Animal Behavior Kit Tag Reference
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Reserved TagDescriptionAction
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abkPlayerTag that identifies the Player
Add this to your Player character BP as an Actor Tag
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abkNoPlayerDamage
Tag that disables damage caused to Player
Add this to any actor that should NOT damage the player
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abkDeadTag that identifies when an actor is dead to the AI. This causes the AI to disengageNone
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abkPlayerProjectile
Tag that identifies the Player projectile BPs. This is used to make sure you cant hurt yourself
Add this tag to any projectile BP the Player spawns
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abkBaitPreyTag used to identify the bait for the prey. Used by Companion systemNone
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abkBaitPredatorTag used to identify the bait for the predator. Used by Companion systemNone
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abkBOIDTag used by the BOID system for flying and swimming animals.None
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abkAIFood
Tag used by Food Spawner to indentify the foliage actor in your scene. This tag can be changed.
Add this tag to your foliage so the Food Spawner can find it
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abkCanTameTag used by Companion system to identify when an animal can be tamed.None
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abkEatingBaitTag used by Companion system to identify when an animal is eating baitNone
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