ABCDEFGHIJKLMNOPQRSTUVWXYZ
1
Blues/HRTYellows/ShieldsFBI AgentsGreens/MurkiesTansSnipersTasersCloakers
2
3
HP801005013020040360600
4
Headshot multi
4.1.66675.3.252.2.1.84.2857
5
Shots to kill | Damage needed
6
7
179.8499.80549.902129.75199.6139.92359.30598.83
8
239.8449.805x64.7599.61x179.30298.83
9
3x33.203x43.1666.41x119.53199.22
10
4xxx32.2549.61x89.30148.83
11
5xxxx39.84x71.72119.53
12
6xxxx33.20x59.7799.61
13
7xxxxxx51.3385.55
14
8xxxxxx44.3073.83
15
9xxxxxx39.3865.63
16
10xxxxxx35.8659.77
17
Blues/HRTYellows/ShieldsFBI AgentsGreens/MurkiesTansSnipersTasersCloakers
18
19
Headshots/critical hits to kill | Damage needed
20
21
1x59.88x39.9299.805x199.61139.73
22
2xxxx49.805x99.6169.73
23
3xxxx33.203x66.4146.48
24
4xxxxxx49.6134.73
25
5xxxxxx39.84x
26
6xxxxxx33.20x
27
Blues/HRTYellows/ShieldsFBI AgentsGreens/MurkiesTansSnipersTasersCloakers
28
29
Headshots to kill (w Helmet Popping) | Damage needed
30
31
1x47.91x31.9479.84x159.69111.78
32
2xxxx39.84x79.6955.78
33
3xxxxxx53.1337.19
34
4xxxxxx39.69x
35
5xxxxxx31.88x
36
6xxxxxxxx
37
Blues/HRTYellows/ShieldsFBI AgentsGreens/MurkiesTansSnipersTasersCloakers
38
39
Headshots to kill (w Helmet Popping, critical hit) | Damage needed
40
41
1xxxx39.92x88.72x
42
2xxxxxx44.27x
43
Blues/HRTYellows/ShieldsFBI AgentsGreens/MurkiesTansSnipersTasersCloakers
44
45
Shots to kill (w Body Expertise basic) | Damage needed
46
47
145.6376.0425.7680.62145.17x268.63332.02
48
2x37.95x40.2372.44x134.05165.69
49
3xxxx48.295x89.37110.46
50
4xxxx36.08x66.7682.52
51
5xxxxxx53.6266.27
52
6xxxxxx44.6855.23
53
7xxxxxx38.3847.43
54
8xxxxxx33.1240.93
55
9xxxxxxx36.39
56
10xxxxxxx33.14
57
Blues/HRTYellows/ShieldsFBI AgentsGreens/MurkiesTansSnipersTasersCloakers
58
59
Shots to kill (w Body Expertise aced) | Damage needed
60
61
1x48.88x42.80388.72x169.08162.79
62
2xxxx44.27x84.3881.23
63
3xxxxxx56.2554.16
64
4xxxxxx42.0240.46
65
5xxxxxx33.7532.49
66
6xxxxxxxx
67
Blues/HRTYellows/ShieldsFBI AgentsGreens/MurkiesTansSnipersTasersCloakers
68
69
Shots to kill (w Underdog) | Damage needed
70
71
169.4386.7943.39112.82173.5734.71312.43520.72
72
234.6543.31x56.30186.62x155.91259.85
73
3xxx37.5357.74x103.94173.23
74
4xxxx43.14x77.65129.42
75
5xxxx34.65x62.36103.94
76
6xxxxxx51.9786.62
77
7xxxxxx44.6374.39
78
8xxxxxx38.5264.198
79
9xxxxxx34.2457.07
80
10xxxxxx31.1851.97
81
Blues/HRTYellows/ShieldsFBI AgentsGreens/MurkiesTansSnipersTasersCloakers
82
83
Headshots/critical hits to kill (w Underdog) | Damage needed
84
85
1x52.07x34.7186.79x173.57121.501
86
2xxxx43.31x86.6260.63
87
3xxxxxx57.7440.42
88
4xxxxxx43.14x
89
5xxxxxx34.65x
90
6xxxxxxxx
91
Blues/HRTYellows/ShieldsFBI AgentsGreens/MurkiesTansSnipersTasersCloakers
92
93
Headshots to kill (w Helmet Popping, Underdog) | Damage needed
94
95
1x41.66xx69.43x138.8697.201
96
2xxxx34.65x69.2948.51
97
3xxxxxx46.2032.34
98
4xxxxxx34.51x
99
Blues/HRTYellows/ShieldsFBI AgentsGreens/MurkiesTansSnipersTasersCloakers
100