| A | B | C | D | E | F | G | |
|---|---|---|---|---|---|---|---|
1 | For New Territories·East 新界·東 | 2024/11/2 | |||||
2 | 常問問題 - 中文 | HKT16:02 | |||||
3 | (Please see next tab for English FAQ) | ||||||
4 | |||||||
5 | 注意1:如果你個Sceneryobjects\Busstops_HK 有問題嘅話, 請重新download 過step 3的small fix | ||||||
6 | https://www.facebook.com/OMSI2.NTEast/posts/1281395168722763 | ||||||
7 | |||||||
8 | 注意2:玩NTE係唔需要download以下地圖! GG2, GG2 LHT, HKEK, 962, M Valley, GI, GI 3.0, TPP V2, TPP V1 | ||||||
9 | |||||||
10 | Q0 | 建築物及物件使用權? | |||||
11 | |||||||
12 | Download link | 建築物及物件使用權 | |||||
13 | Sceneryobjects\3dtranstudio\ | http://www.3dtranstudio.net/omsi/hkstreet.php | 請聯絡原作者3dtranstudio | ||||
14 | Sceneryobjects\Buildings_MC\ | Included with OMSI | OMSI原裝 | ||||
15 | Sceneryobjects\Busstops_HK\ | Included with NTE | 請聯絡原作者 | ||||
16 | Sceneryobjects\CDLX\KMB\ | https://cdlbt.co/bg/download/ | 請聯絡原作者CDLX | ||||
17 | Sceneryobjects\CDLX\Misc\ | https://cdlbt.co/bg/download/ | 請聯絡原作者CDLX | ||||
18 | Sceneryobjects\Generic\ | Included with OMSI | OMSI原裝 | ||||
19 | Sceneryobjects\HKsouth_Buildings\ | Included with NTE | 請聯絡原作者 | ||||
20 | Sceneryobjects\H-Studio Object\ | n/a | 請聯絡原作者Outstanding Creation Studio | ||||
21 | Sceneryobjects\kelvin1324\ | Included with NTE | 可以使用, 不用得到我(kelvin1324)批准 | ||||
22 | Sceneryobjects\kelvin1324_Buildings\ | Included with NTE | 可以使用, 不用得到我(kelvin1324)批准 | ||||
23 | Sceneryobjects\kelvin1324_Busstop\ | Included with NTE | 可以使用, 不用得到我(kelvin1324)批准 | ||||
24 | Sceneryobjects\kelvin1324_Misc\ | Included with NTE | 可以使用, 不用得到我(kelvin1324)批准 | ||||
25 | Sceneryobjects\M3 Obj\ | Included with NTE | 請聯絡原作者M3 Stuidio - https://www.facebook.com/Mcubestudio | ||||
26 | Sceneryobjects\MAN F90\ | Included with OMSI | 請聯絡原作者 | ||||
27 | Sceneryobjects\martin's object\ | Included with NTE | 原作者mp3698: 本地圖所有由本人製作的object (martin's object) 和 splines (Roadmarks) 皆可自由使用及更改. 不過 請留意當中的texture是否由其他製作者提供. | ||||
28 | Sceneryobjects\Mice122 Production\HK_Lamp\ | Included with NTE | 請聯絡原作者 | ||||
29 | Sceneryobjects\OMSI_Hong Kong Buses\ | Included with NTE | 請聯絡原作者M3 Stuidio - https://www.facebook.com/Mcubestudio | ||||
30 | Sceneryobjects\Ruede\ | Included with OMSI | OMSI原裝 | ||||
31 | Sceneryobjects\SR_Tai Po\ | Included with NTE | 可以使用, 不用得到我(kelvin1324, JG249)批准 | ||||
32 | Sceneryobjects\SR_Tai Po_71K 74K\ | Included with NTE | 可以使用, 不用得到我(kelvin1324, JG249)批准 | ||||
33 | Sceneryobjects\SS_HKTrafficSign\ | http://signsquare.net/omsi/SS_HKTrafficSign.ams | 請聯絡原作者 | Note: Change .ams to .zip to open the file. | |||
