| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | AF | AG | AH | AI | AJ | AK | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | |||||||||||||||||||||||||||||||||||||
2 | Attivo | Condizione | Craft | Costo | CD | Tiro | Progresso | Spent | CD | mo | |||||||||||||||||||||||||||
3 | Insert in the box below the link of your Character picture | s | Mira Letale | Solvente alchemico | 20 | 20 | 43 | 40mo su 20 mo | 5mo | 5 | 0,5 | ||||||||||||||||||||||||||
4 | Mezza vita | Acido | 10 | 15 | 10 | 1 | |||||||||||||||||||||||||||||||
5 | #REF! | Mutagen | 4 | Antitossina | 50 | 25 | 15 | 2 | |||||||||||||||||||||||||||||
6 | INT | Cognatogen | Fuoco dell'alchimista | 20 | 20 | 20 | 4 | ||||||||||||||||||||||||||||||
7 | s | Vicino (30ft) | 25 | 8 | |||||||||||||||||||||||||||||||||
8 | s | Reduce Person | 30 | 16 | |||||||||||||||||||||||||||||||||
9 | s | Grotta | 35 | 32 | |||||||||||||||||||||||||||||||||
10 | s | Crafter fortune | |||||||||||||||||||||||||||||||||||
11 | Character Name | Character Level | Alignment | Player Name | <b>Character Name: </b>Squitty <b>Character Level: </b>9 <b>Alignment: </b>CE <b>Player Name: </b>Brunno | Estratto scudo | |||||||||||||||||||||||||||||||
12 | Squitty | 9 | CE | Brunno | haste | 6 | |||||||||||||||||||||||||||||||
13 | Targetted bomb admixture | ||||||||||||||||||||||||||||||||||||
14 | Classes | Deity | Link | Homeland | <b>Classes: </b><a href=http://www.d20pfsrd.com/classes/hybrid-classes/swashbuckler/ >SWASHBUCKLER</a> <a href=></a> <a href=></a> 1<a href=http://www.d20pfsrd.com/classes/base-classes/alchemist/ >ALCHEMIST</a> <a href=http://www.d20pfsrd.com/classes/base-classes/Alchemist/archetypes/paizo-alchemist-archetypes/grenadier-alchemist-archetype>Grenadier</a> <a href=></a> 8 <b>Homeland: </b>Adhara Mas | Prayer | |||||||||||||||||||||||||||||||
15 | SWASHBUCKLER 1, ALCHEMIST 8 | Adhara Mas | <a href=http://www.d20pfsrd.com/classes/hybrid-classes/swashbuckler/ >SWASHBUCKLER</a> <a href=></a> <a href=></a> 1<a href=http://www.d20pfsrd.com/classes/base-classes/alchemist/ >ALCHEMIST</a> <a href=http://www.d20pfsrd.com/classes/base-classes/Alchemist/archetypes/paizo-alchemist-archetypes/grenadier-alchemist-archetype>Grenadier</a> <a href=></a> 8 | bless | |||||||||||||||||||||||||||||||||
16 | |||||||||||||||||||||||||||||||||||||
17 | Race | Size | Gender | Age | Height | Weight | Hair | Eyes | <b>Race: </b>Ratfolk <b>Size: </b>S <b>Gender: </b>M <b>Age: </b>16 <b>Hair: </b>Grey <b>Eyes: </b>Red | ||||||||||||||||||||||||||||
18 | Ratfolk | S | M | 16 | Grey | Red | |||||||||||||||||||||||||||||||
19 | <b>Character Name: </b>Squitty <b>Character Level: </b>9 <b>Alignment: </b>CE <b>Player Name: </b>Brunno<br><b>Classes: </b><a href=http://www.d20pfsrd.com/classes/hybrid-classes/swashbuckler/ >SWASHBUCKLER</a> <a href=></a> <a href=></a> 1<a href=http://www.d20pfsrd.com/classes/base-classes/alchemist/ >ALCHEMIST</a> <a href=http://www.d20pfsrd.com/classes/base-classes/Alchemist/archetypes/paizo-alchemist-archetypes/grenadier-alchemist-archetype>Grenadier</a> <a href=></a> 8 <b>Homeland: </b>Adhara Mas<br><b>Race: </b>Ratfolk <b>Size: </b>S <b>Gender: </b>M <b>Age: </b>16 <b>Hair: </b>Grey <b>Eyes: </b>Red | ||||||||||||||||||||||||||||||||||||
20 | x | ||||||||||||||||||||||||||||||||||||
21 | STAT | ENHANCEMENT | RACIAL | LEVEL | MORALE | INHERENT | ALCHEMICAL | OTHER | TOT | BONUS | <th></th><th>STAT</th><th>ENHANCEMENT</th><th>RACIAL</th><th>LEVEL</th><th>ALCHEMICAL</th><th>OTHER</th><th>TOT</th><th>BONUS</th> | SKILLS | <tr style='background-color:000; text-align:center'><td colspan=7 >SKILLS</td></tr> | ||||||||||||||||||||||||
