EDInnovateLive 2019 Conference Schedule
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SESSION FORMATTITLELEAD PRESENTER'S NAMELEAD PRESENTER'S POSITION AND AFFILIATION CO-PRESENTER'S NAME, POSITION AND AFFILIATIONDESCRIPTIONLOCATION
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MONDAY 29 JULY
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8:00 AM - 9:00 AM
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Check In
(Light Breakfast and Beverages provided)
Buddy Sala | Atrium
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9:00 AM - 10:00 AM
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KEYNOTE SPEAKER
Presentation
The Human AdvantageSir Ken Robinson Internationally Acclaimed Expert on Creativity and Innovation and Author, Finding Your Element, The Element and Out of Our MindsMore than ever it's essential to understand and develop our unique capabilities as human beings. We are deep in the throes of the fourth industrial revolution. Intelligent machines are set to sweep away countless jobs that until now could only be done by people. The casualties will include many professional roles in medicine, finance, social care, business and the service sector. As this new wave of innovation churns over our lives and work, what will be left for human beings to do? What can we do that machines cannot? What is the human advantage? In this provocative and far-sighted presentation, Sir Ken Robinson takes a searching look at the emerging powers of artificial intelligence and their likely impact on our lives and work. He then identifies our unique powers as human beings: the powers that machine intelligence may complement but cannot replace; and he shows why and how we must develop our human advantage at work, in education and in our rapidly changing communities.
 
Key takeaways include:
The rise and nature of artificial intelligence.
Their unpredictable impact on life, work and business.
The four unique capabilities of human beings.
The practical steps we must to take to develop them now and in future.
Warren Auditorium | MRH 116
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Keynote Live StreamMRH 214
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Innovation ZoneBuddy Sala | Atrium
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10:10 AM - 11:10 AM
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Invited Speaker
Presentation
Want to be an Innovative School? Start with One TeacherConnie LiuFounder & Executive Director
Project Invent
At Project Invent, we believe in the power of teachers and students to catalyze school-wide change. That's why we invest in teachers to prove that deeper learning matters. We train passionate educators in the important tools of design thinking, making, and entrepreneurship and support them to spend the year leading a team of high school students designing for real problems in the community. The teachers catalyze their students to make real-world change and inspire their schools to bake deeper learning into school culture. From combating language barriers to detecting sports concussions, high school students in Project Invent solve hard problems and develop the confidence and grit to tackle any challenge that comes their way. Schools end the year with a powerful proof point of what students are capable of and a teacher champion who deeply understands innovative learning. During this interactive session, Connie will discuss the importance of programs like Project Invent to get the whole school on-board with innovative learning. Warren Auditorium | MRH 116
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PresentationIndustry-Recognized Certifications to Enhance College & Career PossibilitiesMaggie McGillCTE Curriculum Executive at CEV MultimediaLearn more about the industry-recognized certifications tested for on the iCEV platform. From the Southwest Airlines Professional Communications to Equipment & Engine Training Council Principles of Small Engine Fundamentals to the Elanco Veterinary Medical Applications, iCEV’s testing platform has something for all individuals. In addition, you will learn about all the different courses offered in our 7 different CTE subject areas.MRH 135
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Interactive SessionBrandED: How and Why?Andrew ArevaloFourth-Grade/GATE Teacher, McCabe Union Elementary School DistrictThis session fosters an awareness of the modern-day BrandED educator and takes attendees through a basic 101 guide of how and why they should follow this path to self-discovery. To put it in perspective, branding opens the door for educators to learn, connect, and chase their wildest personal and professional dreams. In this session, I discuss my own individual efforts, failures, and successes (e.g., being named the 2019 CUE Emerging Teacher of the Year, partnering with Stem-Supplies Co, etc.). I will cover everything from the power of finding your PLN through Twitter/Voxer, to blogging/vlogging/podcasting, and presenting at conferences. More than that, I will help individuals find the confidence they need to sell themselves and their ideas to support all students.MRH 214
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ExhibitProject UnicornJulia MichaelisProgram Manager, InnovateEDUWhat could students achieve if the technology and applications in their classrooms were connected and working together for their ultimate benefit? Or, what could teachers achieve in the time-savings provided by well-connected data systems delivering accurate, actionable, real-time performance information about their students’ learning progressions? Join the team at InnovateEDU to learn about our data revolutionizing initiative - Project Unicorn. At Project Unicorn, we believe that by unlocking data with interoperability, we can change the course of education with invaluable insights into our students’ paths to graduation and beyond. Come to our booth to discover what Project Unicorn is doing in the edtech space, who has signed the Project Unicorn Pledge, how you can get involved, and gather resources (and some amazing unicorn swag) to help your organization move towards interoperability. Buddy Sala | Atrium
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11:20 AM - 12:20 PM
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Invited Speaker
Presentation
Inclusive Innovation: Designing for EquityKim SmithExecutive Director, League of Innovative Schools, Digital Promise Every day new systems, processes and tools are introduced into school districts designed to create efficiencies, enhance instruction and support student learning. Today’s students are engaging in maker learning projects, interacting with digital media applications and learning coding and advanced manufacturing to prepare for careers. But, despite the billions of dollars that are invested in innovative teaching practices and learning tools, little-to-no benefit accrues to improve the outcomes for marginalized students.
 
