| C | D | E | F | G | H | I | J | K | |
|---|---|---|---|---|---|---|---|---|---|
1 | Hand (Size 5): | Buried: | Displayed: | Discarded: | Recharged: | Draw: | Unknown Cards Left: | ||
2 | Tinker | Blessing of Erastil | The Desert | 11 | |||||
3 | Ambrosia | Laboratory Coat | Random from Discarded: | Total Deck: | |||||
4 | The Winged Serpent | 11 | |||||||
5 | Blessing of the Elements 2 | Random from Hand: | Random Card of Type: | ||||||
6 | Acidic Bolas | Any | |||||||
7 | Reloaded: | ||||||||
8 | Push cards up to fill empty space. | ||||||||
9 | |||||||||
10 | |||||||||
11 | |||||||||
12 | |||||||||
13 | Heal X cards. Enter X Below. | ||||||||
14 | |||||||||
15 | Set Aside: | ||||||||
16 | Potion of Energy Resistance | ||||||||
17 | Recovery: | ||||||||
18 | |||||||||
19 | Healing Text: | ||||||||
20 | Attempt to Recover all cards in Recovery by rolling: | ||||||||
21 | Kit: | ||||||||
22 | |||||||||
23 | |||||||||
24 | |||||||||
25 | Warning! You have cards Discarded that aren't listed in "DON'T LOOK!"! | ||||||||
34 | (Optional) Current Location: | Cathedral | |||||||
35 | Leave notes here for your team - Support/Movement/Other: | Copy/paste from here: | Recovery Text: | ||||||
36 | Blessings are available for use. | [quote=Damiel] [b]Hand: [url=https://pacg.fandom.com/wiki/Tinker]Tinker[/url], [url=https://pacg.fandom.com/wiki/Ambrosia]Ambrosia[/url], [url=https://pacg.fandom.com/wiki/The_Winged_Serpent]The Winged Serpent[/url], [url=https://pacg.fandom.com/wiki/Blessing_of_the_Elements]Blessing of the Elements 2[/url], [url=https://pacg.fandom.com/wiki/Acidic_Bolas]Acidic Bolas[/url], [/b] [b]Displayed:[/b] [b]Current Location: [/b]Cathedral [b]Deck:[/b] 11 [b]Discard:[/b] 1 [b]Buried:[/b] 2 [b]NOTES:[/b] [b]Available Support: [/b]Blessings are available for use. [b]Movement: [/b]Move me to the [] if my location closes. [b]Other: [/b]Shirt reroll used: N [/quote] [spoiler=Deck, Discard, Buried] [b][i]Reloaded: [/i][/b] [b][i]Middle of Deck (Unknown Order): [/i][/b]Burglar's Bracers, Twitch Tonic, Blessing of the Elements 1, Elixir of Focus, Deathbane Light Crossbow, Embalming Fluid, Elixir of Healing (Core), Flask Thrower, Deathtrap in a Jar, Slick Leather, Tangleburn Bag [b][i]Recharged: [/i][/b] [b][i]Discard Pile: [/i][/b][s]The Desert, [/s] [b][i]Buried Pile: [/i][/b][s]Blessing of Erastil, Laboratory Coat, [/s][/spoiler] [spoiler=Skills and Powers][b]SKILLS[/b] [b]Strength d4[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [b]Dexterity d10[/b] [b]☑ +1[/b] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc] [ooc]☐ +4[/ooc] [b]Constitution d8[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc] [b]Intelligence d10[/b] [b]☑ +1[/b] [b]☑ +2[/b] [ooc]☐ +3[/ooc] [b]Wisdom d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [b]Charisma d4[/b] [ooc]☐ +1[/ooc] Ranged: Dex +2 Disable: Int +1 Craft: Int +2 Favored Card: [b]Weapon[/b] [b]Hand Size: [/b]5 [ooc]☐ 6[/ooc] [b]Proficiencies:[/b] [i]Light Armor, Weapons[/i] [b]POWERS:[/b] When you would banish a card that has the Alchemical trait for its power, you may discard it instead ([X] then you may draw a card). You may recharge a card that has the Alchemical trait to add 1d4 and the Acid or Poison trait to a combat check by a character at your location. You may recharge ([x] or reveal) a card to add 1d6 to your check that invokes the Acid or Poison trait ([x] or to your check to defeat a barrier); if your card has the Alchemical trait, you may add another 1d6. [/spoiler] | |||||||
37 | Move me to the [] if my location closes. | ||||||||
38 | Shirt reroll used: N | ||||||||
39 | [quote=Damiel] [b]Hand: [url=https://pacg.fandom.com/wiki/Tinker]Tinker[/url], [url=https://pacg.fandom.com/wiki/Ambrosia]Ambrosia[/url], [url=https://pacg.fandom.com/wiki/The_Winged_Serpent]The Winged Serpent[/url], [url=https://pacg.fandom.com/wiki/Blessing_of_the_Elements]Blessing of the Elements 2[/url], [url=https://pacg.fandom.com/wiki/Acidic_Bolas]Acidic Bolas[/url], [/b] | Character Name: | Pronoun: | Marked Scourges: | |||||
40 | [b]Displayed:[/b] | Damiel | his | DAZED | [spoiler=Dazed][b]While Marked:[/b] You may explore only once per turn and you may not examine locations. If this scourge is displayed at the start of your turn, at the end of the turn, shuffle your hand into your deck and remove this scourge.[/spoiler] | ||||
41 | [b]Current Location: [/b]Cathedral | Hand Size: | Recovery Skill: | DRAINED | [spoiler=Drained][b]While Marked:[/b] On your checks, subtract 1 for each die rolled. At the end of your turn, you may bury a Divine boon to remove this scourge.[/spoiler] | ||||
