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BOOKTYPEITEMLEVELPRICE (SP)PRICE (GP)BULKREQUIREMENTSBENEFITS
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CRBAdventuring GearCaltrops030.3LHinders enemies chasing you.
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Adventuring GearCandle (10)00.10.01--For when you need a little bit of light but not too much (dim light, 10' radius).
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CRBAdventuring GearClimbing kit050.51Climb half as quickly (minimum 5'), provides DC 5 flat check on critical failure to prevent fall.
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CRBAdventuring GearExtreme climbing kit3400401As standard climbing kit and provides +1 item bonus to Athletics checks to Climb.
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CRBAdventuring GearCrowbar050.52Provides leverage for Forcing Open objects (eliminates -2 penalty for not having a crowbar).
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CRBAdventuring GearLevered crowbar3200202As standard crowbar and provides +1 item bonus to Athletics checks to Force Open.
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CRBAdventuring GearDisguise kit0202LFor disguises; required to Impersonate someone using Deception.
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CRBAdventuring GearElite disguise kit340040LAs standard disguise kit and provides +1 item bonus.
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CRBAdventuring GearHealer's tools05051Required for Medicine checks to Administer First Aid, Treat Disease, Treat Poison, or Treat Wounds.
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CRBAdventuring GearExpanded healer's tools3500501As standard healer's tools and provides +1 item bonus to checks.
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CRBAdventuring GearRepair kit02021Tools used to Repair items using Crafting skill.
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CRBAdventuring GearSuperb repair kit3250251As standard repair kit and provides +1 item bonus to checks.
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CRBAdventuring GearTen-foot pole00.10.011Standard adventuring gear since the early days of the world's oldest TTRPG, has 1000s of possible uses; mechanically allows you to use Seek to search square up to 10' away.
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CRBAlchemical ElixirAntidote, lesser1303L.+2 item bonus to Fortitude saving throws against poisons for 6 hours.
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CRBAlchemical ElixirAntidote, moderate635035L.+3 item bonus to Fortitude saving throws against poisons for 6 hours.
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CRBAlchemical ElixirAntiplague, lesser1303L.+2 item bonus to Fortitude saving throws against diseases for 24 hours.
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CRBAlchemical ElixirAntiplague, moderate635035L.+3 item bonus to Fortitude saving throws against diseases for 24 hours.
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CRBAlchemical ElixirBravo's Brew, lesser2707L.+1 item bonus to Will saves for 1 hour, +2 against fear.
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CRBAlchemical ElixirCat's eye elixir2707LReduce flat check to target hidden creatures within 30' to 5 for 1 minute; no flat check needed to target concealed creatures.
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CRBAlchemical ElixirCheetah's elixir, lesser1303LStatus bonus to Speed of +5' for 1 minute.
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CRBAlchemical ElixirCheetah's elixir, moderate525025LStatus bonus to Speed of +10' for 10 minutes.
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CRBAlchemical ElixirDarkvision elixir, lesser2606LGain darkvision for 10 minutes.
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CRBAlchemical ElixirDarkvision elixir, moderate411011LGain darkvision for 1 hour.
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CRBAlchemical ElixirDarkvision elixir, greater890090LGain darkvision for 24 hours.
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CRBAlchemical ElixirEagle-eye elixir, lesser1404L.+1 item bonus to Perception for 1 hour, +2 to find secret doors or traps.
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CRBAlchemical ElixirEagle-eye elixir, moderate527027L.+2 item bonus to Perception for 1 hour, +3 to find secret doors or traps.
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CRBAlchemical ElixirElixir of life, minor1303LHeal 1d6 hit points and gain +1 item bonus to saving throws against diseases and poisons for 10 minutes.
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CRBAlchemical ElixirElixir of life, lesser530030LHeal 3d6+6 hit points and gain +1 item bonus to saving throws against diseases and poisons for 10 minutes.
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CRBAlchemical ElixirMistform elixir, lesser418018LYou are concealed for 3 rounds.
