A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | |
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1 | RACE | TS136 | ATK | DMG | DEF | RES | HP | MV | Cost | Evolved | ATK | DMG | DEF | RES | HP | MV | Cost | Added Abilities, Removed Abilities | Silver Medal | Gold Medal | ||
2 | HUMANS | Swordsman | 4 | 3 | 2 | 3 | 5 | 26 | 15 | Infantry | 4 | 3 | 3 | 2 | 5 | 26 | 10 | Parry | Fearless | Extra Strike | ||
3 | Archer | 2 | 3 | 5 | 26 | 15 | Archer | 2 | 2 | 5 | 26 | 8 | Fearless | |||||||||
4 | Battering Ram | 2 | 3 | 10 | 20 | 23 | Battering Ram | 2 | 2 | 12 | 20 | 10 | Physical Protection | Fire Protection | ||||||||
5 | Pikeman | 4 | 3 | 2 | 3 | 5 | 26 | 17 | Pikeman | 5 | 3 | 2 | 2 | 5 | 26 | 11 | Fearless | Parry | ||||
6 | Medium Cavalry | 5 | 3 | 3 | 3 | 8 | 36 | 35 | Lancer | 5 | 3 | 3 | 3 | 8 | 36 | 25 | Vision I, First Strike | Fearless | Parry | |||
7 | Priest | 3 | 2 | 2 | 4 | 5 | 26 | 30 | Priest | 2 | 2 | 1 | 4 | 6 | 26 | 17 | Leadership, Marksmanship -/I/II, True Seeing, Turn Undead I/II/III | Fearless | Divine Breath | |||
8 | Catapult | 2 | 3 | 8 | 20 | 58 | Explorer | 4 | 2 | 2 | 3 | 7 | 32 | 23 | Cave Crawling, Fire Pistol, Forestry, Marksmanship -/I/II, Mountaineering, Night Vision, Parry, Swimming, Wall Climbing, Bard's Skills, Charm, Magic Bolts | Fearless | Fire Musket | |||||
9 | Ballista | 2 | 3 | 7 | 20 | 72 | Musketeer | 2 | 3 | 7 | 26 | 35 | Marksmanship II/III/IV | Fearless | Parry | |||||||
10 | Charlatan | 4 | 3 | 3 | 5 | 7 | 26 | 64 | Cannon | 4 | 3 | 10 | 20 | 65 | ||||||||
11 | Cavalier | 6 | 4 | 6 | 4 | 12 | 36 | 95 | Cavalier | 6 | 4 | 6 | 4 | 12 | 36 | 95 | Vision I | First Strike | Extra Strike | |||
12 | Musketeer | 2 | 3 | 5 | 26 | 45 | Necromancer | 4 | 2 | 3 | 6 | 10 | 26 | 80 | Bard's Skills, Black Bolts, Cold Protection, Cold Strike, Death Immunity, Dispel Magic II/III, Dominate, Healing, Leadership, Life Stealing, Marksmanship II/III/IV, Physical Protection, Poison Protection | Fearless | Invoke Death | |||||
13 | Air Galley | 6 | 5 | 18 | 32 | 230 | Air Galley | 6 | 5 | 18 | 40 | 230 | Race Human to None, Alignment Neutral to None, Flame Throwing, Fire Cannon, Vision I to II/III/IV, Marksmanship I/II/III to II/III/IV | Physical Protection | Fire Protection | |||||||
14 | ||||||||||||||||||||||
15 | AZRACS | Swordsman | 5 | 3 | 1 | 3 | 5 | 26 | 15 | Swordsman | 5 | 3 | 2 | 2 | 5 | 30 | 11 | Parry | Desert Concealment | Fire Strike, Charge | ||
16 | Archer | 1 | 3 | 5 | 26 | 15 | Archer | 1 | 2 | 5 | 30 | 7 | Desert Concealment | |||||||||
17 | Elephant | 3 | 3 | 3 | 3 | 9 | 30 | 37 | Scorpion | 5 | 2 | 3 | 2 | 5 | 24 | 13 | Alignment None to Neutral, Desert Concealment, Steppe Concealment, Underground Concealment, Cave Crawling, Wall Climbing | Fearless | Cause Fear | |||
