UPofD principles
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1
PrincipleTaken by
2
80/20 rule --Jeff Lewis
3
Accessibility --Skyler Smith
4
Advance organizer --
5
Aesthetic-usability effect --Michael Pratt
6
Affordance --Skyler Smith
7
Alignment --Michaela Black
8
Anthropomorphic form --Cory Beutler
9
Archetypes --Johnathan Liu
10
Area alignment --
Weverson Santos
11
Attractiveness bias --
Rebeca Hernandez
12
Baby-face bias --Taetem Simms
13
Biophilia effect --Kody Davis
14
Cathedral effect --Will Franklyn
15
Chunking --Yoojeong Kim
16
Classical conditioning --Matt Crowder
17
Closure --
Weverson Santos
18
Cognitive dissonance --Taetem Simms
19
Color --Jeff Lewis
20
Common fate --
Brennen Barney
21
Comparison --
22
Confirmation --Johnathan Liu
23
Consistency --Derek Hancock
24
Constancy --Ben Nelson
25
Constraint --
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Contour bias --Ben Welker
27
Control --Ben Welker
28
Convergence --Jared Craig
29
Cost-benefit --Jared Craig
30
Defensible space --
Troy Christiansen
31
Depth of processing --
Troy Christiansen
32
Design by commitee --
33
Desire line --Jacob Cameron
34
Development cycle --Jacob Cameron
35
Entry point --
James Wheatley
36
Errors --Expectation effect --
37
Exposure effect --
38
Face-ism ratio --
James Wheatley
39
Factor of safety --
Andrew Wheeler
40
Feedback loop --
Andrew Wheeler
41
Fibonacci sequence --Jacob O'Bryant
42
Figure-ground relationship --Mike towne
43
Fitts' law --
44
Five hat racks --Thomas Monte
45
Flexibility-usability tradeoff --Thomas Monte
46
Forgiveness --Spencer Olsen
47
Form follows function --Michaela Black
48
Framing --Ben Nelson
49
Freeze-flight-fight-forfeit --
50
Garbage in-garbage out --Kenny George
51
Golden ratio --Rachel Stone
52
Good continuation --
53
Gutenberg diagram --Kenny George
54
Hick's law --Spencer Olsen
55
Hierarchy --
Christopher Pitts
56
Hierarchy of needs --
Rebeca Hernandez
57
Highlighting --
58
Horror vacui --Dylan Rowe
59
Hunter-nurturer fixations --
Christopher Pitts
60
Iconic representation --Will Franklyn
61
Immersion --Alex Andrews
62
Inattentional blindness --
Manuel Marquez
63
Interference effects --
64
Inverted pyramid --Ben Marker
65
Iteration --Ben Marker
66
Law of Pra╠łgnanz --
Brennen Barney
67
Layering --
68
Legibility --Grant Lubeck
69
Life cycle --
Elizabeth Ottinger
70
Mapping --
71
Mental model --
72
Mimicry --Alex Andrews
73
Mnemonic device --
Manuel Marquez
74
Modularity --
75
Most advanced yet acceptable --
76
Most average facial appearance effect --
mike towne
77
Normal distribution --
78
Not invented here --
79
Nudge --Bryce Larson
80
Ockham's razor --Yoojeong Kim
81
Operant conditioning --Jarek Bird
82
Orientation sensitivity --Jarek Bird
83
Performance load --
84
Performance versus preference --
Elizabeth Ottinger
85
Personas --Kody Davis
86
Picture superiority effect --
87
Priming --
88
Progressive disclosure --
89
Propositional density --Daniel Phelps
90
Prospect-refuge --
91
Prototyping --Matthew Harris
92
Proximity --Drew Harker
93
Readability --Drew Harker
94
Recognition over recall --
95
Red effect --Junior Moreira
96
Redundancy --Brennah Oaks
97
Rosetta stone --Maura Walker
98
Rule of thirds --Michael Pratt
99
Satisficing --Bob McFadden
100
Savanna preference --Ray Clinton
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