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4 | Hey guys, I'm Whitesushi and this spreadsheet was made with min-maxers in mind. I have also included a variety of guides to help new and veteran players alike | |||||||||||||
5 | If you discover any misleading information or would like to contribute, head on over to the "FB" tab OR access the spreadsheet chat (top right) | |||||||||||||
6 | You can also find me on the Official Fortnite Discord by tagging @Whitesushi in the chat | Official Fortnite Discord Link | Fortnite Trello | FortniteDB | ||||||||||
7 | Lastly, feel free to share the spreadsheet with your friends through the shortened URL : http://epic.gm/yx courtesy of Epic Games or you can click | HERE | ||||||||||||
8 | Working on: | Last Updated: | 6th June | Recently done: | Hero & DPS Calculator | |||||||||
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11 | Updated to Patch 8.11 | |||||||||||||
12 | Commander Level Rewards Collection | |||||||||||||
13 | Changelogs | 6th June | Current Features | Editors | ||||||||||
14 | - Added Bombsquad Kyle into "Heroes" | Information Heavy | mbit90 | |||||||||||
15 | - Added Bunny heroes to "Heroes" | Tips | Compiled tips, FAQs, useful links | |||||||||||
16 | - Added Black Knight Garridan to "Heroes" | Layout | Variety of ways to place down structures and defense health values | |||||||||||
17 | - Added Dinosaur heroes to "Heroes" | Missions | Mission types, Twine quest rewards, Reward chest info and Mission modifiers | |||||||||||
18 | - Added Blast from the Past to "Abilities" | Loot | Loot table, obtaining V-Coins, tileset breakdown (WIP) | |||||||||||
19 | - Added Goin' Constructor to "Abilities" | Rewards | Full collection book and daily login rewards, Account Level rewards | |||||||||||
20 | - Added Steam Skewer to "Melee" | Expeditions | Really detailed expedition rewards list (Credits u/mbit90) | |||||||||||
21 | - Added Sci-Fi heroes to "Heroes" | SSD | List of SSD information as well as rewards (Credits u/mbit90) | |||||||||||
22 | - Added Space Technology to "Abilities" | R&U | Information on Research and Upgrades | |||||||||||
23 | - Added Sci-Fi weapons to "Ranged"/"Melee" respectively | Analysis Heavy | ||||||||||||
24 | - Added Tar Pit to "Traps" | Build | Features personally recommended builds that I favour | |||||||||||
25 | Mech | Dailies, Weapon bonuses, Ele. Weakness, Affliction, Enemies/Pathing | ||||||||||||
26 | Survivor | Survivors general guide and survivors F.O.R.T calculator | ||||||||||||
27 | vBucks | Guide on what vBucks is used for and how to obtain them | ||||||||||||
28 | Other Languages (Not translated by me) | Llama | Data crunching for Llama chances and available types | |||||||||||
29 | Korean | Italian | - | - | Founders | Personal breakdown of different founder packs | ||||||||
30 | At over 50 concurrent users, Google forces the spreadsheet into a lightweight 'read only' version. This results in the loss of many functionality such as the menu bar and notes. You can click below to make a copy of this sheet for personal use to bypass those restrictions and also gain access to the calculators. | Event | On-going event tabs will be available at this spot | |||||||||||
31 | Others | |||||||||||||
32 | Heroes | Heroes by their perks, commander bonus and etc | ||||||||||||
33 | Calculators | Exp, Evo mats, Crafting, True DPS, Ability Dmg, and Perk calculator | ||||||||||||
34 | Direct Copy | Schematics | Data crunching for schematic stats scaled to adjustable offense value | |||||||||||
35 | Feedback | Anything you wish to feedback about the spreadsheet | ||||||||||||
36 | Planned Features | |||||||||||||
37 | - Stat calculator by level (Can't find good way of representing all the stats) | |||||||||||||
38 | - Husk types, stats, scaling (Almost impossible to ascertain damage numbers :/) | |||||||||||||
39 | - Images for the various materials/ resources | |||||||||||||
40 | Special Mentions | |||||||||||||
41 | modsognirr | Former owner of Stormshield.one who have helped regularly, notably on deriving survivor power | ||||||||||||
42 | aFrequ | Super helpful and in more ways than you can imagine. Pretty much the go-to guy if I need to confirm something | ||||||||||||
43 | paintedKING | Helped with the formulas behind automatically populating TDPS Calc with weapon name. Imagine having to manually enter those stats | ||||||||||||
44 | frvwfr2 | Helped establish the earliest tier list which has since received multiple iterations to become what it is today | ||||||||||||
45 | xeri-star | Made major contributions to improving my TDPS formula in its early days. Has since went under the radar though | ||||||||||||
46 | blahable | Not only did he refine my TDPS formula further, but also offer insights on improving other calculation based aspects of the spreadsheet | ||||||||||||
47 | Slygumbi | Fortnite PVE Youtuber who runs and records detailed tests on game mechanics which I sometimes refer to in my reddit posts | ||||||||||||
48 | Zurilia | The guy who pioneered recording Twine Peaks missions and rewards. He's the reason why you know exactly how long the grind is | ||||||||||||
49 | Meowlin | Similar to Zurilia except in the field of collections book. Who doesn't want to have something to look... or not look forward to | ||||||||||||
50 | ||||||||||||||
51 | Everyone who has contributed information in one way or another through feedback, Reddit, Forums or Discord | |||||||||||||
52 |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | |
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1 | ||||||||||||||
2 | Compilation of Tips | Fully highlighted tips are the latest added ones! | Useful Links | Author | Source | |||||||||
3 | Fortnite Profile Tracker | Modsognir | Stormshield One | |||||||||||
4 | Fortnite Missions Tracker | Kavvson | FortniteDB | |||||||||||
5 | Gameplay | You can use excess Blu-Glo in the Buff pylons found on the map. They buff the whole party, for the duration of the mission | StW Streaming Community | Twitch TV | ||||||||||
6 | Gameplay | You can mark dangerous targets using the Middle Mouse Button for your teammates to see | Self-Written Guides for StW | Whitesushi | ||||||||||
7 | Gameplay | Mini husks aren't able to use their "pounce" ability while moving over wooden floor spikes | Hero Stats & Squads | Bazaritchie | ||||||||||
8 | Gameplay | Recycling caps at 75 resource per minute regardless of how much you build, and can be collected by any player | Fast Travel Jump Pads | Xaymar | ||||||||||
9 | Gameplay | Lobber projectiles can be shot out of the air | Mid- Late Progression | BrainKatana | ||||||||||
10 | Gameplay | Propane tanks can be detonated and if one falls on your traps, you can hit it with your pick and knock it away | A look into durability | LagIncarnate | ||||||||||
11 | Gameplay | Holding the reload button will craft the ammo appropriate to the weapon you're holding. You can also use batch crafting with ammo! | Traps overview | Spasticon | ||||||||||
12 | Gameplay | Flingers take reduced damage from ranged attacks so opting for melee will be better (currently not the case, bug?) | Nut's n Bolts guide | Ralathar44 | ||||||||||
13 | Gameplay | You can edit the orientation of bombs dropped from Airstrike between area and line using the rotate(R) button | Tips for Starting Players | Phuqued | ||||||||||
14 | Tier 3 Hero Cosmetics | Panaorios | ||||||||||||
15 | Base | Re-doing your Outpost for the last few SSDs is a lot easier when using one of the 2 Upgrade resets and not selecting Building HP afterwards | Guide to UI | aFrequ | ||||||||||
16 | Base | Place your Decoy in cleared basements from above. Husks will happily walk down and despawn. Less killing necessary. | ||||||||||||
17 | Base | When playing with others, building health and trap damage is scaled to the player with highest tech/ building health on the team | ||||||||||||
18 | Base | Use Wall/ Floor launchers to push Husks off the map or into basements. They'll automatically die if there's no way out | Fortnite Trophy List | Nerdburglars | ||||||||||
19 | Base | Patrol Wards consume charges the moment it's placed down, even during build phase / AFK-ing | Fortnite Asset Renders | Google Drive | ||||||||||
20 | Base | A triangular wall makes a great ramp you can walk up, but mobs can't | Fortiew Base Planner | M4ns3 | ||||||||||
21 | Base | You can take down self-built walls easily by editing it to the smallest size and hitting it while it's remaking | Class Links | Author | Source | |||||||||
22 | Base | Give defenders slow-firing and low-spread weapons and level them up to increase their accuracy. Keep in mind they rarely land headshots. | In-Depth Soldier Summary | frvwfr2 | ||||||||||
23 | Base | While a 1/2 floor has less health and does not allow trap placements, it is essentially a partial low wall, another layer husks need to get through | In-Depth Ninja Summary | CuteBeaver | ||||||||||
24 | ||||||||||||||
25 | Fortnite Community Favourites | |||||||||||||
26 | Loot | You can make use of the hidden Twitch quest to find secret locations that might have chests etc especially if you aren't on an Outlander | #REF! | |||||||||||
27 | Loot | Always break garden gnomes and teddy bears. They have a chance to drop Active Powercells | ||||||||||||
28 | Loot | To break things super fast, hit the very corner. The Weak Spots barely move. | ||||||||||||
29 | Loot | Turn on your game audio because nearby chests will make shimmering noises | ||||||||||||
30 | Loot | Activate In The Zone on Outlanders to see through walls into containers, which will glow according to content quality (green, blue, purple) | ||||||||||||
31 | Loot | Mark items you want to keep as "Favourites" so you do not accidentally recycle them. They'll also not show up in the collection book! | ||||||||||||
32 | ||||||||||||||
33 | Progression | Level Survivors in one squad evenly to get the most stats for your invested XP. Keep job-matched Leads about 10 levels over Subordinates | ||||||||||||
34 | Progression | Focus on your main stat for the hero you play, e.g. Tech for ability based heroes. This is especially true for the Research Lab. | ||||||||||||
35 | Progression | If you have both Dear Diary and Daily Scouting Shelters quests, leaving Dear Diary incomplete will let you find shelters easily | ||||||||||||
36 | Progression | You can only get rewards for the first 3 timed missions you do daily. Additional timed missions do not award timed mission rewards | ||||||||||||
37 | Progression | Getting a friend to craft you a high level weapon can last you throughout the most of the game, making content easy | ||||||||||||
38 | Progression | Identical schematics can have different upgrade bonuses so they aren't exactly duplicates | ||||||||||||
39 | Progression | When you evolve a blueprint, you change some of the material cost to craft. However, down-tier crafting still allows you to craft the old version | ||||||||||||
40 | Progression | If you abandon a daily quest, you get a new one back so it is more of a reroll than a forfeit. Only one can be rerolled per day | ||||||||||||
41 | Progression | Get friends to assist you on your Storm Shield defense missions to make them a breeze, and also give them Mini Reward Llamas | ||||||||||||
42 | Progression | There are additional Storm Shield defense missions which you can complete for V-bucks in your "Side Quests" after you're done with the main | ||||||||||||
43 | Progression | There exist missions that may popup with V-Buck rewards and other goodies such as legendary survivors, so keep a lookout for those | ||||||||||||
44 | Progression | Adding a schematic to the collections book CONSUMES it and you wouldn't be able to craft it anymore. Fortunately you can unslot them now | ||||||||||||
45 | ||||||||||||||
46 | ||||||||||||||
47 | Frequently Asked Questions | |||||||||||||
48 | What do I do with duplicate schematics? | |||||||||||||
49 | 1 | Add them to your collection book | ||||||||||||
50 | 2 | Use them in the transformation process | ||||||||||||
51 | 3 | Scrap them for resources such as booklets used to upgrade other stuff | ||||||||||||
52 | 4 | Scrap them for their appropriate experience | ||||||||||||
53 | However, don't destroy all your high quality schematics. You may require them to transform new event weapons and hero such as for Halloween. | |||||||||||||
54 | ||||||||||||||
55 | What does the stats F.O.R.T do? | |||||||||||||
56 | Fortitude | Increases health and health regen rate by +1% per point | ||||||||||||
57 | Offense | Increases ranged and melee weapon damage by +1% per point | ||||||||||||
58 | Resistance | Increases shield and shield regen rate by +1% per point | ||||||||||||
59 | Tech | Increases trap damage, ability damage, gadget damage and healing done by +1% per point | Link to full responses (data basically) | |||||||||||
60 | ||||||||||||||
61 | What is the difference between the Homebase and Outpost? | Credits FinallyRage (Reddit) | ||||||||||||
62 | Homebase | This is NOT the outpost. It is the main menu screen where you can equip heroes, survivors, defenders and more. | ||||||||||||
63 | Outpost | An Outpost is found in each zone for a total of four; one Outpost per zone that is the same persistent map. | ||||||||||||
64 | As players defend their Outpost and expand their storm shield, they will gain access to more mission & mission types! | |||||||||||||
65 | ||||||||||||||
66 | Which legendary Heroes will I be getting from the Limited and Ultimate Founder packs? | |||||||||||||
67 | Soldier | Special Forces Jonesy, Special Forces Ramirez | ||||||||||||
68 | Constructor | Power B.A.S.E. Kyle, Power B.A.S.E. Penny | ||||||||||||
69 | Ninja | Lotus Assassin Ken, Lotus Assassin Sarah | ||||||||||||
70 | Outlander | Recon Scout Jess, Recon Scout A.C. | ||||||||||||
71 | ||||||||||||||
72 | What are the differences between Obsidian and Shadowshard weapons? | |||||||||||||
73 | When evolving a weapon to 4 stars, there is a choice between the former 'Ore' path (going Obsidian) and the 'Crystal' path (Shadowshard). | Ore Path | Crystal Path | |||||||||||
74 | On top of the differing material costs being Obsidian/ Brightcore vs Shadowshard/ Sunbeam, there are these following stat differences | • Copper | ||||||||||||
75 | 1 | Crystal weapons have 20% more base damage than Ore weapons | • Silver | |||||||||||
76 | 2 | Crystal weapons have 10% less fire rate than Ore weapons | • Malachite | |||||||||||
77 | 3 | Crystal weapons have 20% less durability than Ore weapons | • Obsidian | • Shadowshard | ||||||||||
78 | 4 | Crystal weapons have 20% more impact than Ore weapons | • Brightcore | • Sunbeam | ||||||||||
79 | ||||||||||||||
80 | Which traps set off Propane Tanks carried by Sploders? | |||||||||||||
81 | None of the traps set off Propane Tanks at the moment. Whether or not this is a bug or intended has not been confirmed | |||||||||||||
82 | 1 | Wall Dynamos | ||||||||||||
83 | 2 | Ceiling Electric Field | ||||||||||||
84 | 3 | Ceiling Gas Trap | ||||||||||||
85 | It is worth noting that prior to patch 1.5, Ceiling Gas Trap did not ignite propane tanks while Ceiling Zappers did | |||||||||||||
86 | Thus, it might be a bug that their interactions are now reversed | |||||||||||||
87 | ||||||||||||||
88 | How does zone downscaling work? | (outdated) | ||||||||||||
89 | The player's F.O.R.T stats are downscaled according to the zone he's in | |||||||||||||
90 | Stonewood | 115 | Core Stats | 15 | Party Stats | 40.00% | Building Health | |||||||
91 | Plankerton | 840 | Core Stats | 105 | Party Stats | 100.00% | Building Health | |||||||
92 | Canny Valley | 2290 | Core Stats | 290 | Party Stats | 190.00% | Building Health | |||||||
93 | Twine Peaks | 4445 | Core Stats | 560 | Party Stats | 300.00% | Building Health | |||||||
94 | ||||||||||||||
95 | The player's pickaxe damage is downscaled according to the zone he is in | |||||||||||||
96 | The player's weapons are downscaled technically not by zones, but rather the "Weapon Skill" in skill trees | |||||||||||||
97 | ||||||||||||||
98 | Misconceptions and things which are not actually downscaled | |||||||||||||
99 | 1 | You retain gadget abilities you unlock on the Upgrades page | ||||||||||||
100 | 2 | While heroes lose their levels, they retain the abilities they unlock past capped levels | ||||||||||||
101 | 3 | Building speed and repair speed are retained | ||||||||||||
102 | ||||||||||||||
103 | What does my Weapon Damage scale off? | |||||||||||||
104 | 1 | Weapon Stats | This is consequently affected by the type, level and rarity of the weapon | |||||||||||
105 | 2 | Weapon Perks | Includes energy damage bonus as well, pretty self explanatory | |||||||||||
106 | 3 | Hero Perks | Heroes in your loadout can have perks that contribute to your weapon damage | |||||||||||
107 | 4 | Offense Stat | Essentially your Survivors Squads, Research Lab, and points from Account Level-ups. This stat increases the damage by 1% per point. | |||||||||||
108 | 5 | Party Offense | Playing with other players adds a portion of their Offense onto yours and boosts your damage in turn | |||||||||||
109 | 6 | Survivor Bonus | Survivor Set Bonuses (+5% Ranged Damage Bonus and +5% Melee Damage Bonus) contribute to weapon damage just like 5 Offense | |||||||||||
110 | 7 | Zone Modifiers | All those "Powerful Assault Rifles" modifiers that give damage boosts etc. | |||||||||||
111 | Formula: | Weapon Damage = BaseDmg * (1 + 0.2*(Stars-1)) * (if CrystalPath then 1.2 else 1) * (1 + 0.05*(Level-1)) * (1 + (Offense+SurvivorSetBonuses)/100) * (1 + WeaponDmgPerks + HeroesDmgPerks) | ||||||||||||
112 | Example: | Siegebreaker Lv40, 4-Star, Shadowshard, Energy, no other Dmg perks, with Urban Assault (+10% Ranged Dmg) and MGR (+24% AR Dmg) in Support, with 2800 Offense and one +RangedDmg Survivor Bonus | ||||||||||||
113 | Weapon Damage = 23 * 1.6 * 1.2 * 2.95 * 29.05 * 1.54 = 5827.98 Damage (assuming non-crit, non-headshot, non-elemental target etc. There are rounding steps involved not shown here which lead to slight inaccuracy) | |||||||||||||
114 | Observation: | The Offense multiplier (here: 29.05) quickly becomes the largest factor in the Equation as you progress. It underlines the importance of leveling your Survivors. | ||||||||||||
115 | ||||||||||||||
116 | What is my Homebase Power (HBP)? | |||||||||||||
117 | The homebase power shown on the top left is a derived number that has little bearings on any gameplay. | |||||||||||||
118 | Currently, | Players with insufficient HBP for a mission can not start them and can not be invited into public lobbies of those missions | ||||||||||||
119 | However, | Higher-level players can still invite those who are locked out into private lobbies. | ||||||||||||
120 | Furthermore, | A high HBP may lead to more people willing to invite you in parties | ||||||||||||
121 | It is solely determined by the players F.O.R.T stats and nothing else. The higher your F.O.R.T, the higher the HBP. | |||||||||||||
122 | The function which maps combined F.O.R.T to HBP is not smooth. It relies on fixed points and interpolation. There are diminishing returns. | |||||||||||||
123 | ||||||||||||||
124 | Common Misconceptions | |||||||||||||
125 | 1 | If I remove my survivors and lower my HBP, I will start getting more EXP again in lower level zones | ||||||||||||
126 | FALSE | EXP gained from zones is dependent on your commander level and not your HBP | ||||||||||||
127 | 2 | If I outscale my zone I will be able to do more damage to enemies inside it | ||||||||||||
128 | FALSE | While having more HBP reflects an increase in F.O.R.T stats that could lead to having more damage, having HBP greater/ lower than Zone Level has 0 effects |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | AF | AG | AH | AI | AJ | AK | AL | AM | |
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2 | Wall | Wall | Floor | Stairs | Pyramid | Structure Health Values | |||||||||||||||||||||||||||||||||
3 | Full Wall | Low Wall | Full Floor | Full Stairs | Full Pyramid | Structure "Health" | "Health" / Cost | Cost factor | 1 | ||||||||||||||||||||||||||||||
4 | /\ | /\ | Wood | Stone | Metal | Wood | Stone | Metal | |||||||||||||||||||||||||||||||
5 | 3/4 Fenced | "V" Pyramid | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 1 | Lvl 2 | Lvl 3 | |||||||||||||||||||
6 | Medium Wall | Half Low Wall | "L" Stairs | > | Half Low Wall | 125 | 285 | 440 | 150 | 340 | 525 | 175 | 395 | 615 | 12.5 | 14.3 | 14.7 | 15.0 | 17.0 | 17.5 | 17.5 | 19.8 | 20.5 | ||||||||||||||||
7 | 1/2 Fenced | /\ | "/" Pyramid | Low Wall | 130 | 295 | 455 | 160 | 360 | 560 | 190 | 430 | 665 | 13.0 | 14.8 | 15.2 | 16.0 | 18.0 | 18.7 | 19.0 | 21.5 | 22.2 | |||||||||||||||||
8 | Column | 130 | 295 | 455 | 160 | 360 | 560 | 190 | 430 | 665 | 13.0 | 14.8 | 15.2 | 16.0 | 18.0 | 18.7 | 19.0 | 21.5 | 22.2 | ||||||||||||||||||||
9 | Medium Wall with Side Door | Medium Wall with Middle Door | 1/4 Fenced | "U" Stairs | > | "A" Pyramid | Half Medium Wall | 155 | 350 | 545 | 210 | 475 | 735 | 265 | 600 | 930 | 15.5 | 17.5 | 18.2 | 21.0 | 23.8 | 24.5 | 26.5 | 30.0 | 31.0 | ||||||||||||||
10 | /\ | \/ | Medium Wall with Door | 160 | 360 | 560 | 220 | 495 | 770 | 280 | 630 | 980 | 16.0 | 18.0 | 18.7 | 22.0 | 24.8 | 25.7 | 28.0 | 31.5 | 32.7 | ||||||||||||||||||
11 | Diagonal | Inverted "V" | Half Arch | 165 | 375 | 580 | 230 | 520 | 805 | 295 | 665 | 1035 | 16.5 | 18.8 | 19.3 | 23.0 | 26.0 | 26.8 | 29.5 | 33.3 | 34.5 | ||||||||||||||||||
12 | Wall with Middle Door | Wall with Side Door | Half Stairs | Medium Wall | 165 | 375 | 580 | 230 | 520 | 805 | 295 | 665 | 1035 | 16.5 | 18.8 | 19.3 | 23.0 | 26.0 | 26.8 | 29.5 | 33.3 | 34.5 | |||||||||||||||||
13 | /\ | Full Arch | 190 | 430 | 665 | 280 | 630 | 980 | 370 | 835 | 1295 | 19.0 | 21.5 | 22.2 | 28.0 | 31.5 | 32.7 | 37.0 | 41.8 | 43.2 | |||||||||||||||||||
14 | Wall with Door & Window | 190 | 430 | 665 | 280 | 630 | 980 | 370 | 835 | 1295 | 19.0 | 21.5 | 22.2 | 28.0 | 31.5 | 32.7 | 37.0 | 41.8 | 43.2 | ||||||||||||||||||||
15 | Wall with Door & Window | Wall with Middle Window | Wall with 2 Windows | 190 | 430 | 665 | 280 | 630 | 980 | 370 | 835 | 1295 | 19.0 | 21.5 | 22.2 | 28.0 | 31.5 | 32.7 | 37.0 | 41.8 | 43.2 | ||||||||||||||||||
16 | Triangle Wall | 190 | 430 | 665 | 280 | 630 | 980 | 370 | 835 | 1295 | 19.0 | 21.5 | 22.2 | 28.0 | 31.5 | 32.7 | 37.0 | 41.8 | 43.2 | ||||||||||||||||||||
17 | Wall with Door | 195 | 440 | 685 | 290 | 655 | 1015 | 385 | 870 | 1350 | 19.5 | 22.0 | 22.8 | 29.0 | 32.8 | 33.8 | 38.5 | 43.5 | 45.0 | ||||||||||||||||||||
18 | Wall with 2 Windows | Wall with Side Window | Wall with Window | 195 | 440 | 685 | 290 | 655 | 1015 | 385 | 870 | 1350 | 19.5 | 22.0 | 22.8 | 29.0 | 32.8 | 33.8 | 38.5 | 43.5 | 45.0 | ||||||||||||||||||
19 | Full Wall | 200 | 450 | 700 | 300 | 675 | 1050 | 400 | 900 | 1400 | 20.0 | 22.5 | 23.3 | 30.0 | 33.8 | 35.0 | 40.0 | 45.0 | 46.7 | ||||||||||||||||||||
20 | 1/4 Floor | 125 | 285 | 440 | 150 | 340 | 525 | 175 | 395 | 615 | 12.5 | 14.3 | 14.7 | 15.0 | 17.0 | 17.5 | 17.5 | 19.8 | 20.5 | ||||||||||||||||||||
21 | Half Arch | Triangle Wall | 1/2 Floor | 155 | 350 | 545 | 210 | 475 | 735 | 265 | 600 | 930 | 15.5 | 17.5 | 18.2 | 21.0 | 23.8 | 24.5 | 26.5 | 30.0 | 31.0 | ||||||||||||||||||
22 | Diagonal | 155 | 350 | 545 | 210 | 475 | 735 | 265 | 600 | 930 | 15.5 | 17.5 | 18.2 | 21.0 | 23.8 | 24.5 | 26.5 | 30.0 | 31.0 | ||||||||||||||||||||
23 | 3/4 Floor | 165 | 375 | 580 | 230 | 520 | 805 | 295 | 665 | 1035 | 16.5 | 18.8 | 19.3 | 23.0 | 26.0 | 26.8 | 29.5 | 33.3 | 34.5 | ||||||||||||||||||||
24 | Full Arch | "Up" Triangle Wall | Full Floor | 190 | 430 | 665 | 280 | 630 | 980 | 370 | 835 | 1295 | 19.0 | 21.5 | 22.2 | 28.0 | 31.5 | 32.7 | 37.0 | 41.8 | 43.2 | ||||||||||||||||||
25 | Half Stairs | 155 | 350 | 545 | 210 | 475 | 735 | 265 | 600 | 930 | 15.5 | 17.5 | 18.2 | 21.0 | 23.8 | 24.5 | 26.5 | 30.0 | 31.0 | ||||||||||||||||||||
26 | L Stairs | 160 | 360 | 560 | 220 | 495 | 770 | 280 | 630 | 980 | 16.0 | 18.0 | 18.7 | 22.0 | 24.8 | 25.7 | 28.0 | 31.5 | 32.7 | ||||||||||||||||||||
27 | Column | Half Medium Wall | U Stairs | 165 | 375 | 580 | 230 | 520 | 805 | 295 | 665 | 1035 | 16.5 | 18.8 | 19.3 | 23.0 | 26.0 | 26.8 | 29.5 | 33.3 | 34.5 | ||||||||||||||||||
28 | Full Stairs | 190 | 430 | 665 | 280 | 630 | 980 | 370 | 835 | 1295 | 19.0 | 21.5 | 22.2 | 28.0 | 31.5 | 32.7 | 37.0 | 41.8 | 43.2 | ||||||||||||||||||||
29 | Roof | 190 | 430 | 665 | 280 | 630 | 980 | 370 | 835 | 1295 | 19.0 | 21.5 | 22.2 | 28.0 | 31.5 | 32.7 | 37.0 | 41.8 | 43.2 | ||||||||||||||||||||
30 | |||||||||||||||||||||||||||||||||||||||
31 | Notes | ||||||||||||||||||||||||||||||||||||||
32 | Structure health indicates how much health a defense has sorted by level, material and type, without any bonus %. | ||||||||||||||||||||||||||||||||||||||
33 | When bonuses are applied, the result is rounded to nearest multiple of 5. E.g. T3 Metal Roof with +310% = 5310 | ||||||||||||||||||||||||||||||||||||||
34 | Health/cost shows how "efficient" you are in terms of getting health per resource spent. | ||||||||||||||||||||||||||||||||||||||
35 | Select Cost factor according to any building cost discounts that apply. | ||||||||||||||||||||||||||||||||||||||
36 | > Note that patch 8.0 removed Constructor's bonus. The "Building constructors" Storm modifier grants -40% cost. | ||||||||||||||||||||||||||||||||||||||
37 | |||||||||||||||||||||||||||||||||||||||
38 | Summary | ||||||||||||||||||||||||||||||||||||||
39 | Upgrading your defenses gives a slightly better health/ resource cost. | ||||||||||||||||||||||||||||||||||||||
40 | A Lvl 3 wood defense is generally stronger than a Lvl 2 stone defense. | ||||||||||||||||||||||||||||||||||||||
41 | The Full Wall offers the greatest health/ resource cost while... | ||||||||||||||||||||||||||||||||||||||
42 | The Half Low Wall offers the least health/ resource cost |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | |
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1 | |||||||||||||||||||
2 | Twine Peaks Placeholder Mission Rewards | Mission Types | Farm | Wave | Description | ||||||||||||||
3 | Power | Name | Objective | Rewards | Ride the Lightning | ~ | 8 | 2 waves of approximately 3 mins | |||||||||||
4 | 76 | Twine Peaks Storm Shield Defense 1 | Complete Twine Peaks SSD 1 | 100 V-bucks, Gadgeteers Slot 4, 5 and 6, Increase Building Resource Capacity, Helicopter Slot 2 | Fight the Storm | ~ | 8 | You can reroll maps till you only have 1 atlas on the ground | |||||||||||
5 | Retrieve the Data | 10 | 8 | You can adopt a cheese strat and out-repair the damage | |||||||||||||||
6 | It's Time for Twine | Complete 2 76+ Missions | 200 Gold | Rescue the Survivors | - | 20 | Most optimal to just do 1 bonus most of the time | ||||||||||||
7 | First Things First | Complete 3 76+ Missions | 10 Eye of the Storm, 7500 Schematic XP | Destroy the Encampments | - | 20 | You can finish this faster by focusing on the encampments | ||||||||||||
8 | Want Some Twine? Course Ya Do! | Complete 3 76+ Missions | 5 Obsidian Ore, 2 Rotating Gizmo | Repair the Shelter | 4 | 4 | If you find the modules fast enough you only have to do a single defense | ||||||||||||
9 | Call the Shots | Complete 2 76+ Missions | 200 RE-PERK!, 7500 Hero XP | Deliver the Bomb | 4 | 4 | Farming time varies depending on how fast you push the bomb | ||||||||||||
10 | Take It to the Limit | Complete 3 76+ Missions | 200 Gold, 7500 Hero XP | Build the Radar Grid | - | 20 | You can't get tier 6 reward chests from these | ||||||||||||
11 | Know Where You Stand | Complete 3 76+ Missions | 15 Epic Flux, 7500 Schematic XP | Evacuate the Shelter | 10 | 11 | Initial wave of 3 minutes with 8 minutes at the end | ||||||||||||
12 | Lock, Stock, and Barrel | Complete 3 76+ Missions | 10 Eye of the Storm | Launch the Rocket | ~ | Three defense phases, need 3x3 = 9 Blu-Glo in total | |||||||||||||
13 | Hang in There | Complete 3 76+ Missions | 115 Epic PERK-UP!, 120000 Survivor XP | Refuel the Homebase | - | 20 | Splitting up for the objective will leave you with farm time at the end | ||||||||||||
14 | A Long Ways Away | Complete 2 76+ Missions | 200 RE-PERK!, 7500 Schematic XP | ||||||||||||||||
15 | To Tame a Land | Complete 3 76+ Missions | 15 Epic Flux, 7500 Schematic XP | End of Game Badges - Chest Progression | Credits | LateOnMemes | |||||||||||||
16 | Push the Envelope | Complete 3 76+ Missions | 200 Gold, 7500 Hero XP | Level 1 Chest | Level 2 Chest | Level 3 Chest | Level 4 Chest | Level 5 Chest | Level 6 Chest | ||||||||||
17 | Twist of Fate | Complete 3 76+ Missions | 3 Active Powercells | Needs 0 Bars | Needs 10 Bars | Needs 20 Bars | Needs 30 Bars | Needs 40 Bars | Needs 50 Bars | ||||||||||
18 | Round and Round | Complete 3 76+ Missions | 10 Eye of the Storm, 7500 Schematic XP | > Badges with an asterisk ( * ) are mutually exclusive | |||||||||||||||
19 | Glimmer of Hope | Complete 3 76+ Missions | 200 RE-PERK!, 7500 Schematic XP | > Badges in bold are recommended for Maximum Level Reward | |||||||||||||||
20 | Circle Back | Complete 2 76+ Missions | 13 Training Manual, 13 Trap Designs, 13 Weapon Designs | Mission | Tier | Type | Bars | Remarks | |||||||||||
21 | Off and Running | Complete 3 76+ Missions | 2 Mini Reward Llamas | General | Silver+ | Combat | 2 | Gold and Platinum don't give more bars | |||||||||||
22 | Anything Goes | Complete 3 76+ Missions | 200 Gold, 7500 Schematic XP | Silver+ | Building | 2 | |||||||||||||
23 | You Ain't Seen Nothin' Yet | Complete 3 76+ Missions | 115 Epic PERK-UP!, 7500 Schematic XP | Silver+ | Utility | 2 | |||||||||||||
24 | Twine Peaks Defense 2 | Complete Twine Peaks SSD 2 | 100 V-bucks, Close Assault Squad Slots 4, 5 and 6, Truck Slot 4 | Platinum | Exploration (Map 100% revealed) | 2 | |||||||||||||
25 | 82 | Running Free | Complete 2 82+ Missions | Epic Lead Survivor, 128000 Survivor XP | Silver | Group Activity / Drone Crash | 2 | Happens randomly | |||||||||||
26 | Get Over the Hump | Complete 3 82+ Missions | 200 Gold | Participation | Mission Failed | 6 | |||||||||||||
27 | Stranger Danger | Complete 3 82+ Missions | 15 Epic Flux, 128000 Survivor XP | Gold | Did not overbuild | 0 | No reward anymore | ||||||||||||
28 | Time After Time | Complete 3 82+ Missions | 2 Mini Reward Llamas | Fight the Storm | varies | Randomly chosen on map start: * Placed Atlases quickly -or- * Successful on 1st attempt -or- * Each Atlas over 50% health | 2 | Max Level: 4 Requires Silver+ Building and Combat | |||||||||||
29 | Area Defense | Complete 3 82+ Missions | 15 Eye of the Storm | ||||||||||||||||
30 | The Tempest | Complete 2 82+ Missions | 5 Obsidian Ore, 3 Rotating Gizmo | ||||||||||||||||
31 | Do What it Takes | Complete 3 82+ Missions | 200 RE-PERK!, 8000 Hero XP | Gold | Fight the Storm | 20 | |||||||||||||
32 | Groundhog Day | Complete 3 82+ Missions | 13 Training Manual, 13 Trap Designs, 13 Weapon Designs | Bronze | Speed Run: 2 days | 4 | |||||||||||||
33 | Give it a Whirl | Complete 2 82+ Missions | 200 Gold, 8000 Schematic XP | Fight the CAT2 Storm | varies | Randomly chosen on map start: * Placed Atlases quickly -or- * Successful on 1st attempt -or- * Each Atlas over 50% health | 2 | Max Level: 5 Requires Silver+ Building, Combat, Util, Exploration, and Drone Crash | |||||||||||
34 | A No Brainer | Complete 3 82+ Missions | 3 Active Powercells | ||||||||||||||||
35 | Mission Checkpoint | Complete 3 82+ Missions | 115 Epic PERK-UP!, 8000 Schematic XP | ||||||||||||||||
36 | Cookie Cutter | Complete 2 82+ Missions | 15 Eye of the Storm, 8000 Schematic XP | Gold | Double Down | 24 | |||||||||||||
37 | Nothing Else Matters | Complete 3 82+ Missions | 200 RE-PERK!, 8000 Schematic XP | Silver | Speed Run: 3 days | 4 | |||||||||||||
38 | Follow the Leader | Complete 3 82+ Missions | 115 Epic PERK-UP!, 128000 Survivor XP | Fight the CAT3 Storm | varies | Randomly chosen on map start: * Placed Atlases quickly -or- * Successful on 1st attempt -or- * Each Atlas over 50% health | 2 | Max Level: 5 Requires Silver+ Building and Combat. | |||||||||||
39 | An Uphill Battle | Complete 3 82+ Missions | 200 Gold, 8000 Hero XP | ||||||||||||||||
40 | It's Not a Sprint! | Complete 2 82+ Missions | 15 Epic Flux, 8000 Schematic XP | ||||||||||||||||
41 | To the Victor Go the Spoils | Complete 3 82+ Missions | 115 Epic PERK-UP!, 8000 Schematic XP | Silver | Triple Tap | 30 | |||||||||||||
42 | Put It Through Its Paces | Complete 3 82+ Missions | Epic Lead Survivor, 128000 Survivor XP | Gold | Speed Run: 4 days | 4 | |||||||||||||
43 | Twine Peaks Defense 3 | Complete Twine Peaks SSD 3 | 100 V-bucks, Training Team Slots 4, 5 and 6, Speed Boat Slot 4 | Fight the CAT4 Storm | varies | Randomly chosen on map start: * Placed Atlases quickly -or- * Successful on 1st attempt -or- * Each Atlas over 50% health | 2 | Max Level: 6 Requires Silver+ Building, Combat, Util, Exploration, and Drone Crash | |||||||||||
44 | 88 | Defensive Position | Complete 2 88+ Missions | Epic Dim Mak Mari, 8500 Hero XP | |||||||||||||||
45 | Forever and a Day | Complete 3 88+ Missions | 5 Storm Shard | ||||||||||||||||
46 | Damage Control | Complete 3 88+ Missions | Epic Ranged Weapon Schematic, 8500 Schematic XP | Gold | Four Score | 34 | |||||||||||||
47 | Think Outside the Box | Complete 2 88+ Missions | Epic Lead Survivor, 136000 Survivor XP | Gold | Speed Run: 5 days | 4 | |||||||||||||
48 | Civic Duty | Complete 3 88+ Missions | Epic Melee Schematic, 8500 Schematic XP | Ride the Lightning | Bronze | Van Stage 1 | 2 | Max Level: 5 Requires Silver+ Building, Combat, Util, Exploration, and Drone Crash | |||||||||||
49 | Hunker Down | Complete 3 88+ Missions | Epic Defender, 8500 Hero XP | Silver | Van Stage 2 | 4 | |||||||||||||
50 | Pick Up the Pace | Complete 2 88+ Missions | Epic Schematic, 8500 Schematic XP | Platinum | Van Launched! | 20 | |||||||||||||
51 | Come Husk or High Water | Complete 3 88+ Missions | 13 Training Manual, 13 Trap Designs, 13 Weapon Designs | Bronze | Speed Run: 2 days | 4 | |||||||||||||
52 | Point of No Return | Complete 3 88+ Missions | Epic Trap Schematic, 8500 Schematic XP | Rescue the Survivors | Platinum | All survivors rescued | 10 | Max Level: 4 Requires Silver+ Building, Combat, Util, and Exploration. | |||||||||||
53 | Under the Gun | Complete 2 88+ Missions | Epic Survivor, 136000 Survivor XP | Bronze | * Rescue Rookie (1 extra) | 8 | |||||||||||||
54 | The Extra Mile | Complete 3 88+ Missions | 2 Mini Reward Llamas | Silver | * Life Preserver (4 extra) | 10 | |||||||||||||
55 | To the Bitter End | Complete 2 88+ Missions | 4 Active Powercells | Gold | * Humanitarian (7 extra) | 12 | |||||||||||||
56 | Do or Die | Complete 3 88+ Missions | Epic Melee Weapon Schematic, 8500 Schematic XP | Platinum | * Evacuation Expert (9 extra) | 12 | |||||||||||||
57 | No Holds Barred | Complete 3 88+ Missions | Epic Lead Survivor, 136000 Survivor XP | Retrieve the Data | Silver | Located Landing Zone quickly | 2 | Max Level: 4 Requires Silver+ Building and Combat | |||||||||||
58 | This Means War | Complete 2 88+ Missions | Epic Hero, 8500 Hero XP | Bronze | * 25% Successful Download | 18 | |||||||||||||
59 | Easy As Pie | Complete 3 88+ Missions | 8 Shadowshard Crystal, 3 Rotating Gizmo | Silver | * 50% Successful Download | 20 | |||||||||||||
60 | Stay Tuned | Complete 2 88+ Missions | Epic Schematic, 8500 Schematic XP | Gold | * 75% Successful Download | 22 | |||||||||||||
61 | About Face | Complete 3 88+ Missions | Epic Survivor, 136000 Survivor XP | Platinum | * 100% Successful Download | 24 | |||||||||||||
62 | Rhyme or Reason | Complete 3 88+ Missions | Epic Shockblaster Buzz, 8500 Hero XP | Build the Radar Grid | Platinum | Radar Grid Online! | 10 | Max Level: 4 Requires Silver+ Building, Combat, Util, Exploration | |||||||||||
63 | Twine Peaks Defense 4 | Complete Twine Peaks SSD 4 | 100 V-bucks, Helicopter Slot 3, 5-Star Evolution, The Think Tank Slots 4, 5 and 6 | Gold | * Storm Forecaster (1 extra) | 10 | |||||||||||||
64 | Platinum | * Maximum Coverage (2 extra) | 12 | ||||||||||||||||
65 | 94 | Bite the Bullet | Complete 2 94+ Missions | Epic Trap Schematic, 9000 Schematic XP | Destroy the Encampments | Platinum | All encampments destroyed | 10 | Max Level: 4 Requires Silver+ Building, Combat, Util and Exploration. | ||||||||||
66 | Fight Fire with Fire | Complete 3 94+ Missions | Epic Pistol Schematic <OR> Epic Sword Schematic | Bronze | * Camp Crasher (1 extra) | 6 | |||||||||||||
67 | When It Rains, It Pours | Complete 3 94+ Missions | Epic Outlander, 9000 Hero XP | Silver | * Husk Shucker (2 extra) | 8 | |||||||||||||
68 | In the Nick of Time | Complete 2 94+ Missions | 5 Storm Shard | Gold | * Encamp. Executioner (3 extra) | 10 | |||||||||||||
69 | Go Your Own Way | Complete 3 94+ Missions | Epic Survivor, 144000 Survivor XP | Platinum | * Annihilation (4 extra) | 12 | |||||||||||||
70 | Don't Sweat It | Complete 2 94+ Missions | Epic Schematic, 9000 Schematic XP | Deliver the Bomb | Bronze | Located the Rift quickly | 2 | Max Level: 5 Requires Silver+ Building, Combat, and Exploration | |||||||||||
71 | Nerves of Steel | Complete 3 94+ Missions | Epic Power B.A.S.E. Knox, 9250 Hero XP | Silver | Launcher with over 50% health | 4 | |||||||||||||
72 | Rise and Shine | Complete 3 94+ Missions | 5 Active Powercell | Gold | Rift Closed! | 24 | |||||||||||||
73 | Bragging Rights | Complete 2 94+ Missions | Epic Ranged Weapon Schematic, 9000 Schematic XP | Bronze | Speed Run: 2 days | 4 | |||||||||||||
74 | Over the Hill | Complete 2 94+ Missions | Legendary Lead Survivor, 144000 Survivor XP | Repair the Shelter | Gold | Shelter successfully repaired | 28 | Max Level: 5 Requires Silver+ Building, Combat, Util, Exploration | |||||||||||
75 | Wing It | Complete 3 94+ Missions | Epic Ninja, 9250 Hero XP | Silver | Speed Run: 3 days | 4 | |||||||||||||
76 | Play the Field | Complete 2 94+ Missions | 13 Training Manual, 13 Trap Designs, 13 Weapon Designs | ||||||||||||||||
77 | Even Keel | Complete 3 94+ Missions | Epic Soldier, 9250 Hero XP | Evacuate the Shelter | Silver | Shelter with over 50% health | 2 | Max Level: 5 Requires Buildg, Combat, Util, Explor., Drone | |||||||||||
78 | No Strings Attached | Complete 2 94+ Missions | 2 Mini Reward Llamas | Gold | Shelter successfully evacuated | 28 | |||||||||||||
79 | Stick to Your Guns | Complete 3 94+ Missions | Epic Constructor, 9250 Hero XP | ||||||||||||||||
80 | Weather the Storm | Complete 2 94+ Missions | Epic Survivor, 148000 Survivor XP | Refuel the Homebase | Silver | All Three Tanks! | 2 | Max Level: 4 Requires Silver+ Building, Combat, and Exploration. | |||||||||||
81 | The Sky is the Limit | Complete 3 94+ Missions | 8 Shadowshard Crystal, 4 Rotating Gizmo | Bronze | * We're no longer on empty! (6 T) | 18 | |||||||||||||
82 | Draw the Line | Complete 3 94+ Missions | Legendary Lead Survivor, 144000 Survivor XP | Silver | * Half Full! (9 Tanks) | 20 | |||||||||||||
83 | It's Not a Problem, It's Opportunity | Complete 2 94+ Missions | Epic Defender, 9250 Hero XP | Gold | * Three Quarters (12 Tanks) | 22 | |||||||||||||
84 | Road to Nowhere | Complete 3 94+ Missions | Epic Trap Schematic, 9250 Schematic XP | Platinum | * Maximum Haul! (16 Tanks) | 24 | |||||||||||||
85 | Twine Peaks Defense 5 | Complete Twine Peaks SSD 5 | 100 V-bucks, Storm Shield Defender 5/5, Truck Slot 5, Gadgeteers and Close Assault Squad Slot 7 | Launch the Rocket | Bronze | Rocket Stage 1 | 2 | Max Level: 6 Requires Silver+ Building, Combat, Util, Exploration, and Drone Crash | |||||||||||
86 | Silver | Rocket Stage 2 | 4 | ||||||||||||||||
87 | 100 | World of Trouble | Complete 2 100+ Missions | Epic Trap Schematic, 9500 Schematic XP | Gold | Rocket Final Stage | 4 | ||||||||||||
88 | Greener Pastures | Complete 2 100+ Missions | Epic Survivor, 152000 Survivor XP | Platinum | Rocket Launched | 26 | |||||||||||||
89 | Two Steps Forward, One Step Back | Complete 3 100+ Missions | Legendary Soldier Transform Schematic | Silver | Speed Run: 3 days | 4 | |||||||||||||
90 | Here Today, Gone Tomorrow | Complete 2 100+ Missions | 5 Active Powercell | ||||||||||||||||
91 | Variety is the Spice of Life | Complete 3 100+ Missions | Legendary Ninja Transform Schematic | Storm Modifiers | Source | Tenma | |||||||||||||
92 | Bump in the Road | Complete 2 100+ Missions | Legendary Lead Survivor, 152000 Survivor XP | Alignment | Icon | Name | Description | ||||||||||||
93 | Tried and True | Complete 2 100+ Missions | Epic Melee Weapon Schematic, 10000 Schematic XP | Positive | #REF! | Adept Abilities | Hero abilities do more damage. | ||||||||||||
94 | Hope Springs Eternal | Complete 3 100+ Missions | Epic Survivor, 160000 Survivor XP | Adept Constructors | Constructors do more damage. | ||||||||||||||
95 | So Close You Can Taste It | Complete 2 100+ Missions | 2 Mini Reward Llamas | #REF! | Adept Outlanders | Outlanders do more damage. | |||||||||||||
96 | Figure It Out | Complete 3 100+ Missions | Legendary Constructor Transform Schematic | #REF! | Adept Ninjas | Ninjas do more damage. | |||||||||||||
97 | A Snail's Pace | Complete 2 100+ Missions | Legendary Lead Survivor, 152000 Survivor XP | #REF! | Adept Soldiers | Soldiers do more damage. | |||||||||||||
98 | End Over End | Complete 3 100+ Missions | Legendary Survivor Transform Schematic | #REF! | Building Constructors | Build, upgrade and repair costs reduced by 40% for Constructors | |||||||||||||
99 | Nip It in the Bud | Complete 2 100+ Missions | Legendary Defender Transform Schematic | #REF! | Concussive Shieldbreak | When a player's shield is destroyed, nearby enemies take damage | |||||||||||||
100 | Grin and Bear It | Complete 2 100+ Missions | Legendary Outlander Transform Schematic | #REF! | Focused Ninjas | Ninja ability cooldowns and energy costs are reduced | |||||||||||||
101 | High Maintenance | Complete 3 100+ Missions | Legendary Ranged Weapon Transform Schematic | #REF! | Hardware Constructors | Constructors do more damage and crit more with hardware weapons | |||||||||||||
102 | To Make Your Mark | Complete 2 100+ Missions | 13 Training Manual, 13 Trap Designs, 13 Weapon Designs | #REF! | Headshot Soldiers | Soldiers do more damage with assault rifles when scoring headshots | |||||||||||||
103 | It's Not Over Until It's Over | Complete 3 100+ Missions | Legendary Melee Weapon Transform Schematic | Knockback Melee Attacks | Player melee attacks do increased knockback | ||||||||||||||
104 | Bottom Line | Complete 2 100+ Missions | 11 Shadowshard Crystal, 5 Rotating Gizmo | #REF! | Leaping Ninjas | Ninjas jump higher and can Mantis Leap more often | |||||||||||||
105 | A Last Ditch Effort | Complete 3 100+ Missions | Legendary Trap Transform Schematic | Melee Life Leech | Heroes heal by a percentage of the melee damage they deal | ||||||||||||||
106 | Last, But Not Least | Complete 3 100+ Missions | Epic Schematic, 10000 Schematic XP | #REF! | Powerful Assault Rifles | Assault Rifles do more damage | |||||||||||||
107 | Twine Peaks Defense 6 | Complete Twine Peaks SSD 6 | 100 V-bucks, Training Team and Think Tank Slot 7, Speed Boat Slot 5, Helicopter Slot 4 | #REF! | Powerful Axes and Scythes | Axes and Scythes do more damage | |||||||||||||
108 | #REF! | Powerful Clubs and Hardware | Club and Hardware weapons do more damage | ||||||||||||||||
109 | 100 + | Twine Peaks Defense 7 | Complete Twine Peaks SSD 7 | 100 V-bucks | #REF! | Powerful Explosives | Explosive weapons do more damage | ||||||||||||
110 | Twine Peaks Defense 8 | Complete Twine Peaks SSD 8 | 100 V-bucks | #REF! | Powerful Shotguns | Shotguns do more damage | |||||||||||||
111 | Twine Peaks Defense 9 | Complete Twine Peaks SSD 9 | 100 V-bucks | #REF! | Powerful Pistols | Pistols do more damage | |||||||||||||
112 | Twine Peaks Defense 10 | Complete Twine Peaks SSD 10 | 150 V-bucks | Powerful Sniper Rifles | Sniper Rifles do more damage | ||||||||||||||
113 | #REF! | Powerful Energy Attacks | Player energy attacks do more damage | ||||||||||||||||
114 | #REF! | Powerful Swords and Spears | Spear and Sword weapons do more damage | ||||||||||||||||
115 | #REF! | Powerful Traps | Traps hit harder, fire more often and lasts longer | ||||||||||||||||
116 | #REF! | Sword Ninjas | Ninjas do more damage and crit more often with swords | ||||||||||||||||
117 | #REF! | Upgraded Outlanders | Outlanders abilities deal more damage | ||||||||||||||||
118 | #REF! | Well Drilled Soldiers | Soldier ability cooldowns and energy costs are reduced | ||||||||||||||||
119 | Negative | #REF! | Acid Pools | Enemies have a chance to leave a dmging pool when they die | |||||||||||||||
120 | Concussive Shieldbreak | When enemies die, they grant nearby enemies a brief move & atk spd increase | |||||||||||||||||
121 | Empathy | Whenever a player loses health, allies suffer damage equal to a % of that amount | |||||||||||||||||
122 | #REF! | Enraged | When enemies are near death, they become enraged, dealing more damage | ||||||||||||||||
123 | #REF! | Exploding Deathburst | Basic husks explode when killed, damaging players and buildings in the area | ||||||||||||||||
124 | #REF! | Frenzied Deathburst | When enemies die, they grant nearby enemies a brief move & atk spd increase | ||||||||||||||||
125 | #REF! | Healing Deathburst | When enemies die, they heal nearby enemies for a % of their maximum health | ||||||||||||||||
126 | #REF! | Life Leech Attacks | Enemies restore a % of their health each time they deal damage | ||||||||||||||||
127 | #REF! | Metal Corrosion | Basic husk melee atks cause metal buildings to corrode, periodic dmg for a time | ||||||||||||||||
128 | #REF! | Shared Hero Damage | Whenever a player loses health, allies suffer damage equal to a % of that amount | ||||||||||||||||
129 | #REF! | Slowing Attacks | Whenever a player is struck by a melee atk, they move slowly for a short time | ||||||||||||||||
130 | #REF! | Slowing Pools | Enemies have a chance to leave a slowing pool on the ground when they die | ||||||||||||||||
131 | #REF! | Smoke Screens | " " smoke screen when they die, granting enemy ranged damage resistance | ||||||||||||||||
132 | #REF! | Quickened | Enemies gain movement speed for a time after taking damage | ||||||||||||||||
133 | #REF! | Uncharted Enemies | Enemies don't show up on the minimap | ||||||||||||||||
134 | #REF! | Wall Weakening | Buildings become increasingly vulnerable to damage for a short time after they are attacked | ||||||||||||||||
135 | |||||||||||||||||||
136 | |||||||||||||||||||
137 | Survive the Storm Rewards | Thanks Overnu from discord for helping | |||||||||||||||||
138 | Mission Level | In-game days | Tickets/ hr | Storm Tickets | Random XP | Survivor | Legendary | Epic | |||||||||||
139 | 15 | 3 (54 mins) | 138.9 | 125 | 700 | ||||||||||||||
140 | 7 (126 mins) | 142.9 | 300 | 1500 | Rare | ||||||||||||||
141 | 14 (252 mins) | 119 | 500 | 4500 | Epic & Rare | 1 Transform | |||||||||||||
142 | 40 | 3 (54 mins) | 222.2 | 200 | 2450 | ||||||||||||||
143 | 7 (126 mins) | 190.5 | 400 | 5250 | |||||||||||||||
144 | 14 (252 mins) | 178.6 | 750 | 15750 | Epic & Rare | Possible | 1 - 2 Transforms | ||||||||||||
145 | 70 | 3 (54 mins) | 277.8 | 250 | 5600 | ||||||||||||||
146 | 7 (126 mins) | 285.7 | 600 | 12000 | Epic | 1 Transform | |||||||||||||
147 | 14 (252 mins) | 238.1 | 1000 | 36000 | Epic | 2 Transforms | 1 Transform + 1 | ||||||||||||
148 | |||||||||||||||||||
149 | As you can see, the fastest way to farm tickets is doing 7 days level 70 |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | |
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1 | |||||||||||||||
2 | Loot Locations | Obtained From | Used In | ||||||||||||
3 | Material | Rarity | Trees | Rocks | Caves&Mounts | Mech Objects | Others | R. Weapons | M. Weapons | Floor Traps | Ceiling Traps | Wall Traps | Others | ||
4 | Active Powercell | Epic | Chests | Strange places | ✔ | ✔ | |||||||||
5 | Adhesive Resin | Uncommon | ✔ | Bushes | Duct Tape | ||||||||||
6 | Bacon | Common | Food Storage | Strange places | Healing Pad | Gas Trap | Defender Post | ||||||||
7 | Batteries | Common | Appliances | Populated Area | ✔ | ✔ | E-Field/ Zapper | Dynamo | |||||||
8 | Blast Powder | Uncommon | Crafted | ✔ | |||||||||||
9 | Coal | Uncommon | ✔ | Fireplace | Blast Powder | ||||||||||
10 | Duct Tape | Uncommon | Chests | Crafted | ✔ | ✔ | Wood Spikes | Spikes | Defender Post | ||||||
11 | Fibrous Herbs | Common | Food Storage | Bushes | Healing Pad | Gas Trap | Duct Tape | ||||||||
12 | Flower Petals | Common | Plants | Bushes | Healing Pad/ Campfire | ||||||||||
13 | Nuts n' Bolts | Common | ✔ | Crates | Toolboxes | Retract.Spikes/ Patrol | Electric/ Zapper/ Gas | Dynamo | Defender Post/ Jump / Boost | ||||||
14 | Planks | Common | ✔ | ✔ | ✔ | Wood Spikes/ Launcher/ Campfire/ Patrol | Drop | All but Dynamo | Defender Post/ Jump / Boost | ||||||
15 | Quartz Crystal | Uncommon | ✔ | ✔ | Freeze/ Flame/ Patrol | Lights | |||||||||
16 | Rotating Gizmo | Rare | Chests | Toolboxes | ✔ | ✔ | |||||||||
17 | Rough Ore | Common | ✔ | ✔ | Retract. Spikes/ Launcher/ Flame/ Freeze | Electric Field | Dyna/ Launcher | ||||||||
18 | Stringy Twine | Uncommon | ✔ | Tier 1 | Tier 1 | Wood Spikes/ Campfire | Drop | Darts/ Spikes | |||||||
19 | Simple Twine | Uncommon | ✔ | Tier 2 | Tier 2 | ||||||||||
20 | Sturdy Twine | Uncommon | ✔ | Tier 3 | Tier 3 | ||||||||||
21 | Peaky Twine | Uncommon | ✔ | Tier 4 | Tier 4 | ||||||||||
22 | Carved Twine | Uncommon | ✔ | Tier 5 | Tier 5 | ||||||||||
23 | Rough Mineral Powder | Common | ✔ | Tier 1 | Tier 1 | Launcher/ Freeze/ Flame | E-Field/ Gas | Launcher | |||||||
24 | Simple Mineral Powder | Common | ✔ | Tier 2 | Tier 2 | ||||||||||
25 | Fine-grain Mineral Powder | Common | ✔ | Tier 3 | Tier 3 | ||||||||||
26 | Char-black Mineral Powder | Common | ✔ | Tier 4 | Tier 4 | ||||||||||
27 | Oxidized Mineral Powder | Common | ✔ | Tier 5 | Tier 5 | ||||||||||
28 | Rusty Mechanical Parts | Rare | ✔ | Crates | Toolboxes | Tier 1 | Retract. Spikes | Zapper/ Drop | Darts/ Lights | ||||||
29 | Simple Mechanical Parts | Rare | ✔ | Crates | Toolboxes | Tier 2 | |||||||||
30 | Sturdy Mechanical Parts | Rare | ✔ | Crates | Toolboxes | Tier 3 | |||||||||
31 | Sleek Mechanical Parts | Rare | ✔ | Crates | Toolboxes | Tier 4 | Crystal 4 | ||||||||
32 | Efficient Mechanical Parts | Rare | ✔ | Crates | Toolboxes | Tier 5 | Crystal 5 | ||||||||
33 | Copper Ore | Epic | ✔ | Containers | Tier 1 | Tier 1 | |||||||||
34 | Silver Ore | Epic | ✔ | Containers | Tier 2 | Tier 2 | |||||||||
35 | Malachite Ore | Epic | ✔ | Containers | Tier 3 | Tier 3 | |||||||||
36 | Obsidian Ore | Epic | ✔ | Containers | Tier 4 | Tier 4 | |||||||||
37 | Brightcore Ore | Epic | ✔ | Containers | Tier 5 | Tier 5 | |||||||||
38 | Shadowshard Crystal | Epic | ✔ | Containers | Crystal 4 | Crystal 4 | |||||||||
39 | Sunbeam Crystal | Epic | ✔ | Containers | Crystal 5 | Crystal 5 | |||||||||
40 | |||||||||||||||
41 | You do not have to win the mission to keep resources you gathered. Leaving mid-way works as well | ||||||||||||||
42 | |||||||||||||||
43 | Visual Loot Guide | Made by t9x69 from Reddit | Link | Worthy Mentions | |||||||||||
44 | Entity | Materials | |||||||||||||
45 | Garden Gnomes | Active Powercells | |||||||||||||
46 | Parking Meters | Nuts 'n' Bolts | |||||||||||||
47 | Tin Cans | Nuts 'n' Bolts | |||||||||||||
48 | Cans of Ham | Bacon | |||||||||||||
49 | Mushrooms | Fibrous Herbs | |||||||||||||
50 | Lumber Piles | Planks | |||||||||||||
51 | |||||||||||||||
52 | "Reagent_Alteration_Ele_Fire", | Fibrous Herbs Data | Contributor | oldtimergamer | |||||||||||
53 | "Reagent_Alteration_Ele_Nature", | Type | Forest - Lvl 1 | Percentage | Forest - Lvl 76 | Percentage | |||||||||
54 | "Reagent_Alteration_Ele_Water", | Fibrous Herbs | 162 | 51.59% | 179 | 57.01% | |||||||||
55 | "Reagent_Alteration_Generic", | Ammo | 60 | 19.11% | 60 | 19.11% | |||||||||
56 | "Reagent_Alteration_Upgrade_R", | Flowers | 56 | 17.83% | 59 | 18.79% | |||||||||
57 | "Reagent_Alteration_Upgrade_SR", | Adhesive Resin | 24 | 7.64% | 14 | 4.46% | |||||||||
58 | "Reagent_Alteration_Upgrade_UC", | Unsearchable | 7 | 2.23% | 2 | 0.64% | |||||||||
59 | "Reagent_Alteration_Upgrade_VR", | Twine | 5 | 1.59% | 1 | 0.32% | |||||||||
60 | Total | 314 | 315 | ||||||||||||
61 | |||||||||||||||
62 | It's worth noting that even with double loot, you can never get the same drop from a single plant | ||||||||||||||
63 | Example | You can get Herb + Flower but never Herb + Herb | |||||||||||||
64 | |||||||||||||||
65 | |||||||||||||||
66 | |||||||||||||||
67 | |||||||||||||||
68 | |||||||||||||||
69 | |||||||||||||||
70 | |||||||||||||||
71 | |||||||||||||||
72 | |||||||||||||||
73 | |||||||||||||||
74 | |||||||||||||||
75 |
A | B | C | D | E | F | G | H | I | J | K | L | M | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Collection Book Rewards | Daily Rewards | Account Level Rewards | . | |||||||||
2 | Credits: | modsognir | Finch_Tamo | 88.0% complete, please contribute missing entries here | |||||||||
3 | Level | XP to Next | Total XP | Reward Type | Reward | Day | Reward | Level | Reward | ||||
4 | 1 | 1500 | 1500 | 1 | Hero XP (300) | 1 | (Starting Level) | ||||||
5 | 2 | 2300 | 3800 | Selectable Reward | Uncommon Soldier, Uncommon Constructor, Uncommon Ninja, Uncommon Outlander | 2 | Mini Llama (2) | 2 | 3 Fortitude | ||||
6 | 3 | 3100 | 6900 | Fixed Reward | Rare Schematic | 3 | Rare Hero | 3 | 3 Offense | ||||
7 | 4 | 3900 | 10800 | Fixed Reward | Schematic XP (1000) | 4 | Rare Ranged Weapon | 4 | 3 Resistance | ||||
8 | 5 | 4700 | 15500 | Fixed Reward | Rare Defender | 5 | Rare Melee Weapon | 5 | 3 Tech | ||||
9 | 6 | 5450 | 20950 | Fixed Reward | Uncommon Ranged Weapon Schematic, Uncommon Melee Weapon Schematic | 6 | Pure Drop of Rain (5) | 6 | Copper Old Faithful Schematic | ||||
10 | 7 | 6200 | 27150 | Fixed Reward | Uncommon Trap Schematic | 7 | Rare Firecracker Pistol | 7 | Copper Machete Schematic | ||||
11 | 8 | 6950 | 34100 | Fixed Reward | Schematic XP (1000) | 8 | Rare Trap | 8 | Uncommon Wooden Floor Spikes Schematic | ||||
12 | 9 | 7700 | 41800 | Fixed Reward | Rare Survivor | 9 | Rare Defender | 9 | Uncommon Wall Spikes Schematic | ||||
13 | 10 | 8450 | 50250 | Fixed Reward | Hero XP (5000) | 10 | Legendary Hero | 10 | 1 Upgrade Point | ||||
14 | 11 | 9200 | 59450 | Fixed Reward | Pure Drop of Rain (10) | 11 | vBucks (50) | 11 | 3 Fortitude | ||||
15 | 12 | 9950 | 69400 | Fixed Reward | Rare Melee Weapon Schematic | 12 | Rare Lead Survivor | 12 | 3 Offense | ||||
16 | 13 | 10700 | 80100 | Fixed Reward | Rare Lead Survivor | 13 | XP Boost (3) | 13 | 3 Resistance | ||||
17 | 14 | 11450 | 91550 | Fixed Reward | Survivor XP (5000) | 14 | Epic Survivor | 14 | 3 Tech | ||||
18 | 15 | 12200 | 103750 | Fixed Reward | Rare Ranged Weapon Schematic | 15 | Mini Llama | 15 | 1 Upgrade Point | ||||
19 | 16 | 12950 | 116700 | Fixed Reward | Training Manual (10), Trap Designs (10), Weapon Designs (10) | 16 | People (20) | 16 | Uncommon Survivor | ||||
20 | 17 | 13700 | 130400 | Fixed Reward | Pure Drop of Rain (10) | 17 | Pure Drop of Rain (15) | 17 | Uncommon Ceiling Zapper Schematic | ||||
21 | 18 | 14450 | 144850 | Fixed Reward | Rare Trap Schematic | 18 | Upgrade Llama | 18 | Copper Strongarm Schematic | ||||
22 | 19 | 15200 | 160050 | Fixed Reward | Training Manual (10), Trap Designs (10), Weapon Designs (10) | 19 | Rare Trap | 19 | Copper Wrench Schematic | ||||
23 | 20 | 15950 | 176000 | Fixed Reward | Pure Drop of Rain (10) | 20 | Lightning in a Bottle (5) | 20 | 1 Upgrade Point | ||||
24 | 21 | 16700 | 192700 | Fixed Reward | Rare Flux (100) | 21 | Legendary Hero Transform Key | 21 | 3 Fortitude | ||||
25 | 22 | 17450 | 210150 | Fixed Reward | Schematic XP (5000) | 22 | Pure Drop of Rain (15) | 22 | 3 Offense | ||||
26 | 23 | 18200 | 228350 | Selectable Reward | Rare Ninja, Rare Outlander | 23 | People (20) | 23 | 3 Resistance | ||||
27 | 24 | 18950 | 247300 | Fixed Reward | Rare Survivor | 24 | Mini Llama (2) | 24 | 3 Tech | ||||
28 | 25 | 19700 | 267000 | Fixed Reward | Hero XP (10000) | 25 | Rare Melee Weapon | 25 | 1 Upgrade Point | ||||
29 | 26 | 20400 | 287400 | Fixed Reward | Rare Lead Survivor | 26 | Upgrade Llama | 26 | Rare Special Forces Banshee | ||||
30 | 27 | 21100 | 308500 | Fixed Reward | Pure Drop of Rain (15) | 27 | Eye of the Storm (5) | 27 | Rare Survivor | ||||
31 | 28 | 21800 | 330300 | Fixed Reward | Rare Ranged Weapon Schematic, Rare Melee Weapon Schematic, Rare Trap Schematic | 28 | vBucks (300) | 28 | |||||
32 | 29 | 22500 | 352800 | Fixed Reward | Schematic XP (10000) | 29 | Mini Llama (2) | 29 | |||||
33 | 30 | 23200 | 376000 | Fixed Reward | RE-PERK! (100) | 30 | Pure Drop of Rain (10) | 30 | |||||
34 | 31 | 23900 | 399900 | Fixed Reward | Trap Pack | 31 | Rare Hero | 31 | 4 Fortitude | ||||
35 | 32 | 24600 | 424500 | Fixed Reward | Rare Defender | 32 | People (20) | 32 | 4 Offense | ||||
36 | 33 | 25300 | 449800 | Fixed Reward | Rare Flux (100) | 33 | Upgrade Llama | 33 | 4 Resistance | ||||
37 | 34 | 26000 | 475800 | Fixed Reward | Pure Drop of Rain (15) | 34 | XP Boost (3) | 34 | 4 Tech | ||||
38 | 35 | 26700 | 502500 | Fixed Reward | Hero XP (10000) | 35 | vBucks (150) | 35 | |||||
39 | 36 | 27400 | 529900 | Selectable Reward | Training Manual (20), Trap Designs (20), Weapon Designs (20) | 36 | People (20) | 36 | |||||
40 | 37 | 28100 | 558000 | Fixed Reward | Survivor XP (10000) | 37 | Pure Drop of Rain (10) | 37 | |||||
41 | 38 | 28800 | 586800 | Fixed Reward | Epic Survivor | 38 | Rare Ranged Weapon | 38 | Rare Wall Launcher Schematic | ||||
42 | 39 | 29500 | 616300 | Fixed Reward | Legendary Flux (25) | 39 | Lightning in a Bottle (5) | 39 | Rare Ceiling Electric Field Schematic | ||||
43 | 40 | 30200 | 646500 | Fixed Reward | Pure Drop of Rain (15) | 40 | Upgrade Llama | 40 | |||||
44 | 41 | 30900 | 677400 | Fixed Reward | Weapon Pack | 41 | Team XP Boost (3) | 41 | 4 Fortitude | ||||
45 | 42 | 31600 | 709000 | Fixed Reward | Epic Survivor | 42 | Epic Lead Survivor Transform Key | 42 | 4 Offense | ||||
46 | 43 | 32300 | 741300 | Fixed Reward | FIRE-UP! (200), AMP-UP! (200), FROST-UP! (200) | 43 | Mini Llama (2) | 43 | 4 Resistance | ||||
47 | 44 | 33000 | 774300 | Fixed Reward | RE-PERK! (100) | 44 | People (20) | 44 | 4 Tech | ||||
48 | 45 | 33700 | 808000 | Fixed Reward | Rare Lead Survivor | 45 | Pure Drop of Rain (15) | 45 | |||||
49 | 46 | 34400 | 842400 | Fixed Reward | Rare Flux (100) | 46 | Upgrade Llama | 46 | |||||
50 | 47 | 35100 | 877500 | Fixed Reward | Pure Drop of Rain (15) | 47 | Rare Trap | 47 | |||||
51 | 48 | 35800 | 913300 | Fixed Reward | Schematic XP (10000) | 48 | Lightning in a Bottle (5) | 48 | Rare Wall Lights Schematic | ||||
52 | 49 | 36500 | 949800 | Fixed Reward | Epic Survivor | 49 | vBucks (150) | 49 | Rare (Lead?) Survivor | ||||
53 | 50 | 37200 | 987000 | Fixed Reward | Hero XP (20000), Survivor XP (20000), Schematic XP (20000) | 50 | Pure Drop of Rain (15) | 50 | 1 Upgrade Point | ||||
54 | 51 | 37750 | 1024750 | Selectable Reward | Epic Soldier, Epic Constructor, Epic Ninja, Epic Outlander | 51 | People (20) | 51 | 2500 Hero XP | ||||
55 | 52 | 38300 | 1063050 | Fixed Reward | Pure Drop of Rain (20) | 52 | Mini Llama (2) | 52 | 2500 Schematic XP | ||||
56 | 53 | 38850 | 1101900 | Fixed Reward | RE-PERK! (125) | 53 | Rare Melee Weapon | 53 | Research Lab Upgrade | ||||
57 | 54 | 39400 | 1141300 | Fixed Reward | Schematic XP (20000) | 54 | Upgrade Llama | 54 | 10000 Survivor XP | ||||
58 | 55 | 39950 | 1181250 | Fixed Reward | Pure Drop of Rain (20) | 55 | Eye of the Storm (5) | 55 | |||||
59 | 56 | 40500 | 1221750 | Fixed Reward | RE-PERK! (250), FIRE-UP! (250), AMP-UP! (250), FROST-UP! (250) | 56 | vBucks (300) | 56 | 1 Upgrade Point | ||||
60 | 57 | 41050 | 1262800 | Fixed Reward | Rare Ranged Weapon Schematic | 57 | Mini Llama (2) | 57 | |||||
61 | 58 | 41600 | 1304400 | Fixed Reward | Survivor XP (20000) | 58 | Pure Drop of Rain (10) | 58 | |||||
62 | 59 | 42150 | 1346550 | Fixed Reward | Uncommon PERK-UP! (100), Rare PERK-UP! (150) | 59 | Rare Hero | 59 | |||||
63 | 60 | 42700 | 1389250 | Fixed Reward | Pure Drop of Rain (20), Lightning in a Bottle (15) | 60 | People (20) | 60 | |||||
64 | 61 | 43250 | 1432500 | Fixed Reward | Legendary Troll Stash Llama | 61 | Upgrade Llama | 61 | 5 Fortitude | ||||
65 | 62 | 43800 | 1476300 | Fixed Reward | RE-PERK! (125) | 62 | XP Boost (3) | 62 | 5 Offense | ||||
66 | 63 | 44350 | 1520650 | Fixed Reward | Pure Drop of Rain (20) | 63 | Legendary Survivor Transform Key | 63 | 5 Resistance | ||||
67 | 64 | 44900 | 1565550 | Fixed Reward | Rare Flux (100) | 64 | People (20) | 64 | 5 Tech | ||||
68 | 65 | 45450 | 1611000 | Fixed Reward | Epic Survivor | 65 | Pure Drop of Rain (10) | 65 | 2 Upgrade Points | ||||
69 | 66 | 46000 | 1657000 | Fixed Reward | FIRE-UP! (200), AMP-UP! (200), FROST-UP! (200) | 66 | Rare Ranged Weapon | 66 | Rare (Lead?) Survivor | ||||
70 | 67 | 46550 | 1703550 | Fixed Reward | Pure Drop of Rain (20), Lightning in a Bottle (15) | 67 | Lightning in a Bottle (5) | 67 | |||||
71 | 68 | 47100 | 1750650 | Fixed Reward | Schematic XP (20000) | 68 | Upgrade Llama | 68 | |||||
72 | 69 | 47650 | 1798300 | Selectable Reward | Training Manual (30), Trap Designs (30), Weapon Designs (30) | 69 | Team XP Boost (3) | 69 | |||||
73 | 70 | 48200 | 1846500 | Fixed Reward | Pure Drop of Rain (20), Lightning in a Bottle (15) | 70 | vBucks (150) | 70 | |||||
74 | 71 | 48750 | 1895250 | Fixed Reward | Weapon Pack | 71 | Mini Llama (2) | 71 | |||||
75 | 72 | 49300 | 1944550 | Fixed Reward | Survivor XP (20000) | 72 | People (20) | 72 | |||||
76 | 73 | 49850 | 1994400 | Fixed Reward | Epic Survivor | 73 | Pure Drop of Rain (15) | 73 | |||||
77 | 74 | 50400 | 2044800 | Fixed Reward | RE-PERK! (250), FIRE-UP! (250), AMP-UP! (250), FROST-UP! (250) | 74 | Upgrade Llama | 74 | |||||
78 | 75 | 50950 | 2095750 | Fixed Reward | Pure Drop of Rain (20), Lightning in a Bottle (15) | 75 | Rare Trap | 75 | |||||
79 | 76 | 51500 | 2147250 | Fixed Reward | Schematic XP (20000) | 76 | Lightning in a Bottle (5) | 76 | |||||
80 | 77 | 52050 | 2199300 | Fixed Reward | Rare Flux (50), Epic Flux (50) | 77 | vBucks (150) | 77 | |||||
81 | 78 | 52600 | 2251900 | Fixed Reward | RE-PERK! (125) | 78 | Pure Drop of Rain (15) | 78 | |||||
82 | 79 | 53150 | 2305050 | Fixed Reward | Epic Survivor (2) | 79 | People (20) | 79 | |||||
83 | 80 | 53700 | 2358750 | Fixed Reward | Hero XP (40000), Survivor XP (40000), Schematic XP (40000) | 80 | Mini Llama (2) | 80 | |||||
84 | 81 | 54250 | 2413000 | Fixed Reward | Trap Pack | 81 | Legendary Survivor Transform Key | 81 | |||||
85 | 82 | 54800 | 2467800 | Fixed Reward | Epic Survivor (2) | 82 | Upgrade Llama | 82 | |||||
86 | 83 | 55350 | 2523150 | Fixed Reward | Pure Drop of Rain (25), Lightning in a Bottle (20) | 83 | Eye of the Storm (5) | 83 | |||||
87 | 84 | 55900 | 2579050 | Fixed Reward | Rare Flux (50), Epic Flux (50) | 84 | vBucks (300) | 84 | Research Lab Upgrade | ||||
88 | 85 | 56450 | 2635500 | Fixed Reward | Rare PERK-UP! (150) | 85 | Mini Llama (2) | 85 | 2 Upgrade Points | ||||
89 | 86 | 57000 | 2692500 | Fixed Reward | Rare Lead Survivor | 86 | Pure Drop of Rain (10) | 86 | 6 Fortitude | ||||
90 | 87 | 57550 | 2750050 | Selectable Reward | Epic Soldier, Epic Constructor, Epic Ninja, Epic Outlander | 87 | Rare Hero | 87 | 6 Offense | ||||
91 | 88 | 58100 | 2808150 | Fixed Reward | Pure Drop of Rain (25), Lightning in a Bottle (20) | 88 | People (20) | 88 | 6 Resistance | ||||
92 | 89 | 58650 | 2866800 | Fixed Reward | Survivor XP (40000) | 89 | Upgrade Llama | 89 | 6 Tech | ||||
93 | 90 | 59200 | 2926000 | Fixed Reward | Legendary Flux (50) | 90 | XP Boost (3) | 90 | 2 Upgrade Points | ||||
94 | 91 | 59750 | 2985750 | Selectable Reward | Training Manual (40), Trap Designs (40), Weapon Designs (40) | 91 | vBucks (150) | 91 | 3500 Hero XP | ||||
95 | 92 | 60300 | 3046050 | Fixed Reward | Hero XP (40000), Survivor XP (40000), Schematic XP (40000) | 92 | People (20) | 92 | 3500 Schematic XP | ||||
96 | 93 | 60850 | 3106900 | Fixed Reward | Rare Schematic (2) | 93 | Pure Drop of Rain (10) | 93 | Rare Vanguard Southie | ||||
97 | 94 | 61400 | 3168300 | Fixed Reward | Rare PERK-UP! (150) | 94 | Rare Ranged Weapon | 94 | 25000 Survivor XP | ||||
98 | 95 | 61950 | 3230250 | Fixed Reward | Rare Flux (50), Epic Flux (50) | 95 | Lightning in a Bottle (5) | 95 | 2 Upgrade Points | ||||
99 | 96 | 62500 | 3292750 | Fixed Reward | Epic Defender | 96 | Upgrade Llama | 96 | 6 Fortitude | ||||
100 | 97 | 63050 | 3355800 | Fixed Reward | Epic Survivor (2) | 97 | Team XP Boost (3) | 97 | 6 Offense | ||||
101 | 98 | 63600 | 3419400 | Selectable Reward | Training Manual (40), Trap Designs (40), Weapon Designs (40) | 98 | vBucks (150) | 98 | 6 Resistance | ||||
102 | 99 | 64150 | 3483550 | Selectable Reward | FIRE-UP! (1200), AMP-UP! (1200), FROST-UP! (1200) | 99 | Mini Llama (2) | 99 | 6 Tech | ||||
103 | 100 | 64700 | 3548250 | Fixed Reward | Raider Raptor | 100 | Legendary Hero Transform Key | 100 | 2 Upgrade Points | ||||
104 | 101 | 65000 | 3613250 | Fixed Reward | Hero XP (50000) | 101 | Pure Drop of Rain (15) | 101 | Rare Lead Survivor | ||||
105 | 102 | 65000 | 3678250 | Fixed Reward | Rare PERK-UP! (150) | 102 | Upgrade Llama | 102 | Copper Light Machine Gun Schematic | ||||
106 | 103 | 65000 | 3743250 | Fixed Reward | Schematic XP (50000) | 103 | Rare Trap | 103 | Rare Floor Freeze Trap Schematic | ||||
107 | 104 | 65000 | 3808250 | Fixed Reward | Epic Survivor (2) | 104 | Lightning in a Bottle (5) | 104 | Rare Survivor | ||||
108 | 105 | 65000 | 3873250 | Selectable Reward | Training Manual (50), Trap Designs (50), Weapon Designs (50) | 105 | vBucks (150) | 105 | 2 Upgrade Points | ||||
109 | 106 | 65000 | 3938250 | Fixed Reward | Pure Drop of Rain (35), Lightning in a Bottle (25), Eye of the Storm (15) | 106 | Pure Drop of Rain (15) | 106 | 7 Fortitude | ||||
110 | 107 | 65000 | 4003250 | Fixed Reward | Rare PERK-UP! (150) | 107 | People (20) | 107 | 7 Offense | ||||
111 | 108 | 65000 | 4068250 | Fixed Reward | Epic Ranged Weapon Schematic, Epic Trap Schematic | 108 | Mini Llama (2) | 108 | 7 Resistance | ||||
112 | 109 | 65000 | 4133250 | Fixed Reward | Survivor XP (50000) | 109 | Rare Melee Weapon | 109 | 7 Tech | ||||
113 | 110 | 65000 | 4198250 | Fixed Reward | Epic Survivor (2) | 110 | Upgrade Llama | 110 | 2 Upgrade Points | ||||
114 | 111 | 65000 | 4263250 | Fixed Reward | FIRE-UP! (800), AMP-UP! (800), FROST-UP! (800) | 111 | Eye of the Storm (5) | 111 | Copper Ripper Schematic | ||||
115 | 112 | 65000 | 4328250 | Fixed Reward | Legendary Troll Stash Llama | 112 | vBucks (800) | 112 | Copper Reaver Schematic | ||||
116 | 113 | 65000 | 4393250 | Fixed Reward | Epic Defender | 113 | Mini Llama (2) | 113 | Rare Survivor | ||||
117 | 114 | 65000 | 4458250 | Fixed Reward | Lightning in a Bottle (25), Eye of the Storm (15) | 114 | Pure Drop of Rain (10) | 114 | Rare Patrol Ward | ||||
118 | 115 | 65000 | 4523250 | Fixed Reward | Rare Flux (50), Epic Flux (50), Legendary Flux (50) | 115 | Rare Hero | 115 | 2 Upgrade Points | ||||
119 | 116 | 65000 | 4588250 | Fixed Reward | Hero XP (50000) | 116 | People (20) | 116 | 3 Training Manuals | ||||
120 | 117 | 65000 | 4653250 | Fixed Reward | Epic Lead Survivor | 117 | Upgrade Llama | 117 | 3 Trap Designs | ||||
121 | 118 | 65000 | 4718250 | Selectable Reward | Epic Soldier, Epic Constructor, Epic Ninja, Epic Outlander | 118 | XP Boost (3) | 118 | Research Lab Upgrade | ||||
122 | 119 | 65000 | 4783250 | Fixed Reward | Pure Drop of Rain (35), Lightning in a Bottle (25), Eye of the Storm (15) | 119 | vBucks (150) | 119 | 3 Weapon Designs | ||||
123 | 120 | 65000 | 4848250 | Fixed Reward | Epic Schematic | 120 | People (20) | 120 | 3 Upgrade Points | ||||
124 | 121 | 65000 | 4913250 | Selectable Reward | Training Manual (50), Trap Designs (50), Weapon Designs (50) | 121 | Pure Drop of Rain (10) | 121 | 7 Fortitude | ||||
125 | 122 | 65000 | 4978250 | Fixed Reward | Pure Drop of Rain (35), Lightning in a Bottle (25), Eye of the Storm (15) | 122 | Rare Ranged Weapon | 122 | 7 Offense | ||||
126 | 123 | 65000 | 5043250 | Fixed Reward | Uncommon PERK-UP! (125), Rare PERK-UP! (150) | 123 | Lightning in a Bottle (5) | 123 | 7 Resistance | ||||
127 | 124 | 65000 | 5108250 | Fixed Reward | Epic Flux (75) | 124 | Upgrade Llama | 124 | 7 Tech | ||||
128 | 125 | 65000 | 5173250 | Fixed Reward | Epic Survivor (2) | 125 | Team XP Boost (3) | 125 | 3 Upgrade Points | ||||
129 | 126 | 65000 | 5238250 | Fixed Reward | Epic Melee Weapon Schematic, Epic Trap Schematic | 126 | vBucks (150) | 126 | Rare (Lead?) Survivor | ||||
130 | 127 | 65000 | 5303250 | Fixed Reward | Pure Drop of Rain (35), Lightning in a Bottle (25), Eye of the Storm (15) | 127 | Mini Llama (2) | 127 | Copper Highlander Schematic | ||||
