| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | General Changes | |||||||||||||||||||||||||
2 | ||||||||||||||||||||||||||
3 | New Mechanic | |||||||||||||||||||||||||
4 | ||||||||||||||||||||||||||
5 | Free Return (Player 1) | |||||||||||||||||||||||||
6 | - The player who goes first will receive one free "Return" (take 1 card from the hand and place it at the top of the draw pile). This can only be used on turn 1. | |||||||||||||||||||||||||
7 | - This means that player 1 has the choice to return any one card to the top of their draw pile on turn 1 for 0 Energy. | |||||||||||||||||||||||||
8 | - If the player does not use it on turn 1, it will be lost and the battle will continue as it normally would have. | |||||||||||||||||||||||||
9 | ||||||||||||||||||||||||||
10 | ||||||||||||||||||||||||||
11 | Update to Energy and Card scaling system | |||||||||||||||||||||||||
12 | ||||||||||||||||||||||||||
13 | New scaling: | |||||||||||||||||||||||||
14 | ||||||||||||||||||||||||||
15 | Player who goes first: | P1 | ||||||||||||||||||||||||
16 | Player who goes second: | P2 | ||||||||||||||||||||||||
17 | ||||||||||||||||||||||||||
18 | Turn | P1's Energy | P1's Card | P2's Energy | P2's Card | |||||||||||||||||||||
19 | 1 | 1 | 3 | x | x | |||||||||||||||||||||
20 | 2 | x | x | 2 | 3 | |||||||||||||||||||||
21 | 3 | 2 | 4 | x | x | |||||||||||||||||||||
22 | 4 | x | x | 2 | 4 | |||||||||||||||||||||
23 | 5 | 3 | 5 | x | x | |||||||||||||||||||||
24 | 6 | x | x | 3 | 5 | |||||||||||||||||||||
25 | ||||||||||||||||||||||||||
26 | Update to Blood Moon | |||||||||||||||||||||||||
27 | ||||||||||||||||||||||||||
28 | - Blood Moon no longer targets summoned units (Mavis, Hollow, etc.) | |||||||||||||||||||||||||
29 | ||||||||||||||||||||||||||
30 | Status Effects | |||||||||||||||||||||||||
31 | ||||||||||||||||||||||||||
32 | Status Effect | Old Effect | New Effect | |||||||||||||||||||||||
33 | Fragile | This unit gains 20% less Shield from Abilities. | This unit gains 40% less Shield from Abilities. | |||||||||||||||||||||||
34 | Feather | When Axie does a non-multihit attack, consume all Feather stacks to deal 3 bonus DMG per stack and heal 1 HP per stack. Max : 10 stack. | Single or AoE attacks consume all Feather stacks. Each stack deal an attack equal to 8% of the card's base DMG to a random enemy. Max: 10 stacks. | |||||||||||||||||||||||
35 | ||||||||||||||||||||||||||
36 | Card Balance Changes | |||||||||||||||||||||||||
37 | ||||||||||||||||||||||||||
38 | x | <= This mean no change is made in this field. | ||||||||||||||||||||||||
39 | ||||||||||||||||||||||||||
40 | Card | Old Energy | Old Stat | Old Effect | New Energy | New Stat | New Effect | |||||||||||||||||||
41 | Rosa | 1 | 40 DMG | Apply 2 Poison and Sleep for 2 turns to a random enemy. Banish. | x | 45 DMG | Banish. If Initial, apply 2 Poison and Sleep for 2 turns to a random enemy. | |||||||||||||||||||
42 | Baby | 1 | x | Innate. Attacks deal 22 bonus DMG if HP is above 66%. Exile. | x | x | Innate. Attacks deal 20% bonus DMG if HP is above 75% (cannot stack). Exile. | |||||||||||||||||||
43 | Puff | All | 66 DMG | Retain. Consume all available Energy, randomly deal hits equal to the Energy consumed. | x | 63 DMG | Retain. Consume all available Energy, randomly deal hits equal to the Energy consumed. | |||||||||||||||||||
