A | B | C | |
---|---|---|---|
1 | |||
2 | Mechanics Changes | ||
3 | Tradebacks Legalized | ||
4 | Partial Trapping moves last 3 turns | ||
5 | Sleep lasts up to 3 turns | ||
6 | Dig and Fly no longer cause semi-invulnerability (and are unbanned as a result) | ||
7 | Focus Energy works as intended | ||
8 | Whirlwind and Roar force the opponent to switch | ||
9 | Using a recoil-causing move or a move that reduces your own stats on a substitute will block the negative effect. | ||
10 | Substitute blocks status, causes draining moves to miss, and you cannot KO yourself with Substitute | ||
11 | Using self-destruct or explosion on a substitute will KO the user | ||
12 | Poison damage increased to 1/8th of max HP | ||
13 | Freeze has a 10% chance of being cured each turn | ||
14 | Recoil damage is not taken if you KO a foe (or its substitute as stated earlier) | ||
15 | 1/256 misses are removed | ||
16 |