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2 | Level: | 1 | Whimsical Witch | Nora Webb | Dream Moon | Wardrobifier | ||||||||||||||||||
3 | 0 XP | Next level at 30 XP | Nonbinary Human | Class of Aspect | Hand | Wardrobe | Hand | |||||||||||||||||
4 | histrionicBluegrass [HB] | Land of ___ and ___ | Gas-Powered Chainsaw | Hand-Knit Eye Sweater | Gas-Powered Chainsaw | |||||||||||||||||||
5 | Undead#5965 | "Have you yet heard their cries and heeded their warnings? You should've! If you haven't, the only thing you will be recieving is infinite suffering as a consequence of your ignorance!" | Accessory | Accessory | Accessory | |||||||||||||||||||
6 | Skill | Stat | Bonus | Total | Metal Spider Ring | Denim Jacket | Red-Tinted Glasses | |||||||||||||||||
7 | Athletics | Str | +0 | +3 | Aegis | HP lost | Hit Points | HD left | HD max | |||||||||||||||
8 | Endurance | Con | +0 | +3 | 0 | 0 | 15 / 15 | 1 | 1 | Gas-Powered Chainsaw | Tier 0 chainsawkind | ||||||||||||||
9 | Acrobatics | Dex | +0 | +2 | Temporary HP | 100% | Hit Die Roll | N/A | ||||||||||||||||
10 | Sleight of Hand | Dex | +0 | +2 | 0 | 1d8+2 | ||||||||||||||||||
11 | Stealth | Dex | +0 | +0 | ||||||||||||||||||||
12 | Engineering | Int | +0 | -1 | Lesser slots | 2 | Greater slots | 0 | ||||||||||||||||
13 | Investigation | Int | +0 | -1 | Speed | 30 ft. | Passive Perception | Proficiency | +2 | The one thing you've allowed yourself to have that isn't green. It's just that practical for cutting stuff! | ||||||||||||||
14 | Occult | Int | +0 | -1 | Initiative | +0 | 13 | Gas-Powered Chainsaw | Tier 0 chainsawkind | ||||||||||||||||
15 | Animal Handling | Wis | +0 | +1 | N/A | |||||||||||||||||||
16 | Insight | Wis | +0 | +3 | Ability Scores | Armor Class | 12 | Status Debuffs | ||||||||||||||||
17 | Medicine | Wis | +0 | +1 | Strength | 16 (3) | +0 | Rupture | 0 | |||||||||||||||
18 | Perception | Wis | +0 | +3 | Constitution | 14 (2) | Fortitude | 17 | Sunder | 0 | ||||||||||||||
19 | Sanity | Wis | +0 | +2 | Dexterity | 10 (0) | +0 | Fade | 0 | The one thing you've allowed yourself to have that isn't green. It's just that practical for cutting stuff! | ||||||||||||||
20 | Survival | Wis | +0 | +2 | Intelligence | 8 (-1) | Reflex | 9 | Cripple | 0 | Hand-Knit Eye Sweater | Tier 0 Apparel | |||||||||||||
21 | Deception | Cha | +0 | +3 | Wisdom | 12 (1) | +0 | Setback | 0 | N/A | ||||||||||||||
22 | Intimidation | Cha | +0 | +3 | Charisma | 14 (2) | Will | 9 | Max HP Redux | 0 | ||||||||||||||
23 | Performance | Cha | +0 | +4 | +0 | |||||||||||||||||||
24 | Persuasion | Cha | +0 | +3 | Hit Bonus | +0 | Crit Range | 20 | Defense Bonus | +0 | ||||||||||||||
25 | You made it yourself with some needles and so, so much yarn. | |||||||||||||||||||||||
26 | Resources | Metal Spider Ring | Denim Jacket | Red-Tinted Glasses | ||||||||||||||||||||
27 | Passion | Lesser Slots | Name | Name | Name | Psionic focus. | N/A | N/A | ||||||||||||||||
28 | 2 | 2 | 2 | 2 | | | | | | | |||||||||||||||||||
29 | ||||||||||||||||||||||||
30 | Current | 2 | Current | 2 | Current | Current | Current | hmmm what do i use this spare box for (i don't) | ||||||||||||||||
31 | Maximum | 2 | Maximum | 2 | Maximum | Maximum | Maximum | Bought for $4.99 at a Hot Topic! | A staple in your outfit. | You see the world through red-colored glasses. | ||||||||||||||
32 | Name | Name | Name | Name | Name | |||||||||||||||||||
33 | | | | | | | | | | | |||||||||||||||||||
34 | ||||||||||||||||||||||||
35 | Current | Current | Current | Current | Current | |||||||||||||||||||
36 | Maximum | Maximum | Maximum | Maximum | Maximum | |||||||||||||||||||
47 | ||||||||||||||||||||||||
