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TimestampWhich sounds more appealing?Comments/ideas relating to the above question?Would you download and play an Adventure Map?Would you download individual entries to an Adventure Map series? What would have to happen to make you want to continue?Have you previously downloaded an Adventure Map?Would you download an accompanying soundtrack?Why did you answer the above question the way you did? Please point out pros and cons.What do you think of the concept of downloading singleplayer-esque campaigns?What do you think of the concept of including an entirely new Add-Ons folder equipped with necessary Add-Ons for running the Adventure Map(s)?What do you look for in n Adventure Map?
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3/30/2012 21:19:06Singeplayer - Available to download, emphasize multiple releases. More story driven. Complex puzzles.Bot events would probably be necessary for any good adventure. Multiplayer would be fun, but you would need to have players who actually try to finish the adventure, rather than a group of trolls trying to find bugs in the build.Yes, certainly.I would. As long as the Builder shows consistency in quality then I would follow up.No, I have not.Yes, but it would have to be good.It depends on the map. Some maps would do better without sound, and it would emphasize focus on the puzzle/adventure itself. In other cases it would be boring, and have less emphasis on feel.Yes, of course. We don't have enough of these./support, all the wayAll of the above.
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3/30/2012 21:22:30Singeplayer - Available to download, emphasize multiple releases. More story driven. Complex puzzles.The ability to play with friends would be good in some cases, but the fact that to do a lot of things requires all players to have a mod would be troublesome. If you could get it just right, server would definitely be one billion times better.Yes, certainly.I probably would if I liked it. Humans enjoy closure, so each map would have to be a 'cliffhanger'.No, I have not.Yes, but it would have to be good.Because everything can be better with some fitting music. Look at VVVVVV. If Magnus Pålsson hadn't made that amazing soundtrack, it wouldn't have been near as good. However, the music shouldn't distract you from the game.Depends. I can't explain exactly what I mean, so I'll just go ahead and say it'd depend on how 'good' the entire system is.That'd be nice.I've always liked the Legend of Zelda games for the puzzles and combat in them, along with the exploration. So ideally, I'd like something that has a fairly open world (not necessarily Minecraft or Skyrim open-world), free combat system, and some interesting and innovative puzzles.
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3/30/2012 21:26:17Singeplayer - Available to download, emphasize multiple releases. More story driven. Complex puzzles.If it sticks out and I have the time.No, I have not.Yes, but it would have to be good.
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3/30/2012 21:28:23Multiplayer - Available for play on a public server. Concentrates on the ability to explore with friends.Must be randomly generated, with similar / the same goals simply placed at different locationsYes, certainly.Yes.No, I have not.Yes, but it would have to be good.Because there's no downside to downloading some nice music to go along with it.Seems kind of interesting, but would get old very fast, like most RPGs.Very bad.Randomly generated map design.
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3/30/2012 21:34:00Multiplayer - Available for play on a public server. Concentrates on the ability to explore with friends.If it sticks out and I have the time.No, I have not.No, definitely not.My internet sucks.This is beyond easy.
Although, it would be convenient.
Puzzles, story
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3/30/2012 21:38:18Singeplayer - Available to download, emphasize multiple releases. More story driven. Complex puzzles.I, for almost a year now, have always hoped that the community would begin creating saves that are story driven and singleplayer. A board would be dedicated to this, and people would share, critique, and have loads of fun.

