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Site NameCollIDRegionSh#Site#Game Text
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Bag End1U319LOTR01319R111Fellowship: Exert a Hobbit to play The Gaffer from your draw deck.
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East Road1U320LOTR01320R101Each companion's twilight cost is +2
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Farmer Maggot's Fields1U321LOTR01321R111Fellowship: Exert a Hobbit to play Merry or Pippin from your draw deck.
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Green Dragon Inn1U322LOTR01322R121Fellowship: Exert a Hobbit to play Sam from your draw deck.
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Green Hill Country1U323LOTR01323R121The twilight cost of each Hobbit is -1.
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Hobbiton Party Field2U115LOTR02115R121Fellowship: Exert a Hobbit to play Bilbo from your draw deck.
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Hobbiton Woods2U116LOTR02116R131Forest. Fellowship: Exert 2 Hobbit companions to play your next site (replacing opponent's site if necessary).
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Shire Lookout Point1U325LOTR01325R111Fellowship: Spot Gandalf to play Gandalf's Cart from your draw deck.
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The Prancing Pony1U324LOTR01324R131Fellowship: Add a burden to play Aragorn from your draw deck.
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Town Center2C117LOTR02117R121Fellowship: Play a [SHIRE] ally to draw a card.
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Westfarthing1C326LOTR01326R131Fellowship: Exert a Hobbit to play a companion or ally; that character's twilight cost is -1.
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East Wall of Rohan4U323LOTR04323R101TWhen the fellowship moves from East Wall of Rohan, add [2].
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Eastemnet Downs4U324LOTR04324R101TEach time you play a companion at this site, you must discard 2 cards from hand.
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Eastemnet Gullies4U325LOTR04325R121TFellowship: Exert 2 unbound companions to play Legolas from your draw deck.
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Horse-country4U326LOTR04326R111TPlains. While you can spot a [ROHAN] mount at Horse-country, the move limit is +1 for this turn.
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Plains of Rohan4U327LOTR04327R121TPlains. Fellowship: Exert 2 unbound companions to play Gimli from your draw deck.
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Rocks of Emyn Muil6U115LOTR06115R121TFellowship: Play a companion with the Frodo signet to remove a burden.
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The Riddermark4U328LOTR04328R121TPlains. Fellowship: Exert 2 unbound companions to play Aragorn from your draw deck.
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Western Emyn Muil4U329LOTR04329R101TWhen the Fellowship moves from Western Emyn Muil, each Ring-bound companion must exert.
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Westfold6U116LOTR06116R111TFellowship: Exert Aragorn twice to play a companion with the Aragorn signet from your draw deck.
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Dunharrow Plateau7U329LOTR07329R131KFellowship: Spot a Dwarf to play a [DWARVEN] condition from your draw deck (limit once per turn).
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Edoras Hall7U330LOTR07330R121KThe twilight cost of each [ROHAN] possession is -1.
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Isengard Ruined7U331LOTR07331R101KFellowship: Spot Gandalf to add [2]. Each player may draw a card.
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Rohirrim Road7U332LOTR07332R131KFellowship: Exert an Elf to make the twilight cost of each condition and possession +2 until the end of the turn.
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Sleeping Quarters7U333LOTR07333R131KWhen the fellowship moves from this site, the Free Peoples player may spot 3 Hobbits to remove [2].
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Steps of Edoras7U334LOTR07334R131KEach [GONDOR] companion is defender +1 until the end of the turn.
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Bree Gate1U327LOTR01327R122While you can spot a ranger, the move limit is +1 for this turn.
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Bree Streets1U328LOTR01328R112The roaming penalty of the first Nazgul played each Shadow phase to Bree Streets is -2.
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Breeland Forest1U329LOTR01329R112Forest. Stealth events may not be played.
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Buckleberry Ferry1U330LOTR01330R132River. While only Hobbits are in the fellowship, minions strength 7 or higher may not be assigned to skirmishes.
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Ettenmoors1C331LOTR01331R112Plains. Skirmish: Exert your character, (except an enduring character) to make it strength +2.
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Midgewater Marshes1U332LOTR01332R112Marsh. Each time a Hobbit moves to Midgewater Marshes, that Hobbit must exert.
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Midgewater Moors1U333LOTR01333R102Plains. Each time a minion is played, the Free Peoples player discards a card from hand.
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Trollshaw Forest1U334LOTR01334R132Forest. Each time you play an artifact or possession on your companion, you may draw a card.
