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Project NameQuoridorDate3.9.2024Project ManagerMichael Perkins
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Project Summary (including redirection)Key TasksProgressStatusFinish
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The idea is to make a video game version of Quoridor so you can play with others online. This would require a server client architecture. The game logic for this should be strait forward and easy to implement. The style can be as simple or detailed as needed.Game view and assets100%Complete3.9
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Game logic (2 players)50%On Track
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Communication between client, server50%On Track
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Highlight moves75%On Track
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Wall logic75%On Track
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0%Future Task
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0%Future Task
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0%Future Task
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Tasks CompletedTasks DelayedTasks Planned
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Started work on 2 player logic
Continued front-end work
Front-end, back-end communication
Game view refactoring
Bug fixes
N/AGame logic for 2 players (cont.)
Communication between client, server (cont.)
Front-end logic
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Team Members -- Billable HoursKey Project Risks and Issues
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NameRole/TaskHoursTypeRisks or Issue Description
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Ethan MichaelisChief Architect, Front-End Developer, Systems Manager4.0RiskProject coordination: understanding of overall architecture and individual responsibilities, meeting as a team early and consistently to stay on track
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Garret SappBack-End Developer8.0
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Samuel OlaussonFront-End Developer2.8
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Michael PerkinsProject Manager, Full-Stack Developer3.0IssueN/A
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Total17.8
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