131 | 128 | 65000 | 5368250 | Fixed Reward | Schematic XP (50000) | 128 | People (20) | 128 | Rare Lead Survivor | ||||
132 | 129 | 65000 | 5433250 | Fixed Reward | RE-PERK! (250), FIRE-UP! (250), AMP-UP! (250), FROST-UP! (250) | 129 | Pure Drop of Rain (15) | 129 | Epic Centurion Wildcat | ||||
133 | 130 | 65000 | 5498250 | Fixed Reward | Rare PERK-UP! (200) | 130 | Upgrade Llama | 130 | 3 Upgrade Points | ||||
134 | 131 | 65000 | 5563250 | Fixed Reward | Epic Survivor (2) | 131 | Rare Trap | 131 | 7 Fortitude | ||||
135 | 132 | 65000 | 5628250 | Fixed Reward | Survivor XP (50000) | 132 | Lightning in a Bottle (5) | 132 | 7 Offense | ||||
136 | 133 | 65000 | 5693250 | Selectable Reward | Epic Soldier, Epic Constructor, Epic Ninja, Epic Outlander | 133 | vBucks (150) | 133 | 7 Resistance | ||||
137 | 134 | 65000 | 5758250 | Fixed Reward | Epic Survivor (3) | 134 | Pure Drop of Rain (15) | 134 | 7 Tech | ||||
138 | 135 | 65000 | 5823250 | Fixed Reward | Lightning in a Bottle (25), Eye of the Storm (15) | 135 | People (20) | 135 | 3 Upgrade Points | ||||
139 | 136 | 65000 | 5888250 | Fixed Reward | Epic PERK-UP! (250) | 136 | Mini Llama (2) | 136 | 20 Pure Drop of Rain | ||||
140 | 137 | 65000 | 5953250 | Selectable Reward | Training Manual (50), Trap Designs (50), Weapon Designs (50) | 137 | Rare Melee Weapon | 137 | 3 Training Manuals | ||||
141 | 138 | 65000 | 6018250 | Fixed Reward | Hero XP (50000), Survivor XP (50000), Schematic XP (50000) | 138 | Upgrade Llama | 138 | 3 Trap Designs | ||||
142 | 139 | 65000 | 6083250 | Fixed Reward | Epic Lead Survivor | 139 | Eye of the Storm (5) | 139 | 3 Weapon Designs | ||||
143 | 140 | 65000 | 6148250 | Fixed Reward | Pure Drop of Rain (35), Lightning in a Bottle (25), Eye of the Storm (15), Storm Shard (5) | 140 | vBucks (300) | 140 | 3 Upgrade Points | ||||
144 | 141 | 65000 | 6213250 | Fixed Reward | Legendary Troll Stash Llama | 141 | Mini Llama (2) | 141 | 8 Fortitude | ||||
145 | 142 | 65000 | 6278250 | Fixed Reward | Lightning in a Bottle (25), Eye of the Storm (15), Storm Shard (5) | 142 | Pure Drop of Rain (10) | 142 | 8 Offense | ||||
146 | 143 | 65000 | 6343250 | Fixed Reward | Rare PERK-UP! (200) | 143 | Rare Hero | 143 | 8 Resistance | ||||
147 | 144 | 65000 | 6408250 | Fixed Reward | Hero XP (50000) | 144 | People (20) | 144 | 8 Tech | ||||
148 | 145 | 65000 | 6473250 | Fixed Reward | Epic Survivor (2) | 145 | Upgrade Llama | 145 | |||||
149 | 146 | 65000 | 6538250 | Fixed Reward | RE-PERK! (500), FIRE-UP! (500), AMP-UP! (500), FROST-UP! (500) | 146 | XP Boost (3) | 146 | |||||
150 | 147 | 65000 | 6603250 | Fixed Reward | Pure Drop of Rain (35), Lightning in a Bottle (25), Eye of the Storm (15), Storm Shard (5) | 147 | vBucks (150) | 147 | Copper Razorwire Schematic | ||||
151 | 148 | 65000 | 6668250 | Fixed Reward | Legendary PERK-UP! (350) | 148 | People (20) | 148 | Rare Survivor | ||||
152 | 149 | 65000 | 6733250 | Fixed Reward | Epic Ranged Weapon Schematic, Epic Melee Weapon Schematic | 149 | Pure Drop of Rain (10) | 149 | 10 Lightning in a Bottle | ||||
153 | 150 | 65000 | 6798250 | Fixed Reward | RE-PERK! (200) | 150 | Rare Ranged Weapon | 150 | 3 Upgrade Points | ||||
154 | 151 | 65000 | 6863250 | Fixed Reward | Epic Survivor (2) | 151 | Lightning in a Bottle (5) | 151 | 4000 Hero XP | ||||
155 | 152 | 65000 | 6928250 | Fixed Reward | Survivor XP (60000) | 152 | Upgrade Llama | 152 | |||||
156 | 153 | 65000 | 6993250 | Fixed Reward | Legendary Troll Stash Llama | 153 | Team XP Boost (3) | 153 | Research Lab Upgrade | ||||
157 | 154 | 65000 | 7058250 | Fixed Reward | Epic Survivor (3) | 154 | vBucks (150) | 154 | 40000 Survivor XP | ||||
158 | 155 | 65000 | 7123250 | Fixed Reward | Lightning in a Bottle (30), Eye of the Storm (20), Storm Shard (10) | 155 | Mini Llama (2) | 155 | 3 Upgrade Points | ||||
159 | 156 | 65000 | 7188250 | Selectable Reward | FIRE-UP! (1200), AMP-UP! (1200), FROST-UP! (1200) | 156 | People (20) | 156 | 8 Fortitude | ||||
160 | 157 | 65000 | 7253250 | Selectable Reward | Epic Soldier, Epic Constructor, Epic Ninja, Epic Outlander | 157 | Pure Drop of Rain (15) | 157 | 8 Offense | ||||
161 | 158 | 65000 | 7318250 | Fixed Reward | Epic Lead Survivor | 158 | Upgrade Llama | 158 | 8 Resistance | ||||
162 | 159 | 65000 | 7383250 | Fixed Reward | Schematic XP (60000) | 159 | Rare Trap | 159 | 8 Tech | ||||
163 | 160 | 65000 | 7448250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (30), Eye of the Storm (20), Storm Shard (10) | 160 | Lightning in a Bottle (5) | 160 | 3 Upgrade Points | ||||
164 | 161 | 65000 | 7513250 | Fixed Reward | Hero XP (60000) | 161 | vBucks (150) | 161 | Rare (Lead?) Survivor | ||||
165 | 162 | 65000 | 7578250 | Fixed Reward | Epic Melee Weapon Schematic, Epic Trap Schematic | 162 | Pure Drop of Rain (15) | 162 | Epic Wall Darts Schematic | ||||
166 | 163 | 65000 | 7643250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (30), Eye of the Storm (20), Storm Shard (10) | 163 | People (20) | 163 | Epic Survivor | ||||
167 | 164 | 65000 | 7708250 | Selectable Reward | FIRE-UP! (1200), AMP-UP! (1200), FROST-UP! (1200) | 164 | Mini Llama (2) | 164 | Epic Wooden Floor Spikes Schematic | ||||
168 | 165 | 65000 | 7773250 | Fixed Reward | Hero XP (60000) | 165 | Rare Melee Weapon | 165 | 3 Upgrade Points | ||||
169 | 166 | 65000 | 7838250 | Fixed Reward | Epic Survivor (3) | 166 | Upgrade Llama | 166 | 8 Training Manuals | ||||
170 | 167 | 65000 | 7903250 | Selectable Reward | Training Manual (80), Trap Designs (80), Weapon Designs (80) | 167 | Eye of the Storm (5) | 167 | 8 Trap Designs | ||||
171 | 168 | 65000 | 7968250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (30), Eye of the Storm (20), Storm Shard (10) | 168 | vBucks (300) | 168 | 8 Weapon Designs | ||||
172 | 169 | 65000 | 8033250 | Fixed Reward | Survivor XP (60000) | 169 | Mini Llama (2) | 169 | Epic Ceiling Zapper Schematic | ||||
173 | 170 | 65000 | 8098250 | Fixed Reward | Epic Ranged Weapon Schematic, Epic Melee Weapon Schematic | 170 | Pure Drop of Rain (10) | 170 | 3 Upgrade Points | ||||
174 | 171 | 65000 | 8163250 | Fixed Reward | Schematic XP (60000) | 171 | Rare Hero | 171 | Epic Brawler Luna | ||||
175 | 172 | 65000 | 8228250 | Fixed Reward | Epic Survivor (2) | 172 | People (20) | 172 | 20 Pure Drop of Rain | ||||
176 | 173 | 65000 | 8293250 | Fixed Reward | Hero XP (60000), Survivor XP (60000), Schematic XP (60000) | 173 | Upgrade Llama | 173 | Epic Tremendous Driver | ||||
177 | 174 | 65000 | 8358250 | Fixed Reward | Legendary Troll Stash Llama | 174 | XP Boost (3) | 174 | 10 Lightning in a Bottle | ||||
178 | 175 | 65000 | 8423250 | Fixed Reward | Epic Survivor (2) | 175 | vBucks (150) | 175 | 4 Upgrade Points | ||||
179 | 176 | 65000 | 8488250 | Fixed Reward | Lightning in a Bottle (30), Eye of the Storm (20), Storm Shard (10) | 176 | People (20) | 176 | 9 Fortitude | ||||
180 | 177 | 65000 | 8553250 | Fixed Reward | Legendary Flux (50) | 177 | Pure Drop of Rain (10) | 177 | 9 Offense | ||||
181 | 178 | 65000 | 8618250 | Selectable Reward | Epic Soldier, Epic Constructor, Epic Ninja, Epic Outlander | 178 | Rare Ranged Weapon | 178 | 9 Resistance | ||||
182 | 179 | 65000 | 8683250 | Fixed Reward | Epic Lead Survivor | 179 | Lightning in a Bottle (5) | 179 | 9 Tech | ||||
183 | 180 | 65000 | 8748250 | Fixed Reward | Hero XP (60000) | 180 | Upgrade Llama | 180 | 4 Upgrade Points | ||||
184 | 181 | 65000 | 8813250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (30), Eye of the Storm (20), Storm Shard (10) | 181 | Team XP Boost (3) | 181 | 4500 Hero XP | ||||
185 | 182 | 65000 | 8878250 | Fixed Reward | Epic Melee Weapon Schematic, Epic Trap Schematic | 182 | vBucks (150) | 182 | 4500 Schematic XP | ||||
186 | 183 | 65000 | 8943250 | Fixed Reward | Survivor XP (60000) | 183 | Mini Llama (2) | 183 | 50000 Survivor XP | ||||
187 | 184 | 65000 | 9008250 | Fixed Reward | Epic Survivor (2) | 184 | People (20) | 184 | Research Lab Upgrade (200/h rate, 4800 Storage, 12000 Point Limit) | ||||
188 | 185 | 65000 | 9073250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (30), Eye of the Storm (20), Storm Shard (10) | 185 | Pure Drop of Rain (15) | 185 | 4 Upgrade Points | ||||
189 | 186 | 65000 | 9138250 | Fixed Reward | Schematic XP (60000) | 186 | Upgrade Llama | 186 | Epic Wall Spikes Schematic | ||||
190 | 187 | 65000 | 9203250 | Selectable Reward | Training Manual (80), Trap Designs (80), Weapon Designs (80) | 187 | Rare Trap | 187 | Epic Survivor | ||||
191 | 188 | 65000 | 9268250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (30), Eye of the Storm (20), Storm Shard (10) | 188 | Lightning in a Bottle (5) | 188 | |||||
192 | 189 | 65000 | 9333250 | Fixed Reward | RE-PERK! (200) | 189 | vBucks (150) | 189 | Epic Gas Trap Schematic | ||||
193 | 190 | 65000 | 9398250 | Fixed Reward | Legendary Ranged Weapon Schematic, Legendary Melee Weapon Schematic | 190 | Pure Drop of Rain (15) | 190 | 4 Upgrade Points | ||||
194 | 191 | 65000 | 9463250 | Fixed Reward | Hero XP (60000) | 191 | People (20) | 191 | Epic Survivor | ||||
195 | 192 | 65000 | 9528250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (30), Eye of the Storm (20), Storm Shard (10) | 192 | Mini Llama (2) | 192 | 20 Pure Drop of Rain | ||||
196 | 193 | 65000 | 9593250 | Fixed Reward | Survivor XP (200000) | 193 | Rare Melee Weapon | 193 | Epic Sentinel Hype | ||||
197 | 194 | 65000 | 9658250 | Fixed Reward | Trap Pack | 194 | Upgrade Llama | 194 | |||||
198 | 195 | 65000 | 9723250 | Fixed Reward | Schematic XP (60000) | 195 | Eye of the Storm (5) | 195 | |||||
199 | 196 | 65000 | 9788250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (30), Eye of the Storm (20), Storm Shard (10) | 196 | vBucks (300) | 196 | 9 Fortitude | ||||
200 | 197 | 65000 | 9853250 | Fixed Reward | Epic Lead Survivor | 197 | Mini Llama (2) | 197 | 9 Offense | ||||
201 | 198 | 65000 | 9918250 | Fixed Reward | Legendary Melee Weapon Schematic, Legendary Trap Schematic | 198 | Pure Drop of Rain (10) | 198 | 9 Resistance | ||||
202 | 199 | 65000 | 9983250 | Fixed Reward | Legendary Flux (50) | 199 | Rare Hero | 199 | 9 Tech | ||||
203 | 200 | 65000 | 10048250 | Fixed Reward | Legendary Troll Stash Llama | 200 | People (20) | 200 | 4 Upgrade Points | ||||
204 | 201 | 65000 | 10113250 | Fixed Reward | RE-PERK! (200) | 201 | Upgrade Llama | 201 | 5000 Hero XP | ||||
205 | 202 | 65000 | 10178250 | Fixed Reward | Hero XP (70000) | 202 | XP Boost (3) | 202 | 5000 Schematic XP | ||||
206 | 203 | 65000 | 10243250 | Selectable Reward | FIRE-UP! (1500), AMP-UP! (1500), FROST-UP! (1500) | 203 | vBucks (150) | 203 | 60000 Survivor XP | ||||
207 | 204 | 65000 | 10308250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (35), Eye of the Storm (25), Storm Shard (15) | 204 | People (20) | 204 | Epic Floor Launcher Schematic | ||||
208 | 205 | 65000 | 10373250 | Selectable Reward | Training Manual (80), Trap Designs (80), Weapon Designs (80) | 205 | Pure Drop of Rain (10) | 205 | 4 Upgrade Points | ||||
209 | 206 | 65000 | 10438250 | Fixed Reward | Legendary Survivor (2) | 206 | Rare Ranged Weapon | 206 | 20 Pure Drop of Rain | ||||
210 | 207 | 65000 | 10503250 | Fixed Reward | Survivor XP (70000) | 207 | Lightning in a Bottle (5) | 207 | Copper Shredder Schematic | ||||
211 | 208 | 65000 | 10568250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (35), Eye of the Storm (25), Storm Shard (15) | 208 | Upgrade Llama | 208 | 10 Lightning in a Bottle | ||||
212 | 209 | 65000 | 10633250 | Fixed Reward | RE-PERK! (200) | 209 | Team XP Boost (3) | 209 | Epic Enforcer Grizzly | ||||
213 | 210 | 65000 | 10698250 | Fixed Reward | RE-PERK! (500), FIRE-UP! (500), AMP-UP! (500), FROST-UP! (500) | 210 | vBucks (150) | 210 | 4 Upgrade Points | ||||
214 | 211 | 65000 | 10763250 | Fixed Reward | Schematic XP (250000) | 211 | Mini Llama (2) | 211 | 8 Training Manuals | ||||
215 | 212 | 65000 | 10828250 | Fixed Reward | Hero XP (70000) | 212 | People (20) | 212 | 8 Trap Designs | ||||
216 | 213 | 65000 | 10893250 | Fixed Reward | Legendary Lead Survivor (2) | 213 | Pure Drop of Rain (15) | 213 | 8 Weapon Designs | ||||
217 | 214 | 65000 | 10958250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (35), Eye of the Storm (25), Storm Shard (15) | 214 | Upgrade Llama | 214 | Epic Survivor | ||||
218 | 215 | 65000 | 11023250 | Fixed Reward | Survivor XP (250000) | 215 | Rare Trap | 215 | 4 Upgrade Points | ||||
219 | 216 | 65000 | 11088250 | Fixed Reward | Legendary Survivor | 216 | Lightning in a Bottle (5) | 216 | 6000 Hero XP | ||||
220 | 217 | 65000 | 11153250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (35), Eye of the Storm (25), Storm Shard (15) | 217 | vBucks (150) | 217 | 6000 Schematic XP | ||||
221 | 218 | 65000 | 11218250 | Fixed Reward | Rare Flux (50), Epic Flux (50), Legendary Flux (50) | 218 | Pure Drop of Rain (15) | 218 | Research Lab Upgrade | ||||
222 | 219 | 65000 | 11283250 | Fixed Reward | Schematic XP (70000) | 219 | People (20) | 219 | 70000 Survivor XP | ||||
223 | 220 | 65000 | 11348250 | Fixed Reward | Lightning in a Bottle (35), Eye of the Storm (25), Storm Shard (15) | 220 | Mini Llama (2) | 220 | 5 Upgrade Points | ||||
224 | 221 | 65000 | 11413250 | Fixed Reward | RE-PERK! (200) | 221 | Rare Melee Weapon | 221 | 10 Fortitude | ||||
225 | 222 | 65000 | 11478250 | Fixed Reward | Legendary Troll Stash Llama | 222 | Upgrade Llama | 222 | 10 Offense | ||||
226 | 223 | 65000 | 11543250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250) | 223 | Eye of the Storm (5) | 223 | 10 Resistance | ||||
227 | 224 | 65000 | 11608250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (35), Eye of the Storm (25), Storm Shard (15) | 224 | vBucks (800) | 224 | 10 Tech | ||||
228 | 225 | 65000 | 11673250 | Fixed Reward | Hero XP (70000) | 225 | Mini Llama (2) | 225 | 5 Upgrade Points | ||||
229 | 226 | 65000 | 11738250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250) | 226 | Pure Drop of Rain (10) | 226 | Epic Survivor | ||||
230 | 227 | 65000 | 11803250 | Selectable Reward | Training Manual (80), Trap Designs (80), Weapon Designs (80) | 227 | Rare Hero | 227 | 20 Pure Drop of Rain | ||||
231 | 228 | 65000 | 11868250 | Fixed Reward | FIRE-UP! (800), AMP-UP! (800), FROST-UP! (800) | 228 | People (20) | 228 | 10 Lightning in a Bottle | ||||
232 | 229 | 65000 | 11933250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (35), Eye of the Storm (25), Storm Shard (15) | 229 | Upgrade Llama | 229 | Epic Survivor | ||||
233 | 230 | 65000 | 11998250 | Fixed Reward | Survivor XP (70000) | 230 | XP Boost (3) | 230 | 5 Upgrade Points | ||||
234 | 231 | 65000 | 12063250 | Fixed Reward | Rare Flux (50), Epic Flux (50), Legendary Flux (50) | 231 | vBucks (150) | 231 | 10 Fortitude | ||||
235 | 232 | 65000 | 12128250 | Fixed Reward | Schematic XP (70000) | 232 | People (20) | 232 | 10 Offense | ||||
236 | 233 | 65000 | 12193250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250) | 233 | Pure Drop of Rain (10) | 233 | 10 Resistance | ||||
237 | 234 | 65000 | 12258250 | Selectable Reward | FIRE-UP! (1500), AMP-UP! (1500), FROST-UP! (1500) | 234 | Rare Ranged Weapon | 234 | 10 Tech | ||||
238 | 235 | 65000 | 12323250 | Fixed Reward | Legendary Troll Stash Llama | 235 | Lightning in a Bottle (5) | 235 | 5 Upgrade Points | ||||
239 | 236 | 65000 | 12388250 | Fixed Reward | Survivor XP (70000) | 236 | Upgrade Llama | 236 | 5 Eye of the Storm | ||||
240 | 237 | 65000 | 12453250 | Fixed Reward | Lightning in a Bottle (35), Eye of the Storm (25), Storm Shard (15) | 237 | Team XP Boost (3) | 237 | Epic Wall Dynamo Schematic | ||||
241 | 238 | 65000 | 12518250 | Fixed Reward | Hero XP (300000) | 238 | vBucks (150) | 238 | Legendary Survivor | ||||
242 | 239 | 65000 | 12583250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250) | 239 | Mini Llama (2) | 239 | Epic Survivor | ||||
243 | 240 | 65000 | 12648250 | Fixed Reward | Rare Flux (50), Epic Flux (50), Legendary Flux (50) | 240 | People (20) | 240 | 5 Upgrade Points | ||||
244 | 241 | 65000 | 12713250 | Fixed Reward | Survivor XP (70000) | 241 | Pure Drop of Rain (15) | 241 | 10 Fortitude | ||||
245 | 242 | 65000 | 12778250 | Fixed Reward | RE-PERK! (500), FIRE-UP! (500), AMP-UP! (500), FROST-UP! (500) | 242 | Upgrade Llama | 242 | 10 Offense | ||||
246 | 243 | 65000 | 12843250 | Fixed Reward | Legendary Survivor | 243 | Rare Trap | 243 | 10 Resistance | ||||
247 | 244 | 65000 | 12908250 | Fixed Reward | RE-PERK! (200) | 244 | Lightning in a Bottle (5) | 244 | 10 Tech | ||||
248 | 245 | 65000 | 12973250 | Fixed Reward | Schematic XP (70000) | 245 | vBucks (150) | 245 | 5 Upgrade Points | ||||
249 | 246 | 65000 | 13038250 | Fixed Reward | Legendary Troll Stash Llama | 246 | Pure Drop of Rain (15) | 246 | 7500 Hero XP | ||||
250 | 247 | 65000 | 13103250 | Fixed Reward | Hero XP (70000) | 247 | People (20) | 247 | 7500 Schematic XP | ||||
251 | 248 | 65000 | 13168250 | Fixed Reward | Lightning in a Bottle (35), Eye of the Storm (25), Storm Shard (15) | 248 | Mini Llama (2) | 248 | Research Lab Upgrade | ||||
252 | 249 | 65000 | 13233250 | Fixed Reward | Epic Survivor (2) | 249 | Rare Melee Weapon | 249 | 100000 Survivor XP | ||||
253 | 250 | 65000 | 13298250 | Fixed Reward | Rare Flux (50), Epic Flux (50), Legendary Flux (50) | 250 | Upgrade Llama | 250 | 5 Upgrade Points | ||||
254 | 251 | 65000 | 13363250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250) | 251 | Eye of the Storm (5) | 251 | 13 Training Manuals | ||||
255 | 252 | 65000 | 13428250 | Fixed Reward | Epic Survivor (2) | 252 | vBucks (300) | 252 | 13 Trap Designs | ||||
256 | 253 | 65000 | 13493250 | Selectable Reward | Training Manual (80), Trap Designs (80), Weapon Designs (80) | 253 | Mini Llama (2) | 253 | 13 Weapon Designs | ||||
257 | 254 | 65000 | 13558250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (35), Eye of the Storm (25), Storm Shard (15) | 254 | Pure Drop of Rain (10) | 254 | Epic Survivor | ||||
258 | 255 | 65000 | 13623250 | Fixed Reward | Legendary Ranged Weapon Schematic | 255 | Rare Hero | 255 | 5 Upgrade Points | ||||
259 | 256 | 65000 | 13688250 | Fixed Reward | Hero XP (70000) | 256 | People (20) | 256 | 11 Fortitude | ||||
260 | 257 | 65000 | 13753250 | Fixed Reward | RE-PERK! (500), FIRE-UP! (500), AMP-UP! (500), FROST-UP! (500) | 257 | Upgrade Llama | 257 | 11 Offense | ||||
261 | 258 | 65000 | 13818250 | Fixed Reward | Survivor XP (300000) | 258 | XP Boost (3) | 258 | 11 Resistance | ||||
262 | 259 | 65000 | 13883250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (35), Eye of the Storm (25), Storm Shard (15) | 259 | vBucks (150) | 259 | 11 Tech | ||||
263 | 260 | 65000 | 13948250 | Selectable Reward | FIRE-UP! (1500), AMP-UP! (1500), FROST-UP! (1500) | 260 | People (20) | 260 | 6 Upgrade Points | ||||
264 | 261 | 65000 | 14013250 | Selectable Reward | Legendary Soldier, Legendary Constructor, Legendary Ninja, Legendary Outlander | 261 | Pure Drop of Rain (10) | 261 | Legendary Survivor | ||||
265 | 262 | 65000 | 14078250 | Fixed Reward | Schematic XP (70000) | 262 | Rare Ranged Weapon | 262 | 20 Pure Drop of Rain | ||||
266 | 263 | 65000 | 14143250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250) | 263 | Lightning in a Bottle (5) | 263 | 10 Lightning in a Bottle | ||||
267 | 264 | 65000 | 14208250 | Selectable Reward | Training Manual (80), Trap Designs (80), Weapon Designs (80) | 264 | Upgrade Llama | 264 | 5 Eye of the Storm | ||||
268 | 265 | 65000 | 14273250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (35), Eye of the Storm (25), Storm Shard (15) | 265 | Team XP Boost (3) | 265 | 6 Upgrade Points | ||||
269 | 266 | 65000 | 14338250 | Fixed Reward | Legendary Survivor (2) | 266 | vBucks (150) | 266 | 8000 Hero XP | ||||
270 | 267 | 65000 | 14403250 | Selectable Reward | FIRE-UP! (1500), AMP-UP! (1500), FROST-UP! (1500) | 267 | Mini Llama (2) | 267 | 8000 Schematic XP | ||||
271 | 268 | 65000 | 14468250 | Fixed Reward | Weapon Pack | 268 | People (20) | 268 | 120000 Survivor XP | ||||
272 | 269 | 65000 | 14533250 | Fixed Reward | Hero XP (70000) | 269 | Pure Drop of Rain (15) | 269 | Epic Survivor | ||||
273 | 270 | 65000 | 14598250 | Fixed Reward | Survivor XP (70000) | 270 | Upgrade Llama | 270 | 6 Upgrade Points | ||||
274 | 271 | 65000 | 14663250 | Fixed Reward | Legendary Lead Survivor (2) | 271 | Rare Trap | 271 | 12 Fortitude | ||||
275 | 272 | 65000 | 14728250 | Fixed Reward | FIRE-UP! (800), AMP-UP! (800), FROST-UP! (800) | 272 | Lightning in a Bottle (5) | 272 | 12 Offense | ||||
276 | 273 | 65000 | 14793250 | Fixed Reward | Legendary Survivor (2) | 273 | vBucks (150) | 273 | 12 Resistance | ||||
277 | 274 | 65000 | 14858250 | Fixed Reward | Legendary Troll Stash Llama | 274 | Pure Drop of Rain (15) | 274 | 12 Tech | ||||
278 | 275 | 65000 | 14923250 | Fixed Reward | Legendary Lead Survivor | 275 | People (20) | 275 | 6 Upgrade Points | ||||
279 | 276 | 65000 | 14988250 | Selectable Reward | Legendary Soldier, Legendary Constructor, Legendary Ninja, Legendary Outlander | 276 | Mini Llama (2) | 276 | 13 Training Manuals | ||||
280 | 277 | 65000 | 15053250 | Fixed Reward | Hero XP (300000) | 277 | Rare Melee Weapon | 277 | 13 Trap Designs | ||||
281 | 278 | 65000 | 15118250 | Fixed Reward | Schematic XP (70000) | 278 | Upgrade Llama | 278 | Research Lab Upgrade (350/h rate, 8400 Storage, 33600 Point Limit) | ||||
282 | 279 | 65000 | 15183250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (35), Eye of the Storm (25), Storm Shard (15) | 279 | Eye of the Storm (5) | 279 | 13 Weapon Designs | ||||
283 | 280 | 65000 | 15248250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250) | 280 | vBucks (300) | 280 | 7 Upgrade Points | ||||
284 | 281 | 65000 | 15313250 | Selectable Reward | Training Manual (80), Trap Designs (80), Weapon Designs (80) | 281 | Mini Llama (2) | 281 | 20 Pure Drop of Rain | ||||
285 | 282 | 65000 | 15378250 | Fixed Reward | Legendary Survivor (2) | 282 | Pure Drop of Rain (10) | 282 | 10 Lightning in a Bottle | ||||
286 | 283 | 65000 | 15443250 | Fixed Reward | Lightning in a Bottle (35), Eye of the Storm (25), Storm Shard (15) | 283 | Rare Hero | 283 | 5 Eye of the Storm | ||||
287 | 284 | 65000 | 15508250 | Fixed Reward | Hero XP (70000) | 284 | People (20) | 284 | Epic Survivor | ||||
288 | 285 | 65000 | 15573250 | Fixed Reward | Epic Defender | 285 | Upgrade Llama | 285 | 7 Upgrade Points | ||||
289 | 286 | 65000 | 15638250 | Fixed Reward | Rare Flux (50), Epic Flux (50), Legendary Flux (50) | 286 | XP Boost (3) | 286 | 8500 Hero XP | ||||
290 | 287 | 65000 | 15703250 | Fixed Reward | Survivor XP (350000) | 287 | vBucks (150) | 287 | 8500 Schematic XP | ||||
291 | 288 | 65000 | 15768250 | Fixed Reward | Legendary Survivor (2) | 288 | People (20) | 288 | Legendary Survivor | ||||
292 | 289 | 65000 | 15833250 | Fixed Reward | RE-PERK! (500), FIRE-UP! (500), AMP-UP! (500), FROST-UP! (500) | 289 | Pure Drop of Rain (10) | 289 | 135000 Survivor XP | ||||
293 | 290 | 65000 | 15898250 | Fixed Reward | Schematic XP (70000) | 290 | Rare Ranged Weapon | 290 | 7 Upgrade Points | ||||
294 | 291 | 65000 | 15963250 | Fixed Reward | Legendary PERK-UP! (500) | 291 | Lightning in a Bottle (5) | 291 | 13 Fortitude | ||||
295 | 292 | 65000 | 16028250 | Fixed Reward | Legendary Lead Survivor | 292 | Upgrade Llama | 292 | 13 Offense | ||||
296 | 293 | 65000 | 16093250 | Fixed Reward | Hero XP (70000) | 293 | Team XP Boost (3) | 293 | 13 Resistance | ||||
297 | 294 | 65000 | 16158250 | Fixed Reward | Trap Pack (2) | 294 | vBucks (150) | 294 | 13 Tech | ||||
298 | 295 | 65000 | 16223250 | Fixed Reward | Legendary Survivor (2) | 295 | Mini Llama (2) | 295 | 7 Upgrade Points | ||||
299 | 296 | 65000 | 16288250 | Fixed Reward | Epic Defender | 296 | People (20) | 296 | Epic Survivor | ||||
300 | 297 | 65000 | 16353250 | Fixed Reward | Rare Flux (50), Epic Flux (50), Legendary Flux (50) | 297 | Pure Drop of Rain (15) | 297 | 9000 Hero XP | ||||
301 | 298 | 65000 | 16418250 | Fixed Reward | RE-PERK! (250) | 298 | Upgrade Llama | 298 | 9000 Schematic XP | ||||
302 | 299 | 65000 | 16483250 | Fixed Reward | Survivor XP (70000) | 299 | Rare Trap | 299 | 145000 Survivor XP | ||||
303 | 300 | 65000 | 16548250 | Fixed Reward | Legendary Ranged Weapon Schematic (2) | 300 | Lightning in a Bottle (5) | 300 | 8 Upgrade Points | ||||
304 | 301 | 65000 | 16613250 | Fixed Reward | Legendary Defender | 301 | vBucks (150) | 301 | 20 Pure Drop of Rain | ||||
305 | 302 | 65000 | 16678250 | Fixed Reward | Lightning in a Bottle (35), Eye of the Storm (30), Storm Shard (20) | 302 | Pure Drop of Rain (15) | 302 | 10 Lightning in a Bottle | ||||
306 | 303 | 65000 | 16743250 | Fixed Reward | Schematic XP (80000) | 303 | People (20) | 303 | 5 Eye of the Storm | ||||
307 | 304 | 65000 | 16808250 | Fixed Reward | Legendary Flux (50) | 304 | Mini Llama (2) | 304 | Legendary Survivor | ||||
308 | 305 | 65000 | 16873250 | Fixed Reward | Legendary Troll Stash Llama | 305 | Rare Melee Weapon | 305 | 8 Upgrade Points | ||||
309 | 306 | 65000 | 16938250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250), Legendary PERK-UP! (450) | 306 | Upgrade Llama | 306 | Epic Survivor | ||||
310 | 307 | 65000 | 17003250 | Fixed Reward | Hero XP (80000) | 307 | Eye of the Storm (5) | 307 | 9500 Hero XP | ||||
311 | 308 | 65000 | 17068250 | Fixed Reward | RE-PERK! (300) | 308 | vBucks (300) | 308 | 9500 Schematic XP | ||||
312 | 309 | 65000 | 17133250 | Fixed Reward | Rare Flux (50), Epic Flux (50), Legendary Flux (50) | 309 | Mini Llama (2) | 309 | 150000 Survivor XP | ||||
313 | 310 | 65000 | 17198250 | Fixed Reward | Lightning in a Bottle (35), Eye of the Storm (30), Storm Shard (20) | 310 | Pure Drop of Rain (10) | 310 | 8 Upgrade Points | ||||
314 | 311 | 65000 | 17263250 | Fixed Reward | Survivor XP (80000) | 311 | Rare Hero | ||||||
315 | 312 | 65000 | 17328250 | Fixed Reward | Legendary PERK-UP! (500) | 312 | People (20) | ||||||
316 | 313 | 65000 | 17393250 | Selectable Reward | Training Manual (100), Trap Designs (100), Weapon Designs (100) | 313 | Upgrade Llama | ||||||
317 | 314 | 65000 | 17458250 | Fixed Reward | Legendary Survivor (2) | 314 | XP Boost (3) | ||||||
318 | 315 | 65000 | 17523250 | Fixed Reward | Lightning in a Bottle (35), Eye of the Storm (30), Storm Shard (20) | 315 | vBucks (150) | ||||||
319 | 316 | 65000 | 17588250 | Fixed Reward | Schematic XP (400000) | 316 | People (20) | ||||||
320 | 317 | 65000 | 17653250 | Fixed Reward | Legendary Lead Survivor (2) | 317 | Pure Drop of Rain (10) | ||||||
321 | 318 | 65000 | 17718250 | Fixed Reward | Legendary Flux (50) | 318 | Rare Ranged Weapon | ||||||
322 | 319 | 65000 | 17783250 | Fixed Reward | RE-PERK! (300) | 319 | Lightning in a Bottle (5) | ||||||
323 | 320 | 65000 | 17848250 | Fixed Reward | Lightning in a Bottle (35), Eye of the Storm (30), Storm Shard (20) | 320 | Upgrade Llama | ||||||
324 | 321 | 65000 | 17913250 | Fixed Reward | RE-PERK! (500), FIRE-UP! (500), AMP-UP! (500), FROST-UP! (500) | 321 | Team XP Boost (3) | ||||||
325 | 322 | 65000 | 17978250 | Fixed Reward | Epic PERK-UP! (400) | 322 | vBucks (150) | ||||||
326 | 323 | 65000 | 18043250 | Fixed Reward | Hero XP (80000) | 323 | Mini Llama (2) | ||||||
327 | 324 | 65000 | 18108250 | Fixed Reward | Legendary PERK-UP! (500) | 324 | People (20) | ||||||
328 | 325 | 65000 | 18173250 | Selectable Reward | Training Manual (100), Trap Designs (100), Weapon Designs (100) | 325 | Pure Drop of Rain (15) | ||||||
329 | 326 | 65000 | 18238250 | Fixed Reward | RE-PERK! (300) | 326 | Upgrade Llama | ||||||
330 | 327 | 65000 | 18303250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (35), Eye of the Storm (30), Storm Shard (20) | 327 | Rare Trap | ||||||
331 | 328 | 65000 | 18368250 | Fixed Reward | Legendary Lead Survivor (2) | 328 | Lightning in a Bottle (5) | ||||||
332 | 329 | 65000 | 18433250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250), Legendary PERK-UP! (450) | 329 | vBucks (150) | ||||||
333 | 330 | 65000 | 18498250 | Fixed Reward | Legendary Lead Survivor | 330 | Pure Drop of Rain (15) | ||||||
334 | 331 | 65000 | 18563250 | Fixed Reward | Weapon Pack (2) | 331 | People (20) | ||||||
335 | 332 | 65000 | 18628250 | Fixed Reward | Hero XP (80000) | 332 | Mini Llama (2) | ||||||
336 | 333 | 65000 | 18693250 | Fixed Reward | Legendary Defender | 333 | Rare Melee Weapon | ||||||
337 | 334 | 65000 | 18758250 | Fixed Reward | RE-PERK! (500), FIRE-UP! (500), AMP-UP! (500), FROST-UP! (500) | 334 | Upgrade Llama | ||||||
338 | 335 | 65000 | 18823250 | Fixed Reward | Survivor XP (80000) | 335 | Eye of the Storm (5) | ||||||
339 | 336 | 65000 | 18888250 | Fixed Reward | Legendary Lead Survivor | 336 | vBucks (1000) | ||||||
340 | 337 | 65000 | 18953250 | Selectable Reward | Training Manual (100), Trap Designs (100), Weapon Designs (100) | 337 | Hero XP (300) | < Starts repeating from the top | |||||
341 | 338 | 65000 | 19018250 | Fixed Reward | Lightning in a Bottle (35), Eye of the Storm (30), Storm Shard (20) | 338 | Mini Llama (2) | ||||||
342 | 339 | 65000 | 19083250 | Fixed Reward | Legendary Survivor (2) | 339 | Rare Hero | ||||||
343 | 340 | 65000 | 19148250 | Fixed Reward | Trap Pack (2) | 340 | Rare Ranged Weapon | ||||||
344 | 341 | 65000 | 19213250 | Fixed Reward | Schematic XP (80000) | 341 | Rare Melee Weapon | ||||||
345 | 342 | 65000 | 19278250 | Fixed Reward | Legendary Lead Survivor | 342 | Pure Drop of Rain (5) | ||||||
346 | 343 | 65000 | 19343250 | Fixed Reward | Epic PERK-UP! (400) | 343 | Firecracker Pistol (Rare) | ||||||
347 | 344 | 65000 | 19408250 | Fixed Reward | Weapon Pack (2) | 344 | Rare Trap | ||||||
348 | 345 | 65000 | 19473250 | Fixed Reward | Hero XP (400000) | 345 | Rare Defender | ||||||
349 | 346 | 65000 | 19538250 | Fixed Reward | Legendary Defender | 346 | Epic People | ||||||
350 | 347 | 65000 | 19603250 | Fixed Reward | RE-PERK! (500), FIRE-UP! (500), AMP-UP! (500), FROST-UP! (500) | 347 | vBucks (50) | ||||||
351 | 348 | 65000 | 19668250 | Fixed Reward | Legendary Lead Survivor | 348 | Epic Lead Survivor | ||||||
352 | 349 | 65000 | 19733250 | Fixed Reward | Survivor XP (80000) | 349 | XP Boost (3) | ||||||
353 | 350 | 65000 | 19798250 | Fixed Reward | Legendary Flux (100) | 350 | Epic Survivor | ||||||
354 | 351 | 65000 | 19863250 | Fixed Reward | FIRE-UP! (800), AMP-UP! (800), FROST-UP! (800) | 351 | Mini Llama (1) | ||||||
355 | 352 | 65000 | 19928250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (35), Eye of the Storm (30), Storm Shard (20) | 352 | People (20) | ||||||
356 | 353 | 65000 | 19993250 | Fixed Reward | Legendary Flux (50) | 353 | Pure Drop of Rain (20) | ||||||
357 | 354 | 65000 | 20058250 | Selectable Reward | Training Manual (100), Trap Designs (100), Weapon Designs (100) | 354 | Upgrade Llama | ||||||
358 | 355 | 65000 | 20123250 | Fixed Reward | Hero XP (80000) | 355 | Rare Trap | ||||||
359 | 356 | 65000 | 20188250 | Fixed Reward | Lightning in a Bottle (35), Eye of the Storm (30), Storm Shard (20) | 356 | Lightning in a Bottle (5) | ||||||
360 | 357 | 65000 | 20253250 | Fixed Reward | Epic PERK-UP! (400) | 357 | Legendary Hero Transform | ||||||
361 | 358 | 65000 | 20318250 | Fixed Reward | Legendary Lead Survivor | 358 | Pure Drop of Rain (15) | ||||||
362 | 359 | 65000 | 20383250 | Fixed Reward | Rare Flux (50), Epic Flux (50), Legendary Flux (50) | 359 | People (20) | ||||||
363 | 360 | 65000 | 20448250 | Fixed Reward | Schematic XP (80000) | 360 | Mini Llama (2) | ||||||
364 | 361 | 65000 | 20513250 | Fixed Reward | Lightning in a Bottle (35), Eye of the Storm (30), Storm Shard (20) | 361 | Rare Melee Weapon | ||||||
365 | 362 | 65000 | 20578250 | Selectable Reward | FIRE-UP! (1500), AMP-UP! (1500), FROST-UP! (1500) | 362 | Upgrade Llama | ||||||
366 | 363 | 65000 | 20643250 | Fixed Reward | Legendary Lead Survivor (2) | 363 | Eye of the Storm (5) | ||||||
367 | 364 | 65000 | 20708250 | Fixed Reward | Survivor XP (80000) | 364 | vBucks (300) | ||||||
368 | 365 | 65000 | 20773250 | Fixed Reward | Legendary Flux (50) | 365 | Mini Llama (2) | ||||||
369 | 366 | 65000 | 20838250 | Fixed Reward | RE-PERK! (500), FIRE-UP! (500), AMP-UP! (500), FROST-UP! (500) | ||||||||
370 | 367 | 65000 | 20903250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (35), Eye of the Storm (30), Storm Shard (20) | ||||||||
371 | 368 | 65000 | 20968250 | Fixed Reward | FIRE-UP! (800), AMP-UP! (800), FROST-UP! (800) | ||||||||
372 | 369 | 65000 | 21033250 | Fixed Reward | Legendary Lead Survivor | ||||||||
373 | 370 | 65000 | 21098250 | Selectable Reward | Training Manual (100), Trap Designs (100), Weapon Designs (100) | ||||||||
374 | 371 | 65000 | 21163250 | Fixed Reward | RE-PERK! (300) | ||||||||
375 | 372 | 65000 | 21228250 | Fixed Reward | Schematic XP (400000) | ||||||||
376 | 373 | 65000 | 21293250 | Fixed Reward | Rare Flux (50), Epic Flux (50), Legendary Flux (50) | ||||||||
377 | 374 | 65000 | 21358250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250), Legendary PERK-UP! (450) | ||||||||
378 | 375 | 65000 | 21423250 | Fixed Reward | Survivor XP (80000) | ||||||||
379 | 376 | 65000 | 21488250 | Fixed Reward | FIRE-UP! (800), AMP-UP! (800), FROST-UP! (800) | ||||||||
380 | 377 | 65000 | 21553250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (35), Eye of the Storm (30), Storm Shard (20) | ||||||||
381 | 378 | 65000 | 21618250 | Selectable Reward | Legendary Soldier, Legendary Constructor, Legendary Ninja, Legendary Outlander | ||||||||
382 | 379 | 65000 | 21683250 | Selectable Reward | FIRE-UP! (1500), AMP-UP! (1500), FROST-UP! (1500) | ||||||||
383 | 380 | 65000 | 21748250 | Fixed Reward | Hero XP (80000) | ||||||||
384 | 381 | 65000 | 21813250 | Fixed Reward | RE-PERK! (300) | ||||||||
385 | 382 | 65000 | 21878250 | Fixed Reward | Mythic Lead Survivor | ||||||||
386 | 383 | 65000 | 21943250 | Fixed Reward | FIRE-UP! (800), AMP-UP! (800), FROST-UP! (800) | ||||||||
387 | 384 | 65000 | 22008250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (35), Eye of the Storm (30), Storm Shard (20) | ||||||||
388 | 385 | 65000 | 22073250 | Fixed Reward | Legendary PERK-UP! (500) | ||||||||
389 | 386 | 65000 | 22138250 | Fixed Reward | Rare Flux (50), Epic Flux (50), Legendary Flux (50) | ||||||||
390 | 387 | 65000 | 22203250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (35), Eye of the Storm (30), Storm Shard (20) | ||||||||
391 | 388 | 65000 | 22268250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250), Legendary PERK-UP! (450) | ||||||||
392 | 389 | 65000 | 22333250 | Fixed Reward | Legendary Flux (50) | ||||||||
393 | 390 | 65000 | 22398250 | Fixed Reward | RE-PERK! (500), FIRE-UP! (500), AMP-UP! (500), FROST-UP! (500) | ||||||||
394 | 391 | 65000 | 22463250 | Fixed Reward | Lightning in a Bottle (35), Eye of the Storm (30), Storm Shard (20) | ||||||||
395 | 392 | 65000 | 22528250 | Fixed Reward | Survivor XP (80000) | ||||||||
396 | 393 | 65000 | 22593250 | Fixed Reward | Legendary Troll Stash Llama | ||||||||
397 | 394 | 65000 | 22658250 | Fixed Reward | Legendary Lead Survivor | ||||||||
398 | 395 | 65000 | 22723250 | Fixed Reward | RE-PERK! (500), FIRE-UP! (500), AMP-UP! (500), FROST-UP! (500) | ||||||||
399 | 396 | 65000 | 22788250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (35), Eye of the Storm (30), Storm Shard (20) | ||||||||
400 | 397 | 65000 | 22853250 | Fixed Reward | Legendary Flux (100) | ||||||||
401 | 398 | 65000 | 22918250 | Fixed Reward | Schematic XP (80000) | ||||||||
402 | 399 | 65000 | 22983250 | Fixed Reward | Legendary Survivor (2) | ||||||||
403 | 400 | 65000 | 23048250 | Fixed Reward | Rare Flux (50), Epic Flux (50), Legendary Flux (50) | ||||||||
404 | 401 | 65000 | 23113250 | Fixed Reward | FIRE-UP! (800), AMP-UP! (800), FROST-UP! (800) | ||||||||
405 | 402 | 65000 | 23178250 | Fixed Reward | Hero XP (400000) | ||||||||
406 | 403 | 65000 | 23243250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250), Legendary PERK-UP! (450) | ||||||||
407 | 404 | 65000 | 23308250 | Selectable Reward | Training Manual (100), Trap Designs (100), Weapon Designs (100) | ||||||||
408 | 405 | 65000 | 23373250 | Fixed Reward | Legendary Lead Survivor | ||||||||
409 | 406 | 65000 | 23438250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (40), Eye of the Storm (30), Storm Shard (20) | ||||||||
410 | 407 | 65000 | 23503250 | Fixed Reward | Schematic XP (80000) | ||||||||
411 | 408 | 65000 | 23568250 | Fixed Reward | Legendary Flux (100) | ||||||||
412 | 409 | 65000 | 23633250 | Fixed Reward | Lightning in a Bottle (40), Eye of the Storm (30), Storm Shard (20) | ||||||||
413 | 410 | 65000 | 23698250 | Fixed Reward | FIRE-UP! (800), AMP-UP! (800), FROST-UP! (800) | ||||||||
414 | 411 | 65000 | 23763250 | Fixed Reward | Survivor XP (80000) | ||||||||
415 | 412 | 65000 | 23828250 | Fixed Reward | Lightning in a Bottle (40), Eye of the Storm (30), Storm Shard (20) | ||||||||
416 | 413 | 65000 | 23893250 | Fixed Reward | RE-PERK! (500), FIRE-UP! (500), AMP-UP! (500), FROST-UP! (500) | ||||||||
417 | 414 | 65000 | 23958250 | Fixed Reward | Legendary Survivor (2) | ||||||||
418 | 415 | 65000 | 24023250 | Fixed Reward | Schematic XP (80000) | ||||||||
419 | 416 | 65000 | 24088250 | Fixed Reward | Mythic Lead Survivor | ||||||||
420 | 417 | 65000 | 24153250 | Fixed Reward | RE-PERK! (300) | ||||||||
421 | 418 | 65000 | 24218250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (40), Eye of the Storm (30), Storm Shard (20) | ||||||||
422 | 419 | 65000 | 24283250 | Fixed Reward | Legendary Flux (50) | ||||||||
423 | 420 | 65000 | 24348250 | Fixed Reward | RE-PERK! (500), FIRE-UP! (500), AMP-UP! (500), FROST-UP! (500) | ||||||||
424 | 421 | 65000 | 24413250 | Fixed Reward | Legendary Flux (50) | ||||||||
425 | 422 | 65000 | 24478250 | Fixed Reward | Legendary Survivor (2) | ||||||||
426 | 423 | 65000 | 24543250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (40), Eye of the Storm (30), Storm Shard (20) | ||||||||
427 | 424 | 65000 | 24608250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250), Legendary PERK-UP! (450) | ||||||||
428 | 425 | 65000 | 24673250 | Fixed Reward | Rare Flux (50), Epic Flux (50), Legendary Flux (50) | ||||||||
429 | 426 | 65000 | 24738250 | Selectable Reward | FIRE-UP! (1500), AMP-UP! (1500), FROST-UP! (1500) | ||||||||
430 | 427 | 65000 | 24803250 | Fixed Reward | Legendary PERK-UP! (500) | ||||||||
431 | 428 | 65000 | 24868250 | Fixed Reward | Legendary Flux (50) | ||||||||
432 | 429 | 65000 | 24933250 | Selectable Reward | Training Manual (100), Trap Designs (100), Weapon Designs (100) | ||||||||
433 | 430 | 65000 | 24998250 | Fixed Reward | Survivor XP (80000) | ||||||||
434 | 431 | 65000 | 25063250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (40), Eye of the Storm (30), Storm Shard (20) | ||||||||
435 | 432 | 65000 | 25128250 | Fixed Reward | RE-PERK! (500), FIRE-UP! (500), AMP-UP! (500), FROST-UP! (500) | ||||||||
436 | 433 | 65000 | 25193250 | Fixed Reward | Hero XP (80000) | ||||||||
437 | 434 | 65000 | 25258250 | Fixed Reward | Epic Flux (100) | ||||||||
438 | 435 | 65000 | 25323250 | Fixed Reward | RE-PERK! (300) | ||||||||
439 | 436 | 65000 | 25388250 | Fixed Reward | Rare Flux (50), Epic Flux (50), Legendary Flux (50) | ||||||||
440 | 437 | 65000 | 25453250 | Fixed Reward | Lightning in a Bottle (40), Eye of the Storm (30), Storm Shard (20) | ||||||||
441 | 438 | 65000 | 25518250 | Fixed Reward | FIRE-UP! (800), AMP-UP! (800), FROST-UP! (800) | ||||||||
442 | 439 | 65000 | 25583250 | Selectable Reward | Training Manual (100), Trap Designs (100), Weapon Designs (100) | ||||||||
443 | 440 | 65000 | 25648250 | Fixed Reward | Schematic XP (80000) | ||||||||
444 | 441 | 65000 | 25713250 | Fixed Reward | RE-PERK! (500), FIRE-UP! (500), AMP-UP! (500), FROST-UP! (500) | ||||||||
445 | 442 | 65000 | 25778250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (40), Eye of the Storm (30), Storm Shard (20) | ||||||||
446 | 443 | 65000 | 25843250 | Fixed Reward | Legendary Flux (50) | ||||||||
447 | 444 | 65000 | 25908250 | Fixed Reward | Hero XP (80000) | ||||||||
448 | 445 | 65000 | 25973250 | Fixed Reward | Legendary Flux (100) | ||||||||
449 | 446 | 65000 | 26038250 | Fixed Reward | Legendary Lead Survivor | ||||||||
450 | 447 | 65000 | 26103250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250), Legendary PERK-UP! (450) | ||||||||
451 | 448 | 65000 | 26168250 | Fixed Reward | Legendary Troll Stash Llama | ||||||||
452 | 449 | 65000 | 26233250 | Fixed Reward | Legendary Flux (50) | ||||||||
453 | 450 | 65000 | 26298250 | Fixed Reward | Schematic XP (400000) | ||||||||
454 | 451 | 65000 | 26363250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (40), Eye of the Storm (30), Storm Shard (20) | ||||||||
455 | 452 | 65000 | 26428250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250), Legendary PERK-UP! (450) | ||||||||
456 | 453 | 65000 | 26493250 | Fixed Reward | RE-PERK! (500), FIRE-UP! (500), AMP-UP! (500), FROST-UP! (500) | ||||||||
457 | 454 | 65000 | 26558250 | Fixed Reward | Legendary Survivor (2) | ||||||||
458 | 455 | 65000 | 26623250 | Fixed Reward | Survivor XP (80000) | ||||||||
459 | 456 | 65000 | 26688250 | Fixed Reward | Rare Flux (50), Epic Flux (50), Legendary Flux (50) | ||||||||
460 | 457 | 65000 | 26753250 | Selectable Reward | FIRE-UP! (1500), AMP-UP! (1500), FROST-UP! (1500) | ||||||||
461 | 458 | 65000 | 26818250 | Fixed Reward | Schematic XP (80000) | ||||||||
462 | 459 | 65000 | 26883250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (40), Eye of the Storm (30), Storm Shard (20) | ||||||||
463 | 460 | 65000 | 26948250 | Fixed Reward | Legendary Flux (100) | ||||||||
464 | 461 | 65000 | 27013250 | Fixed Reward | Survivor XP (80000) | ||||||||
465 | 462 | 65000 | 27078250 | Selectable Reward | FIRE-UP! (1500), AMP-UP! (1500), FROST-UP! (1500) | ||||||||
466 | 463 | 65000 | 27143250 | Fixed Reward | Hero XP (80000) | ||||||||
467 | 464 | 65000 | 27208250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250), Legendary PERK-UP! (450) | ||||||||
468 | 465 | 65000 | 27273250 | Selectable Reward | Legendary Soldier, Legendary Constructor, Legendary Ninja, Legendary Outlander | ||||||||
469 | 466 | 65000 | 27338250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (40), Eye of the Storm (30), Storm Shard (20) | ||||||||
470 | 467 | 65000 | 27403250 | Fixed Reward | Legendary Flux (50) | ||||||||
471 | 468 | 65000 | 27468250 | Selectable Reward | Training Manual (100), Trap Designs (100), Weapon Designs (100) | ||||||||
472 | 469 | 65000 | 27533250 | Fixed Reward | Legendary Survivor (2) | ||||||||
473 | 470 | 65000 | 27598250 | Fixed Reward | Survivor XP (80000) | ||||||||
474 | 471 | 65000 | 27663250 | Selectable Reward | FIRE-UP! (1500), AMP-UP! (1500), FROST-UP! (1500) | ||||||||
475 | 472 | 65000 | 27728250 | Fixed Reward | Legendary Flux (100) | ||||||||
476 | 473 | 65000 | 27793250 | Fixed Reward | RE-PERK! (500) | ||||||||
477 | 474 | 65000 | 27858250 | Fixed Reward | Schematic XP (400000) | ||||||||
478 | 475 | 65000 | 27923250 | Fixed Reward | Legendary Flux (50) | ||||||||
479 | 476 | 65000 | 27988250 | Selectable Reward | FIRE-UP! (1500), AMP-UP! (1500), FROST-UP! (1500) | ||||||||
480 | 477 | 65000 | 28053250 | Fixed Reward | Rare Flux (50), Epic Flux (50), Legendary Flux (50) | ||||||||
481 | 478 | 65000 | 28118250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (40), Eye of the Storm (30), Storm Shard (20) | ||||||||
482 | 479 | 65000 | 28183250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250), Legendary PERK-UP! (450) | ||||||||
483 | 480 | 65000 | 28248250 | Fixed Reward | RE-PERK! (500), FIRE-UP! (500), AMP-UP! (500), FROST-UP! (500) | ||||||||
484 | 481 | 65000 | 28313250 | Fixed Reward | Lightning in a Bottle (40), Eye of the Storm (30), Storm Shard (20) | ||||||||
485 | 482 | 65000 | 28378250 | Fixed Reward | Epic Flux (100) | ||||||||
486 | 483 | 65000 | 28443250 | Fixed Reward | Survivor XP (80000) | ||||||||
487 | 484 | 65000 | 28508250 | Fixed Reward | Rare Flux (50), Epic Flux (50), Legendary Flux (50) | ||||||||
488 | 485 | 65000 | 28573250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250), Legendary PERK-UP! (450) | ||||||||
489 | 486 | 65000 | 28638250 | Fixed Reward | Hero XP (80000) | ||||||||
490 | 487 | 65000 | 28703250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (40), Eye of the Storm (30), Storm Shard (20) | ||||||||
491 | 488 | 65000 | 28768250 | Selectable Reward | Training Manual (100), Trap Designs (100), Weapon Designs (100) | ||||||||
492 | 489 | 65000 | 28833250 | Fixed Reward | Schematic XP (80000) | ||||||||
493 | 490 | 65000 | 28898250 | Fixed Reward | RE-PERK! (500), FIRE-UP! (500), AMP-UP! (500), FROST-UP! (500) | ||||||||
494 | 491 | 65000 | 28963250 | Fixed Reward | Pure Drop of Rain (60), Lightning in a Bottle (40), Eye of the Storm (30), Storm Shard (20) | ||||||||
495 | 492 | 65000 | 29028250 | Fixed Reward | Hero XP (400000) | ||||||||
496 | 493 | 65000 | 29093250 | Selectable Reward | Training Manual (100), Trap Designs (100), Trap Designs (100) | ||||||||
497 | 494 | 65000 | 29158250 | Selectable Reward | FIRE-UP! (800), AMP-UP! (800), FROST-UP! (800) | ||||||||
498 | 495 | 65000 | 29223250 | Fixed Reward | Lightning in a Bottle (40), Eye of the Storm (30), Storm Shard (20) | ||||||||
499 | 496 | 65000 | 29288250 | Fixed Reward | Rare Flux (50), Epic Flux (50), Legendary Flux (50) | ||||||||
500 | 497 | 65000 | 29353250 | Fixed Reward | Uncommon PERK-UP! (150), Rare PERK-UP! (200), Epic PERK-UP! (250), Legendary PERK-UP! (450) | ||||||||
501 | 498 | 65000 | 29418250 | Fixed Reward | Legendary Flux (50) | ||||||||
502 | 499 | 65000 | 29483250 | Fixed Reward | Survivor XP (500000) | ||||||||
503 | 500 | 0 | 29483250 | Fixed Reward | Legendary Troll Stash Llama |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | AF | |
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1 | #REF! | Expedition Guide | ||||||||||||||||||||||||||||||
2 | ||||||||||||||||||||||||||||||||
3 | „Send Heroes out on expeditions to find valuable resources“ - In game description | Click on COMMAND -> HEROES -> | Layout explanation | |||||||||||||||||||||||||||||
4 | Basics | EXPEDITIONS to access the interface. | ╭→ │ | Typical Target Power level of this expedition during end-game. The expedition | ||||||||||||||||||||||||||||
5 | • Expeditions are special missions that your heroes can conduct on their own. You choose an expedition, assign one or more heroes, and send them off. | #REF! | ╭→ Vehicle type required | may have a much lower power level | ||||||||||||||||||||||||||||
6 | • The ratio between the expedition's Target Power Level (difficulty) and the combined hero's PL in the squad determines the success chance. | 270 | #REF! | Expedition name | when you encounter it, depending on | |||||||||||||||||||||||||||
7 | • For the duration of the expedition, the heroes will be unavailable for playing. Send heroes on expeditions which you do not play, or those which you play, over night. | Duration (hours) ← | 16h | #REF! | Reward package | its base PL and your game progress. | ||||||||||||||||||||||||||
8 | • When the time is over, the expedition returns. If your heroes were successful, the loot is yours! If they weren't, you get nothing. No harm will occur to your heroes though. | Typical Loot Summary | ||||||||||||||||||||||||||||||
9 | • New expeditions are available every couple hours. Which expeditions you get depends on your game progress and your unlocked vehicles. | |||||||||||||||||||||||||||||||
10 | Reward categories | |||||||||||||||||||||||||||||||
11 | Resource Runs | |||||||||||||||||||||||||||||||
12 | 95 | #REF! | In the pines | 100 | #REF! | Better than bad | 110 | #REF! | Box of rocks | 120 | #REF! | Quarry quarry | Building Resource expeditions | grant building materials (Wood/Stone/Metal). Some can optionally give Tier 1 crafting materials. | ||||||||||||||||||
13 | 8h | Wood Cache - Small | 16h | Wood Cache - Medium | 8h | Stone Cache - Small | 16h | Stone Cache - Small | Crafting Supply expeditions | grant all kinds of crafting materials, including Mech Parts, Twine, and Mineral Powder of the appropriate tier and one tier lower. | ||||||||||||||||||||||
14 | 300 - 350 Wood | #REF! | #REF! | Supply Cache expeditions | grant building materials and Mech Parts, Twine, Mineral Powder and Ore of the appropriate tier, and sometimes random XP. | |||||||||||||||||||||||||||
15 | Survivor Rescue expeditions | grant 1-3 survivors of varying rarity. Bug(?): Often 4-6 uncommon survivors are obtained, but only 1 is displayed on the loot screen. | ||||||||||||||||||||||||||||||
16 | 120 | #REF! | ...but not metal | 130 | #REF! | Stonewood | 125 | #REF! | Full metal junket | 140 | #REF! | Heavy metal | Recruiting expeditions | grant people, which can be used for more expeditions or Transformation. These expeditions do not cost people. | ||||||||||||||||||
17 | 8h | Wood and Stone Cache - Small | 16h | Wood and Stone Cache - Medium | 8h | Metal Cache - Small | 16h | Metal Cache - Medium | Trap expeditions | grant 1-3 stacks of up to 15 random traps. They are low-level, but can be recycled for a good amount of Nuts&Bolts, Planks, etc. | ||||||||||||||||||||||
18 | #REF! | Wood and/or Stone(?), 1000 total | #REF! | #REF! | RARE (Transform Key) expeditions | grant 1 Transform Key, random XP and Evolution materials. There are expeditions for Heroes, Lead Survivors, Weapons, and Traps. | ||||||||||||||||||||||||||
19 | ||||||||||||||||||||||||||||||||
20 | Tier 0 | Recommendations | ||||||||||||||||||||||||||||||
21 | 20 | #REF! | Chop wood, carry wood | 25 | #REF! | Mining Ore | 95 | #REF! | Crafting Supply Run | 95 | #REF! | The gathering | • Building Resource, Crafting Supply, and Supply Cache expeditions can greatly reduce the farming needed during missions. _They are recommended from the beginning on. In the early game, use the heroes you have slotted on over-night runs. • Survivor Rescue expeditions mostly return Uncommon and Rare Survivors. Later on you can get Epic Survivors, but the time and resource investment is usually not worth it. • People expeditions are good to fill up your people resource. Only do these when low on people. • Trap expeditions only give lackluster traps for their level/tier. Only do these to get Nuts and Bolts or Planks from recycling the traps. • RARE expeditions: Tier 1-3 runs only give worthless (common, uncommon, rare) Transform Keys, Tier 4/5 runs grant Epic/Legendary, which might be worth it. • Make sure your Storm Shield Storage is not overflowed, otherwise you can't turn in finished expeditions. • Prefer expeditions that come with Slot Bonuses. They increase the power level a hero contributes to an expedition if hero class and rarity are matched or exceeded. | |||||||||||||||||||
22 | 4h | Chopped Wood | 4h | Mined Stone | 4h | Crafting Supplies - Tiny | 4h | Supply Cache - Tiny | ||||||||||||||||||||||||
23 | #REF! | #REF! | Tier 1 Crafting Materials (tiny amount) | Wood, Stone, Metal, T1 Mats, Copper | ||||||||||||||||||||||||||||
24 | ||||||||||||||||||||||||||||||||
25 | 85 | #REF! | Temp Help | 100 | #REF! | Temp Help | ||||||||||||||||||||||||||
26 | 8h | Recruits - Small | 16h | Recruits - Medium | ||||||||||||||||||||||||||||
27 | 20 / 30 People | 10 / 20 / 30 People | ||||||||||||||||||||||||||||||
28 | ||||||||||||||||||||||||||||||||
29 | Tier 1 | _Bonus mechanics: • Up to 3 bonuses have been seen on an expedition, but 1-2 are common. • Each bonus only applies to one hero. The highest-PL eligible hero will be chosen. • One hero can fulfill multiple Bonuses of different rarity. All fulfilled bonuses are _applied to the Hero's PL, additively. • Strictly duplicate bonuses (such as Rare Ninja + Rare Ninja) however will _not be assigned to the same hero. | ||||||||||||||||||||||||||||||
30 | 95 | #REF! | Crafting Supply Run | 105 | #REF! | Stock up | 95 | #REF! | The gathering | 110 | #REF! | From the deep | 105 | #REF! | Gathering | |||||||||||||||||
31 | 8h | Crafting Supplies - Small | 16h | Crafting Supplies - Medium | 8h | Supply Cache - Small | 8h | Supply Cache - Small | 16h | Supply Cache - Medium | ||||||||||||||||||||||
32 | Tier 1 Crafting Materials | Tier 1 Crafting Materials | Wood, Stone, Metal, Rusty Parts, Stringy Twine, Rough Powder, Copper, Silver, random XP | Wood, Stone, Metal, Rusty Parts, Stringy Twine, Rough Powder, Copper, a few Silver | Bonus | Requirement | ||||||||||||||||||||||||||
33 | +50% | [Class] | ||||||||||||||||||||||||||||||
34 | 130 | #REF! | Survivor Scouting | 120 | #REF! | Tiny titanic | 100 | #REF! | It might be a trap. | 115 | #REF! | It might be a trap. | 160 | #REF! | Weapons - RARE | +60% | Rare [Class] | |||||||||||||||
35 | 8h | Rescued Survivors - Small | 8h | Rescued Survivors - Small | 8h | Stack o' Traps - Small | 16h | Stack o' Traps - Medium | 22h | Tiny Weapon Pack | +75% | Epic [Class] | ||||||||||||||||||||
36 | 1 Uncommon / 1 Rare Survivor | 1 - 2 Survivors (Common / Uncommon / Rare) | Random Common Traps | Random Common Traps | #REF! | +100% | Legendary [Class] | |||||||||||||||||||||||||
37 | ||||||||||||||||||||||||||||||||
38 | Tier 2 | |||||||||||||||||||||||||||||||
39 | 155 | #REF! | Martial arts and crafts | 195 | #REF! | Smash and grab | 155 | #REF! | Cache grab | 195 | #REF! | Cache only | 215 | #REF! | Sunken treasure | 230 | #REF! | Go to hill | 295 | #REF! | Cache raid | 330 | #REF! | The hills have supplies | ||||||||
40 | 8h | Crafting Supplies - Small | 16h | Crafting Supplies - Medium | 8h | Supply Cache - Small | 16h | Supply Cache - Medium | 16h | Supply Cache - Medium | 16h | Supply Cache - Medium | 20h | Supply Cache - Large | 20h | Supply Cache - Large | ||||||||||||||||
41 | Tier 1 / Tier 2 Crafting Materials | Tier 1 / Tier 2 Crafting Materials | Stone, Wood, Metal, Simple Twine, Simple Parts, Simple Mineral Powder, Silver, sometimes random XP | Stone, Wood, Metal (500-700 total), Simple Twine, Simple Parts, Simple Mineral Powder, Silver | Stone, Wood, Metal, Simple Twine, Simple Parts, Simple Mineral Powder, Silver | #REF! | ||||||||||||||||||||||||||
42 | ||||||||||||||||||||||||||||||||
43 | 250 | #REF! | Training Day | 270 | #REF! | Lifeguard! | 385 | #REF! | Don't do that! | 175 | #REF! | It's probably a trap. | 235 | #REF! | It's probably a trap. | 340 | #REF! | Weapons - RARE | 340 | #REF! | Advanced trap research - RARE | |||||||||||
44 | 16h | Rescued Survivors - Medium | 16h | Rescued Survivors - Medium | 20h | Rescued Survivors - Large | 8h | Stack o' Traps - Small | 16h | Stack o' Traps - Medium | 22h | Small Weapon Pack | 22h | Small Trap Pack | ||||||||||||||||||
45 | 1 - 2 Survivors (Uncommon / Rare) | #REF! | 1 - 3 Survivors (Uncommon, Rare, Epic) | Random Uncommon Traps | Random Uncommon Traps | #REF! | #REF! | |||||||||||||||||||||||||
46 | ||||||||||||||||||||||||||||||||
47 | Tier 3 | |||||||||||||||||||||||||||||||
48 | 225 | #REF! | Fortnite Run | 275 | #REF! | Lightning and Plunder | 475 | #REF! | Payback | 225 | #REF! | The finest wares | 275 | #REF! | Stock up | 475 | #REF! | Warehouse rummaging | 500 | #REF! | Uncharted waters | 520 | #REF! | Cache grab | ||||||||
49 | 8h | Crafting Supplies - Small | 16h | Crafting Supplies - Medium | 20h | Crafting Supplies - Large | 8h | Supply Cache - Small | 16h | Supply Cache - Medium | 20h | Supply Cache - Large | 20h | Supply Cache - Large | 20h | Supply Cache - Large | ||||||||||||||||
50 | Tier 2 / Tier 3 Crafting Materials | Tier 2 / Tier 3 Crafting Materials | Tier 2 / Tier 3 Crafting Materials | Wood, Stone, Metal, Tier 3 Parts, Twine and Powder, Silver, Malachite, and 2000 Random XP. | Wood, Stone, Metal (800 total), Tier 3 Parts, Twine, Powder (~185 total), Malachite, Silver (24-26 total), 0-500 random XP | Wood, Stone, Metal (800-1000 total), Sturdy Mech. Parts / Sturdy Twine / Fine-Grain Mineral Powder (~252 total), 16-40 Malachite, 6-18 Silver, 0-500 random XP. | ||||||||||||||||||||||||||
51 | ||||||||||||||||||||||||||||||||
52 | 370 | #REF! | Hope floats | 390 | #REF! | Seriously, please stop doing that. | 545 | #REF! | ... of the fittest | 355 | #REF! | It's most certainly a trap. | 335 | #REF! | It's most certainly a trap. | 340 | #REF! | It's most certainly a trap. | 340 | #REF! | It's most certainly a trap. | 495 | #REF! | It's most certainly a trap. | ||||||||
53 | 16h | Rescued Survivors - Medium | 16h | Rescued Survivors - Medium | 20h | Rescued Survivors - Large | 8h | Stack o' Traps - Small | 16h | Stack o' Traps - Medium | 16h | Stack o' Traps - Medium | 16h | Stack o' Traps - Medium | 22h | Stack o' Traps - Large | ||||||||||||||||
54 | 1 - 2 Survivors (Uncommon / Rare / Epic) | 1 - 2 Survivors (Uncommon / Rare / Epic) | 1 - 2 Survivors (Rare / Epic) | Random Uncommon and Rare Traps | Random Uncommon and Rare Traps | Random Uncommon and Rare Traps | Random Uncommon and Rare Traps | Random Uncommon and Rare Traps | ||||||||||||||||||||||||
55 | ||||||||||||||||||||||||||||||||
56 | 790 | #REF! | Most heroic - RARE | 790 | #REF! | Paragon of management - RARE | 640 | #REF! | Weapons - RARE | 640 | #REF! | Advanced Trap research - RARE | ||||||||||||||||||||
57 | 22h | Medium Hero Pack | 22h | Medium Manager Pack | 22h | Medium Weapon Pack | 22h | Medium Trap Pack | ||||||||||||||||||||||||
58 | #REF! | #REF! | #REF! | #REF! | ||||||||||||||||||||||||||||
59 | ||||||||||||||||||||||||||||||||
60 | ||||||||||||||||||||||||||||||||
61 | Tier 4 | |||||||||||||||||||||||||||||||
62 | 685 | #REF! | War craft | 685 | #REF! | Get it! | 725 | #REF! | Freighter raid! | 735 | #REF! | Cliffhanger | 785 | #REF! | Survivor: Survivor | 825 | #REF! | Don't stop kicking | 835 | #REF! | Drago! | |||||||||||
63 | 22h | Crafting Supplies - Large | 22h | Supply Cache - Large | 22h | Supply Cache - Large | 22h | Supply Cache - Large | 22h | Rescued Survivors - Large | 22h | Rescued Survivors - Medium | 22h | Rescued Survivors - Medium | ||||||||||||||||||
64 | #REF! | #REF! | 1 - 2 Uncommon / Rare / Epic Survivor(s) | 1 - 2 Uncommon / Rare / Epic Survivor(s) | 1 - 2 Uncommon / Rare / Epic Survivor(s) | |||||||||||||||||||||||||||
65 | ||||||||||||||||||||||||||||||||
66 | 525 | #REF! | Yeah, It's totally a Trap. | 595 | #REF! | Yeah, It's totally a Trap. | 580 | #REF! | Yeah, It's totally a Trap. | 580 | #REF! | Yeah, It's totally a Trap. | 775 | #REF! | Yeah, It's totally a Trap. | 760 | #REF! | Yeah, It's totally a Trap. | 760 | #REF! | Yeah, It's totally a Trap. | |||||||||||
67 | 8h | Stack o' Traps - Small | 16h | Stack o' Traps - Medium | 16h | Stack o' Traps - Medium | 16h | Stack o' Traps - Medium | 22h | Stack o' Traps - Large | 22h | Stack o' Traps - Large | 22h | Stack o' Traps - Large | ||||||||||||||||||
68 | Random Epic and Rare Traps | Random Epic and Rare Traps | Random Epic and Rare Traps | |||||||||||||||||||||||||||||
69 | ||||||||||||||||||||||||||||||||
70 | 1440 | #REF! | A hero's hero | 1640 | #REF! | Here there be monsters - RARE | 1540 | #REF! | The mile high club - RARE | 1440 | #REF! | There will be trust falls - RARE | 1240 | #REF! | Manager Sea Training - RARE | 1240 | #REF! | Straight to the top - RARE | ||||||||||||||
71 | 22h | Large Hero Pack | 22h | Large Hero Pack | 22h | Large Hero Pack | 22h | Large Manager Pack | 22h | Large Manager Pack | 22h | Large Manager Pack | ||||||||||||||||||||
72 | #REF! | #REF! | ||||||||||||||||||||||||||||||
73 | ||||||||||||||||||||||||||||||||
74 | 1440 | #REF! | Weapons - RARE | 1240 | #REF! | Ghost ship - RARE | 1240 | #REF! | Unknown Floating Weapons - RARE | 1440 | #REF! | Advanced Trap research - RARE | 1480 | #REF! | Ghost ship - RARE | 1240 | #REF! | Trap of the Zeppelin - RARE | ||||||||||||||
75 | 22h | Large Weapon Pack | 22h | Large Weapon Pack | 22h | Large Weapon Pack | 22h | Large Trap Pack | 22h | Large Trap Pack | 22h | Large Trap Pack | ||||||||||||||||||||
76 | #REF! | #REF! | ||||||||||||||||||||||||||||||
77 | ||||||||||||||||||||||||||||||||
78 | Tier 5 | |||||||||||||||||||||||||||||||
79 | 2000 | #REF! | Pirate practice - RARE | 1840 | #REF! | Who floats, wins - RARE | 1540 | #REF! | Manager Sea Training - RARE | 1640 | #REF! | Highflier - RARE | ||||||||||||||||||||
80 | 24h | Huge Hero Pack | 24h | Huge Hero Pack | 24h | Huge Manager Pack | 24h | Huge Manager Pack | ||||||||||||||||||||||||
81 | #REF! | #REF! | ||||||||||||||||||||||||||||||
82 | ||||||||||||||||||||||||||||||||
83 | 1540 | #REF! | Ghost ship - RARE | 1640 | #REF! | Houses of the husky - RARE | 1540 | #REF! | Ghost ship - RARE | 1540 | #REF! | Abandoned Zeppelin - RARE | ||||||||||||||||||||
84 | 24h | Huge Weapon Pack | 24h | Huge Weapon Pack | 24h | Huge Trap Pack | 24h | Huge Trap Pack | ||||||||||||||||||||||||
85 | #REF! | #REF! | ||||||||||||||||||||||||||||||
86 | ||||||||||||||||||||||||||||||||
87 | Expeditions Listing | There are 93 expeditions in total. | Note: Max Power Ratings are not final. They are just a collection of maximum observed ratings in endgame content. | |||||||||||||||||||||||||||||
88 | This list is complete as of Patch 3.2. | |||||||||||||||||||||||||||||||
89 | Power | Name | #REF! | #REF! | Reward box | Loot Summary or First Sample (more samples in notes) (tagged yellow if more data needed) | Description | Internal Name | ||||||||||||||||||||||||
90 | base | max | #REF! | [h] | ||||||||||||||||||||||||||||
91 | ||||||||||||||||||||||||||||||||
92 | 5 | 20 | Chop wood, carry wood | 0 | #REF! | Chopped Wood | 150 Wood, 4 T1 Twine | Deploy a crack team of loggers to gather the finest lumber in the land. | expedition_choppingwood_t00 | |||||||||||||||||||||||
93 | 0 | 4 | ||||||||||||||||||||||||||||||
94 | 10 | 25 | Mining Ore | 0 | #REF! | Mined Stone | 150 Stone, 4 T1 Powder | Send someone to mine some stone. | expedition_miningore_t00 | |||||||||||||||||||||||
95 | 0 | 4 | ||||||||||||||||||||||||||||||
96 | 10 | 85 | Temp Help | 0 | #REF! | Recruits - Small | 20 or 30 People | Dispatch a team to recruit some temporary help! | expedition_peoplerun_short_t00 | |||||||||||||||||||||||
97 | 0 | 8 | ||||||||||||||||||||||||||||||
98 | 20 | 95 | In the pines | 6 | #REF! | Wood Cache - Small | 300 - 350 Wood | Assemble a scavenging team to collect wood. | expedition_resourcerun_wood_short | |||||||||||||||||||||||
99 | 0 | 8 | ||||||||||||||||||||||||||||||
100 | 20 | 95 | Crafting Supply Run | 5 | #REF! | Crafting Supplies - Tiny | 2 Planks, 2 Coal, 4 T1 Twine, 7 T1 Parts, 4 T1 Powder | Deploy a team to search the area for resources. | expedition_craftingrun_short_t00 | |||||||||||||||||||||||
101 | 0 | 4 | ||||||||||||||||||||||||||||||
102 | 20 | 95 | The gathering | 5 | #REF! | Supply Cache - Tiny | 400 Wood, 8 T1 Twine, 7 T1 Parts | Send a small team to gather supplies locally. | expedition_supplyrun_short_t00 | |||||||||||||||||||||||
103 | 0 | 4 | ||||||||||||||||||||||||||||||
104 | 20 | 95 | Crafting Supply Run | 5 | #REF! | Crafting Supplies - Small | 4 Planks, 6 Resin, 43 NABS, 4 Bacon, 3 Blast Powder, 1 Tape, 35 T1 Parts, 8 T1 Twine, 2 Copper | Deploy a team to search the area for resources. | expedition_craftingrun_short_t01 | |||||||||||||||||||||||
105 | 0 | 8 | ||||||||||||||||||||||||||||||
106 | 20 | 95 | The gathering | 5 | #REF! | Supply Cache - Small | 100 Metal, 20 T1 Powder, 24 T1 Twine, 21 T1 Parts, 3 Silver, 9 Copper, 200 Schematic XP | Send a small team to gather supplies locally. | expedition_supplyrun_short_t01 | |||||||||||||||||||||||
107 | 0 | 8 | ||||||||||||||||||||||||||||||
108 | 25 | 100 | Better than bad | 10 | #REF! | Wood Cache - Medium | 600 Wood | Assemble a scavenging team to collect wood. | expedition_resourcerun_wood_medium | |||||||||||||||||||||||
109 | 0 | 16 | ||||||||||||||||||||||||||||||
110 | 25 | 100 | Temp Help | 0 | #REF! | Recruits - Medium | 10, 20, or 30 People | Dispatch a team to recruit some temporary help! | expedition_peoplerun_medium_t00 | |||||||||||||||||||||||
111 | 0 | 16 | ||||||||||||||||||||||||||||||
112 | 25 | 100 | It might be a trap. | 5 | #REF! | Stack o' Traps - Small | 5x Common PL1 Ceiling Zapper | Send a team to search for unused traps in nearby warehouses and bunkers! | expedition_traprun_short_t01 | |||||||||||||||||||||||
113 | 0 | 8 | ||||||||||||||||||||||||||||||
114 | 30 | 105 | Gathering | 10 | #REF! | Supply Cache - Medium | 50 Stone, 100 Wood, 32 T1 Powder, 56 T1 Parts, 40 T1 Twine, 12 Copper, 4 Silver | Send a small team to gather supplies locally. | expedition_supplyrun_medium_t01 | |||||||||||||||||||||||
115 | 0 | 16 | ||||||||||||||||||||||||||||||
116 | 30 | 105 | Stock up | 10 | #REF! | Crafting Supplies - Medium | 18 Blast Powder, 4 Coal, 20 Rough Ore, 2 Planks, 5 Flowers, 43 NaBs, 5 Batts, 49 T1 Parts, 16 T1 Powder, 12 T1 Twine, 6 Copper | Assemble a powerful team to search the area for resources. | expedition_craftingrun_medium_t01 | |||||||||||||||||||||||
117 | 0 | 16 | ||||||||||||||||||||||||||||||
118 | 35 | 110 | Box of rocks | 15 | #REF! | Stone Cache - Small | 300 Stone | Assemble a scavenging team to collect stone. | expedition_resourcerun_stone_short | |||||||||||||||||||||||
119 | 0 | 8 | ||||||||||||||||||||||||||||||
120 | 35 | 110 | From the deep | 10 | #REF! | Supply Cache - Small | Wood, Stone, Metal (50-300 total), T1 Parts / Powder / Twine (~50 total), Copper, Silver (13-26 total) | Dispatch a team to explore the coast for resources. | expedition_sea_supplyrun_short_t01 | |||||||||||||||||||||||
121 | 0 | 8 | ||||||||||||||||||||||||||||||
122 | 40 | 115 | It might be a trap. | 10 | #REF! | Stack o' Traps - Medium | 10x Common PL1 Ceiling Zapper | Send a team to search for unused traps in nearby warehouses and bunkers! | expedition_traprun_medium_t01 | |||||||||||||||||||||||
123 | 0 | 16 | ||||||||||||||||||||||||||||||
124 | 45 | 120 | Quarry quarry | 15 | #REF! | Stone Cache - Small | 300 - 350 Stone | Assemble a scavenging team to collect stone. | expedition_resourcerun_stone_medium | |||||||||||||||||||||||
125 | 0 | 16 | ||||||||||||||||||||||||||||||
126 | 45 | 120 | ...but not metal | 6 | #REF! | Wood and Stone Cache - Small | 500 Wood | Assemble a scavenging team to collect wood and stone. | expedition_resourcerun_woodstone_short | |||||||||||||||||||||||
127 | 0 | 8 | ||||||||||||||||||||||||||||||
128 | 45 | 120 | Tiny titanic | 15 | #REF! | Rescued Survivors - Small | 1 - 2 Survivors (Common / Uncommon / Rare) | A small boat capsized in a nearby lake. See if there are any survivors! | expedition_sea_survivorscouting_short_t01 | |||||||||||||||||||||||
129 | 0 | 8 | ||||||||||||||||||||||||||||||
130 | 50 | 125 | Full metal junket | 6 | #REF! | Metal Cache - Small | 200 or 250 Metal | Assemble a scavenging team to collect some heavy metals. | expedition_resourcerun_metal_short | |||||||||||||||||||||||
131 | 0 | 8 | ||||||||||||||||||||||||||||||
132 | 55 | 130 | Stonewood | 10 | #REF! | Wood and Stone Cache - Medium | 1000 Wood | Assemble a scavenging team to collect wood and stone. | expedition_resourcerun_woodstone_medium | |||||||||||||||||||||||
133 | 0 | 16 | ||||||||||||||||||||||||||||||
134 | 55 | 130 | Survivor Scouting | 5 | #REF! | Rescued Survivors - Small | 1 Rare Survivor, 1 Uncommon Survivor | Scout out some workers from the survivors in your homebase! | expedition_survivorscouting_short_t01 | |||||||||||||||||||||||
135 | 0 | 8 | ||||||||||||||||||||||||||||||
136 | 65 | 140 | Heavy metal | 10 | #REF! | Metal Cache - Medium | 400 or 500 Metal | Assemble a scavenging team to collect some heavy metals. | expedition_resourcerun_metal_medium | |||||||||||||||||||||||
137 | 0 | 16 | ||||||||||||||||||||||||||||||
138 | 80 | 155 | Cache grab | 8 | #REF! | Supply Cache - Small | 500 wood, 150 metal, 18 T2 parts, 24 T2 twine, 48 T2 powder, 14 silver, 500 hero/surv./schm xp. | Dispatch a team to raid a nearby supply cache! | expedition_supplyrun_short_t02 | |||||||||||||||||||||||
139 | 0 | 8 | ||||||||||||||||||||||||||||||
140 | 80 | 155 | Martial arts and crafts | 8 | #REF! | Crafting Supplies - Small | 20 Rough ore, 172 NABS, 1 APC, 14 Bacon, 18 flowers, 5 resin, 28 T1 parts, 24 T2 twine, 7 T1 twine, 3 copper | Deploy a team and search the area for resources. | expedition_craftingrun_short_t02 | |||||||||||||||||||||||
141 | 0 | 8 | ||||||||||||||||||||||||||||||
142 | 120 | 160 | Weapons - RARE | 5 | #REF! | Tiny Weapon Pack | 500 Schematic XP, 1 Common Spear Transform Key, 12 Drops of Rain | Investigate rumors of a legendary weapons cache. | ??? expedition_rare_weapons_t01 | |||||||||||||||||||||||
143 | 5 | 22 | ||||||||||||||||||||||||||||||
144 | 100 | 175 | It's probably a trap. | 8 | #REF! | Stack o' Traps - Small | 10x Uncommon PL5 Gas Trap | Send a team to search for unused traps in nearby warehouses and bunkers! | expedition_traprun_short_t02 | |||||||||||||||||||||||