Beneath the surface lies the crux of the issue—inequity is a product of design. Without prioritizing the needs, ideas and contributions of the most marginalized, the digital learning gap is inevitable and will only continue to expand. The onus is on us to open the doors for opportunities to engage marginalized populations in creating innovation to address inequity before more students are left behind. But, how?
Warren Auditorium | MRH 116
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WorkshopCareer Exploration and Closing the Skills Gap for Lifelong Learners with Journeys MapScott SibleyDirector, Journeys MapJudy Steingass, Director of Customer Support, Journeys MapJoin us to experience a hands on presentation of Journeys Map, an interactive learning map designed to engage users in exploring life's possibilities and providing personalized directions while navigating life's major educational and professional transitions. With Journeys Map, exploring pathways in K-12, college, career, military and professional certification has never been easier.

The Journeys Map platform will help those disengaged from education or work or needing to gain skills by acting as the Google Maps™ for education or career goals, visually mapping multiple pathways to a goal (courses, certificates, skills, etc.) from any starting point (ex. high school, military service) to goal completion based on each user’s unique interest and aptitude data. Users select a destination on the map, or are given suggestions based on their profile, where each map location acts like a GPS point and is linked to relevant data from course descriptions, degree pathways and job listings. Personalized “directions” are provided that include the skills required to do a job, the different courses or certificates one must navigate through, which local resources exist with those courses/degrees as well as the estimated costs and completion time for each pathway.
MRH 135
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WorkshopYour Video Game is Our Textbook!: Using Games for Deep LearningPeggy SheehyGame Master, Suffern Central School DistrictFor the last ten years Peggy has used commercial games as a core component of her curricula--diving deep into the game play to identify the learning and aligning it to NY State CCLS in order to afford it the credibility necessary to assuage the public school #2 pencil lords. Attendees will discover that once the game-infused mindset is in place, an educator will find ample selections supporting any content area, learning outcome, or budget. Peggy will outline two of the STEAM classes she has designed using commercial games and share the wins, losses and epic fails she's tackled along the way. Participants will be actively involved from the beginning when they anonymously register their "best hopes, worst fears" for bringing games into the classroom.They will leave with a wealth of resources as well as a new learning network.MRH 214
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PresentationEducational Innovation Leadership:
Fostering and Facilitating Creativity and Innovation in Education
Joanne Hall BoyerEastern University Ph.D. Graduate (2017), St. David's, PA
Educator for over 25 years (Elementary Education K-5). Additional experience-adjunct at the state university and county community college levels.
The purpose of this presentation is to provide a comprehensive framework for organizational leaders in their quest to foster and facilitate creativity and innovation in education.

Objectives:
To address questions such as:
1. Why is it important to encourage employees and students to be creative and innovative in education?
2. What is the significance of embracing authentic human capabilities regarding creativity and innovation in education? How can this be accomplished?
3. Why is understanding employee and student motivations important when discussing creativity and innovation in education?
4. How can organizational leaders effectively foster and facilitate creativity and innovation in education?