48 | Gas-Powered Chainsaw | ChainsawKind | Tier | 0 | Stat | STR | Hit | +5 to hit | Necromancy | Whispers | Tier | 0 | Stat | PCM | Hit | +1 to hit | ||||||||
49 | Type | Melee Two-Handed Brutality Reload Weapon | Ammo/Charges | 0/3 | Bonuses to hit: | 0 | Type | Psionic Power | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | ||||||||||||
50 | Name | Dice | Dmg | Description | Name | Dice | Dmg | Description | ||||||||||||||||
51 | Rev Up | Major action: Increase charges to max. You have double disadvantage to Stealth checks while this specibus has any charges. This is a basic abilitech. | Augur (affinity) | You gain a sixth sense attuned to ghosts and the undeathly supernatural. Your ability to Discern and Scrutinize extends to such things within 100 feet, whether it be ghostly beings, items, phenomena, etc. You can interchangeably use your psionic skill or Occult for those abilities where necessary, and the SM may require such a check to tell specific details about some ghostly signature, detect some subtle or otherwise concealed spectral magic, or some other use for this sixth sense, at the SM's discretion. You can spend a lesser slot to heighten your psi sense, allowing you to know and track the locations of all creatures with psionic natures, foci, or other psionic features within 100 feet for 30 minutes. At the SM's discretion, you might also spend a lesser slot to track the trails of undead creatures, automatically pass some check where this affinity came into play, or otherwise supercharge your psi sense to attempt something extraordinary with your affinity not covered in this writing. This affinity is used as a free action if an action cost is not given elsewhere. | ||||||||||||||||||||
52 | Shred | Major action: Make a melee attack against a single target within range. Decrease charge by 1. [Base damage: 2Qd6+STR, basic] | Lay Waste (at-will, ranged) | Major action: Make a ranged attack against a target's Will resistance. [Base damage: Pd6+PCM] | ||||||||||||||||||||
53 | Gore | Qd6+STR | 1d6+3 | Major action: Make a melee attack against all targets within range. For each target, if you hit, the target is Crippled (10) for 1 round. Decrease charge by 1. [Base damage: Qd8+STR] | Lay Waste (at-will, cleave) | Major action: Make a ranged attack against Will resistance, targeting up to three creatures within range. [Base damage: Pd3+PCM] | ||||||||||||||||||
54 | Butcher | Major action: Make a melee attack against a single target within range. If the attack also breaks their Fortitude resistance, they are Weakened for 1 round. Decrease charge by 1. [Base damage: Qd10+STR] | Lay Waste (at-will, dazing) | Major action: Make a ranged attack against a target's Will resistance. If you break resistance, the target is Dazed for 1 round. [Base damage: Pd3+PCM] | ||||||||||||||||||||
55 | Choo Choo | Full-round action: Reduce charges to zero, then move forward 10 feet per charge expended. You may move through enemies' spaces during this movement. You then make one Shred attack against each target within range at any point during this movement. | Lay Waste (lesser) | Major action: Make a ranged attack against a target's Will resistance. If you break resistance, the target is Impaired for 1 round. While Impaired in this way, the target cannot move towards you. [Base damage: Pd6+PCM] | ||||||||||||||||||||
56 | Lay Waste (lesser) | Free action: After landing an attack, a phantom Impairs the target for 1 round. | ||||||||||||||||||||||
57 | Mourners (lesser) | Major action: Create a 15 ft. radius sphere that is centered on and moves with you, that lasts for 1 minute. All creatures of your choice have Fade (4) while within this sphere. | ||||||||||||||||||||||