18 | Scorpion | 3 | 3 | 3 | 2 | 5 | 24 | 15 | Elephant | 3 | 3 | 2 | 2 | 8 | 30 | 15 | Alignment None to Neutral | Fearless | Charge | |||
19 | Priest | 3 | 2 | 1 | 4 | 5 | 26 | 30 | Yakamajal | 3 | 2 | 1 | 4 | 6 | 30 | 20 | Call Flames, Leadership, Marksmanship -/I/II, True Seeing, Magic Bolts, Turn Undead I/II/III | Desert Concealment | Fire Breath | |||
20 | Rider | 5 | 3 | 3 | 3 | 8 | 40 | 36 | Rider | 6 | 3 | 2 | 3 | 8 | 40 | 25 | Fire Strike, Vision I | Desert Concealment | Extra Strike | |||
21 | Catapult | 2 | 3 | 8 | 20 | 58 | War Elephant | 5 | 3 | 4 | 2 | 10 | 24 | 30 | Alignment Neutral, Unit Type Creature, Wall Crushing | Fearless | Charge | |||||
22 | Ballista | 2 | 3 | 7 | 20 | 72 | Ballista | 2 | 2 | 8 | 20 | 35 | Marksmanship -/I/II to II/III/IV | |||||||||
23 | Beholder | 5 | 3 | 3 | 6 | 15 | 24 | 106 | Beholder | 5 | 3 | 3 | 6 | 15 | 24 | 105 | Death Protection, Fire Protection, Marksmanship II/III/IV, Vision I to Vision II/III/IV, True Seeing | Fearless | Black Breath | |||
24 | Djinn | 5 | 4 | 4 | 6 | 10 | 32 | 68 | Djinn | 6 | 4 | 4 | 6 | 10 | 32 | 80 | Creature to Humanoid, Bard's Skills, Dispel Magic II/III, Invisibility, Lightning Immunity, Lightning Strike, Magic Bolts | Fearless | Flying | |||
25 | Sandworm | 4 | 5 | 3 | 4 | 12 | 26 | 65 | Sandworm | 6 | 4 | 3 | 4 | 12 | 28 | 65 | Steppe Concealment, Underground Concealment, Fire Immunity, Night Vision, Wall Crushing, Fire Protection | Fearless, Charge | Cause Fear, Fire Breath | |||
26 | Yaka Avatar | 8 | 6 | 5 | 8 | 20 | 32 | 200 | Yaka Avatar | 7 | 6 | 4 | 8 | 20 | 32 | 200 | Call Flames, Cause Fear, Fire Strike, Ignition, Leadership, Marksmanship -/I/II, Vision II to I, Wall Crushing | Death & Holy Protection | Death & Holy Immunity | |||
27 | ||||||||||||||||||||||
28 | LIZARDMEN | Swordsman | 4 | 3 | 2 | 2 | 5 | 26 | 15 | Swordsman | 4 | 3 | 3 | 1 | 5 | 26 | 10 | Parry | Water Concealment | Poison Strike | ||
29 | Archer | 2 | 2 | 5 | 26 | 15 | Archer | 2 | 1 | 5 | 26 | 8 | Water Concealment | |||||||||
30 | Battering Ram | 2 | 3 | 10 | 20 | 23 | Turtle Ram | 3 | 3 | 12 | 20 | 15 | Swimming, Cold Protection, Poison Immunity, Fearless | Water Concealment | ||||||||
31 | Giant Slug | 3 | 3 | 1 | 2 | 5 | 20 | 12 | Giant Leech | 3 | 3 | 1 | 2 | 7 | 20 | 12 | Life Stealing, Marksmanship -/I/II, Poison Immunity, Swimming, Wall Climbing, Cave Crawling, Poison Protection | Water Concealment | Cause Fear | |||
32 | Frog Rider | 5 | 3 | 3 | 2 | 7 | 32 | 35 | Frog Rider | 5 | 3 | 3 | 2 | 7 | 32 | 23 | Poison Strike, Vision I | Water Concealment | First Strike | |||