22 | 0 | STR | 10 | 0 | -2 | 0 | 0 | 0 | -2 | -2 | 4 | -3 | <tr><td style='background-color:000'>STR</td><td>10</td><td>0</td><td>-2</td><td>0</td><td>-2</td><td>-2</td><td>4</td><td>-3</td></tr> | CLASS | Skill Name | Total | Ability | Ability Mod. | Ranks | Misc | <tr style='background-color:000; text-align:center'><td></td><td>Skill Name</td><td>Total</td><td>Ability</td><td>Ability Mod.</td><td>Ranks</td><td>Misc</td></tr> | ||||||||||||||||
23 | 5 | DEX | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 2 | 20 | 5 | <tr><td style='background-color:000'>DEX</td><td>14</td><td>2</td><td>2</td><td>0</td><td>0</td><td>2</td><td>20</td><td>5</td></tr> | x | Acrobatics | 17 | DEX | 5 | 9 | 0 | <tr><td>x</td><td>Acrobatics</td><td>17</td><td>DEX</td><td>5</td><td>9</td><td>0</td></TR> | ||||||||||||||||
24 | 5 | COS | 14 | 0 | 0 | 0 | 0 | 0 | 0 | -2 | 12 | 1 | <tr><td style='background-color:000'>COS</td><td>14</td><td>0</td><td>0</td><td>0</td><td>0</td><td>-2</td><td>12</td><td>1</td></tr> | x | Appraise | 20 | INT | 8 | 9 | 0 | <tr><td>x</td><td>Appraise</td><td>20</td><td>INT</td><td>8</td><td>9</td><td>0</td></TR> | ||||||||||||||||
25 | 13 | INT | 17 | 2 | 2 | 1 | 0 | 0 | 4 | 0 | 26 | 8 | <tr><td style='background-color:000'>INT</td><td>17</td><td>2</td><td>2</td><td>1</td><td>4</td><td>0</td><td>26</td><td>8</td></tr> | x | Bluff | 0 | CHA | 0 | 0 | 0 | <tr><td>x</td><td>Bluff</td><td>0</td><td>CHA</td><td>0</td><td>0</td><td>0</td></TR> | ||||||||||||||||
26 | 2 | WIS | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 1 | <tr><td style='background-color:000'>WIS</td><td>12</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>12</td><td>1</td></tr> | x | Climb | -3 | STR | -3 | 0 | 0 | <tr><td>x</td><td>Climb</td><td>-3</td><td>STR</td><td>-3</td><td>0</td><td>0</td></TR> | ||||||||||||||||
27 | 0 | CHA | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0 | <tr><td style='background-color:000'>CHA</td><td>10</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>10</td><td>0</td></tr> | x | Craft | Alchemy | 37 | INT | 8 | 9 | 17 | <tr><td>x</td><td>Craft (Alchemy)</td><td>37</td><td>INT</td><td>8</td><td>9</td><td>17</td></TR> | |||||||||||||||
28 | POINT BUY | 25 | x | Craft | 8 | INT | 8 | 0 | 0 | <tr><td>x</td><td>Craft</td><td>8</td><td>INT</td><td>8</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||||||
29 | <table style='width:100%'><tr style='background-color:000'><th></th><th>STAT</th><th>ENHANCEMENT</th><th>RACIAL</th><th>LEVEL</th><th>ALCHEMICAL</th><th>OTHER</th><th>TOT</th><th>BONUS</th></tr><tr><td style='background-color:000'>STR</td><td>10</td><td>0</td><td>-2</td><td>0</td><td>-2</td><td>-2</td><td>4</td><td>-3</td></tr><tr><td style='background-color:000'>DEX</td><td>14</td><td>2</td><td>2</td><td>0</td><td>0</td><td>2</td><td>20</td><td>5</td></tr><tr><td style='background-color:000'>COS</td><td>14</td><td>0</td><td>0</td><td>0</td><td>0</td><td>-2</td><td>12</td><td>1</td></tr><tr><td style='background-color:000'>INT</td><td>17</td><td>2</td><td>2</td><td>1</td><td>4</td><td>0</td><td>26</td><td>8</td></tr><tr><td style='background-color:000'>WIS</td><td>12</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>12</td><td>1</td></tr><tr><td style='background-color:000'>CHA</td><td>10</td><td>0</td><td>0</td><td>0</td><td>0</td><td>0</td><td>10</td><td>0</td></tr></table><br><table><td>POINT BUY</td><td>25</td></table> | x | Craft | 8 | INT | 8 | 0 | 0 | <tr><td>x</td><td>Craft</td><td>8</td><td>INT</td><td>8</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||||||
30 | x | Diplomacy | 0 | CHA | 0 | 0 | 0 | <tr><td>x</td><td>Diplomacy</td><td>0</td><td>CHA</td><td>0</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||||||||
31 | HP | Temp HP | Damage | HP Left | DR | SPELL RESISTANCE | <tr style='background-color:000; text-align:center'><td >HP</td><td >Temp HP</td><td >Damage</td><td >HP Left</td><td >DR</td><td >SPELL RESISTANCE</td></tr> | x | Disable Device * | 18 | DEX | 5 | 7 | 3 | <tr><td>x</td><td>Disable Device *</td><td>18</td><td>DEX</td><td>5</td><td>7</td><td>3</td></TR> | ||||||||||||||||||||||