58 | Mourners (greater) | Major action: Create a 30 ft. radius sphere that is centered on and moves with you, that lasts for 1 minute. All creatures of your choice have Fade (4) and Impaired while within this sphere. | ||||||||||||||||||||||
59 | Vengeful Dirge (at-will) | Reaction: You summon a spectre to protect you and lash out against attackers. As a reaction to being attacked, make a ranged attack against a target's Will resistance. [Base damage: P] | ||||||||||||||||||||||
60 | Vengeful Dirge (lesser) | Major action: You empower your protective spectre. For the next 1 minute, as a reaction to being attacked, make an attack against a target's Will resistance. If it hits, you impose a d3 Block die against the attack that triggered it. [Base damage: Pd3+PCM] Free action: After landing an attack, you summon a shade to curse your target. For 3 rounds, the target takes P damage for every attack roll they make. | ||||||||||||||||||||||
61 | Requiem (lesser) | Major action: You empower your affinity gain a postcognitive sixth sense by which you can glean details of the past.. For the next hour, your ability to Discern and Scrutinize also extends to telling significant memories and past events from a given object or locale, as determined by the SM. Any rules of thumb also follow that of the base Augur affinity. | ||||||||||||||||||||||
62 | Requiem (lesser) | Major action: Make a ranged attack against a target's Will resistance. [Base damage: Pd12+PCM] | ||||||||||||||||||||||
63 | Requiem (greater) | Major action: Make a ranged attack against a target's Will resistance. If this attack fails to break resistance, it deals half damage but no additional effects. Either way, all other targets within 20 feet then take half the damage done. [Base damage: 2Pd8+PCM] | ||||||||||||||||||||||
64 | Eulogies (at-will) | 2 | 2 | Minor action: Command your Ravening Spirits to each make a ranged weapon attack (range: 15 ft.) against a target in range, targeting Reflex resistance. [Base damage: P] | ||||||||||||||||||||
65 | Eulogies (lesser) | Major action: Summon a Ravening Spirit minion. These spirits are Medium-sized flying creatures with 2*Level hit points and AC/resistances of 18+P. They have a range of 15 feet, has your base speed, use 2P for any skill checks, and move during your turn as you will them, but only attack when ordered as a minor action as below. They last for 24 hours or until dismissed as a free action, but go intangible and inactive if outside your range. You can only have three Ravening Spirits at one time. | ||||||||||||||||||||||
66 | Eulogies (lesser) | Pd3+PCM | 2d3-1 | Major and minor actions: Empower your ravening spirits, commanding them to immediately move and attack as described above, but they use the listed damage for this attack, and make them with advantage. [Base damage: Pd3+PCM] | ||||||||||||||||||||
71 | Range: 5 feet, Rounds (Charges): 3 Notes: This weapon starts with zero charges, and any charges are lost 1 minute after gaining them. ChainsawKind abilitechs against Crippled, Exposed, Prone, Stuck, or Weakened targets also inflict Doom (2Q). | "I'm putting your name in my little black necronomicon." Hands: Two, Range: 50 feet. Notes: Talk with your SM beforehand to figure out how prevalent ghosts may be in their session, if they exist at all. While ghosts are canon, it's good to communicate effectively with your SM from the get-go. | ||||||||||||||||||||||
72 | If there's any other notes about this specibus or power, put it here! | |||||||||||||||||||||||
73 | ||||||||||||||||||||||||
126 | Pillar, Racial, and Milestones | Pillar and Steps | Decors and Demeanor | |||||||||||||||||||||