33 | Shaman | 3 | 2 | 2 | 3 | 5 | 26 | 30 | Shaman | 3 | 2 | 2 | 3 | 6 | 26 | 19 | Poison Immunity, Marksmanship -/I/II, True Seeing, Turn Undead I/II/III | Water Concealment | Gas Breath | |||
34 | Turtle Ballista | 3 | 3 | 7 | 20 | 68 | Lurker | 5 | 3 | 2 | 2 | 8 | 28 | 21 | Cave Crawling, Night Vision, Wall Climbing | Fearless | Cause Fear | |||||
35 | Turtle Catapult | 3 | 3 | 8 | 20 | 50 | Turtle Ballista | 3 | 3 | 8 | 20 | 40 | Marksmanship -/I/II to II/III/IV | Water Concealment | ||||||||
36 | Salamander | 7 | 4 | 4 | 5 | 10 | 26 | 75 | Salamander | 6 | 3 | 3 | 5 | 10 | 26 | 65 | Creature to Humanoid, Call Flames, Forestry, Leadership, Marksmanship II/III/IV, Poison Immunity, Swimming, Parry | Fearless | Round Attack | |||
37 | Lurker | 5 | 6 | 3 | 3 | 10 | 24 | 65 | Hydra | 6 | 4 | 4 | 6 | 12 | 28 | 80 | Cause Fear, Cold Breath, Fearless, Round Attack, Fire Breath, Gas Breath, Marksmanship -/I/II, Regeneration, Swimming | Water Concealment | Extra Strike | |||
38 | Green Wyvern | 4 | 5 | 4 | 6 | 12 | 36 | 98 | Green Wyvern | 6 | 5 | 4 | 6 | 12 | 36 | 105 | Cause Fear, Vision II to II/III/IV | Charge | Extra Strike | |||
39 | Basilisk | 7 | 5 | 6 | 5 | 22 | 36 | 203 | Basilisk | 7 | 5 | 6 | 5 | 24 | 36 | 205 | Poison Strike, Cause Fear, Tunneling, Wall Crushing, Marksmanship I/II/III | Water Concealment, Charge | Round Attack | |||
40 | ||||||||||||||||||||||
41 | FROSTLINGS | Swordsman | 4 | 3 | 2 | 3 | 5 | 24 | 15 | Raider | 4 | 3 | 3 | 2 | 5 | 24 | 10 | Parry | Snow Concealment | Cold Strike | ||
42 | Archer | 2 | 3 | 5 | 24 | 15 | Archer | 2 | 2 | 5 | 24 | 7 | Snow Concealment | |||||||||
43 | Battering Ram | 2 | 3 | 10 | 20 | 23 | Battering Ram | 2 | 2 | 12 | 20 | 10 | Physical Protection | Fire Protection | ||||||||
44 | Dire Penguin | 5 | 2 | 2 | 3 | 5 | 24 | 15 | Dire Penguin | 5 | 2 | 2 | 3 | 6 | 24 | 10 | Water Concealment, Life Stealing | Snow Concealment | Cause Fear | |||
45 | Shaman | 3 | 2 | 2 | 4 | 5 | 24 | 30 | Shaman | 2 | 2 | 1 | 4 | 6 | 24 | 18 | Cold Protection, Leadership, Magic Bolts, Marksmanship -/I/II, True Seeing, Frost Bolts, Turn Undead I/II/III, Cold Immunity | Snow Concealment | Cold Breath | |||
46 | Wolf Rider | 5 | 3 | 3 | 3 | 7 | 32 | 33 | Wolf Raider | 5 | 3 | 3 | 3 | 7 | 32 | 21 | Vision I, Forest Concealment, Snow Concealment | Fearless | Cold Strike | |||
47 | Catapult | 2 | 3 | 8 | 20 | 58 | Frost Witch | 4 | 2 | 2 | 5 | 7 | 28 | 23 | Marksmanship -/I/II | Fearless | Physical Protection | |||||
48 | Ballista | 2 | 3 | 7 | 20 | 72 | Ballista | 2 | 2 | 8 | 20 | 35 | Marksmanship -/I/II to II/III/IV | |||||||||
49 | Yeti | 6 | 6 | 4 | 4 | 13 | 28 | 95 | Yeti | 6 | 5 | 4 | 4 | 10 | 28 | 80 | Creature to Humanoid, Forestry, Snow Concealment, Wall Crushing | Fearless, Charge | Cause Fear, Hurl Boulder | |||
