the (in)complete guide to all reflecting
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Welcome to the (in)complete guide to all reflecting
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UPDATED FOR 5.2 (work in progress)
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changes for 5.2:
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some abilities can no longer be reflected, updating will take time
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BW renamed operation difficulty levels, I won't update those (SM = story; HM = veteran; NiM = master)
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in this guide I go over each operation boss and point out specific things you might want to use reflect for
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either for immunity, or to deal high damage (shadows and scoundrels don't have immunity)
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in general, every single target ranged, force or tech attack can be reflected by guardians
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the utility which increases the duration of reflect to 5 seconds, is absolutely worth it for nearly any fight
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this list does not include EVERYTHING you can reflect, only things that are important, do high damage, or which are surprising are listed
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if you know about something else that can be reflected, please let me know! :)
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check out the tabs down below to go to each specific operation
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there are a few things in this list of which I don't remember the name, or don't know how much damage the reflect does
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in the "amount of dmg done" tab, I indicate how much damage you deal to the boss, or to adds
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broadly, anything above 50k dmg is "high", anything above 200k is "very high", while "medium" is around 20k, "low" is a few k, and "none" is nothing (obviously ^^)
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list written, compiled and tested by Numy from the Red Eclipse
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info
insane reflects
EV
KP
EC
TFB
S&V
DF
DP
RAV
ToS
GotM (Tyth)