127 | Racial | Childhood: Well-Educated You gain an additional 6 skill points at character creation. | Strategist | You are a Strategist! Your bread and butter is preparation and trickery, because you abhor the idea of a fair fight. | Passion | P times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Confrontation, Power, Emotion, or Sacrifice. | |||||||||||||||||||
128 | Rapidity, lvl 1, Strategist | Once per round, when you Aim, Avert, Assail, or make a skill check in a strife as part of an action or ability, you have +1d3 to your crit range for 1 round. Additionally, once per round, you can Discern as a free action. If you already know at least one hidden feature about your target, you have advantage on this check. | Remember, you pick one Step every two levels! | Expertise: Disguise | Through hands-on experience and practice, you understand how to accentuate, disguise, or otherwise alter your appearance with cosmetics, outfits, and props. Whenever putting these alterations to the test, you add one Stakes die. | |||||||||||||||||||
129 | Pick this when you have two Steps of your pillar! | Pick this at level 3! | ||||||||||||||||||||||
130 | Pick this when you have four Steps of your pillar! | Pick this at level 7! | ||||||||||||||||||||||
131 | Pick this when you have six Steps of your pillar! | Pick this at level 9! | ||||||||||||||||||||||
132 | Pick this at level 13! | |||||||||||||||||||||||
133 | Specializations | Pick this at level 15! | ||||||||||||||||||||||
134 | Pick this at level 5! | |||||||||||||||||||||||
135 | Pick this at level 11! | This is the blackboard, use it to write down any notes you have! | ||||||||||||||||||||||
136 | Pick this at level 17! | |||||||||||||||||||||||
137 | Pick this at level 19! | |||||||||||||||||||||||
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139 | This is the blackboard, use it to write down any notes you have! | |||||||||||||||||||||||
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148 | Grist and Boondollars | Sylladex (D20 Modus) | ||||||||||||||||||||||
149 | T0 | Build Grist | 20 | What kind of captchalogue deck do you have? | Packrat | Red Dice Set Bag x1 | ||||||||||||||||||
150 | T1 | 0 | Blue Dice Set Bag x1 | |||||||||||||||||||||
151 | T2 | 0 | Your items only deal 1 damage when ejected, but you can captchalogue items of one size bigger than you or smaller (default is Large), and your deck's size is raised to 70 cards. (unhide rows below the sylladex) | Chrome Dice Set Bag x2 | ||||||||||||||||||||
152 | T3 | 0 | 5.5e Monster Manual x1 | |||||||||||||||||||||
153 | T4 | 0 | Prop Happy Mask x1 | |||||||||||||||||||||
154 | T5 | 0 | What's your fetch modus? What skill does it take to use it? | Prop Sad Mask x1 | ||||||||||||||||||||
155 | Boondollars | 0 | Prop Rapier x2 | |||||||||||||||||||||
156 | (extra space) | 0 | D20 | Performance | Bluegrass's Character Sheet x1 | |||||||||||||||||||
157 | (extra space) | 0 | Great! You use this skill when making attacks with your sylladex. | 5.5e Player's Handbook x1 | ||||||||||||||||||||
158 | (extra space) | 0 | 5.5e Book Of Vile Darkness x1 | |||||||||||||||||||||
159 | This is the blackboard, use it to write down any notes you have! | Potted Cactus x3 | DnD Campaign Notes x1 | |||||||||||||||||||||
160 | Schoolbag x1 | Apartment Key x1 | ||||||||||||||||||||||
161 | Drama Club Script x4 | Orange Dice Set Bag x1 | ||||||||||||||||||||||
162 | Flashlight x1 | Purple Dice Set Bag x2 | ||||||||||||||||||||||
163 | D4 Duffel Bag x1 | Yellow Dice Set Bag x1 | ||||||||||||||||||||||
164 | The Shining VHS Tape x1 | Magnavox VHS Player x1 | ||||||||||||||||||||||
165 | The Conjuring VHS Tape x1 | Magnavox Wires Jumble x1 | ||||||||||||||||||||||
166 | Halloween VHS Tape x1 | 16 in. Extension Cord x2 | ||||||||||||||||||||||