50 | Frost Queen | 4 | 3 | 3 | 6 | 8 | 26 | 65 | Mammoth Rider | 7 | 5 | 4 | 4 | 15 | 32 | 100 | Charge, Cold Protection, Vision I, Wall Crushing | Fearless, Cold Immunity | Extra Strike | |||
51 | Nordic Glow | 4 | 4 | 5 | 6 | 7 | 36 | 98 | Nordic Glow | 5 | 3 | 5 | 6 | 6 | 36 | 65 | Vision II | Regeneration | Cold Strike | |||
52 | Ice Drake | 7 | 4 | 5 | 4 | 17 | 36 | 225 | Ice Drake | 7 | 4 | 5 | 6 | 17 | 36 | 225 | Cause Fear, Cold Strike, Marksmanship -/I/II, Vision II to II/III/IV | Snow Concealment, Charge | Path of Frost | |||
53 | ||||||||||||||||||||||
54 | WOOD ELVES | Swordsman | 5 | 2 | 2 | 4 | 5 | 26 | 15 | Swordsman | 5 | 2 | 3 | 4 | 5 | 26 | 10 | Parry | Forest Concealment | First Strike, Magic Strike | ||
55 | Archer | 2 | 4 | 5 | 26 | 17 | Longbowman | 2 | 4 | 5 | 26 | 10 | Forest Concealment | |||||||||
56 | Battering Ram | 2 | 3 | 10 | 20 | 23 | Battering Ram | 2 | 2 | 12 | 20 | 10 | Physical Protection | Fire Protection | ||||||||
57 | Nymph | 4 | 2 | 1 | 5 | 5 | 26 | 22 | Nymph | 4 | 1 | 1 | 5 | 5 | 26 | 8 | Creature to Humanoid, Bard's Skills, Forest Concealment, Physical Protection | Charm | Dominate | |||
58 | Cleric | 3 | 2 | 2 | 5 | 5 | 26 | 32 | Cleric | 2 | 2 | 1 | 5 | 6 | 26 | 20 | Fearless, Leadership, Marksmanship -/I/II, True Seeing, Entangle, Turn Undead I/II/III | Forest Concealment | Path of Life | |||
59 | Scout | 6 | 2 | 3 | 4 | 7 | 36 | 32 | Scout | 6 | 2 | 3 | 4 | 7 | 40 | 21 | Vision I to Vision II | Forest Concealment | First Strike, Magic Strike | |||
60 | Catapult | 2 | 3 | 8 | 20 | 58 | Ranger | 5 | 2 | 3 | 4 | 7 | 32 | 25 | Poison Protection, Wall Climbing | Fearless | Extra Strike | |||||
61 | Ballista | 2 | 3 | 7 | 20 | 72 | Ballista | 2 | 2 | 8 | 20 | 35 | Marksmanship -/I/II to II/III/IV | |||||||||
62 | Fairy | 3 | 3 | 5 | 6 | 6 | 32 | 55 | Fairy | 5 | 2 | 5 | 6 | 6 | 32 | 65 | Creature to Humanoid, Bard's Skills, Entangle, Physical Protection, Magic Protection, Seduce, Vision I | Charm | Dominate | |||
63 | Ranger | 5 | 3 | 3 | 5 | 8 | 32 | 95 | Druid | 6 | 3 | 4 | 6 | 10 | 32 | 80 | Entangle, Forestry, Forest Concealment, Marksmanship II/III/IV, Poison Protection, Lightning Bolts, Lightning Protection, Swimming | Path of Life | Entangle Strike | |||
64 | Unicorn | 6 | 4 | 4 | 8 | 10 | 36 | 90 | Unicorn | 6 | 4 | 4 | 8 | 12 | 36 | 95 | Dispel Magic II/III, Forest Concealment, Poison Protection, Magic Protection | Fearless, Poison Immunity | Holy Strike | |||
65 | Nature Elemental | 5 | 5 | 7 | 8 | 15 | 32 | 210 | Nature Elemental | 5 | 5 | 7 | 8 | 15 | 32 | 210 | Forest Concealment, Fearless, Hurl Boulder | Fire Immunity | ||||
66 | ||||||||||||||||||||||
