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1 | Doomfist | Genji | McCree | Pharah | Reaper | Soldier: 76 | Sombra | Tracer | Bastion | Hanzo | Junkrat | Mei | Torbjorn | Widowmaker | D.Va | Orisa | Reinhardt | Roadhog | Winston | Zarya | Ana | Lucio | Mercy | Moira | Symmetra | Zenyatta |
2 | removed attack delay from wall climb deflect sounds and VO Dragonblade no longer interrupted when genji is stunned or hacked | Alternate Fire Recovery Decreased from 0.75 seconds to 0.3 seconds Ult full damage at long distances, but less at extreme ranges fire rate +15% flashbang recovery from .5s to .35s Deadeye starts locking after .2s deadeye first second damage increased from 20 to 80 flashbang slows as well | rocket launcher minimum damage +13% rocket launcher minimum knockback is 0% jump jets lift +35% | regains 20% of all damage as health shadow step sound and VO -50% | bullet spread recovery time improved HPR damage from 17 to 20 | hack cooldown from 12s to 8s hack time from 1s to .8s sombra's teammates can see healthpacks through walls sombra sounds and VO range decreased to 15m when stealthing translocator cooldown from 6s to 4s hack Now interrupts the following ultimate abilities: Ana's Nano Boost, Orisa's Supercharger, Mei's Blizzard, Reinhardt's Earthshatter, and D.Va's Call Mech | sentry: Reconfig time from 1.5s to 1s consistent bullet spread mag size from 200 to 300 recon: spread -25% mag size from 20 to 25 self repair useable while moving self repair no longer interrupted self repair resource meter 35% less damage in sentry or tank | aiming speed decrease from 40% to 30% arrow speed +30% removed cooldown from wall climb bow charge speed +10% charged arrows stay charged after climb | rip tire activates faster junkrat explosions no longer hurt him Junkrat holds 2 mines riptire speed +30% riptire time limit disappears when wall climbing | blizzard goes through barriers blizzard radius increased from 8m to 10m mei can be targeted by allies in cryofreeze | scrap automatically regened enemy scrap +40% forge hammer speed +25% rivet gun reloaded faster in animation | Headshot Damage from 2.0x to 2.5x scoping-in from .5s to .33s venom mine no longer hurts widow who placed it sniped charge rate +20% grappling hook cooldown from 12s to 8s targets hit by mine are seen through walls | Defense Matrix Cooldown from 10 sec to 1 sec Resource Meter Defense Matrix takes 10 seconds to full charge Defense Matrix lasts 4 seconds Self destruct ultimate cost decreased by 15% explosion delay reduced from 4 sec to 3 sec explosion no longer hurts D.Va call mech ult cost -20% mech health from 100 to 200 (400armor) firing movement speed +25% Health increased from 200 to 400 bullets per shot from 8 to 11 defense matrix blocks shots from all distancedefense matrix absorbing sounds and VO Micro Missiles ability added matrix regeneration now 12.5% from 10% Fusion cannons can be fired while flying Toggle boosters option added | head hitbox -15% barrier cooldown from 12s to 8s orisa projectile speed +20% barrier size +20% barrier shape covers enemies below better | hammer swing +10% camera can rotate when using shield | targets pulled in front of hog Scrap gun spread -20% head hitbox -20% gun fire rate +30% mag size from 4 to 5 Roadhog can heal while moving Roadhog damage taken when healing -50% | critical hit volume -15% winston barrier cooldown starts when barrier is placed instead of when it ends barrier now has a health bar | Attacks no longer hurt barrier twice ult disables mobility abilities | Biotic Rifle fire rate +20% Mag size from 8 to 10 grenade radius from 3m to 4m biotic rifle increased from 60 to 70 | LMB damage +25% LMB bullet speed from 40 to 50 RMB considers vertical position healing song HPS+30% wall ride speed +20% wall ride leap boost wall ride leap off speed increased by 65% | Res. Movement no longer restricted Guardian angel instantly resets Mercy healing +20% health per second rezzed allies can walk after 2.25s vs 3s mercy passive healing activates after 1s not 3s no damage temporarily invulnerable during res Res is a secondary ability Res cooldown of 30s Valkyrie added: 20s duration healing and damage boost affect all allies in range blaster has infinite ammo and extra speed guardian angel range and speed increased res cooldown resets when valk is active, reduced to 10s after initial cast Hover flies freely health regen not interrupted under valk GA can glide past a target Valk gives mercy a bonus res charge Mercy's healing and damage beams are more visible valk makes res have no cast time res during valk does not decrease mercy's speed | Photon barrier replaces photon shield Shield Generator added LMB range from 5m to 7m From 3 turrets to 6 turrets carried turret cooldown from 12s to 10s teleporter shields from 0 to 350 | Base shields +50 (50hp 150sh) Alt. Fire damage from 35 to 40 Orb speeds from 30 to 120 Transcendence speed doubled Transcendence healing from 200 to 300hpsLMB damage from 40 to 46 RMB cooldown from 1s to .6s no more weapon spread | |||
3 | double jump no longer resets swift strike no longer deals damage to traps swift strike no longer bypasses Steel Trap swift strike interrupts melee attacks dragonblade duration from 8s to 6s | Alternate Fire Damage bullet Damage decreased from 70 to 45 Ult damage falloff range decreased by 10m Ult drains over .25s vs 50% if cancelled | removed health orbs | Pulse Rifle Spread begins after a short delay Ult Cost +10% bullets spread when holding LMB bullet spread from 2.2 to 2.4 HPR damage from 20 to 19 | Ultimate Cost Increased by 10% tank no longer gives bonus armor sentry no longer deals critical damage sentry spread +50% sentry and tank damage decrease from 35% to 20% | Arrow size decrease by 33% | ult cost +15% | forge hammer damage -27% | Scoped Shot damage decreased from 15 to 12 Must wait for unscope animation to finish to rescope Ultimate Cost increased by 10% | Defense Matrix regen delay from .5s to 1s Armor decreased from 400 to 200 bullet damage from 3 to 2 defense matrix depletes twice as fast | damage reduced by 9% Supercharger can be interrupted when stunned or hacked | earthshatter height from 3m to 2m | Ult cost +45% hooks only work in line of sight hooks let go if LOS broken line of sight check fixes hook placement from 2m to 3.5m hook cooldown from 6s to 8s gun bullet damage -33% | power gained from all barriers decreased by 20% barriers no longer protect from knockback | ult cost +20% nano boost no longer increases move speed rifle damage from 80 to 60 | Ult cost +10% Lucio speed boost decrased from 100% to 70% lucio healing per sec -10% crossfade AOE from 30m to 10m self healing decreased by 25% | Mercy Damage boosts no longer stack Res. Ult cost +30% zen can't be targeted when using transcendence Res raises a single player Res radius decreased to 5 Mercy no longer invulnerable during res GA cooldown no longer resets on Res valk no longer resets or reduces Res cooldown res cast time from 0s to 1.75s res movement speed slowed by 75% res can be interrupted by knockback, stun, or hack | teleporter health from 200 to 50 | Left click damage from 45 to 40 discord amplification from 50% to 30% | |||||||
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