32 | 72 | 48 | 24 | <tr><td>72</td><td></td><td >48</td><td >24</td><td></td><td></td></tr> | Disguise | 0 | CHA | 0 | 0 | 0 | <tr><td></td><td>Disguise</td><td>0</td><td>CHA</td><td>0</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||||
33 | x | Escape Artist | 17 | DEX | 5 | 9 | 0 | <tr><td>x</td><td>Escape Artist</td><td>17</td><td>DEX</td><td>5</td><td>9</td><td>0</td></TR> | |||||||||||||||||||||||||||||
34 | LAND SPEED | CLIMB | FLY | SWIM | <tr style='background-color:000; text-align:center'><td >LAND SPEED</td><td >CLIMB</td><td >FLY</td><td >SWIM</td></tr> | TOT | DEX | MOD | <tr style='background-color:000 ; text-align:center'><td ></td><td >TOT</td><td >DEX</td><td>MOD</td></tr> | x | Fly | 5 | DEX | 5 | 0 | 0 | <tr><td>x</td><td>Fly</td><td>5</td><td>DEX</td><td>5</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||
35 | 20 ft | <tr ><td >20 ft</td><td ></td><td ></td><td ></td></tr> | INITIATIVE | 5 | 5 | <tr><td style='background-color:000; text-align:center'>INITIATIVE</td><td>5</td><td>5</td><td></td></tr> | Handle Animal * | 4 | CHA | 0 | 0 | 4 | <tr><td></td><td>Handle Animal *</td><td>4</td><td>CHA</td><td>0</td><td>0</td><td>4</td></TR> | ||||||||||||||||||||||||
36 | <table style='width:100%'><tr style='background-color:000; text-align:center'><td >HP</td><td >Temp HP</td><td >Damage</td><td >HP Left</td><td >DR</td><td >SPELL RESISTANCE</td></tr><tr><td>72</td><td></td><td >48</td><td >24</td><td></td><td></td></tr></table><br><table style='width:100%'><tr style='background-color:000; text-align:center'><td >LAND SPEED</td><td >CLIMB</td><td >FLY</td><td >SWIM</td></tr><tr ><td >20 ft</td><td ></td><td ></td><td ></td></tr></table><br><table style='width:100%'><tr style='background-color:000 ; text-align:center'><td ></td><td >TOT</td><td >DEX</td><td>MOD</td></tr><tr><td style='background-color:000; text-align:center'>INITIATIVE</td><td>5</td><td>5</td><td></td></tr></table> | x | Heal | 1 | WIS | 1 | 0 | 0 | <tr><td>x</td><td>Heal</td><td>1</td><td>WIS</td><td>1</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||||||
37 | x | Intimidate | 0 | CHA | 0 | 0 | 0 | <tr><td>x</td><td>Intimidate</td><td>0</td><td>CHA</td><td>0</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||||||||
38 | ARMOR CLASS | <tr style='background-color:000; text-align:center'><td colspan=11 >ARMOR CLASS</td></tr> | x | Knowledge Arcana * | 20 | INT | 8 | 9 | 0 | <tr><td>x</td><td>Knowledge Arcana *</td><td>20</td><td>INT</td><td>8</td><td>9</td><td>0</td></TR> | |||||||||||||||||||||||||||
39 | CA TOT | TOUCH | FLAT FOOT | BASE | ARMOR | SHIELD | DEX | SIZE | NATURAL | DEFLECTION | MISC | <tr style='background-color:000; text-align:center'><td>CA TOT</td><td>TOUCH</td><td>FLAT FOOT</td><td>BASE</td><td>ARMOR</td><td>SHIELD</td><td>DEX</td><td>SIZE</td><td>NATURAL</td><td>DEFLECTION</td><td>MISC</td></tr> | Knowledge Dungeoneering * | 8 | INT | 8 | 0 | 0 | <tr><td></td><td>Knowledge Dungeoneering *</td><td>8</td><td>INT</td><td>8</td><td>0</td><td>0</td></TR> | ||||||||||||||||||
40 | 25 | 18 | 20 | 10 | 5 | 0 | 5 | 2 | 2 | 1 | <tr><td>25</td><td>18</td><td>20</td><td>10</td><td>5</td><td>0</td><td>5</td><td>2</td><td>2</td><td>1</td><td></td></tr> | Knowledge Engineering * | 8 | INT | 8 | 0 | 0 | <tr><td></td><td>Knowledge Engineering *</td><td>8</td><td>INT</td><td>8</td><td>0</td><td>0</td></TR> | |||||||||||||||||||
