A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | Issue | For Change | Against Change | |||||||||||||||||||||||
2 | Artina Sol is behind on stats compared to Caphras Level 20 V Dandelion and V Blackstar | 20 | 0 | |||||||||||||||||||||||
3 | Artina Sol untaggable from Shai to Shai | 18 | 1 | |||||||||||||||||||||||
4 | Artina Sol untaggable from Shai to non-Shai | 19 | 1 | |||||||||||||||||||||||
5 | Shai lacks a meaningful passive for survivability in player versus player | 20 | 0 | |||||||||||||||||||||||
6 | Healing for Shai is the least protected of all classes | 22 | 1 | |||||||||||||||||||||||
7 | Healing for Shai is reduced to impotent levels in Arena of Solare | 17 | 2 | |||||||||||||||||||||||
8 | Healing for Shai has unreasonably lengthy Cooldowns | 26 | 1 | |||||||||||||||||||||||
9 | Healing for Shai is too low for a support class | 26 | 1 | |||||||||||||||||||||||
10 | Shais Hop III should not cost stamina when used for unprotected mobility, when on cooldown | 21 | 0 | |||||||||||||||||||||||
11 | Artina Sol IV in Arena of Solare means our Song Skills have reduced potency | 16 | 1 | |||||||||||||||||||||||
12 | Shai has the slowest recovery time after getting Crowd-Controled of all classes | 22 | 0 | |||||||||||||||||||||||
13 | No ability to animation cancel available for wakeup-frames on crowd controls to ensure protected recovery from Crowd-Control states. | 15 | 1 | |||||||||||||||||||||||
14 | Forest Echo (bongos) no longer effective at controling zones due to over saturation of Super Armor Skills | 19 | 1 | |||||||||||||||||||||||
15 | Shai unprotected when trying to use Yippee due to lack of Invulnerability-Frame for starting animation | 17 | 2 | |||||||||||||||||||||||
16 | Shai gives up player versus player damage but does not gain powerful support skills | 23 | 1 | |||||||||||||||||||||||
17 | Delusive Light is weak when compared to other classes attack power reduction skills and slows | 12 | 3 | |||||||||||||||||||||||
18 | Donkey is still not a dream donkey | 18 | 1 | |||||||||||||||||||||||
19 | Can't buy or sell Artina Sol on the Central Market | 15 | 8 | |||||||||||||||||||||||
20 | Can't exchange to/from Artina Sol via Weapon Exchange Coupons | 23 | 2 | |||||||||||||||||||||||
21 | Can't Caphras Artina Sol, leading to reduced stats vs Dandelion (most notably +12 Accuracy at C20) | 26 | 0 | |||||||||||||||||||||||
22 | Can't get a guaranteed PEN Artina Sol via Season+ | 23 | 1 | |||||||||||||||||||||||
23 | Blackstar and Godr-Ayed Sols do not exist | 27 | 0 | |||||||||||||||||||||||
24 | Artina Sol is missing the All Species Damage of Dandelion (+12 at PEN) | 26 | 0 | |||||||||||||||||||||||
25 | Shai has no Core Skills. Instead, she may only choose a single rank 3 buff. | 26 | 0 | |||||||||||||||||||||||
26 | Party members can i-frame or even physically dodge Shai buffs | 30 | 0 | |||||||||||||||||||||||
27 | Shai buffs are entirely unprotected and interruptible | 23 | 1 | |||||||||||||||||||||||
28 | Shai has the slowest E-buff in the game at 258 frames (~4.3 seconds) with the last 75 frames unprotected. 237 frames are animation-locked. | 25 | 0 | |||||||||||||||||||||||
29 | Shai only has 2 Lute skills, and one now has a 3 minute cooldown. This prevents effective Lute song animation cancelling/chaining. | 25 | 1 | |||||||||||||||||||||||
30 | The Misty Haze cooldown nerf still didn't fix the problem of -%DR being broken at high-end PvE spots. They just require more Shais. | 17 | 1 | |||||||||||||||||||||||
