ABCDEFGHIJKL
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Oz-Oriented On-Field Fischl
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AssumptionsCredits
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Constellation 6 Fischl 90/90 - Talents 9/12/12
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All weapons assumed to be level 90/90
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All damage is assumed to be single-target. This biases against bows that may scale in AoE such as Harp and VH
Keqing Mains for the Theorycrafting Library (TCL)
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My methodology is a deviation of the KQM calculation standardization
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A generic 120% ER requirement is enforced as an additional constraint on substat distribution
Please ping me (ItzSomebody#0029) in KQM/FM if there are mistakes in the sheet. DMing me is fine as well.
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The rotation Q E 4N5 is used to obtain the following numbers. More exact details on A4 hits, Electro-Charged triggers,
C6 triggers, and buffs can be viewed via each individual sheet
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WeaponNotesGobletC0C1C2C3C4C5C6
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Slingshot R5Passive assumedPhysical DMG%100.00%100.00%101.74%104.87%101.82%100.50%114.62%
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Rust R1Physical DMG%100.00%100.00%101.84%105.12%101.90%100.53%115.06%
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Rust R5Physical DMG%100.00%100.00%101.67%104.67%101.75%100.48%113.85%
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Waltz R1Half uptime on OzPhysical DMG%100.00%100.00%101.97%105.06%101.70%100.47%114.98%
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Waltz R1ATK%100.00%100.00%102.27%105.80%101.94%100.53%116.64%
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Waltz R5Physical DMG%100.00%100.00%102.14%105.15%101.58%100.44%115.01%
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Waltz R5ATK%100.00%100.00%102.44%105.84%101.78%100.49%116.55%
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Harp R1 (0 procs)Physical DMG%100.00%100.00%102.05%105.69%102.11%100.58%116.19%
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Harp R1 (3 procs)Physical DMG%100.00%100.00%101.86%105.17%101.92%100.53%114.82%
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Harp R1 (5 procs)Physical DMG%100.00%100.00%101.75%104.87%101.82%100.50%114.03%
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Pulse R13 stacks assumedPhysical DMG%100.00%100.00%101.85%105.16%101.92%100.53%114.76%
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Polar R12-3 stacks assumedPhysical DMG%100.00%100.00%102.17%106.14%102.22%100.61%117.12%
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Aqua R1 (no passive)Physical DMG%100.00%100.00%102.04%105.68%102.10%100.58%116.28%
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Aqua R1 (passive)Physical DMG%100.00%100.00%102.16%105.99%102.21%100.61%116.79%
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Amos R1 (1 stack)Physical DMG%100.00%100.00%101.94%105.39%102.00%100.55%115.56%
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Amos R1 (3 stacks)Physical DMG%100.00%100.00%101.86%105.18%101.93%100.53%115.01%
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Stringless R1Physical DMG%100.00%100.00%102.21%106.13%102.26%100.62%119.58%
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Stringless R5Physical DMG%100.00%100.00%102.42%106.72%102.46%100.68%120.57%
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Crescent R1 (no passive)Physical DMG%100.00%100.00%102.03%105.65%102.09%100.58%116.51%
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Crescent R1 (passive)Physical DMG%100.00%100.00%102.04%105.67%102.10%100.58%116.33%
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Crescent R5 (passive)Physical DMG%100.00%100.00%102.05%105.69%102.11%100.58%116.19%
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Blackcliff R1 (0 stacks)Physical DMG%100.00%100.00%102.03%105.65%102.09%100.58%116.47%
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Blackcliff R1 (1 stack)Physical DMG%100.00%100.00%102.04%105.66%102.10%100.58%116.40%
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Blackcliff R1 (2 stacks)
2 stacks can often be unrealistic
Physical DMG%100.00%100.00%102.04%105.67%102.10%100.58%116.33%
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Blackcliff R1 (3 stacks)3 stacks is unrealisticPhysical DMG%100.00%100.00%102.04%105.68%102.10%100.58%116.27%
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Viridescent Hunt R1 (0 procs)Physical DMG%100.00%100.00%102.03%105.65%102.09%100.58%116.46%
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Viridescent Hunt R1 (2 procs)Physical DMG%100.00%100.00%101.73%104.83%101.80%100.50%114.23%
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Viridescent Hunt R5 (2 procs)Physical DMG%100.00%100.00%101.51%104.22%101.58%100.44%112.54%
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Compound R5Half uptime on OzPhysical DMG%100.00%100.00%101.56%104.62%101.84%100.51%113.98%
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Compound R5ATK%100.00%100.00%101.84%105.37%102.10%100.58%115.72%
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Average100.00%100.00%101.98%105.43%101.98%100.55%115.83%
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