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lterations in item recepies/removing ceratin blocks and such
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#IssueReasonProposerCommentary
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1Remove Wood -> Charcoal recepie from Railcraft's Coke OvenIntroduction of Charcoail Pit (early game) and Pyrolyse Oven (mid-game)ZulfSure? sounds good, but what would be the point of the coke oven then? Just coal to coke? Maybe add a recipe that turns 1 wood into just creosote as a byproduct, no output.Well, as its name suggests turning coal to coke. Wood to creosote sounds like something what Pyrolyse Oven would do according to BloodAsp but I will look into it.Coal -> Coke remains, Wood -> Creosote only -Zulf
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2Completely greggify (tweak) next mods: Applied Energistics 2 (+ExtraCells), Railcraft, IndustrialCraft 2(+addons), GalactiCraft, Forestry (+Gendustry)Greg'O'Fication. Making recipes in GT style will increase playtime (and presumably, enjoyment too), increase amount of Blank Recipes in your molecular assembler, correct mods recipes to GregTechOrdoHARD MT tweak and it's doneSee bottom of sheet
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3Remove Coal Chunk -> Industrial Diamond from small, 1-block CompressorI think it used to be disabled but in last versions I checked it is back. Coal Chunk -> Industrial Diamond recepie exists for Implosion Compressor with the usage of TNTZulf
Simple MT tweak and it's done
nice. to make steam mecerator I need an implosion compressor. - malcanteth, the unlucky miner.
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4Remove Forestry OregenToo much tin & coppa
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5Greggify GT5ex oregenmore like KHC (just removing Pu isn't enough)kedahttps://gist.github.com/ObKo/5c8e276b6fdc04c6b9d0< Script that generates WorldGeneration.cfg from sheet on page 4https://cloud.kosyak.info/index.php/s/BbuDb9bMo2vaLYx< generated WorldGeneration.cfg (06.11.2015)!!!Bug me if sheet on page 3 changed!!! So I can generate new config. -Kosyak
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6Add Meteoric Iron instead of Banded Iron in iron vein OrdoFor what? We have GC for meteoric iron -Kosyak<that is obtainable only in other dimensions. For realism, more iron and good material for instrumentCan be done using worldgen sheetAdded Meteoric iron into "Limonite +" vein. Can be found on Moon & Mars. Ok? Can also add to "Magnetite" vein as "Scattered Around Ore"
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7Remove Railcraft's Rock CrusherDuplicates in function high (HV+) tier GT macerators but is somewhat cheaper (well, except for 12 diamonds) and could be built much earlierZulf
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8Remove AE2 GrindstoneWell, macerator from some cobblestone that doubles ore output? CmonZulf
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9Remove (damn, too many removes) Railcraft's Blast FurnaceIt's essentially cheaper and faster operation version of GT Bronze Blast FurnaceZulf
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10Greggify Forcefield ControllerSomewhat lame recepie for such an item, I'd suggest idea stuff like Energy Flow Circuits to the recepie Zulf
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11Actually, more this one is more of a question. Should we redisable crafting of Enchanting Table? I remember it used to be disabled (I'm pretty sure it was on K1-K3) but in recent versions it is enabled.TF IS APPROVEDZulfThe enchanting table was renabled to be accessed via Twilight Forest "Tech" though -SpwnXWe could do the same for KR if we're adding Twilight Forest, right? -SpwnXTF is up to discussion. A very fine dungeon addition. Every engineer need a break from circuitry and logistics.Definitely upvote for addition of TF. -ZulfAgreed - moo
MOO U FOOL :3
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12Adjust GT oregen height to WorldGen modsSee #5
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13Unify the amount of seed oil gained in Forestry Squeezer and GT Fluid Extractor. Currently Seeds, Pumpkin Seeds and Melon Seeds give 5/6/3 ml in Extractor but 8/8/8 in SqueezerOrdo screwed up forestry config. Blame him - ordoZulf
https://cloud.kosyak.info/index.php/s/BbuDb9bMo2vaLYx
< tweaked forestry's configs to use HARD settings. 3ml from seeds
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14There are currently 2 different recepies for Railcraft's Steel/Iron Tank Wall. Ones with the usage of 4 Plates and the others with usage of 4 Plates, Wrench and Hammer. You get the same blocks with same item ID, but they do not stack in inventory. I'd suggest to leave only 1 recepie (probably the one requiering usage of wrench and hammer).ZulfAgreed - moo
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15Both Malisis Doors and Carpenter have their own variants of Garage Doors. While of course we can keep both, there might be some sense in removing one of them. Please check them out, test, compare and write what do you think.ZulfNot really necessary, doesn't affect the game too much< Pretty much it. Someone would like to have animation someone wouldn't.