145 | 0 | 8 | ||||||||||||||||||||||||||||||
146 | 120 | 195 | Cache only | 12 | #REF! | Supply Cache - Medium | 150 metal, 500 wood, 54 T2 twine, 81 T2 parts, 48 T2 powder, 22 silver | Dispatch a team to raid a nearby supply cache! | expedition_supplyrun_medium_t02 | |||||||||||||||||||||||
147 | 0 | 16 | ||||||||||||||||||||||||||||||
148 | 120 | 195 | Smash and grab | 12 | #REF! | Crafting Supplies - Medium | 1 Power cell, 30 batteries, 54 flowers, 6 blastp, 24 herbs, 14 bacon, 3 coal, 24 T1 powder, 6 copper, 28 T1 parts, 14 T1 twine, 24 T2 twine, 24 T2 powder | Assemble a powerful team to search the area for resources. | expedition_craftingrun_medium_t02 | |||||||||||||||||||||||
149 | 25 | 16 | ||||||||||||||||||||||||||||||
150 | 140 | 215 | Sunken treasure | 15 | #REF! | Supply Cache - Medium | Stone/Wood/Metal (500-650 total), T2 Twine/Parts/Powder (~190 total), ~18 Silver | Assemble a team to investigate rumors of buried treasure in Coal Harbor. | expedition_sea_supplyrun_medium_t02 | |||||||||||||||||||||||
151 | 5 | 16 | ||||||||||||||||||||||||||||||
152 | 150 | 225 | The finest wares | 10 | #REF! | Supply Cache - Small | metal, stone, wood, T3 parts, twine and powder, silver, some mala, and random XP. | Send a team explore a nearby Warehouse. | expedition_supplyrun_short_t03 | |||||||||||||||||||||||
153 | 0 | 8 | ||||||||||||||||||||||||||||||
154 | 150 | 225 | Fortnite Run | 10 | #REF! | Crafting Supplies - Small | Crafting Materials including T2 and T3 Parts/Powder/Twine, Silver, Malachite. | Deploy a team to search the area for resources. | expedition_craftingrun_short_t03 | |||||||||||||||||||||||
155 | 20 | 8 | ||||||||||||||||||||||||||||||
156 | 155 | 230 | Go to hill | 15 | #REF! | Supply Cache - Medium | stone,wood,metal, T2 crafting materials | Deploy a team to the husk haunted Purple Hills for supplies. | expedition_air_supplyrun_medium_t02 | |||||||||||||||||||||||
157 | 0 | 16 | ||||||||||||||||||||||||||||||
158 | 160 | 235 | It's probably a trap. | 12 | #REF! | Stack o' Traps - Medium | 10x Uncommon PL5 Wooden Floor Spikes, 10x Uncommon PL5 Wall Darts | Send a team to search for unused traps in nearby warehouses and bunkers! | expedition_traprun_medium_t02 | |||||||||||||||||||||||
159 | 0 | 16 | ||||||||||||||||||||||||||||||
160 | 175 | 250 | Training Day | 15 | #REF! | Rescued Survivors - Medium | 1 - 2 Uncommon / Rare Survivor(s) | Train some survivors. A couple may find their talent as workers. | expedition_survivorscouting_medium_t02 | |||||||||||||||||||||||
161 | 0 | 16 | ||||||||||||||||||||||||||||||
162 | 195 | 270 | Lifeguard! | 25 | #REF! | Rescued Survivors - Medium | 1 Uncommon Survivor (+ sometimes 1 Rare or Epic Survivor) | A small boat capsized in a nearby lake. See if there are any survivors! | expedition_sea_survivorscouting_medium_t02 | |||||||||||||||||||||||
163 | 0 | 16 | ||||||||||||||||||||||||||||||
164 | 200 | 275 | Lightning and Plunder | 15 | #REF! | Crafting Supplies - Medium | Coal, mala, bacon, power cell, flowers, Nuts and Bolts, T3/2 parts/twine/powder, batteries, planks, herbs, tape | Assemble a powerful team to search the area for resources. | expedition_craftingrun_medium_t03 | |||||||||||||||||||||||
165 | 30 | 16 | ||||||||||||||||||||||||||||||
166 | 200 | 275 | Stock up | 15 | #REF! | Supply Cache - Medium | ~800 (Stone, Wood,Metal) total, ~185 (T3 parts/twine/powder) total, 24-26 (mala, silver), sometimes 500 random XP | Deploy a team of skilled scavengers to collect critical resources. | expedition_supplyrun_medium_t03 | |||||||||||||||||||||||
167 | 0 | 16 | ||||||||||||||||||||||||||||||
168 | 220 | 295 | Cache raid | 15 | #REF! | Supply Cache - Large | Stone, Wood, Metal (460 total), T2 Parts, Twine, Powder (245 total), 24 Silver | Dispatch a team to raid a nearby Supply Cache! | expedition_supplyrun_long_t02 | |||||||||||||||||||||||
169 | 0 | 20 | ||||||||||||||||||||||||||||||
170 | 255 | 330 | The hills have supplies | 25 | #REF! | Supply Cache - Large | stone, metal, simple parts, silver, powder | Send a team to scavenging mission to the Black Hills. | expedition_air_supplyrun_long_t02 | |||||||||||||||||||||||
171 | 0 | 20 | ||||||||||||||||||||||||||||||
172 | 260 | 335 | It's most certainly a trap. | 15 | #REF! | Stack o' Traps - Medium | 15x Uncommon PL5 Darts, 15x Rare PL10 Wall Dynamo | Send a team to search for unused traps in nearby warehouses and bunkers! | expedition_traprun_medium_t03 | |||||||||||||||||||||||
173 | 20 | 16 | ||||||||||||||||||||||||||||||
174 | 300 | 340 | It's most certainly a trap. | 15 | #REF! | Stack o' Traps - Medium | 15x Rare PL10 Retractable Floor Spikes, 15x Rare PL10 Wall Dynamo | Send a team to search for unused traps in nearby warehouses and bunkers! | expedition_traprun_sea_medium_t03 | |||||||||||||||||||||||
175 | 25 | 16 | ||||||||||||||||||||||||||||||
176 | 300 | 340 | It's most certainly a trap. | 20 | #REF! | Stack o' Traps - Medium | 15x Uncommon PL5 Wall Dynamo, 15x Rare PL10 Floor Launcher | Send a team to search for unused traps in nearby warehouses and bunkers! | expedition_traprun_air_medium_t03 | |||||||||||||||||||||||
177 | 30 | 16 | ||||||||||||||||||||||||||||||
178 | 180 | 340 | Weapons - RARE | 30 | #REF! | Small Weapon Pack | 1000 Random XP, Uncommon weapon Transform Key, 3-6 LiB, 0-1 XP boost | Investigate rumors of a weapon cache. | expedition_rare_weapons_t02 | |||||||||||||||||||||||
179 | 50 | 22 | ||||||||||||||||||||||||||||||
180 | 180 | 340 | Advanced trap research - RARE | 30 | #REF! | Small Trap Pack | 1000 Hero XP, 1 Uncommon Trap Transform Key, 6 LiB, 1 XP Boost | Deploy a party to search for the trap maker of Canny Creek. | expedition_rare_traps_t02 | |||||||||||||||||||||||
181 | 50 | 22 | ||||||||||||||||||||||||||||||
182 | 280 | 355 | It's most certainly a trap. | 10 | #REF! | Stack o' Traps - Small | 15x Rare PL10 Wall Dynamo | Send a team to search for unused traps in nearby warehouses and bunkers! | expedition_traprun_short_t03 | |||||||||||||||||||||||
183 | 10 | 8 | ||||||||||||||||||||||||||||||
184 | 295 | 370 | Hope floats | 30 | #REF! | Rescued Survivors - Medium | 1 - 2 Survivors (Uncommon / Rare / Epic) | A small boat capsized in a nearby lake. See if there are any survivors! | expedition_sea_survivorscouting_medium_t03 | |||||||||||||||||||||||
185 | 10 | 16 | ||||||||||||||||||||||||||||||
186 | 310 | 385 | Don't do that! | 20 | #REF! | Rescued Survivors - Large | 1 - 2 (or 3, very rarely) Survivors (Uncommon, Rare, Epic) | A survivor has stowed away aboard a weather balloon. Deploy an aerial rescue team to bring the survivor back down to earth. | expedition_air_survivorscouting_long_t02 | |||||||||||||||||||||||
187 | 0 | 20 | ||||||||||||||||||||||||||||||
188 | 315 | 390 | Seriously, please stop doing that. | 30 | #REF! | Rescued Survivors - Medium | 1 - 2 Uncommon / Rare / Epic Survivors | More survivors have stowed away aboard a research balloon. Deploy an aerial rescue team to bring them home. | expedition_air_survivorscouting_medium_t03 | |||||||||||||||||||||||
189 | 10 | 16 | ||||||||||||||||||||||||||||||
190 | 400 | 475 | Payback | 15 | #REF! | Crafting Supplies - Large | Crafting Materials including T2 and T3 Parts/Powder/Twine, Silver, Malachite. | Assemble a powerful crew to raid husk encampments, and collect vital resources. | expedition_craftingrun_long_t03 | |||||||||||||||||||||||
191 | 35 | 20 | ||||||||||||||||||||||||||||||
192 | 400 | 475 | Warehouse rummaging | 18 | #REF! | Supply Cache - Large | Wood, Stone, Metal (950 total), T3 Twine/Powder/Parts (~252 total), 8-10 Silver, 28-32 Malachite | Send a team to explore the warehouse district for supplies. | expedition_supplyrun_long_t03 | |||||||||||||||||||||||
193 | 0 | 20 | ||||||||||||||||||||||||||||||
194 | 420 | 495 | It's most certainly a trap. | 25 | #REF! | Stack o' Traps - Large | 15x Rare PL10 Wall Darts, 15x Rare PL10 Wooden Floor Spikes, 15x Uncommon PL5 Dynamo | Send a team to search for unused traps in nearby warehouses and bunkers! | expedition_traprun_long_t03 | |||||||||||||||||||||||
195 | 35 | 22 | ||||||||||||||||||||||||||||||
196 | 425 | 500 | Uncharted waters | 25 | #REF! | Supply Cache - Large | Wood/Stone/Metal (~800-1000 total), T3 Twine/Powder/Parts (~252 total), 20-40 Malachite, 6-18 Silver, 0-500 random XP | Send a team to explore the uncharted waters beyond Plank Harbor. | expedition_sea_supplyrun_long_t03 | |||||||||||||||||||||||
197 | 0 | 20 | ||||||||||||||||||||||||||||||
198 | 445 | 520 | Cache grab | 30 | #REF! | Supply Cache - Large | Wood/Stone/Metal (~850-1000 total), T3 Twine/Powder/Parts (~252 total), 16-40 Malachite, 8-18 Silver, 0-500 random XP | Send a team to explore Boulder Hill supply caches. | expedition_air_supplyrun_long_t03 | |||||||||||||||||||||||
199 | 0 | 20 | ||||||||||||||||||||||||||||||
200 | 450 | 525 | Yeah, It's totally a Trap. | 15 | #REF! | Stack o' Traps - Small | 10x Epic PL23 Wall Darts | Send a team to search for unused traps in nearby warehouses and bunkers! | expedition_traprun_short_t04 | |||||||||||||||||||||||
201 | 20 | 8 | ||||||||||||||||||||||||||||||
202 | 470 | 545 | ... of the fittest | 25 | #REF! | Rescued Survivors - Large | 1 - 2 Rare / Epic Survivors | The finest survivors face off in a heated competition to decide who joins the Commander's crew! | expedition_survivorscouting_long_t03 | |||||||||||||||||||||||
203 | 0 | 20 | ||||||||||||||||||||||||||||||
204 | 520/540 | 580 | Yeah, It's totally a Trap. | 30 | #REF! | Stack o' Traps - Medium | 10x Epic PL23 Wall Darts, 10x Epic PL23 Floor Launcher | Send a team to search for unused traps in nearby warehouses and bunkers! | expedition_traprun_sea_medium_t04 | |||||||||||||||||||||||
205 | 35 | 16 | ||||||||||||||||||||||||||||||
206 | 520/540 | 580 | Yeah, It's totally a Trap. | 25 | #REF! | Stack o' Traps - Medium | 10x Epic PL23 Retractable Floor Spikes, 10x Epic PL23 Gas Trap | Send a team to search for unused traps in nearby warehouses and bunkers! | expedition_traprun_air_medium_t04 | |||||||||||||||||||||||
207 | 40 | 16 | ||||||||||||||||||||||||||||||
208 | 520/540 | 595 | Yeah, It's totally a Trap. | 30 | #REF! | Stack o' Traps - Medium | 15x Rare PL17 Retractable Floor Spikes, 10x Epic PL23 Floor Launcher | Send a team to search for unused traps in nearby warehouses and bunkers! | expedition_traprun_medium_t04 | |||||||||||||||||||||||
209 | 40 | 16 | ||||||||||||||||||||||||||||||
210 | 450 | 640 | Advanced Trap research - RARE | 45 | #REF! | Medium Trap Pack | 3000 Survivor XP, 1 Rare Trap Transform Key, 3 Eye of Storm | A dangerous pilgrimage to the Hall of Traps | expedition_rare_traps_t03 | |||||||||||||||||||||||
211 | 80 | 22 | ||||||||||||||||||||||||||||||
212 | 450 | 640 | Weapons - RARE | 45 | #REF! | Medium Weapon Pack | 3000 Survivor XP, 1 Rare Hardware Transform Key, 3 Eye of Storm | Investigate rumors of a weapons cache. | expedition_rare_weapons_t03 | |||||||||||||||||||||||
213 | 80 | 22 | ||||||||||||||||||||||||||||||
214 | 650 | 685 | Get it! | 20 | #REF! | Supply Cache - Large | Wood, Stone, Metal (1200-1500 total), T4 Twine/Powder/Parts (~277 total), 45-80 Malachite, 50-68 Obsidian | Deploy a team of skilled scavengers to collect critical resources. | expedition_supplyrun_long_t04 | |||||||||||||||||||||||
215 | 0 | 22 | ||||||||||||||||||||||||||||||
216 | 650 | 685 | War craft | 18 | #REF! | Crafting Supplies - Large | 142 herbs, 60 batts, 172 NABS, 28 bacon, 14 coal, 4 gizmo, 20 resin, 82 roughOre, 6 APC, 10 duct tape, 36 flowers, 12 Blastpowder, 72 T3 parts, 60 T3 twine, 63 T4 Powder, 14 T4 twine, 5 malachite, 4 Obsidian, 6 T4 parts | Assemble a powerful crew to raid husk encampments, and collect vital resources. | expedition_craftingrun_long_t04 | |||||||||||||||||||||||
217 | 50 | 22 | ||||||||||||||||||||||||||||||
218 | 690 | 725 | Freighter raid! | 35 | #REF! | Supply Cache - Large | Wood, Stone, Metal (1300-1500 total), T4 Twine/Powder/Parts (~277 total), 25-65 Malachite, 12-44 Obsidian | Deploy a team to explore an abandoned Freighter Ship. | expedition_sea_supplyrun_long_t04 | |||||||||||||||||||||||
219 | 40 | 22 | ||||||||||||||||||||||||||||||
220 | 700 | 735 | Cliffhanger | 40 | #REF! | Supply Cache - Large | Wood, Stone, Metal (1300-1500 total), T4 Twine/Powder/Parts (~277 total), 25-65 Malachite, 12-44 Obsidian | Deploy your bravest team to explore the fabled peaks of Doomed Expedition Mountain. | expedition_air_supplyrun_long_t04 | |||||||||||||||||||||||
221 | 50 | 22 | ||||||||||||||||||||||||||||||
222 | 700/720 | 760 | Yeah, It's totally a Trap. | 40 | #REF! | Stack o' Traps - Large | 15x Rare PL17 Ceiling Gas, 10x Epic PL23 Darts, 10x Epic PL23 Retract. Floor Spikes | Send a team to search for unused traps in nearby warehouses and bunkers! | expedition_traprun_air_long_t04 | |||||||||||||||||||||||
223 | 50 | 22 | ||||||||||||||||||||||||||||||
224 | 700/720 | 760 | Yeah, It's totally a Trap. | 35 | #REF! | Stack o' Traps - Large | 10x Epic PL23 Floor Launcher, 10x Epic PL23 Wall Darts, 15x Rare PL17 Retract. Floor Spikes | Send a team to search for unused traps in nearby warehouses and bunkers! | expedition_traprun_sea_long_t04 | |||||||||||||||||||||||
225 | 45 | 22 | ||||||||||||||||||||||||||||||
226 | 700/720 | 775 | Yeah, It's totally a Trap. | 40 | #REF! | Stack o' Traps - Large | 10x Epic PL23 Floor Launcher, 10x Epic PL23 Gas Trap, 10x Epic PL23 Retract.Floor Spikes | Send a team to search for unused traps in nearby warehouses and bunkers! | expedition_traprun_long_t04 | |||||||||||||||||||||||
227 | 45 | 22 | ||||||||||||||||||||||||||||||
228 | 750 | 785 | Survivor: Survivor | 40 | #REF! | Rescued Survivors - Large | 1 - 2 Survivors (Rare, Epic) | The finest survivors face off in a heated competition to decide who joins the Commander's crew! | expedition_survivorscouting_long_t04 | |||||||||||||||||||||||
229 | 0 | 22 | ||||||||||||||||||||||||||||||
230 | 700 | 790 | Paragon of management - RARE | 45 | #REF! | Medium Manager Pack | 3000 Random XP, 1 Rare Lead Survivor Transform Key, 3 EoS, 0-2 XP Boosts | Deploy your bravest managers for a grueling training mission. | expedition_rare_managers_t03 | |||||||||||||||||||||||
231 | 80 | 22 | ||||||||||||||||||||||||||||||
232 | 700 | 790 | Most heroic - RARE | 45 | #REF! | Medium Hero Pack | 3000 Random XP, 1 Rare Hero Transform Key, 3 EoS | Deploy your bravest recruits for a grueling training mission. | expedition_rare_heroes_t03 | |||||||||||||||||||||||
233 | 80 | 22 | ||||||||||||||||||||||||||||||
234 | 790 | 825 | Don't stop kicking | 55 | #REF! | Rescued Survivors - Medium | 1 - 2 Survivors (Uncommon, Rare, Epic) | Send a survivors off on a ship to train! | expedition_sea_survivorscouting_long_t04 | |||||||||||||||||||||||
235 | 20 | 22 | ||||||||||||||||||||||||||||||
236 | 800 | 835 | Drago! | 55 | #REF! | Rescued Survivors - Medium | 1 - 2 Survivors (Uncommon, Rare, Epic) | Toughen them up your team with some high altitude training! | expedition_air_survivorscouting_long_t04 | |||||||||||||||||||||||
237 | 20 | 22 | ||||||||||||||||||||||||||||||
238 | 1200 | 1240 | Trap of the Zeppelin - RARE | 60 | #REF! | Large Trap Pack | 5000 Survivor XP, 1 Epic Trap Transform Key, 3 Storm Shards | A zeppelin of unknown origin has been discovered. Deploy a powerful team to explore the mysterious craft. | expedition_rare_air_traps_t04 | |||||||||||||||||||||||
239 | 150 | 22 | ||||||||||||||||||||||||||||||
240 | 1200 | 1240 | Ghost ship - RARE | 60 | #REF! | Large Weapon Pack | 5000 Schematic XP, 1 Epic Melee Weapon Transform Key, 3 Storm Shards | Deploy a seaworthy crew to explore the abandoned ship for weapons. | expedition_rare_sea_weapons_t04 | |||||||||||||||||||||||
241 | 150 | 22 | ||||||||||||||||||||||||||||||
242 | 1200 | 1240 | Straight to the top - RARE | 60 | #REF! | Large Manager Pack | 5000 Survivor XP, 1 Epic Lead Transform Key, 3 Storm Shards | Train your bravest Managers in the art of balloon based aerial management. | expedition_rare_air_managers_t04 | |||||||||||||||||||||||
243 | 150 | 22 | ||||||||||||||||||||||||||||||
244 | 1200 | 1240 | Unknown Floating Weapons - RARE | 60 | #REF! | Large Weapon Pack | 5000 Schematic XP, 1 Epic Spear Transform key, 3 Storm Shards | A zeppelin of unknown origin has been discovered. Deploy a powerful team to explore the mysterious craft. | expedition_rare_air_weapons_t04 | |||||||||||||||||||||||
245 | 150 | 22 | ||||||||||||||||||||||||||||||
246 | 1200 | 1240 | Manager Sea Training - RARE | 60 | #REF! | Large Manager Pack | 5000 Survivor XP, 1 Epic Lead Transform Key, 3 Storm Shards | Train your bravest Managers in the deadly art of maritime management. | expedition_rare_sea_managers_t04 | |||||||||||||||||||||||
247 | 150 | 22 | ||||||||||||||||||||||||||||||
248 | 1200 | 1440 | Weapons - RARE | 60 | #REF! | Large Weapon Pack | 5000 Hero XP, 1 Epic Scythe Transform Key, 3 Storm Shards. | Investigate rumors of a weapons cache. | expedition_rare_weapons_t04 | |||||||||||||||||||||||
249 | 150 | 22 | ||||||||||||||||||||||||||||||
250 | 1400 | 1440 | There will be trust falls - RARE | 60 | #REF! | Large Manager Pack | 5000 Schematic XP, 1 Epic Lead Transform key, 3 Storm shards | Deploy your bravest managers for a grueling training mission. | expedition_rare_managers_t04 | |||||||||||||||||||||||
251 | 150 | 22 | ||||||||||||||||||||||||||||||
252 | 1400 | 1440 | A hero's hero | 60 | #REF! | Large Hero Pack | 5000 Schematic XP, 1 Epic Hero Transform key, 3 Storm Shards | Deploy your bravest recruits for a grueling training mission. | expedition_rare_heroes_t04 | |||||||||||||||||||||||
253 | 150 | 22 | ||||||||||||||||||||||||||||||
254 | 1200 | 1440 | Advanced Trap research - RARE | 60 | #REF! | Large Trap Pack | 5000 Hero XP, 1 Epic Trap Transform Key, 3 Storm Shards | A dangerous pilgrimage to the Forest of Traps. | expedition_rare_traps_t04 | |||||||||||||||||||||||
255 | 150 | 22 | ||||||||||||||||||||||||||||||
256 | 1200 | 1480 | Ghost ship - RARE | 60 | #REF! | Large Trap Pack | 5000 Hero XP, 1 Epic Trap Transform Key, 3 Storm Shards | Deploy a seaworthy crew to explore the abandoned ship for traps. | expedition_rare_sea_traps_t04 | |||||||||||||||||||||||
257 | 150 | 22 | ||||||||||||||||||||||||||||||
258 | 1500 | 1540 | The mile high club - RARE | 60 | #REF! | Large Hero Pack | 5000 Hero XP, 1 Epic Hero Transform Key, 3 Storm Shards | Train your bravest Heroes in the art of balloon based aerial combat. | expedition_rare_air_heroes_t04 | |||||||||||||||||||||||
259 | 150 | 22 | ||||||||||||||||||||||||||||||
260 | 1600 | 1640 | Here there be monsters - RARE | 60 | #REF! | Large Hero Pack | 5000 Survivor XP, 1 Epic Hero Transform Key, 3 Storm Shards | Train your bravest Heroes in the deadly art of maritime combat. | expedition_rare_sea_heroes_t04 | |||||||||||||||||||||||
261 | 150 | 22 | ||||||||||||||||||||||||||||||
262 | 1500 | 1540 | Ghost ship - RARE | 100 | #REF! | Huge Weapon Pack | 10000 Schematic XP, 1 Legendary Sniper Rifle Transform Key, 5 Rain Drops, 4 LiBs, 3 EoS, 2 Storm Shards | Deploy a seaworthy crew to explore the abandoned ship for weapons. | expedition_rare_sea_weapons_t05 | |||||||||||||||||||||||
263 | 250 | 24 | ||||||||||||||||||||||||||||||
264 | 1500 | 1540 | Abandoned Zeppelin - RARE | 100 | #REF! | Huge Trap Pack | 10000 Schematic XP, 1 Legendary Trap Transform Key, 5 Rain Drops, 4 LiBs, 3 EoS, 2 Storm Shards | A zeppelin of unknown origin has been discovered. Deploy a powerful team to explore the mysterious craft. | expedition_rare_air_traps_t05 | |||||||||||||||||||||||
265 | 250 | 24 | ||||||||||||||||||||||||||||||
266 | 1500 | 1540 | Manager Sea Training - RARE | 100 | #REF! | Huge Manager Pack | Train your bravest Managers in the deadly art of maritime management. | expedition_rare_sea_managers_t05 | ||||||||||||||||||||||||
267 | 250 | 24 | ||||||||||||||||||||||||||||||
268 | 1500 | 1540 | Ghost ship - RARE | 100 | #REF! | Huge Trap Pack | 10000 Schematic XP, 1 Legendary Trap Transform Key, 5 Rain Drops, 4 LiBs, 3 EoS, 2 Storm Shards | Deploy a seaworthy crew to explore the abandoned ship for traps. | expedition_rare_sea_traps_t05 | |||||||||||||||||||||||
269 | 250 | 24 | ||||||||||||||||||||||||||||||
270 | 1500 | 1640 | Highflier - RARE | 100 | #REF! | Huge Manager Pack | 10000 Survivor XP, 1 Legendary Lead Survivor Transform Key, 5 Rain Drops, 4 LiBs, 3 EoS, 2 Storm Shards | Train your bravest Managers in the art of balloon based aerial management. | expedition_rare_air_managers_t05 | |||||||||||||||||||||||
271 | 250 | 24 | ||||||||||||||||||||||||||||||
272 | 1500 | 1640 | Houses of the husky - RARE | 100 | #REF! | Huge Weapon Pack | 10000 Schematic XP, 1 Legendary Club Transform Key, 5 Rain Drops, 4 LiBs, 3 EoS, 2 Storm Shards | A zeppelin of unknown origin has been discovered. Deploy a powerful team to explore the mysterious craft. | expedition_rare_air_weapons_t05 | |||||||||||||||||||||||
273 | 250 | 24 | ||||||||||||||||||||||||||||||
274 | 1800 | 1840 | Who floats, wins - RARE | 100 | #REF! | Huge Hero Pack | 10000 Survivor XP, 1 Legendary Hero Transform Key, 5 Rain Drops, 4 LiBs, 3 EoS, 2 Storm Shards | Train your bravest Heroes in the art of balloon based aerial combat. | expedition_rare_air_heroes_t05 | |||||||||||||||||||||||
275 | 250 | 24 | ||||||||||||||||||||||||||||||
276 | 2000 | 2040 | Pirate practice - RARE | #REF! | Huge Hero Pack | Train your bravest Heroes in the deadly art of maritime combat. | expedition_rare_sea_heroes_t05 | |||||||||||||||||||||||||
277 | 24 | |||||||||||||||||||||||||||||||
278 | ||||||||||||||||||||||||||||||||
279 | ||||||||||||||||||||||||||||||||
280 | ||||||||||||||||||||||||||||||||
281 |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | |
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1 | Storm Shield Defense (SSD) Info with Reward Chest Samples | Note: SSD Chest Rewards have been changed around a LOT in the past. There is currently a mix of old and new samples on this sheet. Known outdated samples are in light gray. You are welcome to contribute new samples from your SSD on the Feedback tab. Please include number of: SSD, Chest, Hero XP, and Llamas. | |||||||||||||||||||||||||
2 | ~ To help you get your 50th Hero to level 50 more efficiently ~ | ||||||||||||||||||||||||||
3 | SSD | ~Dur. | Stonewood | SSD | ~Dur. | Plankerton | SSD | ~Dur. | Canny Valley | SSD | ~Dur. | Twine Peaks | |||||||||||||||
4 | PL | Waves | PL | Waves | PL | Waves | PL | Waves | |||||||||||||||||||
5 | Amplifiers | Chest 3 | Chest 4 | Chest 5 | Chest 6 | Amplifiers | Chest 3 | Chest 4 | Chest 5 | Chest 6 | Amplifiers | Chest 3 | Chest 4 | Chest 5 | Chest 6 | Amplifiers | Chest 3 | Chest 4 | Chest 5 | Chest 6 | |||||||
6 | 01. | 03:20 | 600 Hero XP | 01. | 06:45 | 3800 Hero XP | 7800 Hero XP | 01. | 06:20 | 4560 Hero XP | 11700 Hero XP | 01. | 08:55 | 9880 Hero XP | 15600 Hero XP | ||||||||||||
7 | ⚡︎ 1 | 1 Wav. | 1 Mini Llamas | ⚡︎ 15 | 2 Wav. | 3 Mini Llamas | 2 Mini Llamas | ⚡︎ 40 | 1 Wav. | 4 Mini Llamas | 2 Mini Llamas | ⚡︎ 70 | 3 Wav. | 5 Mini Llamas | 2 Mini Llamas | ||||||||||||
8 | 0 Amps | 10800 XP/h | 0 Amps | 33778 XP/h | 69333 XP/h | 0 Amps | 43200 XP/h | 110842 XP/h | 0 Amps | 66482 XP/h | 104972 XP/h | ||||||||||||||||
9 | 02. | 05:30 | 3520 Hero XP | 02. | 08:10 | 5280 Hero XP | 14000 Hero XP | 02. | 08:50 | 13650 Hero XP | 24945 Hero XP | 21000 Hero XP | 02. | 11:50 | 18200 Hero XP | 28000 Hero XP | |||||||||||
10 | ⚡︎ 2 | 2 Wav. | 2 Mini Llamas | ⚡︎ 19 | 3 Wav. | 3 Mini Llamas | 3 Mini Llamas | ⚡︎ 46 | 2 Wav. | 4 Mini Llamas | 3 Mini Llamas | 3 Mini Llamas | ⚡︎ 76 | 4 Wav. | 5 Mini Llamas | 3 Mini Llamas | |||||||||||
11 | 0 Amps | 38400 XP/h | 1 Amps | 38792 XP/h | 102857 XP/h | 1 Amps | 92717 XP/h | 169438 XP/h | 142642 XP/h | 1 Amps | 92282 XP/h | 141972 XP/h | |||||||||||||||
12 | 03. | 07:45 | 1955 Hero XP | 7000 Hero XP | 03. | 08:40 | 12000 Hero XP | 15200 Hero XP | 03. | 07:05 | 62700 Hero XP | 19200 Hero XP | 22800 Hero XP | 03. | 14:00 | 30400 Hero XP | 30400 Hero XP | ||||||||||
13 | ⚡︎ 3 | 3 Wav. | 2 Mini Llamas | 3 Mini Llamas | ⚡︎ 23 | 3 Wav. | 4 Mini Llamas | 3 Mini Llamas | ⚡︎ 52 | 3 Wav. | 5 Mini Llamas | 3 Mini Llamas | 3 Mini Llamas | ⚡︎ 82 | 4 Wav. | 6 Mini Llamas | 3 Mini Llamas | ||||||||||
14 | 0 Amps | 15135 XP/h | 54194 XP/h | 2 Amps | 83077 XP/h | 105231 XP/h | 2 Amps | 531106 XP/h | 162635 XP/h | 193129 XP/h | 2 Amps | 130286 XP/h | 130286 XP/h | ||||||||||||||
15 | 04. | 10:50 | 1300 Hero XP | 6175 Hero XP | 6125 Hero XP | 04. | 09:15 | 12000 Hero XP | 19480 Hero XP | 16400 Hero XP | 04. | 12:55 | 17070 Hero XP | 19200 Hero XP | 24600 Hero XP | 04. | 14:45 | 13200 Hero XP | 32800 Hero XP | ||||||||
16 | ⚡︎ 5 | 4 Wav. | 2 Mini Llamas | 3 Mini Llamas | 3 Mini Llamas | ⚡︎ 28 | 4 Wav. | 4 Mini Llamas | 4 Mini Llamas | 4 Mini Llamas | ⚡︎ 58 | 4 Wav. | 4 Mini Llamas | 5 Mini Llamas | 4 Mini Llamas | ⚡︎ 88 | 4 Wav. | 5 Mini Llamas | 6 Mini Llamas | ||||||||
17 | 1 Amps | 7200 XP/h | 34200 XP/h | 33923 XP/h | 3 Amps | 77838 XP/h | 126357 XP/h | 106378 XP/h | 2 Amps | 79293 XP/h | 89187 XP/h | 114271 XP/h | 3 Amps | 53695 XP/h | 133424 XP/h | ||||||||||||
18 | 05. | 09:50 | 5600 Hero XP | 05. | 13:15 | 12000 Hero XP | 15200 Hero XP | 18000 Hero XP | 05. | 12:15 | 18000 Hero XP | 24945 Hero XP | 05. | 15:25 | 22760 Hero XP | 157520 Hero XP | |||||||||||
19 | ⚡︎ 9 | 4 Wav. | 3 Mini Llamas | ⚡︎ 34 | 3 Wav. | 4 Mini Llamas | 3 Mini Llamas | 4 Mini Llamas | ⚡︎ 64 | 5 Wav. | 5 Mini Llamas | 5 Mini Llamas | ⚡︎ 94 | 4 Wav. | 5 Mini Llamas | 6 Mini Llamas | |||||||||||
20 | 2 Amps | 34169 XP/h | 3 Amps | 54340 XP/h | 68830 XP/h | 81509 XP/h | 3 Amps | 88163 XP/h | 122180 XP/h | 4 Amps | 88579 XP/h | 613051 XP/h | |||||||||||||||
21 | 06. | 12:40 | 4200 Hero XP | 6400 Hero XP | 06. | 11:05 | 11380 Hero XP | 16630 Hero XP | 06. | 13:20 | 34200 Hero XP | 27000 Hero XP | 06. | 22:10 | 45600 Hero XP | 36000 Hero XP | |||||||||||
22 | ⚡︎ 15 | 5 Wav. | 2 Mini Llamas | 3 Mini Llamas | ⚡︎ 40 | 5 Wav. | 3 Mini Llamas | 4 Mini Llamas | ⚡︎ 70 | 5 Wav. | 5 Mini Llamas | 4 Mini Llamas | ⚡︎ 100 | 5 Wav. | 6 Mini Llamas | 4 Mini Llamas | |||||||||||
23 | 3 Amps | 19895 XP/h | 30316 XP/h | 4 Amps | 61606 XP/h | 90027 XP/h | 3 Amps | 153900 XP/h | 121500 XP/h | 5 Amps | 123429 XP/h | 97444 XP/h | |||||||||||||||
24 | 07. | 16:40 | 6650 Hero XP | 7875 Hero XP | 07. | 17:20 | 18050 Hero XP | 18000 Hero XP | 07. | 20:00 | 36345 Hero XP | 27000 Hero XP | 07. | 26:45 | 123000 Hero XP | ||||||||||||
25 | ⚡︎ 15 | 5 Wav. | 3 Mini Llamas | 4 Mini Llamas | ⚡︎ 40 | 5 Wav. | 4 Mini Llamas | 4 Mini Llamas | ⚡︎ 70 | 5 Wav. | 6 Mini Llamas | 4 Mini Llamas | ⚡︎ 108 | 5 Wav. | 6 Mini Llamas | ||||||||||||
26 | 3 Amps | 23940 XP/h | 28350 XP/h | 4 Amps | 62481 XP/h | 62308 XP/h | 4 Amps | 109035 XP/h | 81000 XP/h | 6 Amps | 275888 XP/h | ||||||||||||||||
27 | 08. | 17:00 | 8200 Hero XP | 7875 Hero XP | 08. | 19:55 | 21380 Hero XP | 21380 Hero XP | 08. | 19:40 | 32070 Hero XP | 27000 Hero XP | 08. | 37:10 | 42760 Hero XP | ||||||||||||
28 | ⚡︎ 15 | 5 Wav. | 4 Mini Llamas | 4 Mini Llamas | ⚡︎ 40 | 3 Wav. | 5 Mini Llamas | 5 Mini Llamas | ⚡︎ 70 | 3 Wav. | 6 Mini Llamas | 4 Mini Llamas | ⚡︎ 116 | 5 Wav. | 6 Mini Llamas | ||||||||||||
29 | 3 Amps | 28941 XP/h | 27794 XP/h | 5 Amps | 64408 XP/h | 64408 XP/h | 4 Amps | 97841 XP/h | 82373 XP/h | 7 Amps | 69030 XP/h | ||||||||||||||||
30 | 09. | 19:30 | 9000 Hero XP | 9000 Hero XP | 09. | 23:10 | 21380 Hero XP | 18000 Hero XP | 09. | 26:05 | 101250 Hero XP | 32070 Hero XP | 09. | 40:00 | 36345 Hero XP | 42760 Hero XP | |||||||||||
31 | ⚡︎ 19 | 5 Wav. | 4 Mini Llamas | 4 Mini Llamas | ⚡︎ 46 | 4 Wav. | 5 Mini Llamas | 4 Mini Llamas | ⚡︎ 76 | 5 Wav. | 6 Mini Llamas | 6 Mini Llamas | ⚡︎ 132 | 6 Wav. | 6 Mini Llamas | 7 Mini Llamas | |||||||||||
32 | 4 Amps | 27692 XP/h | 27692 XP/h | 5 Amps | 55373 XP/h | 46619 XP/h | 4 Amps | 232907 XP/h | 73771 XP/h | 8 Amps | 54518 XP/h | 64140 XP/h | |||||||||||||||
33 | 10. | 20:25 | 7875 Hero XP | 9000 Hero XP | 10. | 24:55 | 21380 Hero XP | 10. | 31:00 | 36345 Hero XP | 32070 Hero XP | 10. | 53:40 | 42760 Hero XP | 42760 Hero XP | ||||||||||||
34 | ⚡︎ 19 | 5 Wav. | 4 Mini Llamas | 4 Mini Llamas | ⚡︎ 46 | 5 Wav. | 5 Mini Llamas | ⚡︎ 76 | 5 Wav. | 6 Mini Llamas | 6 Mini Llamas | ⚡︎ 140 | 6 Wav. | 6 Mini Llamas | 7 Mini Llamas | ||||||||||||
35 | 4 Amps | 23143 XP/h | 26449 XP/h | 5 Amps | 51484 XP/h | 4 Amps | 70345 XP/h | 62071 XP/h | 9 Amps | 47806 XP/h | 47806 XP/h | ||||||||||||||||
36 | |||||||||||||||||||||||||||
37 | ~Duration is the typical time to finish the SSD (from clicking 'Expand Shield' to Victory). | XP/h is Hero XP gained per hour just doing that SSD, without taking into account meet-up time, loading screen etc. | |||||||||||||||||||||||||
38 | |||||||||||||||||||||||||||
39 | SSD Building Guides | ||||||||||||||||||||||||||
40 | Stonewood Guide | Author | Source | Plankerton Guide | Author | Source | Canny Valley Guide | Author | Source | Twine Peaks Guide | Author | Source | |||||||||||||||
41 | /u/Majian18 | Plankerton SSD All Amps, Spawn Points and Trap Tunnels | David Dean | Youtube | /u/aFrequ | Twine Peaks SSD Reference Sheet | /u/VocaloidNyan | ||||||||||||||||||||
42 |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | |
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1 | ||||||||||||||||||||||
2 | Research Lab | Upgrades Room | 6.30 Research | |||||||||||||||||||
3 | Level | F.O.R.T | RP Cost | Total Research cost | Bonus | |||||||||||||||||
4 | The Research Lab replaces the four Research Trees in Patch 6.30, now focusing purely on F.O.R.T. stats. | The Upgrades Room allows to spend Upgrade Points (previously known as Skill Points) to unlock and level Gadgets and Tools. | 0 | 0 | 0 | 0 | ||||||||||||||||
5 | It allows to level the F.O.R.T stats independently of each other. Each stat starts out at level 0 granting 0 F.O.R.T. | Upgrade Points are earned when the Account Level increases. Stonewood SSD 3 also gives 1 Upgrade Point. | 1 | 1 | 300 | 300 | ||||||||||||||||
6 | Each level-up grants 1 F.O.R.T with the exception of level 10 and multiples of 10, which grant increasingly large bonuses. | A total of 220 Upgrade Points can be acquired, by reaching the maximum Account Level of 310. This is just enough to max out all Gadgets and Tools. | 2 | 2 | 300 | 600 | ||||||||||||||||
7 | Level up cost is initially 300 RP per level, increasing by 300 every 10 levels, then by 600 from 1800 on, capping at 4200. | Unlocking and leveling Gadgets and Tools does NOT contribute to Homebase Power. You can reset the Upgrades twice; all Points spent will be refunded. | 3 | 3 | 300 | 900 | ||||||||||||||||
8 | The maximum Research Level is Lv120 granting a total of 600 F.O.R.T points to each stat. | 4 | 4 | 300 | 1200 | |||||||||||||||||
9 | At that point the cumulative Reseach Point investment reaches 279,000 per stat. (1,116,000 for maxing all 4 stats). | Gadgets | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | 5 | 5 | 300 | 1500 | ||||||||||
10 | Total cost per Gadget: 15 UP | 1 Upgrade Point | 2 Upgrade Points | 2 Upgrade Points | 3 Upgrade Points | 3 Upgrade Points | 4 Upgrade Points | 6 | 6 | 300 | 1800 | |||||||||||
11 | 7 | 7 | 300 | 2100 | ||||||||||||||||||
12 | Adrenaline Rush | 215 Healing | 215 Healing | 279.5 Healing | 279.5 Healing | 279.5 Healing | 279.5 Healing | 8 | 8 | 300 | 2400 | |||||||||||
13 | Range: 1 tile | Range: 3 tile | Range: 3 tile | Range: 3 tile | Range: 3 tile | Range: 3 tile | 9 | 9 | 300 | 2700 | ||||||||||||
14 | CD: 180s | CD: 180s | CD: 180s | CD: 180s | CD: 150s | CD: 150s | 10 | 17 | 300 | 3000 | 7 | |||||||||||
15 | Purge | Purge+HoT | Purge+HoT | Purge+HoT+Res | 11 | 18 | 600 | 3600 | ||||||||||||||
16 | Air Strike | 5 Bombs | 7 Bombs | 9 Bombs | 9 Bombs | 9 Bombs | 13 Bombs | 12 | 19 | 600 | 4200 | |||||||||||
17 | 125 Dmg per hit | 125 Dmg per hit | 125 Dmg per hit | 125 Dmg per hit | 181.25 Damage | 181.25 Damage | 13 | 20 | 600 | 4800 | ||||||||||||
18 | CD: 215s | CD: 215s | CD: 215s | CD: 155s | CD: 155s | CD: 155s | 14 | 21 | 600 | 5400 | ||||||||||||
19 | Banner (5 min CD) | +50% Wall HP | +50% Wall HP | +50% Wall HP | +50% Wall HP | +150% Wall HP | +150% Wall HP | 15 | 22 | 600 | 6000 | |||||||||||
20 | Duration: 30s | Duration: 30s | Duration: 45s | Duration: 45s | Duration: 45s | Duration: 45s | 16 | 23 | 600 | 6600 | ||||||||||||
21 | Shockwave 1 tile | Shockwave 1 tile | Shockwave 1 tile | Shockwave 1 tile | Shockwv 1.5 tile | 17 | 24 | 600 | 7200 | |||||||||||||
22 | Respawn Point | Respawn Point | Respawn Point | 18 | 25 | 600 | 7800 | |||||||||||||||
23 | Hover Turret (12 Dmg) (2:30 min CD) | Range: 4 tile | Range: 8 tile | Range: 8 tile | Range: 8 tile | Range: 8 tile | Range: 8 tile | 19 | 26 | 600 | 8400 | |||||||||||
24 | Fire rate: 4 | Fire rate: 4 | Fire rate: 4 | Fire rate: 4 | Fire rate: 4 | Fire rate: 6 | 20 | 38 | 600 | 9000 | 11 | |||||||||||
25 | Duration: 20s | Duration: 20s | Duration: 30s | Duration: 30s | Duration: 30s | Duration: 30s | 21 | 39 | 900 | 9900 | ||||||||||||
26 | Charges: 1 | Charges: 1 | Charges: 1 | Charges: 2 | Charges: 2 | Charges: 2 | 22 | 40 | 900 | 10800 | ||||||||||||
27 | Explode on death | Explode on death | 23 | 41 | 900 | 11700 | ||||||||||||||||
28 | Proximity Mine (1 min CD) | 183 Damage | 183 Damage | 183 Damage | 274.5 Damage | 274.5 Damage | 274.5 Damage | 24 | 42 | 900 | 12600 | |||||||||||
29 | Charges: 4 | Charges: 4 | Charges: 7 | Charges: 7 | Charges: 7 | Charges: 10 | 25 | 43 | 900 | 13500 | ||||||||||||
30 | From level 20 onward, the bonus points contribute the majority of F.O.R.T stat gains (see the bumps in the graph). | Range: 1 tile | Range: 1.25 tile | Range: 1.25 tile | Range: 1.25 tile | Range: 1.5 tile | Range: 1.5 tile | 26 | 44 | 900 | 14400 | |||||||||||
31 | Therefore, bring one stat up to the next 10*x bonus before increasing another stat! | Slow Field (3 min CD) | 60% Speed | 60% Speed | 60% Speed | 40% Speed | 40% Speed | 40% Speed | 27 | 45 | 900 | 15300 | ||||||||||
32 | There are diminishing returns, but they are much less pronounced than in leveling Survivors, | Range: 0.75 tile | Range: 0.75 tile | Range: 0.875 tile | Range: 0.875 tile | Range: 0.875 tile | Range: 1 tile | 28 | 46 | 900 | 16200 | |||||||||||
33 | meaning that focusing Research on one stat (Offense or Tech) over another (Fortitude or Resistance) is far | Duration: 25s | Duration: 35s | Duration: 35s | Duration: 35s | Duration: 45s | Duration: 45s | 29 | 47 | 900 | 17100 | |||||||||||
34 | less harmful to resource efficiency than doing the same in Survivors Squads. | Supply Drop (5:30 min CD) | 60 Wood, 60 Stone, 60 Metal | 65 Wood, 65 Stone, 65 Metal | 80 Wood, 65 Stone, 65 Metal | 80 Wood, 80 Stone, 65 Metal | 80 Wood, 80 Stone, 80 Metal | 85 Wood, 85 Stone, 85 Metal | 30 | 65 | 900 | 18000 | 17 | |||||||||
35 | 31 | 66 | 1200 | 19200 | ||||||||||||||||||
36 | Bonus Points at ... | XP spent vs. Survivor Power, to compare Diminishing Returns | 1 crafting item | 1 crafting item | 1 crafting item | 1 crafting item | 1 crafting item | 32 | 67 | 1200 | 20400 | |||||||||||
37 | Level 10: | 7 | 1 plank or twine | 1 plank or twine | 1 plank or twine | 1 plank or twine | 33 | 68 | 1200 | 21600 | ||||||||||||
38 | Level 20: | 11 | 1 r. ore/powder | 1 r. ore/powder | 1 r. ore/powder | 34 | 69 | 1200 | 22800 | |||||||||||||
39 | Level 30: | 17 | 1 mech.p./NaB | 1 mech.p./NaB | 35 | 70 | 1200 | 24000 | ||||||||||||||
40 | Level 40: | 25 | 1 trap / ammo | 36 | 71 | 1200 | 25200 | |||||||||||||||
41 | Level 50: | 33 | Teleporter (2 min CD) | Pickup time:2.5s | Pickup time:2.5s | Pickup time:0.5s | Pickup time:0.5s | Pickup time:0.5s | Pickup time:0.5s | 37 | 72 | 1200 | 26400 | |||||||||
42 | Level 60: | 39 | Arming time:5.5s | Arming time:5.5s | Arming time:5.5s | Arming time:1.5s | Arming time:1.5s | Arming time:1.5s | 38 | 73 | 1200 | 27600 | ||||||||||
43 | Level 70: | 45 | Range: 20 tiles | Range: 20 tiles | Range: 20 tiles | Range: 20 tiles | Range: 30 tiles | Range: 30 tiles | 39 | 74 | 1200 | 28800 | ||||||||||
44 | Level 80: | 51 | friendly projectiles | friendly projectiles | friendly projectiles | friendly projectiles | friendly projectiles | 40 | 100 | 1200 | 30000 | 25 | ||||||||||
45 | Level 90: | 57 | enemy projectiles | 41 | 101 | 1500 | 31500 | |||||||||||||||
46 | Level 100: | 61 | 42 | 102 | 1500 | 33000 | ||||||||||||||||
47 | Level 110: | 65 | 43 | 103 | 1500 | 34500 | ||||||||||||||||
48 | Level 120: | 69 | Tools | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | 44 | 104 | 1500 | 36000 | |||||||
49 | Total cost per Tool: 20 UP | 1 Upgrade Point | 1 Upgrade Point | 2 Upgrade Points | 2 Upgrade Points | 3 Upgrade Points | 3 Upgrade Points | 4 Upgrade Points | 4 Upgrade Points | 45 | 105 | 1500 | 37500 | |||||||||
50 | 46 | 106 | 1500 | 39000 | ||||||||||||||||||
51 | Backpack Size | 20 extra slots | 40 extra slots | 60 extra slots | 80 extra slots | 100 extra slots | 120 extra slots | 140 extra slots | 160 extra slots | 47 | 107 | 1500 | 40500 | |||||||||
52 | Build and Repair Speed | 115% | 130% | 175% | 220% | 310% | 400% | 550% | 700% | 48 | 108 | 1500 | 42000 | |||||||||
53 | 49 | 109 | 1500 | 43500 | ||||||||||||||||||
54 | Building Health | 115% | 130% | 175% | 220% | 310% | 400% | 550% | 700% | 50 | 143 | 1500 | 45000 | 33 | ||||||||
55 | Pickaxe Upgrade | Tool Level: 2 | Tool Level: 3 | Tool Level: 4 | Tool Level: 5 | Tool Level: 6 | Tool Level: 7 | Tool Level: 8 | Tool Level: 9 | 51 | 144 | 1800 | 46800 | |||||||||
56 | Damage: 110% | Damage: 120% | Damage: 165% | Damage: 210% | Damage: 300% | Damage: 390% | Damage: 540% | Damage: 690% | 52 | 145 | 1800 | 48600 | ||||||||||
57 | Storage Vault | 20 slots | 40 slots | 60 slots | 80 slots | 100 slots | 120 slots | 140 slots | 160 slots | 53 | 146 | 1800 | 50400 | |||||||||
58 | 54 | 147 | 1800 | 52200 | ||||||||||||||||||
59 | 55 | 148 | 1800 | 54000 | ||||||||||||||||||
60 | 56 | 149 | 1800 | 55800 | ||||||||||||||||||
61 | 57 | 150 | 1800 | 57600 | ||||||||||||||||||
62 | 58 | 151 | 1800 | 59400 | ||||||||||||||||||
63 | 59 | 152 | 1800 | 61200 | ||||||||||||||||||
64 | 60 | 192 | 1800 | 63000 | 39 | |||||||||||||||||
65 | 61 | 193 | 2400 | 65400 | ||||||||||||||||||
66 | 62 | 194 | 2400 | 67800 | ||||||||||||||||||
67 | 63 | 195 | 2400 | 70200 | ||||||||||||||||||
68 | 64 | 196 | 2400 | 72600 | ||||||||||||||||||
69 | 65 | 197 | 2400 | 75000 | ||||||||||||||||||
70 | 66 | 198 | 2400 | 77400 | ||||||||||||||||||
71 | 67 | 199 | 2400 | 79800 | ||||||||||||||||||
72 | 68 | 200 | 2400 | 82200 | ||||||||||||||||||
73 | 69 | 201 | 2400 | 84600 | ||||||||||||||||||
74 | 70 | 247 | 2400 | 87000 | 45 | |||||||||||||||||
75 | 71 | 248 | 3000 | 90000 | ||||||||||||||||||
76 | 72 | 249 | 3000 | 93000 | ||||||||||||||||||
77 | 73 | 250 | 3000 | 96000 | ||||||||||||||||||
78 | 74 | 251 | 3000 | 99000 | ||||||||||||||||||
79 | 75 | 252 | 3000 | 102000 | ||||||||||||||||||
80 | 76 | 253 | 3000 | 105000 | ||||||||||||||||||
81 | 77 | 254 | 3000 | 108000 | ||||||||||||||||||
82 | 78 | 255 | 3000 | 111000 | ||||||||||||||||||
83 | 79 | 256 | 3000 | 114000 | ||||||||||||||||||
84 | 80 | 308 | 3000 | 117000 | 51 | |||||||||||||||||
85 | 81 | 309 | 3600 | 120600 | ||||||||||||||||||
86 | 82 | 310 | 3600 | 124200 | ||||||||||||||||||
87 | 83 | 311 | 3600 | 127800 | ||||||||||||||||||
88 | 84 | 312 | 3600 | 131400 | ||||||||||||||||||
89 | 85 | 313 | 3600 | 135000 | ||||||||||||||||||
90 | 86 | 314 | 3600 | 138600 | ||||||||||||||||||
91 | Outdated Information below: | 87 | 315 | 3600 | 142200 | |||||||||||||||||
92 | 88 | 316 | 3600 | 145800 | ||||||||||||||||||
93 | Skill Tree : Tier 1 | 89 | 317 | 3600 | 149400 | |||||||||||||||||
94 | For the defender slot before Adrenaline Rush, it can't be avoided so the RED line is supposed to be WHITE. | 90 | 375 | 3600 | 153000 | 57 | ||||||||||||||||
95 | 91 | 376 | 4200 | 157200 | ||||||||||||||||||
96 | 92 | 377 | 4200 | 161400 | ||||||||||||||||||
97 | 93 | 378 | 4200 | 165600 | ||||||||||||||||||
98 | 94 | 379 | 4200 | 169800 | ||||||||||||||||||
99 | 95 | 380 | 4200 | 174000 | ||||||||||||||||||
100 | 96 | 381 | 4200 | 178200 | ||||||||||||||||||
101 | 97 | 382 | 4200 | 182400 | ||||||||||||||||||
102 | 98 | 383 | 4200 | 186600 | ||||||||||||||||||
103 | 99 | 384 | 4200 | 190800 | ||||||||||||||||||
104 | 100 | 446 | 4200 | 195000 | 61 | |||||||||||||||||
105 | 101 | 447 | 4200 | 199200 | ||||||||||||||||||
106 | 102 | 448 | 4200 | 203400 | ||||||||||||||||||
107 | 103 | 449 | 4200 | 207600 | ||||||||||||||||||
108 | 104 | 450 | 4200 | 211800 | ||||||||||||||||||
109 | 105 | 451 | 4200 | 216000 | ||||||||||||||||||
110 | 106 | 452 | 4200 | 220200 | ||||||||||||||||||
111 | 107 | 453 | 4200 | 224400 | ||||||||||||||||||
112 | 108 | 454 | 4200 | 228600 | ||||||||||||||||||
113 | 109 | 455 | 4200 | 232800 | ||||||||||||||||||
114 | 110 | 521 | 4200 | 237000 | 65 | |||||||||||||||||
115 | 111 | 522 | 4200 | 241200 | ||||||||||||||||||
116 | 112 | 523 | 4200 | 245400 | ||||||||||||||||||
117 | 113 | 524 | 4200 | 249600 | ||||||||||||||||||
118 | 114 | 525 | 4200 | 253800 | ||||||||||||||||||
119 | 115 | 526 | 4200 | 258000 | ||||||||||||||||||
120 | 116 | 527 | 4200 | 262200 | ||||||||||||||||||
121 | 117 | 528 | 4200 | 266400 | ||||||||||||||||||
122 | 118 | 529 | 4200 | 270600 | ||||||||||||||||||
123 | 119 | 530 | 4200 | 274800 | ||||||||||||||||||
124 | 120 | 600 | 4200 | 279000 | 69 | |||||||||||||||||
125 | ||||||||||||||||||||||
126 | Skill Tree : Tier 2 | |||||||||||||||||||||
127 | In the meantime, check out Reddit user Jesus1121's thread for an idea | LINK | ||||||||||||||||||||
128 | ||||||||||||||||||||||
129 | Research Tree | Source | DeviousCode | |||||||||||||||||||
130 | General rule of thumb is to invest enough skills on your skill tree to unlock higher tiers for greater research points generation rate | |||||||||||||||||||||
131 | Within the tree itself, always get backpack space first, followed by survivors and finally stats | |||||||||||||||||||||
132 | #REF! | |||||||||||||||||||||
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2 | Rotating | "Rotating" refers to when the storm changes direction during defense | ||||||||||||||||||||||
3 | In this instance, it is sometimes more cost efficient to turtle around the objective | |||||||||||||||||||||||
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5 | Basic [ 1 x 1 ] | Improved [ 1 x 1 ] | Alternative [1 x 1] | |||||||||||||||||||||
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23 | Resource Costs | Metal Costs | 530 | Planks | 32 | Resource Costs | Metal Costs | 690 | Planks | 64 | Twine | 8 | Resource Costs | Metal Costs | 570 | Planks | 64 | |||||||
24 | Stone Costs | 0 | Nuts and Bolts | 24 | Stone Costs | 40 | Nuts and Bolts | 68 | Fibrous Herbs | 52 | Stone Costs | 40 | Nuts and Bolts | 48 | ||||||||||
25 | Wood Costs | 90 | Mineral Powder | 8 | Wood Costs | 130 | Mineral Powder | 16 | Adhesive Resin | 8 | Wood Costs | 130 | Mineral Powder | 16 | ||||||||||
26 | Bacon | 4 | ||||||||||||||||||||||
27 | Introduction | This is a simple setup with mimum resources invested. As evident from the lack of damaging traps, your | Introduction | This is the "advanced" setup for the basic version where we incorporate gas traps to kill husks as they | Introduction | This is the alternative where you really don't care about damage and just wants to stall as hard | ||||||||||||||||||
28 | goal is to stall the mission out while relying on player damage for the bigger targets. The red box shows | walk in and wooden floor spikes to slow them down. The low walls highlighted in red act as barriers that | as possible. The additional layer of floor launchers basically work in the same way as the inner | |||||||||||||||||||||
29 | where you can place Wall Launchers as an additional layer of defense if the ramp goes down | force husks to walk into the gaps so they come under effect of Gas and Wooden Floor traps | layer where they toss husks up to the ramp and over the low wall | |||||||||||||||||||||
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31 | How it works | As husks approach from the direction of arrows, they need to | How it works | As husks approach from the direction of arrows, they need to | How it works | As husks approach from the direction of arrows, they need to | ||||||||||||||||||
32 | 1 | Get around the low walls which makes them take additional time | 1 | Get slowed by the wooden floor spikes while taking affliction damage from ceiling gas | 1 | Get around the low walls which makes them take additional time | ||||||||||||||||||
33 | 2 | Get hit by floor launchers, fly into the ramp and over the low wall | 2 | Make their way around the low wall (while being slowed) | 2 | Get hit by inner floor launchers, fly into the ramp and over the low wall | ||||||||||||||||||
34 | 3 | Back to step 1 / get some chip damage on the ramp if the trap is on cooldown | 3 | Get hit by floor launchers, fly into the ramp and over the low wall | 3 | Get hit by the outer floor launchers, fly into the ramp and over the low wall | ||||||||||||||||||
35 | 4 | Back to step 1 / get some chip damage on the ramp if the trap is on cooldown | 4 | Take additional time covering the distance of ~2+ tiles | ||||||||||||||||||||
36 | 5 | Back to step 1 / get some chip damage on the ramp if the trap is on cooldown | ||||||||||||||||||||||
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39 | Basic [ 2 x 2 ] | |||||||||||||||||||||||
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51 | Resource Costs | Metal Costs | 1050 | Planks | 64 | |||||||||||||||||||
52 | Stone Costs | 0 | Nuts and Bolts | 48 | ||||||||||||||||||||
53 | Wood Costs | 120 | Mineral Powder | 16 | ||||||||||||||||||||
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55 | I don't have the written guide and screenshots ready for this yet but instead of 1 opening, you have 2 but the setup is the same | |||||||||||||||||||||||
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57 | Static | "Static" refers to when the storm does not change directions during defense | ||||||||||||||||||||||
58 | As such, it is a lot more cost efficient to set up a single funnel rather than turtling around the objective | |||||||||||||||||||||||
59 | The idea is to have a "shell" (usually a pyramid) around your objective and have a funnel at a natural/ artifical chokepoint | |||||||||||||||||||||||
60 | This also happens to be my preferred strategy even for rotating missions because I have a much easier time with propanes assuming my teammates aren't sabotaging my funnels | |||||||||||||||||||||||
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62 | Shell [ 1 x 1 ] | Improved [ 1 x 1 ] | Alternative [ 1 x 1 ] | |||||||||||||||||||||
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84 | Resource Costs | Metal Costs | 540 | You either spend metal or stone for this depending | Resource Costs | Metal Costs | 480 | Nuts and Bolts | 11 | Bacon | 1 | Resource Costs | Metal Costs | 490 | ||||||||||
85 | Stone Costs | 0 | on the element of husks spawning | Stone Costs | 70 | Fibrous Herbs | 7 | Stone Costs | ||||||||||||||||
86 | Wood Costs | 0 | A cube build would cost 300 metal instead | Wood Costs | 40 | Mineral Powder | 2 | Wood Costs | ||||||||||||||||
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88 | Introduction | Straightforward pyramid build that encases 1 by 1 objectives and are "immune" to smasher charges. | Introduction | Replaces the top piece with a tier 3 stone instead lowers its resistance. As such, husks will focus on that | Introduction | This is really similar to the basic version as it is also "immune" to smasher charge, although less so | ||||||||||||||||||
89 | Really solid choice especially on Atlas missions. In Retrieve the Data, it is possible do just do a 1x1 cube | particular spot rather than the rest of the pyramid. You can then drop a ceiling gas and maybe a floor spike | since if a smasher targets a player, it can still hit the ramp and damage it. However, one major advantage | |||||||||||||||||||||
90 | but I still think this is a lot safer espcially when you're under leveled for the mission | to clear those husks and make your life easier (pay less attention to the shell) | of this variant is that the husks need to get through 2 layers (both ramp and wall) to reach the objective | |||||||||||||||||||||
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92 | Standard Funnel | Improved Funnel | ||||||||||||||||||||||
93 | #REF! | #REF! | ||||||||||||||||||||||
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112 | Resource Costs | Metal Costs | 0 | Gas Traps | 1 | Wooden Floor | 1 | Resource Costs | Metal Costs | 0 | Gas Traps | 1 | Wooden Floor | 2 | ||||||||||
113 | Stone Costs | 80 | Ceiling Field | 1 | Stone Costs | 130 | Ceiling Field | 1 | ||||||||||||||||
114 | Wood Costs | 20 | Wall Launchers | 2 | Wood Costs | 40 | Wall Launchers | 4 | ||||||||||||||||
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116 | Introduction | Pretty standard funnel that is both cheap and effective. Boxes in red are actually wall launchers which | Introduction | You expand on the standard funnel by "copy-pasting" it right behind the original setup. This allows you to | ||||||||||||||||||||
117 | a single image couldn't cover very well. You can place more traps on the walls not boxed in red such as | run 2 additional wall launchers to toss husks back into the kill zone over and over. You can also place | ||||||||||||||||||||||
118 | wall dynamos for more damage/ wall lights for stun but it isn't necessary | more ceiling/ wall traps to supplement the damage output if you are under powered for the zone | ||||||||||||||||||||||
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120 | How it works | As husks approach from the direction of arrows, they | How it works | Continuing from the steps in Standard funnel | ||||||||||||||||||||
121 | 1 | Walk into the wooden floor spikes, get slowed while taking affliction from gas trap | 6 | Husks walk over wooden floor spikes, reapplying the slow | ||||||||||||||||||||
122 | 2 | Gets hit by first wall launcher throwing them out of the funnel | 7 | First wall launcher pushes husks back into step 4 | ||||||||||||||||||||
123 | 3 | Step 1 repeats and they make it to the ceiling field which hits everything in a 3 x 3 | 8 | If husk makes it past step 7, second wall launcher pushes husk back to step 7 | ||||||||||||||||||||
124 | 4 | Gets hit by second wall launcher, throwing them in front of the first wall launcher | ||||||||||||||||||||||
125 | 5 | Step 2 repeats if it isn't on cooldown | ||||||||||||||||||||||
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127 | Time-out Box | Credits | David Dean | |||||||||||||||||||||
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147 | Resource Costs | Metal Costs | 0 | Gas Traps | 2 | Wooden Floor | 2 | |||||||||||||||||
148 | Stone Costs | 100 | Wall Launchers | 2 | ||||||||||||||||||||
149 | Wood Costs | 40 | Wall Darts | 2 | ||||||||||||||||||||
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151 | Introduction | A step up from the standard funnel for more damage and kill potential but also more expensive to realize | ||||||||||||||||||||||
152 | its full potential. As such, this is a lot more popular for Stormshield Defense missions although you can | |||||||||||||||||||||||
153 | definitely do this anywhere. The idea is to push husks using wall launchers on the left into the kill boxes | |||||||||||||||||||||||
154 | on the right, all the while being slowed and taking affliction damage. I did not fully load the kill boxes up | |||||||||||||||||||||||
155 | but there's plenty of potential given a floor spot, ceiling spot, low wall spot and full wall spot for each | |||||||||||||||||||||||
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157 | How it works | As husks approach from the direction of arrows, they | ||||||||||||||||||||||
158 | 1 | Walk into the wooden floor spikes, get slowed while taking affliction from gas trap | ||||||||||||||||||||||
159 | 2 | Gets hit by first wall launcher throwing them into the first kill box | ||||||||||||||||||||||
160 | 3 | Depending on the kill box, they might die outright | ||||||||||||||||||||||
161 | 4 | They then walk into the second set of wooden floor spikes and celing gas | ||||||||||||||||||||||
162 | 5 | Gets hit by second wall launcher throwing them into the second kill box | ||||||||||||||||||||||
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189 | First Shot Rio is actually the best defense :) |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | |
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1 | ||||||||||||||||||
2 | Daily Quests | |||||||||||||||||
3 | Quest | Requirement | Tips | Rewards | ||||||||||||||
4 | Husk Extermination ( Hero X ) | Kill 300 Husks in successful missions as an X | Fastest missions to do this on will probably be "Destroy the Encampments" | V-bucks (50) | Gold (240) | |||||||||||||
5 | Husk Extermination ( Wpn X ) | Kill 150/300 Husks with X in successful missions | Can be for Traps(150), Pistols(300), Snipers(300), Shotguns(300), ARs(300), Melee weapons(300) | V-bucks (50) | Gold (240) | |||||||||||||
6 | Daily Destroy ( Entity X ) | Destroy Y number of X in successful missions | Can be for Garden Gnomes, Teddy Bears etc. Quest tooltip will recommend zone | V-bucks (50) | Gold (240) | |||||||||||||
7 | Mission Specialist ( Hero X ) | Complete 3 missions as an X | Run lower missions appropriate to character level if you do not have a high level X | V-bucks (50) | Gold (240) | |||||||||||||
8 | Mission Specialist ( Map X ) | Complete 3 missions in X | Might reroll for one of these for a higher reward. V-Bucks: SW:50; Plank:60; Canny:75; Twine:100 | V-bucks (Varies) | Gold (240) | |||||||||||||
9 | Daily Scouting ( Location X ) | Discover X-themed places in successful missions | Can be for Cities/Rural/Indust./Suburbia Locations, or Shelters. Quest tooltip will recommend zone | V-bucks (50) | Gold (240) | |||||||||||||
10 | Party of 25 | Save 25 Survivors in successful missions | Takes about 2 "Rescue the Survivors" missions to get this done | V-bucks (50) | Gold (240) | |||||||||||||
11 | All Together Now | Complete 3 Play with Others missions | Convenient to complete since you can just progress your questline at the same time | V-bucks (50) | Gold (240) | |||||||||||||
12 | Build the Radar Tower | Build 4 Radar Towers in successful missions | Takes only one "Build the Radar Grid" mission. Towers built/activated by teammates do count. | V-bucks (50) | Gold (240) | |||||||||||||
13 | ||||||||||||||||||
14 | Elemental Weakness | GREEN = Strong / YELLOW = Neutral / RED = Weak | Weapon / Trap Perks | |||||||||||||||
15 | "Attacking" Element | "Defending" Element | Weapons and Traps can have from 1 to 6 different bonus perks, including elemental, depending on their rarity. | |||||||||||||||
16 | Fire | Water | Nature | Wood | Stone | Metal | Normal | Common weapons/traps have 1 going up to 6 on Legendaries of which the last one is static, i.e. not modifiable. | ||||||||||
17 | Fire | 67.00% | 25.00% | 100.00% | 200.00% | 100.00% | 100.00% | 100.00% | These bonus perks are unlocked every 5 levels, starting at 5 and going all the way up to 25. | |||||||||
18 | Water | 100.00% | 67.00% | 25.00% | 100.00% | 200.00% | 100.00% | 100.00% | The bonuses can be DIFFERENT for the SAME schematic and they can be altered and upgraded using the | |||||||||
19 | Nature | 25.00% | 100.00% | 67.00% | 100.00% | 100.00% | 200.00% | 100.00% | Perk Recombobulator. The following tables list the available perks for weapons and traps. | |||||||||
20 | Energy | 75.00% | 75.00% | 75.00% | Your walls of respective materials take additional damage from elemental husks marked with the RED box. i.e Wooden walls take additional damage from the fire element | 100.00% | Ranged | Abbreviation used on "Ranged" sheet | ||||||||||
21 | Plasma | 50.00% | 50.00% | 50.00% | 100.00% | Perk | Common | Uncommon | Rare | Epic | Legendary | |||||||
22 | Physical | 50.00% | 50.00% | 50.00% | 100.00% | % Damage (Element) | 0% | 5% | 10% | 15% | 20% | Fire/Wat/Nat/Ene | ||||||
23 | Ability | 50.00% | 50.00% | 50.00% | 100.00% | % Damage (Physical) | 20% | 26% | 32% | 38% | 44% | Phy | ||||||
24 | Fire Energy | 92.00% | 50.00% | 125.00% | For enemies that inflict elemental affliction | 100.00% | % Damage | 10% | 15% | 20% | 25% | 30% | Dmg | |||||
25 | Water Energy | 125.00% | 92.00% | 50.00% | Fire damages Shield then Health | 100.00% | Critical Rating | 10 | 15 | 20 | 25 | 30 | CR | |||||
26 | Nature Energy | 50.00% | 125.00% | 92.00% | Water damages Shield then Energy | 100.00% | % Critical Damage | 45% | 67.5% | 90% | 112.5% | 135% | CD | |||||
27 | Energy Energy | 75.00% | 75.00% | 75.00% | Nature damages Energy then Shield | 100.00% | % Fire Rate | 14% | 21% | 28% | 35% | 42% | FR | |||||
28 | Nature Fire | 42.00% | 75.00% | 117.00% | 100.00% | % Magazine Size | 25% | 37.5% | 50% | 62.5% | 75% | Mag | ||||||
29 | Nature Water | 75.00% | 117.00% | 42.00% | 100.00% | % Reload Speed | 25% | 37.5% | 50% | 62.5% | 75% | Rld | ||||||
30 | Nature Nature | 25.00% | 100.00% | 67.00% | 100.00% | % Weapon Stability | 20% | 30% | 40% | 50% | 60% | Stab | ||||||
31 | % Headshot Damage | 13% | 20% | 27% | 33% | 40% | HS | |||||||||||
32 | All damaging traps are "Physical" except electric traps (Ceiling Zapper, Ceiling Field & Wall Dynamos) which deals Nature damage, and the Flame Grill Trap, which does Fire Damage. | % Impact | 20% | 30% | 40% | 50% | 60% | Imp | ||||||||||
33 | % Durability | 14% | 21% | 28% | 35% | 42% | Dur | |||||||||||
34 | % Damage to Mist Monster/Boss | 12% | 18% | 24% | 30% | 36% | DMB | |||||||||||
35 | Column shows the "attacking" element while the row shows "defending" element. 100% is the normal, not double damage. i.e A fire gun with 100 damage shooting a nature husk does 100 damage. In other words, you do reduced damage fighting elemental enemies unless using a "strong" element. | % Damage to Afflicted | 15% | 22.5% | 30% | 37.5% | 45% | DAf | ||||||||||
36 | % Damage to Slowed/Snared | 15% | 22.5% | 30% | 37.5% | 45% | DSS | |||||||||||
37 | % Damage to Stun/Stag/Knocked | 15% | 22.5% | 30% | 37.5% | 45% | DSSK | |||||||||||
38 | LV25 Fixed Perks | |||||||||||||||||
39 | Enemy Pathing | Headshots cause explosions | 30% damage in a 0.5 tile radius | HSExp | ||||||||||||||
40 | Things we know so far (gathered from various sources) | Landing 5 headshots in a row | 30% damage for 10 seconds | HSStreak | ||||||||||||||
41 | 1 | Husks prioritize SHORTEST and WEAKEST paths to the OBJECTIVE | Affliction on damage | 10% damage per second for 6 seconds (ticks) | Affli | |||||||||||||
42 | 2 | Husks do not consider traps as resistance when pathing | Snare on damage | 30% snare for 6 seconds | Snare | |||||||||||||
43 | 3 | The player is secondary unless standing in/ close to their way | Bullets chain to nearby target | Shots ricochet to a nearby target for 100% damage | BulletsChain | |||||||||||||
44 | Given these pieces of information, we can then formulate some strategies | Damage when aiming down sights | 30% Weapon Damage when aiming down sights | AimDmg | ||||||||||||||
45 | 1 | Making an unsealed hallway towards the direction of incoming husks can help channel husks | Impact/Stun duration | 40% impact and 1s stun duration | ImpStun | |||||||||||||
46 | 2 | Upgrading walls on sides you do not wish attacked will deter husks from going there | Landing 5 hits in a row | Landing 5 hits in a row on a single target causes 70% Dmg explosion around target | HitExp | |||||||||||||
47 | How should the defense layout look like taking these factors into consideration | Roman Candle | On Kill: Spawn Roman Candle at enemy location (8s cooldown). | RomanCandle | ||||||||||||||
48 | Storm Direction | Upgrade Walls > | Objective | Knockback AOE | Hitting an afflicted target causes a Knockback AOE around target (5s cooldown). | |||||||||||||
49 | Upgrade Walls > | Crit Rating for each shot fired | Each shot fired grants +1.8 Crit Rating for 1s (up to 15 stacks) | StackCR | ||||||||||||||
50 | Hallway | Fire Rate for each shot fired | Each shot fired grants +2.6% Fire Rate for 1s (up to 15 stacks) | StackFR | ||||||||||||||
51 | Damage for each shot fired | Each shot fired grants +1.8% Damage for 1s (up to 15 stacks) | StackDmg | |||||||||||||||
52 | DISCLAIMER: This is not a 100% accurate representation of AI Husk behavior in the game but it does give a rough idea | Healing Pickups | Eliminating enemies with this weapon can spawn healing (candy | gumdrop) pick ups | HealPickups | ||||||||||||||
53 | Shield for each shot fired | Each shot fired grants +3.5% Shield for 5s (up to 10 stacks) | StackShield | |||||||||||||||
54 | Enemies | Regain Shield on Crit | On crit regain 2.64% of damage dealt as shields. | ShieldGain | ||||||||||||||
55 | Type | Monster | Description | Bullet splinters into shrapnel | Bullet splinters into shrapnel, dealing 40% damage in a cone behind target (1.5s CD) | Shrapnel | ||||||||||||
56 | Husks | Husk | Common enemy that behave like zombies. Comes with various elements as game progresses | HS eliminations boost sword crit | Headshot eliminations boost critical hit chance with sword attacks for 15s | HSSwordCrit | ||||||||||||
57 | Troll | Able to pass through player-built walls and open doors for other monsters | ||||||||||||||||
58 | Pitcher | Medium range enemies that throw linear projectiles at targets. Resembles Husk with a baseball outfit | Melee | Abbreviation used on "Melee" sheet | ||||||||||||||
59 | Lobber | Long range enemies that lob projectiles at targets. Resembles female Husk with a dress | Perk | Common | Uncommon | Rare | Epic | Legendary | ||||||||||
60 | These projectiles can be shot out of the air. One should also prioritize regular lobbers over the gas variant | % Damage (Element) | 0% | 5% | 10% | 15% | 20% | Fire/Wat/Nat/Ene | ||||||||||
61 | Husky Husk | Has more health as well as damage compared to a regular Husk. Resembles a bulkier Husk | % Damage (Physical) | 20% | 26% | 32% | 38% | 44% | Phy | |||||||||
62 | Sploder | Will either toss propane tanks that explode for damage or explode it where it stands if a player is close | % Damage | 10% | 15% | 20% | 25% | 30% | Dmg | |||||||||
63 | Propane tanks can be knocked away with a pickaxe before it explodes | Critical Rating | 10 | 15 | 20 | 25 | 30 | CR | ||||||||||
64 | You can also ignite the propane tanks by shooting at it to clear out enemies around the sploder | % Critical Damage | 45% | 67.5% | 90% | 112.5% | 135% | CD | ||||||||||
65 | Shielder | Shielders strengthen other monsters by supporting them with a protective barrier | % Attack Speed | 10% | 15% | 20% | 25% | 30% | Atk | |||||||||
66 | Super Shielder | A shielder that generates the shield in an area rather than on a single husk. You can move into the shield to do damage | % Life Leech | 1.8% | 2.7% | 3.6% | 4.5% | 5.4% | LL | |||||||||
67 | Riot Husky | Posesses a shield similar to Constructor during Bull Rush. Aim for the hole in the shield or go behind him to do damage | % Movement Speed | 5% | 7% | 10% | 12% | 14% | Mov | |||||||||
68 | Mist Monsters | Smasher | Charges at and destroys anything while charging. Can be distracted by players to draw aggro away from defenses | Armor | 13 | 20 | 27 | 33 | 40 | Arm | ||||||||
69 | Will only begin charging if a player draws aggro. Rather hard to avoid because their aggro radius is huge | % Heavy Attack Energy Efficiency | 40% | 60% | 80% | 100% | 120% | HAE | ||||||||||
70 | A charging smasher can be stopped by a Constructor's Bull Rush ability | % Impact | 20% | 30% | 40% | 50% | 60% | Imp | ||||||||||
71 | Taker | Takers are flying melee units that lock onto players and does damage by charging into them | % Durability | 14% | 21% | 28% | 35% | 42% | Dur | |||||||||
72 | Can place a wall in between to stop a charging Taker. Can also be cancelled with Bull Rush | % Damage to Mist Monster/Boss | 12% | 18% | 24% | 30% | 36% | DMB | ||||||||||
73 | Blaster | Tall and slender enemies that target players and fire lasers in quick succession at medium range | % Damage to Afflicted | 15% | 22.5% | 30% | 37.5% | 45% | DAf | |||||||||
74 | You can stagger and stop their attacks by landing headshots with weapons of moderate impact | % Damage to Slowed/Snared | 15% | 22.5% | 30% | 37.5% | 45% | DSS | ||||||||||
75 | Alternatively, placing a wall in between will prevent his attacks as well | % Damage to Stun/Stag/Knocked | 15% | 22.5% | 30% | 37.5% | 45% | DSSK | ||||||||||
76 | Flinger | Flingers have a bigger arm which they use to toss husks towards player forts dealing moderate damage | LV25 Fixed Perks | |||||||||||||||
77 | Flingers take reduced damage from ranged attacks so be sure to go into melee for these | Affliction on damage | 10% damage per second for 6 seconds (ticks) | Affli | ||||||||||||||
78 | Mimic | Takes the appearance of a blue chest | Snare on damage | 30% snare for 6 seconds | Snare | |||||||||||||
79 | Knockback AOE | Hitting an afflicted target causes a Knockback AOE around target (5s cooldown). | ||||||||||||||||
80 | Affliction Damage | Credits | u/aFrequ | Explosion after 6 hits | After 6 hits, trigger an explosion, dealing 106% weapon damage in a 0.5 tile radius. | Explosion | ||||||||||||
81 | What is it? | Damage for each hit | Hitting an enemy grants +6% Damage for 5s (up to 5 stacks) | StackDmg | ||||||||||||||
82 | Formula | Damage Per Tick = 12 x HAD x AD (melee) OR 6 x HAD x AD (range) | Crit Rating for each hit | Hitting an enemy grants +6 Crit Rating for 5s (up to 5 stacks) | StackCR | |||||||||||||
83 | Calculator | Hero Ability : | 12.00 | Ability : | 12.00 | Attack Speed for each hit | Hitting an enemy grants +6% Attack Speed for 5s (up to 5 stacks) | StackAtk | ||||||||||
84 | Range | Affliction DMG : | 936 | Per Tick | Movement Speed for each hit | Hitting an enemy grants +6% Movement Speed for 5s (up to 5 stacks) | StackMov | |||||||||||
85 | Shield regen on kill streak | After eliminating 5 enemies within 15 seconds, regenerate 25% of your shield over 3s | ShieldRegen | |||||||||||||||
86 | What do we know? | Armor for each hit | Hitting an enemy grants +8 Armor for 5s (up to 5 stacks) | StackArm | ||||||||||||||
87 | 1 | Lasts for a total of 6s, applying tick damage once per second | Stun every 8th hit | Every 8th hit cause a stun around the character. | AoEStun | |||||||||||||
88 | 2 | If it crits, it will only crit on the last tick (couldn't determine crit chance) | Steam Cloud on elimination | Eliminating an enemy creates a damaging cloud of steam (5s cooldown). | SteamCloud | |||||||||||||
89 | Note | The amount of crit damage done is 2x the original affliction damage | On Crit increase Pistol HS Dmg | On crit, increase pistol headshot damage by 40% for 15 seconds. | CritPistolHS | |||||||||||||
90 | 3 | Affliction ticks can scale off Debilitating Shots | ||||||||||||||||
91 | 4 | Affliction ticks is not affected by the weapon damage nor offense | ||||||||||||||||
92 | 5 | Affliction ticks are subject to elemental damage resistances similar to normal damage | Traps | Abbreviation used on "Trap" sheet | ||||||||||||||
93 | 6 | Affliction ticks do not suffer from zone downscaling when going into lower areas | Perk | Common | Uncommon | Rare | Epic | Legendary | ||||||||||
94 | Due to how this mechanic works off tech, I won't add it to the calculator | % Damage (Element) | 0% | 5% | 10% | 15% | 20% | Fire/Wat/Nat/Ene | ||||||||||
95 | % Damage (Physical) | 20% | 26% | 32% | 38% | 44% | Phy | |||||||||||
96 | % Damage | 10% | 15% | 20% | 25% | 30% | Dmg | |||||||||||
97 | Critical Rating | 10 | 15 | 20 | 25 | 30 | CR | |||||||||||
98 | % Critical Damage | 45% | 67.5% | 90% | 112.5% | 135% | CD | |||||||||||
99 | % Reload Speed | 14% | 21% | 28% | 35% | 42% | Rld | |||||||||||
100 | % Durability | 14% | 21% | 28% | 35% | 42% | Dur | |||||||||||
101 | % Impact and Knockback | 5% | 7.5% | 10% | 12.5% | 15% | IK | |||||||||||
102 | % Healing Amount | 10% | 15% | 20% | 25% | 30% | Heal | |||||||||||
103 | % Building Heal / 10s | 1.6% | 2.4% | 3.2% | 4% | 4.8% | BHoT | |||||||||||
104 | % Increased building health | 5% | 8% | 11% | 14% | 17% | BHP | |||||||||||
105 | % Effect Duration | 10% | 15% | 20% | 25% | 30% | EffD | |||||||||||
106 | Card Power Level | |||||||||||||||||
107 | ||||||||||||||||||
108 | What is it, why and where does it matter? | |||||||||||||||||
109 | - Power Level is a derived number depending on the item type, level and rarity. It is meant to be an indicator of the item's strength. It is denoted by the ⚡︎ (lightning) symbol. | |||||||||||||||||
