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perfect as-isedited version has no issuesNot sureiffyvery iffyreally bad
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Aggression Climatological AnimatedTitanicMicroscopicAquatic Anomalous Properties
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Ballistic Transmutation Ecological Tychokinetic Regenerative Mechanical Physical Hazards
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Bio-HazardGeologicalExtra-TerrestrialVisibilityOrganic Reality Hazards
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Contact GroupedReplicating Magnetic Cognitive Hazards
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Explosive IncorporealGravitationalImmeasurable
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Toxic PsychotronicNewtonian Reasons a hazard could be iffy:
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Ideological Sapient Ontological 1. Not hazardous to humans
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Mind-ControlSentient 2. Not a significant hazard to humans
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Mind-RegressionCorrosive3. Too niche of a threat
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Electric 4. Wouldn't be helpful knowledge for Authority Personnel
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Extreme Temperature
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Radiation
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Destabilization
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Extra-Dimensional
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Temporal
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Teleportation
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Auditory
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Emotional
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Info-Hazard
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Memory Alteration
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Sensory
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Visual
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Current DescriptionEdited DescriptionNotes
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Edit is good enough to keepAggression Hazard: Entity shows hostility towards staff or humans in general.
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Not sure if the edit is good enough
Animated Hazard: Anomaly shows the ability of free movement. This can only be used if the Anomaly is not alive.Animated Hazard: Anomaly poses a threat relating to its movement, agility, and/or velocity.I'm not really sure "animated" is an accurate name for this new definition, and the new definition is pretty redundant with ballistic
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Edit is definitely not good enoughAquatic Hazard: Anomaly affects water, tends to exist in an aquatic environment, or is related to water.Aquatic Hazard: Anomaly poses a threat relating to water.Edited version is still too vague. It doesn't help personnel
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Can't think of a way to improve it Ballistic Hazard: Object has the ability to attack or exert itself via the creation or launching of projectiles.
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Perfect as-isClimatological Hazard: Object can affect the weather, or cause the formation of impossible or nonsensical weather systems.Climatological Hazard: Object poses a threat relating to the manipulation of weather systems.We could merge this and ecological into an "environmental hazard" if we decide to keep ecological.
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Ecological Hazard: Object is hazardous to the workings of the biosphere, whether through the destruction of an area's ecology on any scale, or through the creation of a new and anomalous biosphere.It's not hazardous to humans, and making it hazardous to humans would just be a duplicate of the climatological hazard, so this one is unsalvageable if we require hazards to be hazardous to Authority personnel/humans.
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Extra-Terrestrial Hazard: Object originates from outside of Earth's atmosphere, or is currently located outside of Earth's atmosphere.Extra-Terrestrial Hazard: Object poses an extra-terrestrial threat.Still pretty vague, not really helpful to personnel
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Geological Hazard: Object can alter the topology of the earth, or trigger sudden changes in the state and structure of the earth.Geological Hazard: Object poses a threat relating to large or sudden changes in the topology, state, and structure of the earth.
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Grouped Hazard: Object operates within a group of similar anomalies.Grouped Hazard: Object poses a threat when within a group of similar anomalies, or by manifesting a group of hazardous objects and/or entities.
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Incorporeal Hazard: Object does not exist in a physical form, or can assume a form intangible to normal matter.Incorporeal Hazard: Object poses a threat due to existing in a nonphysical form, or by assumeing a form intangible to normal matter.
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Mechanical Hazard: An object that is a machine; this includes both electrical and traditional machines.Mechanical Hazard: Object poses a threat relating to electrical and traditional machines.Still super vague
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Microscopic hazard: Anomaly poses a threat relating to being of very small size.It's already hazardous to humans, but it's super niche and I can't think of a way to make it more generalized
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Organic Hazard: Anomaly is organic in nature.Organic Hazard: Anomaly poses a threat relating to living organisms.Super vague - unhelpful to personnel, redundant with bio-hazard
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Psychotronic Hazard: This denotes an anomaly that has the ability to exhibit psychic properties including, but not limited to, telekinesis, prescience, telepathy and pyrokinesis.Psychotronic Hazard: This denotes an anomaly that poses a threat through psychic properties including, but not limited to, telekinesis, prescience, telepathy and pyrokinesis.
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Regenerative Hazard: Object has the ability to reconstruct or repair itself when damaged, whether through mechanical, biological or other means.Regenerative effects are inherently defensive, not offensive, therefor they can't pose a legitimate hazard. I couldn't think of a way to change this one to be hazardous. Von suggested making it hazardous through obtaining matter around itself to regenerate, but I think this would be redundant with psychotronic or destabilization.
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Replicating Hazard: The object can create other items, or more of itself. The items created may be either anomalous or non-anomalous.Replicating Hazard: Object is capable of manifesting hazardous items or entities.I think the edited grouped hazard covers this
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Sapient Hazard: Denotes an entity capable of high-level thinking and reasoning.Sapient Hazard: Entity is capable of employing high-level thinking and reasoning to hazardous effect.
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Sentient Hazard: Denotes an entity capable of feeling base-level emotions and demonstrating awareness of its surroundings, but does not demonstrate complex reasoning and thought.Sentient Hazard: Anomaly is unpredictible due to base-level emotions and demonstrating awareness of its surroundings, but does not demonstrate complex reasoning and thought.
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Titanic hazard: Anomaly poses a considerable threat due to its sheer size and/or mass.It's already a threat to humans, but it's really niche, and I can't think of a way to generalize it.
