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For New Territories·East 新界·東
2024/11/2
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常問問題 - 中文
HKT16:02
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(Please see next tab for English FAQ)
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注意1:如果你個Sceneryobjects\Busstops_HK 有問題嘅話, 請重新download 過step 3的small fix
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https://www.facebook.com/OMSI2.NTEast/posts/1281395168722763
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注意2:玩NTE係唔需要download以下地圖!
GG2, GG2 LHT, HKEK, 962, M Valley, GI, GI 3.0, TPP V2, TPP V1
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Q0建築物及物件使用權?
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Download link建築物及物件使用權
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Sceneryobjects\3dtranstudio\http://www.3dtranstudio.net/omsi/hkstreet.php請聯絡原作者3dtranstudio
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Sceneryobjects\Buildings_MC\Included with OMSIOMSI原裝
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Sceneryobjects\Busstops_HK\Included with NTE請聯絡原作者
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Sceneryobjects\CDLX\KMB\https://cdlbt.co/bg/download/請聯絡原作者CDLX
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Sceneryobjects\CDLX\Misc\https://cdlbt.co/bg/download/請聯絡原作者CDLX
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Sceneryobjects\Generic\Included with OMSIOMSI原裝
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Sceneryobjects\HKsouth_Buildings\Included with NTE請聯絡原作者
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Sceneryobjects\H-Studio Object\n/a
請聯絡原作者Outstanding Creation Studio
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Sceneryobjects\kelvin1324\Included with NTE
可以使用, 不用得到我(kelvin1324)批准
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Sceneryobjects\kelvin1324_Buildings\Included with NTE
可以使用, 不用得到我(kelvin1324)批准
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Sceneryobjects\kelvin1324_Busstop\Included with NTE
可以使用, 不用得到我(kelvin1324)批准
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Sceneryobjects\kelvin1324_Misc\Included with NTE
可以使用, 不用得到我(kelvin1324)批准
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Sceneryobjects\M3 Obj\Included with NTE
請聯絡原作者M3 Stuidio - https://www.facebook.com/Mcubestudio
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Sceneryobjects\MAN F90\Included with OMSI請聯絡原作者
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Sceneryobjects\martin's object\Included with NTE
原作者mp3698: 本地圖所有由本人製作的object (martin's object) 和 splines (Roadmarks) 皆可自由使用及更改.
不過 請留意當中的texture是否由其他製作者提供.
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Sceneryobjects\Mice122 Production\HK_Lamp\
Included with NTE請聯絡原作者
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Sceneryobjects\OMSI_Hong Kong Buses\Included with NTE
請聯絡原作者M3 Stuidio - https://www.facebook.com/Mcubestudio
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Sceneryobjects\Ruede\Included with OMSIOMSI原裝
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Sceneryobjects\SR_Tai Po\Included with NTE
可以使用, 不用得到我(kelvin1324, JG249)批准
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Sceneryobjects\SR_Tai Po_71K 74K\Included with NTE
可以使用, 不用得到我(kelvin1324, JG249)批准
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Sceneryobjects\SS_HKTrafficSign\http://signsquare.net/omsi/SS_HKTrafficSign.ams請聯絡原作者Note: Change .ams to .zip to open the file.
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Sceneryobjects\STN\Included with NTE
請聯絡原作者tomlee721studio - www.facebook.com/tomlee721studio
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Sceneryobjects\Streetobjects_RUE\Included with OMSIOMSI原裝
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Sceneryobjects\taxidriverhk\
http://taxidriverhk.com/omsi/hkwk_3.00_manual_en.html
原作者3ASV444: "毋須得到本人同意下使用本地圖的任何物件作其他地圖開發用。
亦歡迎各位在註明3ASV444為原作者下繼續開發或修改本地圖。"
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Sceneryobjects\Traffic_Light_HK_FF3170\Included with NTE請聯絡原作者
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Sceneryobjects\Trees_MC\Included with OMSIOMSI原裝
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Sceneryobjects\Verkehrszeichen_MC\Included with OMSIOMSI原裝
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Vehicles\AI_KMB_DENNIS\https://cdlbt.co/aicars/download/請聯絡原作者CDLX
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Vehicles\Isuzu_N_Series\https://cdlbt.co/aicars/download/請聯絡原作者CDLX
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Vehicles\MTR_IKK_SP1900_Train\Included with NTE
請聯絡原作者南粵急行 Nanyue Express - www.facebook.com/railwaydrawings.
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Vehicles\MTR_MCW_Train\Included with NTE
請聯絡原作者南粵急行 Nanyue Express - www.facebook.com/railwaydrawings.
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Vehicles\MTR Hyundai Rotem R-Train\Included with NTE
請聯絡原作者南粵急行 Nanyue Express - www.facebook.com/railwaydrawings.
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Vehicles\Tesla_Model_S\https://cdlbt.co/aicars/download/請聯絡原作者CDLX
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Vehicles\Toyota_Alphard\https://cdlbt.co/aicars/download/請聯絡原作者CDLX
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Vehicles\Toyota_Coaster_Series3-6_HK\Included with NTE請聯絡原作者CDLX
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Vehicles\Toyota_Coaster_Series3-6_HK_AMS\
Included with NTE請聯絡原作者CDLX
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Vehicles\Toyota_Coaster_Series7_HK\Included with NTE請聯絡原作者CDLX
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Vehicles\Toyota_Coaster_Series7_HK_AMS\Included with NTE請聯絡原作者CDLX
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Vehicles\Toyota_Crown\http://www.3dtranstudio.net/omsi/vehicles.php請聯絡原作者3dtranstudio
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Vehicles\Toyota_Echoverso\http://www.3dtranstudio.net/omsi/vehicles.php請聯絡原作者3dtranstudio
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Vehicles\Toyota_Hiace\http://www.3dtranstudio.net/omsi/vehicles.php請聯絡原作者3dtranstudio
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Vehicles\Toyota_Noah\https://www.facebook.com/permalink.php?story_fbid=1281051928648056&id=548692208550702&substory_index=0請聯絡原作者
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Vehicles\Toyota_Prius\https://cdlbt.co/aicars/download/請聯絡原作者CDLX
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Vehicles\VW_Golf_7\https://cdlbt.co/aicars/download/請聯絡原作者CDLX
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Splines\kelvin1324\Included with NTE
可以使用, 不用得到我(kelvin1324)批准
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Splines\STN\Included with NTE
請聯絡原作者tomlee721studio - www.facebook.com/tomlee721studio
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Splines\TaiPoProject_Highway\Included with NTE
可以使用, 不用得到我(kelvin1324, ATR7-Hv7287)批准
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Splines\taxidriverhk_nopaths\
http://taxidriverhk.com/omsi/hkwk_3.00_manual_en.html
原作者3ASV444: "毋須得到本人同意下使用本地圖的任何物件作其他地圖開發用。
亦歡迎各位在註明3ASV444為原作者下繼續開發或修改本地圖。"
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Vehicles\MB_Sprinter_HK\https://www.sendspace.com/file/qonxbl請聯絡原作者
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Q1入到地圖入面,一片藍天/一片空白/斷路,見唔到其他嘢點算?
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原因:通常係你漏咗啲 sceneryobjects OR splines OR vehicle missing
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解決方法:請試以下步驟:
同埋唔好就咁send個logfile.txt過來(冇時間呀喂)