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16Remove any ways to convert IC2 and GT coins back to dusts/ingotsPossible abuses like making 5k iron ingots out of 1 platinum ingotZulfAgreed - mooAs I can see, there is no recipes for making dusts/ingots from GT/IC2 coins for now - Kosyak
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17No crafting recipe for Mutagen Producer (Gendustry).ZulfFixed, see tweak table at bottom
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18IC2 fertilizer <-> Forestry fertilizer recipesKosyakImplemented as part of Forestry tweak
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19Rebalance forestry's multifarm?When we was playing on KHC, Arch built one multifarm and we got thousands stacks of wood almost for free. The reason is that in experimental forestry multifarm is MUCH bigger than it was before (in Kirara2.0 time). This can be used to get a lot of energy from plants. This issue was "fixed" by Arch disabling forestry's circuit boards, so multifarm could only growing trees.Kosyakhttp://forestry.sengir.net/wiki.new/doku.php?id=farms:structurenevermind
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20Stack sizes?32 - for blocks / 64 - for itemsKosyak32 / 64 - Zulf64 for everything - Ordo & keda
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21What to do with Railcraft's Rolling Machine? It could process 1ingot -> 1plate much earlier than GT bending machine. Remove recepies/change craft or remove machine alltogether?ZulfRemove machine recipe, IMHO -KosyakCan still get it in railcraft villages UNLESS THOSE ARE DISABLEDI actually decided to keep recepies but change ratio to 4:2. So consider it an alternative to Steam Hammer. Plus it is needed to create certain RC blocks such as metal posts. -Zulf
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22UBC rocks processingprocessing rocks into useful elementsOrdo
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23IHL Hammer allows to craft plates from ingots at 1:1 ratioFixable in 1 string. Will upload tomorrow. -ZulfZulf
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24Tweak chest lootKosyak
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25BOP biomes removal (some of them) also BOP worldgen removalOrdoArch and Spwnie was complaining that BoP's gems generation can't being disabled # Disable or Enable all BoP ore generation.
B:OreGeneration=true
https://cloud.kosyak.info/index.php/s/BbuDb9bMo2vaLYx< there is BoP config with disabled oregen
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26Meteoric Iron recipe tweakingHV/EV chem.reactor for Hg+Metoric Iron = Pt recipe. Add centrifuge recipe as 3 meteoric iron = 2 wrought iron + 1 nickel.Can MT (gttweaker) disable specific chemical bath recipe?Disable GT recipes in the GT configNope, seems chemical bath recipes can't be disabled in config
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Bugged chest loot (Forestry drone)
I used to find some strange forestry drones in dungeon chests.Probably fixed, need confirmation
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28Tune GC config (e.g. disable oregen)
Kosyakhttps://cloud.kosyak.info/index.php/s/BbuDb9bMo2vaLYxDisabled oregen on mars, moon, asteroids, newer version of GC needed. GC machines consumes x2.62 of EU (1 EU = 2.5 gJ)
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29Tetrahedrite and Cassiterite are both somewhat really rare.Try x-ray, and see that casseterite/tin vein is common in mountains/hills. Tetrahedrite is quite rare, try nether's roof above lava oceans, and you'll 80% find tetra. Also, every cliff with y > 180 has only tin/casseterite/stibnite as small ores. Since in RTG such tall mountains are quite common, Antimony shouldn't be a problem. For now, tin and tetrahedrite is much common than in vanilla GT gen and tetrahedrite is MUCH common than on KHC. Buffed tin/casseterite a bit againStill, even with current 18.10 configs, tetrahedrite and cassiterite are quite rare.Problem with tetrahedrite might be partially solved by looking in nether. Imho cassiterite here is the main problem since it spawns only on OW. -Zulf
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666Tweak GregTechFor example, increasing cost of hand made hulls (10 plates) and decreasing cost of assembler made hulls (6 plates), damascus steel craftAdded rised costs to hulls in GT5.09Allways remember recycling. 6 Plates is lower than the current default of 8 plates. Recycling returns 8 ingots, so this would be a exploit.