31 | Talent skill damage (especially Sun's Fury and Earth's Tremble) is mostly meaningless in both PvE and PvP, even at 301+ AP. | 25 | 0 | |||||||||||||||||||||||
32 | Sun's Fury and Earth's Tremble have 75 frames of (protected) startup and 75 frames of unprotected putaway animations for a nearly 4 second animation lock. | 17 | 1 | |||||||||||||||||||||||
33 | Shai can't lock the Tuning ability which can scuff other Talent and Florang inputs | 11 | 4 | |||||||||||||||||||||||
34 | Shai does not get either the 30% Awakening AP or the 30% Succession AP bonus from Sol/Florang because she has 'Talent', but Florangs are not stronger than other weapons. | 14 | 8 | |||||||||||||||||||||||
35 | Shai cannot attack or use any skills while on a mount with stirrups | 19 | 2 | |||||||||||||||||||||||
36 | Shai does not have any protected Florang CC in PvP | 17 | 3 | |||||||||||||||||||||||
37 | Shai has no Knockdown at all and only 1 PvE Bound in Tumble-Wumble (required for Pit of the Undying) | 22 | 1 | |||||||||||||||||||||||
38 | Shai has no Down Attacks. Kicking an enemy actually reduces PvP damage since she can't get Back Attacks while an enemy is grounded. | 22 | 1 | |||||||||||||||||||||||
39 | Shai has no Down Smash or Air Smash outside of addons and her Elvia Weapon skill | 16 | 4 | |||||||||||||||||||||||
40 | Shai has no T3 addons | 22 | 2 | |||||||||||||||||||||||
41 | Shai has no addons for Talent Skills | 17 | 8 | |||||||||||||||||||||||
42 | Shai's vacuum skill (Gather Around!) has such low AoE that it can't even be effectively used in most Gathering | 25 | 2 | |||||||||||||||||||||||
43 | Shai has the lowest PvP modifiers in the game (max 62.5% vs Archer and an unreasonable 29.22% vs Striker/Mystic). The lowest modifier of any other matchup is 77.93% (DK vs Striker/Mystic). | 17 | 5 | |||||||||||||||||||||||
44 | Shai has no good way to deal with SAFG (no grab or guard shred) | 22 | 3 | |||||||||||||||||||||||
45 | Shai only has 2 i-frame skills, and 'Play Dead' is a 5 minute cooldown for a 2 second i-frame | 26 | 0 | |||||||||||||||||||||||
46 | Shai's roll (a key mobility/chaining skill) can't be used on cooldown | 20 | 2 | |||||||||||||||||||||||
47 | Enemies (especially players) can glitch through Shai's 'Over Here!' bubble, even landing ranged grabs | 24 | 0 | |||||||||||||||||||||||
48 | Shai's class passives for bonus Gathering/Alchemy XP are bugged and do not work properly | 21 | 5 | |||||||||||||||||||||||
49 | Shai's XP bonus from Gathering/Alchemy is so small that it's meaningless for level 60+ | 23 | 3 | |||||||||||||||||||||||
50 | Shai is the only class without a Level 60 (formerly 62) class passive | 29 | 1 | |||||||||||||||||||||||
51 | Florang Surf ('Yippie!') has 30 startup and 30 ending frames, both of which are unprotected, stationary, and animation-locked | 5 | 0 | |||||||||||||||||||||||
52 | Go Away III is a float and not a knockdown. | 4 | 1 | |||||||||||||||||||||||
53 | Being unable to hit the red ap buffs in Arena of Solare due to elevation issues with 1-2-3. | 12 | 0 | |||||||||||||||||||||||
54 | Summer Rain is just a pve skill at this point. | 6 | 0 | |||||||||||||||||||||||
55 | Shais pvp dmg is limited and yet she takes full damage in pvp. | 25 | 0 | |||||||||||||||||||||||
56 | Lower the recovery time for being knocked down, getting knocked down onto the floor is as good as a death sentence | 14 | 1 | |||||||||||||||||||||||
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