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1 | BNS Character Sheet | |||||||||||||||||||||||||
2 | This worksheet is intended for use with the Werewolf: The Apocalypse rulebook rulebook, published by By Night Studios. | |||||||||||||||||||||||||
3 | Alterations to these rules have been made in accordance with the MES Player Approval Document and other guiding documents. | |||||||||||||||||||||||||
4 | Most functionality with Vampire: The Masquerade rules has been purposefully removed. | |||||||||||||||||||||||||
5 | ||||||||||||||||||||||||||
6 | FAQ | |||||||||||||||||||||||||
7 | Transfer Sheet function - this function was intended for use with the original versions. | |||||||||||||||||||||||||
8 | Do not attempt to use this function with this sheet. | |||||||||||||||||||||||||
9 | Fill in green fields. Don't edit anything not in green. | |||||||||||||||||||||||||
10 | ||||||||||||||||||||||||||
11 | The NEXT DOT field shows you two things. The number on the left is how much XP the next dot alone costs. The | |||||||||||||||||||||||||
12 | number on the right is how much total XP you would have to spend to get that dot plus your prior spending. This is | |||||||||||||||||||||||||
13 | to make it easier to add XP. | |||||||||||||||||||||||||
14 | ||||||||||||||||||||||||||
15 | For the Creation Log to calculate correctly, please put the merits and other items you buy with your creation points at the | |||||||||||||||||||||||||
16 | top of the list. | |||||||||||||||||||||||||
17 | ||||||||||||||||||||||||||
18 | SHARE/FP column - This is for merits that you either have gained with Free Points or for merits whose cost can be shared with multiple players. | |||||||||||||||||||||||||
19 | Put the number of DOTS others have contributed to the merit in the Share column, and your total dots and next dot cost will adjust. | |||||||||||||||||||||||||
20 | If you are sharing Merits with your entire Pack, use the Pack section to indicate those shared Merits. | |||||||||||||||||||||||||
21 | ||||||||||||||||||||||||||
22 | XP LOG: The Item Section of the XP Log is limited to 255 characters, if the length of the item exceeds 255 characters the Copy and Paste section will not show that line. | |||||||||||||||||||||||||
23 | ||||||||||||||||||||||||||
24 | This version was written using Google Sheets. | |||||||||||||||||||||||||
25 | In order to utilize this sheet, the document must be copied to your Google Drive. File -> Make a Copy | |||||||||||||||||||||||||
26 | ||||||||||||||||||||||||||
27 | There is a known issue where, after choosing a Merit, the cell then shows an error that states "Invalid: Input must fall within specified range". | |||||||||||||||||||||||||
28 | This is because, once chosen, the Merit disappears from the list of available Merits. If the Merit appeared in the dropdown before you made your selection, | |||||||||||||||||||||||||
29 | then you can ignore this error. | |||||||||||||||||||||||||
30 | ||||||||||||||||||||||||||
31 | If you have a mechanic that allows you to have more than 5 areas of Allies, Contacts, or Influence, the Print sheet will not reflect anything past the first 5. | |||||||||||||||||||||||||
32 | You will need to record the additional choices in the Notes section on the Print Sheet. However, the Copy/Paste sheet has been adjusted so that it reflects all choices. | |||||||||||||||||||||||||
33 | ||||||||||||||||||||||||||
34 | If you find a bug, do not use the Bug Report function. Instead, please email Jamie Roy at fabian.marselle@gmail.com. | |||||||||||||||||||||||||
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37 | ||||||||||||||||||||||||||
38 | Character Creation Steps | |||||||||||||||||||||||||
39 | ||||||||||||||||||||||||||
40 | Base Character Creation: | |||||||||||||||||||||||||
41 | Fill in the Player Information. Of particular note is your MC at character creation (starting MC). | |||||||||||||||||||||||||
42 | Fill in the Character Information. Of particular note are the character's Breed, Auspice, and Tribe. | |||||||||||||||||||||||||
43 | Prioritize Attributes. The initial rating for your Attributes will be filled in automatically based on your Priority. Select your Attribute Focus for each category. | |||||||||||||||||||||||||
