A | B | C | D | |
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1 | ||||
2 | Main stages and Mission cards updated, still missing some EX stages info and the Pokémon List. Also, Skill Swapper/Boost miniguide in the works. | |||
3 | Events moved at the beginning of the sheet, skills tab also in the works | |||
4 | Disclaimer: You may freely copy and paste the | Special Thanks for the following: | Spreadsheet History: | |
5 | link of this spreadsheet anywhere. Just make | |||
6 | sure you are not making a profit from it. | These people let have their own created spreadsheet/guides to be part of the guide: | v1.0 - All Stages from 1-200, All EX Stages up to | |
7 | GameFAQs: galeongirl, xXgarchompxX, Relvamon, mawilek. | Greninja, All Event Pokemon until 1st | ||
8 | Escalation Battle | |||
9 | This guide will help you with stages. It is not | These people are always helping me out in strategies, always posting on thread for more: | v1.1 - "Ice" changed to Barrier. Added Meowth | |
10 | 100% accurate and strategy depends on how | GameFAQs: Merenwenrago, TheTRobbReport, tcm1998 | Farming Guide | |
11 | you play the game. | v1.2 - Added Safari#2 and Manaphy. | ||
12 | And for others who gave their own ideas, point out mistakes: | v1.3 - Added Pokemon Listing. Revised some battle | ||
13 | Missing Screenshots: | GameFAQS: JigglySmash, Deathborn 668, Reimu_Hakurei7, ChatNoire, avengah, hpextreme, smeargle123 | strategies, Added Weekend Meowth Strategy | |
14 | Some Latios Escalation Screenshots | chorikawa, Canadia, Ashmander, MoogleNo9, JBMRocket, SapphireRobin | v1.4 - Added EXP Grinding Strategy. A lot of people | |
15 | Keldeo and Kyurem Escalation Screenshots | reddit: tgJester, deogenerate, Crimsonskydeath, Mathina26, JustAnotherRandomLad, Tikikala, Reitharn, atoso, | complain they do not have certain Pokemon in | |
16 | ptargino, globalfighter, basilbacon, Optitron2005 | |||
17 | Jump to: | MiiVerse: Kaleo(Omega) | stages 151-200 (EX Stages Pokemon) so | |
18 | Stages 1-10 | Stages 11-20 | some Pokemon from Main Stages are added as | |
19 | Stages 21-30 | Stages 31-45 | Credit to Jakub for all the informations he provided via pastebin. Also credit for pkparaiso for the sprites. The | alternative |
20 | Stages 46-60 | Stages 61-75 | first site I used for the sprites was taken down and I don't have permission using the sprites. Just let me know | v1.5 - Ability Listing added with Mega Evolution |
21 | Stages 76-90 | Stages 91-105 | if you want to take it down | abilities. Also checked most of the stage for |
22 | Stages 106-120 | Stages 121-135 | strategies and corrections (Mostly from boards) | |
23 | Stages 136-150 | Stages 151-180 | If you have contributed something but didn't see your name on the list, feel free to PM me about it. | v1.6 - Added Main Stages 201-210, Daily Pokemon |
24 | Stages 181-210 | Stages 211-240 | If you want to contribute a strategy, you can always PM me. | #4, Jirachi and Evolution stage. Also added a |
25 | Stages 241-300 | Stages 301-350 | Meowth video | |
26 | Stages 351-400 | Stages 401-450 | To contact me us (admins of the spreadsheet): /u/Mandchourien, /u/RafaSceptile, /u/Danteshuffler, | v1.7 - Added Arceus stage + Lucario re-run (3rd) |
27 | Stages 451-500 | Stages 501-550 | /u/nsfy33, /u/pkandalaf, /u/gabe28 | v1.8 - Added Cresselia Escalation and Wobbuffet as |
28 | ^in progress | If you're missing some key pokémon for some stages and you feel helpless, you can drop me a message | well as M-Blaziken | |
29 | EX | with what you are trying and maybe I can help you figure out a solution (no results guaranteed!) | v1.9 - Divide the stages per area | |
30 | You can also ask in the Query Den of the subreddit (top stickied post) for questions about stages, plenty of | v1.10 - Added M-Garchomp Competition and | ||
31 | people in there want to help! | Pokemon Safari | ||
32 | v1.11 - Added Albens Town Pokemon, Darkrai | |||
33 | Escalation, new EX Stages and M-Venusaur repeat | |||
34 | v1.12 - Revise some strategies, make EX stages | |||
35 | disruptions accurate | |||
36 | v1.13 - Added all new stages until new Albens Town | |||
37 | Pokemon up to Medicham. Revise some old strategies | |||
38 | v1.14 - Added a Combo Table. | |||
39 | v1.15 - Added Latias Escalation battle. Also re-edit | |||
40 | Mega Ability tab. | |||
41 | v1.16 - Added Halloween Safari and Dusknoir | |||
42 | v 1.17 - Added Mobile Present | |||
43 | v 1.18 - Added Mission Cards and Survival Mode | |||
44 | ||||
45 | ||||
46 | ||||
47 | ||||
48 |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | Soon here: skill bosting and swapping data+advice | |||||||||||||||||||||||||
2 | be hyped | |||||||||||||||||||||||||
3 | coming before NX | |||||||||||||||||||||||||
4 | actually i'm screwed now... | |||||||||||||||||||||||||
5 | Skill Boosting | |||||||||||||||||||||||||
6 | Data | |||||||||||||||||||||||||
7 | Shoutout to /u/G996 on the subreddit for translating all of this data from Spanish to English. I'm just here to put pretty colourful tables. | |||||||||||||||||||||||||
8 | Every skill has a gauge that can be filled. There are 5 levels total, level 1 being the standard. Skill Level 2=SL2 for abbreviation. | |||||||||||||||||||||||||
9 | Every level increases either the % of activation of the skill, or the damage. This depends on the skill, this is not Pokémon specific. | |||||||||||||||||||||||||
10 | ||||||||||||||||||||||||||
11 | To fill the gauge | |||||||||||||||||||||||||
12 | You can use the Skill Boosters (SBs) that you can earn on Sundays against Eevee, or in Escalation Battles or other rewards. | |||||||||||||||||||||||||
13 | You can earn Personal Skill Boosters (PSBs) that are dropped by the Pokémon you're fighting. They will fill that Pokémon's skill gauge only, not another one. | |||||||||||||||||||||||||
14 | Note: PSBs are dropped only in repeat events and repeat main stages. | |||||||||||||||||||||||||
15 | ||||||||||||||||||||||||||
16 | The gauge needs a certain amount of Skill Points (SP) to go to the next level (based on skill). A PSB gives 1SP, a Skill Booster S gives 3SP; SB M gives 10SP, and SB L gives 30SP. | |||||||||||||||||||||||||
17 | ||||||||||||||||||||||||||
18 | There are different classes of gauge size and progression for skills, and here they are (with the effect of each level) | |||||||||||||||||||||||||
19 | ||||||||||||||||||||||||||
20 | ||||||||||||||||||||||||||
21 | 50SP Group | Level 2: 3 SP | Level 3: 7SP | Level 4: 15SP | Level 5: 25SP | 70 SP Group (Fast Start) | Level 2: 2SP | Level 3: 7SP | Level 4: 21SP | Level 5: 40SP | ||||||||||||||||
22 | Block Smash (100, 100, 100) | x1.5 | x1.7 | x1.8 | x2 | Astonish | x1.1 | x1.2 | x1.4 | x1.5 | ||||||||||||||||
23 | Cheer | +10% | +15% | +20% | +40% | Barrier Bash | x1.2 | x1.5 | x1.7 | x2 | ||||||||||||||||
24 | Cloud Clear | x1.5 | x1.7 | x1.8 | x2 | Blockify | +5% | +10% | +15% | +20% | ||||||||||||||||
25 | Downpour | +10% | +15% | +20% | +25% | Brute Force | x2 | x2.5 | x3 | x4 | ||||||||||||||||
26 | Opportunist | x2.1 | x2.7 | x3 | x5.1 | Rest of data coming soon | Chill | +10% | +20% | +25% | +30% | |||||||||||||||
27 | Poisonous Mist | +10% | +15% | +20% | +25% | (hopefully before NX) (ninja edit: well this is awkward) | Eject | x1.5 | x1.7 | x1.8 | x2 | |||||||||||||||
28 | Prank | +10% | +20% | +30% | +40% | Fearless | x1.2 | x1.4 | x1.5 | x2 | ||||||||||||||||
29 | Quirky | +30% | ´+40% | +50% | +70% | Question: Should I include here the description of skills in this table and get rid of the previous table in the later tabs of this sheet? | Final Effort | x3.6 | x4.2 | x6 | x10.2 | |||||||||||||||
30 | Rock Break | x1.5 | x1.7 | x1.8 | x2 | Flash Mob | +20% | +30% | +40% | +60% | ||||||||||||||||
31 | Swap | +20% | +30% | +50% | +70% | Hyper Punch | +10% | +15% | +20% | +30% | ||||||||||||||||
32 | Vitality Drain | +5% | +10% | +20% | +30% | Paralyze | +5% | +8% | +10% | +15% | ||||||||||||||||
33 | Paralysis Combo | +20% | +25% | +30% | +40% | |||||||||||||||||||||
34 | 100SP Group (Slow Start) | Level 2: 5SP | Level 3: 15SP | Level 4: 20SP | Level 5: 60SP | Quake | +10% | +20% | +30% | +40% | ||||||||||||||||
35 | Constrict | +5% | +10% | +15% | +20% | Quirky+ | +10% | +20% | +40% | +65% | ||||||||||||||||
36 | Crowd Control | +10% | +15% | +20% | +40% | Risk Taker | x1.5 | x1.8 | x2 | x2.5 | ||||||||||||||||
37 | Crowd Power | +60 | +70 | +80 | +100 | Rockify | +5% | +10% | +15% | +20% | ||||||||||||||||
38 | Damage Streak | x1.32 | x1.56 | x1.8 | x2.4 | Stabilize | +10% | +20% | +50% | +70% | ||||||||||||||||
39 | Dancing Dragons | +10% | +15% | +20% | +30% | Swarm | +10% | +20% | +30% | +40% | ||||||||||||||||
40 | Double Normal | +5% | +10% | +15% | +20% | Swat | x1.1 | x1.2 | x1.4 | x1.6 | ||||||||||||||||
41 | Dragon Shriek | x1.2 | x1.4 | x1.6 | x2 | Whirlpool | +5% | +10% | +15% | +20% | ||||||||||||||||
42 | Dragon Sweep | x2 | x2.2 | x2.5 | x3 | |||||||||||||||||||||
43 | Flap | x1.1 | x1.2 | x1.4 | x1.5 | 70SP Group (Slow Start) | Level 2: 5SP | Level 3: 10SP | Level 4: 25SP | Level 5:30SP | ||||||||||||||||
44 | Flashover | x2.2 | x2.6 | x3 | x4 | Dragon Talon | +10% | +15% | +20% | +30% | ||||||||||||||||
45 | Freeze | +10% | +12% | +15% | +20% | Heavy Hitter | x2.25 | x3 | x3.3 | x4.05 | ||||||||||||||||
46 | Ground Forces | +10% | +15% | +20% | +25% | |||||||||||||||||||||
47 | Hitting Streak | +10% | +15% | +20% | +30% | 120SP Group | Level 2: 5SP | Level 3: 25SP | Level 4: 40SP | Level 5: 50SP | ||||||||||||||||
48 | Ice Dance | +10% | +15% | +20% | +30% | Mega Boost+ | +5% | +10% | +20% | +30% | ||||||||||||||||
49 | Last-Ditch Effort | x2.4 | x3 | x4 | x6 | Mega Boost++ | +5% | +10% | +15% | +20% | ||||||||||||||||
50 | Mega Boost | +10% | +15% | +20% | +40% | Power of 4 | x2.25 | x2.7 | x3.15 | x3.6 | ||||||||||||||||
51 | Mind Zap | +5% | +10% | +20% | +25% | Power of 4+ | x3.3 | x3.6 | x3.9 | x4.5 | ||||||||||||||||
52 | Pixie Power | +20% | +25% | +30% | +40% | Power of 5 | x2.25 | x2.7 | x3.15 | x3.6 | ||||||||||||||||
53 | Poison | +5% | +10% | +20% | +30% | Power of 5+ | x3.3 | x3.6 | x4.2 | x5.1 | ||||||||||||||||
54 | Relentless | x1.44 | x1.56 | x1.8 | x2.04 | Nosedive | +10% | +15% | +20% | +30% | ||||||||||||||||
55 | Shock Attack | +5% | +7% | +10% | +15% | Burn | +5% | +10% | +15% | +20% | ||||||||||||||||
56 | Sinister Power | +20% | +25% | +30% | +40% | Poison Pact | +10% | +20% | +30% | +50% | ||||||||||||||||
57 | Sleep Charm | +10% | +15% | +18% | +25% | Pyre | +10% | +20% | +30% | +40% | ||||||||||||||||
58 | Sleep Combo | +20% | +25% | +30% | +40% | Pummel | +20% | +25% | +40% | +50% | ||||||||||||||||
59 | Spookify | +10% | +15% | +20% | +30% | Sky Blast | +5% | +10% | +15% | +20% | ||||||||||||||||
60 | Stabilize+ | +10% | +20% | +40% | +50% | Rock Break+ | +10% | +15% | +20% | +30% | ||||||||||||||||
61 | Steely Resolve | x2.2 | x2.4 | x5 | x7 | Rock Break++ | +5% | +10% | +15% | +20% | ||||||||||||||||
62 | Toxic Stress | +5% | +10% | +15% | +20% | Cloud Clear+ | +10% | +15% | +20% | +30% | ||||||||||||||||
63 | Transform | +5% | +10% | +20% | +30% | Cloud Clear++ | +5% | +10% | +15% | +20% | ||||||||||||||||
64 | Block Smash+ | +10% | +15% | +20% | +30% | |||||||||||||||||||||
65 | 100SP Group (Fast Start) | Level 2: 2SP | Level 3: 7SP | Level 4: 21SP | Level 5: 70SP | Block Smash++ | +5% | +10% | +15% | +20% | ||||||||||||||||
66 | Cross Attack | x2.2 | x2.4 | x2.8 | x3 | Eject+ | +10% | +15% | +20% | +30% | ||||||||||||||||
67 | Counterattack | +30 | +35 | +40 | +50 | Eject++ | +5% | +10% | +15% | +20% | ||||||||||||||||
68 | L-Boost | x2.2 | x2.4 | x2.8 | x3 | Barrier Bash+ | +10% | +15% | +20% | +30% | ||||||||||||||||
69 | Super Bolt | x11 | x12 | x13 | x15 | Barrier Bash++ | +5% | +10% | +15% | +20% | ||||||||||||||||
70 | T-Boost | x2.2 | x2.4 | x2.8 | x3 | Stabilise++ | +10% | +15% | +20% | +25% | ||||||||||||||||
71 | Swap+ | +10% | +20% | +30% | +35% | |||||||||||||||||||||
72 | 200SP Group (dayum) | Level 2: 10SP | Level 3: 40SP | Level 4: 50SP | Level 5: 100SP | Swap++ | +5% | +10% | +20% | +30% | ||||||||||||||||
73 | Disrupt Buster | +5% | +10% | +15% | +30% | |||||||||||||||||||||
74 | Good Luck | x1.22 | x1.25 | x1.28 | x1.3 | |||||||||||||||||||||
75 | Fury of 5 | x6 | x8 | x12 | x16 | |||||||||||||||||||||
76 | Goad | +5% | +10% | +15% | +20% | |||||||||||||||||||||
77 | Prospector | +2% | +5% | +10% | +15% | |||||||||||||||||||||
78 | Alchemist | +2% | +5% | +10% | +15% | |||||||||||||||||||||
79 | ||||||||||||||||||||||||||
80 | ||||||||||||||||||||||||||
81 | Advice | |||||||||||||||||||||||||
82 | ||||||||||||||||||||||||||
83 | Which skills are better to focus on with our limited supply of Skill Boosters? | |||||||||||||||||||||||||
84 | ||||||||||||||||||||||||||
85 | More than the skills this time, it's also related to the Pokémon itself. Shaymin was a prime candidate before it got its own farmable stage. | |||||||||||||||||||||||||
86 | Some available Pokémon to farm are not worth your time though, like in the newest main stages. | |||||||||||||||||||||||||
87 | ||||||||||||||||||||||||||
88 | More precise information to come later. | |||||||||||||||||||||||||
89 | ||||||||||||||||||||||||||
90 | ||||||||||||||||||||||||||
91 | Skill Swapping | |||||||||||||||||||||||||
92 | ||||||||||||||||||||||||||
93 | You can now use the item called "Skill Swapper" to change the skill of a Pokémon to another. The list of Pokémon you can skill swap, and the available skills for Pokémon, are pre determined. | |||||||||||||||||||||||||
94 | You cannot just choose any Pokémon and swap it to any skill you like. | |||||||||||||||||||||||||
95 | ||||||||||||||||||||||||||
96 | When you have a skill that is leveled, it will remember the level for THAT skill when switching to another. The new skill will be at SL1 (or different if you already upgraded that skill beforehand). | |||||||||||||||||||||||||
97 | Switching back to the previous skill will restore the level of that previous skill. You need a Skill Swapper everytime you want to change the skill, even to go back to a previous one you had before. | |||||||||||||||||||||||||
98 | ||||||||||||||||||||||||||
99 | Ranked by alphabetical order at the moment, will be ranked by tiers, or by group of skills, not sure yet | |||||||||||||||||||||||||
100 | Pokémon | BP | Current Ability | Possible Abilities | ||||||||||||||||||||||
101 | Abomasnow | 60 | Heavy Hitter | Mind Zap | ||||||||||||||||||||||
102 | Aerodactyl | 60 | Cloud Clear | Swap++ | ||||||||||||||||||||||
103 | Ampharos | 70 | Dancing Dragons | Mega Boost/ Paralysis Combo | ||||||||||||||||||||||
104 | Audino | 50 | Opportunist | Mega Boost+ | ||||||||||||||||||||||
105 | Avalugg | 70 | Barrier Bash | Flash Mob | ||||||||||||||||||||||
106 | Azumarill | 60 | Opportunist | Risk-Taker | ||||||||||||||||||||||
107 | Bulbasaur | 40 | Power of 4 | Mega Boost+ | ||||||||||||||||||||||
108 | Carnivine | 60 | Risk-Taker | Flash Mob | ||||||||||||||||||||||
109 | Celebi | 50 | Stabilize | Cheer | ||||||||||||||||||||||
110 | Chandelure | 60 | Mega Boost | Power of 4+ | ||||||||||||||||||||||
111 | Charmander | 40 | Power of 4 | Mega Boost+ | ||||||||||||||||||||||
112 | Chespin | 50 | Damage Streak | Rock Break+ | ||||||||||||||||||||||
113 | Croagunk | 50 | Prank | Poison Pact | ||||||||||||||||||||||
114 | Cubone | 50 | Rock Break | Mega Boost+ | ||||||||||||||||||||||
115 | Dedenne | 60 | Mega Boost | Shock Attack | ||||||||||||||||||||||
116 | Diancie | 70 | Barrier Bash+ | Mega Boost+ | ||||||||||||||||||||||
117 | Donphan | 60 | Quake | Ground Forces | ||||||||||||||||||||||
118 | Doublade | 60 | Damage Streak | Power of 4+ | ||||||||||||||||||||||
119 | Druddigon | 60 | Power of 4 | Risk-Taker | ||||||||||||||||||||||
120 | Dusknoir | 70 | Last-Ditch Effort | Sleep Combo | ||||||||||||||||||||||
121 | Eevee | 40 | Mega Boost | Eject+ | ||||||||||||||||||||||
122 | Emboar | 70 | Barrier Bash | Risk-Taker | ||||||||||||||||||||||
123 | Entei | 70 | Power of 5 | Rock Break+ | ||||||||||||||||||||||
124 | Espeon | 50 | Mega Boost | Eject+ | ||||||||||||||||||||||
125 | Espurr | 40 | Opportunist | Sleep Charm | ||||||||||||||||||||||
126 | Farfetch’d | 50 | Quirky | Power of 4+ | ||||||||||||||||||||||
127 | Feebas | 30 | Opportunist | Barrier Bash++ | ||||||||||||||||||||||
128 | Flareon | 50 | Mega Boost | Eject+ | ||||||||||||||||||||||
129 | Gengar | 70 | Power of 5 | Spookify | ||||||||||||||||||||||
130 | Glaceon | 50 | Mega Boost | Eject+ | ||||||||||||||||||||||
131 | Gulpin | 50 | Opportunist | Poison | ||||||||||||||||||||||
132 | Hawlucha | 50 | Rock Break | Cloud Clear+ | ||||||||||||||||||||||
133 | Ho-Oh | 80 | Power of 5+ | Pyre | ||||||||||||||||||||||
134 | Honedge | 50 | Steely Resolve | Risk-Taker | ||||||||||||||||||||||
135 | Infernape | 70 | Damage Streak | Shock Attack | ||||||||||||||||||||||
136 | Jolteon | 50 | Mega Boost | Eject+ | ||||||||||||||||||||||
137 | Kangaskhan | 50 | Power of 4 | Rock Break+ | ||||||||||||||||||||||
138 | Keldeo Ordinary | 60 | Block Smash | Flash Mob | ||||||||||||||||||||||
139 | Klefki | 60 | Block Smash | Mega Boost+ | ||||||||||||||||||||||
140 | Lapras | 50 | Power of 4 | Shock Attack | ||||||||||||||||||||||
141 | Leafeon | 50 | Mega Boost | Eject+ | ||||||||||||||||||||||
142 | Liepard | 60 | Counterattack | Swap++ | ||||||||||||||||||||||
143 | Lopunny | 50 | Opportunist | Swap++ | ||||||||||||||||||||||
144 | Machamp | 70 | Eject | Risk-Taker | ||||||||||||||||||||||
145 | Manaphy | 70 | Quirky+ | Eject++ | ||||||||||||||||||||||
146 | Masquerain | 60 | Opportunist | Nosedive | ||||||||||||||||||||||
147 | Mawile | 50 | Steely Resolve | Risk-Taker | ||||||||||||||||||||||
148 | Meowstic-F | 50 | Mega Boost | Hitting Steak | ||||||||||||||||||||||
149 | Meowstic-M | 50 | Mega Boost | Hitting Steak | ||||||||||||||||||||||
150 | Mew | 50 | Power of 5 | Block Smash+/ Eject+/ Barrier Bash+/ Power of 4+ | ||||||||||||||||||||||
151 | Mewtwo | 80 | Quirky | Power of 4 | ||||||||||||||||||||||
152 | Nidoran-F | 40 | Opportunist | Mega Boost++ | ||||||||||||||||||||||
153 | Nidoran-M | 40 | Opportunist | Mega Boost++ | ||||||||||||||||||||||
154 | Onix | 50 | Eject | Power of 5+ | ||||||||||||||||||||||
155 | Pachirisu | 50 | Mega Boost | Cheer | ||||||||||||||||||||||
156 | Phanphy | 50 | Opportunist | Power of 4+ | ||||||||||||||||||||||
157 | Pidgeotto | 50 | Flap | Sky Blast | ||||||||||||||||||||||
158 | Pidgey | 30 | Opportunist | Shock Attack | ||||||||||||||||||||||
159 | Raikou | 70 | Power of 5 | Barrier Bash+ | ||||||||||||||||||||||
160 | Regice | 70 | Damage Streak | Quirky++ | ||||||||||||||||||||||
161 | Regirock | 70 | Last-Ditch Effort | Rock Break+ | ||||||||||||||||||||||
162 | Registeel | 70 | Paralyze | Block Smash++ | ||||||||||||||||||||||
163 | Rotom | 60 | Paralyze | Mega Boost+ | ||||||||||||||||||||||
164 | Sableye | 50 | Risk-Taker | Swap+ | ||||||||||||||||||||||
165 | Salamence | 80 | Damage Streak | Mega Boost | ||||||||||||||||||||||
166 | Sawk | 60 | Power of 4 | Rock Break+ | ||||||||||||||||||||||
167 | Scyther | 70 | Swarm | L-Boost | ||||||||||||||||||||||
168 | Seviper | 60 | Eject | Toxic Stress | ||||||||||||||||||||||
169 | Sharpedo | 60 | Eject | Mega Boost | ||||||||||||||||||||||
170 | Skarmory | 60 | Steely Resolve | Nosedive | ||||||||||||||||||||||
171 | Slowpoke | 50 | Stabilize | Swap++ | ||||||||||||||||||||||
172 | Snorlax | 70 | Brute Force | Stabilize++ | ||||||||||||||||||||||
173 | Squirtle | 40 | Power of 4 | Mega Boost+ | ||||||||||||||||||||||
174 | Steelix | 70 | Steely Resolve | Flash Mob | ||||||||||||||||||||||
175 | Stunfisk | 60 | Damage Streak | Sleep Combo | ||||||||||||||||||||||
176 | Suicune | 70 | Power of 5 | Block Smash+ | ||||||||||||||||||||||
177 | Surskit | 40 | Opportunist | Power of 4+ | ||||||||||||||||||||||
178 | Sylveon | 50 | Mega Boost | Eject+ | ||||||||||||||||||||||
179 | Tangela | 50 | Stabilize | Constrict | ||||||||||||||||||||||
180 | Tangrowth | 70 | Cloud Clear | Sleep Combo | ||||||||||||||||||||||
181 | Throh | 60 | Power of 5 | Barrier Bash+ | ||||||||||||||||||||||
182 | Togepi | 30 | Opportunist | Block Smash++ | ||||||||||||||||||||||
183 | Toxicroak | 60 | Prank | Poison | ||||||||||||||||||||||
184 | Tropius | 60 | Eject | Mega Boost++ | ||||||||||||||||||||||
185 | Trubbish | 50 | Mega Boost | Mind Zap | ||||||||||||||||||||||
186 | Umbreon | 50 | Mega Boost | Eject+ | ||||||||||||||||||||||
187 | Vanillish | 50 | Opportunist | Ice Dance | ||||||||||||||||||||||
188 | Vanillite | 40 | Opportunist | Barrier Bash++ | ||||||||||||||||||||||
189 | Vaporeon | 50 | Mega Boost | Eject+ | ||||||||||||||||||||||
190 | Wobbuffet | 60 | Counterattack | Rock Break+ | ||||||||||||||||||||||
191 | Yveltal | 80 | Power of 5 | Block Smash+ | ||||||||||||||||||||||
192 | Zoroark | 70 | Sinister Power | Hitting Streak | ||||||||||||||||||||||
193 | Zygarde-Complete | 90 | Power of 5+ | Block Smash+ |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Puerto Blanco | |||||||||||||||
3 | 1 | #REF! | Espurr | 200 | Psychic | 8 | Base: 75% Bonus: 5% /move | #REF! | None | 4 | Basic at tutorial | Just basically follow what the tutorial says | Following the Tutorial will S-Rank this easily | |||
4 | 2 | #REF! | Bulbasaur | 360 | Grass | 7 | Base: 75% Bonus: 4% /move | #REF! | None | 4 | Basic at tutorial | Follow what the tutorial says | Even without the Move+5 the tutorial gives, Following the tutorial will S-Rank this | |||
5 | 3 | #REF! | Squirtle | 400 | Water | 15 | Base: 50% Bonus: 4% /move | #REF! | None | 4 | Basic at tutorial | Basically match Super-Effectives here. On the lower right of the board is 3 Bulbasaur. Use another Bulbasaur to trigger Power of 4 and its HP depletes by half | Basically you can S-Rank this without much effort. You will mostly use 2-5 moves here | |||
6 | 4 | #REF! | Charmander | 400 | Fire | 15 | Base: 30% Bonus: 5% /move | #REF! | None | 4 | Basic at tutorial | You are introduced to abilities here. Follow the tutorial and this will end in 2 turns | Will S-Rank it if you follow the tutorial | |||
7 | 5 | #REF! | Eevee | 450 | Normal | 15 | Base: 20% Bonus: 3% /move | #REF! | None | 4 | Charmander, Squirtle, Bulbasaur, Espurr | Just match anything you want. You will finish this within 2-5 turns. | Moves: At least 5 turns left Not that hard since you will not use that many moves anyway | This may be your first Pokeball fail. If so, you'll get your first (and only) free Great Ball which will make its capture rate at about 90~%. | ||
8 | 6 | #REF! | Pidgey | 650 | Flying | 12 | Base: 60% Bonus: 4% /move | #REF! | Board: None Initial: Adds a Rock Timer: Adds a Rock after every 3 turns | 4 | Espurr, Charmander, Squirtle, Eevee | You are first introduced to Disruptions. Its not really hard. Just match anything near the rock to remove it away. You'll finish this within 2-7 turns | Moves: At least 3 moves left Not really hard to S-Rank. You will not take that much moves even with your first team | |||
9 | 7 | #REF! | Togepi | 650 | Fairy | 10 | Base: 20% Bonus: 8% /move | #REF! | Board: None Initial: Adds a Rock Timer: Adds a Rock after every 2 turns | 4 | Any 4 | Disruption is now every 2 turns. Still relatively easy to beat. | Moves: At least 2 moves left Still not hard to beat and S-Rank | You may fail to catch this one. You dont need to come back here for now if you fail to catch it. | ||
10 | 8 | #REF! | Pichu | 800 | Electric | 7 | Base: 7% Bonus: 7% /move | #REF! | Board: 2nd and 5th Column are Rock Initial: None Timer: None | 3 | Any 3 | Match Pokemons near the blocks to clear them. You have 3 Pokemons here so combos will trigger | Moves: At least 2 moves left Again, its not hard | Pretty low catch rate. You may fail catching this even if you try. Dont bother redoing this stage if you fail. (Come back if you have ground types) | ||
11 | 9 | #REF! | Audino | 900 | Normal | 15 | Base: 60% Bonus: 3% /move | #REF! | Board: None Initial: Adds a Rock Timer: Adds a Rock after every 3 turns | 4 | Any 4 | Not much to say here. Its a pretty straightforward stage. Just make sure to trigger combos | Moves: At least 7 moves left (Will S-Rank this even with 5 moves left) You'll not take that much moves anyway | The next stage is the Mega Stage. Not sure if this is 100% catch rate since the next tutorial after Mega Audino uses it. | ||
12 | 10 | #REF! | Mega Audino | 1200 | Normal | 15 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: Adds a Rock Timer: Adds a Rock every turn | 4 | Any 4 | Much like Audino. Just make sure you remove the disruptions when needed | Moves: At least 3 moves left Quite easy for a Mega Pokemon. You may fail this if you dont combo enough | First Mega Stone. Also a Mega Slot will replace your first slot | ||
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14 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Sandy Bazaar | |||||||||||||||
3 | 11 | #REF! | Happiny | 2000 | Normal | 15 | Base: 70% Bonus: 2% /move | #REF! | None | 4 | [Audino] Any 3 | Match Audinos to Mega evolve it. It is really easy to beat. This also introduces you to Mega Evolution. | Moves: At least 5 moves left This may be your first stage to S-Rank. Come back here with Fighting Types to S-Rank it | She'll give you a heart since she cant wait to see.... Also the end of tutorial | ||
4 | 12 | #REF! | Mareep | 1411 | Electric | 16 | Base: 40% Bonus: 4% /move | #REF! | Board: None Initial: Adds 3 Mareeps Timer: None | 3 | [Audino] Any 2 | The Disruption was not really threatening. Just match the 3 Mareeps and its straightforward from here | Moves: At least 8 moves left Not really hard. Dont try to add Mareeps. It is not very effective and will not help you in a long run | |||
5 | 13 | #REF! | Purrloin | 1194 | Dark | 15 | Base: 70% Bonus: 2% /move | #REF! | Board: None Initial: None Timer: Adds 3 Rocks | 4 | [Audino] Togepi, Any | Still easy to beat. Just go and make some combos | Moves: At least 5 moves left Just make sure you dont collect Wooden Blocks and match more Super Effectives | |||
6 | 14 | #REF! | Torchic | 491 | Fire | 5 | Base: 5% Bonus: 9% /move | #REF! | Board: 15 Rocks Initial: None Timer: None | 4 | [Audino] Squirtle, Any | Swap A2 with D6 for an easy win | Moves: At least 2 moves left Your first move should be a match at the center of the board. This will clear most rocks for you to combo and clear it at your next turn. Also Move+5 will S-Rank this if needed | |||
7 | 15 | #REF! | Phanpy | 1803 | Ground | 13 | Base: 30% Bonus: 6% /move | #REF! | Board: 2nd & 4th Column: 3 Rocks at top. Initial: None Timer: None | 4 | [Audino] Squirtle, Bulbasaur, Any | Not much I can say about it. | Moves: At least 5 moves left Just make sure to destroy the disruption at the boards first before going for combo | |||
8 | 16 | #REF! | Nidoran(F) | 398 | Poison | 3 | Base: 70% Bonus:10% /move | #REF! | Board: 4th Column is Rocks as well as 2 more blocks and 4 Nidorans. Initial: None Timer: None | 4 | [Audino] Espurr, Phanpy | Switch C3 (third column, third row) with E2 (fifth column, second row) | Moves: At least 1 moves left If you follow the Clearing strategy, you'll S-Rank it | |||
9 | 17 | #REF! | Nidoran(M) | 2268 | Poison | 15 | Base: 20% Bonus:6% /move | #REF! | Board: None. Initial: Adds 3 Nidoran M Timer: Adds 3 Nidoran F. Then will alternate between M and F after every 4 turns | 4 | [Audino] Espurr, Phanpy | Bring Nidoran F and Nidoran M for easy combos. | Moves: At least 5 moves left Bring both Nidorans here. Although at later levels, 4 Super Effective will be better | |||
10 | 18 | #REF! | Klefki | 1755 | Steel | 16 | Base: 5% Bonus:6% /move | #REF! | Board: None. Initial: Adds 5 Klefki Timer: None | 4 | Charmander, Torchic, Phanpy, Any | Not much I can say. If you want, match the Klefkis so you can combo well | Moves: At least 5 moves left Still relatively easy even with the Klefkis | |||
11 | 19 | #REF! | Kangaskhan | 1244 | Normal | 15 | Base: 70% Bonus:2% /move | #REF! | Board: None. Initial: None Timer: Adds 3 Rocks every 3 turns | 4 | [Audino] Any 3 Pokemon | Combo will do this. Just watch out for the disruptions | Moves: At least 5 moves left Still easy for now | |||
12 | 20 | #REF! | Mega Kangaskhan | 2463 | Normal | 20 | Base: N/A Bonus: N/A | #REF! | Board: None. Initial: None Timer: Places 4 Rocks every 3 turns Half Health: Adds 2x2 Rocks every 3 turns | 4 | [Audino] Any 3 Pokemon | Just same with Kangaskhan except this one is 4 blocks. | Moves: At least 5 moves left Still not hard to S-Rank. If you cannot do it now, then gather some fighting type Pokemons first | Second Mega Stone | ||
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14 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | NF | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Night Festival | |||||||||||||||
3 | 21 | #REF! | Buneary | 3257 | Normal | 30 | Base: 50% Bonus:2% /move | #REF! | Board: 1st-4th column is Rocks Initial: None Timer: None Notes: 15 Rocks in each Column will skyfall before your Pokemon | 4 | [Any] Any 3 | Good stage for Low Level grinding. Nothing much to say here | Moves: At least 10 moves left If you cannot S-Rank it now, come back here if you get Fighting Types. Also Move+5 will do this if needed | |||
4 | 22 | #REF! | Treecko | 1978 | Grass | 15 | Base: 5% Bonus:3% /move | #REF! | Board: In the center: 4 Treeckos in Barriers. 2 Treecko at the top and bottom Initial: None Timer: Add 2 Barriers every 4 turns | 4 | [Any] Charmander, Torchic, Nidoran F or M | This time, you are introduced to Barriers. Use the Treeckos at the Top or Bottom to clear the Treeckos in Barrier. Then proceed at combos while clearing those Barrier at the top | Moves: At least 6 moves left Come back later for stronger SE Pokemons if you cannot do it now. Bringing Treecko can clear out the board Treeckos but its not very effective to be worth it. | Another low catch rate one.. | ||
5 | 23 | #REF! | Pikachu | 903 | Electric | 7 | Base: 30% Bonus:10% /move | #REF! | Board: 4 Pichus in the center and 4 corners Initial: None Timer: Adds a Pikachu and a Pichu every 2 turns | 4 | [Any] Phanpy, Any 2 | Nothing you can do about the Pichus except if you bring your own Pichu. Dont bother with them and just make your combos | Moves: At least 2 moves left A Ground Type Team can finish this in 2-4 turns which would be enough to S-Rank this. But 5 turns with low health is rather very easy | Pokemons Main Mascot | ||
6 | 24 | #REF! | Sableye | 2095 | Dark | 15 | Base: 55% Bonus:3% /move | #REF! | Board: None Initial: Adds a Sableye Timer: Adds 3 Barriers every 4 turns. Adds a Sableye every 3 turns. Repeat. | 4 | [Any] Togepi, Any 2 | Dont bother with the Sableyes. Focus on comboing and getting rid of barriers | Moves: At least 5 moves left Heracross and Volbeat can finish this easily | |||
7 | 25 | #REF! | Litwick | 1734 | Ghost | 16 | Base: 45% Bonus:4% /move | #REF! | Board: Cross shaped Rocks (See Picture) 3 Litwicks on its top Initial: None Timer: None | 4 | Sableye, Purrloin, Any 2 | I dont recommend a Mega here since both of them are not very effective. Eliminate the Woods then match the Litwick if you want (It is super effective) | Moves: At least 6 moves left Bringing Litwick can get this one | |||
8 | 26 | #REF! | Chingling | 1978 | Psychic | 15 | Base: 80% Bonus:2% /move | #REF! | Board: None Initial: None Timer: Adds 2 Barriers every 3 turns | 4 | [Any Mega] Sableye, Purrloin, Litwick | Very easy stage. Can fall in 4-6 turns | Moves: At least 5 moves left Heracross and Volbeat can finish this easily | |||
9 | 27 | #REF! | Swirlix | 2474 | Fairy | 16 | Base: 70% Bonus:2% /move | #REF! | Board: 1st, 2nd, 5th, 6th column in Barrier Initial: None Timer: None | 4 | [Any] Klefki, Both Nidorans | Easy even with the barriers this is easy. Audino and Kangaskhan will enjoy their Mega effects here | Moves: At least 6 moves left If you cannot S-Rank it now, wait for Nidoran evolutions and Mega Mawile | |||
10 | 28 | #REF! | Volbeat | 2045 | Bug | 15 | Base: 30% Bonus:5% /move | #REF! | None | 4 | [Any] Charmander, Torchic, Any | Pretty straightforward stage. No disruption | Moves: At least 5 moves left Very easy to S-Rank | |||
11 | 29 | #REF! | Illumise | 1859 | Bug | 15 | Base: 30% Bonus:5% /move | #REF! | Board: None Initial: None Timer: Place 3 Illumise after 3 turns. Adds 3 Barriers in 3 turns. Repeat. | 4 | [Any] Charmander, Torchic, Any | Much like Sableye. Just do combos | Moves: At least 5 moves left Get stronger Pokemons if you cannot S-Rank now | |||
12 | 30 | #REF! | Mega Sableye | 4386 | Dark | 20 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: Adds 4 Barriers Timer: Adds 4 Barriers every 4 turns. Half Health: Adds 4 Barriers every 3 turns. | 4 | [Any] Volbeat, Illumise, Swirlix | Can be hard depending on the barrier disruption. But hey, you have Volbeat now. Do match of 4 to trigger Crowd Control which will deal huge damage while making sure the top row isn't in barrier | Moves: At least 6 moves left Very easy to S-Rank itemless For now skip S-Ranking it now. A team of Mega Lucario or any decent Mega and Move+5 will also do this | 3rd Mega Stone | ||
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14 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Isla Azul | |||||||||||||||
3 | 31 | #REF! | Slowpoke | 4765 | Psychic | 19 | Base: 20% Bonus:5% /move | #REF! | Board: None Initial: None Timer: Adds 2x2 Slowpoke every 3 turns | 4 | [Sableye] Volbeat, Illumise, Purrloin, Litwick | This stage wants you to test out Mega Sableye's Ability. Really easy since you are carrying 4 SE Pokemons and one of them is Crowd Control | Moves: At least 8 moves left Easy to S-Rank | |||
4 | 32 | #REF! | Azurill | 2873 | Fairy | 16 | Base: 60% Bonus:3% /move | #REF! | Board: None Initial: Adds 3 Azurill Timer: None | 4 | [Any] Klefki, Both Nidorans | Low Hit Points and easy disruption. Really easy to beat | Moves: At least 5 moves left Another easy to S-Rank | |||
5 | 33 | #REF! | Riolu | 3344 | Fighting | 15 | Base: 3% Bonus:4% /move | #REF! | Board: Blocks on 1st, 6th Column and 6th row Initial: None Timer: Adds a Row of Blocks after 5 turns. Adds 4 Blocks after 2 turns. Repeat. | 4 | [Any Mega] Swirlix, Slowpoke, Pidgey | Pretty hard for a low level. Blocks Blocks will be removed in 5 turns so focus on comboing and Mega evolving (Kangaskhan or Audino prefered here) | Moves: At least 5 moves left Skip S-Ranking it for now. Come back when you have stronger pokemons | |||
6 | 34 | #REF! | Swablu | 908 | Flying | 6 | Base: 40% Bonus:10% /move | #REF! | Board: Swablu and Blocks Initial: None Timer: None | 3 | Pichu, Pikachu, Mareep | At 1 turn left, the Blocks will disappear killing itself | Moves: At least 2 moves left Bring Swablu here if you must. Although strong Super Effective Pokemons can do this | |||
7 | 35 | #REF! | Surskit | 3344 | Bug | 15 | Base: 60% Bonus:3% /move | #REF! | Board: None Initial: None Timer: Adds 3 Barriers every 3 turns | 4 | [Any] Torchic, Charmander, Swablu, Pidgey | Straightforward stage | Moves: At least 5 moves left Just bring stronger Super Effectives here | |||
8 | 36 | #REF! | Taillow | 615 | Flying | 15 | Base: 70% Bonus:6% /move | #REF! | Board: 6 Taillow in a Zigzag Pattern on 2nd and 3rd Row Initial: None Timer: None | 4 | [Any] Pikachu, Pichu, Mareep | Just your some normal stage | Moves: At least 2 moves left You can bring Taillow here. Surely you'll S-Rank it the first time | |||
9 | 37 | #REF! | Meowth | 1160 | Normal | 8 | Base: 15% Bonus:5% /move | #REF! | Board: 3 Coins in 3 corner Initial: None Timer: Adds a Coin every 3 turns Note: Disruption is different on Mobile | 4 | [Any] Riolu, Any 2 | You are first introduced to coins here. Match them if you want. This is an easy stage For more information on how to farm the coins on that stage, refer to the "Special" tab in this sheet or the different guides on the subreddit. | Moves: At least 2 moves left You'll be back here for a couple of times and a lot of that time, you'll eventually S-Rank it | The only place to Grind Coins. You can get up to 530 coins here | Coming Soon... | |
10 | 38 | #REF! | Croagunk | 3344 | Poison | 15 | Base: 60% Bonus:3% /move | #REF! | Board: None Initial: Adds 4 Blocks Timer: Adds a Column of Blocks every 3 turns | 4 | [Any] Slowpoke, Phanpy, Espurr | Seems to places the entire column of blocks on the sides only. Not really hard to clear | Moves: At least 5 moves left Come back later with stronger pokemons if you have trouble | |||
11 | 39 | #REF! | Corsola | 3027 | Water | 16 | Base: 70% Bonus:2% /move | #REF! | None | 4 | [Any] Bulbasaur, Pikachu, Mareep,Treecko | No Disruptions. Just beat it with combo | Moves: At least 5 moves left Another easy to S-Rank | |||
12 | 40 | #REF! | Marill | 658 | Fairy | 3 | Base: 60% Bonus:14% /move | #REF! | Board: All is in Barrier except 3rd Row Initial: None Timer: None Notes: Adds a Barrier if you dont combo | 4 | Both Nidorans, Klefki, Croagunk | Your best bet is match D3 (the only Kangaskhan in row 3) to F3 (last Nidoran in 3rd row). This will make a 4 hit combo. Then match A3 and F3 You can also try matching B3 and D3 | Moves: At least 1 move left Clearing strategy will S-Rank this | |||
13 | 41 | #REF! | Mudkip | 2340 | Water | 15 | Base: 10% Bonus:3% /move | #REF! | Board: 4 Blocks at the center Initial: None Timer: Adds 3 Mudkips after every 3 turns | 4 | [Any] Bulbasaur, Pikachu, Mareep, Treecko | The Blocks will be removed after 5 turns and isnt a problem. | Moves: At least 5 moves left Get stronger pokemons | |||
14 | 42 | #REF! | Vulpix | 1054 | Fire | 5 | Base: 30% Bonus:14% /move | #REF! | Board: None Initial: Adds 5 Vulpix Timer: Adds 5 Vupix after every 3 turns | 3 | Mudkip, Corsola, Squirtle, Phanpy | Just do some combos. The Vulpix are not that hard | Moves: At least 2 moves left Relatively easy because of 3 Pokemon limit | |||
15 | 43 | #REF! | Lapras | 3344 | Water | 15 | Base: 10% Bonus:6% /move | #REF! | Board: 3 Barriers in 5th Row and All tiles in Barrier in 6th row Initial: None Timer: Adds 3 Barrier every 3 turns | 4 | [Any] Bulbasaur, Pikachu, Mareep, Treecko | Still not that hard. Just do your best combos | Moves: At least 5 moves left Not that hard to S-Rank. Otherwise, train up a bit | |||
16 | 44 | #REF! | Pidgeotto | 2078 | Flying | 15 | Base: 60% Bonus:3% /move | #REF! | Board: None Initial: None Timer: Adds 3 Pidgeotto every 3 turns | 4 | [Any] Pikachu, Pichu, Mareep | Another easy stage. Not much to say | Moves: At least 5 moves left You have too much moves here | |||
17 | 45 | #REF! | Mega Slowbro | 7014 | Psychic | 23 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: Adds 3 Slowpoke Timer: Adds 3 Slowpoke every 3 turns Notes: Disruption mostly affects top rows Half Health: Adds a Column of Barrier every 2 turns | 4 | [Sableye] Volbeat, Illumise, Purrloin | You have a Super Effective Mega and a Super Effective Crowd Control. Not much to say here. Just do combos and eventually it will fall. Also make sure to get rid of Barriers when needed | Moves: At least 11 moves left Easy even with just M-Sableye A Mega Gengar Team will do this good. | 4th Mega Stone. Although you cant use it yet | ||
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19 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Rainbow Park | |||||||||||||||
3 | 46 | #REF! | Mincinno | 730 | Normal | 5 | Base: 70% Bonus:6% /move | #REF! | Board: 3 Blocks in 4th Row, 3 Mincinno Initial: None Timer: Adds 5 Mincinno every 3 turns | 3 | [Any] Riolu, Any | Dont try removing anything in the 4th row. It will eventually fall and match the Mincinnos. Best bet is match Super Effectives or combos here | Moves: At least 2 moves left Very easy with Super Effectives If it is too much, Move+5 will do this | |||
4 | 47 | #REF! | Vanillite | 2590 | Ice | 15 | Base: 50% Bonus:4% /move | #REF! | Board: None Initial: None Timer: Adds 3 Barriers every 3 turns | 4 | [Any] Klefki, Charmander, Torchic | Our very first Ice Pokemon. Not that hard though | Moves: At least 5 moves left If it is too much, Super Effective from later Pokemons will do | |||
5 | 48 | #REF! | Chatot | 2866 | Flying | 16 | Base: 35% Bonus:5% /move | #REF! | Board: None Initial: Adds 3 Chatot Timer: None | 4 | [Any] Mareep, Pikachu, Vanillite | Only one disruption. After that feel free to do anything | Moves: At least 5 moves left If it is too much, Super Effective from later Pokemons will do | |||
6 | 49 | #REF! | Axew | 2327 | Dragon | 15 | Base: 15% Bonus:6% /move | #REF! | Board: 4 Axew on the Board Initial: None Timer: Adds 3 Rocks every 3 turns | 4 | [Any] Marill, Vanillite, Swirlix | The only way to remove the Axew (except for adding Axew with you) is to match all 4. Do so and continue matching. Its not that hard | Moves: At least 5 moves left Axew is Super Effective here and bringing it can easily do this | |||
7 | 50 | #REF! | Zorua | 3710 | Dark | 15 | Base: 10% Bonus:3% /move | #REF! | Board: Last 2 rows are Blocks Initial: None Timer: None Notes: Adds a number of Zorua if the dropped Pokemon doesn't make a 4+ line After Notes x3: After Adds 2 row of Blocks Blocks after rows. Repeat to Notes. | 4 | [Any] Volbeat, Riolu, Swirlix, Illumise | Do not use Kangaskhan here. Audino is good at clearing the blocks | Moves: At least 5 moves left If it is too much, Super Effective from later Pokemons will do | |||
8 | 51 | #REF! | Mawile | 645 | Steel | 3 | Base: 15% Bonus:29% /move | #REF! | Board: 8 Rocks Initial: None Timer: None | 4 | [Sableye] Volbeat, Riolu, Swirlix, Illumise | Move C3 to D4 and it will trigger clearing the stage and the blocks | Moves: At least 2 move left Clearing Strategy will S-Rank it | |||
9 | 52 | #REF! | Lopunny | 750 | Normal | 5 | Base: 35% Bonus:13% /move | #REF! | Board: None Initial: Adds 5 Lopunny Timer: Adds 5 Lopunny every 3 turns | 3 | [Any] Riolu, Any 2 | Just basically trigger combos | Moves: At least 2 moves left Not that hard | |||
10 | 53 | #REF! | Flaaffy | 2297 | Electric | 15 | Base: 70% Bonus:2% /move | #REF! | Board: None Initial: None Timer: Adds 4 Barriers after 3 turns x3 Adds 3 Flaaffy after 3 turns Repeat | 3 | [Any] Riolu, Any 2 | Just basically trigger combos | Moves: At least 5 moves left Not that hard | |||
11 | 54 | #REF! | Vaporeon | 2597 | Water | 15 | Base: 5% Bonus:7% /move | #REF! | Board: None Initial: None Timer: Adds 3 Barrier every 3 turns | 4 | [Any] Pikachu, Flaaffy, Mareep | Same with Vanillite. | Moves: At least 5 moves left If it is too much, Super Effective from later Pokemons will do | |||
12 | 55 | #REF! | Charmeleon | 3710 | Fire | 15 | Base: 7% Bonus:3% /move | #REF! | Board: None Initial: Adds 5 Rocks Timer: Adds 5 Rocks after 3 turns x2 Adds 1 Charmander after 3 turn Repeat | 4 | [Any] Mudkip, Corsola, Phanpy | Just destroy the rocks when its too much. | Moves: At least 5 moves left If it is too much, Super Effective from later Pokemons will do | |||
13 | 56 | #REF! | Buizel | 3200 | Water | 16 | Base: 60% Bonus:3% /move | #REF! | Board: None Initial: Adds 5 Buizel Timer: None | 4 | [Any] Pikachu, Flaaffy, Mareep | Nothing much different from other stages | Moves: At least 5 moves left If it is too much, Super Effective from later Pokemons will do. Pretty sure you can S-Rank it on first try | |||
14 | 57 | #REF! | Wartortle | 2597 | Water | 15 | Base: 7% Bonus:3% /move | #REF! | Board: None Initial: None Timer: Adds 3 Squirtle every 3 turns. Adds a Wartortle after 2 turns. Repeat | 4 | [Any] Pikachu, Flaaffy, Mareep | Same stage. This time it has 2 different Pokemon Disruption | Moves: At least 5 moves left If it is too much, Super Effective from later Pokemons will do. | |||
15 | 58 | #REF! | Hawlucha | 2077 | Fighting | 9 | Base: 30% Bonus:8% /move | #REF! | Board: 6 Rocks and 3 Hawlucha Initial: None Timer: Adds 2 Hawlucha every 2 turns. | 4 | [Any] Chatot, Swirlix, Marill | Just brute force this stage. | Moves: At least 3 moves left Adding Hawlucha will make this stage easier. Move+5 can also be used for easy S-Rank | |||
16 | 59 | #REF! | Ivysaur | 738 | Grass | 3 | Base: 7% Bonus:15% /move | #REF! | Board: Rocks at Center and Sides Initial: None Timer: None | 4 | Chatot, Torchic, Volbeat, Illumise | Swap B2 and D5 to get this clear | Moves: At least 2 moves left Clearing Strategy seems to do it | |||
17 | 60 | #REF! | Mega Lopunny | 6195 | Normal | 20 | Base: N/A Bonus:N/A | #REF! | Board: None Initial: None Timer: Adds 5 Rocks every 3 turns Half Turn: Adds 4 Blocks every 2 turns | 4 | [Any]/[Lucario] Hawlucha, Riolu, Any Lucario None | Hawlucha's Rock Break will be useful in this stage. Make sure to get rid of Rocks before the Mega Blocks appear. Kangaskhan's Mega Effect will clear out Mega Blocks if needed (Although Audino will also do) | Moves: At least 6 moves left Doable itemless with M-Luke team Move+5 will do this. Or you can do it later when you get more Fighting Types (Hint: Lucario) | 5th Mega Stone | ||
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19 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Galerie Rouge | |||||||||||||||
3 | 61 | #REF! | Bonsly | 3820 | Rock | 16 | Base: 70% Bonus:2% /move | #REF! | None | 4 | [Any] Klefki, Phanpy, Treecko, Riolu, Mudkip | No Disruption and too many weakness. This stage is easy to beat | Moves: At least 7 moves left If it is too much, Super Effective from later Pokemons will do. | |||
4 | 62 | #REF! | Gastly | 3022 | Ghost | 11 | Base: 15% Bonus:8% /move | #REF! | Board: 3rd Row is Blocks, 6 Gastly and 4th-6th row is in Barrier except for the Gastly Initial: None Timer: None Notes: Adds 3 Gastly if the dropped Pokemon doesn't make a 4+ line | 4 | [Sableye] Zorua, Purrloin, Litwick, Gastly | Turning into Gastly does help you (it can even be Spooked by its own disruption), Just keep on your combo at the top | Moves: At least 5 moves left Move+5 is a sure S-Rank. If you dont wish to use, Mega Gengar team with Gastly will also do | |||
5 | 63 | #REF! | Marshtomp | 3710 | Water | 15 | Base: 7% Bonus:3% /move | #REF! | Board: None Initial: Adds 5 Blocks Timer: Adds 5 Blocks every 3 turns | 4 | [Any] Flaaffy, Treecko, Pikachu | A little bit difficult with the Disruption. Audino and Kangaskhan help in clearing the field | Moves: At least 7 moves left Stages from this point needs half to S-Rank unlike the last stages... Move+5 will help in here if you are having trouble | |||
6 | 64 | #REF! | Dratini | 1075 | Dragon | 5 | Base: 45% Bonus:11% /move | #REF! | Board: None Initial: Adds 5 Dratini Timer: Adds 5 Dratini every 3 turns | 3 | Axew, Vanillite, Swirlix, Marill | Very easy. Dratini Disruptions are Super Effective against it. You can finish this within 1-2 turns | Moves: At least 3 moves left Easy S-Rank. Your first try will do this | |||
7 | 65 | #REF! | Amaura | 2866 | Rock | 15 | Base: 60% Bonus:4% /move | #REF! | Board: None Initial: None Timer: Adds 3 Blocks every 3 turns | 4 | [Any] Klefki, Marshtomp, Wartortle,Treecko | Much like Marshtomp stage except this one only cast 3 blocks. Use same strategy. Klefki also has Block Smash if you need | Moves: At least 7 moves left You can use Move+5 to S-Rank it or try later with better team | |||
8 | 66 | #REF! | Combusken | 738 | Fire | 3 | Base: 7% Bonus:15% /move | #REF! | Board: 4 Rocks Initial: None Timer: None | 4 | [Any] Marshtomp, Phanpy, Wartortle, Amaura | Move F3 (the Last Phanpy in the 3rd row) to D4 (replacing Lopunny) to trigger a combo that will end this | Moves: At least 2 moves left Clearing Strategy will S-Rank this | |||
9 | 67 | #REF! | Meowstic M | 3830 | Psychic | 15 | Base: 35% Bonus:5% /move | #REF! | Board: None Initial: None Timer: Adds 3 Meowstic M after 3 turns. Adds 2 Barrier after 2 turns Repeat | 4 | [Sableye] Volbeat, Illumise, Gastly | Simple stage. Just watch out for the different disruptions | Moves: At least 7 moves left Move+5 for easy S-Rank or wait for a while for stronger teams | |||
10 | 68 | #REF! | Togetic | 1190 | Fairy | 5 | Base: 60% Bonus:8% /move | #REF! | Board: None Initial: Adds 5 Togetic Timer: Adds 5 Togetic every 3 turns | 3 | [Any] Klefki, Croagunk, Nidoran | Very easy stage. Not much to say | Moves: At least 3 moves left You can do this in 2 moves. No need to use items. | |||
11 | 69 | #REF! | Slowbro | 1736 | Psychic | 7 | Base: 8% Bonus:6% /move | #REF! | Board: 4 Rocks, 10 Slowpoke, 8 Slowbro Initial: None Timer: Adds 2 Slowbro every 3 turns | 4 | [Sableye] Volbeat, Illumise, Zorua | Havent figure out how to clear all Slowbro and Slowpoke here. Move E5 to E4 to remove most Slowpokes and Slowbro. (About 8 will left) | Moves: At least 3 moves left Move+5 for guarantee S-Rank. | Low capture rate. But if catch this, you'll be able to use Mega Slowbro to battle | ||
12 | 70 | #REF! | Umbreon | 3116 | Dark | 15 | Base: 5% Bonus:7% /move | #REF! | Board: None Initial: None Timer: Adds 2 Umbreon every 3 turns | 4 | [Any] Volbeat, Illumise, Hawlucha, Swirlix | Same stage as the other. Make use of Crowd Control here | Moves: At least 7 moves left If you can get Lucario now, good. Otherwise, Move+5 will do | |||
13 | 71 | #REF! | Espeon | 5325 | Psychic | 15 | Base: 5% Bonus:7% /move | #REF! | Board: None Initial: Adds 5 Barrier Timer: Adds 5 Barrier every 3 turns | 4 | [Sableye] Volbeat, Illumise, Zorua | Very high Hit Points and not so good Disruption. Try to clear those at the top when it get Barrier first | Moves: At least 7 moves left Mega Gengar Team or if you can risk, add Move+5 to your team | |||
14 | 72 | #REF! | Grovyle | 835 | Grass | 4 | Base: 7% Bonus:11% /move | #REF! | Board: 5th Column all Blocks, 9 Treecko, and 9 Rocks Initial: None Timer: None | 4 | [Any] Volbeat, Illumise, Combusken | Move C1 to C2 The next step is now random. You may try: D4 to C3 E2 to D6 D6 to F3 | Moves: At least 2 moves left Clearing Strategy will S-Rank this | |||
15 | 73 | #REF! | Swellow | 3350 | Flying | 16 | Base: 70% Bonus:2% /move | #REF! | None | 4 | [Any] Amaura, Flaaffy, Pikachu | Plain Stage | Moves: At least 8 moves left You can S-Rank it using the team you are using. If not, level up a bit | |||
16 | 74 | #REF! | Cubone | 3578 | Ground | 15 | Base: 15% Bonus:6% /move | #REF! | Board: None Initial: None Timer: Adds 5 Rocks after 3 turns. Adds 3 Cubones after 3 turns. Repeat | 4 | [Any], Mudkip, Marshtomp, Grovyle | Plain Old Stage | Moves: At least 7 moves left Itemless can do this | |||
17 | 75 | #REF! | Mega Altaria | 6730 | Dragon | 20 | Base: N/A Bonus:N/A | #REF! | Board: None Initial: Adds 5 Rocks Timer: Adds 5 Rocks every 3 turns. Adds 1 Column of Blocks after 2 turns. Repeat | 4 | [Any] Togetic, Marill, Dratini, Swirlix | Try Mega Kangaskhan or Mega Audino here to destroy the blocks. When the field is cleared/open try to combo your Super Effectives | Moves: At least 10 moves left You can do this without items when you have M-Glalie or M-Altaria. Mega Altaria is good for this stage. You can add Mega Start or Move+5 if you can afford | 6th Mega Stone. Have to wait for Altaria though | ||
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19 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Sweet Strasse/Bonbon Boulevard | |||||||||||||||
3 | 76 | #REF! | Azumarill | 3508 | Fairy | 16 | Base: 80% Bonus:2% /move | #REF! | Board: None Initial: Adds 4 Azumarill Timer: None | 4 | [Any] Mawile, Klefki, Croagunk | Only Disruption at first turn. Still relatively easy | Moves: At least 8 moves left You can do this with the recommended Party later on or use Move+5 with current Party | |||
4 | 77 | #REF! | Mienfoo | 3836 | Fighting | 15 | Base: 50% Bonus:4% /move | #REF! | Board: None Initial: None Timer: Adds 4 Rocks every 3 turns | 4 | [Slowbro] Azumarill, Swellow, Chatot, Espeon, Meowstic M, Meowstic F | Same as some previous stage. | Moves: At least 7 moves left You can do this with the recommended Party later on or use Move+5 with current Party | |||
5 | 78 | #REF! | Snorunt | 2982 | Ice | 15 | Base: 40% Bonus:4% /move | #REF! | Board: None Initial: None Timer: Adds 3 Barriers every 3 turns | 4 | [Any]/[Mawile]/[Lucario] Combusken, Torchic, Charmeleon, Aurorus | Same as some previous stage. This time you're going to use a Pyre team. | Moves: At least 7 moves left You can do this with the recommended Party later on or use Move+5 with current Party | |||
6 | 79 | #REF! | Sylveon | 4477 | Fairy | 15 | Base: 5% Bonus:7% /move | #REF! | Board: None Initial: Adds 3 Barriers Timer: Adds 3 Barriers every 3 turns | 4 | [Any]/[Mawile] Mawile, Klefki, Croagunk, Nidoking, Nidoqueen, Bronzong | Same as some previous stage. | Moves: At least 7 moves left You can do this with the recommended Party later on or use Move+5 with current Party | |||
7 | 80 | #REF! | Miltank | 3982 | Normal | 16 | Base: 70% Bonus:2% /move | #REF! | None | 4 | [Any]/[Lucario] Riolu, Hawlucha, Mienfoo, Sawk, Throh | No disruptions. Pretty easy stage | Moves: At least 8 moves left Again, Its move+5 if you cant do it. But later party is better | |||
8 | 81 | #REF! | Meowstic F | 1736 | Psychic | 7 | Base: 45% Bonus:8% /move | #REF! | Board: 4 Meowstic F, 4 Meowstic M, 3 Espurr, 1 Rock Initial: None Timer: None | 4 | [Sableye]/[Gengar] Volbeat, Illumise, Zorua, Zoroark, Heracross | Match the Espurrs. The Meowstic F will fall and erase itself. Match the other Meowstic to totally get rid of Disruptions. | Moves: At least 3 moves left Move+5 can give you a hand. Although a Mega Gengar Team will do it | |||
9 | 82 | #REF! | Masquerain | 3118 | Bug | 15 | Base: 70% Bonus:2% /move | #REF! | Board: None Initial: None Timer: Adds 4 Barriers every 3 turns | 4 | [Any] Combusken, Swellow, Chatot, Aurorus | Same with a previous stage | Moves: At least 7 moves left Move+5 can give you a hand. Although a Later Team will do it | |||
10 | 83 | #REF! | Cottonee | 1380 | Grass | 5 | Base: 60% Bonus:8% /move | #REF! | Board: None Initial: Adds 5 Cottonee Timer: Adds 5 Cottonee every 2 turns | 3 | [Glalie]/[Any] Combusken, Swellow, Chatot | You only have 3 Pokemons. Just make a lot of combos | Moves: At least 2 moves left Move+5 will automatically S-Rank this but you really dont to use one because first try can do it | |||
11 | 84 | #REF! | Petilil | 3118 | Grass | 15 | Base: 50% Bonus:4% /move | #REF! | Board: None Initial: None Timer: Adds 3 Rocks every 3 turns | 4 | [Glalie]/[Any] Combusken, Swellow, Chatot | Same as a previous stage :) | Moves: At least 7 moves left A lot of combo or try again with Stronger Pokemons | |||
12 | 85 | #REF! | Dedenne | 3490 | Electric | 15 | Base: 7% Bonus:3% /move | #REF! | Board: None Initial: Adds 5 Dedenne Timer: Adds 5 Dedenne every 3 turns | 4 | [Any] Phanpy, Cubone, Marowak, Donphan, Stunfisk | Just focus on comboing. The Dedenne will clear itself anyway | Moves: At least 7 moves left Move+5 or your team right now will not make it. Try again with stronger team | |||
13 | 86 | #REF! | Slurpuff | 3508 | Fairy | 16 | Base: 25% Bonus:5% /move | #REF! | Board: 3 Swirlix, 3 Slurpuff Initial: None Timer: None | 4 | [Any]/[Mawile] Mawile, Klefki, Croagunk, Nidoking, Nidoqueen, Bronzong | Another straightforward stage. Just with some disruptions at the board | Moves: At least 8 moves left Move+5 or your team right now will not make it. Try again with stronger team | |||
14 | 87 | #REF! | Liepard | 4290 | Dark | 15 | Base: 12% Bonus:3% /move | #REF! | Board:None Initial: Adds 5 Blocks Timer: Adds 3 Purrloin after 2 turns. Adds 5 Blocks after 2 turns. Repeat | 4 | [Lucario]/[Any] Slurpuff, Azumarill, Masquerain, Heracross, Scizor | A little bit hard. But its just like Marshtomp stage | Moves: At least 7 moves left Move+5 or your team right now will not make it. Try again with stronger team | |||
15 | 88 | #REF! | Chansey | 921 | Normal | 3 | Base: 10% Bonus:30% /move | #REF! | Board: 9 Rocks, 4 Happiny Initial: None Timer: None | 3 | [Lucario]/[None] Hawlucha, Riolu, Mienfoo, Mienshao, Sawk | Switch C2 with D2. It will die in 1 turn if you bring a stronger team. Otherwise, takes one more turn | Moves: At least 2 moves left Move+5 or your team right now will not make it. Try again with stronger team | |||
16 | 89 | #REF! | Gulpin | 4376 | Poison | 16 | Base: 55% Bonus:3% /move | #REF! | Board: None Initial: Adds 5 Gulpin Timer: None | 4 | [Slowbro] Phanpy, Cubone, Slowpoke, Donphan, Marowak, Stunfisk | Same with a previous stage | Moves: At least 8 moves left This is pretty easy with your team right now | |||
17 | 90 | #REF! | Mega Mawile | 5410 4869 | Steel | 20 | Base: N/A Bonus:N/A | #REF! | Board: Random No. of Eevees Initial: None Timer: Adds 4 Blocks after 2 turns x2 Adds 1 row of Barrier every 2 turns | 4 | [Lucario]/[Garchomp] Combusken, Torchic, Phanpy Moltres, Blaziken, Entei, Heatran Garchomp, Groudon | This stage is almost impossible without items. Buy Disruption Delay + Move+5 to clear it for now. Make sure to combo with your Pyre Team. You are stuck with Sableye as Mega as the other are not very effective Note: If you have Event Pokemon, this will be piece of cake now. M-Luke can beat this itemless | Moves: At least 10 moves left M-Lucario + Move+5 can beat this without issue (decent Pokemon Level) Move+5, Disruption Delay and (optional) Mega Start to clear this without issue. Also with a decent team (if you are using Main Pokemon) | Hardest Battle for now. 7th Megastone | ||
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19 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Silbern Museum | |||||||||||||||
3 | 91 | #REF! | Bronzor | 3778 | Steel | 16 | Base: 70% Bonus:2% /move | #REF! | None | 4 | [Any]/[Lucario] Phanpy, Combusken, Torchic, Marowak, Stunfisk, Donphan | No disruptions | Moves: At least 8 moves left This is pretty easy with your team right now | |||
4 | 92 | #REF! | Emolga | 1000 | Electric | 5 | Base: 25% Bonus:15% /move | #REF! | Board: None Initial: Adds 5 Emolga Timer: Adds 5 Emolga after 3 turns | 3 | [Any] Phanpy, Cubone, Donphan, Marowak, Stunfisk None Groudon, Garchomp | Easy even with disruptions. Besides, we have one stage that is like this.. | Moves: At least 3 moves left This is pretty easy with your team right now Move+5 can help you if you are having trouble | |||
5 | 93 | #REF! | Sudowoodo | 3957 | Rock | 15 | Base: 50% Bonus:4% /move | #REF! | Board: None Initial: None Timer: Adds 4 Rocks every 2 turns. Adds 3 Bonsly every 2 turns. Repeat | 4 | [Mawile]/[Lucario] Phanpy, Marshtomp, Klefki, Stunfisk, Marowak, Donphan | Same with a previous stage | Moves: At least 7 moves left Move+5 or S-Rank it later with a stronger team | |||
6 | 94 | #REF! | Scyther | 4455 | Bug | 15 | Base: 40% Bonus:4% /move | #REF! | Board: None Initial: Adds 3 Barrier Timer: Adds 3 Barrier every 3 turns | 4 | [Any] Amaura, Combusken, Chatot, Swellow Aurorus, Ninetales | Same with a previous stage | Moves: At least 7 moves left Move+5 or S-Rank it later with a stronger team | |||
7 | 95 | #REF! | Nidorina | 4923 | Poison | 16 | Base: 15% Bonus:6% /move | #REF! | Board: None Initial: Adds 5 Nidoran F Timer: None | 3 | [Slowbro] Phanpy, Cubone, Stunfisk, Marowak, Donphan, Chimecho | This one is really easy. | Moves: At least 8 moves left Your team can do it | |||
8 | 96 | #REF! | Nidorino | 4064 | Poison | 15 | Base: 45% Bonus:4% /move | #REF! | Board: None Initial: None Timer: Adds 3 Nidorino after 4 turns. Adds 3 Nidorina after 4 turns. Repeat | 4 | [Slowbro] Phanpy, Cubone, Stunfisk, Marowak, Donphan, Chimecho | You can match the disruptions to get rid of them then focus on combos | Moves: At least 7 moves left Move+5 or S-Rank it later with a stronger team | |||
9 | 97 | #REF! | Carbink | 1340 | Rock | 5 | Base: 60% Bonus:8% /move | #REF! | Board: None Initial: Adds 5 Carbink Timer: Adds 5 Carbink every 3 turns | 3 | [Mawile] Grovyle, Klefki, Marowak, Stunfisk | Same with a previous stage | Moves: At least 3 moves left This can be easily S-Rank with your current team. If you are having trouble you can use Move+5 | |||
10 | 98 | #REF! | Throh | 5206 | Fighting | 15 | Base: 20% Bonus:6% /move | #REF! | Board: None Initial: Adds 2 Row of Rocks Timer: Adds 2 Row of Rocks every 5 turns | 4 | [Slowbro] Azumarill, Chatot, Swellow, Togekiss,Chimecho | Focus on comboing near the wooden blocks to give you more space. | Moves: At least 7 moves left Move+5 or S-Rank it later with a stronger team | It seems that its initial disruption will start at the last 2 rows. Then its disruption will go 1 row higher each time | ||
11 | 99 | #REF! | Sawk | 5480 | Fighting | 15 | Base: 20% Bonus:6% /move | #REF! | Board: None Initial: Adds 2 Row of Rocks Timer: Adds 2 Row of after 4 turns. Adds 3 Throh after 2 turns Repeat | 4 | [Slowbro] Azumarill, Chatot, Swellow, Togekiss,Chimecho | Much like Throh except this one also summons disruption pokemon and has higher HP. Just do what you did with Throh | Moves: At least 7 moves left Move+5 or S-Rank it later with a stronger team | |||
12 | 100 | #REF! | Chimecho | 5163 | Psychic | 16 | Base: 70% Bonus:2% /move | #REF! | Board: None Initial: Adds 5 Chimecho Timer: None | 3 | [Sableye]/[Gengar] Scyther, Masquerain, Zoroark, Heracross | Another easy stage. Just get rid of the Chimecho and combo till it drop | Moves: At least 8 moves left Your team can do it | |||
13 | 101 | #REF! | Donphan | 1305 | Ground | 5 | Base: 20% Bonus:16% /move | #REF! | Board: None Initial: Adds 5 Donphan Timer: Adds 5 Donphan every 3 turns | 3 | [Any]/[Glalie] Marshtomp, Grovyle, Treecko, Vanilluxe, Whimsicott, Liligant | Another easy stage. Just get rid of the Donphan and combo till it drop | Moves: At least 3 moves left Your team can do it | |||
14 | 102 | #REF! | Fraxure | 4260 | Dragon | 15 | Base: 35% Bonus:5% /move | #REF! | Board: None Initial: Adds 5 Blocks Timer: Adds 5 Blocks every 4 turns | 4 | [Any]/[Glalie] Slurpuff, Swirlix, Azumarill, Vanilluxe, Haxorus Dragonite, Xerneas | Same stage with previous stage | Moves: At least 7 moves left Move+5 or S-Rank it later with a stronger team | |||
15 | 103 | #REF! | Raichu | 3438 | Electric | 13 | Base: 3% Bonus:8% /move | #REF! | Board: Pikachu, Pichu, Raichu in Barrier in 1st, 3rd, and 5th column Initial: None Timer: Adds 2-3 Barriers every 3 turns | 3 | [Any] Donphan, Phanpy, Cubone, Pikachu, Pichu, Raichu None | Get your Pikachu family here. In my opinion , 1 is enough (I'll pick Pichu because it always appear on the top) Also note that Audino, Kangaskhan can clear out the Barrier. Do not use Sableye. | Moves: At least 6 moves left Move+5 or S-Rank it later with a stronger team. Or Mega Start Audino, Kangaskhan, or Altaria | |||
16 | 104 | #REF! | Aerodactyl | 3598 | Rock | 15 | Base: 15% Bonus:6% /move | #REF! | Board: None Initial: None Timer: Adds 3 Aerodactyl after 3 turns, Adds 1 Rock after after a turn. Repeat | 4 | [Mawile]/[Lucario] Marshtomp, Grovyle, Donphan, Klefki Lucario | This is pretty easy with your current team. The disruptions are crappy and very easy to deal with | Moves: At least 7 moves left Move+5 if you are having trouble | |||
17 | 105 | #REF! | Mega Ampharos | 6215 | Electric | 20 | Base: N/A Bonus:N/A | #REF! | Board : Last 4 Rows in Barrier Initial: None Timer: Adds 5 Flaaffy after 4 turns. Adds 5 Barriers every 3 turns. | 4 | [Lopunny]/[Lucario] Donphan, Cubone, Phanpy, Stunfisk, Marowak, Excadrill None Groudon, Garchomp | Bring either Lopunny or Lucario. Any other Mega are not good at this stage. You basically want to clear barrier as possible for combos I dont recommend M-Garchomp on this stage. Even with Mega Start, its Mega Effect will only affect the same tiles and you have to deal with unaffected barriers manually | Moves: At least 10 moves left Move+5 if you are having trouble + stronger team or Mega Start Lopunny to clear 3 column of barrier really fast | 8th Megastone! | ||
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19 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Mt. Vinter | |||||||||||||||
3 | 106 | #REF! | Delibird | 4985 | Ice | 16 | Base: 25% Bonus:5% /move | #REF! | None | 4 | [Mawile]/[Lucario] Aerodactyl, Aurorus Combusken, Klefki, Ninetales Blaziken, Heatran, Moltres | Plain Stage | Moves: At least 8 moves left Move+5 if you are having trouble | |||
4 | 107 | #REF! | Misdreavus | 738 | Ghost | 3 | Base: 55% Bonus:15% /move | #REF! | Board: 4 Misdreavus in Barrier, 9 Rocks Initial: None Timer: None | 4 | [Sableye]/[Gengar] Umbreon, Liepard, Zorua, Zoroark, Chandelure, Mismagius Yveltal | Switch F4 to A1 to trigger a combo and end this in a turn | Moves: At least 1 moves left Clearing Strategy will do this | |||
5 | 108 | #REF! | Glalie | 5654 | Ice | 15 | Base: 15% Bonus:6% /move | #REF! | Board: None Initial: Adds 3 Barriers Timer: Adds 3 Snorunt after 3 turns Adds 3 Barriers after 3 turns. Repeat | 4 | [Mawile] Klefki, Carbink, Aerodactyl, Combusken, Aurorus, Ninetales Blaziken, Moltres, Heatran | Same with a previous stage. Same strategy | Moves: At least 7 moves left Move+5 or S-Rank it later with a stronger team | |||
6 | 109 | #REF! | Dragonair | 3430 | Dragon | 15 | Base: 2% Bonus:7% /move | #REF! | Board: None Initial: None Timer: Add 4 Rocks every 3 turns | 4 | [Any]/[Glalie] Glalie, Azumarill, Slurpuff, Haxorus Xerneas, Dragonite | Same with a previous stage. Same strategy | Moves: At least 7 moves left Move+5 or S-Rank it later with a stronger team | |||
7 | 110 | #REF! | Mienshao | 5480 | Fighting | 15 | Base: 25% Bonus:5% /move | #REF! | Board: None Initial: Add 5 Rocks Timer: Adds 3 Mienfoo after 3 turns. Add 5 Rocks after 3 turns. Repeat | 4 | [Slowbro] Chatot, Swellow, Slurpuff, Azumarill, Slowking Xerneas | Same with a previous stage. Same strategy | Moves: At least 7 moves left Move+5 or S-Rank it later with a stronger team | |||
8 | 111 | #REF! | Vanillish | 1948 | Ice | 7 | Base: 65% Bonus:1% /move | #REF! | Board: None Initial: None Timer: None Note: Adds 6 Vanillite in this pattern: XOXOXO X - 1st disruption XOXOXO O - 2nd disruption after dropped Pokemon doesn't make a 4+ line | 4 | [Mawile]/[Lucario] Klefki, Combusken, Carbink, Mienshao Lucario, Blaziken, Heatran, Moltres | Just go for combos. | Moves: At least 3 moves left Move+5 will automatically S-Rank this. Otherwise, train up a bit | |||
9 | 112 | #REF! | Jolteon | 4070 | Electric | 15 | Base: 5% Bonus:7% /move | #REF! | Board: None Initial: Adds 5 Eevee Timer: Adds 2 Blocks after 2 turns. Add 5 Eevee after 3 turn. Repeat | 4 | [Any] Phanpy, Donphan, Cubone, Marowak, Stunfisk None | This may be a little hard because of the constant disruptions. A Disruption Delay may be needed if its proving too hard. Audino/Kangaskhan/Altaria may help here with their Mega Effects | Moves: At least 7 moves left Easy without items. If you have M-Garchomp this will be really easy. | |||
10 | 113 | #REF! | Cincinno | 3430 | Normal | 15 | Base: 40% Bonus:4% /move | #REF! | Board: None Initial: None Timer: Adds 4 Mincinnos for 3 turns. Adds 1 Cincinno after a turn. Repeat | 4 | [Any]/[Lucario] Mienshao, Sawk, Throh Lucario | Same with a previous stage. Same strategy | Moves: At least 7 moves left Easy without items. You may just come back here later | |||
11 | 114 | #REF! | Glaceon | 5140 | Ice | 15 | Base: 5% Bonus:7% /move | #REF! | Board: None Initial: Adds 5 Barriers Timer: Adds 2 Eevee after 2 turn. Adds 5 Barriers after 3 turns Repeat | 4 | [Mawile]/[Lucario] Klefki, Combusken, Carbink, Mienshao Lucario, Blaziken, Heatran, Moltres | This is pretty same with Jolteon except that this one uses barriers | Moves: At least 7 moves left Move+5 will S-Rank this. Otherwise, train up a bit | |||
12 | 115 | #REF! | Blissey | 4322 | Normal | 16 | Base: 5% Bonus:6% /move | #REF! | Board: 6 Chanseys, one in Barrier Initial: None Timer: None | 4 | [Any]/[Lucario] Mienshao, Sawk, Throh Lucario | Match at the left and right side to match the Chanseys or match them directly. Or you can just ignore them | Moves: At least 8 moves left Move+5 will S-Rank this. Otherwise, train up a bit | |||
13 | 116 | #REF! | Aurorus | 4112 | Rock | 15 | Base: 60% Bonus:3% /move | #REF! | Board: None Initial: None Timer: Adds 1 Amaura after a turn. Adds 5 Rocks after 3 turns. Repeat | 4 | [Mawile]/[Lucario] Klefki, Mienshao, Grovyle, Donphan, Stunfisk Swampert, Sceptile | An easier stage than Jolteon. Not much to say here. Same strategy | Moves: At least 7 moves left Move+5 will S-Rank this. Otherwise, train up a bit | |||
14 | 117 | #REF! | Ninetales | 1574 | Fire | 7 | Base: 25% Bonus:11% /move | #REF! | Board: 3 Rocks, 3 Ninetales alternate on 4th Column Initial: None Timer: None Notes: After clearing the Ninetales, 3 Rocks and 3 Vulpix will fall from the 4th Column. Then another repeat of Ninetales and Vulpix | 4 | [Any] Aurorus, Donphan, Aerodactyl, Carbink Swampert, Suicune | Keep on matching near the Wooden Blocks to keep matching Vulpix and Ninetales. | Moves: At least 3 moves left Move+5 will S-Rank this. Otherwise, train up a bit | |||
15 | 118 | #REF! | Altaria | 4900 | Dragon | 15 | Base: 30% Bonus:5% /move | #REF! | Board: None Initial: Adds 5 Rocks Timer: Adds 2 Rocks after 2 turns. Adds 5 Rocks after 3 turns. Repeat | 4 | [Any]/[Glalie] Dragonair, Azumarill, Slurpuff, Haxorus Dragonite, Xerneas | Its not really that hard if you manage to make up some combos. Just make sure not to stock up too much Wooden Blocks on the field | Moves: At least 7 moves left Move+5 will S-Rank this. Otherwise, train up a bit | You can now use Mega Altaria from here | ||
16 | 119 | #REF! | Vanilluxe | 5348 | Ice | 16 | Base: 45% Bonus:4% /move | #REF! | Board: None Initial: Adds 2 Vanillish Timer: Adds 4 Vanillish after 2 turns | 4 | [Mawile]/[Lucario] Klefki, Combusken, Carbink, Mienshao Lucario, Blaziken, Heatran, Moltres | Ok this one doesnt have constant Disruption and is very easy | Moves: At least 8 moves left Move+5 will S-Rank this. Otherwise, train up a bit | |||
17 | 120 | #REF! | Mega Glalie | 7655 5358 | Ice | 20 | Base: N/A Bonus:N/A | #REF! | Board: None Initial: None Timer: Adds 4 Snorunt after a turn. x2 Adds 2 Column of Barriers after 2 turns. x5 Repeat Added Support: Glaceon | 4 | [Mawile]/[Lucario] Klefki, Combusken, Carbink, Mienshao Lucario, Blaziken, Heatran, Moltres | Another hard stage. Constant disruptions so use a Disruption Delay to be able to make combo for some turns. Hopefully, you have manage to deplete its life by a big amount. You can also get some Move+5 to make sure you'll pass this stage. | Moves: At least 10 moves left DD if you can afford with a decent Mega (Mega Mawile LVL5, M-Luke or M-Gengar) If you are short in moves, then add up a Move+5 (if you dont want to train up more) | We got the 9th Megastone and we can use it right now :D | ||
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19 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Castle Noapte | |||||||||||||||
3 | 121 | #REF! | Haunter | 5082 | Ghost | 16 | Base: 10% Bonus:6% /move | #REF! | Board: None Initial: Adds 3 Gastly Timer: None | 4 | [Sableye] Liepard, Zorua, Misdreavus, Zoroark, Liepard, Chandelure Yveltal | Very easy and one time disruption only | Moves: At least 8 moves left Your team can actaully do this | You may want to catch this guy for an upcoming Mega Battle | Higher HP (5590) and low catch rate than 3ds version. Nothing change from the strategy | |
4 | 122 | #REF! | Lampent | 4561 | Ghost | 15 | Base: 25% Bonus:5% /move | #REF! | Board: None Initial: None Timer: Adds 3 Barriers after 3 turns. Adds 3 Litwick after 3 turns Repeat | 4 | [Sableye] Liepard, Zorua, Misdreavus, Zoroark, Liepard, Chandelure Yveltal | Same as previous stages | Moves: At least 7 moves left Your team can actually do this | Just catch rate changes here | ||
5 | 123 | #REF! | Flareon | 1779 | Fire | 7 | Base: 5% Bonus:14% /move | #REF! | Board: Flareons and Eevees on Row 1, 3, 4, 6. On 3 and 4, they are in Barriers Initial Disruption: None Timer Disruption: None | 4 | [Any] Carbink, Aerodactyl, Aurorus, Donphan Swampert, Suicune | Switch B5 to E5. Then B2 to E2. The Flareons and Eevees will match itself after this | Moves: At least 3 moves left You may fall short in the Clearing Strategy if you dont have high enough power. Add Move+5 if you want | Same strategy. Catch rate becomes less half per move which hurts. | ||
6 | 124 | #REF! | Swalot | 4088 | Poison | 15 | Base: 50% Bonus:4% /move | #REF! | Board: None Initial: None Timer: Adds 4 Rocks every 3 turns | 4 | [Slowbro] Donphan, Chimecho, Phanpy, Marowak None | Very easy stage. Mega Slowbro will get through this stage | Moves: At least 7 moves left Your team can do this | Same Pokemon and strategy | ||
7 | 125 | #REF! | Gengar | 6516 | Ghost | 15 | Base: 2% Bonus:4% /move | #REF! | Board: None Initial: Barriers in 3rd and 4th Column Timer: Adds 4 Haunter after 2 turns. Add Barriers in the 3rd and 4th Column after 2 turns Repeat | 4 | [Sableye] Haunter, Misdreavus, Liepard, Zoroark Yveltal | A really hard stage. Use a Disruption Delay in here to get its Hit Points lower before it can add barriers in the field | Moves: At least 7 moves left Do this when you have Zoroark and Mega Gengar. Move+5 (Optional) and Disruption Delay will do this (also make sure that you have Haunter in your team) | Even though it has an atrocious catch, make sure to catch it before advancing. | Higher HP (7819) so this one would be more difficult to defeat than 3ds version. The catch rate from 3ds version (which was already low) was half in this version and you'll rely on Super Catch Rate to catch this one. You'll want to catch this one before moving on as this Pokemon is very helpful on most stages | |
8 | 126 | #REF! | Persian | 3230 | Normal | 15 | Base: 5% Bonus:7% /move | #REF! | Board: None Initial: None Timer: Adds 3 Persians every 3 turns | 4 | [Any]/[Lucario] Mienshao, Sawk, Throh Lucario | Very easy stage. | Moves: At least 7 moves left Your team can do this | No change from 3ds version | ||
9 | 127 | #REF! | Lilligant | 1535 | Grass | 5 | Base: 70% Bonus:6% /move | #REF! | Board: None Initial: Adds 5 Petilil Timer: Adds 5 Petillil after 3 turns | 3 | [Glalie] Ninetales, Scyther Heracross, Scizor Blaziken, Heatran, Moltres | Same with a previous stage | Moves: At least 2 moves left Your team can do this | 3 Pokemon stage is easy so this one is a piece of cake (Try adding Gengar) The catch rate was very low compared to the 3ds version though | ||
10 | 128 | #REF! | Froslass | 921 | Ice | 3 | Base: 50% Bonus:17% /move | #REF! | Board: 6 Rocks, 9 Froslass Initial: None Timer: None | 4 | [Mawile]/[Lucario] Klefki, Combusken, Carbink, Mienshao Lucario, Blaziken, Heatran, Moltres | Switch B6 and E5. The rest will fall into places. | Moves: At least 2 moves left Your team can do this | Same strategy with 3ds version. Just lower catch rate | ||
11 | 129 | #REF! | Zoroark | 4795 | Dark | 15 | Base: 5% Bonus:3% /move | #REF! | Board: None Initial: Adds Columns of Blocks on 3rd and 4th Column Timer: Adds 2 Zorua after a turn. x2 Adds Columns of Blocks on 3rd and 4th Column after 3 turns Repeat | 4 | [Any]/[Heracross] Masquerain, Azumarill, Slurpuff, Scyther, Heracross, Sawk, Mienshao Xerneas, Lucario | You can Brute Force this stage with Mega Audino/Mega Kangakhan/Mega Altaria or use a Disruption Delay to get its Hit Points lower first before the disruptions For those who are using M-Lucario, it can't do any good clearing unless you use a DD (or a Zorua replacing a Blocks Block and you switch a Lucario there). Better use any of the 3 above | Moves: At least 7 moves left Buy a Disruption Delay and Move+5 with a decent team | Higher HP (5274) which is about 500 more from 3ds version. Easy to beat but the catch rate was very low and needs multiple attempt to catch this. Again, just rely on Super Catch Rate (Sadly, no Great Ball Reset on this version) | ||
12 | 130 | #REF! | Ampharos | 15550 | Electric | 50 | Base: 2% Bonus:2% /move | #REF! | Board: Checkered Barriers on Whole board Initial: None Timer: Adds 5 Flaaffy after 15 turns. Adds 5 Flaaffy every 3 turns. | 4 | [Any]/[Garchomp] Donphan, Phanpy, Cubone, Marowak, Stunfisk, Donphan None | The best grinding place so far. Focus on clearing the barrier first. Make sure to completely thaw everything before 15 turns | Moves: At least 25 moves left You'll eventually S-Ranked this stage while grinding | If you are having trouble leveling up pokemons, bring them here with a decent team (at least 2 Super Effectives for now) M-Garchomp can bring 3 NVE Pokemon with it as long as you match all Garchomp tiles Also since you already catch Ampharos, you can now use its Mega Stone | Your main grinding stage here. This stage now only gives 45 EXP per clear instead of the 50 on 3ds version which hurts as EXP grinding will take longer. No real change apart from that | |
13 | 131 | #REF! | Mismagius | 5009 | Ghost | 16 | Base: 50% Bonus:4% /move | #REF! | Board: None Initial: Adds 5 Misdreavus Timer: None | 4 | [Sableye]/[Gengar] Misdreavus, Gengar, Zoroark Yveltal | Easy stage. You may even win this stage without even moving | Moves: At least 8 moves left Easy with your team now | |||
14 | 132 | #REF! | Slowking | 4200 | Psychic | 15 | Base: 2% Bonus:7% /move | #REF! | Board: None Initial: None Timer: Adds 3 Slowpoke after 3 turns. Adds 3 Barriers after 3 turns. Repeat | 4 | [Sableye]/[Gengar] Scyther, Gengar, Zoroark, Heracross Yveltal | Same stage as previous ones | Moves: At least 7 moves left Easy with your team now. Use Move+5 when needed | |||
15 | 133 | #REF! | Bronzong | 5500 | Steel | 15 | Base: 10% Bonus:6% /move | #REF! | Board: None Initial: Adds 4 Bronzor Timer: Adds 5 Blocks after 3 turns. Adds 4 Bronzor after 2 turns. Repeat | 4 | [Any]/[Lucario] Combusken, Ninetales, Donphan, Stunfisk, Marowak Blaziken, Heatran, Moltres | Same stage as previous ones. Ninetales will help you with the Blocks Blocks here | Moves: At least 7 moves left Seems to be doable itemless Move+5 will S-Rank this. Otherwise, train up a bit | |||
16 | 134 | #REF! | Chandelure | 2149 | Ghost | 7 | Base: 50% Bonus:8% /move | #REF! | Board: 4 Litwick in Barrier at the lower left Initial: None Timer: Adds 4 Lampent over the 4 Litwick after 2 turns. Adds 4 Chandelure over the 4 Lampent after 3 turns | 4 | [Sableye]/[Gengar] Misdreavus, Gengar, Zoroark Yveltal | Nothing unusual here. The disruption act as a "countdown" and nothing can be done beside carrying Litwick with you. Keep on comboing to clear the stage | Moves: At least 3 moves left Move+5 will S-Rank this automatically Your team can do it even without it | |||
17 | 135 | #REF! | Mega Gengar | 8090 5663 | Ghost | 20 | Base: N/A Bonus:N/A | #REF! | Board: None Initial: None Timer: Adds Barrier on 3rd and 4th Column after 3 turns Adds 1 Haunter after a turn x3. Repeat Added Support: Eevee | 4 | [Sableye]/[Gengar] Misdreavus, Gengar, Zoroark, Haunter Yveltal | Can be pretty hard without items. This is doable with just DD if you are low in cash | Moves: At least 10 moves left Move+5 + Disruption Delay with a Mega Gengar Team will do this if you are lucky with combos. If not, a Complexity may be added With the addition of Giratina and other event Pokemon, this will be easy with just DD | We got our 10th Mega Stone here | ||
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19 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Jungle Verde | |||||||||||||||
3 | 136 | #REF! | Stunfisk | 5670 | Ghost | 16 | Base: 25% Bonus:5% /move | #REF! | None | 4 | [Glalie]/[Any] Marshtomp, Grovyle, Vanilluxe Swampert, Sceptile, Suicune | Plain Stage. And you are using the best in Main Stage | Moves: At least 8 moves left Your team can do it | |||
4 | 137 | #REF! | Pidgeot | 4634 | Flying | 15 | Base: 7% Bonus:7% /move | #REF! | Board: None Initial: None Timer: Adds 3 Pidgeotto after 3 turns. Adds 3 Rocks after 3 turns. Repeat | 4 | [Glalie]/[Ampharos] Aurorus, Vanilluxe Zapdos, Raikou, Articuno | Same as previous stage | Moves: At least 7 moves left Your team can do it or go with Move+5 if you are having trouble | |||
5 | 138 | #REF! | Whimsicott | 5363 | Grass | 16 | Base: 50% Bonus:4% /move | #REF! | Board: None Initial: Adds 5 Cottonee Timer: None | 4 | [Glalie] Scyther, Combusken, Vanilluxe, Ninetales Blaziken, Heatran, Moltres, Entei | Its an easy stage | Moves: At least 8 moves left Your team can do it or go with Move+5 if you are having trouble | |||
6 | 139 | #REF! | Marowak | 4672 | Ground | 15 | Base: 20% Bonus:6% /move | #REF! | Board: None Initial: None Timer: Adds 2x2 Rocks after 3 turns. Adds 2x2 Cubone after 3 turns. Repeats | 4 | [Glalie]/[Any] Marshtomp, Grovyle, Vanilluxe Swampert, Sceptile, Suicune | Not a hard stage. Beside a same one was already a previous stage | Moves: At least 7 moves left Your team can do it or go with Move+5 if you are having trouble | |||
7 | 140 | #REF! | Nidoqueen | 5840 | Poison | 15 | Base: 5% Bonus:7% /move | #REF! | Board: None Initial: Adds 5 Rocks Timer: Adds 5 Rocks after 3 turns Adds 5 Nidoking after 3 turns | 4 | [Slowbro] Chimecho, Marowak, Stunfisk, Donphan None | You are using the best team you can use here. This will be easy to beat | Moves: At least 7 moves left Your team can do it or go with Move+5 if you are having trouble | |||
8 | 141 | #REF! | Nidoking | 5840 | Poison | 15 | Base: 10% Bonus:6% /move | #REF! | Board: None Initial: None Timer: None Half Health: Adds 5 Nidoqueen every 3 turns Notes: When you dont make a 4 or more Pokemon match, it will disrupt: Adds a 2x2 Rocks | 4 | [Slowbro] Chimecho, Marowak, Stunfisk, Donphan None | Constant Disruption (not sure what triggers it). Just brute force this stage Really same with Nidoqueen except this one disrupts Nidoqueen | Moves: At least 7 moves left Go with Move+5 if you are having trouble | |||
9 | 142 | #REF! | Leafeon | 4483 | Grass | 15 | Base: 5% Bonus:7% /move | #REF! | Board: None Initial: None Timer: Adds 3 Barriers after 3 turns. Adds 3 Eevee after 3 turns. Repeat | 4 | [Glalie] Scyther, Combusken, Vanilluxe, Ninetales, Nidoking, Nidoqueen Blaziken, Heatran, Moltres, Entei | Much like the other Eeveevolution stage | Moves: At least 7 moves left Go with Move+5 if you are having trouble | |||
10 | 143 | #REF! | Scizor | 3636 | Bug | 15 | Base: 5% Bonus:7% /move | #REF! | Board: None Initial: None Timer: Adds 3 Scyther after 3 turns. Adds 4 Blocks after 3 turn. Repeat | 4 | [Any] Aurorus, Chatot, Ninetales, Swellow, Aerodactyl Blaziken, Heatran, Moltres, Entei | Same as previous stage | Moves: At least 7 moves left Go with Move+5 if you are having trouble | |||
11 | 144 | #REF! | Skarmory | 5500 | Steel | 15 | Base: 35% Bonus:5% /move | #REF! | Board: 12 "Pyramid" Blocks 1 Skarmory in Barrier Initial: None Timer: Adds 3 Skarmory after 5 turns. Adds 5 Blocks every 3 turns | 4 | [Any] Marowak, Ninetales, Stunfisk Lucario, Heatran, Blaziken | When the Skarmory disruption occur, match the 3 Skarmory to remove them all completely (or 4). | Moves: At least 7 moves left Go with Move+5 if you are having trouble | |||
12 | 145 | #REF! | Floatzel | 5201 | Water | 16 | Base: 50% Bonus:4% /move | #REF! | Board: None Initial: Adds 5 Buizel Timer: None | 4 | [Ampharos] Raichu, Grovyle, Emolga Zapdos, Sceptile, Raikou Tropius | Same as a previous stage | Moves: At least 7 moves left Go with Move+5 if you are having trouble | |||