44 | Little Crab | 1 | 80 DMG | Ethereal. | x | 70 DMG | x | |||||||||||||||||||
45 | Sakura | 1 | x | Innate. Target any ally. Whenever you play a card this battle, restore 7 HP to this ally. Exile. | x | x | Innate. Target any ally. Whenever you play a card this battle, restore 7 HP to this ally (cannot stack). Exile. | |||||||||||||||||||
46 | Bumpy | 1 | x | Innate. Whenever you play a card this battle, gain 7 Shield to this ally. Exile. | x | x | Innate. Whenever you play a card this battle, gain 7 Shield to this ally (cannot stack). Exile. | |||||||||||||||||||
47 | Scaly Spoon | 1 | 70 Shield | Target any ally. Next turn, after the target is attacked, reflect 50% of Shield lost. | x | x | Target any ally. Next turn, after the target is attacked, reflect 50% of Shield lost. Limit: 1. | |||||||||||||||||||
48 | Indian Star | 1 | 70 Shield | Target any ally. Next turn, after the target is attacked, reflect 50% of Shield lost. | x | x | Target any ally. Next turn, after the target is attacked, reflect 50% of Shield lost. Limit: 1. | |||||||||||||||||||
49 | Zeal | 0 | x | Take 1 Beast card from your draw pile and push it to the top of draw pile. | x | x | Take 1 Beast card from your draw pile and push it to the top of draw pile. Banish. | |||||||||||||||||||
50 | Puppy | 0 | x | Take 1 Beast card from your discard pile and push it to the top of draw pile. | x | x | Take 1 Beast card from your discard pile and push it to the top of draw pile. Banish. | |||||||||||||||||||
51 | Telescope | 0 | x | Take 1 Aquatic card from your draw pile and push it to the top of draw pile. | x | x | Take 1 Aquatic card from your draw pile and push it to the top of draw pile. Banish. | |||||||||||||||||||
52 | Blossom | 0 | x | Take 1 Plant card from your draw pile and push it to the top of draw pile. | x | x | Take 1 Plant card from your draw pile and push it to the top of draw pile. Banish. | |||||||||||||||||||
53 | Scar | 0 | x | Take 1 Reptile card from your draw pile and push it to the top of draw pile. | x | x | Take 1 Reptile card from your draw pile and push it to the top of draw pile. Banish. | |||||||||||||||||||
54 | Bookworm | 0 | x | Take 1 Bug card from your draw pile and push it to the top of draw pile. | x | x | Take 1 Bug card from your draw pile and push it to the top of draw pile. Banish. | |||||||||||||||||||
55 | Lucas | 0 | x | Take 1 Bird card from your draw pile and push it to the top of draw pile. | x | x | Take 1 Bird card from your draw pile and push it to the top of draw pile. Banish. | |||||||||||||||||||
56 | Shiba | 2 | 130 DMG | Your team gains 3 Rage if this Axie's HP is below 50%. | x | x | Your team gains 3 Rage if this Axie's HP is below 75%. | |||||||||||||||||||
57 | Innocent Lamb | 1 | x | Innate. Select one of this Axie's skill cards and add a copy of it to your hand. Unstable. | x | x | Innate. Select one of this Axie's skill cards and add a copy of it to your hand. Banish. | |||||||||||||||||||
58 | Cucumber Slice | 2 | 45 HP | Heal your team and apply 3 Healing Boost. | x | 40 HP | x | |||||||||||||||||||
59 | Wall Gecko | 1 | 60 DMG | This Axie loses 50 HP and takes 30% less DMG for 4 turns. (Stack by turn) | x | x | This Axie loses 50 HP and takes 25% less DMG for 4 turns. (Stack by turn) | |||||||||||||||||||
