A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | OPERATIONS | |||||||||||||||||||||||||
2 | (small sample size but pretty safe) | Best Stage | Comments | |||||||||||||||||||||||
3 | Silver | Hard | Alternatives with the same rate: | Fear, Nightmare, Abyss | ||||||||||||||||||||||
4 | Character XP | Hard | Alternatives with the same rate: | Fear, Nightmare, Abyss | ||||||||||||||||||||||
5 | Weapon XP | Hard | Alternatives with the same rate: | Fear, Nightmare, Abyss | ||||||||||||||||||||||
6 | Logistic for XP | Abyss | ||||||||||||||||||||||||
7 | Logistic for officers | Abyss | ||||||||||||||||||||||||
8 | Neuronics Mats | Abyss | Without random drops Nightmare is the best stage, but Abyss random drop seems to be 100% or very close to it. | |||||||||||||||||||||||
9 | Weapon Ascension Mats | Abyss | Best operation if you consider raw income measured in silver shop prices. You will keep piling up green and purple mats with current weapon ascension requirements. | |||||||||||||||||||||||
10 | Abyss | Factoring in the actual need for weapon ascension mats when upgrading 3*, 4* and 5* weapons, you can heavily increase your stamina efficiency by farming enough purple mats, then getting your missing mats else where. The most stamina efficient stage for blue mats is Hard, but it's still worse than farming the silver stage and buying them in the silver shop. This means that you'll want to run Hard if you're missing both green and blue mats until you have enough green ones. Coincidentally, you will only run into the issue of missing green mats if you're upgrading weapons for their parts to level 50. | ||||||||||||||||||||||||
11 | ||||||||||||||||||||||||||
12 | ||||||||||||||||||||||||||
13 | ||||||||||||||||||||||||||
14 | Hard | The ratios are as follows: | For every 5* part you need to level this many weapons to 80 (doesn't matter which rarity): | 2.056338028 | ||||||||||||||||||||||
15 | For every 4* part you need to level this many weapons to 80 (doesn't matter which rarity): | 1.664654594 | ||||||||||||||||||||||||
16 | An easy way to interpret this: Farm Abyss for purples. Farm Hard for greens. Buy blues in the silver shop. P>G>B for what to farm for first. | |||||||||||||||||||||||||
17 | Story 1 - 9 | N/A | Story stages are all bad, even if none of your operatives is at max level. Haven't unlocked ch. 9 and 10. | |||||||||||||||||||||||
18 | ||||||||||||||||||||||||||
19 | SHOP | |||||||||||||||||||||||||
20 | Item | Stage Value | Comments | |||||||||||||||||||||||
21 | Silver shop (Regular Supply) | Char XP | 66.67% | As long as you're pressed for silver (i.e. having to farm the silver operation to keep up) don't buy the other mats. | ||||||||||||||||||||||
22 | Weapon XP | 66.67% | ||||||||||||||||||||||||
23 | Log XP | 86.02% | ||||||||||||||||||||||||
24 | Blue neuronic | 66.67% | ||||||||||||||||||||||||
25 | Blue w.asc. | 131.03% | With the excessive need for blue weapon ascension mats it's worth it to farm silver and buy them when you need them. Check notes above for more details. | |||||||||||||||||||||||
26 | 4* extraction | N/A | Both are up to you. The 4* extraction is probably not worth considering until you're less pressed for silver. It's probably a good idea to have at least 300k so you can buy a strong 4* weapon if one pops up, such as any of the supporter weapons. | |||||||||||||||||||||||
27 | 4* weapon | N/A | ||||||||||||||||||||||||
28 | Item | Price | Limit | |||||||||||||||||||||||
29 | Underground Purge | Revision Appl. | 300 | Logistic officer reroll, can only be gained from here but is very expensive so only really for perfectly rolled officers (only rerolls 3rd talent). | ||||||||||||||||||||||
30 | Carbon Atomic Pl. | 150 | 2 | High priority; only reliable source for legendary weapon ascension material other than battle pass. Other sources are one-time (events, msq, etc.). | ||||||||||||||||||||||