13 | 146 | #REF! | Toxicroak | 5840 | Poison | 15 | Base: 25% Bonus:5% /move | #REF! | Board: None Initial: Adds 3 Croagunk Timer: Adds 5 Blocks after 2 turns. Adds 3 Croagunk after 2 turns. Repeat | 4 | [Slowbro] Chimecho, Marowak, Stunfisk, Donphan None | Not really that hard and it is same as previous stage | Moves: At least 7 moves left Go with Move+5 if you are having trouble | |||
14 | 147 | #REF! | Togekiss | 3162 | Fairy | 9 | Base: 10% Bonus:10% /move | #REF! | Board: 2 Togepi in Barrier, 1 Togepi, 2 Togetic in Barrier, 1 Togetic, 2 Togekiss in Barrier, 1 Togekiss Initial: None Timer: None Half turn: Adds either a Togepi, Togetic, or Togekiss at every turn | 4 | [Mawile] Klefki, Bronzong, Nidoking, Nidoqueen None Dialga | Really just use Move+5 to get over this stage. Unless you get lucky with this stage with combos (which is not impossible but highly unlikely) | Moves: At least 4 moves left Go with Move+5 if you are having trouble | |||
15 | 148 | #REF! | Heracross | 5195 | Bug | 15 | Base: 5% Bonus:7% /move | #REF! | Board: None Initial: Adds 3 Blocks Timer: Adds 3 Blocks every 2 turns Half Health: Adds 2 rows of Blocks every 2 turns | 4 | [Any]/[Aerodactyl] Aurorus, Chatot, Ninetales, Swellow, Aerodactyl Blaziken, Heatran, Entei, Moltres | Okay. This one is hard. With constantly spawning of Blocks, you cant really do much to them outside of Disruption Delay. Ninetales has Block Smash but only removes 1 block at a time. Buy DD if you can. | Moves: At least 7 moves left Go with Move+5 and Disruption Delay and a decent team Bring Mega Aerodactyl here (Mega Start) Aerodactyl will eat through the blocks and will able to finish it in a few turns | |||
16 | 149 | #REF! | Haxorus | 1666 | Dragon | 5 | Base: 65% Bonus:7% /move | #REF! | Board: 4th row is Blocks, 1st and 2nd row are in Barriers, and field has only Axew, Fraxure, and Haxorus Initial: None Timer: None Notes: All tile that fall afterwards are Blocks Blocks | 4 | Any | Move C3 to B3. Then C3 to A3. Then F3 to C3. Then E3 to C3. Then D3 to C3. The rest will fall into place. An alternate strategy is: A3-B3, C3-D3, B3-D3, D3-E3, E3-F3 | Always S-Rank when cleared | https://www.youtube.com/watch?v=P84_S1Ecb-A Credit goes to: bazte3 of youtube | ||
17 | 150 | #REF! | Mega Mewtwo Y | 11111 7777 | Psychic | 23 | Base: N/A Bonus:N/A | #REF! | Board: Random no. of Espeons Initial: None Timer: Adds 2 Barriers after 2 turns Adds 2 Blocks after 2 turns Adds 3 Barriers,adds 7 Blocks after 2 turns x2 Repeat | 4 | [Gengar] Zoroark, Heracross, Sableye, Scizor Absol, Yveltal Giratina | First things first: You may want to get both Absol and Yveltal before going to this stage. This is beatable with only Disruption Delay if you are lucky with combos. Otherwise, Complexity, DD, and Move+5 will do this without having that much trouble. | Moves: At least 11 moves left DD and Move+5 (you dont need Mega Start) and with decent team of levels about 5+ For those who have issues with the items used, a Complexity and DD will be enough to do this | 11th Megastone (assuming no Competition Mega Stones) You may want to get some EX Pokemons after this | https://www.youtube.com/watch?v=rzdLvGhA0n8 Credit goes to: lecorbak of youtube | |
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19 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Wacky Workshop | |||||||||||||||
3 | 151 | #REF! | Munchlax | 5558 | Normal | 18 | Base: 55% Bonus:3% /move | #REF! | Board: None Initial: Adds 4 Munchlax Timer: None | 4 | [Any]/[Lucario] Mienshao, Sawk, Throh, Conkeldurr Lucario None | Easy stage. Not much to say here | Moves: At least 9 moves left Your team can do this | Nothing changed on the stage. The only difference was the 55% catch rate on 3ds became a 2% +4% (Wow, that's a lot) Very easy as Players have Lucarionite this time around. If you don't have one, I suggest using Gengar instead | ||
4 | 152 | #REF! | Chespin | 6553 | Grass | 16 | Base: 5% Bonus:3% /move | #REF! | Board: None Initial: Adds a 2x2 Chespin Timer: Adds a 2x2 Rocks after 3 turns. Adds a 2x2 Chespin after 3 turns | 4 | [Glalie] Ninetales, Swellow, Chatot, Vanilluxe Blaziken, Heatran, Articuno, Moltres | Same as a previous stage. | Moves: At least 8 moves left Your team can do this | Just a little higher HP than the 3ds version. (About 500-600 more). Everthing else is still the same. Use the same strategy with 3ds | ||
5 | 153 | #REF! | Onix | 12355 | Rock | 18 | Base: 25% Bonus:5% /move | #REF! | Board: None Initial: Adds Blocks on 3rd and 4th Row Timer: Adds Blocks on 3rd and 4th Column after 5 turns Adds Blocks on 3rd and 4th Row after 5 turns Repeat | 4 | [Mawile]/[Lucario]/ [Steelix] Marowak, Stunfisk, Donphan Lucario, Swampert, Suicune, Sceptile Kyogre, Groudon, Jirachi | Okay this one is hard. A good way to clear it is buy Disruption Delay to get good combos at the start | Moves: At least 9 moves left DD and M-Luke If you dont have Lucarionite, M-Mawile is the same. This one is doable with DD but if you are unsure, go Buy a Move+5 With the release of Mega Steelix, this can be done itemless. Use Jirachi for Mega Boost+ to get Steelix Mega Evolve earlier | Lower HP than 3ds version. Not just lower, its 3300 HP less. You can expect this to be easier than 3ds except that the catch rate becomes 4% from 25%. | ||
6 | 154 | #REF! | Froakie | 4384 | Water | 10 | Base: 5% Bonus:5% /move | #REF! | Board: 4 Froakies in center in Barrier Initial: None Timer: Adds 1 Froakie every 4 turns | 4 | [Ampharos] Raichu, Lilligant, Dedenne Zapdos, Raikou, Sceptile Tropius, Shaymin | Wait for a Froakie to be added, then start to thawed out the Froakies in the center | Moves: At least 5 moves left Move+5 will do this. Tropius can Eject a Froakie out if you have it making it easier. | Nothing really change that much. | ||
7 | 155 | #REF! | Smeargle | 900 | Normal | 5 | Base: 65% Bonus:7% /move | #REF! | Board: 2x2 Blocks at the top left. 3 Rocks at lower 3rd, 4 Smeargle Initial: None Timer: None Notes: All tile that will fall at 1st and 2nd Column will be Blocks. 4th, 5th, 6th Column will have 3 Blocks Blocks that will fall | 4 | [None]/[Lucario] Mienshao, Sawk, Throh, Conkeldurr, Hawlucha Lucario None | Move D3 to E5 to get a good combo and end this stage (Will not end if very low level) | Moves: At least 2 moves left Clearing Strategy will do this | The catch rate is the only thing that change. Just use any 4 Fighting Types here | ||
8 | 156 | #REF! | Fennekin | 4771 | Fire | 12 | Base: 5% Bonus:4% /move | #REF! | Board: None Initial: None Timer: None Notes: Adds 3 Barrier when the dropped Pokemon doesn't make a 4+ line | 4 | [Any] Aurorus, Marowak, Stunfisk, Milotic Swampert, Suicune Kyogre, Groudon | No disruptions at first so feel free to combo. A good Mega for this stage would be Gengar | Moves: At least 6 moves left The video I watched get it without any items using Mega Gengar, Donphan, Aurorus, and Swampert. You can try your own set but if you cant clear it without item, add a Move+5 | Only catch rate change. Nothing to note. | ||
9 | 157 | #REF! | Larvesta | 9591 | Bug | 15 | Base: 40% Bonus:4% /move | #REF! | Board: 1st, 6th column and 5th & 6th Row has Rocks Initial: None Timer: Adds 2 Barriers after 2 turns. Adds 1 Column of Barrier after 3 turns. Repeat | 4 | [Any] Aurorus, Aerodactyl, Ninetales Heatran, Blaziken, Moltres, Entei None | For this, you may get a Disruption Delay if its getting troublesome | Moves: At least 7 moves left Move+5. If you cant do this, try a Mega Gengar strategy | Catch rate was lower and a little bit higher HP. Still same with 3ds | ||
10 | 158 | #REF! | Feebas | 8120 | Water | 20 | Base: 70% Bonus:2% /move | #REF! | Board: 12 Feebas in slanted Formation Initial: None Timer: None | 4 | [Ampharos] Dedenne, Raichu, Lilligant Raikou, Zapdos, Sceptile None | You may want to match some Feebas to get some breathing room | Moves: At least 10 moves left If you cant do this, then add Move+5 | You may want to catch this folk for an upcoming stage | 400 more HP. And... catch rate from 70% to 16%. Still you need to catch this for Milotic stage | |
11 | 159 | #REF! | Poochyena | 4176 | Dark | 10 | Base: 67% Bonus:4% /move | #REF! | Board: None Initial: Adds 3 Poochyena, 1 Mightyena Timer: Adds 1 Poochyena after a turn. Adds 3 Poochyena and 1 Mightyena after 3 turns. Repeat | 4 | [Any]/[Lucario] Heracross, Scyther, Scizor Lucario, Xerneas, Genesect Pinsir | Constant disruptions here. Nothing really worth noting | Moves: At least 5 moves left Can do this itemless. Poochyena can be added for one less Pokemon on the field. May need Move+5 if you cant do this itemless | Nothing change just the catch rate | ||
12 | 160 | #REF! | Trubbish | 1443 | Poison | 5 | Base: 44% Bonus:12% /move | #REF! | Board: 5 Trubbish, 15 Rocks Initial: None Timer: None | 4 | [Slowbro]/[Mewtwo] Marowak, Stunfisk, Donphan Mewtwo Groudon, Victini, Cresselia | Move a Trubbish into D4. This will clear most of the blocks | Moves: At least 2 moves left Guaranteed at Move+5. Try without using an item first | Again, just catch rate changes. Team is still the same | ||
13 | 161 | #REF! | Hippopotas | 5544 | Ground | 15 | Base: 30% Bonus:5% /move | #REF! | Board: 2nd, 4th, 6th row has Rocks Initial: None Timer: Adds 2 Rocks every 2 turns | 4 | [Glalie] Lilligant, Vanilluxe, Floatzel, Milotic Suicune, Swampert, Sceptile Kyogre, Shaymin | Very easy. Make sure to have a match at 3rd row first to clear out most blocks | Moves: At least 7 moves left Your team can do this | Higher HP than 3ds. But since Mobile users got Palkia now, this will be easy. | ||
14 | 162 | #REF! | Bagon | 11645 | Dragon | 17 | Base: 17% Bonus:5% /move | #REF! | Board: None Initial: None Timer: Adds 1 Row of Rocks every 2 turns | 4 | [Altaria]/[Glalie] Haxorus, Dragonair, Vanilluxe Dragonite, Xerneas, Articuno Rayquaza | I would say that Mega Altaria would be better here than Mega Glalie as Altaria can wipe out the Wooden Blocks more efficient | Moves: At least 8 moves left Relatively easy to S-Rank. Get Move+5 if you are having trouble. You may also want to try a team of all dragons for max damage (M-Altaria, Rayquaza, Haxorus, Dragonite) | Just catch rate changes. Same team | ||
15 | 163 | #REF! | Pancham | 8000 | Fighting | 10 | Base: 20% Bonus:3% /move | #REF! | Board: 4 Rocks at Upper right and Lower Left, 4 Pancham Initial: None Timer: Adds 1 Blocks Block or 1 Pancham after every turn Half Health: Adds 4 Blocks every turn | 3 | [Mewtwo]/[Gengar] Slowbro, Chimecho, Swellow, Chatot Mewtwo, Xerneas Victini | Go for Mega Gengar to limit with 2 Pokemons on the field | Moves: At least 5 moves left Mega Gengar Team seems to be better with other 2 Super Effectives | Just catch rate changes. Same team | ||
16 | 164 | #REF! | Yamask | 6816 | Ghost | 12 | Base: 25% Bonus:7% /move | #REF! | Board: Black Clouds at 1st & 6th Column Initial: None Timer: Adds 1 Black Cloud every turn | 4 | [Gengar] Zoroark, Mismagius, Liepard Yveltal Giratina | The Black Clouds isnt a problem here. Hover your pen over the clouds then press it to be able to "drag" the Pokemon in the block. This way you will be able to see what is in the cloud. | Moves: At least 6 moves left Pretty easy with a Mega Gengar team | Just catch rate changes. Same team | ||
17 | 165 | #REF! | Milotic | 11745 | Water | 30 | Base: 3% Bonus:4% /move | #REF! | Board: Barrier all around and center, lots of Feebas Initial: None Timer: Adds 3x3 blocks of Barrier after 3 turns x2. Adds 3x3 blocks of Barrier, 3 Column of Blocks after 3 turns Repeat | 4 | [Ampharos] Dedenne, Jolteon, Feebas Zapdos, Raikou, Sceptile Shaymin | Feebas+Jolteon+Dedenne+M-Amphy (Dont use M-Manectric) can clear this without items. Use the Dedenne and Jolteon for Mega Boosters and use Ampharos when you get a match. I defeated it with LV2 Amphy, LV1 Jolteon, LV1 Dedenne and LV1 Feebas (6 turns left) | Moves: At least 15 moves left Same team with clearing strategy and Move+5 and decent level (5+) can do it or you can go with stronger team (Zapdos and Raikou) and Mega Start Move+5 + DD and Mega Start can get this done if the above strategy seems to not work | This one is another same from 3ds. I still recommend Mega Boosters than typical Optimize team. Make sure to bring Feebas | ||
18 | 166 | #REF! | Solosis | 15200 | Psychic | 20 | Base: 36% Bonus:4% /move | #REF! | Board: X-Pattern Solosis, 2nd and 5th row partially in Barrier Initial: None Timer: None | 4 | [Gengar] Zoroark, Scyther, Scizor, Heracross, Solosis Yveltal Giratina | Match a Solosis. It has Barrier Bash and will get rid of Barrier. If you got lucky, the upper barrier will be gone and you can start your combo. Otherwise, match another or bring a Barrier Bash | Moves: At least 10 moves left Itemless with Mega Gengar. Adding Solosis to your team makes this really easy | Nothing changed. Just catch rate | ||
19 | 167 | #REF! | Honedge | 5112 | Steel | 15 | Base: 22% Bonus:6% /move | #REF! | Board: 10 Honedge, 4 Blocks Initial: None Timer: None | 4 | [Gengar]/[Lucario] Ninetales, Stunfisk, Marowak Heatran, Blaziken, Moltres, Entei Groudon | No disruptions. And the Blocks will be gone in 5 turns | Moves: At least 7 moves left. Mega Gengar team seems to work pretty good here. No items needed Move+5 will pretty much do this if you cant do this itemless Bringing Honedge if you have caught it is a good idea. | The initial board looks like a sword. Or I just think so | Just catch rate changes. Same team | |
20 | 168 | #REF! | Drilbur | 7392 | Ground | 16 | Base: 45% Bonus:4% /move | #REF! | Board: Board mostly covered in Rocks Initial: None Timer: None Half Health: Adds a row of Rocks every turn | 4 | [Glalie] Lilligant, Vanilluxe, Floatzel, Milotic Suicune, Swampert, Sceptile Kyogre, Shaymin | Mega Blastoise is better at clearing the blocks if you have it. | Moves: At least 8 moves left Move+5 will be able to do it. Mega Start Blastoise to clear Rocks easily. Add up a Move+5 if you are unsure | Players don't have Mega Blastoise here so use Glalie instead. Bring Palkia with you here since it is strong | ||
21 | 169 | #REF! | Larvitar | 7603 | Rock | 18 | Base: 24% Bonus:5% /move | #REF! | Board: 7 Rocks Initial: None Timer: None Notes: Rocks will also skyfall | 4 | [Any]/[Lucario]/[Blastoise] Donphan. Marowak, Stunfisk Sceptile, Swampert, Suicune Lucario, Dialga, Manaphy | Mega Luke is good in here so use it if you have it. | Moves: At least 9 moves left Mega Start Lucario Or if you dont have it, add Move+5 with your Mega (Mega Start) | Nothing worth noting. Also bring Palkia and Dialga here | ||
22 | 170 | #REF! | Shuppet | 3776 | Ghost | 10 | Base: 7% Bonus:7% /move | #REF! | Board: Only 3 Blocks is not covered in Black Clouds Initial: None Timer: None | 4 | [Gengar] Zoroark, Mismagius, Liepard, Chandelure Yveltal, Absol Giratina | Just do the Yamask trick here. Get Mega Start if you want this to get more easy | Moves: At least 5 moves left Your team can do this. If not, get some Move+5 | Just catch rate changes. Same team | ||
23 | 171 | #REF! | Rufflet | 7952 | Flying | 16 | Base: 40% Bonus:4% /move | #REF! | None | 4 | [Ampharos]/[Glalie] Aurorus, Dedenne, Aerodactyl Raikou, Zapdos None | Just your plain old stage | Moves: At least 7 moves left Your team can do this. If not, get some Move+5 | Now only 15 moves and S-Ranking becomes 7 moves instead of 8. Still easy itemless | ||
24 | 172 | #REF! | Bergmite | 5166 | Ice | 12 | Base: 13% Bonus:8% /move | #REF! | Board: 1st, 3rd, 4th, 6th Column in Barriers Initial: None Timer: Adds 1 Bergmite after every 3 turns | 4 | [Any]/[Lucario] Aurorus, Bronzong, Ninetales Heatran, Blaziken, Moltres, Entei Dialga | Switch B6 with E3 for a large combo (6 barriers left) | Moves: At least 6 moves left Clearing strategy will probably do most of the part | Just catch rate changes. Same team | ||
25 | 173 | #REF! | Mightyena | 7114 | Dark | 22 | Base: 7% Bonus:3% /move | #REF! | Board: None Initial: None Timer: None Moves <= 12: Adds 3 Blocks every turn Added Support: Pidgey | 4 | [Any]/[Lucario] Heracross, Scyther, Scizor Lucario, Xerneas Pinsir | At 12 turns, this is hard. If you don't have Mega Lucario, make sure the Mega you will choose have an ability that can destroy Blocks like Mega Kang or Mega Aero | Moves: At least 11 moves left Mega Start + Move+5 if you are having trouble in here. Try M-Altaria or M-Blastoise to clear more disruptions in here (Move+5 and Mega Start) | Catch rate becomes 0.3% + 3% so catching this will be a real pain. Only try Great Balls here if a Super Catch Rate appears | ||
26 | 174 | #REF! | Snubbull | 7270 | Fairy | 16 | Base: 13% Bonus:5% /move | #REF! | Board: None Initial: None Timer: Adds 2 Snubbull every 3 turns | 4 | [Mawile] Nidoking, Nidoqueen, Bronzong None Dialga, Jirachi | This one isnt hard at all | Moves: At least 8 moves left Can do this itemless Move+5 if you are having trouble in here | Just catch rate changes. Same team | ||
27 | 175 | #REF! | Lickitung | 14720 | Normal | 23 | Base: 12% Bonus:4% /move | #REF! | Board: 20 Lickitung Initial: None Timer: None | 3 | [Any]/[Lucario]/[Gengar] Sawk, Mienshao, Throh Lucario None | Match some Lickitung on the first turn (Prefer to add some Lickitung on A3 and F2). When most of the Lickitungs are gone, this will be easy | Moves: At least 11 moves left Your team can do this without trouble | 5 less moves than 3ds. S-Ranking was changed from 11 moves to just 9 moves. Still pretty easy itemless | ||
28 | 176 | #REF! | Timburr | 21252 | Fighting | 35 | Base: 21% Bonus:3% /move | #REF! | Board: 3rd and 4th Column is Blocks Initial: None Timer: None Note: 2x6 Blocks will skyfall next on 3rd and 4th Column after a 2x4 of your Pokemon | 4 | [Mewtwo]/[Slowbro] Snubbull, Azumarill, Chimecho Xerneas, Mewtwo Victini, Cresselia, Wobbuffet, Lugia | No disruptions here but since we cant destroy the Blocks at the center, we have to wait for 5 turns each to get some decent combos | Moves: At least 17 moves left Mega Start+ Move+5 will do this. You may want to swap Xerneas for a good Psychic type (Victini, Wobbuffet, Chimecho) if you are using Mega Mewtwo. Snubbull with Crowd Control will do wonders in this stage You may use Complexity if you are having really really trouble S-Ranking this | One of the hardest to S-Rank in this area.. | Nothing change except for catch rate | |
29 | 177 | #REF! | Banette | 12096 | Ghost | 15 | Base: 6% Bonus:5% /move | #REF! | Board: 2nd-5th row in Barrier with lots of Banette inside Initial: None Timer: None Note: Adds 2-3 Banettes on the field every time you get a combo Half Health: Adds Barriers on 3rd and 4th Row every 4 turns | 3 | [Gengar]/[Banette] Zoroark, Chandelure, Mismagius, Gengar, Banette Yveltal Giratina | Just make a combo and Banette will clear the barrier for you. Not a really hard stage | Moves: At least 7 moves left Not much I can say here. Just get Banette with you and you'll clear it without even moving | Catch rate changes. Also EXP given from +19 changed to +15 | ||
30 | 178 | #REF! | Tangela | 1228 | Grass | 3 | Base: 52% Bonus:16% /move | #REF! | Board: 13 Tangela Initial: None Timer: None | 4 | [Glalie] Ninetales, Vanilluxe, Scyther, Scizor, Heracross Moltres, Blaziken, Heatran, Genesect None | Switch E5 to E6. This will make a lot of chains clearing all Tangela | Moves: At least 1 moves left Clearins Strategy will do this | Just catch rate changes. Same team | ||
31 | 179 | #REF! | Pupitar | 5913 | Rock | 14 | Base: 33% Bonus:5% /move | #REF! | Board: 6 Pupitar, 8 Rocks Initial: Adds 1 Pupitar Timer: Adds 1 Pupitar every turn Note: The Disruption seems to only add Pupitars at the 1st row | 4 | [Any]/[Lucario]/[Blastoise] Donphan, Stunfisk, Marowak Lucario, Suicune, Swampert, Sceptile Kyogre, Groudon | Beatable without items. The Pupitar can be annoying though | Moves: At least 7 moves left You may want tor bring Move+5 if you are having trouble. You may also try to add Pupitar to your team if you are low on coins DD+Move+5 will do this if the above dont work | Just catch rate changes. Same team | ||
32 | 180 | #REF! | Mega Aerodactyl | 15840 | Rock | 25 | Base: N/A Bonus:N/A | #REF! | Board: Rocks at the center, and 1 at every side Initial: None Timer: Adds 1 Row of Rocks every 6 turns 25% Health: Adds 3x3 Blocks every 3 moves Added Support: Rocks | 4 | [Lucario]/[Blastoise]/ [Venusaur]/[Garchomp] Donphan, Stunfisk, Marowak, Steelix Lucario, Suicune, Swampert, Sceptile, Cobalion, Virizion Kyogre, Groudon, Dialga, Registeel | You may need Mega Lucario or Mega Blastoise in here for Super Effective Megas. Too much Wooden Blocks. A Mega Start would also be awesome With the release of M-Garchomp, this gets easier (specially if you have Dialga and other strong Super Effectives) | Moves: At least 12 moves left Move+5 and Mega Start will do this. Mega Aero can be optional. | 12th Mega Stone! | The health disruption will trigger from 25% to 23% now. Also has higher HP than 3ds (About 1600 higher). Also note that mobile players only have Lucario as Mega here but since Mobile players have Dialga and Palkia, this will be a little bit easier | |
33 | ||||||||||||||||
34 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
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1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Pedra Valley | |||||||||||||||
3 | 181 | #REF! | Sneasel | 7372 | Dark | 16 | Base: 77% Bonus:2% /move | #REF! | Board: None Initial: Adds Barrier to 3rd and 4th column Timer: Adds 2 Sneasel after 5 turns. Adds 2 Sneasel after 3 turns. Repeat | 4 | [Any]/[Lucario] Heracross, Scyther, Scizor Lucario, Xerneas None | Switch F3 with B6 for a big combo eliminating the barriers at 3rd and 4th column. | Moves: At least 8 moves left Clearing Strategy will pretty much do it Otherwise, use Move+5 | Catch Rate: 22% +3% Aside from the catch rate, there is no other change. Use the same strategy from 3ds. | ||
4 | 182 | #REF! | Duosion | 6627 | Psychic | 10 | Base: 12% Bonus:6% /move | #REF! | Board: Barrier on 1st, 2nd and 3rd Columns, Duosions on Barriers at a checkered formation Initial: None Timer: None | 3 | [Gengar]/[Banette] Zoroark, Scyther, Scizor, Heracross, Duosion Yveltal Giratina | Easy with Mega Gengar team | Moves: At least 5 moves left Easy without items Add a Move+5 if it doesn't work | 100% Same with 3ds version. Still easy with M-Gengar | ||
5 | 183 | #REF! | Snorlax | 31955 | Normal | 55 | Base: 2% Bonus:2% /move | #REF! | Board: Many Rocks, 2 Cross-Shaped Snorlax formation Initial: None Timer: At random: Add 2-5 Rocks on the field after 2 turns Adds 1 column of Rock after 2 turns Low Health: Adds 2 row of Blocks after 2 turns | 4 | [Aerodactyl]/[Lucario]/ [Garchomp] Sawk, Mienshao, Throh, Conkeldurr, Pangoro Lucario None | C4->E4 then A4->B4 to remove all Snorlax icons. (a lot of other options are possible) With Mega Lucario, this is very easy. An alternate for Mega Luke is Mega Aero which is surprisingly good at this stage | Moves: At least 27 moves left A good Fighting Team will also do this with Move+5. But eventually, you'll get this S-Ranked when you train your fightings here Complexity will overkill this if you are having real trouble. Note that even with 4 Fighting Types (No Mega) this is really hard For Garchomp, Mega Start+Move+5 wii do this | This would be the best grinding stage for Fighting type so far.. | Everything is the same with 3ds version aside from this stage only gives 50 EXP instead of 55 EXP. M-Lucario/M-Aero is still the best to use in this stage. | |
6 | 184 | #REF! | Granbull | 10672 | Fairy | 17 | Base: 66% Bonus:2% /move | #REF! | Board: 16 Granbull in a Cross-Shaped Pattern, 4 Blocks Initial: None Timer: None Note: Adds 4 Granbull each time you get a combo | 4 | [Mawile]/[Gengar] Nidoking, Nidoqueen, Bronzong, Granbull, Steelix None Dialga | Focus on combos. The Granbull Disruption will eventually clear the other Granbulls away Also M-Gengar is better than M-Mawile for this stage | Moves: At least 8 moves left You may want to bring Granbull with you. This can S-Rank it without items If not, add a Move+5 | Catch Rate: 23% +2% Nothing change aside from catch rate. | ||
7 | 185 | #REF! | Frogadier | 2576 | Water | 7 | Base: 11% Bonus:6% /move | #REF! | Board: Lots of Froakie Initial: None Timer: Adds a row of Barrier after every 2 turns Note: If Froakie is added as Support Pokemon, Frogadier will replace the Froakies | 4 | [Ampharos] Grovyle, Raichu, Lilligant Zapdos, Raikou, Sceptile Shaymin, Tropius | Actually beatable without items but Move+5 is a safe zone | Moves: At least 4 moves left Move+5 DD + Move+5 will do this without problem. | 100% Same with 3ds version. Team is still the same | ||
8 | 186 | #REF! | Gurdurr | 16544 | Fighting | 22 | Base: 32% Bonus:4% /move | #REF! | Board: None Initial: Adds 3 Blocks Timer: Adds 3 Blocks every turn 36%: Add 2 columns of Blocks every turn | 3 | [Mewtwo]/[Slowbro] Chimecho, Snubbull, Slowking Xerneas Victini | Seems pretty easy at first. But once the field is full of Blocks that is. I recommend using Slowbro as your mega here instead of Mewtwo for clearing purposes unless you are using DD which will pretty much kill this stage with Mega Mewtwo | Moves: At least 11 moves left Move+5 with decent team DD for easy S-Rank | HP: 22334 Catch Rate: 17% +1% The second disruption now occurs when HP is 27% or lower. Still Mewtwo Y and Gengar is good at this stage. | ||
9 | 187 | #REF! | Quilladin | 4636 | Grass | 8 | Base: 2% Bonus:13% /move | #REF! | Board: Rocks everywhere Initial: None Timer: Adds 2x2 Rocks,another 2x2 Rocks and 2x2 Blocks every 3 turns | 4 | [Glalie] Ninetales, Vanilluxe, Swellow, Chatot, Heracross Heatran, Blaziken, Genesect, Moltres None | Another one of those unbeatable without items. Use a DD here to get through this stage | Moves: At least 3 moves left Move+5 will do this good. Or add a Disruption Delay if the disruptions really get in to you | Catch Rate: 2% +11% Catch rate was lowered a little but the stage is still the same. The stage is still hard so make sure to test the stage first before trying with items | ||
10 | 188 | #REF! | Shelgon | 15238 | Dragon | 18 | Base: 7% Bonus:3% /move | #REF! | Board: 4 Shelgons in 1st, 2nd, 5th and 6th row with Barrier Initial: None Timer: Adds 1 Shelgon every 4 turns Half Health: Adds 3 Shelgon every 4 turns | 3 | [Altaria]/[Glalie]/ [Gengar] Haxorus, Shelgon, Vailluxe Dragonite, Xerneas, Articuno Rayquaza, Diancie | You have to wait for 4 turns before a Shelgon spawns and destroy some barriers. Easy to clear. Just make sure to catch this one | Moves: At least 9 moves left Add Shelgon to your team. This pretty much removes most of the barriers on first turn and will become easy to combo | Catch Rate: 3% +3% Lowered catch rate a little. Still easy if you add Shelgon to your team. Also Diancie for Barrier Bash+ is very good to get rid of some barriers | ||
11 | 189 | #REF! | Braixen | 4108 | Fire | 7 | Base: 17% Bonus:12% /move | #REF! | Board: 1st row has Blocks protected by barriers, Rocks all around Initial: None Timer: None | 3 | [Gengar]/[Aerodactyl] Buizel, Aurorus, Marowak, Milotic Swampert Keldeo, Gabite, Kyogre, Groudon, Dialga, Palkia, Diancie | 5 turns before the Blocks disappear which is impossible without any item. Have Keldeo or Buizel in your party to destroy a Blocks Block and make a combo. If you have Gabite from the safari, it can replace Keldeo (or get both if you want to) Dialga is much better than the 3 since it will destroy 3 blocks. Just make sure to activate it (It is 100% activating at 4 matches) | Moves: At least 3 moves left Bringing Keldeo or Buizel do this. You can also bring Dialga or Gallade if you have them You can also try Mega Start Aero for 1 turn clear | HP: 4987 Catch Rate: 17% +4% Just a little higher HP and lower catch rate. Use the same strategy with 3ds | ||
12 | 190 | #REF! | Steelix | 9484 | Steel | 26 | Base: 22% Bonus:3% /move | #REF! | Board: 3rd-6th row: Checkered Pattern Onix-Blocks Initial: None Timer: Adds 4 Blocks after 3 turns x3 Adds 4 Blocks, 4 Onix and a Row of Blocks after 3 turns Repeat. Notes: Onix falls as a Support Pokemon. Will be replaced by Pupitar when added to the party | 4 | [Any]/[Aerodactyl]/ [Garchomp]/[Lucario] Ninetales, Stunfisk, Marowak Lucario, Blaziken, Heatran, Entei, Moltres Groudon | Another really hard stage. Better to buy a DD for a lot easier. | Moves: At least 13 moves left Mega Start + DD + Move+5 for this one. (No DD if using Mega Aero) With the release of M-Garchomp, it seems it was doable with just Mega Start | HP: 11666 Catch Rate: 14% +2% The stage become a little harder (2000 more HP) Use Mega Lucario/Aerodactyl since you dont have Mega Garchomp. For support, just use Optimize to get the best Pokemon (You might want to add Ninetales to help you a bit in decreasing Blocks). Same strategy with 3ds.DD or Mega Start if you are using M-Lucario or M-Aerodactyl (Aero is preferred but both works) | ||
13 | 191 | #REF! | Blitzle | 9893 | Electric | 16 | Base: 62% Bonus:3% /move | #REF! | Board: Lot of Rocks Initial: None Timer: Adds 2 Blitzle after 2 turns x2. Adds 1 Column of Rocks after 2 turns Repeat | 3 | [Gengar]/[Any] Marowak, Stunfisk, Donphan None Groudon | You may want to use Gengar to get large combos here. Making sure to clear out the last 3 columns first | Moves: At least 8 moves left This can be done with Move+5 | Catch Rate: 27% +3% Aside from the catch rate, nothing really was change. Gengar is the best Mega for this stage. | ||
14 | 192 | #REF! | Lickilicky | 12705 | Normal | 22 | Base: 29% Bonus:4% /move | #REF! | Board: All tiles are Lickitung and Lickilicky Initial: None Timer: Randomly regenerate 1 column. The column will be like this: O X - Support Pokemon X O - Lickitung/Lickilicky O O X O Note: The Lickitung spawn will always be on 6th Column while the Lickilicky spawn will be always on 1st column. | 4 | [Lucario]/[Gengar]/ [Any] Mienshao, Throh, Sawk Lucario Arceus* | * - Double Normal Team (can consist of M-Gengar/M-Luke, Lickitung, Lickilicky, and Arceus For first time, you may want Lickitung with you. This will lessen the Pokemons in the board and get combos without using a move. B6 to E6 is a good starting move | Moves: At least 11 moves left Bring both Lickitung and Lickilicky. You may want to add a Move+5 if needed. If Lickilicky/Lickitung strategy fails, just go for your normal Fighting Team | Catch Rate: 20% +4% Again. Just catch rate difference. All Pokemon on 3ds version are also available in here. (Except for Double Normal Arceus Team) | ||
15 | 193 | #REF! | Pangoro | 10496 | Fighting | 16 | Base: 7% Bonus:5% /move | #REF! | Board: None Initial: Adds 2 Pancham Timer: Adds 2 Pancham every 2 turns Half Health: Adds 2 Pancham every turn | 4 | [Mewtwo]/[Slowbro] Azumarill, Slurpuff, Salamence, Braviary Xerneas Victini, Cresselia, Lugia | You may want to try bringing Pancham here for extra combos if this is getting hard for you If you have Lugia, this will be a piece of cake with its Eject+. Dont bring Pancham here if you would bring Lugia | Moves: At least 8 moves left Beatable at Itemless. Add a Move+5 if you are getting trouble | HP: 13182 Has 2800+ more HP than 3ds version. Expect this a little bit harder. Still S-Rankable with Move+5. | ||
16 | 194 | #REF! | Garbodor | 5940 | Poison | 12 | Base: 45% Bonus:5% /move | #REF! | Board: None Initial: Adds 3 Garbodor at top row Timer: Adds 3 Garbodor at top row after 3 turns. Adds 2 Garbodor at top row every 2 turns | 4 | [Slowbro]/[Mewtwo] Stunfisk, Marowak, Chimecho Mewtwo Victini, Groudon | Beatable without items. The Garbodor can be annoying though | Moves: At least 6 moves left Beatable without items with decent team. In any case you are getting short, a Move+5 is good | Catch Rate: 18% +5% Just catch rate difference. Same strategy with 3ds version | ||
17 | 195 | #REF! | Doublade | 8778 7022 | Steel | 22 | Base: 12% Bonus:2% /move | #REF! | Board: Random no. of Klefki Initial: Adds 1 Column of Rocks Timer: Adds 1 Column of Rocks after 3 turns x2. Add 1 Column of Rocks and 1 column of Blocks after 3 turns. Repeat Note: Bronzor will replace Klefki if Klefki is added as a Support Pokemon | 4 | [Any]/[Lucario]/[Gengar] Ninetales, Marowak, Stunfisk Blaziken, Heatran, Lucario, Moltres Groudon | This is beatable without items but you'll need high levels here (5+) | Moves: At least 11 moves left Use a DD. Buy Move+5 to be safe. A high level team can go with just Move+5 | 100% same with 3ds version. GS may think that this stage is hard enough. This is easier in Mobile since a lot of new Pokemon are now available. If you have Ho-Oh and Landorus, they are better alternative to Pokemon that has lower BP. Use Ninetales instead of Machamp (Eject does not work on Klefki) | ||
18 | 196 | #REF! | Cofagrigus | 13524 | Ghost | 9 | Base: 55% Bonus:5% /move | #REF! | Board: Black clouds except 4th row Initial: None Timer: Adds 5 Rocks after a turn Adds 5 Rocks and 5 Black Clouds after a turn Repeat | 3 | [Gengar]/[Banette] Banette, Zoroark, Mightyena, Liepard Yveltal Giratina | Easy with Mega Gengar team | Moves: At least 5 moves left Match as many Gengar as possible to Mega evolve it. Or get DD if you are having trouble (I prefer the itemless) | Catch Rate: 5% +5% The catch rate from 55% goes down to 5%. Same with 3ds version aside from that | ||
19 | 197 | #REF! | Reuniclus | 20160 | Psychic | 30 | Base: 9% Bonus:3% /move | #REF! | Board: None Initial: Adds 4 Barriers x2 Timer: Adds 4 Barriers x3 every 5 turns Notes: Seems to add Barriers only at the center boards and do not affect all sides | 4 | [Gengar]/[Banette] Zoroark, Scyther, Scizor, Heracross Genesect, Yveltal Giratina | You have a lot of turns and the Disruption was not that hard. It even adds barrier to blocks that already has barrier. Genesect/Heracross on a Mega Gengar team will do a lot of damage here | Moves: At least 15 moves left Dont know what is with this stage that it requires only 2 turns left. No items needed. Pretty much S-Ranked on first clear | S-Ranking: 15 moves. This stage was fixed and clearing the stage with 2 moves will not yield a S-Rank. 30 moves is a lot. Gengar is the best Mega here. Giratina and Genesect can do the damage. Absol's Mind Zap will reset its disruption (it is per 5 turns) so use it to stop the barriers. Recommended item is Move+5 for S-Ranking | ||
20 | 198 | #REF! | Conkeldurr | 17740 | Fighting | 24 | Base: 19% Bonus:3% /move | #REF! | Board: 1st, 3rd, 4th, 6th rows are Rocks Initial: None Timer: None Notes: Rocks will also skyfall 1/3 Health: Adds 4-5 Rocks per turn | 4 | [Aerodactyl]/[Slowbro] Azumarill, Slurpuff, Chatot, Braviary, Salamence Xerneas, Mewtwo Victini, Cresselia | Slowbro or Aerodactyl for good combos. Also dont use Mega Mewtwo Y here | Moves: At least 12 moves left Move+5, Mega Start and a decent Mega Aero/Mega Slowbro team. If you really cant do it, then try adding a Complexity | 100% same with 3ds version. Same strategy with 3ds version | ||
21 | 199 | #REF! | Tangrowth | 8976 | Grass | 16 | Base: 65% Bonus:3% /move | #REF! | Board: 4 2x2 Tangrowth in Barrier. 4 Blocks Initial: None Timer: None Notes: Will disrupt you with 4 Tangrowth replacing Blocks by having a combo of at least 3 | 4 | [Glalie] Ninetales, Vanilluxe, Swellow, Chatot Heatran, Entei, Moltres, Blaziken, Delphox None | Switch D3 with C3 or switch B1 with D3 to make Tangrowth remove the disruptions | Moves: At least 8 moves left Your team can do this if you remove the disruptions | HP: 13416 Catch Rate: 25% +3% That is 4500+ more HP than 3ds version. 3ds version was easy anyway. The strategy for 3ds still works in here. If itemless cannot do this, try adding a Move+5. | ||
22 | 200 | #REF! | Tyranitar | 16740 | Rock | 30 | Base: 3% Bonus:3% /move | #REF! | Board: Rocks everywhere Initial: None Timer: Adds 1 Row of Blocks Block after 3 turns x2. Adds 1 Row of Blocks, 4 Rocks and 5 Tyranitar and another 4 Rocks Notes: Rocks will skyfall | 4 | [Lucario]/[Mawile]/ [Blastoise]/[Venusaur]/ [Garchomp] Milotic, Marowak, Stunfisk Lucario, Sceptile, Swampert, Suicune Kyogre, Groudon, Dialga | You may also try Mega Aero if it is effective for you. | Moves: At least 15 moves left Seems to be doable with just Move+5. You will need a good team to do this (Hint: M-Garchomp+Dialga for destroying disruptions) Move+5 and Mega Start can also be good if you dont have Dialga or Garchomp. | HP: 18345 Aside from the HP increase (about 1500+) no really change from 3ds version. Mobile version don't have M-Garchomp yet so you should stick with other Megas. Blastoise, Lucario or Mawile can be great. You may need a Mega Start only if your Mega is slow | ||
23 | 201 | #REF! | Hippowdon | 10462 | Ground | 15 | Base: 65% Bonus:3% /move | #REF! | Board: Many Rocks Initial: None Timer: Adds 3 Rocks every 3 turns | 4 | [Glalie]/[Blastoise]/ [Venusaur]/[Any] Milotic, Tangrowth, Avalugg Chesnaught, Articuno Greninja, Swampert Shaymin, Kyogre | Move F1 to D6 to clear all the Rocks on first turn | Moves: At least 8 moves left Really easy to S-Rank. Might want to get a Move+5 if having trouble | |||
24 | 202 | #REF! | Weavile | 10260 | Dark | 18 | Base: 8% Bonus:3% /move | #REF! | Board: None Initial: Adds Barrier in 1st-2nd or 5th-6th Column. Timer: Adds Barrier in 1st-2nd or 5th-6th Column after a turn Adds 1 Column of ice after every 5 turns | 4 | [Lucario]/[Heracross]/ [Any] Conkeldurr, Snubbull, Mienshao, Heracross Lucario, Xerneas, Genesect None | After the initial disruption, move will depend on what column the barriers is: 1st-2nd: Move C5 to C6 to clear all barriers 5th-6th: Move D5 to D6 clearing all Barriers. | Moves: At least 9 moves left This one is another very easy without items. For those who are getting trouble itemless, a Move+5 will be enough | |||
25 | 203 | #REF! | Avalugg | 15973 | Ice | 26 | Base: 11% Bonus:3% /move | #REF! | Board: 10 Barriers Initial: None Timer: None Notes: Adds 1 row of Barriers if no combo. Half Health: Adds 5 Barriers after every turn | 4 | [Lucario]/[Blaziken]/ [Gengar]/[Any] Tyranitar, Conkeldurr, Steelix, Ninetales , Heatran, Blaziken, Moltres, Delphox Dialga, Jirachi | You may want to get at least a 2 combo every turn or else you'll get clog in barriers. Not really much that hard. M-Gengar is good at combos if you are getting some trouble Also note you may need some items if you are using M-Blaziken team unless you are lucky with combos | Moves: At least 13 moves left If you are having trouble itemless, Move+5 will do this Or go with Move+5, DD, Mega Start (I used only DD, depends on your team level) | |||
26 | 204 | #REF! | Braviary | 11008 | Flying | 8 | Base: 5% Bonus:4% /move | #REF! | Board: 11 Rocks at top 2 rows Initial: None Timer: Adds 2 Rows of Rocks at 1st and 2nd row after every 2 turns | 3 | [Manectric]/[Ampharos] [Glalie]/[Any] Tyranitar, Aurorus, Avalugg Articuno, Zapdos, Raikou None | Switch A4 to E3 for a good combo. | Moves: At least 4 moves left Can do this itemless. Go add up a Move+5 if you are having trouble | |||
27 | 205 | #REF! | Excadrill | 23129 | Ground | 30 | Base: 1% Bonus:2% /move | #REF! | Board: Many Rocks, 1 Excadrill Initial: None Timer: Adds 4 Rocks every 2 turns. Half Health: Adds 2x2 Rocks every turn | 4 | [Blastiose]/[Venusaur]/ [Glalie] Milotic, Tangrowth, Avalugg Chesnaught, Greninja, Swampert, Articuno Shaymin, Kyogre, Manaphy | Glalie and Blastoise are both good. Glalie for combo and Blastoise for clearing Blocks. Not that hard. It seems that you can use Tropius to Eject the Excadrill at the bottom and clear the board with Rocks. The problem is if you can have a Tropius match on your first turn | Moves: At least 15 moves left Glalie+DD will do this If short on Moves, try adding a Move+5 | |||
28 | 206 | #REF! | Volcarona | 7623 | Bug | 14 | Base: 33% Bonus:3% /move | #REF! | Board: Volcarona on 1st, 3rd, 4th and 5th Column with a Row of Rock on 4th Row Initial: None Timer: None 59% Health: Adds 2 Volcarona after 3 turns | 4 | [Gengar]/[Aerodactyl], [Charizard Y]/[Any] Volcarona, Aurorus, Tyranitar, Braviary , Blaziken, Heatran, Moltres, Entei None | For first time, the best move will be A2 to E5 or B5 to F2 Bring Volcarona here for easy clearing | Moves: At least 7 moves left Clearing Strategy will do this If the level of your Pokemon is not enough to do this itemless, add up a Move+5 | |||
29 | 207 | #REF! | Aegislash | 7009 | Steel | 17 | Base: 6% Bonus:2% /move | #REF! | Board: Random no. of Doublades Initial: Top Row will become Blocks Timer: Top Row become Blocks after 5 turns x2 Adds 3 Blocks after 2 turns x2 Adds 5 Blocks after 5 turns Repeat Added Support: Doublade. Will be changed to Bronzor if Doublade is a Support. | 4 | [Lucario]/[Gengar]/ [Any] Ninetales, Stunfisk, Marowak, Mienshao Blaziken, Heatran, Delphox Groudon | A full Fire Team with M-Luke is good. You can go itemless beating this. | Moves: At least 8 moves left Gengar with full Fire team (Ninetales, Delphox, Heatran) is good. You may try it itemless or Move+5 for safety If the above strategy dont work, try adding Mega Start with M-Lucario or DD | Complexity removes Doublade | ||
30 | 208 | #REF! | Zebstrika | 8016 | Electric | 10 | Base: 28% Bonus:5% /move | #REF! | Board: Many Rocks Initial: None Timer: None 70% Health: Adds 1 Column of Rocks every turn Notes: On 1st and 3rd column, 4 Blocks Blocks will fall and 6 Blocks on 2nd | 3 | [Gengar] Stunfisk, Marowak, Donphan, Excadrill None Groudon | Your usual Damage Streak team here. The Disruptions isn't much trouble | Moves: At least 5 moves left Very easy with Move+5 | |||
31 | 209 | #REF! | Salamence | 15206 | Flying | 18 | Base: 2% Bonus:3% /move | #REF! | Board: None Initial: Adds 3 Barriers Timer: Adds 3 Barrier every 2 turns | 4 | [Manectric]/[Ampharos]/ [Glalie]/[Any] Tyranitar, Aurorus, Avalugg Articuno, Zapdos, Raikou Kabutops | You can beat this itemless. Not really hard once you have your Mega. You can also try your newly caught Avalugg here for Barrier Bash Kabutops was released in an event, so if you are going back to this stage for an S rank or if you just caught Kabutops before this stage, it is Super Effective and has Barrier Bash+. | Moves: At least 9 moves left Move+5 and this one is easy to S-Rank I must say this isnt hard unlike Tyranitar If you still cant do this with the above strategy, adding a DD can help you (Try matching more for combos than using Avalugg's Barrier Bash) | |||
32 | 210 | #REF! | Mega Heracross | 15531 13988 | Bug | 25 | Base: N/A Bonus:N/A | #REF! | Board: More Rocks Initial: None Timer: Adds 2-5 Rocks after 5 turns. Adds a vertical 4 Rocks after a turn x4. Repeat. Note: Illumise falls as a Support Pokemon. If Illumise is added as support, Shuckle will replace Illumise | 4 | [Aerodactyl]/[Blaziken] Aurorus, Tyranitar, Braviary, Salamence Blaziken, Heatran, Moltres None | Mega Aero will clear all blocks here easily. For those using M-Blaziken, you may want to only want to clear out Illumise if it is clogging the board. A4 to E3 will remove the Rocks at the center leaving 3 Rocks at each side | Moves: At least 12 moves left Move+5 and Mega Start Aerodactyl or Move+5 and DD M-Blaziken will do this with a decent team Complexity+Mega Start seems to be a more efficient strategy for this. Also never use DD if you are using M-Aero or you'll waste M-Aero's power M-Rayquaza with Mega Start and Moves + makes S ranking this stage quite easy. | 13th Mega Stone! | ||
33 | ||||||||||||||||
34 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
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1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Alben's Town | |||||||||||||||
3 | 211 | #REF! | Starly | 5400 | Flying | 9 | Base: 11% Bonus:6% /move | #REF! | Board: Lots of Rocks, Lone Starly at the center Initial: None Timer: Adds 3 Starly every 3 turns | 4 | [Glalie]/[Ampharos]/ [Manectric] Ampharos, Aurorus, Tyranitar, Avalugg Zapdos, Raikou None | C5 - F2 or A1 - C5 to get a good start. You may want to stick with Glalie as your Mega if you want to Mega Evolve | Moves: At least 4 moves left Move+5 will do this good | |||
4 | 212 | #REF! | Gothita | 12000 | Psychic | 15 | Base: 15% Bonus:3% /move | #REF! | Board: Rocks at 5th and 6th row Initial: None Timer: Adds 5 Rocks after 3 turns x2 Adds 1 Row in Barriers after 3 turns Repeat | 4 | [Gengar]/[Heracross] Gengar, Zoroark, Heracross, Scizor Genesect, Yveltal Giratina | Just your old simple stage. Get damage fast with Crowd Control or Power of 4+ | Moves: At least 7 moves left This can be done itemless If you are getting short on moves, then add Move+5 | |||
5 | 213 | #REF! | Goomy | 8627 | Dragon | 14 | Base: 6% Bonus:2% /move | #REF! | Board: 3 Rocks at the bottom, 1 Goomy Initial: None Timer: Adds 2 Barriers after 3 turns x2 Randomly Between: Adds 4 Rocks after a turn Adds 3 Rocks and 1 Goomy after a turn Repeat | 4 | [Altaria]/[Glalie]/[Gengar] Haxorus, Snubbull, Avalugg Xerneas, Dragonite, Articuno Rayquaza, Diancie | Gengar would be good if the other Super Effective Megas don't work. | Moves: At least 7 moves left This can be done itemless If you are getting short on moves, then add Move+5 | |||
6 | 214 | #REF! | Mime Jr. | 12240 | Psychic | 13 | Base: 10% Bonus:2% /move | #REF! | Board: None Initial: None Timer: Adds 2 Mime Jr on Row 4 after 4 turns Randomly Between: Adds 2-5 Barrier if no 5+ lines combo Adds 2 Mime Jr on Row 1, 3, or 5 if no 5+ lines combo | 4 | [Gengar]/[Heracross] Gengar, Zoroark, Heracross, Scizor Genesect, Yveltal Giratina | Not hard even with the disruptions. Just do the same trick with Gothita | Moves: At least 6 moves left This can be done itemless If you are getting short on moves, then add Move+5 | |||
7 | 215 | #REF! | Staravia | 4800 | Flying | 7 | Base: 11% Bonus:4% /move | #REF! | Board: Starvia and Starly in 2nd and 3rd Row covered in Barriers in a zigzag pattern Initial: None Timer: Adds Staravia and Starly in 2nd and 3rd Row (this will match them and eliminate the barriers) | 3 | [Ampharos]/[Manectric]/ [Gengar] Ampharos, Aurorus, Tyranitar, Avalugg Zapdos, Raikou None | If you want to eliminate the Barriers and other Pokemon, use a combination of Tyranitar and Avalugg (although this is not very efficient) I discourage the use of Glalie here because its ability (Chill) will delay the disruption. To eliminate the Starly and Staravia after the disruption, you must clear the 4th-6th column (seems hard but with 1st row support it would be not that hard) | Moves: At least 3 moves left This can be done itemless but will require luck after the disruption If you are getting short on moves, then add Move+5 Another strategy: Bring your own Starly and/or Staravia. With this you can potentially remove the barriers without using any item and the Mega will do the damage. The downfall to this is the catch rate which would require Great Balls or lot of attempt which makes adding a Move+5 better | |||
8 | 216 | #REF! | Gothorita | 17600 14080 | Psychic | 15 | Base: 15% Bonus:4% /move | #REF! | Board: 5th and 6th Row in Blocks Initial: None Timer: Adds a 1x2 Blocks in 1st and 2nd Row after a turn x4 Adds 4 Barrier after 3 turns Repeat the last disruption | 4 | [Gengar]/[Heracross] Gengar, Zoroark, Heracross, Scizor Genesect, Yveltal Giratina, Darkrai | Focus on Power of 4+ here and Mega evolving your Mega. With so many Blocks on board at first, Crowd Control will lose some damage. After the Blocks, you may want to start doing damage with Crowd Control | Moves: At least 7 moves left A combination of Move+5 and DD will be sufficient to do this | |||
9 | 217 | #REF! | Ralts | 19200 | Fairy | 12 | Base: 1% Bonus:2% /move | #REF! | Board: None Initial: Adds 4 Blocks Timer: Adds 4 Blocks every 2 turns | 3 | [Mawile]/[Gengar] Bronzong, Steelix, Nidoqueen, Nidoking None Dialga, Jirachi | Dialga will get through the Blocks Blocks here very easy. If you dont have Dialga, you may stick with Bronzong. Not a very hard stage | Moves: At least 6 moves left Very easy itemless | |||
10 | 218 | #REF! | Scatterbug | 10125 | Bug | 15 | Base: 9% Bonus:1% /move | #REF! | Board: None Initial: None Timer: Adds 3 Rocks after 3 turns | 4 | [Blaziken]/[Gengar]/ [Any] Ninetales, Tyranitar, Aurorus Delphox, Heatran None | Very easy with an All-Fire team. Have Delphox start the combo with Pyre and have M-Blaziken bomb the board. For those who dont have M-Blaziken, you can switch to M- Gengar for a free complexity and would work just fine | Moves: At least 7 moves left Very easy itemless Otherwise, add Move+5 | |||
11 | 219 | #REF! | Spewpa | 7776 | Bug | 3 | Base: 11% Bonus:3% /move | #REF! | Board: Scatterbug in Barrier Initial: None Timer: None | 3 | [Blaziken]/[Gengar] Ninetales, Tyranitar, Aurorus, Scatterbug Delphox, Heatran None | Bring Scatterbug with you otherwise you cant do this. Focus on getting rid of some Scatterbug at first. Both M-Blaziken and M-Gengar work wonders here | Moves: At least 2 moves left If you want to do this itemless, you will require luck (easily just go and watch, move 1 time or try again) Move+5 will do this very very easy | |||
12 | 220 | #REF! | Vivillon | 20625 16500 | Bug | 17 | Base: 12% Bonus: 2% /move | #REF! | Board: 8 Barriers Initial: None Timer: Adds 4 Rocks after 2 turns x2 Randomly Between: Adds 4 Barriers after 2 turns Adds 3-4 Rocks after 2 turns Repeat last disruption | 4 | [Blaziken]/[Gengar]/ [Charizard Y] Ninetales, Tyranitar, Aurorus Delphox, Heatran None | Once again, M-Blaziken is the best for this stage. If you dont have it, then M-Gengar seems to be just fine. Same strategy with Scatterbug. Just get Pyre+Mega Combo and you'll do this good (No items needed) You may want to take care of the barriers on top while slowly Mega Evolving your Pokemon (assuing you dont use Mega Start) The 4 Barriers on the top is what you need to take out as the other 4 on the bottom is not that crucial. With the release of M-Charizard Y, you get another alternate for Blaziken. It's Mega Effect is perfect for clearing away Vivillon's disruptions | Moves: At least 8 moves left M-Blaziken + Move+5 + DD will be good enough for this (Also add up some luck) M-Blaziken will rack up damage if you get a successful whole field "bomb" M-Gengar + Complexity + DD is also good getting 2 less Pokemon on the board each time you get a Mega Gengar match (You may try not using Complexity at first since this is beatable without using a Complexity. You may also want to get Move+5 for safety net) | |||
13 | 221 | #REF! | Meditite | 14960 | Fighting | 17 | Base: 6% Bonus: 4% /move | #REF! | Board: A lot of Rocks and 2 Meditite Initial: None Timer: Adds 6 Barriers and 2 Meditite in a 2x4 blocks after 6 moves Note: Meditite and Barrier will only spawn on the blocks where the initial Meditite is | 3 | [Mewtwo]/[Slowbro]/ [Gengar] Salamence, Braviary Mewtwo Victini, Cresselia, Lugia | M-Gengar team will do this easily itemless | Moves: At least 8 moves left Itemless can do this with M-Gengar | |||
14 | 222 | #REF! | Skitty | 3975 | Normal | 12 | Base: 3% Bonus: 4% /move | #REF! | Board: Skitty and Rocks on Barrier Initial: None Timer: Adds 3 Rocks after 2 moves x2 Adds 5 Skitty after 3 moves Repeat | 4 | [Lucario]/[Gengar] Sawk, Mienshao, Pangoro, Conkeldurr Lucario None | This stage is very easy. The health is very low you can do this itemless | Moves: At least 6 moves left Itemless can do this | |||
15 | 223 | #REF! | Kirlia | 10800 | Fairy | 12 | Base: 2% Bonus: 5% /move | #REF! | Board: None Initial: None Timer: Randomly between: Adds 1-2 Blocks if you didn't get a 4+ combo Adds a Kirlia if you didn't get a 4+ combo 56% Health: Randomly between: Adds 2-5 Barrier if you didn't get a 4+ combo Adds 2 Kirlia if you didn't get a 4+ combo | 4 | [Mawile]/[Gengar] Bronzong, Steelix, Nidoqueen Cobalion Jirachi, Dialga | You can do a Jirachi+Mawile combo here. If you didnt get a good match, you may want to use Cobalion's Power of 4+ instead. An alternative Mega would be Gengar which is also good | Moves: At least 6 moves left Move+5 can do this | |||
16 | 224 | #REF! | Staraptor | 20625 16500 | Flying | 20 | Base: 11% Bonus: 5% /move | #REF! | Board: Starly, Staravia, Staraptor, Rocks Initial: None Timer: Randomly between: Adds 4 Barriers after 3 turns Adds 5 Starly after 3 turns Adds 5 Staravia after 3 turns 39% Health: Adds 4 Barriers after 2 turns Adds a Staraptor after 2 turns | 4 | [Manectric]/[Ampharos]/ [Glalie]/[Gengar] Tyranitar, Ampharos, Aurorus Zapdos, Raikou, Terrakion Kyurem, Gigalith | For initial, A6 to F4 is a good way to start. This will wipe all Starly, Staravia and Staraptor on the board. Then, eject the disruptions with Tyranitar, matching them together will waste your moves. | Moves: At least 10 moves left Move+5, DD and Mega Start will be enough for this. You can use M-Gengar with a team of super effectives, it works quite well. Using Gengar, you can drop the Mega Start as Gengar evolves fast. Expensive option (but ultra reliable) Complexity + DD (Move+5 for safety net) Seems to work on most. But the former strategy should work well now that we have stronger pokémon (Kyurem for example) | |||
17 | 225 | #REF! | Klink | 6825 | Steel | 13 | Base: 10% Bonus: 5% /move | #REF! | Board: H-Barrier, 6 Klink, 3 Rocks Initial: None Timer: None Notes: After 5 turns, will gain a disruption: Adds 3 Rocks every turn | 4 | [Lucario]/[Garchomp] Ninetales, Excadrill, Conkeldurr Lucario, Blaziken, Heatran, Moltres Groudon, Garchomp, Emboar | Emboar is good for clearing the barriers away. While doing it, you may want to Mega Evolve your Mega. The best Mega would be Lucario to wipe away the disruptions away. With the release of Palkia, Palkia is doing a better Barrier Basher than Emboar since it can destroy 3 barriers. (Cresselia and Diancie are both NVE so don't use them) | Moves: At least 6 moves left Move+5 can do this | |||
18 | 226 | #REF! | Mr. Mime | 24000 | Psychic | 25 | Base: 12% Bonus: 4% /move | #REF! | Board: None Initial: None Timer: Adds 4 Barriers, 5 Blocks, 3 Mr. Mime after 6 turns | 4 | [Gengar]/[Heracross]/ [Sharpedo]/[Banette] Gengar, Zoroark, Heracross, Scizor Genesect, Yveltal, Absol Giratina, Darkrai | You'll need to rely on Darkrai's Sleep Charm to get rid of disruptions for a while. The disruption is crazy and will fill your board unless you are using a DD. Just focus on all damage you can get. Giratina's Power of 4+, Genesect's Crowd Control and Darkrai are the best to use. Seems Absol as Mind Zapper seems to also work to prevent disruptions (aside from Darkrai's Sleep Charm) For those who are using Banette, Shuppet is a better choice for a Mind Zap if you gave it some levels (For more Power for Banette's Mega Effect) | Moves: At least 12 moves left Move+5 can do this Otherwise, add up a DD | |||
19 | 227 | #REF! | Klang | 7284 | Steel | 15 | Base: 9% Bonus: 5% /move | #REF! | Board: 6 Rocks, 6 Klang with 3 of them covered in Barrier Initial: None Timer: None Moves <= 9: Adds 3 Blocks after 2 turns | 4 | [Lucario]/[Garchomp] Ninetales, Excadrill, Conkeldurr Lucario, Blaziken, Heatran, Moltres Groudon, Garchomp, Emboar | First thing to do is get rid of the barriers so after 5 turns, Pokemon will skyfall. Emboar will do this quite easily The disruption is not that hard as Mega Lucario and Mega Garchomp can get rid of them easily. For this, Mega Lucario is better because of faster Mega Evolving | Moves: At least 7 moves left Move+5 can do this | |||
20 | 228 | #REF! | Gothitelle | 12800 10240 | Psychic | 15 | Base: 9% Bonus: 3% /move | #REF! | Board: 4 Gothita, 3 Gothorita, 1 Gothitelle, 1 Blocks Block, 4 Barrier Initial: None Timer: Adds 4 Barriers after 3 turns Adds 3 Blocks after 2 turns Repeat | 4 | [Gengar]/[Heracross]/ [Sharpedo]/[Absol]/ [Banette] Gengar, Zoroark, Heracross, Scizor Genesect, Yveltal Giratina, Darkrai | Another very hard stage. DD will help lessen the threats if you can't beat it with Move+5. Try clearing the Gothita and Gothorita first by matching them (Even by doing this a Gothita and a Gothitelle will still exist) D5-B4/E4 , D6-C4, C4-D4 is one way of clearing them away | Moves: At least 7 moves left Move+5 and DD seems to be the minimum items to use here. Mega Start and DD can do this (you can use Move+5 if you are unsure) | |||
21 | 229 | #REF! | Sliggoo | 8437 5907 | Dragon | 15 | Base: 13% Bonus: 4% /move | #REF! | Board: 6 Barriers Initial: None Timer: Adds 6 Rocks and 6 Goomy in an alternate of 2 each in 2 Columns after 2 moves x3 Adds 6 Rocks and 6 Sliggoo in an alternate of 2 each in 2 Columns after 2 moves x3 Additional Support: Pidgey. Will be replaced by Happiny if Pidgey is added as Support | 4 | [Altaria]/[Glalie]/[Latias] Haxorus, Avalugg, Goomy Xerneas, Dragonite, Articuno Rayquaza, Latias | A Hard stage since this one has additional support. I suggest bringing Goomy along since it is Super Effective and appears in disruption. For Mega, the best one would be Altaria since Goomy helps it with its ability (Mega Boost) With the addition of Latias, this stage becomes more easier. Use Mega Latias instead if you have it | Moves: At least 7 moves left DD, Move+5 is the minimum Complexity + DD will also be good (in this case, dont add Goomy to your team) | |||
22 | 230 | #REF! | Medicham | 18400 14720 | Fighting | 18 | Base: 3% Bonus: 3% /move | #REF! | Board: 7 Rocks, 1 Meditite, 1 Medicham Initial: None Timer: Adds 2-3 Blocks after 2 turns Move <= 10: Randomly between: Adds 1 Medicham, 2 Blocks Blocks after 2 turns Adds 4 Barriers after 2 turns | 4 | [Mewtwo]/[Slowbro]/ [Gengar] Salamence, Braviary Mewtwo Victini, Cresselia, Lugia | Lugia ejects the Medicham/Meditite away. Cresselia is also good for clearing away the Barriers. Seems to be beatable only with items (Move+5 is minimum) Gengar seems to work alright here too | Moves: At least 9 moves left DD and Move+5 can do this. Or DD, Mega Start and Move+5 for full effect | |||
23 | 231 | #REF! | Grimer | 3360 | Poison | 8 | Base: 9% Bonus: 6% /move | #REF! | Board: None Initial: None Timer: Adds 5 Grimer every 2 turns Added Support: Croagunk. Will be replaced by Pidgey if Croagunk is added as Support | 4 | [Mewtwo]/[Slowbro]/ [Garchomp] Excadrill, Stunfisk, Marowak, Grimer Mewtwo Cresselia, Victini, Garchomp | Very easy. Grimer with Crowd Control even helps you here | Moves: At least 4 moves left You can do this itemless. You may want to try adding Grimer to your team if you caught it first before S-Ranking If all else failed, use Move+5 | |||
24 | 232 | #REF! | Wingull | 13520 | Flying | 13 | Base: 9% Bonus: 2% /move | #REF! | Board: 10 Black Clouds, 3 Wingull Initial: None Timer: None Notes: Will disrupt you if you didn't make a a 4+ combo. Either one below: Add 2 Wingull Add 3 Rocks | 3 | [Gengar]/[Manectric]/ [Ampharos] Ampharos, Tyranitar, Aerodactyl Terrakion, Articuno Regice | Another very easy with Gengar. you shouldn't have problems with this stage | Moves: At least 6 moves left Very easy itemless | |||
25 | 233 | #REF! | Bouffalant | 8100 | Normal | 15 | Base: 19% Bonus: 2% /move | #REF! | Board: Rocks except 1st Column Initial: None Timer: Adds 4 Bouffalant after 3 moves Adds 3 Rocks after 2 moves x2 Repeat Note: 6 Rocks will fall at 1st Column, 6 Bouffalant will fall at 4th and 5th Column | 4 | [Lucario]/[Medicham]/ [Any] Sawk, Medicham, Conkeldurr Lucario, Gallade None | Another easy one. Nothing worth noting | Moves: At least 7 moves left Can be done itemless Otherwise, Add a Move+5 | |||
26 | 234 | #REF! | Muk | 7840 | Poison | 16 | Base: 4% Bonus: 3% /move | #REF! | Board: 6 Barrier, 6 Grimer Initial: None Timer: Adds 6 Grimer, 6 Barrier in same position as initial after 4 moves | 4 | [Mewtwo]/[Slowbro]/ [Garchomp] Excadrill, Stunfisk, Marowak, Grimer Mewtwo Cresselia, Victini, Garchomp | Cresselia is good here for getting rid of the barriers. Any of the 3 Mega works good in this stage. | Moves: At least 8 moves left Seems to be doable itemless. Otherwise, it can be done with Move+5 | |||
27 | 235 | #REF! | Pawniard | 10560 | Dark | 11 | Base: 3% Bonus: 5% /move | #REF! | Board: None Initial: None Timer: Adds Blocks on row 1 every turn for 5 turns | 3 | [Lucario]/[Heracross]/ [Medicham]/[Gengar] Heracross, Volcarona, Conkeldurr Xerneas, Genesect Pinsir | The board will get full of Blocks in no time. Still easy to beat because it stops after 5 turns and some Blocks Blocks will disappear at a time. | Moves: At least 5 moves left Move+5 will guarantee this If you want to do this itemless, try M-Gengar. M-Gengar can get a huge combo when some blocks are gone which will be 5 turns left. Make sure not to delay Pawniard's disruption when Mega Evolving so you'll have a free one turn. | |||
28 | 236 | #REF! | Delcatty | 5962 | Normal | 14 | Base: 14% Bonus: 4% /move | #REF! | Board: 8 Skitty, 5 Barriers, 3 Rocks Initial: None Timer: Any of below: Adds 3 Skitty after 3 moves Adds 2 Barrier after 3 moves | 4 | [Lucario]/[Medicham]/ [Any] Sawk, Medicham, Conkeldurr Lucario, Gallade None | The first thing to do is match the Skitty at the center. This opens the 3rd Column for skyfall. Then use the remaining Skitty to match the other Skitty blocking the skyfall at other columns. | Moves: At least 7 moves left Seems to be beatable itemless. Some say that adding Skitty to the stage helps Move+5 will do if you are having trouble | |||
29 | 237 | #REF! | Pelipper | 13680 | Flying | 25 | Base: 9% Bonus: 2% /move | #REF! | Board: None Initial: None Timer: None Notes: Disrupts you if you didn't make a 2+ combo. Either of: Adds 3 Rocks Adds 3 Wingull 51% Health: Disrupts you if you didn't make a 3+ combo. Either of: Adds 3 Wingull Adds 5 Rocks Added Support: Rocks | 4 | [Gengar]/[Manectric]/ [Ampharos]/[Glalie] Ampharos, Tyranitar, Aerodactyl Terrakion, Articuno Regice | Not really that hard. It was easy to combo despite the additional support. Note: Eject can sometimes Eject the Wingull away but it does not work 100% of the time. A user PM me that Eject does indeed work on this stage and even sent a proof video. If it doesn't work, dont blame the guide | Moves: At least 12 moves left Seems that it is beatable itemless. Or Move+5 will do | |||
30 | 238 | #REF! | Gardevoir | 16875 11812 | Fairy | 18 | Base: 6% Bonus: 3% /move | #REF! | Board: 3 Kirlia, 3 Ralts, 15 Barriers with 3 in each row (See board) Initial: None Timer: Adds 1 Rock after 2 moves 44% Health: Adds 2 3x1 Barriers after 2 turns | 4 | [Mawile] Bronzong, Steelix, Nidoqueen, Muk Cobalion Jirachi, Dialga | Stage has been made easier with less HP. Not sure how it affects the clearing and S ranking strategies. The barriers are hard to control without someone to destroy it. Cresselia or Palkia may be used to get rid of some of them. | Moves: At least 9 moves left Seems to be doable with Move+5 if you have Jirachi + M-Mawile. If Move+5 didn't work for you, you might want to swap Jirachi for Muk (if leveled) or Nidoqueen and add Mega Start. Note that M-Mawile's Mega ability will only clear half the initial barriers when triggered so you have to clear the leftovers yourself. If the Disruption is hard for you, you may need a DD but I don't recommend it. Now, with the mighty M-Rayquaza, it's reliable to use Mega Start and Moves +5. Even though Rayquaza is Not Very Effective, it can remove the Ralts and Kirlia and overall make you able to combo very nicely (thanks for the suggestion!) | |||
31 | 239 | #REF! | Klinklang | 600 | Steel | 5 | Base: 23% Bonus: 13%/move | #REF! | Board: 3 Klink, 6 Klang, 6 Klinklang, Blocks all around, Barrier on 1st Row Initial: None Timer: None Notes: 2 Rows of Klink, 2 Rows of Klang, 2 Rows of Klinklang will skyfall. Afterwards, all tile that will fall are Blocks | 3 | Any | Pokemon you use doesn't matter. Here is the solution: B2-E3, D3-D2, C4-E3, C5-C4, E5-B3 | Moves: At least 0 move left Always S-Rank | |||
32 | 240 | #REF! | Mega Medicham | 33240 22568 18054 | Fighting | 22 | Base: N/A Bonus: N/A /move | #REF! | Board: 4 Meditite, 2 in Barrier, 2 Rocks Initial: None Timer: Adds 5 Blocks after 2 turns 31% Health: Either of the following: Adds 5 Blocks after 2 turns Adds 1 Row of Barrier after 2 turns | 4 | [Mewtwo]/[Slowbro]/ [Gengar] Salamence, Braviary Mewtwo Victini, Cresselia, Lugia | The HP total has been decreased by a third, so it definitely makes this stage a lot easier, but I don't know how much. The HP was very high. About near double regular Medicham's HP. Lugia can Eject the Meditite's away but after that it has no really use. Besides, the Meditite will become Blocks anyway. Victini and Cresselia are supports for Mega Mewtwo Y if you are going to use it. Cresselia may be good if it decided to throw barriers at you. Only use Braviary if you wish to use Gengar and Sky Blast Team (with Salamence and Lugia) | Moves: At least 11 moves left Move+5, DD, Mega Start with Mewtwo Y and at least 2 Psychich seems good. Complexity + Gengar will leave only 2 other Pokemon on the board which is very good. However, you'll need a DD to constantly stop the Blocks from Spawning. | |||
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34 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
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1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Roseus Center | |||||||||||||||
3 | 241 | #REF! | Budew | 11137 | Grass | 15 | Base: 12% Bonus:3% /move | #REF! | Board: 2 Rocks, Some Budew Initial: None Timer: Adds 4 Budew after 3 turns | 4 | [Glalie]/[Charizard Y]/ [Blaziken] Ninetales, Salamence, Avalugg, Braviary, Heracross, Budew Delphox, Emboar, Heatran, Genesect Ho-Oh, Lugia | Charizard Y/Glalie is good at clearing some Budew when you first try this stage. Initial Move: C6-F6 or C6-E6 will erase all Budew on the board | Moves: At least 7 moves left Seems to be beatable itemless. | |||
4 | 242 | #REF! | Machop | 5049 | Fighting | 11 | Base: 23% Bonus:6% /move | #REF! | Board: Rocks on Barrier on 2nd row, 3 Machop Initial: None Timer: Adds Rock and Barrier on 2nd Row after 4 moves Added Support: Meditite. Will be replaced by Happiny if Meditite is added as support. | 4 | [Mewtwo] Gardevoir, Braviary, Salamence Mewtwo Cresselia, Lugia, Diancie | I only recommend Mewtwo here. M-Slowbro doesn't really shine because of the added support and M-Gardevoir isn't really helpful either. Lugia will Eject the Machop away on first turn. Make sure to match somewhere near the 2nd row to open up skyfall tiles | Moves: At least 5 moves left Move+5 is only needed for this. | The catch rate was low so I suggest to wait for a Super Catch Rate if you want to catch this one. This may be needed on an upcoming stage | ||
5 | 243 | #REF! | Shinx | 5625 | Electric | 15 | Base: 22% Bonus:3% /move | #REF! | Board: 1st and 6th Column in Blocks Initial: None Timer: Adds 5 Shinx every 5 turns 82% Health: Adds 3-5 Rocks if you didn't make a 2+ combo Added Support: Blitzle. Will be replaced by Happiny if Blitzle is added as support. | 4 | [Garchomp]/[Any] Excadrill, Hippowdon, Marowak,Stunfisk None Garchomp, Gible, Gabite, Groudon | You can use Gabite to erase some Blocks or Gible for Mega Boost to quickly fill up Garchomp's Mega Gauge if you have them. The stage itself isn't that hard and Shinx seems to have little HP. | Moves: At least 7 moves left Seems to be doable itemless. Move+5 if fails. | |||
6 | 244 | #REF! | Whismur | 10125 | Normal | 15 | Base: 12% Bonus:3% /move | #REF! | Board: 1st and 6th Column in Blocks Initial: None Timer: Adds a 2x5 Barrier at the center after 3 turns | 4 | [Lucario]/[Medicham] Conkeldurr, Pangoro, Medicham Gallade, Lucario None | B4-E4 will clear the Whismur's Barrier on 1st turn. Another Whismur will fall. Use that to completely remove them. The barrier disruption can be easily cleared by both Mega's Mega effect | Moves: At least 7 moves left Seems to be doable with Move+5. | |||
7 | 245 | #REF! | Luxio | 19136 15039 | Electric | 23 | Base: 21% Bonus:3% /move | #REF! | Board: 1st and 6th Column in Blocks Initial: None Timer: Adds 3 Luxio or Shinx after 3 turns x2 Adds 1 Column of Blocks after a turn x4 Repeat | 4 | [Garchomp]/[Any] Excadrill, Hippowdon, Marowak,Stunfisk None Garchomp, Gible, Gabite, Groudon | This stage will give you a headache on the Blocks. If you are lucky it will spawn Blocks on the column which has Blocks already. If not, it can make the whole 4 column full of Blocks. Use M-Garchomp to clear some away paired with Gabite's Block Smash to clear more Blocks. Gallade may be useful for clearing the Blocks away if you have it | Moves: At least 11 moves left Move+5 and DD seems to be the best to use for this stage. Use Garchomp if it's candied, otherwise you should use M-Gengar instead. | |||
8 | 246 | #REF! | Spritzee | 11050 | Fairy | 14 | Base: 17% Bonus:2% /move | #REF! | Board: None Initial: Adds 10 Barriers (Batch of 5) Timer: Adds 3 Barriers every 4 turns | 4 | [Mawile]/[Gengar] Muk, Nidoqueen, Nidoking, Aegislash Cobalion Dialga, Jirachi, Crobat | Mawile+Jirachi can work here as well as Mega Gengar. If the barriers are bothering you too much, bring Palkia, Cresselia or Diancie if you have them. Cobalion and Muk are used for pure damage (Power of 4+) and Crobat can also be useful if you can trigger Poisonous Mist (rare) | Moves: At least 7 moves left Doable with Move+5 | |||
9 | 247 | #REF! | Machoke | 15840 14256 | Fighting | 19 | Base: 19% Bonus:2% /move | #REF! | Board: Machoke and Machop on Barrier at 1st and 2nd Row Initial: None Timer: Adds Barrier on 1st and 2nd Row after 4 moves Adds 6 Machoke on Row 1 and 6 Machop on Row 2 after 3 moves Repeat | 4 | [Mewtwo]/[Gardevoir]/ [Diancie] Gardevoir, Braviary, Salamence Mewtwo Cresselia, Lugia, Diancie | Cresselia and Lugia are a must for first time in this stage. Try stalling for 4 turns and it will disrupt clearing the barriers and matching all Machop and Machoke. Use Lugia for Eject+ and Cresselia for the barriers. Do not use M-Slowbro. It really didn't help at all. M-Mewtwo Y is the best but you can also use M-Gardevoir. For people without Cresselia and Lugia, the release of M-Diancie is a blessing here. Get Mega Start and you will beat this level super easily with M-Diancie. | Moves: At least 9 moves left Move+5 can do this alone when you have Cresselia and Lugia. Mega Start and Moves +5 with M-Diancie will give you the S rank quite eaesily. | |||
10 | 248 | #REF! | Roselia | 2085 | Grass | 4 | Base: 26% Bonus:1% /move | #REF! | Board: Barriers on 4th-6th Row, Blocks Blocks on 3rd Row Initial: None Timer: None Notes: Will add 4 Budew and 4 Roselia if you didn't make a 4+ combo | 3 | [Blaziken]/[Heracross]/ [None] Ninetales, Avalugg, Salamence, Braviary, Muk Heatran, Delphox, Blaziken, Genesect Ho-Oh, Lugia | Pretty straight-forward stage. There's really only one good move each turn you can make. This one works: C1-D2, B1-B2, Any Heatran's Last Ditch effort is the most effective ability to use here (and Maybe Crowd Control) | Moves: At least 0 moves left Always S-Rank | |||
11 | 249 | #REF! | Aromatisse | 10710 7497 | Fairy | 17 | Base: 19% Bonus:3% /move | #REF! | Board: 2 Slanted Blocks (Total of 9) Initial: None Timer: Adds 5 Blocks after 3 turns x2 Adds 3 Spritzee after 3 turns Repeat Added Support:Spritzee. Will be replaced by Happiny if Spritzee is added as support | 4 | [Mawile]/[Gengar] Muk, Nidoqueen, Nidoking, Aegislash Cobalion Dialga, Jirachi, Crobat | Mega Start Mawile will clear all Blocks away. The most needed here would be Dialga (for Block Bash+), Cobalion or Muk (for Power of 4+) Jirachi is optional if you are not going to use Mega Start or is going to use other Mega (like Gengar). No really strategy needed. Just clear the Blocks with Dialga or deal damage with Power of 4+ | Moves: At least 8 moves left Seems that Mega Start and Move+5 can do this | |||
12 | 250 | #REF! | Roserade | 13300 7980 | Grass | 20 | Base: 23% Bonus:3% /move | #REF! | Board: Budew and Rocks, Roselia and Rocks will follow on skyfall Initial: Adds 1 Row of Barriers x2 Timer: Adds 3 Roselia after 4 moves Then, adds 2 Row of Ice Repeat Added Support: Budew. Will be replaced by Roselia if Budew is added as support | 4 | [Glalie]/[Charizard Y]/ [Blaziken] Salamence, Heracross, Avalugg, Braviary, Delphox, Emboar, Heatran, Genesect Ho-Oh, Lugia, Reshiram | Quite another frustrating stage, yes. Barriers are nuisance unless you bring a DD to prevent them. HP total got decreased end of July, and by quite a lot. This should make this stage a lot easier to beat. You can try your luck with M-Blaziken and may be able to clear Rocks very fast. The Budew support will fall at the bottom matching theirselves. Or M-Blaziken will not do that. M-Charizard may also be good at clearing the center. (Better than M-Glalie) if you have it. If you dont have both, stick with M-Glalie. You wont be doing too much damage with Crowd Control here so Muk's Power of 4+ may be better here. (unless you are using Complexity) Avalugg can support a bit but not really that helpful. Lugia can Eject the Roselia away. Other are just for pure damage Reshiram can help with the barriers. Still a lot of them. | Moves: At least 10 moves left Complexity was usually needed before, but now it is not so sure. Move+5, DD, Mega Start can do this. | |||
13 | 251 | #REF! | Inkay | 9360 | Dark | 13 | Base: 7% Bonus:7% /move | #REF! | Board: Inkay, Barriers, and Rocks Initial: None Timer: Adds 3 Inkay and 3 Rocks in one column after 3 turns x3 Adds 3 Inkay and 3 Rocks in one column two times after 3 turns Repeat | 4 | [Lucario]/[Medicham]/ [Heracross]/[Gardevoir] Gardevoir, Heracross, Volcarona Genesect, Gallade Diancie, Machamp | This one is an easy stage. Beatable itemless.Initial setup has changed: First move A2-B3 removes all non frozen rocks, and leaves only one Inkay in the bottom. | Moves: At least 6 moves left You can do this itemless, but there is no shame in getting a Moves +5 to help ;) | |||
14 | 252 | #REF! | Chimchar | 9000 | Fire | 15 | Base: 6% Bonus:6% /move | #REF! | Board: 1st-6th Column except 4th is Rocks, 3 Chimchar Initial: None Timer: Adds 1-2 Column of Rocks after 5 turns then adds 1-2 more Column of Rocks | 4 | [Garchomp]/[Blastoise]/ [Aerodactyl] Milotic, Excadrill, Tyranitar Swampert, Terrakion Palkia, Groudon, Landorus, Kyogre | Only one move to do at first so do that. You can use M-Blastoise or M-Aerodactyl for crowd clearing but M-Garchomp is the best especially if you feed it some candies. | Moves: At least 7 moves left You can do this itemless. If you are having trouble, try adding a Move+5 | |||
15 | 253 | #REF! | Skiddo | 9100 | Grass | 15 | Base: 20% Bonus:3% /move | #REF! | Board: 3 Barrier, 3 Rocks Initial: None Timer: Adds 4 Skiddo after 3 turns Adds 3 Barrier, 3 Rocks after 2 turns | 4 | [Glalie]/[Charizard Y]/ [Blaziken] Salamence, Heracross, Avalugg, Braviary, Delphox, Emboar, Heatran, Genesect Ho-Oh, Lugia | Your first goal is to clear the barriers on top. The barrier disruption will appear on the top left and will block all skyfall if you don't do so. Skiddo has Barrier Bash to do some barrier breaking if that can help. | Moves: At least 7 moves left Doable with just Move+5 | |||
16 | 254 | #REF! | Monferno | 7128 | Fire | 18 | Base: 12% Bonus:4% /move | #REF! | Board: Barriers at Column 4-6, 4 Monferno, a Rock Initial: Adds 5 Monferno Timer: Adds 3-4 Blocks after 3 turns Added Support: Chimchar. Will be replaced by Happiny if Chimchar is added as support | 4 | [Garchomp]/[Blastoise] Milotic, Excadrill, Tyranitar Swampert, Terrakion Palkia, Groudon, Landorus, Kyogre | Looks threatening at first. Monferno will start the stage by disrupting 5 Monferno on the field. Match it and will activate Swap, clearing the other Monferno on the other side of the field and breaking the barriers. | Moves: At least 9 moves left Can be done itemless. If you are having trouble, a Move+5 can do this | |||
17 | 255 | #REF! | Joltik | 11655 | Bug | 15 | Base: 21% Bonus:2% /move | #REF! | Board: X-Pattern Rocks on Barrier, 6 Joltik Initial: None Timer: Adds 1 Barrier every turn x5 Adds 3 Barrier if you didn't make a 3+ combo | 4 | [Charizard Y]/[Blaziken] Salamence, Braviary, Ninetales Delphox, Emboar, Heatran Ho-Oh, Lugia | This stage seems to have some kind of pattern on breaking Rocks.I personally use C6-A4 to break them leaving 2 Rocks in barrier which can be easily dealt with next turn. Be careful not to use Eject or Eject+ with the first move, or you can screw up the board pretty badly. | Moves: At least 7 moves left Can be done itemless. | |||
18 | 256 | #REF! | Gogoat | 18687 | Grass | 20 | Base: 14% Bonus:2% /move | #REF! | Board: Lots of Rocks, Gogoat and Skiddo Initial: None Timer: Either of the following: Adds 1-2 Columns of Ice after 3 turns Adds 5 Skiddo after 3 turns HP<=11500: Either of the following: Adds 1-2 Columns of Ice after 2 turns Adds 5 Skiddo after 2 turns | 4 | [Glalie]/[Charizard Y]/ [Blaziken] Salamence, Heracross, Avalugg, Braviary, Delphox, Emboar, Heatran, Genesect Ho-Oh, Lugia | Your first move should be A6-E2. This move will eliminate all Gogoat away. Mega Blaziken is very good for this stage if you get a Pyre at the start of the turn. Overall, the stage was not bad and can be done itemless. Remember that Skiddo has Barrier Bash and may help reduce some barriers. Alternative start is E2-C4 then E4-B6 to get rid of almost all non support icons, and a few wooden blocks left. | Moves: At least 10 moves left Move+5 and DD can do this. (Team used was M-Blaziken) (?) | |||
19 | 257 | #REF! | Loudred | 13860 | Normal | 15 | Base: 15% Bonus:6% /move | #REF! | Board: Whismur, Loudred and Rocks Initial: None Timer: None Note: Adds 3 Rocks if you didn't make a 4+ combo HP<=7000: Adds 3 Blocks if you didn't make a 5+ combo | 4 | [Lucario]/[Medicham]/ [Gengar] Conkeldurr, Pangoro, Medicham Gallade, Lucario Machamp | Your initial move should be B6-B2. This will eliminate all Whismur and Loudred on the board. Loudred has too much HP so prepare your high level Fighting types on it. | Moves: At least 7 moves left I luckily managed to have 8 moves left itemless with Gengar / Gallade / Machamp / Lucario team. (Levels: Max/6/8/8) If you are having trouble, add a Moves +5. | |||
20 | 258 | #REF! | Galvantula | 22200 17760 | Bug | 40 | Base: 14% Bonus:3% /move | #REF! | Board: X-Shaped Barriers Initial: None Timer: Adds Rocks and Galvantula in 2 Columns after 2 turns. x3 Adds 1 Row of Barrier after the third disruption Repeat Added Support: Joltik. Will be replaced by Rocks if Joltik is added as Support | 4 | [Charizard Y]/[Blaziken] Salamence, Braviary, Ninetales Delphox, Emboar, Heatran Ho-Oh, Lugia | This stage is a hard one. However if you have caught Joltik, then there will be Rocks as 5th supp, and M Aero will take good care of that. You can bring a Rock type Mega Boost to help Aero evolve fast. With this strat the stage should be beaten itemless. Match M Aero when the disruption hits, and the spawned Galvantula should match themselves. | Moves: At least 20 moves left Mega Start and +5 coupled with M Aero, Joltik, and ideally Reshiram or Emboar and another SE. With Joltik, you have rocks as added support, which M Aero will take care of. Should be super easy now that the HP has been reduced. | |||
21 | 259 | #REF! | Exploud | 18562 12993 | Normal | 19 | Base: 13% Bonus:4% /move | #REF! | Board: Exploud, Loudred, Barriers Initial: None Timer: Adds 7 Barriers, and 2 of either: 4 Exploud, 3 Whismur, 3 Loudred after 3 turns | 4 | [Lucario]/[Medicham] Conkeldurr, Pangoro, Medicham Gallade, Lucario Machamp | The HP on this stage has been buffed hard. Now this should be beaten quite easily with a third less of its total HP. | Moves: At least 9 moves left Moves +5 and Disruption delay should now be more than enough to get this (I had 10 moves left). Focus on removing the Loudreds with Machamp, and use Mega Medicham for more combo potential. | |||
22 | 260 | #REF! | Deoxys (Normal Forme) | 16200 | Psychic | 24 | Base: 9% Bonus:2% /move | #REF! | Board: Barriers at the bottom Initial: None Timer: Either of the following: x3 Adds a column of Barrier if you didn't make a 4+ combo Adds 5 Blocks if you didn't make a 4+ combo Then, adds Deoxys on a Column after 3 turns Repeat Added Support: Deoxys. Will be replaced by Happiny if Deoxys is added as support | 4 | [Gengar]/[Heracross]/ [Sharpedo]/[Absol]/ [Banette] Gengar, Zoroark, Heracross, Scizor Genesect, Yveltal Giratina, Darkrai | Keeping up 4+ combos everytime proves to be quite hard. I recommend to use a Disruption Delay at least to beat the level. When there are Blocks try to match 4 Deoxys together to activate its Swap+ ability, it will replace rocks with Deoxys. | Moves: At least 12 moves left Moves +5, Disruption Delay and Mega Start can do this. This does not guarantee an easy S-rank. You can throw in a Complexity-1 instead of the Mega start and the Moves+5, it is more expensive but safer. Hard stage overall. | |||
23 | 261 | #REF! | Aron | 18135 | Steel | 8 | Base: 8% Bonus: % /move | #REF! | Board: None Initial: Adds 4 Blocks Timer: Adds 5 Rocks after 1 move Adds 4 Blocks after 1 move Repeat | 3 | [Gengar]/[Garchomp]/ [Lucario]/[Medicham] Stunfisk, Marowak, Pangoro, Conkeldurr, Excadrill Gallade Machamp, Landorus | Gengar can work as a Mega, but be careful not to get overwhelmed with Blocks as he can't handle them. Stage is beatable itemless. | Moves: At least 4 moves left If having trouble with combos, adding a Moves +5 will guarantee the S rank. | |||
24 | 262 | #REF! | Flabébé | 5166 | Fairy | 15 | Base: 6% Bonus: 3% /move | #REF! | Board: 12 Flabébé and 2 Florges Barriers Initial: None Timer: Adds Flabébé in row 4 after 2 moves After 1 time: Adds 4 Flabébé after 4 moves Repeat | 4 | [Mawile]/[Steelix] Muk, Nidoqueen, Nidoking, Aegislash Cobalion Dialga, Jirachi, Crobat | Once the disruption hits, you will be able to get rid of lots of Flabébé. They have barrier bash too, to remove the leftover Barriers. Beatable itemless easily. | Moves: At least 7 moves left Possible itemless with some combos, add Moves +5 is needed. | |||
25 | 263 | #REF! | Makuhita | 8100 | Fighting | 18 | Base: 8% Bonus: 5% /move | #REF! | Board: 12 Makuhita Barriers Initial: Timer: Moves <=13: Adds 3 Makuhita after 3 moves Repeat | 4 | [Mewtwo]/[Gardevoir]/ [Slowbro] Gardevoir, Braviary, Salamence, Florges Mewtwo Cresselia, Lugia, Diancie | Lugia can eject Makuhitas, with luck from the top first. Cresselia can unfreeze them to allow for combos. After that, M Mewtwo can pile on the damage to end the stage itemless. | Moves: At least 9 moves left I haven't tried adding Makuhita to my team yet, he has potential coupled with M Gengar and Braviary + Salamence/Lugia. Moves +5 is a nice safety measure with both teams to get this S rank | |||
