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6 | Line I | Ambush | 1/3 | A | If attackers outnumber the defending units on the walls, kill 5% of all wall units. Causalities are not replenished from the courtyard. | |||||||||||||||||||||
7 | 2/3 | A | If attackers outnumber the defending units on the walls, kill 6% of all wall units. Causalities are not replenished from the courtyard. | |||||||||||||||||||||||
8 | 3/3 | A | If attackers outnumber the defending units on the walls, kill 7% of all wall units. Causalities are not replenished from the courtyard. | |||||||||||||||||||||||
9 | 1/3 | D | Kills 5% of each wave from the attacking army before they reach your castle. | |||||||||||||||||||||||
10 | 2/3 | D | Kills 6% of each wave from the attacking army before they reach your castle. | |||||||||||||||||||||||
11 | 3/3 | D | Kills 7% of each wave from the attacking army before they reach your castle. | |||||||||||||||||||||||
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13 | Power surge | 1/3 | A | ,+6% combat strength for attack units during a single attack wave | every 2 waves | |||||||||||||||||||||
14 | 2/3 | A | ,+8% combat strength for attack units during a single attack wave | every 2 waves | ||||||||||||||||||||||
15 | 3/3 | A | ,+10% combat strength for attack units during a single attack wave | every 2 waves | ||||||||||||||||||||||
16 | 1/3 | D | ,+6% combat strength for defense units during a single attack wave | every 2 waves | ||||||||||||||||||||||
17 | 2/3 | D | ,+8% combat strength for defense units during a single attack wave | every 2 waves | ||||||||||||||||||||||
18 | 3/3 | D | ,+10% combat strength for defense units during a single attack wave | every 2 waves | ||||||||||||||||||||||
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20 | Iron Will | 1/3 | A | Decrease the effect of the defending general´s abilities targeting the attacking army by 10%. Activates every wave. | ||||||||||||||||||||||
21 | 2/3 | A | Decrease the effect of the defending general´s abilities targeting the attacking army by 15%. Activates every wave. | |||||||||||||||||||||||
22 | 3/3 | A | Decrease the effect of the defending general´s abilities targeting the attacking army by 20%. Activates every wave. | |||||||||||||||||||||||
23 | 1/3 | D | Decrease the effect of the attacking general´s abilities targeting the defending army by 10%. Activates every wave. | |||||||||||||||||||||||
24 | 2/3 | D | Decrease the effect of the attacking general´s abilities targeting the defending army by 15%. Activates every wave. | |||||||||||||||||||||||
25 | 3/3 | D | Decrease the effect of the attacking general´s abilities targeting the defending army by 20%. Activates every wave. | |||||||||||||||||||||||
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27 | Sending the reserves - Epic | 1/12 | ,+150 to troop capacity for final assault | |||||||||||||||||||||||
28 | 2/12 | ,+300 to troop capacity for final assault | ||||||||||||||||||||||||
29 | 3/12 | ,+450 to troop capacity for final assault | ||||||||||||||||||||||||
30 | 4/12 | ,+600 to troop capacity for final assault | ||||||||||||||||||||||||
31 | 5/12 | ,+750 to troop capacity for final assault | ||||||||||||||||||||||||
32 | 6/12 | ,+900 to troop capacity for final assault | ||||||||||||||||||||||||
33 | 7/12 | ,+1050 to troop capacity for final assault | ||||||||||||||||||||||||
34 | 8/12 | ,+1200 to troop capacity for final assault | ||||||||||||||||||||||||
35 | 9/12 | ,+1350 to troop capacity for final assault | ||||||||||||||||||||||||
36 | 10/12 | ,+1500 to troop capacity for final assault | ||||||||||||||||||||||||
37 | 11/12 | ,+1650 to troop capacity for final assault | ||||||||||||||||||||||||
38 | 12/12 | ,+1800 to troop capacity for final assault | ||||||||||||||||||||||||
39 | ||||||||||||||||||||||||||
40 | Breaking the barricades - Epic | 1/12 | ,+1,5% combat strength when attacking enemy courtyards | |||||||||||||||||||||||
41 | 2/12 | ,+3% combat strength when attacking enemy courtyards | ||||||||||||||||||||||||
42 | 3/12 | ,+4,5% combat strength when attacking enemy courtyards | ||||||||||||||||||||||||
43 | 4/12 | ,+6% combat strength when attacking enemy courtyards | ||||||||||||||||||||||||
44 | 5/12 | ,+7,5% combat strength when attacking enemy courtyards | ||||||||||||||||||||||||
45 | 6/12 | ,+9% combat strength when attacking enemy courtyards | ||||||||||||||||||||||||
46 | 7/12 | ,+10,5% combat strength when attacking enemy courtyards | ||||||||||||||||||||||||
47 | 8/12 | ,+12% combat strength when attacking enemy courtyards | ||||||||||||||||||||||||
48 | 9/12 | ,+13,5% combat strength when attacking enemy courtyards | ||||||||||||||||||||||||
