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Alpha "1.5" is a pre-release version of Alpha 2 without all changes applied or finalised - for the purpose of this test its balance is equivalent to both Alpha 1 and Alpha 2
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Each fight is an XvX of Fire Lances (Chinese) vs Elite Javelineers (Dutch)
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Positive numbers are for results where China wins
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Negative numbers are for results where the opponent (Dutch) wins
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Units were placed such that the centre of each mass was at roughly 7 range, but with intentional variance to allow Fire Lances to sometimes use range to increase combat strength
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In the 6v6 and 9v9 I tried to factor this in more heavily, adding an additional ~1 range or so average distance
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In the 12v12 I scaled back down by perhaps 1 range
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