26 | 264 | #REF! | Hariyama | 6300 | Fighting | 16 | Base: 9% Bonus: 2% /move | #REF! | Board: Barriers in columns 2,5 and rows 1,3 Initial: Fills rows 1 and 3 with Barriers Timer: Fills Rows 1 and 3 with Barriers and Column 2 OR 5 with Barriers after 3 moves Repeat | 4 | [Mewtwo]/[Gardevoir]/ [Slowbro] Gardevoir, Braviary, Salamence, Florges Mewtwo Cresselia, Lugia, Diancie | It is nice to take 2 Barrier bash+ Pokémon, with Cresselia and Diancie or Palkia. Focus on removing the Barriers on top, then deal damage with M Mewtwo. | Moves: At least 8 moves left Without Barrier Bash+ Pokémon (they all are event), you will need maybe Disruption Delay and Moves+5 to S rank this. Else, Moves +5 should be enough. | |||
27 | 265 | #REF! | Munna (Psychic) | 8525 | Psychic | 12 | Base: 20% Bonus: 3% /move | #REF! | Board: 10 black clouds, 2 Munna Barriers and 2 Rocks Initial: Adds 10 black clouds and 2 Barriers in the initial positions Timer: Adds 3 Munna, 2 Rocks, and 10 black clouds + 2 Rocks in the initial positions after 4 moves Repeat | 4 | [Gengar]/[Heracross]/ [Sharpedo]/[Absol]/ [Banette] Gengar, Zoroark, Heracross, Scizor Genesect, Yveltal, Bisharp Giratina, Darkrai, Sharpedo | Sharpedo has Eject, which can get rid of the Munna. Bisharp can get rid of the rocks fast. You do not need more to beat this stage, even with the 2 Munna Barriers in the middle. | Moves: At least 6 moves left It is possible to do it itemless with Sharpedo or Lugia to eject the Munna, but Moves +5 is nice if you don't want to try many times and waste hearts. | |||
28 | 266 | #REF! | Vullaby | 350 | Dark | 5 | Base: 20% Bonus: 0% /move | #REF! | Board: Preset Initial: None Timer: None | 4 | Does not matter | Solution: B6-A2, F2-C3, D2-D6 D5-B5 F4-D6 | Moves: At least 0 moves left The solution will yield an S rank. | |||
29 | 267 | #REF! | Musharna | 18987 | Psychic | 25 | Base: 6% Bonus: 2% /move | #REF! | Board: None Initial: None Timer: Adds 6 Munna Barriers on rows 2 and 3 after 4 moves Repeat | 4 | [Gengar]/[Heracross]/ [Sharpedo]/[Absol]/ [Banette] Gengar, Zoroark, Heracross, Scizor Genesect, Yveltal, Absol Giratina, Darkrai | Absol's Mind Zap can reset the disruption counter if you try to match them in priority all the time. This can lead to beating the level quite easily. Else, you can add Munna to your team too, it woorks OK. | Moves: At least 12 moves left Doable itemless with Absol triggering nicely its ability. If not, Moves +5 will be sufficient. Moves +5 will also work well when playing with Munna in your team. | |||
30 | 268 | #REF! | Lairon | 15345 | Steel | 18 | Base: 8% Bonus: 3% /move | #REF! | Board: 12 Blocks Initial: None Timer: Either of the following: -Adds 2 Blocks after 4 moves -Adds 3 Blocks after 4 moves -Adds 4 Blocks after 4 moves -Adds 5 Blocks after 4 moves HP<=50%: Either of the following: -Fill column 3 with Blocks -Fill column 5 with Blocks -Fill row 2 with Blocks -Fill row 5 with Blocks Repeat every 4 moves | 4 | [Garchomp]/ [Lucario]/[Medicham]/ [Charizard Y] Stunfisk, Marowak, Pangoro, Conkeldurr, Excadrill Gallade, Delphox, Heatran Machamp, Landorus, Talonflame, Ho-Oh | Talonflame is useful, but it nedds to be leveled up, else the damage will not follow. Lucario or Garchomp work best as Mega. If you have none of these Mega, Medicham can do the work, just not as nicely as them. | Moves: At least 9 moves left Moves +5 can be enough, however a Mega Start on top of it will save you hearts. | |||
31 | 269 | #REF! | Gligar | 12090 | Ground | 8 | Base: 10% Bonus: 5% /move | #REF! | Board: Blocks on row 1, and 6 rocks plus 6 Barrier Rocks in the bottom Initial: None Timer: Fill row 1 with Blocks after 6 moves Repeat | 3 | [Blastoise]/[Swampert]/ [Glalie]/[Gengar]/ [Venusaur] Roserade, Gogoat, Avalugg, Milotic Virizion, Sceptile, Articuno Palkia, Kyogre | You can even add Dialga to crush the Blocks on the top row. Matching 4 Dialgas will remove 3 Blocks for sure. Then, M Gengar and your Palkia will deal the damage. If you don't have Dialga, go for Gallade instead. Any super effective can replace Palkia. | Moves: At least 4 moves left Doable itemless when the combos will be on your side. Moves +5 will basically guarantee the S rank, but at some point you will S rank this level itemless. | |||
32 | 270 | #REF! | Aggron | 16275 | Steel | 23 | Base: 3% Bonus: 2% /move | #REF! | Board: None Initial: Adds 4 Rocks and 4 Blocks on rows 1 and 2 (see board) Timer: Adds 6 Barriers on rows 1 and 2 after 2 moves Adds 4 Rocks and 4 Blocks on rows 1 and 2 after 2 moves Repeat | 4 | [Garchomp]/ [Lucario]/[Medicham]/ [Blaziken]/[Charizard Y] Stunfisk, Marowak, Pangoro, Conkeldurr, Excadrill Gallade, Delphox, Heatran Machamp, Landorus, Talonflame, Ho-Oh | This stage is quite hard without a Disruption Delay. Optimise team is fine here, just take your most damage pokémon to do it. | Moves: At least 11 moves left Disruption delay can be enough to S rank this. If you're short on coins and are afraid to fail, investing in a Moves+5 is really safe (and it costs basically only 2 Meowth runs, which is not that bad). | |||
33 | 271 | #REF! | Tympole | 3720 | Water | 13 | Base: 8% Bonus: 2% /move | #REF! | Board: 8 Tympole (6 Barriers) and 3 Barrier Rocks Initial: None Timer: Adds 2 Tympole in the top right in A1 and B2 after 3 moves Repeat | 4 | [Ampharos]/[Manectric]/ [Venusaur] Roserade, Gogoat Sceptile, Zapdos, Luxray, Virizion Shaymin, Thundurus Zekrom | Easily doable itemless. You can use Tympole to Astonish and delay disruptions too. | Moves: At least 6 moves left Doable itemless. Moves +5 is a very big safety. Find the right combos and you will get it. | |||
34 | 272 | #REF! | Nosepass | 13097 | Rock | 13 | Base: 11% Bonus: 4% /move | #REF! | Board: Blocks on row 1 Initial: None Timer: None Blocks will skyfall | 3 | [Mawile]/[Steelix]/ [Lucario]/[Medicham]/ [Garchomp]/[Gengar] Conkeldurr, Aggron, Klinklang Gallade, Sceptile, Swampert Dialga, Shaymin, Palkia | Beatable itemless. If you don't have Dialga, try Gallade for Block Smash+, really helps. If you match 4 Gallade or Dialga, it will remove 3 Blocks guaranteed. Then, M-Gengar will work its magic. Can add Nosepass to the team to combo with the Nosepass in the Skyfall after the Blocks. | Moves: At least 6 moves left Moves +5 is enough to assure the S rank this stage, but not necessary. If you have Nosepass already, adding him to the team is nice considering some Nosepass will skyfall. Easier S rank if you have it. | |||
35 | 273 | #REF! | Floette | 9300 | Fairy | 18 | Base: 8% Bonus: 3% /move | #REF! | Board: 9 Barriers in diagonal pattern in the rows 3 to 5 Initial: Adds 1 or 2 Barriers Timer: Adds 1 or 2 Barriers after 2 moves Repeat | 4 | [Mawile]/[Steelix] Muk, Nidoqueen, Nidoking, Aegislash Cobalion Dialga, Jirachi, Crobat | M-Mawile with Jirachi to help mega evolve fast works nice. Not a hard level to beat, the disruptions are not that bad. | Moves: At least 9 moves left Very doable itemless. If you want to spend an item, Moves+5 is probably the best choice (and the cheapest!) | |||
36 | 274 | #REF! | Mandibuzz | 18600 | Dark | 25 | Base: 6% Bonus: 2% /move | #REF! | Board: None Initial: Fills row 3 with Barriers Timer: Adds 5 Mandibuzz and fills row 3 with Barriers after 4 moves Repeat | 4 | [Heracross]/[Lucario]/ [Medicham]/[Gardevoir] Conkeldurr, Scyther, Pangoro, Gallade, Genesect, Xerneas Diancie, Machamp | The stage is beatable itemless using any Super effective Mega. Just try to break some barriers to allow combos a bit, and get rid of the spawned Mandibuzz with your Mega preferably. | Moves: At least 12 moves left A lot of people say that this S rank is possible itemless, but I barely made it with a Disruption Delay. I might be just bad too, that can explain. | |||
37 | 275 | #REF! | Spinarak | 13950 | Bug | 12 | Base: 8% Bonus: 4% /move | #REF! | Board: Square of Barrier rocks, 1 Barrier in each corner of the board Initial: None Timer: Adds 3 Barriers after 2 moves repeat | 3 | [Charizard Y]/[Blaziken]/ [Gengar] Salamence, Braviary, Ninetales, Tyranitar Delphox, Emboar, Heatran, Terrakion Ho-Oh, Lugia | Focus on removing the rocks, and everything will combo, especially with Gengar as mega. | Moves: At least 6 moves left Doable itemless. Follow clearing strategy and after a few tries, luck will work in your favour. | |||
38 | 276 | #REF! | Rattata | 7905 | Normal | 15 | Base: 8% Bonus: 4% /move | #REF! | Board: 6*3 Rocks alternating bottom and top Initial: None Timer: Adds 4 Rocks after 4 moves Repeat | 4 | [Lucario]/[Medicham] Conkeldurr, Pangoro, Medicham Gallade, Lucario Machamp | Remove as many rocks as fast as possible, and you should get through this level without too much trouble. | Moves: At least 7 moves left Possible itemless with all fighting team, but in case you're struggling, Moves+5 will be of great help. | |||
39 | 277 | #REF! | Ariados | 13950 | Bug | 25 | Base: 6% Bonus: 2% /move | #REF! | Board: Square shaped barriers with Blocks blocks in the corners, Barriers in the corners of the board Initial: None Timer: Adds 6 Barriers and 2 Blocks after 5 moves Repeat HP<=57%: Adds 6 Barriers and 2 Blocks after 3 moves Repeat | 4 | [Charizard Y]/[Blaziken] Salamence, Braviary, Ninetales Delphox, Moltres, Heatran Ho-Oh, Lugia, Talonflame, Emboar | Talonflame is really useful to get rid of the Blocks in an all Fire Blaziken team. Emboar can help get rid of the barriers too, but removing rocks is more valuable I think. Stage is beatable itemless | Moves: At least 12 moves left Possible itemless with Blaziken/Delphox/ Talonflame/Ho-Oh (my Talonflame was level 2), but Moves +5 is a nice safety measure. | |||
40 | 278 | #REF! | Porygon | 480 | Normal | 3 | Base: 20% Bonus: 0% /move | #REF! | Board: Preset board Initial: None Timer: None | 4 | Does not matter | Solution: A1 -> F2, D3 -> C6, F4 -> B6 Respect this order so that Porygon does not activate Barrier Bash + | Moves: At least 0 moves left Follow the rules and there you go! | |||
41 | 279 | #REF! | Stunky | 11625 | Poison | 15 | Base: 6% Bonus: 3% /move | #REF! | Board: 10 black clouds Initial: None Timer: Either of the following: Adds 2 black clouds after 4 moves Adds 4 black clouds after 4 moves Adds 5 black clouds after 4 moves Repeat Moves<=6: Adds 2 black clouds after 3 moves Adds 4 black clouds after 3 moves Adds 5 black clouds after 3 moves Repeat | 4 | [Garchomp]/[Mewtwo]/ [Slowbro] Excadrill, Deoxys None Victini, Cresselia, Landorus, Groudon, Camerupt | I suggest focusing on evolving M-Mewtwo. With 2 other Psychic type in your team, and your best super effective, you will get through this stage. Be reminded that you can check what is under the cloud by just selecting and holding the icon. | Moves: At least 7 moves left Possible itemless provided that you gave some candies to your Mewtwo. If you're struggling, add a Moves+5 and evolve it as soon as possible, it's cheaper than Mega Start and works as well for this stage. | |||
42 | 280 | #REF! | Florges | 20460 | Fairy | 25 | Base: 6% Bonus: 2% /move | #REF! | Board: None Initial: Fills row 1 with Blocks (see board) Timer: Fills row 6 with Barriers after 1 move Fills row 1 with Blocks after 2 moves Repeat | 4 | [Mawile]/[Steelix] Muk, Nidoqueen, Nidoking, Aegislash Cobalion Dialga, Jirachi, Crobat | M-Steelix is really good on this stage. Jirachi will help it evolve faster, and then use Cobalion's Power of 4+ to deal the damage. Dialga is nice as long as you don't have evolved Steelix, but after thaat it deals more damage to let Steelix remove the Blocks. With Mawile, you may need Moves+5 to finish the stage depending on whether you have Dialga or not. | Moves: At least 12 moves left Moves+5 should do it. If you're using Mawile because you don't have Steelix, then, you probably will require the 4300 coins package: Mega Start, Moves +5 and Disruption Delay. | |||
43 | 281 | #REF! | Raticate | 6975 | Normal | 15 | Base: 14% Bonus: 3% /move | #REF! | Board: 9 Rocks and 4 Blocks Initial: None Timer: Adds 4 Raticates after 2 moves Repeat Added support: Rocks (they will skyfall) | 4 | [Lucario]/[Medicham] Conkeldurr, Pangoro, Medicham Gallade, Lucario Machamp | Not so easy stage, you might want to get lucky early on with Gallade to remove Blocks fast. M-Lucario seems stronger than Medicham for this stage if you have it. | Moves: At least 7 moves left Only Moves +5 is a bit risky, consider adding either a Disruption Delay or a Mega Start if you're not bothered by the disruptions. | I noticed Machamp's Eject ability is not consistent on this level, and I do not know why. | ||
44 | 282 | #REF! | Chinchou | 14725 | Electric | 9 | Base: 14% Bonus: 2% /move | #REF! | Board: 3 black clouds in each corner Initial: None Timer: Either of the following: - Adds 4 black clouds after 2 moves - Adds 5 Rocks after 2 moves - Adds 3 Blocks after 2 moves Repeat | 3 | [Garchomp]/[Gengar] Excadrill, Hippowdon, Marowak,Stunfisk None Garchomp, Gible, Gabite, Groudon | Easy stage, M-Gengar is fantastic once again at this 3 pokémon stage. | Moves: At least 4 moves left No items needed. | |||
45 | 283 | #REF! | Palpitoad | 8100 | Water | 15 | Base: 14% Bonus: 3% /move | #REF! | Board: 12 Barriers including 6 Rocks Initial: None Timer: Either of the following: -Fill row 2 with Ice -Fill row 2 with Ice -Fill row 3 with Ice -Fill row 3 with Ice -Fill row 4 with Rocks -Fill row 5 with Rocks Repeat every 3 moves | 4 | [Ampharos]/[Manectric]/ [Venusaur] Roserade, Gogoat Sceptile, Zapdos, Luxray, Virizion Shaymin, Thundurus, Zekrom | Focus on removing barriers starting from the top, and you should be fine without items. Pray for some Manectric/Ampharos help to crush barriers once it has mega evolved. It helps a bit. | Moves: At least 7 moves left Moves +5 will help achieve this S rank. If you can't do it, then Disruption Delay wil give you an easy time on this stage. | |||
46 | 284 | #REF! | Probopass | 15345 | Rock | 25 | Base: 13% Bonus: 1% /move | #REF! | Board: None Initial: Adds 6 Probopass and 6 Blocks blocks on rows 1 and 2 Timer: Adds 6 Probopass and 6 Blocks blocks on rows 1 and 2 after 4 moves Adds 6 Probopass and 6 Blocks blocks on rows 1 and 2 after 3 moves Repeat | 4 | [Mawile]/[Steelix]/ [Lucario]/[Medicham]/ [Garchomp] Conkeldurr, Aggron, Klinklang Gallade, Sceptile, Swampert Dialga, Shaymin, Palkia | Seems like a hard stage, but with Block smash+ pokémon, you can clear this itemless (Dialga and/or Gallade). Lucario is a good mega for this stage, it clears a lot once it evolved. If you don't have Lucario, Mawile can do the job a bit less nicely. | Moves: At least 12 moves left Mega Start Lucario will take care of this. You can add a Moves+5 if you find yourself short of moves when trying. Also, M-Steelix worked quite well for me, just keep Steelix icons in the bottom, ready for when a disruption occurs Still Moves+5 and Mega Start. Possible itemless with some luck, team is Lucario, Dialga, Probopass and Gallade. Moves+5 with this team is definitely doable. | |||
47 | 285 | #REF! | Igglybuff | 2790 | Fairy | 13 | Base: 8% Bonus: 2% /move | #REF! | Board: Square of 8 Igglybuff Barriers Initial: None Timer: Adds 1 Igglybuff after 1 move Repeat Note: The possible positions for the disrupted Igglybuff are B1, C1, D1, E1, B2, C2, D2 and E2 (so always on the top 2 rows) | 4 | [Mawile]/[Steelix] Muk, Nidoqueen, Nidoking, Aegislash Cobalion Dialga, Jirachi, Crobat | This stage is not very hard. Use the spawned Igglybuff to remove the barriers, then evolve Mawile to deal damage and finish the level. Bring Muk or Crobat instead of Dialga, their ability is way more useful. | Moves: At least 6 moves left Possible itemless. Moves+5 if you are short every time. | |||
48 | 286 | #REF! | Snover | 14105 | Ice | 15 | Base: 11% Bonus: 3% /move | #REF! | Board: Barriers Rocks and Snovers on the 4 bottom rows, 1 Snover in each top corner Initial: None Timer: After a combo of 4 or more lines, adds 5 Snovers in rows 1 and 2 (5 Snovers added total) | 3 | [Gengar]/[Charizard Y] [Blaziken]/[Lucario]/ [Medicham] Conkeldurr, Ninetales, Steelix, Klinklang Delphox, Heatran, Moltres, Entei Emboar, Machamp, Dialga | Use M-Gengar (again) and you should combo enough to finish the stage itemless. Sometimes, you should match Snovers to remove some barriers and free more space for your pokémon to combo. | Moves: At least 7 moves left With Snover this stage will basically play itself. Still doable itemless without Snover, but again, if you fail too many times, a Moves+5 will save you from your troubles. | |||
49 | 287 | #REF! | Lanturn | 12000 | Electric | 15 | Base: 9% Bonus: 3% /move | #REF! | Board: Black clouds on rows 1+6 and columns 1+6 Initial: None Timer: Adds 4 Blocks after 3 moves After 3 moves,either of the following: -Fills column 1 with black clouds -Fills column 6 with black clouds -Adds 4 black clouds -Adds 4 black clouds Repeat | 4 | [Garchomp]/[Any] Excadrill, Hippowdon, Marowak,Stunfisk None Garchomp, Gible, Groudon, Camerupt | M-Garchomp will take care of this stage pretty easily. If you don't have him, I guess Gengar can be an OK substitute to have combos rolling. | Moves: At least 7 moves left Possible itemless with M-Garchomp, if you don't have it, you will probably need a Moves +5 to S rank this. | |||
50 | 288 | #REF! | Alomomola | 240 | Water | 4 | Base: 20% Bonus: 0% /move | #REF! | Board: Preset Board Initial: None Timer: None | 4 | Does not matter | Solution: B2 => F4 (Luvdisc => Qwilfish) B6 => F4 (Staryu => Lapras) A6 => B4 (Lapras => Qwilfish) A3 => B6 (Qwilfish => empty space) | Moves: At least 0 moves left Solution will S rank this stage. | |||
51 | 289 | #REF! | Abomasnow | 14640 | Ice | 25 | Base: 6% Bonus: 2% /move | #REF! | Board: 12 Barriers at the bottom in pyramid shape Initial: Adds 2 rocks Timer: Adds 6 Barriers and 2 rocks in the middle top after 4 moves Repeat | 4 | [Charizard Y] [Blaziken]/[Lucario]/ [Medicham] Conkeldurr, Ninetales, Steelix, Klinklang Delphox, Heatran, Moltres, Entei Emboar, Machamp, Dialga, Reshiram | Reshiram is way better than Emboar for this stage, so if you're looking to S rank this after having caught Reshiram, bring it instead of Emboar. Pyre Team (Delphox, Blaziken, Emboar/Reshiram and Ho-Oh) took care of this level easily. Without Emboar to crush some barriers, the level is still doable itemless if you focus more on removing the barriers, especially after the disruptions. M-Lucario will get this stage without items too, as he can power through the Barriers once he is evolved. | Moves: At least 12 moves left Pyre team with Emboar can S rank this itemless with good combos. You can add Moves+5 if you don't want to try many times. M-Lucario is good at S ranking this stage itemless too if you keep Lucario icons in the bottoms row for the disruptions. | |||
52 | 290 | #REF! | Rayquaza | 21328 | Dragon | 22 | Base: 1% Bonus: 2% /move | #REF! | Board: None Initial: None Timer: Adds 6 barriers after 3 moves Repeat | 4 | [Gardevoir]/[Latios]/ [Latias]/[Altaria]/ [Glalie]/[Diancie] Rayquaza, Avalugg Goodra, Articuno, Dragonite, Xerneas Diancie | I beat this level itemless with M-- Gardevoir, but Altaria is as good to remove the disruptions. You need combos to beat the stage itemless, if you see that you are close every time, Moves +5 will beat this. With the release of M-Diancie, this stage becomes very easy too, with focusing on mega evolving Diancie first to handle the disruptions in one move. | Moves: At least 11 moves left Hard stage to S rank, Mega Start with Altaria can take care of Disruptions from the start. You will still need a Moves+5 to S rank. And if this is not enough, then add a Disruption Delay on top of MS and +5. With M-Diancie, only Moves +5 is needed to S rank this stage. | |||
53 | 291 | #REF! | Swinub | 9680 | Ice | 8 | Base: 12% Bonus: 2% /move | #REF! | Board: 12 Rocks in the middle Initial: None Timer: After a combo of 4 lines or more, adds a rectangle of 6 Barriers | 3 | [Gengar]/[Blaziken]/ [Aerodactyl]/[Charizard Y] Tyranitar, Auroras, Conkeldurr, Pangoro Gallade, Delphox, Heatran, Entei Ho-Oh, Gigalith, Registeel, Regirock, Dialga | Just match close to the rocks first, and witness the power of Gengar once again. | Moves: At least 4 moves left Doable itemless, try over and over. If you don't want to, then feel free to get Moves+5 for the easy S rank. | |||
54 | 292 | #REF! | Seismitoad | 17360 | Water | 23 | Base: 4% Bonus: 2% /move | #REF! | Board: None Initial: Adds Barriers and one Seismitoad like shown in the board Timer: Adds Barriers and one Seismitoad like shown in the board after 3 moves Repeat HP<=37%: Adds Barriers and one Seismitoad like shown in the board after making a combo of 2 lines or plus Repeat | 4 | [Ampharos]/[Manectric]/ [Venusaur] Roserade, Gogoat Sceptile, Zapdos, Luxray, Virizion Shaymin, Thundurus, Zekrom | Hard stage to clear, the disruption is quite heavy. I recommend using Disruption Delay for a nice clear of this stage. You can try to rely on Shaymin's Sleep Charm ability, but you will not be able to prevent the initial disruption. The release of M-Diancie seems not to make this level a lot easier with it. | Moves: At least 11 moves left Disruption Delay is a must for this S rank. Add in a Moves +5 to secure it. Add a Mega Start if you're really struggling, but with high level Pokémon you should not need it. | |||
55 | 293 | #REF! | Jigglypuff | 8100 | Fairy | 15 | Base: 14% Bonus: 3% /move | #REF! | Board: Rocks in a heart pattern Initial: None Timer: Adds 4 Jigglypuff after 3 moves Repeat Added support: Jigglypuff. Replaced by Happiny is Jigglypuff is in your team | 4 | [Mawile] Muk, Nidoqueen, Nidoking, Aegislash Cobalion Dialga, Jirachi, Crobat | M-Steelix is not a great choice as there will be no Blocks block to erase. The stage is beatable itemless with M-Mawile, use Jirachi if you have it to evolve Mawile faster beat it. Match some Jigglypuff when they start accumulating. | Moves: At least 7 moves left Using a Mega Start seems to work quite well. As usual, if you are having trouble, do not hesitate to throw in a Moves +5, it is always very effective when the stage is less than 15 moves. | |||
56 | 294 | #REF! | Doduo | 23560 | Flying | 16 | Base: 5% Bonus: 2% /move | #REF! | Board: 3 Doduo and 6 Rocks Initial: None Timer: Adds 3 Doduo after 2 moves Repeat | 3 | [Gengar]/[Ampharos]/ [Manectric]/[Glalie] Tyranitar, Avalugg, Auroras Zapdos, Raikou, Articuno Gigalith, Zekrom, Regice, Regirock | Easy stage. Tyranitar can eject the Doduo, and M-Gengar as usual to combo like crazy. | Moves: At least 8 moves left No items needed at all. | |||
57 | 295 | #REF! | Piloswine | 10695 | Ice | 20 | Base: 15% Bonus: 2% /move | #REF! | Board: None Initial: Adds 6 Barriers in rectangle shape Timer: Adds 4 Piloswine and 6 Barriers in rectangle shape after 4 moves Repeat | 4 | [Blaziken]/ [Aerodactyl]/[Charizard Y] Tyranitar, Auroras, Conkeldurr, Pangoro Gallade, Delphox, Heatran, Entei Ho-Oh, Gigalith, Registeel, Regirock, Dialga | Donn't be scared of the disruptions, Piloswine does not have a huge amounf of HP, you can beat this itemless. Blaziken team worked well, M-Lucario does too. | Moves: At least 10 moves left Possible itemless. Moves+5 if needed. M-Lucario is preferred. I did it with M-Blaziken too, so whatever works for you | |||
58 | 296 | #REF! | Dodrio | 17127 | Flying | 15 | Base: 9% Bonus: 3% /move | #REF! | Board: 6 Rocks and 6 Blocks Initial: None Timer: Adds 4 Blocks to row 2 or row 4 after 4 moves Repeat | 4 | [Gengar]/[Ampharos]/ [Manectric]/[Glalie] Tyranitar, Avalugg, Auroras Zapdos, Raikou, Articuno Gigalith, Zekrom, Regice, Regirock | This stage is doable itemless, however it requires a bit of luck with the combos to achieve it. You should not need more than Moves +5. | Moves: At least 7 moves left Mega Start and Moves+5 coupled with Mega Glalie will clear this. | |||
59 | 297 | #REF! | Porygon2 | 7750 | Normal | 25 | Base: 15% Bonus: 2% /move | #REF! | Board: Preset board Initial: None Timer: Moves<=19: Adds 5 Blocks after 4 moves Repeat | 4 | [Lucario]/[Medicham] Conkeldurr, Pangoro, Medicham Gallade, Lucario Machamp | Solution: C3-B2, C3-C2, D4-D3, B5-B4, E5-E4 (Careful not to activate Porygon's Barrier Bash+ or Blocks could prevent you from doing these moves correctly). To do so, always move Porygon2 first. Then, the Blocks will disappear, so combo a lot to beat the level. Doable itemless. | Moves: At least 12 moves left Possible itemless using M-Lucario. If you're short by less than 5 moves, then add Moves+5. If more, it means you need a Mega Start on top of it. Alt strat with Moves +5: Get Porygon and Porygon2 to level 6, and always move C4 -> C1. Guaranteed S rank with Moves+5 | |||
60 | 298 | #REF! | Skuntank | 12400 | Poison | 15 | Base: 9% Bonus: 3% /move | #REF! | Board: 8 black clouds Initial: None Timer: Adds 5 black clouds after 4 moves Repeat | 4 | [Garchomp]/[Mewtwo]/ [Slowbro] Excadrill, Deoxys None Victini, Cresselia, Landorus, Groudon, Camerupt | Beatable itemless with Garchomp. M-Mewtwo can also beat this stage if you don't have M-Garchomp. | Moves: At least 7 moves left Doable itemless. Moves+5 is needed | |||
61 | 299 | #REF! | Wigglytuff | 13190 | Fairy | 23 | Base: 4% Bonus: 2% /move | #REF! | Board: Blocks in heart shape Initial: Fills column 3 or 4 with Barriers Timer: Adds 4 Wigglytuff and fills column 3 or column 4 with Barrriers after 4 moves Repeat | 4 | [Mawile]/[Steelix] Muk, Nidoqueen, Nidoking, Aegislash Cobalion Dialga, Jirachi, Crobat | Steelix seems useful when seeing the board, but no more Blocks will appear so I suggest keeping with M-Mawile. No items are needed if you have DIalga and remove Blocks early on. But this stays a hard stage, and you might require a Disruption Delay to smoothly beat it. | Moves: At least 11 moves left DIsruption Delay and Mega Start work well together. Throw in a Moves+5 if your pokémon are not super leveled. Mawile is better than Steelix for this. | |||
62 | 300 | #REF! | Mega Rayquaza | 25000 22500 | Dragon | 22 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: Adds 6 Barriers in 2 adjacent columns (3 in each column) Timer: Adds 6 Blocks in 2 adjacent columns (3 in each) after 2 moves Adds 6 Barriers in 2 adjacent columns (3 in each) after 2 moves Repeat Added support: Rayquaza. Will be replaced by Happiny if Rayquaza is in your team. | 4 | [Gardevoir]/[Latios]/ [Latias]/[Altaria]/ [Glalie] Rayquaza, Avalugg Goodra, Articuno, Dragonite, Xerneas Diancie | Well, this was a nice run in Roseus Center. Big bad Mega Rayquaza is very hard to beat. I would say that Mega Start, Disruption Delay, and Moves +5 can beat this stage. With these items, M-Latios is the best to use. Will try if M-Diancie can help in this stage, maybe it can avoid using a Disruption Delay, message me if you have already tried. | Moves: At least 11 moves left Full item run is what you need here for this stage. Mega Start, Disruption Delay, Moves +5 and Complexity-1 is what it takes to beat this monster. Full item run with MLatios/Dragonite/ Xerneas/Goodra gave me S rank with 4 moves spare. You can use Shufflemove to help you make the moves yielding the more combos or the most score depending on the situation of the boar. | You get the Mega Stone for Rayquaza! | ||
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64 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
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1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Desert Umbra | |||||||||||||||
3 | 301 | #REF! | Pansear | 9920 | Fire | 15 | Base: 23% Bonus: 3% /move | #REF! | Board: None Initial: Adds 6 Pansear Timer: Adds 6 Rocks after 3 moves Adds 6 Pansear after 3 moves Repeat | 4 | [Blastoise]/[Swampert]/ [Garchomp] Excadrill, Milotic, Stunfisk, Seismitoad, Tyranitar Terrakion, Greninja, Gliscor, Suicune Palkia, Groudon, Kyogre, Gigalith | Consider bringing Tyranitar to eject some of the Pansear and match the leftover ones. Other than that, the stage is not hard to beat. Lugia can be better to clear the Pansear, even though it is not Super Effective | Moves: At least 7 moves left Catching Pansear and bringing it is the best option to S rank this stage itemless. It is not that easy though, you need to combo quite a lot. M-Gengar can work too. Moves +5 is helpful in case you can't catch Pansear and want to move on with S ranks. | |||
4 | 302 | #REF! | Paras | 11160 | Bug | 8 | Base: 15% Bonus: 5% /move | #REF! | Board: 7 Blocks Initial: None Timer: Adds 3 Blocks every 3 moves | 3 | [Gengar]/[Blaziken]/ [Charizard Y] Salamence, Braviary, Ninetales Heatran, Moltres, Delphox Reshiram, Ho-Oh, Lugia, Talonflame, Gigalith | Bringing Block Smash+ Pokémon really helps here. Gengar is the best Mega, as this is a 3 Pokémon stage. Activate Block Smash+, and the combos will follow. If you happen to have none of the Block Smash+ Pokémon, the stage will be less easy but not undoable itemless. Simple Block Smash will still help. | Moves: At least 4 moves left Doable itemless with Block Smash+. Without that, consider bringing a Moves +5 to give time to the Blocks to disappear. | |||
5 | 303 | #REF! | Phantump | 12090 | Ghost | 12 | Base: 19% Bonus: 4% /move | #REF! | Board: 4 Blocks and Phantump Barriers Initial: None Timer: Adds 4 Phantump on after 3 moves (in place of the Blocks) Adds 8 Phantump on rows and 2 after 3 moves Repeat | 4 | [Gengar]/[Banette]/ [Absol]/[Sharpedo] Zoroark, Weavile, Mandibuzz, Phantump Yveltal, Malamar, Bisharp Giratina, Darkrai, Dusknoir | Doable itemless. The disruption will clear a lot of the Barriers, and anyways Phantump is Super Effective, so do not be afraid to match some of them to clear the board a bit. | Moves: At least 6 moves left Same as Pansear, bringing Phantump can yield an itemless S rank. Nothing more than Moves +5 is needed, even without bringing Phantump. | |||
6 | 304 | #REF! | Spoink | 6975 | Psychic | 20 | Base: 5% Bonus: 3% /move | #REF! | Board: 6 Blocks Initial: None Timer: Adds 6 Barriers in columns 3 and 4 after 4 moves (in initial place of the Blocks) Adds 6 Blocks in columns 3 and 4 after 4 moves (in the initial place of the Blocks) Repeat | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar Giratina, Pinsir, Darkrai, Dialga | Dialga is very useful to get rid of Blocks to clear the board a bit. Other Block Smash+ work too, but Dialga is the most powerful of them. If you don't have Dialga, just try to make the Blocks fall on the bottom, to make combos in the top rows. Doable itemless. | Moves: At least 10 moves left Doable itemless with a Block Smash+ Pokémon. The disruptions won't be an issue as you will have depleted most of the HP bar already. | |||
7 | 305 | #REF! | Koffing | 12400 | Poison | 15 | Base: 14% Bonus: 6% /move | #REF! | Board: 4 Blocks in the center, black clouds Initial: None Timer: Adds either 3 Blocks or 3 black clouds every 3 moves | 4 | [Mewtwo Y]/[Slowbro]/ [Garchomp] Excadrill, Stunfisk, Deoxys, Marowak Glisccor Cresselia, Victini, Groudon | Bringing Dialga (or a Block Smash+) helps quite a bit to remove early the Blocks in the middle. After that, it also helps for removing the disruptions when they are Blocks. Other than that it's a pretty straight- forward stage, Mewtwo or Garchomp both work fine as Mega here. No items needed. | Moves: At least 7 moves left A Moves +5 is needed here to secure the S rank. Just get rid of rocks early, and pile up the damage. | |||
8 | 306 | #REF! | Parasect | 4960 | Bug | 5 | Base: 20% Bonus: 4% /move | #REF! | Board: 6 Parasect, Barriers in columns 1,2, 5 and 6 Initial: None Timer: None | 4 | [Gengar]/[Blaziken]/ [Charizard Y] Salamence, Braviary, Ninetales Heatran, Moltres, Delphox Reshiram, Ho-Oh, Lugia | First move: C5 <-> D5. Will remove all barriers. Easy to finish the stage after that. No items needed. | Moves: At least 0 moves left Clearing strategy will do it. | |||
9 | 307 | #REF! | Murkrow | 11625 | Dark | 20 | Base: 5% Bonus: 3% /move | #REF! | Board: 8 Blocks and 6 Barriers Initial: None Timer: Adds 2 Blocks every 3 moves HP<=52%: Fills row 1 with Blocks every 2 moves | 4 | [Lucario]/[Medicham]/ [Heracross]/[Gardevoir] Conkeldurr, Scyther, Scizor, Pangoro Xerneas, Gallade, Genesect Diancie, Machamp, Pinsir | So the set up is really bad. Bringing a Block Smash+ AND a Barrier Bash+ is very helpful (Gallade and Diancie). Activate one or the other to slowly clear the board and then damage a lot with Genesect and M-Heracross. No items are needed with this. If you don't have Gallade or/and Diancie, this gets a lot harder. You may need a Moves +5 to clear. | Moves: At least 10 moves left Moves +5 may not be enough, so throw in a Disruption Delay too to have a clear board faster and get this right. I see no good Pokémon to use Mega Start with on this stage unfortunately. Maybe Gardevoir. | |||
10 | 308 | #REF! | Trevenant | 19900 | Ghost | 15 | Base: 18% Bonus: 6% /move | #REF! | Board: None Initial: Fills a random column with Rocks Timer: Fills a random column with Rocks every 3 moves HP<=40%: Fills a random column with Rocks and adds 6 Rocks and 2 Blocks every 3 moves | 4 | [Gengar]/[Banette]/ [Absol]/[Sharpedo] Zoroark, Weavile, Mandibuzz Yveltal, Malamar, Bisharp Giratina, Darkrai, Dusknoir | The disruptions are really annoying on this stage. If you don't have Giratina or Darkrai, it will be hard to deal a lot of damage or to prevent disruptions. Absol's Mind zap can do wonders here if it activates. A Moves +5 should do it instead of a Disruption Delay to clear,just make sure to always match near the Rocks, and try to activate Absol when the Disruption counter hits 1. Keeping Gengar as Mega is the best call here. | Moves: At least 7 moves left Disruption Delay (and Moves +5) should secure this, without these 2 it is very inconsistent to get good results, especially when Absol and Darkrai troll you and never do anything. If you buy a DD, then do not bring Absol, get a stronger Pokémon instead, like Yveltal. Gengar is the best mega here. | |||
11 | 309 | #REF! | Grumpig | 26350 | Psychic | 12 | Base: 12% Bonus: 3% /move | #REF! | Board: 4 Barriers in the Center, 3 Barrier Rocks in every corner Initial: None Timer: Adds 6 Barrier Rocks and 2 Blocks blocks every 2 moves (in row 1 and 2) | 3 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar Giratina, Pinsir, Darkrai | Stage doable itemless. M-Gengar because it's a 3 Pokémon stage, Bisharp to remove rocks, and Genesect for damage. Even without Bisharp, the stage is doable itemless, just be careful to match near top rocks first. | Moves: At least 6 moves left Doable itemless. Moves +5 is you find yourself always short on moves. Should S rank with luck after some tries. | |||
12 | 310 | #REF! | Weezing | 22020 | Poison | 20 | Base: 14% Bonus: 4% /move | soon, forgot to take it so will do it when i have hearts to spend sorry | Board: Blocks block in each corner, 20 black clouds in the center Initial: None Timer: Adds 8 Blocks after 2 moves Adds 8 black clouds after 2 moves Repeat | 4 | [Mewtwo Y]/[Slowbro]/ [Garchomp] Excadrill, Stunfisk, Deoxys, Marowak, Golurk Gliscor Cresselia, Victini, Groudon, Dialga | This level is doable itemless, however you will be reliant on combos, and activationd Block Smash+ with Dialga. The clouds are not really a problem, just takes time to scout the board. If you cannot deal more than 2/3 of the HP bar itemless, throw in a Disruption Delay using M Garchomp or M Mewtwo Y and you will get through this level. | Moves: At least 10 moves left Disruption Delay and Moves +5 are a must have for this S rank. Mega Mewtwo Y works well to get it. Add Dialga or Golurk if you have it for the Block Smash+ ability. | |||
13 | 311 | #REF! | Spearow | 11160 | Flying | 8 | Base: 12% Bonus: 6% /move | #REF! | Board: None Initial: Adds 2 Spearow and 2 Blocks in row 1 Timer: Adds 2 Spearow and 2 Blocks in row 5 after 1 move Adds 2 Spearow and 2 Blocks in row 1 after 2 moves Repeat | 3 | [Abomasnow]/[Glalie]/ [Ampharos]/[Manectric] Avalugg, Dedenne, Tyranitar Zapdos, Articuno, Mamoswine, Luxray Thundurus, Kyurem, Zekrom | Stage is easy to beat itemless, try to make the disruptions fall to the bottom so you can ccombo relatively easily on the rest of the board. Zekrom and Gigalith are super nice since they have Block Smash+ and it always activates in a 4 match. Can bring Tyranitar too to remove the disrupted Spearow, but they are not that much of a problem. | Moves: At least 4 moves left A bit reliant on luck to do itemless, but it depends whether you want to invest a Moves +5 to guarantee this S rank. | |||
14 | 312 | #REF! | Panpour | 6200 | Water | 15 | Base: 23% Bonus: 3% /move | #REF! | Board: 2 Barriers and 10 Rocks (H shape) Initial: None Timer: Adds 4 Rocks and 1 Barrier after 3 moves (left part of the H), then adds 4 Rocks and 1 Barrier (right part of the H) immediately after | 4 | [Ampharos]/[Manectric]/ [Venusaur] Roserade, Gogoat, Dedenne Zapdos, Raikou, Virizion, Luxray, Chesnaught Zekrom, Thundurus, Shaymin | Stage is not that hard to beat, remove the rocks as fast as possible to deal damage. Getting the barriers is a plus, but by that time the disruption should happen again, so do not worry too much about removing the barriers, you can beat the level fine without focusing on them. | Moves: At least 7 moves left Did it itemless with M-Gengar, Shaymin, Zekrom and Roserade. Have Shaymin activate Sleep Charm and this will be an easy S rank itemless. Moves +5 if you do not have the patience. | |||
15 | 313 | #REF! | Growlithe | 7750 | Fire | 24 | Base: 11% Bonus: 3% /move | #REF! | Board: Rocks, Barriers and 2 Blocks Initial: None Timer: Adds 4 Rocks and 2 Blocks and Barrier them, every 3 moves Note: The disruption pattern is the same as the initial board on row 3 and 4. Added support: Rocks | 4 | [Blastoise]/[Swampert]/ [Garchomp] Excadrill, Milotic, Stunfisk, Seismitoad, Tyranitar Terrakion, Greninja, Gliscor, Suicune Palkia, Groudon, Kyogre, Gigalith | Easy stage, no need for items. Have Palkia try to remove barriers to deal more damage in between the disruptions, and that's it. The HP is not very high, you should not have trouble beating this stage. Kyogre can help too with Rock Break, it's not that bad. | Moves: At least 12 moves left This can be done itemless if you get some good combos, but should you struggle, a Moves +5 is enough, no Disruption Delay is needed here. | |||
16 | 314 | #REF! | Spheal | 4960 | Ice | 5 | Base: 20% Bonus: 13% /move | #REF! | Board: 4 Barrier Rocks, and 12 Spheal Initial: None Timer: None | 4 | [Lucario]/[Medicham]/ [Blaziken]/[Charizad Y]/ [Mawile] Steelix, Klinklang, Conkeldurr, Pangoro, Tyranitar Gallade, Delphox, Moltres, Terrakion | First move B3-E3 (or E4-B4) will remove all the Spheal. Be careful not to activate Eject with Tyranitar, else you will not remove everything. After that the stage will become super easy. | Moves: At least 0 moves left Clearing strategy will do this. | |||
17 | 315 | #REF! | Pansage | 16120 | Grass | 7 | Base: 23% Bonus: 4% /move | #REF! | Board: Rocks in Y shape Initial: None Timer: Adds Rocks in the Y shape every 2 moves | 3 | [Abomasnow]/[Glalie]/ [Charizard Y]/[Blaziken]/ [Heracross]/[Gengar] Avalugg, Salamence, Braviary, Scyther Delphox, Heatran, Genesect, Articuno Reshiram, Lugia, Talonflame | M-Gengar will do wonders here again. Make sure your first match removes as many rocks as possible, then the combos will follow. | Moves: At least 3 moves left After some tries itemless you should get it, it's just about luck from the combos. | |||
18 | 316 | #REF! | Tyrunt | 3689 | Rock | 16 | Base: 21% Bonus: 4% /move | #REF! | Board: 2 Tyrunt and Rocks. The pattern of columns 1,2,5 and 6 repeats in the skyfall on 18 more rows Initial: None Timer: Adds 2 Barrier Blocks every 4 moves | 4 | [Lucario]/[Mawile]/ [Medicham]/[Blastoise]/ [Swampert] Milotic, Steelix, Klinklang, Conkeldurr, Pangoro Gallade, Cobalion, Virizion, Gliscor Shaymin, Palkia, Machamp | Easy stage. Just match in the middle and you will beat it, because it does not have a lot of HP. | Moves: At least 8 moves left Moves +5 will get you this. | |||
19 | 317 | #REF! | Sealeo | 10305 | Ice | 15 | Base: 19% Bonus: 5% /move | #REF! | Board: 4 Blocks and 6 Sealeo Initial: None Timer: Adds 3 Sealeo and 3 Blocks on row 1 every 3 moves | 4 | [Lucario]/[Medicham]/ [Blaziken]/[Charizad Y]/ [Mawile]/[Gengar] Steelix, Klinklang, Conkeldurr, Sealeo, Tyranitar Gallade, Delphox, Moltres, Terrakion Talonflame, Dialga, Ho-Oh | Gengar coupled with Gallade, Dialga and Tyranitar can beat this stage itemless. Focus on removing the Blocks first, then either match the Sealeo together or eject them slowly with Sealeo or Tyranitar. Doable itemless, Mawile and Lucario work fine as Mega too, and should you struggle, Moves +5 should be enough to beat this stage. | Moves: At least 7 moves left It is nice to try to catch Sealeo and bring it in place of Tyranitar. Managed to S rank itemless with Gengar, Gallade, Dialga and Sealeo. It's very combo reliant, so Moves +5 serves as a nice safety. If you bring Sealeo there is no point in buying a Disruption Delay. Get a DD only if you're not bringing Sealeo to S rank this, and if Moves +5 will not be enough judged from your itemless tries. | |||
20 | 318 | #REF! | Fearow | 13265 | Flying | 20 | Base: 10% Bonus: 3% /move | #REF! | Board: 4 Rocks and 8 Barrier Fearow Initial: Adds 2 Fearow and 1 Rock Timer: Moves >=10: Adds 2 Fearow and 1 Rock every 3 moves Moves <=10: Adds 6 Fearow and 6 Blocks on rows 2 and 3 every 3 moves | 4 | [Abomasnow]/[Glalie]/ [Ampharos]/[Manectric] Avalugg, Dedenne, Tyranitar Zapdos, Articuno, Mamoswine, Luxray Thundurus, Kyurem, Zekrom | This stage is annoying. Doable without items, but annoying. Try to match the Fearow on the left as soon as possible to free some space for combos. Then use Tyranitar to eject the ones coming from disruptions. With M- Ampharos, you will clean up the rest. Zekrom will come into play for the ending, taking care of the Blocks. | Moves: At least 10 moves left Bringing Fearow to S rank this stage is helpful. If you manage to get lucky with the abilities and even from board start, you don't need a Moves +5 for the S rank. It is however a nice help in case you do not want to try many times. | |||
21 | 319 | #REF! | Mankey | 7440 | Fighting | 15 | Base: 6% Bonus: 2% /move | #REF! | Board: 2 Blocks and 10 Rocks in columns 2 and 5 Initial: None Timer: Adds 2 Mankey, 5 Rocks and 1 Blocks (initial board pattern) every 3 moves | 4 | [Mewtwo Y]/[Slowbro]/ [Gardevoir] Braviary, Salamence, Deoxys, Togekiss Xerneas Lugia, Cresselia, Victini | Lugia is really helpful to eject the Mankey, so that you can focus on evolving M Mewtwo Y to deal tons of damage. The level is not hard to beat itemless, you may need a few tries but it's very doable itemless. | Moves: At least 7 moves left Bringing Mankey can yield an itemless S rank quite easily. If you can't manage to catch it, bring a Moves +5 to secure it with a Psychic Team and Lugia. | |||
22 | 320 | #REF! | Tyrantrum | 16265 | Rock | 20 | Base: 5% Bonus: 4% /move | #REF! | Board: Rocks and Blocks Initial: None Timer: Disrupts the board with the initial setup every 4 moves (12 Rocks on rows 1 and 6; 6 Blocks on rows 2 and 5) | 4 | [Lucario]/[Mawile]/ [Medicham]/[Blastoise]/ [Swampert] Milotic, Steelix, Klinklang, Conkeldurr, Pangoro Gallade, Cobalion, Virizion, Gliscor Shaymin, Palkia, Machamp | Hard board, hard disruptions, this stage is definitely hard. Dialga or Gallade are again very helpful to remove the Blocks. Overall I think this stage is hardly beatable itemless, you might require a Disruption Delay to beat it comfortably. Garchomp works OK as Mega, Lucario too. | Moves: At least 10 moves left I went Disruption Delay, Mega Start and Moves +5 with M-Garchomp and the team on the screenshot. Every one of these items was useful. Going with less is very risky I feel. The item to drop would be Mega Start, and then replace Garchomp with M-Gengar, that can definitely work. | |||
23 | 321 | #REF! | Magikarp | 5425 | Water | 17 | Base: 5% Bonus: 1% /move | #REF! | Board: 11 Magikarp and 11 Barriers Initial: None Timer: Adds either 4 Magikarp, or 3 Magikarp + 3 Barriers every 4 moves | 4 | [Ampharos]/[Manectric]/ [Venusaur] Roserade, Gogoat, Dedenne Zapdos, Raikou, Virizion, Luxray, Chesnaught Zekrom, Thundurus, Shaymin | Seems hard at first glance, but quite easy when you remove the barriers and match some Magikarp. Lugia is nice for this level when ejecting 3 of them, worked well with Gengar as Mega. | Moves: At least 8 moves left Did it itemless with Gengar, Zekrom, Lugia and Shaymin. Did not even need sleep charm, so this seems like a solid strategy. If you managed to catch Magikarp, this should be really easy with bringing it. | |||
24 | 322 | #REF! | Simisear | 12400 | Fire | 15 | Base: 9% Bonus: 3% /move | #REF! | Board: 4 Blocks and 4 Rocks Initial: None Timer: Every 2 moves, choose one of the following: - Fill row 3 with Barriers - Fill row 4 with Barriers - Disrupts rows 2 and 3 like initial board - Disrupts columns 2 and 3 like initial board - Disrupts columns 4 and 5 like initial board | 4 | [Blastoise]/[Swampert]/ [Garchomp] Excadrill, Milotic, Stunfisk, Seismitoad, Tyranitar Terrakion, Greninja, Gliscor, Suicune Palkia, Groudon, Kyogre, Gigalith | Palkia and Gigalith are a great help to fight against the possiblee disruptions Stage beatable itemless, with Gengar as Mega or Garchomp. | Moves: At least 7 moves left Moves +5 is a nice safety net, even though it's possible to combo your way into an itemless S rank with some luck. No real need of a Disruption Delay. | |||
25 | 323 | #REF! | Exeggcute | 9687 | Grass | 20 | Base: 1% Bonus: 1% /move | #REF! | Board: None Initial: Adds 4 Barriers, 4 Rocks or 4 Blocks blocks Timer: Adds 4 Barriers, 4 Rocks or 4 Blocks blocks every 2 moves | 4 | [Abomasnow]/[Glalie]/ [Charizard Y]/[Blaziken]/ [Heracross] Avalugg, Salamence, Braviary, Scyther Delphox, Heatran, Genesect, Articuno Reshiram, Lugia, Talonflame | Easy stage, although it's hard to prepare for whatever disruption it will throw at you. I find Abomasnow to deal with all of them since he evolves super fast. The HP is quite low anyways so you will have no trouble with this stage. If you do, set a team for 2 of the 3 possible disruptions, and keep on playing until you get lucky with them :) | Moves: At least 10 moves left Doable itemless if the disruption RNG is with you. | |||
26 | 324 | #REF! | Golett | 9300 | Ground | 15 | Base: 14% Bonus: 3% /move | #REF! | Board: None Initial: Adds 4 Blocks (2x2 square) Timer: Adds a 2x2 Blocks block square every 3 moves HP<=54%: Adds 6 Blocks every 3 moves (2x2 + 1x2) | 4 | [Abomasnow]/[Glalie]/ [Venusaur]/[Blastoise]/ [Swampert] Avalugg, Milotic, Gogoat, Roserade Virizion, Mamoswine, Chesnaught Shaymin, Kyurem, Kyogre, Staross | It is a pretty good idea to bring Dialga heree, there are a lot of Blocks. Abomasnow or Glalie are nice for clearing disruptions too, haven't tried with Blastoire or Venusaur. The stage is beatable itemless if you bring a Block Smash+ Pokémon, else you might require a Moves +5 to give you more time to beat it. | Moves: At least 7 moves left Possible itemless with a Block Smash+ Pokémon if you manage to trigger it consistently while keeping up combos (so not that easy). Moves +5 is a good safety net. Full Candied Rayquaza is apparently very strong, it can be a better version of M-Gengar | |||
27 | 325 | #REF! | Magnemite | 480 | Electric | 3 | Base: 30% Bonus: 0% /move | #REF! | Board: Pre determined Initial: None Timer: None | 4 | Any | Solution: B5-B6; D5-B4 | Moves: At least 0 moves left Clearing strategy will do this. | |||
28 | 326 | #REF! | Finneon | 11625 | Water | 20 | Base: 15% Bonus: 4% /move | #REF! | Board: Barriers on the 3 bottom rows Initial: None Timer: Fill a row or column (n° 2,3,4 or 5) with Barriers every 3 moves HP<=52%: Adds 6 Barriers on rows 2-3 or rows 4-5 every 3 moves | 4 | [Ampharos]/[Manectric]/ [Venusaur] Roserade, Gogoat, Dedenne Zapdos, Raikou, Virizion, Luxray, Chesnaught Zekrom, Thundurus, Shaymin | Stage is really not hard. Remove the Barriers bits by bits while getting some combos and you'll be fine. | Moves: At least 10 moves left Doable itemless. | |||
29 | 327 | #REF! | Sandile | 9920 | Ground | 15 | Base: 21% Bonus: 5% /move | #REF! | Board: None Initial: Fills row 4 with Rocks, and adds 6 Rocks Timer: Fills row 4 with Rocks, and adds 6 Barrier Rocks every 2 moves | 4 | [Abomasnow]/[Glalie]/ [Venusaur]/[Blastoise]/ [Swampert] Avalugg, Milotic, Gogoat, Roserade Virizion, Mamoswine, Chesnaught Shaymin, Kyurem, Kyogre, Staross | Stage beatable itemless. Abomasnow or Glalie do a nice job at clearing the disruptions. Kyogre can remove some additional rocks too. | Moves: At least 7 moves left Can be done itemless. Moves +5 in case you're short on moves when doing it itemless. | |||
30 | 328 | #REF! | Magneton | 10505 | Electric | 12 | Base: 17% Bonus: 5% /move | #REF! | Board: Some Magnemite, Magneton and Magnezone; 5 Rocks Initial: None Timer: HP<=52%: Adds a mix of Magnemite, Magneton Magnezone and Blocks every 2 moves (5 blocks every time) | 4 | [Garchomp]/[Gengar] Krookodile, Stunfisk, Marowak, Excadrill Gliscor Groudon, Landorus | First move: F1-A4. Will clear all non support Pokémon. With M-Garchomp or M-Gengar, the stage is easy to clear. No worries here. No particular pokémon needed either, Camerupt and Power of 4 is nice, but Marowak and Stunfisk are also good here with hitting Streak. | Moves: At least 6 moves left Possible itemless, skyfall smiled to me and I managed to get this S rank itemless. Moves +5 is a good safety net, you should not need a Disruption Delay for this one. | |||
31 | 329 | #REF! | Teddiursa | 13950 | Normal | 8 | Base: 20% Bonus: 5% /move | #REF! | Board: None Initial: Adds 6 Teddiursa on rows 1 and 2 Timer: Adds 6 Teddiursa on rows 1 and 2 every move | 3 | [Lucario]/[Medicham]/ [Mewtwo X]/[Gengar] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | Stage is beatable itemless. Bring your Gengar as Mega, it works fine. Machamp can eject the disrupted Teddiursa, but you can also choose to match them. | Moves: At least 4 moves left Doable itemless If you caught Teddiursa, consider bringing it with M-Gengar, S rank will be easy that way. Still can work itemless without Teddiursa, it will still be easy to get combos rolling. Of course, Moves +5 will secure this very easily provided you always beat the stage itemless. | |||
32 | 330 | #REF! | Magnezone | 10150 | Electric | 20 | Base: 5% Bonus: 4% /move | soon, forgot to take it so will do it when i have hearts to spend sorry | Board: None Initial: Adds 1 Barrier on row 1 Timer: Adds 1 Barrier on row 1 every move HP<=39%: Adds 6 Barriers every 2 moves Additional support: Blocks | 4 | [Garchomp]/[Gengar]/ [Aerodactyl] Krookodile, Stunfisk, Marowak, Excadrill Gliscor Groudon, Landorus | Blocks are skyfalling on this stage, so bringing M-Aerodactyl is a good move. On top of that, a lot of barriers will be spawned, and no Ground pokémon deals well with that. If you have Gliscor, now is its time to shine. Disruption Delay is not a must have to complete the stage, but is helpful if your pokémon are not that strong. | Moves: At least 10 moves left Best strategy is M-Aero with Mega Start and Moves +5. Better not activate Gliscor's ability in that setup to get the damage on M-Aero. It is not crazy to consider adding a Disruption Delay on top of MS and +5, just to be safe. | |||
33 | 331 | #REF! | Simipour | 9300 | Water | 15 | Base: 9% Bonus: 3% /move | #REF! | Board: 2 Barrier SImipour, 2 Blocks, 6 Rocks (H shape) Initial: None Timer: Adds 4 Blocks every 2 moves (or 3 Blocks and 1 Simipour) | 4 | [Ampharos]/[Manectric]/ [Venusaur] Roserade, Gogoat, Dedenne Zapdos, Raikou, Virizion, Luxray, Chesnaught Zekrom, Thundurus, Shaymin | Annoying stage. Beatable itemless but also dependant on how combos favours you. Zekrom is super nice to remove the Blocks, you may want to bring another Block Smash+ if you do not have Zekrom. Tropius is nice to eject the Simipour away | Moves: At least 7 moves left It's possible with only Moves +5, but not gonna lie, Disruption Delay is super useful here. | |||
34 | 332 | #REF! | Kabuto | 16120 | Rock | 7 | Base: 3% Bonus: 8% /move | #REF! | Board: Rocks on row 5, Barriers on row 6 Initial: None Timer: Adds 2 Kabuto and a Blocks block (placed together) after every move | 3 | [Lucario]/[Mawile]/ [Medicham]/[Blastoise]/ [Swampert] Milotic, Steelix, Klinklang, Conkeldurr, Pangoro Gallade, Cobalion, Virizion, Gliscor Shaymin, Palkia, Machamp | Easy stage, you should have no trouble beating it. M-Gengar does wonders here again. | Moves: At least 4 moves left Doable itemless. | |||
35 | 333 | #REF! | Smoochum | 6045 | Ice | 12 | Base: 11% Bonus: 3% /move | #REF! | Board: 8 Smoochum and 8 Blocks Initial: None Timer: Adds 8 Rocks and 8 Smoochums in columns 2 to 5 every 4 moves | 4 | [Lucario]/[Medicham]/ [Blaziken]/[Charizad Y]/ [Mawile] Steelix, Klinklang, Conkeldurr, Pangoro, Tyranitar Gallade, Delphox, Moltres, Terrakion Dialga, Machamp, Talonflame | Easy stage to beat itemless. First move: F2-B6 removes all Smoochum (careful not to acitvate Eject with Tyranitar) Bring Dialga or Talonflame to remove Rocks fast, and then just arrange for the Smoochums to match each other. | Moves: At least 6 moves left Moves +5 will do this easily. It is a bit harder to get it without Moves +5, so unless you are willing to try a lot of times, get a Moves +5. You can also bring Smoochum if you caught it, for an itemless S rank. | |||
36 | 334 | #REF! | Simisage | 12400 | Grass | 15 | Base: 9% Bonus: 3% /move | #REF! | Board: 4 Blocks and 6 Rocks (Y shape) Initial: None Timer: Adds either of the following every 2 moves: - 2 Blocks and 2 Rocks - 4 Barriers - 2 Blocks and 4 Rocks HP<=40%: Adds 4 Blocks and 4 Rocks; or 8 Barriers every 3 moves | 4 | [Abomasnow]/[Glalie]/ [Charizard Y]/[Blaziken]/ [Heracross] Avalugg, Salamence, Braviary, Scyther Delphox, Heatran, Genesect, Articuno Reshiram, Lugia, Talonflame | While Abomasnow can mega evolve quite quickly, I found that Gengar works OK as mega if you don't have the former. Talonflame is really helpful, as there will be Blocks. Can be barriers too, so bring also Reshiram or Emboar (or Avalugg). Stage doable itemless, or with Moves +5 if you lack some of the Pokémon with key abilities. | Moves: At least 7 moves left Can be done with only Moves +5, but is reliant on luck (combos and abilities activations). I raged after missing by 1 move 3 times in a row, and went with Moves +5 and Disruption Delay. Gengar was my Mega, was having more success than with Abomasnow. | |||
37 | 335 | #REF! | Lumineon | 13287 | Water | 20 | Base: 10% Bonus: 3% /move | #REF! | Board: 11 Lumineon (5 Barrier) in fish shape; 4 Blocks Initial: None Timer: Adds 5 Barriers and 3 Lumineon every 3 moves | 4 | [Ampharos]/[Manectric]/ [Venusaur] Roserade, Gogoat, Dedenne Zapdos, Raikou, Virizion, Luxray, Chesnaught Zekrom, Thundurus, Shaymin | You can place a Lumineon on F3 to remove the barriers, and then again in F3 or A2 or A5 or D5 to get rid of a lot. But they will come again... Zekrom is useful to get rid earlier of the Blocks in the bottom right. Then it's about combos again, you can also try to activate Shaymin's Sleep Charm to give you some time. And then Virizion deals the damages. | Moves: At least 10 moves left Moves +5 is good enough here. Else, you can bring Lumineon if you caught it, and you can do this stage itemless with that. | |||
38 | 336 | #REF! | Omanyte AKA Lord Helix | 11780 | Water | 15 | Base: 9% Bonus: 3% /move | #REF! | Board: None Initial: Adds a 2x2 Blocks square Timer: Adds a 2x2 Blocks square every 3 moves HP<=42%: Adds 3 Blocks and 3 Rocks in rows 1 and 2 every 2 moves | 4 | [Ampharos]/[Manectric]/ [Venusaur] Roserade, Gogoat, Dedenne Zapdos, Raikou, Virizion, Luxray, Chesnaught Zekrom, Thundurus, Shaymin | Lord Helix was blessed with an easy stage. M-Gengar acts as a Complexity -1, so he is pretty effective here. Zekrom takes care of the Blocks, but even without it the stage is easy itemless. | Moves: At least 7 moves left Doable itemless with the team showed in the board setup. It is not crazy to think about adding a Moves +5 to secure the S rank, it is a bit luck reliant. But not more is needed. | |||
39 | 337 | #REF! | Weedle | 7052 | Poison | 12 | Base: 11% Bonus: 6% /move | #REF! | Board: 6 Weeble and 6 Rocks in the middle columns Initial: None Timer: Disrupts the initial pattern in column 3 and 4 every 4 moves | 4 | [Mewtwo Y]/[Slowbro]/ [Garchomp] Excadrill, Stunfisk, Deoxys, Marowak Glisccor Cresselia, Victini, Groudon | Easy stage itemless. Match near the Rocks to make 3 Weeble match, and they will make the others match too. Repeat after every disruption. | Moves: At least 6 moves left Doable itemless, Mega Mewtwo Y does a nice job with 2 more Psychic types and your best Super Effective. Moves +5 if you find yourself always short. | |||
40 | 338 | #REF! | Sentret | 15500 | Normal | 8 | Base: 9% Bonus: 6% /move | #REF! | Board: 6 Sentrets and 6 Rocks in the bottom 2 rows Initial: None Timer: Add 3 Sentrets after every move Note: Blocks can be spawned, even though there is nothing written about that anywhere. Bring Gallade just in case | 3 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | Easy stage to beat. The disruptions can make some of the Sentret disappear, or you have Machamp for that too. Bring Gallade in case Sentret disrupts Blocks, which can happen despite the patch notes saying differently. | Moves: At least 4 moves left Doable itemless if the disruptions are favourable. Else, Moves +5 is more than enough to secure it. | |||
41 | 339 | #REF! | Furret | 15200 | Normal | 15 | Base: 9% Bonus: 5% /move | #REF! | Board: None Initial: Adds 2 Furret or 3 Blocks Timer: Adds 2 Furret or 3 Blocks every 2 moves HP<=39%: Adds 5 Blocks every 2 moves | 4 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | This stage is harder. Disruptions can be quickly overwhelming. Gallade and Machamp can take care of them, but they appear at a fast rate. Gengar or Rayquaza work nice as Mega here, it's possible to finish the stage itemless with some combo luck. | Moves: At least 7 moves left I don't think getting a Disruption Delay is too much of an overkill here. It is possible to S rank with only Moves +5, but it takes a lot of luck to do so. I tried my newly acquired Mega Mewtwo X, I must say it does OK. But I couldn't make it better enough to get rid of an item. | |||
42 | 340 | #REF! | Golurk | 21437 | Ground | 20 | Base: 21% Bonus: 2% /move | #REF! | Board: 2 Blocks in every corner, and 4 Barrier Blocks in the center Initial: None Timer: Adds 4, 5 or 6 Blocks and Barriers (row 1 or 6, or 4 in the center) every 3 moves | 4 | [Abomasnow]/[Glalie]/ [Venusaur]/[Blastoise]/ [Swampert] Avalugg, Milotic, Gogoat, Roserade Virizion, Mamoswine, Chesnaught Shaymin, Kyurem, Kyogre, Staross | Did someone say hard stage? Well, there you are. Disruption Delay is pretty much non negociable here, the disruptions are atrocious, and there is no Block Smash+ super effective pokémon ._. There is Keldeo but at this rate I feel it is useless. Maybe bringing a Block Smash+ isnt that bad, also Abomasnow or Glalie evolve quite fast and could take care of all those blocks. Abomasnow would deal better with Barriers on row 1. | Moves: At least 10 moves left GGRRRRRRRRR Moves +5, Disruption Delay, and Mega Start with M-Rayquaza + Optimise (I have 0 candies on my Rayquaza) did the trick with exactly 10 moves left. | |||
43 | 341 | #REF! | Kakuna | 9920 | Poison | 15 | Base: 23% Bonus: 4% /move | #REF! | Board: 6 Rocks and 6 Kakuna (pattern is repeated 4 times in the skyfall) Initial: Adds 6 Barriers in rows 3 and 4 (on top of the rocks) Timer: Adds 6 Barriers in rows 3 and 4 every 4 moves | 4 | [Mewtwo Y]/[Slowbro]/ [Garchomp] Excadrill, Stunfisk, Deoxys, Marowak Glisccor Cresselia, Victini, Groudon | It's possible to remove quite a lot of Kakuuna by matching near the Rocks, since there are predetermined Kakuna in the skyfall too. Overall not a bad stage to beat itemless, I have had same success with Mewtwo Y or Garchomp. Gengar works fine as Mega too. Just make the Kakuna match without matching them directly, and that will be enough damage to beat this stage itemless. | Moves: At least 7 moves left Doable with only Moves +5, but to be honest I also used a Disruption Delay after failing 3 times by 2 moves. It's not that easy when you don't have nice setups to remove the Kakuna. | |||
44 | 342 | #REF! | Ursaring | 15225 | Normal | 20 | Base: 10% Bonus: 5% /move | #REF! | Board: 8 Blocks and 4 Rocks in the center, square shape Initial: None Timer: Disrupts the initial pattern of Rocks and Blocks every moves | 4 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | M-Medicham is nice and removes a lot of the disruptions. Stage beatable itemless, especially if you manage to trigger Block Smash+ with Gallade early on to mega evolve Medicham. | Moves: At least 10 moves left Moves+5 and Disruption Delay are nice, but if you use DD then you can use Gengar as Mega instead of Medicham, will bring more combo power. | |||
45 | 343 | #REF! | Skorupi | 13000 | Poison | 15 | Base: 21% Bonus: 3% /move | #REF! | Board: None Initial: Adds 8 Rocks and 1 Blocks block (3x3 square with the Blocks in the middle of it) Timer: Adds 8 Rocks and 1 Blocks block every 2 moves | 4 | [Mewtwo Y]/[Slowbro]/ [Garchomp] Excadrill, Stunfisk, Deoxys, Marowak Glisccor Cresselia, Victini, Groudon | Disruptions are pretty bad here. Disruption Delay is highly recommended Other than that, Mewtwo X + 2 Psychic and your best Super effective will takt it easily with Disruption Delay. Not much more to add. | Moves: At least 7 moves left You can get the S rank using the Disruption Delay only, but Moves +5 is a very nice safety net (one day I will stop repeating that I promise) | |||
46 | 344 | #REF! | Primeape | 18600 | Fighting | 8 | Base: 14% Bonus: 4% /move | #REF! | Board: Blocks on row 6 and 4 Rocks Initial: Adds 4 Primeape in cross shape with a Barrier in the center Timer: Adds 4 Primeape in cross shape with a Barrier in the center every 2 moves | 3 | [Mewtwo Y]/[Slowbro]/ [Gardevoir]/[Gengar] Braviary, Salamence, Deoxys, Togekiss Xerneas Lugia, Cresselia, Victini | This stage is easy to beat when you manage to take care of the barriers and when the Primape can match each other after the disruptions. Very doable itemless. | Moves: At least 4 moves left Gengar, Lugia and Cresselia are all you need against what Primeape throws at you. If you caught Primeape, you can also bring it instead of Lugia and it's super easy. | |||
47 | 345 | #REF! | Jynx | 21337 | Ice | 20 | Base: 21% Bonus: 2% /move | #REF! | Board: None Initial: Adds 3 Blocks in a column Timer: Adds 3 Blocks in a column every 2 moves | 4 | [Lucario]/[Medicham]/ [Blaziken]/[Charizad Y]/ [Mawile] Steelix, Klinklang, Conkeldurr, Pangoro, Tyranitar Gallade, Delphox, Moltres, Terrakion Dialga, Machamp, Gigalith | Bring on the Block Smash+ crew to beat this stage without much trouble. Here again, M-Gengar works fine if you manage to remove the Blocks right after they are spawned. No items needed. | Moves: At least 10 moves left Possible with Moves +5 only if you bring the Block Smash+ crew. Will require some good combos though while matching the Block Smash+ to instantly remove the disruptions. Safer call is Moves +5 and Disruption Delay, and you can bring your best Super Effective instead of only Block Smash + (especially to replace Talonflame which is only BP 60) | |||
48 | 346 | #REF! | Krokorok | 1180 | Ground | 4 | Base: 30% Bonus: 0% /move | #REF! | Board: Barrier Blocks, Rocks and 4 Krokorok Initial: None Timer: None | 4 | [Abomasnow]/[Glalie]/ [Venusaur]/[Blastoise]/ [Swampert] Avalugg, Milotic, Gogoat, Roserade Virizion, Mamoswine, Chesnaught Shaymin, Kyurem, Kyogre, Staross | Just do so that you get the Krokorok match in second column, and you will beat this stage. C5-D5 and then F5-C3 should work to accomplish that. | Moves: At least 0 moves left Clear the stage and that's it. Free S rank in the bag. | |||
49 | 347 | #REF! | Drapion | 21250 | Poison | 15 | Base: 16% Bonus: 3% /move | #REF! | Board: None Initial: Adds a 3x3 square of 5 Blocks and 4 Rocks Timer: Adds a 3x3 square of 5 Blocks and 4 Rocks every 2 moves | 3 | [Mewtwo Y]/[Slowbro]/ [Garchomp] Excadrill, Stunfisk, Deoxys, Marowak Glisccor Cresselia, Victini, Groudon | Buy a Disruption Delay. Really. The disruptions are awful. Wih that said, a Psychic team with M-Mewtwo Y will take care of this stage. | Moves: At least 7 moves left Disruption Delay can be enough on its own, but Moves +5 is a huge help here, will be an almost guaranteed S rank with. | |||
50 | 348 | #REF! | Exeggutor | 20150 | Grass | 8 | Base: 20% Bonus: 4% /move | #REF! | Board: Rocks on the 2 top rows Initial: None Timer: Adds 4 Rocks after 1 move x3 Then fills column 3 or 4 with Barriers x1 Repeat | 4 | [Abomasnow]/[Glalie]/ [Charizard Y]/[Blaziken]/ [Heracross] Avalugg, Salamence, Braviary, Scyther Delphox, Heatran, Genesect, Articuno Reshiram, Lugia, Talonflame | Your classic Gengar team for a 3 pokémon level. No need for items, stage is easy to beat. | Moves: At least 4 moves left Doable itemless. | |||
51 | 349 | #REF! | Krookodile | 15500 | Ground | 20 | Base: 5% Bonus: 2% /move | #REF! | Board: None Initial: Adds 6 Blocks Timer: Adds 6 Blocks every 2 moves | 4 | [Abomasnow]/[Glalie]/ [Venusaur]/[Blastoise]/ [Swampert] Avalugg, Milotic, Gogoat, Roserade Virizion, Mamoswine, Chesnaught Shaymin, Kyurem, Kyogre, Staross | No super effective Block Smash+ pokémon again, thanks a lot. Stage is doable itemless, you can still bring a Block Smash+ poké so that you don"t get overwhelmed. Disruption Delay is still nice to consider for this stage. Don't bring Abomasnow or Glalie if you buy a DD though, bring Gengar instead. | Moves: At least 10 moves left Disruption Delay and Moves +5 are really nice here. Can use Gengar as Mega with these, works as a Complexity-1 and no Blocks to deal with so Gengar is optimal. | |||
52 | 350 | #REF! | Mega-Mewtwo X | 21875 | Fighting | 20 | Base: N/A Bonus: N/A | #REF! | Board: Blocks block in every corner, and 4 Barriers in the center Initial: None Timer: Adds 5 Blocks every 2 moves Added support: Mewtwo. Will be replaced by Happiny if you take Mewtwo with you. | 4 | [Mewtwo Y] Braviary, Salamence, Deoxys, Togekiss Xerneas Lugia, Cresselia, Victini | I am not sure what is the minimum needed for this stage as I jumped to full item run immediately to get the S rank, since I want them all anyways. Mewtwo is the added support, and is super effective. But if you take it as your mega, then Happiny happens... I haven't tried with Mega Slowbro really, but Mewtwo Y is a really good mega and acts a bit like a Complexity -1, so it should be OK. Disruption Delay and Moves +5 is probably enough to get it, considering I took around 70% HP itemless on my itemless try. There is sadly no one super effective with Block Smash+, hence the usefulness of Disruption Delay. | Moves: At least 10 moves left Go full item run, you need all these items to S rank this level. | Congratulations! You get a Mega- Mewtwoite X | ||
53 | ||||||||||||||||
54 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Violetta Palace | |||||||||||||||
3 | 351 | #REF! | Lotad | 8680 | Grass | 17 | Base: 11% Bonus: 3% /move | #REF! | Board: Rocks and Barriers in the bottom Initial: None Timer: Adds 6 Rocks and 4 Barriers on rows 1-2 every 4 moves | 4 | [Abomasnow]/[Glalie]/ [Charizard Y]/[Blaziken]/ [Heracross]/[Gengar] Avalugg, Salamence, Braviary, Scyther Delphox, Heatran, Genesect, Articuno Reshiram, Lugia, Talonflame, Kyurem | Bring a Barrier Bash (+) with you, else you will be badly surprised by the disruption. Other than that the stage is pretty easy, you should not have any problem clearing this itemless. | Moves: At least 8 moves left Should be doable itemless, maybe take a Moves +5 for the less fortunate people | |||
4 | 352 | #REF! | Psyduck | 6045 | Water | 13 | Base: 1% Bonus: 20%/move | #REF! | Board: 6 Barrier Psyduck and 5 Blocks Initial: Adds 3 Psyduck in column 1 Timer: Adds 3 Psyduck in column 5 after 3 moves Adds 3 Psyduck in column 1 after 3 moves Repeat | 4 | [Ampharos]/[Manectric]/ [Venusaur]/[Sceptile] Roserade, Gogoat, Dedenne, Magnezone Zapdos, Raikou, Virizion, Luxray, Chesnaught Zekrom, Thundurus, Shaymin | Match some Psyduck together to remove some barriers. Then ideally, use Zekrom to remove the Blocks. After that you can pile on the damage and clear itemless. Bringing a Barrier Bash+ is better than bringing Eject+ from my testing. | Moves: At least 6 moves left Catch Psyduck and bring it for the itemless S rank using M-Gengar or Ray, Zekrom, Virizion and Psyduck itself. Else, M-Ray/Gengar, Zekrom, Zygarde50% and Virizion can take this with Moves +5, itemless with loads of luck. | |||
5 | 353 | #REF! | Cranidos | 9300 | Rock | 15 | Base: 22% Bonus: 4% /move | #REF! | Board: 2 squares of 2x2 Blocks Initial: None Timer: Adds a 2x2 block of Blocks every 3 moves | 4 | [Lucario]/[Mawile]/ [Medicham]/[Blastoise]/ [Swampert]/[Sceptile]/ [Steelix] Milotic, Klinklang, Conkeldurr, Pangoro, Gogoat, Roserade Gallade, Cobalion, Virizion, Gliscor Shaymin, Palkia, Machamp | Bringing a Block Smash + Pokémon is really helpful for this stage, but even Block Smash can help and clear the level itemless. | Moves: At least 7 moves left Doable itemless when Block Smash+ activates nicely. Moves +5 is more than enough to S rank this even without a Block Smash+. | |||
6 | 354 | #REF! | Yanma | 10462 | Bug | 20 | Base: 15% Bonus: 3% /move | #REF! | Board: None Initial: Adds 5 Rocks Timer: Adds 5 Rocks every 2 moves | 4 | [Charizard Y]/[Blaziken] Salamence, Braviary, Ninetales, Tyranitar Delphox, Moltres, Heatran, Terrakion Ho-Oh, Lugia, Gigalith, Talonflame, Emboar | Easy stage, you will not have any trouble itemless if you take care of the barriers when they are spawned | Moves: At least 10 moves left Doable itemless with full fire team (having Reshiram helps a lot, Emboar is a good replacement) | |||
7 | 355 | #REF! | Glameow | 18135 | Normal | 8 | Base: 11% Bonus: 6% /move | #REF! | Board: Initial: Adds 2 Blocks and a Barrier Timer: Adds 2 Blocks and a Barrier every 2 moves Shape: MXM M: Blocks block, B: Barrier XBX | 3 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | As with every 3 pokémon stage, take M-Gengar with you and power through this stage with Lucario (for Pummel) and your best fighting type. Gallade is nice to remove the Blocks. | Moves: At least 4 moves left Doable itemless. | |||
8 | 356 | #REF! | Lombre | 12400 | Grass | 15 | Base: 14% Bonus: 4% /move | #REF! | Board: 4 Barrier Blocks on row 5 + 2 Blocks on row 6 Initial: None Timer: Adds 6 Blocks in rows 1-2 after 3 moves Adds 6 Barriers in rows 1-2 after 3 moves Repeat | 4 | [Abomasnow]/[Glalie]/ [Charizard Y]/[Blaziken]/ [Heracross]/[Gengar] Avalugg, Salamence, Braviary, Scyther Delphox, Heatran, Genesect, Articuno Reshiram, Lugia, Talonflame, Kyurem | Reshiram and Talonflame are very useful for this stage. Emboar can be used if you don't have Reshiram. These 2 with M-Char Y and Delphox do a good job at beating this stagee itemless (Candied M-Ray can of course be used too) If you struggle, Moves +5 should be enough. Take Disruption Delay instead if you don't have Talonflame with you. | Moves: At least 7 moves left Moves +5 can be enough for this. The S rank will be almost guaranteed if you go Moves +5 and Disruption Delay. | |||
9 | 357 | #REF! | Golduck | 12555 | Water | 20 | Base: 5% Bonus: 3% /move | #REF! | Board: 6 Barriers in cross shape Initial: None Timer: Adds 8 Blocks after 2 moves Adds 6 Barriers after 2 moves (in the pattern of initial board) Repeat | 4 | [Ampharos]/[Manectric]/ [Venusaur]/[Sceptile] Roserade, Gogoat, Dedenne, Magnezone Zapdos, Raikou, Virizion, Luxray, Chesnaught Zekrom, Thundurus, Shaymin | Zekrom is a huge asset on this stage. Take the first turns to remove as many of the initial barriers as possible. Then activate Zekrom to remove some Blocks to give yourself some space to combo. M-Amphy or Manectric are nice to help remove the disruptions. You can always try to take Shaymin and activate Sleep Charm, will help but is of course luck reliant. | Moves: At least 10 moves left Possible itemless if you activate Sleep Charm and get lucky with combos. But Moves +5 here again is enough to get the S rank, even though it also relies on Block Smash+ / Sleep Charm activating enough. Disruption Delay alone is another option. Taking both items is a bit overkill, but if you roll in coins then why not. | |||
10 | 358 | #REF! | Trapinch | 1500 | Ground | 5 | Base: 35% Bonus: 0% /move | #REF! | Board: Pre determined Initial: None Timer: None | 4 | Any | Follow these moves: D2->D6, C1->C6, C6->B3, E5-<C4, A2->C5 It may look bad at some point, but trust me, I'm an engineer (or at least the one who found this solution is) | Moves: At least 0 moves left | |||
11 | 359 | #REF! | Binacle | 8060 | Rock | 15 | Base: 10% Bonus: 5% /move | #REF! | Board: 4 Blocks in the middle of row 6 Initial: Adds 6 Rocks on rows 1-2 Timer: Adds 6 Rocks on rows 1-2 after 2 moves x4 (counting initial) Adds 4 Blocks right after the 4th disruption (in row 6) Repeat | 4 | [Lucario]/[Mawile]/ [Medicham]/[Blastoise]/ [Swampert]/[Sceptile] Milotic, Steelix, Klinklang, Conkeldurr, Pangoro, Gogoat, Roserade Gallade, Cobalion, Virizion, Gliscor Shaymin, Palkia, Machamp | Dialga and Gliscor bring here 2 abilities that are useful. Other than that, the stage is not super hard to beat. Very doable itemless, Moves +5 if your pokémon are not super high level. Just match near the disrupted Rocks and you will never be overwhelmed. | Moves: At least 7 moves left Doable itemless with a bit of combos, else Moves +5 with a good team should be enough to secure this. | |||
12 | 360 | #REF! | Rampardos | 17360 | Rock | 20 | Base: 15% Bonus: 2% /move | #REF! | Board: None Initial: Fills a column and a row with Blocks Timer: Fills a column and a row with Blocks every 4 moves | 4 | [Lucario]/[Mawile]/ [Medicham]/[Blastoise]/ [Swampert]/[Sceptile]/ [Steelix] Milotic, Klinklang, Conkeldurr, Pangoro, Gogoat, Roserade Gallade, Cobalion, Virizion, Gliscor Shaymin, Palkia, Machamp | Steelix is the best Mega you can use for this stage here. Bring Dialga and Gallade to clear the Blocks before Steelix has evolved, and then let M-Steelix do the job. You can bring either Jirachi to evolve Steelix faster, or Virizion for Power of 4+ when the Blocks is cleared. Both are different strategies. Virizion is probably better as you want to activate Gallade/Dialga early to clear the Blocks. If you do not have Steelix, or if you're missing some Block Smash+ pokémon go M-Aero with Mega Start. It's the only easy way I can think of without the key pokémon. | Moves: At least 10 moves left Moves +5 is enough if you have Steelix/ Dialga/Gallade. Mega Start with Steelix if you see itemless that Moves +5 won't be enough. Else you can go Disruption Delay and full damage team with Po4+ (Virizion, Ash- Greninja) with M-Gengar or M-Ray to beat this stage pretty easily. Throw in a Moves +5 for safety. Mega Start Aerodactyl and Moves +5 is the other alternative (don't bring any Block Smash with this, just pure damage to compensate the fact that Aero is NVE) If you get Mega Start (with either Aero or Steelix), bring Power of 4+ pokémon for maximum damage output. | |||
13 | 361 | #REF! | Slugma | 7440 | Fire | 15 | Base: 8% Bonus: 4% /move | #REF! | Board: 6 Rocks and 14 black clouds Initial: None Timer: Adds 6 Rocks after 4 moves x8 Adds 3 or 6 black clouds after the last disruption Repeat | 4 | [Blastoise]/[Swampert]/ [Garchomp] Excadrill, Milotic, Stunfisk, Seismitoad, Tyranitar Terrakion, Greninja, Gliscor, Suicune Palkia, Groudon, Kyogre, Gigalith, Ash-Greninja | Gliscor is nice to bring here too. The visibility is limited but the stage is not heavy in disruptions nor in HP, easily doable itemless. | Moves: At least 7 moves left Possible itemless with good combos, Moves +5 will almost guarantee it. You can check if Moves +5 will be enough if you always have at least 2 moves left when clearing itemless. I know M-Gengar works fine for S ranking this itemless. | |||
14 | 362 | #REF! | Purugly | 16120 | Normal | 8 | Base: 11% Bonus: 6% /move | #REF! | Board: None Initial: Adds 3 Blocks Timer: Adds 3 Blocks after every move | 3 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | Stage is doable with either M-Gengar or M-Rayquaza. Gallade is super useful to remove the Blocks, especially since on a 3 pokémon stage it's almost always possible to align 4 to make sure to proc the ability. | Moves: At least 4 moves left Luck reliant to finish itemless, but doable. Moves +5 for securing it. | |||
15 | 363 | #REF! | Natu | 9765 | Psychic | 20 | Base: 15% Bonus: 3% /move | #REF! | Board: None Initial: Adds 1 Blocks block and 5 Barriers in rows 1-2 or 5-6 Timer: Adds 1 Blocks block and 5 Barriers in rows 1-2 or 5-6 every 3 moves | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina, Pinsir, Darkrai, Dialga | Very easy stage. Go M-Gengar with optimise (preferably among Genesect, Heracross, Giratina, Darkrai) and you will beat this stage without any trouble | Moves: At least 10 moves left Easily doable itemless | |||
16 | 364 | #REF! | Skrelp | 18135 | Poison | 8 | Base: 11% Bonus: 4% /move | #REF! | Board: None Initial: Adds 1 Blocks and 1 Rock x2 Timer: Adds 1 Blocks and 1 Rock x2 every 2 moves | 3 | [Mewtwo Y]/[Slowbro]/ [Garchomp] Excadrill, Stunfisk, Deoxys, Marowak, Golurk Gliscor Cresselia, Victini, Groudon, Dialga | Golurk is the only Super Effective with Block Smash+, so if you were fortunate enough to have caught it, it can shine here. Bring M-Gengar with you and the stage will do itself. | Moves: At least 4 moves left Doable itemless with M-Gengar and Golurk Without Golurk, try with another Block Smash + Pokémon, you should still get enough combos not to need a Moves +5 | |||
17 | 365 | #REF! | Magcargo | 13020 | Fire | 15 | Base: 14% Bonus: 3% /move | #REF! | Board: 12 black clouds Initial: Adds 3 Blocks in row 1 Timer: Adds 3 Blocks in row 1 every 2 moves | 4 | [Blastoise]/[Swampert]/ [Garchomp] Excadrill, Milotic, Stunfisk, Seismitoad, Tyranitar, Golurk Terrakion, Greninja, Gliscor, Suicune Palkia, Groudon, Kyogre, Gigalith, Ash-Greninja | Again, Golurk (or Gigalith) is a really great pick for this stage. It's a bit harder, but try to match 4 Golurk after every disruption to remove the Blocks. Then, M-Garchomp can take care of them, with the black clouds. Of course Candied M-Ray does a good job here (as on every other stage, in case you did not know). | Moves: At least 7 moves left Moves +5 with M-Garchomp is doable, just like with M-Ray candied. Strategy is the same, use Golurk to remove Blocks. If you don't have it, you may lack damage by using another Block Smash+, so maybe you will need to shift your strategy towards Moves +5 and Mega Start (with M-Garchomp or another block clearing Super Effective Mega) | |||
18 | 366 | #REF! | Barbaracle | 14647 | Rock | 20 | Base: 1% Bonus: 4% /move | #REF! | Board: 8 Blocks Initial: None Timer: Adds 3 Blocks + 2 Blocks every 3 moves | 4 | [Lucario]/[Mawile]/ [Medicham]/[Blastoise]/ [Swampert]/[Sceptile]/ [Steelix] Milotic, Golurk, Klinklang, Conkeldurr, Pangoro, Gogoat, Roserade Gallade, Cobalion, Virizion, Gliscor Shaymin, Palkia, Machamp | Bring the Block Smash + crew, or at least 2 of them with M-Garchomp. Maybe M-Steelix is nice, I have not tried it out. But Gallade & Dialga are really good here. Bring Golurk if you miss one of these 2. The stage will be hard to beat itemless, but it's doable. It's probably better to use Disruption Delay instead of Moves +5 to beat this stage, so that you get a higher catch rate afterwards (this one has Crowd Control, so pretty good) | Moves: At least 10 moves left Moves +5 does not really guarantee the S rank as you could get screwed by Block Smash+ not activating on matches of 3. I'm not saying it's possible, just not reliable. Disruption Delay with Moves +5 will work very well to guarantee the S rank and give a high catch rate. | |||
19 | 367 | #REF! | Combee | 4030 | Bug | 12 | Base: 8% Bonus: 5% /move | #REF! | Board: A lot of Combee and Rocks in the bottom left half Initial: Adds 4 Combee and 1 Vespiquen Timer: Adds 4 Combee and 1 Vespiquen every 4 moves | 4 | [Charizard Y]/[Blaziken] Salamence, Braviary, Ninetales, Tyranitar, Fearow Delphox, Moltres, Heatran, Terrakion Ho-Oh, Lugia, Gigalith, Talonflame, Emboar | Board looks bad, but it's not that hard. The disruption happens in top right, you can remove the 4 Combee easily and put the Vespiquen in the far bottom left. This will give you space to then trigger your ejects and combo. Full Fire team, or M Ray and Eject both work fine. Fearow with Rock Break+ is really nice here, can make the Combee match themselves. Can put it instead of Tyranitar, but keep Lugia for Eject+. | Moves: At least 6 moves left If you can clear itemless, Moves +5 will probably be enough. Catching and bringing Combee may be an alternative to S rank itemless. | |||
20 | 368 | #REF! | Deino | 7440 | Dark | 15 | Base: 14% Bonus: 3% /move | #REF! | Board: 2 Barriers and 6 black clouds Initial: None Timer: Adds 2 Barriers and 1 black cloud every 4 moves | 4 | [Heracross]/[Lucario]/ [Medicham]/[Gardevoir] Conkeldurr, Scyther, Pangoro, Gallade, Genesect, Xerneas Diancie, Machamp | Easy stage, doable itemless. The barriers are not a problem, and with a cloud clearing Mega you will have no trouble finishing. Diancie shines here with Barrier Bash+. If you don't have it, don't bother bringing a non SE pokémon, you can still deal with the barriers. | Moves: At least 7 moves left Having Diancie makes this stage possible to S rank itemless, otherwise you may need to buy Moves +5 to ensure it. | |||
21 | 369 | #REF! | Xatu | 12060 | Psychic | 12 | Base: 7% Bonus: 5% /move | #REF! | Board: 6 Xatu on board Initial: None Timer: Adds 3 Blocks and 3 Xatu on row 1 after 2 moves Adds 6 Blocks and 2 Xatu on rows 1-2 after 2 moves Repeat | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina, Pinsir, Darkrai, Dialga | First move should be F1->E6. Will clear a LOT of stuff, and deal 1/4 of its HP. I then proceeded to end with one other move only o_O Team was Gengar Genesect Giratina and Darkrai. If you're not as lucky as me, try to activate Sleep Charm to finish the stage easily. Buying a Disruption Delay will murder this stage if it causes you trouble. | Moves: At least 6 moves left Doable itemless with some luck, else you should get this with DD alone (maybe Moves +5 for safety? I feel DD is more than enough) | |||
22 | 370 | #REF! | Dragalge | 17630 | Poison | 22 | Base: 4% Bonus: 3% /move | #REF! | Board: None Initial: Adds 3 Blocks x2 Timer: Adds 3 Blocks x2 every 2 moves | 4 | [Mewtwo Y]/[Slowbro]/ [Garchomp] Excadrill, Stunfisk, Deoxys, Marowak, Golurk Gliscor Cresselia, Victini, Groudon, Dialga | Disruptions are pretty brutal. I find it quite hard with M-Garchomp and Golurk to keep up with them, but it is possible. Just buy a Disruption Delay, go Mega Mewtwo Y psychic team and you will destroy this level. | Moves: At least 11 moves left Disruption Delay with Psychic team is the best way to S rank this stage for not much money. | |||