110 | - An exact formula to calculate Power Level directly is not yet known, although approximations exist. The table below lists the exact values, datamined from within the game. | |||||||||||||||||
111 | - Hero Power Level matters only for expeditions, where it contributes to expedition success chance. | |||||||||||||||||
112 | - Survivor and Lead Survivor Power Level contributes to F.O.R.T. stats when the Survivor is placed into a Squad. | |||||||||||||||||
113 | - For Weapons, Traps and Defenders, the Power Level merely serves as an indicator. It has no influence on game mechanics. | |||||||||||||||||
114 | ||||||||||||||||||
115 | How well does it serve as a 'strength' indicator? | |||||||||||||||||
116 | - We take a look at the damage of Legendary Weapons and Traps, which scales in the same way with level and evolutions, and compare this scaling with their respective Power Level. | |||||||||||||||||
117 | - We assume that Weapons will be evolved along the "Ore" path, i.e. Obsidian and then Brightcore. | |||||||||||||||||
118 | - We activate, for simplicity, legendary damage perks of 30% each, at levels 5, 10, 15, 15, 20. The first Lv15 perk is meant to be the element perk, which in reality can be 20% or 44%. | |||||||||||||||||
119 | - The effect of level, evolutions, and perks on Weapon/Trap damage can be seen on the right, next to the Power Level table, "Dmg" column. We start out with 20 Dmg to be in line with ⚡︎ 20 (Lvl1 Leg. Weapons) | |||||||||||||||||
120 | - The deviation from Power Level can be seen in the "PL strength Error" column. We can see that actual damage scaling quickly outruns the indicated Power Level. The error is almost -60% at Lv50. | |||||||||||||||||
121 | - Furthermore, Power Level can not describe the innate strengths and weaknesses of different weapons. It also fails to evaluate perk synergies with the weapon's base stats (e.g. crit combos or headshot damage). | |||||||||||||||||
122 | ➔ Conclusion: Power Level is a bad indicator of a weapon's or trap's strength. There are better metrics such as "TDPS", although no single number can accurately describe the "Power" of an item. | |||||||||||||||||
123 | ||||||||||||||||||
124 | Power Level of Heroes, Weapons, Traps, Defenders and Subordinate Survivors | Power Level of Lead Survivors | Wpn/Trap with Base Dmg = 20 | |||||||||||||||
125 | Level | Common | Uncommon | Rare | Epic | Legendary | Mythic Subordinate | Uncommon | Rare | Epic | Legendary | Mythic | Dmg | PL "strength" Error | ||||
126 | Mythic Hero | |||||||||||||||||
127 | (★) 1 | ⚡︎ 1 | ⚡︎ 5 | ⚡︎ 10 | ⚡︎ 15 | ⚡︎ 20 | ⚡︎ 25 | ⚡︎ 5 | ⚡︎ 10 | ⚡︎ 15 | ⚡︎ 20 | ⚡︎ 25 | 1 | 20.0 | 0.00% | |||
128 | (★) 2 | ⚡︎ 2 | ⚡︎ 6 | ⚡︎ 11 | ⚡︎ 16 | ⚡︎ 22 | ⚡︎ 27 | ⚡︎ 6 | ⚡︎ 11 | ⚡︎ 16 | ⚡︎ 21 | ⚡︎ 27 | 2 | 21.0 | 4.76% | |||
129 | (★) 3 | ⚡︎ 3 | ⚡︎ 7 | ⚡︎ 12 | ⚡︎ 18 | ⚡︎ 23 | ⚡︎ 28 | ⚡︎ 7 | ⚡︎ 12 | ⚡︎ 17 | ⚡︎ 23 | ⚡︎ 28 | 3 | 22.0 | 4.55% | |||
130 | (★) 4 | ⚡︎ 4 | ⚡︎ 8 | ⚡︎ 14 | ⚡︎ 19 | ⚡︎ 25 | ⚡︎ 30 | ⚡︎ 8 | ⚡︎ 13 | ⚡︎ 19 | ⚡︎ 24 | ⚡︎ 30 | 4 | 23.0 | 8.70% | |||
131 | (★) 5 | ⚡︎ 5 | ⚡︎ 9 | ⚡︎ 15 | ⚡︎ 20 | ⚡︎ 26 | ⚡︎ 32 | ⚡︎ 9 | ⚡︎ 14 | ⚡︎ 20 | ⚡︎ 25 | ⚡︎ 31 | 5 | 31.2 | -16.67% | |||
132 | (★) 6 | ⚡︎ 6 | ⚡︎ 10 | ⚡︎ 16 | ⚡︎ 22 | ⚡︎ 28 | ⚡︎ 33 | ⚡︎ 10 | ⚡︎ 15 | ⚡︎ 21 | ⚡︎ 27 | ⚡︎ 33 | 6 | 32.5 | -13.85% | |||
133 | (★) 7 | ⚡︎ 7 | ⚡︎ 11 | ⚡︎ 17 | ⚡︎ 23 | ⚡︎ 29 | ⚡︎ 35 | ⚡︎ 11 | ⚡︎ 16 | ⚡︎ 22 | ⚡︎ 28 | ⚡︎ 34 | 7 | 33.8 | -14.20% | |||
134 | (★) 8 | ⚡︎ 8 | ⚡︎ 13 | ⚡︎ 19 | ⚡︎ 25 | ⚡︎ 31 | ⚡︎ 37 | ⚡︎ 12 | ⚡︎ 18 | ⚡︎ 24 | ⚡︎ 30 | ⚡︎ 36 | 8 | 35.1 | -11.68% | |||
135 | (★) 9 | ⚡︎ 9 | ⚡︎ 14 | ⚡︎ 20 | ⚡︎ 26 | ⚡︎ 32 | ⚡︎ 38 | ⚡︎ 13 | ⚡︎ 19 | ⚡︎ 25 | ⚡︎ 31 | ⚡︎ 37 | 9 | 36.4 | -12.09% | |||
136 | (★) 10 | ⚡︎ 10 | ⚡︎ 15 | ⚡︎ 21 | ⚡︎ 27 | ⚡︎ 34 | ⚡︎ 40 | ⚡︎ 14 | ⚡︎ 20 | ⚡︎ 26 | ⚡︎ 32 | ⚡︎ 39 | 10 | 46.4 | -26.72% | |||
137 | (★★) 10 | ⚡︎ 15 | ⚡︎ 21 | ⚡︎ 28 | ⚡︎ 35 | ⚡︎ 43 | ⚡︎ 50 | ⚡︎ 19 | ⚡︎ 26 | ⚡︎ 33 | ⚡︎ 40 | ⚡︎ 48 | 10 | 55.7 | -22.77% | |||
138 | (★★) 11 | ⚡︎ 16 | ⚡︎ 22 | ⚡︎ 29 | ⚡︎ 37 | ⚡︎ 44 | ⚡︎ 51 | ⚡︎ 20 | ⚡︎ 27 | ⚡︎ 34 | ⚡︎ 42 | ⚡︎ 49 | 11 | 57.6 | -23.61% | |||
139 | (★★) 12 | ⚡︎ 17 | ⚡︎ 23 | ⚡︎ 31 | ⚡︎ 38 | ⚡︎ 46 | ⚡︎ 53 | ⚡︎ 21 | ⚡︎ 28 | ⚡︎ 36 | ⚡︎ 43 | ⚡︎ 51 | 12 | 59.5 | -22.72% | |||
140 | (★★) 13 | ⚡︎ 18 | ⚡︎ 24 | ⚡︎ 32 | ⚡︎ 39 | ⚡︎ 47 | ⚡︎ 55 | ⚡︎ 22 | ⚡︎ 29 | ⚡︎ 37 | ⚡︎ 44 | ⚡︎ 52 | 13 | 61.4 | -23.50% | |||
141 | (★★) 14 | ⚡︎ 19 | ⚡︎ 25 | ⚡︎ 33 | ⚡︎ 41 | ⚡︎ 49 | ⚡︎ 56 | ⚡︎ 23 | ⚡︎ 30 | ⚡︎ 38 | ⚡︎ 46 | ⚡︎ 54 | 14 | 63.4 | -22.66% | |||
142 | (★★) 15 | ⚡︎ 20 | ⚡︎ 26 | ⚡︎ 34 | ⚡︎ 42 | ⚡︎ 50 | ⚡︎ 58 | ⚡︎ 24 | ⚡︎ 31 | ⚡︎ 39 | ⚡︎ 47 | ⚡︎ 55 | 15 | 89.8 | -44.30% | |||
143 | (★★) 16 | ⚡︎ 21 | ⚡︎ 28 | ⚡︎ 36 | ⚡︎ 44 | ⚡︎ 52 | ⚡︎ 60 | ⚡︎ 25 | ⚡︎ 33 | ⚡︎ 41 | ⚡︎ 49 | ⚡︎ 57 | 16 | 92.4 | -43.72% | |||
144 | (★★) 17 | ⚡︎ 22 | ⚡︎ 29 | ⚡︎ 37 | ⚡︎ 45 | ⚡︎ 53 | ⚡︎ 61 | ⚡︎ 26 | ⚡︎ 34 | ⚡︎ 42 | ⚡︎ 50 | ⚡︎ 58 | 17 | 95.0 | -44.23% | |||
145 | (★★) 18 | ⚡︎ 23 | ⚡︎ 30 | ⚡︎ 38 | ⚡︎ 46 | ⚡︎ 55 | ⚡︎ 63 | ⚡︎ 27 | ⚡︎ 35 | ⚡︎ 43 | ⚡︎ 51 | ⚡︎ 60 | 18 | 97.7 | -43.69% | |||
146 | (★★) 19 | ⚡︎ 24 | ⚡︎ 31 | ⚡︎ 39 | ⚡︎ 48 | ⚡︎ 56 | ⚡︎ 64 | ⚡︎ 28 | ⚡︎ 36 | ⚡︎ 44 | ⚡︎ 53 | ⚡︎ 61 | 19 | 100.3 | -44.18% | |||
147 | (★★) 20 | ⚡︎ 25 | ⚡︎ 32 | ⚡︎ 41 | ⚡︎ 49 | ⚡︎ 58 | ⚡︎ 66 | ⚡︎ 29 | ⚡︎ 37 | ⚡︎ 46 | ⚡︎ 54 | ⚡︎ 63 | 20 | 117.0 | -50.43% | |||
148 | (★★★) 20 | ⚡︎ 38 | ⚡︎ 48 | ⚡︎ 57 | ⚡︎ 67 | ⚡︎ 76 | ⚡︎ 34 | ⚡︎ 43 | ⚡︎ 53 | ⚡︎ 62 | ⚡︎ 72 | 20 | 136.5 | -50.92% | ||||
149 | (★★★) 21 | ⚡︎ 39 | ⚡︎ 49 | ⚡︎ 58 | ⚡︎ 68 | ⚡︎ 78 | ⚡︎ 35 | ⚡︎ 44 | ⚡︎ 54 | ⚡︎ 63 | ⚡︎ 73 | 21 | 140.0 | -51.43% | ||||
150 | (★★★) 22 | ⚡︎ 40 | ⚡︎ 50 | ⚡︎ 60 | ⚡︎ 70 | ⚡︎ 79 | ⚡︎ 36 | ⚡︎ 45 | ⚡︎ 55 | ⚡︎ 65 | ⚡︎ 75 | 22 | 143.5 | -51.22% | ||||
151 | (★★★) 23 | ⚡︎ 41 | ⚡︎ 51 | ⚡︎ 61 | ⚡︎ 71 | ⚡︎ 81 | ⚡︎ 37 | ⚡︎ 46 | ⚡︎ 56 | ⚡︎ 66 | ⚡︎ 76 | 23 | 147.0 | -51.70% | ||||
152 | (★★★) 24 | ⚡︎ 43 | ⚡︎ 53 | ⚡︎ 63 | ⚡︎ 73 | ⚡︎ 83 | ⚡︎ 38 | ⚡︎ 48 | ⚡︎ 58 | ⚡︎ 68 | ⚡︎ 78 | 24 | 150.5 | -51.50% | ||||
153 | (★★★) 25 | ⚡︎ 44 | ⚡︎ 54 | ⚡︎ 64 | ⚡︎ 74 | ⚡︎ 84 | ⚡︎ 39 | ⚡︎ 49 | ⚡︎ 59 | ⚡︎ 69 | ⚡︎ 79 | 25 | 154.0 | -51.95% | ||||
154 | (★★★) 26 | ⚡︎ 45 | ⚡︎ 55 | ⚡︎ 65 | ⚡︎ 76 | ⚡︎ 86 | ⚡︎ 40 | ⚡︎ 50 | ⚡︎ 60 | ⚡︎ 70 | ⚡︎ 81 | 26 | 157.5 | -51.75% | ||||
155 | (★★★) 27 | ⚡︎ 46 | ⚡︎ 56 | ⚡︎ 67 | ⚡︎ 77 | ⚡︎ 87 | ⚡︎ 41 | ⚡︎ 51 | ⚡︎ 61 | ⚡︎ 72 | ⚡︎ 82 | 27 | 161.0 | -52.17% | ||||
156 | (★★★) 28 | ⚡︎ 47 | ⚡︎ 58 | ⚡︎ 68 | ⚡︎ 79 | ⚡︎ 89 | ⚡︎ 42 | ⚡︎ 52 | ⚡︎ 63 | ⚡︎ 73 | ⚡︎ 84 | 28 | 164.5 | -51.98% | ||||
157 | (★★★) 29 | ⚡︎ 48 | ⚡︎ 59 | ⚡︎ 69 | ⚡︎ 80 | ⚡︎ 91 | ⚡︎ 43 | ⚡︎ 53 | ⚡︎ 64 | ⚡︎ 74 | ⚡︎ 85 | 29 | 168.0 | -52.38% | ||||
158 | (★★★) 30 | ⚡︎ 49 | ⚡︎ 60 | ⚡︎ 71 | ⚡︎ 82 | ⚡︎ 92 | ⚡︎ 44 | ⚡︎ 54 | ⚡︎ 65 | ⚡︎ 76 | ⚡︎ 87 | 30 | 171.5 | -52.19% | ||||
159 | (★★★★) 30 | ⚡︎ 67 | ⚡︎ 79 | ⚡︎ 91 | ⚡︎ 102 | ⚡︎ 60 | ⚡︎ 72 | ⚡︎ 84 | ⚡︎ 96 | 30 | 196.0 | -53.57% | ||||||
160 | (★★★★) 31 | ⚡︎ 68 | ⚡︎ 80 | ⚡︎ 92 | ⚡︎ 104 | ⚡︎ 61 | ⚡︎ 73 | ⚡︎ 85 | ⚡︎ 97 | 31 | 200.0 | -54.00% | ||||||
161 | (★★★★) 32 | ⚡︎ 70 | ⚡︎ 82 | ⚡︎ 94 | ⚡︎ 106 | ⚡︎ 63 | ⚡︎ 75 | ⚡︎ 87 | ⚡︎ 99 | 32 | 204.0 | -53.92% | ||||||
162 | (★★★★) 33 | ⚡︎ 71 | ⚡︎ 83 | ⚡︎ 95 | ⚡︎ 107 | ⚡︎ 64 | ⚡︎ 76 | ⚡︎ 88 | ⚡︎ 100 | 33 | 208.0 | -54.33% | ||||||
163 | (★★★★) 34 | ⚡︎ 72 | ⚡︎ 84 | ⚡︎ 97 | ⚡︎ 109 | ⚡︎ 65 | ⚡︎ 77 | ⚡︎ 89 | ⚡︎ 102 | 34 | 212.0 | -54.25% | ||||||
164 | (★★★★) 35 | ⚡︎ 73 | ⚡︎ 86 | ⚡︎ 98 | ⚡︎ 110 | ⚡︎ 66 | ⚡︎ 78 | ⚡︎ 91 | ⚡︎ 103 | 35 | 216.0 | -54.63% | ||||||
165 | (★★★★) 36 | ⚡︎ 75 | ⚡︎ 87 | ⚡︎ 100 | ⚡︎ 112 | ⚡︎ 67 | ⚡︎ 80 | ⚡︎ 92 | ⚡︎ 105 | 36 | 220.0 | -54.55% | ||||||
166 | (★★★★) 37 | ⚡︎ 76 | ⚡︎ 88 | ⚡︎ 101 | ⚡︎ 114 | ⚡︎ 68 | ⚡︎ 81 | ⚡︎ 93 | ⚡︎ 106 | 37 | 224.0 | -54.91% | ||||||
167 | (★★★★) 38 | ⚡︎ 77 | ⚡︎ 90 | ⚡︎ 103 | ⚡︎ 115 | ⚡︎ 69 | ⚡︎ 82 | ⚡︎ 95 | ⚡︎ 108 | 38 | 228.0 | -54.82% | ||||||
168 | (★★★★) 39 | ⚡︎ 78 | ⚡︎ 91 | ⚡︎ 104 | ⚡︎ 117 | ⚡︎ 70 | ⚡︎ 83 | ⚡︎ 96 | ⚡︎ 109 | 39 | 232.0 | -55.17% | ||||||
169 | (★★★★) 40 | ⚡︎ 80 | ⚡︎ 93 | ⚡︎ 106 | ⚡︎ 119 | ⚡︎ 72 | ⚡︎ 85 | ⚡︎ 98 | ⚡︎ 111 | 40 | 236.0 | -55.08% | ||||||
170 | (★★★★★) 40 | ⚡︎ 101 | ⚡︎ 115 | ⚡︎ 129 | ⚡︎ 92 | ⚡︎ 106 | ⚡︎ 120 | 40 | 265.5 | -56.69% | ||||||||
171 | (★★★★★) 41 | ⚡︎ 102 | ⚡︎ 116 | ⚡︎ 130 | ⚡︎ 93 | ⚡︎ 107 | ⚡︎ 121 | 41 | 270.0 | -57.04% | ||||||||
172 | (★★★★★) 42 | ⚡︎ 103 | ⚡︎ 118 | ⚡︎ 132 | ⚡︎ 94 | ⚡︎ 108 | ⚡︎ 123 | 42 | 274.5 | -57.01% | ||||||||
173 | (★★★★★) 43 | ⚡︎ 105 | ⚡︎ 119 | ⚡︎ 133 | ⚡︎ 95 | ⚡︎ 110 | ⚡︎ 124 | 43 | 279.0 | -57.35% | ||||||||
174 | (★★★★★) 44 | ⚡︎ 106 | ⚡︎ 121 | ⚡︎ 135 | ⚡︎ 97 | ⚡︎ 111 | ⚡︎ 126 | 44 | 283.5 | -57.32% | ||||||||
175 | (★★★★★) 45 | ⚡︎ 107 | ⚡︎ 122 | ⚡︎ 137 | ⚡︎ 98 | ⚡︎ 112 | ⚡︎ 127 | 45 | 288.0 | -57.64% | ||||||||
176 | (★★★★★) 46 | ⚡︎ 109 | ⚡︎ 124 | ⚡︎ 138 | ⚡︎ 99 | ⚡︎ 114 | ⚡︎ 129 | 46 | 292.5 | -57.61% | ||||||||
177 | (★★★★★) 47 | ⚡︎ 110 | ⚡︎ 125 | ⚡︎ 140 | ⚡︎ 100 | ⚡︎ 115 | ⚡︎ 130 | 47 | 297.0 | -57.91% | ||||||||
178 | (★★★★★) 48 | ⚡︎ 112 | ⚡︎ 127 | ⚡︎ 142 | ⚡︎ 102 | ⚡︎ 117 | ⚡︎ 132 | 48 | 301.5 | -57.88% | ||||||||
179 | (★★★★★) 49 | ⚡︎ 113 | ⚡︎ 128 | ⚡︎ 143 | ⚡︎ 103 | ⚡︎ 118 | ⚡︎ 133 | 49 | 306.0 | -58.17% | ||||||||
180 | (★★★★★) 50 | ⚡︎ 114 | ⚡︎ 130 | ⚡︎ 145 | ⚡︎ 104 | ⚡︎ 119 | ⚡︎ 135 | 50 | 310.5 | -58.13% |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | ||||||||||||||||||||
2 | Survivors | |||||||||||||||||||
3 | Survivor squads are essentially UI elements where you slot "survivors" in and get stats out of it | The picture illustrated below will show you the 3 aspects of survivor tree you want to max for maximum bonuses | ||||||||||||||||||
4 | (This system is very similar to rune pages as seen in League of Legends) | #REF! | ||||||||||||||||||
5 | Personalities | |||||||||||||||||||
6 | Survivor squads contribute towards your F.O.R.T stats shown in the table below | Adventurous | ||||||||||||||||||
7 | Analytical | |||||||||||||||||||
8 | Each survivor squad consists of 7 slots which you can mix and match to gain maximum benefits | Competitive | ||||||||||||||||||
9 | These slots are locked at first and are unlocked through Skill and Research trees | Cooperative | ||||||||||||||||||
10 | Curious | |||||||||||||||||||
11 | Credits | #REF! | Dependable | |||||||||||||||||
12 | u/korb3n | Dreamer | ||||||||||||||||||
13 | Pragmatic | |||||||||||||||||||
14 | ||||||||||||||||||||
15 | Skill Bonus | |||||||||||||||||||
16 | Health | |||||||||||||||||||
17 | Shield | |||||||||||||||||||
18 | Shield Regen | |||||||||||||||||||
19 | Ranged Damage | |||||||||||||||||||
20 | Melee Damage | |||||||||||||||||||
21 | Ability Damage | |||||||||||||||||||
22 | Trap Damage | |||||||||||||||||||
23 | Trap Durability | |||||||||||||||||||
24 | ||||||||||||||||||||
25 | ||||||||||||||||||||
26 | ||||||||||||||||||||
27 | Ideally, you will want all 3 of them to be matched but in reality, unless you are dropping thousands of dollars on | |||||||||||||||||||
28 | the game already, it is highly unlikely that you will have enough survivors to achieve that. In this case, it is | |||||||||||||||||||
29 | recommended that you take note of the following when deciding which survivors to pick up | |||||||||||||||||||
30 | Firstly | Rarity is the most important so pick rarity over all other stats | ||||||||||||||||||
31 | Secondly | Matching the survivors' personalities | ||||||||||||||||||
32 | Lastly | Look for matching bonuses (matching skills) | ||||||||||||||||||
33 | ||||||||||||||||||||
34 | If you are using a Mythic lead and the squad survivors' personality mismatch, there is a penalty | |||||||||||||||||||
35 | ||||||||||||||||||||
36 | Mythic Survivors Easter Eggs | Credits | u/sillyrants | |||||||||||||||||
37 | Role | Survivor | Description | |||||||||||||||||
38 | Doctor | Marlin Kingsly | "Dr." Martin Luther King, Jr.? (civil rights, not the monk) | |||||||||||||||||
39 | Gregson "Noctor" Holmes | Greg House? (from the House TV show) | ||||||||||||||||||
40 | May "Treky" Jenson | Mae Jemison, Doctor, first African American woman in space | ||||||||||||||||||
41 | Explorer | Saka "Birdie" Gale | Sacagawea (native explorer nicknamed "Bird Woman") | |||||||||||||||||
42 | At the moment, survivor matching skill bonuses merely increase your F.O.R.T stats | Amy "Eagle" Deerhart | Amelia Earhart, first woman to fly across the Atlantic | |||||||||||||||||
43 | i.e | 5% Ranged Damage Bonus is additive to your Offense likewise for Ability Damage to Tech | Ned "SpaceBound" LegStrong | Neil Armstrong (astronaut) | ||||||||||||||||
44 | This makes matching skill bonuses the lowest priority after getting rarity and then personality/ job | Inventors | Nick "Frequency" Golub | Probably mix of Nikola Tesla & Charles-Augustin de Coulomb (inventory & physicist) | ||||||||||||||||
45 | Cary "Rad" Mary | Marie Curie (radiation researcher) | ||||||||||||||||||
46 | Non-matching Legendary beats matching Epic survivor (given Mythic lead) at level 26 | Alfred "Square" Winestein | Albert Einstein (E=MC^2) | |||||||||||||||||
47 | Engineers | Lacey "Countless" Ads | Ada Lovelace, Countess of Lovelac (first computer programmer) | |||||||||||||||||
48 | Most effective way of leveling survivors --- highest stat/ XP invested | Reddit Post | Emma "Maths" Nolen | Emmy Noether (german mathematician) | ||||||||||||||||
49 | 1 | Have your lead survivor 10 levels ahead of your other survivors (level them first) | Jeev Sobs | Steve Jobs | ||||||||||||||||
50 | Reason | Lead survivor gives 44 stats for 112500 EXP from 30 - 40 whereas | Gadgeteers | Hamlet "Fixer" McKinney | MacGyver | |||||||||||||||
51 | Regular survivor gives 24 stats for 113500 EXP from the same levels | Kelly "Flak" Solek | Stephanie Kwolek, DuPoint chemist who invented Kelvar (used in flak jackets) | |||||||||||||||||
52 | In other words | Leveling your leads first is about 85% more efficient! | Ellie "Zapps" Clerk | Edith Clarke (first female electrical engineer) | ||||||||||||||||
53 | In fact | Even bringing a lead to level 50 (from 30) still makes you 57.3% more efficient | Marksman | Lacy "Princess" Luw | Lucy Lawless from Xena: Warrior Princess | |||||||||||||||
54 | Malcolm | Character from the Unreal series | ||||||||||||||||||
55 | 2 | Evolve your survivors before leveling another to the same level | Joe "Ramsie" Bo | John James Rambo (fictional character Rambo saga) | ||||||||||||||||
56 | In other words | If you have a survivor at 10/10 and another at 1/10, you should evolve the 10/10 to 10/20 | Martial Artists | Sie "Dragon" Lung | Bruce Lee (in Cantonese, his name is Lei Siu Long) | |||||||||||||||
57 | before leveling the other survivor to 10/10 | Mishiro "Samurai" Tofune | Toshiro Mifune (actor who played the sword saint Musashi Myamoto) | |||||||||||||||||
58 | Reason | Evolving a legendary survivor to 2 STAR costs 2500 EXP for 10 stats | Misha "Tiger" Yu | Michelle Yeoh (actress from Crouching Tiger, Hidden Dragon) | ||||||||||||||||
59 | While leveling the same legendary survivor from 1 to 10 costs 13500 EXP for 14 stats | Personal Trainers | Damon "Sprawl" Fitch | Billy Blanks (Tae Bo) | ||||||||||||||||
60 | Cara "Indiana" Loft | Lara Croft (Tomb Raider/ Indiana Jones) | ||||||||||||||||||
61 | 3 | Spread your experience evenly across your survivors | Michelle "Yoglattes" Jillard | Jillian Michaels (personal trainer on The Biggest Loser) | ||||||||||||||||
62 | In other words | If you have all your survivors at 10/20 for example, you want to bring all of them to 11/20, | ||||||||||||||||||
63 | 12/20 and 13/20 together rather than leveling them to 20/20 one by one | Survivors Calculator | Values in RED are automatically updated. Leave survivor level at 0 to count him out. | |||||||||||||||||
64 | Squad | Lead | Survivor | Survivor | Survivor | Survivor | Survivor | Survivor | Survivor | Total F.O.R.T | 8622 | |||||||||
65 | 4 | Only spread your experience in Offense / Tech | EMT SQUAD | 50 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | Progress: 87% | ||||||||
66 | Reason | While you do obtain more homebase power from leveling your resistance/ fortitude survivors, | Mythic | Legendary | Legendary | Legendary | Legendary | Legendary | Legendary | Legendary | Fortitude | 2136 | ||||||||
67 | only offense/tech are going to let you kill things faster. As such, someone with more HBP but | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | Offense | 2214 | |||||||||
68 | spread out stats will actually lose out in damage to another with less HBP but focused stats | 1068 | 270 | 114 | 114 | 114 | 114 | 114 | 114 | 114 | Resistance | 2136 | ||||||||
69 | assuming they both commit the same amount of experience into leveling their squads | FIRE TEAM ALPHA | 50 | 50 | 40 | 40 | 40 | 40 | 40 | 40 | Tech | 2136 | ||||||||
70 | Furthermore | Your teammates stand to benefit from more offense/tech too! | Mythic | Mythic | Legendary | Legendary | Legendary | Legendary | Legendary | Legendary | ||||||||||
71 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | Note | |||||||||||
72 | Visual Guide to Mythic Personalities Credits | kamus_555 | 1107 | 270 | 153 | 114 | 114 | 114 | 114 | 114 | 114 | It does not calculate correctly for survivors that evolved but did not level (i.e 20/30, 30/40, 40/50). Simply level them once to make it accurate | ||||||||
73 | Squad | #REF! | GADGETEERS | 50 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | |||||||||
74 | Mythic | Legendary | Legendary | Legendary | Legendary | Legendary | Legendary | Legendary | ||||||||||||
75 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||||||
76 | 1068 | 270 | 114 | 114 | 114 | 114 | 114 | 114 | 114 | ✔ | Matching | |||||||||
77 | Personality | CORPS OF ENGINEERING | 50 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | ✘ | Not Matching | ||||||||
78 | Mythic | Legendary | Legendary | Legendary | Legendary | Legendary | Legendary | Legendary | ||||||||||||
79 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||||||
80 | 1068 | 270 | 114 | 114 | 114 | 114 | 114 | 114 | 114 | |||||||||||
81 | TRAINING TEAM | 50 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | |||||||||||
82 | Mythic | Legendary | Legendary | Legendary | Legendary | Legendary | Legendary | Legendary | ||||||||||||
83 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||||||
84 | 1068 | 270 | 114 | 114 | 114 | 114 | 114 | 114 | 114 | |||||||||||
85 | CLOSE ASSAULT SQUAD | 50 | 50 | 40 | 40 | 40 | 40 | 40 | 40 | |||||||||||
86 | Mythic | Mythic | Legendary | Legendary | Legendary | Legendary | Legendary | Legendary | ||||||||||||
87 | This table shows that Mythic lead survivors can only show up as those indicated personalities | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||||||
88 | For example | Fire Team Alpha (second from the left) can only roll as | 1107 | 270 | 153 | 114 | 114 | 114 | 114 | 114 | 114 | |||||||||
89 | - Triangle | SCOUTING PARTY | 50 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | ||||||||||
90 | - Flat triangle | Mythic | Legendary | Legendary | Legendary | Legendary | Legendary | Legendary | Legendary | |||||||||||
91 | - Overlapping circles | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||||||
92 | 1068 | 270 | 114 | 114 | 114 | 114 | 114 | 114 | 114 | |||||||||||
93 | Likewise | Close Assault Squad (third from the right) can only roll as | THE THINK TANK | 50 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | |||||||||
94 | - Triangle | Mythic | Legendary | Legendary | Legendary | Legendary | Legendary | Legendary | Legendary | |||||||||||
95 | - Flat triangle | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||||||
96 | - X shaped thing | 1068 | 270 | 114 | 114 | 114 | 114 | 114 | 114 | 114 | ||||||||||
97 | ||||||||||||||||||||
98 | As such | If you want to focus on your Offense squads and not have to worry about having to make | ||||||||||||||||||
99 | drastic changes to your squads when you eventually obtain Mythic Lead Survivors | |||||||||||||||||||
100 | The personalities you should be focusing on is | |||||||||||||||||||
101 | - Triangle | |||||||||||||||||||
102 | - Flat triangle | (Both of which appears in both squad leaders) | ||||||||||||||||||
103 | ||||||||||||||||||||
104 | - Overlapping circles | |||||||||||||||||||
105 | - X shaped thing | (Not as prominent as the 2 above but still alright to level) |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | |
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1 | |||||||||||||||||
2 | What is it | Top 4 methods of obtaining v-Bucks | Reddit Post | Honorable Mentions | |||||||||||||
3 | v-Bucks are the "cash" currency of Fortnite | 1 | Daily Quests | These methods are considered honrable mentions because unlike the ones on the left | |||||||||||||
4 | As of right now, they are only spent on llamas which give loot such as | The player obtains 1 daily quest every 24 hours. If you are full and fail to clear a slot, you will not receive a new one when the hour rolls over | these are exhaustive meaning you do it once and you won't get the rewards again | ||||||||||||||
5 | 1 | Schematics (Weapons/ Traps) | Each daily quest awards the player with 50 vBucks with the exception of the following | ||||||||||||||
6 | 2 | People (Heroes/ Survivors/ Defenders) | - | 3 Plankerton missions : 60 | 1 | Stormshield Defense | |||||||||||
7 | 3 | Event Tickets (depending on the on-going event) | - | 3 Canny Valley missions : 75 | The first 9 SSD missions in each zone give you 100 vBucks per completion | ||||||||||||
8 | - | 3 Twine Peak missions : 100 | The last of those missions give you 150 vBucks. In total, that will be | ||||||||||||||
9 | You can purchase llamas by going into Loot > Pinatas | You can get a good idea of daily mission requirements by heading over to the "Mech" tab but if you're lazy, here's an image for it | Maximum | 4200 | |||||||||||||
10 | #REF! | #REF! | |||||||||||||||
11 | 2 | Challenges | |||||||||||||||
12 | These are "side quests" which unlock as you play the game | ||||||||||||||||
13 | There are a total of 5 challenges in the game but only 3 of them give vBuck rewards | ||||||||||||||||
14 | These are | ||||||||||||||||
15 | - | Mission Accomplished: 50 vBucks (Complete missions) | |||||||||||||||
16 | The average player can knock most of these out within an hour of playtime. If you can't play everyday, it's perfectly fine to let them stack up | - | Hold the Door! : 50 vBucks (Complete SSDs) | ||||||||||||||
17 | In fact, you can complete all 3 of them them at one-shot, every 3 days, if you are efficient with your rerolls | - | Toxic Treasures : 30 vBucks (Destroy Mimics) | ||||||||||||||
18 | I would personally recommend | Each of these can be completed up to 20 times | |||||||||||||||
19 | 1 | Rerolling "daily scouting" missions because those can be a pain in the ass to complete | Maximum | 2600 | |||||||||||||
20 | How do I obtain it? | 2 | Rerolling everything but P/C/T missions since you want to maximize vBuck rewards and those give the most | ||||||||||||||
21 | The most straightforward way would be to buy them with real world money | Efficiency | 50 / hour | ||||||||||||||
22 | This is done by going into the store page | Maximum | 1500 / month | ||||||||||||||
23 | #REF! | ||||||||||||||||
24 | 2 | Daily Alerts | |||||||||||||||
25 | These are missions that show up randomly throughout the world of Fortnite and the amount of vBucks vary dpending on the zone they are in | ||||||||||||||||
26 | You can check the available rewards over at https://stormshield.one/pve which looks something like below | ||||||||||||||||
27 | #REF! | ||||||||||||||||
28 | |||||||||||||||||
29 | |||||||||||||||||
30 | |||||||||||||||||
31 | However, that is not the only way to do it, far from it in fact | ||||||||||||||||
32 | On the right are the top 4 methods of obtaining vBucks | ||||||||||||||||
33 | |||||||||||||||||
34 | Simple Calculator | ||||||||||||||||
35 | I set up a simple calculator to help you gauge how much vBucks you | ||||||||||||||||
36 | can farm given a set number of days with some toggle-able options | It is worth noting that | |||||||||||||||
37 | for some of the activity you perform | - | These missions reset every 6 hours (so 4 rotations each day) | ||||||||||||||
38 | - | You can only obtain rewards for 10 of these every 24 hours | |||||||||||||||
39 | Days Played | 10 | Only edit this and the toggles | Since you can also earn legendary transforms from these missions, the value of v-Bucks may, at times, be less lucrative depending on the alternative | |||||||||||||
40 | In fact, I would personally recommend saving an alert or 2 just in case a legendary transform pops up. However if you either | ||||||||||||||||
41 | Daily Quests | 0 | ✘ | - | Have no access to higher level zones where Legendary transforms are | ||||||||||||
42 | Daily Alerts | 0 | ✘ | - | Have no friends to bring you there | ||||||||||||
43 | Daily Logins | 312.5 | ✔ | - | Just want v-Bucks | ||||||||||||
44 | Event Questline | 0 | ✘ | The numbers come out to approximately | |||||||||||||
45 | Efficiency | 300 / day | |||||||||||||||
46 | Total vBucks | 312.5 | Maximum | 9000 / month | |||||||||||||
47 | vBucks/ day | 31.25 | |||||||||||||||
48 | vBucks/ month | 937.5 | 3 | Daily Logins | |||||||||||||
49 | You get these by logging in every day past the reset time. The full list of rewards is avaialble on my "Book" tab so I won't be pasting it here | ||||||||||||||||
50 | Observing the trend, I found that after the first 70 days, | ||||||||||||||||
51 | - | You get 150 v-Bucks every 7 days | |||||||||||||||
52 | - | You get 300 v-Bucks on every 28th day (2 Fortnights) instead of 150 | |||||||||||||||
53 | - | You get 800 v-Bucks on every 112th day (8 Fortnights) instead of 300 | |||||||||||||||
54 | Adding this up using the formula | ||||||||||||||||
55 | Total vBucks = | ( 150 * 3 + 300 ) * 3 + 450 + 800 | |||||||||||||||
56 | = | 3500 | |||||||||||||||
57 | Efficiency | ??? / hour | |||||||||||||||
58 | Maximum | 900 / month | |||||||||||||||
59 | |||||||||||||||||
60 | 4 | Event Questline | |||||||||||||||
61 | Fortnite is a game that pretty much revolves around events which offer a new "challenge gamemode" that comes with a questline | ||||||||||||||||
62 | Progressing the questline give event tickets primarily but can sometimes offer vBucks. It can be accesed via Play > View Event as seen below | ||||||||||||||||
63 | #REF! | ||||||||||||||||
64 | |||||||||||||||||
65 | |||||||||||||||||
66 | |||||||||||||||||
67 | |||||||||||||||||
68 | |||||||||||||||||
69 | |||||||||||||||||
70 | |||||||||||||||||
71 | |||||||||||||||||
72 | |||||||||||||||||
73 | |||||||||||||||||
74 | I usually have the event rewards for each quest put up on my event tab a week+ into the event but for reference purposes, it is below | ||||||||||||||||
75 | #REF! | ||||||||||||||||
76 | |||||||||||||||||
77 | |||||||||||||||||
78 | |||||||||||||||||
79 | |||||||||||||||||
80 | |||||||||||||||||
81 | |||||||||||||||||
82 | |||||||||||||||||
83 | |||||||||||||||||
84 | Some quick maffs show that going through the entire "Survive the Storm" event would net us 300 vBucks | ||||||||||||||||
85 | These quests take approximately 2~3 missions per quest so assuming that the player takes 20 minutes on each and spends 3 missions per quest | ||||||||||||||||
86 | Efficiency | 23.077 / hour | |||||||||||||||
87 | Maximum | 300 / month |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | |
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3 | #REF! | #REF! | #REF! | #REF! | #REF! | #REF! | #REF! | #REF! | #REF! | #REF! | #REF! | #REF! | #REF! | #REF! | #REF! | #REF! | #REF! | #REF! | #REF! | ||
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9 | Type | Upgrade | 11x Upgrade | Triple | Lucky 7 | All The Llamas | Weapon | Ranged Weapon | Melee | It's a Trap! | People | Super Melee | Super Ranged | Super Hero | Super People | Troll Stash | Troll Truck | Smörgåsbord | Launch Event | Mini | |
10 | Description | The old faithful llama, packed with a variety of goodies and upgrade materials. Contains at least 4 items, including a rare item or a hero! Has a high chance to ugprade. | The old faithful llama, packed with a variety of goodies and upgrade materials. Contains at least 4 items, including a rare item or a hero! Has a high chance to ugprade. | It's like three Upgrade Llamas in one! | It's like seven Upgrade Llamas in one! | It's like ten Upgrade Llamas in one! | What comes out is as heavy as a sack of broken glass and just as much fun to play with. Contains at least 6 safety-guaranteed items. | A llama filled entirely with ranged weapons! Also known as guns. So you can shoot husks. Contains at least 6 schematics | A llama filled entirely with melee weapons.Contains at least 6 schematics | Hit the llama! How could this possibly go wrong? Contains at least 6 probably-spikey items. | Yes, it's a people delivery llama. Just make your purchase and move along. Contains at least 7 people. Somehow. | A special llama containing rare melee schematics including at least one Legendary! Contains 9 items. Not Responsible fo damage to shirt caused by drool. | A special llama containing rare ranged schematics, including at least one Legendary! Contains 9 items. Not responsible for damage to shirt caused by drool. | A special llama with an assortment of rare heroes, including at least one Legendary! Contains 7 shrink-wrapped champions! | A special llama containing rare survivors, including at least one Epic or better Hero and Legendary Lead Survivor! Contains 11 tightly packed people. | An entire suite of goodies, direct from your local troll's stash! Contains at least 8 definitely-not-stolen items. | Months worth of troll loot hoarded in one convenient llama! Contains at least 20 items. TWENTY. | A set of legendary choices! Guarantees a ranged weapon, melee weapon, trap, hero, defender, one random choice, and one survivor (no choice). | A special event pack! Guarantees one Founder's Epic weapon with a powerful level 5 perk | A simple llama stuffed with basic goods to get you through your first apocalypse. Contains 3 items. | |
11 | |||||||||||||||||||||
12 | |||||||||||||||||||||
13 | |||||||||||||||||||||
14 | |||||||||||||||||||||
15 | Discount Price | 50 | 500 | 120 | 280 | 1000 | 1000 | 1000 | 1000 | 500 | 1500 | 1500 | Founder Coins | Free | |||||||
16 | Original Price | 50 | 550 | 150 | 350 | 500 | 200 | 200 | 200 | 200 | 200 | 1500 | 1500 | 1500 | 1500 | 800 | 2500 | 1500 | Founder Coins | Free | |
17 | Card Count | 4 | 44 | 12 | 28 | 40 | 6 | 6 | 6 | 6 | 7 | 9 | 9 | 9 | 11 | 8 | 20 | 7 | ? | 3 | |
18 | Card/ vBuck | 0.080 | 0.088 | 0.100 | 0.100 | Not Applicable | Not Applicable | Not Applicable | Not Applicable | Not Applicable | Not Applicable | 0.009 | 0.009 | 0.009 | 0.011 | 0.016 | 0.013 | 0.005 | Not Applicable | Not Applicable | |
19 | Opinion | Not Worth It | Not Worth It | Not Worth It | Not Worth It | Not Worth It | If You Rich | If You Rich | If You Rich | If You Rich | Not Too Bad | Not Worth It | If You Rich | Not Too Bad | Best Buy | Great Value | Great Value | Great Value | Not Applicable | Not Applicable | |
20 | |||||||||||||||||||||
21 | |||||||||||||||||||||
22 | Old Llama Rates | Really old data but may be interesting for reference | Llama Voicelines | ||||||||||||||||||
23 | User | Opened | Silver | %Silver | Gold | %Gold | Average Chances | Mini Reward | Upgrade | Event | |||||||||||
24 | TheOrigin | 2000 | 400 | 20.00% | 100 | 5.00% | % Silver | 17.40% | Okay, that's enough. | (Ha ha ha) Oh my. | You do this to everyone you meet? | ||||||||||
25 | Hyung Lo | 1000 | 170 | 17.00% | 50 | 5.00% | % Gold | 7.07% | Hee hee! | Heh. Heh- ho | I have no funny bone, it is true. | ||||||||||
26 | MasonmeZ | 910 | - | Unrecorded | 37 | 4.07% | Oh that... stop it. | (Ha ha ha) That tickles! | Tickle the Llama for luck, yeah. | ||||||||||||
27 | Caemele | 700 | 114 | 16.29% | 35 | 5.00% | Enter Llamas | 10 | Got my funny bone! | I fell that you know. | Ow. My ribs. | ||||||||||
28 | Xavius Colnier | 60 | 12 | 20.00% | 5 | 8.33% | Gold Probability | 51.96% | That tickles! | Hey, whatcha doin. | (Yeah I) Don't think this will help. | ||||||||||
29 | Disregard | 22 | 2 | 9.09% | 2 | 9.09% | Huh? | Achoo. | Har har. | ||||||||||||
30 | Yangzhoui | 100 | 22 | 22.00% | 13 | 13.00% | (Ooh~) Earthquake! | Hey. Who's there. | Whatever, ticklefingers. | ||||||||||||
31 | Oh yea. To the left a little. | I feel nothing. | |||||||||||||||||||
32 | Mini Llama Rates | Really old data but may be interesting for reference | Meh. | ||||||||||||||||||
33 | User | Opened | Silver | %Silver | Total Cards | Common | Uncommon | Rare | Epic | Tee hee, yeah. | |||||||||||
34 | MagicHamsta | 153 | 23 | 15.03% | 372 | 156 | 160 | 56 | 0 | Nope, isn't working | |||||||||||
35 | WulkingDead | 250 | 26 | 10.40% | 858 | 720 | 112 | 24 | 2 | I'm not ticklish. | |||||||||||
36 | |||||||||||||||||||||
37 | Cards by Rarity | Really old data but may be interesting for reference | |||||||||||||||||||
38 | User | Cards | Heroes | Survivors | Defenders | Range Weapon | Melee Weapon | Traps | Cards | Heroes | Survivors | Defenders | Range Weapon | Melee Weapon | Traps | ||||||
39 | Caemele | 330 | 24 | 134 | 32 | 72 | 41 | 27 | 60 | 5 | 22 | 0 | 10 | 5 | 10 | ||||||
40 | Masonme2 | - | - | - | - | - | - | - | 63 | 1 | 35 | 2 | 10 | 7 | 4 |
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4 | In Store | In Store for a limited time | ||||||||||||
5 | Game Edition | Standard Edition | Deluxe Edition | Super Deluxe Edition | Limited Edition | Ultimate Edition | Item Descriptions | |||||||
6 | Retail Price | 39.99 | 59.99 | 89.99 | 149.99 | 249.99 | How much the game is selling them for in the store | |||||||
7 | Real Value | 37.40 | 42.77 | 52.58 | 85.66 | 113.73 | How much you are really paying minus all the in-game incentives converted to real money value | |||||||
8 | Item | Quantity | Value | Quantity | Value | Quantity | Value | Quantity | Value | Quantity | Value | |||
9 | Banner Icons | 4 | 0.00 | 10 | 0.00 | 15 | 0.00 | 20 | 0.00 | 30 | 0.00 | Cosmetic stuff. They are pretty unique but not rare at all and people much rather prefer other banners | ||
10 | Daily Llamas | 6 | 2.22 | 24 | 8.89 | 36 | 13.33 | 36 | 13.33 | 54 | 20.00 | Refer to "llama" tab. The only difference from regular llamas is that you get these over time rather than instantly | ||
11 | Founder Llamas | 1 | 0.37 | 4 | 1.48 | 6 | 2.22 | 12 | 4.44 | 27 | 10.00 | Refer to "llama" tab. You can't buy these llamas otherwise but it's about same as regular llamas in terms of contents | ||
12 | Immediate Llamas | 5 | 1.85 | 5 | 1.85 | 15 | 5.56 | 25 | 9.26 | Refer to "llama" tab. You get these instantly rather than over time | ||||
13 | Weapon Pack | 1 | 0.00 | 1 | 0.00 | 1 | 0.00 | 1 | 0.00 | It's very easy to get epic or legendary weapons even as a new player so these are pretty pointless | ||||
14 | Hero Pack | 1 | 0.00 | 1 | 0.00 | 1 | 0.00 | 1 | 0.00 | Again, it's very easy to get epic or legendary heroes and you can farm those reasonably | ||||
15 | Founder's Revolt | 1 | 5.00 | 1 | 5.00 | 1 | 5.00 | 1 | 5.00 | A really good weapon that is heavily used even by late game players. I value this at $5 | ||||
16 | Vault Slots | 50 | 0.00 | 100 | 0.00 | 200 | 0.00 | 300 | 0.00 | These are fairly important but can be farmed with gold in game. Thus, there's no real value to them | ||||
17 | XP Boosts | 20 | 0.00 | 20 | 0.00 | 40 | 0.00 | 80 | 0.00 | Decent boost to leveling but would you buy it if it weren't in a pack? Probably not | ||||
18 | In-Game Defenders | 2 | 0.00 | 2 | 4.00 | 2 | 4.00 | Epic rarity pistol and assault rifle defenders. They wear an exclusive Epic Games t-shirt | ||||||
19 | Standard Edition | 1 | 40.00 | 2 | 80.00 | 4 | 160.00 | Standard edition code to give to a friend. Not available now unfortunately | ||||||
20 | Founder's Chat | 1 | 15.00 | 1 | 15.00 | 1 | 15.00 | No real value but exclusive and cool as hell. Would you pay $10 for this? Definitely. Would you pay $20? Maybe.... | ||||||
21 | Legendary Heroes | 2 | 5.00 | 8 | 20.00 | Subclasses offered are, as personally would rank Power BASE > Special Forces > Recon Scout > Assassin. You get 2 of each subclass, male & female | ||||||||
22 | Legendary Weapon | 1 | 2.00 | 4 | 8.00 | Weapons offered are, as personally would rank Blazing Masamune (NIN) > Deconstructor (CON) > Drumroll (SOL) > Quickshot (OUT) | ||||||||
23 | Inventory Backpack | 10 | 10.00 | 20 | 20.00 | Backpack slots are really nice. I feel that $1 for 1 slot is fairly reasonable and people might buy | ||||||||
24 | Nocturno | 1 | 5.00 | Again, one of those exclusive weapons that aren't the best but rare so it's alright | ||||||||||
25 | Transform Keys | 4 | 20.00 | Epic Melee/Ranged/Survivor/Hero transform keys that are permanent and lets you gain access to unlimited Epic stuff as long as you feed resouces into them | ||||||||||
26 | ||||||||||||||
27 | Notes | |||||||||||||
28 | When comparing founder packs, the question we want to constantly ask ourselves is that "would we buy this reward with real money otherwise"? | |||||||||||||
29 | Unfortunately, most of the answers in this case would be "NO" but a large part of that is because | |||||||||||||
30 | 1 | The game is exceptionally rewarding when it comes to just farming missions in general | ||||||||||||
31 | As such, the kind of stuff you can farm easily overtakes and replaces whatever is offered in the Founder packs | |||||||||||||
32 | ||||||||||||||
33 | Above, you would notice that I attached price values to the llamas and stuff. The values on the right reflect llama values converted to vBucks and then into real money | |||||||||||||
34 | That said | most people never buy these regular upgrade llamas anyway because value wise they aren't the greatest | ||||||||||||
35 | As such | my personally evaluation of both packs' contents would be $0 with the exception of the Founder's Revolt | ||||||||||||
36 | ||||||||||||||
37 | Thus, my honest opinion on the decision between the 2 packs would be : are you willing to pay $10~$20 for a Founder's Revolt? | |||||||||||||
38 | ||||||||||||||
39 | For the others who are on the fence about buying the game, I would personally say it's worth it but that's just because of how much I enjoyed this game | |||||||||||||
40 | However considering that they have put out infrequent sales for it, I would recommend (not going free this year anymore) | |||||||||||||
41 | 1 | Buying the game on full price if you have disposable income and doesn't have any other games on your hand at the moment | ||||||||||||
42 | 2 | Buying the game on sale if you don't have disposable income and doesn't have any other games on your hand at the moment | ||||||||||||
43 | 3 | Waiting for the game to go free if you don't have disposable income and has another game on your hand at the moment |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | AF | AG | AH | AI | AJ | AK | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Slot 1 [LV 5] | Slot 2 [LV10] | Slot 4 [LV15] | Slot 5 [LV20] | Slot 6 [LV25] | Cmdr Bonus 1 | Cmdr Bonus 2 | Commander | DMG | cDMG | MAG | RLD | RATE | CRIT | CRITD | HS | DMG/Shot | DMG/Sec | Shots Needed | Time To Kill | DMG/Mag | ||||||||||||||||
2 | Main Parameters | 135% | CRITD | 75% | MAG | 30 | CRIT | 135% | CRITD | 20.00% | 0.00% | 75.00% | 0.00% | 0.00% | 30 | 270.00% | 0.00% | 98219.80 | 217193.66 | 11 | 4.522 | 982197.99 | |||||||||||||||
3 | Item Type: | Pistol | Crystal Path: | Stacks | 0 | 135% | CRITD | 75% | MAG | 30 | CRIT | 30% | DMG | 50.00% | 0.00% | 75.00% | 0.00% | 0.00% | 30 | 135.00% | 0.00% | 98886.45 | 218667.82 | 11 | 4.522 | 988864.49 | |||||||||||
4 | Item Rarity: | Legendary | Perk Rarity: | Legendary | Offense: | 4445 | 135% | CRITD | 75% | MAG | 30 | CRIT | 36% | cDMG | 20.00% | 36.00% | 75.00% | 0.00% | 0.00% | 30 | 135.00% | 0.00% | 79109.16 | 174934.26 | 13 | 4.967 | 791091.59 | ||||||||||
5 | Select Item: | Last Word | Element Slot: | Element | HS Accuracy: | 50% | 135% | CRITD | 75% | MAG | 30 | CRIT | 40% | HS | 20.00% | 0.00% | 75.00% | 0.00% | 0.00% | 30 | 135.00% | 40.00% | 92277.56 | 204053.57 | 12 | 4.744 | 922775.59 | ||||||||||
6 | Item Level: | 50 | Range: | 0 | Cond. Uptime: | 0% | 135% | CRITD | 75% | MAG | 40% | HS | 135% | CRITD | 20.00% | 0.00% | 75.00% | 0.00% | 0.00% | 0 | 270.00% | 40.00% | 79586.51 | 175989.83 | 13 | 4.967 | 795865.14 | ||||||||||
7 | Soldier | 135% | CRITD | 75% | MAG | 40% | HS | 30% | DMG | 50.00% | 0.00% | 75.00% | 0.00% | 0.00% | 0 | 135.00% | 40.00% | 91150.01 | 201560.23 | 12 | 4.744 | 911500.15 | |||||||||||||||
8 | Auto-select ⤵ | Possible Perks | FALSE | 135% | CRITD | 75% | MAG | 40% | HS | 36% | cDMG | 20.00% | 36.00% | 75.00% | 0.00% | 0.00% | 0 | 135.00% | 40.00% | 72920.01 | 161248.18 | 15 | 5.411 | 729200.12 | |||||||||||||
9 | Slot 1 [LV 5] | Slot 2 [LV10] | Slot 4 [LV15] | Slot 5 [LV20] | Slot 6 [LV25] | 135% | CRITD | 75% | MAG | 40% | HS | 40% | HS | 20.00% | 0.00% | 75.00% | 0.00% | 0.00% | 0 | 135.00% | 80.00% | 86088.41 | 190367.49 | 12 | 4.744 | 860884.11 | |||||||||||
10 | 135% CRITD | 75% MAG | 30 CRIT | 135% CRITD | 135% | CRITD | 75% | MAG | 75% | MAG | 135% | CRITD | 20.00% | 0.00% | 150.00% | 0.00% | 0.00% | 0 | 270.00% | 0.00% | 66418.11 | 176852.97 | 16 | 5.633 | 996271.72 | ||||||||||||
11 | 30 CRIT | 75% RLD | 40% HS | 30% DMG | 135% | CRITD | 75% | MAG | 75% | MAG | 30% | DMG | 50.00% | 0.00% | 150.00% | 0.00% | 0.00% | 0 | 135.00% | 0.00% | 74689.52 | 198877.41 | 14 | 2.889 | 1120342.73 | ||||||||||||
12 | 30% DMG | 75% MAG | 36% cDMG | 135% | CRITD | 75% | MAG | 75% | MAG | 36% | cDMG | 20.00% | 36.00% | 150.00% | 0.00% | 0.00% | 0 | 135.00% | 0.00% | 59751.61 | 159101.93 | 18 | 6.078 | 896274.18 | |||||||||||||
13 | 42% RATE | 40% HS | 135% | CRITD | 75% | MAG | 75% | MAG | 40% | HS | 20.00% | 0.00% | 150.00% | 0.00% | 0.00% | 0 | 135.00% | 40.00% | 72920.01 | 194165.71 | 15 | 5.411 | 1093800.17 | ||||||||||||||
14 | 75% RLD | 135% | CRITD | 75% | RLD | 30 | CRIT | 135% | CRITD | 20.00% | 0.00% | 0.00% | 75.00% | 0.00% | 30 | 270.00% | 0.00% | 98219.80 | 222584.44 | 11 | 3.537 | 589318.79 | |||||||||||||||
15 | 135% | CRITD | 75% | RLD | 30 | CRIT | 30% | DMG | 50.00% | 0.00% | 0.00% | 75.00% | 0.00% | 30 | 135.00% | 0.00% | 98886.45 | 224095.19 | 11 | 3.537 | 593318.70 | ||||||||||||||||
16 | 135% | CRITD | 75% | RLD | 30 | CRIT | 36% | cDMG | 20.00% | 36.00% | 0.00% | 75.00% | 0.00% | 30 | 135.00% | 0.00% | 79109.16 | 179276.15 | 13 | 5.295 | 474654.96 | ||||||||||||||||
17 | Weapon stats | (automatically populated) | Hero stats | 135% | CRITD | 75% | RLD | 30 | CRIT | 40% | HS | 20.00% | 0.00% | 0.00% | 75.00% | 0.00% | 30 | 135.00% | 40.00% | 92277.56 | 209118.21 | 12 | 5.073 | 553665.35 | |||||||||||||
18 | LAST WORD | Damage | 27434.1654 | 0% | DMG | #N/A | 135% | CRITD | 75% | RLD | 40% | HS | 135% | CRITD | 20.00% | 0.00% | 0.00% | 75.00% | 0.00% | 0 | 270.00% | 40.00% | 79586.51 | 180357.93 | 13 | 5.295 | 477519.08 | ||||||||||
19 | Critical Hit % | 15.00% | 0% | CRIT | 135% | CRITD | 75% | RLD | 40% | HS | 30% | DMG | 50.00% | 0.00% | 0.00% | 75.00% | 0.00% | 0 | 135.00% | 40.00% | 91150.01 | 206562.98 | 12 | 5.073 | 546900.09 | ||||||||||||
20 | Critical Hit DMG | 75.00% | 0% | CRITD | 135% | CRITD | 75% | RLD | 40% | HS | 36% | cDMG | 20.00% | 36.00% | 0.00% | 75.00% | 0.00% | 0 | 135.00% | 40.00% | 72920.01 | 165250.39 | 15 | 5.740 | 437520.07 | ||||||||||||
21 | Fire Rate | 4.5 | 0% | RATE | 135% | CRITD | 75% | RLD | 40% | HS | 40% | HS | 20.00% | 0.00% | 0.00% | 75.00% | 0.00% | 0 | 135.00% | 80.00% | 86088.41 | 195092.44 | 12 | 5.073 | 516530.47 | ||||||||||||
22 | Magazine Size | 6 | 0% | MAG | 135% | CRITD | 75% | RLD | 75% | MAG | 135% | CRITD | 20.00% | 0.00% | 75.00% | 75.00% | 0.00% | 0 | 270.00% | 0.00% | 66418.11 | 187807.06 | 16 | 4.648 | 664181.14 | ||||||||||||
23 | Reload Time | 2.3 | 0% | RLD | 135% | CRITD | 75% | RLD | 75% | MAG | 30% | DMG | 50.00% | 0.00% | 75.00% | 75.00% | 0.00% | 0 | 135.00% | 0.00% | 74689.52 | 211195.67 | 14 | 4.203 | 746895.15 | ||||||||||||
24 | Headshot Multi | 100.00% | 0% | HS | 135% | CRITD | 75% | RLD | 75% | MAG | 36% | cDMG | 20.00% | 36.00% | 75.00% | 75.00% | 0.00% | 0 | 135.00% | 0.00% | 59751.61 | 168956.53 | 18 | 5.092 | 597516.12 | ||||||||||||
25 | Ammo/Shot | 1 | 135% | CRITD | 75% | RLD | 75% | MAG | 40% | HS | 20.00% | 0.00% | 75.00% | 75.00% | 0.00% | 0 | 135.00% | 40.00% | 72920.01 | 206192.13 | 15 | 4.425 | 729200.12 | ||||||||||||||
26 | Perk data avail. | TRUE | 30 | CRIT | 75% | MAG | 30 | CRIT | 135% | CRITD | 20.00% | 0.00% | 75.00% | 0.00% | 0.00% | 60 | 135.00% | 0.00% | 88096.59 | 194808.19 | 12 | 4.744 | 880965.92 | ||||||||||||||
27 | 30 | CRIT | 75% | MAG | 30 | CRIT | 30% | DMG | 50.00% | 0.00% | 75.00% | 0.00% | 0.00% | 60 | 0.00% | 0.00% | 79010.40 | 174715.86 | 13 | 4.967 | 790103.96 | ||||||||||||||||
28 | Results | Ranked 120 (98 unique) permutations | 30 | CRIT | 75% | MAG | 30 | CRIT | 36% | cDMG | 20.00% | 36.00% | 75.00% | 0.00% | 0.00% | 60 | 0.00% | 0.00% | 63208.32 | 139772.69 | 17 | 5.856 | 632083.17 | ||||||||||||||
29 | Rank | 1 | 2 | 3 | 4 | 5 | 30 | CRIT | 75% | MAG | 30 | CRIT | 40% | HS | 20.00% | 0.00% | 75.00% | 0.00% | 0.00% | 60 | 0.00% | 40.00% | 76376.72 | 168892.00 | 14 | 5.189 | 763767.16 | ||||||||||
30 | Perks | DMG/Sec | <- Weapons will be ranked according to this and have their other stat displayed | 30 | CRIT | 75% | MAG | 40% | HS | 135% | CRITD | 20.00% | 0.00% | 75.00% | 0.00% | 0.00% | 30 | 135.00% | 40.00% | 92277.56 | 204053.57 | 12 | 4.744 | 922775.59 | |||||||||||||
31 | DMG/Sec | 234177.014 | 230465.666 | 230108.355 | 225214.268 | 225159.017 | 30 | CRIT | 75% | MAG | 40% | HS | 30% | DMG | 50.00% | 0.00% | 75.00% | 0.00% | 0.00% | 30 | 0.00% | 40.00% | 91458.65 | 202242.71 | 12 | 4.744 | 914586.49 | ||||||||||
32 | DMG/Shot | 82816.9 | 66356.4 | 66253.5 | 99380.3 | 79627.7 | 30 | CRIT | 75% | MAG | 40% | HS | 36% | cDMG | 20.00% | 36.00% | 75.00% | 0.00% | 0.00% | 30 | 0.00% | 40.00% | 73166.92 | 161794.17 | 14 | 5.189 | 731669.19 | ||||||||||
33 | Slot 1 [LV 5] | DMG | RATE | RATE | DMG | DMG | 30 | CRIT | 75% | MAG | 40% | HS | 40% | HS | 20.00% | 0.00% | 75.00% | 0.00% | 0.00% | 30 | 0.00% | 80.00% | 86335.32 | 190913.48 | 12 | 4.744 | 863353.19 | ||||||||||
34 | Slot 2 [LV10] | RLD | RLD | RLD | RLD | RLD | 30 | CRIT | 75% | MAG | 75% | MAG | 135% | CRITD | 20.00% | 0.00% | 150.00% | 0.00% | 0.00% | 30 | 135.00% | 0.00% | 79109.16 | 210645.69 | 13 | 2.667 | 1186637.39 | ||||||||||
35 | Element [LV15] | Element | Element | Element | Element | Element | 30 | CRIT | 75% | MAG | 75% | MAG | 30% | DMG | 50.00% | 0.00% | 150.00% | 0.00% | 0.00% | 30 | 0.00% | 0.00% | 74998.15 | 199699.22 | 14 | 2.889 | 1124972.24 | ||||||||||
36 | Slot 4 [LV15] | MAG | MAG | MAG | HS | MAG | 30 | CRIT | 75% | MAG | 75% | MAG | 36% | cDMG | 20.00% | 36.00% | 150.00% | 0.00% | 0.00% | 30 | 0.00% | 0.00% | 59998.52 | 159759.37 | 18 | 6.078 | 899977.80 | ||||||||||
37 | Slot 5 [LV20] | HS | DMG | HS | DMG | DMG | 30 | CRIT | 75% | MAG | 75% | MAG | 40% | HS | 20.00% | 0.00% | 150.00% | 0.00% | 0.00% | 30 | 0.00% | 40.00% | 73166.92 | 194823.16 | 14 | 2.889 | 1097503.79 | ||||||||||
38 | Slot 6 [LV25] | 30 | CRIT | 75% | RLD | 30 | CRIT | 135% | CRITD | 20.00% | 0.00% | 0.00% | 75.00% | 0.00% | 60 | 135.00% | 0.00% | 88096.59 | 199643.36 | 12 | 5.073 | 528579.55 | |||||||||||||||
39 | Commander | 30 | CRIT | 75% | RLD | 30 | CRIT | 30% | DMG | 50.00% | 0.00% | 0.00% | 75.00% | 0.00% | 60 | 0.00% | 0.00% | 79010.40 | 179052.34 | 13 | 5.295 | 474062.38 | |||||||||||||||
40 | Diff. from best | 0.00% | -1.58% | -1.74% | -3.83% | -3.85% | 30 | CRIT | 75% | RLD | 30 | CRIT | 36% | cDMG | 20.00% | 36.00% | 0.00% | 75.00% | 0.00% | 60 | 0.00% | 0.00% | 63208.32 | 143241.87 | 17 | 6.184 | 379249.90 | ||||||||||
41 | 30 | CRIT | 75% | RLD | 30 | CRIT | 40% | HS | 20.00% | 0.00% | 0.00% | 75.00% | 0.00% | 60 | 0.00% | 40.00% | 76376.72 | 173083.93 | 14 | 5.517 | 458260.30 | ||||||||||||||||
42 | Your best setup would be DMG / RLD / Element / MAG / HS / | 30 | CRIT | 75% | RLD | 40% | HS | 135% | CRITD | 20.00% | 0.00% | 0.00% | 75.00% | 0.00% | 30 | 135.00% | 40.00% | 92277.56 | 209118.21 | 12 | 5.073 | 553665.35 | |||||||||||||||
43 | with () as Commander | 30 | CRIT | 75% | RLD | 40% | HS | 30% | DMG | 50.00% | 0.00% | 0.00% | 75.00% | 0.00% | 30 | 0.00% | 40.00% | 91458.65 | 207262.41 | 12 | 5.073 | 548751.89 | |||||||||||||||
44 | 30 | CRIT | 75% | RLD | 40% | HS | 36% | cDMG | 20.00% | 36.00% | 0.00% | 75.00% | 0.00% | 30 | 0.00% | 40.00% | 73166.92 | 165809.92 | 14 | 5.517 | 439001.51 | ||||||||||||||||
45 | Time To Kill | 30 | CRIT | 75% | RLD | 40% | HS | 40% | HS | 20.00% | 0.00% | 0.00% | 75.00% | 0.00% | 30 | 0.00% | 80.00% | 86335.32 | 195651.98 | 12 | 5.073 | 518011.91 | |||||||||||||||
46 | Husk Type | Smasher | Husk PL | 100 | Husk Health | 1024015 | 30 | CRIT | 75% | RLD | 75% | MAG | 135% | CRITD | 20.00% | 0.00% | 75.00% | 75.00% | 0.00% | 30 | 135.00% | 0.00% | 79109.16 | 223692.87 | 13 | 3.981 | 791091.59 | ||||||||||
47 | 30 | CRIT | 75% | RLD | 75% | MAG | 30% | DMG | 50.00% | 0.00% | 75.00% | 75.00% | 0.00% | 30 | 0.00% | 0.00% | 74998.15 | 212068.38 | 14 | 4.203 | 749981.50 | ||||||||||||||||
48 | In order for this section to be accurate, you need to input weapon level and Offense above | 30 | CRIT | 75% | RLD | 75% | MAG | 36% | cDMG | 20.00% | 36.00% | 75.00% | 75.00% | 0.00% | 30 | 0.00% | 0.00% | 59998.52 | 169654.70 | 18 | 5.092 | 599985.20 | |||||||||||||||
49 | 30 | CRIT | 75% | RLD | 75% | MAG | 40% | HS | 20.00% | 0.00% | 75.00% | 75.00% | 0.00% | 30 | 0.00% | 40.00% | 73166.92 | 206890.30 | 14 | 4.203 | 731669.19 | ||||||||||||||||
50 | 30% | DMG | 75% | MAG | 30 | CRIT | 135% | CRITD | 50.00% | 0.00% | 75.00% | 0.00% | 0.00% | 30 | 135.00% | 0.00% | 98886.45 | 218667.82 | 11 | 4.522 | 988864.49 | ||||||||||||||||
51 | 30% | DMG | 75% | MAG | 30 | CRIT | 30% | DMG | 80.00% | 0.00% | 75.00% | 0.00% | 0.00% | 30 | 0.00% | 0.00% | 89997.78 | 199012.29 | 12 | 4.744 | 899977.80 | ||||||||||||||||
52 | Planned Features: | 30% | DMG | 75% | MAG | 30 | CRIT | 36% | cDMG | 50.00% | 36.00% | 75.00% | 0.00% | 0.00% | 30 | 0.00% | 0.00% | 74998.15 | 165843.57 | 14 | 5.189 | 749981.50 | |||||||||||||||
53 | - More accurate Base Weapon Damage calculation for pellet weapons, and at higher evolutions incl. | 30% | DMG | 75% | MAG | 30 | CRIT | 40% | HS | 50.00% | 0.00% | 75.00% | 0.00% | 0.00% | 30 | 0.00% | 40.00% | 91458.65 | 202242.71 | 12 | 4.744 | 914586.49 | |||||||||||||||
54 | - Crystal variants. (This inaccuracy has no influence on perk ranking) | 30% | DMG | 75% | MAG | 40% | HS | 135% | CRITD | 50.00% | 0.00% | 75.00% | 0.00% | 0.00% | 0 | 135.00% | 40.00% | 91150.01 | 201560.23 | 12 | 4.744 | 911500.15 | |||||||||||||||
55 | 30% | DMG | 75% | MAG | 40% | HS | 30% | DMG | 80.00% | 0.00% | 75.00% | 0.00% | 0.00% | 0 | 0.00% | 40.00% | 99380.26 | 219759.80 | 11 | 4.522 | 993802.64 | ||||||||||||||||
56 | Changelog: | 30% | DMG | 75% | MAG | 40% | HS | 36% | cDMG | 50.00% | 36.00% | 75.00% | 0.00% | 0.00% | 0 | 0.00% | 40.00% | 82816.89 | 183133.16 | 13 | 4.967 | 828168.87 | |||||||||||||||
57 | - Moved main parameter section to the top (since the perk options, now below, depend on choices made there) | 30% | DMG | 75% | MAG | 40% | HS | 40% | HS | 50.00% | 0.00% | 75.00% | 0.00% | 0.00% | 0 | 0.00% | 80.00% | 99277.39 | 219532.30 | 11 | 4.522 | 992773.86 | |||||||||||||||
58 | - Item can now be selected using 2 dropdown menus, no more typing in manually necessary | 30% | DMG | 75% | MAG | 75% | MAG | 135% | CRITD | 50.00% | 0.00% | 150.00% | 0.00% | 0.00% | 0 | 135.00% | 0.00% | 74689.52 | 198877.41 | 14 | 2.889 | 1120342.73 | |||||||||||||||
59 | - Crystal path can be selected on weapons, to obtain realistic DPS values for these in the calculation | 30% | DMG | 75% | MAG | 75% | MAG | 30% | DMG | 80.00% | 0.00% | 150.00% | 0.00% | 0.00% | 0 | 0.00% | 0.00% | 79627.67 | 212026.33 | 13 | 2.667 | 1194414.98 | |||||||||||||||
60 | - Perk rarity to calculate can be specified (was previously fixed to Legendary) | 30% | DMG | 75% | MAG | 75% | MAG | 36% | cDMG | 50.00% | 36.00% | 150.00% | 0.00% | 0.00% | 0 | 0.00% | 0.00% | 66356.39 | 176688.61 | 16 | 5.633 | 995345.81 | |||||||||||||||
61 | - Automatic perk fill-in can be enabled, fetches the available perk options of weapons and traps automatically | 30% | DMG | 75% | MAG | 75% | MAG | 40% | HS | 50.00% | 0.00% | 150.00% | 0.00% | 0.00% | 0 | 0.00% | 40.00% | 82816.89 | 220518.34 | 13 | 2.667 | 1242253.30 | |||||||||||||||
62 | - There are now 6 fields for the support hero perks, which is necessary for pistols | 30% | DMG | 75% | RLD | 30 | CRIT | 135% | CRITD | 50.00% | 0.00% | 0.00% | 75.00% | 0.00% | 30 | 135.00% | 0.00% | 98886.45 | 224095.19 | 11 | 3.537 | 593318.70 | |||||||||||||||
63 | - All Possible Perk fields can now be used without causing errors. Same when a slot is being left empty. | 30% | DMG | 75% | RLD | 30 | CRIT | 30% | DMG | 80.00% | 0.00% | 0.00% | 75.00% | 0.00% | 30 | 0.00% | 0.00% | 89997.78 | 203951.80 | 12 | 5.073 | 539986.68 | |||||||||||||||
64 | - Added new Perk '% cDMG' which means conditional damage. Used for perks like % Damage to afflicted. | 30% | DMG | 75% | RLD | 30 | CRIT | 36% | cDMG | 50.00% | 36.00% | 0.00% | 75.00% | 0.00% | 30 | 0.00% | 0.00% | 74998.15 | 169959.84 | 14 | 5.517 | 449988.90 | |||||||||||||||
65 | - The expected uptime of these conditions can be specified by the user. | 30% | DMG | 75% | RLD | 30 | CRIT | 40% | HS | 50.00% | 0.00% | 0.00% | 75.00% | 0.00% | 30 | 0.00% | 40.00% | 91458.65 | 207262.41 | 12 | 5.073 | 548751.89 | |||||||||||||||
66 | - Possible Support Heroes' Subclass for the best setup is being looked up and displayed | 30% | DMG | 75% | RLD | 40% | HS | 135% | CRITD | 50.00% | 0.00% | 0.00% | 75.00% | 0.00% | 0 | 135.00% | 40.00% | 91150.01 | 206562.98 | 12 | 5.073 | 546900.09 | |||||||||||||||
67 | - Perk unlock levels are shown on all perk slots, to make the perk slot numbering unambiguous. | 30% | DMG | 75% | RLD | 40% | HS | 30% | DMG | 80.00% | 0.00% | 0.00% | 75.00% | 0.00% | 0 | 0.00% | 40.00% | 99380.26 | 225214.27 | 11 | 3.537 | 596281.58 | |||||||||||||||
68 | - Perk slots, including element slot, are locked and excluded from ranking when weapon level is below. | 30% | DMG | 75% | RLD | 40% | HS | 36% | cDMG | 50.00% | 36.00% | 0.00% | 75.00% | 0.00% | 0 | 0.00% | 40.00% | 82816.89 | 187678.56 | 13 | 5.295 | 496901.32 | |||||||||||||||
69 | - ATK for Melee and HEAL for traps can now be entered instead of resorting back to RATE and DMG | 30% | DMG | 75% | RLD | 40% | HS | 40% | HS | 50.00% | 0.00% | 0.00% | 75.00% | 0.00% | 0 | 0.00% | 80.00% | 99277.39 | 224981.13 | 11 | 3.537 | 595664.32 | |||||||||||||||
70 | - DMG/Sec and DMG/Mag formulas now account for magazine size rounding and number of shots rounding | 30% | DMG | 75% | RLD | 75% | MAG | 135% | CRITD | 50.00% | 0.00% | 75.00% | 75.00% | 0.00% | 0 | 135.00% | 0.00% | 74689.52 | 211195.67 | 14 | 4.203 | 746895.15 | |||||||||||||||
71 | 30% | DMG | 75% | RLD | 75% | MAG | 30% | DMG | 80.00% | 0.00% | 75.00% | 75.00% | 0.00% | 0 | 0.00% | 0.00% | 79627.67 | 225159.02 | 13 | 3.981 | 796276.65 |
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1 | |||||||||||||||||
2 | Note | Evolution | Item Type: | Lead Survivor | Evo: | 3 (★★★) | Outdated | ||||||||||
3 | This page can be mostly broken down into 3 segments. The upper most section of the page features mostly resource consumption calculators which helps you determine how much resources you need upgrading, evolving and even crafting your way in this game. The middle section features one of the main attractions of this spreadsheet being the "True DPS" calculator. It takes into account the weapon's stats, perks, hero perks, offense, weapon level and even elemental damage. Last but not least, we have, at the bottom of the page, ability damage calculator. This calculator allows the user to input the Hero Ability Damage for each of their respective slots and Tech to accurately determine the amount of damage their skills would do. | Requirements | Common | Uncommon | Rare | Epic | Legendary | Mythic | Skill Points Calculator | Reddit Post | |||||||
4 | XP | 1875 | 3250 | 4625 | 6000 | 7375 | Source | Input | Points | ||||||||
5 | Pure Drop of Rain | 12 | 18 | 26 | 36 | 46 | CMD Level | 310 | 788 | ||||||||
6 | Designs/Manuals | 1 | 3 | 5 | 8 | 8 | Book Level | 140 | 40 | ||||||||
7 | Lightning in a Bottle | 4 | 6 | 8 | 10 | 12 | SSD Stonewd | 10 | 11 | ||||||||
8 | Eye of the Storm | 0 | 0 | 0 | 0 | 0 | SSD Plank | 10 | 11 | ||||||||
9 | Storm Shard | 0 | 0 | 0 | 0 | 0 | SSD Canny | 10 | 22 | ||||||||
10 | Credits | u/mbit90 | SSD Twine | 10 | 31 | ||||||||||||
11 | |||||||||||||||||
12 | Crafting Materials Calculator | Select Item using the dropdowns and enter desired quantity. | Edit values marked with RED labels | Current SPs | 903 | ||||||||||||
13 | Ranged Weapon | Material | Quantity | Have | SP Obtainable | 0 | |||||||||||
14 | Assault Rifle | Legendary | Quartz Crystal | 650 | 1200 | Lacking SPs | 69 | ||||||||||
15 | Upgrading & | Item Type: | Hero/Weapon/Trap | Silenced Specter | Efficient Mechanical Parts | 1500 | 141 | ||||||||||
16 | Recycling | Current Level: | 1 | (★) | Select ★–LVL | 5 (★★★★★) | Active Powercell | 50 | 363 | PERK-UP! Calculator | Target Perk Rarity: | Legendary | |||||
17 | Calculator | Target Level: | 40 | (★★★★) | Crystal variant | Sunbeam Crystal | 550 | 34 | Current Perks | Material | Quantity | ||||||
18 | Upgrade item to Target Level | Recycle item at Current Level | Enter Quantity | 50 | 1100 | Common Perks | 1 | RE-PERK! | 2915 | ||||||||
19 | Rarity | XP | #REF! | XP | #REF! | Credits | u/mbit90 | Can craft 3 | Uncom. Perks | 2 | Unc. PERK-UP! | 100 | |||||
20 | Common | 78500 | 5 | 200 | 0 | Rare Perks | 2 | Rare PERK-UP! | 450 | ||||||||
21 | Uncommon | 120500 | 21 1 5 | 400 | 0 | Ammunitions | Epic Perks | 0 | Epic PERK-UP! | 1125 | |||||||
22 | Rare | 167250 | 60 10 21 7 | 750 | 0 1 | Ammo Type | Amount Crafted | Carry Capacity | Materials Needed | Change element | to Water | Leg. PERK-UP! | 1725 | ||||
23 | Epic | 210000 | 90 16 27 9 | 2500 | 0 4 | Light Bullets | 60 | 6000 | Nuts n' Bolts (2) | Wood (10) | Metal (4) | Chg. other perks | None | FROST-UP! | 1200 | ||
24 | Legendary | 252750 | 120 24 33 11 | 5000 | 0 9 | Medium Bullets | 40 | 4000 | Nuts n' Bolts (2) | Wood (10) | Metal (4) | Credits | u/mbit90 | ||||
25 | Mythic Hero | 252750 | 120 24 33 11 | 5000 | 0 9 | Heavy Bullets | 10 | 1000 | Nuts n' Bolts (2) | Wood (10) | Metal (4) | ||||||
26 | Credits | u/mbit90 | Shells n' Slugs | 12 | 1200 | Nuts n' Bolts (2) | Wood (10) | Metal (4) | v7.10 Armor Calculator | Input Total Armor | Dmg Resistance | Effect. HP/Shield | |||||
27 | Energy Cell | 100 | 3000 | Nuts n' Bolts (5) | Blast Powder (1) | Batteries (1) Bacon (1) | 40 | 28.57% | 140% | ||||||||
28 | True DPS Calculator | ||||||||||||||||
29 | Only edit these sections | Do not edit any values here | To make your life easier putting in the perk values | ||||||||||||||
30 | Current | Current | Current | Legacy | Results | Reference Table | |||||||||||
31 | EDIT LOADOUT | Weapon | Siegebreaker | Siegebreaker | Siegebreaker | Siegebreaker | Weapon | Siegebreaker | Siegebreaker | Siegebreaker | Siegebreaker | % Damage | 10% 15% 20% 25% 30% | ||||
32 | Hero | None | None | None | None | Damage/ Shot | 35.65 | 35.65 | 35.65 | 35.65 | % Crit Rating | 10% 15% 20% 25% 30% | |||||
33 | Support | None | None | None | None | % Difference | 0.00% | 0.00% | 0.00% | 0.00% | % Crit DMG | 45% 67.5% 90% 112.5% 135% | |||||
34 | Trap Rarity | Legendary | Legendary | Legendary | Legendary | Damage/ Sec. | 222.8125 | 222.8125 | 222.8125 | 222.8125 | % Fire Rate | 14% 21% 28% 35% 42% | |||||
35 | Headshot Acc. | 100.00% | 100.00% | 100.00% | 100.00% | % DIfference | 0.00% | 0.00% | 0.00% | 0.00% | % Magazine | 25% 37.5% 50% 62.5% 75% | |||||
36 | Weapon Acc. | 100.00% | 100.00% | 100.00% | 100.00% | % Reload | 25% 37.5% 50% 62.5% 75% | ||||||||||
37 | % Durability | 14% 21% 28% 35% 42% | |||||||||||||||
38 | INPUT PERKS | Perk Damage % | Durability | 375 | 375 | 375 | 375 | % Headshot | 13.3% 20% 26.7% 33.4% 40% | ||||||||
39 | Perk Crit Rating | Effective DMG | 250,664.22 | 250,664.22 | 250,664.22 | 250,664.22 | % Cond. DMG | 15% 22.5% 30% 37.5% 45% | |||||||||
40 | Perk Crit DMG | % DIfference | 0.00% | 0.00% | 0.00% | 0.00% | % Boss DMG | 12% 18% 24% 30% 36% | |||||||||
41 | Perk Fire Rate | ||||||||||||||||
42 | Perk Mag Size | Ingredient A | Blast Powder | Blast Powder | Blast Powder | Blast Powder | |||||||||||
43 | Perk Reload | A | 15 | 15 | 15 | 15 | |||||||||||
44 | Perk HS Multi | Ingredient B | Mechanical Parts | Mechanical Parts | Mechanical Parts | Mechanical Parts | |||||||||||
45 | Durability | B | 30 | 30 | 30 | 30 | |||||||||||
46 | Ingredient C | Active Powercell | Active Powercell | Active Powercell | Active Powercell | ||||||||||||
47 | OPTIONAL | Offense | 0 | 0 | 0 | 0 | C | 1 | 1 | 1 | 1 | ||||||
48 | Weapon Level | 1 | 1 | 1 | 1 | Ingredient D | (Quality) Ore | (Quality) Ore | (Quality) Ore | (Quality) Ore | |||||||
49 | Shadowshard | ✘ | ✘ | ✘ | ✘ | D | 11 | 11 | 11 | 11 | |||||||
50 | Target Element | Normal | Ingredient E | ||||||||||||||
51 | Wpn. Element | Physical | Physical | Physical | Physical | E | |||||||||||
52 | |||||||||||||||||
53 | |||||||||||||||||
54 | Husk Health Values | Credits | Camqtr_ | ||||||||||||||
55 | PL | Husky | Husk | Blaster | Smasher | Lobber | Gunslinger | Husklings | Propane | Pitcher | Riot | Taker | Bees | ||||
56 | 1 | 360 | 66 | 600 | 1800 | 120 | 96 | 30 | 360 | 48 | 360 | 480 | 66 | ||||
57 | 3 | 448 | 82 | 747 | 2240 | 149 | 119 | 37 | 448 | 60 | 448 | 597 | 82 | ||||
58 | 5 | 569 | 104 | 948 | 2845 | 190 | 152 | 47 | 569 | 76 | 569 | 759 | 104 | ||||
59 | 9 | 854 | 157 | 1423 | 4270 | 285 | 228 | 71 | 854 | 114 | 854 | 1139 | 157 | ||||
60 | 15 | 1662 | 305 | 2770 | 8310 | 554 | 443 | 139 | 1662 | 222 | 1662 | 2216 | 305 | ||||
61 | 19 | 2700 | 495 | 4500 | 13500 | 900 | 720 | 225 | 2700 | 360 | 2700 | 3600 | 495 | ||||
62 | 23 | 4360 | 800 | 7267 | 21800 | 1453 | 1163 | 363 | 4360 | 581 | 4360 | 5813 | 800 | ||||
63 | 28 | 6608 | 1212 | 11013 | 33040 | 2203 | 1762 | 551 | 6608 | 881 | 6608 | 8811 | 1212 | ||||
64 | 34 | 9682 | 1777 | 16137 | 48410 | 3227 | 2582 | 807 | 9682 | 1291 | 9682 | 12909 | 1777 | ||||
65 | 40 | 13850 | 2541 | 23083 | 69250 | 4617 | 3693 | 1154 | 13850 | 1847 | 13850 | 18467 | 2541 | ||||
66 | 46 | 19381 | 3556 | 32302 | 96905 | 6460 | 5168 | 1615 | 19381 | 2584 | 19381 | 25841 | 3556 | ||||
67 | 52 | 26569 | 4875 | 44282 | 132845 | 8856 | 7085 | 2214 | 26569 | 3543 | 26569 | 35425 | 4875 | ||||
68 | 58 | 35867 | 6581 | 59778 | 179335 | 11956 | 9565 | 2989 | 35867 | 4782 | 35867 | 47823 | 6581 | ||||
69 | 64 | 47787 | 8768 | 79645 | 238935 | 15929 | 12743 | 3982 | 47787 | 6372 | 47787 | 63716 | 8768 | ||||
70 | 70 | 62640 | 11494 | 104400 | 313607 | 20880 | 16704 | 5220 | 62640 | 8352 | 62640 | 83520 | 11494 | ||||
71 | 76 | 81320 | 14921 | 135533 | 406600 | 27107 | 21685 | 6777 | 81320 | 10843 | 81320 | 108427 | 14921 | ||||
72 | 82 | 104126 | 19106 | 173543 | 520630 | 34709 | 27767 | 8677 | 104126 | 13883 | 104126 | 138835 | 19106 | ||||
73 | 88 | 131840 | 24191 | 219733 | 659200 | 43947 | 35157 | 10987 | 131840 | 17579 | 131840 | 175787 | 24191 | ||||
74 | 94 | 165136 | 30300 | 275227 | 825680 | 55045 | 44036 | 13761 | 165136 | 22018 | 165136 | 220181 | 30300 | ||||
75 | 100 | 204803 | 37579 | 341338 | 1024015 | 68268 | 54614 | 17067 | 204803 | 27307 | 204803 | 273071 | 37579 |
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1 | Chosen Playstyle | Dragon Slash | Heavily Work-In-Progress. For early users, simply select your chosen playstyle and the system would show you all relevant perks to that and even recommend some others to fill up slots | ||||||||||||||||||||
2 | Hero | Dragon Scorch | Snuggle Specialist Sarah | Sarah Hotep | Hybrid | ||||||||||||||||||
3 | Perk | Wings Of The Dragon | Tail Of The Dragon | Return Of The Dragon | Fire Of The Dragon | ||||||||||||||||||
4 | Effect | Increases Dragon Slash range to 3 tiles | Dragon Slash leaves behind an energized trail, which deals 18 base energy damage per second | Decreases Dragon Slash energy cost by 30% | Increases affliction duration by 34%. | ||||||||||||||||||
5 | Commander | Increases Dragon Slash range to 3 tiles, width to 2 tiles and damage by 25% | Dragon Slash leaves behind an energized trail, which deals 45 base energy damage per second and slows enemies by 30% for 3 seconds. | Decreases Dragon Slash energy cost by 75% | Increases affliction duration by 67%. Dragon Slash applies affliction which deals 15base Fire Damage per second for 3 seconds | ||||||||||||||||||
6 | Category | Base | Springtime | Fortnitemares | Blackbeard's Crew | ||||||||||||||||||
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8 | Chosen Complement | Gameplay | |||||||||||||||||||||
9 | Hero | Survivalist Jonesy | Hotfixer Hazard | Fleetfoot Ken | Pathfinder Jess | Anti-Cuddle Sarah | Fallen Love Ranger Jonesy | Jolly Headhunter | The Ice Queen | Dire | Thunderstrike Mari | 8-Bit Demo | Demolitionist Penny | Machinist Harper | Hybrid | Crossbones Barret | Bombsquad Kyle | Prehistoric Izza | Fossil Southie | Azalea Clark | Extraterrestrial Rio | Cyberclops | Intergalactic Ken |
10 | Perk | Survivalist | Hotfix | Fleet | Work, Work | Rapid Charge | Fuel For The Fallen | Present... Arms! | Cold To The Touch | Night Stalker | Dragon Daze | Enduring Machine | Faster Explosions | Tough Traps | Fire Of The Dragon | Goin' Coconuts | Bomb Suit | Saurian Hide | Saurian Focus | Space Technology | Resonant Frequency | Plasma Arc | |
11 | Effect | Eliminations heal you for 39 base health for over 3 seconds. Duration refreshes with additional eliminations | Increases building repair speed by 10% | Increases movement speed by 12.5% | Increases pickaxe damage by 17% | Melee weapon elminations grant 7.5 energy | Eliminations restore 6 energy over 3 seconds. Duration refreshes with additional eliminations | Eliminated enemies have a 15% chance to drop a present. Presents grant a buff lasting 8 seconds which can be 8.5% movement speed, 6.5% damage or energy over time | Increases damage against frozen enemies by 14.% | During evening and night, increases movement speed by 25% | When your shield depletes, knock back and stun nearby enemies for 1 second | After ability cast, weapons lose 40% less durability for the next 2 uses | Increass Launcher Damage by 17% | Increases Trap durability by 17.5% | Increases affliction duration by 34%. | 20% chance to find Coconuts in containers. Increases damage by 16% while affected by Coconuts | Increases Armor by 22 | When shield is depleted, increases armor by 33 | While shield is depleted, regenerate 4 energy per second | Increases ability energy damage by 15.5% | Increases energy damage by 26% against shields | Energy damage has a 20% chance to zap nearby enemies for 58.% of damage dealt | |
12 | Commander | Eliminations heal you for 117 base health for over 3 seconds. Duration refreshes with additional eliminations | Increases building repair speed by 30% | Increases movement speed by 37.5% | Increases pickaxe damage by 50% | Melee weapon elminations grant 22.5 energy | Eliminations restore 18 energy over 3 seconds. Duration refreshes with additional eliminations | Eliminated enemies have a 15% chance to drop a present. Presents grant a buff lasting 8 seconds which can be 8.5% movement speed, 19.5% damage or energy over time | Increases damage against frozen enemies by 14.%. Seismic Smash freezes enemies for 2.75 seconds | During evening and night, increases movement speed by 50% and decreases energy cost for abilities by 50% | When your shield depletes, knock back and stun nearby enemies for 1 second. Also deal 47 base damage. | After ability cast, weapons lose 40% less durability for the next 6 uses | Increass Launcher Damage by 50% | Increases Trap durability by 52.5% | Increases affliction duration by 67%. Dragon Slash applies affliction which deals 15base Fire Damage per second for 3 seconds | 30% chance to find Coconuts in containers. Increases damage by 136% while affected by Coconuts | Increases Armor by 66 | When shield is depleted, increases armor by 100 | While shield is depleted, regenerate 12 energy per second | Increases ability energy damage by 15.5%. Additionally, Shock Tower explodes dealing 107 energy damage to nearby enemies | Increases energy damage by 78% against shields | Energy damage has a 20% chance to zap nearby enemies for 116.% of damage dealt | |
13 | Category | Base | Base | Base | Base | Springtime | Springtime | Holiday | Holiday | Fortnitemares | Chinese New Year | Blockbuster | ShadowOps | Scavenger | Blackbeard's Crew | Blackbeard's Crew | Blackbeard's Crew | Historic | Historic | Retro SciFi | Retro SciFi | Retro SciFi | |
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16 | Suggested Complements | Crescent Kick | Throwing Stars | Gameplay | Smoke Bomb | Melee | Shadow Stance | Kunai Storm | Scythe | Spear | Edge | Sword | |||||||||||