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CRBAlchemical ElixirMistform elixir, moderate656056LYou are concealed for 1 minute.
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CRBAlchemical ElixirSalamander elixir, lesser415015LGain protection from effects of severe heat for 24 hours.
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CRBAlchemical ElixirSea touch elixir, lesser522022LGain 20' Swim speed for 10 minutes.
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CRBAlchemical ElixirWinter wolf elixir, lesser415015LGain protection from effects of severe cold for 24 hours.
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CRBOilNectar of purification1303LCasts a 1st-level purify food and drink spell over any food or drink onto which it’s poured.
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CRBOilOil of mending3909LCasts a 2nd-level mending spell to repair the item
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CRBOilOil of potency2707L1 minute bonus to weapon or armor. Weapon temporarily becomes a +1 striking weapon; Armor temporarily becomes +1 resilient armor.
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CRBOilSalve of antiparalysis6404LParalyzed creature recovers as if it were the target of a 3rd-level remove paralysis spell.
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CRBPotionBarkskin potion415015LGain effects of 2nd level barkskin spell for 10 minutes (resistance 2 to bludgeoning and piercing/weakness 3 to fire)
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CRBPotionHealing potion, minor1404LHeal 1d8 hit points.
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CRBPotionHealing potion, lesser312012LHeal 2d8+5 hit points.
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CRBPotionHealing potion, moderate650050LHeal 3d8+10 hit points.
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CRBPotionPotion of flying, standard81000100LGain a fly Speed of 40 feet for 1 minute.
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CRBPotionPotion of resistance, lesser645045LGain resistance 5 to one energy type for 1 hour.
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CRBPotionPotion of swimming, moderate650050LGain a swim Speed equal to your land Speed for 10 minutes.
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CRBPotionPotion of water-breathing311011LGain the effects of a 2nd-level water breathing spell for 1 hour.
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CRBScrollScroll of heal or soothe1404LCasts 1st level heal (Divine, Primal) or soothe (Occult); if you can't cast it yourself, hand it to party caster of appropriate tradition at the start of the scenario so nobody else needs to spend resources to heal you after combat (especially if there isn't time for someone to Treat Wounds).
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CRBScrollScroll of heal or soothe212012LSame as level 1 version, but heightened to level 2.
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CRBScrollScroll of heal or soothe330030LSame as level 1 version, but heightened to level 3
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CRBScrollScroll of heal or soothe470070LSame as level 1 version, but heightened to level 4.
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CRBTalismanCrying angel pendant2707--Trained in MedicineConvert critical failure to Administer First Aid into normal failure.
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CRBTalismanEffervescent ampoule2707--Expert in AcrobaticsUntil the end of your turn, walk across liquid as though it were solid, avoid triggering pressure plate traps.
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CRBTalismanEmerald grasshopper530030--Expert in AthleticsAthletics check to High Jump: on success Leap up to 50 feet vertically and up to 10 feet horizontally; on critical success Leap up to 75 feet vertically and 20 feet horizontally. If jump does not end on solid ground, fall harmlessly 60'/round to ground.
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CRBTalismanHunter's bane2606--Trained in SurvivalSense the exact location of undetected attacker, making it hidden instead.
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CRBTalismanJade cat2606--Trained in AcrobaticsFor 1 minute: treat all falls as 20 feet shorter, you are not flat-footed when you Balance, and narrow surfaces and uneven ground are not difficult terrain for you.
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CRBTalismanSavior spike2707--Expert in ReflexAttempt to Grab an Edge: converts success on to critical success, and critical failure to failure.
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CRBTalismanShark tooth charm523023--Expert in AcrobaticsAttempt Escape using Acrobatics: converts success to critical success, critical failure to failure; on failure against grabbing creature, creature must either release you as a free action or take 2d8 piercing damage.
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CRBTalismanSwift block cabohon770070--Use Shield Block reaction even if you had not raised your shield and don't normally have that reaction.
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CRBOther ConsumableDust of appearance650050--Make invisible and concealed creatures visible in 10' burst and takes care of those pesky mirror images (lasts 1 minute).