23 | 371 | #REF! | Vespiquen | 18600 | Bug | 8 | Base: 6% Bonus: 6% /move | #REF! | Board: 6 Rocks, 10 Combee and 2 Vespiquen Initial: None Timer: Adds 4 Combee and 2 Vespiquen after 3 moves Adds 4 Combee and 2 Barriers after 3 moves Repeat | 3 | [Charizard Y]/[Blaziken] Salamence, Braviary, Ninetales, Tyranitar, Combee Delphox, Moltres, Heatran, Terrakion Ho-Oh, Lugia, Gigalith, Talonflame, Emboar | First move C5->B6 clears some stuff if no ability is triggered (all 6 Combee from the lower part will match, removing some rocks at the same time Take Gengar with you again, with the Eject crew (Lugia and Tyranitar). You should not have any trouble even with the Combee on the board. Make them fall at the bottom and they'll match each other. Bringing Combee if you have it is also an option, and will make this stage even easier. And Lugia to eject the Vespiquen. | Moves: At least 4 moves left Doable itemless with Gengar + Lugia + Any but Gengar Lugia Combee is the best option to S rank it. | |||
24 | 372 | #REF! | Zweilous | 10850 | Dark | 15 | Base: 19% Bonus: 3% /move | #REF! | Board: 7 black clouds and 2 Zweilous Initial: Adds 3 black clouds Timer: Adds 3 Blocks and 3 Zweilous on row 1 after 2 moves Adds 3 black clouds after 2 moves Repeat | 4 | [Heracross]/[Lucario]/ [Medicham]/[Gardevoir] Conkeldurr, Scyther, Pangoro, Gallade, Genesect, Xerneas Diancie, Machamp | Take Gallade with you if you have it. Rayquaza does a good job for Mega here, I used it. Not much to say about this level, it's not super hard with a Block Smash (+). Don't pay attention to the Zweilous, just match them if they start to accumulate but you should be able to combo and let them fall at the bottom. Can bring Machamp for the Eject too. | Moves: At least 7 moves left Moves +5 is enough to get the S rank. | |||
25 | 373 | #REF! | Unown (! Forme) | 7905 | Psychic | 12 | Base: 1% Bonus: 4% /move | #REF! | Board: Initial: None Timer: Adds 6 Blocks and 4 Unown in columns 1-2 every 6 moves | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina, Pinsir, Darkrai, Dialga | Do B4->E4 to clear all Unown. Then try to finish the stage before the first disruption hits, because it's pretty bad. Giratina deals monster damage here. Gengar as Mega is fine and Genesect deals damage too. Darkrai can sleep charm, if he does then it's in the bag easily. | Moves: At least 6 moves left Doable itemless. Moves +5 will get you this No need for a Disruption Delay. | |||
26 | 374 | #REF! | Horsea | 9300 | Water | 15 | Base: 4% Bonus: 6% /move | #REF! | Board: 6 Barriers Initial: None Timer: Adds 3 Barriers in row 3 after 2 moves Adds 3 Barriers in row 4 after 2 moves Repeat | 4 | [Ampharos]/[Manectric]/ [Venusaur]/[Sceptile] Roserade, Gogoat, Dedenne, Magnezone Zapdos, Raikou, Virizion, Luxray, Chesnaught Zekrom, Thundurus, Shaymin | The disruptions are not that bad, with a leveled up team you will be able to beat thhis itemless. You can just bring your best Super Effective team, no need to sub in a Barrier Bash+. | Moves: At least 7 moves left Possibly doable itemless, but requires a lot of combos. Moves +5 is the cheapest and most reasonable way to ensure the S rank here. | |||
27 | 375 | #REF! | Shieldon | 10695 | Rock | 20 | Base: 5% Bonus: 4% /move | #REF! | Board: 10 Blocks in rows 4-5 Initial: None Timer: Adds 3 Blocks on row 1 every 3 moves | 4 | [Lucario]/[Mawile]/ [Medicham]/[Blastoise]/ [Swampert]/[Sceptile] Milotic, Steelix, Klinklang, Conkeldurr, Pangoro, Gogoat, Roserade Gallade, Cobalion, Virizion, Gliscor Shaymin, Palkia, Machamp | Pretty straightforward stage, bring at least one Block Smash+ and you will beat this itemless without trouble. | Moves: At least 10 moves left A Moves +5 might be needed because it requires quite the combos to get this done itemless. | |||
28 | 376 | #REF! | Scraggy | 1300 | Dark | 5 | Base: 35% Bonus: 0% /move | #REF! | Board: Pre determined Initial: None Timer: After a combo of 2+, adds 10 Blocks blocks in the following pattern MMMM Top left is B4 MXXM MMMM | 4 | [Heracross]/[Lucario]/ [Medicham]/[Gardevoir] Conkeldurr, Scyther, Pangoro, Gallade, Genesect, Xerneas Diancie, Machamp | Change of keikaku, a brave redditor by the name of Optitron2005 has come up with a far better solution. Do the following moves: B6 → B5, E6 → E5, E5 → C3, E6 → D3, D6 → D5. Board will super clear and tons of Scraggy will fall and finish the level. * keikaku means plan | Moves: At least 0 moves left Well this is free. | |||
29 | 377 | #REF! | Rhyhorn | 9300 | Ground | 20 | Base: 5% Bonus: 3% /move | #REF! | Board: 5 Blocks and 5 Rocks Initial: None Timer: Adds 4 Blocks and 1 Rock or 4 Rocks and 1 Blocks every 3 moves (left or right part of the initial board setup) | 4 | [Abomasnow]/[Glalie]/ [Venusaur]/[Blastoise]/ [Swampert]/[Sceptile] Avalugg, Milotic, Gogoat, Roserade Virizion, Mamoswine, Chesnaught Shaymin, Kyurem, Kyogre, Staross | Stage is not hard, there is no real need to bring a Block Smash + poké here, especially since there are no SE ones. M-Sceptile and M-Rayquaza both work well, but Sceptile does not need candies ;) M-Glalie or Blastoise are also nice especially because they can remove some of the disruptions, that should work too. Overall an easy stage, a lot of things work out here. | Moves: At least 10 moves left Doable itemless with some combos, but as always, Moves +5 really helps if needed. | |||
30 | 378 | #REF! | Patrat | 11160 | Normal | 8 | Base: 10% Bonus: 5% /move | #REF! | Board: 4 Rocks and a 2x2 group of Blocks (huehue) Initial: None Timer: Adds 6 Rocks in columns 1-2 every 2 moves | 3 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | Easily doable itemless with Gengar, Lucario and Gallade. Activate Gallade once to remove some Blocks and then activate Lucario for the damage bonus on fighting attacks. Even without Gallade the Blocks stay manageable, it will just be harder to S rank without items. | Moves: At least 4 moves left Itemless with Gallade. May require a Moves +5 otherwise. | |||
31 | 379 | #REF! | Seadra | 13950 | Water | 15 | Base: 6% Bonus: 5% /move | #REF! | Board: 3 Barriers on row 3 and on row 4 Initial: Adds 6 black clouds in rows 3-4 Timer: Adds 6 Barriers in rows 3-4 after 2 moves Adds 6 black clouds in rows 3-4 after 2 moves Repeat | 4 | [Ampharos]/[Manectric]/ [Venusaur]/[Sceptile] Roserade, Gogoat, Dedenne, Magnezone Zapdos, Raikou, Virizion, Luxray, Chesnaught Zekrom, Thundurus, Shaymin | Barriers and clouds complement themselves on rows 3-4, so it makes it harder and longer to find good combos. There is no SE Barrier Bash+ poké, however I think that bringing one is a good move. Activating Sleep Charm with Shaymin is also good, so whatever works for you. | Moves: At least 7 moves left If you can beat the stage itemless, it's very probable that a Moves +5 will be enough for this one. If it's harder, then go Disruption Delay with the Moves +5, it should warrant the S rank. | |||
32 | 380 | #REF! | Bastiodon | 17980 | Rock | 22 | Base: 3% Bonus: 3% /move | #REF! | Board: 6 Barriers and 6 Blocks in rows 3-4 Initial: None Timer: Adds 6 Barriers and 6 Blocks on rows 3-4 every 3 moves HP<=56%: Adds 6 Blocks and 6 Barriers in columns 3-4 every 4 moves | 4 | [Lucario]/[Mawile]/ [Medicham]/[Blastoise]/ [Swampert]/[Sceptile] Milotic, Steelix, Klinklang, Conkeldurr, Pangoro, Gogoat, Roserade Gallade, Cobalion, Virizion, Gliscor Shaymin, Palkia, Machamp, Dialga | First very hard stage in this zone. You will need a Disruption Delay to beat it, because Palkia and Dialga can't keep up with the disruption rate. | Moves: At least 11 moves left Barely got the S rank with 11 moves left using M-Ray, Landorus-T, Dialga and Palkia (all Max level, Rayquaza full candy). Only Disruption Delay was used. It is safe to assume that DD and Moves +5 are good with that team, but you may need to switch Mega if your Rayquaza is not candied (or do Disruption Delay + Mega Start; Moves +5 would be overkill with this) | |||
33 | 381 | #REF! | Rhydon | 11392 | Ground | 16 | Base: 11% Bonus: 3% /move | #REF! | Board: 6 Rocks and 6 Blocks Initial: None Timer: Adds 3 Rocks and 3 Blocks to row 3 and adds 4 Rocks + 4 Blocks to columns 3-4 every 5 moves | 4 | [Abomasnow]/[Glalie]/ [Venusaur]/[Blastoise]/ [Swampert]/[Sceptile] Avalugg, Milotic, Gogoat, Roserade Virizion, Mamoswine, Chesnaught, Walrein Shaymin, Kyurem, Kyogre, Staross | M-Glalie shines here because it removes the disruption pattern quite well. It's wise to bring a Block Smash+ as you have nothing SE to deal with Blocks before Glalie evolves. Walrein/Kyogre can help to remove rocks faster. Even with a team of SE only, this stage is beatable itemless. | Moves: At least 8 moves left Moves +5 can be enough to S rank this. If you see from your itemless tries that you never have at least 3 moves left, I suggest you either get a Mega Start with M-Glalie, or take a Disruption Delay with the Mega of your choice (both options with Moves +5) | |||
34 | 382 | #REF! | Scrafty | 16120 | Dark | 8 | Base: 15% Bonus: 3% /move | #REF! | Board: Tons of Scrafty, and 6 Barriers Initial: None Timer: Adds 3 Scrafty and 2 Barriers and 2 Blocks every 2 moves | 3 | [Heracross]/[Lucario]/ [Medicham]/[Gardevoir] Conkeldurr, Scyther, Pangoro, Gallade, Genesect, Xerneas Diancie, Machamp | Beating this stage is possible without items. Focus on removing the Scrafty under barriers in the top, and do not mind the ones in the bottom. Gengar Diancie Machamp can take this | Moves: At least 4 moves left If you have caught Scrafty, then it's an easier itemless S rank. Bringing Rayquaza instead of Gengar may be wiser else you will have 2 NVE types and it won't be that easy to beat without huge combos. Without it, you may take a Moves +5 with you to ensure it. | |||
35 | 383 | #REF! | Unown (? Forme) | 1860 | Psychic | 11 | Base: 12% Bonus: 6% /move | #REF! | Board: Pre determined Initial: None Timer: None | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina, Pinsir, Darkrai, Dialga | The whispers of the people have told me that B5->B4, B2->B4, D3->B4, E5->E6, B5->E4 will break the blocks in the stage. After that, is should not be that hard to beat the stage. A3>E6, D4>C3, D4>B5, B5>E5, D4>B3 should work too | Moves: At least 5 moves left Tricky to finish with 5 moves itemless considering the puzzle part of the stage, so getting a Moves +5 is a nice option here. | |||
36 | 384 | #REF! | Watchog | 12477 | Normal | 20 | Base: 2% Bonus: 5% /move | #REF! | Board: None Initial: Adds 3 Barriers and 3 Watchog in a column Timer: Adds 3 Barriers and 3 Watchog in a column every 2 moves | 4 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | I brought Palkia in this stage with M-Lucario and Gallade+Machamp, and managed to clear itemless. Bringing a Barrier Bash+ is really important here Activate Barrier Bash+ and you can clear the 3 spawned Watchog. When you have M-Lucario try to remove the disrupted columns when you can. If you really struggle, Disruption Delay will help tremendously. | Moves: At least 10 moves left Bringing Watchog instead of the Barrier Bash+ probably makes S ranking itemless possible. However if you want the S rank before catching it, then you probably need Moves +5 and a Disruption Delay to be sure. | |||
37 | 385 | #REF! | Shellos (Westeros Sea) | 12400 | Water | 15 | Base: 24% Bonus: 3% /move | #REF! | Board: 2 triangles of 6 Barriers Initial: None Timer: Adds 6 Barriers every 3 moves (one triangle randomly) | 4 | [Ampharos]/[Manectric]/ [Venusaur]/[Sceptile] Roserade, Gogoat, Dedenne, Magnezone Zapdos, Raikou, Virizion, Luxray, Chesnaught Zekrom, Thundurus, Shaymin | Stage is doable without a Barrier Bash+, but when you bring one you can combo faster, which compensates the loss of damage of not bringing a SE pokémon. Focus on removing barriers of course, try to pierce through and then you'll have space to dish out the damage. | Moves: At least 7 moves left Possible itemless with a full candied M-Ray and a Barrier Basher+, if you lack some of these things then a Moves +5 will be the help you need. | |||
38 | 386 | #REF! | Vibrava | 17360 | Ground | 9 | Base: 6% Bonus: 6% /move | #REF! | Board: Barriers on row 6 Initial: Adds 2 Vibrava and 6 Rocks to rows 5-6 and fills row 5 with Barriers Timer: Adds 2 Vibrava and 6 Rocks to rows 5-6 and fills row 5 with Barriers every 2 moves | 3 | [Abomasnow]/[Glalie]/ [Venusaur]/[Blastoise]/ [Swampert]/[Sceptile] Avalugg, Milotic, Gogoat, Roserade Virizion, Mamoswine, Chesnaught, Walrein Shaymin, Kyurem, Kyogre, Palkia | You can go Gengar Palkia Walrein, with that you are ready to destroy what you need turn by turn. The Vibrava are a bit annoying, but after a few disruptions it's possible to match them near the rocks so it'll even allow combos afterwards. Doable itemless | Moves: At least 4 moves left Possible itemless, Moves +5 for safety net if you don't want to spend too many hearts trying. | |||
39 | 387 | #REF! | Elekid | 9920 | Electric | 15 | Base: 12% Bonus: 4% /move | #REF! | Board: Rocks in sort of Elekid's head shape Initial: None Timer: Adds 6 Rocks in columns 5-6 or 1-2 every 3 moves | 4 | [Garchomp]/[Gengar] Krookodile, Stunfisk, Marowak, Excadrill Gliscor Groudon, Landorus T & L, Camerupt | Pretty simple stage. Gliscor is useful for the Rock Break+. Doable itemless, just look for the best matches and you'll beat that. | Moves: At least 7 moves left Moves +5 is really helpful, because it it very luck reliant to get it itemless. | |||
40 | 388 | #REF! | Bunnelby | 5115 | Normal | 12 | Base: 14% Bonus: 6% /move | #REF! | Board: 10 Rocks in the middle Initial: None Timer: Adds 2 Bunnelby after 1 move Adds 2 Rocks after 1 move Repeat | 4 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | Not a hard stage. Bring Machamp to remove some Bunnelby, and match near the rocks in the beginning to clear thee stage. M-Rayquaza works very well, and Medicham/Lucario too. | Moves: At least 6 moves left Doable itemless. M-Lucario with Medicham to evolve faster is good here as you do not have many moves to S rank. If you're short on moves, add Moves +5. | |||
41 | 389 | #REF! | Gastrodon | 11625 | Water | 15 | Base: 2% Bonus: 6% /move | #REF! | Board: 8 Barriers in the bottom Initial: None Timer: Adds 7 Barriers after 3 moves (in A4 A3 A2 A1 B1 C1 C2) Adds 8 Barriers after 1 move (like initial board setup) Repeat | 4 | [Ampharos]/[Manectric]/ [Venusaur]/[Sceptile] Roserade, Gogoat, Dedenne, Magnezone Zapdos, Raikou, Virizion, Luxray, Chesnaught Zekrom, Thundurus, Shaymin | Oh boy look at all these barriers and compare that to all the Barrier Bash+ pokémon SE against water. u_u You should bring a Barrier Bash+ Poké with you. I think Gengar as Mega can do well here (or M-Ray). M-Gengar and a Barrier Bash+ do a good job against Barriers. Then add Virizion to deal damage in between disruptions. Doable itemless, but for some of you a Disruption Delay with M-Gengar may be the best solution. | Moves: At least 7 moves left Optimal clearing strategy with only Moves +5 will do (and a bit of luck, as always). If not, go M-Gengar + damage dealers, buying Disruption Delay and Moves +5, and you will get it. | |||
42 | 390 | #REF! | Flygon | 19220 | Ground | 20 | Base: 5% Bonus: 5% /move | #REF! | Board: 6 Rocks + 6 Blocks in down arrow shape Initial: None Timer: Adds a 2x4 Rocks after 2 moves (top left corner of the 2x4 in C1) Adds 6 Blocks in rows 2-3 after 2 moves Repeat | 4 | [Abomasnow]/[Glalie]/ [Venusaur]/[Blastoise]/ [Swampert]/[Sceptile] Avalugg, Milotic, Gogoat, Roserade Virizion, Mamoswine, Chesnaught Shaymin, Kyurem, Kyogre, Staross | Another hard stage. It is very tough to take on without a Disruption Delay, especially because there is no Block Smash+ Super Effective. If you go Disruption Delay you probably don't have to bring one, but focus on damage instead (there is Roserade with Stabilise+, but the % activation is low) I feel M-Abomasnow can do a nice job if you keep some in the bottom centre, to annihilate the Rock disruption. Ultimately, I think buying Disruption Delay with any Mega (SE or Ray / Gengar) and one Rock Break+ or Block Smash+ is good balance between damage and initial board control. | Moves: At least 10 moves left Disruption Delay and Moves +5 may be enough, but I fear it's not 100% Still not sure whether it's worth to bring a Block Smash+ or just damage when you have the DD. | |||
43 | 391 | #REF! | Electabuzz | 12400 | Electric | 15 | Base: 19% Bonus: 3% /move | #REF! | Board: None Initial: Adds 4 Rocks and 4 Blocks Timer: Adds 4 Rocks and 4 Blocks every 3 moves | 4 | [Garchomp]/[Gengar] Krookodile, Stunfisk, Marowak, Excadrill, Golurk Gliscor Groudon, Landorus T & L | Disruptions are a bit annoying, try to activate Golurk to remove the Blocks as soon as it appears. | Moves: At least 7 moves left Moves +5 needed for this one. | |||
44 | 392 | #REF! | Clamperl | 6200 | Water | 12 | Base: 6% Bonus: 5% /move | #REF! | Board: Pre set except for B4 and E4 (2 of your pokémon) Initial: None Timer: Adds 4 Clamperl and 2 Barriers after 1 move (on rows 1-2) Adds 4 Clamperl and 2 Barriers every 6 moves | 4 | [Ampharos]/[Manectric]/ [Venusaur]/[Sceptile] Roserade, Gogoat, Dedenne, Magnezone Zapdos, Raikou, Virizion, Luxray, Chesnaught Zekrom, Thundurus, Shaymin | Stage is beatable itemless, but still very annoying. There must be an optimal first move, I'll experiment. Did F4->B4 to clean the right side A4->E4 will clean the right side. Other than that you want to remove the Clamperl when they are spawned to make space for your combos to happen. Team wise, not much to say, bring your strongest poké, Ray/Gengar seem better because they can evolve fast (candied Ray of course) | Moves: At least 6 moves left Definitely doable itemless, but you can easily be troubled with the first disruption, so Moves +5 is a good safety net here. M-Gengar seems like a nice option. | |||
45 | 393 | #REF! | Diggersby | 13020 | Ground | 20 | Base: 5% Bonus: 5% /move | #REF! | Board: 12 Rocks, 2 Blocks and 2 Diggersby! Initial: None Timer: Adds 8 Rocks and 4 Barriers on rows 3-4 every 4 moves RBRRBR R: Rock, B: Barrier RBRRBR | 4 | [Abomasnow]/[Glalie]/ [Venusaur]/[Blastoise]/ [Swampert]/[Sceptile] Avalugg, Milotic, Gogoat, Roserade Virizion, Mamoswine, Chesnaught, Walrein Shaymin, Kyurem, Kyogre, Palkia | Initial stage is horrible, disruptions are horrible too. Remove or move down the Diggersby else they will get barriered during the 1st disruption, and that is problematic. Bring Walrein, there will be a lot of rocks. Maybe Kyogre on top of that too. Doable itemless, but a Disruption Delay will make your life so easy. | Moves: At least 10 moves left A Disruption Delay is probably needed here. Add Moves +5 for safety measures. The Mega is the wildcard, you can take Gengar or Rayquaza while using the DD. | |||
46 | 394 | #REF! | Cacnea | 13640 | Grass | 8 | Base: 1% Bonus: 6% /move | #REF! | Board: 4 Barrier Cacnea + 2 Cacnea Initial: None Timer: Adds 6 Barrier Cacnea every 3 moves | 3 | [Abomasnow]/[Glalie]/ [Charizard Y]/[Blaziken]/ [Heracross]/[Gengar] Avalugg, Salamence, Braviary, Scyther Delphox, Heatran, Genesect, Articuno Reshiram, Lugia, Talonflame, Kyurem | Let's go Gengar once again. Reshiram is good for the Barrier Bash+ and Lugia for the Eject+. Not much more to say. You want to find a way to activate Lugia on turn 1 to be able to end this quickly. | Moves: At least 4 moves left Doable itemless if you manage to activate Lugia's Eject+ each time in the first 2 turns (a 4-match will always activate it) | |||
47 | 395 | #REF! | Huntail | 11160 | Water | 15 | Base: 12% Bonus: 4% /move | #REF! | Board: 4 Blocks and 8 Barriers Initial: None Timer: Adds 2 Blocks and 4 Barriers every 4 moves | 4 | [Ampharos]/[Manectric]/ [Venusaur]/[Sceptile] Roserade, Gogoat, Dedenne, Magnezone Zapdos, Raikou, Virizion, Luxray, Chesnaught Zekrom, Thundurus, Shaymin | Zekrom is immensely helpful on this stage. If Shaymin procs its Sleep Charm, then it's super useful too. Focus on either matching Zekrom to remove Blocks fast, or on removing the barriers (both at the same time if possible). However, without Zekrom, this becomes a completely different story. I'd advise to get a Block Smash+ from another type. You may need to get a Moves +5 to finish in this case. The choice of the Mega is Ray/Gengar as the others are quite slow to evolve, even if Venusaur/Ampharos/ Manectric can destroy Blocks and the barriers. | Moves: At least 7 moves left Moves +5 for safety measure Without Zekrom, going DD and Moves +5 with a full SE team (no Block Smash+) should prove to be efficient. | |||
48 | 396 | #REF! | Magby | 7440 | Fire | 12 | Base: 10% Bonus: 3% /move | #REF! | Board: Some Rocks, Magby and Blocks Initial: None Timer: Adds 2 Magby and 4 Rocks after 3 moves Adds 2 Magby and 6 Rocks after 3 moves | 4 | [Blastoise]/[Swampert]/ [Garchomp] Excadrill, Milotic, Stunfisk, Seismitoad, Tyranitar Terrakion, Greninja, Gliscor, Suicune Palkia, Groudon, Kyogre, Gigalith, Ash-Greninja | Bringing Tyranitar is nice to remove the Magby. Rocks will be removes as you match so no worries there. Gliscor can help if you're overwhelmed. Not that hard of a stage overall, focus on removing disruptions fast and you'll be fine. | Moves: At least 6 moves left Moves +5 is very helpful to S rank this. | |||
49 | 397 | #REF! | Cacturne | 15500 | Grass | 20 | Base: 10% Bonus: 2% /move | #REF! | Board: None Initial: Adds 3 Blocks and 3 Cacturne to row 5 Timer: Adds 3 Blocks and 3 Cacturne to row 5 every 2 moves | 4 | [Abomasnow]/[Glalie]/ [Charizard Y]/[Blaziken]/ [Heracross]/[Gengar] Avalugg, Salamence, Braviary, Scyther Delphox, Heatran, Genesect, Articuno Reshiram, Lugia, Talonflame, Kyurem | Lugia and Talonflame is a good combo to remove the 2 kinds of disruptions, but they are quite frequent so it'll be hard to keep up. Stage is a bit hard to clear itemless consistently, but definitely doable. | Moves: At least 10 moves left Disruption Delay alone gets the job done. | |||
50 | 398 | #REF! | Gorebyss | 13020 | Water | 15 | Base: 12% Bonus: 4% /move | #REF! | Board: None Initial: Adds 6 Blocks to rows 2-3 Timer: Adds 6 Barriers to rows 4-5 after 2 moves Adds 6 Blocks to rows 2-3 after 2 moves | 4 | [Ampharos]/[Manectric]/ [Venusaur]/[Sceptile] Roserade, Gogoat, Dedenne, Magnezone Zapdos, Raikou, Virizion, Luxray, Chesnaught Zekrom, Thundurus, Shaymin | Again, Zekrom does a good job, and we cry about the lack of Barrier Bash+ against water type. The Blocks are annoying, and the barriers can be too, locking the bottom half of the board. If Blocks are barriered focus on matching Zekrom. If not, focus on removing the barriers else you will get overwhelmed when the next wave of Blocks arrives. Hard to consistently beat itemless unless your abilities trigger well. | Moves: At least 7 moves left At least Moves +5 for this one, maybe add Disruption Delay on top of that if you never get consistently 2 moves left when training itemless. It is very reliant on Sleep Charm & Block Smash+. Itemless I can either deal only half the HP or finish with 4 moves left, that's how unpredictable it can be. | |||
51 | 399 | #REF! | Magmar | 16740 | Fire | 20 | Base: 10% Bonus: 4% /move | #REF! | Board: None Initial: Adds 4 Blocks and 2 Magmar Timer: Adds 4 Blocks and 2 Magmar every 2 moves | 4 | [Blastoise]/[Swampert]/ [Garchomp]/[Aerodactyl] Excadrill, Milotic, Stunfisk, Seismitoad, Tyranitar Terrakion, Greninja, Gliscor, Suicune Palkia, Groudon, Kyogre, Gigalith, Ash-Greninja | Disruptions are tough. You'll quickly be overwhelmed, even when bringing both Golurk and Gigalith. Disruption Delay is advised to beat this stage, else it's really painful | Moves: At least 10 moves left DD and Moves +5 will get the job done. Don't pick M-Aero if you go for DD. Gengar/Ray with Power of 4+ pokémon (Terrakion, Ash-Greninja) can S rank with only Disruption Delay. | |||
52 | 400 | #REF! | Mega Scizor | 19600 | Bug | 20 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: Adds 4 Blocks Timer: Adds 4 Blocks every 2 moves HP<= 51%: Fill column 1 or 5 or row 1 or 5 with Blocks every 2 moves Added: Scizor. | 4 | [Charizard Y]/[Blaziken]/ [Aerodactyl] Salamence, Braviary, Ninetales, Tyranitar Delphox, Moltres, Heatran, Terrakion Ho-Oh, Lugia, Gigalith, Talonflame, Emboar | I do not think that Mega Start and Moves +5 with M-Aerodactyl are enough to beat this stage consistently. That leaves us with using Disruption Delay on top of that to avoid the C-1, so with that M-Aero is out of the way. Full Pyre team should do ok, with the Scizor icons falling and matching themselves. Please note I have not tried this, as I will go for the immediate S rank to never play this stage ever again. Feel free to contact me with your successful teams and strats, I will add them with pleasure. | Moves: At least 10 moves left You need that C-1 for the S rank. What you play it with may vary. C-1, Mega Start, Moves +5 with M-Aero. That works apprently well from the feedback I gathered. You can go M-Aero with Skyblast team, or Pyre. Both should be fine. Else, there is the bit more expensive option with full items, using M-Ray and either Skyblast or Pyre team. It's 1500 coins more than the previous option, but I think it is safer thanks to the better combo potential. Full item run with Rayquaza, Reshiram, Ho-Oh and Delphox is super safe. 4 moves over the S rank, and I did not even have great combos. | Congratulations! You get the stone for Scizor! | ||
53 | ||||||||||||||||
54 | -END- | Well that was a wild ride again |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
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1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Blau Salon | |||||||||||||||
3 | 401 | #REF! | Tynamo | 12600 | Electric | 8 | Base: 11% Bonus: 6% /move | #REF! | Board: None Initial: Adds 10 Barriers Timer: Adds 7 Tynamo after 1 move Adds 10 Barriers after 2 moves Repeat | 3 | [Garchomp]/[Rayquaza]/ [Gengar] Excadrill, Krookodile, Golurk, Marowak Gliscor Landorus T+L, Groudon | The added barriers are not a huge problem in the beginning, M-Gengar can manage them. | Moves: At least 4 moves left Doable itemless, no need to bring Tynamo with you. Moves +5 will guarantee this if you find yourself short all the time. | |||
4 | 402 | #REF! | Squirtle | 10080 | Water | 15 | Base: 7% Bonus: 4% /move | #REF! | Board: 2 columns of Barriers Initial: None Timer: Adds 1 Barrier every 2 moves | 4 | [Sceptile]/[Ampharos]/ [Gengar]/[Rayquaza] Magnezone, Roserade, Gogoat Raikou, Venusaur, Luxray, Virizion Shaymin, Thundurus, Bellossom | The barriers in the middle are a bit problematic. I recommend that you skill swap Raikou to Barrier Bash+ if you have not done it yet, it is very helpful in this batch of stages. With Raikou Barrier Bash+, you can remove the barriers quite fast. Zekrom for damage, Shaymin to maybe trigger Sleep Charm and get bonus damage. Mega can be candied Rayquaza or Gengar, both work. | Moves: At least 7 moves left Well, with M-Rayquaza it's doable itemless, but you need quite the luck with the combos. I was always 2 moves short, so I threw in a Moves +5 to get it. | |||
5 | 403 | #REF! | Phanpy | 6300 | Ground | 12 | Base: 23% Bonus: 2% /move | #REF! | Board: None Initial: Adds 4 Phanpy in the middle Timer: Adds Phanpy and Rocks every 3 moves | 4 | [Glalie]/[Swampert]/ [Rayquaza]/[Gengar]/ [Sceptile] Milotic, Avalugg, Phanpy, Roserade Walrein, Mamoswine, Suicune Kyogre, Bellossom, Kyurem | It's actually very helpful to bring Phanpy to beat this stage. Walrein and Kyogre are also helpful to remove some rocks. In the end, this should be an easy stage to beat. Candied M Ray or Gengar shine again here. | ||||
6 | 404 | #REF! | Eelektrik | 18375 | Electric | 20 | Base: 10% Bonus: 5% /move | #REF! | Board: Barriers in row 5 Initial: None Timer: Adds 6 Eelektrik after 2 moves Adds 6 Blocks after 2 moves Repeat | 4 | [Garchomp]/[Rayquaza]/ [Gengar] Excadrill, Krookodile, Golurk, Marowak Gliscor Landorus T+L, Groudon | A bit of a tough stage to beat itemless. The disruptions can really mess you up. M-Garchomp can remove some of them, but it takes a while to evolve (unless candied). Overall still beatable itemless, but if you struggle, a Disruption Delay will be a huge help. | Moves: At least 10 moves left Disruption Delay alone can do this. As always, Moves+5 is a safety net. | |||
7 | 405 | #REF! | Seel | 10500 | Water | 15 | Base: 14% Bonus: 3% /move | #REF! | Board: Seels, Barriers and Blocks Initial: None Timer: None | 3 | [Sceptile]/[Ampharos]/ [Gengar]/[Rayquaza] Magnezone, Roserade, Gogoat Raikou, Venusaur, Luxray, Virizion Shaymin, Thundurus, Bellossom | Once again, Barrier Bash+ Raikou is helpful here, so if you have a spare Skill Swapper, you should use it on Raikou. For example: C3-E4, E4- C2 and then D4-B2 opens one column. From there you can open also columns 1 and 3, and with the new icons open the others. Then, you will have some leftovers Seel, but they will fall down so don't waste a move matching them. | Moves: At least 7 moves left Possible itemless with BB+ Raikou, else you will need a Moves+5 to get this. | |||
8 | 406 | #REF! | Charmander | 11375 | Fire | 15 | Base: 14% Bonus: 3% /move | #REF! | Board: None Initial: None Timer: Adds 3 Rocks and 1 Charmander after every move | 4 | [Swampert]/[Gyarados]/ [Garchomp] Krookodile, Milotic, Golurk, Tyranitar Suicune, Gliscor, Terrakion Palkia, Landorus T+L, Gigalith | The stage is not hard, Tyranitar can always eject the only Charmander spawned. M-Swampert water team also works fine | Moves: At least 7 moves left Doable itemless, either with M Gyarados or Rayquaza or Gengar. But again, it is reliant on combos to be achieved, so Moves +5 can be your saviour. | |||
9 | 407 | #REF! | Chikorita | 10500 | Grass | 10 | Base: 5% Bonus: 8% /move | #REF! | Board: None Initial: Adds 4 Blocks and 1 Barrier Timer: Adds 4 Blocks and 1 Barrier every 2 moves Pattern: . M . MBM . M . | 3 | [Glalie]/[Blaziken]/ [CharizardY]/[Rayquaza]/ [Heracross]/[Scizor] Avalugg, Ninetales, Volcarona, Scyther Genesect, Delphox, Entei, Mamoswine Kyurem, Reshiram, Talonflame | Talonflame is really helpful here. And you can bring it in a full fire team, with Char Y or Blaziken as Mega. Charizard Y will be able to take care of the disruption, while Blaziken will not. | Moves: At least 5 moves left Quite challenging to do itemless, especially if Block Smash+ misses the 50/50. Moves +5 is recommended. | |||
10 | 408 | #REF! | Dewgong | 25200 | Water | 20 | Base: 8% Bonus: 5% /move | #REF! | Board: None Initial: None Timer: Adds 8 Barriers after 3 moves Adds 3 Blocks after 2 moves Repeat | 4 | [Sceptile]/[Ampharos]/ [Gengar]/[Rayquaza] Magnezone, Roserade, Gogoat Raikou, Venusaur, Luxray, Virizion Shaymin, Thundurus, Bellossom | Take Zekrom with you to be able to remove the Blocks that will bother you. If you don' thave it, you should still take a Block Smash+ with you. Here again, it is really helpful to have Raikou with Barrier Bash+ (did they do this on purpose??!) Bellossom or Shaymin helps delay the disruptions, and gives you room to breathe. | Moves: At least 10 moves left Change of strategy, this S rank is doable with Moves +5 only using M Sceptile, Bellossom, Shaymin and another grass type. With some luck, Dewgong will never disrupt, and you will wipe the board multiple times with M Sceptile. | |||
11 | 409 | #REF! | Donphan | 10710 | Ground | 15 | Base: 16% Bonus: 7% /move | #REF! | Board: None Initial: Adds 4 Blocks and 2 Barriers Timer: Adds 4 Blocks and 2 Barriers every 4 moves HP≤4000: Adds 4 Blocks+ 2 Barriers or 6 Blocks after every move | 4 | [Glalie]/[Swampert]/ [Rayquaza]/[Gengar]/ [Sceptile] Milotic, Avalugg, Phanpy, Roserade Walrein, Mamoswine, Suicune Kyogre, Bellossom, Kyurem | The disruptions hit hard, but the stage is still doable. Here also, you can skill swap Suicune to Block Smash+ to have a super effective one! Palkia takes care of the Barriers. With that you should beat the stage without items, provided that your team is levelled properly (around 8 at least). | Moves: At least 7 moves left I managed to do this one itemless with Suicune and Palkia, The disruptions are not that bad because they are every 4 turns, you can bring Bellossom with Mind Zap and never have any disruptions. Moves +5 should be enough if you trigger Mind Zap. | |||
12 | 410 | #REF! | Eelektross | 21437 | Electric | 20 | Base: 15% Bonus: 4% /move | #REF! | Board: Barriers in row 5 Initial: Adds 4 Blocks Timer: Adds 4 Blocks every 3 moves HP≤9000: Adds 4 Barriers every 2 moves | 4 | [Garchomp]/[Rayquaza]/ [Gengar] Excadrill, Krookodile, Golurk, Marowak Gliscor Landorus T+L, Groudon | Almost the same stage as Eelektrik, and just as annoying. Golurk is nice to remove the Blocks. Other than that, there is not much else to do than just dealing damage. | Moves: At least 11 (10.25?) moves left DD is also probably needed here, so that you can afford not to bring Golurk but a higher power pokémon instead. | |||
13 | 411 | #REF! | Wartortle | 10080 | Water | 15 | Base: 21% Bonus: 2% /move | #REF! | Board: 4 Blocks and 8 Barriers, V shape Initial: None Timer: Adds 3 Barriers and 2 black clouds on row 1 every 3 moves | 4 | [Sceptile]/[Ampharos]/ [Gengar]/[Rayquaza] Magnezone, Roserade, Gogoat Raikou, Venusaur, Luxray, Virizion Shaymin, Thundurus, Bellossom | Did someone say that a Barrier Bash+ Raikou was helpful there too? Seriously, do yourself a favour and swap that skill. Full grass team like in the screenshot is not optimal, due to the lack of Barrier Bash+ or Block Smash+. Zekrom and Raikou are your friends here, and with them the stage is beatable itemless. Without Raikou, you might want to take a Moves +5 maybe. | Moves: At least 7 moves left WIth optimal team this is doable with only Moves +5 (candied Rayquaza is part of that optimal team). | |||
14 | 412 | #REF! | Geodude | 18200 | Rock | 12 | Base: 5% Bonus: 5% /move | #REF! | Board: None Initial: Adds some Blocks Timer: Adds some Rocks after 3 moves Adds some Blocks after 1 move Repeat | 3 | [Garchomp]/[Lucario]/ [Medicham]/[Sceptile]/ [Swampert]/[Steelix] Conkeldurr, Roserade, Milotic, Aggron Gallade, Suicune, Virizion, Cobalion Shaymin, Landorus T+L, Kyurem | This stage is not hard. With Dialga, Gallade or Suicune to clear the Blocksn you have a wide variety of choice. M-Gengar will take care of the rest. | Moves: At least 6 moves left Doable itemless. | |||
15 | 413 | #REF! | Charmeleon | 9450 | Fire | 15 | Base: 15% Bonus: 3% /move | #REF! | Board: 4 Blocks and 8 Charmeleon Initial: None Timer: Adds 2 Blocks and 2 Charmeleon every 2 moves | 4 | [Swampert]/[Gyarados]/ [Garchomp] Krookodile, Milotic, Golurk, Tyranitar Suicune, Gliscor, Terrakion Palkia, Landorus T+L, Gigalith | This stage is not that simple. Suicune Block Smash+ helps here, as well as Tyranitar's Eject. Still doable itemless with a strong team but you may want to get a Moves+5 or a Disruption Delay if you are in trouble. | Moves: At least 7 moves left I did it with Mega Start Garchomp, because I thought it would clear the initial board. It does not! But, with Mega Start and Moves +5 using M Garchomp, it still works well. | |||
16 | 414 | #REF! | Bayleef | 20212 | Grass | 20 | Base: 12% Bonus: 5% /move | #REF! | Board: Rocks and Barriers Initial: None Timer: Adds 6 Barriers after 3 moves Adds 12 Rocks after 3 moves Repeat | 4 | [Glalie]/[Blaziken]/ [CharizardY]/[Rayquaza]/ [Heracross]/[Scizor] Avalugg, Ninetales, Volcarona, Scyther Genesect, Delphox, Entei, Mamoswine Kyurem, Reshiram, Ho-Oh | This one is also a pain. The initial board is problematic, and the disruptions will replicate the barrier part and the rock part. Still beatable itemless with some luck, but honestly a Disruption Delay saves so much trouble here. Maybe Reshiram + Entei skill swapped works well in a Pyre team here. | Moves: At least 10 moves left Disruption Delay and Moves +5 with M-Blaziken team is good. | |||
17 | 415 | #REF! | Graveler | 14000 | Rock | 15 | Base: 14% Bonus: 6% /move | #REF! | Board: Blocks and Rocks Initial: None Timer: Adds 5 Blocks and 5 Rocks every 4 moves | 4 | [Garchomp]/[Lucario]/ [Medicham]/[Sceptile]/ [Swampert]/[Steelix] Conkeldurr, Roserade, Milotic, Aggron Gallade, Suicune, Virizion, Cobalion Shaymin, Landorus T+L, Kyurem | Quite difficult stage. You can bring Bellossom to almost turn off the disruptions, and with that and M Sceptile the stage works out quite well. There is also Quake from Groudon, that you can combine with Dialga or Suicune. M Steelix coupled with Jirachi to evolve faster is also a viable option. If not, Disruption Delay! | Moves: At least 7 moves left Moves +5 is enough when consistently triggering Sleep Charm / Mind Zap, having them skill boosted helps. If not, Moves +5 and Disruption Delay will take care of this. | |||
18 | 416 | #REF! | Eevee | 6300 | Normal | 12 | Base: 12% Bonus: 3% /move | #REF! | Board: 5 Eevee, 5 Blocks, 2 Rocks and 2 Barriers! Initial: None Timer: Adds 1 Eevee after 5 moves Then, adds 1 Eevee every 3 moves | 4 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | Little sweet Eevee has quite a bad starting board. Machamp and Gallade are your friends here. Other than that, not much to add. It heavily depends on your ability to quickly clear the initial board, after that it gets easier. | Moves: At least 6 moves left Moves +5 can do this alone. If itemless you realise that you always fall off short, then have Mega Start Medicham wreck the initial board and the rest. | |||
19 | 417 | #REF! | Snorunt | 12600 | Ice | 8 | Base: 6% Bonus: 6% /move | #REF! | Board: Barriers in heart shape Initial: Adds 7 Snorunt Timer: Adds 7 Snorunt every 2 moves | 3 | [Blaziken]/[CharizardY]/ [Lucario]/[Medicham]/ [Mawile] Aggron, Tyranitar, Conkeldurr Gallade, Entei, Arcanine Reshiram, Machamp, Dialga | Try to clear as many Snorunt as possible with your first move, then destroy everything with M Gengar. | Moves: At least 4 moves left Doable itemless. Pray that the initial Snorunt are not very bothering. | |||
20 | 418 | #REF! | Espurr | 12600 | Psychic | 13 | Base: 6% Bonus: 4% /move | #REF! | Board: None Initial: None Timer: Adds 12 Rocks and 4 Espurr every 3 moves HP≤4000: Adds 12 Barriers and 4 Espurr every 4 moves | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | If Darkrai triggers Sleep Charm, this stage becomes very easy. Not much to add, if you don't have Darkrai then aim for Absol and Mind Zap to beat this itemless. Else, a Moves +5 might be needed. | Moves: At least 6 moves left Moves +5 is a safe purchase here. | |||
21 | 419 | #REF! | Gulpin | 11025 | Poison | 15 | Base: 14% Bonus: 3% /move | #REF! | Board: None Initial: None Timer: Adds 2 black cloud and 1 Gulpin every 3 moves | 4 | [Mewtwo Y]/[Slowbro]/ [Garchomp] Excadrill, Unown!, Deoxys, Marowak, Golurk Gliscor, Bisharp Cresselia, Victini, Groudon, Dialga | Black clouds are annoying. Uxie can help delay the disruptions. Other than that, the stage is not hard. M Garchomp or M Mewtwo Y with Psychic team are both good. Don't forget that Unown! has Mega Boost+ for Mewtwo. | Moves: At least 7 moves left Doable with only Moves +5 if your Mewtwo Y is candied. Else, you may need more luck to avoid spending another item, or luck with Mega Boost+ activation. | |||
22 | 420 | #REF! | Mega Tyranitar | 25900 | Rock | 20 | Base: NA Bonus: NA | #REF! | Board: None Initial: Adds 6 Blocks and 6 Tyranitar in rows 1-2 Timer: Adds 6 Blocks and 6 Tyranitar in rows 1-2 every 4 moves | 4 | [Garchomp]/[Lucario]/ [Medicham]/[Sceptile]/ [Swampert]/[Steelix] Conkeldurr, Roserade, Milotic, Aggron Gallade, Suicune, Virizion, Cobalion Shaymin, Landorus T+L, Kyurem | No added support for this Mega battle, it's quite a relief. The disruptions hit quite hard though, so unless Groudon or Bellossom delay them consistently, you better buy a Disruption Delay to crush this stage. | Moves: At least 10 moves left Disruption Delay and Moves +5 will do this. Skill boosted Groundon/Bellossom can avoid you buying the DD, but you never know with % activation... | |||
23 | 421 | #REF! | Frillish | 33600 | Ghost | 8 | Base: 9% Bonus: 6% /move | #REF! | Board: 8 Barriers Initial: None Timer: Adds 2 Barriers every 3 moves | 3 | [Gengar]/[Banette]/ [Absol]/[Sharpedo] Zoroark, Weavile, Mandibuzz Yveltal, Malamar, Bisharp, Honchkrow, Hydreigon Giratina (O), Darkrai, Hoopa | After M Tyranitar, this stage will seem very easy. | Moves: At least 4 moves left Doable itemless. Pray that the initial Snorunt are not very bothering. | |||
24 | 422 | #REF! | Hawlucha | 14000 | Fighting | 15 | Base: 9% Bonus: 4% /move | #REF! | Board: None Initial: None Timer: Adds 2 Blocks after 3 moves Adds 3 Blocks after 3 moves Repeat | 4 | [Mewtwo Y]/[Slowbro]/ [Gardevoir] Braviary, Salamence, Deoxys, Togekiss Xerneas Lugia, Cresselia, Victini, Mesprit, Uxie | Uxie can delay the disruptions in a M Mewtwo Y team. Deoxys can replace the Blocks in case Uxie messes up. Overall an easy stage. | Moves: At least 7 moves left Doable itemless when delaying the disruptions, but you can add a Moves +5 if you're not confident in RNGesus. | |||
25 | 423 | #REF! | Umbreon | 9100 | Dark | 14 | Base: 9% Bonus: 5% /move | #REF! | Board: 4 Blocks and 8 Umbreon all Barriered Initial: None Timer: Adds 1 Umbreon after every move The Umbreon is placed on the Blocks block, starting top left and going clockwise | 4 | [Heracross]/[Lucario]/ [Medicham]/[Gardevoir] Conkeldurr, Scyther, Pangoro, Gallade, Genesect, Xerneas Diancie, Machamp | The Umbreon will slowly disappear as the disruptions hit. Make sure to match only in columns 4-5-6 for the first move, else not all Umbreon from the top left will disappear. Don't bring Machamp, and don't acitvate Gallade either. Beatable itemless. | Moves: At least 7 moves left Doable itemless, Moves +5 as safety net. | |||
26 | 424 | #REF! | Bulbasaur | 11200 | Grass | 15 | Base: 14% Bonus: 3% /move | #REF! | Board: 3 Bulbasaur and 12 Rocks Initial: None Timer: Adds 4 Rocks and 1 Bulbasaur after 2 moves Adds 4 Rocks and 1 Bulbasaur after 1 move Repeat | 4 | [Glalie]/[Blaziken]/ [CharizardY]/[Rayquaza]/ [Heracross]/[Scizor] Avalugg, Ninetales, Volcarona, Scyther Genesect, Delphox, Entei, Mamoswine Kyurem, Reshiram, Ho-Oh | This stage is actually quite a burden. You can bring Lugia for the eject+. | Moves: At least 7 moves left | |||
27 | 425 | #REF! | Poliwag | 6300 | Water | 8 | Base: 10% Bonus: 6% /move | #REF! | Board: Pre defined Initial: None Timer: Adds 3 Barriers every 3 moves | 4 | [Sceptile]/[Ampharos]/ [Gengar]/[Rayquaza] Magnezone, Roserade, Gogoat Raikou, Venusaur, Luxray, Virizion Shaymin, Thundurus, Bellossom | C6-E1 first move Then it's quite easy. | Moves: At least 4 moves left Doable itemless, Moves +5 will basically guarantee this. | |||
28 | 426 | #REF! | Cyndaquil | 17500 | Fire | 20 | Base: 10% Bonus: 5% /move | #REF! | Board: 6 Barriers Initial: Adds 2 to 4 Blocks Timer: Adds 2 to 4 Blocks every 2 moves | 4 | [Swampert]/[Gyarados]/ [Garchomp] Krookodile, Milotic, Golurk, Tyranitar Suicune, Gliscor, Terrakion Palkia, Landorus T+L, Gigalith | Stage is not that hard, especially if you Skill Swapped Suicune to Block Smash+. Else, there is always Golurk that can work. Groudon can delay some of the disruptions. Full water team can work (with SS Suicune), else bring Gengar or Ray as your Mega. | Moves: At least 10 moves left Doable itemless, but this should be guaranteed with a Moves +5. No need for any additional item. | |||
29 | 427 | #REF! | Glalie | 16800 | Ice | 15 | Base: 16% Bonus: 5% /move | #REF! | Board: 6 Barriers and 2 Rocks Initial: None Timer: Adds 7 Barriers every 4 moves HP≤7000: Adds 7 Barriers every 3 moves | 4 | [Blaziken]/[CharizardY]/ [Lucario]/[Medicham]/ [Mawile] Aggron, Tyranitar, Conkeldurr Gallade, Entei, Arcanine Reshiram, Machamp, Dialga | Bring Reshiram or Emboar with you on this stage. Rayquaza will do wonders to remove some of the barriers too, make sure there is no Ray icon trapped at the top under a Barrier. Pyre team combos well with Ray and Reshiram. | Moves: At least 7 moves left Moves +5 will be good for this. | |||
30 | 428 | #REF! | Meowstic | 26250 | Psychic | 8 | Base: 10% Bonus: 5% /move | #REF! | Board: 4 Barriers and 6 Rocks Initial: None Timer: Adds 6 Rocks every 2 moves | 3 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | Easy stage. | Moves: At least 4 moves left Doable itemless. | |||
31 | 429 | #REF! | Swalot | 17500 | Poison | 15 | Base: 15% Bonus: 5% /move | #REF! | Board: 10 Rocks Initial: None Timer: Adds 7 Rocks after 3 moves Adds ? after 1 move Repeat | 4 | [Mewtwo Y]/[Slowbro]/ [Garchomp] Excadrill, Stunfisk, Deoxys, Marowak, Golurk Gliscor, Bisharp Cresselia, Victini, Groudon, Dialga | Uxie works well for the Mind Zap if you upped its skill while it was possible. It's just rocks in the end, so not that critical but it's better without. Again, Ray shines as Mega here, but you should be used to reading this by now. | Moves: At least 7 moves left Moves +5 should be enough if you manage to delay the disruptions a few times. Same as for Gulpin, with luck on Mega Boost+ with Unown, this is doable itemless. | |||
32 | 430 | #REF! | Jellicent | 21000 | Ghost | 20 | Base: 18% Bonus: 5% /move | #REF! | Board: Tons of Barriers Initial: None Timer: Adds 2 Blocks every 2 moves | 4 | [Gengar]/[Banette]/ [Absol]/[Sharpedo] Zoroark, Weavile, Mandibuzz Yveltal, Malamar, Bisharp, Honchkrow, Hydreigon Giratina (O), Darkrai, Hoopa | Hoopa will help a lot with the barriers. The disruptions will be super annoying, adding Blocks sometimes in the barriers Disruption Delay is a good option to beat this stage, without it it proves to be quite hard. | Moves: At least 10 moves left Disruption Delay and Moves +5 are a must have for this one. | |||
33 | 431 | #REF! | Meowstic | 10412 | Psychic | 12 | Base: 6% Bonus: 4% /move | #REF! | Board: Pre defined Initial: None Timer: Adds 3 male Meowstic and 3 female Meowstic every 4 moves | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | C2-D2 first move clears everything. | Moves: At least 6 moves left | |||
34 | 432 | #REF! | Slakoth | 5600 | Normal | 8 | Base: 12% Bonus: 6% /move | #REF! | Board: Pre defined Initial: None Timer: Adds 3 Slakoth every 3 moves | 4 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | In 2 moves you can remove the starting board. Forgot to screenshot it, so it will be available later. TO clear, do the + shape combos on the top first then in the bottom. Stage is doable itemless. | Moves: At least 4 moves left Doable itemless. | |||
35 | 433 | #REF! | Totodile | 19600 | Water | 20 | Base: 10% Bonus: 5% /move | #REF! | Board: 4 Blocks and 6 Barriers Initial: None Timer: Adds 6 Blocks every 4 moves | 4 | [Sceptile]/[Ampharos]/ [Gengar]/[Rayquaza] Magnezone, Roserade, Gogoat Raikou, Venusaur, Luxray, Virizion Shaymin, Thundurus, Bellossom | BARRIER BASH+ RAIKOU! And Zekrom is also helpful for the initial board, and the later disruptions, but focus on the barriers in the first place. Shaymin and Bellossom can again delay the disruptions. You can go M Sceptile or candied M Ray, still works with Raikou in the team. | Moves: At least 10 moves left Difficult to pull off without a Moves +5. WIthout Sleep Charm activations, you may need a Disruption Delay on top of the Moves +5 if you do not want to bother with this level. | |||
36 | 434 | #REF! | Pidgey | 10412 | Flying | 15 | Base: 2% Bonus: 5% /move | #REF! | Board: 4 Barrierd Blocks and 6 Barriers Initial: None Timer: Adds 2 Blocks after 2 moves Adds 5 Barriers after 2 moves Repeat | 4 | [Glalie]/[Ampharos]/ [Manectric]/[Tyranitar] Avalugg, Magnezone, Barbaracle Terrakion, Mamoswine, Walrein Kyurem, Thundurus, Gigalith | As if there were not enough Pidgeys on Pokémon GO. And, what an annoying starting board. Zekrom and Raikou, ONCE AGAIN. If you can activate Block Smash+ early then it won' tbe that hard to beat the stage itemless. | Moves: At least 7 moves left Doable itemless, Moves +5 always helps depending on the results of your itemless tries.. | |||
37 | 435 | #REF! | Venipede | 20300 | Bug | 20 | Base: 12% Bonus: 4% /move | #REF! | Board: 12 Rocks and 4 Barriers Initial: None Timer: Adds 7 Barriers after 3 moves Adds 1 Barrier after 2 moves Repeat | 4 | [Charizard Y]/[Blaziken]/ [Aerodactyl] Salamence, Braviary, Ninetales, Tyranitar Delphox, Moltres, Heatran, Terrakion Ho-Oh, Lugia, Gigalith, Talonflame, Emboar | Reshiram bring a lot of relief in this one. Emboar will do ok if you don't have Reshiram. Stage is beatable itemless, destroy the barriers when they are spawned and that's basically the strategy. | Moves: At least 10 moves left You will probably need a Moves +5 for this one as the amount of HP is quite high. | |||
38 | 436 | #REF! | Ivysaur | 11200 | Grass | 12 | Base: 14% Bonus: 3% /move | #REF! | Board: 8 Rocks Initial: None Timer: Adds some Rocks after 2 moves Adds more Rocks after 1 move Repeat | 4 | [Glalie]/[Blaziken]/ [CharizardY]/[Rayquaza]/ [Heracross]/[Scizor] Avalugg, Ninetales, Volcarona, Scyther Genesect, Delphox, Entei, Mamoswine Kyurem, Reshiram, Ho-Oh | The game is trying to give us reasons to Skill swap Entei. But you don't need that to beat this stage. Doable itemless. | Moves: At least 6 moves left Moves +5 really helps on this one. | |||
39 | 437 | #REF! | Croconaw | 17500 | Water | 20 | Base: 5% Bonus: 5% /move | #REF! | Board: 6 Blocks and 6 Rocks Initial: None Timer: Adds 4 Blocks every 3 moves HP≤9000: Adds 4 Blocks or fill row 5 with Blocks every 3 moves | 4 | [Sceptile]/[Ampharos]/ [Gengar]/[Rayquaza] Magnezone, Roserade, Gogoat Raikou, Venusaur, Luxray, Virizion Shaymin, Thundurus, Bellossom | Bad board to start with. Zekrom can help with that. Try putting Croconaw to sleep a bit with Shaymin, else this becomes quite the challenge. Still beatable itemless, but not with a big margin. | Moves: At least 10 moves left Moves +5 alone can do this, with Shaymin or Bellossom to delay the disruptions, and Zekrom to clear the board. | |||
40 | 438 | #REF! | Minccino | 10500 | Normal | 15 | Base: 7% Bonus: 5% /move | #REF! | Board: 12 Barriers Initial: None Timer: Adds 6 Barriers every 3 moves | 4 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | The barriers are a bit problematic, but if you clear the top first, the rest will combo itself at some point and then it will be fine. Doable itemless. | Moves: At least 7 moves left Doable itemless with some combos, else Moves +5 helps get this. | |||
41 | 439 | #REF! | Whirlipede | 20300 | Bug | 20 | Base: 2% Bonus: 6% /move | #REF! | Board: Blocks in row 2 and column 2 Initial: None Timer: Adds 7 Blocks and fill row or column 5 with Blocks every 3 moves | 4 | [Charizard Y]/[Blaziken]/ [Aerodactyl] Salamence, Braviary, Ninetales, Tyranitar Delphox, Moltres, Heatran, Terrakion Ho-Oh, Lugia, Gigalith, Talonflame, Emboar | It is quite a hard stage, and the amount of Blocks disrupted is insane. Talonflame can't really handle all of this by itself. Charizard Y is a better choice of Mega than Blaziken to help clear. Not sure how doable itemless it is, because I went Mega Start Aero the second time I tried this stage, in order not to hear about it again. | Moves: At least 10 moves left I went bananas and did Mega Start Aero with Moves +5, very easy that way. | |||
42 | 440 | #REF! | Vigoroth | 21700 | Normal | 20 | Base: 10% Bonus: 5% /move | #REF! | Board: 4 Vigoroth surrounded by 8 Barriers Initial: None Timer: Adds 1 Vigoroth and 5 Barriers every 3 moves (in row 1 or 5 or column 1 or 5) | 4 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | A hard stage. Without Disruption Delay you will suffer. Machamp is useful to eject the Vigoroth away. But there are a lot fo barriers, and no super effective Barrier Bash+. Maybe it's worth considering bringing a Barrier Bash+ for this one. Or better, go directly for the S rank strategy. | Moves: At least 10 moves left Disruption Delay, Moves +5, and Mega Start using M-Rayquaza, and your best fighting type pokémon. Less that that is too risky to get the S rank consistently. | |||
43 | 441 | #REF! | Espeon | 8400 | Psychic | 12 | Base: 13% Bonus: 4% /move | #REF! | Board: 2 rows of Barriers with Espeon and Umbreon Initial: None Timer: Adds 6 Espeon after 2 moves Adds 6 Espeon after 3 moves Repeat | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | The 1st disruption will remove rows 2 and 3. Only match on top of them before that. | Moves: At least 6 moves left | |||
44 | 442 | #REF! | Voltorb | 5600 | Electric | 10 | Base: 5% Bonus: 5% /move | #REF! | Board: Pre defined Initial: None Timer: Adds 4 Voltorb, 2 Mankey and 6 Barriers after 4 moves (pokéball shape) Then adds 2 Voltorb every 7 moves | 4 | [Garchomp]/[Rayquaza]/ [Gengar] Excadrill, Krookodile, Golurk, Marowak Gliscor Landorus T+L, Groudon | C5-E2? C2-E2 is the correct first move to make | Moves: At least 5 moves left Doable itemless after the correct first move. The disruption arrives when it's too late to S rank, so it's not an issue. | |||
45 | 443 | #REF! | Pidgeotto | 14000 | Flying | 15 | Base: 10% Bonus: 5% /move | #REF! | Board: 2 Blocks and 6 Rocks Initial: None Timer: Adds 3 Rocks and 1 Blocks every 2 moves | 4 | [Glalie]/[Ampharos]/ [Manectric]/[Tyranitar] Avalugg, Magnezone, Barbaracle Terrakion, Mamoswine, Walrein Kyurem, Thundurus, Gigalith | Zekrom MVP here. With it, the stage will be super easy. There is also Gigalith for the Block Smash+. | Moves: At least 7 moves left Doable itemless. | |||
46 | 444 | #REF! | Scolipede | 21000 | Bug | 20 | Base: 10% Bonus: 4% /move | #REF! | Board: 8 Blocks Initial: None Timer: Adds 4 Blocks in rows 1-2 every 3 moves | 4 | [Charizard Y]/[Blaziken]/ [Aerodactyl] Salamence, Braviary, Ninetales, Tyranitar Delphox, Moltres, Heatran, Terrakion Ho-Oh, Lugia, Gigalith, Talonflame, Emboar | Quite a hard stage. Disruption Delay is not mandatory, but greatly helps if you're unlucky with Talonflame. | Moves: At least 10 moves left Disruption Delay and Moves +5 are necessary for this S rank. | |||
47 | 445 | #REF! | Cinccino | 23800 | Normal | 12 | Base: 10% Bonus: 5% /move | #REF! | Board: 8 Barriers Initial: None Timer: Adds 4 Barriers every 3 moves | 3 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | Focus on removing the barriers in the centre, and then you'll be set for success. | Moves: At least 6 moves left Doable itemless. | |||
48 | 446 | #REF! | Audino | 10500 | Normal | 15 | Base: 9% Bonus: 3% /move | #REF! | Board: 4 Barriers and 12 Rocks Initial: None Timer: Adds 8 Rocks every 3 moves (in columns 1-2 or rows 1-2) | 4 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | Stage is not that bad despite the bad looking starting board. Just match near the rocks and it will be fine. | Moves: At least 7 moves left Doable itemless, and again Moves +5 if you see that you fall off a bit short itemless. | |||
49 | 447 | #REF! | Poliwhirl | 14000 | Water | 20 | Base: 10% Bonus: 3% /move | #REF! | Board: 6 Blocks and 8 Barriers Initial: None Timer: Adds 7 Blocks after 4 moves Adds 7 Blocks after 2 moves Repeat | 4 | [Sceptile]/[Ampharos]/ [Gengar]/[Rayquaza] Magnezone, Roserade, Gogoat Raikou, Venusaur, Luxray, Virizion Shaymin, Thundurus, Bellossom | Bad starting board, and bad disruption on top of it. BB+ Raikou and Zekrom, once again, prove to be the perfect duo for this stage. Shaymin or Bellossom can complement in order to give you some breathing room with the disruptions. | Moves: At least 11 (10.25?) moves left You can rely on Sleep Charm or Mind Zap to not have any disruptions, but honestly DIsruption Delay and Moves +5 is the safest bet to S rank this stage without trouble. | |||
50 | 448 | #REF! | Quilava | 17500 | Fire | 15 | Base: 9% Bonus: 5% /move | #REF! | Board: Weird smile of Rocks Initial: None Timer: Adds 7 Rocks after 2 moves Adds the initial board after 3 moves Repeat | 4 | [Swampert]/[Gyarados]/ [Garchomp] Krookodile, Milotic, Golurk, Tyranitar, Flygon Suicune, Gliscor, Terrakion Palkia, Landorus T+L, Gigalith | Bringing Gliscor/Flygon helps a lot here. Other than that, the stage is not terrible, with proper rock breaking you should beat this stage itemless. | Moves: At least 7 moves left Doable with Moves +5 only. | |||
51 | 449 | #REF! | Pidgeot | 23800 | Flying | 12 | Base: 7% Bonus: 3% /move | #REF! | Board: 8 Barriers and 4 Rocks Initial: None Timer: Adds 4 Barriers after 4 moves Adds 4 Barriers after 2 moves Repeat | 3 | [Glalie]/[Ampharos]/ [Manectric]/[Tyranitar] Avalugg, Magnezone, Barbaracle Terrakion, Mamoswine, Walrein Kyurem, Thundurus, Gigalith | No need to say that Zekrom and Barrier Bash+ Raikou are key to wreck this stage. Doable itemless regardless. | Moves: At least 6 moves left Doable itemless with the proper pokémon. Else, you may need a Moves +5 if you're missing one of them. | |||
52 | 450 | #REF! | Hoopa (Unbound) | 28000 | Dark | 20 | Base: 8% Bonus: 5% /move | #REF! | Board: 10 Blocks Initial: None Timer: Adds 1 Blocks or ? every 3 moves HP≤13000: Adds ? every 3 moves Added: Regigigas. Replaced by Dialga if added to team. | 4 | [Heracross]/[Lucario]/ [Medicham]/[Gardevoir]/ [Rayquaza] Conkeldurr, Scyther, Pangoro, Gallade, Genesect, Xerneas Diancie, Machamp | My advice is to go full item after one try itemless. You will understand why you need a full item run. | Moves: At least 7 (6.25?) moves left Full item run should give you this without trouble. Take with you M Rayquaza and your best super effective. | |||
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54 | -END- | Hi! |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
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1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Graucus Hall | |||||||||||||||
3 | 451 | #REF! | Duskull | 20800 | Ghost | 6 | Base: 11% Bonus: 10% /move | #REF! | Board: Rocks Initial: None Timer: Adds 7 Blocks every 3 moves | 3 | [Gengar]/[Banette]/ [Absol]/[Sharpedo] Zoroark, Weavile, Mandibuzz Yveltal, Malamar, Bisharp, Honchkrow, Hydreigon Giratina (O), Darkrai, Hoopa | Easy stage. Yveltal Block Smash+ shines here. | Moves: At least 3 moves left Itemless | |||
4 | 452 | #REF! | Archen | 22600 | Rock | 20 | Base: 10% Bonus: 2% /move | #REF! | Board: 6 Rocks Initial: None Timer: 4 Rocks 2 Blocks in the middle RROORR OOMMOO | 4 | [Garchomp]/[Lucario]/ [Medicham]/[Sceptile]/ [Swampert]/[Steelix] Conkeldurr, Roserade, Milotic, Aggron Gallade, Suicune, Virizion, Cobalion Shaymin, Landorus T+L, Kyurem | The disruption is a bit annoying if you don't manage to delay it with Mind Zap. Overall still beatable itemless with either candied M Ray or M Shiny Gyarados. | Moves: At least 10 moves left Moves +5 should be enough if you trigger Mind Zap enough. | |||
5 | 453 | #REF! | Nincada | 20300 | Bug | 18 | Base: 12% Bonus: 2% /move | #REF! | Board: None Initial: None Timer: 3x3 Barrier every 4 moves | 4 | [Charizard Y]/[Blaziken]/ [Aerodactyl] Salamence, Braviary, Ninetales, Tyranitar Delphox, Moltres, Heatran, Terrakion Ho-Oh, Lugia, Gigalith, Talonflame, Emboar | The barriers are not that much of a problem with a pyre team, even though M Blaziken has trouble clearing itself in barriers. | Moves: At least 9 moves left Doable itemless. | |||
6 | 454 | #REF! | Bidoof | 29400 | Normal | 8 | Base: 10% Bonus: 5% /move | #REF! | Board: Rocks in columns 1, 2, 5 and 6 Initial: Timer: Adds a column of Rocks every 3 moves HP<=20%: Adds 2 columns of Rocks every 3 moves | 3 | [Lucario]/[Medicham]/ [Mewtwo X]/[S-Gyarados] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | A candied M S Gyarados is better than M Gengar since it's normal damage versus not very effective. Not a hard stage overall, just match near the rocks in the beginning to give yourself some space. | Moves: At least 4 moves left Doable itemless but requires luck, Moves +5 guarantees it. | |||
7 | 455 | #REF! | Dusclops | 18700 | Ghost | 15 | Base: 14% Bonus: 6% /move | #REF! | Board: None Initial: None Timer: Adds 1 Blocks and 4 Duskull in a row every 2 moves | 4 | [Gengar]/[Banette]/ [Absol]/[Sharpedo] Zoroark, Weavile, Mandibuzz Yveltal, Malamar, Bisharp, Honchkrow, Hydreigon Giratina (O), Darkrai, Hoopa | Bring Duskull with you for the disruptions. It'll make it a lot easier. | Moves: At least 7 moves left Itemless with Duskull. It even has Block Smash. Hehe. | |||
8 | 456 | #REF! | Ferroseed | 22800 | Grass | 20 | Base: 10% Bonus: 2% /move | #REF! | Board: None Initial: None Timer: Adds a column of Rocks every 3 moves | 4 | [Glalie]/[Blaziken]/ [CharizardY]/[Rayquaza]/ [Heracross]/[Scizor] Avalugg, Ninetales, Volcarona, Scyther Genesect, Delphox, Entei, Mamoswine Kyurem, Reshiram, Talonflame | Not a hard stage. Match near the rocks when they are disrupted. Rest is fine. | Moves: At least 10 moves left Moves +5 should be enough to seal the deal here. | |||
9 | 457 | #REF! | Shedinja | 11900 | Bug | 15 | Base: 9% Bonus: 3% /move | #REF! | Board: Preset Initial: None Timer: Disrupts 6 Nincada on left/right every 3 moves (alternates left and right) NN OO NN OO NN OO | 4 | [Charizard Y]/[Blaziken]/ [Aerodactyl] Salamence, Braviary, Ninetales, Tyranitar Delphox, Moltres, Heatran, Terrakion Ho-Oh, Lugia, Gigalith, Talonflame, Emboar | First move C5-C6 Eh, the disruption is not too bad, and the HP is not too high so it's easily beatable with a Pyre team. | Moves: At least 7 moves left Doable itemless, Moves +5 to be sure. | |||
10 | 458 | #REF! | Sableye | 14700 | Dark | 15 | Base: 19% Bonus: 6% /move | #REF! | Board: None Initial: None Timer: O shape disruption of Blocks and Sableye icons every 4 moves | 4 | [Heracross]/[Lucario]/ [Medicham]/[Gardevoir] Conkeldurr, Scyther, Pangoro, Gallade, Genesect, Xerneas Diancie, Machamp | Very hard stage. You better get a Disruption Delay and a Moves +5 to immediately S rank this stage and move on. | Moves: At least 7 moves left Disruption Delay and Moves +5. That will do with a decent team, but you may need to add Mega Start if your Rayquaza is not candied. | |||
11 | 459 | #REF! | Flareon | 11200 | Fire | 6 | Base: 11% Bonus: 6% /move | #REF! | Board: 6 Vaporeon icons Initial: None Timer: Adds 4 Vaporeon and 4 Barriers every 2 moves | 3 | [Swampert]/[Gyarados]/ [Garchomp] Krookodile, Milotic, Golurk, Tyranitar Suicune, Gliscor, Terrakion Palkia, Landorus T+L, Gigalith | Bring Vaporeon with you and gg ez. | Moves: At least 3 moves left Doable itemless, especially with Vaporeon | |||
12 | 460 | #REF! | Ferrothorn | 16100 | Grass | 20 | Base: 9% Bonus: 5% /move | #REF! | Board: Metla and Barriers Initial: None Timer: Adds Blocks to row 1 or in the initial pattern every 3 moves | 4 | [Glalie]/[Blaziken]/ [CharizardY]/[Rayquaza]/ [Heracross]/[Scizor] Avalugg, Ninetales, Volcarona, Scyther Genesect, Delphox, Entei, Mamoswine Kyurem, Reshiram, Talonflame | Mega Start M CharY seems to be clearing almost all the starting board. But you can probably beat this stage itemless with some luck. | Moves: At least 10 moves left Disruption Delay and Moves +5 are necessary to ensure this S rank. Can also go Mega Start Steelix with Moves +5 too, it works well. | |||
13 | 461 | #REF! | Zorua | 11200 | Dark | 12 | Base: 15% Bonus: 5% /move | #REF! | Board: None Initial: None Timer: Adds either a ton of Blocks except in the centre, or 4-5 Blocks every 5 moves | 4 | [Heracross]/[Lucario]/ [Medicham]/[Gardevoir] Conkeldurr, Scyther, Pangoro, Gallade, Genesect, Xerneas Diancie, Machamp | Disruption can be horrible ot very manageable. It should still be ok to finish the stage itemless. | Moves: At least 6 moves left Pray that the disruption roulette will favour you in order to S rank itemless or with Moves +5 only. | |||
14 | 462 | #REF! | Beldum | 16100 | Steel | 20 | Base: 9% Bonus: 5% /move | #REF! | Board: Blocks on row 1 Initial: None Timer: Adds a 2x2 Blocks every 3 moves HP<=75%: Fills rows 1+2 with Blocks after 1 move Adds a 2x2 Blocks after 3 moves Repeat | 4 | [Garchomp]/ [Lucario]/[Medicham]/ [Blaziken]/[Charizard Y] Stunfisk, Marowak, Pangoro, Conkeldurr, Excadrill Gallade, Delphox, Heatran Machamp, Landorus, Talonflame, Ho-Oh | Moves: At least 10 moves left | ||||
15 | 463 | #REF! | Vaporeon | 16100 | Water | 15 | Base: 15% Bonus: 5% /move | #REF! | Board: 2 Blocks and 8 Jolteon Initial: None Timer: Adds 4 Jolteon and 1 Blocks every 3 moves | 4 | [Sceptile]/[Ampharos]/ [Gengar]/[Rayquaza] Magnezone, Roserade, Gogoat Raikou, Venusaur, Luxray, Virizion Shaymin, Thundurus, Bellossom | Bring Jolteon with you, it makes it a lot easier. | Moves: At least 7 moves left Possible itemless with Jolteon and a candied Rayquaza. | |||
16 | 464 | #REF! | Volbeat | 23600 | Bug | 7 | Base: 12% Bonus: 6% /move | #REF! | Board: None Initial: Adds 5 Illumise Timer: Adds 5 Illumise every 3 moves | 3 | [Charizard Y]/[Blaziken]/ [Aerodactyl]/[Gengar] Salamence, Braviary, Ninetales, Tyranitar Delphox, Moltres, Heatran, Terrakion Ho-Oh, Lugia, Gigalith, Talonflame, Emboar | Easy stage. Bring Illumise with you and it will be easy. Or else you can play with Lugia and Eject+, but both strategies work well. | Moves: At least 3 moves left Doable itemless with some luck, else Moves +5 to ensure this one. | |||
17 | 465 | #REF! | Zoroark | 17500 | Dark | 15 | Base: 10% Bonus: 5% /move | #REF! | Board: None Initial: None Timer: Adds a row and a column of Rocks every 3 moves | 4 | [Heracross]/[Lucario]/ [Medicham]/[Gardevoir] Conkeldurr, Scyther, Pangoro, Gallade, Genesect, Xerneas Diancie, Machamp | Disruption hit hard, but it's Rocks (and not Blocks, my mistake). Basically, try to find a match near the intersection of the disruption to eliminate a lot, and keep on comboing after doing that. It should be beatable itemless with a decent team. Else take a disruption delay I guess. | Moves: At least 7 moves left DD and +5 is the safest way to S rank this efficiently. | |||
18 | 466 | #REF! | Metang | 18400 | Steel | 20 | Base: 1% Bonus: 7% /move | #REF! | Board: Blocks and Barriers Initial: None Timer: Adds 4 Metang and 5 Blocks every 3 moves (in a corner) BMB B: block of Blocks MBM M: Metang BMB | 4 | [Garchomp]/ [Lucario]/[Medicham]/ [Blaziken]/[Charizard Y] Stunfisk, Marowak, Pangoro, Conkeldurr, Excadrill Gallade, Delphox, Heatran Machamp, Landorus, Talonflame, Ho-Oh | This stage is hard. It's still doable itemless, you can bring Golurk and Gallade with you to almost always have a change at breaking some Blocks. Lucario is good as Mega here too, as it can wipe the disruption immediately if you're lucky with where your icons were. | Moves: At least 10 moves left Moves +5 could be enough if you luck out on combos with M Lucario for example, but Disruption Delay with Moves +5 is the safest way to S rank this stage.. Don't take M Luke if you go with DD. | |||
19 | 467 | #REF! | Jolteon | 16200 | Electric | 15 | Base: 2% Bonus: 9% /move | #REF! | Board: None Initial: None Timer: Adds Rocks and Blocks every 3 moves | 4 | [Garchomp]/[Rayquaza]/ [Gengar] Excadrill, Krookodile, Golurk, Marowak Gliscor Landorus T+L, Groudon | Don't remember the exact disruption, but this stage is not hard with a levelled ground team (which you should have after more than 450 main stages). | Moves: At least 7 moves left Doable itemless. | |||
20 | 468 | #REF! | Illumise | 22400 | Bug | 8 | Base: 10% Bonus: 5% /move | #REF! | Board: None Initial: Adds Barriers and Volbeat icons Timer: Adds Barriers and Volbeat icons every 2 moves The pattern is like the following: OOOXOO OOOXOO X: disruption (some are OOOXXX Barrier Volbeat some XXXOOO others only Barrier) OOXOOO OOXOOO | 3 | [Charizard Y]/[Blaziken]/ [Aerodactyl][Gengar] Salamence, Braviary, Ninetales, Tyranitar Delphox, Moltres, Heatran, Terrakion Ho-Oh, Lugia, Gigalith, Talonflame, Emboar | Bring Volbeat with you and this should be very easy to beat. Reshiram with it to break some additional barriers. Gengar as Mega, as usual for 3 Poké stage. | Moves: At least 4 moves left Doable itemless. | |||
21 | 469 | #REF! | Bibarel | 22500 | Water | 15 | Base: 2% Bonus: 8% /move | #REF! | Board: None Initial: None Timer: Adds 2 small diagonals of Rocks every 3 moves (direction alternates) (6 Rocks total) | 4 | [Sceptile]/[Ampharos]/ [Gengar]/[Rayquaza] Magnezone, Roserade, Gogoat Raikou, Venusaur, Luxray, Virizion Shaymin, Thundurus, Bellossom | Stage should be doable itemless, Bellossom and Shaymin can take care of the disruptions (make them never appear hehe). | Moves: At least 7 moves left | |||
22 | 470 | #REF! | Metagross | 29900 | Steel | 20 | Base: 10% Bonus: 5% /move | #REF! | Board: 3 Blocks, 5 Rocks Initial: None Timer: Adds the initial board layout every 3 moves | 4 | [Garchomp]/ [Lucario]/[Medicham]/ [Blaziken]/[Charizard Y] Stunfisk, Marowak, Pangoro, Conkeldurr, Excadrill Gallade, Delphox, Heatran Machamp, Landorus, Talonflame, Ho-Oh | Very hard stage. Just to beat it you may require DD. However, with a Pyre team consisting of M Blaze, Talonflame, Charizard and your Pyre pokémon, it is doable itemless. You might need some luck with the activation of skills, but it's definitely doable. Can even switch Talonflame for Gallade, the Pyre team still works. If this does not work, take a DD and switch Talonflame for a high BP Fire Pokémon. | Moves: At least 10 moves left Mega Start, Disruption Delay, and Moves +5 should do it with a Pyre team. M Ray does not really shine on this stage, I had terrible runs with it. Complexity -1 and DD are super safe to S rank this and get a good catch rate. With C-1, go M Gengar and Pyre. | |||
23 | 471 | #REF! | Wailmer | 16000 | Water | 15 | Base: 2% Bonus: 4% /move | #REF! | Board: None Initial: Adds 4 Wailmer Timer: Adds 4 Wailmer every 3 moves HP <=57%: Adds ? after 1 move Adds 4 Wailmer after 3 moves Repeat | 4 | [Sceptile]/[Ampharos]/ [Gengar]/[Rayquaza] Magnezone, Roserade, Gogoat Raikou, Venusaur, Luxray, Virizion Shaymin, Thundurus, Bellossom | Cleared most of the stages itemless Details coming on Sunday hopefully, my weekend is busy sadly | Moves: At least 7 moves left Getting these new S ranks is not high on my priority list because the EX Pokémon are getting worse and worse. So it could be some time before my personal input is in there, but I will try to collect information to help as fast as I can. | |||
24 | 472 | #REF! | Seedot | 28000 | Grass | 8 | Base: 3% Bonus: 8% /move | #REF! | Board: Barriers Initial: None Timer: Adds 3 Blocks every 3 moves | 3 | [Glalie]/[Blaziken]/ [CharizardY]/[Rayquaza]/ [Heracross]/[Scizor] Avalugg, Ninetales, Volcarona, Scyther Genesect, Delphox, Entei, Mamoswine Kyurem, Reshiram, Talonflame | You can bring Reshiram and Talonflame with Gengar to repel everything Seedot will try to attempt on you. | Moves: At least 4 moves left Doable itemless with luck, but Moves +5 is a good safety. | |||
25 | 473 | #REF! | Klefki | 14000 | Steel | 15 | Base: 10% Bonus: 5% /move | #REF! | Board: None Initial: Adds 5 Klefki Timer: Adds 5 Klefki every 3 moves HP<=71%: Adds 4 Klefki and 8 Rocks after 3 moves Adds 5 Klefki after 3 moves Repeat | 4 | [Garchomp]/ [Lucario]/[Medicham]/ [Blaziken]/[Charizard Y] Stunfisk, Marowak, Pangoro, Conkeldurr, Excadrill Gallade, Delphox, Heatran Machamp, Landorus, Talonflame, Ho-Oh | Bring Klefki with you with a Pyre team, and this will be a lot easier. | Moves: At least 7 moves left Itemless with Klefki. | |||
26 | 474 | #REF! | Pichu | 8400 | Electric | 12 | Base: 5% Bonus: 3% /move | #REF! | Board: Preset Initial: None Timer: Adds 3 Pichu and 3 Pikachu every 4 moves | 4 | [Garchomp]/[Rayquaza]/ [Gengar] Excadrill, Krookodile, Golurk, Marowak Gliscor Landorus T+L, Groudon | E4-B4 as first move. Then it's easy. | Moves: At least 6 moves left Doable itemless with good combos, but it's a done deal with Moves +5. | |||
27 | 475 | #REF! | Tirtouga | 21700 | Water | 20 | Base: 10% Bonus: 3% /move | #REF! | Board: None Initial: Adds 3 Blocks Timer: Adds 3 Blocks every 3 moves | 4 | [Sceptile]/[Ampharos]/ [Tyranitar]/[Rayquaza] Magnezone, Roserade, Gogoat Raikou, Venusaur, Luxray, Virizion Shaymin, Thundurus, Bellossom | Beatable itemless. Zekrom works with a standard team, but full grass also does. Skill boosted Bellossom and Shaymin make it easy. | Moves: At least 10 moves left Moves +5 is almost necessary because it takes way too much luck to get this done itemless. Full grass team works. | |||
28 | 476 | #REF! | Nuzleaf | 16100 | Grass | 15 | Base: 9% Bonus: 7% /move | #REF! | Board: None Initial: Timer: | 4 | [Glalie]/[Blaziken]/ [CharizardY]/[Rayquaza]/ [Heracross]/[Scizor] Avalugg, Ninetales, Volcarona, Scyther Genesect, Delphox, Entei, Mamoswine Kyurem, Reshiram, Talonflame | Don't remember. | Moves: At least 7 moves left | |||
29 | 477 | #REF! | Pikachu The original | 13300 | Electric | 12 | Base: % Bonus: % /move | #REF! | Board: None Initial: Adds 10 Pikachu Timer: Adds 10 Pikachu every 3 moves | 4 | [Garchomp]/[Rayquaza]/ [Gengar] Excadrill, Krookodile, Golurk, Marowak Gliscor Landorus T+L, Groudon | Bring Pikachu and this should be super easy. They are also very easy to match when disrupted, so not a big deal. | Moves: At least 6 moves left This one needs a Moves +5. | |||
30 | 478 | #REF! | Pumpkaboo | 25200 | Ghost | 8 | Base: 14% Bonus: 5% /move | #REF! | Board: Initial: Adds 3 Pumpkaboo and a Black Cloud Timer: Adds 3 Pumpkaboo and a Black Cloud every 2 moves | 3 | [Gengar]/[Banette]/ [Absol]/[Sharpedo] Zoroark, Weavile, Mandibuzz Yveltal, Malamar, Bisharp, Honchkrow, Hydreigon Giratina (O), Darkrai, Hoopa | Adding Pumpkaboo to your team here if you got it from the Safari will definitely help. | Moves: At least 4 moves left Itemless. | |||
31 | 479 | #REF! | Happiny | 14000 | Normal | 15 | Base: 7% Bonus: 4% /move | #REF! | Board: Initial: None Timer: Adds ? after 5 moves Adds 3 Barriers after 1 move Repear | 4 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro, Throh Gallade Machamp | Moves: At least 7 moves left | ||||
32 | 480 | #REF! | Shiftry | 22400 | Grass | 20 | Base: 5% Bonus: 5% /move | #REF! | Board: Blocks and Barriers Initial: Timer: Adds 4 Blocks and 2 Shiftry every 3 moves | 4 | [Glalie]/[Blaziken]/ [CharizardY]/[Rayquaza]/ [Heracross]/[Scizor] Avalugg, Ninetales, Volcarona, Scyther Genesect, Delphox, Entei, Mamoswine Kyurem, Reshiram, Talonflame | Stage looks hard, but is definitely doable itemless. Talonflame helps with its Block Smash+ (and can take RMLs now). If you have Flareon with Eject+ then it can shine here. Else, the Shiftry icons will fall and match them when there are enough. Did it itemless with M Blaziken. | Moves: At least 10 moves left Disruption Delay and Moves +5 are necessary. Possibly Mega Start if you can barely beat the stage itemless.. | |||
33 | 481 | #REF! | Raichu | 20200 | Electric | 15 | Base: 8% Bonus: 5% /move | #REF! | Board: Initial: None Timer: Adds Rocks every 4 moves | 4 | [Garchomp]/[Rayquaza]/ [Gengar] Excadrill, Krookodile, Golurk, Marowak Gliscor Landorus T+L, Groudon | Beatable itemless. | Moves: At least 7 moves left | |||
34 | 482 | #REF! | Baltoy | 5600 | Ground | 12 | Base: 1% Bonus: 10% /move | #REF! | Board: Preset Initial: Timer: Adds 2 Baltoy and 2 Rocks after 6 moves Adds 2 Baltoy and 2 Rocks every 3 moves | 4 | [Abomasnow]/[Glalie]/ [Venusaur]/[Blastoise]/ [Swampert]/[Sceptile]/ S Gyarados Avalugg, Milotic, Gogoat, Roserade Virizion, Mamoswine, Chesnaught Shaymin, Kyurem, Kyogre, Staross | First do B4-F1 and C3-A1. Then D4-F6 and put the Nidorina in E6 in the A6 spot. The Baltoy should also match on the last Nidorina move. Then the stage is a breeze. | Moves: At least 3 moves left This needs a Moves +5 because of the initial moves. | |||
35 | 483 | #REF! | Helioptile | 18900 | Electric | 20 | Base: 13% Bonus: 3% /move | #REF! | Board: None Initial: None Timer: Adds ? every 3 moves | 4 | [Garchomp]/[Rayquaza]/ [Gengar] Excadrill, Krookodile, Golurk, Marowak Gliscor Landorus T+L, Groudon | Stage beatable itemless. Can bring candied Rayquaza or Tyranitar as Mega. | Moves: At least 10 moves left Moves +5 is nice for this one. | |||
36 | 484 | #REF! | Gourgeist | 16100 | Ghost | 15 | Base: 9% Bonus: 5% /move | #REF! | Board: None Initial: None Timer: Adds 1 Gourgeist every 3 moves | 4 | [Gengar]/[Banette]/ [Absol]/[Sharpedo] Zoroark, Weavile, Mandibuzz Yveltal, Malamar, Bisharp, Honchkrow, Hydreigon Giratina (O), Darkrai, Hoopa | Bring Gourgeist with you for the free win. | Moves: At least 7 moves left Doable itemless with Gourgeist. | |||
37 | 485 | #REF! | Burmy | 16100 | Bug | 20 | Base: 5% Bonus: 4% /move | #REF! | Board: None Initial: Adds 4 Barriers Timer: Adds 4 barriers every 3 moves | 4 | [Charizard Y]/[Blaziken]/ [Aerodactyl] Salamence, Braviary, Ninetales, Tyranitar Delphox, Moltres, Heatran, Terrakion Ho-Oh, Lugia, Gigalith, Talonflame, Emboar | Take your fire team anf you'll get this. | Moves: At least 10 moves left Doable itemless, but Moves +5 is a nice safety net. | |||
38 | 486 | #REF! | Shroomish | 18900 | Grass | 20 | Base: 10% Bonus: 4% /move | #REF! | Board: Initial: Timer: Adds 4 Blocks and 1 Shroomish every 3 moves | 4 | [Glalie]/[Blaziken]/ [CharizardY]/[Rayquaza]/ [Heracross]/[Scizor] Avalugg, Ninetales, Volcarona, Scyther Genesect, Delphox, Entei, Mamoswine Kyurem, Reshiram, Talonflame | Doable itemless with a full fire team too. | Moves: At least 10 moves left On this one the Moves +5 is more important, because the stage has more HP. | |||
39 | 487 | #REF! | Chansey | 5600 | Normal | 13 | Base: 5% Bonus: 10% /move | #REF! | Board: Preset Initial: Timer: Adds 2 Rocks after 6 moves Adds 2 Rocks every 4 moves | 4 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro, Throh Gallade Machamp | My puzzle solution: B5-E5, C5-D5 removes all Barriers. Then match the columns of icons one by one and the Blocks will disappear when matching the last 2 columns. It's not possible to match 2 at once, and it's better that way else you finish too soon. After that the stage is quite easy. | Moves: At least 3 moves left Moves +5 is a free win. | |||
40 | 488 | #REF! | Axew | 23800 | Dragon | 8 | Base: 8% Bonus: 7% /move | #REF! | Board: None Initial: Adds 2 Barriers and 1 Axew, or 7 Barriers Timer: Adds 2 Barriers and 1 Axew, or 7 Barriers every 3 moves | 3 | [Gardevoir]/[Latios]/ [Latias]/[Altaria]/ [Glalie]/[Rayquaza] Haxorus, Avalugg, Florges Goodra, Articuno, Dragonite, Xerneas Diancie, Zygarde C, Kyurem White | You could bring Axew I guess to keep this a 3 Pokémon stage. | Moves: At least 4 moves left Doable itemless. | |||
41 | 489 | #REF! | Shuppet | 14700 | Ghost | 15 | Base: 10% Bonus: 10% /move | #REF! | Board: None Initial: Adds 2 Blocks and 2 Shuppet or only 2 Shuppet Timer: Adds 2 Blocks and 2 Shuppet or only 2 Shuppet every 2 moves Always on row 1 | 4 | [Gengar]/[Banette]/ [Absol]/[Sharpedo] Zoroark, Weavile, Mandibuzz Yveltal, Malamar, Bisharp, Honchkrow, Hydreigon Giratina (O), Darkrai, Hoopa | Bring Shuppet. Yveltal Block Smash+ is appreciated in this stage. | Moves: At least 7 moves left Doable itemless with Shuppet. | |||
42 | 490 | #REF! | Claydol | 21000 | Ground | 20 | Base: 10% Bonus: 5% /move | #REF! | Board: Clayddol and Blocks Initial: None Timer: Adds Blocks and Claydol after 4 moves Adds 7 Blocks after 1 move Repeat | 4 | [Abomasnow]/[Glalie]/ [Venusaur]/[Blastoise]/ [Swampert]/[Sceptile]/ S Gyarados Avalugg, Milotic, Gogoat, Roserade Virizion, Mamoswine, Chesnaught Shaymin, Kyurem, Kyogre, Staross | Lycky Glalie Chill activations made me clear the stage itemless, 1 move left. | Moves: At least 10 moves left Mega Start, Disruption Delay and Moves +5 is the safe option here. Team is your Mega that can combo, and your best Super Effectives. | |||
43 | 491 | #REF! | Heliolist | 20300 | Electric | 20 | Base: 8% Bonus: 3% /move | #REF! | Board: None Initial: None Timer: Adds ? every 4 moves | 4 | [Garchomp]/[Rayquaza]/ [Gengar] Excadrill, Krookodile, Golurk, Marowak Gliscor Landorus T+L, Groudon | Doable itemless. | Moves: At least 10 moves left You will need Moves +5 at least. Maybe Disruption Delay if it's too much. | |||
44 | 492 | #REF! | Fraxure | 23800 | Dragon | 8 | Base: 7% Bonus: 7% /move | #REF! | Board: Rocks in the corners Initial: Adds 1 Fraxure, 1 Axew and 4 Rocks Timer: Adds 1 Fraxure, 1 Axew and 4 Rocks after every move | 3 | [Gardevoir]/[Latios]/ [Latias]/[Altaria]/ [Glalie]/[Rayquaza] Haxorus, Avalugg, Florges Goodra, Articuno, Dragonite, Xerneas Diancie, Zygarde C, Kyurem White | Take M Gengar and gooooooo! | Moves: At least 4 moves left Can be doable itemless with combo luck. | |||
45 | 493 | #REF! | Blissey | 18900 | Normal | 15 | Base: 8% Bonus: 8% /move | #REF! | Board: None Initial: Adds 4 Barriers and 2 Blissey Timer: Adds 4 Barriers and 2 Blissey every 5 moves | 4 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro, Throh Gallade Machamp | Skill swapped Throh with Barrier Bash+ helps here. If you have a lot of Skill Swappers left, this is a good idea. | Moves: At least 7 moves left | |||
46 | 494 | #REF! | Wormadam | 20300 | Bug | 20 | Base: 10% Bonus: 3% /move | #REF! | Board: 12 Rocks Initial: None Timer: Adds Rocks every 3 moves HP<=59%: Adds ? after every move | 4 | [Charizard Y]/[Blaziken]/ [Aerodactyl] Salamence, Braviary, Ninetales, Tyranitar Delphox, Moltres, Heatran, Terrakion Ho-Oh, Lugia, Gigalith, Talonflame, Emboar | Pyre team can take this. | Moves: At least 10 moves left Moves +5 and Disruption Delay is your best option here. | |||
47 | 495 | #REF! | Haxorus | 12100 | Dragon | 13 | Base: 1% Bonus: 6% /move | #REF! | Board: Rocks, Haxorus all Barriered Initial: None Timer: Adds Rocks and Haxorus after 1 move Adds the initial board after 4 moves Repeat | 4 | [Gardevoir]/[Latios]/ [Latias]/[Altaria]/ [Glalie]/[Rayquaza] Haxorus, Avalugg, Florges Goodra, Articuno, Dragonite, Xerneas Diancie, Zygarde C, Kyurem White | Kyurem White is a beast on this stage. | Moves: At least 6 moves left Moves +5 is enough. | |||
48 | 496 | #REF! | Skarmory | 13300 | Steel | 15 | Base: 9% Bonus: 9% /move | #REF! | Board: 4 Blocks Initial: Adds 1 Skarmory Timer: Adds ? every 4 moves | 4 | [Garchomp]/ [Lucario]/[Medicham]/ [Blaziken]/[Charizard Y] Stunfisk, Marowak, Pangoro, Conkeldurr, Excadrill Gallade, Delphox, Heatran Machamp, Landorus, Talonflame, Ho-Oh | Talonflame is nice in a full fire team to beat this itemless. | Moves: At least 7 moves left Moves +5 is enough. | |||
49 | 497 | #REF! | Mothim | 23800 | Bug | 20 | Base: 9% Bonus: 5% /move | #REF! | Board: None Initial: Adds 2 Blocks and 2 Barriered Blocks Timer: Adds 2 Blocks and 2 Barriered Blocks every 3 moves | 4 | [Charizard Y]/[Blaziken]/ [Aerodactyl] Salamence, Braviary, Ninetales, Tyranitar Delphox, Moltres, Heatran, Terrakion Ho-Oh, Lugia, Gigalith, Talonflame, Emboar | Pyre team again to beat this itemless. Candied M Tyranitar works very well with a Pyre team too. | Moves: At least 10 moves left Moves +5 can be enough with good combos, but it's possible that you need to add Disruption Delay. | |||
