ABCDEFGHIJKLMNOPQRSTUVWXYZAA
1
Character #1Track your character's data using the cells highlighted in yellow.CON Score at Each Level
2
Cells highlighted in blue are automatic. Do not change them!
3
Stat NameValueAccumulated SPProgress %Base ModifierCommentsLevelCON ScoreHP Up
4
Character Data0 (Initial)#VALUE!
5
Level010
6
Character Points (Avail)520
7
Character Points (Total)530
8
Class Starting HPThe class's starting Max HP before factoring in CON40
9
Class Leveling HPThe class's Max HP increase per level before factoring in CON50
10
Size Modifier60
11
Core Attributes70
12
Strength (STR)DeadCore attributes at level 0 must be between 6 and 15.80
13
Dexterity (DEX)DeadCore attributes at level 0 must be between 6 and 15.90
14
Intelligence (INT)DeadCore attributes at level 0 must be between 6 and 15.100
15
Wisdom (WIS)DeadCore attributes at level 0 must be between 6 and 15.110
16
Charisma (CHA)DeadCore attributes at level 0 must be between 6 and 15.120
17
Constitution (CON)DeadCore attributes at level 0 must be between 6 and 15.130
18
Core Attribute Point Total0140
19
Calculated Stats150
20
Maximum HP#VALUE!160
21
Maximum Mana0170
22
Armor Rating#VALUE!180
23
Speed1190
24
Carry Weight#VALUE!200
25
Initiative Modifier0210
26
Turn Length3Turn Length is always 3 until Combat Adept is purchased220
27
Passive Perception230
28
HV:Light0240
29
HV:Heavy0250
30
HV:Brawl0260
31
HV:ExtraThis value will only be used by character bonus abilities270
32
Brawl Damage#VALUE!280
33
Passive Agility0290
34
Specialty Bonus+1300
35
Martial SkillsAdd earned SP to column C after each session.
36
(ATH) AthleticsNo Skill
37
(LW) Light WeaponNo Skill
38
(HW) Heavy WeaponNo Skill
39
(BLK) BlockNo Skill
40
(AG) AgilityNo Skill
41
(MX) MarksmanshipNo Skill
42
(ST) StealthNo Skill
43
(SOH) Sleight of HandNo Skill
44
(INV) InvestigationNo Skill
45
(LOG) LogicNo Skill
46
(LNG) LinguisticsNo Skill
47
(CR) CraftNo Skill
48
(PER) PerceptionNo Skill
49
(INS) InsightNo Skill
50
(INST) InstinctNo Skill
51
(TR) TradeNo Skill
52
(PERS) PersuasionNo Skill
53
(PERF) PerformanceNo Skill
54
(DEC) DeceptionNo Skill
55
(INTM) IntimidationNo Skill
56
Magical SkillsGM should give the starting Spellcasting level at the first session
57
(SR) SorceryNo Skill
58
(SW) SpellwritingNo Skill
59
(EM) ElementalNo Skill
60
(DM) DivineNo Skill
61
(PHM) PhysicalNo Skill
62
(PSM) PsionicNo Skill
63
(SM) SpectralNo Skill
64
(TM) TemporalNo Skill
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100