17 | Footloose | Cascade | Bomb Suit | Deep Pockets | Assassination | Corrupted Aura | Eggs-Termination | Scythe To Meet You | Pointy Fury | Anatomy Lessons | Swash | ||||||||||||
18 | Hot Foot | Corrosive Stars | Cold To The Touch | Endless Smoke | Corrosive Strikes | Legendary Blade | Hang Time | Poking Holoes | Easy Sword | ||||||||||||||
19 | Quick Kick | Fan Of Stars | Dragon Daze | Medicinal Fumes | Must.Protect | Kunai Collection | |||||||||||||||||
20 | Rebound | Rapid Fire | Enduring Machine | Utility Belt | Rapid Charge | Kunaihilation | |||||||||||||||||
21 | Trained Throw | Energy Siphon | Saurian Claws | ||||||||||||||||||||
22 | Faster Explosions | ||||||||||||||||||||||
23 | Fire Of The Dragon | ||||||||||||||||||||||
24 | Fleet | ||||||||||||||||||||||
25 | Fuel For The Fallen | ||||||||||||||||||||||
26 | Goin' Coconuts | ||||||||||||||||||||||
27 | Hotfix | ||||||||||||||||||||||
28 | Night Stalker | ||||||||||||||||||||||
29 | Plasma Arc | ||||||||||||||||||||||
30 | Present... Arms! | ||||||||||||||||||||||
31 | Resonant Frequency | ||||||||||||||||||||||
32 | Saurian Focus | ||||||||||||||||||||||
33 | Saurian Hide | ||||||||||||||||||||||
34 | Space Technology | ||||||||||||||||||||||
35 | Survivalist | ||||||||||||||||||||||
36 | Tough Traps | ||||||||||||||||||||||
37 | Work, Work | ||||||||||||||||||||||
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80 | Anti-Material Charge | ||||||||||||||||||||||
81 | Assault | ||||||||||||||||||||||
82 | B.A.S.E. | ||||||||||||||||||||||
83 | Bull Rush | ||||||||||||||||||||||
84 | Cannonball | ||||||||||||||||||||||
85 | Club | ||||||||||||||||||||||
86 | Crescent Kick | ||||||||||||||||||||||
87 | D.E.C.O.Y. | ||||||||||||||||||||||
88 | Dragon Slash | ||||||||||||||||||||||
89 | Edge | ||||||||||||||||||||||
90 | Frag Grenade | ||||||||||||||||||||||
91 | Fragment | ||||||||||||||||||||||
92 | Gameplay | ||||||||||||||||||||||
93 | Goin' Commando | ||||||||||||||||||||||
94 | Hardware | ||||||||||||||||||||||
95 | Kinetic Overload | ||||||||||||||||||||||
96 | Kunai Storm | ||||||||||||||||||||||
97 | Lefty and Righty | ||||||||||||||||||||||
98 | Melee | ||||||||||||||||||||||
99 | Phase Shift | ||||||||||||||||||||||
100 | Pistol | ||||||||||||||||||||||
101 | Plasma Pulse | ||||||||||||||||||||||
102 | R.O.S.I.E. | ||||||||||||||||||||||
103 | Ranged | ||||||||||||||||||||||
104 | Scythe | ||||||||||||||||||||||
105 | Seismic Smash | ||||||||||||||||||||||
106 | Shadow Stance | ||||||||||||||||||||||
107 | Shock Tower | ||||||||||||||||||||||
108 | Shockwave | ||||||||||||||||||||||
109 | Shotgun | ||||||||||||||||||||||
110 | Smoke Bomb | ||||||||||||||||||||||
111 | Sniper | ||||||||||||||||||||||
112 | Spear | ||||||||||||||||||||||
113 | Sword | ||||||||||||||||||||||
114 | T.E.D.D.Y. | ||||||||||||||||||||||
115 | Throwing Stars | ||||||||||||||||||||||
116 | War Cry |
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1 | Class | Hero | Ability | Ability | Ability | Perk | Type | Type | Effect | Commander | Perk Bonus | Commander Bonus | HAD | Category | |||||||||||||||
2 | Soldier | Support Specialist Hawk | War Cry | Frag Grenade | Goin' Commando!!! | Combatants Might | War Cry | Decreases War Cry energy cost by 38% | Decreases War Cry energy cost by 75% | 38% | 75% | 1.33 | Base | ||||||||||||||||
3 | Soldier | Special Forces Banshee | War Cry | Frag Grenade | Goin' Commando!!! | Fight Or Flight | War Cry | War Cry grants 8.5% additional weapon damage and 8.5% movement speed. | War Cry grants 25.5% additional weapon damage and 25.5% movement speed. | 8.50% | 25.50% | 1.33 | Base | ||||||||||||||||
4 | Soldier | Colonel Wildcat | War Cry | Shockwave | Frag Grenade | Leadership | War Cry | Decreases War Cry cooldown by 17% | Decreases War Cry cooldown by 38% | 17% | 38% | 1.27 | Base | ||||||||||||||||
5 | Soldier | Sergeant Jonesy | Goin' Commando!!! | War Cry | Shockwave | Ain't Done Yet | Goin' Commando | Increases Goin' Commando duration by 5 seconds | Increases Goin' Commando duration by 20 seconds | 5 | 20 | 1.53 | Base | ||||||||||||||||
6 | Soldier | Commando Spitfire | Goin' Commando!!! | Frag Grenade | Shockwave | Goin' Again | Goin' Commando | Decreases Goin' Commando cooldown by 30% | Decreases Goin' Commando cooldown by 66% | 30% | 66% | 1.53 | Base | ||||||||||||||||
7 | Soldier | Rescue Trooper Ramirez | Frag Grenade | Shockwave | Goin' Commando!!! | Assault Damage | Assault | Increases Assault Damage by 17% | Increases Assault Damage by 50% | 17% | 50% | 1.33 | Base | ||||||||||||||||
8 | Soldier | Urban Assault Headhunter | Goin' Commando!!! | Shockwave | Frag Grenade | Make It Rain | Ranged | Each headshot increases headshot damage by 4% and fire rate by 0% for 2 seconds, up to a maximum of 5 stacks | Each headshot increases headshot damage by 4% and fire rate by 9% for 2 seconds, up to a maximum of 5 stacks | 0% | 9% | 1.33 | Base | ||||||||||||||||
9 | Soldier | Survivalist Jonesy | Shockwave | Frag Grenade | Goin' Commando!!! | Survivalist | Gameplay | Eliminations heal you for 39 base health for over 3 seconds. Duration refreshes with additional eliminations | Eliminations heal you for 117 base health for over 3 seconds. Duration refreshes with additional eliminations | 39 | 117 | 1.27 | Base | ||||||||||||||||
10 | Soldier | Shock Trooper Renegade | Shockwave | Frag Grenade | Goin' Commando!!! | Doppler Effect | Shockwave | Decreases Shockwave cooldown by 24% | Decreases Shockwave cooldown by 56.% | 24% | 56% | 1.33 | Base | ||||||||||||||||
11 | Soldier | Master Grenadier Ramirez | Frag Grenade | Goin' Commando!!! | Shockwave | Bigger Is Better | Frag Grenade | Increases Frag Grenade radius by 50% | Increases Frag Grenade radius by 150% | 50% | 150% | 1.33 | Base | ||||||||||||||||
12 | Constructor | Controller Harper | D.E.C.O.Y. | Plasma Pulse | Bull Rush | Grease The Wheels | D.E.C.O.Y. | Decreases DECOY cooldown by 17% | Decreases DECOY cooldown by 43% | 17% | 43% | 0.93 | Base | ||||||||||||||||
13 | Constructor | Power B.A.S.E Knox | R.O.S.I.E. | D.E.C.O.Y. | Plasma Pulse | Power Modulation | B.A.S.E. | Structures affected by BASE are healed for 4% of max health every 10 seconds | Structures affected by BASE are healed for 11% of max health every 10 seconds | 4% | 11% | 0.93 | Base | ||||||||||||||||
14 | Constructor | Sentinel Hype | D.E.C.O.Y. | R.O.S.I.E. | Plasma Pulse | Going And Going | D.E.C.O.Y. | Increases DECOY duration by 1.5 seconds | Increases DECOY duration by 4.5 seconds | 1.5 | 4.5 | 1.07 | Base | ||||||||||||||||
15 | Constructor | Guardian Bull | Bull Rush | Plasma Pulse | D.E.C.O.Y. | Hardware Crit Rating | Hardware | Increases hardware critical rating by 17 | Increases hardware critical rating by 50 | 17 | 50 | 0.93 | Base | ||||||||||||||||
16 | Constructor | Hotfixer Hazard | Plasma Pulse | R.O.S.I.E. | Bull Rush | Hotfix | Gameplay | Increases building repair speed by 10% | Increases building repair speed by 30% | 10% | 30% | 1.07 | Base | ||||||||||||||||
17 | Constructor | Electro-Pulse Penny | R.O.S.I.E. | Plasma Pulse | Bull Rush | Fully Contained | B.A.S.E. | Enemies that melee attack structures affected by BASE take 15 base damage | Enemies that melee attack structures affected by BASE take 44 base damage | 15 | 44 | 1.07 | Base | ||||||||||||||||
18 | Constructor | Tank Penny | R.O.S.I.E. | Bull Rush | Plasma Pulse | Actuated Attacks | Hardware | Increases hardware damage by 17% | Increases hardware damage by 50% | 17% | 50% | 0.93 | Base | ||||||||||||||||
19 | Constructor | Plasma Specialist Izza | Plasma Pulse | D.E.C.O.Y. | Bull Rush | Power Pulse | Plasma Pulse | Increases Plasma Pulse damage by 30% | Increases Plasma Pulse damage by 80% | 30% | 80% | 0.93 | Base | ||||||||||||||||
20 | Constructor | B.A.S.E Kyle | Bull Rush | R.O.S.I.E. | Plasma Pulse | Lofty Architecture | B.A.S.E. | B.A.S.E. increases building health by 28.% | B.A.S.E. increases building health by 84% | 28% | 84% | 1.07 | Base | ||||||||||||||||
21 | Constructor | MEGA B.A.S.E. Kyle | Plasma Pulse | R.O.S.I.E. | Bull Rush | Mega Base | B.A.S.E. | Increases B.A.S.E. connectivity range by 1 | Increases B.A.S.E. connectivity range by 3 | 1 | 3 | 1.07 | Base | ||||||||||||||||
22 | Ninja | Brawler Luna | Crescent Kick | Dragon Slash | Smoke Bomb | Quick Kick | Crescent Kick | Decreases Crescent Kick cooldown by 20% | Decreases Crescent Kick cooldown by 60% | 20% | 60% | 1.6 | Base | ||||||||||||||||
23 | Ninja | Stonefoot Crash | Crescent Kick | Smoke Bomb | Throwing Stars | Hot Foot | Crescent Kick | Increases Crescent Kick damage by 36% | Increases Crescent Kick damage by 72% | 36% | 72% | 1.4 | Base | ||||||||||||||||
24 | Ninja | Skirmisher Edge | Throwing Stars | Dragon Slash | Crescent Kick | Trained Throw | Throwing Stars | Decreases Throwing Stars energy cost by 33% | Decreases Throwing Stars energy cost by 83% | 33% | 83% | 1.6 | Base | ||||||||||||||||
25 | Ninja | Deadly Star Scorpion | Throwing Stars | Crescent Kick | Dragon Slash | Corrosive Stars | Throwing Stars | Throwing Stars apply energy affliction dealing 3 base energy damage per second for 6 seconds. Stacks to a maximum of 3 | Throwing Stars apply energy affliction dealing 9 base energy damage per second for 6 seconds. Stacks to a maximum of 3 | 3 | 9 | 1.4 | Base | ||||||||||||||||
26 | Ninja | Dragon Scorch | Dragon Slash | Throwing Stars | Smoke Bomb | Wings Of The Dragon | Dragon Slash | Increases Dragon Slash range to 3 tiles | Increases Dragon Slash range to 3 tiles, width to 2 tiles and damage by 25% | 0% | 25% | 1.6 | Base | ||||||||||||||||
27 | Ninja | Fleetfoot Ken | Dragon Slash | Throwing Stars | Smoke Bomb | Fleet | Gameplay | Increases movement speed by 12.5% | Increases movement speed by 37.5% | 12.50% | 37.50% | 1.4 | Base | ||||||||||||||||
28 | Ninja | Dim Mak Mari | Smoke Bomb | Throwing Stars | Dragon Slash | Utility Belt | Smoke Bomb | Decreases Smoke Bomb cooldown by 18% | Decreases Smoke Bomb cooldown by 42% | 18% | 42% | 1.33 | Base | ||||||||||||||||
29 | Ninja | Assassin Sarah | Throwing Stars | Dragon Slash | Smoke Bomb | Assassination | Melee | Dealing melee weapon damage grants 1 stack of Assassination (up to 5 stacks). Assassination lasts 5 seconds and increases melee weapon damage by 4.5% | Dealing melee weapon damage grants 1 stack of Assassination (up to 5 stacks). Assassination lasts 5 seconds and increases melee weapon damage by 18% | 4.50% | 18% | 1.33 | Base | ||||||||||||||||
30 | Ninja | Shuriken master Sarah | Throwing Stars | Smoke Bomb | Dragon Slash | Cascade | Throwing Stars | Adds 1 extra stars to Throwing Stars | Adds 3 extra stars to Throwing Stars | 1 | 3 | 1.6 | Base | ||||||||||||||||
31 | Ninja | Swordmaster Ken | Smoke Bomb | Throwing Stars | Dragon Slash | Legendary Blade | Shadow Stance | Sword | During Shadow Stance, increases sword damage by 25% | During Shadow Stance, increases sword damage by 75% | 25% | 75% | 1.4 | Base | |||||||||||||||
32 | Outlander | Enforcer Grizzly | T.E.D.D.Y. | Seismic Smash | Phase Shift | Bear With Me | T.E.D.D.Y. | Increases T.E.D.D.Y. duration by 4 seconds | Increases T.E.D.D.Y duration by 12 seconds | 4 | 12 | 1.27 | Base | ||||||||||||||||
33 | Outlander | Recon Scout Eagle Eye | Phase Shift | Shock Tower | Seismic Smash | Phase Forward | Phase Shift | Phase Shift grants an additional 30% movement speed for 3 seconds. | Increases Phase Shift distance by 1. Phase Shift grants an additional 140% movement speed for 3 seconds. | 30% | 140% | 1.27 | Base | ||||||||||||||||
34 | Outlander | Vanguard Southie | Seismic Smash | Shock Tower | Phase Shift | Fault Line | Seismic Smash | Decreases Seismic Smash cooldown by 27% | Decreases Seismic Smash cooldown by 67% | 27% | 67% | 1.53 | Base | ||||||||||||||||
35 | Outlander | Striker A.C. | Seismic Smash | T.E.D.D.Y. | Phase Shift | Sustained Smash | Seismic Smash | Decreases Seismic Smash energy cost by 38% | Decreases Seismic Smash energy cost by 75% | 38% | 75% | 1.53 | Base | ||||||||||||||||
36 | Outlander | Shockblaster Buzz | Shock Tower | T.E.D.D.Y. | Phase Shift | Electroshock | Shock Tower | Increases Shock Tower impact by 67% | Increases Shock Tower impact by 200% | 67% | 200% | 1.33 | Base | ||||||||||||||||
37 | Outlander | Shock Specialist A.C. | Shock Tower | Phase Shift | Seismic Smash | Up The Voltage | Shock Tower | Increases Shock Tower damage by 33% | Increases Shock Tower damage by 108% | 33% | 108% | 1.53 | Base | ||||||||||||||||
38 | Outlander | Trailblazer Quinn | T.E.D.D.Y. | Shock Tower | Phase Shift | Bearserker | T.E.D.D.Y. | Increases T.E.D.D.Y. damage by 30% | Increases T.E.D.D.Y. damage by 46% and fire rate by 25% | 30% | 46% | 1.53 | Base | ||||||||||||||||
39 | Outlander | Pathfinder Jess | T.E.D.D.Y. | Seismic Smash | Phase Shift | Work, Work | Gameplay | Increases pickaxe damage by 17% | Increases pickaxe damage by 50% | 17% | 50% | 1.33 | Base | ||||||||||||||||
40 | Outlander | Ranger Deadeye | Phase Shift | T.E.D.D.Y. | Seismic Smash | Hipshot | Pistol | Increases pistol damage by 17% | Increases pistol damage by 50% | 17% | 50% | 1.27 | Base | ||||||||||||||||
41 | Outlander | Phase Scout Jess | Phase Shift | Shock Tower | T.E.D.D.Y. | Phased And Confused | Phase Shift | Increases Phase Shift maximum charges by 1 | Increases Phase Shift maximum charges by 3 | 1 | 3 | 1.33 | Base | ||||||||||||||||
42 | Outlander | Staredown Southie | T.E.D.D.Y. | Shock Tower | Phase Shift | Bear Stare | T.E.D.D.Y. | T.E.D.D.Y. fires lasers (from his eyes!) every 2 second(s), dealing 26 base energy damage | T.E.D.D.Y. fires lasers (from his eyes!) every 2 second(s), dealing 51 base energy damage | 26 | 51 | 1.53 | Springtime | ||||||||||||||||
43 | Soldier | Four Leaf Wildcat | Frag Grenade | War Cry | Shockwave | Grenade Geneartion | Frag Grenade | Every 45 eliminations, gain 1 Frag Grenade charge(s). | Every 20 eliminations, gain 1 Frag Grenade charge(s). | 45 | 20 | 1.33 | Springtime | ||||||||||||||||
44 | Soldier | Highland Warrior Wildcat | Frag Grenade | War Cry | Shockwave | Pull The Pin | Frag Grenade | Decreases Frag Grenade energy cost by 33% | Decreases Frag Grenade energy cost by 83% | 33% | 83% | 1.33 | Springtime | ||||||||||||||||
45 | Soldier | Battlehound Jonesy | Frag Grenade | War Cry | Shockwave | Rucksack | Frag Grenade | Increases Frag Grenade maximum charges by 1 | Increases Frag Grenade maximum charges by 4 | 1 | 4 | 1.33 | Springtime | ||||||||||||||||
46 | Soldier | Rabbit Raider Jonesy | Shockwave | Frag Grenade | War Cry | Sure Shot | Sniper | Increases sniper critical damage by 75% | Increases sniper critical damage by 225% | 75% | 225% | 1.27 | Springtime | ||||||||||||||||
47 | Constructor | Miss Bunny Penny | Plasma Pulse | D.E.C.O.Y. | Bull Rush | Plasma Overdrive | Plasma Pulse | Decreases Plasma Pulse energy cost by 38% | Decreases Plasma Pulse energy cost by 75% | 38% | 75% | 0.93 | Springtime | ||||||||||||||||
48 | Soldier | Love Ranger Jonesy | Shockwave | Frag Grenade | Goin' Commando!!! | Power Impact | Shockwave | Increases Shockwave radius by 37.5% | Increases Shockwave radius by 112.5% | 37.50% | 112.50% | 1.27 | Springtime | ||||||||||||||||
49 | Ninja | Snuggle Specialist Sarah | Dragon Slash | Throwing Stars | Crescent Kick | Tail Of The Dragon | Dragon Slash | Dragon Slash leaves behind an energized trail, which deals 18 base energy damage per second | Dragon Slash leaves behind an energized trail, which deals 45 base energy damage per second and slows enemies by 30% for 3 seconds. | 18 | 45 | 1.6 | Springtime | ||||||||||||||||
50 | Ninja | Anti-Cuddle Sarah | Kunai Storm | Smoke Bomb | Throwing Stars | Rapid Charge | Melee | Gameplay | Melee weapon elminations grant 7.5 energy | Melee weapon elminations grant 22.5 energy | 7.5 | 22.5 | 1.6 | Springtime | |||||||||||||||
51 | Soldier | Fallen Love Ranger Jonesy | Frag Grenade | Shockwave | Lefty and Righty | Fuel For The Fallen | Gameplay | Eliminations restore 6 energy over 3 seconds. Duration refreshes with additional eliminations | Eliminations restore 18 energy over 3 seconds. Duration refreshes with additional eliminations | 6 | 18 | 1.33 | Springtime | ||||||||||||||||
52 | Soldier | Star-Spangled Headhunter | War Cry | Frag Grenade | Goin' Commando!!! | Spoils Of War | War Cry | War Cry grants 25% chance for each shot to cost no ammo | War Cry grants 50% chance for each shot to cost no ammo | 25% | 50% | 1.27 | Springtime | ||||||||||||||||
53 | Outlander | Old Glory A.C. | Shock Tower | T.E.D.D.Y. | Phase Shift | Impossibility Matrix | Fragment | Spending a charge fragment reduces T.E.D.D.Y. and Shock Tower cooldowns by an additional 10% | Spending a charge fragment reduces T.E.D.D.Y. and Shock Tower cooldowns by an additional 30% | 10% | 30% | 1.33 | Springtime | ||||||||||||||||
54 | Constructor | Patriot Penny | Bull Rush | Plasma Pulse | R.O.S.I.E. | Emergency Override | Bull Rush | When your shield depletes, reset Bull Rush cooldown. Effect can occur once every 12 seconds | When your shield depletes, reset Bull Rush cooldown. Next use of Bull rush costs 0 energy. Effect can occur once every 5 seconds | 12 | 5 | 1.07 | Springtime | ||||||||||||||||
55 | Soldier | Star And Stripes Jonesy | Shockwave | Frag Grenade | Goin' Commando!!! | Assault Ammo Recovery | Assault | Dealing damage with assault weapons has a 24% chance to generate 1 ammo for the equipped weapon | Dealing damage with assault weapons has a 48% chance to generate 1 ammo for the equipped weapon | 24% | 48% | 1.27 | Springtime | ||||||||||||||||
56 | Soldier | Demolisher Jonesy | Frag Grenade | War Cry | Shockwave | Cluster Bomb | Frag Grenade | Frag Grenade explodes into 6 small grenades which each deal 16 base energy damage in a 0.5 tile radius | Frag Grenade explodes into 6 small grenades which each deal 49 base energy damage in a 0.5 tile radius | 16 | 49 | 1.33 | Holiday | ||||||||||||||||
57 | Constructor | Warden Kyle | Bull Rush | R.O.S.I.E. | Plasma Pulse | Base M.D. | B.A.S.E. | Allies standing on structures affected by your B.A.S.E. heal for 3.75 base health every 1 second | Allies standing on structures affected by your B.A.S.E. heal for 11..25 base health every 1 second | 3.75 | 11..25 | 1.07 | Holiday | ||||||||||||||||
58 | Ninja | Alchemist Sarah | Smoke Bomb | Throwing Stars | Dragon Slash | Medicinal Fumes | Smoke Bomb | Smoke Bomb heals allies for 10 base health per second | Smoke Bomb heals allies for 31 base health per second | 10 | 31 | 1.6 | Holiday | ||||||||||||||||
59 | Outlander | Fragment Flurry Jess | T.E.D.D.Y. | Shock Tower | Phase Shift | Fragment Generation | Fragment | Every 39 eliminations, gain 1 charge fragment(s) | Every 13 eliminations, gain 1 charge fragment(s) | 39 | 13 | 1.53 | Holiday | ||||||||||||||||
60 | Soldier | Jolly Headhunter | Lefty and Righty | Frag Grenade | War Cry | Present... Arms! | Gameplay | Eliminated enemies have a 15% chance to drop a present. Presents grant a buff lasting 8 seconds which can be 8.5% movement speed, 6.5% damage or energy over time | Eliminated enemies have a 15% chance to drop a present. Presents grant a buff lasting 8 seconds which can be 8.5% movement speed, 19.5% damage or energy over time | 6.50% | 19.50% | 1.53 | Holiday | ||||||||||||||||
61 | Soldier | Sgt. Winter | Goin' Commando!!! | Lefty and Righty | Frag Grenade | Snowin Commando | Goin' Commando | Goin' Commando fires a snowball grenade every 20 shots, dealing 19 base water damage in a radius of 0.5 tile(s). | Goin' Commando fires a snowball grenade every 20 shots, dealing 57 base water damage in a radius of 0.5 tile(s). | 19 | 57 | 1.53 | Holiday | ||||||||||||||||
62 | Soldier | Crackshot | Lefty and Righty | Shockwave | Frag Grenade | Mad Tidings | Ranged | Firing a ranged weapon grants 1 stack of Holiday Spirit, up to 50 stacks. Each stack of Holiday Spirit increases ranged weapon damage by 1% but decreases weapon stability by 0.2%. Buff removed on weapon swap or reload | Firing a ranged weapon grants 1 stack of Holiday Spirit, up to 50 stacks. Each stack of Holiday Spirit increases ranged weapon damage by 2.9% but decreases weapon stability by 0.7%. Buff removed on weapon swap or reload | 1% | 2.90% | 1.33 | Holiday | ||||||||||||||||
63 | Outlander | The Ice Queen | Seismic Smash | Shock Tower | Phase Shift | Cold To The Touch | Gameplay | Increases damage against frozen enemies by 14.% | Increases damage against frozen enemies by 14.%. Seismic Smash freezes enemies for 2.75 seconds | 14% | 14% | 1.53 | Holiday | ||||||||||||||||
64 | Constructor | The Ice King | R.O.S.I.E. | D.E.C.O.Y. | Bull Rush | Frozen Castle | B.A.S.E. | Enemies standing on structures affected by B.A.S.E. are snared by 15% | Enemies standing on structures affected by B.A.S.E. are snared by 15%. Enemies that damage a structure affected by B.A.S.E. are frozen for 4 seconds. Each enemy can be frozen once every 15 seconds | 15% | 15% | 1.07 | Holiday | ||||||||||||||||
65 | Constructor | Sentry Gunner Krampus | R.O.S.I.E. | Plasma Pulse | D.E.C.O.Y. | Racking Up The Coal | R.O.S.I.E. | Each R.O.S.I.E. elimination increases R.O.S.I.E. damage by 4%, up to a maximum of 30 stacks | Each R.O.S.I.E. elimination increases R.O.S.I.E. damage by 12%, up to a maximum of 30 stacks | 4% | 12% | 1.07 | Holiday | ||||||||||||||||
66 | Ninja | Cloaked Shadow | Dragon Slash | Throwing Stars | Smoke Bomb | Corrupted Aura | Shadow Stance | During Shadow Stance, deal 6 base damage per second to nearby enemies | During Shadow Stance, deal 20 base damage per second to nearby enemies | 6 | 20 | 1.6 | Holiday | ||||||||||||||||
67 | Ninja | Lynx Kassandra | Kunai Storm | Throwing Stars | Smoke Bomb | Hang Time | Kunai Storm | Using Kunai Storm grants hover for 4 seconds. Increases damage by 40% during hover | Using Kunai Storm grants hover for 4 seconds. Increases damage by 140% during hover | 40% | 140% | 1.4 | Holiday | ||||||||||||||||
68 | Outlander | Subzero Zenith | Phase Shift | T.E.D.D.Y. | Shock Tower | Icy Shot | Sniper | Sniper critical hits apply water affliction, dealing 21 base water damage per second for 3 seconds | Sniper critical hits freeze enemies for 1.6 second(s) and apply water affliction, dealing 21 base water damage per second for 3 seconds | 21 | 21 | 1.33 | Holiday | ||||||||||||||||
69 | Soldier | Ghoul Trooper Ramirez | War Cry | Frag Grenade | Goin' Commando!!! | Practiced In Combat | War Cry | Increases War Cry duration by 3 seconds | Increases War Cry duration by 9 seconds | 3 | 9 | 1.33 | Fortnitemares | ||||||||||||||||
70 | Soldier | Skull Trooper Jonesy | Goin' Commando!!! | Shockwave | Frag Grenade | Locked And Reloaded | Ranged | After reloading, increases weapon damage by 15% for 5 seconds. Switching weapons removes buff | After reloading, increases weapon damage by 15% and fire rate by 35% for 5 seconds. Switching weapons removes buff | 15% | 15% | 1.33 | Fortnitemares | ||||||||||||||||
71 | Ninja | Sarah Hotep | Dragon Slash | Throwing Stars | Smoke Bomb | Return Of The Dragon | Dragon Slash | Decreases Dragon Slash energy cost by 30% | Decreases Dragon Slash energy cost by 75% | 30% | 75% | 1.6 | Fortnitemares | ||||||||||||||||
72 | Ninja | Swift Shuriken Llamurai | Throwing Stars | Smoke Bomb | Dragon Slash | Rapid Fire | Throwing Stars | Decreases Throwing Stars cooldown by 30% | Decreases Throwing Stars cooldown by 65% | 30% | 65% | 1.6 | Fortnitemares | ||||||||||||||||
73 | Ninja | Plague Doctor Igor | Smoke Bomb | Throwing Stars | Dragon Slash | Deep Pockets | Smoke Bomb | Decreases Smoke Bomb energy cost by 38% | Decreases Smoke Bomb energy cost by 75% | 38% | 75% | 1.33 | Fortnitemares | ||||||||||||||||
74 | Ninja | Dire | Dragon Slash | Kunai Storm | Crescent Kick | Night Stalker | Gameplay | During evening and night, increases movement speed by 25% | During evening and night, increases movement speed by 50% and decreases energy cost for abilities by 50% | 25% | 50% | 1.6 | Fortnitemares | ||||||||||||||||
75 | Outlander | Beetlejess | Phase Shift | T.E.D.D.Y. | Seismic Smash | Make It Count | Pistol | Increases pistol critical damage by 75% | Increases pistol critical damage by 225% | 75% | 225% | 1.27 | Fortnitemares | ||||||||||||||||
76 | Outlander | Bloodfinder A.C. | T.E.D.D.Y. | Seismic Smash | Phase Shift | Iron Knuckles | Anti-Material Charge | Increases Anti-Material Charge damage to enemies by 75% | Increases Anti-Material Charge damage to enemies by 225% | 75% | 225% | 1.33 | Fortnitemares | ||||||||||||||||
77 | Outlander | Sanguine Dusk | Phase Shift | Shock Tower | Seismic Smash | Phase Siphon | Phase Shift | Dashing through enemies with Phase Shift heals 12 base health per enemy passed through | Dashing through enemies with Phase Shift heals 24 base health per enemy passed through | 12 | 24 | 1.53 | Fortnitemares | ||||||||||||||||
78 | Constructor | Kyle The 13th | D.E.C.O.Y. | Plasma Pulse | Bull Rush | Im Just Not User-Friendly | D.E.C.O.Y. | D.E.C.O.Y. reflects 15 base damage back at enemies that melee attack it | D.E.C.O.Y. reflects 45 base damage back at enemies that melee attack it | 15 | 45 | 0.93 | Fortnitemares | ||||||||||||||||
79 | Constructor | Catstructor Penny | Bull Rush | R.O.S.I.E. | Plasma Pulse | Rushed Rush | Bull Rush | Decreases Bull Rush cooldown by 27% | Decreases Bull Rush cooldown by 67% | 27% | 67% | 1.07 | Fortnitemares | ||||||||||||||||
80 | Constructor | Sentry Gunner Airheart | R.O.S.I.E. | Plasma Pulse | D.E.C.O.Y. | War Of The R.O.S.I.E. | R.O.S.I.E. | Increases R.O.S.I.E. damage by 25% | Increases R.O.S.I.E. damage by 50% and changes its damage type to energy | 25% | 50% | 1.07 | Fortnitemares | ||||||||||||||||
81 | Soldier | Onslaught Headhunter | Shockwave | War Cry | Frag Grenade | Explosive Optimization | Shockwave | Decreases Shockwave energy cost by 33% | Decreases Shockwave energy cost by 83% | 33% | 83% | 1.33 | Chinese New Year | ||||||||||||||||
82 | Soldier | Berserker Renegade | Shockwave | War Cry | Frag Grenade | Short Fuse | Shockwave | When your shields depletes, reset Shockwave cooldown. Effect can occur once every 20 seconds | When your shields depletes, reset Shockwave cooldown. Next use of Shockwave costs 0 energy. Effect can occur once every 12 seconds | 20 | 12 | 1.33 | Chinese New Year | ||||||||||||||||
83 | Constructor | Riot Response Hazard | Plasma Pulse | Bull Rush | D.E.C.O.Y. | One Hot Minute | Plasma Pulse | Decreases Plasma Pulse cooldown by 18% | Decreases Plasma Pulse cooldown by 42% | 18% | 42% | 0.93 | Chinese New Year | ||||||||||||||||
84 | Constructor | Riot Control Izza | Plasma Pulse | Bull Rush | D.E.C.O.Y. | Plasma Pulse Blast | Plasma Pulse | When Plasma Pulse is placed, it deals 43 base energy damage to enemies in a 1 tile radius | When Plasma Pulse is placed, it deals 94 base energy damage to enemies in a 2 tile radius | 43 | 94 | 0.93 | Chinese New Year | ||||||||||||||||
85 | Ninja | Whirlwind Scorch | Crescent Kick | Smoke Bomb | Dragon Slash | Footloose | Crescent Kick | Increases Crescent Kick impact by 85% | Increases Crescent Kick impact by 85% and stun duration by 2.25 seconds | 85% | 85% | 1.6 | Chinese New Year | ||||||||||||||||
86 | Ninja | Thunderstrike Mari | Crescent Kick | Smoke Bomb | Dragon Slash | Dragon Daze | Gameplay | When your shield depletes, knock back and stun nearby enemies for 1 second | When your shield depletes, knock back and stun nearby enemies for 1 second. Also deal 47 base damage. | 0 | 47 | 1.6 | Chinese New Year | ||||||||||||||||
87 | Outlander | Fireflower Eagle Eye | Phase Shift | Shock Tower | Seismic Smash | Parting Gift | Phase Shift | Phase Shift leaves behind fireworks which deal 3 base damage per second | Phase Shift leaves behind fireworks which deal 9 base damage per second | 3 | 9 | 1.53 | Chinese New Year | ||||||||||||||||
88 | Outlander | Flash A.C. | Phase Shift | Shock Tower | Seismic Smash | Phased Out | Phase Shift | Decreases Phase Shift cooldown by 25% | Decreases Phase Shift cooldown by 62.5% | 25% | 62.50% | 1.53 | Chinese New Year | ||||||||||||||||
89 | Soldier | Wukong | Frag Grenade | Shockwave | War Cry | Explosive Rounds | Ranged | Every 6 ranged weapon eliminations, trigger an explosion which deals 37 base damage in a 1 tile radius | Every 6 ranged weapon eliminations, trigger an explosion which deals 111 base damage in a 1 tile radius | 37 | 111 | 1.33 | Chinese New Year | ||||||||||||||||
90 | Soldier | Bullet Storm Jonesy | War Cry | Frag Grenade | Goin' Commando!!! | Start Up | Ranged | Every shot increases ranged weapon damage by 1%, up to a maxmimum of 25 stacks. Switching weapons or reloading removes buff. | Every shot increases ranged weapon damage by 2% and fire rate by 1.2%, up to a maxmimum of 25 stacks. Switching weapons or reloading removes buff. | 1% | 2.00% | 1.33 | CyberPunk | ||||||||||||||||
91 | Constructor | Heavy B.A.S.E. Kyle | D.E.C.O.Y. | R.O.S.I.E. | Bull Rush | Feel The Base | B.A.S.E. | Eliminating enemies standing on structures affected by B.A.S.E. charges B.A.S.E. After 30 charges, B.A.S.E. emits an explosion which knocks back enemies and deals 39 base energy damage in a 3 tile radius | Eliminating enemies standing on structures affected by B.A.S.E. charges B.A.S.E. After 30 charges, B.A.S.E. emits an explosion which knocks back enemies and deals 89 base energy damage in a 5 tile radius | 39 | 89 | 1.07 | CyberPunk | ||||||||||||||||
92 | Ninja | Harvester Sarah | Smoke Bomb | Throwing Stars | Dragon Slash | Scythe To Meet You | Scythe | Increases scythe damage by 25% against slowed or snared enemies | Increases scythe damage by 62% against slowed or snared enemies. Scythes apply 30% snare for 2 seconds | 25% | 62% | 1.4 | CyberPunk | ||||||||||||||||
93 | Outlander | T.E.D.D. Shot Jess | T.E.D.D.Y. | Phase Shift | Seismic Smash | Eye On The Prize | Fragment | Every 21 headshot eliminations, gain a charge fragment | Every 7 headshot eliminations, gain a charge fragment | 21 | 7 | 1.33 | CyberPunk | ||||||||||||||||
94 | Soldier | Chromium Ramirez | War Cry | Frag Grenade | Goin' Commando!!! | In A Pinch | Ranged | Reloads with an empty magazine regenerate 13.5% of your shield over 3 seconds | Reloads with an empty magazine are 50% faster and regenerate 13.5% of your shield over 3 seconds | 13.50% | 13.50% | 1.33 | Blockbuster | ||||||||||||||||
95 | Soldier | Diecast Jonesy | Goin' Commando!!! | Frag Grenade | War Cry | Boomstick! | Goin' Commando | Increases Goin' Commando damage by 25% | Increases Goin' Commando damage by 50% and changes damage type to energy | 25% | 50% | 1.33 | Blockbuster | ||||||||||||||||
96 | Constructor | 8-Bit Demo | D.E.C.O.Y. | Plasma Pulse | Bull Rush | Enduring Machine | Gameplay | After ability cast, weapons lose 40% less durability for the next 2 uses | After ability cast, weapons lose 40% less durability for the next 6 uses | 2 | 6 | 1.1 | Blockbuster | ||||||||||||||||
97 | Outlander | Archaeolo-Jess | T.E.D.D.Y. | Seismic Smash | Phase Shift | Strike Cost | Anti-Material Charge | Increases Anti-Material Charge heavy attack efficiency by 28.% | Increases Anti-Material Charge heavy attack efficiency by 128% | 28% | 128% | 1.33 | Blockbuster | ||||||||||||||||
98 | Soldier | Raven | Lefty and Righty | War Cry | Frag Grenade | Bang And Pow | Lefty and Righty | Increases Lefty and Righty damage by 25% | Increases Lefty and Righty damage by 25%. Lefty and Righty causes explosions which deal 20 base energy damage in a .5 tile radius | 25% | 25% | 1.53 | Blockbuster | ||||||||||||||||
99 | Soldier | Carbide | Lefty and Righty | Shockwave | Frag Grenade | Zip And Zap | Lefty and Righty | Lefty and Right applies affliction which deals 13 base energy damage per second for 3 seconds | Lefty and Right applies affliction which deals 26 base energy damage per second for 3 seconds. Lefty and Righty uses Space Pistols which fire piercing, bouncing lasers | 13 | 26 | 1.33 | Blockbuster | ||||||||||||||||
100 | Ninja | The Cloaked Star | Throwing Stars | Crescent Kick | Smoke Bomb | Fan Of Stars | Throwing Stars | Throw all Throwing Stars together in an arc. Adds 1 additional star | Throw all Throwing Stars together in an arc. Adds 3 additional star | 1 | 3 | 1.6 | Blockbuster | ||||||||||||||||
101 | Soldier | Double Agent Evelynn | Lefty and Righty | Frag Grenade | Shockwave | Where's Lefty | Lefty and Righty | Every pistol elimination decreases cooldown of Lefty and Righty by 1 second(s) | Every pistol elimination decreases cooldown of Lefty and Righty by 5 second(s) | 1 | 5 | 1.53 | ShadowOps | ||||||||||||||||
102 | Soldier | Undercover Vaughn | Frag Grenade | Lefty and Righty | Shockwave | Grenade Damage | Frag Grenade | Increases Frag Grenade damage by 36% | Increases Frag Grenade damage by 106% | 36% | 106% | 1.53 | ShadowOps | ||||||||||||||||
103 | Constructor | Demolitionist Penny | D.E.C.O.Y. | Plasma Pulse | Bull Rush | Faster Explosions | Gameplay | Increass Launcher Damage by 17% | Increass Launcher Damage by 50% | 17% | 50% | 1.07 | ShadowOps | ||||||||||||||||
104 | Constructor | Saboteur Bull | D.E.C.O.Y. | Plasma Pulse | Bull Rush | Get Ready For A Surprise! | D.E.C.O.Y. | When D.E.C.O.Y. is desteroyed, it explodes, dealing 51 base damage | When D.E.C.O.Y. is desteroyed, it explodes, dealing 153 base damage | 51 | 153 | 1.07 | ShadowOps | ||||||||||||||||
105 | Ninja | Piercing Lotus Edge | Throwing Stars | Smoke Bomb | Crescent Kick | Pointy Fury | Spear | Increases Spear heavy attack efficiency by 65% | Increases Spear heavy attack efficiency by 200% | 65% | 200% | 1.4 | ShadowOps | ||||||||||||||||
106 | Ninja | Deadly Lotus Luna | Throwing Stars | Smoke Bomb | Crescent Kick | Poking Holoes | Spear | Increases Spear damage by 25% against afflicted enemies. Spears apply affliction which deals 18.5% weapon damage per second for 3 seconds | Increases Spear damage by 50% against afflicted enemies | 25% | 50% | 1.4 | ShadowOps | ||||||||||||||||
107 | Outlander | Shockgunner Grizzly | Phase Shift | Shock Tower | Seismic Smash | Run And Stun | Phase Shift | Dashing through enemies with Phase Shift stuns them for 0.5 seconds | Dashing through enemies with Phase Shift stuns them for 1.5 seconds | 0.5 | 1.5 | 1.33 | ShadowOps | ||||||||||||||||
108 | Outlander | Ambush Buzz | Phase Shift | Shock Tower | Seismic Smash | In And Outlander | Phase Shift | Eliminating 6 enemies within 10 seconds of using Phase Shift grants 1 charge(s) | Eliminating 6 enemies within 10 seconds of using Phase Shift grants 2 charge(s) | 1 | 2 | 1.33 | ShadowOps | ||||||||||||||||
109 | Soldier | Redline Ramirez | Shockwave | Frag Grenade | War Cry | Quick Scope | Sniper | Increases Sniper damage by 17% | Increases Sniper damage by 17% and fire rate by 45% | 17% | 17% | 1.27 | Road Trip | ||||||||||||||||
110 | Soldier | Tactical Assault Sledgehammer | Goin' Commando!!! | Shockwave | Frag Grenade | Assault Crit Damage | Assault | Increases assault critical damage by 75% | Increases assault critical damage by 225% | 75% | 225% | 1.33 | Road Trip | ||||||||||||||||
111 | Ninja | Whiteout Fiona | Smoke Bomb | Throwing Stars | Dragon Slash | Anatomy Lessons | Edge | Increases critical rating of swords, axes and scythes by 15 | Increases critical rating of swords, axes and scythes by 45 | 15 | 45 | 1.4 | Road Trip | ||||||||||||||||
112 | Ninja | Bladestorm Enforcer | Kunai Storm | Throwing Stars | Dragon Slash | Kunaihilation | Kunai Storm | Daggers from Kunai storm explode shortly after impact, dealing 4 base energy damage in 0.25 tile radius | Daggers from Kunai storm explode shortly after impact, dealing 8 base energy damage in 0.5 tile radius | 4 | 8 | 1.6 | Road Trip | ||||||||||||||||
113 | Outlander | Field Agent Rio | Phase Shift | T.E.D.D.Y. | Seismic Smash | Phase Cannon | Phase Shift | Using Phase Shift causes your next ranged weapon shot to fire a Phase Pulse, dealing 31 base energy damage and piercing enemies. Switching or holstering weapon removes effect | Using Phase Shift causes your next ranged weapon shot to fire a Phase Pulse, dealing 93 base energy damage and piercing enemies. Switching or holstering weapon removes effect | 31 | 93 | 1.27 | Road Trip | ||||||||||||||||
114 | Counstructor | Thunder Thora | Plasma Pulse | Bull Rush | D.E.C.O.Y. | Electrified Floors | B.A.S.E. | Enemies standing on structures affected by B.A.S.E take 12.7 base energy damage every 5 seconds | Enemies standing on structures affected by B.A.S.E take 38.1 base energy damage every 5 seconds | 12.7 | 38.1 | 1.07 | Road Trip | ||||||||||||||||
115 | Outlander | Ragnarok | Seismic Smash | Shock Tower | Phase Shift | Return To Sender | Seismic Smash | Seismic Smash returns to its origin point. Decreases Seismic Smash damage and impact by 25% | Seismic Smash returns to its origin point. Increases Seismic Smash damage and impact by 125% | 25% | 125% | 1.53 | Road Trip | ||||||||||||||||
116 | Soldier | First Shot Rio | War Cry | Frag Grenade | Shockwave | First Assault | Assault | After reloading assault weapons, the next 2 shots have 100% critical chance | After reloading assault weapons, the next 6 shots have 100% critical chance | 2 | 6 | 1.27 | Wild West | ||||||||||||||||
117 | Constructor | Vintage-Tech Penny | Plasma Pulse | R.O.S.I.E. | D.E.C.O.Y. | Malfunction | Plasma Pulse | Increases radius of Plasma Pulse mines 40% | Increases radius of Plasma Pulse mines 40%. Furthermore, causes Plasma Pulse to malfunction, dropping only 8 mines. These deal 730% more damage and self-destruct after 10 seconds | 40% | 40% | 0.93 | Wild West | ||||||||||||||||
118 | Ninja | Infiltrator Ken | Smoke Bomb | Throwing Stars | Dragon Slash | Endless Smoke | Smoke Bomb | Increases Smoke Bomb radius by 46% | Increases Smoke Bomb radius by 186% | 46% | 186% | 1.6 | Wild West | ||||||||||||||||
119 | Outlander | Wild Fragment Deadeye | Shock Tower | T.E.D.D.Y. | Phase Shift | Static Cling | Shock Tower | Shock Tower applies affliction which deals 50% damage per second for 3 seconds | Shock Tower applies affliction which deals 149% damage per second for 3 seconds | 50% | 149% | 1.53 | Wild West | ||||||||||||||||
120 | Soldier | Quickdraw Calamity | Lefty and Righty | War Cry | Goin' Commando!!! | Six Shooter | Pistol | Increases pistol damage by 20% and impact by 25% for the first 6 shots in magazine | Increases pistol damage by 40% and impact by 50% for the first 6 shots in magazine | 20% | 40% | 1.27 | Wild West | ||||||||||||||||
121 | Soldier | Centurion Hawk | War Cry | Shockwave | Frag Grenade | Mighty Roar | War Cry | Increases War Cry radius by 25% | Increases War Cry radius by 75% | 25% | 75% | 1.27 | Storm Zone | ||||||||||||||||
122 | Ninja | Deadly Blade Crash | Throwing Stars | Crescent Kick | Dragon Slash | Corrosive Strikes | Melee | Melee critical hits apply 30% snare and affliction which deals 37% of damage dealt each second for 3 seconds | Melee critical hits apply 30% snare and affliction which deals 87% of damage dealt each second for 3 seconds | 37% | 87% | 1.4 | Storm Zone | ||||||||||||||||
123 | Outlander | Trailblaster A.C. | Shock Tower | T.E.D.D.Y. | Phase Shift | Capacitor | Shock Tower | Increases Shock Tower duration by 0.5 seconds | Increases Shock Tower duration by 1.5 seconds | 0.5 | 1.5 | 1.33 | Storm Zone | ||||||||||||||||
124 | Constructor | Marathon Hype | Bull Rush | R.O.S.I.E. | Plasma Pulse | Long Rush | Bull Rush | Increases Bull Rush distance by 2 tiles | Increases Bull Rush distance by 6 tiles | 2 | 6 | 1.07 | Storm Zone | ||||||||||||||||
125 | Soldier | Shrapnel Headhunter | Shockwave | Frag Grenade | War Cry | Shell Shock | Shotgun | Increases Shotgun damage by 17% | Increases Shotgun damage by 50% | 17% | 50% | 1.27 | Scavenger | ||||||||||||||||
126 | Ninja | Energy Thief Mari | Crescent Kick | Dragon Slash | Smoke Bomb | Rebound | Crescent Kick | Crescent Kick returns 5 energy for each enemy hit | Crescent Kick returns 15 energy for each enemy hit | 5 | 15 | 1.6 | Scavenger | ||||||||||||||||
127 | Outlander | Gunblazer Southie | Phase Shift | Shock Tower | T.E.D.D.Y. | Blaze Of Glory | Phase Shift | Phase Shift increases pistol damage by 35% for 4 seconds | Phase Shift increases pistol damage by 105% for 4 seconds | 35% | 105% | 1.33 | Scavenger | ||||||||||||||||
128 | Constructor | Machinist Harper | Plasma Pulse | R.O.S.I.E. | D.E.C.O.Y. | Tough Traps | Gameplay | Increases Trap durability by 17.5% | Increases Trap durability by 52.5% | 17.50% | 52.50% | 1.07 | Scavenger | ||||||||||||||||
129 | Soldier | Liteshow Spitfire | Goin' Commando!!! | Lefty and Righty | War Cry | Waste Not Want Not | Ranged | Increases magazine size by 30% | Increases magazine size by 90% | 30% | 90% | 1.33 | Hero Quest | ||||||||||||||||
130 | Soldier | Archetype Havoc | Shockwave | Lefty and Righty | Frag Grenade | Escape Artist | Shockwave | Using Shockwave increases movement speed by 40% for 8 seconds | Using Shockwave increases movement speed by 40% and armor by 145 for 9 seconds | 8 | 9 | Hero Quest | |||||||||||||||||
131 | Outlander | Ventura Ramirez | T.E.D.D.Y. | Phase Shift | Seismic Smash | Overbearing | T.E.D.D.Y. | Increases T.E.D.D.Y. range by 2 tiles. Enemies take more damage from T.E.D.D.Y. based on distance, up to 40% at max range | Increases T.E.D.D.Y. range by 2 tiles. Enemies take more damage from T.E.D.D.Y. based on distance, up to 110.% at max range | 40% | 110% | Hero Quest | |||||||||||||||||
132 | Outlander | Valkyrie Rio | Phase Shift | Seismic Smash | T.E.D.D.Y. | Kinetic Punch | Anti-Material Charge | Increases Anti-Material Charge impact by 245.% and adds knocks back | Increases Anti-Material Charge impact by 600% and adds knocks back | 245% | 600% | 1.33 | Hero Quest | ||||||||||||||||
133 | Constructor | Dark Vanguard Airheart | Plasma Pulse | R.O.S.I.E. | D.E.C.O.Y. | Software | Hardware | Increases hardware heavy attack efficiency by 65% | Increases hardware heavy attack efficiency by 200% | 65% | 200% | 1.07 | Hero Quest | ||||||||||||||||
134 | Constructor | Conqueror Magnus | D.E.C.O.Y. | R.O.S.I.E. | Bull Rush | Your Move Creep | D.E.C.O.Y. | D.E.C.O.Y. deals 6 base damage every 1 second to nearby enemies | D.E.C.O.Y. deals 13 base damage every 1 second to nearby enemies | 6 | 13 | 1.07 | Hero Quest | ||||||||||||||||
135 | Ninja | Forged Fate | Crescent Kick | Throwing Stars | Kunai Storm | Easy Sword | Edge | Increases Sword heavy attack efficiency by 0.65% | Increases Sword heavy attack efficiency by 2% | 65% | 200% | 1.4 | Hero Quest | ||||||||||||||||
136 | Ninja | Overtaker Hiro | Kunai Storm | Dragon Slash | Smoke Bomb | Kunai Collection | Kunai Storm | Kunai Storm eliminations decrease Kunai Storm cooldown by 2 second(s) | Kunai Storm eliminations decrease Kunai Storm cooldown by 4.5 second(s) | 2 | 4.5 | 1.4 | Hero Quest | ||||||||||||||||
137 | Outlander | Jingle Jess | T.E.D.D.Y. | Seismic Smash | Phase Shift | Bear With Me | T.E.D.D.Y. | Increases T.E.D.D.Y. duration by 4 seconds | Increases T.E.D.D.Y duration by 12 seconds | 4 | 12 | 1.27 | Holiday | ||||||||||||||||
138 | Constructor | Steel Wool Syd | R.O.S.I.E. | D.E.C.O.Y. | Bull Rush | Maximum Overload | Kinetic Overload | Increases Kinetic Overload damage by 50% | Increases Kinetic Overload damage by 150% | 50% | 150% | Canny Quest | |||||||||||||||||
139 | Outlander | Steel Wool Anthony | Seismic Smash | T.E.D.D.Y. | Phase Shift | Four On The Floor | Seismic Smash | Seismic Smash leaves a pulsing zone with 0.5 tile radius at the end of its range which deals 56 base energy damage over 4 seconds and bounces husks inside | Seismic Smash leaves a pulsing zone with 0.75 tile radius at the end of its range which deals 248 base energy damage over 4 seconds and bounces husks inside | 56 | 248 | Canny Quest | |||||||||||||||||
140 | Soldier | Steel Wool Carlos | War Cry | Shockwave | Goin' Commando!!! | Bass Solo | War Cry | Each elimination during Warcry extends its duration by 0.4 seconds, up to a maximum of 15 eliminations | Each elimination during Warcry extends its duration by 0.9 seconds, up to a maximum of 15 eliminations. Additionally, enjoy a rockin' Bass Solo | 0.4 | 0.9 | Canny Quest | |||||||||||||||||
141 | Ninja | Hybrid | Dragon Slash | Kunai Storm | Throwing Stars | Fire Of The Dragon | Gameplay | Dragon Slash | Increases affliction duration by 34%. | Increases affliction duration by 67%. Dragon Slash applies affliction which deals 15base Fire Damage per second for 3 seconds | 34% | 67% | 1.6 | Blackbeard's Crew | |||||||||||||||
142 | Constructor | Blakebeard the Blackhearted | R.O.S.I.E. | Plasma Pulse | D.E.C.O.Y. | Avast Mateys | Cannonball | R.O.S.I.E. | Increases Cannonball damage by 20%. | Increases Cannonball damage by 40%. Converts R.O.S.I.E. to fire 25 cannonballs | 20% | 40% | 1.07 | Blackbeard's Crew | |||||||||||||||
143 | Outlander | Crossbones Barret | Shock Tower | T.E.D.D.Y. | Seismic Smash | Goin' Coconuts | Gameplay | 20% chance to find Coconuts in containers. Increases damage by 16% while affected by Coconuts | 30% chance to find Coconuts in containers. Increases damage by 136% while affected by Coconuts | 16% | 136% | 1.33 | Blackbeard's Crew | ||||||||||||||||
144 | Soldier | Buccaneer Jonesy | Lefty and Righty | Shockwave | War Cry | Buckle | Pistol | Sword | Dealing Sword Damage increases Pistol Damage by 22% for 6 seconds | Dealing Sword Damage increases Pistol Damage by 65% for 6 seconds | 22% | 65% | 1.33 | Blackbeard's Crew | |||||||||||||||
145 | Ninja | Swashbuckler Keelhaul | Throwing Stars | Kunai Storm | Smoke Bomb | Swash | Sword | Pistol | Dealing Pistol Damage increases Sword Damage by 22% for 6 seconds | Dealing Pistol Damage increases Sword Damage by 65% for 6 seconds | 22% | 65% | 1.6 | Blackbeard's Crew | |||||||||||||||
146 | Constructor | Privateer Hype | Plasma Pulse | R.O.S.I.E. | D.E.C.O.Y. | Swab The Deck | Club | Increases Club damage by 17% | Increases Club damage by 50% | 17% | 50% | 0.93 | Blackbeard's Crew | ||||||||||||||||
147 | Constructor | Bombsquad Kyle | D.E.C.O.Y. | R.O.S.I.E. | Bull Rush | Bomb Suit | Gameplay | Increases Armor by 22 | Increases Armor by 66 | 22 | 66 | 1.07 | Blackbeard's Crew | ||||||||||||||||
148 | Soldier | Bunny Brawler Luna | Shockwave | Lefty and Righty | Goin' Commando!!! | Eggs-Plosive Entrance | Shockwave | Shockwave drops 3 egg bombs which each deal 54 base damage to nearby enemies. | Shockwave drops 3 egg bombs which each deal 162 base damage to nearby enemies. | 54 | 162 | 1.33 | Springtime | ||||||||||||||||
149 | Ninja | Dashing Hare Ken | Kunai Storm | Throwing Stars | Dragon Slash | Eggs-Termination | Kunai Storm | Kunai Storm drops egg bombs which deal 37 base damage | Kunai Storm drops egg bombs which deal 111 base damage | 37 | 111 | 1.4 | Springtime | ||||||||||||||||
150 | Outlander | Cottontail Eagle Eye | Phase Shift | Shock Tower | T.E.D.D.Y. | Un-Eggs-Pected Departure | Phase Shift | Phase Shift leaves 3 egg bombs which deal 18 base damage to nearby enemies | Phase Shift leaves 3 egg bombs which deal 55 base damage to nearby enemies | 18 | 55 | 1.53 | Springtime | ||||||||||||||||
151 | Constructor | Black Knight Garridan | Goin' Constructor | D.E.C.O.Y. | Bull Rush | Knight's Impact | Hardware | Increases Hardware Impact by 33% | Increases Hardware Impact by 75%. Additionally Goin' Constructor can trigger Kinetic Overload | 33% | 75% | 1.1 | Historic | ||||||||||||||||
152 | Ninja | Paleo Luna | Crescent Kick | Smoke Bomb | Kunai Storm | Saurian Claws | Melee | Adds 5.5% of current health to melee weapon damage | Adds 16.5% of current health to melee weapon damage | 5.50% | 16.50% | 1.33 | Historic | ||||||||||||||||
153 | Constructor | Prehistoric Izza | Goin' Constructor | R.O.S.I.E. | D.E.C.O.Y. | Saurian Hide | Gameplay | When shield is depleted, increases armor by 33 | When shield is depleted, increases armor by 100 | 33 | 100 | 0.93 | Historic | ||||||||||||||||
154 | Soldier | Rex Jonesy | Lefty and Righty | War Cry | Frag Grenade | Saurian Might | Ranged | Every 1 second, adds 3% of current health to damage of next Ranged Weapon hit | Every 1 second, adds 9% of current health to damage of next Ranged Weapon hit | 3% | 9% | 1.33 | Historic | ||||||||||||||||
155 | Outlander | Fossil Southie | Seismic Smash | Phase Shift | T.E.D.D.Y. | Saurian Focus | Gameplay | While shield is depleted, regenerate 4 energy per second | While shield is depleted, regenerate 12 energy per second | 4 | 12 | 1.33 | Historic | ||||||||||||||||
156 | Outlander | Azalea Clark | Shock Tower | Seismic Smash | Phase Shift | Space Technology | Gameplay | Increases ability energy damage by 15.5% | Increases ability energy damage by 15.5%. Additionally, Shock Tower explodes dealing 107 energy damage to nearby enemies | 15.50% | 15.50% | 1.33 | Retro SciFi | ||||||||||||||||
157 | Soldier | Extraterrestrial Rio | Frag Grenade | Lefty and Righty | Shockwave | Resonant Frequency | Gameplay | Increases energy damage by 26% against shields | Increases energy damage by 78% against shields | 26% | 78% | 1.33 | Retro SciFi | ||||||||||||||||
158 | Constructor | ED-EE | Goin' Constructor | Plasma Pulse | R.O.S.I.E. | Must.Protect | Melee | Critical hits with melee weapon energy damage adds 32% of current shield to damage | Critical hits with melee weapon energy damage adds 96% of current shield to damage | 32% | 96% | 0.93 | Retro SciFi | ||||||||||||||||
159 | Outlander | Cyberclops | T.E.D.D.Y. | Shock Tower | Seismic Smash | Plasma Arc | Gameplay | Energy damage has a 20% chance to zap nearby enemies for 58.% of damage dealt | Energy damage has a 20% chance to zap nearby enemies for 116.% of damage dealt | 58% | 116% | 1.53 | Retro SciFi | ||||||||||||||||
160 | Ninja | Intergalactic Ken | Throwing Stars | Crescent Kick | Kunai Storm | Energy Siphon | Gameplay | Eliminations with energy damage restore 8.5% of missing shields | Eliminations with energy damage restore 17% of missing shields. Additionally, throwing stars deal energy damage | 8.50% | 17% | 1.4 | Retro SciFi | ||||||||||||||||
161 | |||||||||||||||||||||||||||||
162 | |||||||||||||||||||||||||||||
163 | |||||||||||||||||||||||||||||
164 | |||||||||||||||||||||||||||||
165 |
A | B | C | D | E | F | G | H | I | |
---|---|---|---|---|---|---|---|---|---|
1 | Abilities | ||||||||
2 | Class | Name | Damage | Rate | Duration | Cooldown | Energy | Final Damage | DPS |
3 | Soldier | Frag Grenade | 103 | 1 | 1 | 25 | 30 | 0.0 | 0.0 |
4 | Soldier | Goin' Commando!!! | 23 | 18 | 10 | 100 | 50 | 0.0 | 0.0 |
5 | Soldier | Shockwave | 102 | 1 | 1 | 25 | 30 | 0.0 | 0.0 |
6 | Soldier | War Cry | 0 | 1 | 12 | 90 | 40 | 0.0 | 0.0 |
7 | Soldier | Lefty and Righty | 60 | 6 | 10 | 100 | 50 | 0.0 | 0.0 |
8 | |||||||||
9 | Constructor | Kinetic Overload | 25 | 1 | 1 | 1 | 0 | 0.0 | 0.0 |
10 | Constructor | Plasma Pulse | 46 | 8 | 6 | 45 | 40 | 0.0 | 0.0 |
11 | Constructor | R.O.S.I.E. | 69 | 7 | 0 | 180 | 50 | 0.0 | 0.0 |
12 | Constructor | Bull Rush | 104 | 1 | 1 | 15 | 20 | 0.0 | 0.0 |
13 | Constructor | D.E.C.O.Y. | 0 | 1 | 6 | 30 | 30 | 0.0 | 0.0 |
14 | |||||||||
15 | Ninja | Dragon Slash | 115 | 1 | 1 | 10 | 50 | 0.0 | 0.0 |
16 | Ninja | Kunai Storm | 184 | 1 | 1 | 15 | 30 | 0.0 | 0.0 |
17 | Ninja | Crescent Kick | 121 | 1 | 1 | 10 | 30 | 0.0 | 0.0 |
18 | Ninja | Throwing Stars | 87 | 1 | 1 | 10 | 30 | 0.0 | 0.0 |
19 | Ninja | Smoke Bomb | 52 | 1 | 1 | 45 | 40 | 0.0 | 0.0 |
20 | |||||||||
21 | Outlander | Anti-Material Charge | 50 | 1 | 1 | 1 | 45 | 0.0 | 0.0 |
22 | Outlander | T.E.D.D.Y. | 13 | 4 | 15 | 60 | 30 | 0.0 | 0.0 |
23 | Outlander | Shock Tower | 12 | 2 | 3 | 20 | 30 | 0.0 | 0.0 |
24 | Outlander | Phase Shift | 0 | 1 | 1 | 8 | 15 | 0.0 | 0.0 |
25 | Outlander | Seismic Smash | 114 | 1 | 1 | 15 | 40 | 0.0 | 0.0 |
26 | |||||||||
27 | Team Bonus | ||||||||
28 | Source | Bonus | Requirement | Effect | |||||
29 | Raven | Pre Emptive Strike | FOR EACH: Hero of Epic or higher rarity with at least 4 stars | Increases damage by 6.5% against full health enemies | |||||
30 | Field Agent Rio | Phase Blaster | 2 Outlanders of Epic or higher rarity | Every 5 seconds, your next shot will fire a Phase Pulse which deals 47 base energy damage | |||||
31 | Swordmaster Ken | One-Two Punch | FOR EACH: Hero with 2 or more stars | Your next Heavy Attack after using an ability costs 20% less energy | |||||
32 | Carbide | Underdog | FOR EACH: Hero of Epic or higher rarity | Increases Healing Received by 2.5% for each nearby enemy | |||||
33 | Quickdraw Calamity | Hot Swap | One hero of each class | Weapon eliminations increase Weapon Damage by 13% for 15 seconds. Each weapon type can only apply one stack of this effect | |||||
34 | Subzero Zenith | Shake It Off | 2 heroes with 4 or more stars | Decreases duration of elemental status effects by 50% | |||||
35 | Lynx Kassandra | Bio-Energy Source | FOR EACH: Hero with 3 or more stars | Recover shield equal to 0.25% of energy lost | |||||
36 | Master Grenadier Ramirez | Cool Customer | 5 heroes of Rare or higher rarity | With Stay Frost active, using an ability reduces cooldown of all abilities by 3 seconds and ends Stay Frost | |||||
37 | Keep Out | FOR EACH: Soldier | Frag Grenade leaves an energized area dealing 12 base energy damage per second for 6 seconds. Base radius is 0.375 tiles and increases by 40% with each match | ||||||
38 | Dim Mak | FOR EACH: Ninja | Shadow Stance regenates 2.7% shield per second | ||||||
39 | Long Arm Of The Law | 2 Outlanders | Increases Anti-Material Charge range by 1 tile | ||||||
40 | Phase Scout Jess | Shifting Gears | FOR EACH: Outlander of Epic or higher rarity | Phase Shift has 1 additional charge and range is decreased by 0.2 tile | |||||
41 | Recycling | 2 Constructors | B.A.S.E. generates resources based on affected structures. Higher tier structures generate more resources. Interact with B.A.S.E. to collect | ||||||
42 | Wukong | Soaring Mantis | 3 Ninjas | Mantis Leap allows 2 additional jump | |||||
43 | Bladestorm Enforcer | Endless Shadow | FOR EACH: Ninja with 3 or more stars | Increases Shadow Stance duration by 4 seconds | |||||
44 | Cloaked Star | Round Trip | 2 Ninjas of Legendary or higher rarity | Throwing Stars return to you, dealing their damage again on the way back | |||||
45 | MEGA B.A.S.E. Kyle | Supercharged Traps | FOR EACH: Constructor | Increases damage of traps affected by B.A.S.E. by 8.5% | |||||
46 | Ragnarok | Slow Your Roll | 3 heroes with 3 or more stars | Freeze melee attackers for 2 seconds(s). Mist Monsters are slowed by 43% | |||||
47 | Dire | Hunter's Instinct | FOR EACH: Hero of Epic or higher with at least 4 stars | Eliminations during evening or night grant 0.24% damage and 0.08% melee life leech up to 40 stacks. These bonuses last until night ends | |||||
48 | Steel Wool Syd | Boom B.A.S.E. | 2 Steel Wool Heroes | B.A.S.E. blasts Steel Wool music, increasing damage by 12% and critical rating by 15 for allies within 5 tiles | |||||
49 | Blakebeard the Blackhearted | Blakebeard's Stash | 3 Pirate Heroes | Eliminations have a 5% chance to uncover one of Blackbeard's stashes. Search them to find Peg Legs, Coconuts and Cannonball Grenades | |||||
50 | Black Knight Garridan | Blast from the Past | 2 Dinosaur Heroes | Removes all shield and increases Max Health by 200% | |||||
51 | Azalea Clark | Space Technology |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | AF | AG | AH | AI | AJ | AK | AL | AM | AN | ||
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1 | Do note that all stats and crafting materials shown are taken from the base stats of the items (no upgrades) | Offense Points | 3251 | 2345.7 | 70 | ||||||||||||||||||||||||||||||||||||
2 | You may edit the "Offense Points" value on the right to alter the true damage of your weapons | Perk options for each slot. See the table on the right side of 'Mech' to look up these abbreviations | |||||||||||||||||||||||||||||||||||||||
3 | Weapon | Name | Rarity | DPS | DMG | TDPS | D/SHOT | CHC | CHD | HS | Fire Rate | Mag Size | Range | PBR | MidR | LongR | MaxR | Durability | Reload | Ammo | A.Type | Impact | Ingredient A | A | Ingredient B | B | Ingredient C | C | Ingredient D | D | Ingredient E | E | Specialty | DurabilityPer | Slot1 | Slot2 | Slot3 | Slot4 | Slot5 | Slot6 | |
4 | Auto Rifles | Assault Rifle | Common | 6031.8 | 15 | 145.3 | 23.3 | 10% | 50% | 50% | 12 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 125 | 2.3 | 1 | Light | 28 | Blast Powder | 5 | Mechanical Parts | 12 | Duct Tape | 2 | (Quality) Ore | 1 | 0.0533333 | 5:CD/CR/Dmg/FR/Rld | |||||||||
5 | Auto Rifles | Striker | Uncommon | 6836 | 17 | 164.7 | 26.4 | 10% | 50% | 50% | 12 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 125 | 2.3 | 1 | Light | 32 | Blast Powder | 8 | Mechanical Parts | 12 | Duct Tape | 4 | (Quality) Ore | 3 | 0.0533333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | ||||||||
6 | Auto Rifles | Breacher | Rare | 7640.3 | 19 | 184.1 | 29.5 | 10% | 50% | 50% | 12 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 190 | 2.3 | 1 | Light | 35 | Blast Powder | 10 | Mechanical Parts | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.0533333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | ||||||
7 | Auto Rifles | Equalizer | Epic | 8444.5 | 21 | 203.4 | 32.6 | 10% | 50% | 50% | 12 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 280 | 2.3 | 1 | Light | 39 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.0533333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
8 | Auto Rifles | Siegebreaker | Legendary | 9248.8 | 23 | 222.8 | 35.7 | 10% | 50% | 50% | 12 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.3 | 1 | Light | 42 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.0533333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
9 | Burst Rifles | B. Assault Rifle | Common | 5756.3 | 21 | 163.6 | 32.6 | 10% | 50% | 50% | 8.18 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 125 | 2.3 | 1 | Light | 35 | Blast Powder | 5 | Mechanical Parts | 12 | Duct Tape | 2 | (Quality) Ore | 1 | 0.0662963 | 5:CD/CR/Dmg/FR/Rld | |||||||||
10 | Burst Rifles | Scalpel | Uncommon | 6578.7 | 24 | 187.0 | 37.2 | 10% | 50% | 50% | 8.18 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 125 | 2.3 | 1 | Light | 39 | Blast Powder | 8 | Mechanical Parts | 12 | Duct Tape | 4 | (Quality) Ore | 3 | 0.0662963 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | ||||||||
11 | Burst Rifles | Razor | Rare | 7126.9 | 26 | 202.6 | 40.3 | 10% | 50% | 50% | 8.18 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 190 | 2.3 | 1 | Light | 44 | Blast Powder | 10 | Mechanical Parts | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.0662963 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | ||||||
12 | Burst Rifles | Razorwire | Epic | 7949.2 | 29 | 226.0 | 45.0 | 10% | 50% | 50% | 8.18 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 280 | 2.3 | 1 | Light | 48 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.0662963 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
13 | Burst Rifles | Razorblade | Legendary | 8771.6 | 32 | 249.4 | 49.6 | 10% | 50% | 50% | 8.18 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.3 | 1 | Light | 53 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.0662963 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
14 | Doubleshot Rifles | Trooper | Epic | 7508.6 | 21 | 212.9 | 39.1 | 15% | 75% | 75% | 10.67 | 30 | 5120 | 1536 | 3584 | 5120 | 9216 | 280 | 2.7 | 1 | Medium | 50 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.06125 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
15 | Doubleshot Rifles | Ranger | Legendary | 8223.7 | 23 | 233.2 | 42.8 | 15% | 75% | 75% | 10.67 | 30 | 5120 | 1536 | 3584 | 5120 | 9216 | 375 | 2.7 | 1 | Medium | 54 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.06125 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
16 | LMG Rifles | L. Machine Gun | Rare | 8042.4 | 20 | 210.8 | 26.0 | 10% | 50% | 25% | 12 | 100 | 4096 | 1024 | 2560 | 4096 | 7680 | 190 | 4 | 1 | Medium | 46 | Blast Powder | 10 | Mechanical Parts | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.0411111 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | ||||||
17 | LMG Rifles | Bullet Swarm | Epic | 8846.6 | 22 | 231.9 | 28.6 | 10% | 50% | 25% | 12 | 100 | 4096 | 1024 | 2560 | 4096 | 7680 | 280 | 4 | 1 | Medium | 51 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.0411111 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
18 | LMG Rifles | Terminator | Legendary | 9650.9 | 24 | 253.0 | 31.2 | 10% | 50% | 25% | 12 | 100 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 4 | 1 | Medium | 56 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.0411111 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
19 | Semi-Auto Rifles | Semi-Auto Rifle | Common | 5361.6 | 20 | 176.0 | 37.3 | 15% | 75% | 75% | 8 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 125 | 2.6 | 1 | Medium | 44 | Blast Powder | 5 | Mechanical Parts | 12 | Duct Tape | 2 | (Quality) Ore | 1 | 0.0705556 | 5:CD/CR/Dmg/FR/Rld | |||||||||
20 | Semi-Auto Rifles | Old Faithful | Uncommon | 6165.8 | 23 | 202.4 | 42.8 | 15% | 75% | 75% | 8 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 125 | 2.6 | 1 | Medium | 50 | Blast Powder | 8 | Mechanical Parts | 12 | Duct Tape | 4 | (Quality) Ore | 3 | 0.0705556 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | ||||||||
21 | Semi-Auto Rifles | Predator | Rare | 6702 | 25 | 220.0 | 46.6 | 15% | 75% | 75% | 8 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 190 | 2.6 | 1 | Medium | 55 | Blast Powder | 10 | Mechanical Parts | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.0705556 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | ||||||
22 | Semi-Auto Rifles | Raptor | Epic | 7506.2 | 28 | 246.4 | 52.2 | 15% | 75% | 75% | 8 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 280 | 2.6 | 1 | Medium | 61 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.0705556 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
23 | Semi-Auto Rifles | Hunter-killer | Legendary | 8042.4 | 30 | 264.0 | 55.9 | 15% | 75% | 75% | 8 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.6 | 1 | Medium | 66 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.0705556 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
24 | Single-Shot Rifles | Slug Gun | Rare | 7389 | 63 | 211.1 | 117.3 | 15% | 75% | 75% | 3.5 | 10 | 3840 | 768 | 2048 | 3840 | 7168 | 190 | 2.7 | 1 | Shells | 156 | Blast Powder | 10 | Mechanical Parts | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.185238 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | ||||||
25 | Single-Shot Rifles | Hammershot | Epic | 8092.7 | 69 | 231.3 | 128.5 | 15% | 75% | 75% | 3.5 | 10 | 3840 | 768 | 2048 | 3840 | 7168 | 280 | 2.7 | 1 | Shells | 172 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.185238 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
26 | Single-Shot Rifles | Hammercrush | Legendary | 8796.4 | 75 | 251.4 | 139.7 | 15% | 75% | 75% | 3.5 | 10 | 3840 | 768 | 2048 | 3840 | 7168 | 375 | 2.7 | 1 | Shells | 188 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.185238 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
27 | Surgical Rifles | Nightlance | Epic | 6273.1 | 39 | 227.8 | 82.4 | 15% | 75% | 100% | 4.8 | 15 | 5120 | 1536 | 3584 | 5120 | 9216 | 280 | 2.3 | 1 | Medium | 69 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.120556 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
28 | Surgical Rifles | Deathstalker | Legendary | 6755.6 | 42 | 245.3 | 88.7 | 15% | 75% | 100% | 4.8 | 15 | 5120 | 1536 | 3584 | 5120 | 9216 | 375 | 2.3 | 1 | Medium | 75 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.120556 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
29 | Raygun | Raygun | Epic | 6702 | 25 | 193.8 | 38.8 | 10% | 50% | 50% | 8 | 40 | 4096 | 1024 | 2560 | 4096 | 7680 | 280 | 3 | 1 | Energy | 7 | Quartz Crystal | 7 | Mechanical Parts | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | 0.0666667 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||
30 | Raygun | Deathray | Legendary | 7238.2 | 27 | 209.3 | 41.9 | 10% | 50% | 50% | 8 | 40 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 3 | 1 | Energy | 8 | Quartz Crystal | 7 | Mechanical Parts | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | 0.0666667 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||
31 | Hydraulic Assault | Hydraulic Assault Rifle | Epic | 5160.5 | 28 | 169.0 | 43.4 | 10% | 50% | 50% | 5.5 | 40 | 3840 | 768 | 2048 | 3840 | 7168 | 280 | 3 | 1 | Medium | 151 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.0856061 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
32 | Hydraulic Assault | Nailer | Legendary | 5529.2 | 30 | 181.1 | 46.5 | 10% | 50% | 50% | 5.5 | 40 | 3840 | 768 | 2048 | 3840 | 7168 | 375 | 3 | 1 | Medium | 165 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.0856061 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
33 | Hydraulic Assault | Hydra | Legendary | 8293.7 | 99 | 229.0 | 153.5 | 10% | 50% | 50% | 2.5 | 10 | 3584 | 768 | 1792 | 3584 | 6144 | 375 | 2.7 | 1 | Shells | 716 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.223333 | 5:Fire/Nat/Wat/Ene/Phy | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Dmg/Mag/Rld | 20:CR/CD/Dmg/HS/Mag | 25:HSExp | |||
34 | Scavenger Assault | Scavenger Rifle | Epic | 7506.2 | 28 | 246.4 | 52.2 | 15% | 75% | 75% | 8 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 225 | 2.6 | 1 | Medium | 73 | Blast Powder | 8 | Mechanical Parts | 18 | Rotating Gizmo | 2 | (Quality) Ore | 5 | 0.0705556 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
35 | Scavenger Assault | Buzzcut | Legendary | 8042.4 | 30 | 264.0 | 55.9 | 15% | 75% | 75% | 8 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 300 | 2.6 | 1 | Medium | 80 | Blast Powder | 10 | Mechanical Parts | 21 | Active Powercell | 1 | (Quality) Ore | 8 | 0.0705556 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
36 | Fortnitemares AR. | Grave Digger | Legendary | 8042.4 | 30 | 241.6 | 46.5 | 10% | 50% | 50% | 8 | 40 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.7 | 1 | Medium | 77 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.0641667 | 5:Fire/Nat/Wat/Ene/Phy | 5:CD/CR/Dmg/FR/Rld | 10:DMB/DAf/DSS/DSSK | 15:CR/CD/Dmg/HS/Mag | 20:Dmg/Mag/Rld | 25:Affli | |||
37 | Pulse Rifle | Vindertech Pulse Rifle | Epic | 8771.6 | 32 | 211.6 | 57.6 | 10% | 50% | 75% | 8.18 | 18 | 4096 | 1024 | 2560 | 4096 | 7680 | 280 | 2.7 | 1 | Energy | 18 | Quartz Crystal | 7 | Mechanical Parts | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | 0.0907407 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||
38 | Pulse Rifle | Vindertech Pulsar | Legendary | 9593.9 | 35 | 231.4 | 63.0 | 10% | 50% | 75% | 8.18 | 18 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.7 | 1 | Energy | 20 | Quartz Crystal | 7 | Mechanical Parts | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | 0.0907407 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||
39 | Tube AR. | Vacuum Tube Rifle- | Epic | 6199.4 | 37 | 212.0 | 68.9 | 15% | 75% | 75% | 5 | 20 | 4096 | 1024 | 2560 | 4096 | 7680 | 280 | 2.5 | 1 | Energy | 124 | Quartz Crystal | 7 | Mechanical Parts | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | 0.108333 | ||||||||
40 | Tube AR. | Vacuum Tube Rifle | Legendary | 6869.6 | 41 | 235.0 | 76.4 | 15% | 75% | 75% | 5 | 20 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.5 | 1 | Energy | 135 | Quartz Crystal | 7 | Mechanical Parts | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | 0.108333 | ||||||||
41 | Dragon Rifle | Dragon Rifle | Epic | 5529.2 | 33 | 189.1 | 61.5 | 15% | 75% | 75% | 5 | 20 | 4096 | 1024 | 2560 | 4096 | 7680 | 280 | 2.5 | 1 | Medium | 73 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.108333 | 1:Fire | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
42 | Dragon Rifle | Dragon's Roar | Legendary | 6031.8 | 36 | 206.3 | 67.1 | 15% | 75% | 75% | 5 | 20 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.5 | 1 | Medium | 80 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.108333 | 1:Fire | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSStreak/Snare/HSExp/ImpStun/RomanCandle | ||||
43 | Argon Assault | Argon Assault Rifle- | Epic | 6635 | 33 | 245.9 | 61.5 | 15% | 75% | 75% | 6 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 280 | 2.5 | 1 | Energy | 96 | Quartz Crystal | 7 | Mechanical Parts | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | 0.08 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||
44 | Argon Assault | Argon Assault Rifle | Legendary | 7238.2 | 36 | 268.2 | 67.1 | 15% | 75% | 75% | 6 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.5 | 1 | Energy | 105 | Quartz Crystal | 7 | Mechanical Parts | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | 0.08 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||
