Design Macro
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Seq #Sequence TypeEstimated Game Completion %DescriptionPlayer InfoPlayer Goal(s)
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1Cinematic10%Opening Cinematic: Scene opens on black, with a rhythmic tapping noise. EYES OPEN to see a bird, tapping at the player's head, yanking out some wiring. CUT to new POV to see the player's robotic body half-buried in the earth. Bird flies away with some wires to make its nest in a nearby cliff. BEAT; robot's arms fall off; bird takes off and flies high in the sky, robot's view turns to follow it. It rips itself out of the ground.1) Player is a robot; 2) Setting is a tropical island with seabirds;Begin the game
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2Gameplay20%Player character learns to move without arms; walks to a nearby metal structure, which awakens when the character nears itPlayer learns that the island has a technological side to itLearn walking controls
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3Cinematic25%Character interfaces with a console there, and is outfitted with a pair of metallic WINGSPlayer reconfirms that the island has a technological side to itLearn that their character will have some flight capability
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4Gameplay40%Player navigates some simple terrain by walking up inclines and gliding off of them; terrain is valved (one-way)Player will be expected to navigate unusual and/or highly structured terrainFamiliarize him/herself with their flight abilities
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5Gameplay70%Player is led to THE TOWER at the center of the island, a tall metallic structure with an electronic interface that ties into what the player does not yet know is a spaceship underneath the island; player is given instructions to activate the different modules of the ship in sequence; a lift on the tower allows them to reach the top quickly.The Tower is a monument of importance and a useful means of achieving altitudeFamiliarize him/herself with the game world
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6Gameplay80%The player, in the course of exploration, discovers passageways that lead down into the chambers of the spaceship; player can perform maintenance by gliding through the vast spaces in the massive shipThe Ship is enormous, technological, alien, and connected to the player characterContinue the restoration of the ship
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7Cinematic95%After continued interaction with the parts of the ship above and inside the ship, the Ship is finally prepared for flight. The player receives an upgrade from a previously-locked antechamber of the ship that gives them the power to fly freely. Player is told to activate the ship's flight capabilities when they are ready.The Ship is ready for flight, and will take off only at the player's leisure.Repair the ship; experiment with their ability to fly freely
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8Gameplay99%Player experiments with their flight capability to appropriately soaring music -- catharsis is intended.Player can see the whole of the island from the air.Have fun!
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9Cinematic100%Player launches the ship and flies along with it into space.Oh, hey! Space!Win the game!
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