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Weatherhills1U335LOTR01335R112Each Nazgul's twilight cost is -1 until the end of the turn.
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Weathertop1U336LOTR01336R102Each Nazgul at Weathertop is fierce.
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Derndingle4U330LOTR04330R122TForest. While you can spot an unbound Hobbit at Derndingle, the move limit is +1 for this turn.
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Eastfold4U331LOTR04331R122TPlains. Shadow: Spot 3 [ISENGARD] trackers to prevent the fellowship from moving again this turn.
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Fangorn Forest4U332LOTR04332R122TForest. Fellowship: Play Treebeard from your draw deck.
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Plains of Rohan Camp4U333LOTR04333R132TPlains. At the start of each fellowship phase, heal up to 3 wounds from companions.
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Rohirrim Village4U334LOTR04334R122TEach [DUNLAND] Man may not take wounds during the archery phase.
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Uruk Camp4U335LOTR04335R112TPlains. Battleground. Each time an Uruk-hai is played, that minion must exert.
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Wold of Rohan4U336LOTR04336R132TPlains. Each time the Free Peoples player assigns a companion or ally to a skirmish, add (1).
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King's Tent7U335LOTR07335R112KShadow: If the Shadow has initiative, spot your minion to make the move limit for this turn -1.
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Rohirrim Camp7U336LOTR07336R122KPlains. If the Shadow has initiative, minions are not roaming.
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West Road7U337LOTR07337R132KPlains. If the Shadow has initiative, the Shadow number of this site is +3.
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Council Courtyard1C337LOTR01337S323Sanctuary. When the fellowship moves from Council Courtyard, remove (2).
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Ford of Bruinen1U338LOTR01338S303River. Sanctuary. The twilight cost of the first Nazgul played to Ford of Bruinen each turn is -3.
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Frodo's Bedroom1U339LOTR01339S303Sanctuary. Fellowship: Play a Hobbit to draw a card.
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House of Elrond3U119LOTR03119S313Sanctuary. When the fellowship moves to this site, the Free Peoples player may spot 2 Elves to remove a burden.
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Rivendell Terrace1U340LOTR01340S303Sanctuary. Fellowship: Play a Man to draw a card.
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Rivendell Valley1U341LOTR01341S303Sanctuary. Fellowship: Play an Elf to draw a card.
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Rivendell Waterfall1U342LOTR01342S323Forest. Sanctuary. While you can spot a ranger at Rivendell Waterfall, the move limit is +1 for this turn.
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Barrows of Edoras4U337LOTR04337S303TSanctuary. Fellowship: Place your hand beneath your draw deck and draw 4 cards.
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Golden Hall4U338LOTR04338S313TSanctuary. When the fellowship moves to Golden Hall, all Free Peoples weapons must be discarded.
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Meduseld6U117LOTR06117S313TSanctuary. Fellowship: Exert 3 companions with the Gandalf signet to play an unbound companion from your dead pile.
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Stables4U339LOTR04339S303TSanctuary. Fellowship: Exert a [ROHAN] Man to play a [ROHAN] mount from your draw deck (limit once per turn).
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Streets of Edoras4U340LOTR04340S303TSanctuary. Each [ROHAN] ally may not participate in archery fire or skirmishes at Streets of Edoras.
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Throne Room4U341LOTR04341S323TSanctuary. Fellowship: Play Theoden from your draw deck.
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Westemnet Plains4U342LOTR04342S313TPlains. Sanctuary. Each [DUNLAND] Man may not take wounds during the archery phase.
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Base of Mindolluin10U117LOTR10117S303KSanctuary. Fellowship: If you cannot spot 2 threats, add a threat to play a fortification from your draw deck.
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Beacon of Minas Tirith7U338LOTR07338S303KSanctuary. Fellowship: If you cannot spot 3 threats, add a threat to heal a companion.
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Hall of the Kings7U339LOTR07339S313KSanctuary. Fellowship: If you cannot spot 3 threats, add a threat to draw a card.
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The Dimholt8U117LOTR08117S313KSanctuary. Underground. Fellowship: Add 3 threats to play an enduring companion from your draw deck.
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Tower of Ecthelion7U340LOTR07340S303KSanctuary. Fellowship: If you cannot spot 3 threats, add 3 threats to make the move limit for this turn +1.
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Balin's Tomb1U343LOTR01343R214Underground. Maneuver: Discard your tale from play or from hand to heal your companion.
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Dwarrowdelf Chamber1U344LOTR01344R204Underground. When the fellowship moves to Dwarrowdelf Chamber, Gimli or 2 other companions must exert.