41 | <table style='width:100%'><tr style='background-color:000; text-align:center'><td colspan=11 >ARMOR CLASS</td></tr><tr style='background-color:000; text-align:center'><td>CA TOT</td><td>TOUCH</td><td>FLAT FOOT</td><td>BASE</td><td>ARMOR</td><td>SHIELD</td><td>DEX</td><td>SIZE</td><td>NATURAL</td><td>DEFLECTION</td><td>MISC</td></tr><tr><td>25</td><td>18</td><td>20</td><td>10</td><td>5</td><td>0</td><td>5</td><td>2</td><td>2</td><td>1</td><td></td></tr></table><br> | Knowledge Geography * | 9 | INT | 8 | 1 | 0 | <tr><td></td><td>Knowledge Geography *</td><td>9</td><td>INT</td><td>8</td><td>1</td><td>0</td></TR> | |||||||||||||||||||||||||||||
42 | SAVING THROWS | TOTAL | BASE | ABILITY | MAGIC | MISC | TEMPORARY | ALL OTHERS MODIFIERS | <tr style='background-color:000; text-align:center'><td >SAVING THROWS</td><td>TOTAL</td><td>BASE</td><td>ABILITY</td><td>MAGIC</td><td>MISC</td><td>TEMPORARY</td><td>ALL OTHERS MODIFIERS</td></tr> | Knowledge History * | 8 | INT | 8 | 0 | 0 | <tr><td></td><td>Knowledge History *</td><td>8</td><td>INT</td><td>8</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||
43 | FORTITUDE | 8 | 6 | 1 | 1 | 0 | <tr ><td style='background-color:000'>FORTITUDE</td><td>8</td><td>6</td><td>1</td><td>1</td><td>0</td><td></td><td rowspan=3></td></tr> | x | Knowledge Local * | 12 | INT | 8 | 1 | 0 | <tr><td>x</td><td>Knowledge Local *</td><td>12</td><td>INT</td><td>8</td><td>1</td><td>0</td></TR> | ||||||||||||||||||||||
44 | REFLEX | 14 | 8 | 5 | 1 | 0 | 0 | <tr><td style='background-color:000'>REFLEX</td><td>14</td><td>8</td><td>5</td><td>1</td><td>0</td><td>0</td></tr> | x | Knowledge Nature * | 20 | INT | 8 | 9 | 0 | <tr><td>x</td><td>Knowledge Nature *</td><td>20</td><td>INT</td><td>8</td><td>9</td><td>0</td></TR> | |||||||||||||||||||||
45 | WILL | 4 | 2 | 1 | 1 | 0 | <tr><td style='background-color:000'>WILL</td><td>4</td><td>2</td><td>1</td><td>1</td><td>0</td><td></td></tr> | x | Knowledge Nobility * | 12 | INT | 8 | 1 | 0 | <tr><td>x</td><td>Knowledge Nobility *</td><td>12</td><td>INT</td><td>8</td><td>1</td><td>0</td></TR> | ||||||||||||||||||||||
46 | <table style='width:100%'><tr style='background-color:000; text-align:center'><td >SAVING THROWS</td><td>TOTAL</td><td>BASE</td><td>ABILITY</td><td>MAGIC</td><td>MISC</td><td>TEMPORARY</td><td>ALL OTHERS MODIFIERS</td></tr><tr ><td style='background-color:000'>FORTITUDE</td><td>8</td><td>6</td><td>1</td><td>1</td><td>0</td><td></td><td rowspan=3></td></tr><tr><td style='background-color:000'>REFLEX</td><td>14</td><td>8</td><td>5</td><td>1</td><td>0</td><td>0</td></tr><tr><td style='background-color:000'>WILL</td><td>4</td><td>2</td><td>1</td><td>1</td><td>0</td><td></td></tr></table><br> | Knowledge Planes * | 9 | INT | 8 | 1 | 0 | <tr><td></td><td>Knowledge Planes *</td><td>9</td><td>INT</td><td>8</td><td>1</td><td>0</td></TR> | |||||||||||||||||||||||||||||
47 | ATTACK | ABILITY | STAT | BAB | MORALE | LUCK | OTHER | TOT | <tr style='background-color:000; text-align:center'><td >ATTACK</td><td >ABILITY</td><td >STAT</td><td >BAB</td><td >MORALE</td><td >LUCK</td><td >OTHER</td><td >TOT</td></tr> | Knowledge Religion * | 8 | INT | 8 | 0 | 0 | <tr><td></td><td>Knowledge Religion *</td><td>8</td><td>INT</td><td>8</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||
48 | MELEE | DEX | 5 | 7 | 2 | 14 | <tr><td style='background-color:000'>MELEE</td><td>MELEE</td><td >DEX</td><td >5</td><td >7</td><td></td><td ></td><td >2</td><td >14</td></tr> | Linguistics * | 8 | INT | 8 | 0 | 0 | <tr><td></td><td>Linguistics *</td><td>8</td><td>INT</td><td>8</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||
49 | RANGED | DEX | 5 | 7 | 0 | 12 | <tr><td style='background-color:000'>RANGED</td><td>RANGED</td><td >DEX</td><td >5</td><td >7</td><td></td><td ></td><td >0</td><td >12</td></tr> | x | Perception | 15 | WIS | 1 | 9 | 2 | <tr><td>x</td><td>Perception</td><td>15</td><td>WIS</td><td>1</td><td>9</td><td>2</td></TR> | ||||||||||||||||||||||
