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DoomfistGenjiMcCreePharahReaperSoldier: 76Sombra
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BastionHanzoJunkratMeiTorbjornWidowmakerD.VaOrisaReinhardtRoadhogWinstonZaryaAnaLucioMercyMoiraSymmetraZenyatta
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removed attack delay from wall climb
deflect sounds and VO
Dragonblade no longer interrupted when genji is stunned or hacked
Alternate Fire Recovery Decreased from 0.75 seconds to 0.3 seconds
Ult full damage at long distances, but less at extreme ranges
fire rate +15%
flashbang recovery from .5s to .35s
Deadeye starts locking after .2s
deadeye first second damage increased from 20 to 80
flashbang slows as well
rocket launcher minimum damage +13%
rocket launcher minimum knockback is 0%

jump jets lift +35%
regains 20% of all damage as health
shadow step sound and VO -50%
bullet spread recovery time improved
HPR damage from 17 to 20
hack cooldown from 12s to 8s
hack time from 1s to .8s
sombra's teammates can see healthpacks through walls
sombra sounds and VO range decreased to 15m when stealthing
translocator cooldown from 6s to 4s
hack Now interrupts the following ultimate abilities: Ana's Nano Boost, Orisa's Supercharger, Mei's Blizzard, Reinhardt's Earthshatter, and D.Va's Call Mech
sentry:
Reconfig time from 1.5s to 1s
consistent bullet spread
mag size from 200 to 300

recon:
spread -25%
mag size from 20 to 25

self repair useable while moving
self repair no longer interrupted
self repair resource meter

35% less damage in sentry or tank

aiming speed decrease from 40% to 30%
arrow speed +30%
removed cooldown from wall climb

bow charge speed +10%
charged arrows stay charged after climb
rip tire activates faster
junkrat explosions no longer hurt him
Junkrat holds 2 mines

riptire speed +30%
riptire time limit disappears when wall climbing
blizzard goes through barriers
blizzard radius increased from 8m to 10m
mei can be targeted by allies in cryofreeze
scrap automatically regened
enemy scrap +40%

forge hammer speed +25%
rivet gun reloaded faster in animation
Headshot Damage from 2.0x to 2.5x
scoping-in from .5s to .33s
venom mine no longer hurts widow who placed it

sniped charge rate +20%
grappling hook cooldown from 12s to 8s
targets hit by mine are seen through walls
Defense Matrix Cooldown from 10 sec to 1 sec
Resource Meter
Defense Matrix takes 10 seconds to full charge
Defense Matrix lasts 4 seconds

Self destruct ultimate cost decreased by 15%
explosion delay reduced from 4 sec to 3 sec
explosion no longer hurts D.Va
call mech ult cost -20%
mech health from 100 to 200 (400armor)
firing movement speed +25%
Health increased from 200 to 400

bullets per shot from 8 to 11
defense matrix blocks shots from all distancedefense matrix absorbing sounds and VO
Micro Missiles ability added
matrix regeneration now 12.5% from 10%
Fusion cannons can be fired while flying
Toggle boosters option added
head hitbox -15%
barrier cooldown from 12s to 8s
orisa projectile speed +20%

barrier size +20%
barrier shape covers enemies below better
hammer swing +10%
camera can rotate when using shield
targets pulled in front of hog
Scrap gun spread -20%
head hitbox -20%

gun fire rate +30%
mag size from 4 to 5
Roadhog can heal while moving
Roadhog damage taken when healing -50%
critical hit volume -15%
winston barrier cooldown starts when barrier is placed instead of when it ends
barrier now has a health bar
Attacks no longer hurt barrier twice
ult disables mobility abilities
Biotic Rifle fire rate +20%
Mag size from 8 to 10
grenade radius from 3m to 4m
biotic rifle increased from 60 to 70
LMB damage +25%
LMB bullet speed from 40 to 50
RMB considers vertical position

healing song HPS+30%

wall ride speed +20%
wall ride leap boost
wall ride leap off speed increased by 65%
Res. Movement no longer restricted
Guardian angel instantly resets
Mercy healing +20% health per second
rezzed allies can walk after 2.25s vs 3s
mercy passive healing activates after 1s not 3s no damage
temporarily invulnerable during res
Res is a secondary ability
Res cooldown of 30s

Valkyrie added:
20s duration
healing and damage boost affect all allies in range
blaster has infinite ammo and extra speed
guardian angel range and speed increased
res cooldown resets when valk is active, reduced to 10s after initial cast
Hover flies freely
health regen not interrupted under valk
GA can glide past a target

Valk gives mercy a bonus res charge
Mercy's healing and damage beams are more visible

valk makes res have no cast time
res during valk does not decrease mercy's speed
Photon barrier replaces photon shield
Shield Generator added
LMB range from 5m to 7m
From 3 turrets to 6 turrets carried
turret cooldown from 12s to 10s

teleporter shields from 0 to 350
Base shields +50 (50hp 150sh)
Alt. Fire damage from 35 to 40
Orb speeds from 30 to 120
Transcendence speed doubled
Transcendence healing from 200 to 300hpsLMB damage from 40 to 46
RMB cooldown from 1s to .6s
no more weapon spread
3
double jump no longer resets

swift strike no longer deals damage to traps
swift strike no longer bypasses Steel Trap
swift strike interrupts melee attacks

dragonblade duration from 8s to 6s
Alternate Fire Damage bullet Damage decreased from 70 to 45
Ult damage falloff range decreased by 10m
Ult drains over .25s vs 50% if cancelled
removed health orbs
Pulse Rifle Spread begins after a short delay
Ult Cost +10%
bullets spread when holding LMB
bullet spread from 2.2 to 2.4
HPR damage from 20 to 19
Ultimate Cost Increased by 10%
tank no longer gives bonus armor

sentry no longer deals critical damage
sentry spread +50%
sentry and tank damage decrease from 35% to 20%
Arrow size decrease by 33%
ult cost +15%
forge hammer damage -27%
Scoped Shot damage decreased from 15 to 12
Must wait for unscope animation to finish to rescope
Ultimate Cost increased by 10%
Defense Matrix regen delay from .5s to 1s
Armor decreased from 400 to 200
bullet damage from 3 to 2
defense matrix depletes twice as fast
damage reduced by 9%
Supercharger can be interrupted when stunned or hacked
earthshatter height from 3m to 2m
Ult cost +45%
hooks only work in line of sight
hooks let go if LOS broken
line of sight check fixes
hook placement from 2m to 3.5m
hook cooldown from 6s to 8s
gun bullet damage -33%
power gained from all barriers decreased by 20%
barriers no longer protect from knockback
ult cost +20%
nano boost no longer increases move speed
rifle damage from 80 to 60
Ult cost +10%
Lucio speed boost decrased from 100% to 70%
lucio healing per sec -10%
crossfade AOE from 30m to 10m
self healing decreased by 25%
Mercy Damage boosts no longer stack

Res. Ult cost +30%
zen can't be targeted when using transcendence
Res raises a single player
Res radius decreased to 5
Mercy no longer invulnerable during res
GA cooldown no longer resets on Res

valk no longer resets or reduces Res cooldown
res cast time from 0s to 1.75s
res movement speed slowed by 75%
res can be interrupted by knockback, stun, or hack
teleporter health from 200 to 50
Left click damage from 45 to 40
discord amplification from 50% to 30%
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