Callous Paladin
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Espoir4HumanMale
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Character NameLevelRaceGenderAlignmentDiety
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MediumAsh BrownBlue Grey6'2"200 lb.Folk Hero
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SizeHairEyesHeightWeightBackground
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CORE INFORMATION
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ABILITY SCORESSAVING THROWSCLASSESCurrent XP
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STR16+3 STR+3 NameLvlHit DiceHPCon
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DEX10+0 DEX+0 Paladin43d10288Portrait
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CON14+2 CON+2
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INT10+0 INT+0 MoveBase
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WIS10+0 WIS+2 3030
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CHA14+2 CHA+4 Total:4288
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ProfMod
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SKILLSCOMBAT
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RollSkillProfAdvHit PointsACArmorDexArmor WornTypeACDexDAWt.
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+0 Acrobatics (Dex)817+1=17+0 None10+0
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+2 Animal Handling (Wis)Misc 1Misc 2
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+0 Arcana (Int)Total: 10+0 0
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+5 Athletics (Str)
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+2 Deception (Cha)Hit DiceDeath SavesFate PointsAmmunition
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+0 History (Int)3d10Success3Arrows
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+0 Insight (Wis)/3d10Failure/3
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+4 Intimidation (Cha)
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+0 Investigation (Int)Weapon & SpellsHit#AtkDamageRngTypeNotes
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+0 Medicine (Wis)Morningstar x2+5 11d8+3MeleeBludgening
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+0 Nature (Int)Handaxe+5 11d6+3MeleeSlashingLight, Thrown (range 20/60)
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+0 Perception (Wis)
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+2 Performance (Cha)
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+4 Persuasion (Cha)
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+0 Religion (Int)
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+0 Sleight of Hand (Dex)
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+0 Stealth (Dex)Special AttacksSpecial Defenses
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+2 Survival (Wis)Divine Smite: When I hit a creature iwth a melee weapon attack, I can expend a spell slot to deal radiant damage in addition to normal damage. 2d8 damage for 1st level slot, 1d8 per level up to 5d8. If foe is undead or a fiend, additional +1d8.Lay on Hands: Healing Pool 15/15 CAn also spend 5 hit points to cure a disease or neutralize one poison.
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Channel Divinity: Control Undead: As an action, target one undead creature I can see within 30 feet of me. Target makes Wisdom saving throw, on a failed save, they must obey my commands for the next 24 hours, or until I use this again. Undead whose challenge rating is equal to or greater then my paladin level is immune to this effect.Divine Health: Immune to Disease
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+10 Passive InsightChannel Divinity: Dreadful Aspect: As an action, each creature of my choice within 30 feet of me must make a Wisdom saving throw if they can see me. On a failed save, the target is frightened of me for 1 minute. If they are frightened, if they end their turn more then 30 feet away from me they can attempt another Wisdom saving throw to end the effect.
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+10 Passive Perception
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+2 Proficieny Bonus
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PROFICIENCIES/LANGUAGESFEATURES & ABILITIES
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All armor, shieldsRace / Background / FeatsClass
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Simple weapons, martial weaponsRustic Hospitality: You can find a place to hide, rest, or recuperate among other commoners, unless I have shown myself to be a danger to them. They will shield me from the law or anyone else searching for me, but will not risk their lives for me.Divine Sense: As an action, until the end of my next turn, I will know the location of any celestrial, fiend, or undead within 60 feet of me that is not behind total cover. I know the type, but not the identity. I can also detect any place or object that has been consecrated/desecrated, like with the hallow spell. I can use this feature CHA Mod+1=3 times, regain all uses on a long rest.
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Common, one otherDual Wielder: Gain a +1 bonus to AC while wielding a separate melee weapon in each hand.Defense: When wearing armor, get a +1 bonus to AC.
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Vehicle (Land)Can use two-weapon fighting even when one-handed melee weapons you are wielding aren't light.Spellcasting Charisma
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Woodcarver's ToolsCan draw or stow two one-handed weapons when normally only able to draw/stow one.
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Warcaster: Advantage on Con saves to maintain concentration when taking damage. Can perform somatic part of spells even with weapons or a shield in both hands. When a hostile creature's movement provokes an opportunity attack from me, I can use my reaction to cast a spell at it instead of making an opportunity attack. Spell must have casting time of 1 action and must target only that creature.
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