Context:
The foundation for this presentation is based on, but not limited to, relevant literature and primary research found in my multiple-case study entitled, Exploring Creativity in Organizations: Elements Needed for Organizational Creativity to Occur in Higher Education (2017).
MRH 259
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Innovation ZoneBuddy Sala | Atrium
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12:20 PM - 1:20 PM
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LunchWest Patio
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Sir Ken Robinson Book Signing
Buddy Sala | Atrium
Barnes & Noble Table
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1:30 PM - 2:30 PM
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Invited Speaker
Presentation
Preparing Students for the Current and Future World of Work: A Comprehensive K-12 SolutionDavid MiyashiroSuperintendent, Cajon Valley Union School DistrictEd Hidalgo, Chief Innovation & Engagement Officer, Cajon Valley Union School DistrictThe World of Work is a comprehensive K–12 curriculum solution aimed at early exposure for children to both self and career exploration in the ever-changing landscape of the global economy. Creating relevance to the real world and enabling students to map their educational goals to their possible future selves will maximize their investments in post-secondary education. World of Work empowers every child with unique strengths, interests, and values needed in the world to nurture happy kids, living in healthy relationships on a path to gainful employment.Warren Auditorium | MRH 116
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PresentationLeadership From Any Seat: What Does it Take to Be an Innovative LeaderErin EnglishExecutive Director of Innovation, San Diego County Office of EducationInnovation is a MINDSET that helps improve learning experiences. All learners need the chance to meet high standards and reach their full potential. Our workforce has changed, and our schools need to keep up with these changes. Innovative leadership can happen from any seat. The purpose of this workshop is to share what it takes to become an innovative leader at any level, from any seat. Participants will learn about leadership models and research that promote innovation. Participants will also be given resources they can use and will be given compelling reasons why we need to change some of our outdated teaching and learning practices in order to promote relevant learning. Participants are encouraged to bring their device so they can follow along and participate online. MRH 135
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WorkshopUsing Google Tools to Support Diverse LearnersRosey McQuillanAssistive Technology Specialist and Instructor for EdTechTeacherIn the classroom of today, it can be challenging to design learning experiences which allow students voice and choice while providing opportunities to support diverse learning styles. Google’s mission is to “organize the world’s information and to make it universally accessible and useful.” In this session, participants will learn strategies to enhance student access, provide for differentiation and student productivity with G Suite for EDU. The Chrome browser has many accessibility features that are overlooked that can provide students the option for hands free searching, creation of customized searches and refining searches that will simplifying the enormous amount of content available on the web. Participants will work through the Chrome Store to access extensions that provide supports for executive functioning, simplify text and allow for fewer distractions on a page. Participants will focus on how G-Suite for Edu can support reading, writing and note-taking while allowing students some voice and choice in how they demonstrate their understanding.MRH 214
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WorkshopLearner-Centered Innovation: Creating the Conditions for Meaningful Change Katie MartinVP of Professional Learning, AltSchoolThe future of education will require new school models, new approaches for teaching and learning, and innovative leaders who can create the conditions for meaningful change. In this interactive design session, participants will dive into the essential components of learner-centered education, and engage in collaborative activities to empathize, ideate, and develop prototypes that will accelerate the shift to effective and empowering learning experiences for all students. MRH 259
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Innovation ZoneBuddy Sala | Atrium
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2:40 PM - 3:40 PM
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PresentationFireside ChatDr. Irwin JacobsFounder, CEO, and Chairman of the Board, QualcommFireside ChatWarren Auditorium | MRH 116
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PresentationLeveraging Interims, NWEA MAP, and Illuminate to Inform Instructional PracticeErin MoteInnovateEDU Executive Director and Brooklyn Laboratory Charter Schools Co-FounderSchools employ varying methods for interims, assessments, and data analytics. What happens when you combine all of these applications to advise instruction?

In this session, XQ Super School and NWEA MAP chart topper Brooklyn Laboratory Charter Schools will showcase the various ways their team practices intervention with students along with how their educators utilize NWEA MAP testing and Illuminate to inform instruction.

