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Reload Mod12%1.4960TicksThresholdsTickrate
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Fearless0%1.496010.14290.1429
World of Warships' tickrate is 2/7 1/7 second. In other words, game events are only processed every 2/7 1/7 of a second, including main battery.
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Bft5%1.421220.2857
As a consequence, reload buffs that do not cross any threshold that is a multiple of 2/7 1/7 of a second will have no effect.
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AR:HealthTotal10001.421230.4286
For example, a stock Smaland and Smaland with only one of either Reload Mod or BFT will have the same 1.7 reload. It will only reach 1.43s with both.
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BaseReloadTime:
1.740.5714
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Theoretical:1.421250.7143
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Actual Reload:1.428660.8571
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Missing Reload:0.007471.0000
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81.1429Original Thread:
https://forum.worldofwarships.eu/topic/146627-sm%C3%A5land-fire-rate-testing-dd-skills-dont-work-as-advertised/?do=findComment&comment=3937763
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File -> Make a copy to edit
91.2857
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101.4286
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Edit anything in the light green cells
111.5714
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121.7143
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131.8571
Better Sheet with AR breakpoints (thanks hiru)
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142.0000
https://docs.google.com/spreadsheets/d/13tO83q8bkVppJXli2UG2qQMCrKeKN3q9uA7H1T3xXEQ/edit?usp=sharing
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152.1429
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162.2857
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172.4286
NOTE: tickrate was erroneously reported as 2/7 when it is instead 1/7.
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182.5714
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192.7143
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202.8571zombry
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213.0000
Thanks: Trackpad for error checking Trackpad for giving me the false value of 2/7, gaishu/bison for testing
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