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Exotic Armour
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TitanSpike FocusWarlockSpike FocusHunterSpike FocusTHINGS TO NOTE!
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SkullfortMobility/StrengthApotheosisMobility/IntellectNighthawkMobility/IntellectThe Spike Focus is for the stats to go for on ALL armour around these exotics
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Lorely*Mobility/RecoveryCenotaph*Mobility/RecoveryKnucklehead*Mobility/RecoveryArmour Marked with "*" ARE CURRENTLY VERY UNLIKELY to roll with those spikes
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Precious Scars*Mobility/RecoveryDawn ChorusMobility/IntellectBakris*Mobility/RecoveryUnderlined armour pieces are LESS priority, they have spike pairings available in EOF
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Aeon SafeMobility/IntellectFellwintersMobility/StrengthMask of FealtyMobility/StrengthUse ECHO engrams at failsafe to focus legendary armour to fill those missing spikes
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Ashen WakeMobility/DisciplineSpeakersMobility/DisciplineAthrys's EmbraceMobility/StrengthMOBILITY & INTELLECT DO NOT HAVE SPIKE PAIRINGS IN EOF
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Icefall Mantle (trust)*Mobility/RecoveryVerityMobility/DisciplineLiarsResillience/StrengthExotics in EOF are dropping at TIER 2 ONLY! (58-63 Stats) so farm them NOW!
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PyrogalesMobility/IntellectAeon SoulMobility/IntellectMOFFF!Mobility/Discipline
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Strongholds*Mobility/ResilienceContraverseMobility/DisciplineOathkeepersMobility/Intellect(Focus is what to focus now they'll become the following)
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SynthosMobility/StrengthKarnsteinMobility/StrengthShardsMobility/IntellectMobil = Wep
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WormgodsMobility/StrengthNecroticsMobility/StrengthTriton ViceResilience/StrengthResil = Health
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Actium*Mobility/ResilienceOsmiomancyMobility/DisciplineGifted ConvictionRecovery/StrengthRecov = Class
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Alpha Lupi*Mobility/RecoverySunbracersMobility/DisciplineLucky PantsMobility/IntellectInt = Super
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CuirassMobility/IntellectWinters GuileMobility/StrengthRDMs*Mobility/RecoveryDiscipline = Grenade
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Hazardous Prop*Mobility/RecoverySanguineMobility/IntellectSpeedloader*Mobility/RecoveryStrength = Melee
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HOILMobility/DisciplineStarfireMobility/DisciplineStompeesMobility/DisciplineHotel = Trivago :)
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Lion RampartsMobility/DisciplineVespers*Mobility/RecoveryYASMobility/Discipline
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Peacekeepers*Mobility/RecoveryBoots of Assembler*Mobility/RecoveryEOF Spike pairings (focusable using ghost mods)
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PerigrinesMobility/StrengthGeomagsMobility/IntellectParagon = Super + Melee (formerly Intellect + Strength)
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Phoenix Cradle*Mobility/ResilienceT-stepsMobility/DisciplineGrenadier = Grenade + Super (formerly Discipline + Intellect)
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Path*Mobility/ResilienceSpecialist = Class + Weapons (formerly Recovery + Mobility)
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NBPMobility/IntellectBrawler = Melee + Health (formerly Strength + Resilience)
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Bulwark = Health + Class (formerly Resilience + Recovery)
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Gunner = Weapons + Grenade (formerly Mobility + Discipline)
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