A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | |
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1 | Instructions on the right. Make a copy of this sheet to use it! | Crew Skill | Crew Multitasking? | Version | This calculator is intended to be relatively intuitive to use and protected against accidental breaks. (Unless you're trying to break it at least.) Using it should be quite simple. 1. Fill in your Crew Skill multiplier at the top. 1b. If you have Crew Multitasking unlocked, check that box too. 2. Click the checkboxes to mark what crew you have active. 3. Select the goal(s) you have for them. 4. Fill in their current stats. The most efficient place you can spend your next rank point will be highlighted in green for each crew you have active. Deactivating crew will remove their stats from active total counts and disable the highlight, but it will NOT reset all of their stats and spent rank points. This calculator also makes a few assumptions, as listed below. 1. Researcher - Specialized assumes you're only choosing a single specialisation. If you're doing two (or three, I suppose), split your points evenly between them and only enter that split amount. 2. Xeno Phenomenologist - Shard assumes that the 2x shard drop amount will always be best. Rare situations could make it sub-optimal. 3. Industrial Engineer - Compute assumes that you are not maxing out on compute speeds. If you're on full green compute bars, levels will be better always. 4. Reconstitution Specialist - General XP and Sleeves prioritise specifically Acumen, since more Acumen = more general XP/ranks to buff their respective bonuses. 5. Not everything is 100% foolproof. Some things check for max 50, others don't. If you have any feedback, please reach out to me via the Unnamed Space Idle Discord, or directly via direct message. A clickable profile link is below. | |||||||||||||||
2 | 1 | 1.0.3 | ||||||||||||||||||
3 | ||||||||||||||||||||
4 | Energy Technician | Cyber Specialist | ||||||||||||||||||
5 | Active? | Goal | Reactor Maintenance | Engineering | Acumen | Active? | Goal | Speedy Computation | Proficiency | Ingenuity | ||||||||||
6 | Reactor | 0 | 0 | 0 | Compute | 0 | 0 | 0 | ||||||||||||
7 | Coordinated Power | Tech Know How | Coordinated Computing | Mathematical Materials | ||||||||||||||||
8 | 0 | 0 | 0 | 0 | ||||||||||||||||
9 | Reactor Focus | Base Assisted Reactor | Research Enjoyer | Next Level Math | Salvage Redirection | Synth Enjoyer | ||||||||||||||
10 | 0 | 0 | 0 | 0 | 0 | 0 | ||||||||||||||
11 | ||||||||||||||||||||
12 | Researcher | Materials Engineer | ||||||||||||||||||
13 | Active? | Goal | Experienced Researcher | Acumen | Ingenuity | Active? | Goal | Steady Hand | Ingenuity | Engineering | ||||||||||
14 | General | 0 | 0 | 0 | Synth | 0 | 0 | 0 | ||||||||||||
15 | Coordinated Research | Warp Study | Coordinated Synthing | Improved Reactor Materials | ||||||||||||||||
16 | 0 | 0 | 0 | 0 | ||||||||||||||||
17 | [Any] Research Specialization | Masterful Synthing | Warp Core Siphoning | Reactor Enjoyer | ||||||||||||||||
18 | 0 | 0 | 0 | 0 | ||||||||||||||||
19 | ||||||||||||||||||||
20 | Logistics Manager | Xeno Phenomenologist | ||||||||||||||||||
21 | Active? | Goal | Proficient Salvaging | Proficiency | Engineering | Active? | Goal | Warp Understanding | Ingenuity | Acumen | ||||||||||
22 | Salvage | 0 | 0 | 0 | Warp | 0 | 0 | 0 | ||||||||||||
23 | Coordinated Resource Recovery | Efficient Base Allocation | Coordinated Shard Detection | Alien Learning | ||||||||||||||||
24 | 0 | 0 | 0 | 0 | ||||||||||||||||
25 | Void Matter Capture | Compute Recovery Algorithms | Base Enjoyer | Warp Harvesting | Creative Shard Utilization | Learning Enjoyer | ||||||||||||||
26 | 0 | 0 | 0 | 0 | 0 | 0 | ||||||||||||||
27 | ||||||||||||||||||||
28 | Industrial Engineer | Reconstitution Specialist | ||||||||||||||||||
29 | Active? | Goal | Component Optimizations | Engineering | Proficiency | Active? | Goal | [Stat] Acquisition | Acumen | Proficiency | ||||||||||
30 | Components | 0 | 0 | 0 | Specific XP | 0 | 0 | 0 | ||||||||||||
31 | Coordinated Production | Industrious Computing | Coordinated Study | Resource Procurement | Rank | |||||||||||||||
32 | 0 | 0 | 0 | 0 | 0 | |||||||||||||||
33 | Growth Focused Bases | Contribution Focused Bases | Compute Enjoyer | Advanced Sleeve Generation | ||||||||||||||||
34 | 0 | 0 | 0 | 0 | ||||||||||||||||
35 |