34 | Sceneryobjects\STN\ | Included with NTE | 請聯絡原作者tomlee721studio - www.facebook.com/tomlee721studio | ||||
35 | Sceneryobjects\Streetobjects_RUE\ | Included with OMSI | OMSI原裝 | ||||
36 | Sceneryobjects\taxidriverhk\ | http://taxidriverhk.com/omsi/hkwk_3.00_manual_en.html | 原作者3ASV444: "毋須得到本人同意下使用本地圖的任何物件作其他地圖開發用。 亦歡迎各位在註明3ASV444為原作者下繼續開發或修改本地圖。" | ||||
37 | Sceneryobjects\Traffic_Light_HK_FF3170\ | Included with NTE | 請聯絡原作者 | ||||
38 | Sceneryobjects\Trees_MC\ | Included with OMSI | OMSI原裝 | ||||
39 | Sceneryobjects\Verkehrszeichen_MC\ | Included with OMSI | OMSI原裝 | ||||
40 | Vehicles\AI_KMB_DENNIS\ | https://cdlbt.co/aicars/download/ | 請聯絡原作者CDLX | ||||
41 | Vehicles\Isuzu_N_Series\ | https://cdlbt.co/aicars/download/ | 請聯絡原作者CDLX | ||||
42 | Vehicles\MTR_IKK_SP1900_Train\ | Included with NTE | 請聯絡原作者南粵急行 Nanyue Express - www.facebook.com/railwaydrawings. | ||||
43 | Vehicles\MTR_MCW_Train\ | Included with NTE | 請聯絡原作者南粵急行 Nanyue Express - www.facebook.com/railwaydrawings. | ||||
44 | Vehicles\MTR Hyundai Rotem R-Train\ | Included with NTE | 請聯絡原作者南粵急行 Nanyue Express - www.facebook.com/railwaydrawings. | ||||
45 | Vehicles\Tesla_Model_S\ | https://cdlbt.co/aicars/download/ | 請聯絡原作者CDLX | ||||
46 | Vehicles\Toyota_Alphard\ | https://cdlbt.co/aicars/download/ | 請聯絡原作者CDLX | ||||
47 | Vehicles\Toyota_Coaster_Series3-6_HK\ | Included with NTE | 請聯絡原作者CDLX | ||||
48 | Vehicles\Toyota_Coaster_Series3-6_HK_AMS\ | Included with NTE | 請聯絡原作者CDLX | ||||
49 | Vehicles\Toyota_Coaster_Series7_HK\ | Included with NTE | 請聯絡原作者CDLX | ||||
50 | Vehicles\Toyota_Coaster_Series7_HK_AMS\ | Included with NTE | 請聯絡原作者CDLX | ||||
51 | Vehicles\Toyota_Crown\ | http://www.3dtranstudio.net/omsi/vehicles.php | 請聯絡原作者3dtranstudio | ||||
52 | Vehicles\Toyota_Echoverso\ | http://www.3dtranstudio.net/omsi/vehicles.php | 請聯絡原作者3dtranstudio | ||||
53 | Vehicles\Toyota_Hiace\ | http://www.3dtranstudio.net/omsi/vehicles.php | 請聯絡原作者3dtranstudio | ||||
54 | Vehicles\Toyota_Noah\ | https://www.facebook.com/permalink.php?story_fbid=1281051928648056&id=548692208550702&substory_index=0 | 請聯絡原作者 | ||||
55 | Vehicles\Toyota_Prius\ | https://cdlbt.co/aicars/download/ | 請聯絡原作者CDLX | ||||
56 | Vehicles\VW_Golf_7\ | https://cdlbt.co/aicars/download/ | 請聯絡原作者CDLX | ||||
57 | Splines\kelvin1324\ | Included with NTE | 可以使用, 不用得到我(kelvin1324)批准 | ||||
58 | Splines\STN\ | Included with NTE | 請聯絡原作者tomlee721studio - www.facebook.com/tomlee721studio | ||||
59 | Splines\TaiPoProject_Highway\ | Included with NTE | 可以使用, 不用得到我(kelvin1324, ATR7-Hv7287)批准 | ||||