I'm very glad to see someone else has thought of this. C:
Yes, certainly.Yes, if it is good. A strong and evocative ending would obviously draw me in.No, I have not.Yes, but it would have to be good.Music can make all the difference, and none of BL's default music is good for storytelling. Portal is a fine example of the importance of a soundtrack.See above I suppose. Yes.Sounds like a good idea, there really are no cons to it. A downloaded file is a downloaded file.I haven't had the chance to play any just yet.
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3/30/2012 21:42:49Multiplayer - Available for play on a public server. Concentrates on the ability to explore with friends.Complex puzzles are also possible in multiplayer. Actually, I think in mp even more complex puzzles are possible since they can and probably should require teamwork.Yes, certainly.If there was an entire series I might give it a try. If it doesn't get boring after a while I certainly would play through all parts.No, I have not.Yes, but it would have to be good.I certainly would enjoy a well made adventure map. But playing together with friends is always more fun.I think it should be optional if the add-ons get downloaded into a separate folder where only adventure maps have access to, or if they get downloaded into the main add-on folder so they can be used outside of the adventure maps.An open world that I can fully explore, with a good story, puzzles, maybe battles.
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3/30/2012 21:43:25Singeplayer - Available to download, emphasize multiple releases. More story driven. Complex puzzles.While Single player sounds more preferable in my opinion, it would be better to have bothYes, certainly.sureYes, and I played through to the end, or at least if it had been better I would have.Yes, but it would have to be good.look, I like fun Single Player RPGs. Thats all there is to itI think it's a great idea :DI could help develop itStory and Quests
Self explanitory
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3/30/2012 21:50:07Multiplayer - Available for play on a public server. Concentrates on the ability to explore with friends.The only fun thing about singleplayer BL is building. So singleplayer, imo, wouldn't work well with adventure.Maybe?No, I have not.Yes, but it would have to be good.No, blockland is not built to have compelling singleplayer beyond building. There are few tools available to create meaningful stories, etc.
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3/30/2012 21:52:00Singeplayer - Available to download, emphasize multiple releases. More story driven. Complex puzzles.Yes, certainly.tales thru blockland No, I have not.Yes, but it would have to be good.IDKidkidkidk
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3/30/2012 21:58:42Multiplayer - Available for play on a public server. Concentrates on the ability to explore with friends.I find playing with others is more fun, Sometimes it gets boring camping or walking alone in the woodsIf it sticks out and I have the time.Possibly, in all honestly depends on my moodNo, I have not.No, definitely not.I don't need background music to play with.I would get too bored too fast playing alone.Sounds fine to me if there's not too many large filed addonsExploration and Originality, I find it fun to find things new and explore!
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3/30/2012 22:07:13Multiplayer - Available for play on a public server. Concentrates on the ability to explore with friends.I'm torn between the two.

I would enjoy a more competitive Adventure map. For example, a group of bandits are after a water source, and your group is after it too. A confrontation occurs. It's a lot like role-playing, but it also needs to be sensible.
If it sticks out and I have the time.I would rather download an Adventure Map as one installment. If people want to make additions or modifications to the original, then by all means.No, I have not.No, definitely not.Music is usually a pain to download, especially when going to another server. That's why I always have 'Download music' and 'Play music' unchecked. Not a lot of music actually fits into Blockland's theme.I could enjoy a well put together adventure map. It would need to be pretty lengthy though.This is a good idea. Downloading Add-Ons separately can be a chore and is more time consuming than need be. Puzzles, originality, and exploration are the most important that were listed, but it also needs to be well built. An atmosphere needs to accompany a sense of freedom. I would really prefer an open world Adventure map, but those are incredibly hard to create.

A small story could also be important, to keep the player playing the map.
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3/30/2012 22:18:51Singeplayer - Available to download, emphasize multiple releases. More story driven. Complex puzzles.the greatest stories in games were usually the ones where the core gameplay(storymode) was singleplayer, IE: Half Life, Portal 2, Deus Ex, etc.If it sticks out and I have the time.maybe, but only if the gameplay and story and ETC. was exceptional, and each part was long and defined, and memorable.No, I have not.I would wait through the download if it was required.the music should be in the base download of an adventure maps, along with all add-ons necessary to utilize it.yes, i think it would be really cool if they were made properly.that would be nice, each folder could be packaged on it's own and you could enable/disable them in online so you don't have, like, a million add-ons.I enjoy story, puzzles, and originality. I've always wanted to make a barebones adventure map that focuses on main builds and characters from blocklands history as well as events.
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3/30/2012 22:36:52Multiplayer - Available for play on a public server. Concentrates on the ability to explore with friends.If it sticks out and I have the time.yes. it would have to be interesting and keep the story going.No, I have not.Yes, but it would have to be good.anything to experience the build in its full glory is acceptable. there isn't currently a niche for adventure maps in blockland, but it would be great to see it in the future.yes i could.interesting concept...puzzles, and story.
the build would have to be nice to look at.
exploration would also be a key factor, but not as important as the story.
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3/30/2012 22:40:16Singeplayer - Available to download, emphasize multiple releases. More story driven. Complex puzzles.Yes, certainly.Sure. If the first is good.Yes, and I played through to the end, or at least if it had been better I would have.Yes, but it would have to be good.Yes. cool.Exploration.
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3/30/2012 22:42:51Multiplayer - Available for play on a public server. Concentrates on the ability to explore with friends.If it sticks out and I have the time.If it was really good. And, if each ended in suspense, the certainly.No, I have not.Yes, but it would have to be good.I can be picky about music at times.It could be nice, because sometimes multiplayer adventures can be a hustle for pride.As long as it's only a few, ranging from 2-5.Anything, really. Mostly exploration and story, but originality should be a default.
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3/30/2012 22:45:48Multiplayer - Available for play on a public server. Concentrates on the ability to explore with friends.Instead of the idea of teamwork, time trials/competition is a better idea. Making a leaderboard is a nice, nifty idea.If it sticks out and I have the time.YesNo, I have not.Yes, but it would have to be good.pros:
immersive gameplay