42 | [b]Deck:[/b] 11 [b]Discard:[/b] 1 [b]Buried:[/b] 2 | 5 | Craft | ENTANGLED | [spoiler=Entangled][b]While Marked:[/b] You cannot evade or move. When your location is closed, remove this scourge.[/spoiler] | ||||
43 | [b]NOTES:[/b] [b]Available Support: [/b]Blessings are available for use. [b]Movement: [/b]Move me to the [] if my location closes. [b]Other: [/b]Shirt reroll used: N | Draw from Reload first? | Sort Hand on Push? | EXHAUSTED | [spoiler=Exhausted][b]While Marked:[/b] On each check or step, you may play no more than 1 boon. At the start of your move step, you may end your turn to remove this scourge.[/spoiler] | ||||
44 | [/quote] | FRIGHTENED | [spoiler=Frightened][b]While Marked:[/b] When you encounter a monster, suffer 1d4-1 Mental damage that cannot be reduced. When your location is closed, you may remove this scourge.[/spoiler] | ||||||
45 | [spoiler=Deck, Discard, Buried] [b][i]Reloaded: [/i][/b] [b][i]Middle of Deck (Unknown Order): [/i][/b]Burglar's Bracers, Twitch Tonic, Blessing of the Elements 1, Elixir of Focus, Deathbane Light Crossbow, Embalming Fluid, Elixir of Healing (Core), Flask Thrower, Deathtrap in a Jar, Slick Leather, Tangleburn Bag [b][i]Recharged: [/i][/b] [b][i]Discard Pile: [/i][/b][s]The Desert, [/s] [b][i]Buried Pile: [/i][/b][s]Blessing of Erastil, Laboratory Coat, [/s][/spoiler] | Hide Warning Messages? | Card Type colors? | POISONED | [spoiler=Poisoned][b]While Marked:[/b] After you reset, recharge a random card. When you would heal any number of cards, you may remove this scourge instead.[/spoiler] | ||||
46 | [spoiler=Skills and Powers][b]SKILLS[/b] | WOUNDED | [spoiler=Wounded][b]While Marked:[/b] At the start of your turn, discard the top card of your deck. When you would heal any number of cards, you may remove this scourge instead.[/spoiler] | ||||||
47 | [b]Strength d4[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] | PLAGUED (Curse) | [spoiler=Plagued][b]While Marked:[/b] At the start of your turn, each other local character must succeed at a Constitution or Fortitude 5+# check or suffer this scourge. At the end of your turn, succeed at a Constitution of Fortitude 3+# check or bury the top card of your deck; if you succeed by 5 or more, remove this scourge.[/spoiler] | ||||||
48 | [b]Dexterity d10[/b] [b]☑ +1[/b] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc] [ooc]☐ +4[/ooc] | HONOR-TESTED (Curse) | [spoiler=Honor-Tested][b]While Marked:[/b] When you encounter a monster, discard a card and add 3 to your checks against it. If you cannot discard, the monster is evaded. When you evade a monster, remove this scourge. At the end of the scenario, gain 1 respect point.[/spoiler] | ||||||
49 | [b]Constitution d8[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc] | ||||||||
50 | [b]Intelligence d10[/b] [b]☑ +1[/b] [b]☑ +2[/b] [ooc]☐ +3[/ooc] | ||||||||
51 | [b]Wisdom d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] | ||||||||
52 | [b]Charisma d4[/b] [ooc]☐ +1[/ooc] | ||||||||
53 | Ranged: Dex +2 | ||||||||
54 | Disable: Int +1 | ||||||||
55 | Craft: Int +2 | ||||||||
56 | |||||||||
57 | |||||||||
58 | |||||||||
59 | Favored Card: [b]Weapon[/b] | ||||||||
60 | [b]Hand Size: [/b]5 [ooc]☐ 6[/ooc] | ||||||||
61 | [b]Proficiencies:[/b] | ||||||||
62 | [i]Light Armor, Weapons[/i] | ||||||||
63 | [b]POWERS:[/b] | ||||||||
64 | When you would banish a card that has the Alchemical trait for its power, you may discard it instead ([X] then you may draw a card). | ||||||||
65 | |||||||||
66 | You may recharge a card that has the Alchemical trait to add 1d4 and the Acid or Poison trait to a combat check by a character at your location. | ||||||||
67 | |||||||||
68 | You may recharge ([x] or reveal) a card to add 1d6 to your check that invokes the Acid or Poison trait ([x] or to your check to defeat a barrier); if your card has the Alchemical trait, you may add another 1d6. | ||||||||
69 | [/spoiler] | ||||||||
70 | |||||||||
71 | |||||||||
72 | |||||||||
73 | |||||||||
74 | |||||||||
75 | |||||||||
76 | |||||||||
77 | |||||||||
78 | |||||||||
79 | |||||||||
80 | |||||||||
81 | |||||||||
82 | |||||||||
83 | |||||||||
84 | |||||||||
85 | |||||||||
86 | |||||||||
87 | |||||||||
88 | |||||||||
89 | |||||||||
90 | |||||||||
91 | |||||||||
92 | |||||||||
93 | |||||||||
94 | |||||||||
95 | |||||||||
96 | |||||||||
97 | |||||||||
98 | |||||||||
99 | |||||||||
100 | |||||||||
101 | |||||||||
102 | |||||||||
103 | |||||||||
104 | |||||||||
105 | |||||||||
106 | |||||||||
107 | |||||||||
108 | |||||||||