Learning Outcomes:
Participants will leave with best practices to leverage their school’s assessments and data analytics.
Participants will gain knowledge in competency-based and data-driven intervention.
Participants will be exposed to educational tools such as Illuminate and LAB’s in-house LMS and SIS - Cortex.
MRH 135
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Tech PlayVR & 360 VRMRH 214
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Interactive SessionPlaying in PD: A Technology-Based Approach to Learning ProportionsChandra OrrillDirector, Kaput Center for Research & Innovation in STEM Education, UMass DartmouthIn this session, I will introduce my team’s approach to professional development for proportional reasoning. Grounded in research on how teachers understand proportions, the Proportions Playground includes a dynamic environment comprised of interactive online “toys” designed to promote exploration of mathematical ideas. We developed tasks for the toys specifically to engage teachers in meaningful mathematics conversations. And, we focused on three key mathematical ideas in our pilot study: covariation, constant, and quantity. We aim to engage teachers in playing with mathematics, which we define as engaging in problem solving in a way that relies on making conjectures and arguments that can be tested, illustrated, and explained through the use of dynamic environments.

In this session, audience members will hear about our design principles, then use our toys to tackle a task from the professional development to experience this kind of mathematics learning. Then, I will present the findings of our two pilot studies. The data collected included video that captured the conversations being had as well as daily surveys and mathematics work. The results showed that teachers liked this approach to professional development and had a good engagement level, which is remarkable given that the PD occurred at the end of the school day for three consecutive days. Video analysis has shown that teachers also had significant conversations about key ideas related to proportions. I will also talk about where we would like to go next with this work.
MRH 259
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Innovation ZoneBuddy Sala | Atrium
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4:00 PM - 6:00 PM
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Innovator Mix & Mingle (Outdoor Patio)West Patio
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Katie Martin Book Signing
(In front of Warren Auditorium)
In front of Warren Auditorium | MRH 116
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TUESDAY 30 JULY
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8:00 AM - 9:00 AM
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Check In
(Refreshments and Beverages provided)
Buddy Sala | Atrium
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9:00 AM - 10:00 AM
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KEYNOTE SPEAKER
Presentation
Make Your Own Snow: Unconventional Ways to Disrupt The Status Quo & Crush It as an EDUpreneurDave BurgessNew York Times best-selling author of Teach Like a PIRATE and co-author of P is for PIRATE: Inspirational ABC’s for Educators. Received national recognition as the recipient of the 2014 BAMMY Award for Secondary School Teacher of the Year presented by the Academy of Education Arts and Sciences.Learn how branding, community building, and a renegade approach to business completely disrupted the educational publishing world and took Dave Burgess on an entrepreneurial journey from classroom teacher to New York Times Best Selling author and CEO of a multimillion dollar corporation on the INC 5000 list of fastest growing privately held companies in the United States. More importantly, learn how to powerfully position the message you want to deliver and then effectively spread it in ways that challenge the status quo. Warren Auditorium | MRH 116
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Tech Play2D & 3D DesignMRH 214
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Innovation ZoneBuddy Sala | Atrium
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10:10 AM - 11:10 AM
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Dave Burgess Book Signing
Buddy Sala | Atrium
Barnes & Noble Table
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PresentationCreating a Newcomer ELD Program from the Ground UpLisa AdamsDirector of Academics, Urban Corps Charter SchoolTiffany Rajski, Urban Corps Charter SchoolThe ELD curriculum at Urban Corps Charter School has been created from the ground up and customized to meet the needs of a unique student population -- adult newcomers including refugees and those with low literacy in their L1. These students have little option when enrolling into the US school system for the first time as adults and without any formal English education. Current curriculum and trends do not address the specific needs of these students, which are academic, cultural, and practical. The pedagogy and curriculum we utilize helps students learn English in four semesters. It takes them from true beginners to Mainstream English in two years and enables them to complete high school diploma coursework and successfully participate in a job training/career readiness program. The session will include the identification and placement process, the process for creating the curriculum, the unique challenges faced in serving these students, and the successes since implementation.MRH 102
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Interactive SessionChanging the World: One Classroom at a TimeViviana AlexandrowiczAssociate Professor, Department of Learning and Teaching, University of San DiegoBobbi Hansen, Associate Professor, Department of Learning and Teaching, University of San DiegoChanging the World: One Classroom at a Time will feature USD Alumni-teachers and current student teachers who have implemented Changemaking lessons and projects in their K-12 classrooms. Co-presented by by two SOLES teacher educators and USD students, the audience will engage in collaborative discussions regarding ways to generate classroom activities that include the core Changemaking skills of empathy, collaboration and student leadership that aim to address the seventeen UN Global Goals that relate to the social sciences, STEM subjects, and the language arts. Presenters and audience will also brainstorm ideas on using changemaking content and materials in tandem with grade level standards. Resources that support the engagement of youth for meaningful learning and that prepares them for an ever changing world will be shared along with examples of youth creating and leading innovation to make a difference in the world.MRH 131
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Interactive SessionDIY?: Transformed Environments as Education ToolsMarisa ThompsonUniversity of San Diego's PCE, Carlsbad Unified School District, EducatorConsider your classroom: the furniture, technology, tools, even your decor. What do they imply? Does your classroom inspire or limit? When the laptop cart first arrived and students inevitably focused on their individual screens, I worried my class would stop providing the right mix of experiences to make my students college-, career-, and life-ready. I expected some growing pains for me and my students. I did not realize it would turn us into a team and forever change me as a teacher. Come learn how you can transform your classroom, on your own or with your students, to support the learning you and your students want with little to no funding!