con:
wasted time
of course not, i'll be lonelyyes, i do like the idea of thisSome things I look in an adventure map is creativity, originality, and exploration. I rather not spend the entire map in a grey box, it would look quite boring. You should also try something that nobody tried before. And for exploration, you should have secrets that unlock power-ups or short-cuts (time trials yay)
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3/30/2012 22:55:14Multiplayer - Available for play on a public server. Concentrates on the ability to explore with friends.If it sticks out and I have the time.it would have to be interesting and have co-op first of all. I would then set up game nights with my friends and we would go through each.Yes, and I played through to the end, or at least if it had been better I would have.Yes, but it would have to be good.If the soundtrack was necessary for play and was well thought out or interesting, then I would download it, and maybe even use it myself.I would enjoy it on a private server with a friend or two. I can't stand single-player, feels lonely.I never thought of this. This would be a great addition to the game to have separate folders to save time on looking through all the add-ons you have and enabling certain ones.Originality, Exploration, a few nice looking puzzles that are mostly interactive, story doesn't matter. The biggest part for me is ATMOSPHERE. I like lit up maps with dark areas for certain parts.
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3/30/2012 22:59:50Multiplayer - Available for play on a public server. Concentrates on the ability to explore with friends.Multiplayer is better because well its self explanatory, you can play the adventure with your friends.If it sticks out and I have the time.I may download someNo, I have not.No, definitely not.Mostly interesting Puzzles, I could care less about the story.
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3/30/2012 23:25:02Singeplayer - Available to download, emphasize multiple releases. More story driven. Complex puzzles.I would like to play it alone/Yes, certainly.Yeah i'd download anything sounds great.No, I have not.Yes, but it would have to be good.Yeah it would help the experience though some people might not want to. It would be a fun break from being with a lot of other people.Not really needed.All of the above for different parts of it would be cool.
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3/30/2012 23:33:18Multiplayer - Available for play on a public server. Concentrates on the ability to explore with friends.If it sticks out and I have the time.No, I have not.Yes, but it would have to be good.An adventure map would be more unique with custom music and sounds, but the downside is obviously that you have to download them. If it's a good adventure map, it'd be worth it.That'd be awesome. Minecraft has Adventure maps, why can't we? With the events, we can make great things happen.
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3/30/2012 23:44:50Singeplayer - Available to download, emphasize multiple releases. More story driven. Complex puzzles.No.If it sticks out and I have the time.Maybe. Each one would have to have the same plot, but maybe different storyline. And they'd have to have as much content.Yes, and I played through to the end, or at least if it had been better I would have.I would wait through the download if it was required.Pros
-more enveloping