50 | <table style='width:100%'><tr style='background-color:000; text-align:center'><td >ATTACK</td><td >ABILITY</td><td >STAT</td><td >BAB</td><td >MORALE</td><td >LUCK</td><td >OTHER</td><td >TOT</td></tr><tr><td style='background-color:000'>MELEE</td><td>MELEE</td><td >DEX</td><td >5</td><td >7</td><td></td><td ></td><td >2</td><td >14</td></tr><tr><td style='background-color:000'>RANGED</td><td>RANGED</td><td >DEX</td><td >5</td><td >7</td><td></td><td ></td><td >0</td><td >12</td></tr></table> | x | Perform | 0 | CHA | 0 | 0 | 0 | <tr><td>x</td><td>Perform</td><td>0</td><td>CHA</td><td>0</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||||||
51 | x | Perform | 0 | CHA | 0 | 0 | 0 | <tr><td>x</td><td>Perform</td><td>0</td><td>CHA</td><td>0</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||||||||
52 | TOTAL | BAB | STR | SIZE MODIFIER | CMB MODIFIERS | <tr style='background-color:000'><td></td><td>TOTAL</td><td>BAB</td><td>STR</td><td>SIZE MODIFIER</td><td>CMB MODIFIERS</td></tr> | x | Perform | 0 | CHA | 0 | 0 | 0 | <tr><td>x</td><td>Perform</td><td>0</td><td>CHA</td><td>0</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||
53 | CMB | 2 | 7 | -3 | -2 | <tr><td style='background-color:000'>CMB</td><td>2</td><td>7</td><td>-3</td><td>-2</td><td></td></tr> | x | Perform | 0 | CHA | 0 | 0 | 0 | <tr><td>x</td><td>Perform</td><td>0</td><td>CHA</td><td>0</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||
54 | <table style='width:100%'><tr style='background-color:000'><td></td><td>TOTAL</td><td>BAB</td><td>STR</td><td>SIZE MODIFIER</td><td>CMB MODIFIERS</td></tr><tr><td style='background-color:000'>CMB</td><td>2</td><td>7</td><td>-3</td><td>-2</td><td></td></tr></table><br> | x | Perform | 0 | CHA | 0 | 0 | 0 | <tr><td>x</td><td>Perform</td><td>0</td><td>CHA</td><td>0</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||||||
55 | TOTAL | BAB | STR | DEX | OTHER | SIZE MODIFIER | <tr style='background-color:000'><td></td><td>TOTAL</td><td>BAB</td><td>STR</td><td>DEX</td><td>OTHERS</td><td>SIZE MODIFIER</td><td></td></tr> | x | Profession | 1 | WIS | 1 | 0 | 0 | <tr><td>x</td><td>Profession</td><td>1</td><td>WIS</td><td>1</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||
56 | CMD | 18 | 7 | -3 | 5 | -2 | 11 | <tr><td style='background-color:000'>CMD</td><td>18</td><td>7</td><td>-3</td><td>5</td><td></td><td>-2</td><td>10</td></tr> | x | Profession | 1 | WIS | 1 | 0 | 0 | <tr><td>x</td><td>Profession</td><td>1</td><td>WIS</td><td>1</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||
57 | <table style='width:100%'><tr style='background-color:000'><td></td><td>TOTAL</td><td>BAB</td><td>STR</td><td>DEX</td><td>OTHERS</td><td>SIZE MODIFIER</td><td></td></tr><tr><td style='background-color:000'>CMD</td><td>18</td><td>7</td><td>-3</td><td>5</td><td></td><td>-2</td><td>10</td></tr></table><br> | x | Ride | 5 | DEX | 5 | 0 | 0 | <tr><td>x</td><td>Ride</td><td>5</td><td>DEX</td><td>5</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||||||
58 | x | Sense Motive | 13 | WIS | 1 | 9 | 0 | <tr><td>x</td><td>Sense Motive</td><td>13</td><td>WIS</td><td>1</td><td>9</td><td>0</td></TR> | |||||||||||||||||||||||||||||
59 | ENCHANT | LINK | x | Sleight of Hand * | 5 | DEX | 5 | 0 | 0 | <tr><td>x</td><td>Sleight of Hand *</td><td>5</td><td>DEX</td><td>5</td><td>0</td><td>0</td></TR> | |||||||||||||||||||||||||||
60 | WEAPON | ENH BONUS | ENCHANT | ATTACK BONUS | CRITICAL | <tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr> | x | Spellcraft | 19 | INT | 8 | 8 | 0 | <tr><td>x</td><td>Spellcraft</td><td>19</td><td>INT</td><td>8</td><td>8</td><td>0</td></TR> | |||||||||||||||||||||||
61 | Rapier | +16 | 18-20/x2 | <tr><td colspan=3>Rapier</td><td>+16</td><td>18-20/x2</td></tr> | Stealth | 17 | DEX | 5 | 8 | 4 | <tr><td></td><td>Stealth</td><td>17</td><td>DEX</td><td>5</td><td>8</td><td>4</td></TR> | ||||||||||||||||||||||||||