Discussion of Environment's Effects on Learning and Well-being
Grant Proposal Written with 80 Students: Discussion, Reflection
Presentation of Changes, Costs, Tips for DIY Educators
Collaboration Screens: Get the Right Tech Tools for Your Purposes
Implications of New Environment on Teaching and Learning
MRH 135
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Tech PlayCoding & RoboticsMRH 214
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WorkshopCharacter Education in the Makerspace ClassroomTheresa MontenarelloSecondary Math Teacher, Makerpedia/International School of ArubaPieter Verduijn, Makerspace Teacher, Makerpedia/International School of ArubaParticipants in this session will experience frustration, aggravation and possibly a sense of failure. In other words, participants will experience how our students feel at least once a month, week, or even day. These emotions are real world obstacles that the students will need to face. A teacher is responsible for demonstrating how to channel these emotions positively and to cultivate perseverance.

In this session, participants will assume the role of a student in a Makerspace/STEAM classroom and be given a choice between two tasks. The first task is to create a robot to compete in a race on a hand-cranked raceway. The students have just one guideline: their robot must function without the use of a motor or other robotics. The students will be guided through the Engineering Design Process, however, they will not be given explicit instructions on how to successfully complete the task. The second task is to retell a scene of The Lorax with stop motion. Students will have the time to prep and use a tablet to compile their images into one final movie.

Throughout this experience, the students will learn how to “generate and compare multiple solutions to a problem based on how well they meet the criteria and constraints of the design problem” (Next Generation Science Standards) and “determine the central message, lesson, or moral and explain how it is conveyed through key details in the text” (Common Core Standards). The students will be able to apply their experience and understanding to other problems they may face. Additionally, the students will be developing various character traits, including resilience and perseverance.
MRH 259
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Innovation ZoneBuddy Sala | Atrium
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11:00 AM - 11:20 AM
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IGNITE (Presenter Setup)Warren Auditorium | MRH 116
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11:20 AM - 12:20 PM
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IGNITE Pitches BeginWarren Auditorium | MRH 116
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IGNITE Pitch PresentationMaking the EdTech MoonshotErin MoteExecutive Director, InnovateEDUJulia Michaelis, Program Manager, InnovateEDU
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IGNITE Pitch PresentationSwimming with Sharks: A Shark-Tank Approach to Personalizing PD and Inspiring InnovationAndrew ArevaloMcCabe Elementary School
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IGNITE Pitch PresentationWorkplace English can be effective and fun! A Gamified, Hybrid ApproachDanielle RowleybizPROIF
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IGNITE Pitch PresentationStudent-Led Conferences for Student-Centered EducationMarisa ThompsonSecondary ELA Teacher,PD Instructor
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WorkshopShe Needs To Believe It's Possible: Creating a STEM Identity in ChildrenJena OlsonExecutive Director, Kid Spark EducationDavid Emery, Director of Client Success, Kid Spark EducationBy 4th grade, most kids have decided whether or not they’re capable of being successful in science, technology, engineering, and math (STEM). For girls, children of color, and children from low-income families who aren’t typically exposed to STEM regularly from an early age, we have ample evidence to show that they’ll opt out of a STEM path in school. Why? They haven’t developed a STEM identity, a belief that they’re capable of learning and understanding STEM. We need to disrupt this pattern. If we don’t, we risk undercutting a sizable population of capable and talented students whose capacity to learn and love STEM subjects could be sparked and nurtured in the primary grade years. These could be the innovators who shape our shared future.