Cons
-Takes a while
-not really necessary
-could just use default
Sounds fucking awesome.Makes sense.Puzzles, story, originality, combat, exploration, etc.
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3/31/2012 0:22:36Multiplayer - Available for play on a public server. Concentrates on the ability to explore with friends.Collaborative challenges requiring 2+ people is always fun and makes a great video.If it sticks out and I have the time.If a series really is that intriguing/a cliffhanger, I would certainly download a sequel or so on.Yes, and I played through to the end, or at least if it had been better I would have.I would wait through the download if it was required.I don't usually like downloading sound tracks, despite the their contribution to the effect of the gameplay. If a sound track is seriously recommended, or required, I will definitely download it.Not as much as multiplayer unless I was recording it. Playing with friends is fun whether it ends up on YouTube or not.If it's compact and all I have to do is drag-and-drop each add-on into the folder, I would.I love good story, and less free-roam environments. Having a specific direction a game leads you in is more fun and less confusing to me. Puzzles and strategy are my favorite genre of gaming.
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3/31/2012 3:36:03I like bothIf it sticks out and I have the time.If it appealed to me and left me wanting more.No, I have not.I would wait through the download if it was required.Depends on the map, if it's coop then I'd like multiplayer better but single if it's meant for one.Originallity, story, scenery, gameplay, sometimes exploration.
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3/31/2012 14:18:42Multiplayer - Available for play on a public server. Concentrates on the ability to explore with friends.Yes, certainly.No, I have not.Yes, but it would have to be good.I like music, always have, but it yes, would have to be good.
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3/31/2012 14:19:33Singeplayer - Available to download, emphasize multiple releases. More story driven. Complex puzzles.Yes, certainly.No, I have not.No, definitely not.
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3/31/2012 14:24:54Singeplayer - Available to download, emphasize multiple releases. More story driven. Complex puzzles.Nt everyone can and host and those who can dont normaly a small amount of people in Blockland would host such a thing so i say singal player.Yes, certainly.Im not sure. i would not want to download multipule parts. but i can and would not mind as well. i thought over this idea before of giving out seprate small peices to a large world map build.Yes, and I played through to the end, or at least if it had been better I would have.I would wait through the download if it was required.Ihave allways slightly had trouble downloading music onto blockland.Working on a team requires each member can work with the others. as well as if your working alone and someone is afk you do not have to wait.
Good. and i also downloading them straight to the addon folder means i can use any private ones to my will.Exploration, challenges, puzzles, story, orignality, any thing that could give the map a good sorta new car like feeling.
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3/31/2012 14:31:19Multiplayer - Available for play on a public server. Concentrates on the ability to explore with friends.Multiplayer, It's more difficult to work with but ends up being more rewarding in the end. Downloading a map is an inconvenience. To the above question "Would you download and play an Adventure Map?" I have chosen not to select a bubble because none of them apply. My answer would have been 'No' (but not because "I hate them."), more accurately because it's an hassle and if I'm having to download it is most likely not multiplayer. If it requires me to answer every question before hitting submit I will select No, I Hate them. // To answer this question yes I would take part in a series, once again only if it was multiplayer.No, I have not.I would wait through the download if it was required.I Adventure Map needs a soundtrack, it can be the difference between a C quality map and an A quality map.I could but once again if I'm going to play alone I might as well play skyrim or oblivion, or some other game I hate.If I understand this question correctly you are simply, dragging your current add-ons folder out of your Blockland Folder and then dragging in the adventure add-ons folder into your Blockland Folder (over the duration of the adventure). I think this concept is easier than installing each required add on into your current add-ons folder. Plus I try to keep my add-ons folder clean and to consist of only add-ons I need for my server.Lack of errors, such as the one see above "What do you look for in n Adventure map?"
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3/31/2012 14:34:09Singeplayer - Available to download, emphasize multiple releases. More story driven. Complex puzzles.Both would be nice though.If it sticks out and I have the time.Yes. Something amazing would have to keep me playing though.No, I have not.No, definitely not.I prefer to have my own music playing when i play games.It would be a large amount of fun.Sounds nice.Puzzles/Story/Exploration would be the best kind for me. Dunno how to explain it.
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3/31/2012 16:27:59Multiplayer - Available for play on a public server. Concentrates on the ability to explore with friends.Maybe?No, I have not.No, definitely not.
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3/31/2012 17:38:00Singeplayer - Available to download, emphasize multiple releases. More story driven. Complex puzzles.Most Mutiplayer Adventure servers most have idiots on themIf it sticks out and I have the time.No. No, I have not.No, definitely not.Too lazy to turn on musicsYes because less idiots and no asses to spoil how to do stuffIDKPuzzles
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3/31/2012 18:36:16Multiplayer - Available for play on a public server. Concentrates on the ability to explore with friends.Multiplayer where there are challenges require two to four players would be best.
Upon an open server would not do, as I would not enjoy being on an adventure with many people who either clog up the chat, don't cooperate or try to do the adventure at the same time.
The server hosting the adventure would definitely have to be privatised.
If it was a save given out, then a person could host it and invite two or three friends to the server to play the adventure. This would allow for definite fun and less chance of doing an adventure with people who get in the way, stop what they are doing or are abusive or what-have you.
If it sticks out and I have the time.I would normally prefer that an Adventure Map in Blockland be fully complete, as I believe Blockland has the ability to cater for an entire adventure, but if it were truly a sequel, then I would only look for it to be of the same quality and style, but hopefully with more action/entertainment and especially new puzzles.No, I have not.Yes, but it would have to be good.If someone has designed an Adventure for Blockland and they have designed music to go with it, to create the atmosphere and such, I'd find it necesarry to download it.
It would be like putting on a DVD but muting the speakers if I weren't to download the music designed for it. If the music was bad as I played it though, I'd possibly turn it off.
I could enjoy a single-player adventure, however I personally get bored of Singleplayer Blockland unless I am truly interested in it, in which case I might require an extremely entertaining adventure for singleplayer. In Multiplayer the contact with another person keeps me entertained.It would certainly make it easier to organise for an Adventure Map.
I don't know if a specific folder would be necesarry, as RTB allows for Add-Ons to be put into groups for easy toggling, so I could just toggle on all Add-Ons required, but in a non-RTB version of the game the concept would work.
I would require an Adventure that is entertaining with good Drama, a good atmosphere and good puzzles.
I would not like an Adventure where all I seem to do is jumping puzzles as I would like to see a good use of events, possibly including VariableConditionalEvents.
Originality would be a necessity as playing many adventures that are the same wouldn't be fun. I would also like puzzles to require more than just pressing a single button when the time came to it.