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Transmutation Hazard: Object can change in form or change the forms of other objects.Transmutation Hazard: Object poses a threat through the changing in form or changing the forms of other objects.
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Visibility Hazard: Anomaly is difficult or impossible to see with the unaided human eye.Visibility Hazard: Anomaly poses a threat due to being impossible to see with the unaided human eye.Still too vague for it to be helpful to personnel
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Bio-Hazard: A biological threat stemming from microorganisms and virulent entities.
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Contact Hazard: Physically touching the object can cause harmful or hazardous effects.
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Corrosive Hazard: The object can corrode other objects, or produce, generate or control corrosive substances.Corrosive Hazard: The object can corrode other objects or produce corrosive substances.
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Electric Hazard: The object can generate or manipulate current or static electricity, or electric fields. Frequently associated with Magnetic Hazards.Electric Hazard: The object poses a threat through generation or manipulation of electicity or electric fields.
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Explosive Hazard: Object can explode, generate or manipulate explosive material, or produce concussive shocks or vibrations that can cause injury, incapacitation or death.
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Extreme Temperature Hazard: Object can produce extremes of heat and cold, or exists in an environment which involves extremes of heat and cold. Extreme-Temperature Hazard: Object can alter temperature to extremes which are hazardoes to humans.Extreme-Temperature should really be hyphenated
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Magnetic Hazard: Object is magnetic, or can create or manipulate magnetic and electromagnetic fields. Frequently associated with Electrical Hazards.Magnetic Hazard: Object poses a hazard relating to the creation or manipulation of magnetic fields.An anomaly that can hurt you with magnetic fields is extremely niche
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Radiation Hazard: Area or object can produce or manipulate ionizing radiation which is harmful to humans, or otherwise produces radiation falling somewhere on the electromagnetic spectrum.Radiation Hazard: Area or object can produce or manipulate electromagentic radiation which is harmful to humans.
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Toxic Hazard: Environment or object is chemically toxic to humans, or capable of producing and manipulating substances which may be chemically toxic.
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Destabilization Hazard: Object causes the destabilization of reality in some form.Destabilization Hazard: Object causes reality to become unstable in some form, to a hazardous extreme.
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Extra-Dimensional Hazard: Object originates from a higher-dimensional space than our own, or has the ability to move between dimensional spaces, or can otherwise manipulate or alter the dimensions of spacetime.Extra-Dimensional Hazard: Object poses a threat relating to the manipulation of dimensional space.
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Gravitational Hazard: Object is capable of altering the force of gravity or generating its own gravity to a degree not consistent with its mass.Gravitational Hazard: Object poses a threat relating to the altering of gravitational forces.Seems too niche
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Immeasurable Hazard: Object's effects are impossible to quantify with current scientific knowledge.It isn't a hazard to humans and I can't think of a way to make it one without overlapping with one of the other reality hazards.
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Newtonian Hazard: Object does not abide by standard models of physics.Newtonian Hazard: Object poses a threat through the violation of standard models of physics.Not inherently hazardous to humans, and way too vague. I can't think of a way to resolve either issue.
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Temporal Hazard: Object alters the linear flow of time, is capable of moving through time in a nonlinear fashion, or generates or alters time in some way. Temporal Hazard: Object poses a threat to humans or the stability of reality due to temporal effects.
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Teleportation Hazard: Object has the ability to move matter or energy from one point in space to another without traversing the space in between.Teleportation Hazard: Object poses a threat through instantanious transportation of matter or energy.
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Tychokinetic Hazard: Object can actively or passively manipulate probabilities, altering the chances of events occuring.Tychokinetic Hazard: Object can actively or passively manipulate probabilities, increasing the chances of hazardous events occuring.Too niche
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Auditory Hazard: Sound produced by or related to the object can trigger anomalous effects.Auditory Hazard: Sound produced by or related to the object can trigger hazardous effects.
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Emotional Hazard: Object is capable of changing a person's emotional state.Emotional Hazard: Object is capable of creating an emotional state in individuals that is dangerous to themselves or others.
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Ideological Hazard: Object is hazardous to a subject's preconceived notions and beliefs, or may change their notions and beliefs in a forceful manner.
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Info-Hazard: Information or data related to the object may trigger anomalous effects or have a damaging effect on the human psyche.Info-Hazard: Information or data related to the object may trigger hazardous effects or have a damaging effect on the human psyche.
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Memory Alteration Hazard: Object is capable of altering or creating memories.Memory-Alteration Hazard: Object poses a hazard relating to the alteration or creation of memories.Memory-Alteration should be hyphenated
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Mind-Control Hazard: Object is capable of manipulating the actions of an individual, or can take full control of an individual.
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Mind-Regression Hazard: Denotes an object that is capable of regressing the state of sapience or sentience in an entity, or capable of causing an entity to experience permanent mental damage.
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Ontological Hazard: Object effects the victim's state of identifiable being.No one knows what the fuck this means. It's probably covered by both the emotional hazard and the mind-control hazard.
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Sensory Hazard: Object has a permanent or temporary effect on the proper functioning of the subject's senses, or can cause anomalous effects through sensory contact not covered by Visual or Auditory Hazards.Sensory Hazard: Object has a permanent or temporary effect on the proper functioning of the subject's senses, or can cause hazardous effects through sensory contact not covered by Visual or Auditory Hazards.
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Visual Hazard: Viewing the object can trigger anomalous effects.Visual Hazard: Viewing the object can trigger hazardous effects.
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