45 | Mercury LMG | Mercury LMG- | Epic | 8545.1 | 34 | 255.0 | 44.2 | 10% | 50% | 25% | 7.5 | 100 | 4096 | 1024 | 2560 | 4096 | 7680 | 280 | 4 | 1 | Energy | 72 | Quartz Crystal | 7 | Mechanical Parts | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | 0.08 | 1:Ene | 5:Dmg/CD/FR/Mag | 10:CR/CD/Dmg/HS/Mag | 15:Mag/Dur/Rld/Stab | 20:CD/Dmg/FR/Mag | |||
46 | Mercury LMG | Mercury LMG | Legendary | 8545.1 | 34 | 255.0 | 44.2 | 10% | 50% | 25% | 7.5 | 100 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 4 | 1 | Energy | 72 | Quartz Crystal | 7 | Mechanical Parts | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | 0.08 | 1:Ene | 5:Dmg/CD/FR/Mag | 10:CR/CD/Dmg/HS/Mag | 15:Mag/Dur/Rld/Stab | 20:CD/Dmg/FR/Mag | 25:HitExp | ||
47 | Specter | Specter | Rare | 7592 | 16 | 221.4 | 30.4 | 20% | 75% | 75% | 14.16 | 30 | 3584 | 768 | 1792 | 3584 | 6144 | 190 | 2 | 1 | Light | 156 | Blast Powder | 10 | Mechanical Parts | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.05 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | ||||||
48 | Silenced Specter | Silenced Specter- | Epic | 8541 | 18 | 249.1 | 34.2 | 20% | 75% | 75% | 14.16 | 30 | 3584 | 768 | 1792 | 3584 | 6144 | 280 | 2 | 1 | Light | 48 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.05 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
49 | Silenced Specter | Silenced Specter | Legendary | 9015.5 | 19 | 263.0 | 36.1 | 20% | 75% | 75% | 14.16 | 30 | 3584 | 768 | 1792 | 3584 | 6144 | 375 | 2 | 1 | Light | 52 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.05 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
50 | HackSAW | HackSAW- | Epic | 9075.3 | 25 | 226.3 | 32.5 | 10% | 50% | 25% | 10.833 | 100 | 4096 | 1024 | 2560 | 4096 | 7680 | 280 | 5.133 | 1 | Light | 72 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.05 | 5:Dmg/CD/FR/Mag | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:Dmg/Mag/Rld | 20:DMB/DAf/DSS/DSSK | |||||
51 | HackSAW | HackSAW | Legendary | 10164.4 | 28 | 253.4 | 36.4 | 10% | 50% | 25% | 10.833 | 100 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 5.133 | 1 | Light | 72 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.05 | 5:Dmg/CD/FR/Mag | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:Dmg/Mag/Rld | 20:DMB/DAf/DSS/DSSK | 25:Snare | |||
52 | Tiger | Tiger- | Epic | 5641.4 | 37 | 237.6 | 78.2 | 15% | 75% | 100% | 4.55 | 20 | 5120 | 1536 | 3584 | 5120 | 9216 | 280 | 2.185 | 1 | Medium | 103 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.11 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:Dmg/HS/CD/DMB | |||||
53 | Tiger | Tiger | Legendary | 6098.8 | 40 | 256.8 | 84.5 | 15% | 75% | 100% | 4.55 | 20 | 5120 | 1536 | 3584 | 5120 | 9216 | 375 | 2.185 | 1 | Medium | 113 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.11 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:Dmg/HS/CD/DMB | 25:HSStreak | ||||
54 | Bobcat | Bobcat- | Epic | 8846.6 | 22 | 228.3 | 34.1 | 10% | 50% | 50% | 12 | 50 | 3584 | 768 | 1792 | 3584 | 6144 | 280 | 3.3 | 1 | Light | 52 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.05 | 5:CD/CR/Dmg/FR/Rld | 10:CR/CD/Dmg/HS/Mag | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/Dmg/FR/Mag | 20:DMB/DAf/DSS/DSSK | |||||
55 | Bobcat | Bobcat | Legendary | 9650.9 | 24 | 249.1 | 37.2 | 10% | 50% | 50% | 12 | 50 | 3584 | 768 | 1792 | 3584 | 6144 | 375 | 3.3 | 1 | Light | 56 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.05 | 5:CD/CR/Dmg/FR/Rld | 10:CR/CD/Dmg/HS/Mag | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/Dmg/FR/Mag | 20:DMB/DAf/DSS/DSSK | 25:Snare | |||
56 | Lynx | Lynx- | Epic | 6137.4 | 37 | 230.7 | 66.6 | 10% | 50% | 75% | 4.95 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 280 | 2.6 | 1 | Medium | 92 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.09624746 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:Dmg/HS/CD/DMB | |||||
57 | Lynx | Lynx | Legendary | 6635 | 40 | 249.4 | 72.0 | 10% | 50% | 75% | 4.95 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.6 | 1 | Medium | 101 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.09624746 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:Dmg/HS/CD/DMB | 25:Snare/HSStreak | ||||
58 | Typewriter | Typewriter | Legendary | 8142.9 | 27 | 244.6 | 41.9 | 10% | 50% | 50% | 9 | 50 | 3584 | 768 | 1792 | 3584 | 6144 | 375 | 3 | 1 | Medium | 101 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.06 | 5:CD/CR/Dmg/FR/Rld | 20:Dmg/Mag/Rld | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/FR/Rld | 20:CD/CR/Dmg/DAf | 25:Affli | |||
59 | Bundlebuss | Bundlebuss- | Epic | 7380.6 | 34 | 245.9 | 63.3 | 15% | 75% | 75% | 6.478 | 32 | 5120 | 1536 | 3584 | 5120 | 9216 | 280 | 3.3 | 1 | Light | 768 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.05 | 5:CR/CD/Dmg/HS/Mag | 10:Rld/Stab/Dur | 15:Fire/Nat/Wat/Ene/Phy | 15:Dmg/CR/CD/DMB | 20:CR/CD/Dmg/HS/Stab | |||||
60 | Bundlebuss | Bundlebuss | Legendary | 8249 | 38 | 274.9 | 70.8 | 15% | 75% | 75% | 6.478 | 32 | 5120 | 1536 | 3584 | 5120 | 9216 | 375 | 3.3 | 1 | Light | 840 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.05 | 5:CR/CD/Dmg/HS/Mag | 10:Rld/Stab/Dur | 15:Fire/Nat/Wat/Ene/Phy | 15:Dmg/CR/CD/DMB | 20:CR/CD/Dmg/HS/Stab | 25:HitExp | ||||
61 | Wraith | Wraith | Legendary | 7187.9 | 30 | 263.2 | 57.0 | 20% | 75% | 75% | 7.15 | 30 | 5120 | 1536 | 3584 | 5120 | 9216 | 375 | 2.3 | 1 | Medium | 75 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.07 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:Dmg/HS/CD/DMB | 25:HSStreak | ||||
62 | Rat King | Rat King | Legendary | 8176.4 | 122 | 236.4 | 189.1 | 10% | 50% | 50% | 2 | 10 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 3 | 1 | Shells | 319 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 5 Pellets | 0.27 | 5:Dmg/CD/FR/Mag | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:Snare | |||
63 | Swan | Swan- | Epic | 7841.3 | 26 | 222.5 | 40.3 | 10% | 50% | 50% | 9 | 50 | 4096 | 1024 | 2560 | 4096 | 7680 | 280 | 3.5 | 1 | Medium | 65 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.06 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/HS/Mag/Stab | 20:Dmg/HS/CD/DMB | |||||
64 | Swan | Swan | Legendary | 8746.1 | 29 | 248.2 | 45.0 | 10% | 50% | 50% | 9 | 50 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 3.5 | 1 | Medium | 71 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.06 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/HS/Mag/Stab | 20:Dmg/HS/CD/DMB | 25:StackFR/StackCR/StackDmg | ||||
65 | Candy Corn LMG | Candy Corn LMG | Legendary | 9650.9 | 24 | 253.0 | 31.2 | 10% | 50% | 25% | 12 | 100 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 4 | 1 | Medium | 68 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.04 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Phy | 15:CR/CD/Dmg/HS/Mag | 20:Dmg/HS/CD/DMB | 25:HealPickups | ||||
66 | Medieval AR | Hemlock- | Epic | 8846.6 | 24 | 205.0 | 32.7 | 15% | 75% | 25% | 11 | 35 | 4096 | 1024 | 2560 | 4096 | 7680 | 280 | 2.4 | 1 | Light | 55 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.05 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/HS/Mag/Stab | 20:Dmg/HS/CD/DMB | |||||
67 | Medieval AR | Hemlock | Legendary | 9583.9 | 26 | 222.1 | 35.4 | 15% | 75% | 25% | 11 | 35 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.4 | 1 | Light | 60 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.05 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/HS/Mag/Stab | 20:Dmg/HS/CD/DMB | 25:Snare/ShieldGain/StackShield | ||||
68 | Pain Train | Pain Train | Legendary | 8293.7 | 33 | 250.2 | 51.2 | 10% | 50% | 50% | 7.5 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.133 | 1 | Light | 94 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.07 | 5:CD/CR/Dmg/FR/Rld | 10:CR/CD/Dmg/HS/Mag | 15:Fire/Nat/Wat/Ene/Phy | 15:Dmg/Mag/Rld | 20:Dmg/CR/CD/DMB | 25:StackDmg | ||||
69 | Steam Piston | Steam Piston- | Epic | 4523.9 | 45 | 180.9 | 83.8 | 15% | 75% | 75% | 3 | 20 | 4096 | 1024 | 2560 | 4096 | 7680 | 280 | 2.6 | 1 | Medium | 83 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.1544444 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/HS/Mag/Stab | 20:Dmg/HS/CD/DMB | |||||
70 | Steam Piston | Steam Piston | Legendary | 4926 | 49 | 197.0 | 91.3 | 15% | 75% | 75% | 3 | 20 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.6 | 1 | Medium | 90 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.1544444 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/HS/Mag/Stab | 20:Dmg/HS/CD/DMB | 25:Affli/HSStreak/Snare/Shrapnel | ||||
71 | Duet | Duet- | Epic | 6702 | 40 | 256.6 | 62.0 | 10% | 50% | 50% | 5 | 60 | 4096 | 1024 | 2560 | 4096 | 7680 | 280 | 2.5 | 1 | Medium | 131 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.08 | 5:CD/CR/Dmg/FR/Rld | 10:CD/CR/Dmg/HS/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:Dur/Rld/Stab/Dur | 20:CR/HS/Dmg/Stab | |||||
72 | Duet | Duet | Legendary | 7204.7 | 43 | 275.8 | 66.7 | 10% | 50% | 50% | 5 | 60 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.5 | 1 | Medium | 143 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.08 | 5:CD/CR/Dmg/FR/Rld | 10:CD/CR/Dmg/HS/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:Dur/Rld/Stab/Dur | 20:CR/HS/Dmg/Stab | 25:Shrapnel | ||||
73 | Gammatron 9000 | Gammatron 9000- | Epic | 8394.3 | 25 | 239.2 | 38.8 | 10% | 50% | 50% | 10.02 | 45 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.8 | 1 | Energy | 55 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.05 | 1:Ene | 5:CR/CD/Dmg/FR/Rld | 10:Dur/Mag/Rld/Stab | 15:Stab/HS/Mag/CR | 20:DMG/Dmg/CR/CD | |||||
74 | Gammatron 9000 | Gammatron 9000 | Legendary | 9401.6 | 28 | 267.9 | 43.4 | 10% | 50% | 50% | 10.02 | 45 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.8 | 1 | Energy | 60 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.05 | 1:Ene | 5:CR/CD/Dmg/FR/Rld | 10:Dur/Mag/Rld/Stab | 15:Stab/HS/Mag/CR | 20:DMG/Dmg/CR/CD | 25: Exploding projectile on crit | ||||
75 | Auto Pistols | Machine Pistol | Common | 7037.1 | 14 | 191.5 | 21.7 | 10% | 50% | 50% | 15 | 30 | 2560 | 512 | 1536 | 2560 | 4096 | 125 | 1.4 | 1 | Light | 28 | Blast Powder | 5 | Twine | 12 | Duct Tape | 2 | (Quality) Ore | 1 | 0.0377778 | 5:CD/CR/Dmg/FR/Rld | |||||||||
76 | Auto Pistols | Snakebite | Uncommon | 8042.4 | 16 | 218.8 | 24.8 | 10% | 50% | 50% | 15 | 30 | 2560 | 512 | 1536 | 2560 | 4096 | 125 | 1.4 | 1 | Light | 32 | Blast Powder | 8 | Twine | 12 | Duct Tape | 4 | (Quality) Ore | 3 | 0.0377778 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | ||||||||
77 | Auto Pistols | Rattler | Rare | 9047.7 | 18 | 246.2 | 27.9 | 10% | 50% | 50% | 15 | 30 | 2560 | 512 | 1536 | 2560 | 4096 | 190 | 1.4 | 1 | Light | 35 | Blast Powder | 10 | Twine | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.0377778 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | ||||||
78 | Auto Pistols | Cobra | Epic | 9550.4 | 19 | 259.9 | 29.5 | 10% | 50% | 50% | 15 | 30 | 2560 | 512 | 1536 | 2560 | 4096 | 280 | 1.4 | 1 | Light | 39 | Blast Powder | 12 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.0377778 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
79 | Auto Pistols | Viper | Legendary | 10555.7 | 21 | 287.2 | 32.6 | 10% | 50% | 50% | 15 | 30 | 2560 | 512 | 1536 | 2560 | 4096 | 375 | 1.4 | 1 | Light | 42 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.0377778 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
80 | Heavy Auto P. | Ripper | Rare | 8042.4 | 20 | 176.8 | 31.0 | 10% | 50% | 50% | 12 | 25 | 3584 | 768 | 1792 | 3584 | 6144 | 190 | 2.3 | 1 | Light | 48 | Blast Powder | 10 | Twine | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.0584444 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | ||||||
81 | Heavy Auto P. | Slasher | Epic | 8846.6 | 22 | 194.5 | 34.1 | 10% | 50% | 50% | 12 | 25 | 3584 | 768 | 1792 | 3584 | 6144 | 280 | 2.3 | 1 | Light | 52 | Blast Powder | 12 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.0584444 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
82 | Heavy Auto P. | Thrasher | Legendary | 9650.9 | 24 | 212.2 | 37.2 | 10% | 50% | 50% | 12 | 25 | 3584 | 768 | 1792 | 3584 | 6144 | 375 | 2.3 | 1 | Light | 57 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.0584444 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
83 | Bolt Revolver P. | Bolt Revolver | Common | 5361.6 | 40 | 120.8 | 74.5 | 15% | 75% | 75% | 4 | 6 | 3584 | 768 | 1792 | 3584 | 6144 | 125 | 2.2 | 1 | Medium | 170 | Blast Powder | 5 | Twine | 12 | Duct Tape | 2 | (Quality) Ore | 1 | Piercing | 0.205556 | 5:CD/CR/Dmg/FR/Rld | ||||||||
84 | Bolt Revolver P. | Bolt Slinger | Uncommon | 6031.8 | 45 | 135.9 | 83.8 | 15% | 75% | 75% | 4 | 6 | 3584 | 768 | 1792 | 3584 | 6144 | 125 | 2.2 | 1 | Medium | 191 | Blast Powder | 8 | Twine | 12 | Duct Tape | 4 | (Quality) Ore | 3 | Piercing | 0.205556 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | |||||||
85 | Bolt Revolver P. | Junkyard Pal | Rare | 6702 | 50 | 151.0 | 93.1 | 15% | 75% | 75% | 4 | 6 | 3584 | 768 | 1792 | 3584 | 6144 | 190 | 2.2 | 1 | Medium | 213 | Blast Powder | 10 | Twine | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | Piercing | 0.205556 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | |||||
86 | Bolt Pistols | Boltstorm | Epic | 6869.6 | 41 | 212.1 | 76.4 | 15% | 75% | 75% | 5 | 10 | 3584 | 768 | 1792 | 3584 | 6144 | 280 | 1.6 | 1 | Medium | 165 | Blast Powder | 12 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | Piercing | 0.12 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | ||||
87 | Bolt Pistols | Bolt Bolt | Legendary | 7539.8 | 45 | 232.8 | 83.8 | 15% | 75% | 75% | 5 | 10 | 3584 | 768 | 1792 | 3584 | 6144 | 375 | 1.6 | 1 | Medium | 180 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | Piercing | 0.12 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | |||
88 | Dragon Pistols | Dragon | Epic | 8109.4 | 242 | 143.0 | 314.6 | 10% | 50% | 25% | 1 | 2 | 2048 | 512 | 1280 | 2048 | 3072 | 280 | 2.4 | 1 | Shells | 880 | Blast Powder | 12 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.733333 | 5:CD/CR/Dmg/Rld | 10:Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS | 20:DMB/DAf/DSS/DSSK | |||||
89 | Dragon Pistols | Dragon's Breath | Legendary | 8846.6 | 264 | 156.0 | 343.2 | 10% | 50% | 25% | 1 | 2 | 2048 | 512 | 1280 | 2048 | 3072 | 375 | 2.4 | 1 | Shells | 960 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.733333 | 5:CD/CR/Dmg/Rld | 10:Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS | 20:DMB/DAf/DSS/DSSK | 25:RomanCandle/HSExp/Affli/Snare/HSStreak | ||||
90 | Firecracker P. | Firecracker | Rare | 13370.5 | 133 | 68.7 | 139.7 | 10% | 50% | 0% | 3 | 1 | 256 | 128 | 192 | 256 | 10240 | 190 | 1.7 | 1 | Shells | 844 | Blast Powder | 10 | Twine | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | Area Damage | 0.677778 | 5:CD/CR/Dmg/Rld | 10:Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg | |||||
91 | Firecracker P. | Liberator | Epic | 14677.4 | 146 | 75.4 | 153.3 | 10% | 50% | 0% | 3 | 1 | 256 | 128 | 192 | 256 | 10240 | 280 | 1.7 | 1 | Shells | 928 | Blast Powder | 12 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | Area Damage | 0.677778 | 5:CD/CR/Dmg/Rld | 10:Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg | 20:DMB/DAf/DSS/DSSK | ||||
92 | Firecracker P. | Freedom's Herald | Legendary | 15984.3 | 159 | 82.1 | 167.0 | 10% | 50% | 0% | 3 | 1 | 256 | 128 | 192 | 256 | 10240 | 375 | 1.7 | 1 | Shells | 1013 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | Area Damage | 0.677778 | 5:CD/CR/Dmg/Rld | 10:Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | |||
93 | Firecracker P. | Tiny Instrument of Death | Legendary | 15079.5 | 150 | 31.1 | 157.5 | 10% | 50% | 0% | 3 | 8 | 256 | 128 | 192 | 256 | 10240 | 375 | 2.4 | 8 | Energy | 1358 | Quartz Crystal | 7 | Twine | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | Area Damage | 0.911111 | 5:CD/CR/Dmg/Rld | 10:Dur/Rld | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | |
94 | Handcannon P. | Handcannon | Rare | 5227.6 | 78 | 183.1 | 164.8 | 15% | 75% | 100% | 2 | 6 | 3840 | 768 | 2048 | 3840 | 7168 | 190 | 2.4 | 1 | Heavy | 375 | Blast Powder | 10 | Twine | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.3 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | ||||||
95 | Handcannon P. | Lawbringer | Epic | 5696.7 | 85 | 199.5 | 179.6 | 15% | 75% | 100% | 2 | 6 | 3840 | 768 | 2048 | 3840 | 7168 | 280 | 2.4 | 1 | Heavy | 413 | Blast Powder | 12 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.3 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
96 | Handcannon P. | Judge | Legendary | 6232.9 | 93 | 218.3 | 196.5 | 15% | 75% | 100% | 2 | 6 | 3840 | 768 | 2048 | 3840 | 7168 | 375 | 2.4 | 1 | Heavy | 450 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.3 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
97 | Semi-Auto HC. P. | Shrike | Rare | 5110.3 | 61 | 206.2 | 128.9 | 15% | 75% | 100% | 2.5 | 8 | 3840 | 768 | 2048 | 3840 | 7168 | 190 | 1.8 | 1 | Heavy | 294 | Blast Powder | 10 | Twine | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.208333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | ||||||
98 | Semi-Auto HC. P. | Kestrel | Epic | 5612.9 | 67 | 226.5 | 141.5 | 15% | 75% | 100% | 2.5 | 8 | 3840 | 768 | 2048 | 3840 | 7168 | 280 | 1.8 | 1 | Heavy | 323 | Blast Powder | 12 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.208333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
99 | Semi-Auto HC. P. | Falcon | Legendary | 6199.4 | 74 | 250.1 | 156.3 | 15% | 75% | 100% | 2.5 | 8 | 3840 | 768 | 2048 | 3840 | 7168 | 375 | 1.8 | 1 | Heavy | 353 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.208333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
100 | Gatling Pistols | Cyclone | Epic | 11460.4 | 19 | 234.0 | 24.7 | 10% | 50% | 25% | 18 | 60 | 3840 | 768 | 2048 | 3840 | 7168 | 280 | 3 | 1 | Light | 33 | Blast Powder | 12 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.0351852 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
101 | Gatling Pistols | Monsoon | Legendary | 12666.8 | 21 | 258.6 | 27.3 | 10% | 50% | 25% | 18 | 60 | 3840 | 768 | 2048 | 3840 | 7168 | 375 | 3 | 1 | Light | 36 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.0351852 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
102 | Rapid Fire P. | Quickfire Pistol | Rare | 6970.1 | 26 | 228.3 | 46.8 | 10% | 50% | 75% | 8 | 20 | 3584 | 768 | 1792 | 3584 | 6144 | 190 | 1.6 | 1 | Light | 38 | Blast Powder | 10 | Twine | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.0683333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | ||||||
103 | Rapid Fire P. | Haywire | Epic | 7774.3 | 29 | 254.6 | 52.2 | 10% | 50% | 75% | 8 | 20 | 3584 | 768 | 1792 | 3584 | 6144 | 280 | 1.6 | 1 | Light | 41 | Blast Powder | 12 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.0683333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
104 | Rapid Fire P. | Haywire Storm | Legendary | 8578.6 | 32 | 281.0 | 57.6 | 10% | 50% | 75% | 8 | 20 | 3584 | 768 | 1792 | 3584 | 6144 | 375 | 1.6 | 1 | Light | 45 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.0683333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
105 | Semi-Auto P. | Semi-Auto Handgun | Common | 5026.5 | 25 | 177.0 | 45.0 | 10% | 50% | 75% | 6 | 16 | 3584 | 768 | 1792 | 3584 | 6144 | 125 | 1.4 | 1 | Light | 50 | Blast Powder | 5 | Twine | 12 | Duct Tape | 2 | (Quality) Ore | 1 | 0.0847222 | 5:CD/CR/Dmg/FR/Rld | |||||||||
106 | Semi-Auto P. | Outlaw | Uncommon | 5629.7 | 28 | 198.3 | 50.4 | 10% | 50% | 75% | 6 | 16 | 3584 | 768 | 1792 | 3584 | 6144 | 125 | 1.4 | 1 | Light | 56 | Blast Powder | 8 | Twine | 12 | Duct Tape | 4 | (Quality) Ore | 3 | 0.0847222 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | ||||||||
107 | Semi-Auto P. | Vigilante | Rare | 6232.9 | 31 | 219.5 | 55.8 | 10% | 50% | 75% | 6 | 16 | 3584 | 768 | 1792 | 3584 | 6144 | 190 | 1.4 | 1 | Light | 63 | Blast Powder | 10 | Twine | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.0847222 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | ||||||
108 | Semi-Auto P. | Vendetta | Epic | 6836 | 34 | 240.8 | 61.2 | 10% | 50% | 75% | 6 | 16 | 3584 | 768 | 1792 | 3584 | 6144 | 280 | 1.4 | 1 | Light | 69 | Blast Powder | 12 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.0847222 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
109 | Semi-Auto P. | Jackal | Legendary | 7640.3 | 38 | 269.1 | 68.4 | 10% | 50% | 75% | 6 | 16 | 3584 | 768 | 1792 | 3584 | 6144 | 375 | 1.4 | 1 | Light | 75 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.0847222 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
110 | Six Shooter P. | Revolver | Common | 5361.6 | 40 | 137.0 | 84.5 | 15% | 75% | 100% | 4 | 6 | 3584 | 768 | 1792 | 3584 | 6144 | 125 | 2.2 | 1 | Medium | 150 | Blast Powder | 5 | Twine | 12 | Duct Tape | 2 | (Quality) Ore | 1 | 0.205556 | 5:CD/CR/Dmg/FR/Rld | |||||||||
111 | Six Shooter P. | Dealmaker | Uncommon | 6031.8 | 45 | 154.2 | 95.1 | 15% | 75% | 100% | 4 | 6 | 3584 | 768 | 1792 | 3584 | 6144 | 125 | 2.2 | 1 | Medium | 169 | Blast Powder | 8 | Twine | 12 | Duct Tape | 4 | (Quality) Ore | 3 | 0.205556 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | ||||||||
112 | Six Shooter P. | Nighthawk | Rare | 6702 | 50 | 171.3 | 105.6 | 15% | 75% | 100% | 4 | 6 | 3584 | 768 | 1792 | 3584 | 6144 | 190 | 2.2 | 1 | Medium | 188 | Blast Powder | 10 | Twine | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.205556 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | ||||||
113 | Energy Pistols | Space Pistol | Epic | 6970.1 | 52 | 50.1 | 67.6 | 10% | 50% | 25% | 4 | 15 | 10240 | 3584 | 7680 | 10240 | 10496 | 280 | 3 | 3 | Energy | 41 | Quartz Crystal | 7 | Twine | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | 0.283333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Ene | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||
114 | Energy Pistols | Space Invader | Legendary | 7640.3 | 57 | 54.9 | 74.1 | 10% | 50% | 25% | 4 | 15 | 10240 | 3584 | 7680 | 10240 | 10496 | 375 | 3 | 3 | Energy | 45 | Quartz Crystal | 7 | Twine | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | 0.283333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Ene | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||
115 | Energy Pistols | Zapper | Epic | 3719.6 | 222 | 17.8 | 233.1 | 10% | 50% | 0% | 0.5 | 18 | 256 | 128 | 192 | 256 | 10240 | 280 | 3.3 | 6 | Energy | 1409 | Quartz Crystal | 7 | Twine | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | 1 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Dur/Rld/Stab/Mag | 15:CR/CD/Dmg/Mag | 20:DMB/DAf/DSS/DSSK | |||
116 | Energy Pistols | Zap Zapp | Legendary | 4054.7 | 242 | 19.4 | 254.1 | 10% | 50% | 0% | 0.5 | 18 | 256 | 128 | 192 | 256 | 10240 | 375 | 3.3 | 6 | Energy | 1538 | Quartz Crystal | 7 | Twine | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | 1 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Dur/Rld/Stab/Mag | 15:CR/CD/Dmg/Mag | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||
117 | Hydraulic Pistol | Hydraulic Pistol | Epic | 5127 | 51 | 196.5 | 95.0 | 15% | 75% | 75% | 3 | 12 | 3840 | 768 | 2048 | 3840 | 7168 | 280 | 1.8 | 1 | Heavy | 516 | Blast Powder | 12 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.161111 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
118 | Hydraulic Pistol | Piston Spitter | Legendary | 5629.7 | 56 | 215.8 | 104.3 | 15% | 75% | 75% | 3 | 12 | 3840 | 768 | 2048 | 3840 | 7168 | 375 | 1.8 | 1 | Heavy | 563 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.161111 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
119 | Scavenger Pistol | Scavenger Machine Pistol | Epic | 8846.6 | 22 | 194.5 | 34.1 | 10% | 50% | 50% | 12 | 25 | 3584 | 768 | 1792 | 3584 | 6144 | 225 | 2.3 | 1 | Light | 58 | Blast Powder | 8 | Twine | 18 | Rotating Gizmo | 2 | (Quality) Ore | 5 | 0.0584444 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
120 | Scavenger Pistol | Riptide | Legendary | 9650.9 | 24 | 212.2 | 37.2 | 10% | 50% | 50% | 12 | 25 | 3584 | 768 | 1792 | 3584 | 6144 | 300 | 2.3 | 1 | Light | 63 | Blast Powder | 10 | Twine | 21 | Active Powercell | 1 | (Quality) Ore | 8 | 0.0584444 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
121 | Repeater Pistols | Vindertech Repeater | Epic | 7586 | 22 | 220.1 | 34.1 | 10% | 50% | 50% | 10.29 | 45 | 2560 | 768 | 1792 | 3584 | 6144 | 280 | 2.6 | 1 | Energy | 21 | Quartz Crystal | 7 | Twine | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | 0.0516667 | ||||||||
122 | Repeater Pistols | Vindertech Blazer | Legendary | 8275.6 | 24 | 240.1 | 37.2 | 10% | 50% | 50% | 10.29 | 45 | 2560 | 768 | 1792 | 3584 | 6144 | 375 | 2.6 | 1 | Energy | 23 | Quartz Crystal | 7 | Twine | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | 0.0516667 | ||||||||
123 | Burst Pistols | Vindertech Burst Pistol | Epic | 6027.1 | 34 | 235.0 | 62.1 | 10% | 75% | 75% | 5.29 | 24 | 3584 | 768 | 1792 | 3584 | 6144 | 280 | 1.8 | 1 | Energy | 34 | Quartz Crystal | 7 | Twine | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | 0.087963 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||
124 | Burst Pistols | Vindertech Burster | Legendary | 6736.2 | 38 | 262.7 | 69.4 | 10% | 75% | 75% | 5.29 | 24 | 3584 | 768 | 1792 | 3584 | 6144 | 375 | 1.8 | 1 | Energy | 38 | Quartz Crystal | 7 | Twine | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | 0.087963 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||
125 | Scoped HC. P. | Vindertech Blaster | Legendary | 5629.7 | 84 | 82.2 | 177.5 | 15% | 75% | 100% | 2 | 15 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 3.3 | 3 | Energy | 135 | Quartz Crystal | 7 | Twine | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | Fixed Perks | 0.386667 | 1:Ene | 5:CD/CR/Dmg/HS/Mag | 10:Mag/Dur/Rld/Stab | 15:CD/CR/Dmg/FR/Rld | 20:CR/CD/Dmg/HS/Mag | 25:HSExp | |
126 | Tube Pistols | Lightning Pistol- | Epic | 11058.3 | 22 | 221.4 | 28.6 | 10% | 50% | 25% | 15 | 40 | 2560 | 512 | 1024 | 2560 | 3072 | 280 | 2.5 | 1 | Energy | 50 | Quartz Crystal | 7 | Twine | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | 0.0430556 | 1:Nat | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||
127 | Tube Pistols | Lightning Pistol | Legendary | 12063.6 | 24 | 241.5 | 31.2 | 10% | 50% | 25% | 15 | 40 | 2560 | 512 | 1024 | 2560 | 3072 | 375 | 2.5 | 1 | Energy | 54 | Quartz Crystal | 7 | Twine | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | 0.0430556 | 1:Nat | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||
128 | Tube Pistols | Vacuum Tube Revolver- | Epic | 5562.7 | 83 | 116.9 | 175.3 | 15% | 75% | 100% | 2 | 10 | 3840 | 768 | 2048 | 3840 | 7168 | 280 | 2.5 | 2 | Energy | 536 | Quartz Crystal | 7 | Twine | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | 0.333333 | 1:Nat | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||
129 | Tube Pistols | Vacuum Tube Revolver | Legendary | 6031.8 | 90 | 126.8 | 190.1 | 15% | 75% | 100% | 2 | 10 | 3840 | 768 | 2048 | 3840 | 7168 | 375 | 2.5 | 2 | Energy | 585 | Quartz Crystal | 7 | Twine | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | 0.333333 | 1:Nat | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||
130 | Bald Eagle | Bald Eagle | Legendary | 4932.7 | 184 | 248.5 | 388.7 | 15% | 75% | 100% | 0.8 | 7 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.2 | 1 | Heavy | 675 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.52 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
131 | Krypton Pistol | Krypton Pistol- | Epic | 6702 | 40 | 202.8 | 73.0 | 15% | 50% | 75% | 5 | 10 | 3584 | 768 | 1792 | 3584 | 6144 | 280 | 1.6 | 1 | Energy | 86 | Quartz Crystal | 7 | Twine | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | 0.12 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||
132 | Krypton Pistol | Krypton Pistol | Legendary | 7204.7 | 43 | 218.0 | 78.5 | 15% | 50% | 75% | 5 | 10 | 3584 | 768 | 1792 | 3584 | 6144 | 375 | 1.6 | 1 | Energy | 94 | Quartz Crystal | 7 | Twine | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | 0.12 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||
133 | Whisper .45 | Whisper .45- | Epic | 7925.1 | 43 | 253.2 | 92.5 | 20% | 75% | 100% | 5.5 | 12 | 3584 | 768 | 1792 | 3584 | 6144 | 280 | 2.2 | 1 | Light | 212 | Blast Powder | 12 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.12 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
134 | Whisper .45 | Whisper .45 | Legendary | 8662.3 | 47 | 276.7 | 101.1 | 20% | 75% | 100% | 5.5 | 12 | 3584 | 768 | 1792 | 3584 | 6144 | 375 | 2.2 | 1 | Light | 232 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.12 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
135 | Flintlock Pistol | Duelist- | Epic | 6903.1 | 103 | 299.0 | 269.1 | 15% | 75% | 150% | 2 | 6 | 3840 | 768 | 2048 | 3840 | 7168 | 280 | 2.4 | 1 | Heavy | 413 | Blast Powder | 12 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.3 | 5:CR/CD/Dmg/HS/Stab | 10:Dmg/Mag/Rld | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/HS/Mag/Stab | 20:DMB/DAf/DSS/DSSK | |||||
136 | Flintlock Pistol | Duelist | Legendary | 7573.3 | 113 | 328.0 | 295.2 | 15% | 75% | 150% | 2 | 6 | 3840 | 768 | 2048 | 3840 | 7168 | 375 | 2.4 | 1 | Heavy | 450 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.3 | 5:CR/CD/Dmg/HS/Stab | 10:Dmg/Mag/Rld | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/HS/Mag/Stab | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
137 | Ratatat | Ratatat | Legendary | 10555.7 | 21 | 251.3 | 32.6 | 10% | 50% | 50% | 15 | 35 | 2560 | 512 | 1536 | 2560 | 4096 | 375 | 2.2 | 1 | Heavy | 51 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.04 | 5:CD/Dmg/FR/Mag | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:CD/CR/Dmg/DAf | 25:Affli | ||||
138 | Last Word | Last Word | Legendary | 13571.6 | 81 | 293.3 | 171.1 | 15% | 75% | 100% | 5 | 6 | 3840 | 768 | 2048 | 3840 | 7168 | 375 | 2.3 | 1 | Medium | 323 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.19 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/HS/Mag/Stab | 20:CD/Dmg/DMB/HS | 25:HSExp | ||||
139 | Ghost Pistol | Ghost Pistol | Legendary | 4624.4 | 69 | 94.0 | 94.0 | 15% | 75% | 25% | 2 | 6 | 4500 | 4500 | 4500 | 4500 | 4500 | 375 | 3 | 1 | Heavy | 225 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.33 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Dur/Rld/Stab | 15:CR/CD/Dmg/DMB | 20:DMB/DAf/DSS/DSSK | 25:Snare | |||
140 | Medieval Pistol | Basilisk- | Epic | 6785.8 | 45 | 240.5 | 85.5 | 20% | 75% | 75% | 4.5 | 12 | 3584 | 768 | 1792 | 3584 | 6144 | 280 | 1.6 | 1 | Medium | 100 | Blast Powder | 12 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.12 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/HS/Mag/Stab | 20:CD/Dmg/DMB/HS | |||||
141 | Medieval Pistol | Basilisk | Legendary | 7389 | 49 | 261.8 | 93.1 | 20% | 75% | 75% | 4.5 | 12 | 3584 | 768 | 1792 | 3584 | 6144 | 375 | 1.6 | 1 | Medium | 109 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.12 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/HS/Mag/Stab | 20:CD/Dmg/DMB/HS | 25:Snare/ShieldGain/StackShield | ||||
142 | Ginger Blaster | Ginger Blaster | Legendary | 11561 | 69 | 273.3 | 145.8 | 15% | 75% | 100% | 5 | 6 | 3584 | 768 | 1792 | 3584 | 6144 | 375 | 2 | 1 | Medium | 225 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.18 | 1:CD/CR/Dmg/FR/Rld | 5:Mag/Dur/Rld/Stab | 10:Phy | 15:CR/CD/Dmg/HS/Mag | 20:CR/CD/Dmg/HS/Stab | 25:HealPickups | ||||
143 | Cocoa .45 | Cocoa .45 | Legendary | 7372.2 | 44 | 149.4 | 71.0 | 15% | 75% | 50% | 5 | 8 | 5000 | 5000 | 5000 | 5000 | 5000 | 375 | 2.2 | 1 | Light | 110 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.16 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:CR/DMB/Dmg/CD | 25:Affli | |||
144 | Steamroller | Steam Roller- | Epic | 7573.3 | 113 | 154.0 | 154.0 | 15% | 75% | 25% | 2 | 6 | 5000 | 5000 | 5000 | 5000 | 5000 | 280 | 3 | 1 | Medium | 619 | Blast Powder | 12 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.333333 | 5:CD/Dmg/FR/Mag | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:Dmg/Mag/Rld | 20:CR/CD/Dmg/HS/Mag | |||||
145 | Steamroller | Steam Roller | Legendary | 8310.5 | 124 | 169.0 | 169.0 | 15% | 75% | 25% | 2 | 6 | 5000 | 5000 | 5000 | 5000 | 5000 | 375 | 3 | 1 | Medium | 675 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.333333 | 5:CD/Dmg/FR/Mag | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:Dmg/Mag/Rld | 20:CR/CD/Dmg/HS/Mag | 25:Affli/HSStreak/? | ||||
146 | Jack's Revenge | Jack's Revenge | Legendary | 13571.6 | 405 | 264.5 | 1058.1 | 15% | 75% | 150% | 1 | 1 | 3840 | 768 | 2048 | 3840 | 7168 | 375 | 3 | 1 | Heavy | 1658 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 1 | 5:Dmg/CD/CR/DSS | 10:Imp/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:HS/Dmg/Stab/CR | 20:HS/DMB/Dmg/CD | 25:HSSwordCrit | ||||
147 | Blastotron Mini | Blastotron Mini- | Epic | 10790.2 | 46 | 238.4 | 62.7 | 15% | 75% | 25% | 7 | 20 | 4096 | 1024 | 2560 | 4096 | 7680 | 280 | 2.4 | 1 | Energy | 41 | Blast Powder | 12 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.09 | 1:Ene | 5:CR/CD/Dmg/HS/Mag | 10:Dur/Mag/Rld/Stab | 15:Dur/Rld/Dmg/CR | 20:DMB/Dmg/CR/CD | |||||
148 | Blastotron Mini | Blastotron Mini | Legendary | 11963.1 | 51 | 264.4 | 69.5 | 15% | 75% | 25% | 7 | 20 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.4 | 1 | Energy | 45 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.09 | 1:Ene | 5:CR/CD/Dmg/HS/Mag | 10:Dur/Mag/Rld/Stab | 15:Dur/Rld/Dmg/CR | 20:DMB/Dmg/CR/CD | 25: Expanding ring of damage | ||||
149 | Auto Shotguns | Automatic SG | Uncommon | 9650.9 | 72 | 180.0 | 93.6 | 10% | 50% | 25% | 4 | 10 | 2048 | 384 | 768 | 2048 | 2560 | 125 | 2.7 | 1 | Shells | 152.8 | Planks | 10 | Mineral Powder | 12 | Duct Tape | 4 | (Quality) Ore | 3 | 8 Pellets | 0.173333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | |||||||
150 | Auto Shotguns | Kodiak | Rare | 10723.2 | 80 | 200.0 | 104.0 | 10% | 50% | 25% | 4 | 10 | 2048 | 384 | 768 | 2048 | 2560 | 190 | 2.7 | 1 | Shells | 170.4 | Planks | 12 | Mineral Powder | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 8 Pellets | 0.173333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | |||||
151 | Auto Shotguns | Bearcat | Epic | 11795.5 | 88 | 220.0 | 114.4 | 10% | 50% | 25% | 4 | 10 | 2048 | 384 | 768 | 2048 | 2560 | 280 | 2.7 | 1 | Shells | 187.2 | Planks | 15 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 8 Pellets | 0.173333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | ||||
152 | Auto Shotguns | Tigerjaw | Legendary | 12867.8 | 96 | 240.0 | 124.8 | 10% | 50% | 25% | 4 | 10 | 2048 | 384 | 768 | 2048 | 2560 | 375 | 2.7 | 1 | Shells | 204 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 8 Pellets | 0.173333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | |||
153 | Auto Shotguns | Room Sweeper | Legendary | 12666.8 | 63 | 258.6 | 81.9 | 10% | 50% | 25% | 6 | 20 | 2048 | 384 | 768 | 2048 | 2560 | 375 | 3 | 1 | Shells | 90 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 6 Pellets | 0.105556 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | |||
154 | Break Action SGs | Double-Barreled SG | Common | 7539.8 | 75 | 38.7 | 80.6 | 15% | 50% | 0% | 3 | 2 | 768 | 256 | 384 | 768 | 1024 | 125 | 3.5 | 1 | Shells | 600 | Planks | 10 | Mineral Powder | 12 | Duct Tape | 2 | (Quality) Ore | 1 | 0.694444 | 5:CD/CR/Dmg/Rld | |||||||||
155 | Break Action SGs | Strongarm | Uncommon | 8444.5 | 84 | 43.3 | 90.3 | 15% | 50% | 0% | 3 | 2 | 768 | 256 | 384 | 768 | 1024 | 125 | 3.5 | 1 | Shells | 675 | Planks | 10 | Mineral Powder | 12 | Duct Tape | 4 | (Quality) Ore | 3 | 0.694444 | 5:CD/CR/Dmg/Rld | 10:Dur/Rld/Stab | ||||||||
156 | Break Action SGs | Double-punch | Rare | 9449.8 | 94 | 48.5 | 101.1 | 15% | 50% | 0% | 3 | 2 | 768 | 256 | 384 | 768 | 1024 | 190 | 3.5 | 1 | Shells | 750 | Planks | 12 | Mineral Powder | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.694444 | 5:CD/CR/Dmg/Rld | 10:Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg | ||||||
157 | Break Action SGs | Shockwave | Epic | 10354.6 | 103 | 53.1 | 110.7 | 15% | 50% | 0% | 3 | 2 | 768 | 256 | 384 | 768 | 1024 | 280 | 3.5 | 1 | Shells | 825 | Planks | 15 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.694444 | 5:CD/CR/Dmg/Rld | 10:Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg | 20:DMB/DAf/DSS/DSSK | |||||
158 | Break Action SGs | Thunderbolt | Legendary | 11359.9 | 113 | 58.3 | 121.5 | 15% | 50% | 0% | 3 | 2 | 768 | 256 | 384 | 768 | 1024 | 375 | 3.5 | 1 | Shells | 900 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.694444 | 5:CD/CR/Dmg/Rld | 10:Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||||
159 | Longarm Shotguns | Enforcer | Epic | 6011.7 | 138 | 137.0 | 213.9 | 10% | 50% | 50% | 1.3 | 6 | 3686 | 922 | 2150 | 3686 | 4096 | 280 | 4.75 | 1 | Shells | 468 | Planks | 15 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 10 Pellets | 0.520299 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | ||||
160 | Longarm Shotguns | Longarm Enforcer | Legendary | 6534.5 | 150 | 149.0 | 232.5 | 10% | 50% | 50% | 1.3 | 6 | 3686 | 922 | 2150 | 3686 | 4096 | 375 | 4.75 | 1 | Shells | 510 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 10 Pellets | 0.520299 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | |||
161 | P. Act Shotguns | Pump-action SG | Common | 5160.5 | 140 | 103.7 | 185.5 | 15% | 50% | 25% | 1.1 | 5 | 2048 | 384 | 768 | 2048 | 2560 | 125 | 4.4 | 1 | Shells | 500 | Planks | 10 | Mineral Powder | 12 | Duct Tape | 2 | (Quality) Ore | 1 | 10 Pellets | 0.596364 | 5:CD/CR/Dmg/FR/Rld | ||||||||
162 | P. Act Shotguns | Knight | Uncommon | 5824 | 158 | 117.0 | 209.4 | 15% | 50% | 25% | 1.1 | 5 | 2048 | 384 | 768 | 2048 | 2560 | 125 | 4.4 | 1 | Shells | 563 | Planks | 10 | Mineral Powder | 12 | Duct Tape | 4 | (Quality) Ore | 3 | 10 Pellets | 0.596364 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | |||||||
163 | P. Act Shotguns | Crusader | Rare | 6450.7 | 175 | 129.6 | 231.9 | 15% | 50% | 25% | 1.1 | 5 | 2048 | 384 | 768 | 2048 | 2560 | 190 | 4.4 | 1 | Shells | 625 | Planks | 12 | Mineral Powder | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 10 Pellets | 0.596364 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | |||||
164 | P. Act Shotguns | Templar | Epic | 7114.2 | 193 | 142.9 | 255.7 | 15% | 50% | 25% | 1.1 | 5 | 2048 | 384 | 768 | 2048 | 2560 | 280 | 4.4 | 1 | Shells | 688 | Planks | 15 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 10 Pellets | 0.596364 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | ||||
165 | P. Act Shotguns | The Bear | Legendary | 7740.8 | 210 | 155.5 | 278.3 | 15% | 50% | 25% | 1.1 | 5 | 2048 | 384 | 768 | 2048 | 2560 | 375 | 4.4 | 1 | Shells | 750 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 10 Pellets | 0.596364 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | |||
166 | Tactical Shotguns | Tactical Shotgun | Common | 4021.2 | 120 | 108.6 | 189.0 | 15% | 50% | 50% | 1 | 5 | 3072 | 768 | 1792 | 3072 | 4096 | 125 | 3.7 | 1 | Shells | 320 | Planks | 10 | Mineral Powder | 12 | Duct Tape | 2 | (Quality) Ore | 1 | 8 Pellets | 0.583333 | 5:CD/CR/Dmg/FR/Rld | ||||||||
167 | Tactical Shotguns | Puma | Uncommon | 4523.9 | 135 | 122.2 | 212.6 | 15% | 50% | 50% | 1 | 5 | 3072 | 768 | 1792 | 3072 | 4096 | 125 | 3.7 | 1 | Shells | 360 | Planks | 10 | Mineral Powder | 12 | Duct Tape | 4 | (Quality) Ore | 3 | 8 Pellets | 0.583333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | |||||||
168 | Tactical Shotguns | Panther | Rare | 5026.5 | 150 | 135.8 | 236.3 | 15% | 50% | 50% | 1 | 5 | 3072 | 768 | 1792 | 3072 | 4096 | 190 | 3.7 | 1 | Shells | 400 | Planks | 12 | Mineral Powder | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 8 Pellets | 0.583333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | |||||
169 | P. Tactical SGs | Precision Panther | Rare | 4791.9 | 143 | 132.5 | 225.2 | 15% | 50% | 50% | 1 | 6 | 3072 | 768 | 1792 | 3072 | 4096 | 190 | 4.2 | 1 | Shells | 375 | Planks | 12 | Mineral Powder | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 6 Pellets | 0.569444 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | |||||
170 | P. Tactical SGs | Clipper | Epic | 5261.1 | 157 | 145.5 | 247.3 | 15% | 50% | 50% | 1 | 6 | 3072 | 768 | 1792 | 3072 | 4096 | 280 | 4.2 | 1 | Shells | 412.8 | Planks | 15 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 6 Pellets | 0.569444 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | ||||
171 | P. Tactical SGs | Nightclaw | Legendary | 5730.2 | 171 | 158.4 | 269.3 | 15% | 50% | 50% | 1 | 6 | 3072 | 768 | 1792 | 3072 | 4096 | 375 | 4.2 | 1 | Shells | 450 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 6 Pellets | 0.569444 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | |||
172 | Over-Under SGs | Over-Under SG | Uncommon | 6534.5 | 65 | 36.1 | 69.9 | 15% | 50% | 0% | 3 | 2 | 1280 | 256 | 512 | 1280 | 1536 | 125 | 3.2 | 1 | Shells | 506 | Planks | 10 | Mineral Powder | 12 | Duct Tape | 4 | (Quality) Ore | 3 | 0.644444 | 5:CD/CR/Dmg/Rld | 10:Dur/Rld/Stab | ||||||||
173 | Over-Under SGs | Rustler | Rare | 7338.7 | 73 | 40.6 | 78.5 | 15% | 50% | 0% | 3 | 2 | 1280 | 256 | 512 | 1280 | 1536 | 190 | 3.2 | 1 | Shells | 563 | Planks | 12 | Mineral Powder | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.644444 | 5:CD/CR/Dmg/Rld | 10:Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg | ||||||
174 | Over-Under SGs | Bandit | Epic | 8042.4 | 80 | 44.5 | 86.0 | 15% | 50% | 0% | 3 | 2 | 1280 | 256 | 512 | 1280 | 1536 | 280 | 3.2 | 1 | Shells | 619 | Planks | 15 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.644444 | 5:CD/CR/Dmg/Rld | 10:Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg | 20:DMB/DAf/DSS/DSSK | |||||
175 | Over-Under SGs | Maverick | Legendary | 8746.1 | 87 | 48.4 | 93.5 | 15% | 50% | 0% | 3 | 2 | 1280 | 256 | 512 | 1280 | 1536 | 375 | 3.2 | 1 | Shells | 675 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.644444 | 5:CD/CR/Dmg/Rld | 10:Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||||
176 | Semi-Auto SGs | Semi-Auto SG | Uncommon | 10153.5 | 101 | 121.2 | 131.3 | 10% | 50% | 25% | 3 | 8 | 2048 | 384 | 768 | 2048 | 2560 | 125 | 6 | 1 | Shells | 360 | Planks | 10 | Mineral Powder | 12 | Duct Tape | 4 | (Quality) Ore | 3 | 10 Pellets | 0.361111 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | |||||||
177 | Semi-Auto SGs | Charger | Rare | 11359.9 | 113 | 135.6 | 146.9 | 10% | 50% | 25% | 3 | 8 | 2048 | 384 | 768 | 2048 | 2560 | 190 | 6 | 1 | Shells | 400 | Planks | 12 | Mineral Powder | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 10 Pellets | 0.361111 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | |||||
178 | Semi-Auto SGs | Stallion | Epic | 12465.7 | 124 | 148.8 | 161.2 | 10% | 50% | 25% | 3 | 8 | 2048 | 384 | 768 | 2048 | 2560 | 280 | 6 | 1 | Shells | 440 | Planks | 15 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 10 Pellets | 0.361111 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | ||||
179 | Semi-Auto SGs | Stampede | Legendary | 13571.6 | 135 | 162.0 | 175.5 | 10% | 50% | 25% | 3 | 8 | 2048 | 384 | 768 | 2048 | 2560 | 375 | 6 | 1 | Shells | 480 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 10 Pellets | 0.361111 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | |||
180 | Semi-Auto SGs | Backbreaker | Legendary | 8042.4 | 120 | 156.0 | 156.0 | 10% | 50% | 25% | 2 | 10 | 2560 | 512 | 1024 | 2560 | 3072 | 375 | 5 | 1 | Shells | 900 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 10 Pellets | 0.361111 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | |||
181 | Hydraulic Shotgun | Hydraulic Shotgun | Epic | 4656.5 | 154.4 | 114.0 | 200.7 | 10% | 50% | 25% | 0.9 | 8 | 2560 | 512 | 1024 | 2560 | 3072 | 280 | 5.2 | 1 | Shells | 990.4 | Planks | 15 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.587037 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
182 | Hydraulic Shotgun | Pummeller | Legendary | 5066.7 | 168 | 124.0 | 218.4 | 10% | 50% | 25% | 0.9 | 8 | 2560 | 512 | 1024 | 2560 | 3072 | 375 | 5.2 | 1 | Shells | 1080 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.587037 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
183 | Scavenger Shotgun | Scavenger Double-Barrel Shotgun | Epic | 10354.6 | 103 | 53.1 | 110.7 | 15% | 50% | 0% | 3 | 2 | 768 | 256 | 384 | 768 | 1024 | 225 | 3.5 | 1 | Shells | 825 | Planks | 10 | Mineral Powder | 18 | Rotating Gizmo | 2 | (Quality) Ore | 5 | 0.694444 | 5:CD/CR/Dmg/Rld | 10:Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg | 20:DMB/DAf/DSS/DSSK | |||||
184 | Scavenger Shotgun | Old Smokey | Legendary | 11359.9 | 113 | 58.3 | 121.5 | 15% | 50% | 0% | 3 | 2 | 768 | 256 | 384 | 768 | 1024 | 300 | 3.5 | 1 | Shells | 900 | Planks | 12 | Mineral Powder | 21 | Active Powercell | 1 | (Quality) Ore | 8 | 0.694444 | 5:CD/CR/Dmg/Rld | 10:Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||||
185 | Scavenger Shotgun | Scavenger Semi-Auto Shotgun | Epic | 12465.7 | 124 | 148.8 | 161.2 | 10% | 50% | 25% | 3 | 8 | 2048 | 384 | 768 | 2048 | 2560 | 225 | 6 | 1 | Shells | 440 | Planks | 10 | Mineral Powder | 18 | Rotating Gizmo | 2 | (Quality) Ore | 5 | 10 Pellets | 0.361111 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | ||||
186 | Scavenger Shotgun | Husk Buster | Legendary | 13571.6 | 135 | 162.0 | 175.5 | 10% | 50% | 25% | 3 | 8 | 2048 | 384 | 768 | 2048 | 2560 | 300 | 6 | 1 | Shells | 480 | Planks | 12 | Mineral Powder | 21 | Active Powercell | 1 | (Quality) Ore | 8 | 10 Pellets | 0.361111 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | |||
187 | Vindertech SGs | Vindertech Plasma Gun | Epic | 4487.7 | 124 | 32.7 | 130.2 | 10% | 50% | 0% | 1.08 | 15 | 2560 | 128 | 192 | 256 | 10240 | 280 | 6 | 3 | Energy | 220 | Planks | 5 | Mineral Powder | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | 0.708642 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/Mag | 20:DMB/DAf/DSS/DSSK | |||
188 | Vindertech SGs | Vindertech Disintegrator | Legendary | 4885.8 | 135 | 35.6 | 141.8 | 10% | 50% | 0% | 1.08 | 15 | 2560 | 128 | 192 | 256 | 10240 | 375 | 6 | 3 | Energy | 240 | Planks | 6 | Mineral Powder | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | 0.708642 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/Mag | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||
189 | Tube Shotguns | Vacuum Tube Shotgun- | Epic | 3686.1 | 55 | 93.3 | 71.5 | 10% | 50% | 25% | 2 | 15 | 2048 | 384 | 768 | 2048 | 2560 | 280 | 4 | 1 | Energy | 165 | Planks | 5 | Mineral Powder | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | 5 Pellets | 0.159259 | 1:Nat | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | ||
190 | Tube Shotguns | Vacuum Tube Shotgun | Legendary | 4021.2 | 60 | 101.7 | 78.0 | 10% | 50% | 25% | 2 | 15 | 2048 | 384 | 768 | 2048 | 2560 | 375 | 4 | 1 | Energy | 180 | Planks | 6 | Mineral Powder | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | 5 Pellets | 0.159259 | 1:Nat | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | |
191 | Dragon Drum SGs | Dragon Drum Shotgun | Epic | 6433.9 | 96 | 120.4 | 100.8 | 10% | 50% | 0% | 2 | 8 | 768 | 256 | 384 | 768 | 1024 | 280 | 2.7 | 1 | Shells | 206 | Planks | 15 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.279167 | 1:Fire | 5:CD/CR/Dmg/Mag | 10:CD/CR/Dmg/Rld | 15:Dmg/Mag/Rld/Imp | 20:DMB/DAf/DSS/DSSK | |||||
192 | Dragon Drum SGs | DragonFire | Legendary | 7037.1 | 105 | 131.6 | 110.3 | 10% | 50% | 0% | 2 | 8 | 768 | 256 | 384 | 768 | 1024 | 375 | 2.7 | 1 | Shells | 225 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.279167 | 1:Fire | 5:CD/CR/Dmg/Mag | 10:CD/CR/Dmg/Rld | 15:Dmg/Mag/Rld/Imp | 20:DMB/DAf/DSS/DSSK | 25:Affli | ||||
193 | Dragon Blunderbuss | Dragon Blunderbuss | Epic | 18909.7 | 55 | 90.6 | 57.8 | 10% | 50% | 0% | 10.26 | 5 | 256 | 128 | 192 | 256 | 10240 | 280 | 2.7 | 1 | Shells | 220 | Planks | 15 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.26 | 1:Fire | 5:CD/CR/Dmg/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/Mag | 20:DMB/DAf/DSS/DSSK | |||||
194 | Dragon Blunderbuss | Dragon's Might | Legendary | 20628.8 | 60 | 98.8 | 63.0 | 10% | 50% | 0% | 10.26 | 5 | 256 | 128 | 192 | 256 | 10240 | 375 | 2.7 | 1 | Shells | 240 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.26 | 1:Fire | 5:CD/CR/Dmg/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/Mag | 20:DMB/DAf/DSS/DSSK | 25:Affli/ImpStun/RomanCandle | ||||
195 | Helium Shotguns | Helium Shotgun- | Epic | 8233.4 | 189 | 111.4 | 245.7 | 10% | 50% | 25% | 1.3 | 12 | 2560 | 512 | 1024 | 2560 | 3072 | 280 | 4 | 2 | Energy | 275 | Planks | 5 | Mineral Powder | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | 0.48 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/Mag | 20:DMB/DAf/DSS/DSSK | |||
196 | Helium Shotguns | Helium Shotgun | Legendary | 8974 | 206 | 121.4 | 267.8 | 10% | 50% | 25% | 1.3 | 12 | 2560 | 512 | 1024 | 2560 | 3072 | 375 | 4 | 2 | Energy | 300 | Planks | 6 | Mineral Powder | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | 0.48 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/Mag | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||
197 | Ground Pounder | Ground Pounder- | Epic | 14777.9 | 98 | 136.0 | 127.4 | 10% | 50% | 25% | 4.5 | 7 | 2048 | 384 | 768 | 2048 | 2560 | 280 | 5 | 1 | Shells | 337 | Planks | 15 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 10 Pellets | 0.31 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | ||||
198 | Ground Pounder | Ground Pounder | Legendary | 16135.1 | 107 | 148.5 | 139.1 | 10% | 50% | 25% | 4.5 | 7 | 2048 | 384 | 768 | 2048 | 2560 | 375 | 5 | 1 | Shells | 368 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 10 Pellets | 0.31 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | |||
199 | Flintlock Shotgun | Dragoon- | Epic | 27645.8 | 275 | 71.0 | 295.6 | 15% | 50% | 0% | 3 | 2 | 768 | 256 | 384 | 768 | 1024 | 280 | 3.5 | 2 | Shells | 2062.6 | Planks | 15 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 2 Pellets | 0.73 | 5:CD/CR/Dmg/Rld | 10:Rld/Dur/Dmg/CR | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/Dmg/Rld/Imp | 20:DMB/DAf/DSS/DSSK | ||||
200 | Flintlock Shotgun | Dragoon | Legendary | 30159 | 300 | 77.4 | 322.5 | 15% | 50% | 0% | 3 | 2 | 768 | 256 | 384 | 768 | 1024 | 375 | 3.5 | 2 | Shells | 2250 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 2 Pellets | 0.73 | 5:CD/CR/Dmg/Rld | 10:Rld/Dur/Dmg/CR | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/Dmg/Rld/Imp | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | |||
201 | Two Step | Two Step- | Epic | 5418.6 | 55 | 72.0 | 71.5 | 10% | 50% | 25% | 2.94 | 16 | 3072 | 768 | 1792 | 3072 | 4096 | 280 | 2.5 | 2 | Shells | 208.8 | Planks | 15 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 8 Pellets | 0.17 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | ||||
202 | Two Step | Two Step | Legendary | 5911.2 | 60 | 78.6 | 78.0 | 10% | 50% | 25% | 2.94 | 16 | 3072 | 768 | 1792 | 3072 | 4096 | 375 | 2.5 | 2 | Shells | 228 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 8 Pellets | 0.17 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | |||
203 | Medieval Shotgun | Stalwart Squire- | Epic | 6903.1 | 206 | 59.9 | 221.5 | 15% | 50% | 0% | 1 | 1 | 1280 | 256 | 512 | 1280 | 1536 | 280 | 2.7 | 1 | Shells | 963 | Planks | 15 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 1 | 5:Rld/Dur/CR/Dmg | 10:CD/Dmg/Imp/Rld | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/Dmg/Imp/Rld | 20:Dmg/CR/CD/DMB | |||||
204 | Medieval Shotgun | Stalwart Squire | Legendary | 7539.8 | 225 | 65.4 | 241.9 | 15% | 50% | 0% | 1 | 1 | 1280 | 256 | 512 | 1280 | 1536 | 375 | 2.7 | 1 | Shells | 1050 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 1 | 5:Rld/Dur/CR/Dmg | 10:CD/Dmg/Imp/Rld | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/Dmg/Imp/Rld | 20:Dmg/CR/CD/DMB | 25:Snare/ShieldGain/StackShield | ||||
205 | Popshot | Popshot | Legendary | 17371.6 | 129.6 | 160.5 | 168.5 | 10% | 50% | 25% | 4 | 5 | 2048 | 384 | 768 | 2048 | 2560 | 375 | 4 | 1 | Shells | 472.5 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 9 Pellets | 0.35 | 5:CR/CD/Dmg/HS/Mag | 10:Dmg/Mag/Rld/Imp | 15:Fire/Nat/Wat/Ene/Phy | 15:Mag/HS/Stab/CR | 20:FR/Rld/Imp/CR | 25:HSStreak | |||
206 | Double Boiler | Double Boiler | Legendary | 23222.4 | 231 | 174.6 | 363.8 | 15% | 50% | 50% | 3 | 2 | 2048 | 384 | 768 | 2048 | 2560 | 375 | 3.5 | 1 | Shells | 900 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.6944444 | 5:CD/Dmg/Imp/Rld | 10:Rld/Dur/CR/Dmg | 15:Fire/Nat/Wat/Ene/Phy | 15:Dmg/Dur/Imp/Stab | 20:Dmg/CR/CD/DMB | 25:Shrapnel | ||||
207 | AMR Sniper | Laser Rifle | Rare | 2513.3 | 75 | 73.8 | 193.1 | 10% | 75% | 150% | 1 | 6 | 10240 | 3584 | 7680 | 10240 | 10496 | 190 | 1.85 | 2 | Energy | 125 | Blast Powder | 10 | Mechanical Parts | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | Piercing | 0.538889 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Dur/Rld/Stab/Mag | 15:CR/CD/Dmg/HS/Mag | |||||
208 | AMR Sniper | Powered Laser R. | Epic | 2781.3 | 83 | 81.7 | 213.7 | 10% | 75% | 150% | 1 | 6 | 10240 | 3584 | 7680 | 10240 | 10496 | 280 | 1.85 | 2 | Energy | 138 | Quartz Crystal | 7 | Mechanical Parts | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | Piercing | 0.538889 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Dur/Rld/Stab/Mag | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | ||
209 | AMR Sniper | Zapotron | Legendary | 3015.9 | 90 | 88.6 | 231.8 | 10% | 75% | 150% | 1 | 6 | 10240 | 3584 | 7680 | 10240 | 10496 | 375 | 1.85 | 2 | Energy | 150 | Quartz Crystal | 7 | Mechanical Parts | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | Piercing | 0.538889 | 1:Ene | 5:CD/CR/Dmg/FR/Rld | 10:Dur/Rld/Stab/Mag | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | |
210 | Auto Sniper | Automatic Sniper | Uncommon | 4557.4 | 34 | 166.7 | 70.6 | 10% | 75% | 100% | 4 | 15 | 25000 | 25000 | 25000 | 25000 | 25000 | 125 | 2.6 | 1 | Medium | 113 | Blast Powder | 8 | Mechanical Parts | 12 | Duct Tape | 4 | (Quality) Ore | 3 | 0.141111 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | ||||||||
211 | Auto Sniper | Extinguisher | Rare | 5093.5 | 38 | 186.3 | 78.9 | 10% | 75% | 100% | 4 | 15 | 25000 | 25000 | 25000 | 25000 | 25000 | 190 | 2.6 | 1 | Medium | 125 | Blast Powder | 10 | Mechanical Parts | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.141111 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | ||||||
212 | Auto Sniper | Exterminator | Epic | 5495.6 | 41 | 201.0 | 85.1 | 10% | 75% | 100% | 4 | 15 | 25000 | 25000 | 25000 | 25000 | 25000 | 280 | 2.6 | 1 | Medium | 138 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.141111 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
213 | Auto Sniper | Deathwing | Legendary | 6031.8 | 45 | 220.6 | 93.4 | 10% | 75% | 100% | 4 | 15 | 25000 | 25000 | 25000 | 25000 | 25000 | 375 | 2.6 | 1 | Medium | 150 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.141111 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
214 | Standard S. Sniper | Scoped Wasp | Epic | 4859 | 58 | 182.3 | 120.4 | 10% | 75% | 100% | 2.5 | 10 | 25000 | 25000 | 25000 | 25000 | 25000 | 280 | 2.6 | 1 | Medium | 138 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.22 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
215 | Standard S. Sniper | Scoped Dragonfly | Legendary | 5277.8 | 63 | 198.1 | 130.7 | 10% | 75% | 100% | 2.5 | 10 | 25000 | 25000 | 25000 | 25000 | 25000 | 375 | 2.6 | 1 | Medium | 150 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.22 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
216 | Bolt-Action Sniper | Bolt-Action Rifle | Common | 1876.6 | 70 | 98.9 | 182.9 | 15% | 75% | 150% | 0.8 | 5 | 10240 | 3584 | 7680 | 10240 | 10496 | 125 | 3 | 1 | Heavy | 360 | Blast Powder | 5 | Mechanical Parts | 12 | Duct Tape | 2 | (Quality) Ore | 1 | Piercing | 0.75 | 5:CD/CR/Dmg/FR/Rld | ||||||||
217 | Bolt-Action Sniper | Bullseye | Uncommon | 2117.8 | 79 | 111.6 | 206.4 | 15% | 75% | 150% | 0.8 | 5 | 10240 | 3584 | 7680 | 10240 | 10496 | 125 | 3 | 1 | Heavy | 405 | Blast Powder | 8 | Mechanical Parts | 12 | Duct Tape | 4 | (Quality) Ore | 3 | Piercing | 0.75 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | |||||||
218 | Bolt-Action Sniper | Deadeye | Rare | 2359.1 | 88 | 124.3 | 229.9 | 15% | 75% | 150% | 0.8 | 5 | 10240 | 3584 | 7680 | 10240 | 10496 | 190 | 3 | 1 | Heavy | 450 | Blast Powder | 10 | Mechanical Parts | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | Piercing | 0.75 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | |||||
219 | Bolt-Action Sniper | Ralphie's Revenge | Legendary | 1776 | 53 | 202.5 | 324.0 | 15% | 75% | 500% | 1 | 5 | 10240 | 3584 | 7680 | 10240 | 10496 | 375 | 3 | 1 | Heavy | 225 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.75 | 1:Phy | 5:CD/Dmg/DMB/HS | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:CD/CR/Dmg/FR/Rld | 25:HSExp | |||
220 | S. Bolt-Action S. | Scoped Bullseye | Rare | 2359.1 | 88 | 124.3 | 229.9 | 15% | 75% | 150% | 0.8 | 5 | 25000 | 25000 | 25000 | 25000 | 25000 | 190 | 3 | 1 | Heavy | 450 | Blast Powder | 10 | Mechanical Parts | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | Piercing | 0.75 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | |||||
221 | S. Bolt-Action S. | Scoped Deadeye | Epic | 2573.6 | 96 | 135.6 | 250.8 | 15% | 75% | 150% | 0.8 | 5 | 25000 | 25000 | 25000 | 25000 | 25000 | 280 | 3 | 1 | Heavy | 495 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | Piercing | 0.75 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | ||||
222 | S. Bolt-Action S. | One Shot | Legendary | 2814.8 | 105 | 148.3 | 274.3 | 15% | 75% | 150% | 0.8 | 5 | 25000 | 25000 | 25000 | 25000 | 25000 | 375 | 3 | 1 | Heavy | 540 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | Piercing | 0.75 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | |||
223 | Shredder Sniper | Shredder | Epic | 5522.4 | 164.8 | 148.3 | 259.6 | 15% | 50% | 50% | 1 | 8 | 5120 | 1536 | 3584 | 5120 | 9126 | 280 | 6 | 1 | Shells | 495.2 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.583333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
224 | Shredder Sniper | Super Shredder | Legendary | 6031.8 | 180 | 162.0 | 283.5 | 15% | 50% | 50% | 1 | 8 | 5120 | 1536 | 3584 | 5120 | 9126 | 375 | 6 | 1 | Shells | 540 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.583333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
225 | Standard Sniper | Hunting Rifle | Common | 3518.6 | 42 | 132.0 | 87.2 | 10% | 75% | 100% | 2.5 | 10 | 10240 | 3584 | 7680 | 10240 | 10496 | 125 | 2.6 | 1 | Medium | 100 | Blast Powder | 5 | Mechanical Parts | 12 | Duct Tape | 2 | (Quality) Ore | 1 | 0.22 | 5:CD/CR/Dmg/FR/Rld | |||||||||
226 | Standard Sniper | Lil' Bee | Uncommon | 3937.4 | 47 | 147.8 | 97.5 | 10% | 75% | 100% | 2.5 | 10 | 10240 | 3584 | 7680 | 10240 | 10496 | 125 | 2.6 | 1 | Medium | 113 | Blast Powder | 8 | Mechanical Parts | 12 | Duct Tape | 4 | (Quality) Ore | 3 | 0.22 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | ||||||||
227 | Standard Sniper | Stinger | Rare | 4440.1 | 53 | 166.6 | 110.0 | 10% | 75% | 100% | 2.5 | 10 | 10240 | 3584 | 7680 | 10240 | 10496 | 190 | 2.6 | 1 | Medium | 125 | Blast Powder | 10 | Mechanical Parts | 18 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.22 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | ||||||
228 | Standard Sniper | Wasp | Epic | 4859 | 58 | 182.3 | 120.4 | 10% | 75% | 100% | 2.5 | 10 | 10240 | 3584 | 7680 | 10240 | 10496 | 280 | 2.6 | 1 | Medium | 138 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.22 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
229 | Standard Sniper | Dragonfly | Legendary | 5277.8 | 63 | 198.1 | 130.7 | 10% | 75% | 100% | 2.5 | 10 | 10240 | 3584 | 7680 | 10240 | 10496 | 375 | 2.6 | 1 | Medium | 150 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.22 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
230 | Triple-Shot Sniper | Burst Sniper | Epic | 6433.9 | 40 | 203.3 | 83.0 | 10% | 75% | 100% | 4.8 | 15 | 25000 | 25000 | 25000 | 25000 | 25000 | 280 | 3 | 1 | Medium | 138 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.136111 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
231 | Triple-Shot Sniper | Triple Tap | Legendary | 7077.3 | 44 | 223.6 | 91.3 | 10% | 75% | 100% | 4.8 | 15 | 25000 | 25000 | 25000 | 25000 | 25000 | 375 | 3 | 1 | Medium | 150 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.136111 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
232 | Hydraulic Sniper | Hydraulic Sniper | Epic | 3116.4 | 62 | 145.6 | 128.7 | 10% | 75% | 100% | 1.5 | 12 | 25000 | 25000 | 25000 | 25000 | 25000 | 280 | 2.6 | 1 | Medium | 619 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.294444 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
233 | Hydraulic Sniper | Tsunami | Legendary | 3418 | 68 | 159.7 | 141.1 | 10% | 75% | 100% | 1.5 | 12 | 25000 | 25000 | 25000 | 25000 | 25000 | 375 | 2.6 | 1 | Medium | 675 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.294444 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
234 | Scavenger Sniper | Scavenger Sniper Rifle | Epic | 2573.6 | 96 | 135.6 | 250.8 | 15% | 75% | 150% | 0.8 | 5 | 25000 | 25000 | 25000 | 25000 | 25000 | 225 | 3 | 1 | Heavy | 495 | Blast Powder | 8 | Mechanical Parts | 18 | Rotating Gizmo | 2 | (Quality) Ore | 5 | 0.616667 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | |||||
235 | Scavenger Sniper | Sunsetter | Legendary | 2814.8 | 105 | 148.3 | 274.3 | 15% | 75% | 150% | 0.8 | 5 | 25000 | 25000 | 25000 | 25000 | 25000 | 300 | 3 | 1 | Heavy | 540 | Blast Powder | 10 | Mechanical Parts | 21 | Active Powercell | 1 | (Quality) Ore | 8 | 0.616667 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:DMB/DAf/DSS/DSSK | 25:HSExp/Affli/Snare/HSStreak | ||||
236 | Vindertech Sniper | Vindertech Sniper Rifle | Epic | 3451.5 | 103 | 60.4 | 217.6 | 15% | 75% | 100% | 1 | 15 | 25000 | 25000 | 25000 | 25000 | 25000 | 280 | 3 | 3 | Energy | 234 | Quartz Crystal | 7 | Mechanical Parts | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | 0.533333 | ||||||||
237 | Vindertech Sniper | Vindertech Jolter | Legendary | 3786.6 | 113 | 66.3 | 238.7 | 15% | 75% | 100% | 1 | 15 | 25000 | 25000 | 25000 | 25000 | 25000 | 375 | 3 | 3 | Energy | 255 | Quartz Crystal | 7 | Mechanical Parts | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | 0.533333 | ||||||||
238 | Tube Sniper | Vacuum Tube Sniper Rifle- | Epic | 7238.2 | 18 | 265.3 | 38.0 | 15% | 75% | 100% | 12 | 50 | 25000 | 3584 | 7680 | 10240 | 10496 | 280 | 3 | 1 | Energy | 18 | Quartz Crystal | 7 | Mechanical Parts | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | 0.0511111 | ||||||||
239 | Tube Sniper | Vacuum Tube Sniper Rifle | Legendary | 8042.4 | 20 | 294.8 | 42.3 | 15% | 75% | 100% | 12 | 50 | 25000 | 3584 | 7680 | 10240 | 10496 | 375 | 3 | 1 | Energy | 20 | Quartz Crystal | 7 | Mechanical Parts | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | 0.0511111 | ||||||||
240 | Semi Auto S. | Frostbite | Legendary | 5277.8 | 63 | 198.1 | 130.7 | 10% | 75% | 100% | 2.5 | 10 | 25000 | 25000 | 25000 | 25000 | 25000 | 375 | 2.6 | 1 | Energy | 150 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.22 | |||||||||
241 | Heartbreaker | Heartbreaker | Legendary | 3229.7 | 158 | 170.3 | 406.9 | 10% | 75% | 150% | 0.61 | 4 | 25000 | 25000 | 25000 | 25000 | 25000 | 375 | 3 | 1 | Heavy | 600 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.8 | 5:Fire/Nat/Wat/Ene/Phy | 5:Dmg/Mag/Rld/Imp | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/HS/Mag | 20:CD/CR/Dmg/FR/Rld | 25:AimDmg | |||
242 | Dragon Sniper | Dragon Sniper Rifle | Epic | 3635.8 | 155 | 150.3 | 327.4 | 15% | 75% | 100% | 0.7 | 4 | 256 | 128 | 102 | 256 | 10240 | 280 | 3 | 1 | Heavy | 619 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.72619 | 1:Fire | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/Mag | 20:DMB/DAf/DSS/DSSK | |||||
243 | Dragon Sniper | Dragon's Claw | Legendary | 3987.7 | 170 | 164.8 | 359.1 | 15% | 75% | 100% | 0.7 | 4 | 256 | 128 | 102 | 256 | 10240 | 375 | 3 | 1 | Heavy | 675 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.72619 | 1:Fire | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:CR/CD/Dmg/Mag | 20:DMB/DAf/DSS/DSSK | 25:RomanCandle | ||||
244 | Neon Sniper | Neon Sniper Rifle- | Epic | 3029.3 | 113 | 67.1 | 295.2 | 15% | 75% | 150% | 0.8 | 15 | 25000 | 25000 | 25000 | 25000 | 25000 | 280 | 3.25 | 3 | Energy | 206 | Quartz Crystal | 7 | Mechanical Parts | 18 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 12 | 0.63 | ||||||||
245 | Neon Sniper | Neon Sniper Rifle | Legendary | 3324.2 | 124 | 73.6 | 324.0 | 15% | 75% | 150% | 0.8 | 15 | 25000 | 25000 | 25000 | 25000 | 25000 | 375 | 3.25 | 3 | Energy | 225 | Quartz Crystal | 7 | Mechanical Parts | 24 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 15 | 0.63 | 1:Ene | |||||||
246 | Crossbow | Crossbow- | Epic | 2943.5 | 144 | 155.2 | 370.8 | 10% | 75% | 150% | 0.61 | 4 | 25000 | 25000 | 25000 | 25000 | 25000 | 280 | 3 | 1 | Heavy | 550 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.8 | ||||||||||
247 | Crossbow | Crossbow | Legendary | 3229.7 | 158 | 170.3 | 406.9 | 10% | 75% | 150% | 0.61 | 4 | 25000 | 25000 | 25000 | 25000 | 25000 | 375 | 3 | 1 | Heavy | 600 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.8 | ||||||||||
248 | Obliterator | Obliterator- | Epic | 4832.1 | 206 | 185.6 | 427.5 | 10% | 75% | 100% | 0.7 | 4 | 25000 | 25000 | 25000 | 25000 | 25000 | 280 | 3.5 | 1 | Heavy | 756 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.77 | 5:CD/Dmg/FR/Mag | 10:CR/FR/Imp/Rld | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/HS/Mag/Stab | 20:CD/Dmg/DMB/HS | |||||
249 | Obliterator | Obliterator | Legendary | 5277.8 | 225 | 202.7 | 466.9 | 10% | 75% | 100% | 0.7 | 4 | 25000 | 25000 | 25000 | 25000 | 25000 | 375 | 3.5 | 1 | Heavy | 825 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.77 | 5:CD/Dmg/FR/Mag | 10:CR/FR/Imp/Rld | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/HS/Mag/Stab | 20:CD/Dmg/DMB/HS | 25:HSExp | |||
250 | Flintlock Sniper | Ol'Betsy- | Epic | 7606.8 | 227 | 137.0 | 479.5 | 15% | 75% | 100% | 1 | 1 | 10240 | 3584 | 7680 | 10240 | 10496 | 280 | 2.5 | 1 | Heavy | 1375 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 1 | 5:CR/Dmg/Rld | 10:Rld | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/HS/Dmg/DMB | 20:CR/CD/Dmg/HS | |||||
251 | Flintlock Sniper | Ol'Betsy | Legendary | 8310.5 | 248 | 149.7 | 523.9 | 15% | 75% | 100% | 1 | 1 | 10240 | 3584 | 7680 | 10240 | 10496 | 375 | 2.5 | 1 | Heavy | 1500 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 1 | 5:CR/Dmg/Rld | 10:Rld | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/HS/Dmg/DMB | 20:CR/CD/Dmg/HS | 25:Affli/Snare | ||||
252 | Spyglass | Spyglass- | Epic | 7606.8 | 227 | 137.0 | 479.5 | 15% | 75% | 100% | 1 | 1 | 25000 | 25000 | 25000 | 25000 | 25000 | 280 | 2.5 | 1 | Heavy | 1375 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 1 | ||||||||||
253 | Spyglass | Spyglass | Legendary | 8310.5 | 248 | 149.7 | 523.9 | 15% | 75% | 100% | 1 | 1 | 25000 | 25000 | 25000 | 25000 | 25000 | 375 | 2.5 | 1 | Heavy | 1500 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 1 | ||||||||||
254 | Crankshot | Crankshot- | Epic | 5830.7 | 29 | 218.8 | 60.2 | 10% | 75% | 100% | 6 | 24 | 10240 | 3584 | 7680 | 10240 | 10496 | 280 | 2.6 | 1 | Medium | 91 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.09 | ||||||||||
255 | Crankshot | Crankshot | Legendary | 6433.9 | 32 | 241.5 | 66.4 | 10% | 75% | 100% | 6 | 24 | 10240 | 3584 | 7680 | 10240 | 10496 | 375 | 2.6 | 1 | Medium | 99 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.09 | ||||||||||
256 | Yeoman | Yeoman | Legendary | 10053 | 300 | 181.1 | 633.8 | 15% | 75% | 100% | 1 | 1 | 25000 | 25000 | 25000 | 25000 | 25000 | 375 | 2.5 | 1 | Heavy | 1875 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 1 | 5:CR/Dmg/Rld | 10:DMB/Dmg/CR/CD | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/Dmg/Rld | 20:DMG/DAf/DSS/DSSK | 25:Affli/Snare | ||||
257 | Bon Voyage | Bon Voyage- | Epic | 5864.3 | 70 | 207.5 | 145.3 | 10% | 75% | 100% | 2.5 | 10 | 25000 | 25000 | 25000 | 25000 | 25000 | 280 | 3 | 1 | Heavy | 206 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.23333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Rld/Stab/Dur | 15:Fire/Nat/Wat/Ene/Phy | 15:Stab/Dmg/Imp/Dur | 20:CD/Dmg/DMB/HS | |||||
258 | Bon Voyage | Bon Voyage | Legendary | 6450.7 | 77 | 228.3 | 159.8 | 10% | 75% | 100% | 2.5 | 10 | 25000 | 25000 | 25000 | 25000 | 25000 | 375 | 3 | 1 | Heavy | 225 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.23333 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Rld/Stab/Dur | 15:Fire/Nat/Wat/Ene/Phy | 15:Stab/Dmg/Imp/Dur | 20:CD/Dmg/DMB/HS | 25:HSExp/HSStreak | ||||
