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1 | thank you seiuchi for the original video and sheet!!! | Translated by legrandmezi | Edited/formatting/checked by kish | ping either on Twitter for corrections/questions! | |||||||||||||||||||||||
2 | Turn | Omen | MC | Corntato/Katzelia | Siete | Catura | Remarks | Summon | Notes | Team after Tiding | You can use Fighting Spirit or Blind as last skill. Blind is more useful for the Dark players in the raid | Artifacts Required | |||||||||||||||
3 | 1T | Destruction's Trial (120hit 10 CA) | Melissabelle Skill order: 2, 3, 4, 1, 2, 3 Do NOT click 1 first | Use Catura S4 whenever available | Melissabelle needs either of these artifacts: HP cut on Skill 1 20% HP cut at battle start | Melissabelle (one of either) | |||||||||||||||||||||
4 | 2T | Destruction's Trial | If you have Fighting Spirit use it on turn 1 | When MC's bar is below 186%, use Siete 1 | Entry omen clears this turn with 4*+ Destruction weapon. If you didn't roll into Esta's echo, you can use Siete's 1 and ask for charge bar summon | ||||||||||||||||||||||
5 | 3T | Destruction's Trial (if no weapon, see notes) | If you don't have 4* weap, should be around 21 hits left here. Use Catura 1 | ||||||||||||||||||||||||
6 | 4T | 50 hits or 10 debuffs | Fated Chain | If you take 3 turns to clear Destruction's Trial and use Catura 1, move accordingly and adjust the rotation back til 100mil dmg omen | |||||||||||||||||||||||
7 | 5T | See Notes | 2nd character's bar should be >76% for the team to full chain | Decide based on the second character's bar. If it's 51% or above, call Zeph or Katze 2 If it's 51% or below, use Siete 3 | |||||||||||||||||||||||
8 | 6T | 50 hits or 10 debuffs | Fated Chain or Clear if 50 hits | If it's the 50 hits omen, count and clear it | Catura/Siete Level 4 REQ on both | (5 nice to have on Siete but only 4 is mandatory) | |||||||||||||||||||||
9 | 7T | Deal 99,999,999 damage | If you have Fated Chain, use it | Catura 1 if you have it Save Zeph for Siete just in case | For fast rooms, refer to the other page | ||||||||||||||||||||||
10 | 8T | 6 Charge Attacks | |||||||||||||||||||||||||
11 | 9T | 80 hits and Fated Chain | Fated Chain | ||||||||||||||||||||||||
12 | 10T | CT Max (full diamonds) | If you're in Blue: Save MC skills Use Fated Chain | Moves differ depending on the room speed. If you're on Red team and close to 70%, save Fated Chain | |||||||||||||||||||||||
13 | 11T | 70% | See the notes for full chain | If 2nd character's bar is... Above 51 - Zeph or Katze 2 Below 51 - Siete 3 or 4 | |||||||||||||||||||||||
14 | Fixed Rotation for Red/Blue | Note: Omen values are with Celestial Dominion buff (it's lower without it!) | If you're on Blue team, save Catura's abilities and wait to cross at 70% | Be mindful of how you use Catura's skills | |||||||||||||||||||||||
15 | Red Team | 70% - Save Catura 1 | Artifacts in text form: Melissabelle: Skill 1 cut to HP or 20% HP consumed at battle start Catura: Skill 1 cut to HP (at least level 4) Siete: FC on potion (at least level 4) For Katze's artifact, it might be better if you have Skill Cap+cut to others (unconfirmed) | ||||||||||||||||||||||||
16 | 70% | 6 Charge Attacks | Depending on when you move into 70, the turn count may be different | ||||||||||||||||||||||||
17 | Triple attack x5 and 4 dispels | Fated Chain | When you want to full chain, remember the 2nd character 50% bar threshold | Team for no Destroyer Weapon | (Assume same keys as above) | ||||||||||||||||||||||
18 | 8mil hit x5 and Fated Chain | Fated Chain or Triple Zero | |||||||||||||||||||||||||
19 | CT Max (full diamonds) | Fated Chain or Triple Zero | When you want to full chain, remember the 2nd character 50% bar threshold | ||||||||||||||||||||||||
20 | From here, loop your ougi until G50 (Boss should be around 60-63%) | ||||||||||||||||||||||||||
21 | Blue Team | At 70% - save your skills where possible | |||||||||||||||||||||||||
22 | Use 7 skills | Prioritize the skills shown in this row Siete 4 > Katze 2 > rest | |||||||||||||||||||||||||
23 | 5 dispels and 5 attacks | Fated Chain | Hitcount with... | ||||||||||||||||||||||||
24 | 70 hits and 3mil hit x7 | No Destruction: 37 hits Destruction 3*: 40 hits Destruction 4*: 44 hits | With Catura 1+2, 46 hits are left Without Destruction: Siete 2 With Destruction: Pinch Harmonics | ||||||||||||||||||||||||