62 | TYPE | RANGE | AMMUNITION | DAMAGE | <tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>AMMUNITION</td><td colspan=2>DAMAGE</td></tr> | x | Survival | 1 | WIS | 1 | 0 | 0 | <tr><td>x</td><td>Survival</td><td>1</td><td>WIS</td><td>1</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||
63 | P | 1d4 +5 | <tr><td>P</td><td></td><td></td><td colspan=2>1d4 +5</td></tr> | x | Swim | -3 | STR | -3 | 0 | 0 | <tr><td>x</td><td>Swim</td><td>-3</td><td>STR</td><td>-3</td><td>0</td><td>0</td></TR> | ||||||||||||||||||||||||||
64 | <table style='width:100%'><tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr><tr><td colspan=3>Rapier</td><td>+16</td><td>18-20/x2</td></tr><tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>AMMUNITION</td><td colspan=2>DAMAGE</td></tr><tr><td>P</td><td></td><td></td><td colspan=2>1d4 +5</td></tr></table><br> | x | Use Magic Device | 20 | INT | 8 | 7 | 2 | <tr><td>x</td><td>Use Magic Device</td><td>20</td><td>INT</td><td>8</td><td>7</td><td>2</td></TR> | ||||||||||||||||||||||||||||
65 | WEAPON | ENH BONUS | ENCHANT | ATTACK BONUS | CRITICAL | <tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr> | #N/A | #N/A | 0 | 0 | #N/A | ||||||||||||||||||||||||||
66 | Light crossbow | 1 | +13 | 19-20/x2 | <tr><td colspan=3>Light crossbow+1</td><td>+13</td><td>19-20/x2</td></tr> | #N/A | #N/A | 0 | 0 | #N/A | |||||||||||||||||||||||||||
67 | TYPE | RANGE | AMMUNITION | DAMAGE | <tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>AMMUNITION</td><td colspan=2>DAMAGE</td></tr> | RANK OBTAINED | 126 | ||||||||||||||||||||||||||||||
68 | P | 80 ft. | 23 | 1d6 +4 | <tr><td>P</td><td>80 ft.</td><td>23</td><td colspan=2>1d6 +4</td></tr> | RANK USED | 106 | ||||||||||||||||||||||||||||||
69 | <table style='width:100%'><tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr><tr><td colspan=3>Light crossbow+1</td><td>+13</td><td>19-20/x2</td></tr><tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>AMMUNITION</td><td colspan=2>DAMAGE</td></tr><tr><td>P</td><td>80 ft.</td><td>23</td><td colspan=2>1d6 +4</td></tr></table><br> | ||||||||||||||||||||||||||||||||||||
70 | WEAPON | ENH BONUS | ENCHANT | ATTACK BONUS | CRITICAL | <tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr> | |||||||||||||||||||||||||||||||
71 | Bomb | +13 | x2 | <tr><td colspan=3>Bomb</td><td>+13</td><td>x2</td></tr> | |||||||||||||||||||||||||||||||||
72 | TYPE | RANGE | AMMUNITION | DAMAGE | <tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>AMMUNITION</td><td colspan=2>DAMAGE</td></tr> | Languages | |||||||||||||||||||||||||||||||
73 | 20 ft. | 1 of 16/day | 4d6 +12 (12 Splash 10 ft) + 1d6 fire | <tr><td></td><td>20 ft.</td><td>1 of 16/day</td><td colspan=2>4d6 +12 (12 Splash 10 ft) + 1d6 fire</td></tr> | Aklo, Draconic, Dwarven, Gnoll, Goblin, Orc, Common | ||||||||||||||||||||||||||||||||
74 | <table style='width:100%'><tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr><tr><td colspan=3>Bomb</td><td>+13</td><td>x2</td></tr><tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>AMMUNITION</td><td colspan=2>DAMAGE</td></tr><tr><td></td><td>20 ft.</td><td>1 of 16/day</td><td colspan=2>4d6 +12 (12 Splash 10 ft) + 1d6 fire</td></tr></table> | ||||||||||||||||||||||||||||||||||||
75 | WEAPON | ENH BONUS | ENCHANT | ATTACK BONUS | CRITICAL | <tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr> | |||||||||||||||||||||||||||||||
76 | Breath | <tr><td colspan=3>Breath</td><td></td><td></td></tr> | |||||||||||||||||||||||||||||||||||
77 | TYPE | RANGE | AMMUNITION | DAMAGE | <tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>AMMUNITION</td><td colspan=2>DAMAGE</td></tr> | ||||||||||||||||||||||||||||||||
78 | 15 ft Cone | 4d6 +8 CD REFLEX = 22 | <tr><td></td><td>15 ft Cone</td><td></td><td colspan=2>4d6 +8 CD REFLEX = 22</td></tr> | ||||||||||||||||||||||||||||||||||