60 | Magic Sack | 2 | x | Retain. Pick a Skill or Secret card on your hand. Next turn, add 2 copies of it to your hand. Banish. | x | x | Retain. Pick a Skill or Secret card on your hand. Next turn, add 2 copies of it to your hand. Banish. | |||||||||||||||||||
61 | ||||||||||||||||||||||||||
62 | Clearer Explaination | |||||||||||||||||||||||||
63 | ||||||||||||||||||||||||||
64 | Subject | Old Text | New Text | |||||||||||||||||||||||
65 | Puff | Retain. Randomly deal X hits. | Retain. Consume all available Energy, randomly deal hits equal to the Energy consumed. | |||||||||||||||||||||||
66 | ||||||||||||||||||||||||||
67 | Tool Card | |||||||||||||||||||||||||
68 | ||||||||||||||||||||||||||
69 | x | <= This mean no change is made in this field. | ||||||||||||||||||||||||
70 | ||||||||||||||||||||||||||
71 | Card | Old Energy | Old Stat | Old Effect | New Energy | New Stat | New Effect | |||||||||||||||||||
72 | Mandarine | 0 | 30 HP | Retain. Target any ally. Banish | x | x | Retain. Target any ally. Unstable. | |||||||||||||||||||
73 | ||||||||||||||||||||||||||
74 | Rune | |||||||||||||||||||||||||
75 | ||||||||||||||||||||||||||
76 | x | <= This mean no change is made in this field. | ||||||||||||||||||||||||
77 | ||||||||||||||||||||||||||
78 | Rune | Old Effect | New Effect | |||||||||||||||||||||||
79 | Shady Exchange | Solo. Energy +1 in Even Rounds. Add 3 Daze and 2 Void to your deck. | Solo. Energy +1 in Even Rounds. Add 2 Daze and 1 Void to your deck. | |||||||||||||||||||||||
80 | Bloodlust | Non-Multihit Attacks Steal 15 HP. Multihit Attacks Steal 4 HP per hit. | Non-Multihit Attacks Steal 12 HP. Multihit Attacks Steal 3 HP per hit. | |||||||||||||||||||||||
81 | Tough Strike | Non Multihit Attack cards deal 10 bonus DMG. | Non Multihit Attack cards deal 10% bonus DMG. | |||||||||||||||||||||||
82 | Thick Shield | Gain 10 bonus Shield from cards. | Gain 10% bonus Shield from cards. | |||||||||||||||||||||||
83 | Feather Descend | Solo. When your turn starts, this Axie gain 2 Feather. This Axie gains back half of the Feather stack consumed when doing a non-multihit attack. | Solo. When your turn starts, this Axie gain 2 Feathers, another random ally (non summon) also gains 2 Feather. This Axie gains back half of the Feather stack consumed. | |||||||||||||||||||||||
84 | Cursed Ritual | Attacks deal 3 bonus DMG per Curse card in your deck (capped at 15 DMG). | Attacks deal 5 bonus DMG per Curse card in your deck (capped at 15 DMG). | |||||||||||||||||||||||
85 | ||||||||||||||||||||||||||
86 | Chimeras and Adventure Mode | |||||||||||||||||||||||||
87 | ||||||||||||||||||||||||||
88 | Chimera | |||||||||||||||||||||||||
89 | ||||||||||||||||||||||||||
90 | x | <= This mean no change is made in this field. | ||||||||||||||||||||||||
91 | ||||||||||||||||||||||||||
92 | Flowering Treant | |||||||||||||||||||||||||
93 | ||||||||||||||||||||||||||
94 | Stat | Old | New | |||||||||||||||||||||||
95 | HP | 200 | 180 | |||||||||||||||||||||||
96 | ||||||||||||||||||||||||||
97 | Skill | Old Stat | Old Effect | New Stat | New Effect | |||||||||||||||||||||
98 | Razor Leafs | 30 DMG | Deal 2 random hits. All ally gain 2 Leafs. | 25 DMG | x | |||||||||||||||||||||
99 | ||||||||||||||||||||||||||
100 | Behavior: | Flowering Treant will apply Sleep less frequently now. | ||||||||||||||||||||||||