50 | 498 | #REF! | Banette | 14700 | Ghost | 15 | Base: 2% Bonus: 6% /move | #REF! | Board: None Initial: Adds ? Timer: Adds ? every 5 moves | 4 | [Gengar]/[Banette]/ [Absol]/[Sharpedo] Zoroark, Weavile, Mandibuzz Yveltal, Malamar, Bisharp, Honchkrow, Hydreigon Giratina (O), Darkrai, Hoopa | Stage is not too hard to do itemless. | Moves: At least 7 moves left Doable itemless, Moves +5 is not bad to ensure it. | |||
51 | 499 | #REF! | Kangaskhan | 12600 | Normal | 12 | Base: 1% Bonus: 10% /move | #REF! | Board: Preset Initial: None Timer: Special disruption after the first 2 correct moves Then adds 3 Kangaskhan and 1 Rock every 3 moves | 4 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro, Throh Gallade Machamp | You can remove the initial board in 2 moves: C2-C6 and D2-D6. You should be left with lots of Blocks but the disruption will immediately remove them if you followed the moves to do. | Moves: At least 6 moves left Moves +5 is necessary, to account for the mandatory first moves you need to do. | |||
52 | 500 | #REF! | Mega Metagross | 43050 | Steel | 22 | N/A | #REF! | Board: Blocks and Barriers Initial: Timer: Adds loads of Blocks, and Pokémon icons every 3 moves | 4 | [Garchomp]/ [Lucario]/[Medicham]/ [Blaziken]/[Charizard Y] Stunfisk, Marowak, Pangoro, Conkeldurr, Excadrill Gallade, Delphox, Heatran Machamp, Landorus, Talonflame, Ho-Oh | I went for the S rank immediately. C-1, MS. M Garchomp is nice, with Golurk for the Block Smash+ (Garchomp does not remove all spawned Blocks). I added Charizard, but Gallade for the double BS+ safety would also work. | Moves: At least 11 moves left Complexity-1 and Mega Start with Garchomp should be enough, but I was careful and threw a Moves +5 to be safe. Mega Start is not really needed if your Garchomp is candied. | |||
53 | ||||||||||||||||
54 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
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1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Nacht Carnival | |||||||||||||||
3 | 501 | #REF! | Bellsprout | 21000 | Grass | 8 | Base: 11% Bonus: 6% /move | #REF! | Board: 2 Barriers and 6 Bellsprout Initial: Timer: | 3 | M Gengar Lugia Reshiram is the best utility you can get here, stage is doable itemless. | Moves: At least 4 moves left Lugia can smile to you and win you this itemless, else you should get a Moves +5. Reshiram in conjunction with Lugia and M Gengar for best team. If you have Bellsprout, take Lugia out and do this itemless. | ||||
4 | 502 | #REF! | Carbink | 7700 | Rock | 10 | Base: 5% Bonus: 5% /move | #REF! | Board: 4 Barriers and 12 Carbink around Initial: Timer: | 4 | Bring Carbink with you that you caught in the previous stage and all is easy. | Moves: At least 5 moves left Doable itemless with Carbink and M Ray team. | ||||
5 | 503 | #REF! | Emolga | 16800 | Electric | 15 | Base: 9% Bonus: 3% /move | #REF! | Initial: 4 barriers 2 emolga Timer: 4 barriers 2 emolga after 3 moves, then 4 emolga every 3 moves | 4 | Risk taker farming! So many Emolga it is wise to bring yours. | Moves: At least 7 moves left With Emolga, you should need only a Moves +5 at best. Candied M Camerupt is nice to clear the barriers easily. | ||||
6 | 504 | #REF! | Weepinbell | 25375 | Grass | 20 | Base: 5% Bonus: 5% /move | #REF! | 2 barriers, 2 barriers, 4 Weepinbell 2 barriers | 4 | Tough stage to beat, but bring Lugia for the Eject+. Don't be scared of making an L match with the disrupted icons. | Moves: At least 10 moves left Skyblast team with M Salemence (candied) Lugia Braviary Tornadus T (SL3) can take this with only Moves +5. Else, consider bringing a DD with a more standard team. | ||||
7 | 505 | #REF! | Munchlax | 22400 | Normal | 8 | Base: 10% Bonus: 5% /move | #REF! | munchlax and rocks | 3 | Bring Munchlax and this is easy. | Moves: At least 4 moves left Doable itemless. | ||||
8 | 506 | #REF! | Togepi | 7000 | Fairy | 12 | Base: 5% Bonus: 5% /move | #REF! | Board: Initial: Timer: | 4 | D4->B5, C5->E2, C3->D5, B3->D5 Bring M Beedrill if candied, and this should be easy. Without it, there should not be any problem either though. | Moves: At least 6 moves left You will need a Moves +5 as the first moves are needed for the puzzle. M Beedrill preferred. | ||||
9 | 507 | #REF! | Lileep | 23100 | Rock | 20 | Base: 10% Bonus: 4% /move | #REF! | Board: 4 Blocks at the center and 8 Lileep at the corners Initial: Timer: 3 Barriers 2 Blocks every 4 moves | 4 | Annoying stage. Steroid Machamp helps a lot, make sure to remove all Lileep icons in the beginning. Bring a Block Smash+, you will need it. Stage beatable itemless nonetheless. | Moves: At least 10 moves left Moves +5 can be enough, because M Camerupt can target the disruptions to clear them. | ||||
10 | 508 | #REF! | Purloin | 12600 | Dark | 12 | Base: 6% Bonus: 4% /move | #REF! | Board: Initial: Timer: 4 Purloin and Rocks every 3 moves | 4 | Bring Purrloin with you, and this stage will be much easier. Standard M Ray team with it will do. | Moves: At least 6 moves left Moves +5 with the clearing strategy will do. | ||||
11 | 509 | #REF! | Litleo | 14000 | Fire | 15 | Base: 9% Bonus: 3% /move | #REF! | Board: Initial: Timer: 4 Litleo and rocks every 4 moves | 4 | Bringing some Eject Pokémon like Poliwrath or Manaphy really helps. M Swampert or M Ray teams both work itemless. | Moves: At least 7 moves left Tanky stage so Moves +5 and a bit of luck is required. Not really worth getting another item. | ||||
12 | 510 | #REF! | Snorlax | 27125 | Normal | 20 | Base: 5% Bonus: 2% /move | #REF! | Board: Initial: Timer: 4 Snorlax 2 Barriers every 4 moves | 4 | Bring Snorlax. Gallade for BS+. Machamp for damage and a combo Mega. | Moves: At least 10 moves left You have to make it work with only Moves +5, else it's the C-1 ._. Very weird that Mega Start is not available for this level. | ||||
13 | 511 | #REF! | Woobat | 18200 | Psychic | 15 | Base: 9% Bonus: 5% /move | #REF! | Board: Initial: Timer: 3 Woobat 1 Rock every 3 moves x3 2 rows of 3 woobat 3 rocks | 4 | Yikes no SE Eject+. Beating this itemless requires some persistence and luck. Throw in a Moves +5 if your Pokémon are not max level. A good team is M Ray with Hoopa U, Yveltal and Darkrai. Bring Darkrai if it's better than one of the other Dark types. | Moves: At least 7 moves left DD and Moves +5 to get this without much doubt. If Ray is not candied, add a Mega Start or try with M Gengar. | ||||
14 | 512 | #REF! | Togetic | 10500 | Fairy | 10 | Base: 6% Bonus: 6% /move | #REF! | Board: Initial: 4x4 of Rocks, Togepi and Togetic Timer: | 4 | Match the Togetic in the column without a Rock to remove the disruption. | Moves: At least 5 moves left Take a Moves +5 with candied Beedrill and this should be fine. | ||||
15 | 513 | #REF! | Liepard | 19250 | Dark | 15 | Base: 3% Bonus: 4% /move | #REF! | Board: None Initial: 4 Blocks Timer: 4 Blocks in the top Row of Blocks at some point | 4 | Moves: At least ? moves left | |||||
16 | 514 | #REF! | Sawk | 11150 | Fighting | 8 | Base: 10% Bonus: 5% /move | #REF! | Board: None Initial: Rocks and Sawk checkered after 3 moves Timer: Rocks and Sawk checkered every 2 moves | 4 | Try to avoid the disruptions with Azelf / Uxie The disruption is big (4x6 icons) and can be cleared in 1 move (move the Sawk that is in the far right and put him between the barriers of the left), but since this stage only has 8 moves, is better to completely avoid it. | Moves: At least 4 moves left Clearing strategy with +5 will S rank this. | ||||
17 | 515 | #REF! | Pyroar (female) | 30625 | Fire | 20 | Base: 10% Bonus: 4% /move | #REF! | Board: None Initial: 5 rocks and 1 Pyroar Timer: 5 rocks and 1 Pyroar or 2 rows of rocks and Pyroar | 4 | The disruption can be cleared with 2 taps of M-Camerupt or M-Tyranitar. This stage is bulky, so bring your highest AP supports. Volcanion works too. | Moves: At least ? moves left | ||||
18 | 516 | #REF! | Aerodactyl | 13300 | Rock | 13 | Base: 7% Bonus: 3% /move | #REF! | Board: None Initial: Board reset after 1 move Timer: Board reset after 4 moves | 4 | The first disruption can't be avoided, so clear it in 2 moves and try to Mind Zap the next disruption with Greninja or Bellossom. Optimize the other slots. | Moves: At least ? moves left | ||||
19 | 517 | #REF! | Swoobat | 22680 | Psychic | 20 | Base: 5% Bonus: 5% /move | #REF! | Board: Blocks and 2 Swoobat Initial: 4 blocks and 1 Swoobat Timer: 4 blocks and 1 Swoobat or 3 blocks and 1 Swoobat every 2 and 1 moves | 4 | Hard stage. You will need Block Smash+ Yveltal and Darkrai's Sleep Charm is pretty useful here too, because Swoobat has a low counter to his disruptions. A tap mega is very useful because all the blocks and Swoobat. | Moves: At least ? moves left | ||||
20 | 518 | #REF! | Togekiss | 32200 | Fairy | 9 | Base: 10% Bonus: 5% /move | #REF! | Board: Initial: 3 Togekiss and 3 Barriers Timer: | 3 | M-Beedrill can delete the Togekiss and delete itself to do a M-Gengar effect. Yo can bring Togekiss with you too. | Moves: At least 4 moves left With Togekiss in your team you need a Moves +5 max to S rank this | ||||
21 | 519 | #REF! | Throh | 18200 | Fighting | 15 | Base: 9% Bonus: 3% /move | #REF! | Board: 10 Rocks Initial: 10 rocks in > shape (half of them with barriers) Timer: 10 rocks in < or > shape (half of them with barriers) | 4 | 2 teams here: Go with M-Mewto Y and try to avoid the disruptions with Azelf/Uxie, or go with S-M-Rayquaza and Skyblast team. | Moves: At least ? moves left | ||||
22 | 520 | #REF! | Anorith | 25375 | Rock | 20 | Base: 7% Bonus: 5% /move | #REF! | Board: X shape of barriers and rocks Initial: Barriers Timer: | 3 | Bring Palkia (BB+) and a disruption staller (Greninja, Bellossom, Groudon). I think M-Camerupt is the best mega here, but Rayquaza, Shiny Rayquaza or Tyranitar would work too. | Moves: At least ? moves left | ||||
23 | 521 | #REF! | Vanillite | 13125 | Ice | 15 | Base: 5% Bonus: 10% /move | #REF! | Board: 6 Vanillite and 6 Barriers Initial: 2 Vanillite and 4 Barriers after 4 moves Timer: 4 Barriers after 4 moves | 4 | Reshiram (BB+) is required. Try to Mega evolve before the first disruption. Still, not a hard stage. | Moves: At least ? moves left | ||||
24 | 522 | #REF! | Corphish | 16100 | Water | 8 | Base: 12% Bonus: 9% /move | #REF! | Board: Blocks and Barriers Initial: Timer: | 4 | A Tap mega is better than M-Gengar here. Zekrom + Shaymin are the best supports to use. | Moves: At least ? moves left | ||||
25 | 523 | #REF! | Shelmet | 21000 | Bug | 20 | Base: 5% Bonus: 6% /move | #REF! | Board: 8 Rocks and 4 Shelmet Initial: A spiral of many Rocks after 4 moves Timer: 8 rocks and 4 Shelmet every 4 moves | 4 | S-M-Rayquaza with Lugia and a Skyblast user is a good team here. Can be defeated with a Pyre team too. | Moves: At least ? moves left | ||||
26 | 524 | #REF! | Foongus | 4725 | Grass | 14 | Base: 6% Bonus: 8% /move | #REF! | Board: Preset Initial: Timer: | 4 | First part is a puzzle. To solve it: E3-A4, F3-A4, then match the Shroomish for 3 turns in the middle. | Moves: At least ? moves left | ||||
27 | 525 | #REF! | Pyroar (male) | 26250 | Fire | 20 | Base: 8% Bonus: 5% /move | #REF! | Board: Initial: Timer: | 4 | Bring a Tapping Mega (M-Tyranitar or M-Camerupt) and a Block Smash+ (Suicune, Golurk, Gigalith). Eject++ of Manaphy is welcome too. Doable itemless, but HP is pretty bulky | Moves: At least ? moves left | ||||
28 | 526 | #REF! | Vanillish | 18900 | Ice | 15 | Base: 7% Bonus: 4% /move | #REF! | Board: Initial: Diag of 6 Barriers Timer: Diag of 6 Barriers after 3 moves 3 Diag of 12 barriers after 3 moves x2 Repeat (including initial) | 4 | Lot of barriers. Reshiram is a must. As mega, Tyranitar is more reliable than Rayquaza to break the barriers here. M-Houndoom works wonders too. | Moves: At least ? moves left | ||||
29 | 527 | #REF! | Crawdaunt | 23100 | Water | 20 | Base: 4% Bonus: 5% /move | #REF! | Board: Initial: Timer: Crawdaunt and Blocks every 3 moves | 4 | Raikou BB+ and Zekrom BS+ are required here. You want a staller too, so Shaymin will be good. Go with Rayquaza or a Tap mega. This stage is hard. It is doable, but require some luck at early skills activations. You can buy +5 if looks too hard. | Moves: At least ? moves left | ||||
30 | 528 | #REF! | Karrablast | 12600 | Bug | 13 | Base: 9% Bonus: 8% /move | #REF! | Board: Barriered Karrablast and Shelmet Initial: None Timer: 1 Shelmet and 1 Karrablast after 4 moves A lot more Shelmet and Karrablast after 3 moves | 4 | If you bring Shelmet, this is pretty easy. You need BB+ Reshiram too. Once you break a barrier and clear the disruption, you have time to mega evolve your Mega to clear the next disruption. HP isn't that high. | Moves: At least ? moves left | ||||
31 | 529 | #REF! | Vanilluxe | 15750 | Ice | 15 | Base: 7% Bonus: 6% /move | #REF! | Board: Initial: 6 barriers on top and 4 bottom, in a semi-heart shape Timer: 3 Vanilluxe and 1 barrier after 3 moves Initial disruption after 3 moves Repeat. | 4 | BB+ Reshiram is required. Try to megaevolve ASAP, and burst him with your risk takers. Tyranitar is the best mega here, but M-Houndoom works too. | Moves: At least ? moves left | Farming PSBs here is a good idea for an all Ice team. | |||
32 | 530 | #REF! | Mega Salamence | 23625 | Flying | 20 | Base: % Bonus: % /move | #REF! | Board: Initial: Timer: | 4 | Go for the S-Rank with full items and forget about this stage. | Moves: At least 10 moves left | ||||
33 | 531 | #REF! | Hoppip | 15750 | Grass | 8 | Base: 8% Bonus: 6% /move | #REF! | Board: 4 Hoppip on top, 8 more in the bottom and 2 rows of 4 rocks Initial: None Timer: (?) after 4 moves | 3 | M-Beedrill or S-M-Rayquaza are the best mega here to clear the board + Skyblast team (or Pyre). | Moves: At least 4 moves left. Easily doable itemless with clearing strategy. If you catch Hoppip, try bringing it here and winning without a single move :D | ||||
34 | 532 | #REF! | Dratini | 13125 | Dragon | 15 | Base: 8% Bonus: 9% /move | #REF! | Board: 8 Blocks Initial: None Timer: 4 Dratini and 2 Blocks after 3 moves 8 Blocks and 2 Dratini after 3 moves | 4 | M-Beedrill or other tapper. White Kyurem, SS'd Zygarde 100% (BlockSmash+) and Glalie are the best supports here. Try to break the blocks with Zygarde and stall the disruption with Glalie. The first one isn't hard, but the second can screw your run if you didn't mega evolve yet. | Moves: At least 7 moves left Doable itemless. If you're having a hard time, a M+5 will do it. | ||||
35 | 533 | #REF! | Litwick | 17500 | Ghost | 10 | Base: 13% Bonus: 11% /move | #REF! | Board: Initial: Timer: | 3 | M-Gengar, Litwick and optimize. You can win this even without doing a single move. | Moves: At least 5 moves left. Clearing strategy will do it. | ||||
36 | 534 | #REF! | Skiploom | 10500 | Grass | 11 | Base: 10% Bonus: 5% /move | #REF! | Board: Initial: Timer: | 4 | M-Beedrill or S-M-Rayquaza + Skyblast team (or Pyre). The initial barriered rocks are annoying, so break them ASAP. Eject the Skiploom with Lugia and combo your way to win. | Moves: At least 5 moves left. Bring Skiploom for an easy S Rank. | ||||
37 | 535 | #REF! | Dragonair | 21700 | Dragon | 15 | Base: 10% Bonus: 8% /move | #REF! | Board: Initial: Timer: | 4 | Couldn't defeat him itemless, just went for the S-Rank since just a M+5 looks too RNG dependant. | Mega Start and Moves +5 did it here, with M-Rayquaza, White Kyurem, Glalie and optimize a non-dragon. If you don't have White Kyurem maybe you will want to add a Disruption Delay, because Dragonair adds 4 icons of himself in his first disruption and Rayquaza can't remove them. | ||||
38 | 536 | #REF! | Sylveon | 13125 | Fairy | 12 | Base: 13% Bonus: 9% /move | #REF! | Board: Initial: Timer: | 4 | Bring M-Beedrill and your Poison or Steel team. Sylveon is not required, is better to just clear the disruption. If don't have Beedrill, any other candied tapper will do it. | Moves: At least 6 moves left. A M+5 will do it. If you can't clear the stage itemless, then a Disruption Delay or Mega Start will secure this. | ||||
39 | 537 | #REF! | Oshawott | 5390 | Water | 13 | Base: 7% Bonus: 4% /move | #REF! | Board: Initial: Timer: | 4 | One way to clear the puzzle: F3->C5; F5->F3; C5->C3; C5->C2; F5->C4. There are many ways, you just need to clear the 6 matchs in 5 moves. Stage is easy after this, very low HP. Try to Sleep him or Mind Zap, you will win in just a couple moves. | Moves: At least 6 moves left. The puzzle eats 5 moves, so if maybe you can do it itemless if manage to beat him in 2 moves. To go safe, just buy a M+5. | ||||
40 | 538 | #REF! | Mareep | 13125 | Electric | 14 | Base: 8% Bonus: 9% /move | #REF! | Board: Initial: Timer: | 4 | Not a hard stage. Just match to clear the barriers and focus on mega evolve. HP isn't too high, so once cleared and wiyh your Mega up, it will be pretty easy | Moves: At least 7 moves left. A M+5 is enough here. If you don't have a strong ground team, maybe you will need a Mega Start. | ||||
41 | 539 | #REF! | Lampent | 21175 | Ghost | 6 | Base: 19% Bonus: 8% /move | #REF! | Board: Initial: Timer: | 3 | M-Gengar, Lampent and optimize. This stage will do itself. | Moves: At least 3 moves left. Clearing Strategy will do it. | ||||
42 | 540 | #REF! | Dragonite | 34125 | Dragon | 22 | Base: 5% Bonus: 4% /move | #REF! | Board: 4 frozen Blocks Initial: None Timer: 3 Dragonite and 1 Block after 3 moves. 3 Dragonite and 1 Block after 3 moves. 18 Blocks after 3 moves. Repeat | 4 | The only way I was barely near to defeat him itemless was with M-Rayquaza, SS'd Black Kyurem, Dragonite and Glalie. Black Kyurem to block smash the first blocks, Dragonite for damage and free combos, and Glalie to stall the awful 3rd disruption. | Moves: At least 11 moves left. This can be done with Disruption Delay and M+5 with a M-Gengar and Dancing Dragons team. SS'd Zygarde 100% and Black Kyurem are the best supports because there still are 4 frozen blocks at the start. If your team isn't maxed, then you can add Mega Start as safety net (it can save you 1-2 moves). | ||||
43 | 541 | #REF! | Tentacool | 24150 | Poison | 20 | Base: 5% Bonus: 5% /move | #REF! | Board: Initial: Timer: | 4 | Starting Board looks awful, but you have many turns to work here and HP isn't that high. Focus on clear the barriers first, then mega evolve or try to stall the disruptions with Mesprit/Uxie/Azelf. | Moves: At least ? moves left | ||||
44 | 542 | #REF! | Flaaffy | 21875 | Electric | 10 | Base: 15% Bonus: 10% /move | #REF! | Board: 8 Flaffy and 2 barriered Rocks Initial: None Timer: 8 Flaaffy and 2 barriers every 3 moves | 3 | M-Camerupt match the disruption. Bring your strongest ground Pokemon and start matching near the barriered rocks. Easy stage. | Moves: At least 5 moves left. Clearing strategy will do it. | ||||
45 | 543 | #REF! | Dewott | 21700 | Water | 20 | Base: 5% Bonus: 5% /move | #REF! | Board: Initial: Timer: | 4 | Moves: At least ? moves left | |||||
46 | 544 | #REF! | Cubchoo | 14000 | Ice | 12 | Base: 8% Bonus: 6% /move | #REF! | Board: Initial: Timer: | 4 | Moves: At least ? moves left | |||||
47 | 545 | #REF! | Ampharos | 16800 | Electric | 12 | Base: 10% Bonus: 5% /move | #REF! | Board: Initial: Timer: | 4 | I don't have Landorous nor Garchomp, so I couldn't defeat this guy itemless, so I just went for the S rank. Ampharos is pretty bulky, you can bring Ampharos for free combos but isn't required. It can be done itemless with a boosted team. | Moves: At least 6 moves left. Moves+5 can do it with a bit of luck. If you want a consistent S-rank strategy, then add a Mega Start. | ||||
48 | 546 | #REF! | Tentacruel | 24150 | Poison | 15 | Base: 9% Bonus: 7% /move | #REF! | Board: Initial: Timer: | 4 | Moves: At least ? moves left | |||||
49 | 547 | #REF! | Chandelure | 16100 | Ghost | 16 | Base: 9% Bonus: 4% /move | #REF! | Board: Initial: Timer: | 4 | Moves: At least ? moves left | |||||
50 | 548 | #REF! | Beartic | 20290 | Ice | 20 | Base: 10% Bonus: 6% /move | #REF! | Board: Initial: Timer: | 4 | Moves: At least ? moves left | |||||
51 | 549 | #REF! | Lapras | 18900 | Water | 15 | Base: 6% Bonus: 8% /move | #REF! | Board: Initial: Timer: | 4 | Moves: At least ? moves left | |||||
52 | 550 | #REF! | Mega Aggron | 23625 | Steel | 20 | Base: % Bonus: % /move | #REF! | Board: 6 Blocks, 2 barriered Aggron Initial: Timer: | 4 | Doable with MS+DD+5 with M-Camerupt, Machamp, Emboar and 1 BS+ between Golurk, Talonflame and Gallade. But it's a pretty tough stage and requires some luck. It is better to just S-Rank with a Complexity-1 and move on. | Moves: At least 10 moves left. Full item run makes this stage easy to S-Rank. Go with M-Camerupt or another tapper (avoid M-Rayquaza because the 2 barriered Aggron in the center) and your Riks Takers or a Pyre team. | ||||
53 | ||||||||||||||||
54 | -END- | Wonder if anyone reads these |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | ||
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1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | Emerald Forest | |||||||||||||||
3 | 551 | #REF! | Gastly | 13125 | Ghost | Base: 7% Bonus: 3% /move | Board: Initial: Timer: | 3 | Drop Rates: 1/4 - 1/8 - 1/16 | |||||||
4 | 552 | #REF! | Tauros | 16100 | Normal | 10 | Base: 10% Bonus: 5% /move | Board: Initial: Timer: | Drop Rates: 1/2 - 1/32 - 1/64 | |||||||
5 | 553 | #REF! | Ponyta | 9187 | Fire | 16 | Base: 8% Bonus: 2% /move | Board: Initial: Timer: | ||||||||
6 | 554 | #REF! | Shellos (East Sea) | 7580 | Water | 12 | Base: 9% Bonus: 2% /move | Board: Initial: Timer: | ||||||||
7 | 555 | #REF! | Haunter | 13300 | Ghost | 10 | Base: 7% Bonus: 8% /move | Board: Initial: Timer: | Drop Rates: 1/4 - 1/8 - 1/16 | |||||||
8 | 556 | #REF! | Ekans | 47850 | Poison | 8 | Base: 6% Bonus: 2% /move | Board: Initial: Timer: | ||||||||
9 | 557 | #REF! | Gengar | 22443 | Ghost | 16 | Base: 6% Bonus: 5% /move | Board: Initial: Timer: | Drop Rates: 1/4 - 1/32 - 1/64 | |||||||
10 | 558 | #REF! | Ralts | 11200 | Fairy | 10 | Base: 8% Bonus: 8% /move | Board: Initial: Timer: | Drop Rates: 1/2 - 1/32 - 1/64 | |||||||
11 | 559 | #REF! | Gastrodon (East Sea) | 26880 | Water | 15 | Base: 13% Bonus: 5% /move | Board: Initial: Timer: | ||||||||
12 | 560 | #REF! | Arbok | 17640 | Poison | 12 | Base: 11% Bonus: 3% /move | Board: Initial: Timer: | ||||||||
13 | 561 | #REF! | Pancham | 11200 | Fighting | 10 | Base: 4% Bonus: 6% /move | Board: Initial: Timer: | Drop Rates: 1/2 - 1/32 - 1/64 | |||||||
14 | 562 | #REF! | Mawile | 19600 | Steel | 16 | Base: 5% Bonus: 4% /move | Board: Initial: Timer: | Drop Rates: 1/4 - 1/32 - 1/64 | |||||||
15 | 563 | #REF! | Ducklett | 6207 | Flying | 12 | Base: 7% Bonus: 3% /move | Board: Initial: Timer: | ||||||||
16 | 564 | #REF! | Kirlia | 12250 | Fairy | 15 | Base: 10% Bonus: 6% /move | Board: Initial: Timer: | Drop Rates: 1/4 - 1/8 - 1/16 | |||||||
17 | 565 | #REF! | Clauncher | 12600 | Water | 10 | Base: 9% Bonus: 2% /move | Board: Initial: Timer: | ||||||||
18 | 566 | #REF! | Swanna | 23184 | Flying | 20 | Base: 8% Bonus: 5% /move | Board: Initial: Timer: | ||||||||
19 | 567 | #REF! | Wurmple | 12600 | Bug | 8 | Base: 2% Bonus: 2% /move | Board: Initial: Timer: | ||||||||
20 | 568 | #REF! | Pangoro | 27124 | Fighting | 16 | Base: 5% Bonus: 8% /move | Board: Initial: Timer: | Drop Rates: 1/4 - 1/32 - 1/64 | |||||||
21 | 569 | #REF! | Diglett | 9450 | Ground | 10 | Base: 8% Bonus: 3% /move | Board: Initial: Timer: | ||||||||
22 | 570 | #REF! | Clawitzer | 23275 | Water | 16 | Base: 12% Bonus: 4% /move | Board: Initial: Timer: | ||||||||
23 | 571 | #REF! | Silcoon | 33062 | Bug | 10 | Base: 10% Bonus: 4% /move | Board: Initial: Timer: | ||||||||
24 | 572 | #REF! | Gardevoir | 20020 | Fairy | 12 | Base: 8% Bonus: 5% /move | Board: Initial: Timer: | Drop Rates: 1/4 - 1/8 - 1/16 | |||||||
25 | 573 | #REF! | Poochyena | 10710 | Dark | 10 | Base: 5% Bonus: 7% /move | Board: Initial: Timer: | Drop Rates: 1/2 - 1/32 - 1/64 | |||||||
26 | 574 | #REF! | Ditto | 10080 | Normal | 15 | Base: 8% Bonus: 5% /move | Board: Initial: Timer: | ||||||||
27 | 575 | #REF! | Gallade | 23520 | Fighting | 16 | Base: 7% Bonus: 5% /move | Board: Initial: Timer: | Drop Rates: 1/4 - 1/8 - 1/16 | |||||||
28 | 576 | #REF! | Glaceon | 17340 | Ice | 10 | Base: 5% Bonus: 4% /move | Board: Initial: Timer: | Drop Rates: 1/4 - 1/8 - 1/16 | |||||||
29 | 577 | #REF! | Miltank | 15200 | Normal | 12 | Base: 7% Bonus: 3% /move | Board: Initial: Timer: | Drop Rates: 1/2 - 1/32 - 1/64 | |||||||
30 | 578 | #REF! | Beautifly | 17008 | Bug | 10 | Base: 5% Bonus: 5% /move | Board: Initial: Timer: | ||||||||
31 | 579 | #REF! | Mightyena | 15400 | Dark | 10 | Base: 6% Bonus: 4% /move | Board: Initial: Timer: | Drop Rates: 1/4 - 1/8 - 1/16 | |||||||
32 | 580 | #REF! | Mega Gallade | 21840 | Fighting | 16 | Board: Initial: Timer: |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | ||
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1 | Stage No. | Pokemon | Hit Pts | Type | S-Rank | Time | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||
2 | EX1 | #REF! | Absol | 3420 | Dark | 12 | 1:00 | Base: 1% Bonus: 5% /3 sec. | #REF! | Board: None Timer: None Added Support: Umbreon | 4 | [Heracross]/[Lucario]/ [Any] Heracross, Scizor, Scyther Lucario, Genesect, Xerneas None | No disruptions. Just go all out Very easy even before M-Sableye | Time: 30+ seconds left This is easy S-Rank even without items | You can actually do this around Mega Mawile level Complexity will remove Umbreon | You may want to practice on this stage to get ready for the next Expert Stages. | |
3 | EX2 | #REF! | Rotom | 3456 | Electric | 12 | 1:00 | Base: 1% Bonus: 5% /3 sec. | #REF! | Board: 1st, 2nd, 5th, 6th column in Barrier Timer: None Added Support: Jolteon | 4 | [Gengar]/[Any] , Donphan, Stunfisk, Marowak, Excadrill None Groudon | No disruptions. Just go all out. Make sure to erase the barriers if you can | Time: 30+ seconds left This is easy S-Rank even without items | You can actually do this around Mega Mawile level Complexity will remove Jolteon | Same with 3ds. Just catch rate | |
4 | EX3 | #REF! | Lucario | 10935 | Fighting | 12 | 2:00 | Base: 1% Bonus: 3% /3 sec. | #REF! | Board: None Timer: None Half Health: Adds 2x2 Rocks after 3 seconds Added Support: Umbreon | 4 | [Slowbro]/[Mewtwo]/ [Any] Chimecho, Chatot, Azumarill, Slurpuff Mewtwo, Xerneas Victini | Still easy. 2 minutes is long | Time: 1+ minute left You shouldn't have trouble to a team of 5+ against this one | Complexity will remove Umbreon | Same with 3ds. Just catch rate | |
5 | EX4 | #REF! | Articuno | 11340 | Ice | 20 | 2:00 | Base: 1% Bonus: 3% /3 sec. | #REF! | Board: Last row is in Barrier Timer: None Notes: Adds 1 column of barriers after 2-5 seconds if you dont make a 4+ Pokemon match Added Support: Glaceon | 4 | [Mawile]/[Lucario]/ [Blaziken]/[Charizard Y] Ninetales, Bronzong, Aurorus, Steelix Blaziken, Moltres, Entei, Delphox Regirock, Dialga, Jirachi | This can be hard without a good team. Constant barriers will make your combos stop. Buy a DD for this one | Time: 1+ minute left Disruption Delay, Mega Start. If your time limit with these items go by 0:50, buy Time+10 Also if your Pokemon are high level, only Time+10 (or itemless) can do this easily | Complexity will remove Glaceon | The only options for Mobile players are Lucario and Mawile which are still both good. Same with 3ds. Just catch rate | |
6 | EX5 | #REF! | Zapdos | 2700 | Electric | 25 | 0:30 | Base: 1% Bonus: 10% /3sec | #REF! | Board: 1st and 2nd Row in Black Clouds Timer: Adds 1 Zapdos after every 3 moves Added Support: Jolteon | 4 | [Garchomp]/[Gengar]/ [Any] Donphan, Excadrill Stunfisk, Marowak None Groudon, Garchomp | For Mega Slot, the best would be Gengar, Lucario, Mewtwo or Banette as they clear the black cloud faster. If the black cloud is still in play I suggest you try your combo at the bottom where there is no black cloud | Time: 15+ seconds left Time+10 will do this. If you are having trouble with that, you can add Mega Start | In the original Pokemon, Ground Types has no effect on it and here.. (Yes it is Mono here) Complexity will remove Jolteon | Use Gengar for Mega here | |
7 | EX6 | #REF! | Moltres | 6300 | Fire | 30 | 1:00 | Base: 1% Bonus: 5% /3sec | #REF! | Board: 3rd and 4th Column in Barrier Timer: Adds 2 Rocks every 3 moves Added Support: Flareon | 4 | [Blastoise]/[Any] Aurorus, Stunfisk, Marowak, Tyranitar Swampert, Greninja Groudon, Kyogre, Manaphy | Mega Slot will be same as what is for Zapdos except for Lucario (get Kangaskhan instead). Focus on the barrier first to get combos efficiently. The disruption is trivial as it will be remove by matching near it | Time: 30+ seconds left Use Time+10 and Mega Start. A Mega Start Blastoise will wipe the ice clean. | Complexity will remove Flareon | Mobile Players don't have Blastoise. An alternative for it would be Gengar | |
8 | EX7 | #REF! | Venusaur | 5630 | Grass | 35 | 1:00 | Base: 1% Bonus: 5% /3sec | #REF! | Board: X-Shaped Wooden Blocks Timer: None Added Support: Leofeon | 4 | [Glalie]/[Heracross]/ [Charizard Y]/[[Blaziken] , Heracross, Vanilluxe, Ninetales, Scizor Moltres, Blaziken, Heatran, Genesect None | First thing to notice is that you can only have your first match in your upper or lower side. Wipe out the Wooden Blocks starting from the upper corner down to the bottom. About 10 seconds will do this. This has no disruption so feel free to make combos | Time: 30+ seconds left This can be done without any item on a decent team. If you are having problem, you may spare a Time+10 on this | Complexity will remove Leafeon | Charizard Y is good for this stage. Or just use Gengar if you have it. | |
9 | EX8 | #REF! | Blastoise | 8446 | Water | 40 | 1:30 | Base: 1% Bonus: 4% /3sec | #REF! | Board: Pyramid-shaped Rocks Timer: None Added Support: Vaporeon | 4 | [Ampharos]/[Manectric]/ [Any] , Emolga, Grovyle, Raichu, Dedenne Zapdos, Raikou, Sceptile Shaymin | Like Venusaur stage, wipe out the Wooden Blocks first then focus on the Combo. | Time: 45+ seconds left A decent team can do this without any help of items. If you are having problems, a Time+10 can be good | Complexity will remove Vaporeon | Same with 3ds. Just catch rate | |
10 | EX9 | #REF! | Charizard | 5342 | Fire | 45 | 1:00 | Base: 1% Bonus: 5% /3sec | #REF! | Board: U-Shaped Wooden Blocks Timer: None Added Support: Flareon | 4 | [Gengar]/[Garchomp]/ [Any] Stunfisk, Aurorus, Marowak, Tyranitar Swampert Groudon, Kyogre, Garchomp | Aerodactyl sucks at combo so I highly dont recommend it in this level. Pretty much like Venusaur. Make sure to clear out the Wooden Blocks first (the setup was the easiest among the three) before going for combo | Time: 30+ seconds left A good team with Time+10 can do this. Kyogre is fast at getting rid of Wooden Blocks if you have it | Complexity will remove Flareon | No Garchomp here so stick with Gengar | |
11 | EX10 | #REF! | Dragonite | 12020 | Dragon | 50 | 2:00 | Base: 1% Bonus: 3% /3sec | #REF! | Board: 2x2 Rocks at the center Timer: Adds a 2x2 Rock every 3 moves 33% Health: Adds a 2x2 Rock every move Added Support: Jolteon | 4 | [Glalie]/[Any] Haxorus, Azumarill, Togekiss Articuno, Dragonite Rayquaza | This will spam Wooden Blocks at lower health. Mega Aero can be an alternate for Glalie but its not super effective and Mega Glalie can destroy blocks too | Time: 1+ minute left Time+10, DD and Mega Start with a decent team. A very good team would be Glalie, Rayquaza, Dragonite and Haxorus having combo with a Dragon Talon at start. Go with combo while DD is in effect. | Complexity will remove Jolteon | Same with 3ds. Just catch rate | |
12 | EX11 | #REF! | Sceptile | 5918 | Grass | 55 | 1:00 | Base: 1% Bonus: 5% /3sec | #REF! | Board: 3rd and 4th row has Blocks in barrier Timer: Adds Blocks on Row 3 and 4 every 6 moves Added Support: Leafeon | 4 | [Glalie]/[Charizard Y]/ [Any] , Ninetales, Scyther, Scizor, Heracross Genesect, Blaziken, Heatran, Moltres None | Aside from Mega Evolutions and Block Smashers (Hint: Ninetales), you cannot do anything about the Blocks. They will disappear after 5 seconds so no need to worry about getting a field full of it. | Time: 30+ seconds left Time+10, DD and Mega Start with a decent team. Mega Start will allow to punch through the Blocks right away to start a good combo | Complexity will remove Leafeon | Same with 3ds. Just catch rate | |
13 | EX12 | #REF! | Blaziken | 4223 | Fire | 60 | 0:30 | Base: 1% Bonus: 10% /3sec | #REF! | Board: 3rd and 4th column has Blocks 6 Black Clouds Timer: Adds Blocks on 3rd and 4th Columns every 6 moves Added Support: Flareon | 4 | [Aerodactyl]/[Blastoise]/ [Any] Aurorus, Marowak, Stunfisk, Tyranitar Swampert Groudon, Kyogre, Manaphy, Regirock | If you have Mega Aerodactyl, thats good as it can wipe out the Blocks Blocks easily.One trick on this is when Blaziken will disrupt, quickly make a combo on the 3rd and 4th column. The blocks that was affected by the combo will not turn into Blocks | Time: 15+ seconds left This was once hard until M-Aero came. Mega Start Aerodactyl will be able to do this easily | Complexity will remove Flareon | For this, you may want to get into Mega Aerodactyl stage to do this easily. Same strategy applies here | |
14 | EX13 | #REF! | Swampert | 5918 | Water | 65 | 1:00 | Base: 1% Bonus: 5% /3sec | #REF! | Board: U-Shaped Blocks in Barriers Timer: Adds 2 Barrier every 3 moves Added Support: Vaporeon | 4 | [Ampharos]/[Manectric]/ [Any] Grovyle, Emolga, Raichu, Dedenne Zapdos, Raikou, Sceptile Shaymin | This one is the easiest among the Hoenn Starters EX. Ampharos' Ability may help you or not depending if the barrier was targeted or not. | Time: 30+ seconds left Time+10, DD will do this with a decent team. Mega Start can also be a choice instead of a DD (or you can get both) | Complexity will remove Vaporeon | Same with 3ds. Just catch rate | |
15 | EX14 | #REF! | Entei | 1709 | Fire | 75 | 0:15 | Base: 1% Bonus: 20% /3sec | #REF! | Board: 10 Blocks in Barrier Timer: None Added Support: Flareon | 4 | [Blastoise] Aurorus, Marowak, Stunfisk, Donphan Swampert, Suicune Groudon, Kyogre, Manaphy | Okay. Even without items this would be easy. Start with Damage Streak with either Aurorus, Marowak and Stunfisk. The barrier shouldn't also be a problem because its position isnt really bothering | Time: 8+ seconds left Very easy itemless Time+10 will S-Rank this easily | Complexity will remove Flareon | Dont bring a Mega here instead. | |
16 | EX15 | #REF! | Suicune | 1871 | Water | 80 | 0:15 | Base: 1% Bonus: 20% /3sec | #REF! | Board: 6 Blocks in Barrier Timer: None Added Support: Vaporeon | 4 | [Ampharos]/[Manectric] , Grovyle, Emolga, Raichu, Dedenne Zapdos, Raikou, Sceptile Shaymin | You may want to eliminate the barrier first (only on the center) as fast as you can to trigger combos. Pretty much like Entei stage | Time: 8+ seconds left This is easy itemless Time+10 will S-Rank this easily | Complexity will remove Vaporeon | Same with 3ds. Just catch rate | |
17 | EX16 | #REF! | Raikou | 1482 | Electric | 85 | 0:15 | Base: 1% Bonus: 20% /3sec | #REF! | Board: Backslash-Positioned Barriers Timer: None Added Support: Jolteon | 4 | [Garchomp]/[None] Donphan, Stunfisk, Marowak, Excadrill None Groudon, Garchomp | The hardest of the three. Not only the barrier position but also the lack of pokemon to choose from. If you can combo in the right side, go on. Hint: Go for Slowbro's Barrier Bash | Time: 8+ seconds left This is easy itemless Time+10 will S-Rank this easily | Complexity will remove Jolteon | Mobile users don't have Garchomp here. Just stick with 4 Super Effectives | |
18 | EX17 | #REF! | Heatran | 15423 | Fire | 95 | 2:00 | Base: 1% Bonus: 3% /3sec | #REF! | Board: 1st, 3rd, 5th Column covered in Black Clouds Timer: Adds 1 Blocks Block every move x5 Adds 1-2 Rows of Rocks after 5 moves Repeat Added Support: Flareon | 4 | [Blastoise]/[Garchomp]/ [Any] , Aurorus, Marowak, Stunfisk, Tyranitar Swampert Groudon, Kyogre, Manaphy | Your choice of Mega Aero. Aerodactyl has Cloud Clear+Mega Effect to counter all of the disruption. The problem is Cloud Clear will not be able to clear the whole field and will Mega Evolve first. Another option would be Mega Ampharos or Mega Gengar | Time: 1+ minute left Time+10, DD and Mega Start (for other Mega) will S-Rank this (decent team with at least Level 5 each An alternate Pokemon to use would be M-Blaziken. I found it useful on clearing the Flareons out (dont use Complexity or a Full Fire team. Just bring M-Blaziken and other Super Effectives) | Complexity will remove Flareon | For now, the only viable Mega you could use here is Gengar. With the release of Mega Aero its good for countering the disruptions and Cloud Clear will eliminate the Black Clouds | |
19 | EX18 | #REF! | Xerneas | 10123 | Fairy | 100 | 1:00 | Base: 1% Bonus: 5% /3sec | #REF! | Board: X-Shaped in Barrier Timer: None 27%: Adds 3 Blocks every 6 moves Added Support: Umbreon | 4 | [Mawile] Nidoqueen, Nidoking, Bronzor, Steelix Dialga, Jirachi | Mega Start Mawile will punch directly to the barriers and you have to worry about the \ barrier part. The team you can use doesn't do anything really good. So you may have to wait for Dialga and Steelix | Time: 30+ seconds left Time+10 and Mega Start will be enough for this | Not sure why they didn't use Sylveon here. Maybe for the NVE Complexity will remove Umbreon | Same with 3ds. Just catch rate | |
20 | EX19 | #REF! | Yveltal | 10328 | Dark | 110 | 1:00 | Base: 1% Bonus: 5% /3sec | #REF! | Board: U-Shaped Black Clouds Timer: Adds 2 Black Cloud every time you don't make a 4+ Pokemon match Added Support: Umbreon | 4 | [Heracross]/[Lucario] Scizor, Heracross, Scyther, Conkeldurr Lucario, Xerneas, Genesect Pinsir | You might want to use Mega Start if you have Lucario here. Otherwise, Altaria, Ampharos, Kangaskhan or Lopunny would be ok for Mega. Focus on combo even with the Dark Clouds (Xerneas can be easily spotted over the Dark Clouds) M-Heracross with Mega Boost Volcarona also work wonders here | Time: 30+ seconds left Time+10 and Mega Start will be enough for this. In my own experience, a M-Heracross team without items defeat it at 20 seconds left (it means that it can be done with just Time+10 but will be that difficult. Note that all Pokemon used was not MAXed) | Complexity will remove Umbreon | Use Lucario here. If you don't have Lucario, Stick with Ampharos, Lopunny or Altaria. You may only want to use thier Mega Effects when there is too much Black Clouds | |
21 | EX20 | #REF! | Mewtwo | 25596 | Psychic | 150 | 2:00 | Base: 1% Bonus: 3% /3sec | #REF! | Board: 4 Blocks in barrier Timer: Adds 1 Barrier every move 20%: Adds 1 Column of Black Cloud every move Added Support: Espeon | 4 | [Gengar]/[Heracross]/ [Banette] Scyther, Scizor, Heracross, Zoroark Yveltal, Genesect Giratina | You may want to use a DD here to focus on combos. Nothing much I can say other than Brute Force it | Time: 1+ minute left Time+10, DD and Mega Start maybe enough. I would personally use a Complexity on this to remove the Espeons With more new Pokemon coming, this can be done easily with M-Heracross with Mega Start and Time+10 | Complexity will remove Espeon | Same with 3ds. Just catch rate | |
22 | EX21 | #REF! | Genesect | 13652 | Bug | 180 | 1:30 | Base: 1% Bonus: 5% /3sec | #REF! | Board: 1st and 6th row is Blocks, 3 Black Clouds, Timer: Randomly between: Adds a column of Black Clouds after 2 moves Adds 2 Black Clouds after 2 moves Adds a Column of Blocks after 2 moves 45%: Randomly between: Adds 1 Row of Barrier after a move Adds 2 Barriers after a Move Adds a Column of Blocks after a Move Added Support: Surskit, Genesect | 4 | [Aerodactyl]/[Blaziken]/ [Gengar] Tyranitar, Salamence, Braviary, Aurorus Blaziken, Moltres, Heatran, Delphox Regirock | This is too much without Complexity. And all the random things it throw at you is not really good. DD is also a must in here to get a while of combo Also you might want to try M-Blaziken here with a full Fire Team. Seems to work alright | Time: 45+ seconds left Complexity, DD, Mega Start and Time+10. Basically go with all items with a MAX team. | Complexity will remove Surskit | Use same strategy with 3ds version | |
23 | EX22 | #REF! | Chesnaught | 26158 | Grass | 191 | 1:30 | Base: 1% Bonus: 4% /3sec | #REF! | Board: 4 Rocks on 1st, 2nd, 3rd, 5th, 6th Row. Timer: Randomly between: Adds 2-5 Rocks after 6 moves Adds 1 Row of Rocks after 6 moves 38%: Adds 2x2 Blocks, 2x2 Rocks, 2x2 Rocks every time you don't make a 4+ Pokemon match Note: Rocks will fall on 2nd and 5th column (About 50+) | 3 | [Aerodactyl] Heracross, Salamence, Braviary Blaziken, Delphox, Heatran None | Mega Start Aero will get through the Wooden Blocks here. Some bring other Mega here (Kangaskhan, Gengar). Glalie is super effective but not very good at clearing blocks. Itemless Mega Aero can defeat it pretty good (Most of the time, with 0 seconds left) Focus on the center and use the sides only to get more tiles. Prioritize on Mega Aero when you have a match | Time: 36+ seconds left Mega Start Aero can do this one. If you get a Mega Aero match, try to match it to make a good number of combos. Make sure to match what is on the board while Mega Aero's Mega Ability is in effect. For items, Time+10 and Mega Start for full Mega Aerodactyl effect. | No Complexity in this stage | Aside from catct rate, no really difference. Mega Aero is still the best for this stage. M-Charizard is good, but wastes its Mega Effect since the Rocks do not fall at the 3rd and 4th Column. | |
24 | EX23 | #REF! | Delphox | 5868 | Fire | 195 | 0:30 | Base: 1% Bonus: 10% /3sec | #REF! | Board: A total of 12 Blocks in a Double-Slanted formation Timer: Adds 2 Blocks after every move Half Health: Adds 3 Blocks every move Added Support: Fennekin | 4 | [Aerodactyl]/[Blastoise] Aurorus, Tyranitar, Milotic, Excadrill Swampert, Greninja Groudon, Kyogre, Manaphy | Beatable without items. A DD would be good if you are trying to catch it. | Time: 15+ seconds left Time+10 and Mega Start is good enough. For those who want to try, I found M-Blaziken to be also good at this stage for clearing Fennekin (Dont use Complexity and Full-Fire Team. Just use M-Blaziken and Super Effectives) | Complexity will remove Fennekin | This one is also the same with 3ds version | |
25 | EX24 | #REF! | Greninja | 9738 | Water | 200 | 1:00 | Base: 1% Bonus: 5% /3sec | #REF! | Board: Frogadier in barrier in 2nd to 5th row. One lone Frogadier not in barrier, Timer: Adds 1 Barrier if you don't make a 4+ Pokemon match 70%: Any of the following if you don't make a 4+ Pokemon match: Adds 2x3 Barrier Adds 2x2 Barrier Adds a random number of Frogadier (The pattern also seems to be random It can be 2x4 or zigzag or even scattered) Notes: The 2x3 Barrier only appears either on top left or bottom right. The 2x2 Barrier will only appear at the center. Added Support: Froakie | 4 | [Ampharos]/[Venusaur]/ [Manectric] Frogadier, Emolga, Raichu Shaymin, Tropius | This stage can go itemless. Just make sure to bring Frogadier with you to make an opening at start. For Mega, Ampharos or Venusaur whatever you have in hand is up to you. Both work effectively. | Time: 30+ seconds left Time+10 seconds, DD and Frogadier in your team will do this (with luck added). For Mega, Mega Venusaur is good at clearing barriers. Mega Manectric can be also use but its zigzag pattern is unreliable for making sure that there is still barriers. Ampharos is also good (if you are lucky about the randomness). Tropius and its Eject may be quite useful for clearing Froakies here if you are not using a Complexity | Complexity will remove Froakie | Also the same with 3ds version. | |
26 | EX25 | #REF! | Terrakion | 13500 | Rock | 215 | 1:00 | Base: 1% Bonus: 3% /3sec | #REF! | Board: 6 Rocks, 6 Blocks Timer: Adds 2x2 Rocks after every 3 moves Added Support: Keldeo. Will be replaced by Pidgey if Keldeo is added as Support | 4 | [Garchomp]/[Blastoise]/ [Venusaur]/[Lucario] Conkeldurr, Excadrill, Tangrowth Swampert, Greninja, Chesnaught, Suicune Garchomp, Shaymin, Jirachi, Dialga, Starmie | Pretty beatable itemless. Keldeo, the support Pokemon is actually super effective here so no need to use a Complexity to remove it. If you are getting hard to combo, I suggest using M-Gengar instead. Focus on Mega Evolving your Mega here first. M-Garchomp is slow but is very good at this stage. You may want be cautious, Garchomp and Dialga has a very similar icon. For those who dont have the stones of Blastoise, Venusaur, Garchomp and Lucario, M-Mawile is also good if you dont want to use M-Gengar | Time: 30+ seconds left Mega Start Garchomp + Time+10. Need strategy if you dont have M-Garchomp (?) | Complexity will remove Keldeo | ||
27 | EX26 | #REF! | Virizion | 5760 | Grass | 215 | 0:30 | Base: 1% Bonus: 10% /3sec | #REF! | Board: 8 Barriers Timer: Adds 1 Row or 1 Column of Rocks after every 2 moves (Sides only) Added Support: Keldeo. Will be replaced by Pidgey if Keldeo is added as Support | 4 | [Blaziken]/[Heracross] Braviary, Salamence, Heracross, Volcarona, Ninetales Delphox, Heatran, Genesect, Blaziken None | Not that hard stage. For those who are using M-Blaziken, you may want to Mega Evolve it as soon as possible to start getting your combos. Just match any M-Blaziken you see on the screen (You may want to start the combo with Pyre) The Keldeo will just fall at the bottom matching itself. Dont worry about the disruptions. It only affect the sides so you have to focus mainly on the center (Making sure to have removed the barriers first) M-Heracross is also good. You may need to use a Mega Start though as it is very slow in Mega Evolving | Time: 15+ seconds left Time+10 with M-Blaziken Team. M-Heracross + DD + Mega Start + Time+10 would work ok | Complexity will remove Keldeo | ||
28 | EX27 | #REF! | Cobalion | 21433 | Steel | 220 | 1:30 | Base: 1% Bonus: 3% /3sec | #REF! | Board: Slanted (Slash-like) Barriers Timer: Adds 1 Barrier every 4 moves 37%: Adds 2 Blocks every 2 moves Added Support: Keldeo. Will be replaced by Pidgey if Keldeo is added as Support | 4 | [Blaziken]/[Lucario]/ [Garchomp]/[Charizard Y] Ninetales, Excadrill, Conkeldurr Delphox, Blaziken, Heatran, Lucario Groudon, Garchomp | You may want to remove the barriers on the top first. Also everytime it disrupts you with barriers you may want to check if it affects the top row and might to remove it as soon as you can. At about 37% health, it gets harder to a point where the whole field is full of Blocks. 2 Blocks Blocks is not too many but for every 2 moves is too short (this applies even if you dont get a match so move the icons wisely) For Mega, any of the 3 is okay. If for some reason you dont have any of the 3 Mega, you can rely on the trusty M-Gengar but be wary that its not as effective as the other 3. | Time: 45+ seconds left Complexity, Time+10, and DD is very good for this stage Need strategy for less items use | Complexity will remove Keldeo | ||
29 | EX28 | #REF! | Bisharp | 11808 | Dark | 221 | 0:45 | Base: 1% Bonus: 7% /3sec | #REF! | Board: 6 Rocks Timer: None 80%: Adds 1 Row of Blocks after 2 moves Added Support: Blocks | 4 | [Lucario]/[Heracross]/ [Medicham]/[Aerodactyl] Heracross, Volcarona, Conkeldurr Xerneas, Genesect Pinsir | A disruption heavy stage. You need to bring a Mega that can wipe out a number of disruptions in this stage and you cannot buy a DD. Any of the four Mega work. Suggest using Mega Start for Mega that are slow in Mega Evolving | Time: 22+ seconds left (?) | Complexity will remove Blocks Blocks | ||
30 | EX29 | #REF! | Gallade | 8586 | Fighting | 230 | 0:45 | Base: 1% Bonus: 4% /3sec | #REF! | Board: 1st, 2nd, 5th, 6th Columns in Barrier Timer: Adds 1-2 Rows of Barrier after 4 moves 47%: Adds 3 Barrier every moves Added Support: Gallade. Will be replaced by Ralts if Gallade is added as Support | 4 | [Mewtwo]/[Slowbro]/ [Gengar] Salamence, Braviary Mewtwo, Xerneas Victini, Cresselia, Lugia, Diancie | Seems to be beatable itemless. The Pokemon in barrier is easy to remove even without a Barrier Bash Pokemon On initial board, your first moves should be: B1-C2, B2-C1, B3-C4, B4-C3, B5-C6, and B6-C5 to remove all barriers. If you have M-Diancie, it wrecks this stage itemless without a problem | Time: 22+ seconds left This seems to be doable with Time+10 only. Just be careful with the first disruption as it tends to cover the field really quickly | Complexity will remove Gallade | ||
31 | EX30 | #REF! | Goodra | 20790 | Dragon | 240 | 1:00 | Base: 1% Bonus: 3% /3sec | #REF! | Board: 12 Rocks, 12 Goomy (I have Goomy in the team on the screenshot) Timer: Adds 5 Goomy after 2 moves 72%: Either of the following: Adds 5 Goomy after 2 moves Adds a 2x2 Blocks Block after 2 moves | 4 | [Gengar]/[Altaria]/ [Latias]/[Glalie] Goomy, Avalugg, Gardevoir, Haxorus Dragonite, Goodra Rayquaza, Diancie, Latias | I'm surprised this stage is very easy. If Goomy is in your team you'll get a lot of Combos very easy. You can beat this itemless | Time: 30+ seconds left Time+10 can do this. Don't use DD or you'll waste the power that the disruption of Goomy provide. Don't use Mega Start. That is what Goomy is for (to provide a Boost, only if using a Dragon Mega) | |||
32 | EX31 | #REF! | Luxray | 7510 | Electric | 250 | 1:00 | Base: 1% Bonus: 4% /3sec | #REF! | Board: All tiles except for 8 tiles covered in Black Clouds Timer: Adds 2 Column of Black Clouds after 8 moves HP<=3750: Adds 2 Rows of Black Clouds after 8 moves Added Support: Luxray. Will be replaced by Cubone if Luxray is added as support | 4 | [Garchomp] Excadrill, Marowak, Stunfisk None Landorus, Groudon | Your first move is matching a Luxray at the center using any Luxray in any of the board's sides. Hopefully, its Cloud Clear+ will activate to clear some Black Clouds away. Otherwise just move on on matching. Garchomp is the only SE Mega for this stage so far but it's not really good at clearing all the Black Clouds away. If you don't have Garchomp/Garchompite, use M-Gengar instead | Time: 30+ seconds left If you are lucky enough to get good matches, Time+10 can get this done. If not, add a Mega Start and a Mega that can clear huge piles of Black Clouds (Hint: Lucario, Gardevoir, Blastoise, Altaria) | |||
33 | EX32 | #REF! | Malamar | 12470 | Dark | 260 | 1:00 | Base: 1% Bonus: 4% /3sec | #REF! | Board: (?) Timer: Adds 4 Blocks after a move Added Support: Malamar. Will be replaced by Poochyena if Malamar is added as Support. | 4 | [Lucario]/[Heracross]/ [Medicham]/[Aerodactyl]/ [Steelix] Heracross, Volcarona, Conkeldurr Xerneas, Genesect Pinsir | This stage pretty much resembles Bisharp stage. A lot of Blocks and spawns every move. You can use Mega Aero/Steelix (Steelix is better) to clear the Blocks away. Mega Start can be an option if you dont have candies on your Mega. | Time: 30+ seconds left If you are luck enough with the matches, Time+10 can be enough. If not, adding a Mega Start with a block erasing Mega will be better than Disruption Delay I feel. | |||
34 | EX33 | #REF! | Mamoswine | 10210 | Ice | 280 | 1:00 | Base: 1% Bonus: 4% /3sec | #REF! | Board: (?) Timer: Either of the following: Fill column 2 with Ice Fill column 5 with Ice * Repeat every 3 moves HP<=49%: Either of the following: Fill columns 3 and 4 with Ice Fill columns 3 and 4 with Ice Fill column 2 with Ice Fill column 5 with Ice * Repeat every 3 moves Added Support: Swinub. Will be replaced by Piloswine if Swinub is addes as Support. | 4 | [Mawile]/[Lucario]/ [Blaziken]/[Charizard Y] Ninetales, Bronzong, Aurorus, Steelix, Tyranitar Blaziken, Moltres, Entei, Delphox Regirock, Dialga, Jirachi, Ho-Oh, Palkia | First moves: Match the Mamoswines together to get rid of them. Then, match everything as fast as you can. I find M Lucario nice as he can get rid of the disruptions pretty nicely. Tyranitar is useful to eject leftovers Mamoswine. You can't really trigger abilities easily in timed stages, so just match everything. I did it itemless, but if you struggle, Disruption Delay should greatly help. Mega Start Lucario or Charizard will also be useful if you struggle itemless, to crush the initial board and the disruptions. | Time: 30+ seconds left I think a Time +10s can be enough with some luck, but adding Disruption Delay is not a bad idea if you don't want to waste many hearts (if someone could confirm, I do not try to S rank EX stages) | C-1 removes Swinub | ||
35 | EX34 | #REF! | Gliscor | 8320 | Ground | 280 | 0:50 | Base: 1% Bonus: 3% /3sec | #REF! | Board: Rocks on the top 2 rows Initial: Fills a random row (3,4,5 or 6) with Blocks Timer: Fills a random row (3,4,5 or 6) with Blocks after 4 moves Repeat Added support: Zubat. Will be replaced by Bonsly if Zubat is in your team. | 4 | [Blastoise]/[Swampert]/ [Glalie]/[Gengar]/ [Venusaur] Roserade, Gogoat, Avalugg, Milotic Virizion, Sceptile, Articuno Palkia, Kyogre | This stage is horrible in the beginning, so many blocks from disruptions, and Zubat added. Rocks will skyfall for a while too. Beat it itemless with M-Glalie and optimise, but only with 1 second left. So definitely doable itemless, but Disruption Delay greatly helps here if you don't come close to beating it itemless. Sometimes, the Mega pokémon does not skyfall for a while in the start, it is very annoying but does not happen all the time, so just try again. | Time: 25+ seconds left I struggle just to beat the level itemless, but I'm not the greatest at timed stages. Time +10 definitely helps for this S rank, but you should not need to couple it to more than Disruption Delay or Mega Start to S rank this stage. | C-1 removes Zubat | ||
36 | EX35 | #REF! | Porygon-Z | 13770 | Normal | 300 | 1:00 | Base: 1% Bonus: 3% /3sec | #REF! | Board: 6 Porygon-Z and 16 Barriers Initial: None Timer: Adds 4 Porygon-Z then adds 8 barriers x2 after 3 moves Repeat | 4 | [Lucario]/[Medicham] Conkeldurr, Pangoro, Mienshao, Sawk Gallade Machamp | Well, the disruptions are a nightmare on this stage. Stage is beatable itemless nonetheless with a leveled up fighting team. I rpefer Lucario as Mega to crush the Barriers from above or from under. Focus on removing the Barriers in the top left first, and once Lucario is mega evolved, match them to crush the Barriers as they appear. If you can't do this itemless, I am not sure which of Mega Start or Disruption Delay yields the best results. Add a Time +10 with what you choose to be safe I guess. | Time: 30+ seconds left Time +10, Disruption Delay and Mega Start can do this. Just remove everyting in the beginning with M Lucario, and then keep your combos up. If this does not work, I guess Complexity -1 and Time +10 can do this. Maybe Complexity -1 alone even, but I have not tried. | |||
37 | EX36 | #REF! | Walrein | 12456 | Ice | 310 | 1:00 | Base: 1% Bonus: 5% /3sec | #REF! | Board: 12 Barriers in diagonal Initial: None Timer: Adds 3 Barriers every 3 moves HP<=48%: Adds 3 barriers every 2 moves Added support: Nosepass | 4 | [Blaziken]/[Charizard Y]/ [Mawile]/[Lucario]/ [Medicham]/[Mewtwo X] Tyranitar, Steelix, Klinklang, Aggron, Conkeldurr Gallade, Moltres, Gallade Reshiram, Emboar, Ho-Oh, Dialga | Stage doable itemless. Full Fire team with Blaziken as Mega works fine, the Nosepass will fall down and they will become easy to match. Focus on removing barriers from top to bottom, the disrupted ones will not overwhelm you. If you don't havee Blaziken, Mawile or Lucario will work fine as Mega, they will also clear some Nosepass which is nice. | Time: 30s + left Time +10 is a bit short to accomplish this on its own, you might want either a DD or a MS to rack damage quicker. I think getting both DD and MS with Time +10 is overkill to S rank this (please confirm) | C-1 removes Nosepass | ||
38 | EX37 | #REF! | Honchkrow | 8544 | Dark | 330 | 0:40 | Base: 1% Bonus: 8% /3sec | #REF! | Board: 3 black clouds in every corner Initial: None Timer: Adds 1 black cloud every 3 moves HP<=47%: Adds 5 black clouds after every move Added support: Ariados | 4 | [Lucario]/[Medicham]/ [Heracross]//[Gardevoir]/ [Mewtwo X] Scizor, Scyther, Florges, Conkeldurr, Togekiss Xerneas, Gallade, Genesect Diancie, Machamp | Stage easily doable itemless. Bring a Mega who can clear clouds super fast AKA Lucario. Gardevoir works fine too, and Heracross takes a bit too long to evolve IMO. You can go for Pixie power team with M-Gardevoir and Togekiss, but the stage is beatable with just your best Super Effective Pokémon. Just match and match and match and never stop. Focus on evolving the Mega, then clear the clouds, and then you have yourself a clear board to finish this. | Time: 20s + left Time +10 is enough to S rank this. Train itemless to be consistently over 10s left, and then get the Time +10 for the S rank. | C-1 removes Ariados | ||
39 | EX38 | #REF! | Arcanine | 15792 | Fire | 350 | 0:55 | Base: 1% Bonus: 6% /3sec | #REF! | Board: 4 Blocks in every corner Initial: None Timer: Adds a 2x2 Blocks square every 2 moves x3 Adds a 2x2 Blocks square after every move x3 Repeat Note: Added: Nosepass. Will be replaced by Palpitoad if used in your team | 4 | [Garchomp]/[Swampert]/ [Blastoise]/[Aerodactyl] Milotic, Tyranitar, Excadrill, Krookodile Gliscor, Greninja, Terrakion Palkia, Gyarados, Landorus, Camerupt, Groudon | Harder stage than the 2 previous ones, but still beatable itemless. I used M-Garchomp for it, I think Aerodactyl would work OK as Mega too, because of the disrupted Blocks. In timed stages it is harder to activate abilities, because it means the board needs to stop, so you lose on damage. Make sure your Mega can clear Blocks, and just be on top of your matching. It is possible you will need a bit of items help if your Pokémon are not max level. In that case, Time +10 could be enough, but will not guarantee a very high catch rate. I would suggest to wait for a Super Catch Power to try your chance at catching Arcanine. | Time: 27s + left That's a harder one to S rank. You will probably need Time +10, MS and DD to get this one. This is a guess based on the fact that I managed to finish itemless with 2~5 secs left consistently. I remind you I do not go for S ranks in Expert, so my guess can be wrong here. Less (or more) can be needed for it. | C-1 removes Nosepass | ||
40 | EX39 | #REF! | Yanmega | 8577 | Bug | 360 | 1:00 | Base: 1% Bonus: 4% /3sec | #REF! | Board: A lot of Rocks Initial: None Timer: Adds the following pattern on rows 2-3 every 3 moves YYBYYB Y: Yanmega, B: Barrier RRRRRR R: Rock HP<=58%: Same disruption every 2 moves (instead of 3) Added: Swablu. Replaced by Pidgey if you take it with you | 4 | [Charizard Y]/[Blaziken]/ [Aerodactyl] Salamence, Braviary, Ninetales, Tyranitar Delphox, Moltres, Heatran, Terrakion Ho-Oh, Lugia, Gigalith, Talonflame, Emboar | Doable itemless with M-CharY and Pyre team. The disruption really sucks though, it's very annoying. M-Aero should also work well since a lot of Rocks are disrupted. Start with eliminating the Rocks in the initial board, then when Yanmega disrupts, try to clear them when it becomes annoying. Or use your Mega to clear most of them. It's easy to struggle on this stage, so in case you are, get a Disruption Delay or do Mega Start Aerodactyl, and prepare your great balls to catch it. | Time: 30s+ left | C-1 removes Swablu | ||
41 | EX40 | #REF! | Ludicolo | 13105 | Grass | 380 | 1:30 | Base: 1% Bonus: 2% /3sec | #REF! | Board: Blocks and Barriers Ludicolo / others Initial: None Timer: After a 3+ combo, adds 5 Blocks HP<=34%: Adds 6 Ludicolo and 6 Barriers in columns1-2 every 3 moves Added: Leafeon. Replaced by Pidgey if you take it with you. | 4 | [Abomasnow]/[Glalie]/ [Charizard Y]/[Blaziken]/ [Heracross]/[Scizor] Avalugg, Salamence, Braviary, Scyther Delphox, Heatran, Genesect, Articuno Reshiram, Lugia, Talonflame, Kyurem | Probably the easiest out of the 3 additions. Reshiram triggering its ability in the beginning greatly helps. If it does not, make sure you open a column so that you are not stuck. Then, when Ludicolo are spawned, match them to remove the barriers. After that, just match a lot. A clearing Mega is better so that you can remove some unwanted icons without having to match them and lose on damage. | Time: 45s+ left | C-1 removes Leafeon | ||
42 | EX41 | #REF! | Hydreigon | 11300 | Dark | 400 | 0:50 | Base: 1% Bonus: 4% /3sec | #REF! | Board: Some Hydreigon and Blocks Initial: None Timer: After a 6+ combo, adds 8 Blocks on rows 1-2 x2 Added: Umbreon. Replaced by Pidgey if you take it with you | 4 | [Heracross]/[Lucario]/ [Medicham]/[Gardevoir]/ [Scizor] Conkeldurr, Scyther, Pangoro, Gallade, Genesect, Xerneas Diancie, Machamp | So if you start a combo, either end it before you reach 6 or never let it go :D If you can keep up your combo, this stage becomes beatable, especially with M-Ray or M-Gengar. You might want to get a clearing Mega instead (Lucario, Gardevoir) if you can't keep your combos and that in the end the disruptions kill you. Else, get a Disruption Delay to get free damage for 25 seconds, should be enough. | Time: 25s+ left | C-1 removes Umbreon | ||
43 | EX42 | #REF! | Poliwrath | 8400 | Water | 430 | 0:50 | Base: 1% Bonus: 6% /3s | #REF! | Board: Initial: None Timer: Adds 4 Barriers every 3 moves Added: Vulpix | 4 | [Sceptile]/[Ampharos]/ [Gengar]/[Rayquaza] Magnezone, Roserade, Gogoat Raikou, Venusaur, Luxray, Virizion Shaymin, Thundurus, Bellossom | |||||
44 | EX43 | #REF! | Electrode | 7728 | Electric | 450 | 0:40 | Base: 1% Bonus: 8% /3s | #REF! | Board: Initial: None Timer: Adds 3 Rocks every 2 moves Added: Swablu | 4 | ||||||
45 | EX44 | #REF! | Ninjask | 9520 | Bug | 470 | 0:50 | Base: 1% Bonus: 6% /3s | Board: Initial: Timer: Adds Ninjask and Rocks every 2 moves Added: Nincada | 4 | |||||||
46 | EX45 | Mantine | 17567 | Flying | 500 | 1:00 | Base: 1% Bonus: 5% /3s | Board: Initial: Timer: | 4 | ||||||||
47 | EX46 | Jumpluff | Grass | 530 | Base: 1% Bonus: % /3s | Board: Initial: Timer: | 4 | ||||||||||
48 | EX47 | Samurott | 20651 | Water | 550 | 0:50 | Base: 1% Bonus: 4% /3s | Board: Initial: Timer: | 4 | ||||||||
49 | EX48 | #REF! | Rapidash | 18649 | Fire | 580 | 0:30 | Base: 1% Bonus: 3% /3s | Board: Initial: Timer: | ||||||||
50 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | ||
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1 | Mission Card | Mission | Target Stage | Bring along | Mission Reward | Advanced Strategy | Strategy for new players (best workaround I can think of) | ||||||||||||||||||||||||
2 | Number | Difficulty | Rewards | Number | Pokémon | ||||||||||||||||||||||||||
3 | #1 | ♦ | 4★: 1 Mega Start | Make a combo of 10 or more matches! | #REF! | Any | #REF! | Any | ★ | Choose any 3 Pokémon stage with M-Gengar and it's easy. | Choose the Mareep stage, it is a 3 Pokémon stage only, it will be easy to make a combo of 10 on this one. | ||||||||||||||||||||
4 | Make 3 matches of 4! | Any | #REF! | Any | ★★ | You can do that in basically any stage. | Also choosing a 3 Pokémon stage here is helpful to have plenty of 4 matches available. Mareep stage 12 works again. | ||||||||||||||||||||||||
5 | Trigger Mega Effect 4 times! | Any | #REF! | Mega Audino | ★ | Take Mega Audino on Buneary with low power pokémon (Charmander and company) and you will get this easily. | Same. | ||||||||||||||||||||||||
6 | #2 | ♦♦ | 3★: 5 Hearts 7★: 1 Disruption Delay 9★: 1 Mega Start 16★: Lucarionite (1 Jewel if you already have it) | Make a combo of 20 or more matches! | 12 | #REF! | Mareep | #REF! | Any | ★★ | Take M-Gengar, Mareep and anyone else and you will get this. | Possible without M-Gengar, but more reliant on luck. It is far from impossible so just keep trying. | |||||||||||||||||||
7 | Erase 5 rocks! | 19 | #REF! | Kangashkan | #REF! | Any | ★ | Just wait 2 disruptions, that will be 6 rocks, destroy them, win. | Same. | ||||||||||||||||||||||
8 | Trigger Power of 4 4 times! | Any | #REF! | Any | ★★ | Buneary stage (21) with Bulbasaur, Charmander, Squirtle and someone else will do this very easily. | Same. | ||||||||||||||||||||||||
9 | Make a combo of exactly 7 matches! | 9 | #REF! | Audino | #REF! | Any | ★★★ | Just don't take a too powerful team to give yourself time to try the combo multiple times. I went full ghost team for low damage, with Gengar as Mega. | Up to luck. You don't need any particular team to accomplish that, just good luck. | ||||||||||||||||||||||
10 | Erase 10 Blocks | 33 | #REF! | Riolu | #REF! | Any | ★★ | Take the Block Smash (+) crew with you. Blocks destroyed by M-Aero count towards the erased blocks. Aero, Talonflame, Gallade, Dialga is an awesome team for this. | Catch and bring Klefki with you. Always match it when there is a Blocks block. Make sure that you get some combos behind to deal a bit of damage, and you'll get it. | ||||||||||||||||||||||
11 | Clear out 4 Coins! | 37 | #REF! | Meowth | #REF! | Any | ★★ | Oh it's like we have never done this before. It works also on Weekend Meowth. | Refer to the coin farming tutorial. For 4 coins, the easiest is to make a match of 3 in the leftmost column, bring a coin on top, and put the last one in the middle. | ||||||||||||||||||||||
12 | Use specified Support Pokémon more than any other! | 63 | #REF! | Marshtomp | #REF! | Pikachu | ★ | I used Mewtwo Y, Victini, Deoxys and Pikachu. Because erased icons by Mewtwo Y do not count, so more Pikachu will be matched. Matching Angry Pikachu counts too, so if you bring both of them it'll be a lot easier to achieve this mission. | Always match the Pikachu, make sure the rest of your team is strong enough, should be fine. | ||||||||||||||||||||||
13 | Win with (at least) 20 seconds remaining! | EX 3 | #REF! | Lucario | #REF! | Any | ★★★ | Take your best team and come back in time on this stage! It is a lot easier than the latest EX stages, you should have no trouble beating this with at least 20s left. | Even with low power fairy and psychic types, and M-Audino, it is doable. It will make for good training for timed stages, and you will need it! Level up your pokémon up to 4 or 5, and this should be easy. | ||||||||||||||||||||||
14 | #3 | ♦♦♦ | 6★: 1 Exp Booster M 10★: 1 Jewel 14★: 1 Raise Max Level 22★: 1 Mega Speedup | Make a combo of 100 or more matches! | Any | #REF! | Any | ★★ | A 3 Pokémon stage. M-Gengar. It will happen at some point. I suggest doing it on stage 100, Chimecho, because you can also try to get the other achievement. | For that you will need M-Gengar. Sorry. Then jump in a 3 Pokémon stage, and try until it comboes. | |||||||||||||||||||||
15 | Clear a stage without using Mega Evolution! | 75 | #REF! | Mega Altaria | Any | ★ | Optimise, switch your mega with a Pokémon who can't mega evolve, and beat this. Base Power 80 pokémon should handle this easily. | You need to train your Dragon, Ice and Fairy types to do this in the beginning. Try to catch Dragonite in the EX stages, it will be really helpful to get enough damage without the utility of a Mega. | |||||||||||||||||||||||
16 | Get a score of at least 35000! | Any | Any | ★★ | Either go to Ampharos (130) and have around 35 moves left, or Snorlax (183) and have around 10 moves left. Optimise and it should be fine. M-Ray can be used on Ampharos (what I did, with my 3 strongest ground Pokémon). | Snorlax seems more appropriate for beginners. Bring M-Lucario, and maybe buy yourself a disruption delay to ensure having enough moves left (if your team is really not strong, but try itemless first). | |||||||||||||||||||||||||
17 | Trigger Mega Effect 3 times! | 90 | #REF! | Mega Mawile | #REF! | Mega Lucario | ★★★ | Bring Medicham for Mega Boost, and then match the Lucario. Once you activated it 3 times, go ham and destroy Mega Mawile. | You can get Lucarionite by clearing the Mission Card #2. After that, go in this stage, and preferably match the Lucario vertically to save some icons to make sure you trigger it 3 times. | ||||||||||||||||||||||
18 | Make a combo of exactly 20 matches! | 100 | #REF! | Chimecho | Any | ★★★ | M-Gengar, 2 non super effective. And pray to the RNG gods. Or Mega Mewtwo Y with Chimecho and another Psychic type, maybe more appropriated since it has less crazy combo potential than M Gengar. | 20 is something possible without M-Gengar. It's about luck here. | |||||||||||||||||||||||
19 | Clear out 100 Coins! | Pref: | #REF! | Any Recommended: Sunday Meowth | Any | ★★★ | This is only achievable in Sunday Meowth. My team was M-Rayquaza, and 3 Quirky+ Pokémon (Xerneas, Gogoat, Malamar). Buy Moves +5 and Mega Start, make sure you still make 3 combos all the time, and you will be fine. 100 coins represents almost 7 coins per move matched, so you probably have done this before. M-Mewtwo with Psychic team can't have the quirly effect, that's why I switched, but it is still doable with it. Now you can also pay 1 jewel to replay the Sunday Meowth stage 3 times! So if you really need that mission, you can try that! | M-Gengar with a team of Quirky (+), and Mega Start and Moves +5 should also do it. Other than that it will require legendary luck in the disrupted coins. | |||||||||||||||||||||||
20 | Erase 50 rocks! | 98 | #REF! | Throh | Any | ★★★★ | A tough cookie. 1. Buy a Moves +5. Throh will then disrupt 48 Rocks during these 20 turns. 2. Team should be M-Aero, a Rock Smash+ (Preferably Fearow), and 2 Pokémon with the ability Prank. 3. Try to activate Prank right after a disruption appears (a 4 match is 40% chance activation). It will change the counter of the disruption, hopefully making it lower so that another disruption can happen, disrupting 60 rocks. 4. Make sure to match near the rocks quickly after they spawn, because if they are replaced by the next disruption, it will not count. Good luck! | The advanced strategy is the only one which works fine. M-Aero is not mandatory, but it really really removes all the rocks easily. There are some early pokémon with the ability Prank that you can use. | |||||||||||||||||||||||
21 | Clear stage without using any items! | 150 | #REF! | Mega Mewtwo Y | Any | ★★★★ | Clearing Mewtwo in Expert Stage 20 works for this mission. I recommend doing that before it gets patched, as it's much easier. Just get M-Gengar and super effectives pokémon, and beat it! Only 3DS M-Gengar or M-Absol is ok. Bring Darkrai and try to activate Sleep Charm. This is the key of beating MMY easily. Giratina and Genesect with them to add damage. FInished with 8 moves left, so there is definitely some margin here. | This will not be possible before you get some high level pokémon. Absol is the easiest way to go at this, but if you had the chance to catch Darkrai then you can do this, read the advanced strategy. | |||||||||||||||||||||||
22 | #4 | ♦ | 7★: 5000 Coins | Make a combo of 20 or more matches! | Any | Any | ★ | Doable on any 3 pokémon stage using M-Gengar | Same. | ||||||||||||||||||||||
23 | Make 2 matches of 5! | Any | Any | ★★ | Better to do it on a 3 Pokémon stage too as you will have more chances at having a 5 match possible | Same. | |||||||||||||||||||||||||
24 | Trigger Mega Effect 4 times! | Any | #REF! | Mega Kangaskhan | ★ | Can do it on Buneary's stage I guess | Same. | ||||||||||||||||||||||||
25 | Trigger Block Smash 3 times! | 38 | #REF! | Croagunk | Any | ★★ | Bring 2-3 Block Smash (not Block Smash+) poké, and you should trigger it the first 3 turns and then beat the stage. | You have Klefki for this. | |||||||||||||||||||||||
26 | Trigger Barrier Bash 3 times! | 78 | #REF! | Snorunt | Any | ★ | Same strat as Block Smash | There must be one for this too. | |||||||||||||||||||||||
27 | #5 | ♦♦ | 7★: Exp Booster L 13★: Raise Max Level | Trigger Power of 4 10 times! | EX4 | #REF! | Articuno | Any | ★★ | You need to wait for the board to stop before attempting a new Power of 4 match, else it will not trigger. So I got the 3 Power of 4 super effectives pokémon, did only that for half the time, and then wrecked the level (I was using M-Ray) | Take your time, gather your best Po4 Poké, and you will succeed. | ||||||||||||||||||||
28 | Win with (at least) 20 seconds remaining! | EX5 | #REF! | Zapdos | Any | ★★★ | I think that Time+10 is the best item you can get to easily get that mission. | ||||||||||||||||||||||||
29 | Clear stage without using any items! | EX6 | #REF! | Moltres | Any | ★★ | Should be easy with strong pokémon. | Should be fine once you have some BP70 SE Poké. | |||||||||||||||||||||||
30 | Trigger Mega Effect 10 times! | EX10 | #REF! | Dragonite | #REF! | Mega Lopunny | ★★ | Did it with M-Lopunny and my best 3 Dragon types. You can afford to bring dragons at around power 70 to make sure you trigger Lopunny enough before beating the level. There is plenty of time. | |||||||||||||||||||||||
31 | Win with (at least) 80 seconds remaining! | EX17 | #REF! | Heatran | Any | ★★★★ | Well, I was 1 second off using Time+10, Mega Start and Disruption Delay, with M-Garchomp and a team of super effectives. I'm sad. Should be doable with these items, but when you are not great at timed stages, I have trouble figuring out a strat not involving C-1... M Tyranitar should help a lot here though. | ||||||||||||||||||||||||
32 | #6 | ♦♦♦ | 5★: Exp Booster M 13★: Skill Booster S 19★: Skill Booster M | Win with 6 moves remaining! | 23 | #REF! | Pikachu | Any | ★★ | Take Pichu with you and easy win. | |||||||||||||||||||||
33 | Erase 14 Barriers from the puzzle area! | 40 | #REF! | Marill | Any | ★★ | It's basically 5 barriers per move that you need to destroy. Maybe D3-F3 A3-F3 B3-D3 works Bring some Barrier Bash+ with you to help? | ||||||||||||||||||||||||
34 | Make a combo of 20 or more matches! | 103 | #REF! | Raichu | Any | ★★ | Bringing M-Gengar with Pichu and super effectives seems to be enough to get the combos without spending items. M-Gengar, Lugia and Goodra also work. Eject everything, and get the combo rolling. | Get Pichu and Pikachu with you and M-Gengar, this should work. | |||||||||||||||||||||||
35 | Get a score of at least 60000! | Any | Any | ★★★★ | You can go the coins way and do it in a competition, buying an Attack Power+. (or Escalation Battle, one of the really hard boss stage around 200 usually) Or, credits to /u/Elboim on reddit, you can go on Spinarak stage (275) with M-Gengar, Salamence and Braviary. The stage has enough HP for you to try many times to get that deadly combo. Try to activate Skyblast to help get it. | ||||||||||||||||||||||||||
36 | Erase 25 rocks! | 141 | #REF! | Nidoking | Any | ★★ | So I think Nidoking disrupts 4 Rocks every time you make less than a combo of 4. So do that 6 or 7 times and make sure to erase the rocks without making big combos, and use the rest of the moves to finish the stage. I find the disruption pattern inconsistent, I'm annoyed | ||||||||||||||||||||||||
37 | Make a combo of 120 or more matches! | Any | Any | ★★★ | Go to a 3 Pokémon stage, take M-Gengar, and may RNGesus be with you. Doable during Raichu's mission or the 60k score one | ||||||||||||||||||||||||||
38 | Clear stage without using any items! | 220 | #REF! | Vivillion | Any | ★★★★ | Full fire team should take this now. | ||||||||||||||||||||||||
39 | #7 | ♦ | 8★: Jewel | Make a combo of exactly 3 matches! | #REF! | Any | #REF! | Any | ★ | Not hard to set up. | Easy ones in here, same easy strat. | ||||||||||||||||||||
40 | Trigger Mega Effect 3 times! | #REF! | Any | #REF! | Mega Slowbro | ★★ | You can go on any easy stage with lot of moves, and bring a weak team to give yourself the time to trigger it 3 times. Buneary works well. | ||||||||||||||||||||||||
41 | Trigger Paralyze 1 time! | 46 | #REF! | Minccino | #REF! | Any | ★ | Bring a Paralyze pokémon and set up a 5 match. Careful though, this will make the initial board not able to disappear. | |||||||||||||||||||||||
42 | Trigger Sleep Charm 3 times! | 57 | #REF! | Wartortle | #REF! | Any | ★★ | This one is tricky, I brought Shaymin and Darkrai, because they are high AP and are skill boosted. With them you can afford your other 2 Pokémon to be weak to give yourself the time to beat the stage while triggering the skill 3 times. | |||||||||||||||||||||||
43 | Use Specified Support Pokémon more than any other! | 59 | #REF! | Ivysaur | #REF! | Torchic | ★★ | Bring Torchic and depending on the initial board, you can kill in one move and it's a bit up to RNG to match Torchic more. | |||||||||||||||||||||||
44 | #8 | ♦♦ | 5★: Mega Start 9★: Charizardite Y (Jewel if you have it) 14★: Raise Max Level | Win with 30s remaining! | EX3 | #REF! | Lucario | #REF! | Any | ★★ | Very easy to do with a decent team. | Wait until you get stronger pokémon, unless you absolutely need this mission to get the stone for Charizard, since it's needed for 2 other missions on this card. Should be doable with M Gengar and a decent team though. Else, a Time+10 will help a lot more than you think. | |||||||||||||||||||
45 | Trigger Mega Effect 2 times! | 116 | #REF! | Aurorus | #REF! | Mega Lucario | ★ | Can bring Medicham for Mega Boost and make sure you evolve Lucario fast to then trigger it twice. | |||||||||||||||||||||||
46 | Clear the target stage! | EX6 | #REF! | Moltres | #REF! | Aurorus | ★★ | Easy to do. | |||||||||||||||||||||||
47 | Use Specified Support Pokémon more than any other! | 119 | #REF! | Vanilluxe | #REF! | Moltres | ★★ | Try to match Moltres in priority. What you can also do if you have a very good Psychic team is bring MMY with 2 Psychic and Moltres. Moltres will 100% get the crown if you just play normally with this team. | |||||||||||||||||||||||
48 | Win with 20s remaining! | EX9 | #REF! | Charizard | #REF! | Any | ★★ | Should not be a problem with a decent team of trained BP70 Pokémon. | Train your pokémon, or wait for stronger ones and you'll get this eventually. | ||||||||||||||||||||||
49 | Trigger Mega Effect 3 times! | 120 | #REF! | Mega Glalie | #REF! | Mega CharizardY | ★★★ | Need Char Y for this. Should be OK with a decent Pyre team. | You probably need to use at least a Mega Start (that you got in this mission) to help clear this stage and trigger 3 times the Mega Effect. | ||||||||||||||||||||||
50 | Erase 30 blocks! | 176 | #REF! | Timburr | #REF! | Only Fire types | ★★ | Need Char Y for this. Use Mega Start, there are 36 Blocks total in the skyfall so count if some despawn in case you took too long to match M Char Y. Can also get Moves +5 as safety, then fill the rest of the team with Pyre combo. | You need to have a good Fire team, there is no workaround this. Delphox or Skill Swapped Ho-Oh are mandatory. | ||||||||||||||||||||||
51 | #9 | ♦♦♦ | 7★: Skill Boster M 15★: Raise Max Level 22★: Skill Swapper | Trigger Mega Boost 5 times! | 183 | #REF! | Snorlax | #REF! | Any | ★★ | I did it with 5 Electric Mega Boost Pokémon, and Ampharos because it takes ages to evolve. Worked well but was very close. If your Rayquaza is not candied yet (which you should candy), do that mission before doing it. | ||||||||||||||||||||
52 | Make all of your support Pokémon have the Power of 5 skill! | 198 | #REF! | Conkeldurr | #REF! | Only Power of 5 skill (even the Mega) | ★★★ | I skill swapped Mew before trying this, mistake. Take Gengar, Slowking, Mew and Noctowl. With decent level on those, you should be able to beat the stage with maybe a Moves +5 tops. Else, swap one of these for your best Po5 Poké, but you may need to put some jewels at the end to finish (because Mega Start won't help much, and C-1 is really overkill). | If you don't have the levelled team described, your only hope is to use a C-1. | ||||||||||||||||||||||
53 | Make a combo of exactly 22 matches! | #REF! | Any | #REF! | Any | ★★★ | Well this can be done anywhere, I did it while farming XP on Ampharos. Can be done on a 3 Pokémon stage too, this is just luck. If you're good in timed stages, then hop in one and match high on the board but consistently, until you reach a combo of 22. | ||||||||||||||||||||||||
54 | Win with 10 moves remaining! | 216 | #REF! | Gothorita | #REF! | Any | ★★★★ | Good thing they lowered the HP of that level. Moves +5 and DD, on top of Skill Swapped Yveltal should do great on this one. Bonus points if your Yveltal is RML'd. You could potentially drop the DD if your Darkrai cooperates and puts Gothorita to sleep. | This is a tough mission, you won't beat it easily unless you're willing to spend the C-1 when your pokémon are not that strong. | ||||||||||||||||||||||
55 | Clear away 40 black clouds! | EX19 | #REF! | Yveltal | #REF! | Any | ★★★ | Yveltal disruption: adds 1 cloud when a combo of 3+ is stopped. SO do a combo of 3, stop, cloud is spawned, destroy it with a combo of 3, stop, repeat everything. Does not sound that hard, but boy is it one of the most difficult mission ever. Jewels may be required to give you more moves to be able to spawn more clouds and finish, because of course you need to control your damage output and not beat Yveltal until you've destroyed the clouds. M-Lucario is probably the best here, with Mega Start to clear the initial clouds fast (oh yes, Mega Start is necessary here too). Bring some Cloud Clear Poké with you too, be careful not to bring a too powerful team. | |||||||||||||||||||||||
56 | Trigger Mega Effect 7 times! | 258 | #REF! | Galvantula | #REF! | Mega Aerodactyl | ★★ | Take M Aero, Joltik, Galvantula and another poké with you. I took Relicanth for the Mega Boost, stage was beaten itemless in a breeze, and the Mega Effect was triggered far more than 7 times. | |||||||||||||||||||||||
57 | Clear stage without using any items! | 260 | #REF! | Deoxys | #REF! | Any | ★★★★★ | Bring Gengar and Darkrai absolutely. Pray that Sleep Charm will activate. There is Block Smash+ Yveltal too now that can really help. Using a jewel to beat the stage at the end does not count as using an item, so you can do it. Tough mission, but get a lucky streak of Sleep Charm and it's suddenly not that bad. Even Absol with Mind Zap can help too when the timer is active. | |||||||||||||||||||||||
58 | #10 | ♦♦ | 6★: Absolite (Exp Booster L if you alreayd have) 9★: 5000 Coins | Win with 35 seconds remaining! | EX1 | #REF! | Absol | #REF! | Azumarill | ★★ | Easy with a decent team. | This will train you to be good at timed stages :). If you can't succeed, either take a Time+10, or wait for stronger pokémon, because this will really become easy in the future. | |||||||||||||||||||
59 | Erase 8 blocks! | 87 | #REF! | Liepard | #REF! | Klefki | ★ | You can bring the Block Smash (+) crew here to destroy the blocks and clear the mission. Make sure not to kill Liepard too fast, and a block that despawns is not considered "erased" for the mission. You need to destroy it. | Klefki alone is not enough to destroy consistently 8 blocks, so bring another Poké with that ability in case you can't match Klefki on the board, should be fine though. | ||||||||||||||||||||||
60 | Make a combo of 10 or more matches! | 121 | #REF! | Haunter | #REF! | Liepard | ★ | M Gengar or candied M Rayquaza will do the trick here, I brought underleveled Pokémon to get multiple chances at triggering such a combo. I brought Gastly, and a NVE Poké very very low BP. | |||||||||||||||||||||||