49 | 10/12 | ,+15% combat strength when attacking enemy courtyards | ||||||||||||||||||||||||
50 | 11/12 | ,+16,5% combat strength when attacking enemy courtyards | ||||||||||||||||||||||||
51 | 12/12 | ,+18% combat strength when attacking enemy courtyards | ||||||||||||||||||||||||
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56 | line II | Hidden Treasures | 1/3 | A | Increase the loot of NPC-targets by 15%, and increase the loot capacity of your units by 15%. | |||||||||||||||||||||
57 | 2/3 | A | Increase the loot of NPC-targets by 20%, and increase the loot capacity of your units by 15%. | |||||||||||||||||||||||
58 | 3/3 | A | Increase the loot of NPC-targets by 25%, and increase the loot capacity of your units by 15%. | |||||||||||||||||||||||
59 | 1/3 | D | Reduce amount of resources lost after being looted by 15% | |||||||||||||||||||||||
60 | 2/3 | D | Reduce amount of resources lost after being looted by 20% | |||||||||||||||||||||||
61 | 3/3 | D | Reduce amount of resources lost after being looted by 25% | |||||||||||||||||||||||
62 | ||||||||||||||||||||||||||
63 | Intimidate | 1/3 | A | Increase combat strength for attack units. Depends on difference between number of remaining attackers and remaining wall defenders | every 3 waves | |||||||||||||||||||||
64 | 2/3 | A | Increase combat strength for attack units. Depends on difference between number of remaining attackers and remaining wall defenders | every 3 waves | ||||||||||||||||||||||
65 | 3/3 | A | Increase combat strength for attack units. Depends on difference between number of remaining attackers and remaining wall defenders | every 3 waves | ||||||||||||||||||||||
66 | 1/3 | D | Increase combat strength for defense units. Depends on difference between number of remaining attackers and remaining wall defenders | every 3 waves | ||||||||||||||||||||||
67 | 2/3 | D | Increase combat strength for defense units. Depends on difference between number of remaining attackers and remaining wall defenders | every 3 waves | ||||||||||||||||||||||
68 | 3/3 | D | Increase combat strength for defense units. Depends on difference between number of remaining attackers and remaining wall defenders | every 3 waves | ||||||||||||||||||||||
69 | ||||||||||||||||||||||||||
70 | Sneaky attack - Epic | 1/12 | ,+4% unit limit on the flanks | |||||||||||||||||||||||
71 | 2/12 | ,+8% unit limit on the flanks | ||||||||||||||||||||||||
72 | 3/12 | ,+12% unit limit on the flanks | ||||||||||||||||||||||||
73 | 4/12 | ,+16% unit limit on the flanks | ||||||||||||||||||||||||
74 | 5/12 | ,+20% unit limit on the flanks | ||||||||||||||||||||||||
75 | 6/12 | ,+24% unit limit on the flanks | ||||||||||||||||||||||||
76 | 7/12 | ,+28% unit limit on the flanks | ||||||||||||||||||||||||
77 | 8/12 | ,+32% unit limit on the flanks | ||||||||||||||||||||||||
78 | 9/12 | ,+36% unit limit on the flanks | ||||||||||||||||||||||||
79 | 10/12 | ,+40% unit limit on the flanks | ||||||||||||||||||||||||
80 | 11/12 | ,+44% unit limit on the flanks | ||||||||||||||||||||||||
81 | 12/12 | ,+48% unit limit on the flanks | ||||||||||||||||||||||||
82 | ||||||||||||||||||||||||||
83 | Shield ramparts - epic | 1/24 | ,+0,75% combat strength on the flanks when defending | |||||||||||||||||||||||
84 | 2/24 | ,+1,5% combat strength on the flanks when defending | ||||||||||||||||||||||||
85 | 3/24 | ,+2,25% combat strength on the flanks when defending | ||||||||||||||||||||||||
86 | 4/24 | ,+3% combat strength on the flanks when defending | ||||||||||||||||||||||||
87 | 5/24 | ,+3,75% combat strength on the flanks when defending | ||||||||||||||||||||||||
88 | 6/24 | ,+4,5% combat strength on the flanks when defending | ||||||||||||||||||||||||
89 | 7/24 | ,+5,25% combat strength on the flanks when defending | ||||||||||||||||||||||||
90 | 8/24 | ,+6% combat strength on the flanks when defending | ||||||||||||||||||||||||
91 | 9/24 | ,+6,75% combat strength on the flanks when defending | ||||||||||||||||||||||||
92 | 10/24 | ,+7,5% combat strength on the flanks when defending | ||||||||||||||||||||||||
93 | 11/24 | ,+8,25% combat strength on the flanks when defending | ||||||||||||||||||||||||
94 | 12/24 | ,+9% combat strength on the flanks when defending | ||||||||||||||||||||||||
95 | 13/24 | ,+9,75% combat strength on the flanks when defending | ||||||||||||||||||||||||
96 | 14/24 | ,+10,5% combat strength on the flanks when defending | ||||||||||||||||||||||||
97 | 15/24 | ,+11,25% combat strength on the flanks when defending | ||||||||||||||||||||||||
98 | 16/24 | ,+12% combat strength on the flanks when defending | ||||||||||||||||||||||||
99 | 17/24 | ,+12,75% combat strength on the flanks when defending | ||||||||||||||||||||||||
100 | 18/24 | ,+13,5% combat strength on the flanks when defending |