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CRBOther ConsumableFeather token, anchor755055--Feather turns into a massive anchor with a magical chain. Handy on boats.
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CRBOther ConsumableFeather token, bird3808--Feather turns into a bird that will carry a message for you (carries your spoken message up to 1 minute long to a person you have met at a location you have visited within 300 miles).
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CRBOther ConsumableFeather token, chest310010--Feather turns into a magic chest - holds 10 bulk, then transforms into a key when closed, then back into a chest when you mime turning the key in an invisible lock. After that, it stays a chest.
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CRBOther ConsumableFeather token, fan415015--Feather turns into a fan that provides either 8 hours of steady wind for a ship's sails (+10 circumstance bonus to Speed) or 1 casting of gust of wind.
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CRBOther ConsumableFeather token, holly bush2606--Feather turns into a holly bush, with 2d4 berries that heal 1 hp each.
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CRBOther ConsumableFeather token, ladder1303--Feather turns into a 20' ladder (permanent).
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CRBOther ConsumableFeather token, swan boat876076--Feather turns into a swan-shaped boat, 50' Speed without wind or rowing, lasts 1 day.
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CRBOther ConsumableFeather token, tree638038--Feather turns into a 60' tall oak tree with 5' trunk if activated on occupied patch of earth or soil (permanent).
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CRBHeld ItemWondrous figurine, onyx dog234034--Statue turns into guard dog (B1), with darkvision, scent, and +4 circumstance bonus to Track (lasts 6 hours). May be activated 1/week.
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CRBWandWand of heal or soothe160060LCasts 1st level heal (Divine, Primal) or soothe (Occult) 1/day plus overcharge; if you can't cast it yourself, hand it to party caster of appropriate tradition at the start of the scenario so nobody else needs to spend resources to heal you after combat (especially if there isn't time for someone to Treat Wounds).
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CRBWandWand of ant haul160060LIncrease carrying capacity for 8 hours.
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APGAdventuring GearBrass ear1101--Reduce penalties on Perception checks to listen through a barrier
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APGAdventuring GearPeriscope225025LLook around corners while maintaining cover (no line of effect, though)
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APGAlchemical BombGhost charge, lesser1303LDeals 1d8 positive damage and 1 positive splash dmg to undead (including incorporeal undead); primary target is enfeebled 1 until the start of your next turn
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APGAlchemical BombGhost charge, moderate310010LGain +1 item bonus to attack roll; deals 2d8 positive damage and 2 positive splash dmg; primary target is enfeebled 1 until the start of your next turn
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APGAlchemical ElixirFocus cathartic, lesser2505LAttempt counteract check to remove confused or stupified condition from single source at +6 modifier
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APGAlchemical ElixirFocus cathartic, moderate415015LAttempt counteract check to remove confused or stupified condition from single source at +8 modifier
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APGAlchemical ElixirOlfactory obfuscator3909LGain +4 item bonus against attempts to Seek you by creatures using only scent-based senses for 10 minutes
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APGAlchemical ElixirSinew-shock, lesser2505LAttempt counteract check to remove clumsy or enfeebled condition from single source at +6 modifier
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APGAlchemical ElixirSinew-shock, moderate415015LAttempt counteract check to remove clumsy or enfeebled condition from single source at +8 modifier
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APGAlchemical ToolSkinstich salve755055LEither (1) Administer First Aid without healer's tools and with +2 item bonus to Medicine check (or use +13 item bonus from salve instead of your own), or (2) Treat Wounds or use Battle Medicine, gain +2 item bonus to Medicine check and treat success as critical success
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APGAlchemical ToolSovereign glue755055LStick things together real good: 1 flask covers 1 square foot, DC50 Athletics check to separate (glued objects likely to break before glue does)
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APGAlchemical ToolUniversal solvent, moderate521021LAutomatically dissolves sovereign glue; +9 counteract modifier vs. other adhesives (e.g., tanglefoot bags)
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