61 | Trigger Quirky 3 times! | 122 | #REF! | Lampent | #REF! | Haunter | ★★ | Bring only Quirky Pokémon, and try to make only 4 matches, 5 if you can, to be able to trigger it 3 times, it's not that easy, but it's only RNG dependant... Same here, don't kill the Pokémon too quickly, bring one NVE maybe if you're knocking it down too fast. | |||||||||||||||||||||||
62 | Trigger Mega Effect 5 times! | 125 | #REF! | Gengar | #REF! | Mega Absol | ★★★ | Bring Inkay for the Mega Boost, Absol should evolve a lot faster, Hoopa can help with Barriers. One last bad Pokémon in the team to balance the damage, and this should be enough. Or Haunter instead of Hoopa, to help with disruptions. Else you will need a Mega Start to make sure M Absol is running, and then match them on sight, also try to not match/destroy all of them in one turn, so that you can do 2 possibly 3 matches in a row. | |||||||||||||||||||||||
63 | #11 | ♦ | 3★: Exp Booster M 7★: Mega Start | Trigger Crowd Control 2 times! | 26 | #REF! | Chingling | #REF! | Volbeat | ★ | Also bring Heracross and Genesect, or other Crowd Control Poké, and this will be a breeze with matching 4 Poké, even though the activation got nerfed. | ||||||||||||||||||||
64 | Trigger Risk Taker 1 time! | 66 | #REF! | Combusken | #REF! | Amaura | ★ | Can take Landorus T with you too, with a match of it the stage should be almost done :D Do it on a 4 Match for a better chance at triggering. Works with Amaura too if you don't have it, no worries. | |||||||||||||||||||||||
65 | Win with 4 moves remaining! | 83 | #REF! | Cottonee | #REF! | Cottonee | ★★ | The stage will do itself. | |||||||||||||||||||||||
66 | Make a combo of 30 or more matches! | 95 | #REF! | Nidorina | #REF! | Any | ★ | Bring Nidoran F with you, and this will be fine. Gengar as Mega, as usual. | |||||||||||||||||||||||
67 | Trigger Mega Boost 3 times! | 21 | #REF! | Buneary | #REF! | Any | ★★ | Can do it with Kangaskhan, Ampharos, Altaria, basically any Poké which takes long to evolve. Very easy mission. | |||||||||||||||||||||||
68 | #12 | ♦♦ | 8★: Blastoisinite (Exp Booster L if you already have) 10★: Skill Booster M | Win with 4 moves remaining! | 92 | #REF! | Emolga | #REF! | Only Ground types | ★ | Well bringing a Super Effective team is enough to beat this stage. What a surprise. No M Gengar here, but it will still combo well enough (even without M Garchomp). | ||||||||||||||||||||
69 | Make all of your support Pokémon have the Damage Streak skill! | 156 | #REF! | Fennekin | #REF! | Only Damage Streak skill | ★★ | Full ground type Damage Streak team will take care of this stage easily, they should be decently leveled anyways because it was the only decent Ground team for a while. | |||||||||||||||||||||||
70 | Win with 55s remaining! | EX8 | #REF! | Blastoise | #REF! | Any | ★★ | Doable itemless with a strong team. Nothing special here. | |||||||||||||||||||||||
71 | Trigger Spookify one time! | 177 | #REF! | Banette | #REF! | Only Ghost types | ★ | You can take Banette with you as Mega, and with Gastly try to activate it once, and then wreck the stage. | |||||||||||||||||||||||
72 | Trigger Burn 2 times! | 167 | #REF! | Honedge | #REF! | Only Fire types | ★★ | Bring 2 Burn Pokémon at least, always 4 match them or 5 if you can. You can't trigger Burn while it's active from a previous activation, so use that time in between to focus on damage, then switch back to setting the board for another Burn, and then finish the stage. M Char Y works well, with M Blaze you don't get much space for other icons, it's usually always swamped with Blaziken's icons. | |||||||||||||||||||||||
73 | Trigger Mega Effect 5 times! | 190 | #REF! | Steelix | #REF! | Mega Blastoise | ★★ | Did this itemless with Blastoise(6), Golurk(15), Groudon(15, SL2) and Landorus T (MAX, SL4) on my first try. If you don't have a max'd team, Mega Start and Moves +5 should take care of this. If you don't have Blastoisinite, do the other missions first and you'll have it :). | |||||||||||||||||||||||
74 | #13 | ♦♦♦ | 7★: Raise Max Level 15★: Mega Speedup 22★: Skill Swapper | Win with 5 moves remaining! | 204 | #REF! | Braviary | #REF! | Any | ★★ | You can bring a Moves+5 for that mission not to be RNG dependant. | ||||||||||||||||||||
75 | Trigger Sky Blast 2 times! | 253 | #REF! | Skiddo | #REF! | Only Flying types | ★★ | Well there is Mega Pidgeot soon so let's wait for that shall we. Else this is not that easy, because you have no Mega with you, and your team is basically Braviary, Salamence, Lugia, and another flying type. Skiddo is not that easy of a stage, so I have not tried this. Let's see what M Pidgeot does. | |||||||||||||||||||||||
76 | Trigger Vitality Drain 2 times! | 205 | #REF! | Excadrill | #REF! | Any | ★★★ | Well, take Sceptile and Venusaur (none as Mega) with you, and other decent Pokémon (I took Shiny M Gyarados and Suicune). Trigger always 4 or 5 matches of Venusaur or Sceptile, and RNG will smile upon you at some point. Then just finish the stage, there are plenty of moves so with decently leveled Poké this should not be the hard aprt. | |||||||||||||||||||||||
77 | Win with 18 moves remaining! | 270 | #REF! | Aggron | #REF! | Any | ★★★★ | Well I went C-1 DD +5 with M Gengar and optimise, I can say it worked very well. Not sure if the C-1 is really needed, but without it it's a bit of trial and erros, it's a lot of moves left you need to have. DD will stay mandatory whatever you try. | |||||||||||||||||||||||
78 | WIn with 10 moves remaining! | 280 | #REF! | Florges | #REF! | Only Normal types | ★★★★ | Also took a C-1 here, with M Audino, Arceus and Regigigas. Also coupled with a DD, it was super easy. But with only DD +5 MS, I don't think that it is doable, even with a MAX'd normal team. | |||||||||||||||||||||||
79 | Make a combo of 123 matches or more! | #REF! | Any | #REF! | Any | ★★★★ | May RNG shine on you during a Safari or a 3 Pokémon stage. Leave this card active when doing such a level. | ||||||||||||||||||||||||
80 | Trigger Last-Ditch Effort 3 times! | #REF! | Any | #REF! | Any | ★★★ | Go to an easy timed staged, bring the health down to 75% or so, then set up matches of your Last Ditch Effort poké (4 Matches will do), then when the game says there are 10s left, make the matches. This will do. | ||||||||||||||||||||||||
81 | #14 | ♦ | 3★: 3000 Coins | Make a combo of 30 or more matches! | #REF! | Any | #REF! | Any | ★ | Any 3 Pokémon Stage with M Gengar will eventually give you this. | |||||||||||||||||||||
82 | Trigger Counterattack 3 times! | 21 | #REF! | Buneary | #REF! | Liepard | ★ | Bring a full counterattack team, make 4-match, and this will work, because it will also deal tons of damage. | |||||||||||||||||||||||
83 | Make 8 matches of 4! | 31 | #REF! | Slowpoke | #REF! | Any | ★ | Take any team, always look for a 4-match, do it, repeat, win. | |||||||||||||||||||||||
84 | #15 | ♦♦ | 7★: Venusaurite (Skill Booster M if you already have) 10★: Mega Speedup | Win with 50s remaining! | EX4 | #REF! | Articuno | #REF! | Any | ★★ | Easy to do with a decent team. No need to spend any item, maybe Time+10 if you're short. | ||||||||||||||||||||
85 | Use Specified Support Pokémon more than any other! | 137 | #REF! | Pidgeot | #REF! | Articuno | ★ | You can bring Mega Mewtwo Y with 2 Psychic Poké and Articuno. With decent Psychic Poké, you'll still beat this level and Articuno will get the crown 100% of the time when playing normally. M Tyranitar also works, just remove other icons with your Mega Effect. | |||||||||||||||||||||||
86 | Make 3 matches of 4! | 143 | #REF! | Scizor | #REF! | Pidgeot | ★ | It does not need to be 3 matches of 4 Pidgeot. So do just like in Mission Card 14. | |||||||||||||||||||||||
87 | Win with 45s remaining! | EX7 | #REF! | Venusaur | #REF! | Any | ★★★ | This a tricky mission. Mega Start with M Beedrill with +10 works very well, you can also do this with only Time+10. Also did it with candied M Ray and Time+10, but you need to be decent at timed stages. You should not need more than MS and +10 when you play the stage well and have some combo luck. | |||||||||||||||||||||||
88 | Trigger Mega Effect 7 times! | EX13 | #REF! | Swampert | #REF! | Mega Venusaur | ★★★ | I brought M Venusaur with 2 Mega Boost Poké, and a trash one to balance out the damage. Always trigger M Venu on a row, so that it does not kill Swampert too fast. Count your triggers, and after 7 you can go all out to finish the job. | |||||||||||||||||||||||
89 | #16 | 9★: Raise Max Level 17★: Mega Speedup 26★: Skill Swapper | Clear a stage without using Mega Evolution! | 250 | #REF! | Roserade | #REF! | Any | ★★★ | Take your Ace team without a Mega, take a Disruption Delay, and since the HP was lowered this should be enough now. Lugia is nice for Eject+. | These missions are all very hard I fear, there is no easy trick to them. | ||||||||||||||||||||
90 | Trigger Eject+ 15 times! | 286 | #REF! | Snover | #REF! | Any | ★★★★ | Take a Moves+5, 2 Eject+ Pokémon with you; and always look for 4 Match of them so that you always trigger the skill, you can't afford to take many 50/50 here. Do not bring M Gengar, else you'll beat the stage way too fast. You can bring M Tyranitar and not tap the screen until you've done the skill 15 times. Or tap to set up a 4 match for the next round, but do not trigger combos. Then once you did the 15 times, unleash the beast and deal the damage with M Tyranitar to finish the stage. | |||||||||||||||||||||||
91 | Get a score of at least 70000! | #REF! | Any | #REF! | Any | ★★★★ | Wait for an Escalation Battle boss or a competition, where you can get an Attack Power+. Else, you can always try on a 3 Pokémon Stage, with Sky Blast to add damage you can hope to reach that amount of damage with a lasting last combo. | ||||||||||||||||||||||||
92 | Win with 20 moves remaining! | 289 | #REF! | Abomasnow | #REF! | Any | ★★★ | Mega Start Tyranitar and Moves+5, with a good team on the side should do. | |||||||||||||||||||||||
93 | Win with 7 moves remaining! | 296 | #REF! | Dodrio | #REF! | Only Rock types | ★★★★ | M Tyranitar with Mega Start and Moves +5 should be enough to do this, also you get to S rank it with this if you did not do it yet :). | |||||||||||||||||||||||
94 | Clear the target stage! | 322 | #REF! | Simisear | #REF! | Only Normal types | ★★★★ | Moves +5 and Disruption Delay with a decent normal team should do this. Slaking is also BP80 now in normal type, so with Arceus and Regigigas, with M Audino this is actually not that bad of a team. | |||||||||||||||||||||||
95 | Trigger Last-Ditch Effort 4 times! | EX1 | #REF! | Absol | Any | ★★★★ | Like the previous similar mission, take the HP down to about 25% and then prepare your matches for when the timer reaches 10s. Then do your 4-matches one after the other (let the board reset), they will all trigger LDE, and Absol will be beaten. |
A | B | C | D | E | F | G | H | I | J | K | L | M | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | TL;DR: Survival Mode is definitely worth doing once to get to level 50 and get 3x Raise Level Max items. However, it does provide 2500 exp worth boosters | ||||||||||||
2 | on a rerun. If you are able to beat it itemless, its a great option for exp farming at just 3 hearts cost, especially when we have loads of RML pokemon. | ||||||||||||
3 | Team TL;DR: Fully Candied Mega Beedrill, Max Risk-Taker Landorus-T, Hoopa-U and Machamp (RMLed if possible) OR Candied Mega Camerupt, Hoopa-U, Machamp and Risk Taker/RMLed Emboar | ||||||||||||
4 | Principle | ||||||||||||
5 | Play through a selection of "random" stages. You choose 4 pokémon which with you will stick for the duration of the whole run. | ||||||||||||
6 | You cannot change the order of your pokémon in the team. Your pokémon in the 4th slot will never participate in the 3 Pokémon stages. | ||||||||||||
7 | A run costs 3 hearts. You start the first level with 5 moves. After every win, you will be credited 5 moves more, keeping the ones you had left from the previous level. | ||||||||||||
8 | You need to mega evolve your pokémon in every level (it does not stay evolved when going to the next level). | ||||||||||||
9 | You can buy items for any level (Mega Start, Disruption Delay, Exp *1.5). | ||||||||||||
10 | You earn rewards with advancing in the levels (like an escalation battle). The rewards are different depending if it's your first time ever reaching that level or not. | ||||||||||||
11 | Rewards | ||||||||||||
12 | Level | 1st time reward | Afterwards | ||||||||||
13 | 10 | 1x Exp Booster M | 1x Exp Booster S | ||||||||||
14 | 20 | 1x Exp Booster L | 2x Exp Booster S | ||||||||||
15 | 30 | 1x Raise Max Level | 3x Exp Booster S | ||||||||||
16 | 35 | 1x Level Up | 1x Exp Booster M | ||||||||||
17 | 40 | 1x Raise Max Level | 2x Exp Booster M | ||||||||||
18 | 45 | 1x Level Up | 3x Exp Booster M | ||||||||||
19 | 50 | 3x Raise Max Level | 1x Exp Booster L | ||||||||||
20 | (items description available in the Terms/Tips tab) | ||||||||||||
21 | Stages | ||||||||||||
22 | The sequence of stages is not completely random for Survival Mode. Some stages are set, while the others are random in a certain set of stages. | ||||||||||||
23 | Levels | Possible stages | Pokémon | ||||||||||
24 | 1 | Stages 1-5 | |||||||||||
25 | 2 | Stages 6-9 | |||||||||||
26 | 3 | Stage 10 | Mega Audino | ||||||||||
27 | 4-5 | Stages 11-19 | |||||||||||
28 | 6 | Stage 20 | Mega Kangashkan | ||||||||||
29 | 7-9 | Stages 22-44 | |||||||||||
30 | 10 | Stage 30 | Mega Sableye | ||||||||||
31 | 11 | Stage 45 | Mega Slowbro | ||||||||||
32 | 12-14 | Stages 31-74 | |||||||||||
33 | 15 | Stage 103 | Raichu | ||||||||||
34 | 16 | Stages 31-74 | |||||||||||
35 | 17 | Stage 90 | Mega Mawile | ||||||||||
36 | 18-19 | Stages 76-89 | |||||||||||
37 | 20 | Stage 75 | Mega Altaria | ||||||||||
38 | 21-22 | Stages 1-74 | |||||||||||
39 | 23-26 | Stages 46-74 | |||||||||||
40 | 27 | Stage 60 | Mega Lopunny | ||||||||||
41 | 28-29 | Stages 90-119 | |||||||||||
42 | 30 | Stage 120 | Mega Glalie | ||||||||||
43 | 31 | Stages 1-104 | |||||||||||
44 | 32-33 | Stages 76-104 | |||||||||||
45 | 34 | Stages 129-131 | |||||||||||
46 | 35 | Stages 129-131 | |||||||||||
47 | 36 | Stages 129-131 | |||||||||||
48 | 37 | Stages 1-119 | |||||||||||
49 | 38-39 | Stages 76-119 | |||||||||||
50 | 40 | Stage 105 | Mega Ampharos | ||||||||||
51 | 41 | Stages 1-134 | |||||||||||
52 | 42-44 | Stages 121-134 | |||||||||||
53 | 45 | Stage 135 | Mega Gengar | ||||||||||
54 | 46 | Stages 1-148 | |||||||||||
55 | 47-49 | Stages 136-148 | |||||||||||
56 | 50 | Stage 150 | Mega Mewtwo Y | ||||||||||
57 | Types effectiveness | ||||||||||||
58 | Type | SE | NVE | Colour Code | |||||||||
59 | Bug | 3 | 7 | ||||||||||
60 | Dark | 2 | 3 | Very Good Offense | |||||||||
61 | Dragon | 1 | 2 | Good Offense | |||||||||
62 | Electric | 2 | 4 | Bad Offense | |||||||||
63 | Fairy | 3 | 3 | DO NOT USE | |||||||||
64 | Fight | 5 | 6 | ||||||||||
65 | Fire | 4 | 4 | ||||||||||
66 | Flying | 3 | 3 | ||||||||||
67 | Ghost | 2 | 2 | ||||||||||
68 | Grass | 3 | 7 | ||||||||||
69 | Ground | 5 | 3 | ||||||||||
70 | Ice | 4 | 4 | ||||||||||
71 | Normal | 0 | 3 | ||||||||||
72 | Poison | 2 | 5 | ||||||||||
73 | Psychic | 2 | 2 | ||||||||||
74 | Rock | 4 | 2 | ||||||||||
75 | Steel | 3 | 4 | ||||||||||
76 | Water | 3 | 3 | ||||||||||
77 | Strategy / Tips (and some maths, I promised it) | ||||||||||||
78 | What I want to achieve here is the following: | ||||||||||||
79 | List the opponent's possible types for every level (or list the types of the first 150 levels), to see which offensive types cover best the possible foes. | ||||||||||||
80 | Then, depending on what Pokémon you have to encounter, and the ones you can encounter, offer the best combination of types you can choose. | ||||||||||||
81 | Also, a look at the disruptions in the levels will help decide what kind of ability you want to have in your team to be ready for everything at the same time. | ||||||||||||
82 | As for recommended Mega, M-Rayquaza if it is candied, M-Gengar other wise. They serve as a pseudo Complexity-1, so they are probably the best. Their offense is not exceptional, but they also very few | ||||||||||||
83 | bad matchups, so overall they are nice. | ||||||||||||
84 | As for now, the only mathematics you'll get is this: 1+1=2. Which is still nice, because without that how could mathematics stand am I right. | ||||||||||||
85 | |||||||||||||
86 |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | |||
2 | Special Events | ||||||||||||||||
3 | SP | #REF! | Eevee | 1806 | Normal | 7 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: Either adds 3 Rocks or a ring of Blocks and Rocks Timer: Adds Rocks or Blocks after every move | 4 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | Stage beatable easily with a fighting team. Boosters have a chance of dropping at 25, 50 and 75% HP left, so it does not matter whether you beat Eevee slowly or fast. | Clear the stage | Only availaible on Saturday until Tuesday now. Exclusively drops SBs M now. | |||
4 | SP | #REF! | Magearna | 2016 | Fairy | 7 | Base: 2% Bonus: 3% /move | Board: Initial: Timer: | 4 | Any | Only available on Sunday-Tuesday | ||||||
5 | SP | #REF! | Meowth Alola Form | Infinite | Dark | 10 | Base: Bonus: | Board: Initial: Timer: | 4 | See Special | Only available on Friday-Sunday | ||||||
6 | Safari Pokémon #17 | ||||||||||||||||
7 | SP | #REF! | Crabrawler Encounter Rate: 33% | 2663 | Fighting | 6 | Base: 7% Bonus: 2% /move | Board: Initial: Timer: | 3 | [Shiny Rayquaza]/ [Salamence]/[Pidgeot] Salamence/Lugia Braviary/Pidgeotto | Only available from: May 23 - June 6, 2017 | ||||||
8 | SP | #REF! | Crabominable Encounter Rate: 16% | 3515 | Fighting | 6 | Base: 9% Bonus: 4% /move | Board: Initial: Timer: | 3 | [Shiny Rayquaza]/ [Salamence]/[Pidgeot] Salamence/Lugia Braviary/Pidgeotto | Only available from: May 23 - June 6, 2017 | ||||||
9 | SP | #REF! | Grubbin Encounter Rate: 35% | 3728 | Bug | 7 | Base: 4% Bonus: 2% /move | Board: Initial: Timer: | 3 | [Shiny Rayquaza]/ [Salamence]/[Pidgeot] Salamence/Lugia Braviary/Pidgeotto | Only available from: May 23 - June 6, 2017 | ||||||
10 | SP | #REF! | Charjabug Encounter Rate: 13% | 3355 | Bug | 7 | Base: 3% Bonus: 4% /move | Board: Initial: Timer: | 3 | [Shiny Rayquaza]/ [Salamence]/[Pidgeot] Salamence/Lugia Braviary/Pidgeotto | Only available from: May 23 - June 6, 2017 | ||||||
11 | SP | #REF! | Vikavolt Encounter Rate: 3% | 3465 | Bug | 7 | Base: 13% Bonus: 4% /move | Board: Initial: Timer: | 3 | [Shiny Rayquaza]/ [Salamence]/[Pidgeot] Salamence/Lugia Braviary/Pidgeotto | Only available from: May 23 - June 6, 2017 | ||||||
12 | The Daily Pokémon #9 | ||||||||||||||||
13 | SP | #REF! | Pyukumuku | 3497 | Water | 8 | Base: 12% Bonus: 3% /move | Board: Initial: Timer: | 4 | [Manectric]/[Venusaur]/ [Ampharos] Emolga/Carnivine Magnezone/Virizion/ Happy Pikachu Angry Pikachu | Only available On Tuesday On: May 23 - June 6, 2017 | ||||||
14 | SP | #REF! | Oricorio Sensu Style | 3497 | Ghost | 8 | Base: 11% Bonus: 2% /move | Board: Initial: Timer: | 4 | [Gengar] Dusknoir Giratina Altered Form Lunala | Only available On Wednesday On: May 23 - June 6, 2017 | ||||||
15 | SP | #REF! | Mudbray | 2988 | Ground | 7 | Base: 9% Bonus: 3% /move | Board: Initial: Timer: | 4 | [Glalie] Vanillish Snorunt Ninetales Alola Form | Only available On Thursday On: May 23 - June 6, 2017 | ||||||
16 | SP | #REF! | Dartrix | 3788 | Grass | 8 | Base: 9% Bonus: 3% /move | Board: Initial: Timer: | 4 | [Beedrill]/ [Spooky Gengar] Gulpin Toxicroak/Salazzle Croagunk/Tentacruel | Only available On Friday On: May 23 - June 6, 2017 | ||||||
17 | SP | #REF! | Oricorio Baile Style | 3497 | Fire | 9 | Base: 10% Bonus: 2% /move | Board: Initial: Timer: | 4 | [Camerupt]/[Garchomp] Excadrill Donphan Landorus Therian Form | Only available On Monday On: May 23 - June 6, 2017 | ||||||
18 | Competitive Stage | ||||||||||||||||
19 | -ANY- | ||||||||||||||||
20 | Try'em Items Stage | ||||||||||||||||
21 | SP | #REF! | Oranguru 0 hearts for play | 7000 | Psychic | 14 | Base: 1% Bonus: 2% /move | Board: Initial: Timer: | 4 | [Gengar] Sharpedo Zoroark Any | Alternate weeks with Passimian from April 25, 2017 | ||||||
22 | SP | #REF! | Passimian 0 hearts for play | 19404 | Fighting | 1:00 | Base: 4% Bonus: 2% /3 sec | Board: Initial: Timer: | 4 | [Shiny Rayquaza]/ [Salamence]/[Pidgeot] Salamence/Lugia Tornadus Therian/ Dodrio/Mantine Braviary/Pidgeotto | Alternate weeks with Oranguru from May 2, 2017 | ||||||
23 | A great chance a day! | ||||||||||||||||
24 | -ANY- | ||||||||||||||||
25 | Great Challenge | ||||||||||||||||
26 | SP | #REF! | Rowlet | 3542 | Grass | 9 | Base: 10% Bonus: 2% /move | Board: Initial: Timer: | 4 | [Beedrill]/ [Spooky Gengar] Gulpin Toxicroak/Salazzle Croagunk/Tentacruel | Only available from: May 23 - June 6, 2017 | ||||||
27 | SP | #REF! | Mudsdale 300 coins for play | 7997 | Ground | 14 | Base: 13% Bonus: 2% /move | Board: Initial: Timer: | 4 | [Glalie] Vanillish Snorunt Ninetales Alola Form | Only available from: May 23 - June 6, 2017 | ||||||
28 | Ultra Challenge | ||||||||||||||||
29 | SP | #REF! | Solgaleo | 47740 | Steel | 20 | Base: 10% Bonus: 3% /move | Board: Initial: Timer: | 4 | [Tyranitar]/[Aggron]/ [Camerupt]/[Houndoom] /[Shiny Rayquaza]/ [Diancie] Donphan Landorus Therian Form Golurk/Hippowdon Male | Hard: Mega Start and Attack Power Medium: Disruption Delay, Mega Start and Attack Power Easy: Full Items | Only available from: May 30 - June 13, 2017 | |||||
30 | Special Challenge (Drop PSB x2 - RML) | ||||||||||||||||
31 | -ANY- | ||||||||||||||||
32 | High Speed Challenge | ||||||||||||||||
33 | SP | #REF! | Raichu Alola Form | 3776 | Psychic | 0:20 | Base: 4% Bonus: 6% /3 sec | Board: Initial: Timer: | 4 | [Beedrill]/[Charizard X]/ [Kangaskhan]/[Lopunny] Dusknoir Giratina Altered Form Lunala | Only available from: May 30 - June 13, 2017 | ||||||
34 | Escalation Battle | ||||||||||||||||
35 | SP 1-15 | #REF! | Decidueye | 2613 +125/lvl | Grass | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Shiny Rayquaza] Toxicroak Gulpin Croagunk | Only available from: May 30 - June 13, 2017 Levels 1, 2, 3, 5, 8, 13: Exp Booster S | ||||||
36 | SP 16-24 | #REF! | Decidueye | 1544 +242/lvl | Grass | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | Only available from: May 30 - June 13, 2017 Level 21: Exp Booster S | ||||||||
37 | SP 25 | #REF! | Decidueye | 12012 | Grass | 12 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | Only available from: May 30 - June 13, 2017 Level 25: Mega SpeedUp | ||||||||
38 | SP 26-49 | #REF! | Decidueye | 4719 +94/lvl | Grass | 12 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | Only available from: May 30 - June 13, 2017 | ||||||||
39 | SP 50 | #REF! | Decidueye | 16016 | Grass | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | Only available from: May 30 - June 13, 2017 Level 50: Raise Max Level | ||||||||
40 | SP 51-74 | #REF! | Decidueye | 5662 +135/lvl | Grass | 15 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | Only available from: May 30 - June 13, 2017 | ||||||||
41 | SP 75 | #REF! | Decidueye | 22880 | Grass | 9 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | Only available from: May 30 - June 13, 2017 Level 75: Raise Max Level | ||||||||
42 | SP 76-99 | #REF! | Decidueye | 7700 +287/lvl | Grass | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | Only available from: May 30 - June 13, 2017 | ||||||||
43 | SP 100 | #REF! | Decidueye | 13300 | Grass | 12 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | Only available from: May 30 - June 13, 2017 Level 100: 2 Skill Booster M | ||||||||
44 | SP 101-109 | #REF! | Decidueye | 7717 +345/lvl | Grass | 14 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | Only available from: May 30 - June 13, 2017 | ||||||||
45 | SP 110 | #REF! | Decidueye | 38536 | Grass | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | Only available from: May 30 - June 13, 2017 Level 110: Skill Swapper | ||||||||
46 | SP 111-119 | #REF! | Decidueye | 9922 +579/lvl | Grass | 15 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | Only available from: May 30 - June 13, 2017 | ||||||||
47 | SP 120 | #REF! | Decidueye | 32666 | Grass | 12 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | Only available from: May 30 - June 13, 2017 Level 120: Mega SpeedUp | ||||||||
48 | SP 121-129 | #REF! | Decidueye | 7560 +237/lvl | Grass | 12 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | Only available from: May 30 - June 13, 2017 | ||||||||
49 | SP 130 | #REF! | Decidueye | 76545 | Grass | 16 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | Only available from: May 30 - June 13, 2017 Level 130: 2 Raise Max Level | ||||||||
50 | SP 131-139 | #REF! | Decidueye | 6300 +657/lvl | Grass | 12 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | Only available from: May 30 - June 13, 2017 | ||||||||
51 | SP 140 | #REF! | Decidueye | 42914 | Grass | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | Only available from: May 30 - June 13, 2017 Level 140: 2 Mega SpeedUp | ||||||||
52 | SP 141-149 | #REF! | Decidueye | 8400 +1339/lvl | Grass | 8 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | Only available from: May 30 - June 13, 2017 | ||||||||
53 | SP 150-Up | #REF! | Decidueye | 64303 | Grass | 15 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | Only available from: May 30 - June 13, 2017 Level 150: 3 Raise Max Level | ||||||||
54 | UPCOMING EVENTS | ||||||||||||||||
55 | Events that are added to the game but not active yet | ||||||||||||||||
56 | Safari Pokémon #18 | ||||||||||||||||
57 | SP | #REF! | Meowth Alola Form Encounter Rate: 9% | 3234 | Dark | 6 | Base: 13% Bonus: 3% /move | Board: Initial: Timer: | Only available from: June 6 - June 20, 2017 | ||||||||
58 | SP | #REF! | Persian Alola Form Encounter Rate: 20% | 3234 | Dark | 6 | Base: 16% Bonus: 2% /move | Board: Initial: Timer: | Only available from: June 6 - June 20, 2017 | ||||||||
59 | SP | #REF! | Bounsweet Encounter Rate: 36% | 2772 | Grass | 8 | Base: 5% Bonus: 2% /move | Board: Initial: Timer: | Only available from: June 6 - June 20, 2017 | ||||||||
60 | SP | #REF! | Steenee Encounter Rate: 32% | 3234 | Grass | 7 | Base: 10% Bonus: 2% /move | Board: Initial: Timer: | Only available from: June 6 - June 20, 2017 | ||||||||
61 | SP | #REF! | Tsareena Encounter Rate: 3% | 2830 | Grass | 7 | Base: 20% Bonus: 3% /move | Board: Initial: Timer: | Only available from: June 6 - June 20, 2017 | ||||||||
62 | The Daily Pokémon #7 (Drop Coins) | ||||||||||||||||
63 | SP | #REF! | Wishiwashi | 2375 | Water | 7 | Base: 12% Bonus: 3% /move | Board: Initial: Timer: | 4 | [Manectric]/[Ampharos]/ [Venusaur] Carnivine/Emolga Shaymin Land/ Pikachu Sleeping Leafeon/Jolteon | Only available On Tuesdays On: April 25 - May 9, 2017 June 6 - June 20, 2017 Drop Rates (From June): 1/2 - 1/8 - 1/32 | ||||||
64 | SP | #REF! | Komala | 2178 | Normal | 8 | Base:13% Bonus: 3% /move | Board: Initial: Timer: | 4 | [Medicham]/[Lucario] Lucario/Pangoro/ Machop Machamp Meloetta Aria Forme | Only available On Wednesdays On: April 25 - May 9, 2017 June 6 - June 20, 2017 Drop Rates (From June): 1/2 - 1/8 - 1/32 | ||||||
65 | SP | #REF! | Fomantis | 3317 | Grass | 9 | Base:9% Bonus: 2% /move | Board: Initial: Timer: | 4 | [Spooky Gengar]/ [Beedrill] Croagunk/Tentacruel Toxicroak/Gulpin/Arbok/ Salazzle Garbodor/Muk | Only available On Thursdays On: April 25 - May 9, 2017 June 6 - June 20, 2017 Drop Rates (From June): 1/2 - 1/8 - 1/32 | ||||||
66 | SP | #REF! | Torracat | 3047 | Fire | 7 | Base: 13% Bonus: 2% /move | Board: Initial: Timer: | 4 | [Garchomp]/[Camerupt] Donphan Landorus Therian/ Krookodile Excadrill/Phanpy | Only available On Fridays On: April 25 - May 9, 2017 June 6 - June 20, 2017 Drop Rates (From June): 1/2 - 1/8 - 1/32 | ||||||
67 | SP | #REF! | Oricorio Pom-Pom Style | 2420 | Electric | 9 | Base: 11% Bonus: 2% /move | Board: Initial: Timer: | 4 | [Garchomp]/[Camerupt] Donphan Landorus Therian/ Krookodile Excadrill/Phanpy | Only available On Mondays On: April 25 - May 9, 2017 June 6 - June 20, 2017 Drop Rates (From June): 1/2 - 1/8 - 1/32 | ||||||
68 | Individual Stages | ||||||||||||||||
69 | SP | #REF! | Exeggutor Alola Form | 8608 | Grass | 12 | Base: 13% Bonus: 3% /move | Board: Initial: Timer: | Only available from: June 6 - June 20, 2017 | ||||||||
70 | SP | #REF! | Muk Alola Form | 6698 | Dark | 12 | Base: 7% Bonus: 4% /move | Board: Initial: Timer: | Only available from: June 6 - June 20, 2017 | ||||||||
71 | SP | #REF! | Lurantis | 8669 | Grass | 12 | Base: 10% Bonus: 3% /move | Board: Initial: Timer: | Only available from: June 6 - June 20, 2017 Drop Rates: 1/4 - 1/8 - 1/16 | ||||||||
72 | Competitive Stage | ||||||||||||||||
73 | SP | #REF! | Primarina | Infinite | Water | 11 | Board: Initial: Timer: | Only available from: June 6 - June 13, 2017 |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | |||
2 | Special Events | ||||||||||||||||
3 | SP | #REF! | Meowth | Infinite | Normal | 10 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: None Timer: None Notes: Will disrupt you with 8 or 12 coins (first time) and 3 or 5 coins (successively) you get a match of 3 combos or more Added Support: Coins | 4 | [Gengar], Xerneas, Cherrim, Haunter, Yamask [Banette], Chandelure, Yamask, Haunter [Mewtwo], Meowstic M, Meowstic F, Espeon | Your goal here is to get as many coins as you can. Try to make as many as combos as many possible. Also, Move+5 is a must and you'll get the 800 you paid for it eventually Do not match coins as they will match themselves. Only match coins at the last turn You can now pay 1 Jewel to replay the stage 3 times! | Clear the stage | Only available from (3DS): Saturday-Sunday (until May24, 2015) Sunday (May 31, 2015 - February 12, 2017) Only available from (Mobile): Saturday (No Victini)-Sunday (until May 3, 2016) Sunday (May 10, 2016 - February 12, 2017) Only available from (Both): Saturday-Sunday (February 18 - February 26, 2017) Friday-Sunday (March 3 - April 23, 2017) | You can have 3 more Meowth plays for 1 Jewel. | ||
4 | SP | #REF! | Victini | 2016 | Psychic | 7 | Base: 2% Bonus: 3% /move | #REF! | Board: V-Shaped Rocks Initial: None Timer: Adds 2 Rocks every turn | 4 | [Gengar]/[Glalie]/ [Any] Heracross, Zoroark, Scyther, Scizor Yveltal, Genesect Giratina | You can use any Pokemon you want. If you wanted to grind, make sure to bring at least 1 (2 to be safe) Super Effective Pokemon with you. I usually get a Moves +5 when I want to grind no Super Effective pokémon. Also, always buy Exp *1.5 on this stage, it is super worth it. You can now pay 1 Jewel to replay the stage once! (up to 5 times max) And, base XP won is now 500 up from 400! Exp*1.5 is even more worth it now | Clear the stage | Only available from (3DS): Saturday (May 30, 2015 - November 13, 2016) Only available from (Mobile): Saturday (No Meowth) (November 24, 2015 - May 3, 2016) Saturday (May 10 - November 13, 2016) Only available from (Both): Tuesday (of Competitive Stage) (May 31 - February 7, 2016) Saturday (no Competitive Stage) and Saturday-Monday (of Competitive Stage) (November 19, 2016 - February 4, 2017 and February 25 - February 27, 2017) Saturday-Tuesday (February 11-February 18, 2017) Sunday-Tuesday (March 5 - April 16, 2017) Sunday-Monday (April 23 - April 25, 2017) | Same strategy with 3ds version. | ||
5 | SP | #REF! | Skils Booster M Stage! | 1806 | Normal | 7 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: Either adds 3 Rocks or a ring of Blocks and Rocks Timer: Adds Rocks or Blocks after every move | 4 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | Stage beatable easily with a fighting team. Boosters have a chance of dropping at 25, 50 and 75% HP left, so it does not matter whether you beat Eevee slowly or fast. | Clear the stage | Only availaible on Sunday until Tuesday now. Exclusively drops SBs M now. Drop Rates: 1 - 1/4 - 1/8 | |||
6 | Once a Day | ||||||||||||||||
7 | SP | #REF! | Pinsir 2017 0 hearts for play | First Time 6788 8232 | Bug | 16 | May 2015 Base: 3% Bonus:2% /move Until 2016 Base: 25% Bonus:2% /move Base: 9% Bonus: 3% /move | #REF! | None | 4 | [Blaziken]/[CharizardY]/ [Gengar]/[Rayquaza] Salamence, Braviary, Tyranitar Delphox, Heatran, Moltres Reshiram, Ho-Oh, Lugia | Now that we have a lot of strong pokémon, this should be easily doable itemless with Pyre Team, or Gengar/Rayquaza as Mega if you prefer it (or don't have a Fire Mega) | Moves: At least 8 moves left You'll probably S-Rank it with a decent team | Only available from: May 7 - May 11, 2015 September 29 - October 2, 2015 February 17 - February 20, 2016 May 11 - May 14, 2016 January 4 - January 7, 2017 Drop Rates (PSB, 2017): 1 - 1/4 - 1/4 | |||
8 | SP | #REF! | Jirachi December 0 hearts for play | 4326 | Steel | 14 | 2015 Base: 7% Bonus:4% /move 2016 Base: 7% Bonus: 3% /move | #REF! | Board: Cross-shaped Barriers at center Initial: None Timer: Adds 3 Rocks every turn Notes: Disruption ends after 6 turns | 4 | [Lucario] Ninetales, Donphan, Stunfisk, Marowak Blaziken, Delphox Heatran, Moltres Groudon | Really easy with Attack Up. Nothing much I can say. You may want to defeat this in less than 3 turns to get its Capture Rate High | Moves: At least 7 moves left Easy to S-Rank providing you use items to catch this anyway | Only available from: July 6 - July 10, 2015 July 6 - July 9, 2016 August 6 - August 9, 2016 December 22 - December 26, 2016 Drop Rates (PSB, December): 1 - 1/4 - 1/4 | |||
9 | SP | #REF! | Tornadus (Incarnate) 2017 0 hearts for play | Until2016 17458 12470 | Flying | 14 | Until 2016 Base: 9% +5% /day Bonus:2% /move Base: 8% +2% /day Bonus:2% /move | #REF! | Board: Barriers on 3rd and 4th Row (4 each) Initial: None Timer: Adds 2 Blocks after 6 turns Adds 2 Blocks after 2 turns x3 Repeat | 4 | [Ampharos]/[Glalie]/ [Manectric] Ampharos, Aurorus, Tyranitar, Avalugg Zapdos, Raikou, Terrakion Regirock, Regice | IT CAN DROP A SPEEDUP! The disruptions are very easy to deal with. It has a high HP so you'll need at least an Attack Up to get a decent catch rate | Moves: At least 8 moves left Attack Up can do this alone | Only available from: November 9 - November 16, 2015 January 5 - January 12, 2016 April 5 - April 12, 2016 June 21 - June 28, 2016 March 28 - April 4, 2017 Drop Rates (PSB-MSU, From June): 1 - 1/8 - 1/16 | Ampharos or Glalie as Mega. Then use Zapdos, Aurorus, Ampharos/Regirock/Raikou as supports. Seems to be same just like 3ds version. Use an Attack Up to get a decent catch rate or wait for Sunday which the catch rate was high | ||
10 | SP | #REF! | Thundurus (Incarnate) From August 0 hearts for play | Until2016 7963 5119 | Electric | 14 | Until 2016 Base: 9% +5% /day Bonus:2% /move Base: 10% +2% /day Bonus:2% /move | #REF! | Board: Blocks on 3rd and 4th Row (4 each) Initial: None Timer:Adds 3 Blocks after 5 moves HP <= 7900: Adds 3 Blocks after 2 moves x3 Adds 3 Blocks after 5 moves Added Support:Tornadus. Will be replaced by Happiny if Tornadus is added as support | 4 | [Garchomp]/[Any] Excadrill, Stunfisk, Marowak None Garchomp, Gabite, Groudon | It is very hard to beat this stage itemless, maybe with a candied Garchomp (which I do not have). With the tries in the first days, you should know if Attack Power+ is enough for you to beat the stage, so do that on Sunday when the catch rate is good. Should be MAX with a great ball. If you fail, there is always Monday to try one last time, so be very safe with the items as it'll be the last try for a while. If you see that you don't deal half the HP itemless, take Mega Start over Disruption Delay to beat the stage properly. | Moves: At least 8 moves left Attack Up can do this alone | Only available from: December 1 - December 8, 2015 February 2 - February 9, 2016 May 10 - May 17, 2016 August 9 - August 16, 2016 October 4 - October 11, 2016 April 4 - April 11, 2017 Drop Rates (PSB-MSU, From August): 1 - 1/8 - 1/16 | Mobile version dont have Garchomp. Your best bet for Mega would be Gengar. Note that Gengar cannot destroy blocks so you have to add some one to deal with that if it is bothering you too much | ||
11 | SP | #REF! | Landorus (Incarnate) From October 0 hearts for play | Until2016 15232 9816 | Ground | 0:45 | Until July 2016 Base: 12% +3% /day Bonus:2% /3 sec October 2016 Base: 16% +3% /day Bonus: 2% /3 sec Base: 7% +3% /day Bonus: 2% /3 sec | #REF! | Board: Rocks at 2nd and 5th Column Initial: None Timer: Adds 3 Rock after 3 moves HP <= 5500: Adds 6 Rocks after 3 moves Added Support:Thundurus. Will be replaced by Tornadus if Thundurus is added as support | 4 | [Glalie]/[Blastoise]/ [Venusaur] Avalugg, Milotic, Tangrowth Swampert, Articuno, Suicune, Virizion, Chesnaught Palkia, Starmie | This can be done itemless if you are good at timed stage. Attack Up can do this alone for those who are not. The best Mega to use here is Glalie (in my opinion). Other Support can be anything. Their abilities doesn't matter either. | Moves: At least 22 seconds left Attack Up can do this alone | Only available from: December 8 - December 15, 2015 March 15 - March 22, 2016 June 7 - June 14, 2016 July 16 - July 23, 2016 October 18 - October 25, 2016 April 11 - April 18, 2017 Drop Rates (PSB-MSU, From July): 1 - 1/8 - 1/16 | Glalie is the best Mega here anyway so there is no need to think about not having M-Blastoise or Venusaur. Use the same strategy with 3ds version. Remember that Slower Phones or running a lot of application can slow down the stage (Beware your Phone may heat up) | ||
12 | SP | #REF! | Gengar (Spooky) 0 hearts for play | 12800 | Poison | 16 | Base: 12% +4% / day Bonus: 2% /move | #REF! | Board: Spooky Gengar and Blocks Initial: None Timer: Adds Rocks, Spooky Gengar and Barriers every 4 moves | 4 | [Mewtwo Y]/[Slowbro]/ [Garchomp] Excadrill, Unown!, Deoxys, Marowak, Golurk Gliscor, Bisharp Cresselia, Victini, Groudon, Dialga | Mega Alakazam or Mega Mewtwo Y with Unown! for fast evolving is nice. If M Alakazam, don't bring a Block Smash+ Pokémon. You should not need items to beat this if you have a good team. Else, I think that Disruption Delay kills the stage pretty well. | Only available from: October 25 - November 1, 2016 | ||||
13 | SP | #REF! | Delibird (Holiday) 0 hearts for play | 5460 | Ice | 10 | Base: 18% +3% /day Bonus: 3% /move | Board: Initial: Timer: | 4 | Only available from: December 13 - December 26, 2016 Days 2, 4, 7, 8, 12 Drop Rates (1k coins - MS - MSU): 1/2 - 1/4 - 1/8 Days 3, 6, 9, 13 Drop Rates (1k coins - AP - MSU): 1/2 - 1/4 - 1/8 Days 5, 10, 11 Drop Rates (1k coins - DD - MSU): 1/2 - 1/4 - 1/8 | |||||||
14 | SP | #REF! | Pikachu (Enamored) 0 hearts for play | 3939 | Electric | 10 | Base: 20% Bonus: 3% /move | Board: Initial: Timer: | 4 | Only available from: February 7 - February 21, 2017 Days 2, 14 Drop Rates (3 hearts - 1000 coins - RML) 1 - 1/2 - 1/4 Days 3, 6, 10 Drop Rates (3 hearts - M+5 - RML): 1 - 1/2 - 1/8 Days 4, 7, 11 Drop Rates (3 hearts - MS - RML): 1 - 1/4 - 1/8 Days 5, 9, 13 Drop Rates (3 hearts - DD - LU): 1 - 1/4 - 1/32 Days 8, 12 Drop Rates (20 hearts - 2000 coins - MSU) 1 - 1 - 1 | |||||||
15 | SP | #REF! | Mesprit 0 hearts for play | 11826 | Psychic | 13 | Base: 9% +2% /day Bonus: 2% /move | Board: Initial: Timer: | 4 | [Heracross]/[Scizor] Genesect/Scyther/ Shuckle/Vivillon Leavanny/Forretress/ Vespiquen/Parasect Zoroark | The stage gives 100 EXP. It is recommended Ptos. Exp. x1.5 and use Pokémon to train, recommended Pokémon Bug as alternatives to the Scalation Battle of Darkrai. One of the disruptions is Zoroark, also use it in the phase. | Only available from: February 28 - March 14, 2017 Drop Rates (PSB x2 - RML): 1 - 1/4 - 1/8 | |||||
16 | SP | #REF! | Pikachu (Costumed Ho-Oh) 0 hearts for play | 5540 | Electric | 15 | Base: 7% +2% /day Bonus: 2% /move | Board: Initial: Timer: | 4 | [Camerupt]/[Garchomp] Landorus-T/Krookodile Phanpy/Claydol Golurk | Only available from: March 14 - March 28, 2017 Drop Rates (PSB - Skill Booster S - Exp Booster L): 1 - 1/4 - 1/4 | ||||||
17 | SP | #REF! | Pikachu (Costumed Lugia) 0 hearts for play | 4995 | Electric | 0:40 | Base: 8% +2% /day Bonus: 2% /3 sec | Board: Initial: Timer: | 4 | [Camerupt]/[Garchomp] Landorus-T/Krookodile Phanpy/Claydol Golurk | Only available from: March 14 - March 28, 2017 Drop Rates (PSB - Skill Booster S - RML): 1 - 1/4 - 1/8 | ||||||
18 | SP | #REF! | Cosmog | 4152 | Psychic | 7 | Base: 6% +2% /day Bonus: 2% /move | Board: Initial: Timer: | 4 | [Sharpedo]/[Absol]/ [Sableye]/[Gengar] Escavalier/ Hoopa Confined Accelgor/Umbreon Hoopa Unbound | Only available from: April 25 - May 9, 2017 Drop Rates (PSB - Skill Booster S - Exp Booster L): 1 - 1/4 - 1/4 | ||||||
19 | SP | #REF! | Cosmoem | 7778 | Psychic | 16 | Base: 8% +2% /day Bonus: 2% /move | Board: Initial: Timer: | [Gengar]/[Banette]/ [Sableye Costumed] Lunala Giratina Altered Dusknoir | Only available from: May 9 - May 23, 2017 Drop Rates (PSB - Skill Booster S - RML): 1 - 1/4 - 1/16 | |||||||
20 | An Evolving Challenge | ||||||||||||||||
21 | SP | #REF! | Tepig | 3982 | Fire | 18 | Base: 5% Bonus:3% /move | #REF! | Board: Many Rocks Initial: Adds 4 Tepig at the center Timer: Adds 4 Blocks after 4 turns. Adds 4 Tepig at the center after 2 turns Repeat | 4 | [Aerodactyl]/[Blastoise] Tyranitar, Aurorus, Marowak, Stunfisk Greninja, Swampert Groudon | Nothing worth noting. It is an easy stage | Moves: At least 11 moves left Easy to S-Rank | Only available from: July 6 - July 20, 2015 March 29 - April 19, 2016 | |||
22 | SP | #REF! | Pignite | 5880 | Fire | 20 | Base: 3% Bonus:3% /move | #REF! | Board: X-Shaped Rocks Initial: None Timer: Adds 2 Columns of alternate of Tepig and Rocks every 3 turns | 4 | [Aerodactyl]/[Blastoise] Tyranitar, Aurorus, Marowak, Stunfisk Greninja, Swampert Groudon | Nothing worth noting. It is an easy stage | Moves: At least 11 moves left Easy to S-Rank | Only available from: August 3 - August 17, 2015 April 1 - April 19, 2016 | |||
23 | SP | #REF! | Emboar | 7593 | Fire | 22 | Until April 2016 Base: 0% + 1% /level Bonus:3% /move Base: 1% Bonus: 3% /move | #REF! | Board: 2nd and 5th row in Rocks. In 3rd and 4th Row is 8 Pignite and 4 Rocks Initial: None Timer: Adds a 2x2 Block of Pignite after 2 turns Adds a combination of Pignite and Rocks on 3rd and 4th Column after 3 turns | 4 | [Blastoise]/[Garchomp] Tyranitar, Aurorus, Milotic Greninja, Swampert, Suicune, Terrakion Groudon, Manaphy, Kyogre | Blastoise and Garchomp are both good. This can be done itemless You might also want to bring Pignite if you want but 4 Super Effective is better | Moves: At least 13 moves left Easy to S-Rank itemless. Move+5 will do this if itemless isn't doing it. | Only available from: September 4 - September 18, 2015 April 5 - April 19, 2016 December 6 - December 20, 2016 Drop Rates (December): 1/4 - 1/8 - 1/16 | |||
24 | Try Em Items Stage | ||||||||||||||||
25 | SP | #REF! | Wobbuffet (First Week) | 8888 | Psychic | 10 | Base: 1% Bonus:1% /move | #REF! | Board: None Initial: Adds 3 Rocks. Then 3 more Rocks Timer: Adds 3 Rocks, then another 3 more rocks after 2 turns. Available Free Items: Mega Start | 4 | [Gengar]/[Heracross]/ [Banette] Heracross, Gengar, Weavile Genesect, Yveltal Giratina | Very easy. Just use all items since they're free. Catching it is another story... | Moves: At least 4 moves left Easy to S-Rank | The Rock formation looks like Wobbuffet's eyes. >_< Only available from July 20 - August 15, 2015 | |||
26 | SP | #REF! | Wobbuffet (Second Week) | 8888 | Psychic | 10 | Base: 1% Bonus:2% /move | #REF! | Board: None Initial: Adds 3 Blocks. Then 3 more Blocks Timer: Adds 3 Blocks, then another 3 more Blocks after 2 turns. Available Free Items: Mega Start Disruption Delay | 4 | [Gengar]/[Heracross]/ [Banette] Heracross, Gengar, Weavile Genesect, Yveltal Giratina | Now this time, its much easier. Dont worry about the disruptions. You'll finish the stage before you would be able to see them. | Moves: At least 4 moves left Easy to S-Rank | The Blocks formation looks like Wobbuffet's eyes. >_< Only available from July 20 - August 15, 2015 | |||
27 | SP | #REF! | Wobbuffet (Third Week) | 15555 | Psychic | 10 | Base: 1% Bonus: 2% /move | #REF! | Board: None Initial: Adds 3 Rocks, then 3 Barriers Timer: Random below: Adds 3 Barriers, then 3 Rocks after a turn. Adds 3 Rocks, then 3 Barriers after a turn. Adds 3 Barriers, then 3 Rocks after a turn. Adds 3 Barrier, then 3 Barriers after a turn Repeat Available Free Items: Mega Start Disruption Delay Attack Up | 4 | [Gengar]/[Heracross]/ [Banette] Heracross, Gengar, Weavile Genesect, Yveltal Giratina | With the addition of Attack Up, this is still easy. Nothing worth noting | Moves: At least 4 moves left Easy to S-Rank | The Blocks formation looks like Wobbuffet's eyes. >_< Only available from July 20 - August 15, 2015 | |||
28 | SP | #REF! | Wobbuffet (Fourth Week) | 42222 | Psychic | 8 | Base: 1% Bonus: 2% /move | #REF! | Board: None Initial: Adds 3 Rocks, then 3 Barriers Timer: Random below: Adds 3 Barriers, then 3 Rocks after a turn. Adds 3 Rocks, then 3 Barriers after a turn. Adds 3 Barriers, then 3 Rocks after a turn. Adds 3 Barrier, then 3 Barriers after a turn Repeat Available Free Items: Mega Start Disruption Delay Attack Up Complexity-1 | 4 | [Gengar]/[Heracross]/ [Banette] Heracross, Gengar, Weavile Genesect, Yveltal Giratina | Less moves, very high HP, free Complexity. Other than that, nothing changed. Oh and you can defeat this in one turn using a M-Gengar team | Moves: At least 3 moves left Very easy to S-Rank | The Blocks formation looks like Wobbuffet's eyes. >_< Only available from July 20 - August 15, 2015 | |||
29 | SP | #REF! | Carnivine 0 hearts for play | 6468 | Grass | 1:00 | Base: 5% Bonus:3% /3 sec. | #REF! | Board: Blocks on 3rd and 4th Column Timer: Adds 5 Carnivine after 6 moves Adds Blocks on 3rd and 4th Column after 5 moves Additional Support: Buneary Available Free Items: Mega Start Disruption Delay Complexity-1 Attack Power Up | 4 | [Glalie]/[Heracross]/ [Blaziken] Heracross, Ninetales, Braviary, Salamence Delphox, Heatran, Genesect, Articuno Lugia | Very easy. Just use all items since they're free. Even catching it isn't very hard | Moves: At least 30+ seconds left Easy to S-Rank | Only available from: August 31 - September 12, 2015 (3DS) February 2 - February 6, 2016 Mat 24 - June 7, 2016 August 9 - August 23, 2016 September 6 - September 20, 2016 Alternate weeks with Wobbuffet Male (November 29, 2016 - March 28, 2016) Alternate weeks with Wobbuffet Female (April 4 - April 25, 2016) | |||
30 | SP | #REF! | Wobbuffet (Male) 0 hearts for play | 7000 | Psychic | 16 | Base: 1% Bonus: 3% /move | #REF! | Board: None Initial: Adds 3 Rocks or 3 Barriers x2 Timer: Adds 3 Rocks or 3 Barriers x2 every 3 moves Available Free Items: Mega Start Disruption Delay Attack Up Complexity-1 | 4 | [Gengar]/[Heracross]/ [Banette] Heracross, Gengar, Weavile Genesect, Yveltal Giratina | Easy. | Moves: At least 3 moves left Very easy to S-Rank | Only available from: August 31 - September 5, 2015 (Mobile) February 16 - March 8, 2016 (Mobile) May 17 - May 31, 2016 July 26 - August 9, 2016 September 20 - October 4, 2016 Alternate weeks with Carnivine (November 22, 2016 - March 21, 2017) | |||
31 | SP | #REF! | Wobbuffet (Female) 0 hearts for play | 7000 | Psychic | 16 | Base: 2% Bonus: 2% /move | Board: Initial: Timer: | 4 | [Gengar]/[Heracross]/ [Banette] Heracross, Gengar, Weavile Genesect, Yveltal Giratina | Only available from: March 28 - April 4, 2017 April 11 - April 18, 2017 | ||||||
32 | Celebration Events | ||||||||||||||||
33 | SP | #REF! | Mew | 4896 | Psychic | 20 | Until March 2015 Base: 10% Bonus: 4% /move Base: 3% Bonus: 3% /move | #REF! | Board: None Initial: Adds 2 Rocks Timer: Adds 2 Rocks every 3 turns 41% Health: Adds a Blocks Block every turn | 4 | [Sableye] Purrloin, Volbeat, Illumise Absol None | By this time you should probably unlock EX stage 1 which means you can get Absol. Try getting it. Volbeat is a must in this stage in low levels. If you have Gengar, this will go down fast for you to catch it | Moves: At least 12 moves left Should be doable itemless by now | Only available from: February 18 - March 9, 2015 March 9 - March 23, 2015 August 24 - September 28, 2015 (Mobile) September 18 - September 28, 2015 (3DS) September 28 - October 12, 2015 (Mobile) February 16 - March 8, 2016 April 26 - May 17, 2016 August 9 - August 23, 2016 Drop Rates (August 2016) 1/2 - 1/4 - 1/16 | |||
34 | SP | #REF! | Celebi | Until2015 9616 11044 | Psychic | 20 | Base: 10% Bonus: 3% /move | #REF! | Board: 1st, 2nd, 5th, 6th column has Barrier Initial: None Timer: None Notes: At 3rd and 4th column, 2x6 Rocks will fall. Half Health: Adds 3 Barriers every turn | 4 | [Gengar] Zoroark, Heracross, Scyther, Scizor Yveltal, Absol, Genesect None | Nothing really unusual about the stage. Pretty easy with Mega Gengar Team. | Moves: At least 12 moves left Move+5 and Mega Gengar Team will get this. | Only available from: April 27 - May 18, 2015 October 26 - November 9, 2015 July 5 - July 19, 2016 Drop Rates (2016): 1/2 - 1/4 - 1/16 | |||
35 | SP | #REF! | Shaymin (Land) | 12237 | Grass | 20 | Base: 20% Bonus: 3% /move | #REF! | Board: Shaymin in Cross formation. Most are in barrier Initial: None Timer: Adds 1 Shaymin every 4 turns. Number of Shaymin in disruption increases(?) Half Health: Adds 5 Barriers every other turn | 4 | [Glalie]/[Blaziken]/ [Charizard Y] Braviary, Salamence, Ninetales Blaziken, Moltres Heatran, Genesect Lugia, Ho-Oh, Emboar | First, you may want to clear the Shaymin at the top. Use the Shaymin in A5 or F5 to B2. Then the other Shaymin at E2. Combo while you can until another Shaymin spawns which will be used to clear the Shaymin at the borrom | Moves: At least 12 moves left Move+5 will do this | Only available from: May 25 - June 15, 2015 December 22, 2015 - January 5, 2016 August 23 - September 6, 2016 February 7 - February 21, 2017 Drop Rates (From August): 1/4 - 1/8 - 1/16 | |||
36 | SP | #REF! | Manaphy | 6345 | Water | 12 | Base: 12% Bonus: 4% /move | Board: Initial: Timer: | 4 | Only available from: June 22 - July 6, 2015 April 12 - April 26, 2016 November 1 - November 15, 2016 Drop Rates (November): 1/4 - 1/8 - 1/8 | |||||||
37 | SP | #REF! | Diancie | 9680 | Fairy | 20 | Base: 3% Bonus: 4% /move | #REF! | Board: X-Pattern Barrier Initial: None Timer: None 46% Health: Adds a 2x2 Barrier after 2 turns Notes: Adds a 2x2 Barrier at the center if you didn't make a combo | 4 | [Mawile] Steelix, Nidoking, Nidoqueen, Aegislash Cobalion Dialga, Jirachi | Pretty easy to beat and the disruption is pretty easy to counter. Cobalion's Power of 4+ gives huge damage. If you dont have a Cobalion match, match Jirachi to get a Mega Boost. No items needed | Moves: At least 12 moves left This can be done itemless. Add Move+5 if you really want to S-Rank it. | Only available from: September 14 - September 28, 2015 | |||
38 | SP | #REF! | Mewtwo | 5200 | Psychic | 20 | Base: 100% Bonus:0% /move | #REF! | Board: 12 Rocks, 3 Barriers, 2 Coins Initial: None Timer: Adds 2 Barrier every 4 moves HP <= 1800: Adds 3 (in combination of) Barrier and Coins if you make a 3+ combo Added Support: Buneary. Will be replaced by Happiny if Buneary is added as Support | 4 | [Gengar]/[Absol]/ [Banette]/[Sableye]/ [Heracross] Weavile, Heracross, Volcarona, Zoroark Genesect, Yveltal, Bisharp Giratina, Darkrai | For those who don't have Mewtwo yet, this is your chance of catching it. A 100% catch rate with a very low HP. Seriously? And a lot of people struggle catching it at EX Stage... Any Mega will work. This is a pretty easy stage. Giratina's Power of 4+ can take care of this easily. If the barriers are a bit too much, add Palkia to your team. This stage also offers free items. You shouldn't have any problem dealing with this stage To coin farm for this stage, you shouldn't use a DD. Add a Barrier Bash+ to your team to get rid of barriers (Make sure to get Complexity) | Moves: At least 10 moves left Easy itemless but since items are free, just use them all. | Only available from: December 15, 2015 - January 19, 2016 | For Mobile players, this stage didn't exist and Mewtwo was just given directly to all players | ||
39 | SP | #REF! | Pikachu (Happy) | 3413 | Electric | 14 | Base: 20% Bonus: 5% /move | Board: Initial: Timer: | 4 | Only available from: September 6 - September 20, 2016 | |||||||
40 | SP | #REF! | Pikachu (Smiling) | 4107 | Electric | 14 | Base: 6% Bonus:3% /move | Board: Initial: Timer: | 4 | Only available from: February 14 - February 28, 2017 | |||||||
41 | Great Challenge | ||||||||||||||||
42 | SP | #REF! | Kyogre Mobile 2015 2 hearts for play From 2016 400 coins for play | (March 2015) 9214 8468 | Water | (March 2015) 30 18 | March 2015 Base: 5% Bonus:3% /move Base: 10% Bonus: 3% /move | #REF! | Board: None Initial: Adds 1 Barrier Timer: Adds 1 Barrier every 3 turns. Half Health: Adds 2 rows of Barriers every 3 turns | 4 | [Ampharos] Emolga, Dedenne Raichu, Grovyle Zapdos, Raikou, Sceptile None | The only thing that will annoy you here is the barriers at half health. Ampharos should be Mega by that time and should take care of that (if lucky) | Moves: At least 18 moves left Move+5 and a decent team can do it easily. Add a DD or Mega Start depending on what you need | Only available from: March 9 - March 23, 2015 July 24 - July 31, 2015 August 14 - August 21, 2015 September 4 - September 18, 2015 (Mobile) November 2 - November 16, 2015 (Mobile) March 29 - April 12, 2016 May 24 - June 7, 2016 August 9 - August 23, 2016 January 24 - February 7, 2017 Drop Rates (May-August 2016): 1/4 - 1/32 - 1/64 Drop Rates (2017): 1/4 - 1/8 - 1/16 | |||
43 | SP | #REF! | Keldeo (Ordinary) Mobile Sep 2015 2 hearts for play Mobile Nov 2015 600 coins for play 2016 until June 400 coins for play | (March 2015) 13051 15190 | Water | 20 | 3DS 2015 Base: 15% Bonus:4% /move Base: 12% Bonus: 3% /move | #REF! | Board: None Initial: Adds Column of Blocks on 1st & 2nd Column Timer: Alternates between 1st and 2nd and 5th and 6th Column to turn into Blocks every 5 turns | 4 | [Ampharos] Emolga, Dedenne Raichu, Grovyle Zapdos, Raikou, Sceptile None | Nothing unusual here. Pretty easy with a Later team | Moves: At least 12 moves left Move+5 and a decent team can do it easily. If you are having trouble, Mega Start can wreck at the Blocks early. DD is not worth it as the timer is every 5 turns and this is only 20 turns | Only available from: March 23 - April 5, 2015 September 28 - October 5, 2015 (3DS) September 28 - October 12, 2015 (Mobile) November 24 - December 8, 2015 (Mobile) April 19 - May 3, 2016 May 31 - June 14, 2016 November 22 - December 6, 2016 Drop Rates (May-June 2016): 1/4 - 1/16 - 1/32 Drop Rates (Nov-Dec 2016) 1/4 - 1/8 - 1/16 | |||
44 | SP | #REF! | Rayquaza Mobile 2 hearts for play | (March 2015) 11847 10627 | Dragon | (March 2015) 30 20 | March 2015 Base: 7% Bonus: 2% /move Base: 9% Bonus: 3% /move | #REF! | Board: None Initial: Adds 1 Rock Timer: Adds 1 Rock after every 3 turns Half Health: Adds 1 Column of Rocks every turn | 4 | [Glalie]/[Altaria] Vanilluxe, Haxorus, Dragonair Dragonite, Articuno, Xerneas None | Nothing unusual here. Pretty easy with a good team | Moves: At least 18 moves left You may want a Move+5 here. Not much trouble S-Ranking this. | Only available from: March 30 - April 19, 2015 August 7 - August 14, 2015 August 28 - September 4, 2015 September 18 - October 2, 2015 (Mobile) November 13 - November 27, 2015 | |||
45 | SP | #REF! | Groudon Mobile 2015 2 hearts for play From 2016 400 coins for play | (April 2015) 7011 11352 | Ground | 20 | April 2015 Base: 10% Bonus: 4% /move Base: 5% Bonus: 4% /move | #REF! | Board: 1st, 2nd, 4th, 5th row is Rocks Initial: None Timer: None Half Health: Adds 5 Rocks every 2 turns Groudons and Rocks will fall in this kind of pattern: OGGGO G - Groudon OOOOO O - Rocks This pattern will repeat for 9 times before your own pokemons will fall (applies for 3rd, 4th and 5th column) | 4 | [Glalie]/[Blastoise] Grovyle, Vanilluxe, Whimsicott, Lilligant Suicune, Swampert, Sceptile Kyogre | Go for a match on 3rd, 4th and 5th column on first turn. The Groudons will fall matching theirselves and repeat it for 2 more times. If you have Mega Blastoise, that would be better than Glalie | Moves: At least 12 moves left Move+5 will do this. Or try Mega Start Mega Blastoise | Only available from: April 13 - 27, 2015 July 31 - August 7, 2015 August 21 - August 28, 2015 September 11 - September 25, 2015 (Mobile) November 6 - November 20, 2015 (Mobile) April 5 - April 19, 2016 May 17 - May 31, 2016 January 24 - February 7, 2017 Drop Rates (May 2016); 1/4 - 1/16 - 1/32 Drop Rates (2017): 1/4 - 1/8 - 1/16 | |||
46 | SP | #REF! | Regirock Mobile 2015 2 hearts for play July 2016 400 coins for play | (May 2015) 22572 19800 | Rock | 30 | Base: 3% Bonus:2% /move | #REF! | Board: 6 Rocks, 6 Blocks Block, 12 Regirock Initial: None Timer: Adds 2x2 Regirock at the center after 3 turns 25% Health: Adds 5 Blocks every 2 turns Blocks, Rocks and Regirocks will also skyfall (not support) | 4 | [Mawile]/[Lucario] Steelix, Excadrill, Milotic, Tangrowth Swampert, Sceptile, Lucario | Okay leave the 4th pokemon blank to get Regirock as the 4th support Pokemon. | Moves: At least 15 moves left Move+5 can do this. If you can afford Attack Power Up, then do so. | Only available from: May 11 - May 25, 2015 September 14 - September 18, 2015 October 19 - November 2, 2015 (Mobile) December 15 - December 18, 2015 July 5 - July 19, 2016 October 11 - October 25, 2016 Drop Rates (July 2016): 1/4 - 1/16 - 1/32 Drop Rates (October 2016): 1/4 - 1/8 - 1/16 | You may want to check the other Regirock stage as that one is 100% same with the Mobile Version | ||
47 | SP | #REF! | Dialga 2016 400 coins for play 2015 Mob & 2017 2 hearts for play | 17820 | Steel | 25 | Base: 8% Bonus:2% /move | #REF! | Board: Blocks on whole 1st row with Barrier, 5 Blocks on both side (also with Barrier) Initial: None Timer: None Notes: Adds 4 Blocks at the center if you make a combo 90% health: Randomly at: Adds 5 Dialga after 2 turns, Adds 4 Dialga (2x2) after 2 turns, Adds 2x4 Blocks after 2 turns, Adds 1 row of Blocks after 2 turns | 4 | [Lucario]/[Aerodactyl]/ [Garchomp]/[Any] [Charizard Y] Ninetales, Conkeldurr, Excadrill Heatran, Blaziken, Moltres, Entei, Delphox Groudon, Emboar | * - first release ** - second release Mega Start Lucario/Aerodactyl will break through the barrier at the beginning and allow you to get a combo. Also note that while it doesn't have a timer, it will disrupt you with 4 Blocks each time you get a combo. You may want to get as much combo as you can while clearing the blocks with your Mega or the spawned Dialga For second release, we have Charizard Y and Garchomp now which are both good for this stage. I don't recommend M-Blaziken here because of its inability to clear blocks. | Moves: At least 15 moves left A Mega Start, and Attack Up will do this with 20 moves left and high catch rate Seems to be doable now with just Attack Up and Move+5 | Only available from: June 15 - June 29, 2015 October 5 - October 19, 2015 December 8 - December 15, 2015 (3DS) December 8 - December 22, 2015 (Mobile) June 14 - June 28, 2016 September 20 - October 4, 2016 March 14 - March 28, 2017 Drop Rates (June 2016) 1/4 - 1/16 - 1/32 Drop Rates (Sep-Oct 2016) 1/4 - 1/8 - 1/16 Drop Rates (2017): 1/4 - 1/8 - 1/8 | Nothing really different from 3ds version. All Pokemon are available except for Garchomp and other EX/Special. | ||
48 | SP | #REF! | Registeel Mobile 2015 2 hearts for play 2016 400 coins for play | 19125 | Steel | 25 | Base: 1% Bonus: 3% /move | #REF! | Board: 3 Registeel, 3 Rocks Initial: None Timer: Adds 1 Column of Blocks after 2 turns Move <= 10: Adds 2 Blocks after 2 turns Registeel, Rocks will skyfall for a while on 2nd and 5th column (not support) | 4 | [Blaziken]/[Lucario]/ [Garchomp] Excadrill, Ninetales, Conkeldurr Lucario, Delphox, Heatran Emboar, Groudon | Lucario, Blaziken or Garchomp are all good in here. Just match until the skyfalling Registeel and Rocks disappear | Moves: At least 14 moves left Move+5 and Attack Up can do this | Only available from: September 18 - September 23, 2015 December 18 - December 22, 2015 July 5 - July 19, 2016 | |||
49 | SP | #REF! | Regice Mobile 2015 2 hearts for play July 2016 400 coins for play | 24648 | Ice | 30 | Base: 10% Bonus:2% /move | #REF! | Board: 3rd, 4th and 6th Column in in Barrier, 4 Regice Initial: None Timer: Adds 3 Barrier after 3 moves 61% Health: Randomly between: Adds 1 Row of Barrier after 2 moves Adds 3 Regice after 2 moves Regice, Rocks will skyfall for a while on 1st and 6th column (not support) | 4 | [Mawile]/[Lucario]/ [Blaziken] Steelix, Ninetales, Conkeldurr. Tyranitar Lucario, Cobalion, Terrakion, Heatran, Delphox Jirachi, Emboar, Dialga | Can be defeated itemless. Lucario and Blaziken would be the best to use against this stage. The barriers will be easily controlled by M-Lucario. Emboar controls the barrier but if you are still getting trouble, you can try Cresselia for Barrier Bash+ Use Cobalion/Terrakion for damage | Moves: At least 15 moves left Move+5 and Attack Up can do this | Only available from September 23 - September 28, 2015 December 22 - December 28, 2015 July 5 - July 19, 2016 August 30 - September 13, 2016 Drop Rates (August): 1/4 - 1/16 - 1/16 | |||
50 | SP | #REF! | Palkia 2016 400 coins for play 2015 Mob & 2017 2 hearts for play | 28188 | Water | 25 | Base: 8% Bonus:2% /move | #REF! | Board: 10 Rocks, 5 on left, 5 on right Initial: None Timer: None Note: Adds barrier on 1st Row if you didn't make a 4+ combo. Afterwards, gain a disruption: Adds 1-5 Rocks after 2 turns. | 4 | [Ampharos]/[Manectric] Ampharos, Tangrowth, Zapdos, Raikou, Sceptile, Chesnaught, Virizion Shaymin | I found B4 - F2 would lead a good number of combo. After that it's all up to you. You need to maintain a 4+ combo each turn to get a disruption free board. Otherwise, it will block your skyfall with barriers. Beatable itemless as long as you get good combos and your team has decent levels. For Pokemon, Shaymin with its Sleep Charm will stop Palkia easily. Virizion and Power of 4+ also hits hard. For Mega, Ampharos and Manectric both works. Chesnaught works for the final team member if you have it. | Moves: At least 15 moves left Attack Up+DD will do this easily. If you can maintain a 4+ combo each turn, an attack can do this. | Only available from: October 5 - October 19, 2015 December 8 - December 15, 2015 (3DS) December 8 - December 22, 2015 (Mobile) July 19 - August 2, 2016 October 4 - October 18, 2016 March 7 - March 21, 2017 Drop Rates (2016): 1/4 - 1/8 - 1/16 Drop Rates (2017): 1/4 - 1/8 - 1/8 | The only change from Mobile is this stage requires 2 hearts to enter which is a bit disappointing as this stage requires a lot of luck Mobile players dont have Virizion and Shaymin which are the best for this stage. Lilligant or Grovyle can be an alternative becomes Sleep Charm works very good here. Dedenne or Jolteon may also be quite good if you are using Ampharos. Same applies for the strategy. Just keep your combos. | ||
51 | SP | #REF! | Dusknoir Mob until May 2016 300 coins for play | 11680 | Ghost | 20 | Until Sep 2016 Base: 5% Bonus: 3% /move Base: 5% Bonus: 2% /move | #REF! | Board: 4 Duskull on each side, 4 Blocks Blocks on the center, Rocks around the Blocks Initial: None Timer: Adds a Row of Blocks on Row 1 after 3 turns x2 Adds 5 Duskull after 2 turns Repeat | 4 | [Gengar]/[Banette]/ [Absol]/[Sharpedo] Zoroark, Gengar, Weavile Absol, Yveltal Darkrai, Giratina, Duskull | Darkrai's Sleep Charm dont work here so Yveltal is a better option. Adding Duskull to your team is a very good idea to minimize the number of Pokemon on board. If you don't get a match at first turn (Impossible if you bring Duskull with you) it is better to match the upper and lower than the right and left. With Duskull, you may want to start the combo with it (Block Smash) to destroy a Block. Otherwise, start with Power of 4+/Astonish/Power of 5 instead. This stage can be beaten itemless | Moves: At least 12 moves left Duskull+Move+5 can do this (?) | Only available from: October 12 - October 26, 2015 January 12 - January 19, 2016 April 26 - May 10, 2016 September 6 - September 20, 2016 October 25 - November 1, 2016 Drop Rates (September 2016): 1/4 - 1/16 - 1/16 Drop Rates (October 2016 PSBx2 - RML) 1/2 - 1/8 - 1/64 | Even without a lot of new Pokemon on 3ds, Mobile players will find this stage rather easy. Mobile players would want to catch Duskull first at the Safari and enter the stage with Gengar as Mega (their only Option) and Giratina and either Absol, Zoroark and Yveltal | ||
52 | SP | #REF! | Ho-Oh Mobile 2015 2 hearts for play From June 2016 400 coins for play | 21313 | Fire | 25 | 2015-2016 Base: 3% Bonus: 3% /move 2017 Base: 3% Bonus: 5% /move | #REF! | Board: 12 Barriers, 6 Blocks at the bottom part Timer: Adds 5 Blocks after 2 turns x2 Adds 1 Row of Barrier or 5 Blocks after 2 moves Repeat | 4 | [Garchomp]/[Blastoise]/ [Aerodactyl] Tyranitar, Aurorus, Excadrill, Milotic Swampert, Suicune, Terrakion Manaphy, Palkia, Gigalith | Doable itemless. Gigalith and Palkia take great care of the disruptions that Ho-Oh throws at you. | Moves: At least 15 moves left Attack Up can do this easily. DD can be use if the disruptions are getting on you | Only available from: October 26 - November 9, 2015 March 22 - April 5, 2016 (Mobile) March 29 - April 5, 2016 (3DS) June 28 - July 12, 2016 January 10 - January 24, 2017 Drop Rates (June-July 2016) 1/4 - 1/16 - 1/32 Drop Rates (2017) 1/4 - 1/8 - 1/16 | Since Mobile version lacks M-Garchomp, your best bet would be M-Aerodactyl. A Mega Booster like Relicanth/Pupitar wouldn't hurt as long as you have Milotic and Palkia with you. You'll want to Mega Evolve Aerodactyl as soon as possible to erase as many Blocks as you can (or just use Mega Start) Start match by Palkia to erase some Barriers while doing some combos (if possible) with M-Aero. When some barriers are gone start your matches with Mega Boosters/ M-Aerodactyl. Mega Aero will eat the rocks making combo easier. An Attack Up would help but if you are low on Coins (Meowth 37 doesn't really help) try doing it itemless and save the coins for Great Balls (Remember, Ho-Oh has 21313 HP) Also make sure not to use DD when using M-Aero or you'll waste its Mega Effect potential. Another option to use would be M-Gengar but you'll probably need a DD on this one to maximize its power. Also it becomes not very good when DD runs out (which is 12 turns) | ||
53 | SP | #REF! | Machamp | 18800 | Fighting | 20 | Base: 12% Bonus:2% /move | #REF! | Board: None Initial: None Timer: Adds 2x2 Rocks after 3 turns Adds 2x2 Rocks x3 after 3 turns Repeat | 4 | [Mewtwo]/[Gardevoir]/ [Slowbro] Salamence, Braviary, Gardevoir Mewtwo Lugia, Cresselia, Victini, Tornadus | This one is easy. Can be beaten itemless. For Mega, both 3 Mega Works (as well as Mega Gengar) | Moves: At least 10 moves left Weird this should be 13 moves left... Attack Up can do this alone | Only available from: November 24 - December 8, 2015, March 1 - March 8, 2016 (3DS) March 1 - March 15, 2016 (Mobile) November 1 - November 15, 2016 Drop Rates (November 2016): 1/4 - 1/8 - 1/16 | Weird that this stage is also in Mobile version (Its evolutionary line is still not present). Mobile Version has M-Mewtwo Y, Cresselia, and Lugia and just the newly released Victini. If you have them, use them. An alternative for Mewtwo is Slowbro if you have it. You dont need items for this stage. | ||
54 | SP | #REF! | Infernape Until June 2016 300 coins to play | 17960 | Fire | 20 | Base: 15% Bonus: 3% /move | #REF! | Board: (?) Initial:Either of the following: Fill 2 random blocks with Infernape Fill 2 random blocks with Rocks Fill 2 random blocks with Blocks *Repeat every 2 moves Timer: HP<=50%: Either of the following: Fill 3 random blocks with Infernape Fill 3 random blocks with Rocks Fill 2 random blocks with Blocks Fill 2 random blocks with Ice Fill 2 random blocks with Cloud *Repeat every 1 move | 4 | [Swampert]/[Garchomp]/ [Blastoise]/[Aerodactyl] Milotic, Excadrill, Stunfisk, Tyranitar Suicune, Blastoise, Swampert, Greninja Palkia, Kyogre, Starmie, Groudon, Landorus | You can beat this one itemless. Both M-Swampert full water team and Optimise teams are good to beat it. In case your team is not leveled enough, Attack Power Up will be enough to take Infernape down. | Moves: At least 12 moves left Possible itemless with some luck. Attack Power Up will basically guarantee the S rank | Only available from: January 12 - January 26, 2016 April 19 - May 3, 2016 May 31 - June 14, 2016 December 6 - December 20, 2016 Drop Rates (June 2016): 1/4 - 1/16 - 1/32 Drop Rates (Decemeber 2016): 1/4 - 1/8 - 1/16 | |||
55 | SP | #REF! | Zekrom From August 2016 400 coins for play | 24381 | Electric | 30 | Until 2016 Base: 1% Bonus: 2% /move Base: 2% Bonus: 2% /move | Board: Blocks and Zekrom on the left part Initial: None Timer: Either of the following: Adds 2 Zekrom after 2 moves Adds 2 Blocks after 2 moves Repeat HP<=49%, either of the following: Adds 3 Blocks after 1 move Adds 3 Zekrom after 1 move Repeat | 4 | [Garchomp] Stunfisk, Marowak, Excadrill None Groudon, Landorus, Camerupt | This stage is quite easy, beatable itemless if your pokémon are high level. | Moves: At least 18 moves left AP+ and Moves +5 can do this alone. If you are having trouble, Mega Start results in more damage than Disruption Delay I think. | Only available from: January 19 - February 2, 2016 August 23 - September 6, 2016 November 19 - December 13, 2016 April 4 - April 18, 2017 Drop Rates (Aug-Sep 2016): 1/4 - 1/16 - 1/16 Drop Rates (Nov-Dec 2016): 1/4 - 1/8 - 1/16 Drop Rates (2017): 1/4 - 1/8 - 1/8 | ||||
56 | SP | #REF! | Reshiram 2016 400 coins for play 2017 2 hearts for play | 26316 | Fire | 30 | Until 2016 Base: 1% Bonus: 2% /move Base: 2% Bonus: 2% /move | #REF! | Board: 9 Reshiram Barriers on the right side of the board Initial: None Timer: Adds 4-5 barriers or 2 Reshiram after 2 moves Adds 3 barriers or 3 Reshiram after 1 move Repeat | 4 | [Swampert]/[Gyarados]/ [Garchomp]/[Tyranitar] Krookodile, Milotic, Golurk, Flygon Suicune, Gliscor, Terrakion Palkia, Landorus T+L, Gigalith | The stage is beatable itemless, however you won't have many moves left for a high catch rate. If you keep on beating itemless, wait for super catch rate. Tyranitar is useful to eject some Reshiram. I prefer Garchomp for Mega. Just match Reshiram together so you can combo, the disruption can even help you with that. Not a hard stage overall, it becomes easy with Attack Power Up, or also with Mega Start. | Attack Power+ should be enough to S rank this stage. Add Moves +5 for safety if you wish. | Only available from: February 2 - February 16, 2016 August 2 - August 16, 2016 December 13 - December 27, 2016 March 21 - April 4, 2017 Drop Rates (August): 1/4 - 1/16 - 1/32 Drop Rates (December): 1/4 - 1/8 - 1/16 Drop Rates (2017): 1/4 - 1/8 - 1/8 | |||
57 | SP | #REF! | Gyarados 2016 300 coins for play | Until2016 22610 17500 | Water | 19 | 2016 Base: 9% Bonus: 6% /move Base: 10% Bonus: 2% /move | #REF! | Board: Rocks in arch shape Initial: None Timer: Adds 5 Chespin after 2 moves x3 Then fills column 4 with Barriers Repeat | 4 | [Ampharos]/[Manectric] [Venusaur] Magnezone, Dedenne, Tangrowth, Gogoat, Roserade Virizion, Zapdos, Luxray, Raikou, Chespin, Sceptile Zekrom, Vileplume, Shaymin | Adding Chespin is indeed a good advice. Stage can be cleared itemless, although it requires good combos and some skyfall luck. | Moves: At least 11 moves left Doable with Moves +5 I guess. Attack Power + is nice for those who do not have super strong / high level pokémon. It also ensures a high catch rate when you can't finish itemless or so. | Only available from: February 23 - March 8, 2016 June 21 - July 5, 2016 January 24 - February 7, 2017 Drop Rates (June-July 2016): 1/4 - 1/8 - 1/8 Drop Rates (2017): 1/2 - 1/4 - 1/8 | |||
58 | SP | #REF! | Omastar June 2016 300 coins for play | 19980 | Water | 24 | Base: 9% Bonus: 4% /move | #REF! | Board: Diagonal of 6 Blocks, and 2 diagonals of 3 barriers Initial: None Timer: Adds 3 Pikachu + 3 Rocks or Barriers every 2 moves | 4 | [Gengar]/[Ampharos]/ [Manectric]/[Venusaur] Roserade, (Pikachu), Gogoat, Magnezone Luxray, Viruzion, Zapdos (Shaymin), Zekrom, Thundurus | Stage is possible to clear itemless. Get Gengar as Mega, it is way more effective than Ampharos or Manectric. Bringing Pikachu to counter the disruptions is fine, but then don't bring Shaymin, because if you put Omastar asleep, it ruins the purpose of bringing Pika (heh). This means you can afford to bring Shaymin and not Pikachu, I've encountered similar results. But still Gengar as Mega, this is the key to doing this stage itemless. | Moves: At least 14 moves left | Only available from: March 8 - March 22, 2016 June 14 - June 28, 2016 Drop Rates (June): 1/4 - 1/16 - 1/16 | |||
59 | SP | #REF! | Uxie 2016 400 coins for play | (March, 2016) 13290 10731 | Psychic | 16 | March 2016 Base: 7% Bonus: 6% /move June 2016 Base: 7% Bonus: 2% /move Base: 14% Bonus: 3% /move | #REF! | Board: 6 Uxie and Blocks on row 4 Initial: None Timer: Adds 5 Uxie after 2 moves Adds 6 Blocks on rows 1 and 2 after 2 moves x3 Repeat | 4 | [Gengar]/[Sharpedo]/ [Heracross]/[Absol]/ [Banette] Scyther, Scizor, Zoroark, Mandibuzz Genesect, Malamar, Honchkrow, Yveltal Darkrai, Pinsir | If you have Darkrai and trigger Sleep Charm, it will make this stage very easy to clear (did it itemless with 8 moves left with M Gengar) Mind Zap is not that useful as the timer is never very high, so it will be about removing the Uxie fast to deal some more damage. It is ok to bring a Block Smash+ pokémon, but none are super effective. If your pokémon are not very strong, I recommend using a Disruption Delay. Will help you more than enough. | Only Available from: March 22 - April 5, 2016 June 7 - June 21, 2016 February 28 - March 14, 2017 Drop Rates (June 2016): 1/2 - 1/4 - 1/16 Drop Rates (2017): 1/4 - 1/8 - 1/16 | ||||
60 | SP | #REF! | Zygarde (10% Forme) Jul-Aug 2016 400 coins for play | 18029 | Dragon | 17 | Base: 10% Bonus: 8% /move | #REF! | Board: None Initial: None Timer: Adds either 5 Marill or 5 Rocks every 2 moves | 4 | [Rayquaza]/[Latios]/ [Latias]/[Altaria]/ [Gardevoir]/[Glalie]/ [Abomasnow] Florges, Avalugg, Togekiss, Haxorus Mamoswine, Dragonite, Xerneas, Walrein Kyurem, Regice, Diancie | Very beatable itemless with M-Ray. Catch rate is also not bad when you have 2-3 moves left. | Moves: At least ? moves left | Only available from: March 29 - April 12, 2016 July 26 - August 9, 2016 Drop Rates (July-August 2016): 1/4 - 1/16 - 1/32 | |||
61 | SP | #REF! | Landorus From June 2016 400 coins for play | April2016 19333 16333 | Ground | 19 | April 2016 Base: 18% Bonus: 4% /move Base: 18% Bonus: 2% /move | #REF! | Board: None Initial: None Timer: Adds 3 Landorus and 2 Rocks in one column after 3 moves x3 Adds 7 Rocks or 6 Barriers x2 after 2 moves Repeat | 4 | [Glalie]/[Abomasnow]/ [Sceptile]/[Swampert]/ [Blastoise] Milotic, Roserade, Gogoat, Avalugg Mamoswine, VIrizion, Articuno Palkia, Kyurem, Kyogre | Disruptions are not that hard. The amount of HP is a bit high, but this stage is easily beatable with an all water team led by M Swampert Using a candied M Ray also works, but M Swampert is so efficient here. | Moves: At least 11 moves left AP+ alone is almost overkill for this, but just enough. (yes that sentence is weird) | Only available from: April 12 - April 26, 2016 June 21 - July 5, 2016 July 19 - July 26, 2016 Drop Rates (From July): 1/4 - 1/8 - 1/16 | |||
62 | SP | #REF! | Bellossom Mobile May 2016 400 coins for play | 8615 | Grass | 20 | 2016 Base: 15% Bonus: 3% /move Base: 8% Bonus: 2% /move | #REF! | Board: Preset Initial: None Timer: Adds 4 Oddish, Gloom and Vileplume on 2 rows every 3 moves | 4 | [Charizard Y]/[Blaziken]/ [Glalie]/[Abomasnow]/ [Scizor]/[Heracross] Avalugg, Scyther, Muk, Salamence, Braviary Genesect, Heatran, Mamoswine, Arcanine, Delphox Lugia, Ho-Oh, Reshiram Shaymin Sky Forme, Kyurem | Disruptions are a pain. I beat it itemless with M Char Y, Gloom, Oddish and Vileplume (1 move left). Tried again with M-Char Y, Lugia, Genesect and Kyurem, beat it itemless with 7 moves left. First move D4->B6 seems to be the one removing the most icons. You can try to match Gloom to activate Paralyse and get a few more turns free. If this stage annoys you, get a DD and wreck it. | Moves: at least 12 moves left | Only available from: May 10 - May 17, 2016 July 19 - July 26, 2016 October 4 - October 11, 2016 January 31 - February 7, 2017 Drop Rates (July 2016): 1/4 - 1/16 - 1/32 Drop Rates (October 2016): 1/4 - 1/8 - 1/16 Drop Rates (2017): 1/4 - 1/8 - 1/8 | |||
63 | SP | #REF! | Electivire May 2016 300 coins for play | UntilMay 11408 9886 | Electric | 15 | Base: 10% Bonus: 2% /move | #REF! | Board: Blocks in columns 1, 3 and 5 Initial: None Timer: Fill column 1, 3 and 5 with Blocks every 3 moves | 4 | [Garchomp]/ [Aerodactyl] Stunfisk, Golurk, Marowak, Flygon Gliscor Camerupt, Groudon, Landorus T or L | Very hard itemless, the disruptions are brutal. Since the stage costs coins to play, you might want to load on items and get it in one go, else the price of trying itemless over and over will be higher Mega Start Aerodactyl with good level ground Poké can take this. Attack Power+ can be used as insurance, but I think throwing great balls is a better investment | Mega Start Aero alone can do this I think | Only available from: May 17 - May 31, 2016 October 11 - October 18, 2016 Drop Rates (PSB x2 - RML, October) 1/2 - 1/8 - 1/64 | |||
64 | SP | #REF! | Magmortar 300 coins for play | 15284 | Fire | 25 | Base: 10% Bonus: 2% /move | #REF! | Board: Initial: None Timer: Adds 5 Magmortar every 8 moves HP<=96%: Adds 5 Magmortar every 2 moves | 4 | [Aerodactyl]/[Blastoise] [Garchomp]/[Swampert] Excadrill, Golurk, Rampardos, Milotic Gliscor, Terrakion, Greninja Ash-Greninja, Groudon, Kyogre, Gigalith | Mega Start Aerodactyl is quite reliable to take this. Otherwise, you can go with also just an Attack Power+ when you see that you deal like 75% of the HP itemless. Without M-Aero, take some Block Smash pokémon with you like Golurk, Gigalith or Rampardos. | Only available from: May 24 - June 7, 2016 | ||||
65 | SP | #REF! | Kingdra 2016 300 coins to play | Until2016 22200 16455 | Water | 20 | 2016 Base: 22% Bonus: 4% /move Base: 13% Bonus: 3% /move | Board: Initial: None Timer: Resets the board after 6 moves Resets the board after 5 move?? Repeat | 4 | [Ampharos]/[Manectric]/ [Sceptile]/[Venusaur] Roserade, Gogoat, Magnezone Virizion, Luxray, Raikou, Ludicolo Zekrom, Shaymin, Thundurus, Bellossom | It seems that a grass team with M Sceptile can handle this. Bellossom shines here with Mind Zap, also Shaymin with Sleep Charm. It's capital to havee these 2 triggering their abilities, else you will go back to the initial board. | Moves: At least 12 moves left | Only available from: June 7 - June 21, 2016 January 10 - January 24, 2017 Drop Rates (2017): 1/4 - 1/8 - 1/16 | ||||
66 | SP | #REF! | Hitmonlee 300 coins for play | 14440 | Fighting | 19 | Base: 11% Bonus: 4% /move | Board: Initial: Timer: Adds 6 Blocks and 4 Rocks every 3 moves | 4 | Only available from: June 28 - July 12, 2016 | |||||||
67 | SP | #REF! | Hoopa 400 coins for play | 16340 | Ghost | 19 | Base: 13% Bonus: 4% /move | #REF! | Board: Rocks Initial: None Timer: Adds Pikachu, then Lugia, then Latias every 3 moves Adds a ring of Rocks and Barriers every 3 moves | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar Giratina, Pinsir, Darkrai | Stage is beatable itemless using M-Absol, M-Gengar works too. Absol wrecks the barriers that are spawned in the later part of this stage. Rest is by the book, just combo, get rid of the pokémon disrupted, and with a decent team you should beat this itemless. AP+ to ensure a good catch rate. | Only available from: July 12 - July 26. 2016 October 18 - November 1, 2016 December 20, 2016 - January 3, 2017 Drop Rates (From October 2016): 1/4 - 1/8 - 1/16 | ||||
68 | SP | #REF! | Rhyperior 300 coins for play | 16983 | Ground | 18 | Base: 9% Bonus: 4% /move | #REF! | Board: Initial: Adds 6 Whimsicott Timer: Adds 6 Whimsicott and Blocks every 2? moves | 4 | [Sceptile]/[Swampert] [Rayquaza]/[Gyarados] Whimsicott, Gogoat, Avalugg Mamoswine, Virizion, Suicune, Ludicolo Palkia, Shaymin, Bellossom | M-Gyarados with Palkia, Mamoswine and Whimsicott worked well for me. Whimsicott is really nice to bring (even if it's not trained), it can create some combos after the disruptions, and also remove some Blocks if you already took care of the barriers. | Moves: At least 10 moves left AP+ should do it. | Only available from: July 19 - August 2, 2016 | |||
69 | SP | #REF! | Meganium 300 coins for play | 20378 | Grass | 19 | Base: 13% Bonus: 3% /move | #REF! | Board: Initial: None Timer: Adds 5 Torchic after 2 moves x2 Adds Barriered Rocks to rows 1 and 2, and to the 2x2 side cells of row 3 after 1 move Repeat | 4 | [Glalie]/[Blaziken]/ [CharizardY]/[Rayquaza]/ [Heracross]/[Scizor] Avalugg, Ninetales, Volcarona, Scyther, Torchic Genesect, Delphox, Entei, Mamoswine Kyurem, Reshiram, Ho-Oh | The disruptions hit quite hard with the first 2 rows covered in Barriered Rocks, but it is removed by Meganium 2 turns after?. So either you try to break through with Reshiram or Mega Abomasnow (or skill swapped Entei, but only if you skill swapped already, it's not worth skill swapping just for this) Bring Torchic with you as it is spawned and it has Pyre! | Only available from: August 9 - August 23, 2016 | ||||
70 | SP | #REF! | Typhlosion August 2016 300 coins for play | 15120 | Fire | 18 | Base: 12% Bonus: 4% /move | #REF! | Board: Some Blocks, Rocks and Barriers Initial: None Timer: Adds 3 Blocks after 2 moves x2 Disrupts the initial board after 3 moves Repeat | 4 | [Swampert]/[Gyarados]/ [Garchomp]/[Tyranitar] Krookodile, Milotic, Golurk, Tyranitar, Flygon Suicune, Gliscor, Terrakion Palkia, Landorus T+L, Gigalith | Disruption is not that bad, and Block Smash+ Suicune is a huge asset here. Groudon can also delay the disruption, overall the stage is not too hard, with M Tyranitar or M Ray. | Only available from: August 16 - August 30. 2016 November 29 - December 13, 2016 Drop Rates (Nov-Dic 2016): 1/4 - 1/8 - 1/16 | ||||
71 | SP | #REF! | Hitmonchan 300 coins for play | 16524 | Fighting | 16 | Base: 3% Bonus: 4% /move | #REF! | Board: Rocks Initial: None Timer: Adds 4 Rocks every 3 moves HP<=61%: Adds the initial board pattern after 3 moves Adds 4 Rocks after 3 moves Repeat | 4 | [Mewtwo Y]/[Slowbro]/ [Gardevoir] Braviary, Salamence, Deoxys, Togekiss Xerneas Lugia, Cresselia, Victini, Mesprit, Uxie | Only available from: September 6 - September 20, 2016 | |||||
