ABCDEFGHIJKLMNOPQRST
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SPECIALRating+/-Base1 = 1d2NameMinty FreshValuesLevelDamageTotal
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S trength9182 = 1d4RaceEarth PonyVirtue (Joy)2020
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P erception333 = 1d6SexMareFriends (always help)2020
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E ndurance994 = 1d8TalentMint Condition (Charismatic)Sweetmeat Clan (family)2020
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C harisma9185 = 1d10Belief - Ponies can be complex in terms of psychology. So sometimes it's always best to keep friendly with them at all times!1818
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I ntelligence6156 = 1d10+1d2Total XPSpentFreeBelief - Sex is an important part of all civilization! Without it everypony is going to go insane from sexual frustration! But I only do mares.2020
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A gility4137 = 1d10+1d4749724110
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L uck5148 = 1d10+1d6Spell SlotsSpentFree0
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*uncolored cells are for entering numbers9 = 1d10+1d8101000
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SkillsRating+/-Base10 = 2d100
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Ballistics3311 = 2d10+1d2DefenseCurrent+/-Base0
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ME Weapons3312 = 2d10+1d4Dodge7070
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Explosives3313 = 2d10+1d6Resistance140140
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Gunnery99014 = 2d10+1d8Alertness4-480
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Melee252515 = 3d10Integrity261115Manipulation - Relief6-6
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Unarmed202016 = 3d10+1d2Current+/-BasePool98Unused0Used98
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Academics2061417 = 3d10+1d4Initiative909PerksTraitsFlawsDescriptionEXP
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Athletics2041618 = 3d10+1d6Action Points1129Nerve Dead(+4 Bonus to ignore wound and SPECIAL damage penalties, -4 Alertness)
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Expression252519 = 3d10+1d8Big Sister Personality(+5 on Social Skills for leadership and social defense. -5 on intimidation and social attacks.)
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Intuition2261620 = 4d10Movementm/sm/turn+/-Foal at Heart(+2 expression when interacting with children, +2 bonus for healing values damage)4
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Mechanics6621 = 4d10+1d2Basic Move6625xTough Hide(+1 Damage Threshold)10
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Medicine6622 = 4d10+1d4Basic Flying880Stonewall(+5 TN/MoS needed by opponents to move the character or control the character's movement.)5
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Piloting149523 = 4d10+1d6Fast Move84825xSteel Hooves Melee Pun Here(+1 Melee Weapon Damage)10
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Sabotage64224 = 4d10+1d8Fast Flying1911404xSword Mare(+1 Action Point for use with melee weapon attacks)8
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Stealth114725 = 5d10Swimming5302Cherchez La Filly (+2 bonus damage vs same sex, +2 expression for romantic situations with same sex)4
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556exp 4xBonds of Friendship(When someone the character has a Value in drops below 30% health, the character gains +5 dodge.)20
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RemainDealtBaseModHealed
Time (In hours spent resting, use decimals for parts of an hour)
+/-5xHorse Whisperer(+1 expression when trying to calm someone)10
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Energy442381-7Energy Regen38805xA High Level of Health(+1 END when calculating Health Points)20
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Health Regen105xEmpathy(+1 Integrity vs deception, +1 Intuition to determine intent)10
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HealthRemainDealtBaseMod11xStubborn as a Mule(+1 Integrity)44
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Lethal25717620Wound LocationPenaltyDouble Team(When attacking the same target as an ally, treat it as an assistance test with the ability to give the ally dice.)6
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Stun05xRiposte(Parrying an attack reduces the attacker's dodge rating against +1 melee attack by 1x Perk Rating. The penalty expires after 1 round.)10
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Wound Levels70705xExtra Special(+1 Any SPECIAL)50
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ArmorRemainDealtBase2xA Little Dash(+1 Agility for Movement Speed)8
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DT130132xAction Filly(+1 Action Point)8
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Armor Health700705xAttractive(+1 Expression and Intuition in social situations with characters that swing that way )10
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Armor Wounds707Disarming Personality(-5 Margin of Success required to Disarm an opponent)5
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Resistance +1400Rad Resistance(-1 Effective Rad Exposure Level)2
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ResultDealtLevel
Reliant (yes or no)
18xStrong Back(+4 kg Carrying Capacity)18
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Rads401178noEXP Limit262Unused0Used262
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5 xpNew TrickGive an additional spell slot
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Critical Success and Failure5x10 xpRad-Resistant Reduces the Rad level in an area by 1 level per rank.
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Crit hit5x1+/-0
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Crit fail5x1+/-0
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Dice:1 + 21 + 31 + 41 + 5
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Crit Hit ≥6111111
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Crit Fail ≤5000
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