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Compiled by Truncated, ShadG, and SprintGod.
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Data is mostly accurate as of the V08 patch. There are additional sheets with legacy data for older versions.
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Damage was measured in 1P mode (Story and Boss Rush), on PC.
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Multiplayer games and Battle mode have reduced damage.
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The score is directly proportional to damage, as long as the enemy does not die from the attack.
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A full player lifebar is 100 HP.
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W stands for Wall, how much damage is taken by being knocked into the wall by this move.
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Heavy characters (Big Ben, Floyd, etc.) do not get high enough to bounce off the wall from some single attacks. You need to juggle them to see the wall hit.
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