In this engaging workshop, we’ll first explore the misplaced assumptions that stand in the way of a mass-scale adoption of STEM education programs for young children. Then we’ll get hands-on with the Kid Spark program, an engineering education program that directly addresses these misconceptions. Participants will experience first-hand that teaching engineering to children can be easy and joyful, and will leave with a concrete understanding of what it takes to build the next generation of STEM leaders.
MRH 131
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Interactive SessionSeeking True NorthKeith NuthallCo-Founder, Odyssey STEM AcademyBecky Perez, Co-Founder, Odyssey STEM AcademyImagine designing your dream high school. What would learning look and sound like? Odyssey STEM Academy opened in August 2018. Our design team, comprised of over 50 stakeholders, engaged in a year-long iterative design process examining current district practice, new perspectives, and research rationale to make key school design decisions, establish school community values, and develop graduate profile. These ideals serve as our North Star. They guide our most difficult choices and align us to our mission - Empowering learners by awakening their curiosity and passion to transform themselves and the world. Session participants will engage in activities designed to explore next generation secondary school design.MRH 135
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PresentationBeginner’s Guide to Low-cost, High-impact Immersive Strategies in Higher EdMaikel AlendyInterim Learning Design Innovation Manager and Faculty Fellow, Florida International UniversityRodolfo Rego, Florida International UniversityImmersive strategies such as virtual reality offer promising new strategies for teaching and learning, engaging learners in a realistic and 360-degree environment. However, while the instructional possibilities are extraordinary, there have been two major challenges facing most classrooms; technology cost and instructional relevance. During this session, attendees will explore innovative immersive assignments for online and in-person courses and discover how to create effective and engaging immersive assignments on a public institution budget.

This session will explore a faculty member and instructional designer’s path to successfully incorporate immersive strategies in online courses and face-to-face labs at a public institution. You will learn what you need to get started with collecting resources, utilizing free and open source technologies, and low-cost virtual reality alternatives. You will be presented with common missteps and solutions when incorporating immersive strategies for budget-friendly, interactive experiences for various subject matters. At the end of the session, you will have useful guidelines on designing interactive 360-degree videos, as well as a proven method to integrate these immersive experiences in learning activities.
MRH 214
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Innovation ZoneBuddy Sala | Atrium
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12:20 PM - 1:20 PM
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LunchWest Patio
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1:30 PM - 2:30 PM
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Invited Speaker
Presentation
360° Story Lab: A Reinvention of the ClassroomDavid ConoverLearning Experience Designer,
Connally High School, Austin, TX
David Conover designs learner-centered high school curriculum, and creates interactive and applied learning experiences including virtual, mixed and augmented reality. Digital Promise has selected his global Serious Blockchain Video Games Lab to experiment with new content formats such as 360 immersive storytelling. Over the past several years he has helped develop multimedia content and collaborated with corporations to produce Challenge-Based and Maker Learning experiences. David will talk about how he re-mixes Innovation in Research, Design, and Education to help his at-risk students develop their STEM learning practices. Warren Auditorium | MRH 116
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PresentationRecapturing the "Lost Einsteins" to Build a Better WorldLisa DawleyExecutive Director, The Jacobs Institute for Innovation in Education, University of San DiegoThere are millions of potential "lost Einsteins" around the world who lack access to innovation culture, a network and the tools to innovate. With rates of innovation in America in decline and a generation of disengaged youth and young adults, Dr. Dawley will share the Jacob's Institute approach to recapture the lost Einsteins, potentially helping tens of thousands of youth develop the innovator's mindset and skillset, and empowering the next generation to build a better world. With over 25 years of experience in education, Dr. Lisa Dawley provides leadership in the award-winning research, design and entrepreneurship of innovative learning technologies and organizations.MRH 102
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Presentation#(Go)Open is a State of MindDan McDowellDirector of Instructional Technology, Grossmont Union High School DistrictThe #GoOpen movement has been spreading across the nation. This shift to replace textbooks with Open Educational Resources curriculum collections can help modernize instructional practices and provide flexible high quality materials. This session will get behind the why, the how, and the what of the Grossmont Union High School District's move towards open resources in the context of a 1:1 Chromebook program.MRH 131
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2:40 PM - 3:40 PM
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Invited Speaker
Presentation
Authentic Co-Creation of Content: Students Working Directly with XR Developers Steve IsaacsTeacher, Game Design and XR DevelopmentLisa Castaneda, CEO, foundry10