44 | Select your initial Skills. Creation dots remaining are displayed at the bottom of the section. If a Skill requires a Spcialty, fill that in. | |||||||||||||||||||||||||
45 | Select your intial Backgrounds. Creation dots remaining are displayed at the bottom of the section. If you want to use any of these dots for Pack Merits, use the Pack section. | |||||||||||||||||||||||||
46 | Important Note: Your first 50 XP is spent *before* applying any increases in Rank, whether it is increased with intial creation dots or purchased with XP. | |||||||||||||||||||||||||
47 | Select initial Gifts. Creation dots remaining are displayed at the bottom of the section. | |||||||||||||||||||||||||
48 | Select Flaws, if any. The sheet will add up to 7 XP based on your choices. Anything beyond 7 is lost. Flaws received automatically do not count for extra XP. | |||||||||||||||||||||||||
49 | Select up to 7 points worth of Merits. These must be purchased with XP in the XP column of that section (they are not automatically added to the expenditures). | |||||||||||||||||||||||||
50 | This sheet automatically adds your Health, Willpower, Defense, Initiative Mod, and Speed. | |||||||||||||||||||||||||
51 | ||||||||||||||||||||||||||
52 | Spend Initial XP | |||||||||||||||||||||||||
53 | Each character receives 50 Initial Game XP, plus a set amount of Game XP automatically on the first of each month regardless of game attendance or downtime submissions. | |||||||||||||||||||||||||
54 | The chart explanation of these XP awards (and a chart for easy visual reference) can be found at the following link: | |||||||||||||||||||||||||
55 | https://docs.google.com/document/d/1ES4AeX0KUY61KBL88PSvHCcmVyxluK3gPRE_dmYwjrk/edit?fbclid=IwAR2KL_Nmnma3iA9SJuudFkNNNi_EWcMCJ-iIErzTx0rTHstEbMzaYJzL1vQ#heading=h.zw0utp7fo5h | |||||||||||||||||||||||||
56 | Of the game XP awarded in the chart, 50 XP plus any XP gained from Flaws can be used to purchase items on your sheet *before* raising the character's Rank. | |||||||||||||||||||||||||
57 | On the XP Log, record these expenditures with the categories that include "Initial XP" in order to make it easier to track the Initial XP that has been spent. | |||||||||||||||||||||||||
58 | ||||||||||||||||||||||||||
59 | Spend MC XP, additional Game XP, and any additional Bonus XP | |||||||||||||||||||||||||
60 | Per the Player Approval Document, each player gains their MC times 3 in Bonus XP to spend at creation. | |||||||||||||||||||||||||
61 | It is a good idea to make certain that you purchase Rank to its final level first so that the sheet properly shows which XP rates to use. | |||||||||||||||||||||||||
62 | ||||||||||||||||||||||||||
63 | A character must spend at least 50 XP before entering play. Anything beyond that can be saved for future use. | |||||||||||||||||||||||||
64 | ||||||||||||||||||||||||||
65 | Adding Earned XP | |||||||||||||||||||||||||
66 | XP earned monthly at the beginning of each month is automatically added to the sheet each month. You are not required to enter Game XP every month. | |||||||||||||||||||||||||
67 | Bonus XP, such as Event XP, MC XP, and Bonus XP gained from other sources can be entered using the "Bonus XP" category on the XP Log. | |||||||||||||||||||||||||
68 | If you wish to track MC XP seperately, you can use the MC category on the XP Log. | |||||||||||||||||||||||||
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70 | ||||||||||||||||||||||||||
71 | Credits | |||||||||||||||||||||||||
72 | Created By: Michael Bryan - camarilla.mike@gmail.com | |||||||||||||||||||||||||
73 | Modified from the sheet developed by Michael Bryan, originally found at the following link: | |||||||||||||||||||||||||
74 | https://sites.google.com/site/charlottehiddenmysteries/file-cabinet?pli=1 | |||||||||||||||||||||||||
75 | ||||||||||||||||||||||||||
76 | Modified for use with the MES 2021 Apocalypse Chronicle by: Jamie Roy - fabian.marselle@gmail.com | |||||||||||||||||||||||||
77 | Modified for use with the W2 materials by: Aaron Van Dessel - aaron.vandessel@gmail.com | |||||||||||||||||||||||||
78 | ||||||||||||||||||||||||||
79 | “Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. | |||||||||||||||||||||||||
80 | All rights reserved. For more information please visit white-wolf.com.” | |||||||||||||||||||||||||
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