31 | Logistic officers | 100 | These are unique, so you can consider them. | |||||||||||||||||||||||
32 | XP | 90 | Absolute waste, do not buy this ever. | |||||||||||||||||||||||
33 | Neural Simulation | Extraction 5* | 50 | If you have surplus, take whichever you want. Keep in mind that unlocking a 5* is 60 extractions, 4* 30, and the former rotate. | ||||||||||||||||||||||
34 | Extraction 4* | 15 | ||||||||||||||||||||||||
35 | Char XP | 20 | Not recommended, as their effective stamina cost is terrible (derived from 4* extraction in silver shop). | |||||||||||||||||||||||
36 | Neuronic blue | 5 | ||||||||||||||||||||||||
37 | Quantum Cell | 50 | 1 | High priority; only reliable source for legendary neuronic material other than battle pass and Quality Rationing. Other sources are one-time (events, msq, etc.). | ||||||||||||||||||||||
38 | Circulation Hub Yellow (Selected Rewards) | Limited pulls | 16 | Take whichever you want. | ||||||||||||||||||||||
39 | Standard pulls | 16 | ||||||||||||||||||||||||
40 | 5* standard weap. | 480 | 1 | Opportunity cost is 30 pulls, so definitely something worth considering. | ||||||||||||||||||||||
41 | Circulation Hub Purple (Quality Rationing) | Limited pulls | 100 | 5 | Take whichever you want, but keep in mind that your income on these tokens might not be sufficient to buy both every month. | |||||||||||||||||||||
42 | Standard pulls | 100 | 5 | |||||||||||||||||||||||
43 | Quantum Cell | 100 | 1 | Depends on the number of neuronics you want to upgrade. Can net you another standard pull if used for a 4* to unlock Deiwos 3. | ||||||||||||||||||||||
44 | other mats | N/A | Not recommended unless you're a whale. | |||||||||||||||||||||||
45 | GigaLink (Logistics Officers) | Get whatever you want or is meta. You won't find info about meta in this doc. | ||||||||||||||||||||||||
46 | Decomposition | Get whatever you want. Rate is effectively 3:1 for both rarities, so buying the extration in the silver shop might be something once you're less pressed on silver. | ||||||||||||||||||||||||
47 | ||||||||||||||||||||||||||
48 | REPEATABLE TASKS INCOME | |||||||||||||||||||||||||
49 | missing data for JT easy / hard | DigiCash | Res. in Stamina | Additional Drops | Comments | |||||||||||||||||||||
50 | Daily | 50 | 115.5913978 | 340 | Account XP | |||||||||||||||||||||
51 | GigaLink (weekly) | 110 | 251.1827957 | 100 | GigaLink tokens | |||||||||||||||||||||
52 | Neural Simulation to 7000 (weekly) | 380 | 92.66666667 | 79 | Neural Simulation tokens | |||||||||||||||||||||
53 | Neural Simulation to 10000 (weekly) | 380 | 123.6666667 | 100 | ||||||||||||||||||||||
54 | Neural Simulation to 14000 (weekly) | 380 | 195 | 100 | ||||||||||||||||||||||
55 | Jotun Tunnel - Easy (2 per month) | 720 | 131.6129032 | 240 | Jotun Tunnel tokens | |||||||||||||||||||||
56 | Jotun Tunnel - Medium (2 per month) | 720 | 181.5913978 | 360 | ||||||||||||||||||||||
57 | Jotun Tunnel - Hard (2 per month) | 720 | 249.8924731 | 480 | ||||||||||||||||||||||
58 | Total per week | 1200 | 1219~1381 | Depends on Neural Sim. Not exact, as Jotun Tunnel seems to be twice per month rather than every 14 days. I simply divided by 2, which might be inaccurate. | ||||||||||||||||||||||
59 | ||||||||||||||||||||||||||
60 | WEAPON UPGRADE COST | |||||||||||||||||||||||||
61 | Eff. Stamina | Silver | XP | G | B | P | L | Comments | ||||||||||||||||||
62 | 5* Level 80 | 2849.416667 | 379675 | 526700 | 42 | 72 | 21 | 5 | L-mats can't be calculated into effective stamina as they come from Underground Purge, Battle Pass and one-time rewards. Eff. Stamina calc uses the best farming strat explained in Weapon Ascension Efficiency (also mentioned above in operations). | |||||||||||||||||
63 | 4* Level 80 | 2327.416667 | 588900 | 409900 | 34 | 57 | 17 | 2 | ||||||||||||||||||