259 | Blastotron 9000 | Blastotron 9000- | Epic | 8444.5 | 84 | 191.2 | 135.5 | 15% | 75% | 50% | 3 | 8 | 10240 | 3584 | 7680 | 10240 | 10496 | 280 | 3 | 1 | Energy | 103 | Blast Powder | 12 | Mechanical Parts | 24 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.24 | 1:Ene | 5:CR/CD/DMG/FR/Rtd | 10:Dur/Mag/Rld/Stab | 15:Stab/HS/Mag/CR | 20:DMB/Dmg/CR/CD | |||||
260 | Blastotron 9000 | Blastotron 9000 | Legendary | 9248.8 | 92 | 209.4 | 148.4 | 15% | 75% | 50% | 3 | 8 | 10240 | 3584 | 7680 | 10240 | 10496 | 375 | 3 | 1 | Energy | 113 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | 0.24 | 1:Ene | 5:CR/CD/DMG/FR/Rtd | 10:Dur/Mag/Rld/Stab | 15:Stab/HS/Mag/CR | 20:DMB/Dmg/CR/CD | 25: Exploding projectile on crit | ||||
261 | Grenade Launcher | Grenade Launcher | Rare | 6216.1 | 106 | 103.9 | 111.3 | 10% | 50% | 1.75 | 6 | 512 | 256 | 384 | 512 | 10240 | 18 | 3 | 1 | Explo. | 938 | Blast Powder | 12 | Mechanical Parts | 12 | (Quality) Ore | 2 | Area Damage | 0.36 | 5:CR/CD/Dmg/Rld | 10:Dur/Mag/Rld | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/Mag | ||||||||
262 | Grenade Launcher | Blooper | Epic | 6861.2 | 117 | 114.7 | 122.9 | 10% | 50% | 1.75 | 6 | 512 | 256 | 384 | 512 | 10240 | 24 | 3 | 1 | Explo. | 1031 | Blast Powder | 12 | Mechanical Parts | 12 | (Quality) Ore | 2 | Area Damage | 0.36 | 5:CR/CD/Dmg/Rld | 10:Dur/Mag/Rld | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/Mag | 20:DMB/DAf/DSS/DSSK | |||||||
263 | Grenade Launcher | Thumper | Legendary | 7506.2 | 128 | 125.4 | 134.4 | 10% | 50% | 1.75 | 6 | 512 | 256 | 384 | 512 | 10240 | 30 | 3 | 1 | Explo. | 1125 | Blast Powder | 15 | Mechanical Parts | 12 | (Quality) Ore | 3 | Area Damage | 0.36 | 5:CR/CD/Dmg/Rld | 10:Dur/Mag/Rld | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/Mag | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||||||
264 | Rocket Launcher | Rocket Launcher | Rare | 9424.7 | 375 | 125.7 | 393.8 | 10% | 50% | 0.75 | 1 | 512 | 256 | 384 | 512 | 10240 | 9 | 1.8 | 1 | Explo. | 2500 | Blast Powder | 12 | Mechanical Parts | 12 | (Quality) Ore | 2 | Area Damage | 1 | 5:CR/CD/Dmg/Rld | 10:Rld/Dur | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg | ||||||||
265 | Rocket Launcher | Missile Launcher | Epic | 10379.7 | 413 | 138.4 | 433.7 | 10% | 50% | 0.75 | 1 | 512 | 256 | 384 | 512 | 10240 | 12 | 1.8 | 1 | Explo. | 2750 | Blast Powder | 12 | Mechanical Parts | 12 | (Quality) Ore | 2 | Area Damage | 1 | 5:CR/CD/Dmg/Rld | 10:Rld/Dur | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg | 20:DMB/DAf/DSS/DSSK | |||||||
266 | Rocket Launcher | Bazooka | Legendary | 11309.6 | 450 | 150.8 | 472.5 | 10% | 50% | 0.75 | 1 | 512 | 256 | 384 | 512 | 10240 | 15 | 1.8 | 1 | Explo. | 3000 | Blast Powder | 15 | Mechanical Parts | 12 | (Quality) Ore | 3 | Area Damage | 1 | 5:CR/CD/Dmg/Rld | 10:Rld/Dur | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||||||
267 | Hydraulic Launcher | Hydro Launcher | Epic | 11234.2 | 447 | 99.2 | 469.4 | 10% | 50% | 0.75 | 1 | 768 | 256 | 384 | 768 | 10240 | 12 | 3.4 | 1 | Explo. | 3438 | Blast Powder | 12 | Mechanical Parts | 12 | (Quality) Ore | 2 | Area Damage | 1 | 5:CR/CD/Dmg/Rld | 10:Rld/Dur | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg | 20:DMB/DAf/DSS/DSSK | |||||||
268 | Hydraulic Launcher | Dam Buster | Legendary | 12264.7 | 488 | 108.3 | 512.4 | 10% | 50% | 0.75 | 1 | 768 | 256 | 384 | 768 | 10240 | 15 | 3.4 | 1 | Explo. | 3750 | Blast Powder | 15 | Mechanical Parts | 12 | (Quality) Ore | 3 | Area Damage | 1 | 5:CR/CD/Dmg/Rld | 10:Rld/Dur | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||||||
269 | Scavenger Launcher | Trash Cannon | Legendary | 11309.6 | 450 | 150.8 | 472.5 | 10% | 50% | 0.75 | 1 | 512 | 256 | 384 | 512 | 10240 | 12 | 1.8 | 1 | Explo. | 3000 | Blast Powder | 10 | Mechanical Parts | 8 | (Quality) Ore | 2 | Area Damage | 1 | 5:CR/CD/Dmg/Rld | 10:Rld/Dur | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||||||
270 | Fortnitemares L. | Jack-O-Launcher | Legendary | 9424.7 | 375 | 111.4 | 393.8 | 10% | 50% | 0.75 | 1 | 512 | 256 | 384 | 512 | 10240 | 20 | 2.2 | 1 | Explo. | 2250 | Blast Powder | 15 | Mechanical Parts | 12 | (Quality) Ore | 3 | Fixed Perks | 1 | 1:Fire | 5:CR/CD/Dmg | 10:Rld/Dur | 15:Dmg/Rld/Imp | 20:CR/CD/Dmg/Rld | 25:Affli | ||||||
271 | Tube Launcher | Vacuum Tube Launcher- | Epic | 9447.5 | 121 | 166.6 | 127.1 | 10% | 50% | 2.33 | 9 | 256 | 128 | 192 | 256 | 1024 | 36 | 3 | 1 | Explo. | 1169 | Blast Powder | 12 | Mechanical Parts | 12 | (Quality) Ore | 2 | Area Damage | 1 | 1:Nat | 5:CR/CD/Dmg/Rld | 10:Rld/Dur | 15:CR/CD/Dmg | 20:DMB/DAf/DSS/DSSK | |||||||
272 | Tube Launcher | Vacuum Tube Launcher | Legendary | 10306.3 | 132 | 181.8 | 138.6 | 10% | 50% | 2.33 | 9 | 256 | 128 | 192 | 256 | 1024 | 45 | 3 | 1 | Explo. | 1275 | Blast Powder | 15 | Mechanical Parts | 12 | (Quality) Ore | 3 | Area Damage | 1 | 1:Nat | 5:CR/CD/Dmg/Rld | 10:Rld/Dur | 15:CR/CD/Dmg | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||||||
273 | Snowball Launcher | Snowball Launcher | Legendary | 7506.2 | 128 | 125.4 | 134.4 | 10% | 50% | 1.75 | 6 | 512 | 256 | 384 | 512 | 10240 | 30 | 3 | 1 | Explo. | 1125 | Blast Powder | 15 | Mechanical Parts | 12 | (Quality) Ore | 3 | Fixed Perks | 0.36 | 1:Wat | 5:Dmg/Mag/Imp/Rld | 10:CR/CD/Dmg/Rld | 15:Dur/Mag/Rld | 20:DMB/DAf/DSS/DSSK | 25:Snare | ||||||
274 | Dragon Launcher | Dragon Rocket Launcher | Epic | 1340.4 | 40 | 13.1 | 42.0 | 10% | 50% | 1 | 1 | 256 | 128 | 192 | 256 | 1024 | 12 | 2.2 | 1 | Explo. | 183 | Blast Powder | 12 | Mechanical Parts | 12 | (Quality) Ore | 2 | Area Damage | 1 | 1:Fire | 5:CR/CD/Dmg/Rld | 10:Rld/Dur | 15:CR/CD/Dmg | 20:DMB/DAf/DSS/DSSK | |||||||
275 | Dragon Launcher | Dragon's Fury | Legendary | 1474.4 | 44 | 14.4 | 46.2 | 10% | 50% | 1 | 1 | 256 | 128 | 192 | 256 | 1024 | 15 | 2.2 | 1 | Explo. | 200 | Blast Powder | 15 | Mechanical Parts | 12 | (Quality) Ore | 3 | Area Damage | 1 | 1:Fire | 5:CR/CD/Dmg/Rld | 10:Rld/Dur | 15:CR/CD/Dmg | 20:DMB/DAf/DSS/DSSK | 25:Snare/RomanCandle | ||||||
276 | Easter Egg Launcher | Easter Egg Launcher | Legendary | 8796.4 | 150 | 147.0 | 157.5 | 10% | 50% | 1.75 | 6 | 256 | 128 | 192 | 256 | 1024 | 30 | 3 | 1 | Explo. | 1125 | Blast Powder | 15 | Mechanical Parts | 12 | (Quality) Ore | 3 | Fixed Perks | 0.36 | 5:Fire/Nat/Wat/Ene/Phy | 5:CR/CD/Dmg/Rld | 10:Dmg/Imp/DAf/Dur | 15:Dur/Mag/Rld | 20:CR/CD/Dmg/Mag | 25:Affli | ||||||
277 | Noble Launcher | Noble Launcher- | Epic | 5763.7 | 344 | 115.3 | 361.2 | 10% | 50% | 0.5 | 3 | 3840 | 768 | 2048 | 3840 | 7168 | 24 | 3.4 | 1 | Explo. | 1375 | Blast Powder | 12 | Mechanical Parts | 12 | (Quality) Ore | 2 | Area Damage | 1 | ||||||||||||
278 | Noble Launcher | Noble Launcher | Legendary | 6283.1 | 375 | 125.7 | 393.8 | 10% | 50% | 0.5 | 3 | 3840 | 768 | 2048 | 3840 | 7168 | 30 | 3.4 | 1 | Explo. | 1500 | Blast Powder | 15 | Mechanical Parts | 12 | (Quality) Ore | 3 | Area Damage | 1 | ||||||||||||
279 | Quad Launcher | Quad Launcher- | Epic | 1005.3 | 40 | 19.0 | 42.0 | 10% | 50% | 0.75 | 4 | 512 | 256 | 384 | 512 | 10240 | 12 | 3.5 | 1 | Explo. | 269 | Blast Powder | 12 | Mechanical Parts | 12 | (Quality) Ore | 2 | Area Damage | 1 | ||||||||||||
280 | Quad Launcher | Quad Launcher | Legendary | 1105.8 | 44 | 20.9 | 46.2 | 10% | 50% | 0.75 | 4 | 512 | 256 | 384 | 512 | 10240 | 15 | 3.5 | 1 | Explo. | 293 | Blast Powder | 15 | Mechanical Parts | 12 | (Quality) Ore | 3 | Area Damage | 1 | ||||||||||||
281 | Bowler | Flintlock Cannon | Epic | 7640.3 | 304 | 67.4 | 319.2 | 10% | 50% | 0.75 | 1 | 768 | 256 | 384 | 768 | 10240 | 12 | 3.4 | 1 | Explo. | 2023 | Blast Powder | 12 | Mechanical Parts | 12 | (Quality) Ore | 2 | Area Damage | 1 | 5:Dmg/DMB/CR/CD | 10:CD/Dmg/Imp/Rld | 15:Fire/Nat/Wat/Ene/Phy | 15:Dur/Imp/Rld | 20:DMB/DAf/DSS/DSSK | |||||||
282 | Bowler | Bowler | Legendary | 8318.9 | 331 | 73.4 | 347.6 | 10% | 50% | 0.75 | 1 | 768 | 256 | 384 | 768 | 10240 | 15 | 3.4 | 1 | Explo. | 2207 | Blast Powder | 15 | Mechanical Parts | 12 | (Quality) Ore | 3 | Area Damage | 1 | 5:Dmg/DMB/CR/CD | 10:CD/Dmg/Imp/Rld | 15:Fire/Nat/Wat/Ene/Phy | 15:Dur/Imp/Rld | 20:DMB/DAf/DSS/DSSK | 25:Snare | ||||||
283 | Santa's Little Helper | Santa's Little Helper | Legendary | 15707.8 | 625 | 171.2 | 656.3 | 10% | 50% | 0.75 | 1 | 512 | 256 | 384 | 512 | 10240 | 15 | 2.5 | 1 | Explo. | 4167 | Blast Powder | 15 | Mechanical Parts | 12 | (Quality) Ore | 3 | Fixed Perks | 1 | 5:Dmg/Rld/Dur/CR | 10:CD/Dmg/Imp/Rld | 15:Fire/Nat/Wat/Ene/Phy | 15:Dmg/DMB/CR/CD | 20:Dmg/CR/CD/DAf | 25:Affli | ||||||
284 | The Jabberwocky | The Jabberwocky | Legendary | 14149.6 | 563 | 136.4 | 591.2 | 10% | 50% | 0.75 | 1 | 256 | 128 | 192 | 256 | 10240 | 15 | 3 | 1 | Explo. | 4500 | Blast Powder | 15 | Mechanical Parts | 12 | (Quality) Ore | 3 | 1 | 5:Imp/Dmg/Dur | 10:CR/Rld/Dur/Dmg | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/Dmg/Imp/Rld | 20:Dmg/CR/CD/DSS | 25:Snare | |||||||
285 | Cannonade | Cannonade | Legendary | 16771.8 | 143 | 219.0 | 150.2 | 10% | 50% | 3.5 | 8 | 256 | 128 | 192 | 256 | 10240 | 30 | 3.2 | 1 | Explo. | 600 | Blast Powder | 15 | Mechanical Parts | 12 | (Quality) Ore | 3 | 0.2285714 | 5:Dmg/Rld/Dur/CR | 10:Rld/Dur/Mag/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:Dmg/DMB/CR/CD | 20:Dmg/Imp/Dur/Stab | 25:Shrapnel | |||||||
286 | Founders | Founder's Revolt | Epic | 7774.3 | 29 | 254.6 | 52.2 | 10% | 50% | 75% | 8 | 20 | 3584 | 768 | 1792 | 3584 | 6144 | 280 | 1.6 | 1 | Light | 70.3 | Blast Powder | 12 | Twine | 24 | Rotating Gizmo | 2 | (Quality) Ore | 8 | Fixed Perks | 0.07 | 5:CR/CD/Dmg/HS/Mag | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/FR/Rld | 20:Mag/Dur/Rld/Stab | 25:BulletsChain | |||
287 | Founders | Founder's Quickshot | Legendary | 9650.9 | 24 | 212.2 | 37.2 | 10% | 50% | 50% | 12 | 25 | 3584 | 768 | 1792 | 3584 | 6144 | 375 | 2.3 | 1 | Light | 63 | Blast Powder | 15 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.06 | 5:CD/CR/Dmg/FR/Rld | 10:Mag/Dur/Rld/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/CD/Dmg/HS/Mag | 20:Mag/CD/Dmg/FR | 25:HSExp | |||
288 | Founders | Nocturno | Legendary | 9248.8 | 23 | 222.8 | 35.7 | 10% | 50% | 50% | 12 | 30 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.3 | 1 | Light | 136.5 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.05 | 5:Mag/Dur/Rld/Stab | 10:CR/CD/Dmg/HS/Mag | 15:Fire/Nat/Wat/Ene/Phy | 15:Dmg/CD/FR/Mag | 20:DAf/CD/Mag/HS | 25:Affli | |||
289 | Founders | Founder's Drumroll | Legendary | 10455.1 | 26 | 239.2 | 33.8 | 10% | 50% | 25% | 12 | 50 | 4096 | 1024 | 2560 | 4096 | 7680 | 375 | 2.9 | 1 | Medium | 98.6 | Blast Powder | 15 | Mechanical Parts | 30 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.05 | 5:Mag/Dur/Rld/Stab | 10:Rld/Dur/Mag/Stab | 15:Fire/Nat/Wat/Ene/Phy | 15:Dmg/CR/CD/FR/Rld | 20:Mag/CD/Dmg/FR | 25:HSExp | |||
290 | Founders | Founder's Deconstructor | Legendary | 6031.8 | 180 | 162.9 | 283.5 | 15% | 50% | 50% | 1 | 5 | 3072 | 768 | 1792 | 3072 | 4096 | 375 | 3.7 | 1 | Shells | 480 | Planks | 20 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.58 | 5:Mag/Dur/Rld/Stab | 10:CD/CR/Dmg/FR/Rld | 15:Fire/Nat/Wat/Ene/Phy | 15:Dmg/Mag/Rld/Imp | 20:CR/CD/Dmg/HS/Mag | 25:Affli |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | ||
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1 | Do note that all stats and crafting materials shown are taken from the base stats of the items (no upgrades) | ||||||||||||||||||||||||||||
2 | Perk options for each slot. See the table on the right side of 'Mech' to look up these abbreviations | ||||||||||||||||||||||||||||
3 | Weapon | Rarity | DPS | DMG | CHC | CHD | ATK/s | Durability | Impact | Ingredient A | A | Ingredient B | B | Ingredient C | C | Ingredient D | D | Ingredient E | E | Remarks | Durability Per | Slot1 | Slot2 | Slot3 | Slot4 | Slot5 | Slot6 | ||
4 | Light Swords | Shortblade | Common | 121.6 | 47 | 10% | 50% | 2.464 | 125 | 51 | Rough Ore | 12 | Mineral Powder | 18 | Duct Tape | 2 | (Quality) Ore | 1 | 0.24 | 5:CD/CR/Dmg/Atk/LL | |||||||||
5 | Light Swords | Machete | Uncommon | 137.1 | 53 | 10% | 50% | 2.464 | 125 | 57 | Rough Ore | 12 | Mineral Powder | 18 | Duct Tape | 4 | (Quality) Ore | 3 | 0.24 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | ||||||||
6 | Light Swords | Shortblade Slicer | Rare | 150.1 | 58 | 10% | 50% | 2.464 | 190 | 63 | Rough Ore | 15 | Mineral Powder | 24 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.24 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | ||||||
7 | Light Swords | Nightcleave | Epic | 165.6 | 64 | 10% | 50% | 2.464 | 280 | 70 | Rough Ore | 20 | Mineral Powder | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.24 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||||
8 | Light Swords | Stabsworth the III | Legendary | 181.1 | 70 | 10% | 50% | 2.464 | 375 | 76 | Rough Ore | 25 | Mineral Powder | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.24 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||||
9 | Medium Swords | Ruler Sword | Common | 110.3 | 49 | 10% | 50% | 2.143 | 125 | 78 | Rough Ore | 12 | Mineral Powder | 18 | Duct Tape | 2 | (Quality) Ore | 1 | 0.28 | 5:CD/CR/Dmg/Atk/LL | |||||||||
10 | Medium Swords | Ninjato | Uncommon | 123.8 | 55 | 10% | 50% | 2.143 | 125 | 88 | Rough Ore | 12 | Mineral Powder | 18 | Duct Tape | 4 | (Quality) Ore | 3 | 0.28 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | ||||||||
11 | Medium Swords | Shadow Blade | Rare | 137.3 | 61 | 10% | 50% | 2.143 | 190 | 97 | Rough Ore | 15 | Mineral Powder | 24 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.28 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | ||||||
12 | Medium Swords | Rageblade | Epic | 150.8 | 67 | 10% | 50% | 2.143 | 280 | 107 | Rough Ore | 20 | Mineral Powder | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.28 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||||
13 | Medium Swords | Slice n' Dice | Legendary | 164.3 | 73 | 10% | 50% | 2.143 | 375 | 117 | Rough Ore | 25 | Mineral Powder | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.28 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||||
14 | Heavy Swords | Two-Handed S. | Common | 99.5 | 54 | 15% | 50% | 1.714 | 125 | 119 | Rough Ore | 12 | Mineral Powder | 18 | Duct Tape | 2 | (Quality) Ore | 1 | 0.35 | 5:CD/CR/Dmg/Atk/LL | |||||||||
15 | Heavy Swords | Claymore | Uncommon | 110.6 | 60 | 15% | 50% | 1.714 | 125 | 134 | Rough Ore | 12 | Mineral Powder | 18 | Duct Tape | 4 | (Quality) Ore | 3 | 0.35 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | ||||||||
16 | Heavy Swords | Highlander | Rare | 123.5 | 67 | 15% | 50% | 1.714 | 190 | 148 | Rough Ore | 15 | Mineral Powder | 24 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.35 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | ||||||
17 | Heavy Swords | Greatsword | Epic | 136.3 | 74 | 15% | 50% | 1.714 | 280 | 163 | Rough Ore | 20 | Mineral Powder | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.35 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||||
18 | Heavy Swords | Huskcleaver | Legendary | 149.2 | 81 | 15% | 50% | 1.714 | 375 | 178 | Rough Ore | 25 | Mineral Powder | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.35 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||||
19 | Laser Swords | Laserblade | Epic | 159 | 69 | 15% | 50% | 2.143 | 280 | 91 | Rough Ore | 6 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 15 | 0.28 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Ene | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||
20 | Laser Swords | Stormblade | Legendary | 172.8 | 75 | 15% | 50% | 2.143 | 375 | 100 | Rough Ore | 7 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | 0.28 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Ene | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||
21 | Laser Swords | Vindertech Sword | Epic | 159 | 69 | 15% | 50% | 2.143 | 280 | 91 | Rough Ore | 6 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 15 | 0.28 | 1:Ene | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||
22 | Laser Swords | Vindertech Slicer | Legendary | 172.8 | 75 | 15% | 50% | 2.143 | 375 | 100 | Rough Ore | 7 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | 0.28 | 1:Ene | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||
23 | Hydraulic Swords | Hydraulic Sword | Epic | 136.3 | 74 | 15% | 50% | 1.714 | 280 | 204 | Rough Ore | 6 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 15 | Greatsword | 0.35 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | ||
24 | Hydraulic Swords | Pressure Cutter | Legendary | 149.2 | 81 | 15% | 50% | 1.714 | 375 | 223 | Rough Ore | 7 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | Huskcleaver | 0.35 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | |
25 | Tube Swords | Vacuum Tube Sword- | Epic | 154.3 | 67 | 15% | 50% | 2.143 | 280 | 107 | Rough Ore | 6 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 15 | 0.28 | 1:Nat | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||
26 | Tube Swords | Vacuum Tube Sword | Legendary | 168.2 | 73 | 15% | 50% | 2.143 | 375 | 117 | Rough Ore | 7 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | 0.28 | 1:Nat | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||
27 | Dragon Swords | Dragon Sword | Epic | 136.3 | 74 | 15% | 50% | 1.714 | 280 | 163 | Rough Ore | 20 | Mineral Powder | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | Huskcleaver | 0.35 | 1:Fire | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | ||||
28 | Dragon Swords | Dragon's Tooth | Legendary | 149.2 | 81 | 15% | 50% | 1.714 | 375 | 178 | Rough Ore | 25 | Mineral Powder | 36 | Active Powercell | 1 | (Quality) Ore | 11 | Huskcleaver | 0.35 | 1:Fire | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | |||
29 | Krypton Swords | Krypton Sword- | Epic | 157.5 | 76 | 15% | 50% | 1.928 | 280 | 119 | Rough Ore | 6 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 15 | 0.31 | 1:Ene | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||
30 | Krypton Swords | Krypton Sword | Legendary | 170 | 82 | 15% | 50% | 1.928 | 375 | 130 | Rough Ore | 7 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | 0.31 | 1:Ene | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||
31 | Tree of Light | Tree of Light | Legendary | 182.2 | 90 | 10% | 50% | 1.928 | 375 | 143 | Rough Ore | 25 | Mineral Powder | 36 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.31 | 5:CD/CR/Dmg/Atk/LL | 10:CD/CR/Dmg/HAE/Atk | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Imp | 20:DMB/DAf/DSS/DSSK | 25:AoEStun | |||
32 | Medieval Sword | Guardian's Will | Legendary | 164.5 | 69 | 15% | 75% | 2.143 | 375 | 110 | Rough Ore | 25 | Mineral Powder | 36 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.28 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:Dmg/Imp/Mov/Arm | 20:CD/CR/Dmg/HAE/Atk | 25:ShieldRegen | |||
33 | Spectral Blade | Spectral Blade | Legendary | 172.3 | 68 | 15% | 50% | 2.357 | 375 | 91 | Rough Ore | 25 | Mineral Powder | 36 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.25 | 5:CD/CR/Dmg/Atk/LL | 10:CD/Arm/Dmg/HAE/Mov | 15:Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:Arm/LL/Atk/Mov/DSS | 25:Snare | |||
34 | Corsair | Corsair | Legendary | 165.1 | 67 | 20% | 75% | 2.143 | 375 | 107 | Rough Ore | 25 | Mineral Powder | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.2777778 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CR/Dmg/HAE/Atk | 20:CD/Dmg/Arm/Mov/HAE | 25:CritPistolHS | ||||
35 | Boot Axes | Bootaxe | Common | 80.6 | 44 | 20% | 75% | 1.592 | 125 | 76 | Planks | 12 | Twine | 18 | Duct Tape | 2 | (Quality) Ore | 1 | 0.28 | ||||||||||
36 | Boot Axes | Ski Axe | Uncommon | 91.5 | 50 | 20% | 75% | 1.592 | 125 | 86 | Planks | 12 | Twine | 18 | Duct Tape | 4 | (Quality) Ore | 3 | 0.28 | ||||||||||
37 | Boot Axes | Ski Cleaver | Rare | 100.7 | 55 | 20% | 75% | 1.592 | 190 | 95 | Planks | 15 | Twine | 24 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.28 | ||||||||||
38 | Boot Axes | Antler Axe | Epic | 141 | 77 | 20% | 75% | 1.592 | 280 | 183 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.37 | ||||||||||
39 | Boot Axes | Claxe | Legendary | 153.8 | 84 | 20% | 75% | 1.592 | 375 | 200 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.37 | ||||||||||
40 | Medium Axes | Handmade Axe | Common | 95.6 | 60 | 20% | 75% | 1.385 | 125 | 188 | Planks | 12 | Twine | 18 | Duct Tape | 2 | (Quality) Ore | 1 | 0.43 | ||||||||||
41 | Medium Axes | Fire Axe | Uncommon | 106.7 | 67 | 20% | 75% | 1.385 | 125 | 212 | Planks | 12 | Twine | 18 | Duct Tape | 4 | (Quality) Ore | 3 | 0.43 | ||||||||||
42 | Medium Axes | Splinter Axe | Rare | 119.5 | 75 | 20% | 75% | 1.385 | 190 | 236 | Planks | 15 | Twine | 24 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.43 | ||||||||||
43 | Medium Axes | Skullcleave | Epic | 130.6 | 82 | 20% | 75% | 1.385 | 280 | 259 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.43 | ||||||||||
44 | Medium Axes | Revenant's Wrath | Legendary | 141.8 | 89 | 20% | 75% | 1.385 | 375 | 283 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.43 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||||
45 | Heavy Axes | Stop Axe | Common | 88.2 | 67 | 25% | 75% | 1.108 | 125 | 271 | Planks | 12 | Twine | 18 | Duct Tape | 2 | (Quality) Ore | 1 | 0.54 | ||||||||||
46 | Heavy Axes | Fractured Axe | Uncommon | 98.7 | 75 | 25% | 75% | 1.108 | 125 | 305 | Planks | 12 | Twine | 18 | Duct Tape | 4 | (Quality) Ore | 3 | 0.54 | ||||||||||
47 | Heavy Axes | Greataxe | Rare | 110.5 | 84 | 25% | 75% | 1.108 | 190 | 339 | Planks | 15 | Twine | 24 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.54 | ||||||||||
48 | Heavy Axes | Boneshatter | Epic | 121 | 92 | 25% | 75% | 1.108 | 280 | 372 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.54 | ||||||||||
49 | Heavy Axes | Stormchaser's Revenge | Legendary | 131.6 | 100 | 25% | 75% | 1.108 | 375 | 406 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.54 | ||||||||||
50 | Laser Axes | Laser Axe | Epic | 136.5 | 83 | 25% | 75% | 1.385 | 280 | 220 | Rough Ore | 6 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 15 | 0.43 | ||||||||
51 | Laser Axes | Armaggeddon | Legendary | 149.7 | 91 | 25% | 75% | 1.385 | 375 | 239 | Rough Ore | 7 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | 0.43 | ||||||||
52 | Laser Axes | Vindertech Axe | Epic | 157.7 | 80 | 20% | 75% | 1.714 | 280 | 111 | Planks | 6 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 15 | 0.35 | ||||||||
53 | Laser Axes | Vindertech Sever | Legendary | 171.5 | 87 | 20% | 75% | 1.714 | 375 | 121 | Planks | 7 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | 0.35 | ||||||||
54 | Scavenger Axes | Scavenger Heavy Axe | Epic | 121 | 92 | 25% | 75% | 1.108 | 225 | 372 | Planks | 8 | Twine | 16 | Rotating Gizmo | 2 | (Quality) Ore | 5 | Boneshatter | 0.54 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | ||||
55 | Scavenger Axes | Hack Axe | Legendary | 131.6 | 100 | 25% | 75% | 1.108 | 300 | 406 | Planks | 12 | Twine | 20 | Active Powercell | 1 | (Quality) Ore | 8 | Stormchaser's Revenge | 0.54 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | |||
56 | Tube Axes | Vacuum Tube Axe- | Epic | 121 | 92 | 25% | 75% | 1.108 | 280 | 372 | Planks | 6 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 15 | 0.54 | ||||||||
57 | Tube Axes | Vacuum Tube Axe | Legendary | 131.6 | 100 | 25% | 75% | 1.108 | 375 | 406 | Planks | 7 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | 0.54 | ||||||||
58 | Argon Axes | Argon Axe- | Epic | 124.9 | 92 | 30% | 75% | 1.108 | 225 | 339 | Rough Ore | 6 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 15 | 0.54 | ||||||||
59 | Argon Axes | Argon Axe | Legendary | 137.1 | 101 | 30% | 75% | 1.108 | 300 | 370 | Rough Ore | 7 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | 0.54 | ||||||||
60 | Axle | Axle- | Epic | 130.6 | 82 | 20% | 75% | 1.385 | 280 | 259 | Rough Ore | 20 | Mineral Powder | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.43 | ||||||||||
61 | Axle | Axle | Legendary | 141.8 | 89 | 20% | 75% | 1.385 | 375 | 283 | Rough Ore | 25 | Mineral Powder | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.43 | ||||||||||
62 | Medieval Axe | Wicked Wind- | Epic | 124.4 | 89 | 25% | 75% | 1.177 | 280 | 332 | Rough Ore | 20 | Mineral Powder | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.51 | 5:CD/CR/Dmg/HAE/Atk | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:Dmg/Imp/Mov/Arm | 20:CD/CR/Dmg/HAE/Imp | |||||
63 | Medieval Axe | Wicked Wind | Legendary | 135.6 | 97 | 25% | 75% | 1.177 | 375 | 362 | Rough Ore | 25 | Mineral Powder | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.51 | 5:CD/CR/Dmg/HAE/Atk | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:Dmg/Imp/Mov/Arm | 20:CD/CR/Dmg/HAE/Imp | 25:Snare/ShieldRegen/StackArm | ||||
64 | Spears | Simple Pitchfork | Common | 105.6 | 72 | 20% | 50% | 1.333 | 125 | 143 | Planks | 12 | Twine | 18 | Duct Tape | 2 | (Quality) Ore | 1 | 0.45 | 5:CD/CR/Dmg/Atk/LL | |||||||||
65 | Spears | Pitchfork | Uncommon | 118.8 | 81 | 20% | 50% | 1.333 | 125 | 161 | Planks | 12 | Twine | 18 | Duct Tape | 4 | (Quality) Ore | 3 | 0.45 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | ||||||||
66 | Spears | Mighty Pitchfork | Rare | 130.5 | 89 | 20% | 50% | 1.333 | 190 | 179 | Planks | 15 | Twine | 24 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.45 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | ||||||
67 | Spears | Skewer | Epic | 143.7 | 98 | 20% | 50% | 1.333 | 280 | 197 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.45 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||||
68 | Spears | Whirling Doom | Legendary | 156.9 | 107 | 20% | 50% | 1.333 | 375 | 215 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.45 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||||
69 | Military Spears | Lacerator | Rare | 130.5 | 89 | 20% | 50% | 1.333 | 190 | 179 | Planks | 15 | Twine | 24 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.45 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | ||||||
70 | Military Spears | Bloodletter | Epic | 143.7 | 98 | 20% | 50% | 1.333 | 280 | 197 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.45 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||||
71 | Military Spears | Dissector | Legendary | 156.9 | 107 | 20% | 50% | 1.333 | 375 | 215 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.45 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||||
72 | Laser Spears | Laser Trident | Epic | 151.5 | 101 | 25% | 50% | 1.333 | 280 | 168 | Planks | 6 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 15 | 0.45 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Ene | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||
73 | Laser Spears | Farmer's Glory | Legendary | 165 | 110 | 25% | 50% | 1.333 | 375 | 184 | Planks | 7 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | 0.45 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Ene | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||
74 | Hydraulic Spears | Hydraulic Spear | Epic | 137.7 | 108 | 25% | 50% | 1.133 | 280 | 283 | Planks | 6 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 15 | 0.53 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||
75 | Hydraulic Spears | Sawtooth | Legendary | 149.1 | 117 | 25% | 50% | 1.133 | 375 | 309 | Planks | 7 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | 0.53 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||
76 | Scavenger Spears | Scavenger Spear | Epic | 143.7 | 98 | 20% | 50% | 1.333 | 225 | 197 | Planks | 8 | Twine | 16 | Rotating Gizmo | 2 | (Quality) Ore | 5 | Skewer | 0.45 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | ||||
77 | Scavenger Spears | Head Clipper | Legendary | 156.9 | 107 | 20% | 50% | 1.333 | 300 | 215 | Planks | 12 | Twine | 20 | Active Powercell | 1 | (Quality) Ore | 8 | Whirling Doom | 0.45 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | |||
78 | Tube Spears | Vacuum Tube Spear- | Epic | 158.4 | 108 | 20% | 50% | 1.333 | 225 | 283 | Planks | 6 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 15 | 0.45 | 1:Nat | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||
79 | Tube Spears | Vacuum Tube Spear | Legendary | 171.6 | 117 | 20% | 50% | 1.333 | 300 | 309 | Planks | 7 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | 0.45 | 1:Nat | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||
80 | Dragon Spears | Dragon Spear | Epic | 143.7 | 98 | 20% | 50% | 1.333 | 280 | 197 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | Bloodletter | 0.45 | 1:Fire | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | ||||
81 | Dragon Spears | Dragon's Fang | Legendary | 156.9 | 107 | 20% | 50% | 1.333 | 375 | 215 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | Dissector | 0.45 | 1:Fire | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | |||
82 | Sir Lancelot | Sir Lancelot | Legendary | 157.5 | 84 | 25% | 50% | 1.6667 | 375 | 168 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.36 | 5:CD/CR/Dmg/Atk/HAE | 10:Arm/Dur/LL/Atk/CR | 15:Fire/Nat/Wat/Ene/Phy | 15:Dmg/Imp/Mov/Arm | 20:CD/CR/Dmg/HAE/Imp | 25.StackArm | ||||
83 | Steam Skewer | Steam Skewer | Legendary | 156.8 | 95 | 20% | 50% | 1.5 | 375 | 191 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.4 | ||||||||||
84 | Atomic Light Expander | Atomic Light Expander- | Epic | 156.8 | 95 | 20% | 50% | 1.5 | 280 | 153 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.4 | 1:Ene | 5:CR/CD/Dmg/Atk/LL | 10:Mov/Arm/Dur/LL/HAE | 15:CR/Dmg/Imp/HAE | 20:HAE/Dmg/CD/Arm/Mov | |||||
85 | Atomic Light Expander | Atomic Light Expander | Legendary | 171.6 | 104 | 20% | 50% | 1.5 | 375 | 167 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.4 | 1:Ene | 5:CR/CD/Dmg/Atk/LL | 10:Mov/Arm/Dur/LL/HAE | 15:CR/Dmg/Imp/HAE | 20:HAE/Dmg/CD/Arm/Mov | 25: Exploding projectile on crit | ||||
86 | Scythes | Hockey Stick | Common | 100.4 | 79 | 15% | 75% | 1.142 | 125 | 201 | Planks | 12 | Twine | 18 | Duct Tape | 2 | (Quality) Ore | 1 | 0.52 | ||||||||||
87 | Scythes | Claw Rake | Uncommon | 113.1 | 89 | 15% | 75% | 1.142 | 125 | 226 | Planks | 12 | Twine | 18 | Duct Tape | 4 | (Quality) Ore | 3 | 0.52 | ||||||||||
88 | Scythes | Reaver | Rare | 124.5 | 98 | 15% | 75% | 1.142 | 190 | 251 | Planks | 15 | Twine | 24 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.52 | ||||||||||
89 | Scythes | Scythe | Epic | 137.2 | 108 | 15% | 75% | 1.142 | 280 | 276 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.52 | ||||||||||
90 | Scythes | Elegant Scythe | Legendary | 149.9 | 118 | 15% | 75% | 1.142 | 375 | 301 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.52 | ||||||||||
91 | Laser Scythes | Laser Scythe | Epic | 144.5 | 110 | 20% | 75% | 1.142 | 280 | 234 | Rough Ore | 6 | Mineral Powder | 24 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 15 | 0.52 | ||||||||
92 | Laser Scythes | Reaper Scythe | Legendary | 157.6 | 120 | 20% | 75% | 1.142 | 375 | 255 | Rough Ore | 7 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | 0.52 | ||||||||
93 | Neon Scythes | Neon Scythe- | Epic | 142.3 | 82 | 15% | 75% | 1.56 | 280 | 210 | Planks | 6 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 15 | 0.4 | ||||||||
94 | Neon Scythes | Neon Scythe | Legendary | 156.2 | 90 | 15% | 75% | 1.56 | 375 | 229 | Planks | 7 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | 0.4 | ||||||||
95 | Fishing Hook | Fishing Hook- | Epic | 123.5 | 90 | 15% | 75% | 1.233 | 280 | 319 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.34 | ||||||||||
96 | Fishing Hook | Fishing Hook | Legendary | 134.4 | 98 | 15% | 75% | 1.233 | 375 | 348 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.34 | ||||||||||
97 | Steam Thrasher | Steam Thrasher- | Epic | 150.6 | 99 | 15% | 75% | 1.367 | 280 | 231 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.4355 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||||
98 | Steam Thrasher | Steam Thrasher | Legendary | 165.8 | 109 | 15% | 75% | 1.367 | 375 | 252 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.4355 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare/SteamCloud | ||||
99 | Baseball Bats | Baseball Bat | Common | 93.6 | 52 | 10% | 50% | 1.714 | 125 | 171 | Planks | 12 | Twine | 18 | Duct Tape | 2 | (Quality) Ore | 1 | 0.35 | ||||||||||
100 | Baseball Bats | Slugger | Uncommon | 104.4 | 58 | 10% | 50% | 1.714 | 125 | 192 | Planks | 12 | Twine | 18 | Duct Tape | 4 | (Quality) Ore | 3 | 0.35 | ||||||||||
101 | Baseball Bats | Mighty Slugger | Rare | 117 | 65 | 10% | 50% | 1.714 | 190 | 214 | Planks | 15 | Twine | 24 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.35 | ||||||||||
102 | Baseball Bats | Fortsville Slugger 2000 | Epic | 135 | 75 | 10% | 50% | 1.714 | 280 | 264 | Planks | 6 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 15 | 0.35 | ||||||||
103 | Baseball Bats | Fortsville Slugger 3000 | Legendary | 147.6 | 82 | 10% | 50% | 1.714 | 375 | 288 | Planks | 7 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | 0.35 | ||||||||
104 | Golf Clubs | Driver | Uncommon | 100.5 | 61 | 15% | 50% | 1.533 | 125 | 245 | Planks | 12 | Twine | 18 | Duct Tape | 4 | (Quality) Ore | 3 | 0.39 | ||||||||||
105 | Golf Clubs | Mighty Driver | Rare | 112.1 | 68 | 15% | 50% | 1.533 | 190 | 272 | Planks | 15 | Twine | 24 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.39 | ||||||||||
106 | Golf Clubs | Tremendous Driver | Epic | 122 | 74 | 15% | 50% | 1.533 | 280 | 299 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.39 | ||||||||||
107 | Golf Clubs | Masters Driver | Legendary | 133.5 | 81 | 15% | 50% | 1.533 | 375 | 326 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.39 | ||||||||||
108 | Paddles | Cricket Bat | Common | 99.5 | 54 | 15% | 50% | 1.714 | 125 | 119 | Planks | 12 | Twine | 18 | Duct Tape | 2 | (Quality) Ore | 1 | 0.35 | ||||||||||
109 | Paddles | Husk Hazer | Uncommon | 110.6 | 60 | 15% | 50% | 1.714 | 125 | 134 | Planks | 12 | Twine | 18 | Duct Tape | 4 | (Quality) Ore | 3 | 0.35 | ||||||||||
110 | Paddles | The Initiator | Rare | 123.5 | 67 | 15% | 50% | 1.714 | 190 | 148 | Planks | 15 | Twine | 24 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.35 | ||||||||||
111 | Sir Hootie | Sir Hootie- | Epic | 110.2 | 66 | 15% | 50% | 1.553 | 280 | 380 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.37 | ||||||||||
112 | Sir Hootie | Sir Hootie | Legendary | 121.9 | 73 | 15% | 50% | 1.553 | 375 | 414 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.37 | ||||||||||
113 | Drifter | Drifter- | Epic | 129 | 70 | 15% | 50% | 1.714 | 280 | 229 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.35 | ||||||||||
114 | Drifter | Drifter | Legendary | 140 | 76 | 15% | 50% | 1.714 | 375 | 250 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.35 | ||||||||||
115 | Crowbars | Crowbar | Uncommon | 100.5 | 61 | 15% | 50% | 1.533 | 125 | 245 | Planks | 12 | Twine | 18 | Duct Tape | 4 | (Quality) Ore | 3 | 0.39 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | ||||||||
116 | Crowbars | Breaching Bar | Rare | 112.1 | 68 | 15% | 50% | 1.533 | 190 | 272 | Planks | 15 | Twine | 24 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.39 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | ||||||
117 | Crowbars | Wrecking Bar | Epic | 122 | 74 | 15% | 50% | 1.533 | 280 | 299 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.39 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||||
118 | Crowbars | Mr. Red | Legendary | 133.5 | 81 | 15% | 50% | 1.533 | 375 | 326 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.39 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||||
119 | Wrenches | Trusty Pipe | Common | 106.2 | 59 | 10% | 50% | 1.714 | 125 | 286 | Planks | 12 | Twine | 18 | Duct Tape | 2 | (Quality) Ore | 1 | 0.45 | 5:CD/CR/Dmg/Atk/LL | |||||||||
120 | Wrenches | Wrench | Uncommon | 120.6 | 67 | 10% | 50% | 1.714 | 125 | 322 | Planks | 12 | Twine | 18 | Duct Tape | 4 | (Quality) Ore | 3 | 0.45 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | ||||||||
121 | Wrenches | Heavy Wrench | Rare | 133.2 | 74 | 10% | 50% | 1.714 | 190 | 358 | Planks | 15 | Twine | 24 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.45 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | ||||||
122 | Wrenches | Socket Wrench | Epic | 127.8 | 71 | 10% | 50% | 1.714 | 280 | 235 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.35 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||||
123 | Wrenches | Socket Slugger | Legendary | 140.4 | 78 | 10% | 50% | 1.714 | 375 | 256 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.35 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||||
124 | Rocket Sledges | Rocket Sledge | Epic | 123.2 | 86 | 15% | 50% | 1.333 | 280 | 442 | Planks | 6 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 15 | 0.45 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||
125 | Rocket Sledges | Husk Stomper | Legendary | 133.3 | 93 | 15% | 50% | 1.333 | 375 | 483 | Planks | 7 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | 0.45 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||
126 | Rocket Hammers | Vindertech Rocket Hammer | Epic | 122 | 74 | 15% | 50% | 1.533 | 280 | 337 | Planks | 6 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 15 | 0.39 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||
127 | Rocket Hammers | Vindertech Slammer | Legendary | 133.5 | 81 | 15% | 50% | 1.533 | 375 | 367 | Planks | 7 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | 0.39 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||
128 | Heavy Hammers | Crude Hammer | Common | 81 | 65 | 20% | 50% | 1.133 | 125 | 370 | Planks | 12 | Twine | 18 | Duct Tape | 2 | (Quality) Ore | 1 | 0.53 | 5:CD/CR/Dmg/Atk/LL | |||||||||
129 | Heavy Hammers | Sledgehammer | Uncommon | 91 | 73 | 20% | 50% | 1.133 | 125 | 416 | Planks | 12 | Twine | 18 | Duct Tape | 4 | (Quality) Ore | 3 | 0.53 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | ||||||||
130 | Heavy Hammers | Heavy Sledge | Rare | 101 | 81 | 20% | 50% | 1.133 | 190 | 462 | Planks | 15 | Twine | 24 | Rotating Gizmo | 1 | (Quality) Ore | 5 | 0.53 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | ||||||
131 | Heavy Hammers | Warhammer | Epic | 110.9 | 89 | 20% | 50% | 1.133 | 280 | 509 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.53 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||||
132 | Heavy Hammers | Doomhammer | Legendary | 120.9 | 97 | 20% | 50% | 1.133 | 375 | 555 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.53 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||||
133 | Hydraulic Hammers | Hydraulic Sledge | Epic | 110.9 | 89 | 20% | 50% | 1.133 | 280 | 565 | Planks | 6 | Twine | 24 | Rotating Gizmo | 3 | (Quality) Ore | 5 | Batteries | 15 | 0.53 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||
134 | Hydraulic Hammers | Pulverizer | Legendary | 120.9 | 97 | 20% | 50% | 1.133 | 375 | 617 | Planks | 7 | Twine | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | 0.53 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||
135 | Scavenger Hardware | Scavenger Pipe | Epic | 99.4 | 71 | 10% | 50% | 1.333 | 225 | 235 | Planks | 8 | Twine | 16 | Rotating Gizmo | 2 | (Quality) Ore | 5 | 0.35 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | |||||
136 | Scavenger Hardware | Pipe Down! | Legendary | 109.2 | 78 | 10% | 50% | 1.333 | 300 | 256 | Planks | 12 | Twine | 20 | Active Powercell | 1 | (Quality) Ore | 8 | 0.35 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 20:DMB/DAf/DSS/DSSK | 25:Affli/Snare | ||||
137 | Dragon Hammer | Dragon Hammer | Epic | 110.9 | 89 | 20% | 50% | 1.133 | 225 | 509 | Planks | 8 | Twine | 16 | Rotating Gizmo | 2 | (Quality) Ore | 5 | 0.53 | ||||||||||
138 | Dragon Hammer | Dragon's Fist | Legendary | 120.9 | 97 | 20% | 50% | 1.133 | 300 | 555 | Planks | 12 | Twine | 20 | Active Powercell | 1 | (Quality) Ore | 8 | 0.53 | ||||||||||
139 | Walloper | Walloper- | Epic | 104.4 | 89 | 20% | 50% | 1.066 | 280 | 565 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.53 | 5:CD/CR/Dmg/HAE/Atk | 10:CD/CR/Dmg/HAE/Imp | 15:Fire/Nat/Wat/Ene/Phy | 15:Arm/Dur/LL/Mov/HAE | 20:DMB/DAf/DSS/DSSK | |||||
140 | Walloper | Walloper | Legendary | 120.8 | 103 | 20% | 50% | 1.066 | 375 | 590 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.53 | 5:CD/CR/Dmg/HAE/Atk | 10:CD/CR/Dmg/HAE/Imp | 15:Fire/Nat/Wat/Ene/Phy | 15:Arm/Dur/LL/Mov/HAE | 20:DMB/DAf/DSS/DSSK | 25:Snare | ||||
141 | Lead Sled | Lead Sled- | Epic | 117.5 | 82 | 15% | 50% | 1.333 | 225 | 393 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.45 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Imp | 20:DMB/DAf/DSS/DSSK | |||||
142 | Lead Sled | Lead Sled | Legendary | 127.5 | 89 | 15% | 50% | 1.333 | 375 | 429 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.45 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/Dur/LL/Mov/HAE | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Imp | 20:DMB/DAf/DSS/DSSK | 25:StackAtk | ||||
143 | Six Feet Under | Six Feet Under- | Epic | 122.8 | 89 | 20% | 75% | 1.2 | 280 | 357 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.5 | 5:Arm/Dur/LL/Mov/HAE | 10:CD/CR/Dmg/Atk/LL | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 15:Dmg/Imp/Mov/Arm | |||||
144 | Six Feet Under | Six Feet Under | Legendary | 133.9 | 97 | 20% | 75% | 1.2 | 375 | 390 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | Fixed Perks | 0.5 | 5:Arm/Dur/LL/Mov/HAE | 10:CD/CR/Dmg/Atk/LL | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Atk | 15:Dmg/Imp/Mov/Arm | 25:StackMov | |||
145 | Medieval Hammer | Smasher Basher- | Epic | 110.8 | 85 | 20% | 75% | 1.133 | 280 | 487 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.53 | 5:CD/CR/Dmg/Atk/HAE | 10:Arm/Dmg/Imp/Mov | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Imp | 20:Atk/DSS/Arm/LL/Mov | |||||
146 | Medieval Hammer | Smasher Basher | Legendary | 121.2 | 93 | 20% | 75% | 1.133 | 375 | 531 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.53 | 5:CD/CR/Dmg/Atk/HAE | 10:Arm/Dmg/Imp/Mov | 15:Fire/Nat/Wat/Ene/Phy | 15:CD/CR/Dmg/HAE/Imp | 20:Atk/DSS/Arm/LL/Mov | 25:Snare/ShieldRegen/StackArm | ||||
147 | The Baron | The Baron- | Epic | 117.3 | 90 | 20% | 75% | 1.133 | 280 | 378 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.5252101 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/HAE/Dur/Mov/LL | 15:Fire/Nat/Wat/Ene/Phy | 15:Mov/DSS/Arm/LL/Atk | 20:CD/Dmg/Arm/Mov/HAE | |||||
148 | The Baron | The Baron | Legendary | 127.7 | 98 | 20% | 75% | 1.133 | 375 | 413 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.5252101 | 5:CD/CR/Dmg/Atk/LL | 10:Arm/HAE/Dur/Mov/LL | 15:Fire/Nat/Wat/Ene/Phy | 15:Mov/DSS/Arm/LL/Atk | 20:CD/Dmg/Arm/Mov/HAE | 25:Affli/Snare/ShieldRegen/StackArm | ||||
149 | Husk Warper | Husk Warper- | Epic | 123.2 | 86 | 15% | 50% | 1.333 | 280 | 344 | Planks | 20 | Twine | 30 | Rotating Gizmo | 3 | (Quality) Ore | 8 | 0.45 | 1:Ene | 5:CR/CD/Dmg/Atk/LL | 10:Mov/Arm/Dur/LL/HAE | 15:CR/Dmg/Imp/HAE | 20:HAE/Dmg/CD/Arm/Mov | |||||
150 | Husk Warper | Husk Warper | Legendary | 133.3 | 93 | 15% | 50% | 1.333 | 375 | 375 | Planks | 25 | Twine | 36 | Active Powercell | 1 | (Quality) Ore | 11 | 0.45 | 1:Ene | 5:CR/CD/Dmg/Atk/LL | 10:Mov/Arm/Dur/LL/HAE | 15:CR/Dmg/Imp/HAE | 20:HAE/Dmg/CD/Arm/Mov | 25: Exploding projectile on crit | ||||
151 | Founders | Blazing Masamune | Legendary | 172.8 | 75 | 15% | 50% | 2.143 | 375 | 100 | Rough Ore | 7 | Mineral Powder | 30 | Active Powercell | 1 | (Quality) Ore | 8 | Batteries | 20 | 0.28 | 1:Fire | 5:CD/CR/Dmg/Atk/LL | 10:CD/CR/Dmg/HAE/Atk | 15:CR/Dmg/HAE/Atk | 20:Dur/Arm/LL/Mov/HAE | 25:Explosion |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | ||
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1 | Do note that all stats and crafting materials shown are taken from the base stats of the items (no upgrades) | |||||||||||||||||||||||||||||||
2 | All durations shown are in seconds | |||||||||||||||||||||||||||||||
3 | Trap | Rarity | DMG | Arm. Delay | Reload | Stun | CHC | CHD | Knockback | Durability | Impact | Ingredient A | A | Ingredient B | B | Ingredient C | C | Ingredient D | D | Description, Tips & Tricks | Good Perks | Slot1 | Slot2 | Slot3 | Slot4 | Slot5 | Slot6 | |||||
4 | Wall Darts | Uncommon | 50 | 1 | 6 | 0 | 10% | 50% | 34 | Planks | 7 | Mechanical Parts | 2 | Twine | 2 | Shoots six darts at enemies with a large range (3 tiles). Use these to shoot down long and narrow funnels. Not recommended for walls enemies will be attacking. | Crit Combo Damage Reload | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | ||||||||||||
5 | Wall Darts | Rare | 55 | 1 | 6 | 0 | 10% | 50% | 37 | Planks | 7 | Mechanical Parts | 2 | Twine | 2 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | |||||||||||||
6 | Wall Darts | Epic | 61 | 1 | 6 | 0 | 10% | 50% | 41 | Planks | 8 | Mechanical Parts | 2 | Twine | 3 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Rld/Dur | ||||||||||||
7 | Wall Darts | Legendary | 66 | 1 | 6 | 0 | 10% | 50% | 45 | Planks | 9 | Mechanical Parts | 2 | Twine | 3 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Rld/Dur | 25:Dur/BHoT/BHP | |||||||||||
8 | Wall Dynamo | Uncommon | 143 | 1 | 12 | 0.5 | 10% | 50% | 27 | 838 | Nuts 'n' Bolts | 8 | Mechanical Parts | 3 | Batteries | 1 | Does electric damage to all enemies in range when trap is triggered. Place these at choke-points. Long reload makes them weaker at dealing with enemies directly attacking it. Can be placed on low-walls | Reload Crit Combo Damage | 1:Nat | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | |||||||||||
9 | Wall Dynamo | Rare | 159 | 1 | 12 | 0.5 | 10% | 50% | 30 | 931 | Nuts 'n' Bolts | 9 | Mechanical Parts | 3 | Batteries | 1 | 1:Nat | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | ||||||||||||
10 | Wall Dynamo | Epic | 175 | 1 | 12 | 0.5 | 10% | 50% | 33 | 1024 | Nuts 'n' Bolts | 10 | Mechanical Parts | 3 | Batteries | 1 | 1:Nat | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Rld/Dur | |||||||||||
11 | Wall Dynamo | Legendary | 191 | 1 | 12 | 0.5 | 10% | 50% | 36 | 1118 | Nuts 'n' Bolts | 11 | Mechanical Parts | 3 | Batteries | 1 | 1:Nat | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Rld/Dur | 25:Dur/BHoT/BHP | ||||||||||
12 | Wall Launcher | Uncommon | 1 | 8 | 0 | 0% | 1536 | 18 | 1727 | Planks | 4 | Rough Ore | 4 | Mineral Powder | 2 | Shoves most enemies, knocking them back and down. Place them along funnels where you can make use of cliffs/ pits to re-route enemies. | Reload Impact & KB | 5:Dur/IK | 10:Dur/Rld/IK | |||||||||||||
13 | Wall Launcher | Rare | 1 | 8 | 0 | 0% | 1536 | 20 | 1919 | Planks | 5 | Rough Ore | 5 | Mineral Powder | 2 | 5:Dur/IK | 10:Dur/Rld/IK | 15:Dur/IK | 15:Rld/Dur/IK | |||||||||||||
14 | Wall Launcher | Epic | 1 | 8 | 0 | 0% | 1536 | 22 | 2111 | Planks | 6 | Rough Ore | 6 | Mineral Powder | 2 | 5:Dur/IK | 10:Dur/Rld/IK | 15:Dur/IK | 15:Rld/Dur/IK | 20:Dur/IK | ||||||||||||
15 | Wall Launcher | Legendary | 1 | 8 | 0 | 0% | 1536 | 24 | 2303 | Planks | 7 | Rough Ore | 7 | Mineral Powder | 2 | 5:Dur/IK | 10:Dur/Rld/IK | 15:Dur/IK | 15:Rld/Dur/IK | 20:Dur/IK | 25:Dur/BHoT/BHP | |||||||||||
16 | Wall Lights | Rare | 1 | 12 | 2.5 | 0% | 20 | 2238 | Planks | 5 | Quartz Crystal | 2 | Mechanical Parts | 2 | Can be placed on a flat wall piece with no obstructions. This stuns enemies so place them at kill-zones where you have multiple other damaging traps covering. Can be placed on the wall with window | Reload Effect Duration | 5:Dur/IK | 10:Dur/Rld/IK | 15:Dur/IK | 15:Rld/Dur/IK | ||||||||||||
17 | Wall Lights | Epic | 1 | 12 | 2.5 | 0% | 22 | 2461 | Planks | 6 | Quartz Crystal | 2 | Mechanical Parts | 2 | 5:Dur/IK | 10:Dur/Rld/IK | 15:Dur/IK | 15:Rld/Dur/IK | 20:Dur/IK | |||||||||||||
18 | Wall Lights | Legendary | 1 | 12 | 2.5 | 0% | 24 | 2685 | Planks | 6 | Quartz Crystal | 2 | Mechanical Parts | 2 | 5:Dur/IK | 10:Dur/Rld/IK | 15:Dur/IK | 15:Rld/Dur/IK | 20:Dur/IK | 25:Dur/BHoT/BHP/EffD | ||||||||||||
19 | Wall Spikes | Common | 54 | 1 | 0.1 | 0 | 5% | 50% | 180 | Planks | 3 | Duct Tape | 1 | Twine | 2 | Does damage to enemies when they melee the trap. Most people underestimate this but this is actually the best trap for walls enemies will be attacking. Can be placed on low-walls | Crit Combo Damage | 1:Phy | 5:Dmg/CR/Dur | |||||||||||||
20 | Wall Spikes | Uncommon | 61 | 1 | 0.1 | 0 | 5% | 50% | 202 | Planks | 4 | Duct Tape | 2 | Twine | 2 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Dur | ||||||||||||||
21 | Wall Spikes | Rare | 68 | 1 | 0.1 | 0 | 5% | 50% | 223 | Planks | 4 | Duct Tape | 2 | Twine | 2 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Dur | 15:Dmg/CR/Dur | |||||||||||||
22 | Wall Spikes | Epic | 74 | 1 | 0.1 | 0 | 5% | 50% | 245 | Planks | 5 | Duct Tape | 2 | Twine | 2 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Dur | ||||||||||||
23 | Wall Spikes | Legendary | 81 | 1 | 0.1 | 0 | 5% | 50% | 270 | Planks | 5 | Duct Tape | 2 | Twine | 2 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Dur | 25:Dur/BHoT/BHP | |||||||||||
24 | Broadside | Rare | 56 | 1 | 12 | 0 | 10% | 50% | 700 | 30 | 163 | Planks | 7 | Mechanical Parts | 2 | Mineral Powder | 2 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Dur/Rld | 15:Dmg/CR/Dur | |||||||||||
25 | Broadside | Epic | 62 | 1 | 12 | 0 | 10% | 50% | 700 | 33 | 179 | Planks | 8 | Mechanical Parts | 2 | Mineral Powder | 2 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Dur/Rld | 15:Dmg/CR/Dur | 20:Dmg/CD/Dur/Rld | ||||||||||
26 | Broadside | Legendary | 68 | 1 | 12 | 0 | 10% | 50% | 700 | 36 | 195 | Planks | 9 | Mechanical Parts | 2 | Mineral Powder | 2 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Dur/Rld | 15:Dmg/CR/Dur | 20:Dmg/CD/Dur/Rld | 25:Dur/BHoT/BHP | |||||||||
27 | Ceiling Electric Field | Rare | 50 | 1 | 6 | 0 | 5% | 50% | 30 | Nuts 'n' Bolts | 8 | Rough Ore | 3 | Batteries | 2 | Mineral Powder | 2 | Targets enemies in a 3x3 tile range around trap. Ideally, place this where multiple funnels converge. Otherwise, place this at the entrance of the funnel | Crit Combo Damage Reload | 1:Nat | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | |||||||||
28 | Ceiling Electric Field | Epic | 55 | 1 | 6 | 0 | 5% | 50% | 33 | Nuts 'n' Bolts | 9 | Rough Ore | 3 | Batteries | 2 | Mineral Powder | 2 | 1:Nat | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Rld/Dur | ||||||||||
29 | Ceiling Electric Field | Legendary | 60 | 1 | 6 | 0 | 5% | 50% | 36 | Nuts 'n' Bolts | 10 | Rough Ore | 3 | Batteries | 2 | Mineral Powder | 2 | 1:Nat | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Rld/Dur | 25:Dur/BHoT/BHP | |||||||||
30 | Ceiling Zapper | Common | 246 | 3 | 12 | 0.5 | 5% | 50% | 16 | 725 | Nuts 'n' Bolts | 9 | Mechanical Parts | 3 | Batteries | 1 | Targets a single enemy, doing a large amount of damage and impact. Place this along the side of walls where enemies are going to be attacking | Crit Combo Damage Reload | 1:Nat | 5:Dmg/CR/Dur | ||||||||||||
31 | Ceiling Zapper | Uncommon | 277 | 3 | 12 | 0.5 | 5% | 50% | 18 | 816 | Nuts 'n' Bolts | 10 | Mechanical Parts | 3 | Batteries | 1 | 1:Nat | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | |||||||||||||
32 | Ceiling Zapper | Rare | 308 | 3 | 12 | 0.5 | 5% | 50% | 20 | 906 | Nuts 'n' Bolts | 11 | Mechanical Parts | 3 | Batteries | 1 | 1:Nat | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | ||||||||||||
33 | Ceiling Zapper | Epic | 338 | 3 | 12 | 0.5 | 5% | 50% | 22 | 997 | Nuts 'n' Bolts | 12 | Mechanical Parts | 3 | Batteries | 1 | 1:Nat | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Rld/Dur | |||||||||||
34 | Ceiling Zapper | Legendary | 369 | 3 | 12 | 0.5 | 5% | 50% | 24 | 1088 | Nuts 'n' Bolts | 13 | Mechanical Parts | 3 | Batteries | 1 | 1:Nat | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Rld/Dur | 25:Dur/BHoT/BHP | ||||||||||
35 | Ceiling Gas Trap | Uncommon | 34 | 1 | 8 | 0 | 5% | 50% | 27 | Nuts 'n' Bolts | 7 | Fibrous Herbs | 5 | Mineral Powder | 2 | Bacon | 1 | Creates an AoE cloud that will affect enemies with Affliction damage, over time. Place these along your funnels so enemies continue to take periodic damage as they travel along | Reload Crit Combo Damage Effect Duration | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | ||||||||||
36 | Ceiling Gas Trap | Rare | 38 | 1 | 8 | 0 | 5% | 50% | 30 | Nuts 'n' Bolts | 9 | Fibrous Herbs | 5 | Mineral Powder | 2 | Bacon | 1 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | |||||||||||
37 | Ceiling Gas Trap | Epic | 41 | 1 | 8 | 0 | 5% | 50% | 33 | Nuts 'n' Bolts | 10 | Fibrous Herbs | 6 | Mineral Powder | 2 | Bacon | 1 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Rld/Dur | ||||||||||
38 | Ceiling Gas Trap | Legendary | 45 | 1 | 8 | 0 | 5% | 50% | 36 | Nuts 'n' Bolts | 11 | Fibrous Herbs | 7 | Mineral Powder | 2 | Bacon | 1 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Rld/Dur | 25:Dur/BHoT/BHP/EffD | |||||||||
39 | Ceiling Drop Trap | Rare | 41 | 1 | 12 | 0 | 5% | 50% | 84 | Planks | 7 | Mechanical Parts | 2 | Twine | 2 | Tyres dropped are entity of their own and collide into enemies to do damage. Place these above slopes and the tires will slide down to hit enemies | Reload Damage Crit Combo | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | |||||||||||
40 | Ceiling Drop Trap | Epic | 45 | 1 | 12 | 0 | 5% | 50% | 92 | Planks | 8 | Mechanical Parts | 2 | Twine | 3 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Rld/Dur | ||||||||||||
41 | Ceiling Drop Trap | Legendary | 50 | 1 | 12 | 0 | 5% | 50% | 101 | Planks | 9 | Mechanical Parts | 2 | Twine | 3 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Rld/Dur | 25:Dur/BHoT/BHP | |||||||||||
42 | Floor Launcher | Uncommon | 1 | 8 | 0 | 2000 | 18 | 1727 | Planks | 6 | Rough Ore | 4 | Mineral Powder | 2 | Launches most enemies into the air. Good for shenanigan builds where you launch enemies into the air into another wall launcher to push them off somewhere else. You can also place a slanted pyramid above and do the same. | Reload Impact & KB | 5:Dur/IK | 10:Dur/Rld/IK | ||||||||||||||
43 | Floor Launcher | Rare | 1 | 8 | 0 | 2000 | 20 | 1919 | Planks | 6 | Rough Ore | 5 | Mineral Powder | 2 | 5:Dur/IK | 10:Dur/Rld/IK | 15:Dur/IK | 15:Rld/Dur/IK | ||||||||||||||
44 | Floor Launcher | Epic | 1 | 8 | 0 | 2000 | 22 | 2111 | Planks | 7 | Rough Ore | 6 | Mineral Powder | 2 | 5:Dur/IK | 10:Dur/Rld/IK | 15:Dur/IK | 15:Rld/Dur/IK | 20:Dur/IK | |||||||||||||
45 | Floor Launcher | Legendary | 1 | 8 | 0 | 2000 | 24 | 2303 | Planks | 8 | Rough Ore | 7 | Mineral Powder | 2 | 5:Dur/IK | 10:Dur/Rld/IK | 15:Dur/IK | 15:Rld/Dur/IK | 20:Dur/IK | 25:Dur/BHoT/BHP | ||||||||||||
46 | Retractable Floor Spikes | Uncommon | 108 | 1 | 6 | 0 | 10% | 50% | 400 | 27 | 219 | Nuts 'n' Bolts | 9 | Rough Ore | 2 | Mechanical Parts | 2 | Hits all enemies on trap when triggered doing a medium amount of damage and impact. Place this along your walls where enemies will be attacking. | Crit Combo Damage Reload | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | ||||||||||
47 | Retractable Floor Spikes | Rare | 122 | 1 | 6 | 0 | 10% | 50% | 400 | 30 | 244 | Nuts 'n' Bolts | 10 | Rough Ore | 3 | Mechanical Parts | 2 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | |||||||||||
48 | Retractable Floor Spikes | Epic | 132 | 1 | 6 | 0 | 10% | 50% | 400 | 33 | 268 | Nuts 'n' Bolts | 11 | Rough Ore | 4 | Mechanical Parts | 3 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Rld/Dur | ||||||||||
49 | Retractable Floor Spikes | Legendary | 144 | 1 | 6 | 0 | 10% | 50% | 400 | 36 | 293 | Nuts 'n' Bolts | 12 | Rough Ore | 4 | Mechanical Parts | 3 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Rld/Dur | 25:Dur/BHoT/BHP | |||||||||
50 | Wooden Floor Spikes | Common | 12 | 1 | 2.25 | 0 | 5% | 10% | 180 | Planks | 5 | Duct Tape | 1 | Twine | 2 | Damages and slows all enemies who are standing on the trap. Place these along funnels to slow enemies down while they take damage from your other traps. Small husks can't leap while walking over these. | Crit Combo Damage | 1:Phy | 5:Dmg/CR/Dur | |||||||||||||
51 | Wooden Floor Spikes | Uncommon | 14 | 1 | 2.25 | 0 | 5% | 10% | 202 | Planks | 5 | Duct Tape | 1 | Twine | 2 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Dur | ||||||||||||||
52 | Wooden Floor Spikes | Rare | 15 | 1 | 2.25 | 0 | 5% | 10% | 223 | Planks | 6 | Duct Tape | 1 | Twine | 2 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Dur | 15:Dmg/CR/Dur | |||||||||||||
53 | Wooden Floor Spikes | Epic | 17 | 1 | 2.25 | 0 | 5% | 10% | 245 | Planks | 7 | Duct Tape | 2 | Twine | 2 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Dur | ||||||||||||
54 | Wooden Floor Spikes | Legendary | 18 | 1 | 2.25 | 0 | 5% | 10% | 270 | Planks | 8 | Duct Tape | 2 | Twine | 2 | 1:Phy | 5:Dmg/CR/Dur | 10:Dmg/CD/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Dur | 25:Dur/BHoT/BHP | |||||||||||
55 | Healing Pad | Uncommon | 140 | 1 | 10 | 0 | 0% | 5 | Fibrous Herbs | 11 | Flower Petals | 4 | Bacon | 3 | Place these where enemies won't walk but at the same time easily accessible by teammates. The +Healing Amount Perk choice is very weak, since it's additive with Tech, i.e. +30% Heal is equivalent to 30 Tech. | Reload Durability | 5:Heal/Dur | 10:Rld/Heal/Dur | ||||||||||||||
56 | Healing Pad | Rare | 155 | 1 | 10 | 0 | 0% | 6 | Fibrous Herbs | 12 | Flower Petals | 5 | Bacon | 4 | 5:Heal/Dur | 10:Rld/Heal/Dur | 15:Heal/Dur | 15:Rld/Dur/Heal | ||||||||||||||
57 | Healing Pad | Epic | 171 | 1 | 10 | 0 | 0% | 7 | Fibrous Herbs | 14 | Flower Petals | 5 | Bacon | 4 | 5:Heal/Dur | 10:Rld/Heal/Dur | 15:Heal/Dur | 15:Rld/Dur/Heal | 20:Heal/Dur | |||||||||||||
58 | Healing Pad | Legendary | 186 | 1 | 10 | 0 | 0% | 8 | Fibrous Herbs | 15 | Flower Petals | 6 | Bacon | 5 | 5:Heal/Dur | 10:Rld/Heal/Dur | 15:Heal/Dur | 15:Rld/Dur/Heal | 20:Heal/Dur | 25:Dur/BHoT/BHP | ||||||||||||
59 | Patrol Ward | Uncommon | 1 | 1 | 0 | 1600 | 18 | Nuts 'n' Bolts | 6 | Planks | 3 | Quartz Crystal | 1 | DOES NOT STOP THE STORM Alright when building your base and trying to avoid pesky husk patrols from disturbing you. | No amount of perks can save this disaster | |||||||||||||||||
60 | Patrol Ward | Rare | 1 | 1 | 0 | 1600 | 20 | Nuts 'n' Bolts | 6 | Planks | 3 | Quartz Crystal | 1 | |||||||||||||||||||
61 | Patrol Ward | Epic | 1 | 1 | 0 | 1600 | 22 | Nuts 'n' Bolts | 7 | Planks | 4 | Quartz Crystal | 1 | |||||||||||||||||||
62 | Patrol Ward | Legendary | 1 | 1 | 0 | 1600 | 24 | Nuts 'n' Bolts | 7 | Planks | 4 | Quartz Crystal | 2 | |||||||||||||||||||
63 | Floor Freeze Trap | Rare | 1 | 12 | 0 | 20 | 994 | Rough Ore | 7 | Quartz Crystal | 2 | Mineral Powder | 2 | Freezes enemies in place for a short time, and makes them more vulnerable to damage. | Link to my Freeze Trap breakdown over at Reddit | Patch 8.0: 25% Vuln, regardless of element | Reload | 5:Dur/IK | 10:Dur/Rld/IK | 15:Dur/IK | 15:Rld/Dur/IK | |||||||||||
64 | Floor Freeze Trap | Epic | 1 | 12 | 0 | 22 | 1093 | Rough Ore | 8 | Quartz Crystal | 2 | Mineral Powder | 2 | 5:Dur/IK | 10:Dur/Rld/IK | 15:Dur/IK | 15:Rld/Dur/IK | 20:Dur/IK | ||||||||||||||
65 | Floor Freeze Trap | Legendary | 1 | 12 | 0 | 24 | 1193 | Rough Ore | 9 | Quartz Crystal | 2 | Mineral Powder | 2 | 5:Dur/IK | 10:Dur/Rld/IK | 15:Dur/IK | 15:Rld/Dur/IK | 20:Dur/IK | 25:Dur/BHoT/BHP/EffD | |||||||||||||
66 | Cozy Campfire | Rare | 33 | 1 | 50 | Planks | 9 | Flower Petals | 2 | Twine | 2 | Heals allies in a 3x3 tile grid around the Campfire. The +Healing Amount Perk choice is very weak, since it's additive with Tech, i.e. +30% Heal is equivalent to 30 Tech. | Reload Durability | 5:Heal/Dur | 10:Rld/Heal/Dur | 15:Heal/Dur | 15:Rld/Dur/Heal | |||||||||||||||
67 | Cozy Campfire | Epic | 36 | 1 | 54 | Planks | 10 | Flower Petals | 2 | Twine | 2 | 5:Heal/Dur | 10:Rld/Heal/Dur | 15:Heal/Dur | 15:Rld/Dur/Heal | 20:Heal/Dur | ||||||||||||||||
68 | Cozy Campfire | Legendary | 39 | 1 | 60 | Planks | 11 | Flower Petals | 2 | Twine | 2 | 5:Heal/Dur | 10:Rld/Heal/Dur | 15:Heal/Dur | 15:Rld/Dur/Heal | 20:Heal/Dur | 25:Dur/BHoT/BHP | |||||||||||||||
69 | Flame Grill Floor Trap | Rare | 100 | 1 | 12 | 0 | 10% | 50% | 20 | Rough Ore | 7 | Quartz Crystal | 2 | Mineral Powder | 2 | Hits enemies with fire damage followed by fire damage affliction. Duration and damage is increased against Nature enemies, but reduced against Water enemies. 1 second delay before firing. | Reload Crit Combo Damage | 1:Fire | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | |||||||||||
70 | Flame Grill Floor Trap | Epic | 110 | 1 | 12 | 0 | 10% | 50% | 22 | Rough Ore | 8 | Quartz Crystal | 2 | Mineral Powder | 2 | 1:Fire | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Rld/Dur | ||||||||||||
71 | Flame Grill Floor Trap | Legendary | 120 | 1 | 12 | 0 | 10% | 50% | 24 | Rough Ore | 9 | Quartz Crystal | 2 | Mineral Powder | 2 | 1:Fire | 5:Dmg/CR/Dur | 10:Dmg/CD/Rld/Dur | 15:Dmg/CR/Dur | 20:Dmg/CD/Rld/Dur | 25:Dur/BHoT/BHP/EffD | |||||||||||
72 | Tar Pit | Rare | 94 | 1 | 12 | 0 | 10% | 50% | 20 | Rough Ore | 7 | Quartz Crystal | 2 | Mineral Powder | 2 | |||||||||||||||||
73 | Tar Pit | Epic | 103 | 1 | 12 | 0 | 10% | 50% | 22 | Rough Ore | 8 | Quartz Crystal | 2 | Mineral Powder | 2 | |||||||||||||||||
74 | Tar Pit | Legendary | 113 | 1 | 12 | 0 | 10% | 50% | 24 | Rough Ore | 9 | Quartz Crystal | 2 | Mineral Powder | 2 | |||||||||||||||||
75 | Defender Post | Rare | Nuts 'n' Bolts | 8 | Planks | 4 | Bacon | 1 | Duct Tape | 1 | Interact to select and deploy a Defender. | |||||||||||||||||||||
76 | Player Jump Pad (Up) | Rare | Nuts 'n' Bolts | 2 | Planks | 1 | Launches players into the air. | |||||||||||||||||||||||||
77 | Player Jump Pad (Directional) | Rare | Nuts 'n' Bolts | 2 | Planks | 1 | Launches Players long distances. | |||||||||||||||||||||||||
78 | Boost Pad (Straight) | Rare | Nuts 'n' Bolts | 2 | Planks | 1 | Boosts the speed of the Hoverboard in the direction of the arrow. |
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1 | Timestamp | Feedback | Identify yourself (optional) | Clear | Replies | ||
2 | Responses from myself will be left in the last 2 columns of this page | Feedback Form | Read and done | Read and waiting reply | |||
3 | Read and in-progress | Read and denied | |||||
192 | 6/27/2018 9:25:27 | "Head shot kills cause explosions" is 30% damage of one headshot? or 30% of DPS? Or what? I heard a few different claims. It doesn't specify in your Weapon Bonuses section of Mech tab. THANK YOU<3 | GORDON1014 | Clear | This is actually something I've yet to test. I might check it out in the future :v | ||
193 | 6/28/2018 9:06:41 | Freedoms herald, Tiny instrument, and Zap Zapp got big buffs, what do you think of them? Do any get added to top tier? | Scavenger3 | Clear | Probably not since they're niche and more of a "fun" weapon. Might place them higher if tests prove them substantial | ||
194 | 6/28/2018 23:29:31 | 4.2 Calc; Row Z(Physical) and AA(Element) are always 0? | AriMenachem | Clear | I'm using a different reference for it under %DMG instead. Those 2 columns were part of the "old" calculator | ||
195 | 6/29/2018 10:28:39 | the missions tab is missing twine ssd 1, first mission in 76 | DougTheHead | Clear | Updated, thanks! | ||
196 | 6/29/2018 11:36:48 | In the TIER tab, isn't the lesser alt for Stormblade a Krypton Sword? | Buster Blader | Clear | Isn't Krypton sword basically argon sword or did I miss something here | ||
197 | 6/29/2018 20:58:01 | The Cloaked Star position in tier list. He is spell oriented melee ninja who can deal huge amount of dmg in 1 target from range of 1 tile and "ok" damage to group from 2 tiles range, with this he have way better mobility and pretty safety in case of shadow stance wich he can activate from range.(less energy cost for jump in SS makes him realy mobile one) So he can run over with SS each 3s from any position. SmS can do better dmg with surikens using Cloaked Star as tactic, but looses her core tunell damage and have to run in 1-2 tile range to deal that damage not having even SS and mobility. So for me he is realy ok and kinda better than DMM in some cases. Sorry for bad eng. This is my personal ranking for spell oriented ninja's setups for now as PL98 https://imgur.com/5tL73Tz Thx for great work. | AlexShadowRain | Clear | You made a good point that using cloaked star in tactical removes the single target potential of Shuriken Master. However, you can't play both SMS and Cloaked Star together anyway. This means if the players want to go single target, he should go SMS and if he wants to go for AoE, he should still go for SMS but with cloaked star in tactical. The main reason I rank him so low is because he's absolutely worse than SMS. Great image by the way, very impressed. You should probably post it on Reddit if you haven't and I'm sure it will help many people! | ||
198 | 6/29/2018 21:03:15 | Hello There, My name's Matt and I'm a recent;y affiliated PVE streamer on twitch.tv/madubt I was wondering how I could get added to the streamer list...Thanks!! | Matt aka maDUBt | Clear | The steamer's list is dedicated for people I know and watch. A great way to get some exposure as a PvE streamer is to contact nordrasir of Stormshield.one and have him feature you on the sites landing page | ||
199 | 6/30/2018 3:18:09 | In the "Book" tab, you should mention or highlight Collection Level 133 - It's the last Skill Points Reward available from the Collection Book. | Gazzbeam (PS4) | Clear | That's a great idea, updated for clarity | ||
200 | 6/30/2018 3:53:46 | Update Version 1.65 has changed the rules in the Collection Book. You can now "Unslot" Heroes, Defenders, Survivors and Schematics from the Collection Book for a fee of 20 V-bucks each. Heroes can also be "Recruited" from the Book, giving you a new, Level 1 Hero in your Armory. The fee for this costs 60 Training Manuals for an Uncommon Hero, up to 120 Manuals and 100 Legendary Flux for a Legendary Hero. Schematics can be "Researched" from the Book, creating a new Schematic Level 1 with Randomised Perks in your Armory. Costs 25 Weapon Designs for a Common, up to 60 Designs and 100 Legendary Flux for a Legendary Schematic. **This only applies to the standard Collection Book items. All the Event categories cannot be Recruited or Researched.** | Gazzbeam (PS4) | Clear | I will find a place to add this but the "book" tab was intended to act as a "database" of sorts to just record all the rewards | ||
201 | 7/1/2018 11:53:37 | Follow up to Heavy Hammer and Hydraulic Hammer atk speed being listed incorrectly. I am dividing DPS figure by dmg and the correct atk spd is 1.1333.... I know the in-game figure is wonky. Your sheet lists them as 1.7 ish which would make them the fastest hammers, and they are DEFINITELY not ;-) | bzztyeow@gmail.com | Clear | Re-checked the values and they are indeed incorrect. Must've made a mistake calculating it | ||
202 | 7/2/2018 16:22:58 | Now that you can't get a double elemental roll on laser sword/scythe, does that change their tier list at all? | Clear | That definitely changes things. Updated the tier list for melee weapons | |||
203 | 7/2/2018 21:14:36 | I miss a table mapping up the levels with the lightning levels of survivors or schematics. Like that a legendary lv. 30 Weapon is lightning level 82, a epic lv. 20 is lightning 49 etc. | Clear | Finally added this to 'Mech' --mbit90 | |||
204 | 7/3/2018 8:44:16 | Day 344+ : https://i.imgur.com/XEmSzfu.png | Finch_Tamo | Clear | Updated, thanks! | ||
205 | 7/3/2018 12:51:50 | Whatcha think of this Smorgasbord llama?? 7 legendaries 1500, looks good! | Scavenger3 | Clear | Thanks, will be updating "llama" with my thoughts | ||
206 | 7/3/2018 22:32:17 | So there is a new Llama called Smörgåsbord Llama, I was wondering if you could add it in the Llama section? | Jakob_Kopkop | Clear | Yep definitely. Will gather more feedback and put it in | ||
207 | 7/4/2018 8:47:11 | I purchased one SMÖRGÅSBORD llama yesterday 1500 V-bucks and these were the items inside: 1500 Blockbuster Tickets, and ALL legendary items; Hero - Striker A.C. Outlander, Bruiser Defender, Floor Freeze Trap, Viper Auto Pistol, Farmer's Glory Laser Spear, Stormchaser's Revenge Heavy Axe and a Survivor (can't remember his personality but it matters not). It was a decent result considering my Collection Book was at level 136 and 4 of those items were ones I needed for the Collection Book. | Gazzbeam (PS4) | Clear | Thanks, will be updating "llama" with my thoughts | ||
208 | 7/5/2018 9:36:38 | Previously asked about Razorblade fire rate as 8.18 and you said Stormshield.one was more accurate (which displays 5 for the fire rate ATM). When I check the Ranged tab, most guns seem to be using the in-game value now, except for the Lynx. When I compare Razorblade/Lynx/Deathstalker with no perks the difference is staggering. Lynx uses SS1 value but the other two use in-game? Trying to fix on my direct copy but still don't quite understand which ways is "correct". | Corion | Clear | Updated, thanks! | ||