Matt Gottilla, STEAM teacher, Morris Plains School District

Lorenzo Vallone, Co-Founder, CTO Xennieal Digital
As we think about incorporating XR in schools, it is imperative to consider how these tools are working, or not, in the classroom setting. In this session, we will explore data from research on a series of studies done on virtual reality in the schools and how those teachers and students see the technology connecting with their learning. Additionally, we will share how an XR production company has partnered with students and educators from two New Jersey schools to create content directly with professional developers. We feel that both of these aspects, research on classroom implementation (including important topics like evaluating the usefulness of tools and assessment) as well as real-world technological connections (through the interactions with professionals and real-life projects) are important elements for educators to consider when thinking about XR for learning. These technologies are becoming more common in classrooms and educators need to be moving beyond just engagement and really leveraging what these tools can do.

Attendees at our session will leave with new ideas for ways to develop projects, an expanded understanding of what other educators are finding useful in terms of this technology, data to consider with regard to student interest and learning, and examples of professional mentorship within the XR world. We feel that this combination of topics, research, professional experience and real-life examples provides an enriched approach that moves well-beyond the basics of implementing XR in classrooms and will spark enthusiasm for the potential educators have with these technologies.
Warren Auditorium | MRH 116
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WorkshopMeasuring What MattersDevin VodickaChief Impact Officer, AltSchoolThe industrial-age system of education has focused on measuring seat time, grade-point averages, and standardized test scores. What does a post-industrial educational system need to measure in order to better prepare all learners for an era of accelerating change? Research and frameworks will be shared to guide an inquiry into identifying, capturing, and using whole-child measures to build learner agency, collaboration, and problem solving. In addition, assessments methods for challenging SEL outcomes will be reviewed. Participants will collaboratively generate an actionable lists of tasks to help expand our views of learner success.MRH 131
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PresentationKeeping It Simple: Unique Strategies for Institutional Culture Shift Towards Innovative Course DesignMaikel AlendyInterim Learning Design Innovation Manager and Faculty Fellow, Florida International UniversityAisha Hamid, Florida International UniversityWithin the past year, the state of Florida made a commitment to focus on online quality course design throughout our State University System. Through the efforts of our online instructional design team, we have created engaging holistic strategies that have succeeded in shifting the faculty culture at our institution towards embracing Quality Matters. A focus of this initiative was to change the way we communicated about online quality. We did this in two ways: shifting towards a tone that was more conversational and deploying micro learning interventions to replace traditional faculty development.

Previously, communication surrounding online quality initiatives maintained a tone that was more directive than conversational. This resulted in faculty perceiving online quality initiatives in an adversarial light. Our unique solution to this problem was hosting intimate lunches with faculty in their departments; focused on strategic quality techniques. Additionally, our department developed and sent out a monthly newsletter that featured interdisciplinary articles in a section titled “Talk Nerdy To Me.” The newsletter was also a vector for delivering ongoing professional development in the form of palatable video tutorials. We also conducted monthly webinars facilitated by faculty and instructional designers. With these changes we have cultivated significant relationship capital with departments, optimized instructional design efficiency, and developed faculty champions.
MRH 135
76
Tech Play
(Hosted by Jacobs Institute)
3D PrintingMRH 214
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3:45 PM - 4:00 PM
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Closing Remarks & Raffle Winners AnnouncedWarren Auditorium | MRH 116
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