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Darian Patch #1 / Version 1.0.282 - REV 49472 / 20.05.2016 - spreadsheet last updated May 25th 2016
PLATELEATHERCLOTH
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*Values are based on normal quality items of the highest tier (8.4, 8.5 and 8.6)
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Flee
Increases your move speed by 120% and your max load by 9900% for 8s. After activation you can't cast spells for 15s
Cost: 0
Cooldown: 1m
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Rejuvenating Sprint
Increases your move speed by 100% for 3s
and regenerates 59 health every second for 3s
Energy Cost: 0
Cast time: instant
Range: self
Cooldown: 30s
Refreshing Sprint
Increases your move speed by 96% for 3s
and reduces your cooldowns slightly
Energy cost: 0
Cast time: instant
Range: self
Cooldown 40s




Energetic Sprint

Increases your move speed by 100% for 3s
and regenerates 19 energy every second for 3s
Energy Cost: 0
Cooldown: 40s
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Sprint Shield
Applies a shield on
yourself that can absorb
up to 211 damage
and lasts for 8s. While
the shield is up,
your movespeed
is increased by 50%
Energy Cost: 0
Cast time: instant
Range: 0m
Cooldown: 20s
Shield Charge
Charge toward a target
(ally or enemy). After
the charge you apply a
shield on yourself and
your allies in close
proximity. The shield
absorbs 1056 damage
and lasts for 5s
Energy Cost: 0
Range: 11m
Cooldown: 30s

Giant

Grow to giant size and
temporarily increase your
max and current HP by
50% for 8s
Energy Cost: 0
Cast time: instant
Range: self
Cooldown: 1m




Invisibility

Turn invisible and reveal
all invisible targets in a
15m radius around you.
You stay invisible for as
long as you keep
channeling for up to 20s.
Energy Cost: 0
Cast time: instant
Range: self
Cooldown: 1m




Rush

Increases your move
speed by 120% for 3s
Energy Cost: 0
Cast time: instant
Range: self
Cooldown: 30s




Dodge
Dodge roll to the cursor's
position. You are
invincible during the roll
and after the roll your
movespeed is increased
by 40
% for 4s
Energy Cost: 0
Cast time: instant
Range: 5m
Cooldown: 20s




Run
Increases your move
speed by 60% for 10s.
Good for traveling
and gathering
Energy Cost: 0
Cast time: instant
Range: self
Cooldown: 30s




Blink

Teleports the caster to
the cursor's position,
unless something is
in the way
Energy Cost: 0
Cast time: instant
Range: 11m
Cooldown: 20s




Delayed Teleport

Choose a ground target
within 15m. 2s after
activation, you will be
teleported to the
desired position
Energy Cost: 0
Cast time: instant
Range: 15m
Cooldown: 20s
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.1 Soldier.2 Knight.3 Guardian.1 Mercenary.2 Hunter.3 Assassin.1 Scholar.2 Cleric.3 Mage
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Mend Wounds
As long as you are not in combat, you can use this spell to mend wounds and heal 4% HP per second for 12s
Cooldown: 30s
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Inferno Shield
You will be covered by a flaming shield, which will increase your
resistances by 171 and reflect 50% of incoming damage
(before Armor/Magic resist) back at the attacker for 8s
Energy Cost: 49
Cast time: instant
Cooldown: 1m
Fury
Once unleashed, you get a 10% damage bonus everytime you get damaged
(charges up to 5 times). The buff lasts for 10s

Energy cost: 54
Cast time: instant
Range: self
Cooldown 40s




Frost Shield

Increases your Armor and Magic Resist by 137 for 8s. Enemies that
attack you are slowed by 20% for 10s. 10% of incoming damage
(before Armor/Magic Resist) is reflected back to its source
Energy Cost: 49
Cast time: instant
Cooldown: 1m
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Bloodlust

Everytime you damage
an enemy you heal
yourself for 56. Lasts for
the lower of 10s
or 15 hits
Energy Cost: 42
Cast time: instant
Range: self
Cooldown: 1m




Wind Wall

Conjures a Wind Wall
infront of you, lasting 4s,
which knocks back
all enemies hit by it
Energy Cost: 64
Cast time: instant
Range: 5m
Cooldown: 40s




Enfeeble Aura

Creates a 7m aura
around you that lasts for
5s. All enemies inside it
will do 60% less damage
and be slowed by 15%
Energy Cost: 49
Cast time: instant
Range: self
Cooldown: 30s