67 | HALFLINGS | Swordsman | 4 | 2 | 2 | 4 | 5 | 24 | 14 | Shortswordsman | 4 | 2 | 4 | 4 | 5 | 24 | 10 | Forestry | Grass Concealment | Extra Strike | ||
68 | Slinger | 2 | 4 | 5 | 24 | 15 | Slinger | 2 | 4 | 5 | 24 | 10 | Forestry, Marksmanship I | Grass Concealment | ||||||||
69 | Battering Ram | 2 | 3 | 10 | 20 | 23 | Battering Ram | 2 | 2 | 12 | 20 | 10 | Physical Protection | Fire Protection | ||||||||
70 | Pony Rider | 5 | 3 | 2 | 4 | 7 | 32 | 28 | Satyr | 4 | 2 | 2 | 5 | 7 | 24 | 10 | Magic Strike | Grass Concealment | Dominate | |||
71 | Cleric | 3 | 2 | 2 | 5 | 5 | 24 | 30 | Cleric | 3 | 2 | 2 | 5 | 6 | 24 | 18 | Fearless, Forestry, Marksmanship -/I/II, True Seeing, Turn Undead I/II/III | Grass Concealment | Charm | |||
72 | Satyr | 4 | 3 | 2 | 6 | 6 | 26 | 35 | Pony Rider | 5 | 3 | 3 | 4 | 7 | 32 | 21 | First Strike, Forestry, Vision I | Grass Concealment | Extra Strike | |||
73 | Catapult | 2 | 3 | 8 | 20 | 58 | Rogue | 5 | 3 | 3 | 4 | 7 | 24 | 23 | All Concealments except Water, Forestry, Marksmanship I/II/III to II/III/IV | Fearless | First Strike | |||||
74 | Ballista | 2 | 3 | 7 | 20 | 72 | Ballista | 2 | 2 | 8 | 20 | 35 | Marksmanship -/I/II to II/III/IV | |||||||||
75 | Rogue | 5 | 4 | 4 | 4 | 6 | 26 | 75 | Sheriff | 5 | 4 | 4 | 5 | 12 | 32 | 95 | Bard's Skills, Charge, Fire Pistol, Forestry, Leadership, Marksmanship -/I/II, Vision I | Grass Concealment | Fire Musket | |||
76 | Eagle Rider | 5 | 4 | 2 | 4 | 8 | 36 | 55 | Eagle Rider | 5 | 4 | 3 | 4 | 8 | 36 | 65 | Vision II to II/III/IV | Fearless, Parry | Extra Strike | |||
77 | Centaur | 6 | 3 | 4 | 6 | 11 | 36 | 80 | Cockatrice Rider | 6 | 3 | 4 | 6 | 10 | 32 | 80 | Charge, Fire Breath, Fire Immunity, Fire Strike, Forestry, Marksmanship -/I/II, Vision I, Wall Climbing | Grass Concealment | Round Attack | |||
78 | Leprechaun | 5 | 3 | 10 | 10 | 8 | 26 | 200 | Leprechaun | 10 | 3 | 10 | 10 | 10 | 28 | 200 | Creature to Humanoid, Alignment Pure Good to Good, Dispel Magic I to III, First Strike, Marksmanship II/III/IV, Pass Wall, True Seeing | Death Immunity | Extra Strike | |||
79 | ||||||||||||||||||||||
80 | DWARVES | Axeman | 4 | 3 | 2 | 4 | 5 | 24 | 16 | Axeman | 4 | 3 | 3 | 4 | 6 | 24 | 13 | Parry, Night Vision | Underground Concealment | Round Attack | ||
81 | Archer | 2 | 4 | 5 | 24 | 16 | Crossbowman | 2 | 4 | 6 | 24 | 10 | Night Vision | Underground Concealment | ||||||||
82 | Battering Ram | 2 | 3 | 10 | 20 | 23 | Battering Ram | 2 | 2 | 12 | 20 | 10 | Physical Protection | Fire Protection | ||||||||
83 | Berserker | 4 | 4 | 1 | 4 | 6 | 24 | 17 | Berserker | 4 | 4 | 1 | 4 | 7 | 24 | 12 | Night Vision | Underground Concealment | Extra Strike | |||
84 | Cleric | 3 | 2 | 2 | 5 | 5 | 24 | 35 | Cleric | 3 | 2 | 2 | 5 | 7 | 24 | 21 | Fearless, Marksmanship -/I/II, True Seeing, Night Vision, Fire Protection, Turn Undead I/II/III | Underground Concealment | Fire Breath | |||