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Unify vanilla and Railcraft shears recipe
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32Disable lossless IC2 cablesGregTech config option(they are disabled by default)
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33Tweak IC2Putting generators into balanced use, Biomass/Biogas tweaking?, Recipes tweaking (such as crafting parts, armor, generators)
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upload pending
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needs update
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Anyone can tweak. Please, link your tweak scripts.
uploaded to server
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MODTWEAKEDTHINGS LEFTLINK
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OrdoAE2Checking; add recipe: 1 CH2 plate + 1 quartz fiber = 1 covered ME cable; 64 eu/t; 2 sec; remove doubling ME controller reicpe; glass cable fluix recipe: assembler - 1 fluix dust + 1 quartz fiber = 1 glass cable fluixhttps://cloud.kosyak.info/index.php/s/BbuDb9bMo2vaLYx
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OrdoForestrySuggestion: replace Gold Gears with Bronze, Iron, Steel or Gold-Plate Gear (RC), recipe for frames using sealed wood. Wood : planks 1:4; (updated to 4.1 api), FIX FLUID.HONEY FOR APIARY CARPENTER CRAFTINGhttps://drive.google.com/file/d/0B0oVj4WwNv-_REFQQXBsRm0zVXc/view?usp=sharingScripts and configForestry 4.1 works only with the latest ModTweaker snapshot http://ci.tterrag.com/job/ModTweaker2/lastBuild/
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OrdoGendustryCheckinghttps://cloud.kosyak.info/index.php/s/BbuDb9bMo2vaLYxFixed
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OrdoZtonesShould be ready, checkhttps://cloud.kosyak.info/index.php/s/BbuDb9bMo2vaLYx
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NonoThaumcraft + addonsMore fair golem nerfs, more recipes, addons tweaking, add TF recipeshttp://forum.industrial-craft.net/index.php?page=Thread&postID=195107#post195107< See forum for latest
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ZulfMalisisDoorsShould be ready, checkhttps://drive.google.com/open?id=0BySepirUsW33a01kRmdUbVRoeXM
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ZulfRailcraftShould be ready, check (updated for forestrry API 4.1), add machines recipes for crafting stuff in GT machineshttps://drive.google.com/file/d/0B0oVj4WwNv-_UEhqNHYtdnZEQ3c/view?usp=sharinglatest edit by Zulf. Enabled Coke Oven and done few minor fixes
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ZulfIHL Tools & MachinesShould be ready, checkhttps://drive.google.com/file/d/0BySepirUsW33TUZaTXZDcXBjTXcItem teleporter (capacity 4M EU, usage 1M EU per stack). Advanced liquid physics turned off right now.
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OrdoExtraCellsCheckinghttps://www.dropbox.com/s/z0p514oxpytdmyn/ExtraCells.zs?dl=0
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KosyakGalacticraftShould be ready, check; enable gas liquefier, CH4 synthesizer recipes, maybe tweak Arc Lamp recipe so it won't be so expensivehttps://cloud.kosyak.info/index.php/s/BbuDb9bMo2vaLYx
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ZulfIron ChestsShould be ready, checkhttps://drive.google.com/file/d/0BySepirUsW33UlV3U1BvdDBMT1E/view?usp=sharing
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KosyakOpenComputersseems to not working. add graphene into nanomachines crafthttps://gist.githubusercontent.com/ObKo/ddc7849fcaef3073760a/raw/a123561144ca91da3019bd63d9a57bada93fe5b0/user.recipeshttp://pastebin.com/1aS4epSL< Vexatos' energy config for KHC
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Steve's Carts
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KosyakGravi SuiteOnly supercondictor and tools recipes changed, but it's quite balanced nowhttps://cloud.kosyak.info/index.php/s/BbuDb9bMo2vaLYxAdvanced jetpack and Advanced nanosuit are uncraftable due to requiring IC2 glass fibre cables which are disabled with the rest of IC2 cables. I'd also vote for making Vajra recipe harder but that's just suggestion -Zulf
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RedLogic (a bit)
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Biomes O Plenty
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OrdoGreg's LightingChecking
https://www.dropbox.com/s/xybvqked6zxifcx/Greg%27s%20Lighting.zs?dl=0
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Underground Biomes
Processing rocks into useful stuff
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ordoGregTechcoolant recipes; add more usage for vanadium steel; more graphene usage (including nanomachines recipe from OC), Meteoric Steel HV chem.reactor recipe for Pt (+add cobalt), Grinding Head recipe problem, HV solar panel recipe, Coal chunk recipe removal (IC2 compressor), extruder shape fluid liquifier recipe (16 ingots instead of 4)http://pastebin.com/d4dJqiyg
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IC2possibly energium dust/energy crystal tweak
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Tweak Special Mobs (also Mo'Zombies) if it's in
MoooooooZombies
Baaaaa - moo
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