Starfinder Character Sheet
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Due to time constraints, I will no longer be updating this spreadsheet. If you wish to make your own updates to it you may.CHARACTER SHEET
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1 CHARACTER NAME DESCRIPTION
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Envoy1VeskSpacefarer
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MAIN CLASSARCHTYPE (OPTIONAL)LEVELSRACETHEME
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Medium30 ft
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SECONDARY CLASSARCHTYPE (OPTIONAL)LEVELSGENDERSIZESPEED
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TERTIARY CLASSARCHTYPE (OPTIONAL)LEVELSHOME WORLDDEITY
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ALIGNMENTPLAYER
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ABILITY SCORES0(disabled) HUMAN RACE POINTS:SELECT ABILITY(disabled) THEMELESS POINT:SELECT ABILITY(disabled) SOLDIER KEY ABILITY:SELECT ABILITYTOTALDEX MODIFIERMISC MODIFIER
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SELECT ABILITY KEY ABILITYTOTAL SCOREMODIFIERRACE POINTSTHEME POINTSAUGMENTSPOINT BUYABILITY INCREASES0 HEALTH AND RESOLVE INITIATIVE000
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STRENGTH
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DEXTERITYSTR12+120STAMINAHIT POINTSRESOLVE
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CONSTITUTION.STRENGTHTOTALFROM LEVELMISC MODTOTALFROM LEVELMISC MODTOTALFROM LEVELMISC MOD
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INTELLIGENCEDEX10000TOTAL7701212110
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WISDOM.DEXTERITYCURRENT HPTEMP HPCURRENT RESOLVE
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CHARISMACON13+12100CURRENT
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.CONSTITUTION
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INT8-1-200 ARMOR CLASS
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.INTELLIGENCEENERGY ARMOR CLASSTOTAL= 10 +ARMOR BONUS+DEX BONUS+MISC MOD
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WIS10000EAC1110
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.WISDOM
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xCHA10000KINETIC ARMOR CLASS= 10 +++
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KAC1110
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.CHARISMA
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REMAINING SKILL RANKSSKILL RANKS PER LEVEL
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SKILLS77AC VS. COMBAT MANEUVERS= 8 +
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19KAC
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CLASS SKILLSTOTALRANKSCLASS BONUSABILITY MODBONUSES & PENALTIESMISC MOD
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xxACROBATICS* (DEX)0000DRRESISTANCES
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xATHLETICS* (STR)1010 SAVING THROWS
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TOTALBASE SAVEABILITY MODMISC MOD
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xBLUFF (CHA)0000FORTITUDE1=0+1+0
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CONSTITUTION
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0xCOMPUTERS (INT)-10-10REFLEX2=2+0+0
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DEXTERITY
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0xCULTURE (INT)-10-10WILL2=2+0+0
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WISDOM
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xDIPLOMACY (CHA)0000 ATTACK BONUSESBASE ATTACK BONUS (BAB)0
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TOTALBABSTR MODMISC MOD
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xDISGUISE (CHA)0000MELEE ATTACK1=0+1+
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TOTALBABDEX MODMISC MOD
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0xENGINEERING (INT)-10-10RANGED ATTACK0=0+0+
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TOTALBABSTR MODMISC MOD
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xINTIMIDATE (CHA)0000THROWN ATTACK1=0+1+
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0LIFE SCIENCE (INT)-10-10 WEAPONSSelect Type and then WeaponUSE DEX FOR OPERATIVE WEAPONS (Y/N)Y0
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WEAPONNORMAL WEAPON COST:0LEVEL
ATTACK BONUS
DAMAGEDAMAGE TYPEBULK
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0xMEDICINE (INT)-10-10Unarmed Strike011d3+1Bludgeoning--
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CRITICALRANGETYPEAMMOAMMO/USAGESPECIAL1
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0MYSTICISM (WIS)0000-Basic Melee-1
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FUSION 1FUSION 2FUSION 3FUSION 4FUSION 5MATERIAL0
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xPERCEPTION (WIS)00000
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FUSION 6FUSION 7FUSION 8FUSION 9FUSION 10AMMO MATERIAL
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0xPHYSICAL SCIENCE (INT)-10-10
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WEAPONNORMAL WEAPON COST:0LEVELATTACK BONUSDAMAGEDAMAGE TYPEBULK
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xPILOTING* (DEX)0000000
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CRITICALRANGETYPEAMMOAMMO/USAGESPECIAL0
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0xCHOOSE A PROFESSION00--00
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FUSION 1FUSION 2FUSION 3FUSION 4FUSION 5MATERIAL0
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0xCHOOSE A PROFESSION00--00
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FUSION 6FUSION 7FUSION 8FUSION 9FUSION 10AMMO MATERIAL
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0xCHOOSE A PROFESSION00--0
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WEAPONNORMAL WEAPON COST:0LEVELATTACK BONUSDAMAGEDAMAGE TYPEBULK
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xSENSE MOTIVE (WIS)0000000
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CRITICALRANGETYPEAMMOAMMO/USAGESPECIAL0
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0xSLEIGHT OF HAND* (DEX)00000
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FUSION 1FUSION 2FUSION 3FUSION 4FUSION 5MATERIAL0
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xSTEALTH* (DEX)00000
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FUSION 6FUSION 7FUSION 8FUSION 9FUSION 10AMMO MATERIAL
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SURVIVAL (WIS)0000
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WEAPONNORMAL WEAPON COST:0LEVELATTACK BONUSDAMAGEDAMAGE TYPEBULK
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Trained onlyXClass Skill (enter X in blank to override)*Armor check penalty applies000
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SKILL NOTES:CRITICALRANGETYPEAMMOAMMO/USAGESPECIAL0
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0
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FUSION 1FUSION 2FUSION 3FUSION 4FUSION 5MATERIAL0
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0
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FUSION 6FUSION 7FUSION 8FUSION 9FUSION 10AMMO MATERIAL
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ARMORSelect an Armor Type and then select the Armor
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0ARMORNORMAL ARMOR COST0LEVELEAC BONUSKAC BONUSMAX DEX BONUSAC PENALTY0
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11100 VEHICLECurrent HP
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TYPECAPACITY/USAGESTRENGTHDAMAGEUPGRADE SLOTSWEAPON SLOTSBULKNAMECost0LEVELSPEEDEAC-1
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000
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UNAVAILABLEUNAVAILABLEUNAVAILABLEUNAVAILABLESPEED ADJUSTTYPESIZECOVERATTACKPASSENGERSKAC
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UNAVAILABLEUNAVAILABLEUNAVAILABLESIZEMODIFIERSSYSTEMSSPECIAL MODIFIERSHPHARDNESS
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