| A | B | |
|---|---|---|
1 | DEAD WORLD 1.2 | |
2 | ||
3 | Items | All changes related to items |
4 | Two-Handed weapons | Base swinging speed: 1,7 ⇒ 1,4 This counts for every weapon excluding paddles. |
5 | Skills & Progression | All changes related to skills, characters and skill tree design |
6 | Sam B | Bruises Healing per minute: 5% ⇒ 10% One Hit Wonder Healing per minute: 10 ⇒ 15% Move your fat ass Swinging speed: 20% ⇒ 12% King and Crowns Fist swinging speed: 100% ⇒ 50% To be blunt Blunt weapon stamina usage: 15% ⇒ 10% Get in the ring Fist stamina usage: 15% ⇒ 20% |
7 | Purna | Fury Duration: 9s ⇒ 10s Hitman Fury gain from firearms: 20% ⇒ 10% No Twisters Fury gain from modified weapons: 15% ⇒ 5% |
8 | Enemies | All changes to enemies |
9 | Ryder Infected Form | Running speed: 7 ⇒ 6 |
10 | QoL/Bugfixes | Quality of life changes |
11 | Rock Solid Skill | Damage reduction fixed, no longer gives 2% damage reduction, and properly provides 20% instead. |
12 | Unkillable | Damage reduction fixed, now makes you take less damage when on critical health, instead of taking more. |
13 | Controller Inputs | Skipping arena waves is now done through right thumb |