79 | <table style='width:100%'><tr style='background-color:000; text-align:center'><td colspan=11 >ARMOR CLASS</td></tr><tr style='background-color:000; text-align:center'><td>CA TOT</td><td>TOUCH</td><td>FLAT FOOT</td><td>BASE</td><td>ARMOR</td><td>SHIELD</td><td>DEX</td><td>SIZE</td><td>NATURAL</td><td>DEFLECTION</td><td>MISC</td></tr><tr><td>25</td><td>18</td><td>20</td><td>10</td><td>5</td><td>0</td><td>5</td><td>2</td><td>2</td><td>1</td><td></td></tr></table><br><table style='width:100%'><tr style='background-color:000; text-align:center'><td >SAVING THROWS</td><td>TOTAL</td><td>BASE</td><td>ABILITY</td><td>MAGIC</td><td>MISC</td><td>TEMPORARY</td><td>ALL OTHERS MODIFIERS</td></tr><tr ><td style='background-color:000'>FORTITUDE</td><td>8</td><td>6</td><td>1</td><td>1</td><td>0</td><td></td><td rowspan=3></td></tr><tr><td style='background-color:000'>REFLEX</td><td>14</td><td>8</td><td>5</td><td>1</td><td>0</td><td>0</td></tr><tr><td style='background-color:000'>WILL</td><td>4</td><td>2</td><td>1</td><td>1</td><td>0</td><td></td></tr></table><br><table style='width:100%'><tr style='background-color:000; text-align:center'><td >ATTACK</td><td >ABILITY</td><td >STAT</td><td >BAB</td><td >MORALE</td><td >LUCK</td><td >OTHER</td><td >TOT</td></tr><tr><td style='background-color:000'>MELEE</td><td>MELEE</td><td >DEX</td><td >5</td><td >7</td><td></td><td ></td><td >2</td><td >14</td></tr><tr><td style='background-color:000'>RANGED</td><td>RANGED</td><td >DEX</td><td >5</td><td >7</td><td></td><td ></td><td >0</td><td >12</td></tr></table><table style='width:100%'><tr style='background-color:000'><td></td><td>TOTAL</td><td>BAB</td><td>STR</td><td>SIZE MODIFIER</td><td>CMB MODIFIERS</td></tr><tr><td style='background-color:000'>CMB</td><td>2</td><td>7</td><td>-3</td><td>-2</td><td></td></tr></table><br><table style='width:100%'><tr style='background-color:000'><td></td><td>TOTAL</td><td>BAB</td><td>STR</td><td>DEX</td><td>OTHERS</td><td>SIZE MODIFIER</td><td></td></tr><tr><td style='background-color:000'>CMD</td><td>18</td><td>7</td><td>-3</td><td>5</td><td></td><td>-2</td><td>10</td></tr></table><br><table style='width:100%'><tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr><tr><td colspan=3>Rapier</td><td>+16</td><td>18-20/x2</td></tr><tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>AMMUNITION</td><td colspan=2>DAMAGE</td></tr><tr><td>P</td><td></td><td></td><td colspan=2>1d4 +5</td></tr></table><br><table style='width:100%'><tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr><tr><td colspan=3>Light crossbow+1</td><td>+13</td><td>19-20/x2</td></tr><tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>AMMUNITION</td><td colspan=2>DAMAGE</td></tr><tr><td>P</td><td>80 ft.</td><td>23</td><td colspan=2>1d6 +4</td></tr></table><br><table style='width:100%'><tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr><tr><td colspan=3>Bomb</td><td>+13</td><td>x2</td></tr><tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>AMMUNITION</td><td colspan=2>DAMAGE</td></tr><tr><td></td><td>20 ft.</td><td>1 of 16/day</td><td colspan=2>4d6 +12 (12 Splash 10 ft) + 1d6 fire</td></tr></table><table style='width:100%'><tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr><tr><td colspan=3>Breath</td><td></td><td></td></tr><tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>AMMUNITION</td><td colspan=2>DAMAGE</td></tr><tr><td></td><td>15 ft Cone</td><td></td><td colspan=2>4d6 +8 CD REFLEX = 22</td></tr></table><br> | <table style='width:100%'><tr style='background-color:000'><td colspan=3>WEAPON</td><td>ATTACK BONUS</td><td>CRITICAL</td></tr><tr><td colspan=3>Breath</td><td></td><td></td></tr><tr style='background-color:000'><td>TYPE</td><td>RANGE</td><td>AMMUNITION</td><td colspan=2>DAMAGE</td></tr><tr><td></td><td>15 ft Cone</td><td></td><td colspan=2>4d6 +8 CD REFLEX = 22</td></tr></table><br> | <table style='width:100%'><tr style='background-color:000; text-align:center'><td colspan=7 >SKILLS</td></tr><tr style='background-color:000; text-align:center'><td></td><td>Skill Name</td><td>Total</td><td>Ability</td><td>Ability Mod.