Sound Design Reel - Sample Creation Details
 Share
The version of the browser you are using is no longer supported. Please upgrade to a supported browser.Dismiss

View only
 
ABCD
1
Sound
Time Stamp
Creation MethodSound Design Process
2
Melodic Swells0 - 2:00Electric Guitar/Bass LayersOverdrive tone electric bass drenched in filtered delay/reverb sends. Grain stretched sustaining bass notes filtered to serve as pad sounding melodic swells.
3
Door opening0:23Empty rice cooker buttonTime stretched rice cooker button in small room verb/subtle saturation on FX send for presence.
4
Critters running0:24
Baby hiccups/Dropping tacs in a cup/quick 808 snare rolls with grain delay
Recording of my daughter's hiccups, stretched and pitched up for an ominously organic sounding small creature texture. Tacs and things dropped into coffee mug to replicate tiny feet scattering across the floor, layered with programmed 808 snare fill drums for intentionally paced patterns.
5
Meat chopping0:30Watermelon chopped on cutting board Recording of chopping watermelon over boiling water, pitched up slightly to match timing and desired tone.
6
Character lighting the room0:35Recorded a lighter mixed with striking a matchLayering these two methods created a unique tone matching the environment to scare off creatures, chamber verb fx send for damp tone.
7
Rising to surface0:40Field recording of beachField recording of a beach by the ferry boat, low pass filter rising with camera angle.
8
Sewer ladder0:50Soap bottle tapping on toiletWalking a soap bottle across the top of a toilet tank to capture tunnel like wet reverb, each tap pitched for distance or ladder rung.
9
Dragging chair1:00Dragging kids chair across hardwood floorPitched down chair dragging with EQ carving to match the environment of a musky dark bedroom.
10
Character jumping1:00Recorded footsteps on coat/chair drag samplesFootstep samples layered with sections of the chair on hardwood floor, using a longer attack and trimmed down sustain/decay.
11
Old piano walk1:05Grand Piano recording/MIDI layered with Kontact MIDI programmed muted piano mallets with detuned bow plucks on top of corresponding recording of upright piano gradually detuned and ran through wet reverb FX send.
12
Wet kitchen1:10Boiling water/pots and pans in cabinet Recording of cooking in kitchen to layer naturally, ran through wet verb FX send to match environment.
13
Dangling light fixture1:12Flinging loose strings on acoustic guitar/Tapping lamp shadePulling and snapping back the extra untrimmed strings hanging off of an acoustic guitar. Layered with tapping of lamp shade for impact.
14
Climbing drawers1:16Pulling dresser drawersRandomized audio container pitching samples of dresser drawers being pulled out slightly.
15
Monster in the dark1:20Field recordings from zoo/hiking/scraping of cutting board/music editsFootsteps on hiking trail warped and pitched up to resemble monster feet on the ground. Tension grain stretch of music swell gradually transposing up in pitch, FX automation of high/lowpass filter rolling off frequencies as bit crushed/overdrive wetness comes in combined with grain delay randomly spreading frequencies to illustrate a creature becoming closer and larger in size.
16
Monster claws in kitchen1:24Fork on wet cutting board Wet cutting board from watermelon chops scraped with fork and layered with wet simmering kitchen sounds
17
Ambient tension transition1:30 - 1:42Grain stutter and spread of music swell with pitch delay downThe rising tension as the camera pans away from window created by spreading frequencies from music swell and tape emulation pitching them up slowly, causing the pitch to have a detuned method of catching up with the new input of pitch parameters, resampled and placed accordingly.
18
Wet stairs leading down1:33
Field recording of abandoned factory layered with rain on the hood of a car
Combining these recordings and pitching gradually as character progresses down stairs. Low pass sample reuse of toiled tapping to match character movement/distance.
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
Loading...