72 | SP | #REF! | Golem 300 coins for play | 13600 | Rock | 17 | Base: 17% Bonus: 3% /move | #REF! | Board: None Initial: None Timer: Adds 2 Blocks after 2 moves x2 Adds 4 Blocks after 1 move Repeat | 4 | [Garchomp]/[Lucario]/ [Medicham]/[Sceptile]/ [Swampert]/[Steelix] Conkeldurr, Roserade, Milotic, Aggron Gallade, Suicune, Virizion, Cobalion Shaymin, Landorus T+L, Kyurem | Easy for veteran players which have swapped Suicune, skilled Groudon and Bellossom. Else, you may need either a Mega Start Steelix or a Disruption Delay. The stage becomes very easy with one of the 2 items. | Only available from: September 13 - September 27, 2016 | ||||
73 | SP | #REF! | Slaking 300 coins for play | 11008 | Normal | 17 | Base: 20% Bonus: 2% /move | #REF! | Board: Barrier Rocks, Slakoth and Vigoroth, one Slaking Initial: None Timer: Unfreeze the board and disrupts the initial board every 4 moves | 4 | [MewtwoX]/[Medicham] [Lucario] Pangoro, Sawk, Mienshao, Conkeldurr Gallade Keldeo R, Machamp | I think a fighting team with Mega Mewtwo X is the best team to consistently beat this stage itemless. The lack of space makes the ability to combo easier. Else, M Lucario can also work as you need to mass them on the top before a disruption, to immediately remove a lot of it and have some turns to combo normally. | Only available from: September 27 - October 11, 2016 | ||||
74 | SP | #REF! | Togekiss (Winking) 2016 300 coins for play | Until2016 15972 15084 | Fairy | 18 | 2016 Base: 12% Bonus: 5% /move Base: 11% Bonus: 3% /move | #REF! | Board: Some Blocks and 4 Togekiss Wink Initial: None Timer: Adds Blocks and Togekiss every 3 moves | 4 | [Mawile]/[Beedrill]/ [Steelix] Muk, Klinklang, Aggron, Metagross Cobalion Jirachi, Dialga, Crobat | Mawile coupled with Jirachi works great. There are not really enough Blocks for M Steelix to shine here. It still works, but Mawile is more consistent. Should be doable itemless with a good team, but if you struggle then either a Disruption Delay or Mega Start should be enough to beat this. Pray for a Super Catch Power after this. | Only available from: October 4 - October 18, 2016 February 7 - February 21, 2017 Drop Rates (February): 1/4 - 1/8 - 1/8 | ||||
75 | SP | #REF! | Feraligatr 2016 300 coins for play | 10285 | Water | 16 | 2016 Base: 14% Bonus: 5% /move Base: 12% Bonus: 2% /move | #REF! | Board: Barriers Initial: None Timer: Adds 2 Barriered Totodile, Crocomaw and Feraligatr every 3 moves. They are by pair of 2 vertically, located in colums 1-3-5 or 2-4-6, top middle and bottom, they are all in different places | 4 | [Sceptile]/[Ampharos]/ [Gengar]/[Rayquaza] Magnezone, Roserade, Gogoat Raikou, Venusaur, Luxray, Virizion Shaymin, Thundurus, Bellossom | Full grass team with Shaymin and Bellossom to never see disruptions is really the best you can do. With good activations you should finish the stage with at least 5 moves left, it's quite easy when it does not disrupt. If you don't have good skill level on these Pokémon, then I advise a DIsruption Delay and some great balls. | Only available from: October 4 - October 18, 2016 January 10 - January 24, 2017 Drop Rates (2017): 1/4 - 1/8 - 1/16 | ||||
76 | SP | #REF! | Sableye (Costumed) 300 coins for play | 12300 | Ghost | 17 | Base: 18% Bonus: 6% /move | #REF! | Board: Blocks, Sableye and Costumed Sableye Initial: None Timer: Adds Sableye, Costumed Sableye and Blocks every 3 moves | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar Giratina, Pinsir, Darkrai | Very tough disruptions. Best thing is to invest in a Disruption Delay very soon, else the money you spend trying to beat the stage can easily pile fast. Team can be M Gengar + optimise with DD, M Absol seems better when no DD is bought. | Only available from: October 18 - November 1, 2016 | ||||
77 | SP | #REF! | Hitmontop 300 coins for play | 14400 | Fighting | 16 | Base: 10% Bonus: 5% /move | #REF! | Board: See picture Initial: None Timer: Adds ? after 3 moves Adds ? after 2 moves Repeat | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Pidgeot] [Alakazam] Salamence, Braviary, Gardevoir, Deoxys Xerneas Lugia, Cresselia, Victini, Tornadus | M Alakazam shines here. Unown! to help it evolve faster. | Only available from: November 1 - November 15, 2016 | ||||
78 | SP | #REF! | Medicham 400 coins for play | 14083 | Fighting | 18 | Base: 18% Bonus: 6% /move | Board: Initial: Timer: | 4 | Only available from: November 8 - November 15, 2016 Drop Rates (PSB x2 - RML): 1/2 - 1/8 - 1/64 | |||||||
79 | SP | #REF! | Carracosta 300 coins for play | 14763 | Water | 20 | Base: 15% Bonus: 4% /move | Board: Initial: Timer: | 4 | Only available from: November 15 - November 29, 2016 | |||||||
80 | SP | #REF! | Breloom 300 coins for play | 16920 | Grass | 17 | Base: 18% Bonus: 4% /move | Board: Initial: Timer: | 4 | Only available from: November 29 - December 6, 2016 | |||||||
81 | SP | #REF! | Cyndaquil (Winking) | 8379 | Fire | 18 | Base: 13% Bonus: 2% /move | #REF! | Board: Initial: Timer: | 4 | Only available from: January 10 - January 17, 2017 | ||||||
82 | SP | #REF! | Chikorita (Winking) | 8857 | Grass | 12 | Base: 17% Bonus: 3% /move | #REF! | Board: 7 Chikorita and 6 Rocks Initial: None Timer: Adds 3 Rocks every 2 moves | 4 | Easy stage with M Salamence or any good classic Mega. | Only available from: January 17 - January 24, 2017 | |||||
83 | SP | #REF! | Politoed 300 coins for play | 8408 | Water | 16 | Base: 12% Bonus: 3% /move | #REF! | Board: 4 Politoed Initial: None Timer: Adds Blocks Blocks in skyfall over the Politoed icons | 4 | [Ampharos]/[Manectric]/ [Sceptile]/[Venusaur] Roserade, Gogoat, Magnezone Virizion, Luxray, Raikou, Ludicolo Zekrom, Shaymin, Thundurus, Bellossom | Not much HP so the stage is quite OK. Bring Zekrom to destroy the Blocks, it's better than full grass team unless you believe in Ferrothorn. | Only available from: January 17 - January 31, 2017 | ||||
84 | SP | #REF! | Totodile (Winking) | 6776 | Water | 12 | Base: 16% Bonus: 4% /move | Board: Initial: Timer: | 4 | Only available from: January 24 - January 31, 2017 | |||||||
85 | SP | #REF! | Wailord | 47780 | Water | 50 | Base: 8% Bonus: 2% /move | Board: Initial: Timer: | 4 | Only available from: January 24 - February 7, 2017 | |||||||
86 | SP | #REF! | Wigglytuff (Winking) | 15471 | Fairy | 18 | Base: 10% Bonus:2% /move | Board: Initial: Timer: | 4 | Only available from: February 7 - February 21, 2017 | |||||||
87 | SP | #REF! | Armaldo | 10296 | Rock | 15 | Base: 9% Bonus: 3% /move | Board: Initial: Timer: | 4 | Only available from: February 21 - February 28, 2017 | |||||||
88 | SP | #REF! | Cradily | 4118 | Rock | 8 | Base: 8% Bonus: 4% /move | Board: Initial: Timer: | 4 | Only available from: February 21 - February 28, 2017 | |||||||
89 | SP | #REF! | Cresselia 400 coins for Play | 11823 | Psychic | 16 | Base: 10% Bonus: 4% /move | Board: Initial: Timer: | 4 | [Sharpedo]/[Absol]/ [Sableye] Yveltal Hoopa Unbound Zoroark | Only Available on: February 28 - March 14, 2017 Drop Rates: 1/4 - 1/8 - 1/16 | ||||||
90 | SP | #REF! | Amoonguss | 10704 | Grass | 12 | Base: 13% Bonus: 4% /move | Board: Initial: Timer: | 4 | [Salamence]/[Pidgeot]/ [Shiny Rayquaza] Lugia/Salamence Braviary Tornadus Therian | Only available on: March 7 - March 21, 2017 | ||||||
91 | SP | Escavalier | 11440 | Bug | 16 | Base: 11% Bonus: 3% /move | Board: Initial: Timer: | 4 | [Shiny Rayquaza]/ [Salamence]/[Pidgeot] Salamence/Lugia Tornadus Therian Braviary/Pidgeotto | Only available from: March 28 - April 4, 2017 | |||||||
92 | SP | Accelgor | 7904 | Bug | 12 | Base: 11% Bonus: 3% /move | Board: Initial: Timer: | 4 | [Shiny Rayquaza]/ [Salamence]/[Pidgeot] Salamence/Lugia Tornadus Therian Braviary/Pidgeotto | Only available from: March 28 - April 4, 2017 | |||||||
93 | SP | #REF! | Litten | 2107 | Fire | 7 | Base: 8% Bonus: 3% /move | Board: Initial: Timer: | 4 | [Garchomp]/[Camerupt] Donphan Landorus Therian/ Krookodile Flygon/Gliscor/ Whiscash | Only available from: April 25 - May 9, 2017 | ||||||
94 | SP | #REF! | Mimikyu 300 coins for play | 10083 | Ghost | 16 | Base: 8% Bonus: 2% /move | Board: Initial: Timer: | 4 | [Sharpedo]/[Absol]/ [Sableye] Yveltal Bisharp Hoopa Confined | Only available from: April 25 - May 9, 2017 Drop Rates (PSB x2 - RML): 1/8 - 1/8 - 1/128 | ||||||
95 | SP | #REF! | Ninetales Alola Form 300 coins for play | 6676 | Ice | 11 | Base: 12% Bonus: 2% /move | Board: Initial: Timer: | 4 | [Medicham]/[Lucario] Lucario/Pangoro/ Machop Machamp Meloetta Aria Forme | Only available from: May 2 - May 16, 2017 Drop Rates: 1/4 - 1/8 - 1/16 | ||||||
96 | SP | #REF! | Popplio | 3300 | Water | 9 | Base: 7% Bonus: 3% /move | Board: Initial: Timer: | 4 | [Manectric]/[Venusaur]/ [Ampharos] Emolga/Carnivine Magnezone/Virizion Angry Pikachu | Only available from: May 9 - May 23, 2017 | ||||||
97 | SP | #REF! | Sandslash Alola Form 300 coins for play | 13231 | Ice | 13 | Base: 9% Bonus: 3% /move | Board: Initial: Timer: | 4 | [Medicham]/[Lucario] Lucario/Pangoro/ Machop Machamp Meloetta Aria Forme | Only available from: May 9 - May 23, 2017 Drop Rates: 1/4 - 1/8 - 1/16 | ||||||
98 | SP | #REF! | Lycanroc | 8669 | Rock | 12 | Base: 8% Bonus: 4% /move | Board: Initial: Timer: | 4 | [Medicham]/[Lucario] Lucario/Pangoro/ Machop Machamp Meloetta Aria Forme | Only available from: May 16 - May 30, 2017 | ||||||
99 | SP | #REF! | Araquanid 300 coins for play | 8669 | Water | 12 | Base: 10% Bonus: 3% /move | Board: Initial: Timer: | 4 | [Manectric]/[Venusaur]/ [Ampharos] Emolga/Carnivine Magnezone/Virizion/ Happy Pikachu Angry Pikachu | Only available from: May 16 - May 30, 2017 Drop Rates: 1/4 - 1/8 - 1/16 | ||||||
100 | Ultra Challenge | ||||||||||||||||
101 | SP | #REF! | Arceus Mobile Dec 2015 800 coins for play From August 2016 2 hearts for play | Until2015 24360 32886 | Normal | 28 | Until Sep 2016 Base: 3% Bonus: 2% /move Base: 5% Bonus: 2% /move | #REF! | Board: A-Shaped Rocks Initial: None Timer: Adds 3 Barrier after 2 turns x2 Adds 3 Arceus, 3 Giratina after 2 turns. Repeat the first two disruptions. Adds 3 Barrier after 2 turns x2 Adds 4 Blocks and 3 Rocks after 2 turns. Repeat from the start. | 4 | [Lucario]/[Any] Conkeldurr, Sawk, Mienshao, Pangoro Lucario None | You can beat this one itemless. M-Luke can take care of any disruption it throws if you have it. I dont suggest M-Gengar because it is not very effective and cannot destroy disruptions | Moves: At least 16 moves left Attack Up can do this or try a DD if you really want to S-Rank this stage (S-Ranking this stage is pointless) | Only available from: July 10 - July 24, 2015 December 28, 2015 - January 11, 2016 (Mobile) January 12 - January 26, 2016 August 30 - September 13, 2016 December 20, 2016 - January 3, 2017 Drop Rates (From December 2016): 1/2 - 1/4 - 1/8 | |||
102 | SP | #REF! | Regigigas Mobile 2015 800 coins for play 2016 500 coins for play | 13000 | Normal | 24 | Base: 9% Bonus:2% /move | #REF! | Board: 1st, 2nd, 6th Row is in Rocks Initial: None Timer: Adds 1 Column of Rocks after 3 turns After 1st timer: Adds a 4x2 Rock if you didn't make a 3+ combo. Repeat back to timer. Notes: Regice, Regirock, and Registeel will fall (a lot) | 4 | [Gengar]/[Lucario]/ [Medicham] Pangoro, Mienshao, Conkeldurr Gallade Regice, Regirock, Registeel, Machamp | As long as you make a 3+ combo each turn, Regigigas will not disrupt you (aside from the first one) so a DD is not required for this stage. Next, if you cannot keep up a 541 damage each turn (which is not that hard), you should try the stage with Attack Up. (This is beatable itemless) You can try adding the three Regi to your team and the number of Pokemon will lower to 4. For Mega, Gengar is good for combo while Lucario or Medicham are both Super Effective choices. Do not use a Complexity for this. While it will eliminate one Regi from your team, the Regi will still remain in the pre- determined skyfall. Starting move should be A4-E4, D4-D5 or C3-E5. The last one eliminates the most Rocks. Some Regi will fall and match theirselves if you do this. | Moves: At least 14 moves left Attack Up can do this alone If you are missing the Regis, (the Regis are being release one by one you have no choice but to use a Fighting Type. Machamp's Eject is good if you are missing only one Regi as it Ejects the missing Regi out of the field. Pangoro is good only if you are carrying a whole Fighting Type team. | Only available from: December 8 - December 15, 2015 July 12 - July 26, 2016 | All Regi are present in the Mobile version as well. No Mega Medichan on Mobile so use either Lucario or Gengar for Mega | ||
103 | SP | #REF! | Zygarde (Complete Forme) Until Sep 6, 2016 500 coins for play From Sep20, 2016 2 hearts for play | 29403 | Dragon | 22 | Only Dec-Jan Base: 23% Bonus: 3% /move Base: 23% Bonus: 2% /move | #REF! | Board: Barriers and Rocks Initial: None Timer: Adds 5 Xerneas or 5 Yveltal every 2 moves HP<=44%: One of the following: - Adds barriers and rocks in the top left like initial board (4x3 block) - Adds barriers and rocks in the bottom right like initial board (4x3 block) - Adds 3 Blocks in columns 5 and 6 every 2 moves | 4 | [Gardevoir]/[Latios]/ [Latias]/[Altaria]/ [Glalie]/[Rayquaza] Rayquaza, Avalugg Goodra, Articuno, Dragonite, Xerneas, Mamoswine, Walrein Diancie, Zygarde 10%, Rygarde 50%, Zygarde | Stage is not that hard, it's barely beatable itemless with some luck and the Rayquaza/Xernead/Yveltal/Diancie team. But the catch rate is low for moves left, so going for AP+ here too is a nice choice. Going Disruption Delay or Mega Start is an option (MS is Ray is not candied), but both seem overkill and coins wise using an additional great ball instead is smarter. | Only available from: April 26 - May 10, 2016 August 23 - September 6, 2016 September 20 - October 4, 2016 December 20, 2016 - January 3, 2017 April 18 - April 25, 2017 Drop Rates (Sep-Oct 2016): 1/2 - 1/4 - 1/8 Drop Rates (Dec 2016-Jan 2017); 1 - 1/2 - 1/8 Drop Rates (April-May 2017): 1 - 1/2 - 1/4 | ||||
104 | SP | #REF! | Kyurem (White) Aug-Sep 2016 500 coins for play From Dec 2016 2 hearts for play | 25200 | Dragon | 20 | Base: 6% Bonus: 4% /move | #REF! | Board: Blocks and Barriers Initial: None Timer: Adds 6 Blocks every 3 moves | 4 | [Gardevoir]/[Latios]/ [Latias]/[Altaria]/ [Glalie]/[Rayquaza] Avalugg, Goomy, Vanilluxe Goodra, Articuno, Dragonite, Xerneas, Mamoswine, Walrein Diancie, Zygarde 10%, Zygarde 50%, Zygarde, Delibird | Soon. | Only available from: August 23 - September 6, 2016 December 27, 2016 - January 10, 2017 April 4 - April 18, 2017 Drop Rates (From December 2016): 1 - 1/2 - 1/8 | ||||
105 | SP | #REF! | Kyurem (Black) 2016 500 coins for play 2017 2 hearts for play | 38400 | Dragon | 20 | Base: 9% Bonus: 3% /move | #REF! | Board: Blocks and Rocks Initial: None Timer: | 4 | [Rayquaza]/[Glalie]/ [Latios] Florges, Avalugg, Haxorus, Gardevoir Walrein, Xerneas, Dragonite Kyurem (W), Zyg 50 or 100, Regice | The stage is quite hard, you should bring Kyurem to it because it is disrupted. An AP+ is highly recommended to beat the stage. You can use M Ray with Kyurem and other non Dragon types. If you should bring one Dragon type it should be Zygarde Complete forme skill swapped to Block Smash+ | Only available from: December 13 - December 27, 2016 March 21 - April 4, 2017 Drop Rates (2017): 1 - 1/2 - 1/4 | ||||
106 | SP | #REF! | Meloetta (Pirouette) 500 coins for play | 23520 | Fighting | 15 | Base: 13% Bonus: 4% /move | Board: Initial: Timer: | 4 | [Shiny Rayquaza]/ [Salamence]/[Pidgeot] Salamence/Lugia Tornadus Therian Braviary/Pidgeotto | Minimum Disruption Delay and Attack Power for hich catch rate | Only available from: April 4 - April 18, 2017 | |||||
107 | SP | #REF! | Lunala 500 coins for play | 29868 | Ghost | 13 | Base: 9% Bonus: 3% /move | Board: Initial: Timer: | 4 | [Sharpedo]/[Absol]/ [Sableye] Zoroark/Mightyena/ Zorua Hoopa Unbound/ Sableye Yveltal | Minimum Disruption Delay and Attack Power for hich catch rate | Only available from: May 9 - May 23, 2017 | |||||
108 | High-Speed Challenge | ||||||||||||||||
109 | SP | #REF! | Lugia Mobile Mar 2016 400 coins for play From Aug 2016 2 hearts for play | Sep2015 10887 10800 | Flying | Sep2015 00:30 00:40 | Base: 8% Bonus:5% /3 sec. | #REF! | Board: Lots of Barriers is reversed L x3 Timer: Add 1 Column of Blocks after 3 moves 46% Health: Add 5 Barriers after a moves | 4 | [Manectric]/[Ampharos]/ [Glalie] Ampharos, Tyranitar, Aurorus, Avalugg Zapdos, Raikou, Terrakion None | If you are lucky, you can do this itemless. An Attack Up will do this. The barriers on the top prevents the skyfall. You may want to get rid of it first. Avalugg is good at getting rid of some barriers if you have time to spare. Any Mega would work. If you are going to use Mega Start, its better to get Ampharos or Manectric than Glalie. | Moves: At least 15+ seconds left Time+10, Attack Up can do this. Mega Start is optional if you are using a Mega with a long Mega Gauge | Only available from: August 31 - September 14, 2015 October 26 - November 2, 2015 (3DS) October 26 - November 9, 2015 (Mobile) March 22 - April 5, 2016 (Mobile) March 29 - April 5, 2016 (3DS) August 16 - August 30, 2016 January 3 - January 17, 2017 Drop Rates (August 2016): 1/4 - 1/16 - 1/32 Drop Rates (2017): 1/2 - 1/4 - 1/8 | |||
110 | SP | #REF! | Talonflame Mobile (1) 300 coins for play | 11200 | Fire | 0:35 | Until Jan 2016 Base: 5% Bonus: 4% /3sec Base: 16% Bonus: 8% /3sec | #REF! | Board: Column 3 in Rock, 3 Fletchinder, 3 Fletching Initial: None Timer: Either of the following: Adds 2 Columns of Rocks and Fletchinder after 7 moves Adds 2 Columns of Rocks and Fletching after 7 moves HP <= 5000: Either of the following: -Adds 2 Column of Rocks, Fletchinder and Fletching after 5 moves -Adds 2 Rows of Rocks, Fletchinder and Fletching after 5 moves | 4 | [Garchomp]/[Blastoise] Milotic, Excadrill, Tyranitar Swampert, Terrakion Palkia, Groudon, Landorus, Kyogre | Your first move should be to match the Fletchinder and Fletchings. This will eliminate them and the Rocks. | Moves: At least 17+ seconds left (?) | Only available from: December 29, 2015 - January 12, 2016 November 15 - November 29, 2016 April 18 - April 25, 2017 Drop Rates (From November 2016): 1/4 - 1/8 - 1/32 | |||
111 | SP | #REF! | Shaymin Sky Forme | 8930 | Flying | 0:40 | Base: 20% Bonus: 2% /3s | #REF! | Board: Barriers on top row, with 5 Blocks blocks and 1 rock on 3rd column Initial: None Timer: ? | 4 | [Glalie]/[Ampharos]/ [Manectric] Tyranitar, Auroras, Avalugg Luxray, Terrakion, Zapdos, Raikou, Articuno Zekrom, Gigalith, Thundurus, Regice | After all the Kyurem training, you should be able to beat this stage itemless with good pokémon. Zekrom is super useful to match first, make your first match 4 Zekrom, the level will become a lot easier after he erases 3 Blocks for sure. If you can't beat the level itemless, then surely get an Attack Power+ and you will be fine. | Doable itemless. Attack Power+ will secure it, just again, match 4 Zekrom first to activate Block Smash+, and then just match everything you see. | Only available from: February 2 - February 16, 2016 September 6 - September 20, 2016 Drop Rates (September): 1/4 - 1/8 - 1/16 | |||
112 | SP | #REF! | Beedrill Until June 2016 300 coins to play | 17160 | Poison | 0:40 | Base: 6% Bonus: +5% /3sec | #REF! | Board: 10 Blocks like shown in the screenshot Initial: None Timer: Fill row 1 with Blocks every 3 moves Repeat HP<=55%: Fill a random row with Blocks after every move | 3 | [Mewtwo Y]/[Garchomp] [Slowbro]/[Gengar] Excadrill, Deoxys, Stunfisk, Marowak Gliscor Groudon, Alakazam, Cresselia, Victini | Stage is doable itemless. Gengar and Mewtwo Y both work fine, as your way or removing the Blocks blocks is simply matching things. Your Pokémon should although be decent level, because else you can struggle to finish even with non stop combos. If you're always short on time despite keeping the combo up, either level up your pokémon or spent a Time +10. Attack Power + seems like overkill for this. | Time: 20s+ left Time +10s can be enough to S rank this. If you struggle itemless to get consistently more than 10 seconds left, then add a Disruption Delay I would say. | Only available from: February 16 - March 1, 2016 June 7 - June 21, 2016 September 20 - October 4, 2016 Drop Rates (June): 1/4 - 1/16 - 1/16 Drop Rates (Sep-Oct): 1/4 - 1/8 - 1/16 | |||
113 | SP | #REF! | Kabutops Mobile March 2016 300 coins for play | 25920 | Rock | 2:00 | Base: 1% Bonus: 4% /3sec | #REF! | Board: Rocks Initial: Timer: Adds 3 Rocks every 3 moves HP<=58%: Adds 5 Rocks every 2 moves Note: Added support: Bronzor. Will be replaced by Bronzong if added to your team. | 4 | [Lucario]/[Mawile]/ [Medicham]/[Blastoise]/ [Swampert]/[Sceptile]/ [Steelix] Milotic, Klinklang, Conkeldurr, Pangoro, Gogoat, Roserade Gallade, Cobalion, Virizion, Gliscor Shaymin, Palkia, Machamp | Bring Machamp with you, it's useful. Other than that, the stage is doable itemless if I recall correctlly, although without Machamp it is significantly harder to consistently beat. | Time: 60s+ left | Only available from: March 1 - March 15, 2016 June 14 - June 28, 2016 October 4 - October 18, 2016 Drop Rates (June): 1/4 - 1/8 - 1/16 Drop Rates (October): 1/4 - 1/16 - 1/16 | |||
114 | SP | #REF! | Noivern Mobile March 2016 300 coins for play | 16673 | Flying | 1:00 | Until Jan 2017 Base: 5% Bonus: 6% /3sec Base: 5% Bonus: 3% /3sec | #REF! | Board: Rocks and black clouds on the bottom 2 rows Initial: None Timer: Adds 1 black cloud every 3 moves HP<=48%: Adds 3 black clouds every move Added support: Rocks | 4 | [Aerodactyl]/[Glalie]/ [Abomasnow]/ [Ampharos] Tyranitar, Avalugg, Magnezone Mamoswine, Terrakion, Luxray, Zapdos Gigalith, Thundurus, Zekrom, Kyurem | I found Abomasnow to be a nice Mega for this stage, at least way better than Ampharos, takes too long to evolve. Can clear the clouds and rocks very easily. M-Aero may do a good job too thanks to the skyfalling rocks. Other than that the stage is beatable itemless, but it requires good level pokémon, and non stop matching. If you struggle, I recommend taking Attack Power Up, it will boost the catch rate quite a lot so that you can catch it afterwards without too much trouble. | Time: 30+ seconds left When you beat the stage itemless, it means you can S rank with Attack Power up alone. Not sure of what is a perfect way to S rank this stage, as I don't really mind going for the S ranks in events. | Only available from: March 15 - March 29, 2016 January 10 - January 24, 2017 April 4 - April 18, 2017 Drop Rates (January 2017): 1/4 - 1/8 - 1/16 Drop Rates (April 2017): 1/4 - 1/4 - 1/8 | |||
115 | SP | #REF! | Ash-Greninja Until June 2016 300 coins for play | Until2016 21060 19565 | Water | 1:00 | 2016 Base: 9% Bonus: 8% /3s Base: 18% Bonus: 2% /3s | #REF! | Board: Rocks and Blocks Initial: None Timer: Alternatively adds Blocks on the right and Rocks on the left like in initial board every 3 moves (columns 1-2 and 5-6 affected) HP<=38%: Fills a column with Rocks (67%) or Blocks (33%) after every move | 4 | [Ampharos]/[Manectric]/ [Venusaur]/[Sceptile] Dedenne, Magnezone, Roserade, Gogoat Zapdos, Raikou, Virizion Zekrom, Shaymin | I found similar success with M-Ray and M-Amphy. I barely managed to beat it itemless, so it is definitely possible. However my team was MAX, so if you doubt or are usually a bit short, what I recommend is an Attack Power+. The catch rate really favours using this item, because with just 15s left you'll be at a 49% catch rate with the Pokéball. | Time: 9sec + left With good skill and team this is doable itemless (if the 9s is true). But I used AP+ for the catch rate and had 30s left so I can't say for sure if 9s is real. | Only available from: April 19 - May 3, 2016 May 24 - June 7, 2016 August 2 - August 16, 2016 April 11 - April 25, 2017 Drop Rates (May-Aug 2016): 1/4 - 1/16 - 1/32 Drop Rates (2017): 1/4 - 1/8 - 1/8 | |||
116 | SP | #REF! | Azelf April-May 400 coins for play | (Abril 2016) 26488 17488 | Psychic | 1:00 | April 2016 Base: 20% Bonus: 5% /3s Base: 20% Bonus: 2% /3s | Board: Rocks and Volbeat Initial: None Timer: Adds 5 Volbeat after 5 moves Fills row 1 with Blocks after 4 moves Repeat | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar Giratina, Pinsir, Darkrai, Dialga | Hard stage itemless. I dealt more damage by not bringing the disrupted pokémon. Maybe it's different for you. Using an Attack Power + here is nice, brings the catch rate high. You can also use a Disruption Delay, it's pretty helpful as there is also a forced support on top of the disrupted poké. | Only available on: April 26 - May 10, 2016 July 12 - July 6, 2016 February 28 - March 14, 2017 Drop Rates (July 2016): 1/2 - 1/4 - 1/32 Drop Rates (2017): 1/2 - 1/4 - 1/8 | |||||
117 | SP | #REF! | Thundurus (Therian) 400 coins for play | 16536 | Electric | 0:50 | Base: 10% Bonus: 4% /3s | #REF! | Board: Rows 1+2 of Barriered Blocks Inital: None Timer: Adds 1-2 column of Barriered Rocks every 5-7 moves | 4 | [Garchomp]/[Any] Excadrill, Stunfisk, Marowak, Golurk Gliscor Garchomp, Landorus T/L, Groudon | At the beginning, you can make 5 super fast useless moves, just to get rid of the Blocks and be sure not to reset the board. You can also do standard moves but be sure you can move 5 times else you could be in trouble. When the disruptions hit, make sure to match at the top to break the Barriered Rock, to free the columns again. Stage is doable itemless, M Garchomp or M Beedrill work great here. I guess M Aero or M Alakazam too considering the amount of Rocks there are. Without a strong team you may need a Disruption Delay or Attack Power + to ensure the win, and then throw Great Balls to catch it. | Only available from: October 11 - October 25, 2016 | ||||
118 | SP | #REF! | Drifblim | 15882 | Ghost | 0:50 | Base: 1% Bonus: 4% /3sec | #REF! | Board: Rocks and Blocks Initial: None Timer: Adds Blocks and/or Rocks every 2 moves | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar Giratina, Pinsir, Darkrai | Doable itemless. You can bring M Gengar, and then a dark team with Zoroark and try to keep a Sinister Combo up and running. Still doable with normal combos. AP+ ensures a very good catch rate. | Only available from: October 18 - November 1, 2016 | ||||
119 | SP | #REF! | Archeops 300 coins for play | 9600 | Rock | 0:40 | Base: 12% Bonus: 4% /3sec | Board: Initial: Timer: | 4 | Only available from: November 29 - December 13, 2016 | |||||||
120 | SP | #REF! | Tornadus (Therian) 400 coins for play | 16800 | Flying | 0:50 | Base: 10% Bonus: 3% /3s | Board: Initial: Timer: | 4 | Only available from: December 27, 2016 - January 10. 2017 | |||||||
121 | SP | #REF! | Salazzle | 10754 | Poison | 0:40 | Base: 14% Bonus: 2% /3 sec | Board: Initial: Timer: | 4 | [Garchomp]/[Camerupt] Donphan Landorus Therian/ Krookodile Excadrill/Phanpy | Only available from: May 2 - May 16, 2017 | ||||||
122 | Special Challenge (Drop PSB x2 - RML) | ||||||||||||||||
123 | SP | #REF! | Raikou 400 coins for play | 5432 | Electric | 16 | Base: 12% Bonus: 4% /move | Board: Initial: Timer: | 4 | Only available from: June 28 - July 5, 2016 Drop Rates: 1/4 - 1/8 - 1/128 | |||||||
124 | SP | #REF! | Entei 400 coins for play | 4260 | Fire | 16 | Base: 12% Bonus: 4% /move | Board: Initial: Timer: | 4 | Only available from: August 2 - August 9, 2016 Drop Rates: 1/4 - 1/8 - 1/128 | |||||||
125 | SP | #REF! | Suicune | 5432 | Water | 16 | Base: 12% Bonus: 4% /move | #REF! | Board: Initial: Adds 7 Blocks Timer: Adds 2 Blocks after 2 moves Adds 3 Suicune after 2 moves Repeat | 4 | [Sceptile]/[Ampharos]/ [Gengar]/[Rayquaza] Magnezone, Roserade, Gogoat Raikou, Venusaur, Luxray, Virizion Shaymin, Thundurus, Bellossom, Zekrom | This is to farm Block Smash+ on Suicune most probably. Having it will help for M Garchomp, so you should definitely get one or two levels on this skill, it's always useful. The stage has very low HP so it will be no problem beating it. Zekrom helps a lot with Block Smash+ here. | Only available from: August 16 - August 23, 2016 Drop Rates: 1/4 - 1/8 - 1/128 | ||||
126 | SP | #REF! | Xerneas 400 coins for play | Until2016 8000 11555 | Fairy | 16 | 2016 Base: 16% Bonus: 2% /move Base: 13% Bonus: 2% /move | #REF! | Board: None Initial: Adds 2 Barrier Xernead, column 3 of Rocks, and sets the pokémon in columns 1 and 2 (it's weird) Timer: Adds some Xerneas after 1 move x3 Initial disruption x1 Repeat | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion, Xerneas Registeel, Jirachi, Crobat | Bring Xerneas. Clearing strategy complete. | Clear the level | Only available from: August 30 - September 6, 2016 April 18 - April 25, 2017 Drop Rates (2016): 1/4 - 1/8 - 1/64 Drop Rates (2017): 1/4 - 1/4 - 1/64 | |||
127 | SP | #REF! | Yveltal 400 coins for play | Until2016 6620 8606 | Dark | 16 | 2016 Base: 12% Bonus: 4% /move Base: 7% Bonus: 3% /move | #REF! | Board: None Initial: Adds 9 Blocks Timer: Adds 9 Blocks after 2 moves x2 After a 2+ combo adds 3 Yveltal x2 Repeat | 4 | [Heracross]/[Lucario]/ [Medicham]/[Gardevoir]/ [Rayquaza] Conkeldurr, Scyther, Pangoro, Gallade, Genesect, Xerneas Diancie, Machamp | Bring Yveltal with you for easier clearing. Other than that this stage is not too hard. | Clear the level | Only available from: September 13 - September 20, 2016 April 4 - April 11, 2017 Drop Rates (2016): 1/4 - 1/8 - 1/64 Drop Rates (2017): 1/4 - 1/4 - 1/64 | |||
128 | SP | #REF! | Mewtwo 400 coins for play | 8528 | Psychic | 16 | September 2016 Base: 16% Bonus: 3% /move Base: 7% Bonus: 3% /move | Board: Initial: Timer: | 4 | Only available from: September 27 - October 4, 2016 December 26, 2016 - January 3, 2017 Drop Rates (Sep-Oct): 1/4 - 1/8 - 1/64 Drop Rates (Dec-Jan): 1/2 - 1/16 - 1/64 | |||||||
129 | SP | #REF! | Articuno 400 coins for play | 5670 | Ice | 1:00 | Base: 17% Bonus: 3% /3sec | Board: Initial: Timer: | 4 | Only available from: November 15 - November 22, 2016 Drop Rates: 1/2 - 1/8 - 1/64 | |||||||
130 | SP | #REF! | Greninja 300 coins for Play | 15120 | Water | 17 | Until 2016 Base: 14% Bonus:6% /move Base: 13% Bonus: 5% /move | Board: Initial: Timer: | 4 | [Ampharos]/[Manectric] [Venusaur] Shaymin Land Emolga Carnivine | Only available from: November 22 - November 29, 2016 March 7 - March 14, 2017 Drop Rates (2016): 1/2 - 1/16 - 1/64 Drop Rates (2017): 1/4 - 1/4 - 1/64 | ||||||
131 | SP | #REF! | Moltres 400 coins for play | 6600 | Fire | 1:00 | Base: 17% Bonus: 3% /3sec | Board: Initial: Timer: | 4 | Only available from: November 29 - December 6, 2016 Drop Rates: 1/2 - 1/8 - 1/64 | |||||||
132 | SP | #REF! | Tyrantrum 300 coins for play | 13825 | Rock | 20 | Base: 16% Bonus: 3% /move | Board: Initial: Timer: | 4 | Only available from: December 6 - December 13, 2016 Drop Rates: 1/2 - 1/16 - 1/64 | |||||||
133 | SP | #REF! | Salamence 300 coins for play | 12000 | Flying | 18 | Base: 11% Bonus: 3% /move | Board: Initial: Timer: | 4 | Only available from: January 3 - January 10, 2017 Drop Rates: 1/2 - 1/16 - 1/64 | |||||||
134 | SP | #REF! | Tyranitar 300 coins for play | 8060 | Rock | 18 | Base: 11% Bonus: 3% /move | #REF! | Board: 9 Rocks Initial: None Timer: Adds row of Blocks every 3 moves Additional support: Rocks | 4 | Super easy stage, despite the 5th supp and the blocks disrupted. | Only available from: January 17 - January 24, 2017 Drop Rates: 1/4 - 1/4 - 1/64 | |||||
135 | SP | #REF! | Virizion 400 coins for play | 5760 | Grass | 0:30 | Base: 12% Bonus: 3% /3sec | Board: Initial: Timer: | 4 | Only available from: January 31 - February 7, 2017 Drop Rates: 1/4 - 1/4 - 1/64 | |||||||
136 | SP | #REF! | Cobalion 400 coins for play | 15478 | Steel | 1:00 | Base: 8% Bonus:2% /3sec | Board: Initial: Timer: | 4 | Only available from: February 14 - February 21, 2017 Drop Rates: 1/4 - 1/4 - 1/64 | |||||||
137 | SP | #REF! | Terrakion 400 coins for play | 10800 | Rock | 0:45 | Base: 8% Bonus: 2% /3sec | Board: Initial: Timer: | 4 | Only available from: February 21 - February 28. 2017 Drop Rates: 1/4 - 1/4 - 1/64 | |||||||
138 | SP | #REF! | Chesnaught | 16566 | Grass | 1:00 | Base: 10% Bonus: 3% /3sec | Board: Initial: Timer: | 3 | [Salamence]/[Pidgeot]/ [Shiny Rayquaza] Lugia/Salamence Braviary | Only available from: March 14 - March 21, 2017 Drop Rates: 1/4 - 1/4 - 1/64 | ||||||
139 | SP | #REF! | Hydreigon 300 coins for play | 10170 | Dark | 0:50 | Base: 10% Bonus: 3% /3sec | 4 | [Gardevoir] Azumarill Xerneas Togekiss/Clefable | Only available from: March 21 - March 28, 2017 Drop Rates: 1/4 - 1/4 - 1/64 | |||||||
140 | SP | #REF! | Genesect 400 coins for play | 7280 | Bug | 1:00 | Base: 10% Bonus: 2% /3sec | Board: Initial: Timer: | 4 | [Shiny Rayquaza]/ [Salamence]/[Pidgeot] Salamence/Lugia Tornadus Therian Braviary/Pidgeotto" | Only available from: March 28 - April 4, 2017 Drop Rates: 1/4 - 1/4 - 1/64 | ||||||
141 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | ||||
2 | The Daily Pokemon #1 (Drop Coins) | ||||||||||||||||
3 | SP | #REF! | Rotom (Frost) | 2063 | Ice | 15 | 3DS 2015 only Base: 5% Bonus:6% /move 3DS and Mobile Base: 3% Bonus:4% /move | #REF! | Board: 8 Frost Rotom Initial: None Timer: None | 4 | [Any] Hawlucha, Riolu, Sawk, Throh Lucario, Blaziken, Heatran, Moltres None | Match the Rotom by eliminating the Pokemons in C3, C4, D3, and D4. Everything else is pretty straightforward | Moves: At least 10 moves left Well there are a lot more powerful pokémon now, so there will be no trouble really. | Only Available On Mondays On: Feb 18 - March 21, 2015 May 4 - May 16, 2015 August 17 - August 29, 2015 August 24 - September 12, 2015 (Mobile) Only Available On Tuesdays On: March 15 - March 29, 2016 June 28 - July 12, 2016 November 22 - December 6, 2016 February 21 - March 7, 2017 Drop (From June, 100 - 300 - 2000): 1/2 - 1/8 - 1/32 | |||
4 | SP | #REF! | Rotom (Heat) | 2321 | Fire | 15 | 3DS 2015 only Base: 5% Bonus:6% /move 3DS and Mobile Base: 3% Bonus:4% /move | #REF! | Board: 12 Heat Rotom Initial: None Timer: None | 4 | [Any] Aurorus, Aerodactyl, Marowak, Stunfisk Swampert None | A6 and F6 then C5 to D6 to clear all Rotoms | Moves: At least 10 moves left Move+5 and a decent team can do it | Only Available On Mondays On: Feb 18 - March 21, 2015 May 4 - May 16, 2015 August 17 - August 29, 2015 August 24 - September 12, 2015 (Mobile) Only Available On Tuesdays On: March 15 - March 29, 2016 June 28 - July 12, 2016 November 22 - December 6, 2016 February 21 - March 7, 2017 Drop (From June, 100 - 300 - 2000): 1/2 - 1/8 - 1/32 | |||
5 | SP | #REF! | Rotom (Wash) | 2599 | Water | 15 | 3DS 2015 only Base: 5% Bonus:6% /move 3DS and Mobile Base: 3% Bonus:4% /move | #REF! | Board: 10 Wash Rotom Initial: None Timer: None | 4 | [Any] Flaaffy, Pikachu, Treecko Sceptile, Zapdos, Raikou None | Match Rotom either from C4 or D3. Pretty much just your usual stage | Moves: At least 10 moves left Well there are a lot more powerful pokémon now, so there will be no trouble really. | Only Available On Mondays On: Feb 18 - March 21, 2015 May 4 - May 16, 2015 August 17 - August 29, 2015 August 24 - September 12, 2015 (Mobile) Only Available On Tuesdays On: March 15 - March 29, 2016 June 28 - July 12, 2016 November 22 - December 6, 2016 February 21 - March 7, 2017 Drop (From June, 100 - 300 - 2000): 1/2 - 1/8 - 1/32 | |||
6 | SP | #REF! | Rotom (Mow) | 2599 | Grass | 15 | 3DS 2015 only Base: 5% Bonus:6% /move 3DS and Mobile Base: 3% Bonus:4% /move | #REF! | Board: 6 Mow Rotom Initial: None Timer: None | 4 | [Any] Swellow, Charmeleon, Combusken, Chatot Blaziken, Heatran, Moltres None | Match B4 to D2 and the Rotom will fall and match itself. | Moves: At least 10 moves left Well there are a lot more powerful pokémon now, so there will be no trouble really. | Only Available On Mondays On: Feb 18 - March 21, 2015 May 4 - May 16, 2015 August 17 - August 29, 2015 August 24 - September 12, 2015 (Mobile) Only Available On Tuesdays On: March 15 - March 29, 2016 June 28 - July 12, 2016 November 22 - December 6, 2016 February 21 - March 7, 2017 Drop (From June, 100 - 300 - 2000): 1/2 - 1/8 - 1/32 | |||
7 | SP | #REF! | Rotom (Fan) | 2156 | Flying | 15 | 3DS 2015 only Base: 5% Bonus:6% /move 3DS and Mobile Base: 3% Bonus:4% /move | #REF! | Board: 14 Fan Rotom Initial: None Timer: None | 4 | [Any] Flaaffy, Pikachu, Emolga Zapdos, Raikou, Articuno None | Move B3 to D1 and E4 to C6. This will clear all Rotom on board | Moves: At least 10 moves left Well there are a lot more powerful pokémon now, so there will be no trouble really. | Only Available On Mondays On: Feb 18 - March 21, 2015 May 4 - May 16, 2015 August 17 - August 29, 2015 August 24 - September 12, 2015 (Mobile) Only Available On Tuesdays On: March 15 - March 29, 2016 June 28 - July 12, 2016 November 22 - December 6, 2016 February 21 - March 7, 2017 Drop (From June, 100 - 300 - 2000): 1/2 - 1/8 - 1/32 | |||
8 | The Daily Pokemon #2 (Drop Coins) | ||||||||||||||||
9 | SP | #REF! | Pachirisu | 1339 | Electric | 7 | Until April 2016 Base: 15% Bonus:12% /move Base: 12% Bonus: 8% /move | #REF! | Board: 12 Pachirisu Initial: None Timer: None Half Health: Adds 1 Barrier every turn | 4 | [Garchomp] Phanpy, Donphan, Stunfisk, Marowak None Groudon | Don't bother matching the Pachirisu. Focus on Super Effective Pokemon | Moves: At least 3 moves left This can be easy with Move+5 | Only Available On Mondays On: March 23 - April 17, 2015 June 8 - June 20, 2015 September 14 - September 26 (Mobile) Only Available On Tuesdays On: March 27 - April 12, 2016 July 19 - August 2, 2016 September 27 - October 11, 2016 December 6 - December 20, 2016 February 28 - March 14, 2017 March 28 - April 11, 2017 Drop (From July, 100 - 300 - 2000): 1/2 - 1/8 - 1/32 | |||
10 | SP | #REF! | Sigilyph | 1654 | Psychic | 15 | Until April 2016 Base: 8% Bonus:4% /move Base: 4% Bonus: 4% /move | #REF! | Board: O-Shaped Barriers Initial: None Timer: Adds 1 Barrier every 3 turns | 4 | [Gengar] Scyther, Scizor, Heracross, Zoroark Yveltal, Absol, Genesect None | Mega Start Sableye will destroy all barriers. However we will not waste a Mega Start for this easy stage. Destroy the barriers at the top first. | Moves: At least 8 moves left We all have strong pokémon now, easy S rank | Only Available On Tuesdays On: March 23 - April 17, 2015 June 8 - June 20, 2015 September 14 - September 26 (Mobile) Only Available On Wednesdays On: March 27 - April 12, 2016 July 19 - August 2, 2016 September 27 - October 11, 2016 December 6 - December 20, 2016 February 28 - March 14, 2017 March 28 - April 11, 2017 Drop (From July, 100 - 300 - 2000): 1/2 - 1/8 - 1/32 | |||
11 | SP | #REF! | Tropius | 2363 | Grass | 20 | Until April 2016 Base: 7% Bonus:6% /move Base: 11% Bonus: 2% /move | #REF! | Board: 1 coin at C6, 3rd and 4th Column has Rocks Initial: None Timer: Adds 1 Rock every 2 turns Half Health: Add 3 Rocks every 2 turns Note: After 15 Rocks that fall, 2 coins will fall (both 3rd and 4th column) | 4 | [Glalie] Heracross, Nidoking, Nidoqueen Blaziken, Heatran, Genesect None | If you want the coins, bring Mega Aero in here and match it until it goes Mega. Nothing unusual on the stage. But M-Aero can delete coins too, so be very careful about using it. | Moves: At least 10 moves left Very easy to S-Rank with a decent team | Only Available On Wednesdays On: March 23 - April 17, 2015 June 8 - June 20, 2015 September 14 - September 26 (Mobile) Only Available On Thursdays On: March 27 - April 12, 2016 July 19 - August 2, 2016 September 27 - October 11, 2016 December 6 - December 20, 2016 February 28 - March 14, 2017 March 28 - April 11, 2017 Drop (From July, 100 - 300 - 2000): 1/2 - 1/8 - 1/32 | |||
12 | SP | #REF! | Farfetch'd | 3930 | Flying | 10 | Base: 3% Bonus:6% /move | #REF! | Board: None Initial: None Timer: None Added Support: Farfetch'd | 3 | [Glalie]/[Ampharos] Aurorus, Aerodactyl, Raichu, Dedenne Zapdos, Articuno Raikou None | Switch C4 and D3 to get a decent combo that will end it in next turn | Moves: At least 5 moves left Very easy to S-Rank with a decent team | Only Available On Thursdays On: March 23 - April 17, 2015 June 8 - June 20, 2015 September 14 - September 26 (Mobile) Only Available On Fridays On: March 27 - April 12, 2016 July 19 - August 2, 2016 September 27 - October 11, 2016 December 6 - December 20, 2016 February 28 - March 14, 2017 March 28 - April 11, 2017 Drop (From July, 100 - 300 - 2000): 1/2 - 1/8 - 1/32 | |||
13 | SP | #REF! | Druggidon | 3723 | Dragon | 20 | Until April 2016 Base: 9% Bonus:4% /move Base: 1% Bonus: 3% /move | #REF! | Board: Some Rocks Initial: None Timer: None Half Health: Adds a Blocks Block every turn Added Support: Rocks | 4 | [Glalie]/[Altaria] Dragonair, Haxorus, Vanilluxe Dragonite, Xerneas, Articuno Rayquaza | Easy stage even with the Rocks | Moves: At least 9 moves left Very easy to S-Rank with a decent team | Only Available On Fridays On: March 23 - April 17, 2015 June 8 - June 20, 2015 September 14 - September 26 (Mobile) Only Available On Mondays On: March 27 - April 12, 2016 July 19 - August 2, 2016 September 27 - October 11, 2016 December 6 - December 20, 2016 February 28 - March 14, 2017 March 28 - April 11, 2017 Drop (From July, 100 - 300 - 2000): 1/2 - 1/8 - 1/32 | |||
14 | The Daily Pokemon #3 (Drop Coins) | ||||||||||||||||
15 | SP | #REF! | Girafarig | 2654 | Psychic | 7 | Base: 8% Bonus:4% /move | #REF! | Board: 6 Rocks Initial: None Timer: Adds 1 Rock every 2 turns | 4 | [Gengar] Heracross, Zoroark, Scizor, Scyther Yveltal, Absol, Genesect None | Nothing worth noting. | Moves: At least 4 moves left Very easy to S-Rank with a decent team | Only Available On Mondays On: May 18 - June 6, 2015 July 20 - August 1, 2015 November 2 - November 14, 2015 (Mobile) Only Available On Tuesdays On: April 12 - April 26, 2016 August 2 - August 16, 2016 October 18 - November 1, 2016 December 20, 2016 - January 3, 2017 March 7 - March 21, 2017 Drop (From August,100 - 300 - 2000): 1/2 - 1/8 - 1/32 | |||
16 | SP | #REF! | Kecleon | 3675 | Normal | 20 | Base: 7% Bonus:2% /move | #REF! | Board: 12 blocks covered in Barrier Initial: None Timer: Adds 1 Barrier every 3 turns | 4 | [Lucario]/[Any] Mienshao, Sawk, Throh Lucario None | Nothing worth noting. | Moves: At least 10 moves left You may want to buy a Move+5 to do this (Although S-Ranking this is pointless) | Only Available On Tuesdays On: May 18 - June 6, 2015 July 20 - August 1, 2015 November 2 - November 14, 2015 (Mobile) Only Available On Wednesdays On: April 12 - April 26, 2016 August 2 - August 16, 2016 October 18 - November 1, 2016 December 20, 2016 - January 3, 2017 March 7 - March 21, 2017 Drop (From August,100- 300 - 2000): 1/2 - 1/8 - 1/32 | |||
17 | SP | #REF! | Shuckle | 5899 | Bug | 5 | Base: 10% Bonus:3% /move | #REF! | Board: Bottle-Shaped Rocks Initial: None Timer: None | 3 | [Aerodactyl], Aurorus, Chatot, Swellow, Pidgeot Heatran, Blaziken, Moltres, Entei None | Nothing worth noting. | Moves: At least 3 moves left Very easy to S-Rank with a decent team | Only Available On Wednesdays On: May 18 - June 6, 2015 July 20 - August 1, 2015 November 2 - November 14, 2015 (Mobile) Only Available On Thursdays On: April 12 - April 26, 2016 August 2 - August 16, 2016 October 18 - November 1, 2016 December 20, 2016 - January 3, 2017 March 7 - March 21, 2017 Drop (From August,100- 300 - 2000): 1/2 - 1/8 - 1/32 | |||
18 | SP | #REF! | Relicanth | 4752 | Rock | 15 | Base: 8% Bonus:3% /move | #REF! | Board: 12 Blocks and 6 Relicanth Initial: None Timer: None | 4 | [Lucario]/[Blastoise]/ [Any] Throh, Mienshao, Sawk, Grovyle Swampert, Lucario Sceptile Kyogre, Groudon | Just focus on combo. The Blocks will be gone in 5 turns | Moves: At least 8 moves left You may want to buy a Move+5 to do this (Although S-Ranking this is pointless) | Only Available On Thursdays On: May 18 - June 6, 2015 July 20 - August 1, 2015 November 2 - November 14, 2015 (Mobile) Only Available On Fridays On: April 12 - April 26, 2016 August 2 - August 16, 2016 October 18 - November 1, 2016 December 20, 2016 - January 3, 2017 March 7 - March 21, 2017 Drop (From August,100- 300 - 2000): 1/2 - 1/8 - 1/32 | |||
19 | SP | #REF! | Spiritomb | 3100 | Ghost | 17 | Base: 5% Bonus:3% /move | #REF! | Board: Spiral-shaped Rocks Initial: None Timer: Adds 2 Barrier after 4 turns Added Support: Croagunk | 4 | [Gengar] Zoroark, Haunter, Chandelure, Mismagius Yveltal, Absol None | Nothing worth noting. | Moves: At least 8 moves left Move+5 if you want this S-Ranked | Only Available On Fridays On: May 18 - June 6, 2015 July 20 - August 1, 2015 November 2 - November 14, 2015 (Mobile) Only Available On Mondays On: April 12 - April 26, 2016 August 2 - August 16, 2016 October 18 - November 1, 2016 December 20, 2016 - January 3, 2017 March 7 - March 21, 2017 Drop (From August,100- 300 - 2000): 1/2 - 1/8 - 1/32 | |||
20 | The Daily Pokemon #4 (Drop Coins) | ||||||||||||||||
21 | SP | #REF! | Wynaut | 3000 | Psychic | 13 | 2015 Base: 40% Bonus: 5% /move Base: 7% Bonus: 2% /move | #REF! | Board: 2nd-5th column covered with Rocks except for center Initial: None Timer: Adds 1 Rock every 2 turns | 3 | [Gengar] Zoroark, Heracross, Scyther, Scizor Yveltal, Absol, Genesect Giratina | 3 Pokemon stage with M-Gengar as Super Effective. | Moves: At least 8 moves left Very easy to S-Rank with a decent team | Only Available on Mondays On: July 6 - July 18, 2015 Only Available on Tuesdays On: January 12 - January 26, 2016 (Mobile) May 17 - May 31, 2016 August 16 - August 30, 2016 January 3 - January 17, 2017 March 14 - March 28, 2017 April 4 - April 18, 2017 Drop (From August,100- 300 - 2000): 1/2 - 1/8 - 1/32 | |||
22 | SP | #REF! | Torkoal | 5565 | Fire | 20 | 2015 Base: 20% Bonus: 3% /move Base: 10% Bonus: 2% /move | #REF! | Board: 1st and 6th columns are in Rocks while 5th-6th row (except for 1st and 6th column) is covered in Black Clouds Initial: None Timer: Adds 2 Black Clouds every 3 turns | 4 | [Aerodactyl]/[Blastoise]/ [Any] Tyranitar, Milotic, Aurorus Swampert, Greninja Suicune Groudon, Manaphy, Kyogre | You have a wide variety of Pokemons to use. Blastoise and Milotic has Stablize+ both clearing Black Clouds and Rocks. M-Blastoise Mega Ability can also do that. Aerodactyl has Cloud Clear to get rid of some clouds and its Mega is able to destroy the Rocks (Prefer Blastoise). Kyogre has Rock Break and the others has increase damage | Moves: At least 10 moves left Easy to S-Rank without items. The Black Clouds are not even a problem | Only Available on Tuesdays On: July 6 - July 18, 2015 Only Available on Wednesdays On: January 12 - January 26, 2016 (Mobile) May 17 - May 31, 2016 August 16 - August 30, 2016 January 3 - January 17, 2017 March 14 - March 28, 2017 April 4 - April 18, 2017 Drop (From August,100- 300 - 2000): 1/2 - 1/8 - 1/32 | |||
23 | SP | #REF! | Zangoose | 4158 | Normal | 18 | 2015 Base: 8% Bonus: 5% /move Base: 15% Bonus: 2% /move | #REF! | Board: X-Shaped Rocks Initial: None Timer: Adds 2 rows/columns of Rocks (3rd-4th) after 3 every turns Less than 9 turns left: Adds 5 Zangoose after 2 turns | 4 | [Lucario]/[Any] Sawk, Conkeldurr, Mienshao, Pangoro Lucario None | Just a regular stage. Nothing really worth noting | Moves: At least 10 moves left Mega Lucario team can do this easily. A M-Gengar with Fightings will also do this. | Only Available on Wednesdays On: July 6 - July 18, 2015 Only Available on Thursdays On: January 12 - January 26, 2016 (Mobile) May 17 - May 31, 2016 August 16 - August 30, 2016 January 3 - January 17, 2017 March 14 - March 28, 2017 April 4 - April 18, 2017 Drop (From August,100- 300 - 2000): 1/2 - 1/8 - 1/32 | |||
24 | SP | #REF! | Luvdisc | 2760 | Water | 12 | 2015 Base: 20% Bonus:5% /move Base: 11% Bonus: 2% /move | #REF! | Board: Lots of Barrier Initial: None Timer: None | 3 | [Ampharos]/[Manectric]/ [Any]] Tangrowth, Raichu, Lilligant Zapdos, Chesnaught, Sceptile, Raikou Shaymin | Really easy stage. Any Mega will work. | Moves: At least 8 moves left Your team can do this | Only Available on Thursdays On: July 6 - July 18, 2015 Only Available on Fridays On: January 12 - January 26, 2016 (Mobile) May 17 - May 31, 2016 August 16 - August 30, 2016 January 3 - January 17, 2017 March 14 - March 28, 2017 April 4 - April 18, 2017 Drop (From August,100- 300 - 2000): 1/2 - 1/8 - 1/32 | |||
25 | SP | #REF! | Seviper | 4739 | Poison | 18 | 2015 Base: 15% Bonus: 4% /move Base: 9% Bonus: 3% /move | #REF! | Board: Square-shaped barriers both on bottom left and upper right. 2 X-Shaped Seviper Initial: None Timer: Adds 4 Seviper.after 2 turns. Adds 3 Rocks after 2 turns Half Health: Adds 5 Rocks after 2 turns Adds 4 Seviper after 2 turns | 4 | [Mewtwo]/[Slowbro] Donphan, Chimecho, Stunfisk, Marowak Mewtwo Groudon, Victini, Sigilyph | Chimecho, Sigilyph and Slowbro has Barrier Bash for the Barriers. Mewtwo has swap for the Rocks. Match Seviper to trigger its ability - Eject to remove more Seviper. | Moves: At least 10 moves left Your team can do this | Only Available on Fridays On: July 6 - July 18, 2015 Only Available on Mondays On: January 12 - January 26, 2016 (Mobile) May 17 - May 31, 2016 August 16 - August 30, 2016 January 3 - January 17, 2017 March 14 - March 28, 2017 April 4 - April 18, 2017 Drop (From August,100- 300 - 2000): 1/2 - 1/8 - 1/32 | |||
26 | The Daily Pokemon #5 | ||||||||||||||||
27 | SP | #REF! | Dunsparce | 7080 | Normal | 10 | Until 2016 Base: 3% Bonus:6% /move Base: 9% Bonus: 2% /move | #REF! | Board: 3rd and 6th Row in Rocks Initial: None Timer: None | 3 | [Gengar]/[Lucario]/ [Medicham] Sawk, Conkeldurr, Pangoro, Mienshao Lucario, Gallade None | B2-E2 will eliminate all the Rocks and possibly end the stage in one turn (using M-Gengar) | Moves: At least 6 moves left Itemless can do this very easy | Only Available on Mondays On: November 2 - November 14, 2015 Only Available on Tuesdays On: March 1 - March 15, 2016 (Mobile) June 7 - June 21, 2016 August 30 - September 13, 2016 January 17 - January 31, 2017 March 21 - April 4, 2017 April 11 - April 25, 2017 Drop 2017 (100 - 300 - 2000): 1/2 - 1/8 - 1/32 | |||
28 | SP | #REF! | Qwilfish | 6165 | Water | 15 | Until 2016 Base: 3% Bonus:4% /move Base: 15% Bonus: 3% /move | #REF! | Board: 2 Dunsparce Initial: None Timer: None Notes: Adds 5 Coins if you make a move with 4 or more Moves <= 14: Adds 2x2 Rock after 2 moves | 4 | [Ampharos]/[Venusaur]/ [Manectric] Ampharos, Tangrowth, Lilligant Chesnaught, Sceptile, Virizion Shaymin | Bringing Dunsparce may trigger a combo that will make this stage spawn coins. You can also buy a Move+5 to extend the coin turns for 5 more turns. A Mega Gengar team would be the best for getting coins. You may want to use Super Effectives to catch the Pokemon first | Moves: At least 9 moves left Itemless can do this very easy | Only Available on Tuesdays On: November 2 - November 14, 2015 Only Available on Wednesdays On: March 1 - March 15, 2016 (Mobile) June 7 - June 21, 2016 August 30 - September 13, 2016 January 17 - January 31, 2017 March 21 - April 4, 2017 April 11 - April 25, 2017 Drop 2017 (100 - 300 - 2000): 1/2 - 1/8 - 1/32 | |||
29 | SP | #REF! | Durant | 5408 | Bug | 15 | Until 2016 Base: 3% Bonus:4% /move Base: 10% Bonus: 2% /move | #REF! | Board: 6 Qwilfish, 3rd and 4th Column in Blocks Initial: None Timer: None Notes: Adds 5 Coins if you make a move with 4 or more Moves <= 14: Adds 1x2 Blocks after 2 moves | 4 | [Blaziken]/[Charizard Y]/ [Aerodactyl] Tyranitar, Aurorus, Salamence, Braviary Terrakion, Blaziken, Entei Ho-Oh, Lugia | Unless you are bringing Qwilfish, or using a Mega Start Aerodactyl, you can't seem to make 4 combos out of the initial board. Charizard Y is also good for this | Moves: At least 9 moves left Itemless can do this very easy | Only Available on Wednesdays On: November 2 - November 14, 2015 Only Available on Thursdays On: March 1 - March 15, 2016 (Mobile) June 7 - June 21, 2016 August 30 - September 13, 2016 January 17 - January 31, 2017 March 21 - April 4, 2017 April 11 - April 25, 2017 Drop 2017 (100 - 300 - 2000): 1/2 - 1/8 - 1/32 | |||
30 | SP | #REF! | Heatmor | 5880 | Fire | 15 | Until 2016 Base: 3% Bonus:4% /move Base: 12% Bonus: 2% /move | #REF! | Board: 12 Heatmor, 4 Durant, 2nd and 4th Row in Rocks Initial: None Timer: None Notes: Adds 5 Coins if you make a move with 5 or more Moves <= 14: Adds 3 Heatmor after 3 moves | 4 | [Garchomp]/[Blastoise] Tyranitar, Aurorus, Excadrill Terrakion, Swampert, Suicune Groudon, Manaphy, Kyogre | You need 5 combos within 1 move to spawn the 5 coins which can be done by bringing Durant with you and its icons spawns at the 3rd row (It has a 25% probablility). Not a really hard stage. If Durant fails to spawn at the right spot, move B3 to E3 to remove all Heatmor, Durant and Rocks | Moves: At least 9 moves left Itemless can do this very easy | Only Available on Thursdays On: November 2 - November 14, 2015 Only Available on Fridays On: March 1 - March 15, 2016 (Mobile) June 7 - June 21, 2016 August 30 - September 13, 2016 January 17 - January 31, 2017 March 21 - April 4, 2017 April 11 - April 25, 2017 Drop 2017 (100 - 300 - 2000): 1/2 - 1/8 - 1/32 | |||
31 | SP | #REF! | Maractus | 6615 | Grass | Until2016 15 13 | Until 2016 Base: 3% Bonus:4% /move Base: 14% Bonus: 2% /move | #REF! | Board: 1st, 2nd , 5th and 6th Column in Barrier, 12 Heatmor inside Initial: None Timer: None Moves <= 6: Adds 2 Barrier every 2 turns | 4 | [Blaziken]/[CharizardY]/ [Glalie]/[Heracross] Salamence, Braviary, Ninetales, Heracross, Avalugg Blaziken, Entei, Delphox, Genesect Emboar, Lugia, Ho-Oh, Heatmor | This time you need to bring Heatmor with you to clear the barriers on first turn. Do so as it is Super Effective against it anyway. Not a hard stage | Moves: At least 9 moves left Itemless can do this very easy | Only Available on Fridays On: November 2 - November 14, 2015 Only Available on Mondays On: March 1 - March 15, 2016 (Mobile) June 7 - June 21, 2016 August 30 - September 13, 2016 January 17 - January 31, 2017 March 21 - April 4, 2017 April 11 - April 25, 2017 Drop 2017 (100 - 300 - 2000): 1/2 - 1/8 - 1/32 | |||
32 | The Daily Pokemon #6 (Drop Coins) | ||||||||||||||||
33 | SP | #REF! | Tyrogue | 3400 | Fighting | 7 | Base: 18% Bonus: 3% /move | #REF! | Board: 3 Tyrogue and 4 Rocks Initial: Nonne Timer: Adds 3 Tyrogue every 2 moves | 4 | [Mewtwo Y]/[Slowbro] Braviary, Salamence, Deoxys, Togekiss Xerneas Lugia, Cresselia, Victini, Diancie | C6 to F5 clears a lot of stuff. Then just play normal, the level is not hard. | Only Available On Tuesdays On: April 26 - May 10, 2016 September 13 - September 27, 2016 November 8 - November 22, 2016 January 31 - February 14, 2017 Drop(FromSeptember100-300-2000): 1/2 - 1/8 - 1/32 | ||||
34 | SP | #REF! | Castform | 1790 | Normal | 8 | Base: 15% Bonus: 3% /move | #REF! | Board: Castform as shown, and also in B2, C2, B4 C4. 8 black clouds Initial: None Timer: Adds 2 Blocks every 2 moves | 4 | [Lucario]/[Medicham]/ [Mewtwo X] Conkeldurr, Mienshao, Sawk, Pangoro Gallade Machamp | You can use the Castform to activate Cloud clear+ to give you some more visibility. Match most of them in 2 moves so that you can then deal damage with your fighting types | Only Available On Wednesdays On: April 26 - May 10, 2016 September 13 - September 27, 2016 November 8 - November 22, 2016 January 31 - February 14, 2017 Drop(FromSeptember100-300-2000): 1/2 - 1/8 - 1/32 | ||||
35 | SP | #REF! | Mantyke | 4350 | Water | 10 | Base: 16% Bonus: 3% /move | #REF! | Board: Initial: None Timer: Adds 4 Mantyke after 2 moves Adds 5 Rocks after 2 moves Repeat | 4 | [Ampharos]/[Manectric]/ [Venusaur]/[Sceptile] Dedenne, Magnezone, Roserade, Gogoat Zapdos, Raikou, Virizion Zekrom, Shaymin | I like C4-B3 as first move. It's hard to remove all barriers since the disruptions kick in early, but the stage is doable when focusing on the left part only (since it's easy to clear in the beginning). That worked well. | Only Available On Thursdays On: April 26 - May 10, 2016 September 13 - September 27, 2016 November 8 - November 22, 2016 January 31 - February 14, 2017 Drop(FromSeptember100-300-2000): 1/2 - 1/8 - 1/32 | ||||
36 | SP | #REF! | Solrock | 10490 | Rock | 18 | Base: 13% Bonus: 4% /move | #REF! | Board: Initial: None Timer: Adds 2 Rocks and 4 Solrock after 2 moves x2 Adds 3 Rocks after 2 moves Repeat | 4 | [Lucario]/[Mawile]/ [Medicham]/[Blastoise]/ [Swampert]/[Sceptile]/ [Steelix] Milotic, Klinklang, Conkeldurr, Pangoro, Gogoat, Roserade Gallade, Cobalion, Virizion, Gliscor Shaymin, Palkia, Machamp | I find this stage to be quite tough for a daily one. Make sure you remove some Solrock when they are becoming numerous. M-Garchomp is nice since it helps clearing everything here. | Only Available On Fridays On: April 26 - May 10, 2016 September 13 - September 27, 2016 November 8 - November 22, 2016 January 31 - February 14, 2017 Drop(FromSeptember100-300-2000): 1/2 - 1/8 - 1/32 | ||||
37 | SP | #REF! | Lunatone | 10090 | Rock | 18 | Base: 13% Bonus: 4% /move | #REF! | Board: Rocks and Lunatone Initial: None Timer: Adds 5 Lunatone after 2 moves x2 Adds 4 Rocks after 2 moves Repeat | 4 | [Lucario]/[Mawile]/ [Medicham]/[Blastoise]/ [Swampert]/[Sceptile]/ [Steelix] Milotic, Klinklang, Conkeldurr, Pangoro, Gogoat, Roserade Gallade, Cobalion, Virizion, Gliscor Shaymin, Palkia, Machamp | Only Available On Mondays On: April 26 - May 10, 2016 September 13 - September 27, 2016 November 8 - November 22, 2016 January 31 - February 14, 2017 Drop(FromSeptember100-300-2000): 1/2 - 1/8 - 1/32 | |||||
38 | The Daily Pokémon #7 | ||||||||||||||||
39 | SP | #REF! | Wishiwashi | 2375 | Water | 7 | Base: Bonus: | Board: Initial: Timer: | 4 | [Manectric]/[Ampharos]/ [Venusaur] Carnivine/Emolga Shaymin Land/ Pikachu Sleeping Leafeon/Jolteon | Only available On Tuesdays On: April 25 - May 9, 2017 | ||||||
40 | SP | #REF! | Komala | 2178 | Normal | 8 | Base:13% Bonus: 3% /move | Board: Initial: Timer: | 4 | [Medicham]/[Lucario] Lucario/Pangoro/ Machop Machamp Meloetta Aria Forme | Only available On Wednesdays On: April 25 - May 9, 2017 | ||||||
41 | SP | #REF! | Fomantis | 3317 | Grass | 9 | Base:9% Bonus: 2% /move | Board: Initial: Timer: | 4 | [Spooky Gengar]/ [Beedrill] Croagunk/Tentacruel Toxicroak/Gulpin/Arbok/ Salazzle Garbodor/Muk | Only available On Thursdays On: April 25 - May 9, 2017 | ||||||
42 | SP | #REF! | Torracat | 3047 | Fire | 7 | Base: 13% Bonus: 2% /move | Board: Initial: Timer: | 4 | [Garchomp]/[Camerupt] Donphan Landorus Therian/ Krookodile Excadrill/Phanpy | Only available On Fridays On: April 25 - May 9, 2017 | ||||||
43 | SP | #REF! | Oricorio Pom-Pom Style | 2420 | Electric | 9 | Base: 11% Bonus: 2% /move | Board: Initial: Timer: | 4 | [Garchomp]/[Camerupt] Donphan Landorus Therian/ Krookodile Excadrill/Phanpy | Only available On Mondays On: April 25 - May 9, 2017 | ||||||
44 | The Daily Pokemon #8 | ||||||||||||||||
45 | SP | #REF! | Grimer Alola Form | 2380 | Dark | 10 | Base: 13% Bonus: 3% /move | Board: Initial: Timer: | 4 | [Garchomp]/[Camerupt] Donphan Landorus Therian/ Krookodile Phanpy/Claydol | Only available On Tuesdays On: May 9 - May 23, 2017 | ||||||
46 | SP | #REF! | Dewpider | 2630 | Water | 8 | Base: 11% Bonus: 2% /move | Board: Initial: Timer: | 4 | [Manectric]/[Venusaur]/ [Ampharos] Emolga/Carnivine Magnezone/Virizion/ Happy Pikachu Angry Pikachu | Only available On Wednesdays On: May 9 - May 23, 2017 | ||||||
47 | SP | #REF! | Sandshrew Alola Form | 2630 | Ice | 8 | Base: 12% Bonus: 2% /move | Board: Initial: Timer: | Only available On Thursdays On: May 9 - May 23, 2017 | ||||||||
48 | SP | #REF! | Brionne | 3497 | Water | 7 | Base: 9% Bonus: 3% /move | Board: Initial: Timer: | Only available On Fridays On: May 9 - May 23, 2017 | ||||||||
49 | SP | #REF! | Oricorio Pa'u Style | 2380 | Psychic | 8 | Base: 8% Bonus: 2% /move | Board: Initial: Timer: | Only available On Mondays On: May 9 - May 23, 2017 | ||||||||
50 | Special Daily Pokémon #1 (Drop PSB's) | ||||||||||||||||
51 | SP | #REF! | Charmander (Winking) | 4753 | Fire | 14 | Base: 12% Bonus: 3% /move | #REF! | Board: 6 Barriers Initial: Adds 4 Charmander and 4 Winking Charmander Timer: Adds 4 Charmander and 4 Winking Charmander every 3 moves | 4 | [Swampert]/[Gyarados]/ [Garchomp] Krookodile, Milotic, Golurk, Tyranitar Suicune, Gliscor, Terrakion Palkia, Landorus T+L, Gigalith | Winking Charmander has Barrrier Bash+, so match the disruptions at the beginning to remove the Barriers and also the disruption itself. Landorus T hits like a truck here. Stage is easy overall. Match the disruption as soon as they arrive. | Only Available On Tuesdays On: October 11 - October 18, 2016 December 27, 2016 - January 3, 2017 February 14 - February 21, 2017 April 18 - April 25, 2017 Drop Rates (From December): 1/2 - 1/4 - 1/8 | ||||
52 | SP | #REF! | Squirtle (Winking) | 5341 | Water | 14 | Base: 10% Bonus: 3% /move | #REF! | Board: 6 Winking Squirtle and 3 Rocks Initial: None Timer: Adds 10 Rocks after 2 moves Adds 4 Squirtle and 4 Winking Squirte after 2 moves *2 Repeat | 4 | [Sceptile]/[Ampharos]/ [Gengar]/[Rayquaza] Magnezone, Roserade, Gogoat Raikou, Venusaur, Luxray, Virizion Shaymin, Thundurus, Bellossom | Winking Squirtle has Rock Break+ Do B2-B4 first move to remove Rocks and do some combos on the right side. After that it's quite easy anyways, M Sceptile Grass team or just any standard team works out, not much HP on this stage. | Only Available On Wednesdays On: October 11 - October 18, 2016 December 27, 2016 - January 3, 2017 February 14 - February 21, 2017 April 18 - April 25, 2017 Drop Rates (From December): 1/2 - 1/4 - 1/8 | ||||
53 | SP | #REF! | Bulbasaur (Winking) | 6932 | Grass | 12 | Base: 16% Bonus: 3% /move | #REF! | Board: 3 Blocks, 4 Winking Bulbasaur, 5 Bulbasaur Initial: None Timer: Adds Blocks after 2 moves Adds Winking Bulbasaur after 1 move Repeat | 4 | [Glalie]/[Blaziken]/ [CharizardY]/[Rayquaza]/ [Heracross]/[Scizor] Avalugg, Ninetales, Volcarona, Scyther Genesect, Delphox, Entei, Mamoswine Kyurem, Reshiram, Talonflame | Winking Bulbasaur has Block Smash+ So first move should be A2-F5 and you will clear all Bulbasaur icons, and all the board too thanks to the pre determined skyfall. After that it's easy, Pyre team with M Blaze works very well. | Only Available On Thursdays On: October 11 - October 18, 2016 December 27, 2016 - January 3, 2017 February 14 - February 21, 2017 April 18 - April 25, 2017 Drop Rates (From December): 1/2 - 1/4 - 1/8 | ||||
54 | SP | #REF! | Jigglypuff (Winking) | 5301 | Fairy | 13 | Base: 18% Bonus: 3% /move | #REF! | Board: Initial: Adds 4 Winking Jiggly Timer: Adds 3 Winking Jiggly after 2 moves *2 Adds 3 Jiggly and 6 Rocks after 3 moves Repeat Note: Initial disruption counts as 1 for the next one in the timer. | 4 | [Mawile]/[Beedrill]/ [Steelix] Muk, Klinklang, Aggron, Metagross Cobalion Jirachi, Dialga, Crobat | Winking Jiggly has Eject+ You can match them to eject the other ones, it works all the time on 4 match. With that in mind, this stage is quite easy since you can clear the disruption in 1 move every time. | Only Available On Fridays On: October 11 - October 18, 2016 December 27, 2016 - January 3, 2017 February 14 - February 21, 2017 April 18 - April 25, 2017 Drop Rates (From December): 1/2 - 1/4 - 1/8 | ||||
55 | SP | #REF! | Clefairy (Winking) | 2622 | Fairy | 9 | Base: 15% Bonus: 3% /move | #REF! | Board: Initial: Adds 6 Blocks Timer: Adds 3 Clefairy, 4 Winking Clefairy and 1 Blocks after 2 moves *3 Adds 6 Blocks Repeat | 4 | [Mawile]/[Beedrill]/ [Steelix] Muk, Klinklang, Aggron, Metagross Cobalion Jirachi, Dialga, Crobat | Winking Clefairy has Block Smash+ Bring Dialga with you. When Clefairy disrupts the second time you can match the 4 Winking and the 3 Normal one, also destroying the Blocks that was there. Overall easy stage. | Only Available On Mondays On: October 11 - October 18, 2016 December 27, 2016 - January 3, 2017 February 14 - February 21, 2017 April 18 - April 25, 2017 Drop Rates (From December): 1/2 - 1/4 - 1/8 | ||||
56 | Special Daily Pokémon #2 (Drop PSB's) | ||||||||||||||||
57 | SP | #REF! | Torchic (Winking) | 6402 | Fire | 15 | Base: 10% Bonus: 3% /move | #REF! | Board: Initial: Timer: | 4 | C1-C4 as first move. | Only Available On Tuesdays from: November 1 - November 8, 2016 January 31 - February 7, 2017 Drop Rates (2017): 1/2 - 1/4 - 1/8 | |||||
58 | SP | #REF! | Treecko (Winking) | 6641 | Grass | 15 | Base: 10% Bonus: 5% /move | #REF! | Board: Initial: Timer: | 4 | Treecko will disrupt some Treecko icons on the disrupted Blocks, and make everything disappear since it matches itself. So not that hard a stage. | Only Available On Wednesdays from: November 1 - November 8, 2016 January 31 - February 7, 2017 Drop Rates (2017): 1/2 - 1/4 - 1/8 | |||||
59 | SP | #REF! | Mudkip (Winking) | 5723 | Water | 15 | Base: 10% Bonus: 4% /move | #REF! | Board: Initial: Timer: | 4 | Disruption of Mudkip and Barriers can be annoying, but the stage has a disruption that unfreezes everything at some point. | Only Available On Thursdays from: November 1 - November 8, 2016 January 31 - February 7, 2017 Drop Rates (2017): 1/2 - 1/4 - 1/8 | |||||
60 | SP | #REF! | Castform (Winking) | 4102 | Normal | 17 | Base: 14% Bonus: 2% /move | #REF! | Board: Initial: Timer: | 4 | F1-A4 as first move. Then match the 4 Winking Castform again. When disrupted, match them first too, not the regular Castform first. Easy stage overall. | Only Available On Fridays from: November 1 - November 8, 2016 January 31 - February 7, 2017 Drop Rates (2017): 1/2 - 1/4 - 1/8 | |||||
61 | SP | #REF! | Pikachu (Sleeping) | 4565 | Electric | 17 | Base: 14% Bonus: 2% /move | #REF! | Board: Initial: Timer: | 4 | D3-C3 Then it's easy. | Only Available On Mondays from: November 1 - November 8, 2016 January 31 - February 7, 2017 Drop Rates (2017): 1/2 - 1/4 - 1/8 | |||||
62 | Special Daily Pokémon #3 | ||||||||||||||||
63 | SP | #REF! | Audino (Winking) | 4719 | Normal | 8 | Base: 14% Bonus: 3% /move | Board: Initial: Timer: | 4 | Only Available On Tuesdays from: February 7 - February 21, 2017 | |||||||
64 | SP | #REF! | Togetic (Winking) | 5445 | Fairy | 10 | Base: 16% Bonus: 2% /move | Board: Initial: Timer: | 4 | Only Available On Wednesdays from: February 7 - February 21, 2017 | |||||||
65 | SP | #REF! | Carbink (Winking) | 4065 | Rock | 8 | Base: 14% Bonus: 3% /move | Board: Initial: Timer: | 4 | Only Available On Thursdays from: February 7 - February 21, 2017 | |||||||
66 | SP | #REF! | Swirlix (Winking) | 5420 | Fairy | 12 | Base: 9% Bonus: 3% /move | Board: Initial: Timer: | 4 | Only Available On Fridays from: February 7 - February 21, 2017 | |||||||
67 | SP | #REF! | Slurpuff (Winking) | 6352 | Fairy | 10 | Base: 14% Bonus: 3% /move | Board: Initial: Timer: | 4 | Only Available On Mondays from: February 7 - February 21, 2017 | |||||||
68 | Pokemon Safari #1 (Drop Exp S-M-L) | ||||||||||||||||
69 | SP | #REF! | Spinda Until February 2016 Encounter Rate: 30% November 2016 Encounter Rate: 25% | 5899 | Normal | 12 | Until Feb 2016 Base: 3% Bonus: 3% /move Base: 4% Bonus: 3% /move | #REF! | None | 3 | [Any] Heracross, Scizor, Scyther, Volbeat Genesect None | Ok this one is really really easy but very very common. | Moves: At least 6 moves left You'll never get to the point to use more than 5 turns here. | Low catch rate but do not use a great ball here. It is very very common Only available from: April 20 - May 2, 2015 August 31 - September 14, 2015 January 19 - February 2, 2016 November 1 - November 15, 2016 Drop Rates (November 2016): 1/4 - 1/32 - 1/64 | |||
70 | SP | #REF! | Carvanha Until February 2016 Encounter Rate: 30% November 2016 Encounter Rate: 18.2% | 3710 | Dark | 4 | Until Feb 2016 Base: 5% Bonus:11% /move Base: 17% Bonus: 5% /move | #REF! | Board: 1st & 6th column is Blocks Initial: None Timer: None | 3 | [Any] Heracross, Scizor, Scyther, Volbeat Genesect None | Easy to clear but hard to catch. Nothing really unusual here. For reference, D3 to E6 is probably the best first move here. What Pokemons that will fall is random | Moves: At least 2 moves left Your best bet is Move+5 but since the Pokemon is random, going itemless is still better. No point in S-Ranking this. | No need to use a Great Ball here since this is pretty common. Unless you defeated it in one turn or the Safari is about to end Only available from: April 20 - May 2, 2015 August 31 - September 14, 2015 January 19 - February 2, 2016 November 1 - November 15, 2016 Drop Rates (November 2016): 1/4 - 1/32 - 1/64 | |||
71 | SP | #REF! | Sharpedo Until February 2016 Encounter Rate: 3.3% November 2016 Encounter Rate: 2.3% | 12928 | Dark | 20 | Until Feb 2016 Base: 7% Bonus: 2% /move Base: 14% Bonus: 4% /move | #REF! | Board: None Initial: None Timer: Adds 3 Blocks every turn Half Health: Add 5 Blocks every turn | 3 | [Any] Heracross, Scizor, Scyther, Volbeat Genesect None | Constant spawning of Blocks. If you dont have anything that get rid of Blocks, you are doomed. | Moves: At least 10 moves left You need a DD here to get a S-Rank. Note that S-Ranking this stage is pointless and you may get a Spinda stage wasting your DD. | This is very rare. You may have used 50 hearts and still not seen it. If catch is fail, I recommend to use a Great Ball Only available from: April 20 - May 2, 2015 August 31 - September 14, 2015 January 19 - February 2, 2016 November 1 - November 15, 2016 Drop Rates (November 2016): 1/4 - 1/32 - 1/64 | |||
72 | SP | #REF! | Cherubi Until February 2016 Encounter Rate: 30% November 2016 Encounter Rate: 25% | 1675 | Grass | 5 | Until Feb 2016 Base: 11% Bonus: 7% /move Base: 13% Bonus: 2% /move | #REF! | None | 3 | [Any] Heracross, Scizor, Scyther, Volbeat Genesect None | Very easy stage. Nothing to worry even with Neutral Pokemons | Moves: At least 3 moves left No Point in S-Ranking this. Move+5 will do it. | This is very common. No need to use a Great Ball unless you are running out of time Only available from: April 20 - May 2, 2015 August 31 - September 14, 2015 January 19 - February 2, 2016 November 1 - November 15, 2016 Drop Rates (November 2016): 1/4 - 1/32 - 1/64 | |||
73 | SP | #REF! | Cherrim Until February 2016 Encounter Rate: 6.7% November 2016 Encounter Rate: 13.6% | 8549 | Grass | 10 | Until Feb 2016 Base: 5% Bonus:4% /move Base: 13% Bonus: 5% /move | #REF! | Board: 1st row has Rocks, 2nd row has rocks except for A2 Initial: Adds 3 Cherrim Timer: Adds 3 Cherrim every 2 turns | 3 | [Any] Heracross, Scizor, Scyther, Volbeat Genesect None | Ok not that hard since you are using 3 Pokemon. Also if you manage to catch the others except this, you may want to switch over Mega Glalie over Mega Lucario for comboing purpose | Moves: At least 5 moves left Again, no point in S-Ranking this since the easiest way is using Move+5. | If you didn't catch this, I recommend to use a Great Ball since this one is rare Only available from: April 20 - May 2, 2015 August 31 - September 14, 2015 January 19 - February 2, 2016 November 1 - November 15, 2016 Drop Rates (November 2016): 1/4 - 1/32 - 1/64 | |||
74 | SP | #REF! | Sunkern Encounter Rate: 10.2% | 3006 | Grass | 6 | Base: 16% Bonus: 4% /move | Board: Initial: Timer: | 3 | [Shiny Gyarados]/ [Gengar]/[Heracross]/ [Scizor] Shuckle/Yanmega Masquerain | Only available from: November 1 - November 15, 2016 Drop Rates: 1/4 - 1/32 - 1/64 | ||||||
75 | SP | #REF! | Sunflora Encounter Rate: 5.7% | 4723 | Grass | 8 | Base: 20% Bonus: 4% /move | Board: Initial: Timer: | 3 | [Shiny Gyarados]/ [Gengar]/[Heracross]/ [Scizor] Shuckle/Yanmega Masquerain | Only available from: November 1 - November 15, 2016 Drop Rates: 1/4 - 1/32 - 1/64 | ||||||
76 | Pokemon Safari #2 (Drop Coins-Exp M) | ||||||||||||||||
77 | SP | #REF! | Stantler 3DS 2015 Encounter Rate: 28.3% Mobile 2015 Encounter Rate: 29.2% 2016 Encounter Rate: 23.3% | 1972 | Normal | 7 | Base: 25% Bonus:12% /move | #REF! | Board: Deer-Shaped pattern of Rocks Initial: None Timer: None | 3 | [Gengar] Donphan, Marowak, Stunfisk, Golurk Gliscor Groudon, Landorus T+L | This one is very very easy. And a high capture ratio. | Moves: At least 3 moves left Pretty easy even with a Not Very Effective Gengar on team | Dont use a Great Ball here. It is pretty common Only available from: June 22 - July 7, 2015 November 9 - November 24, 2015 July 12 - July 26, 2016 Drop Rates (July 2016): 1/4 - 1/8 - 1/64 | Same with 3ds version. You should have no trouble catching this. | ||
78 | SP | #REF! | Electrike 3DS 2015 Encounter Rate: 28.3% Mobile 2015 Encounter Rate: 29.2% 2016 Encounter Rate: 28.9% | 5512 | Electric | 12 | Base: 8% Bonus:3% /move | #REF! | Board: Alternate of Rocks and Blocks Blocks on 3rd to 6th column Initial: None Timer: Adds 2 barriers every turn | 3 | [Gengar] Donphan, Marowak, Stunfisk, Golurk Gliscor Groudon, Landorus T+L | This one isn't hard either. At 5th turn, the Blocks and Rocks will be gone which will deal a lot of combos | Moves: At least 6 moves left You'll get this easily with the team | Also very common Only available from: June 22 - July 7, 2015 November 9 - November 24, 2015 July 12 - July 26, 2016 Drop Rates (July 2016): 1/4 - 1/8 - 1/64 | Also easy to find. Not worth your Great Ball | ||
79 | SP | #REF! | Manectric 3DS 2015 Encounter Rate: 5% Mobile 2015 Encounter Rate: 4.2% 2016 Encounter Rate: 4.4% | 7072 | Electric | 12 | Base: 5% Bonus:3% /move | #REF! | Board: Checkered pattern of Rocks and Blocks at 5th and 6th row. Barrier at 4th row Initial: None Timer: Adds 2 Barrier every turn Half Health: Add 3 Manectric every turn | 3 | [Gengar] Donphan, Marowak, Stunfisk, Golurk Gliscor Groudon, Landorus T+L | You may want to repel the barriers first. At 5th turn, the Rocks and Blocks Blocks will be gone giving you much breathing room | Moves: At least 6 moves left When the Blocks are gone, you may want to finish it right away with a Mega Gengar combo | You may want to chunk your Great Balls here as this one is as rare as Sharpedo Only available from: June 22 - July 7, 2015 November 9 - November 24, 2015 July 12 - July 26, 2016 Drop Rates (July 2016): 1/4 - 1/8 - 1/64 | You may want to use your Great Ball here. | ||
80 | SP | #REF! | Darumaka 3DS 2015 Encounter Rate: 28.3% Mobile 2015 Encounter Rate: 29.2% 2016 Encounter Rate: 25.6% | 2859 | Fire | 7 | Base: 10% Bonus:7% /move | #REF! | None | 3 | [Gengar] Donphan, Marowak, Stunfisk, Golurk Gliscor Groudon, Landorus T+L | You can do this in one turn | Moves: At least 3 moves left Not much I can say here. | Also very common Only available from: June 22 - July 7, 2015 November 9 - November 24, 2015 July 12 - July 26, 2016 Drop Rates (July 2016): 1/4 - 1/8 - 1/64 | Easy to find. Easy to beat | ||
81 | SP | #REF! | Darumaka 3DS 2015 Encounter Rate: 10% Mobile 2015 Encounter Rate: 8.3% 2016 Encounter Rate: 8.9% | 5960 | Fire | 10 | Base: 5% Bonus:6% /move | #REF! | Board: 2 Rocks on every row and column in a slant pattern Initial: None Timer: Adds 5 Rocks every turn | 3 | [Gengar] Donphan, Marowak, Stunfisk, Golurk Gliscor Groudon, Landorus T+L | Still very easy with Mega Gengar team. | Moves: At least 5 moves left When Mega Gengar evolves, a big combo will do this (maybe like 4 turns) | This one is uncommon (Much like Cherrim) Only available from: June 22 - July 7, 2015 November 9 - November 24, 2015 July 12 - July 26, 2016 Drop Rates (July 2016): 1/4 - 1/8 - 1/64 | Its uncommon. You may want to use Great Ball on this | ||
82 | SP | #REF! | Pikachu (Winking) Encounter Rate: 5.6% | 5481 | Electric | 7 | Base: 26% Bonus:2% /move | #REF! | Board: Wink Pika and Blocks Initial: None Timer: Adds Wink Pika on the right every ? moves | 3 | [Gengar] Donphan, Marowak, Stunfisk, Golurk Gliscor Groudon, Landorus T+L | Bringing Golurk is good. Winking Pikachu has Swap++, and it will get disrupted so you have more chances at removing Blocks (more in skyfall though) | Only available from: July 12 - July 26, 2016 Drop Rates: 1/4 - 1/8 - 1/64 | ||||
83 | SP | #REF! | Raichu (Winking) Encounter Rate: 3.3% | 440 | Electric | 2 | Base: 36% Bonus: 2% /move | #REF! | Board: Preset Initial: None Timer: None | 3 | Any | Puzzle stage. Always match 4 Winking Raichu together, and you will beat this stage. First move is A1->A4, and second move is in column 3 (but I do not remember; just make a 4-match of WIinking Raichu again) | Only available from: July 12 - July 26, 2016 Drop Rates: 1/4 - 1/8 - 1/64 | ||||
84 | Pokemon Safari #3 | ||||||||||||||||
85 | SP | #REF! | Furfrou 2015 Encounter Rate: 26% 2016 Encounter Rate: 20.7% 2017 Encounter Rate: 24% | 3120 | Normal | 13 | Until 2016 Base: 10% Bonus: 3% /move Base: 5% Bonus: 2% /move | #REF! | Board: Two slash-shaped Rocks Initial: None Timer: Adds 4 Furfrou every 2 turns | 3 | [Gengar] Whimsicott, Lilligant, Tangrowth Sceptile, Chesnaught, Venusaur Shaymin | Nothing worth noting | Moves: At least 6 moves left M-Gengar team can do this easily | This is very common. You dont need to use a Great Ball Only available on: August 3 - August 17, 2015 December 8 - December 22, 2015 August 9 - August 23, 2016 March 7 - March 21, 2017 Drop Rates (August 2016) Exp Booster S-S-M: 1/4 - 1/8 - 1/64 Drop Rates (2017) Exp Booster S-M-L: 1/4 - 1/32 - 1/64 | For this Safari, Grass is the common weakness so M-Gengar + 2 Grass Types will work. You should use Pokemon that are not MAX'ed yet because Starmie gives big EXP | ||
86 | SP | #REF! | Gible 2015 Encounter Rate: 26% 2016 Encounter Rate: 20.7% 2017 Encounter Rate: 25% | 4388 | Ground | 10 | Until 2016 Base: 5% Bonus: 2% /move Base: 6% Bonus: 2% /move | #REF! | Board: Rocks at 3rd and 4th row Initial: None Timer: Adds 1 row of Rocks every 2 turns | 3 | [Gengar] Whimsicott, Lilligant, Tangrowth Sceptile, Chesnaught, Venusaur Shaymin | Nothing worth noting | Moves: At least 5 moves left Very easy to do | Also very common. No need to use a Great Ball Only available on: August 3 - August 17, 2015 December 8 - December 22, 2015 August 9 - August 23, 2016 March 7 - March 21, 2017 Drop Rates (August 2016) Exp Booster S-S-M: 1/4 - 1/8 - 1/64 Drop Rates (2017) Exp Booster S-M-L: 1/4 - 1/32 - 1/64 | For this Safari, Grass is the common weakness so M-Gengar + 2 Grass Types will work. You should use Pokemon that are not MAX'ed yet because Starmie gives big EXP | ||
87 | SP | #REF! | Gabite 2016 Encounter Rate: 12.2% 2015 and 2017 Encounter Rate: 10% | 2226 | Ground | 6 | Until 2016 Base: 10% Bonus: 5% /move Base: 15% Bonus: 3% /move | #REF! | Board: Blocks ad Rocks on 1st and 6th column Initial: None Timer: Adds 3 Rocks after 2 turns | 3 | [Gengar] Whimsicott, Lilligant, Tangrowth Sceptile, Chesnaught, Venusaur Shaymin | You may want to Mega Evolve Gengar here as soon as possible. Not really hard though | Moves: At least 3 moves left Not hard to do. | This one is also common. You may use a Great Ball if the catch rate was getting on you Only available on: August 3 - August 17, 2015 December 8 - December 22, 2015 August 9 - August 23, 2016 March 7 - March 21, 2017 Drop Rates (August 2016) Exp Booster S-S-M: 1/4 - 1/8 - 1/64 Drop Rates (2017) Exp Booster S-M-L: 1/4 - 1/32 - 1/64 | For this Safari, Grass is the common weakness so M-Gengar + 2 Grass Types will work. You should use Pokemon that are not MAX'ed yet because Starmie gives big EXP | ||
88 | SP | #REF! | Garchomp 2015 Encounter Rate: 6% 2016 Encounter Rate: 3.7% 2017 Encounter Rate: 3% | 7725 | Ground | 15 | Until 2016 Base: 15% Bonus: 3% /move Base: 13% Bonus: 3% /move | #REF! | Board: Many Blocks Initial: None Timer: Adds 3 Blocks every 3 turns Note: Some Blocks will also fall | 3 | [Gengar] Whimsicott, Lilligant, Tangrowth Sceptile, Chesnaught, Venusaur Shaymin | Easy for a 80 BP Pokemon. Also you may have to wait some time to get rid of the Blocks | Moves: At least 7 moves left M-Gengar team can do this easily | You may want to use a Great Ball if it fails. Although I find this one to be common unlike Manectric Only available on: August 3 - August 17, 2015 December 8 - December 22, 2015 August 9 - August 23, 2016 March 7 - March 21, 2017 Drop Rates (August 2016) Exp Booster S-S-M: 1/4 - 1/8 - 1/64 Drop Rates (2017) Exp Booster S-M-L: 1/4 - 1/32 - 1/64 | For this Safari, Grass is the common weakness so M-Gengar + 2 Grass Types will work. You should use Pokemon that are not MAX'ed yet because Starmie gives big EXP | ||
89 | SP | #REF! | Staryu 2015 Encounter Rate: 16% 2016 Encounter Rate: 20.7% 2017 Encounter Rate: 17% | 1888 | Water | 8 | Until 2016 Base: 8% Bonus: 2% /move Base: 10% Bonus: 3% /move | #REF! | Board: Rocks and 8 coins Initial: None Timer: None | 3 | [Gengar] Whimsicott, Lilligant, Tangrowth Sceptile, Chesnaught, Venusaur Shaymin | The highest possible coins you can get here is 600. (2 4 coin match) To do this, swap A5 with F6. Then F2 with B5. Then A2 with B6 | Moves: At least 4 moves left If you really want to S-Rank this, you may try getting an opening at the top. | Common. The catch rate is low so you may want to use a Great Ball if needed Only available on: August 3 - August 17, 2015 December 8 - December 22, 2015 August 9 - August 23, 2016 March 7 - March 21, 2017 Drop Rates (August 2016) Exp Booster S-S-M: 1/4 - 1/8 - 1/64 Drop Rates (2017) Exp Booster S-M-L: 1/4 - 1/32 - 1/64 | For this Safari, Grass is the common weakness so M-Gengar + 2 Grass Types will work. You should use Pokemon that are not MAX'ed yet because Starmie gives big EXP | ||
90 | SP | #REF! | Starmie 2015 Encounter Rate: 15% 2016 Encounter Rate: 20.7% 2017 Encounter Rate: 17% | 5704 | Water | 13 | Until 2016 Base: 6% Bonus: 2% /move Base: 17% Bonus: 2% /move | #REF! | Board: Barriers in Cross Formation Initial: None Timer: Adds 1 Barrier every turn | 3 | [Gengar] Whimsicott, Lilligant, Tangrowth Sceptile, Chesnaught, Venusaur Shaymin | The barriers isn't a problem. With only 3 Support Pokemon, this is easy | Moves: At least 6 moves left Not really hard to do considering you only have 3 Support Pokemon | Common unlike the other Safari. Catch rate is low, you may need a Great Ball. Also has a EXP of 100 when you beat it. Only available on: August 3 - August 17, 2015 December 8 - December 22, 2015 August 9 - August 23, 2016 March 7 - March 21, 2017 Drop Rates (August 2016) Exp Booster S-S-M: 1/4 - 1/8 - 1/64 Drop Rates (2017) Exp Booster S-M-L: 1/4 - 1/32 - 1/64 | For this Safari, Grass is the common weakness so M-Gengar + 2 Grass Types will work. You should use Pokemon that are not MAX'ed yet because Starmie gives big EXP | ||
91 | SP | #REF! | Phione 2015 Encounter Rate: 1% 2016 Encounter Rate: 1.2% 2017 Encounter Rate: 2% | 3375 | Water | 10 | Until 2016 Base: 40% Bonus: 3% /move Base: 40% Bonus: 2% /move | #REF! | Board: Barriers in 2nd and 5th Row Initial: None Timer: Adds 2 Barrier every 2 turns | 3 | [Gengar] Whimsicott, Lilligant, Tangrowth Sceptile, Chesnaught, Venusaur Shaymin | A 1% rate to get this stage... Don't worry this stage is easy. Just make sure to remove some barriers at the 2nd row to make some opening | Moves: At least 5 moves left Very easy to do | If the Pokeball fails, use a Great Ball or else... Only available on: August 3 - August 17, 2015 December 8 - December 22, 2015 August 9 - August 23, 2016 March 7 - March 21, 2017 Drop Rates (August 2016) Exp Booster S-S-M: 1/4 - 1/8 - 1/64 Drop Rates (2017) Exp Booster S-M-L: 1/4 - 1/32 - 1/64 | For this Safari, Grass is the common weakness so M-Gengar + 2 Grass Types will work. You should use Pokemon that are not MAX'ed yet because Starmie gives big EXP Note that you should use a Great Ball when you fail to catch this Pokemon | ||