</td><td>Ranks</td><td>Misc</td></tr><tr><td>x</td><td>Acrobatics</td><td>17</td><td>DEX</td><td>5</td><td>9</td><td>0</td></TR><tr><td>x</td><td>Appraise</td><td>20</td><td>INT</td><td>8</td><td>9</td><td>0</td></TR><tr><td>x</td><td>Bluff</td><td>0</td><td>CHA</td><td>0</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Climb</td><td>-3</td><td>STR</td><td>-3</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Craft (Alchemy)</td><td>37</td><td>INT</td><td>8</td><td>9</td><td>17</td></TR><tr><td>x</td><td>Diplomacy</td><td>0</td><td>CHA</td><td>0</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Disable Device *</td><td>18</td><td>DEX</td><td>5</td><td>7</td><td>3</td></TR><tr><td></td><td>Disguise</td><td>0</td><td>CHA</td><td>0</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Escape Artist</td><td>17</td><td>DEX</td><td>5</td><td>9</td><td>0</td></TR><tr><td>x</td><td>Fly</td><td>5</td><td>DEX</td><td>5</td><td>0</td><td>0</td></TR><tr><td></td><td>Handle Animal *</td><td>4</td><td>CHA</td><td>0</td><td>0</td><td>4</td></TR><tr><td>x</td><td>Heal</td><td>1</td><td>WIS</td><td>1</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Intimidate</td><td>0</td><td>CHA</td><td>0</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Knowledge Arcana *</td><td>20</td><td>INT</td><td>8</td><td>9</td><td>0</td></TR><tr><td></td><td>Knowledge Dungeoneering *</td><td>8</td><td>INT</td><td>8</td><td>0</td><td>0</td></TR><tr><td></td><td>Knowledge Engineering *</td><td>8</td><td>INT</td><td>8</td><td>0</td><td>0</td></TR><tr><td></td><td>Knowledge Geography *</td><td>9</td><td>INT</td><td>8</td><td>1</td><td>0</td></TR><tr><td></td><td>Knowledge History *</td><td>8</td><td>INT</td><td>8</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Knowledge Local *</td><td>12</td><td>INT</td><td>8</td><td>1</td><td>0</td></TR><tr><td>x</td><td>Knowledge Nature *</td><td>20</td><td>INT</td><td>8</td><td>9</td><td>0</td></TR><tr><td>x</td><td>Knowledge Nobility *</td><td>12</td><td>INT</td><td>8</td><td>1</td><td>0</td></TR><tr><td></td><td>Knowledge Planes *</td><td>9</td><td>INT</td><td>8</td><td>1</td><td>0</td></TR><tr><td></td><td>Knowledge Religion *</td><td>8</td><td>INT</td><td>8</td><td>0</td><td>0</td></TR><tr><td></td><td>Linguistics *</td><td>8</td><td>INT</td><td>8</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Perception</td><td>15</td><td>WIS</td><td>1</td><td>9</td><td>2</td></TR><tr><td>x</td><td>Ride</td><td>5</td><td>DEX</td><td>5</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Sense Motive</td><td>13</td><td>WIS</td><td>1</td><td>9</td><td>0</td></TR><tr><td>x</td><td>Sleight of Hand *</td><td>5</td><td>DEX</td><td>5</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Spellcraft</td><td>19</td><td>INT</td><td>8</td><td>8</td><td>0</td></TR><tr><td></td><td>Stealth</td><td>17</td><td>DEX</td><td>5</td><td>8</td><td>4</td></TR><tr><td>x</td><td>Survival</td><td>1</td><td>WIS</td><td>1</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Swim</td><td>-3</td><td>STR</td><td>-3</td><td>0</td><td>0</td></TR><tr><td>x</td><td>Use Magic Device</td><td>20</td><td>INT</td><td>8</td><td>7</td><td>2</td></TR></table><br><table style='width:100%'><td style='background-color:000'>Languages</td><td>Aklo, Draconic, Dwarven, Gnoll, Goblin, Orc, Common</td></table> | ||||||||||||||||||||||||||||||||||
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