1. 麻煩大家睇清楚及跟足Step 1 down齊啲嘢...yiu

2. Down step 3個small fix

3. 開CDLX Bluesky tool掃個我地個map and 睇下有冇Missing splines/Missing objects, 有嘅先試下去FAQ Q1 睇down唔down到。
呢度搵唔到嘅可以試下google睇邊度有得down

4. 用CDLX Bluesky tool 掃埋啱啱開完NTE 後既logfile.txt (必須要啱啱玩完NTE)。跟住你會見到Warnings 同埋 Error 會寫好多嘢
4A. 首先可以無視Information
4B. 首先Error tab嘅問題一定要解決。有咩missing咪download佢。
4C. Warnings tab - 通常都唔洗理(特別係以下)。其他嘅可以理下。

5. 自行下載missing 嘅嘢 (link above)

6. 如果試咗以上, 但仲係blue sky, 可以試下去OMSI setting->Load whole map at start. 你可能會見到邊啲tile有問題/missing嘢

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注意係 Warnings tab入面,可以無視以下問題 (因為唔會影響遊戲):
- texture filename ___ not found in mesh file
- Did not find texture file ___
- Could not lock light map of tile ___ for getting ambient light for objects! Error: texture load
- Busstop ___ found no exiting path!
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(由CDLX推出嘅) Bluesky Tool 下載地址:
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https://cdlbt.co/bluesky/?fbclid=IwAR3ftRtq4sww3AeDKFh4MdiV8dUkNuPkOZl3FncCaN8evy2awKDIYSbnEgA
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Q2Spline路面tex出錯?
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A. 請重新load過個map,同埋用 “Load map without buses”
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Q3係game入面我撞到空氣牆,點搞?
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請關閉 所有碰撞功能。
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Please turn OFF (untick) all the collisions:
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- Between user vehicle and terrain
- Between user vehicles and pedestrians
- Between AI vehicles
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Q4個地圖好lag,有冇得搞?
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A1. 試下較低d AI,AI traffic factor,同較低d Max object visibility
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A2. 打開logfile 睇下好多warning 同埋error 係關於乜。如果可以減少,都會可能令個地圖順啲
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Q5如果我冇"ailists.cfg"入面部份 AI 車輛點算?
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解決方法: 你可以自己改 -> 打開 maps\New Territories East 入面的ailists.cfg
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改所有[aigroup_2]的Vehicles\... Delete或加入為你想要嘅車
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Q6點解部車去到最後一站/總站,落客後仲有乘客留係車度?
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原因:呢個bug,估計有乘客上錯車。
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解決方法: 手動set “Not in service” 趕所有人落車
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Q7點解見唔到全部景?
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原因:我地加咗Object complexity setting, 原意係希望你可以自行調較setting 導致game可以順啲。
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Set得越高,見到嘅嘢就越多,但有可能會影響遊戲表現。
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我哋推介set 3, 不過如果lag 可以試下set 1
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- 0: 必要object (路口, 街燈, 交通等, 路牌, 巴士站)
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- 1: 所有建築物
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- 2:
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- 3: 非必要物件如雪糕筒, 垃圾桶
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Q8點解我見到咁少AI巴士及小巴?