64 | 5* Level 50 | 562.8333333 | 62750 | 115000 | 42 | 13 | 0 | 0 | Level 50 for unlocking weapon parts. Eff. Stamina cost depends on your farm strat and what you have been farming. The eff. stamina here is for when farming it with no previously farmed mats (i.e. Abyss for purples). Realistically, the cost varies. | |||||||||||||||||
65 | 4* Level 50 | 420.25 | 47425 | 81700 | 34 | 10 | 0 | 0 | ||||||||||||||||||
66 | ||||||||||||||||||||||||||
67 | LOGISTIC OFFICER UPGRADE COST | |||||||||||||||||||||||||
68 | Eff. Stamina | Silver | XP | Comments | ||||||||||||||||||||||
69 | Level 15 | 1349.903226 | 113100 | 452400 | 100% of XP is transfered at the cost of the officer plus a tiny bit of silver (2250 silver for legendaries). This means that you will need less and less XP and silver for leveling logistic officers the further you progress. Since the logistics operations are the game's stamina sink you will quickly have a surplus in XP. | |||||||||||||||||||||
70 | ||||||||||||||||||||||||||
71 | ||||||||||||||||||||||||||
72 | CHARACTER UPGRADE COST | |||||||||||||||||||||||||
73 | (missing data 70+) | Eff. Stamina | Silver | XP | Comments | |||||||||||||||||||||
74 | Level 80 | 1221.75 | 122175 | 488700 | Seems to be the same for 5* and 4*, might change this once I have more data | |||||||||||||||||||||
75 | Placeholder | For Deiwos Alignment Phase 4 (probably level 80) | ||||||||||||||||||||||||
76 | Level 50 | 383.5 | 38350 | 153400 | For Deiwos Alignment Phase 3 | |||||||||||||||||||||
77 | Level 30 | 150.75 | 15075 | 60300 | For Deiwos Alignment Phase 2 | |||||||||||||||||||||
78 | ||||||||||||||||||||||||||
79 | NEURONICS UPGRADE COST | |||||||||||||||||||||||||
80 | Eff. Stamina | Character Level | 5* | 4* | Comments | |||||||||||||||||||||
81 | 5* | 4* | B | L | B | L | Eff. stamina doesn't include character leveling as it's mentioned above, and legendary materials have no stamina cost. | |||||||||||||||||||
82 | Deiwos Alignment Phase 2 | 102.8571429 | 102.8571429 | 30 | 24 | 0 | 24 | 0 | Mentioned for standard banner ticket threshold. | |||||||||||||||||
83 | Deiwos Alignment Phase 3 | 398.5714286 | 317.1428571 | 50 | 93 | 3 | 74 | 1 | ||||||||||||||||||
84 | Deiwos Alignment Phase 4 | 784.2857143 | 5 | 70 | 183 | 7 | 141 | 5 | ||||||||||||||||||
85 | Total | 1285.714286 | 425 | 300 | 10 | 239 | 6 | |||||||||||||||||||
86 | ||||||||||||||||||||||||||
87 | MANIFESTATIONS | |||||||||||||||||||||||||
88 | Extractions | # of days for 5* | # of days for 4* | Comments | ||||||||||||||||||||||
89 | Phase 1 | 60 | 30 | 10 | The number of days is calculated for when farming extractions using Personal Files. These are capped to 12 memory chips per day, and cost two for a 4*, three for a 5*, and net you one extraction. 5* are also capped at two runs per day, so you can do stuff like two 5* in parallel, or one 4* one 5*. Dupes net you 60 for a 5*, 30 for a 4*. This system allows pulling for characters that have a substantial amount of power locked behind m1 or m2, but characters that have a lot of power locked in later manifestations might still not be worth as they might get replaced by the time you unlock the manifestation. | |||||||||||||||||||||
90 | Phase 2 | 60 | 30 | 10 | ||||||||||||||||||||||
91 | Phase 3 | 90 | 45 | 15 | ||||||||||||||||||||||
92 | Phase 4 | 120 | 60 | 20 | ||||||||||||||||||||||
93 | Phase 5 | 150 | 75 | 25 | ||||||||||||||||||||||
94 | Total | 480 | 240 | 80 | ||||||||||||||||||||||
95 | ||||||||||||||||||||||||||
96 | TOP-UP | |||||||||||||||||||||||||
97 | $ / € | ¥ / 円 | Comments | |||||||||||||||||||||||
98 | Best currency to BitGold pack | 29.99 | 12000 | The biggest one somehow isn't the best value for western players. | ||||||||||||||||||||||
99 | Want me to add your currency? Send me a screenshot of the BitGold buy page in discord (see tag at the bottom) | |||||||||||||||||||||||||
100 | Rate | Pack |