SQB Ship Stats
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Class Name:DroneStarfighterShuttleCutterGunshipCogClipperEscortBargeKetchCorvetteTanker
Blockade Runner
CruiserCollierFrigateDestroyerTransportGalleonBattleshipFreighterMan-O-WarDreadnoughtHulk
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Type:PlanetaryCombatUtilityAuxillaryCombatUtilityAuxillaryCombatUtilityAuxillaryCombatUtilityAuxillaryCombatUtilityAuxillaryCombatUtilityAuxillaryCombatUtilityAuxillaryCombatUtility
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Size:Drone (10-100)SnubSnubTiny (201-500)Tiny (201-500)Tiny (201-500)Small (501-1k)Small (501-1k)Small (501-1k)
Medium (1k-1.6k)
Medium (1k-1.6k)
Medium (1k-1.6k)
Large (1.6k-2.3k)
Large (1.6k-2.3k)
Large (1.6k-2.3k)
Heavy (2.3k-3.1k)
Heavy (2.3k-3.1k)
Heavy (2.3k-3.1k)
Super (3.1k-4k)Super (3.1k-4k)Super (3.1k-4k)Mega (4k-5k)Mega (4k-5k)Mega (4k-5k)
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Auto Speed10242123222021201819181617161415141213121011108
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Shift Speed6201719181617161415141213121011108986764
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Cannons:0203425649117141711192315242919303525
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Base Droppers:51212412823123417451756186720
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Combat mods:0102323535857117101510132013172517
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Auxillary mods:0113225338551177151010201313251717
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Utility mods:5012233355587711101015131320171725
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Type:PlanetaryCombatUtilityAuxillaryCombatUtilityAuxillaryCombatUtilityAuxillaryCombatUtilityAuxillaryCombatUtilityAuxillaryCombatUtilityAuxillaryCombatUtilityAuxillaryCombatUtility
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Size:Drone (10-100)SnubSnubTiny (201-500)Tiny (201-500)Tiny (201-500)Small (501-1k)Small (501-1k)Small (501-1k)
Medium (1k-1.6k)
Medium (1k-1.6k)
Medium (1k-1.6k)
Large (1.6k-2.3k)
Large (1.6k-2.3k)
Large (1.6k-2.3k)
Heavy (2.3k-3.1k)
Heavy (2.3k-3.1k)
Heavy (2.3k-3.1k)
Super (3.1k-4k)Super (3.1k-4k)Super (3.1k-4k)Mega (4k-5k)Mega (4k-5k)Mega (4k-5k)
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Base Droppers:51212412823123417451756186720
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Utility mods:5022233355587711101015131320171725
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Max droppers:3016361648481218108243218744552557084360108126500
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Sizes:
Every Cargo Bay Module acts as a multiplier for the base dropper amount.
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Snub50-200
The higher the base droppers, the more powerful cargo bays are.
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Tiny201-500
This makes the Util class much more effective at being a freighter than Combat or Aux.
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Small501-1000
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Medium1001-1600
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Large1601-2300
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Heavy2301-3100
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Super3101-4000
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Mega4001-5000
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Module costs:
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Combat:Auxillary:Util:
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Turret1Shield:3-15Cargo Bay1
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Manned cannon
1Speed:1-5Radar2-10
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Torp3Blink:1-5Harvester1
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Mine3Slip:5?Constructor1
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Bomb3Improbability:^^^Planter2
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Laser5Cloak:2-10
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Flak5Jammer:1-5
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Emp5Tractor beam:1
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Blink/Slip/Imp all scale off of "Slip Drives" located on a ship.
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Each Slip Drive has a module cost of 3, with a maximum of 5 being on a ship.
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