60 | Splines\taxidriverhk_nopaths\ | http://taxidriverhk.com/omsi/hkwk_3.00_manual_en.html | 原作者3ASV444: "毋須得到本人同意下使用本地圖的任何物件作其他地圖開發用。 亦歡迎各位在註明3ASV444為原作者下繼續開發或修改本地圖。" | ||||
61 | Vehicles\MB_Sprinter_HK\ | https://www.sendspace.com/file/qonxbl | 請聯絡原作者 | ||||
62 | |||||||
63 | Q1 | 入到地圖入面,一片藍天/一片空白/斷路,見唔到其他嘢點算? | |||||
64 | 原因:通常係你漏咗啲 sceneryobjects OR splines OR vehicle missing | ||||||
65 | |||||||
66 | 解決方法:請試以下步驟: 同埋唔好就咁send個logfile.txt過來(冇時間呀喂) 1. 麻煩大家睇清楚及跟足Step 1 down齊啲嘢...yiu 2. Down step 3個small fix 3. 開CDLX Bluesky tool掃個我地個map and 睇下有冇Missing splines/Missing objects, 有嘅先試下去FAQ Q1 睇down唔down到。 呢度搵唔到嘅可以試下google睇邊度有得down 4. 用CDLX Bluesky tool 掃埋啱啱開完NTE 後既logfile.txt (必須要啱啱玩完NTE)。跟住你會見到Warnings 同埋 Error 會寫好多嘢 4A. 首先可以無視Information 4B. 首先Error tab嘅問題一定要解決。有咩missing咪download佢。 4C. Warnings tab - 通常都唔洗理(特別係以下)。其他嘅可以理下。 5. 自行下載missing 嘅嘢 (link above) 6. 如果試咗以上, 但仲係blue sky, 可以試下去OMSI setting->Load whole map at start. 你可能會見到邊啲tile有問題/missing嘢 ====== 注意係 Warnings tab入面,可以無視以下問題 (因為唔會影響遊戲): - texture filename ___ not found in mesh file - Did not find texture file ___ - Could not lock light map of tile ___ for getting ambient light for objects! Error: texture load - Busstop ___ found no exiting path! | ||||||
67 | |||||||
68 | (由CDLX推出嘅) Bluesky Tool 下載地址: | ||||||
69 | https://cdlbt.co/bluesky/?fbclid=IwAR3ftRtq4sww3AeDKFh4MdiV8dUkNuPkOZl3FncCaN8evy2awKDIYSbnEgA | ||||||
70 | |||||||
71 | Q2 | Spline路面tex出錯? | |||||
72 | A. 請重新load過個map,同埋用 “Load map without buses” | ||||||
73 | |||||||
74 | Q3 | 係game入面我撞到空氣牆,點搞? | |||||
75 | 請關閉 所有碰撞功能。 | ||||||
76 | Please turn OFF (untick) all the collisions: | ||||||
77 | - Between user vehicle and terrain - Between user vehicles and pedestrians - Between AI vehicles | ||||||
78 | |||||||
79 | Q4 | 個地圖好lag,有冇得搞? | |||||
80 | A1. 試下較低d AI,AI traffic factor,同較低d Max object visibility | ||||||
81 | A2. 打開logfile 睇下好多warning 同埋error 係關於乜。如果可以減少,都會可能令個地圖順啲 | ||||||
82 | |||||||
83 | Q5 | 如果我冇"ailists.cfg"入面部份 AI 車輛點算? | |||||
84 | 解決方法: 你可以自己改 -> 打開 maps\New Territories East 入面的ailists.cfg | ||||||
85 | 改所有[aigroup_2]的Vehicles\... Delete或加入為你想要嘅車 | ||||||
86 | |||||||
87 | Q6 | 點解部車去到最後一站/總站,落客後仲有乘客留係車度? | |||||
88 | 原因:呢個bug,估計有乘客上錯車。 | ||||||
89 | 解決方法: 手動set “Not in service” 趕所有人落車 | ||||||
90 | |||||||
91 | Q7 | 點解見唔到全部景? | |||||
92 | 原因:我地加咗Object complexity setting, 原意係希望你可以自行調較setting 導致game可以順啲。 | ||||||
93 | Set得越高,見到嘅嘢就越多,但有可能會影響遊戲表現。 | ||||||
94 | 我哋推介set 3, 不過如果lag 可以試下set 1 | ||||||
95 | - 0: 必要object (路口, 街燈, 交通等, 路牌, 巴士站) | ||||||
96 | - 1: 所有建築物 | ||||||
97 | - 2: | ||||||
98 | - 3: 非必要物件如雪糕筒, 垃圾桶 | ||||||
99 | |||||||
100 | Q8 | 點解我見到咁少AI巴士及小巴? |