85 | Boar Rider | 5 | 3 | 3 | 4 | 8 | 32 | 36 | Boar Rider | 5 | 3 | 3 | 4 | 9 | 32 | 25 | Cave Crawling, Night Vision, Vision I | Underground Concealment | Parry | |||
86 | Ballista | 2 | 3 | 7 | 20 | 72 | Ballista | 2 | 2 | 8 | 20 | 35 | Marksmanship -/I/II to II/III/IV | |||||||||
87 | Bombardier | 2 | 3 | 10 | 20 | 79 | Prospector | 4 | 3 | 3 | 4 | 8 | 24 | 22 | Cave Crawling, Construct, Hurl Stones, Marksmanship II/III/IV, Mountaineering, Night Vision, Poison Protection, Tunneling | Underground Concealment | Wall Crushing | |||||
88 | Giant | 6 | 7 | 3 | 4 | 15 | 32 | 105 | First Born | 6 | 4 | 4 | 5 | 10 | 24 | 80 | Leadership, Call Flames, Cave Crawling, Marksmanship II/III/IV, Night Vision, Fearless, Magic Protection | Fearless | Round Attack | |||
89 | Balloon | 2 | 3 | 12 | 32 | 55 | Balloon | 3 | 3 | 10 | 32 | 55 | Vision III to II, Cold Protection | Physical Protection | Archery, Fire Protection | |||||||
90 | Mole | 5 | 4 | 3 | 4 | 14 | 32 | 105 | Mole | 6 | 4 | 3 | 4 | 16 | 36 | 95 | Poison Immunity, Charge, Poison Strike, Poison Protection | Underground Concealment, Fearless | Extra Strike | |||
91 | First Born | 7 | 7 | 5 | 6 | 24 | 24 | 205 | Colossal Giant | 7 | 10 | 4 | 4 | 24 | 36 | 205 | Vision I, Fearless, Cause Fear, Forestry, First Strike, Round Attack | Charge | Extra Strike | |||
92 | ||||||||||||||||||||||
93 | HIGHMEN | Swordsman | 4 | 3 | 2 | 4 | 5 | 30 | 18 | Swordsman | 4 | 3 | 3 | 3 | 5 | 30 | 12 | Fearless, Parry, True Seeing | True Seeing | Holy Strike | ||
94 | Archer | 2 | 4 | 5 | 30 | 18 | Archer | 2 | 3 | 5 | 30 | 9 | Fearless, True Seeing | True Seeing | ||||||||
95 | Battering Ram | 2 | 3 | 10 | 20 | 23 | Battering Ram | 2 | 2 | 12 | 20 | 10 | Physical Protection | Fire Protection | ||||||||
96 | Spirit Puppet | 4 | 2 | 2 | 4 | 4 | 30 | 20 | Spirit Puppet | 4 | 2 | 2 | 4 | 4 | 30 | 13 | Fearless, Fire Immunity, Physical Protection, Pass Wall | Self Destruct | Physical Immunity | |||
97 | Saint | 3 | 2 | 2 | 5 | 5 | 30 | 40 | Saint | 2 | 2 | 1 | 5 | 6 | 30 | 21 | Fearless, Leadership, Marksmanship -/I/II, Bard's Skills, Turn Undead I/II/III | Holy Immunity | Divine Breath | |||
98 | Paladin | 5 | 3 | 3 | 5 | 8 | 40 | 50 | Paladin | 5 | 3 | 3 | 5 | 8 | 40 | 26 | Fearless, Vision I, True Seeing, Turn Undead I | True Seeing | Holy Strike | |||
99 | Catapult | 2 | 3 | 8 | 20 | 58 | Avenger | 6 | 3 | 3 | 4 | 7 | 32 | 26 | Marksmanship I/II/III, Night Vision, Turn Undead II/III/IV, Magic Strike | Parry | Extra Strike | |||||
100 | Ballista | 2 | 3 | 7 | 20 | 72 | Ballista | 2 | 2 | 8 | 20 | 35 | Marksmanship -/I/II to II/III/IV |