25 | CT Max (full diamonds) | Fated Chain or Triple Zero | |||||||||||||||||||||||||
26 | From here, loop your ougi until G50 (Boss should be around 60-63%) | ||||||||||||||||||||||||||
27 | G50 Jodo | When you're at the omen, use the OK sticker If your FC bar is at 0 before Jodo, use Unleash the Fury | |||||||||||||||||||||||||
28 | Jodo | Fated Chain or Triple Zero | After you cross Jodo, incoming damage is pretty high - try to minimize movement unless you have mitigation like Alexiel or Phalanx Dimensional Chain | If FC Bar is at 50%, Siete 2 + potions or use Triple Zero. Check for debuffs when you attack | |||||||||||||||||||||||
29 | CT0 | For moving in this section, you can reference the section below | If possible, use Alex the turn before this | ||||||||||||||||||||||||
30 | CT1 | ||||||||||||||||||||||||||
31 | CT Max (full diamonds) | FC the omen to clear your Halo and use the Wind (Tiamat) sticker After this, WAIT FOR ALL HALOS TO GO DOWN BEFORE MOVING. | If you need to, ask for Alex or use Phalanx Dimensional Chain | ||||||||||||||||||||||||
32 | In pubs, the standard for a clear is around 25% HP before G100. If you're not in a pre-made run with trusted people - full send retreat if >30% | Body part clear methods are below | |||||||||||||||||||||||||
33 | Omens scale with body part level | G50 Body Parts | |||||||||||||||||||||||||
34 | Attack 5/6/7 times | Bastet or Orologia summon | You can substitute Bastet with Orologia | ||||||||||||||||||||||||
35 | Charge attack 4/5/6 times | Clear it with Full Chain. Siete 4 recommended | If you use Catura 1, save Siete 4 | If 2nd character's bar is... Above 51 - Zeph or Katze 2 Below 51 - Siete 3 or 4 | |||||||||||||||||||||||
36 | 30/35/40mil skill damage | If you have Catura 1+2, save your other skills | Should be clearable as long as you proc Katzelia's 4 at least 3 times | ||||||||||||||||||||||||
37 | 3/4/5x Triple Attack | Ougi Off | Clear it immediately | ||||||||||||||||||||||||
38 | 40/60/80 hits | If you have Catura 1+2, save your other skills | Catura 2: 24 hits Full chain: 17, minimum 14 Recommend using Pinch Harmonics | ||||||||||||||||||||||||
39 | Save Unleash the Fury in case you messed up your bar management | ||||||||||||||||||||||||||
40 | G100 Jodo | After Jodo, these omens are in a random order After a full cycle of 6, it repeats with higher values | |||||||||||||||||||||||||
41 | Jodo | If there's no Alex available to use or cross, use Siete 3 | Team for those who want Tiding and to clear Destruction's Trial in 2 turns | ||||||||||||||||||||||||
42 | 120 hits | Fated Chain | Practically impossible to clear without Fated Chain | With Esta's echo, you clear the omen with Catura 3 + Bastet | |||||||||||||||||||||||
43 | 6mil hit x5 | Easier to clear with Metera weapons in grid. Siete 4 otherwise | |||||||||||||||||||||||||
44 | Dispel 6 times | Fated Chain or Cancel (need Alex dispel buff) | If Alex buff is active: Option 1: Cow 1 Option 2: Harmonic + Unleash Call Zeph to reduce it | If Alex buff is active, your ougis will dispel twice between Pinch Harmonics and the buff. See to the left for details | |||||||||||||||||||||||
45 | 15 debuffs | Fated Chain | Impossible to clear | ||||||||||||||||||||||||
46 | Deal 100,000,000 damage | Be weary of your damage due to the defense buff the boss gains. It is safe to FC here if you're unconfident in damage | |||||||||||||||||||||||||
47 | 240 hits | After this point, it's basically impossible to clear omens without Fated Chain. You can use Triple Zero and Kirin here to increase your final damage output. If you're worried about dying, consider using Katzelia 3 on Catura and bringing out Charlotta from the backline | Fated Chain or die | ||||||||||||||||||||||||
48 | 6mil hit x10 | Can clear with Metera Bows and 6mil bubbles from Katzelia 4 | |||||||||||||||||||||||||
49 | Dispel 12 times | Fated Chain | Fated Chain or die | ||||||||||||||||||||||||
50 | Debuff 30 times | Fated Chain | Fated Chain or die | ||||||||||||||||||||||||
51 | Deal 200,000,000 damage | Fated Chain | Unconfirmed: Maybe you can clear it with Kirin | ||||||||||||||||||||||||
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