209 | 7/5/2018 11:53:14 | Day 337 - 343 : https://i.imgur.com/ro6MElx.png | Finch_Tamo | Clear | Thanks! Is this the first instance of a XP reward lol | ||
210 | 7/6/2018 17:25:33 | Would it be possible to track down the pellet counts for shotgun like weapons and add it to the weapon sheet? Without that information, it makes comparing shotguns to other weapons difficult. One list (albeit an out of date and incomplete one) is located at https://www.reddit.com/r/FORTnITE/comments/7mxq7k/fortnite_mech_workshop_ep2_shotguns/ | Atros | Clear | Added it for most, couldn't do it for all. You can find it under "Ranged" - Specialty | ||
211 | 7/7/2018 16:54:37 | Canny SSD1, lvl3 chest, 4560 hero XP + 4 mini llamas | Develine | Clear | Updated, thanks! - mbit90 | ||
212 | 7/8/2018 15:33:44 | Cloacked Star Tier: If you use him in tacticalslot for shurikenmaster you cant put the headhunter tactical there, which is, imo, a huge dmg boost and makes him more viable. great work btw. | Clear | Pierce from Shuriken Master beats out being able to headshot outright so he simply doesn't have a place as long as SMS is a thing | |||
213 | 7/10/2018 12:14:02 | i cant find the Gunblazer in the game so should you remove it from the list of outlanders | Fac3.XEX | Clear | He's an old event hero | ||
214 | 7/11/2018 1:43:15 | Day 351 - 357 : https://i.imgur.com/ku0lGRT.png | Finch_Tamo | Clear | Updated, thanks! | ||
215 | 7/11/2018 3:05:43 | Twine SSD6 rewards: T5 chest; 36100 SxP; 6 mini llamas. Source: DavidDean’s recent TSSD6 solo YouTube video. | WastedOrange | Clear | Updated, thanks! - mbit90 | ||
216 | 7/11/2018 23:24:56 | Found Error: In the Ranged tab, the Lynx weapon has Lynx for the Category but Bobcat for the name. | Corion | Clear | Oops, just saw it. Updated, thanks! | ||
217 | 7/12/2018 3:04:06 | Twine Peaks SSD4 Rewards=6 Llamas and 25,600 Hero XP | ImTheHam | Clear | Which tier of chest?..Must have been T5. Got a sample now. | ||
218 | 7/12/2018 5:09:09 | Can you make a ranking of the top 5/10 weapons for each type (ARs, Shotguns, Pistols etc.)? Like you did for heroes for example. Thank you! | Clear | There is one under the "Tier" tab which is fairly up to date with the exception of the latest round of weapons | |||
219 | 7/12/2018 5:26:03 | On long lists for example the ranged and melee weapons can you select the first row with the titles that says DPS, DMG etc.. and then go to View > Freeze. This way that row will always stick to the top if you scroll down past it so you don't need to scroll back up or memorize which column is what. Thanks!! | Clear | That has always been the case with the sheet. I believe you are having trouble because google is limiting your view access and it is removing such functionalities | |||
220 | 7/14/2018 4:01:11 | I think you need to take another look at Tank Penny now that the Walloper is out. I run her with Guardian in support and Corrosive strikes in Tactical, and I think the recent changes made have made her more late game viable than she used to be. I'm on storm shield one if you need stats. I normally run my huskstomper | AmillyLDSG | Clear | Yep been a while since I updated the tier list (especially not after 5.1) and I've since updated her placement. She's great btw | ||
221 | 7/14/2018 6:24:50 | can you please update the idea perks for traps? | Lightning201 | Clear | The Trap tab has recommendations in the "Good Perks" column. You can also use the Perk Calc to get rankings on perk setups. --mbit90 | ||
222 | 7/15/2018 4:49:25 | The level 100 in the collection book isn't a transform key but Legendary Raider Raptor | Avrion | Clear | It says Raider Nomad for me...which tab on the spreadsheet are you referring to? | ||
223 | 7/15/2018 5:44:53 | Its displayed 2 legendarys and 1 rare (you get the first one direct after getting level up and the second one in a special llama where I could choose between 2 leader types) so the first one is a random legendary and the second one can be chosen between 2 types | AlphaBlizzard | Clear | Wait what are you referring to? | ||
224 | 7/17/2018 9:34:28 | Day 358 - 364 : https://i.imgur.com/PVmaqaR.png | Finch_Tamo | Clear | Updated, thanks! | ||
225 | 7/17/2018 14:53:14 | Any guides regarding defenders? Such as rollable perks, best perk combos etc | Klean | Clear | Generally as much damage as possible especially if you can stack crits but not going to do anything serious in the form of a guide for it | ||
226 | 7/18/2018 3:35:13 | could you please make a chart for impact required per monster, if it is even possible | gnrlSpeedbump | Clear | Unfortunately, that is impossible. We don't even have proper husk HP scaling, let alone an invisible number we can't see | ||
227 | 7/18/2018 3:52:58 | Could you possibly add a section showing the rewards for SSD's higher than 6? | Lithent | Clear | It's just skill points and chest reward which you can check under "SSD" whom mbit90 did a great job on | ||
228 | 7/18/2018 4:09:50 | I don't know if you knew that there's no more standard codes I think they changed it troll llamas (don't remember the name) so you might want to change that in the founders tab | Clear | I should've updated it when it was around but now it's gone again so I'm just going to leave it as it is and update when it comes back again | |||
229 | 7/18/2018 9:10:46 | Stonewood SSD2 grants 2 llamas and 2.86k hero xp on a level 4 chest. And also, my comment above "Twine Peaks SSD4 Rewards=6 Llamas and 25,600 Hero XP", I forgot what level chest it was. Sorry. | ImTheHam | Clear | Updated, thanks! - mbit90 | ||
230 | 7/19/2018 0:54:04 | When will you update the hero classes Tier List with the new Wild West Heroes. Im really keen to see your opinion on First Shot Rio. Thanks for all you do! | AnonThreeNinetyNine | Clear | Yep updated as of my reply :v (I know it took really long) | ||
231 | 7/19/2018 12:15:56 | Hey, very chool sheet! Really amazing, is helping me a lot, but i have one question: What's the tier of the Explosive Assasin Ken and Wild Fragment Deadeye? Thanks :) | Conrado Sylla | Clear | I have updated the tier list | ||
232 | 7/21/2018 4:30:39 | Canny Valley SSD4 - Chest 5 = 19.2k Hero XP & 5 Mini Reward Llama | Inder96 | Clear | Updated, thanks! - mbit90 | ||
233 | 7/21/2018 10:23:37 | Where do you place the new weapons and heroes? The scythe and sniper in particular. | Hosen | Clear | I have not looked into the new weapons yet but I updated the tier list for heroes | ||
234 | 7/22/2018 1:00:45 | Apologies in advance for the length. Hey just a link to soe spreadsheets of my own that you might find of use, feel free to incorporate what you want, just give credit :D. The first one tables up all my recorded Liama results and then calculates average XP of each type, runs that through a cost to XP calculation and then a seperate step adds in the XP from event Liama's bought with the tickets given. The second lets you put in your current available skill points and your current commander level and spits out how many skillpoints you'll have in total when you cap your level, not including any non-level earnable skill points your lacking ofc. Also includes a quick sum of bare minimum spend at each tier to unlock all evolutions, squad slots, and expedition slot,s but not stat boosts, storage and backpack space or gadgets, (except where these are required ofc). Liama Sheet: https://drive.google.com/open?id=1s_-1wbXF2HhvvzQwJ19QO5QPioppjbc2 Skills Sheet: https://drive.google.com/open?id=1FmInjfV0m6oRUVug-o9UwZGA5_U7_7no | Carl | Clear | I definitely want to look at this but I don't have excel on my PC and the file is way too large for google spreadsheets apparently (dam how much info you got in there). I will update this when I eventually take a look | ||
235 | 7/22/2018 6:03:19 | Typo in Sheet Ranged - Lynx (Name is Lynx not Bobcat, breaks 4.2 Calc) | isit-LoVe | Clear | Fixed, thanks | ||
236 | 7/25/2018 9:23:04 | Day 365 - 371 : https://i.imgur.com/qq9i3eu.png | Finch_Tamo | Clear | Refer to comment to your latest feedback | ||
237 | 7/25/2018 9:42:34 | Opinion on hydraulic shotgun and Dragoon? Massive knockback on both. Dragoon in particular replaces Thunderbolt imo. | Scavenger3 | Clear | Yea the dragoon is simply insane compared to the thunderbolt though i'm sure a lot of people are already moving away from that weapon and onto the other shotgun that can pierce (can't rmb which one) so the comparison is a bit blurry if u are looking for an AoE shotty. As for the hydraulic shotgun... if you mean the pummeller, I never value impact over damage because impact centric weapons never have enough impact either way for the highest of content | ||
238 | 7/25/2018 20:46:06 | I think your tier weapons should consider varying range, i.e. Long range Assault Mid-range and Short-Range | GSE | Clear | I would but it's inconsequential because the strongest weapons are the ones with shorter ranges and I would give up range for damage any day. Opting for more range is more of a playstyle preference rather than a min-max decision | ||
239 | 7/25/2018 21:04:04 | I think utility farmers like pathfinder shouldn't be number 1 in the tier list anymore.. It lets novice players naturally assume that it is the best outlander in the game ignoring the fact it does not deal the potential contribution in missions. | GSE | Clear | The role of an Outlander is to farm and of course the best farming Outlander deserves the spot. I get what you mean though | ||
240 | 7/26/2018 11:52:12 | Vindertech Burst Pistol and Burster listed with fire rate 2.5. It's actually 5.29. https://gyazo.com/94689b7f33456050212cc232778a0f5a | BzztYeow | Clear | Refer to below | ||
241 | 7/26/2018 11:59:23 | Vindertech weapons' fire rates appear to all be incorrect- checked at lvl 1 and in the collection book. Sorry for the double post! | BzztYeow | Clear | This was an issue with using values from Stormshield.one. I have since updated the numbers since the in-game tests do prove that they can hit the upper ceiling values | ||
242 | 7/27/2018 0:05:58 | I cant find archaeolo jess | Cheo | Clear | She's basically pathfinder | ||
243 | 7/29/2018 14:05:23 | OL' Betsy vs Ralphie's Revenge? I think betsy deserves a slot! | Scavenger3 | Clear | Raphie's is special thanks to its 500% headshot damage. Ol'betsy doesn't have that niche unfortunately so there's no reason to use it | ||
244 | 7/30/2018 14:15:19 | Under the tier tab, in the loadout section. Alchemist is missing an i under the ability damage loadouts | XXVAngel | Clear | How do you even pick up something like that lol, updated either way :D | ||
245 | 7/30/2018 18:39:56 | We still need typewriter added to db, also, ily <3 | AusWayne | Clear | Added that in, I don't have the headshot values unfortunately | ||
246 | 8/1/2018 13:24:54 | How do u craft high power level weapons like 130? Like how do u get it to 130 because mine always says like 20 or 32. | HungryTuna2006 | Clear | You have to level your schematics up. Level 50 weapons end up having 130 power, level 40 is 106, level 30 is 82 etc etc | ||
247 | 8/1/2018 14:19:50 | Days 372 - 378 : https://i.imgur.com/VAKheKx.png | Finch_Tamo | Clear | Hey thanks so much for all your help keeping me updated with the daily rewards. I haven't been around the past week so there weren't any replies but I'm back now. Either way, I'm not sure if you noticed but the daily rewards start repeating from day 1 at day 337. This means that rewards from 337 = 1, 338 = 2 and so on. Do let me know if there's any discrepencies based on this | ||
248 | 8/1/2018 21:07:48 | Want some twine? Course ya do! Complete 3 76+ Missions 15 Obsidian Ore & 2 Rotating Gizmo = 5 obsi not 15 | PercyLossa | They nerfed the rewards? what? Either way, thanks and updated | |||
249 | 8/1/2018 23:09:55 | Maybe review the tier lists of heroes after the patch because of the massive changes... when you have time... sry senpai. | MattVSan | Yep I have updated the tier lists | |||
250 | 8/3/2018 4:14:14 | In the Tier list under Ranged Weapons, the Hydra description is actually for the Super Shredder. | MCStormBreaker | I updated the entire tier list but thanks for letting me know about this | |||
251 | 8/3/2018 4:16:37 | Scratch my previous feedback, was a little confusing but got it eventually. MB | MCStormBreaker | ||||
252 | 8/3/2018 11:34:11 | Have you looked into Commando post buff? Cooldown feels fine now since he can achieve 30% uptime on his Goin' Commando. Still has the movement downsides that the minigun comes with. | TonToE | Yes I have. The problem commando faces is that the ability doesn't really out-damage using a regular weapon by much, if at all to make it worth using | |||
253 | 8/4/2018 0:58:06 | On the Demolitionist constructor, you mention "The durability saving even applies to teammates.". I could not reproduce this, and it seems it only works for yourself, and only when on squares that belong to your own BASE. | Broote | This was fixed in one of the patches, updated | |||
254 | 8/4/2018 14:19:34 | On the mission tab why does it start at Canny Valley? Could u start it at the beggining (Stonewood) so I know all the rewards and how to do it and stuff. | HungryTuna2006 | I didn't include SW/Plankerton quests because u can scroll through those on your quest page. You can however refer to the fortnite wiki for them | |||
255 | 8/4/2018 15:09:40 | How do you get the pumpkin launcher schem now. | Can't get that anymore unfortunately | ||||
256 | 8/4/2018 15:12:56 | What is the ability on the outlander I think (or maybe not) that make the person at one point run super fast across a part of map? used in scams sometimes to get to gun quickly. | HungryTuna2006 | It's called Phase Shift | |||
257 | 8/6/2018 1:25:48 | you should update your ninja tier list and descriptions | sedo | Updated the list | |||
258 | 8/7/2018 1:45:25 | Please add Re skins and missing Heroes Example : Special Forces Ramierez and Jonesy, Archaeolo-Jess Etc | Cheo | They aren't "missing" since I covered their subclases but I will add them under notes so the list doesn't get too messy | |||
259 | 8/7/2018 9:55:13 | Bobcat for ARs? It is listed as 8,300 dps vs spectres 7,7675 for me. Only thing going for spectre is silence and the 20% crit, which isnt nothing. Same range too. | Scavenger3 | He gets a spot in the revised tier list! | |||
260 | 8/8/2018 4:29:24 | Can you update heroes tier lists? Abilities got a big set of buffs, and mele got a lot of buffs too. Most ninja still say mele is weak and their abilities are still, despite buffs to both, such as swordsmaster. Is this still the case? | ZoopySoupy | Even with all the buffs to melee, it is still "weak" relative to Ninjas that use abilities to do damage | |||
261 | 8/8/2018 15:57:42 | Add the Super Melee Llama to the Llama section :) | GoodBoiEG | Not sure if you noticed but I finally got around to add this in! Thanks for reminding me | |||
262 | 8/9/2018 6:00:45 | Hydra not showing up in Calc, "Did not find value 'HyrdaLegendary' in MATCH evaluation" | Mcwaffles1215 | Sounds like you messed up the table somehow. Try making a new copy of the spreadsheet | |||
263 | 8/9/2018 7:23:59 | Ralphies may have a x5 HS multiplier, but it seems the Ol' Betsy still does about 30% more headshot dmg, while having an insane 7x more impact, which is great for lasers! I may be off though, feel free to double check! The more reloading isnt much of an issue with the reload speed on UA | Scavenger3 | This is largely due to Ralphie's having much lower base damage. I have since updated the tier list though | |||
264 | 8/10/2018 1:31:03 | I confirm when day restart at 1 after day 337 ! :) Thx for you gdoc ! Help so much :D | Finch_Tamo | No problem! | |||
265 | 8/10/2018 13:18:13 | Is there a spreadsheet change log? If not, it would be useful to have one since it will make it easier to find recent/older update info. | Sonny6155 | Thanks for the suggestion. At the moment, there isn't but I might start one! | |||
266 | 8/11/2018 0:41:34 | I bought the siege breaker from the collection book for 100 flux and 60 weapon design and I upgraded it to level 15. But then I looked at your "tier' tab and saw that you shouldn't upgrade it if it isnt elemental and mine is physical but I also upgraded and modified a bunch of other perks. I'm in the middle of plankerton right now so what should i do? i know this is not feedback but I don't know who else to ask. | lilxang_ | Sorry for the late reply but you don't have to worry too much. You can simply reperk it to have element damage | |||
267 | 8/11/2018 4:26:49 | There's a new Ragnarok Outlander and I was wondering if he's gonna be put under the Outlander list, unless he already is? | He's called "The Dark Viking" in the tier list but I haven't replied to feedbacks in a while so you might have posted this before I updated him | ||||
268 | 8/11/2018 19:24:19 | The Walloper is missing | Updated, thanks! | ||||
269 | 8/11/2018 19:26:12 | The constructors don't seem to take into account the new Kinetic Overdrive functionality yet in the 4.2 Calc | It never did and never will because Kinetic Overload is calculated based off your Tech not offense | ||||
270 | 8/13/2018 8:38:42 | SSD 8 plankerton - lvl 6 chest 21380 hero XP - 5 llamas | elementaluz | Updated, thanks! - mbit90 | |||
271 | 8/13/2018 13:26:14 | Ragnorak has a similar punch to striker, doesn't have phase shift or teddy but instead has shock tower and another attack ability that replaces phase and teddy. Was wondering if this was gonna make him tier above or below striker as outlander. | Ragnarok is more fun than anything but my tier list prioritizes usability. Striker is amazing cause he farms resources like a truck so Ragnarok won't beat him, not even close | ||||
272 | 8/13/2018 23:22:37 | The tip on row 42 of the Tips page should say "V-Bucks" instead of "V-Coin" | Incomp | Updated, thanks! I will probably have to look into the tips page in general since a lot of the stuff there aren't as relevant as the patches go on | |||
273 | 8/13/2018 23:24:54 | The tip on row 43 of the Tips page should mention the ability to unslot items from the Collection Book | Incomp | ||||
274 | 8/13/2018 23:26:47 | The tip on row 40 of the Tips page should be adjusted to account for the recent increases in Mini Llama drops | Incomp | ||||
275 | 8/14/2018 17:52:59 | dragon's might has a unique weapon bonus not listed on the weapon bonus list, for its level 25 perk. http://prntscr.com/kieves | Anti_The_Psycho | Updated, thanks! That reminds me though, I didn't include the founder's pistol perk either | |||
276 | 8/15/2018 18:05:29 | Double agent not viable anymore for UAH? just noticed its not in your tier lists at all but in the list under the SOL tab. | Lightning201 | She's still great but I just haven't updated the "TIer" combos in a while. I'm trying to merge that with the recommendations below the hero page itself but I haven't got around to doing either | |||
277 | 8/16/2018 4:59:17 | I think you should look at the reclaimer again i am finding him more useful in more missions then enforcer | Yea I will give him another look and maybe shift him around | ||||
278 | 8/16/2018 17:13:52 | should i focus on using my hero card in coll book? as for the weapons or recycle them? i' new thank you | zackariyyah | I don't quite get what you mean but if you are asking whether you should collections book or recycle, the answer should always be to collections book first | |||
279 | 8/19/2018 19:59:03 | In expeditions : Fortnite run is 220 not 225 The finest wares too | PercyLossa | Expedition levels scale with your game progression, from a "base level" up to a max. level. In the upper section of the sheet, all expeditions are listed with their respective max. level. In the listing below, both base and max levels are given. - mbit90 | |||
280 | 8/19/2018 20:02:27 | forgot my feedback above, all expedtitions decreased by 5 | PercyLossa | ||||
281 | 8/20/2018 10:00:18 | "Corps" is misspelled in survivor calculator on survivor tab | How do people even notice stuff like this, thanks though and updated O_O | ||||
282 | 8/21/2018 20:15:16 | Collection book level 153 is a "Legendary Troll Stash Llama", not necessarily a Jackpot Llama (mine did not go Jackpot, it gave exactly 8 items, the minimum for a troll stash llama). | I believe jackpot llama is basically just troll stash llama. The list is datamined so that's what I call it | ||||
283 | 8/22/2018 17:13:32 | Have you seen this site ? https://fortnitedb.com/StormChaser/twinepeaks its really good for grinding, also shows the reward values, streamers | Cpt Benobo | Yep I am aware of it, I will be updating my "tips" page to include it | |||
284 | 8/23/2018 23:40:36 | Contradictory to your loadout recommendation for Ranger in the "Tier" Tab, no matter how I calculate it in your calc, and my own calc, I get that the flat 24% from Ranger Support is superior to the 70% crit damage from Trailblaster support barring unrealistic Crit Chance. Any thoughts? | OWK Rep | That's largely because the "Tier" section there is outdated. In the past, unrealistic crit chances were realistic so Trailblaster often ended up better. That said, I'm gonna tag it as "Outdated" so people don't get confused | |||
285 | 8/24/2018 3:14:23 | The fire rate of the Dragon's Might and Dragon Blunderbuss should be 4.17 instead of 1 | Kangyx | Its in game rof is 10.26, so I entered this value for now to make it consistent with other burst fire rate guns, though you could argue it's effectively rof 20, because it has a 20 bullets/s rate during the burst (and a max burst size of 20, while the gun has a mag size of only 5) --mbit90 | |||
286 | 8/25/2018 20:25:27 | Could you consider adding a range parameter and damage drop-off calculator in the damage calculator? Sounds like some work, but would be handy when comparing certain weapons against each other. Thanks | OWK Rep | I considered this but it won't be anytime soon. Thanks for bringing it up again though | |||
287 | 8/25/2018 20:33:55 | In the damage calculator, there is no check on whether the weapon class matches the buffed weapon type, e.g. having Ranger as Hero or Support will give you better DPS on Siegebreaker than having "None" in Hero/Support, which should only be true with Pistol type weapons. Just thought I would point this out, not a big deal. The calc is great! | OWK Rep | Yep it is on the user to determine that they have picked the correct support. I didn't really see a point of implementing a tedious series of checks for that | |||
288 | 8/26/2018 12:56:13 | Can you create a perks tier list for different weapons? | infectedjerry | That is impossible because there's no "1 size fits all" answer when it comes to perks. You will need to use the perk calculator and find the values yourself depending on your hero loadout and headshot accuracy | |||
289 | 8/27/2018 4:02:38 | thoughts on reclaimer? in you outlander tier you ranked it like #4 but on the community favourites its actually #1 so why do you rank it so low? | lilxang_ | TEDDY falls off the higher you go so technically there's a cap to their usefulness as opposed to the higher ranking outlanders which either farms really well (striker/pathfinder) or does raw weapon damage (ranger) | |||
290 | 8/30/2018 22:34:30 | In the comparison between enforcer and wild fragment you didn't mention the 50% fire rate boost enforcer has on teddy. I'm also not sure how you get to 50% uptime with fragments for enforcer (30 seconds uptime 12 seconds downtime with commando thus 71% where wild fragment should be able to get 25 seconds uptime 5 seconds downtime with the same tactical ergo your 83%. Enforcer has 50% uptime without fragments in this case, for wild fragment that would be 41.6%. | Maglor Nolatari | There's a "bug" in the latest patch of some sort that makes all teddies dropped automatically have the cooldown reduction from fragments, thus inflating the actual uptime of teddy | |||
291 | 8/30/2018 23:32:20 | Twine SSD7 lv. 5 chest: 7 llamas, 42.760 XP | Werner der Champ | ||||
292 | 8/30/2018 23:32:48 | *SSD 8 | Werner der Champ | Thanks, added - mbit90 | |||
293 | 9/5/2018 0:14:52 | Founder's raptor is missing | Cheo | Founder's raptor is basically the regular raptor but slightly cheaper to craft | |||
294 | 9/5/2018 5:19:59 | For Trailblaster, I noticed some discrepancy when manually entering the crit versus using the Support Trailblaster option, so I checked your DB and saw you have the Support "Make it Count" worth 72% rather than the in game listed 70%. Was wondering if this was intentional or an oversight. Thanks | OWK Rep | Dam epic is biased towards ARs but thanks for letting me know. Checked and its indeed 70% for both TB and Tedshot | |||
295 | 9/6/2018 9:38:03 | In your soldier tier list, Bullet Storm is ranked 3rd because he's "bugged". His fire rate isn't bugged anymore, and he has the 2nd highest burst damage second only to raider. | TMC-667 | I changed the description but he still doesn't place above the others | |||
296 | 9/6/2018 9:42:13 | Bullet Storm has the highest burst because he has a 48% increase in fire rate after 20 shots and he has war cry. | TMC-667 | Rio has a 50% fire rate and warcry while not needing any ramp-up time | |||
297 | 9/7/2018 5:29:59 | Spyglass is missing | Added, thanks! | ||||
298 | 9/7/2018 19:28:38 | Add a drop down list for the 4.2 Calc when selecting a schematic. Would be helpful for people who aren't playing the game and don't have a reference for spelling. | That's in the revamped Perk Calc as of now ;-) --mbit90 | ||||
299 | 9/11/2018 22:32:35 | The missing headshot multiplier for the Typewriter is 50%, as my unleveled Typewriter shows 678.8 DMG and 1018.17 HS DMG at offense 2404. | Sonny6155 | Thanks! | |||
300 | 9/12/2018 10:38:59 | The founder page still takes into account extra copies of the game, rather than just troll llamas, This could change the incentive for buying packs. Also I've noticed the ultimate edition is no longer available | Scinyl | I finally updated this... after like a few months but yea :) | |||
301 | 9/13/2018 9:57:28 | Opinion on new wraith? Looks awesome, only disappointment is a mandatory utility slot like most normal guns. Has the crazy 20% base crit and 75% dmg | Scavenger3 | New Wraith is OP... like Silenced Specter tier | |||
302 | 9/13/2018 10:01:52 | And whatcha think of the Bundlebuss? Very unique and odd wep. | Scavenger3 | Pretty terrible "uptime", range is too short and when placed along other weapons like Wraith/Silenced Specter, isn't really worth a slot. I think the damage/shot is pretty sick though and good if u can 1shot big targets | |||
303 | 9/13/2018 10:29:45 | Perhaps adding another column for TDPS which includes the crit damage calculation at base might be a good idea, since quite a few people refer to the Ranged or Melee pages directly for quick look up of information. Crit calculations can drastically change the value of a gun if it has something like 20% base CC. | Sonny6155 | TDPS/DMG/Shot columns are inclusive of crit and crit damage so I'm not sure what u are referring to. Maybe u want it to only show crit damage? | |||
304 | 9/13/2018 10:39:02 | Would it be a good idea to incorporate distance from a target in either Calc pages? Damage drop off affects the DPS of certain guns very significantly, such as between a Viper and B.Eagle at distances of two or more tiles. Details-Examples already has some data collected for different guns of different ranges. | Sonny6155 | Yea I was already adding this in on a duplicate copy of the sheet and will probably include it eventually but it's gonna take time and pretty low priority | |||
305 | 9/13/2018 16:40:16 | How do you think about nevermore`s tactical bonus for UAH? I`m using it right now and it`s great AOE damage for little husks and sometimes for big ones. | iNNerScream | If you used him with another hero like Special Forces I would say "yea, that's a great idea" but its not as good with UAH because UAH already has good area clear with keep out!! and shockwave | |||
306 | 9/15/2018 19:19:31 | Durability Per field is missing for the newly added Wraith. Causing Div/0 in calc. just fyi | OWK Rep | Added that in, thanks! It's pretty normal to have the durability/use column empty when it comes to recently released weapons | |||
307 | 9/15/2018 20:34:33 | Could you please do a guide on defenders | That's a pretty good idea. I'm probably gonna take a while to test them out properly before making a post on those | ||||
308 | 9/17/2018 17:47:53 | can you please update the calculator for traps with the correct crafting mats, thanks | Lightning201 | Fixed. -- mbit90 | |||
309 | 9/18/2018 2:32:35 | ¿video tutorial of how to use the calculator? some kids don't understand and i'm tired of explain how works | asd1 | Likely not going to happen because I'm not much of a video creator | |||
310 | 9/19/2018 19:22:40 | Pretty sure your Plasma Sentinel Constructor description is wrong in regards to tierlist. 1/4 Decoy uptime? It has same uptime as Controller, minus the 1.5s stun. 1.5 tile attract, 10s reduced cooldown, 2s longer decoy. | I'm positive that the description is outdated so thanks for bringing this up. Updated! | ||||
311 | 9/21/2018 18:26:26 | Just an idea but a chart for which weapons you recommend to evolve to shadowshard / sunbeam and which to evolve to obsidian / brightcore. | Futurebamboo | A large part of it is up to preference but generally, obsidian melee weapons/ explosive weapons and shadowshard everything else. That said, I won't be including this info in the spreadsheet though | |||
312 | 9/23/2018 0:40:41 | All Missions are obsolete now. Rewards have changed. | GhislainD | Twine quest rewards are now updated. Took me 7 months, though --mbit90 | |||
313 | 9/23/2018 7:36:32 | Very nice | Thanks :) | ||||
314 | 9/25/2018 15:44:33 | At "OUT" spreadsheet, Q22's description is wrong. | DisasterPlume | Fixed. -- mbit90 | |||
315 | 9/26/2018 0:44:40 | Rook is missing from the Outlander Tier List. | SShay | Added her in and also updated the tier list in general | |||
316 | 9/26/2018 18:35:54 | Twine Quest Rewards have changed. | GhislainD | Twine quest rewards are now updated. Took me 7 months, though --mbit90 | |||
317 | 9/27/2018 4:20:34 | Is the ranged weapon and Melee weapon tier list outdated? because mathematically dragoon outdps tigerjaw or am i wrong | lCarlo1231 | Mathematically, the Dragoon does not even come close to the Tigerjaw's DPS. It is more of a damage/shot weapon similar to Thunderbolt | |||
318 | 9/27/2018 23:46:10 | could you possibly add trailblaster support on your perk calculator so we can accurately compare pistols for rangers, currently the option for a crit damage support bonus is not considered at all by your calculator, thanks whitesushi | williamcjj | She should be there now, let me know if she isn't and direct me to specific cell | |||
319 | 9/30/2018 8:01:00 | yes the crafting mats are wrong on some of your traps in the calculator. like wall dynamos take mech parts over rough ore etc etc. please check all traps with current crafting ingrediants... | Fixed. -- mbit90 | ||||
320 | 10/1/2018 2:20:05 | what is the best tab to look at if i want to compare two weapons or look at tiers of weapons to see what is the best from what I have in my inventory? | flunkie | "Calc" is the best tab for making comparisons while "Tier" offers you the current tier list of weapons by their type | |||
321 | 10/2/2018 10:44:16 | Consider adding wraith at the tier list. As you made a reddit post showing it does more dps than tiger, it should take the place of tiger (and moving tiger to as alternative) | lCarlo1231 | Has since been added but I'm sure this feedback submitted way before that. Either way, the Wraith is amazing | |||
322 | 10/3/2018 9:08:42 | could you possibly tell us what is the best park combination for wall launchers? the perk calc doesnt allowus to calculate it but i figure it should be straight forward, either 3 impact 2 reload or 5 impact, cheers. | 4 impact 1 reload is what a lot of people go for. If you have 130 launchers, 3 impact and 2 reloads is sufficient | ||||
323 | 10/3/2018 20:56:05 | In the 'Tier' section I'd add a list for weapons suggested for defenders (e.g. Neon Sniper Rifle, One-Shot, Dragon's Roar). It can also say defenders can shoot through walls when they use piercing guns so they can be safe in a player-made bunker. | Neutraled | This is a good idea when I eventually make a tab for defenders with all sorts of information on them. Problem right now is that they are insanely hard to test since they dont show damage numbers when they fire | |||
324 | 10/4/2018 8:26:02 | Add Nevermore/Suvivalist and Shock Specialist AC as a good Support and Tactical bonus squads for Rescue Trooper / Survivalist Soldier class, because of really high damage resistance combo. | MattVSan | If you are referring to the bottom of the tier section, I'm planning to scrap that entirely and figure out a better way to update synergies | |||
325 | 10/4/2018 8:55:48 | Can you rate my guns? https://www.stormshield.one/a/pbjsqs and https://www.stormshield.one/a/mwpba2 I run the Bundlebuss for Husky Husks/Propanes and Mist Monsters and the Elemental Assaults for Small things. I have seen the post about the wraith and now I don't know if I invest in it and leave the other guns. It seems like when running energy in it it pretty much goes against anything | MattVSan | Doing a quick look through at all the level 40 and up weapons you seem to have the correct rolls going so you are doing fine | |||
326 | 10/4/2018 9:03:19 | You are missing heavy attack efficiency stat on mele weps. Also, do you not place Fish hook higher? It has a whirlwind attack, which is better than Reaper, and it has 3 dmg slots! | Scavenger3 | Wait you mean heavy attack efficiency on "melee" tab right? That's like super tedious to test though and probably low demand. I will look into the fishing hook again | |||
327 | 10/12/2018 2:41:17 | Twine SSV9 Level 5 Chest 6 Llamas 36.100 Hero XP | Werner der Champ | Odd since these rewards are smaller than for SSD 7&8, but added, thanks! --mbit90 | |||
328 | 2 | SSD additional support tower placement guides with attack directions. | D.TG | People have done SSD guides, will compile a list -mbit90 | |||
329 | 10/16/2018 12:29:33 | No pictures of llamas? Minor, just asking, could just be my pc | MrValue | Fixed. -- mbit90 | |||
330 | 10/18/2018 0:20:00 | Fishing Hook, Sir Hootie and Lead Sled have ATK/s = 0. | Toruk Makto | Added those bad boys in! Kidding, thanks for letting me know :D | |||
331 | 10/18/2018 12:26:39 | Thoughts on Rat King? Would that replace Hydra in the Weapon Tier List? Looking forward on hoping I see about this please. | lCarlo1231 | I ended up removing them altogether. Hydra couldn't really compare to the bundlebuss | |||
332 | 10/19/2018 5:14:12 | hey man everytime i try to use perk calc, the 5th row does not take entries, if i try to put things there the calculator doesnt work properly, ive tried it on first column and 3rd column 5th rows. its a lil inconvenient cuz i wud have to replace one of the 4 perks with the 5th and rerun the calc to find the best perk. thanks for the good work tho | Same as below | ||||
333 | 10/19/2018 7:37:06 | hey man every time I try to use perk calc, the 5th row does not take entries, if I try to put things there the calculator doesn't work properly, I've tried it on the first column and 3rd column 5th rows. its a little inconvenient cuz I would have to replace one of the 4 perks with the 5th and rerun the calc to find the best perk. thanks for the good work though. | lCarlo1231 | You are almost never faced with a situation where you have to add additional entries into the 5th slot. It's either 30% damage (for 30% dmg after 5 headshots) or 0% damage meaning nothing | |||
334 | 10/19/2018 23:26:59 | Please add the higher tier editions of the founders pack to the founder tab. I would like to be able to see which one I should buy for my dog if they come back during a sale or future event. | Paul Simmons | Lol added them back. I revalued some of the stuff though. If you like the old values, the tab is still there but hidden | |||
335 | 10/20/2018 5:45:13 | no mate ur not understanding what im trying to say. each slot has 5 entries for perks on ur calculator, except sometimes i cannot edit the 5th entry of a column without the calculator not working. many weapons have 5 options of perk for a single slot. having this bug only allows me to enter 4 of the 5 options at 1 time and poses an inconvenience. thanks for the good work. usually 5th row of 1st and 3rd slot and 4th row of 2nd and 4th slot causes trouble. | I'm saying that you don't touch the 5th slot at all because 5th slot never gives anything. Go look at your weapons again and count how many slots you can actually roll things on minus the element. 4 right? (5th is always something like causes affliction, causes snare etc | ||||
336 | 10/20/2018 16:50:18 | The bars for chest progression on the mission tab are outdated, since patch 6.10 rebalanced the way they are calculated. I made a post on Reddit about it concerning the changes: https://www.reddit.com/r/FORTnITE/comments/9opyz1/mission_rewards_an_overview_of_changes_to_chest/. It contains a link to a spreadsheet with updated bar values for each objective. | Thanks! I used the information from your sheet to update this section and credited you of course. --mbit90 | ||||
337 | 10/21/2018 8:12:21 | Why remove hydra section? And what do ya think of Ratking? Any niche in top tier? | SushiBooty | Rat King is better than Hydra.... and yet not good enough. Use it for the sake of using, not for maximum deeps | |||
338 | 10/22/2018 6:23:45 | Thanks for the thoughts about ratking. I wanna ask 2 things: 1) Thoughts on Bowler? I'm pretty sure that you never did a mini-review or kind of that, and as Bowler does 3 hits per shot (bounce-bounce-explode), wouldnt that be better than Dam buster? (more dmg if with the 3 hits, and impact hits three times). Also Bowler's Impact in the sheet is wrong (pretty sure it's wrong, my bowler 106 has 10k+ impact without perks). 2) Thoughts on Hammercrush? There was a guide from detail-example on reddit about ratking vs hydra vs hammercrush, and hammercrush does big dps, althought no idea if it's considered for the tier list. | lCarlo1231 | I double check and the bowler does indeed have more imapct, updated now. Either way I don't have enough hands on experience with the bowler to give you an informed answer which was also kind of why I didn't write any reviews on it. As for the hammercrush, there are much better weapons than that like the Bundlebuss for example so I wouldn't really use it. | |||
339 | 10/22/2018 18:26:29 | no mate im not talking about the 5th slot, i mean the 5th row of any slot. there is a bug where sometimes when i enter a 5th entry of the 1st or 3rd slot, the calculator returns error. like if i try to put 42% fire rate on the 5th entry, instead of considering that entry, the calc will just run error. but when i remove it, it is working again. if you want examples i can let you know later. | Oh I understand now. That's because you have too many entries (which usually shouldn't happen unless you try to put in durability and recoil). The reason is because the calculator runs off branching possibilities and it calculates every column of the perk table against every other column. When you have too many possibilities, google doesn't permit the calculation which is why you get error | ||||
340 | 10/24/2018 21:01:42 | 5 options for a perk is not only common but expected for first and 3rd perk, and im talking aout 5 useful perks. 1st is usualy FR,CR,CD,D,RL while 3rd is usually CD,CR,D,HD,MAG. So if that could be fixed it would be very beneficial. | Errors with too many perks entered into the Perk Calc are now fixed --mbit90 | ||||
341 | 10/25/2018 4:53:01 | Thanks for all your support to the community! I am supporting you on support a creator! Hope you are getting back from the community! | MattVSan | The amount of support I have been getting from the community has been amazing. Big hearts out to you guys <3 | |||
342 | 10/26/2018 6:02:46 | Add side quests "Hexsylvanian Gothic - explore 6 gothic ruins" and "Grave Discoveries - explore cemeteries" to Fortnitemares | niXXes | Added! --mbit90 | |||
343 | 10/26/2018 16:28:00 | Opinion on Calamity? Is it worth buying it or not? on paper it seems strong but it lacks AOE. And what weapon would you equip for her? (apart from the six shots from BR that Epic will probably add to the event shop next week) It seems obvious to me the Duelist / Judge / Bald Eagle but I think that both models of the Energy Pistol should not be underestimated. And what's more, 48% more impact means: Dragon's Breath = 1420.8 Impact. (almost as much as an Ol'Betsy!) Zap Zapp = 2276,24 Impact! (even higher than a Bowler or a Jack-O-Launcher !!!) Whatever you hit, it goes down (and also very far.) | Toruk Makto | Every unique hero is worth buying just for collection sake. If you ask me am I going to use her in a main slot? Definitely not. That's not to mention that impact is a useless perk when there are so many strong weapons that can outright 1-shot targets such as Bundlebuss | |||
344 | 10/26/2018 23:55:21 | Building guides links in SSD tab are dead (except David Dean's plank guide) | niXXes | Sorry, fixed now. I failed on the short link format -mbit90 | |||
345 | 10/28/2018 23:39:48 | I wonder why are the mythic survivors(NOT the lead survivors) are missing from the survivors sheet. It can be argued that it doesn't affect power level much but it sure has an effect on it. So I went and modified the formula. Here is the modified formula for the first non lead survivor slot in emt squad: =MAX(if(K65>0,ROUND(IF(K66="Mythic",25,if(K66="Legendary",20,if(K66="Epic",15,if(K66="Rare",10,if(K66="Uncommon",5,if(K66="Common",1)))))) +((K65-1) *IF(K66="Mythic",1.625,if(K66="Legendary",1.5,if(K66="Epic",1.3749,if(K66="Rare",1.245,if(K66="Uncommon",1.083333,if(K66="Common",1))))))) +(ROUNDDOWN(K65-1,-1)/10 *IF(K66="Mythic",10,if(K66="Legendary",9,if(K66="Epic",8,if(K66="Rare",7,if(K66="Uncommon",6.3333333,if(K66="Common",5))))))),0) +IF(K67="✔",if($J66="Mythic",8,if($J66="Legendary",5,if($J66="Epic",4,if($J66="None",0,"Invalid Lead")))),if($J66="Mythic",-2,0)),0),0) And here is my copy of your spreadsheet: https://docs.google.com/spreadsheets/d/1T6Wf4ANEDwZwbcrQ0z48_R9amldXZaw7yFfDui1zPpw/edit?usp=sharing | TheSingular | Mythic subordinate survivors can now be selected. Thanks for pointing this out and even coming up with the fix (though I did it a bit differently and gave the formulas a general overhaul) --mbit90 | |||
346 | 10/29/2018 2:58:58 | In SOL page there's a removed support bonus called Quick Shield in the section that lists support and tactical bonuses. Berserker had it but at some point it had been replaced by Assault Damage instead. | TheSingular | Thanks for pointing this out. Removed Quick Shield from the list. --mbit90 | |||
347 | 10/31/2018 6:44:02 | expedition "pirate practice" is max 2,040 squad power not 2,000. very small change I just want to be on this list lol | premiumbrewedtea | Thanks, updated! And congratulations, you made it onto the list :-) --mbit90 | |||
348 | 11/1/2018 0:32:56 | Extra standard edition copies have been converted into Legendary Troll Stash Llamas, at the rate of 5 per copy of a standard edition(Upgraded my Limited Edition to Ultimate in this recent sale so that's why I can give a precise ratio. Instead of getting two copies of standard editions, I got 10 Legendary Troll Stash Llamas. Then I had to open them all just to be able to open mini reward llamas again... :/) | TheSingular | ||||
349 | 11/4/2018 16:32:20 | Day 417 in Fortnite and I still look here! Love it | Menschenfeind | Thanks! | |||
350 | 11/8/2018 8:55:16 | The perk calculator doesn't input double critD as possible and doesn't give results when trying to calculate for blazing masamune. When I force it to use double CritD by deleting other possible perks it gives an error. | MattVSan | Can you give a listing of possible perks for Blazing Masamune? Working on automatic perk-fill-in for the Calculator, this would prove useful. Will also look into fixing the errors it runs into for certain configurations --mbit90 | |||
351 | 11/8/2018 14:36:14 | Thumper and i think its lesser rarities have less durability-per. It consumes the same as easter egg launcher or snowball launcher (not 1) | lCarlo1231 | Thanks, I corrected this. --mbit90 | |||
352 | 11/11/2018 11:39:19 | Blazing Masamune Perk List(I'll reply in place of MattVSan (Don't worry, I got you covered this time :) ): 1st: Element, Fire only. 2nd: Crit rating, Crit Damage, Damage, Attack Speed, Life Leech 3rd: Crit Rating, Crit Damage, Damage, Heavy Attack Energy Efficiency, Attack Speed 4th: Crit Rating, Damage, Heavy Attack Energy Efficiency, Attack Speed 5th: Durability, Damage Resistance, Life Leech, Movement Speed, Heavy Attack Energy Efficiency, 6th(Special): After 6 hits, trigger an explosion that deals %106 weapon damage in a 0.5 tile radius. | TheSingular | Thank you, very much appreciated. I'll make sure simulating this one will work out-of-the-box with the upcoming calculator improvements. -mbit90 | |||
353 | 11/13/2018 17:57:24 | Canny Valley SSD 10 lvl 5 chest, 36345 hero xp, 6 mini llamas Twine Peaks SSD 7 lvl 5 chest, 45600 hero exp, 6 mini llamas | YaBoiMoffy | Thanks, added/updated. These values signify there have been more (silent?) changes to SSD rewards than I previously knew about. Either that or chest display bug might be fixed hence the apparently different values. --mbit90 | |||
354 | 11/14/2018 13:52:30 | Fortnitemare Last mission does not reward Grave Digger | Fixed -mbit90 | ||||
355 | 11/15/2018 12:53:53 | In the Build tab the Basic 2x2 picture is missing. At least for me it’s not showing. Can’t tell for others. | Therealokin | Highlighted the text indicating that there's not supposed to be anything there so yes, you aren't the only one :v | |||
356 | 11/17/2018 0:34:56 | new research system is not starting from level 0 at backend, it starts from 24, so max level is 120 + 24(hidden) . i dont know why but it may help you | Kesintisiz | Interesting, but not sure if this is helpful. Can we deduce anything relevant for players, from this? --mbit90 | |||
357 | 11/22/2018 13:44:32 | Collection book is outdated. New rewards here: https://www.stormshield.one/pve/collection_books | "Book" has been updated | ||||
358 | 11/24/2018 15:52:26 | I can help you transfer all this document onto github it will be a getter platform for communication and other to contribute to it also. | dhunmoon | While there are advantages to migrating to github, we don't have that many people contributing to the sheet directly at the moment (just mbit90 and myself whitesushi) so there isn't really such a need. Furthermore, it's also a lot easier to operate off a platform I'm familiar with rather than not | |||
359 | 11/25/2018 9:24:06 | outdated tip - https://i.imgur.com/ZGJY6vq.png | u/Zacjac99 | Fixed --mbit90 | |||
360 | 11/27/2018 9:25:08 | Could you add information regarding Defenders? What are good choices, what are good weapons/what has synergy with Defender mechanics? What perks are better: defensive vs offensive? | blackylewk | Good suggestion, I plan to take a look for sure but there are other priorities at the moment | |||
361 | 11/30/2018 2:07:09 | have you been changing the mech with your perk calculators? because when i use it recently, the results have been different than previously, i used the weapon founder's revolt whoses stats has not been changed | No idea what caused this, please check again with the latest Perk Calc changes. --mbit90 | ||||
362 | 11/30/2018 2:09:21 | also your perk calculator is really buggy, when i move around entries in the same column, the calculator can return different combinations, while giving the same DPS, which clearly isnt possible. So idk what to do anymore because i cant waste reperks. | See below | ||||
363 | 11/30/2018 2:12:07 | for example, while checking founders revolt, 1st-3rd column as the weapon indicates. when i put 0% DMG, 75 MAG, 75 RLD in slot 4, it returns something different then if i put 75% RLD, 75 MAG | This should not happen anymore with the revamped Perk Calc. All fields can now be used to enter perks, there are no more "dead"/unused perk fields. --mbit90 | ||||
364 | 12/4/2018 12:13:53 | in the soldier ninja and outlander hero pages could you add a few extra rows at the bottom so that the expanded text from the hero ability can be read more clearly? | Good catch. Added 5 empty rows, the note tooltip should now be easier to read. --mbit90 | ||||
365 | 12/10/2018 16:31:45 | Layout improvement suggestion. 100% made in google spreadsheets. Tell me your opinion. https://docs.google.com/spreadsheets/d/1E6ajDHkunCc-v66MvIHdAavBdMUgvi5Ffo5ZU5p79U4/edit?usp=sharing | Toruk Makto | Thanks for the effort of preparing this layout variation. Won't add the "Weapon Category" column, it uses lots of horizontal space and is not very useful. Having one column for each Ingredient might actually save 100 pixels horzontally, but would require substantial changes to all ingredient lookups on Calc. This is not worth the effort imo. While nice and colorful, I find different color schemes for the event weapons rather unnecessary. The list is easy enough to navigate without additional color highlighting. Coloring the DMG column by fixed damage type could be a good idea, will have to ask Sushi first. About Plasma Damage: The Mech page says this does 50% Dmg to elemental enemies, while energy does 75%. Have not looked further into this, though. --mbit90 | |||
366 | 12/15/2018 22:37:45 | hey man really appreciate the new perk calc. I think all it needs to truly complete it is have the option to calculate how to maximize impact from like launchers and stuff, which should be easy considering theres really only 2 options. Also Heavy BASE is not one of the heroes but can affect trap perks. appreciate the good work | Thanks for the feedback. Sorry, but not going to add impact calculation to the Calc at this time. Added Heavy Base to the hero selection though. --mbit90 | ||||
367 | 12/17/2018 21:11:26 | Thoughts on adding a sheet explaining "power level"/lightning ratings? For evolvable items, this would be a simple formula/table/calculator based on rarity, stars, and level. Your 7/2/18 response says a table would be pointless, but on the other hand, PL numbers matter for survivors (they contribute to FORT stats) and heroes (they contribute to expedition success). For the homebase PL (which lets you enter more difficult missions), I haven't found a good explanation anywhere, other than that it's derived from FORT stats somehow. | TaradinoC | I've been thinking about adding such a table (for evolvable items) to the sheet. I recently added one to the wiki since I thought that would be a more appropriate place for it (See Power Level article). However, it wouldn't hurt to have one on the 'Mech' sheet also. The exact numbers are long known, so the data acquisition is not the problem. Homebese PL is another beast, seeing that neither SS1 nor FDB can currently calculate it precisely. --mbit90. Update 01/11/'19: Added Power level table to 'Mech'. For the Homebase PL, we have not enough data. The following is known: It depends only on summed up FORT stats (though there is a cap at PL140) and the mapping FORT to PL is not a smooth function. --mbit90 | |||
368 | 12/21/2018 11:49:57 | I was wondering if you could change up the ranged/melee tab to include a non-merged column A. Not only is this sound spreadsheet and database practice, but it'll make it easier to sort without breaking everything. That is, A4-A8 would repeat "Auto Rifles" instead of using a merged field. This way we can sort without losing the weapon type. Happy to explain further , /u/ignost . Love all you do for the game. | Ignost | Broke up the left column in ranged for better sorting | |||
369 | 12/21/2018 17:31:22 | Add liv 25 Perk for weapons (I add related links of my schematics as proof): Wicked Wind can Snare (https://www.stormshield.one/pve/schematics/11247?traits%5B%5D=aid_att_critdamage_t01&traits%5B%5D=aid_att_movementspeed_t02&traits%5B%5D=aid_att_damage_physical_t02&traits%5B%5D=aid_att_movementspeed_t02&traits%5B%5D=aid_att_heavyattackstaminacost_t03&traits%5B%5D=aid_g_weapon_ondmg_applysnare_v2) Wicked Wind can Stack Armor on hit (https://www.stormshield.one/pve/schematics/11254?traits%5B%5D=aid_att_firerate_melee_t02&traits%5B%5D=aid_att_damageresistance_t01&traits%5B%5D=aid_ele_fire_t02&traits%5B%5D=aid_att_damage_t03&traits%5B%5D=aid_att_heavyattackstaminacost_t03&traits%5B%5D=aid_g_onmeleehit_stackbuff_armor) Smasher Basher can onMeleeKill_RegenShields (https://www.stormshield.one/pve/schematics/11240?traits%5B%5D=aid_att_heavyattackstaminacost_t01&traits%5B%5D=aid_att_damage_t02&traits%5B%5D=aid_att_damage_physical_t03&traits%5B%5D=aid_att_heavyattackstaminacost_t02&traits%5B%5D=aid_conditional_slowed_dmgbonus_t03&traits%5B%5D=aid_g_onmeleekill_regenshields) Smasher Basher can Snare (https://www.stormshield.one/pve/schematics/11233?traits%5B%5D=aid_att_critdamage_t01&traits%5B%5D=aid_att_movementspeed_t01&traits%5B%5D=aid_ele_nature_t03&traits%5B%5D=aid_att_critchance_t03&traits%5B%5D=aid_att_movementspeed_t03&traits%5B%5D=aid_g_weapon_ondmg_applysnare_v2) Hemlock can Snare (https://www.stormshield.one/pve/schematics/11126?traits%5B%5D=aid_att_reloadspeed_ranged_t02&traits%5B%5D=aid_att_reloadspeed_ranged_t02&traits%5B%5D=aid_ele_water_t02&traits%5B%5D=aid_att_headshotdamage_t02&traits%5B%5D=aid_att_headshotdamage_t03&traits%5B%5D=aid_g_weapon_ondmg_applysnare_v2) Hemlock can onCrit_ShieldRegen (https://www.stormshield.one/pve/schematics/11133?traits%5B%5D=aid_att_critchance_t01&traits%5B%5D=aid_att_magazinesize_t02&traits%5B%5D=aid_ele_nature_t02&traits%5B%5D=aid_att_headshotdamage_t02&traits%5B%5D=aid_att_critdamage_t03&traits%5B%5D=aid_g_oncrit_shieldregen) Basilisk can Snare (https://www.stormshield.one/pve/schematics/11152?traits%5B%5D=aid_att_damage_t01&traits%5B%5D=aid_att_reloadspeed_ranged_t01&traits%5B%5D=aid_att_damage_physical_t03&traits%5B%5D=aid_att_critchance_t03&traits%5B%5D=aid_att_critdamage_t03&traits%5B%5D=aid_g_weapon_ondmg_applysnare_v2) Basilisk can onCrit_ShieldRegen (https://www.stormshield.one/pve/schematics/11159?traits%5B%5D=aid_att_critdamage_t01&traits%5B%5D=aid_att_maxdurability_t02&traits%5B%5D=aid_ele_fire_t02&traits%5B%5D=aid_att_headshotdamage_t03&traits%5B%5D=aid_att_headshotdamage_t03&traits%5B%5D=aid_g_oncrit_shieldregen) Stalwart Squire can onCrit_ShieldRegen (https://www.stormshield.one/pve/schematics/11187?traits%5B%5D=aid_att_damage_t01&traits%5B%5D=aid_att_weaponimpact_t02&traits%5B%5D=aid_att_damage_physical_t02&traits%5B%5D=aid_att_reloadspeed_ranged_t03&traits%5B%5D=aid_conditional_boss_dmgbonus_t03&traits%5B%5D=aid_g_onrangedfire_stackbuff_shield) Stalwart Squire can onHit_StackBuff_Shield (https://www.stormshield.one/pve/schematics/11194?traits%5B%5D=aid_att_damage_t01&traits%5B%5D=aid_att_weaponimpact_t01&traits%5B%5D=aid_att_damage_physical_t02&traits%5B%5D=aid_att_reloadspeed_ranged_t02&traits%5B%5D=aid_conditional_boss_dmgbonus_t03&traits%5B%5D=aid_g_oncrit_shieldregen) I hope that I made some help. | Toruk Makto | Thanks! I added some that were missing. --mbit90 | |||
370 | 12/22/2018 1:02:04 | I'm pretty sure that Hero's reload perk (e.g. UAH's quick clip) affect traps reload, and it's messed up in perk cal. Also, dura and effect duration perks for traps are missing in perk cal too. | MrNoodle | Just tested in game, and could not confirm that Quick Clip increases trap reload; if you have further proof, let me know. In the Perk Calc, do not calculate traps with any hero not specialized in traps (i.e. use only Machinist or Heavy Base), otherwise bonuses will be falsely applied. The Calc ignores Durability, since it's not relevant for damage. Effect duration is unfortunately not implemented, it's only used on Gas trap and Flame grill where we get 1 additional affliction tick from the blue perk on, iirc.. You can model this manually by adding a 17% Dmg perk for the Gas Trap's 7th affliction tick you get. --mbit90 | |||
371 | 12/24/2018 15:31:08 | You note that crystal is more or less of XYZ than obsidian. What are these stats compared to malachite? Is the crystal less durable than the malachite, or just less than obsidian? etc. Thanks! | grayscale117 | Obsidian is the 'default' successor to malachite, with no changes to to fire rate or durability. I made the phrasing on this tip more clear, hopefully. --mbit90 | |||
372 | 12/25/2018 0:06:04 | New Layout improved based on your feedback. Opinion? https://docs.google.com/spreadsheets/d/1E6ajDHkunCc-v66MvIHdAavBdMUgvi5Ffo5ZU5p79U4/edit?usp=sharing | Toruk Makto | ||||
373 | 12/25/2018 6:41:14 | ok np if impact calc is too much of a hassle. but can you at least tell us whether 3 impact 2 reload or 4 impact 1 reload or 5 impact no reload can maximize the impact output for launchers and freeze trap? | Sure! 2 Reload gives highest throughput for both traps. Be advised though, that (assuming 1 Durability Perk) these only last 4 - 5 minutes, i.e. can wear out on long SSD waves. --mbit90 | ||||
374 | 12/27/2018 10:28:56 | Can you take another look into the Outlander Tier list? Found some "disadvantages" which have been change since. | Chriser51 | Tier lists no longer exist | |||
375 | 12/31/2018 4:29:07 | Hi, could you update popular hero loadout, it's outdated for a while now ? | Was waiting for the hero rework before making any changes. Will be working on this now | ||||
376 | 12/31/2018 6:11:09 | I don't know if this was requested earlier, but there seems to be a new mission type called "refuel the homebase" that you don't have listed in the missions tab. | Snagater | Added to the missions list. --mbit90 | |||
377 | 1/2/2019 3:10:46 | Please make a tab for your "at a glance" supports/tacticals posted on Reddit, and and also include the HAD modifier if it's different between different heroes providing those bonuses. It's very hard to find data on HAD differences for different heroes, so having it on the "at a glance" page would be wonderful. If you want me to try doing layout on the tab with what information I have in my heroes, ping me in-game or on reddit (same name on both.) https://www.reddit.com/r/FORTnITE/comments/9q3mqr/all_supportstacticals_in_the_game_at_a_glance/ | flitterish | Made something similar for this recent hero rework | |||
378 | 1/9/2019 17:16:18 | Make space for the new Santa's Little Helper and Popshot Shotgun in the Ranged page. | Toruk Makto | Yep, added these two --mbit90 | |||
379 | 1/10/2019 16:17:48 | In the tab "mission" there are still the old canny valley missions. Aren't they outdated? | 7350 | Indeed, it was really time to remove those. Now waiting for the Twine Peaks quest line ;-) --mbit90 | |||
380 | 1/16/2019 9:09:47 | Will any of the holiday event weapons be added to the weapon tier list? | |||||
381 | 1/27/2019 22:52:23 | Gameplay Tip: When whacking a troll, you can hit it twice w/ a pickaxe before it disappears to complete it in half the time | Pyroxylin | Isn't this the standard method to finish a troll? I wouldn't add a tip for such basic knowledge... but lmk if many new players don't know this. --mbit90 | |||
382 | 2/1/2019 11:37:17 | Quickdraw is missing from SOL tier last. Thx for all your tips! | rockdem | //Obsolete comment due to hero rework update | |||
383 | 2/2/2019 0:19:10 | For weapon and hero tiers could you add a date which is the last time you upgraded it? thanks! | Ryan III | Will do going forward when I get around to making a tier list | |||
384 | 2/6/2019 22:30:57 | Surprised to not see Quickdraw Calamity on the soldier tier. Was just wondering about your opinion on her since I enjoy playing her to an unhealthy extent. | Xuwicha | //Obsolete comment due to hero rework update | |||
385 | 2/6/2019 22:45:58 | Also, Calamity is misspelled on the sheet (directly under her pic xD) | Xuwicha | Thanks, fixed --mbit90 | |||
386 | 2/6/2019 23:20:17 | Something minor, yet a little bit confusing: In sheet layout: Inconsistent wording of buildings. Cell F6:"Low 2/3 Wall" vs U6:"Half 1/3 Wall". One time the numbers (2/3) count horizontally, the other time (1/3) vertically. Maybe call it without numbers like "Half Low Wall"... | TimSin | This was indeed a bit confusing, I changed both sides of the sheet to refer to "medium" or "low" walls, and additionally "half" for horizontally half walls. --mbit90 | |||
387 | 2/10/2019 19:52:48 | In mobiles you can't see vbucks, Llama, Founder, SOL, CON, NIN, OUT, Tier, And Perk calc, menu's, can't even click them to so these pages.pls fix it | GOLD_KING-111 | We have no influence on the menu layout. Try zooming the page, using the /htmlview version or the google sheets app. --mbit90 | |||
388 | 2/10/2019 20:43:32 | The Time To Kill comparison graph on Perk Calc seems wrong. Shouldn't TTK increase at greater distances, instead of decreasing like DMG/Sec, DMG/Shot, and DMG/Mag? | TaradinoC | Removed that and will probably be making a huge overhaul to the calculator soon | |||
389 | 2/12/2019 23:48:27 | I did but it didn't allow me to zoom in or htmlview version. Plus just to let you know if you couldn't do it's alright, you did a awesome job | GOLD_KING-111 | ||||
390 | 2/23/2019 17:39:21 | Perc Calc > Main Parameters > Offense: Max personal offense is 3256 not 3251 | Klimas | How do u end up at 3256? | |||
391 | 2/25/2019 22:19:45 | I just want to say thanks for making this. | TheDerpyDinoYT | You're welcome! | |||
392 | 2/26/2019 3:45:23 | What do you think about the Pain Train? I am seeing it quite a lot. Vs bobcat in particular? | Scavenger | Pain Train OPOP after hero rework | |||
393 | 3/1/2019 3:46:53 | Hey, whenever you upgrade this spreadsheet with the new hero info, can you, please, leave copy of the old heroes setup? So I can compare the old setups with the new. Thanks! | MattVSan | Hi I added the new table already. The old data is hidden so you have to click the dash looking lines at bottom left | |||
394 | 3/4/2019 20:45:15 | What do you think of the new way to activate Base and Anti material charge bad thing is that theres no diomond llamas:( | TheDerpyDinoYT | I personally like it. Now AMC doesn't feel like a wasted perk and Constructors are overall stronger since 1 extra ability | |||
395 | 3/4/2019 20:43:11 | Is there a max speed I've tested dire with fleetfoot ken for 67 speed boost and the speed python with the outlander fragment boost anything else i could do to test | TheDerpyDinoYT | Yep there is a max speed. I had a reddit post on it https://www.reddit.com/r/FORTnITE/comments/a97vqe/quick_math_on_movement_speed/ | |||
396 | 3/4/2019 21:35:04 | https://docs.google.com/spreadsheets/d/1iWt-LgADVmRdQnS9OomDFqjqXQT7wyyPA1unctnaPHM/edit#gid=1344409989&range=H62 It should be 65% and 200%, not 0.65% and 2% | GreyFerret | Which tab is that? | |||
397 | 3/4/2019 22:17:21 | Steel Wood Syd is missing from Hero Tab | GreyFerret | I think I'm missing the Steel Wool heroes in general, updated now! | |||
398 | 3/5/2019 7:49:19 | Missing Jingle Jess from the Heroes list | SilentNyte | Updated, thanks! | |||
399 | 3/5/2019 23:28:51 | Master Grenadier Ramirez perk is incorrect. | Toruk Makto | They finally updated the description, thanks! | |||
400 | 3/6/2019 17:36:45 | In the build menu, if you go down you'll find a sentence that said UAH(urban assault headhunter) is the best defense. Are you keeping it or your going to change it? Thank you a lot :) | GOLD_KING-111 | Or do you :O? | |||
401 | 3/17/2019 22:41:58 | Suggestion: Impact calculator, can be really useful for frostnite for example | lCarlo1231 | Probably something I would look into but low priority because we don't know how much impact tresholds husks have | |||
402 | 3/27/2019 4:14:44 | Another suggestion (if its not in your to-do list): Option to add stats or perks from your commander and support heroes that you are going to use, in the Perk Calculator | lCarlo1231 | ||||
403 | 3/27/2019 16:02:04 | thanks for the hardwork, the perk calc is still a bit bugged? (u said heroes are included but isn't) I recommend a system where instead of u adding all the hero and their support perks, we just have a tab where we can manually input our expected buff, like 17% DMG or 75% CD. Then its more freedom for us and less work for you. Rn its hard to test guns in builds since we don't have a way to calculate performance after certain stacks (which is also bugged), and instead of stacks, just let us tell you how much DMG buff we are currently at. also consider hammercrush for rio build man, hydra overrated ;) | |||||
404 | 3/27/2019 16:13:15 | or like for rio u can even allow guaranteed crit | |||||
405 | 3/31/2019 13:16:24 | How end up at 3256? Non-matching Mythic Survivor(143) beats matching Legendary Survivor(138). By losing 10 points of one of the statistics, the other can be maximised by 5 points. https://ibb.co/D7BJkLR | Klimas | ||||
406 | 4/4/2019 19:09:04 | Any opinions on the unique perks of the new steampunk weapons? I don't know whether to level a Steam Trasher scythe with steam cloud for Harvester Sarah and a Bon Voyage sniper rifle with shrapnel for Subzero Zenith. Do their perk effects receive the commander buff? | Toruk Makto | ||||
407 | 4/13/2019 9:13:28 | Missing Buckshot Raptor in the heroes list | artflow | ||||
408 | 6/15/2019 17:06:17 | Could you make the the applicable top row or collum stick to the top of the page when we scroll through a list. | TV | ||||
409 | 7/15/2019 14:54:29 | Husk Health Values not updated from PL 100 - 140 on CALC tab | x-deathnote-x | ||||
410 | 7/21/2019 20:28:11 | Stars and Stripes Jonesy cannot be selected as a hero in your spreadsheet. He has 24/48% chance to not spend an assault rifle bullet when fired. This effectively increases magazine size by 31.5/92.3%. We are also missing Rex Jonesy. Can you please also them to be selectable as well in a loadout? | Curadusk | ||||
411 | 7/26/2019 13:00:46 | New (Re-skin?) Soldier Hero - Birthday Brigade Jonesy. His Abilities and Perks are identical to Survivalist Jonesy. | Gazzbeam (PS4) ⚡️128 | ||||
412 | 7/26/2019 13:35:58 | Mech Tab/Page: Trap, Broadside (Physical dmg) - Fires 5 bouncing cannonballs that pierce through enemies. Trap, Tar Pit (Fire dmg) - Enemies get "stuck" for a short duration and become vulnerable to lead (bullets). New Husk, Gunslinger- Looks like a cowboy and shoots a single round from his pistol every few seconds with perfect accuracy. (Can change appearance to suit Events, eg. Alien with laser pistol). Blaster Husks are completely new model. Tall, thin description not correct anymore. Bit bigger than a Flinger now and have a "knuckle dragger" stance. Still shoots Laser Beams but fewer shots in sequence and their 100% accuracy has been nerfed. Not sure of the new hit accuracy % | Gazzbeam (PS4) ⚡️128 | ||||
413 | 7/26/2019 13:48:43 | New reward for completing SSD10 on a map - A new Hero Loadout. I have only done SSD10 in Stonewood and Plankerton and currently have 7 Hero Loadouts instead of the default 5. - So all those players wanting more Loadouts..... Oh, and the shield seems to be switched off after SSD10 too, so you can access the entire Storm Shield map. | Gazzbeam (PS4) ⚡️128 | ||||
414 | 8/1/2019 3:30:07 | Founder's Blazing Masamune not selectable in perk calc | |||||
415 | 8/1/2019 3:30:30 | last time updated says june 6 | |||||
416 | 8/6/2019 1:28:58 | More V-Buck llama 💜 support here Whitesushi 🍻 | Gazzbeam (PS4) ⚡️128 | ||||
417 | 9/9/2019 23:06:14 | Yeah it's starting to look like Whitesushi's Fortnite Loadout has become Leftout. Getting too hard to keep up with? I'm amazed at how long it was running for with regular updates. The amount of time invested to read everyone's feedback and investigate the issues and then fix errors or run tests to figure stuff out, I take my hat off to you Whitesushi and the other people involved enough to get mentions. After doing all this, how do you get time to play yourself W'sushi? Or any other game, or work or anything haha. Great effort mate. | Gazzbeam (PS4) ⚡️131 | ||||
418 | 10/21/2019 15:00:57 | well... i guess this is a goodbye. Thank you for all your hard work man. you always be remember in this community for your excellent job end for help us figure out everything. | Toruk Makto ⚡️131 | ||||
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