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2 | This document contains the basic information regarding gameplay and loot changes in the GitGudBR mod. | |||||||||||||||||||
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9 | Crafting Items | Biome Chest Loot | ||||||||||||||||||
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12 | A specific material can be acquired from each biome. These are used to craft the strongest items in the mod. | Purity | ||||||||||||||||||
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15 | Purity | Gold Bar | Mined underground | Simple and well balanced biome, Gold can be found in the purity, alongside dungeon shrines, containing various weapons. The Gold armor is focused around raw defense. | ||||||||||||||||
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17 | Snow | Frost Core | Drops every 3 enemies killed in the underground snow biome | |||||||||||||||||
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19 | Jungle | Jungle Spores | Drops from enemies and harvested | Snow | ||||||||||||||||
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21 | Desert | Sturdy Fossil | Obtained from mining fossils Can be bombed | |||||||||||||||||
22 | The snow biome is based round the Ranger class, and no other class loot can be found in there. | |||||||||||||||||||
23 | Corruption | Demonite Bar | Mined | |||||||||||||||||
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25 | Crimson | Vertebrae | Drops from enemies | |||||||||||||||||
26 | Jungle | |||||||||||||||||||
27 | Meteorite | Meteorite | Mined, do not burn on contact Meteorites appear once the border starts moving | |||||||||||||||||
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29 | The jungle biome is the Mage class biome, and will only feature loot for this class. | |||||||||||||||||||
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32 | Important Recipes | |||||||||||||||||||
33 | Desert | |||||||||||||||||||
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35 | The vast majority of recipes from the base game has been removed. The following are the most important recipes from the mod: | |||||||||||||||||||
36 | The desert biome is themed around mobility. Desert shrines feature a variety of powerful accessories, but no weapons. The Fossil armor is focused around movement speed. | |||||||||||||||||||
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38 | MISC | 8 Gold Bars + 3 Wood | Gold Tools | |||||||||||||||||
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40 | 10 Iron Bars | Grappling Hook | Corruption | |||||||||||||||||
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42 | 20 Obsidian | Obisidan Skull | ||||||||||||||||||
43 | The corruption biome is the one place to find Melee class gear, and will only contain melee items. | |||||||||||||||||||
44 | Silver Bars or Copper Bars | Bricks | ||||||||||||||||||
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46 | 1 Iron Bar | 3 Spikes | ||||||||||||||||||
47 | Crimson | |||||||||||||||||||
48 | 1 Iron Bar + 1 gel | 2 Bombs | ||||||||||||||||||
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50 | 30 Silver Bars (total) | Silver Armor (can be upgraded) | While hard to navigate, the crimson biome is home to a variety of interesting and quite unique items. The Crimson armor is focused around Life Regeneration. | |||||||||||||||||
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52 | Copper Bars | Various wiring items | ||||||||||||||||||
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54 | ENDGAME ITEMS | 8 Gold Bars | Gold Weapon | Meteorite | Meteorites will appear once the border starts moving, every quarter of the map (indicated by "notches" on the border UI). They can be harvested to quickly get some gear. | |||||||||||||||
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56 | 8 Gold Bars + 1 Grappling Hook | Diamond Hook | ||||||||||||||||||
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58 | 12 Gold Bars (total) + Silver Armor | Gold Armor (defense) | www.youtube.com/watch?v=ZOa-VO2_SLg&list=RDZOa-VO2_SLg | |||||||||||||||||
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60 | 1 Frost Core | Frost Daggerfish | Tips & Guidelines | |||||||||||||||||
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62 | 1 Frost Core + 1 Grappling Hook | Static Hook | ||||||||||||||||||
63 | The fastest way to gear up is by exploring caves and finding chests. Dig down! | |||||||||||||||||||
64 | 3 Frost Cores (total) + Silver Armor | Frost Armor (ranged damage) | ||||||||||||||||||
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66 | 8 Jungle Spores | Nettle Burst | ||||||||||||||||||
67 | Forget about chopping trees during early game, you can get woods by mining the wood materials in the mineshafts | |||||||||||||||||||
68 | 8 Jungle Spores + 1 Grappling Hook | Ivy Whip | ||||||||||||||||||
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70 | 24 Jungle Spores (ttl) + Silver Armor | Jungle Armor (magic damage) | ||||||||||||||||||
71 | All biomes are equal in difficulty and loot. Do not worry where you start in, just go with it :) | |||||||||||||||||||
72 | 75 Sturdy Fossils | Desert Weapon | ||||||||||||||||||
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74 | 75 Sturdy Fossils + 1 Grappling Hook | Amber Hook | ||||||||||||||||||
75 | Use mineshafts to quickly locate resources and chests. They can be foudn all over the map by digging down, or jumping down shafts. | |||||||||||||||||||
76 | 225 Sturdy Fossils (ttl) + Silver Armor | Fossil Armor (mobility) | ||||||||||||||||||
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78 | 10 Demonite Bars | Ball o' Hurt | ||||||||||||||||||
79 | Plants gathered are automatically converted into Alchemical Herbs. Use them to create a variety of powerful potions, or life crystals. | |||||||||||||||||||
80 | 10 Demonite B. + 1 Grappling Hook | Dual Hook | ||||||||||||||||||
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82 | 10 Demonite B. (total) + Silver Armor | Shadow Armor (melee damage) | ||||||||||||||||||
83 | Focus on crafting a Grappling hook and a Silver armor as soon as possible. Both can be upgraded with biome materials, and constitute the basis of all endgame builds | |||||||||||||||||||
84 | 60 Meteorite | Meteorite Weapon | ||||||||||||||||||
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86 | 180 Meteorite + Silver Armor | Meteorite Armor (rocket boots) | ||||||||||||||||||
87 | Jump into wormholes to travel around the map! | |||||||||||||||||||
88 | 5 Vertebrae + 1 Grappling Hook | Skeletron Hand | ||||||||||||||||||
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90 | 15 Vertebrae + Silver Armor | Crimson Armor (life regeneration) | ||||||||||||||||||
91 | Fate potions are sometimes found in chests. They will increase a specific damage type by 30%, but reduce ALL other. Drink with caution, as their effect is permanent! | |||||||||||||||||||
92 | 30 Copper Bars + Silver Armor | Copper Armor (building) | ||||||||||||||||||
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94 | HERBS | 1 Alchemical Herb | Spelunking Insight Potion | |||||||||||||||||
95 | Surface potions are a great way of avoiding various deaths. Remember that both them and mounts are disabled for a while after getting hit by another player! | |||||||||||||||||||
96 | 3 Alchemical Herbs | Life Crystal | ||||||||||||||||||
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98 | 3 Alchemical Herbs | Surface Potion | ||||||||||||||||||
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100 | 5 Alchemical Herbs | Any Potency Potion | Good luck out there :) | |||||||||||||||||