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Eregion Hills3U116LOTR03116R204When the fellowship moves to Eregion Hills, add a burden.
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Great Chasm2U118LOTR02118R224Underground. The twilight cost of the first [MORIA] archer played each Shadow phase is -2.
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Hollin2C119LOTR02119R214Plains. Uruk-hai are not roaming.
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Mithril Mine1U345LOTR01345R214Underground. Shadow: Remove (1) to play a Shadow weapon from your discard pile.
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Moria Lake1C346LOTR01346R214Marsh. When the fellowship moves to Moria Lake, Frodo or 2 other companions must exert.
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Moria Stairway1U347LOTR01347R204Underground. Each companion and minion bearing a hand weapon is damage +1.
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Pass of Caradhras1U348LOTR01348R204Mountain. Shadow: Spot a [ISENGARD] minion to play a weather card from your draw deck (limit one per turn).
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Ered Nimrais4U343LOTR04343R204TMountain. The twilight cost of each companion and ally played at Ered Nimrais is +3.
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Westemnet Hills4U344LOTR04344R214TPlains. When the fellowship moves to Westemnet Hills, heal each mounted companion and mounted ally.
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White Mountains4U345LOTR04345R214TMountain. When the fellowship moves to White Mountains, Theoden or 2 companions must exert.
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White Rocks4U346LOTR04346R204TBattleground. The Shadow number of this site is +1 for each mounted companion.
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Anduin Banks7U341LOTR07341R214KRiver. Skirmish: Spot your minion and remove a burden to make that minion strength +2.
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City of the Dead8U118LOTR08118R224KUnderground. Shadow: Remove 2 burdens to play an enduring minion from your draw deck or discard pile.
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Osgiliath Fallen7U342LOTR07342R204KSkirmish: Spot your minion and remove 2 burdens to make that minion damage +1.
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Pelennor Plain7U343LOTR07343R224KPlains. Archery: Spot your minion and remove 3 burdens to make the minion archery total +3.
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Pelennor Prairie10U118LOTR10118R214KPlains. Shadow: Exert a minion and remove a burden to make the Free Peoples player discard one of his or her conditions.
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The Bridge of Khazad-dum1C349LOTR01349R235Underground. Shadow: Play The Balrog from your draw deck or hand; its twilight cost is -2.
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Deep of Helm4U347LOTR04347R235TPlains. Battleground. The twilight cost of the first Uruk-hai played at Deep of Helm each turn is -3.
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Deeping Wall4U348LOTR04348R235TBattleground. Shadow: Play Saruman from your draw deck.
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Helm's Gate4U349LOTR04349R235TBattleground. Each companion and minion bearing a hand weapon is strength +2.
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Hornburg Courtyard4U350LOTR04350R235TBattleground. While you can spot Aragorn, the Shadow number of Hornburg Courtyard is -2.
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Hornburg Parapet4U351LOTR04351R235TBattleground. The fellowship archery total is +1. The minion archery total is -1.
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City Gates7U344LOTR07344R225KWhen the fellowship moves to this site, add 3 threats. When the fellowship moves from this site, remove 3 threats.
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City Gates15S189LOTR15189SH1-When the Fellowship moves to this site, add a threat (or 2 if you can spot a hunter minion) for each companion over 4.
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Crashed Gate8U119LOTR08119R235KAt the start of the regroup phase, the Free Peoples player must add 3 threats or choose an opponent who may take control of a site.
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Pelennor Flat7U345LOTR07345R225KPlains. At the start of the maneuver phase, the Free Peoples player must add a burden or discard 3 cards from hand.
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Steward's Tomb10U119LOTR10119R235KWounds cannot be prevented or healed. Burdens cannot be removed.
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Caras Galadhon3U115LOTR03115S626Forest. Sanctuary. While the fellowship is at Caras Galadhon, no more than one minion may be assigned to each skirmish.
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Dimrill Dale1U350LOTR01350S606Sanctuary. The twilight cost of the first [MORIA] Orc played each Shadow phase is -2.
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Galadriel's Glade1C351LOTR01351S626Sanctuary. Fellowship: Exert an Elf to look at an opponent's hand.
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Lothlorien Woods1U352LOTR01352S636Forest. Sanctuary. Each ally whose home is site 6 is strength +3.
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Valley of the Silverlode2U120LOTR02120S616River. Sanctuary. When your fellowship moves to this site, you may heal each Hobbit companion.