LOD Calculator
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Enter here the scale of your object along the 3 major axis
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X1m
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Y1m
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Z1m
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Bounding box radius
0,866m
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Enter the value for RenderVolumeLODFactor
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(That’s the object quality slider, lower is safer)
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2 = max for the Linden Labs Viewer
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4 = max for Firestorm
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2
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Distances at which each of your model’s LODs will be visible
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Highest0,00m
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High7,22m
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Medium28,87m
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Low57,74m
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Note: Lod switching in SL is delayed and doesn't happen exactly at
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the time it should, but those formulas are coming directly from the
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viewer sourcecode and should be accurate.
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