The use of Bots would be appreciated if possible, if interaction between NPC's is required, but I would also be entertained with the concept of event-based text communication.

And finally, a good story in the adventure would require for me some twists and turns, a clearly explained and understandable storyline but also something that would leave me either satisfied or wanting more.
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3/31/2012 18:38:40Singeplayer - Available to download, emphasize multiple releases. More story driven. Complex puzzles.Yes, certainly.I would download individual entries, provided the entries were complete and didn't just end abruptly. If Part 1 turns out to be great fun and has a nice story which I want to find out more about, I'd certainly play Part 2. No, I have not.Yes, but it would have to be good.I don't often download separate soundtracks for games to other than using a game's default (or modded it) music/sounds. However, if the soundtrack was easy to download and use ingame, and was great to listen to and added to the story, then I'd probably use it.Blockland multiplayer is fun pretty much all the time, but it'd be great to have some fun on single player without having to build a map yourself.It depends on what would be classed as an "Adventure" add-on. If, for example, any weapon used in the adventure map had to be downloaded to the new folder as well as into the main add-ons folder then I'd rather not have the extras; my add-ons folder is nearing on 500MB as it is.

Store all adventure maps in the folder, and any ADVENTURE based addons (i.e those which cannot be used within the normal game or would be useless), and then use any other standard addons from the standard folder.

In summary: Great idea, provided it doesn't start making duplicates.
Puzzles: Puzzles make an adventure map so much more...well...adventurous. Provided you don't suddenly find yourself in a temple with traps which make no sense for the surroundings, and there aren't too many complex or luck based puzzles it's great to have them.

Story: As mentioned in the "individual entries" section, if a story is worthwhile then it makes what you are doing more interesting and purposeful. Stories aren't exactly required for every map obviously, but some should have a set theme, storyline and perhaps continuing characters if that comes up

Originality: There's a limit to how original something can be, considering the massive number of adventure films, video games and tv shows. Provided adventure maps aren't all just based on the same duplicated blocks it's fine.

Exploration: Linear is often too easy, and it makes things much more rewarding if you have to search for a dungeon or forest in a circle rather than a straight line. Make some things hard to find, and other things easier, with hints along the way :)
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3/31/2012 18:43:10Singeplayer - Available to download, emphasize multiple releases. More story driven. Complex puzzles.When space has to be considered, it becomes consistently more difficult to build interesting environments that can handle multiple people moving throughout them in a linear fashion at one time.If it sticks out and I have the time.Yes, I would, but only if the episodic nature is handled well.Yes, and I played through to the end, or at least if it had been better I would have.Yes, but it would have to be good.Music does so much to help set the mood; unfortunately, most Blocklanders have a putrid taste in aural magic.If Blockland provided more tools and features to build these kinds of experiences, the concept would definitely become more appealing than it is now. Downloading a build + necessary add-ons is a very round about way to deliver a single player game. Yep, sounds about right.Beauty, puzzles, and secrets.
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4/3/2012 7:21:13Multiplayer - Available for play on a public server. Concentrates on the ability to explore with friends.I think both would work well, but multiplayer would be more fun if done well. If you do multiplayer, I suggest groups of four players get sent out to do puzzles, and there could be regular checks to see if there are still four. If there aren't, you insert a new player into the group.If it sticks out and I have the time.It should have a good story and hard puzzles, along with good building. I wouldn't continue if any of these aren't satisfied. I might continue if the story one isn't satisfied, though.No, I have not.Yes, but it would have to be good.If there is a good soundtrack to download, I could use it in other builds.Yes, because it would be about as fun as multiplayer and I would have something to do on internet-less days.If you can do this yourself without getting Badspot involved, yeah, sure. Otherwise, you should just label them.If singleplayer, I look for hard puzzles, a good story, it should be well built, and it should be pretty original.

If multiplayer, it shouldn't have everyone running around at once doing the same puzzle, the build should be good, and it should be original.
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