Electric Field

Unleashes an electric
field around you, dealing
131 damage twice per
second to every enemy
around you. The field
lasts for 8s
Energy Cost: 42
Cast time: instant
Range: 6m
Cooldown: 1m




Haste

Increases your
movement speed by 50%
and your attack speed
by 60% for 8s
Energy Cost: 41
Cast time: instant
Range: self
Cooldown: 30s




Ambush
Turn invisible for 8s. Your first
attack out of invisibility will
have increased damage; the
longer you stay invisible, the
higher the damage buff
(maximum 60%). Attacking or
casting breaks invisibility.
You will also become visible
if you move too far away from
the activation point

Energy Cost: 59
Cast time: instant
Range: self
Cooldown: 40s




Speed Caster
Doubles your cast speed
for 8s
Energy Cost: 63
Cast time: instant
Range: self
Cooldown: 1m




Everlasting Spirit

If you get damaged in the
next 5s and your HP falls
below 30%, you become
invulnerable for 3s and
your damage is
increased by 30%
Energy Cost: 69
Cast time: instant
Range: self
Cooldown: 1m




Berserker

Your damage is
increased by 5% for 5s.
The less health you have
upon activation, the larger
the damage increase.
(Minimum 5% damage
increase, maximum 100%
damage increase)
Energy Cost: 59
Cast time: instant
Range: self
Cooldown: 40s
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.1 Soldier.2 Knight.3 Guardian.1 Mercenary.2 Hunter.3 Assassin.1 Scholar.2 Cleric.3 Mage
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Emergency Heal

Instantly heals yourself and allies within 4m radius of you for 380
Energy Cost: free
Cast time: instant
Range: self
Cooldown: 1m




Meditation
Greatly increases cooldown reduction for 1s

Energy cost: free
Cast time: instant
Range: self
Cooldown 40s




Energy Regain

A channeled spell that replenishes energy greatly
Energy Cost: free
Cast time: channeled
Range: self
Cooldown: 1m
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Stone Skin
Increases Armor and Magic Resist by 462, at the expense of reducing
your damage by 50% for 10s
Energy Cost: 0
Cast time: instant
Cooldown: 1m




Cleanse
Removes any movement-impairing effects on you
and allies in close proximity

Energy cost: 0
Cast time: instant
Range: self
Cooldown 20s




Force Field

Knocks all enemies around you 58m, dealing 337 damage to them
Energy Cost: 0
Cast time: instant
Range: 0m
Cooldown: 30s
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Energy Shield

Applies an Energy
Shield on yourself for
10s. Everytime you
take damage, you
restore energy
Energy Cost: 0
Cast time: instant
Range: 0m
Cooldown: 30s




Block

Blocks all incoming
damage for 2s
Energy Cost: 0
Cast time: instant
Range: self
Cooldown: 30s




Sacrifice

Restores 20% of total
health of any ally and
reduces your own health
by 15% of total health.
Can also be cast
on yourself
Energy Cost: 0
Cast time: instant
Range: 9m
Cooldown: 1m




Howl

Slow enemies in a cone
in front of you by 30%
for 34s and deal 215
Magical damage
lasts for 8s
Energy Cost: 0
Cast time: instant
Range: 10m
Cooldown: 30s




Bear Trap
Place a trap under your
feet. The first enemy that
walks over the trap, is
slowed by 91% for 18s
and takes 139 damage
per second for 4s
Energy Cost: 0
Cast time: instant
Range: self
Cooldown: 30s





Smokebomb
Place a smokebomb under
your feet. You are invisible
inside the smokebomb,
and all targets (you, allies
and enemies) inside the
smoke are silenced. The
smoke bomb has a 6m
radius and lasts f
or 5s
Energy Cost: 0
Cast time: instant
Range: self
Cooldown: 1m




Disruption Immunity
Your cast speed increases
by 25%,
and your casts
will hardly be pushed
back by damage for
10s. (Hard interrupts will
still cancel your cast)
Energy Cost: 0
Cast time: instant
Range: self
Cooldown: 30s




Ice Block

Instantly makes you
immobile and
invulnerable to
damage
Energy Cost: 0
Cast time: instant
Range: self
Cooldown: 40s




Poison

Coats your weapon with
poison. Your next auto
attack wil poison the
enemy, damaging him
for 197 per second for 5s
Energy Cost: 0
Cast time: instant
Range: self
Cooldown: 30s
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.1 Soldier.2 Knight.3 Guardian.1 Mercenary.2 Hunter.3 Assassin.1 Scholar.2 Cleric.3 Mage
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