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Based on ChampionBeef's and Silver_Latias' routes with some parts cut out. Enemy data & formations sheet is also useful to have on the side.
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≪ Warehouse ≫
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Fight: Boorish Man (w: Elec), Dormarth (w: Ice)
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Ringo: Zio on Boorish Man
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Arrow: Bufu on Dormarth
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Try to get Beast Claws from Dormarth encounter (need x3):
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Take the first encounter you see
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Demon Recon: Chakra Drop x2
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Exit and re-enter the area, run to where encounter was, take it
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Can continue and get them later or reset
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Recruit: Dormarth (Lv2)
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Demon Recon:
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- Revival Bead x1
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- Demon Ore x1
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Fight: Tense Woman (w: Elec), Tsuchigumo (w: Ice)
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Ringo: Zio, Zio, Bufu on Tense Woman, can Auto 3rd turn
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Arrow: Bufu on Tsuchigumo (once)
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If you got augments from leveling, in front of the boss:
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Equip:
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Mistiques:
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Ringo: Elec Augment
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Arrow: Ice Augment
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Fight: R.S. (w: Ice, Force)
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Bicorn (w: Elec)
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Ringo: Zio on Bicorn (twice), Zio on R.S.
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Arrow: Bufu on R.S.
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Portal to Entrance, leave
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[City]
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Travel to Safehouse
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Safehouse:
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Soul Level choice: 1st (+2 Milady)
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Soul Level choice: 2nd (+2 Milady)
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REST
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Travel to Shinsando
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Shinsando:
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To Zafiro, leave
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To Bar Heidrun
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Travel to Karakucho
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Karakucho:
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To De La Mancha, leave
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To Club Cretaceous, leave
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Go to Saizo
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Safehouse:
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Travel to Mansei Realm
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Mansei Realm:
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To COMP Smith, leave
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Travel to Axis
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≪ Axis -> Soul Matrix ≫
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Soul Level choice: 2nd (+3 Saizo)
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Soul Level choice: 2nd (+4 Milady)
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Recruit: Tsuchigumo (Lv4)
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Static encounters:
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Onmoraki x3 - Zone 1, go forward before turning right on the first big crossroad
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Grind:
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- Lv6
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- Beast Claws x3 (if haven't already: Dormarth, Hare of Inaba)
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- Wicked Bird Coal x2 (Onmoraki)
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- Onmoraki Lv6 (can skip)
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Weaknesses:
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Dormarth: Fire, Ice, Elec
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Tsuchigumo: Ice, Force
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Onmoraki:
Ice, Ruin (n: Fire)
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Hare of Inaba: Fire, Force
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Cironnup:
Fire, Elec (n: Ruin)
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Mokoi:
Force, Ruin (n: Elec)
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Gremlin:Gun