92 | SP | #REF! | Manaphy (Winking) Encounter Rate: 2% | 4334 | Water | 6 | Base: 26% Bonus: 3% /move | Board: Initial: Timer: | 3 | [Shiny Gyarados]/[Gengar] Virizion Carnivine | Only available on: March 7 - March 21, 2017 Drop Rates Exp Booster S-M-L: 1/4 - 1/32 - 1/64 | ||||||
93 | Pokemon Safari #4 (Drop Exp S-M-L) | ||||||||||||||||
94 | SP | #REF! | Duskull Encounter Rate: 20% | 4656 | Ghost | 8 | Base: 15% Bonus:2% /move | #REF! | Board: 6 Duskull, 12 Rocks Initial: None Timer: None | 3 | [Gengar] Meowstic, Chandelure Excadrill, Weavile Mewtwo, Yveltal Victini, Giratina, Darkrai, Groudon, Garchomp | For Safari, Gengar is always the best. For the other Pokemon, I choose the best I can to get at least one of each type for main. (Psychic, Ghost, Ground, Dark). Meowstic is the first 60BP Pokemon you can find on Main. While Gothitelle is better, Meowstic is chosen because (maybe) it has more level than Gothitelle. Chandelure for Mega Boost (or Banette), Excadrill is the strongest Ground, Weavile for Dark (better than Zoroark since Astonish prevents disruption) Move B3 to E3 to destroy all Rocks and eliminate all Duskulls | Moves: At least 4 moves left M-Gengar team can do this easily | This is very common. You dont need to use a Great Ball Only available from: October 12 - October 26, 2015 April 26 - May 10, 2016 | Just use the same old team. A Gengar with 2 Ground/Poison/Ghost. Same strategy with 3ds | ||
95 | SP | #REF! | Dusclops Encounter Rate: 3.3% | 5712 | Ghost | 8 | Base: 25% Bonus:3% /move | #REF! | Board: None Initial: Adds 1-2 Rows of Rock Timer: Adds 1 Row of Rocks every turn | 3 | [Gengar] Meowstic, Chandelure Excadrill, Weavile Mewtwo, Yveltal Victini, Giratina, Darkrai, Groudon, Garchomp | Nothing worth noting. Very easy despite a very bad disruption | Moves: At least 4 moves left M-Gengar team can do this easily | For this catch rate, you may want to use a Great Ball if the Pokeball fails Only available from: October 12 - October 26, 2015 April 26 - May 10, 2016 | Nothing worth noting | ||
96 | SP | #REF! | Pumpkaboo Encounter Rate: 26.7% | 2425 | Ghost | 5 | Base: 10% Bonus:2% /move | #REF! | Board: 4 Rocks, 4 coins Initial: None Timer: Adds a Coin after 2 turns | 3 | [Gengar] Meowstic, Chandelure Excadrill, Weavile Mewtwo, Yveltal Victini, Giratina, Darkrai, Groudon, Garchomp | Coin Stage! Weavile may backfire here if you really want the coins. Don't worry about Darkrai since Sleep Charm do not work on Ghost Types. | Moves: At least 3 moves left M-Gengar team can do this easily | Common. Good for a coin stage. I found more Zubat than this.. Only available from: October 12 - October 26, 2015 April 26 - May 10, 2016 | Mobile players don't have Weavile. Nothing worth noting | ||
97 | SP | #REF! | Gourgeist Encounter Rate: 13.3% | 9180 | Ghost | 12 | Base: 8% Bonus:2% /move | #REF! | Board: 8 Blocks Initial: None Timer: None Move <=7: Adds 2x2 Rocks every 2 turns | 3 | [Gengar] Meowstic, Chandelure Excadrill, Weavile Mewtwo, Yveltal Victini, Giratina, Darkrai, Groudon, Garchomp | You'll only worry about its very low catch rate. Nothing else to note | Moves: At least 7 moves left M-Gengar team can do this easily | You may want to use a Great Ball to further increase the catch rate Only available from: October 12 - October 26, 2015 April 26 - May 10, 2016 | Nothing worth noting | ||
98 | SP | #REF! | Zubat Until May 2016 Encounter Rate: 20% October 2016 Encounter Rate: 23% | 3520 | Poison | 8 | Base: 15% Bonus:2% /move | #REF! | Board: None Initial: None Timer: Adds 2 Barrier every 2 turns | 3 | [Gengar] Meowstic, Chandelure Excadrill, Weavile Mewtwo, Yveltal Victini, Giratina, Darkrai, Groudon, Garchomp | Nothing worth noting | Moves: At least 4 moves left M-Gengar team can do this easily | This is very common. You dont need to use a Great Ball Only available from: October 12 - October 26, 2015 April 26 - May 10, 2016 October 18 - November 1, 2016 Drop Rates (October 2016): 1/4 - 1/32 - 1/64 | Nothing worth noting | ||
99 | SP | #REF! | Golbat Until May 2016 Encounter Rate: 13.3% October 2016 Encounter Rate: 13% | 5850 | Poison | 10 | Until May 2016 Base: 8% Bonus: 3% /move Base: 18% Bonus: 5% /move | #REF! | Board: Blocks on 1st and 6th Column. Rocks around 8 tiles Initial: None Timer: None | 3 | [Gengar] Meowstic, Chandelure Excadrill, Weavile Mewtwo, Yveltal Victini, Giratina, Darkrai, Groudon, Garchomp | Just match the 8 tiles to destroy all Rocks | Moves: At least 6 moves left M-Gengar team can do this easily | 13.3% is not very low. You may save your coins if you are low on coins instead of using on Great Ball Only available from: October 12 - October 26, 2015 April 26 - May 10, 2016 October 18 - November 1, 2016 Drop Rates (October 2016): 1/4 - 1/32 - 1/64 | Nothing worth noting | ||
100 | SP | #REF! | Crobat Until May 2016 Encounter Rate: 3.3% October 2016 Encounter Rate: 3% | 8424 | Poison | 12 | Until May 2016 Base: 20% Bonus: 5% /move Base: 20% Bonus:10% /move | #REF! | Board: Blocks on 1st and 6th Row Initial: None Timer: None Move >=7: Adds 1 Row of Barrier after 3 turns | 3 | [Gengar] Meowstic, Chandelure Excadrill, Weavile Mewtwo, Yveltal Victini, Giratina, Darkrai, Groudon, Garchomp | Difficult for a while. But become easy after the move number becomes less than 7. | Moves: At least 7 moves left M-Gengar team can do this easily | Has the highest catch rate. You may want to use a Great Ball for this Only available from: October 12 - October 26, 2015 April 26 - May 10, 2016 October 18 - November 1, 2016 Drop Rates (October 2016): 1/4 - 1/32 - 1/64 | Nothing worth noting | ||
101 | SP | #REF! | Drifloon Encounter Rate: 24% | 3388 | Ghost | 6 | Base: 12% Bonus: 4% /move | Board: Initial: Timer: | 3 | [Shiny Gyarados]/ [Gengar]/[Sharpedo]/ [Sableye]/[Absol] Hoopa Unbound Zoroark | Only available from: October 18 - November 1, 2016 Drop Rates: 1/4 - 1/32 - 1/64 | ||||||
102 | SP | #REF! | Pumpkaboo (Spooky) Encounter Rate: 25% | 7260 | Ghost | 8 | Base: 16% Bonus: 3% /move | Board: Initial: Timer: | 3 | [Shiny Gyarados]/ [Gengar]/[Sharpedo]/ [Sableye]/[Absol] Hoopa Unbound Zoroark | Only available from: October 18 - November 1, 2016 Drop Rates: 1/4 - 1/32 - 1/64 | ||||||
103 | SP | #REF! | Gourgeist (Spooky) Encounter Rate: 10% | 11616 | Ghost | 12 | Base: 15% Bonus: 2% /move | Board: Initial: Timer: | 3 | [Shiny Gyarados]/ [Gengar]/[Sharpedo]/ [Sableye]/[Absol] Hoopa Unbound Zoroark | Only available from: October 18 - November 1, 2016 Drop Rates: 1/4 - 1/32 - 1/64 | ||||||
104 | SP | #REF! | Pikachu (Spooky) Encounter Rate: 2% | 159 | Electric | 1 | Base: 36% Bonus: 0% /move | Board: Initial: Timer: | 3 | [Any] | Only available from: October 18 - November 1, 2016 Drop Rates: 1/4 - 1/32 - 1/64 | ||||||
105 | Pokemon Safari #5 (Drop Exp S-M-L) | ||||||||||||||||
106 | SP | #REF! | Numel Encounter Rate: 15% | 6280 | Ground | 15 | Base: 10% Bonus:4% /move | #REF! | Board: (?) Initial: Adds 10 Rocks at the bottom. Then, adds 3 more Rocks Timer: Adds 10 Rocks at the bottom after 5 turns. Then, adds 3 more Rocks | 4 | [Blastoise]/[Gengar]// [Glalie] Milotic, Greninja, Suicune, Blastoise Palkia, Manaphy, Phione | Nothing worth noting | Moves: At least 9 moves left | Only available from: December 28, 2015 - January 11, 2016 November 15 - November 29, 2016 Drop Rates (November 2016): 1/4 - 1/32 - 1/64 | |||
107 | SP | #REF! | Camerupt Encounter Rate: 2% | 3170 | Ground | 18 | Base: 30% Bonus:3% /move | #REF! | Board: (?) Initial: Adds 10 Rocks at the bottom. Then, adds a 2x4 Barrier Timer: Adds 10 Rocks at the bottom after 8 turns. Then, adds a 2x4 Barrier Added Support: Zubat. Will be replaced by Bonsly if Zubat is added as support | 4 | [Blastoise]/[Gengar]/ [Glalie] Milotic, Greninja, Suicune, Swampert Palkia, Manaphy, Phione, Kyogre | Instead of the usual 3 Pokemon only in Safari, this one has 4 and an Added Support. And has a 2% encounter rate too... | Moves: At least 10 moves left | Only available from: December 28, 2015 - January 11, 2016 November 15 - November 29, 2016 Drop Rates (November 2016): 1/4 - 1/32 - 1/64 | |||
108 | SP | #REF! | Fletching Encounter Rate: 28% | 3190 | Flying | 12 | Base: 15% Bonus:3% /move | #REF! | Board: (?) Initial: Adds 5 Fletching Timer: Adds 5 Fletching after 2 moves | 4 | [Blastoise]/[Gengar] Milotic, Greninja, Suicune, Blastoise Palkia, Manaphy, Phione | This Pokemon is not weak to water. Seems to be easy even using a Neutral team | Moves: At least 7 moves left Not hard to do. | Only available from: December 28, 2015 - January 11, 2016 November 15 - November 29, 2016 Drop Rates (November 2016): 1/4 - 1/32 - 1/64 | |||
109 | SP | #REF! | Fletchinder Encounter Rate: 10% | 2670 | Fire | 15 | Base: 20% Bonus:3% /move | #REF! | Board: None Initial: None Timer: Adds 5 Fletchinder after 3 moves Adds 5 (?) after 3 moves Note: Some Fletchinder, Rocks, Blocks Blocks and Coins will skyfall Added Support: Bulbasaur. Will be replaced by Surskit if Bulbasaur is added as Support | 4 | [Blastoise]/[Gengar] Milotic, Greninja, Suicune, Blastoise Palkia, Manaphy, Phione | Okay. Another 5 Support Pokemon on Safari. Hard to beat consistently, but you can snatch 200 or 300 coins while finishing the stage provided you combo a bit with the coins. | Moves: At least 9 moves left | Only available from: December 28, 2015 - January 11, 2016 November 15 - November 29, 2016 Drop Rates (November 2016): 1/4 - 1/32 - 1/64 | |||
110 | SP | #REF! | Roggenrola Encounter Rate: 27% | 2940 | Rock | 12 | Base: 10% Bonus:5% /move | #REF! | Board: 3 Blocks and Barriers on all side Initial: None Timer: Adds a Blocks Block after 3 turns. Then adds a 3x3 with 4 Rocks and 1 Blocks Block | 4 | [Blastoise]/[Gengar] Milotic, Greninja, Suicune, Blastoise Palkia, Manaphy, Phione | Nothing worth noting | Moves: At least 7 moves left | Only available from: December 28, 2015 - January 11, 2016 November 15 - November 29, 2016 Drop Rates (November 2016): 1/4 - 1/32 - 1/64 | |||
111 | SP | #REF! | Boldore Encounter Rate: 15% | 2830 | Rock | 15 | Base: 20% Bonus:4% /move | #REF! | Board: (?) Initial: Adds 2x2 Blocks. Then, Adds 2-3 Rocks Timer: Adds 2x2 Blocks after 5 turns. Then, Adds 2-3 Rocks Added Support: Meowth. Will be replaced by Charmander if Meowth is added as support | 4 | [Blastoise]/[Gengar] Milotic, Greninja, Suicune, Blastoise Palkia, Manaphy, Phione | Another 5 Pokemon stage... | Moves: At least 9 moves left | Only available from: December 28, 2015 - January 11, 2016 November 15 - November 29, 2016 Drop Rates (November 2016): 1/4 - 1/32 - 1/64 | |||
112 | SP | #REF! | Gigalith Encounter Rate: 3% | 3360 | Rock | 18 | Base: 19% Bonus:6% /move | #REF! | Board: (?) Initial: None Timer: Adds 4x2 Blocks after 3 turns. Adds 2x4 Rocks after 3 turns. Repeat Added Support: Meowth. Will be replaced by Charmander if Meowth is added as support | 4 | [Blastoise]/[Gengar] Milotic, Greninja, Suicune, Blastoise Palkia, Manaphy, Phione | Okay. This stage has 3% encounter rate | Moves: At least 10 moves left | Only available from: December 28, 2015 - January 11, 2016 November 15 - November 29, 2016 Drop Rates (November 2016): 1/4 - 1/32 - 1/64 | |||
113 | Pokémon Safari #6 (Drop Exp S-S-M) | ||||||||||||||||
114 | SP | #REF! | Abra February-March 2016 Encounter Rate: 30% September 2016 Encounter Rate: 35% | 5082 | Psychic | 7 | Base: 5% Bonus: 3% /move | #REF! | Board: 4 Barriers Initial: None Timer: Adds 3 Barries every 3 moves Repeat | 3 | [Gengar] Sceptile, Heracross, Scizor, Volcarona Genesect Pinsir | As with every Safari, Gengar pretty much wrecks them. Here couple it with your strongest bug type Pokémon to be super effective against everyone except Tauros, which is still manageable. This applies for every level of this safari. For Abra, just focus on removing the barriers on the left, and then everything will combo nicely and you will destroy this level. | Moves: At least 4 moves left Doable itemless | Only available from: February 16 - March 1, 2016 September 6 - September 20, 2016 Drop Rates (September 2016): 1/4 - 1/8 - 1/64 | |||
115 | SP | #REF! | Kadabra February-March 2016 Encounter Rate: 16% September 2016 Encounter Rate: 12% | 13068 | Psychic | 9 | Base: 18% Bonus: 2% /move | #REF! | Board: Coin in bottom right corner Initial: None Timer: After a combo of 11+, adds 3 coins and 3 Rocks alternating in both colunms 3 and 4 (Pattern from top to bottom: Rock/Coin/Rock/Coin/ Rock/Coin) After a combo of 22+, adds 4 coins and 2 Rocks in colums 3 and 4 Pattern: Rock/Coin/Coin/Rock/ Coin/Coin Do not repeat | 3 | [Gengar] Sceptile, Heracross, Scizor, Volcarona Genesect Pinsir | Kadabra can disrupt coins in the middle, but triggering it is quite random as you could get a lot of combos at once and just kill Kadabra. Once the first coins spawn it is easy to get 200 coins from it, just match against the Rocks and the coins matching on one side will free the others from the Rocks too | Moves: At least 5 moves left Doable itemless | Only available from: February 16 - March 1, 2016 September 6 - September 20, 2016 Drop Rates (September 2016): 1/4 - 1/8 - 1/64 | |||
116 | SP | #REF! | Alakazam February-March 2016 Encounter Rate: 2% September 2016 Encounter Rate: 3% | 13068 | Psychic | 6 | Base: 27% Bonus: 2% /move | #REF! | Board: 4 Alakazam and Barriers on columns 1, 2, 5 and 6 Initial: None Timer: Fill column 2 or 5 with Barriers after 2 moves Repeat | 3 | [Gengar] Sceptile, Heracross, Scizor, Volcarona Genesect Pinsir | First move C5-C6 gets rid of a lot of barriers. | Moves: At least 3 moves left Doable itemless | Only available from: February 16 - March 1, 2016 September 6 - September 20, 2016 Drop Rates (September 2016): 1/4 - 1/8 - 1/64 | |||
117 | SP | #REF! | Tauros February-March 2016 Encounter Rate: 12% September 2016 Encounter Rate: 15% | 5585 | Normal | 9 | Base: 15% Bonus: 3% /move | #REF! | Board: Rocks and Blocks as shown Initial: None Timer: Moves <=6: Adds 3 Rocks after 2 moves Repeat | 3 | [Gengar] Sceptile, Heracross, Scizor, Volcarona Genesect Pinsir | Remove the rocks first, and the Blocks blocks should not be a problem once they reach the bottom of the stage. | Moves: At least 5 moves left Doable itemless | Only available from: February 16 - March 1, 2016 September 6 - September 20, 2016 Drop Rates (September 2016): 1/4 - 1/8 - 1/64 | |||
118 | SP | #REF! | Oddish February 2016 Encounter Rate: 20% September 2016 Encounter Rate: 16% | February 6534 5808 | Grass | 9 | Base: 5% Bonus: 3% /move | #REF! | Board: One coin and Rocks Initial: None Timer: After a combo of 22+, adds 5 Coins x2 Repeat | 3 | [Gengar] Sceptile, Heracross, Scizor, Volcarona Genesect Pinsir | Here getting the coins is harder than in Kadabra's stage in my opinion, but is really worth it (and up to the randomness of the combos too). Once you get the coins focus on matching them as best as possible; you will have enough moves left to finish the level after that. | Moves: At least 5 moves left Doable itemless | Only available from: February 16 - March 1, 2016 September 6 - September 20, 2016 Drop Rates (September 2016): 1/4 - 1/8 - 1/64 | |||
119 | SP | #REF! | Gloom February-March 2016 Encounter Rate: 15% September 2016 Encounter Rate: 13% | 8712 | Grass | 8 | Base: 12% Bonus: 4% /move | #REF! | Board: Rocks in this pattern Initial: None Timer: Adds 5 Rocks every 3 moves | 3 | [Gengar] Sceptile, Heracross, Scizor, Volcarona Genesect Pinsir | Nothing special here either, just remove the first rocks and you should beat this level quite easily. | Moves: At least 4 moves left Doable itemless | Only available from: February 16 - March 1, 2016 September 6 - September 20, 2016 Drop Rates (September 2016): 1/4 - 1/8 - 1/64 | |||
120 | SP | #REF! | Vileplume February-March 2016 Encounter Rate: 5% September 2016 Encounter Rate: 6% | 6534 | Grass | 9 | Base: 23% Bonus: 2% /move | #REF! | Board: Vileplumes in the corners and in the center Initial: None Timer: None | 3 | [Gengar] Sceptile, Heracross, Scizor, Volcarona Genesect Pinsir | Not sure if there is an optimal first move to remove a lot of Vileplume, will have to investigate. But other than that, just start by matching most of them and then it will be easy to finish this stage. | Moves: At least 5 moves left Doable itemless | Only available from: February 16 - March 1, 2016 September 6 - September 20, 2016 Drop Rates (September 2016): 1/4 - 1/8 - 1/64 | |||
121 | Pokémon Safari #7 (Drop Exp S-M-L) | ||||||||||||||||
122 | SP | #REF! | Noibat 2016 Encounter Rate: 22% 2017 Encpunter Rate: 20% | 3915 | Flying | 5 | 2016 Base: 14% Bonus: 3% /move Base: 12% Bonus: 2% /move | #REF! | Board: 3 Rocks per row, alternating left and right. 2 Amaura on the edge in between all Rocks. Initial: None Timer: Adds 2 Amaura and 3 Rocks every 2 moves | 3 | [Gengar] Amaura, Tyranitar, Aerodactyl, Amagara Terrakion Gigalith, Regirock, Kabutops | Ideal team for this safari is Gengar, Amaura and Gigalith (or any other super effective, but Block Smash + helps) With Amaura this stage becomes a lot easier with the board setup. Just match and win. It's not hard with Amaura | Moves: At least 3 moves left Itemless, who buys item for a safari | Only available from: March 15 - March 29, 2016 January 10 - January 24, 2017 April 4 - April 18, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | |||
123 | SP | #REF! | Pineco 2016 Encounter Rate: 22% 2017 Encounter Rate: 14% | 9135 | Bug | 7 | 2016 Base: 18% Bonus: 6% /move Base: 15% Bonus: 2% /move | #REF! | Board: 6 Barriers Initial: None Timer: Adds 3 Barriers every 2 moves | 3 | [Gengar] Amaura, Tyranitar, Aerodactyl, Amagara Terrakion Gigalith, Regirock, Kabutops | Focus on removing the 3 Barriers in the center, then it will be easy. | Moves: At least 4 moves left Itemless, who buys item for a safari | Only available from: March 15 - March 29, 2016 January 10 - January 24, 2017 April 4 - April 18, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | |||
124 | SP | #REF! | Forretress 2016 Encounter Rate: 7% 2017 Encounter Rate: 6% | 8004 | Bug | 8 | 2016 Base: 18% Bonus: 3% /move January 2017 Base: 14% Bonus: 3% /move Base: 15% Bonus: 3% /move | #REF! | Board: 12 Barriers, including 2 Amaura Initial: None Timer: Adds 8 Barriers and 2 Amaura (4x3 block, Amaura in the middle) every 3 moves BBBB B=Barrier BAAB A= Amaura BBBB | 3 | [Gengar] Amaura, Tyranitar, Aerodactyl, Amagara Terrakion Gigalith, Regirock, Kabutops | Find a way to remove as many barriers as possible on your first move. Then, it will be easy to rack up the damage. When the disruption comes, if you're lucky it will match some Amaura together so it will be fine. | Moves: At least 4 moves left Itemless, who buys item for a safari | Only available from: March 15 - March 29, 2016 January 10 - January 24, 2017 April 4 - April 18, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | |||
125 | SP | #REF! | Hoothoot 2016 Encounter Rate: 24% 2017 Encounter Rate: 18% | 5481 | Flying | 7 | 2016 Base: 11% Bonus: 3% /move Base: 11% Bonus: 2% /move | #REF! | Board: 1 coin in F6 Initial: None Timer: After making an 11+ combo, adds 6 Rocks and 6 Coins x2 (on rows 3 and 4) After an 11+ combo, adds 5 Rocks x2 Repeat RCRCRC R=Rock CRCRCR C=Coin | 3 | [Gengar] Amaura, Tyranitar, Aerodactyl, Amagara Terrakion Gigalith, Regirock, Kabutops | It's possible to farm coins here, but not with a super effective team though. Stage is easy to clear. Too easy. | Moves: At least 4 moves left Itemless, who buys item for a safari | Only available from: March 15 - March 29, 2016 January 10 - January 24, 2017 April 4 - April 18, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | |||
126 | SP | #REF! | Noctowl 2016 Encounter Rate: 7% 2017 Encounter Rate: 6% | 8613 | Flying | 9 | 2016 Base: 20% Bonus: 2% /move Base: 17% Bonus: 2% /move | #REF! | Board: 2 Amaura (B2 and E5), and Rocks Initial: None Timer: Adds 3 Rocks on both rows 3 and 4 every 2 moves RXRXRX R: Rock XRXRXR X: nothing | 3 | [Gengar] Amaura, Tyranitar, Aerodactyl, Amagara Terrakion Gigalith, Regirock, Kabutops | First match: remove as many rocks as possible, then it will be fine. I suggest matching near the 4 horizontal Rocks, that's how you can remove a lot of them. | Moves: At least 5 moves left Itemless, who buys item for a safari | Only available from: March 15 - March 29, 2016 January 10 - January 24, 2017 April 4 - April 18, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | |||
127 | SP | #REF! | Houndour 2016 Encounter Rate: 15% 2017 Encounter Rate: 14% | 4176 | Fire | 8 | 2016 Base: 12% Bonus: 5% /move Base: 12% Bonus: 3% /move | #REF! | Board: 18 Blocks and 3 Amaura (on row 3) Initial: None Timer: None Note: 3 Amaura in the skyfall | 3 | [Gengar] Amaura, Tyranitar, Aerodactyl, Amagara Terrakion Gigalith, Regirock, Kabutops | Survive the 5 first turns, then the Blocks will disappear, allowing you to beat the stage. Nothing you can do differently really. | Moves: At least 4 moves left Itemless, who buys item for a safari | Only available from: March 15 - March 29, 2016 January 10 - January 24, 2017 April 4 - April 18, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | |||
128 | SP | #REF! | Houndoom Encounter Rate: 3% | 6090 | Fire | 7 | 2016 Base: 29% Bonus: 2% /move Base: 25% Bonus: 4% /move | #REF! | Board: 2 Blocks per row, 2 Amaura (in B4 and E3) Initial: None Timer: Moves <=2: Adds 5 Amaura after every move | 3 | [Gengar] Amaura, Tyranitar, Aerodactyl, Amagara Terrakion Gigalith, Regirock, Kabutops | For this stage, same as Houndour, just survive the first 5 turns making sure the board does not reset. When the Blocks goes away, you will easily be able to finish the stage. You will be at around 30% catch rate, make sure you have money for some great balls just in case. | Moves: At least 4 moves left Itemless, who buys item for a safari | Only available from: March 15 - March 29, 2016 January 10 - January 24, 2017 April 4 - April 18, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | |||
129 | SP | #REF! | Ledyba Encounter Rate: 14% | 8613 | Bug | 7 | Base: 15% Bonus: 2% /move | #REF! | Board: Rocks and 2 Amaura Initial: Timer: | 3 | [Gengar] Amaura, Tyranitar, Aerodactyl, Amagara Terrakion Gigalith, Regirock, Kabutops | Easy stage. | Moves: At least 4 moves left Itemless, who buys item for a safari | Only available from: January 10 - January 24, 2017 April 4 - April 18, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | |||
130 | SP | #REF! | Ledian Encounter Rate: 5% | 5407 | Bug | 8 | Base: 16% Bonus: 4% /move | #REF! | Board: 3 Metal (maybe some Amaura) Initial: Timer: | 3 | [Gengar] Amaura, Tyranitar, Aerodactyl, Amagara Terrakion Gigalith, Regirock, Kabutops | Be careful, there are Blocks on the 3 leftmost rows in the skyfall. So match evenly to free all the space at the same time when they disappear. | Moves: At least 4 moves left Itemless, who buys item for a safari | Only available from: January 10 - January 24, 2017 April 4 - April 18, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | |||
131 | Pokémon Safari #8 (Drop Exp S-M-L) | ||||||||||||||||
132 | SP | #REF! | Pikachu (Angry) Encounter Rate: 2% | 600 | Electric | 2 | 2016 Base: 28% Bonus: 8% /move Base: 20% Bonus: 5% /move | #REF! | Board: See screenshot Initial: None Timer: After a move, if no 7+ line, add 1 Rock | 3 | Any | Move C2-C6 and done. Good luck with the catch. | Moves: At least ? moves left | Only available from: March 29 - April 12, 2016 April 18 - April 25, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | |||
133 | SP | #REF! | Cleffa 2016 Encounter Rate: 37% 2017 Encounter Rate: 34% | 4508 | Fairy | 7 | 2016 Base: 12% Bonus: 3% /move Base: 10% Bonus: 2% /move | #REF! | Board: 8 Rocks Initial: None Timer: Adds 2 Rocks every 2 moves | 3 | [Gengar]/[Rayquaza] Muk, Nidoqueen, Drapion None Crobat, Beedrill | It's a safari. Bring Gengar, 2 Poison type Pokémon, and you'll beat every level quite easily. Some Rocks will skyfall on this level. | Moves: At least ? moves left | Only available from: March 29 - April 12, 2016 April 18 - April 25, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | |||
134 | SP | #REF! | Clefairy 2016 Encounter Rate: 15% 2017 Encounter Rate: 12% | 8832 | Fairy | 8 | 2016 Base: 20% Bonus: 4% /move Base: 11% Bonus: 3% /move | #REF! | Board: 1 Coin in F6 Initial: None Timer: Adds RCRCRC in columns 3 and 4 after 2 moves (R=Rock, C=Coin) x1 After a 22+ combo, adds RCCRCC in columns 3 and 4 | 3 | [Gengar]/[Rayquaza] Muk, Nidoqueen, Drapion None Crobat, Beedrill | Can farm coins here. Same disruption pattern as Kadabra it seems. | Moves: At least ? moves left | Only available from: March 29 - April 12, 2016 April 18 - April 25, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | |||
135 | SP | #REF! | Clefable 2016 Encounter Rate: 11% 2017 Encounter Rate: 7% | 8832 | Fairy | 8 | 2016 Base: 14% Bonus: 3% /move Base: 11% Bonus: 5% /move | #REF! | Board: Clefable and Rocks Initial: None Timer: Adds either XRXRXR or RXRXRX in columns 5 and 6 every 2 moves (R=Rock, X= Clefable) | 3 | [Gengar]/[Rayquaza] Muk, Nidoqueen, Drapion None Crobat, Beedrill | Not hard. | Moves: At least ? moves left | Only available from: March 29 - April 12, 2016 April 18 - April 25, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | |||
136 | SP | #REF! | Deerling (Spring Form) 2016 Encounter Rate: 25% 2017 Encounter Rate: 28% | 5888 | Grass | 8 | 2016 Base: 10% Bonus: 3% /move Base: 15% Bonus: 2% /move | #REF! | Board: Lots of Barriers Initial: None Timer: After a move, if no 7+ line, adds 1 Rock | 3 | [Gengar]/[Rayquaza] Muk, Nidoqueen, Drapion None Crobat, Beedrill | Barriers can seem scary, but just focus on removing the ones in the middle and you will be fine | Moves: At least ? moves left | Only available from: March 29 - April 12, 2016 April 18 - April 25, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | |||
137 | SP | #REF! | Sawsbuck (Spring Form) 2016 Encounter Rate: 10% 2017 Encounter Rate: 14% | 4830 | Grass | 7 | Base: 12% Bonus: 3% /move | #REF! | Board: Barriers in bottom left half Initial: None Timer: After a move, if no 7+ line, adds 1 Rock | 3 | [Gengar]/[Rayquaza] Muk, Nidoqueen, Drapion None Crobat, Beedrill | Slowly destroy the barriers from center towards the corner, the combos will get better and better. | Moves: At least ? moves left | Only available from: March 29 - April 12, 2016 April 18 - April 25, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | |||
138 | SP | #REF! | Vivillon (Pokéball Pattern) Encounter Rate: 3% | 2300 | Bug | 7 | Base: 17% Bonus: 4% /move | Board: Initial: Timer: | 3 | [Gengar]/[Rayquaza] Muk, Nidoqueen, Drapion None Crobat, Beedrill | Only available from: April 18 - April 25, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | ||||||
139 | Pokémon Safari #9 (Drop Exp S-S-M) | ||||||||||||||||
140 | SP | #REF! | Frillish (Female) May 2016 Encounter Rate: 25% July-August 2016 Encounter Rate: 21.5% | 4659 | Ghost | 7 | Base: 12% Bonus: 3% /move | #REF! | Board: Initial: Timer: After a 1+ combo adds 1 coin Adds 2 Barriers or 1 coin after 2 moves Repeat | 3 | [Gengar] Zoroark, Liepard, Banette, Mandibuzz Yveltal, Absol, Honchkrow, Hydreigon Giratina, Darkrai | To get the first coin spawn I think you need to bring the pokémon of the level you're playing with you. Other than that, it's not that fantastic to farm coins here anyways, the stage is quite easy, nothing really outstanding. | Only available from: May 17 - May 31, 2016 July 26 - August 9, 2016 Drop Rates (July-August 2016): 1/4 - 1/8 - 1/64 | ||||
141 | SP | #REF! | Jellicent (Female) May 2016 Encounter Rate: 8% July-August 2016 Encounter Rate: 8.6% | 3993 | Ghost | 6 | Base: 15% Bonus: 2% /move | #REF! | Board: Initial: Timer: After a 1+ combo adds 1 coin Adds 7 Barriers or 1 coin after 2 moves Repeat | 3 | [Gengar] Zoroark, Liepard, Banette, Mandibuzz Yveltal, Absol, Honchkrow, Hydreigon Giratina, Darkrai | To get the first coin spawn I think you need to bring the pokémon of the level you're playing with you. Other than that, it's not that fantastic to farm coins here anyways, the stage is quite easy, nothing really outstanding. | Only available from: May 17 - May 31, 2016 July 26 - August 9, 2016 Drop Rates (July-August 2016): 1/4 - 1/8 - 1/64 | ||||
142 | SP | #REF! | Drowzee May 2016 Encounter Rate: 24% July-August 2016 Encounter Rate: 23.7% | 4719 | Psychic | 6 | Base: 15% Bonus: 3% /move | #REF! | Board: Initial: Timer: After a 1+ combo adds 1 coin Adds 7 Rocks or 1 coin after 2 moves Repeat | 3 | [Gengar] Zoroark, Liepard, Banette, Mandibuzz Yveltal, Absol, Honchkrow, Hydreigon Giratina, Darkrai | To get the first coin spawn I think you need to bring the pokémon of the level you're playing with you. First move C6->F3 removes a lot of Rocks. Other than that, it's not that fantastic to farm coins here anyways, the stage is quite easy, nothing really outstanding. | Only available from: May 17 - May 31, 2016 July 26 - August 9, 2016 Drop Rates (July-August 2016): 1/4 - 1/8 - 1/64 | ||||
143 | SP | #REF! | Hypno May 2016 Encounter Rate: 8% July-August 2016 Encounter Rate: 8.6% | 4659 | Psychic | 7 | Base: 15% Bonus: 3% /move | #REF! | Board: Initial: Timer: After a 1+ combo adds 1 coin Adds 6 Blocks or 1 coni after 3 moves Repeat | 3 | [Gengar] Zoroark, Liepard, Banette, Mandibuzz Yveltal, Absol, Honchkrow, Hydreigon Giratina, Darkrai | To get the first coin spawn I think you need to bring the pokémon of the level you're playing with you. Other than that, it's not that fantastic to farm coins here anyways, the stage is quite easy, nothing really outstanding. | Only available from: May 17 - May 31, 2016 July 26 - August 9, 2016 Drop Rates (July-August 2016): 1/4 - 1/8 - 1/64 | ||||
144 | SP | #REF! | Elgyem May 2016 Encounter Rate: 25% July-August 2016 Encounter Rate: 26.9% | 4659 | Psychic | 7 | Base: 10% Bonus: 2% /move | #REF! | Board: Initial: Timer: After a 1+ combo adds 1 coin Adds 7 Rocks or 1 coin after 2 moves Repeat | 3 | [Gengar] Zoroark, Liepard, Banette, Mandibuzz Yveltal, Absol, Honchkrow, Hydreigon Giratina, Darkrai | To get the first coin spawn I think you need to bring the pokémon of the level you're playing with you. Other than that, it's not that fantastic to farm coins here anyways, the stage is quite easy, nothing really outstanding. | Only available from: May 17 - May 31, 2016 July 26 - August 9, 2016 Drop Rates (July-August 2016): 1/4 - 1/8 - 1/64 | ||||
145 | SP | #REF! | Beheeyem May 2016 Encounter Rate: 8% July-August 2016 Encounter Rate: 8.6% | 4659 | Psychic | 7 | Base: 13% Bonus: 2% /move | #REF! | Board: Initial: Timer: After a 1+ combo adds 5 coins Fills row 1 with Blocks after 3 moves or adds a coin Repeat | 3 | [Gengar] Zoroark, Liepard, Banette, Mandibuzz Yveltal, Absol, Honchkrow, Hydreigon Giratina, Darkrai | To get the first coin spawn I think you need to bring the pokémon of the level you're playing with you. Other than that, it's not that fantastic to farm coins here anyways, the stage is quite easy, nothing really outstanding. | Only available from: May 17 - May 31, 2016 July 26 - August 9, 2016 Drop Rates (July-August 2016): 1/4 - 1/8 - 1/64 | ||||
146 | SP | #REF! | Mesprit May 2016 Encounter Rate: 2% July-August 2016 Encounter Rate: 2.2% | 10437 | Psychic | 15 | Base: 22% Bonus: 2% /move | #REF! | Board: Initial: Timer: After a combo of 1+ adds a coin Adds Barriers after 2 moves x8 Repeat Added: Mesprit | 3 | [Gengar] Zoroark, Liepard, Banette, Mandibuzz Yveltal, Absol, Honchkrow, Hydreigon Giratina, Darkrai | First move B1-E1 has been proven good by the community. Mesprit is added support, so it's not as easy as other safari stages, but it stays doable | Only available from: May 17 - May 31, 2016 July 26 - August 9, 2016 Drop Rates (July-August 2016): 1/4 - 1/8 - 1/64 | ||||
147 | Pokémon Safari #10 (Drop Exp S-M-L) | ||||||||||||||||
148 | SP | #REF! | Magikarp (Shiny) 2016 Encounter Rate: 1% 2017 Encounter Rate: 2% | 4224 | Water | Until2016 6 5 | 2016 Base: 30% Bonus: 6% /move Base: 25% Bonus 6% /move | #REF! | Board: Initial: None Timer: After a 6+ combo adds 6 Rocks and 6 Coins in columns 1-2 RR CC RR CC RR CC | 3 | [Gengar]/[Rayquaza] Magnezone, Ampharos Raikou, Zapdos Zekrom, Thundurus | E1-C5 first move is pretty cool. Don't forget to activate Mission Card 6 if you don't already have the 120+ combo mission! | Only available from: June 21 - July 5, 2016 January 24 - February 7, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | ||||
149 | SP | #REF! | Gyarados (Shiny) 2016 Encounter Rate: 1% 2017 Encounter Rate: 2% | 4948 | Water | Until2016 15 8 | 2016 Base: 28% Bonus: 2% /move Base: 22% Bonus: 2% /move | #REF! | Board: A lot of Barriers Initial: None Timer: Adds 3 Blocks every 3 moves | 3 | [Gengar]/[Rayquaza] Magnezone, Ampharos Raikou, Zapdos Zekrom, Thundurus | Don't forget to activate Mission Card 6 if you don't already have the 120+ combo mission! | Only available from: June 21 - July 5, 2016 January 24 - February 7, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | ||||
150 | SP | #REF! | Shellder 2016 Encounter Rate: 30% 2017 Encounter Rate: 25% | 4892 | Water | Until2016 7 8 | 2016 Base: 10% Bonus: 3% /move Base: 15% Bonus: 2% /move | #REF! | Board: 2 Coins and 6 Blocks Initial: Adds 2 Shellder and 1 Coin Timer: Adds 2 Shellder and 1 Coin every 2 moves | 3 | [Gengar]/[Rayquaza] Magnezone, Ampharos Raikou, Zapdos Zekrom, Thundurus | Don't forget to activate Mission Card 6 if you don't already have the 120+ combo mission! | Only available from: June 21 - July 5, 2016 January 24 - February 7, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | ||||
151 | SP | #REF! | Cloyster Encounter Rate: 6% | 6448 | Water | 7 | 2016 Base: 15% Bonus: 3% /move Base: 18% Bonus: 3% /move | #REF! | Board: 2 Cloyster and 8 Blocks Initial: None Timer: Adds 1 Cloyster and 1 Blocks every 2 moves | 3 | [Gengar]/[Rayquaza] Magnezone, Ampharos Raikou, Zapdos Zekrom, Thundurus | This stage gives more XP than the others! Don't forget to activate Mission Card 6 if you don't already have the 120+ combo mission! | Only available from: June 21 - July 5, 2016 January 24 - February 7, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | ||||
152 | SP | #REF! | Pidove 2016 Encounter Rate: 35% 2017 Encounter Rate: 28% | 7392 | Flying | Until2016 6 7 | Base: 10% Bonus: 3% /move | #REF! | Board: 6 Rocks and 2 Barriers Initial: None Timer: Adds 3 Rocks every 2 moves | 3 | [Gengar]/[Rayquaza] Magnezone, Ampharos Raikou, Zapdos Zekrom, Thundurus | Don't forget to activate Mission Card 6 if you don't already have the 120+ combo mission! | Only available from: June 21 - July 5, 2016 January 24 - February 7, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | ||||
153 | SP | #REF! | Tranquill Encounter Rate: 21% | 7392 | Flying | Until2016 8 7 | 2016 Base: 19% Bonus: 2% /move Base: 15% Bonus: 2% /move | #REF! | Board: Rocks and Barriers Initial: None Timer: After a 4+ combo adds 3 Barriers | 3 | [Gengar]/[Rayquaza] Magnezone, Ampharos Raikou, Zapdos Zekrom, Thundurus | Don't forget to activate Mission Card 6 if you don't already have the 120+ combo mission! | Only available from: June 21 - July 5, 2016 January 24 - February 7, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | ||||
154 | SP | #REF! | Unfezant Encounter Rate: 6% | 2582 | Flying | Until2016 7 8 | Base: 14% Bonus: 4% /move | #REF! | Board: 10 Barriers including 8 Unfezant Initial: Adds 4 Coins and 1 Unfezant Timer: Adds 4 Coins and 1 Unfezant every 3 moves | 3 | [Gengar]/[Rayquaza] Magnezone, Ampharos Raikou, Zapdos Zekrom, Thundurus | Don't forget to activate Mission Card 6 if you don't already have the 120+ combo mission! | Only available from: June 21 - July 5, 2016 January 24 - February 7, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | ||||
155 | SP | #REF! | Snorunt (Winking) Encounter Rate: 6% | 6969 | Ice | 8 | Base: 16% Bonus: 4% /move | Board: Initial: Timer: | 3 | [Gengar]/[Rayquaza] Magnezone, Ampharos Raikou, Zapdos Zekrom, Thundurus | Only available from: June 21 - July 5, 2016 January 24 - February 7, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | ||||||
156 | SP | #REF! | Glalie (Winking) Encounter Rate: 3% | 6776 | Ice | 7 | Base: 15% Bonus: 3% /move | Board: Initial: Timer: | 3 | [Gengar]/[Rayquaza] Magnezone, Ampharos Raikou, Zapdos Zekrom, Thundurus | Only available from: June 21 - July 5, 2016 January 24 - February 7, 2017 Drop Rates (2017): 1/4 - 1/32 - 1/64 | ||||||
157 | Pokémon Safari #11 | ||||||||||||||||
158 | SP | #REF! | Aipom Encounter Rate: 25% | 3872 | Normal | 8 | Base: 8% Bonus: 4% /move | #REF! | Board: Initial: Timer: | 3 | [Gengar] Salamence, Braviary, Ninetales Charizard, Delphox Reshiram, Tornadus, Lugia, Talonflame | Only available from: September 20 - October 4, 2016 | |||||
159 | SP | #REF! | Ambipom Encounter Rate: 13% | 4840 | Normal | 8 | Base: 16% Bonus: 5% /move | #REF! | Board: Initial: Timer: | 3 | [Gengar] Salamence, Braviary, Ninetales Charizard, Delphox Reshiram, Tornadus, Lugia, Talonflame | Only available from: September 20 - October 4, 2016 | |||||
160 | SP | #REF! | Sewaddle Encounter Rate: 30% | 5808 | Bug | 6 | Base: 10% Bonus: 5% /move | #REF! | Board: Initial: Timer: | 3 | [Gengar] Salamence, Braviary, Ninetales Charizard, Delphox Reshiram, Tornadus, Lugia, Talonflame | Only available from: September 20 - October 4, 2016 | |||||
161 | SP | #REF! | Swadloon Encounter Rate: 13% | 10648 | Bug | 7 | Base: 13% Bonus: 4% /move | #REF! | Board: Initial: Timer: | 3 | [Gengar] Salamence, Braviary, Ninetales Charizard, Delphox Reshiram, Tornadus, Lugia, Talonflame | Only available from: September 20 - October 4, 2016 | |||||
162 | SP | #REF! | Leavanny Encounter Rate: 3% | 9680 | Bug | 9 | Base: 20% Bonus: 6% /move | #REF! | Board: Initial: Timer: | 3 | [Gengar] Salamence, Braviary, Ninetales Charizard, Delphox Reshiram, Tornadus, Lugia, Talonflame | Only available from: September 20 - October 4, 2016 | |||||
163 | SP | #REF! | Cottonee (Winking) Encounter Rate: 11% | 7260 | Grass | 6 | Base: 19% Bonus: 2% /move | #REF! | Board: Initial: Timer: | 3 | [Gengar] Salamence, Braviary, Ninetales Charizard, Delphox Reshiram, Tornadus, Lugia, Talonflame | Only available from: September 20 - October 4, 2016 | |||||
164 | SP | #REF! | Whismicott (Winking) Encounter Rate: 5% | 7986 | Grass | 8 | Base: 23% Bonus: 3% /move | #REF! | Board: Initial: Timer: | 3 | [Gengar] Salamence, Braviary, Ninetales Charizard, Delphox Reshiram, Tornadus, Lugia, Talonflame | Only available from: September 20 - October 4, 2016 | |||||
165 | Pokémon Safari #12 | ||||||||||||||||
166 | SP | #REF! | Vanillite (Holiday) Encounter Rate: 22% | 3045 | Ice | 7 | Base: 12% Bonus : 2% /move | #REF! | Board: Initial: None Timer: Adds 1 Barrier every 3 moves | 3 | M Gengar + Fighting | Easy to beat. | Only available from: December 13 - December 27, 2016 | ||||
167 | SP | #REF! | Snover (Holiday) Encounter Rate: 10% | 1000 | Ice | 4 | Base: 14% Bonus: 3% /move | #REF! | Board: Barriered Coins Initial: Adds 1 Coin in A1 Timer: Adds 1 Coin on A1 every 3 moves | 3 | M Gengar + Fighting | Coins! | Only available from: December 13 - December 27, 2016 | ||||
168 | SP | #REF! | Cubchoo (Holiday) Encounter Rate: 12% | 3045 | Ice | 7 | Base: 12% Bonus: 4% /move | #REF! | Board: Barriers Initial: None Timer: Adds 3 Barriers every 4 moves | 3 | M Gengar + Fighting | Easy to beat. | Only available from: December 13 - December 27, 2016 | ||||
169 | SP | #REF! | Lillipup Encounter Rate: 23% | 3045 | Normal | 7 | Base: 12% Bonus: 2% /move | #REF! | Board: Rocks in bottom left Initial: None Timer: Adds 3 Rocks every 3 moves | 3 | M Gengar + Fighting | Easy to beat. | Only available from: December 13 - December 27, 2016 | ||||
170 | SP | #REF! | Herdier Encounter Rate: 17% | 3132 | Normal | 6 | Base: 13% Bonus: 2% /move | #REF! | Board: Rocks Initial: None Timer: Adds 6 Rocks every 3 moves | 3 | M Gengar + Fighting | Easy to beat. | Only available from: December 13 - December 27, 2016 | ||||
171 | SP | #REF! | Stoutland Encounter Rate: 13% | 3480 | Normal | 6 | Base: 16% Bonus: 3% /move | #REF! | Board: Metal and Rocks Initial: None Timer: Adds 3 Rocks every 5 moves | 3 | M Gengar + Fighting | Easy to beat. | Only available from: December 13 - December 27, 2016 | ||||
172 | SP | #REF! | Pikachu (Holiday) Encounter Rate: 3% | 400 | Electric | 2 | Base: 13% Bonus:13%/move | #REF! | Board: Preset Initial: Adds a row of Holiday Pikachu and Pikachu x2 Timer: Adds a row of Holiday Pikachu and Pikachu x2 | 3 | M Gengar + Fighting | B3-E3 to win in one move. The disruption will take care of the rest | Only available from: December 13 - December 27, 2016 | ||||
173 | Pokemon Safari #13 | ||||||||||||||||
174 | SP | #REF! | Sandshrew Encounter Rate: 26% | 6167 | Ground | 8 | Base: 9% Bonus:2% /move | Board: Initial: Timer: | 3 | M Gengar + Ice | Block Smash Pokemon recommended. | Only available from: February 14 - February 28, 2017 | |||||
175 | SP | #REF! | Sandslash Encounter Rate: 8% | 6969 | Ground | 9 | Base: 15% Bonus: 2% /move | Board: Initial: Timer: | 3 | M Gengar + Ice | Block Smash Pokemon recommended. | Only available from: February 14 - February 28, 2017 | |||||
176 | SP | #REF! | Barboach Encounter Rate: 24% | 6969 | Ground | 7 | Base: 14% Bonus: 2% /move | Board: Initial: Timer: | 3 | M Gengar + Ice | Block Smash Pokemon recommended. | Only available from: February 14 - February 28, 2017 | |||||
177 | SP | #REF! | Whiscash Encounter Rate: 11% | 8000 | Ground | 6 | Base: 17% Bonus: 4% /move | Board: Initial: Timer: | 3 | M Gengar + Ice | Block Smash Pokemon recommended. | Only available from: February 14 - February 28, 2017 | |||||
178 | SP | #REF! | Zigzagoon Encounter Rate: 10% | 4107 | Normal | 8 | Base: 13% Bonus: 2% /move | Board: Initial: Timer: | 3 | M Gengar + Ice | Block Smash Pokemon recommended. | Only available from: February 14 - February 28, 2017 | |||||
179 | SP | #REF! | Linoone Encounter Rate: 20% | 1317 | Normal | 3 | Base: 18% Bonus: 4% /move | Board: Initial: Timer: | 3 | M Gengar + Ice | Block Smash Pokemon recommended. | Only available from: February 14 - February 28, 2017 | |||||
180 | SP | #REF! | Rayquaza (Shiny) Encounter Rate: 1% | 13480 | Flying | 13 | Base: 19% Bonus: 2% /move | Board: Initial: Timer: | 3 | M Gengar + Ice | Block Smash Pokemon recommended. | Only available from: February 14 - February 28, 2017 | |||||
181 | Safari Pokémon #14 | ||||||||||||||||
182 | SP | #REF! | Krabby Encounter Rate: 28% | 7000 | Water | 8 | Base: 14% Bonus: 2% /turno | Board: Initial: Timer: | [Shiny Gyarados]/ [Gengar] Emolga Carnivine | Only available from: March 21 - April 4, 2017 | |||||||
183 | SP | #REF! | Kingler Encounter Rate: 12% | 6295 | Water | 7 | Base: 16% Bonus: 2% /turno | Board: Initial: Timer: | [Shiny Gyarados]/ [Gengar] Emolga Carnivine | Only available from: March 21 - April 4, 2017 | |||||||
184 | SP | #REF! | Goldeen Encounter Rate: 26% | 5800 | Water | 8 | Base: 10% Bonus: 2% /turno | Board: Initial: Timer: | [Shiny Gyarados]/ [Gengar] Emolga Carnivine | Only available from: March 21 - April 4, 2017 | |||||||
185 | SP | #REF! | Seaking Encounter Rate: 10% | 1500 | Water | 4 | Base: 22% Bonus: 2% /turno | Board: Initial: Timer: | [Shiny Gyarados]/ [Gengar] Emolga Carnivine | Only available from: March 21 - April 4, 2017 | |||||||
186 | SP | #REF! | Plusle Encounter Rate: 10% | 3100 | Electric | 7 | Base: 17% Bonus: 3% /turno | Board: Initial: Timer: | [Shiny Gyarados]/ [Gengar]/[Camerupt] Landorus Therian Krookodile | Only available from: March 21 - April 4, 2017 | |||||||
187 | SP | #REF! | Minun Encounter Rate: 10% | 3100 | Electric | 6 | Base: 17% Bonus: 3% /turno | Board: Initial: Timer: | [Shiny Gyarados]/ [Gengar]/[Camerupt] Landorus Therian Krookodile | Only available from: March 21 - April 4, 2017 | |||||||
188 | SP | #REF! | Pikachu (Kimono Boy) Encounter Rate: 2% | 2700 | Electric | 6 | Base: 30% Bonus: 2% /turno | Board: Initial: Timer: | [Shiny Gyarados]/ [Gengar]/[Camerupt] Landorus Therian Krookodile | Only available from: March 21 - April 4, 2017 | |||||||
189 | SP | #REF! | Pikachu (Kimono Girl) Encounter Rate: 2% | 2400 | Electric | 6 | Base: 27% Bonus: 3% /turno | Board: Initial: Timer: | [Shiny Gyarados]/ [Gengar]/[Camerupt] Landorus Therian Krookodile | Only available from: March 21 - April 4, 2017 | |||||||
190 | Safari Pokémon #15 | ||||||||||||||||
191 | SP | #REF! | Geodude Alola Form Encounter Rate: 36% | 7078 | Electric | 10 | Base: 1% Bonus: 2% /move | Board: Initial: Timer: | 3 | [Garchomp]/[Camerupt] Donphan Golurk | Only available from: April 25 - May 9, 2017 | ||||||
192 | SP | #REF! | Graveler Alola Form Encounter Rate: 18% | 5808 | Electric | 10 | Base: 11% Bonus: 2% /move | Board: Initial: Timer: | 3 | [Garchomp]/[Camerupt] Donphan Golurk | Only available from: April 25 - May 9, 2017 | ||||||
193 | SP | #REF! | Golem Alola Form Encounter Rate: 3% | 6098 | Electric | 8 | Base: 2% Bonus: 5% /move | Board: Initial: Timer: | 3 | [Garchomp]/[Camerupt] Donphan Golurk | Only available from: April 25 - May 9, 2017 | ||||||
194 | SP | #REF! | Salandit Encounter Rate: 34% | 4954 | Poison | 8 | Base: 5% Bonus: 3% /move | Board: Initial: Timer: | 3 | [Garchomp]/[Camerupt] Donphan Golurk | Only available from: April 25 - May 9, 2017 | ||||||
195 | SP | #REF! | Togedemaru Encounter Rate: 34% | 5759 | Electric | 10 | Base: 11% Bonus: 2% /move | Board: Initial: Timer: | 3 | [Garchomp]/[Camerupt] Donphan Golurk | Only available from: April 25 - May 9, 2017 | ||||||
196 | Safari Pokémon #16 | ||||||||||||||||
197 | SP | #REF! | Rattata Alola Form Encounter Rate: 33% | 3564 | Dark | 8 | Base: 5% Bonus: 2% /move | Board: Initial: Timer: | 3 | [Mewtwo X]/[Lucario]/ [Medicham]/[Gallade] Lucario/Pangoro/ Machop Machamp | Only available from: May 9 - May 23, 2017 | ||||||
198 | SP | #REF! | Raticate Alola Form Encounter Rate: 19% | 2673 | Dark | 6 | Base: 13% Bonus: 2% /move | Board: Initial: Timer: | 3 | [Mewtwo X]/[Lucario]/ [Medicham]/[Gallade] Lucario/Pangoro/ Machop Machamp | Only available from: May 9 - May 23, 2017 | ||||||
199 | SP | #REF! | Rockruff Encounter Rate: 12% | 3465 | Rock | 5 | Base: 11% Bonus: 2% /move | Board: Initial: Timer: | 3 | [Mewtwo X]/[Lucario]/ [Medicham]/[Gallade] Lucario/Pangoro/ Machop Machamp | Only available from: May 9 - May 23, 2017 | ||||||
200 | SP | #REF! | Diglett Alola Form Encounter Rate: 33% | 3960 | Steel | 8 | Base: 7% Bonus: 2% /move | Board: Initial: Timer: | 3 | [Mewtwo X]/[Lucario]/ [Medicham]/[Gallade] Lucario/Pangoro/ Machop Machamp | Only available from: May 9 - May 23, 2017 | ||||||
201 | SP | #REF! | Dugtrio Alola Form Encounter Rate: 3% | 2970 | Steel | 6 | Base: 18% Bonus: 4% /move | Board: Initial: Timer: | 3 | [Mewtwo X]/[Lucario]/ [Medicham]/[Gallade] Lucario/Pangoro/ Machop Machamp | Only available from: May 9 - May 23, 2017 |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | ||||
2 | Escalation Battle | ||||||||||||||||
3 | SP 1-4 | #REF! | Giratina (Altered) | 2165 +180/lvl | Ghost | 18 | Base: 0% +1% /lvl | #REF! | None | 4 | [Gengar]/[Sableye]/ [Banette] Zoroark, Banette, Gengar , Yveltal, Absol Giratina | No disruptions pretty easy | Not Applicable | Only available from: June 8 - June 22, 2015 September 28 - October 12, 2015 October 19 - November 2, 2015 May 31 - June 14, 2016 October 25 - November 8, 2016 | |||
4 | SP 5-9 | #REF! | Giratina (Altered) | 2886 +180/lvl | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 4 Rocks Timer: Adds 4 Rocks for every 3 turns | 4 | [Gengar]/[Sableye]/ [Banette] Zoroark, Banette, Gengar , Yveltal, Absol Giratina | Even with disruption, this is still easy. | Not Applicable | Only available from: June 8 - June 22, 2015 September 28 - October 12, 2015 October 19 - November 2, 2015 May 31 - June 14, 2016 October 25 - November 8, 2016 2015 - Level 5: 1000 coins 2016 - Level 5: Exp Booster S | |||
5 | SP 10-29 | #REF! | Giratina (Altered) | 5692 +60/lvl | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 4 Rocks Timer: Adds 4 Rocks every 2 turns | 4 | [Gengar]/[Sableye]/ [Banette] Zoroark, Banette, Gengar , Yveltal, Absol Giratina | Nothing seem to change except that its 2 turns for each disruption instead of 3 | Not Applicable | Only available from: June 8 - June 22, 2015 September 28 - October 12, 2015 October 19 - November 2, 2015 May 31 - June 14, 2016 October 25 - November 8, 2016 2015 - Level 10: Disruption Delay 2016 - Level 10: Moves +5 | |||
6 | SP 30-39 | #REF! | Giratina (Altered) | 6950 +145/lvl | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 4 Barriers Timer: Adds 4 Barriers after 3 turns x2 Half Turn: Adds 4 Barrier after a turn | 4 | [Gengar]/[Sableye]/ [Banette] Zoroark, Banette, Gengar , Yveltal, Absol Giratina | Still beatable without items. You may fail at higher levels if the setup was terrible | Not Applicable | Only available from: June 8 - June 22, 2015 September 28 - October 12, 2015 October 19 - November 2, 2015 May 31 - June 14, 2016 October 25 - November 8, 2016 2015 - Level 30: Mega Start 2016 - Level 30: Disruption Delat | |||
7 | SP 40-49 | #REF! | Giratina (Altered) | 9198 +80/lvl | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: 1st, 2nd, 5th, 6th is covered in Barriers Initial: None Timer: None Notes: Adds 2 Barriers when you have no combo After 9 turns: Adds 1 Barrier in 1 column every turn On 1st and 2nd column, 2x6 Blocks will fall. On 3rd column 1x6 Rocks will fall | 4 | [Gengar]/[Banette] Zoroark, Banette, Gengar , Yveltal, Absol Giratina | Always make sure to have combos all the time until 9 as it will disrupt you with barriers if you didnt. Both Mega Banette and Mega Gengar still work wonders in here | Not Applicable | Only available from: June 8 - June 22, 2015 September 28 - October 12, 2015 October 19 - November 2, 2015 May 31 - June 14, 2016 October 25 - November 8, 2016 | |||
8 | SP 50-99 | #REF! | Giratina (Altered) 1st run | 10425 +70/lvl | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Randomly below: Adds 3 Barrier Adds 3 Barrier, then adds 3 more Adds 4 Rocks (?) Added Support: Shaymin. Will be replaced by Spinda if Shaymin is added | 4 | [Gengar]/[Banette] Zoroark, Banette, Gengar , Yveltal, Absol Giratina | According to the boards, Move+5 will be able to clear the first stages (some also clear some early stage Itemless). Later stages will be ok with DD. In about 90+, DD+Move+5 is okay. | Not Applicable | Only available from: June 8 - June 22, 2015 Level 50: Mega Speedup | |||
9 | SP 50 | #REF! | Giratina (Altered) From 2nd Run | 10425 | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Either of the following: Adds 1 Column of Blocks Adds 3 Barrier Timer: (1) Either of the following: Adds 1 Column of Blocks after 3 turns Adds 3 Barrier after 3 turns (2) Immediately after (1): Adds 3-5 Barrier Adds 1 Column of Blocks Repeat Added Support: Shaymin. Will be replaced by Spinda if Shaymin is added | 4 | [Gengar]/[Absol]/ [Banette]/[Sharpedo] Zoroark, Banette, Gengar, Weavile Yveltal, Absol, Bisharp Giratina, Darkrai | This is beatable itemless or with Move+5 | Not Applicable | Only available from: September 28 - October 12, 2015 October 19 - November 2, 2015 May 31 - June 14, 2016 October 25 - November 8, 2016 Level 50: Mega Speedup | |||
10 | SP 51-60 | #REF! | Giratina (Altered) From 2nd Run | 8060 +413/lvl | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 1-2 Row of Blocks Timer: Adds 5 Barrier after 2 turns Adds 1-2 Row of Blocks after 2 turns Repeat | 4 | [Gengar]/[Absol]/ [Banette]/[Sharpedo] Zoroark, Banette, Gengar, Weavile Yveltal, Absol, Bisharp Giratina, Darkrai | Seems to be beatable itemless. | Only available from: September 28 - October 12, 2015 October 19 - November 2, 2015 May 31 - June 14, 2016 October 25 - November 8, 2016 2015 - Level 60: 2000 coins Oct 2016 - Level 60: Ptos Exp x1.5 | ||||
11 | SP 61-75 | #REF! | Giratina (Altered) From 2nd Run | 9300 +266/lvl | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds 1-2 Row of Blocks after 2 turns Adds 5 Barrier after 2 turns Repeat | 4 | [Gengar]/[Absol]/ [Banette]/[Sharpedo] Zoroark, Banette, Gengar, Weavile Yveltal, Absol, Bisharp Giratina, Darkrai | Seems to be beatable itemless. You may sometimes watch out for its disruptions as it minimizes your combos | Not Applicable | Only available from: September 28 - October 12, 2015 October 19 - November 2, 2015 May 31 - June 14, 2016 October 25 - November 8, 2016 2015 - Level 75: 2000 coins 2016 - Level 75: Exp Booster S | |||
12 | SP 76-85 | #REF! | Giratina (Altered) From 2nd Run | 8060 +482/lvl | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 4 Barriers Timer: Adds 4 Rocks after a turn x3 Adds 4 Barrier after 4 turns Repeat | 4 | [Gengar]/[Absol]/ [Banette]/[Sharpedo] Zoroark, Banette, Gengar, Weavile Yveltal, Absol, Bisharp Giratina, Darkrai | Seems to be beatable itemless. I can say that this was easier than the last stage | Not Applicable | Only available from: September 28 - October 12, 2015 October 19 - November 2, 2015 May 31 - June 14, 2016 October 25 - November 8, 2016 2015 - Level 85: 2000 coins 2016 - Level 85: Exp Booster M | |||
13 | SP 86-99 | #REF! | Giratina (Altered) From 2nd Run | 9920 +286/lvl | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 4 Barriers Timer: Adds 4 Rocks after a turn x3 Adds 4 Barrier after 4 turns Repeat | 4 | [Gengar]/[Absol]/ [Banette]/[Sharpedo] Zoroark, Banette, Gengar, Weavile Yveltal, Absol, Bisharp Giratina, Darkrai | Seems to be beatable itemless. Still easier than 61-75 stages | Not Applicable | Only available from: September 28 - October 12, 2015 October 19 - November 2, 2015 May 31 - June 14, 2016 October 25 - November 8, 2016 | |||
14 | SP 100-Up | #REF! | Giratina (Altered) Until 3rd run | 26065 +50/lvl | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Randomly below: Adds 3 Barrier Adds 3 Barrier, then adds 3 more Adds 4 Rocks (?) Added Support: Shaymin. Will be replaced by Spinda if Shaymin is added | 4 | [Gengar]/[Banette] Zoroark, Banette, Gengar , Yveltal, Absol Giratina | Move+5, DD and Attack Power Up. Although clearing more than LVL100 is not worth it | Not Applicable | Only available from: June 8 - June 22, 2015 September 28 - October 12, 2015 October 19 - November 2, 2015 Level 100: Mega Speedup | |||
15 | SP 100 | #REF! | Giratina (Altered) From 4th run | 26065 | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: (1) Either of the following: x5 Adds 3-5 Barriers after 2 turns Adds 4 Blocks after 2 turns Adds 4-5 Rocks after 2 turns (2) Immediately after 1: Adds 3 Giratina x3 Repeat Added Support: Shaymin. Will be replaced by Spinda if Shaymin is added | 4 | [Gengar]/[Absol]/ [Banette]/[Sharpedo] Zoroark, Banette, Gengar, Weavile Yveltal, Absol, Bisharp Giratina, Darkrai | Attack Power Up, Move+5 can seem to do this. Move+5 is optional but I would recommend it for Safety Net. Most players on the board end up in 6-12 turns beating this. Also recommend to bring Giratina along for the Giratina disruption | Not Applicable | Only available from: May 31 - June 14, 2016 October 25 - November 8, 2016 June - Level 100: Raise Max Level October - Level 100: Skill Swapper | |||
16 | SP 101- 125 | #REF! | Giratina (Altered) From 4th run | 4960 +259/lvl | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds 8 Barriers every 3 moves Note: Pattern of the barriers alternates First is A3 A4 C1 D1 F3 F4 C6 D6 Second is A1 B2 F1 E5 A6 B5 F6 E5 | 4 | [Gengar]/[Absol]/ [Banette]/[Sharpedo] Zoroark, Banette, Gengar, Weavile Yveltal, Absol, Bisharp Giratina, Darkrai | M Gengar works well here, nothing really special. Try to get rid of the top barriers after every disruption. | Not Applicable | Only available from: May 31 - June 14, 2016 October 25 - November 8, 2016 Level 125: Exp Booster M | |||
17 | SP 126- 149 | #REF! | Giratina (Altered) From 4th run | 4200 +229/lvl | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 4 rocks and 1 Blocks in X shape in top 3 rows Timer: Adds 4 rocks and 1 Blocks in X shape in bottom 3 rows after 3 moves Adds 4 rocks and 1 Blocks in X shape in top 3 rows after 3 moves Repeat | 4 | [Gengar]/[Absol]/ [Banette]/[Sharpedo] Zoroark, Banette, Gengar, Weavile Yveltal, Absol, Bisharp Giratina, Darkrai | The Blocks block is a bit boring but not overwhelming. But M-Absol works well on these levels, even though they are doable with M Gengar too. Yveltal can also quickly get rid of the Blocks when skill swapped. | Not Applicable | Only available from: May 31 - June 14, 2016 October 25 - November 8, 2016 | |||
18 | SP 150 | #REF! | Giratina (Altered) From 4th run | 28000 | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Fills rows 2 and 5 with Barriers Timer: Adds Blocks in column 2 and 5 after 3 moves Adds some Giratina after 1 move? Repeat? | 4 | [Gengar]/[Absol]/ [Banette]/[Sharpedo] Zoroark, Banette, Gengar, Weavile Yveltal, Absol, Bisharp Giratina, Darkrai | We have now new tools to now deal with this level. I did it with Moves +5 only with team M Tyranitar (full candied), Yveltal, Hoopa-C and Giratina (all max level). Remove barriers in the beginning and evolve Tyranitar, and then you can delay the disruptions a lot. Else, just Disruption Delay with Moves +5 should be enough, with M Gengar or M Absol. Bring Yveltal and Hoopa-C and it should be fine with these items. | Not Applicable | Only available from: May 31 - June 14, 2016 October 25 - November 8, 2016 June - Level 150: Level Up October - Level 150: Skill Swapper | |||
19 | SP 151- 199 | #REF! | Giratina (Altered) From 4th run | 5600 +234/lvl | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 4 Blocks and 1 Giratina Timer: Adds 4 Blocks and 1 Giratina after 2 moves Fills row 1 with Blocks after 3 moves Repeat | 4 | [Gengar]/[Absol]/ [Banette]/[Sharpedo] Zoroark, Banette, Gengar, Weavile Yveltal, Absol, Bisharp Giratina, Darkrai | Take a Block Smash+ with you, and M-Absol because it works better than M Gengar. Note that Yveltal can be skill swapped to Block Smash+, and hence be a Super Effective Block Smash+ here. With it you can stick to M Gengar. | Not Applicable | Only available from: May 31 - June 14, 2016 October 25 - November 8, 2016 October - Level 175: Exp Booster M | |||
20 | SP 200 | #REF! | Giratina (Altered) From 4th run | 287000 | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: 12 Barriers Initial: None Timer: Adds 2 Blocks in C1+D1 after 2 moves x2 Adds Barriers like initial board after 2 moves Repeat | 4 | [Gengar]/[Absol]/ [Banette]/[Sharpedo] Zoroark, Banette, Gengar, Weavile Yveltal, Absol, Bisharp Giratina, Darkrai | Full item run, have you seen that HP amount?! I took M-Gengar, Absol and Zoroark (previous repeat). Triggered Absol when the disruption is close, else trigger Zoroark for the damage output. Yveltal can be also nice to bring for Blocks control after the DD stops. M Gengar, Yveltal and Zoroark is probably the strongest team to do this now. Don't forget to activate the Mission Card with the score of 70000+ if you have not done it yet. | Not Applicable | Only available from: May 31 - June 14, 2016 October 25 - November 8, 2016 Level 200: Mega Speedup | |||
21 | SP 201- 249 | #REF! | Giratina (Altered) From 4th run | 7350 +175/lvl | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: 8 Blocks and 4 Barriers Initial: None Timer: Adds 3 Blocks and 1 Barrier on a row every 3 moves | 4 | [Gengar]/[Absol]/ [Banette]/[Sharpedo] Zoroark, Banette, Gengar, Weavile Yveltal, Absol, Bisharp Giratina, Darkrai | Take a Block Smash+ with you. Skill Swapped Yveltal is preffered of course. The levels become quite hard near the end, but they are manageable without items. | Not Applicable | Only available from: May 31 - June 14, 2016 October 25 - November 8, 2016 Level 225: Exp Booster M | |||
22 | SP 250 | #REF! | Giratina (Altered) From 4th run | 49000 | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: Rocks on rows 2,5 and Barriers on columnms 2,5 Initial: None Timer: Fills columns 2,5 with Barriers after 2 moves FIlls rows 2 and 5 with Rocks after 1 move Repeat Added: Rocks. | 4 | [Gengar]/[Absol]/ [Banette]/[Sharpedo] Zoroark, Banette, Gengar, Weavile Yveltal, Absol, Bisharp Giratina, Darkrai | Full item run may not be necessary here. WIth M Tyranitar, you can skip buying the Disruption Delay. WIth M Gengar, you can skip buying the Mega Start. Not getting the C-1 is at your own risk, it is possible with M Tyranitar and extremely good control, but I do not advise trying that unless you are very experienced with using it. My run: M Gengar, Zoroark, Yveltal, Hoopa U (all MAX). C-1, DD, +5, AP+ 6 moves left. I think Mega Start Tyranitar is really good here, to clear the initial board and then delay the disruption. Even if you hit 3 random spots when there is no disruption, it should be OK with the C-1. | Not Applicable | Only available from: May 31 - June 14, 2016 October 25 - November 8, 2016 June - Level 250: Raise Max Level October - Level 250: 2 Raise Max Level | |||
23 | SP 251- 299 | #REF! | Giratina (Altered) From 4th run | 5600 +367/lvl | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Timer: Adds 7 Blocks and 5 Barriers every 3 moves Pattern alternates: checkered diagonal / for the first disruption, checkered \ for the second one | 4 | [Gengar]/[Absol]/ [Banette]/[Sharpedo] Zoroark, Banette, Gengar, Weavile Yveltal, Absol, Bisharp Giratina, Darkrai | No need for a Block Smash+ early on. You can also count on the fact that the disruption will prevent you from being able to make a move, so the board will reset. Worked for me multiple times. M Absol and Block Smash+ Yveltal are a good combo to go through these levels without much trouble. On the last ones, you may be in need of Moves +5 or a Disruption Delay. When you Giratina gets angry, I advise getting both to be safe. | Not Applicable | Only available from: May 31 - June 14, 2016 October 25 - November 8, 2016 Level 275: Exp Booster L | |||
24 | SP 300-Up | #REF! | Giratina (Altered) From 4th run | 239500 | Ghost | 18 | Base: 0% +1% /lvl | #REF! | Board: Alternate Blocks/Rock in columns 2,4 and 6 Initial: None Timer: Adds 9 Blocks after 2 moves Adds 9 Rocks after 2 moves Repeat Disrupted on a 5*5 square like this MOMOM OOOOO M is Blocks and then rock MOMOM OOOOO MOMOM | 4 | [Gengar]/[Absol]/ [Banette]/[Sharpedo] Zoroark, Banette, Gengar, Weavile Yveltal, Absol, Bisharp Giratina, Darkrai | Full item run again I guess. | Not Applicable | Only available from: May 31 - June 14, 2016 October 25 - November 8, 2016 Level 300: 2 Mega Speedup | |||
25 | SP 1-4 | #REF! | Cresselia | 2410 +210/lvl | Psychic | 18 | Base: 0% +1% /lvl | #REF! | None | 4 | [Gengar]/[Sableye]/ [Banette]/[Heracross] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir | No disruptions pretty easy | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 | |||
26 | SP 5-9 | #REF! | Cresselia | 3213 +210/lvl | Psychic | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 3 Barrier Timer: Adds 1 Barrier every 3 turns | 4 | [Gengar]/[Sableye]/ [Banette]/[Heracross] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir | Even with the barriers, it's still easy. | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 Level 5: Moves +5 | |||
27 | SP 10-29 | #REF! | Cresselia | 6250 +60/lvl | Psychic | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 5 Barrier Timer: Adds 3 Barriers after 2 turns x2 Adds 5 Barriers after 3 turns Repeat | 4 | [Gengar]/[Sableye]/ [Banette]/[Heracross] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir | Still easy. Still clearable without items | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 Level 10: Disruption Delay | |||
28 | SP 30-34 36-39 | #REF! | Cresselia | 8435 +60/lvl | Psychic | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 1 Row of Barrier Timer: Adds 3 Barriers after 2 turns. x4 Adds 1 Row of Barrier after 3 turns Repeat | 4 | [Gengar]/[Sableye]/ [Banette]/[Heracross] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir | Still not hard. Focus on going for Gengar. Or if you dont have a decent match, go for Crowd Control or Power of 4+ | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 Level 30: Mega Start | |||
29 | SP 40-49 | #REF! | Cresselia | 10143 +90/lvl | Psychic | 18 | Base: 0% +1% /lvl | #REF! | Board: Checkered Pattern Barriers on 3rd-6th Row Initial: Adds 2 Cresselia Timer: Adds 2 Cresselia after 2 turns x3 Adds a Checkered Pattern Barriers on 2 Columns or 3-5 Barriers after 2 turns Repeat | 4 | [Gengar]/[Sableye]/ [Banette]/[Heracross] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir, Cresselia | Still beatable without items. The Cresselia may help you clearing the Barriers if needed. Just focus on getting Crowd Control or Power of 4+ Also seems that adding Cresselia as a support works really good here. | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 | |||
30 | SP 50 | #REF! | Cresselia | 11190 | Psychic | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 1 Column of Barrier Timer: Adds 1 Column of Barrier after 4 turns 31% Health: Adds 1-5 Barriers after 2 turns Note: Seems to add Column of Barriers on 1st or 6th Column only Added Support: Solosis. Will be replaced by Duosion when Solosis was added as Support | 4 | [Gengar]/[Sableye]/ [Banette]/[Heracross] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir | Beatable without items. If you have no good match, matching Solosis for Barrier Bash would be good. | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 2015 - Level 50: Mega Speedup 2016 - Level 50: Skill Swapper | |||
31 | SP 51-54 56-74 | #REF! | Cresselia | 11851 +60/lvl | Psychic | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 5 Barrier Timer: Randomly every 6 turns: Adds 1-5 Barriers Adds 1 Row of Barrier Adds 2x2 Blocks | 4 | [Gengar]/[Sableye]/ [Banette]/[Heracross] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir | This is easier than level 50. The disruption is after every 6 turns so you have much time to get high damages. | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 | |||
32 | SP 76-94 | #REF! | Cresselia | 13351 +60/lvl | Psychic | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 5 Barrier. Then another 5 Timer: Randomly every 5 turns: Adds 1-5 Barriers Adds 1 Row of Barrier Adds 2x2 Blocks | 4 | [Gengar]/[Sableye]/ [Banette]/[Heracross] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir | 10 barriers this time. And disruption is now every 5 turns. Still easy. Use the same strategy | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 | |||
33 | SP 96-99 | #REF! | Cresselia | 13351 +60/lvl | Psychic | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 5 Barrier. Then 5 more Barriers. Then 5 more Barriers Timer: Randomly every 5 turns: Adds 1-5 Barriers Adds 1 Row of Barrier Adds 2x2 Blocks | 4 | [Gengar]/[Sableye]/ [Banette]/[Heracross] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir | The board will become so much hectic before you get to even move. Make sure to clear out the first row first or you'll run out of good moves. Always make sure to match Gengars as frequently to Mega Evolve it. A Mega Speed Up for Gengar will help a lot. Priority based on Damage: Power of 4+/Crowd Control if 4 match. Then anything else | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 | |||
34 | SP 100 | #REF! | Cresselia | 21499 | Psychic | 18 | Base: 0% +1% /lvl | #REF! | Board: Barriers on 2nd and 5th Column Initial: None Timer: Adds 2 Barrier every turn Added Support: Solosis. Will be replaced by Duosion if Solosis is added as Support | 4 | [Gengar]/[Sableye]/ [Banette]/[Heracross] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir | 5 Support Pokemons with Constant Barrier Disruptions. An Attack Up, Move+5 and DD will do this one. But a Complexity can also do this only if you are having a really bad luck. Same priority with other stages. Try going for Mega Gengar while whitling its health with Crowd Control/Power of 4+ | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 Level 100: Mega Speedup | |||
35 | SP 101-119 | #REF! | Cresselia | 14969 +40/lvl (1st-2nd Run) 7485 +40/lvl (3nd Run) | Psychic | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 3-5 Barriers and 4-5 Blocks Blocks Timer: Randomly after 3 turns: Adds 3-5 Barriers Adds 4-5 Blocks Adds 3-5 Barriers and 4-5 Blocks Blocks Any combination x3 | 4 | [Gengar]/[Sableye]/ [Banette]/[Heracross] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir | I can say this is as hard as 96-99 stages but still easily beatable without items | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 | |||
36 | SP 121-139 | #REF! | Cresselia | 15769 +40/lvl (1st-2nd Run) 7885 +40/lvl (3nd Run) | Psychic | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 3-5 Barriers and 4-5 Blocks Blocks Timer: Randomly after 3 turns: Adds 3-5 Barriers Adds 4-5 Blocks Adds 3-5 Barriers and 4-5 Blocks Blocks Any combination x3 | 4 | [Gengar]/[Sableye]/ [Banette]/[Heracross] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir | I can say this is as hard as 96-99 stages but still easily beatable without items | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 | |||
37 | SP 141-159 | #REF! | Cresselia (150 not included for 3rd run) | 16569 +40/lvl (1st-2nd Run) 8285 +40/lvl (3nd Run) | Psychic | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 3-5 Barriers and 4-5 Blocks Blocks Timer: Randomly after 3 turns: Adds 3-5 Barriers Adds 4-5 Blocks Adds 3-5 Barriers and 4-5 Blocks Blocks Any combination x3 | 4 | [Gengar]/[Sableye]/ [Banette]/[Heracross] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir | I can say this is as hard as 96-99 stages but still easily beatable without items | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 | |||
38 | SP 150 | #REF! | Cresselia 3rd run | 23888 | Psychic | 18 | Base: 0% +1% /lvl | Board: None Initial: None Timer:After every turn, 2 barriers HP<=6000, 5 barriers in Row 1 Repeat every 3 turns Added Support: Solosis. Will be replaced by Duosion if Solosis is added as Support | 4 | [Gengar]/[Sableye]/ [Banette]/[Heracross] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir | Similar to stage 100. Just more HP and an initial predetermined board layout. Easily doable with items. | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 2016 - Level 150: Raise Max Level | ||||
39 | SP 161-179 | #REF! | Cresselia | 17369 +40/lvl (1st-2nd Run) 8685 +40/lvl (3nd Run) | Psychic | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 3-5 Barriers and 4-5 Blocks Blocks Timer: Randomly after 3 turns (x3): Adds 3-5 Barriers Adds 4-5 Blocks Added Support: Solosis. Will be replaced by Duosion if Solosis is added as Support | 4 | [Gengar]/[Sableye]/ [Banette]/[Heracross] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir | Same as the previous except this one has Solosis added as Support. Attack Up+DD seems to be the most cost effective. Note that you'll be spending about like 200,000 coins from 161 up to 200 so you may think twice if that is okay for a Mega Speed Up | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 | |||
40 | SP 181-199 | #REF! | Cresselia | 18169 +40/lvl (1st-2nd Run) 10094 +40/lvl (3nd Run) | Psychic | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 3-5 Barriers and 4-5 Blocks Blocks Timer: Randomly after 3 turns (x3): Adds 3-5 Barriers Adds 4-5 Blocks Added Support: Solosis. Will be replaced by Duosion if Solosis is added as Support | 4 | [Gengar]/[Sableye]/ [Banette]/[Heracross] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir | Same as the previous except this one has Solosis added as Support. Attack Up+DD seems to be the most cost effective. Note that you'll be spending about like 200,000 coins from 161 up to 200 so you may think twice if that is okay for a Mega Speed Up | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 | |||
41 | SP 200 | #REF! | Cresselia | 26867 | Psychic | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 2 Rows of Barriers Timer: Randomly after 2 turns (x5): Adds 3-5 Barriers Adds 4-5 Blocks Added Support: Solosis. Will be replaced by Duosion if Solosis is added as Support | 4 | [Gengar]/[Sableye]/ [Banette]/[Heracross] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir | If you are lucky, the board will reset if no moves to make. Since this one has constant disruptions (x5 every 2 turns) a DD will be needed. Attack Up, Move+5 and DD is the minimum (although I think Complexity will also required) Note that I havent done this stage myself. Just thinking of items that can be used over it | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 2015 - Level 200: Mega Speedup 2016 - Level 200: Raise Max Level | |||
42 | SP 201-Up | #REF! | Cresselia | 26867 +30/lvl | Psychic | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 2 Rows of Barriers Timer: Randomly after 2 turns (x5): Adds 3-5 Barriers Adds 4-5 Blocks | 4 | [Gengar]/[Sableye]/ [Banette]/[Heracross] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir | Same with 200 without Solosis. Note that going further than 200 is pointless | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 | |||
43 | SP 35,55, 75,95,120, 140,160,180 | #REF! | Cresselia | 2574 | Psychic | 10 | Base: 0% +1% /lvl | #REF! | Board: 14 Coins Initial: None Timer: Adds 1-2 coin every turn. | 4 | [Gengar]/[Banette] Zoroark, Banette, Gengar, Heracross , Yveltal, Absol, Genesect Giratina, Pinsir | Think of this as "Bonus Stage" to get some coins back. Both Gengar and Banette are good for this stage. Just watch out that you dont damage too much or you may end up clearing the stage | Not Applicable | Only available from: July 20 - August 3, 2015 October 19 - November 2, 2015 July 26 - August 9, 2016 | |||
44 | SP 1-9 | #REF! | Darkrai | 3705 +110/lvl | Dark | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds 3 Blocks every 3 turns | 4 | [Heracross]/[Lucario] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | Really easy. Nothing worth noting | Not Applicable | Until March 2016 Level 5: 1 EXP x 1.5 Level 5: Exp. Booster M Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
45 | SP 10-29 | #REF! | Darkrai | 4695 +105/lvl | Dark | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds 3 Blocks every 2 turns Adds 3 Darkrai after 2 turns Repeat | 4 | [Heracross]/[Lucario] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | Still easy. Nothing worth noting | Not Applicable | Level 10: 1 Disruption Delay Level 25: 1 Mega Start Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
46 | SP 31-49 | #REF! | Darkrai | 6900 +62/lvl | Dark | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds 1 Row of Blocks after 3 turns Adds 4 Darkrai after 3 turns Repeat | 4 | [Heracross]/[Lucario] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | You will still not get some trouble with these stages... Nothing worth noting | Not Applicable | Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
47 | SP 50 | #REF! | Darkrai | Until2016 10128 14559 | Dark | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 2 Columns with Blocks Timer: Adds 2x2 Blocks (2 Darkrai, 2 Blocks) after 2 turns Adds 2 Columns with Blocks after 3 turns Note: Columns of Blocks only spawns at 2-5 column | 4 | [Heracross]/[Lucario] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | Lucario cant destroy Columns of Blocks so M-Heracross would be your best bet (Still M-Luke is okay with this stage if you dont have M-Heracross yet) You may want to get a Move+5 here if it proves to be troublesome. Also for reference, I was able to defeat this with Move+5 but has 8 moves left so even without Move+5 could be sufficient | Not Applicable | Until March 2016 Level 50: Mega Speed-Up Level 50: Skill Swapper Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
48 | SP 51-54 56-74 | #REF! | Darkrai | 8140 +60/lvl | Dark | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 5 Blocks Timer: Adds 4 Darkrai after 2 turns Adds 5 Blocks after 2 turns Repeat | 4 | [Heracross]/[Lucario] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | Harder than Cresselia's Counterpart. You may fail sometimes even with a MAX Team. Get damage with Genesect/Heracross while making sure to get a Boost in your Mega Gauge Bar with Volcarona. Combos will be easier with M-Luke since it wipes 3-5 Columns instead but harder to setup | Not Applicable | Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
49 | SP 75 | #REF! | Darkrai | 16292 | Dark | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 2 Columns with Blocks Timer: Adds 2x2 Blocks (2 Darkrai, 2 Blocks) after 2 turns Adds 2 Columns with Blocks after 3 turns Note: Columns of Blocks only spawns at 2-5 column Added Support: Purrloin. Will be replaced by Poochyena if Purrloin is added as Support | 4 | [Heracross]/[Lucario]/ [Aerodactyl] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | Same with LV50 except this one has additional Purrloin This one is relatively hard. A DD, Move+5 and Attack Up is good items for this stage. (Move+5 is just for safety net just in case you messed up) The column of Blocks is annoying and M-Luke isn't really good at clearing them. However, it can clear some other columns especially if it was already swarmed by Darkrais and Purrloins. M-Heracross is also good as it can replace columns with its own icons but you need to set its icons on the right of the Blocks (Note that the icons that match will not add new icons on its left) Also worth mentioning that M-Aero is outstanding at clearing the Blocks. However, use it only with Mega Start | Not Applicable | Until March 2016 Level 75: 5 Hearts (Bank Hearts) Level 75: Mega Speedup Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
50 | SP 76-99 | #REF! | Darkrai | 9760 +60/lvl | Dark | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 5 Blocks Timer: Adds 4 Darkrai after 3 turns Adds 5 Blocks after a turn Repeat | 4 | [Heracross]/[Lucario] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | Same with previous except this one spawns Blocks after a turn and Darkrai in 3 turns Not really that hard. Just use the same strategy with the previous stages | Not Applicable | Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
51 | SP 100 | #REF! | Darkrai | 22325 | Dark | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 5 Black Clouds Timer: Adds 4 Darkrai after 2 turns Adds 5 Black Clouds after a turn Repeat Added Support: Blocks | 4 | [Heracross]/[Lucario]/ [Aerodactyl] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | Much much more Blocks here and both M-Lucario and M-Heracross are getting a hard time activating their Mega Effects. The black clouds are actually a nuisance but really easy to deal with. A suggested item would be DD, Move+5, and Attack Up. Lucario needs to have full speed ups for better result. If you are using Mega Aero or M-Heracross,you may want using Mega Start instead of DD | Not Applicable | Until March 2016 Level 100: Mega Speed-Up September 2016 Level 100: Skill Booster M Level 100: 2 Skill Booster M Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
52 | SP 101-104 106-124 | #REF! | Darkrai | 11320 +60/lvl | Dark | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 1 Row of Blocks Timer: Adds 2x3 blocks of 3 Darkrai and 3 Cresselia after 3 turns Adds 1 Row of Blocks after 3 turns | 4 | [Heracross]/[Lucario] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | Now with Cresselia as disruption. Dont think about adding any of the two disruption Pokemon. M-Lucario with full speed Up will do this nicely itemless. Still same as previous ones. Focus your damage on Crowd Control. If you have Pinsir, might as well swap Xerneas for it (only if Pinsir is higher Level or MAX) for Power of 4 (Xerneas is useless in these stages) | Not Applicable | Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
53 | SP 125 | #REF! | Darkrai | 26384 | Dark | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 5 Black Clouds Timer: Adds 4 Darkrai after 2 turns Adds 5 Black Clouds after a turn Repeat Added Support: Blocks | 4 | [Heracross]/[Lucario]/ [Aerodactyl] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | Same with LV100. Just with 5000+ more HP. I would suggest the same strategy. If you are using M-Heracross, I would suggest adding a DD instead of just Mega Start | Not Applicable | Until March 2016 Level 125: 5 Hearts (Bank Hearts) Level 125: Mega Speedup Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
54 | SP 126-129 | #REF! | Darkrai | 12940 +55/lvl | Dark | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 1 Row of Blocks Timer: Adds 2x3 blocks of 3 Darkrai and 3 Cresselia after 3 turns Adds 1 Row of Blocks after 3 turns | 4 | [Heracross]/[Lucario] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | Same with LV101+ only adding just 55 per stage instead of 60. Just use the same team. No items required | Not Applicable | Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
55 | SP 131-149 | #REF! | Darkrai | 13270 +50/lvl | Dark | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 1 Row of Blocks Timer: Adds 2x3 blocks of 3 Darkrai and 3 Cresselia after 3 turns Adds 1 Row of Blocks after 3 turns | 4 | [Heracross]/[Lucario] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | Same with previous except this one now add 50 per stage. Same team and itemless. | Not Applicable | Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
56 | SP 150 | #REF! | Darkrai | Until2016 26991 28000 | Dark | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 5 Black Clouds Timer: Adds 4 Darkrai after 2 turns Adds 5 Black Clouds after a turn Repeat Added Support: Blocks | 4 | [Heracross]/[Lucario]/ [Aerodactyl] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | Almost same with 125 except this one has a little higher HP (about 600 more) Just use the same team with LV125 since 600 is just like one Crowd Control or M-Lucario effect | Not Applicable | Until March 2016 Level 150: Mega Speed-Up Level 150: 2 Raise Max Level Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
57 | SP 151-174 | #REF! | Darkrai | 14320 +50/lvl | Dark | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 1 Row of Blocks Timer: Adds 2x3 blocks of 3 Darkrai and 3 Cresselia after 2 turns Adds 1 Row of Blocks after 2 turns | 4 | [Heracross]/[Lucario] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | Blocks now spawn one turn less. Seems itemless can still do it but you will occasionally fail. Same team | Not Applicable | Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
58 | SP 175 | #REF! | Darkrai | Until2016 27825 76000 | Dark | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 5 Black Clouds Timer: Adds 4 Darkrai after a turn Adds 5 Black Clouds after a turn Repeat Added Support: Blocks | 4 | [Heracross]/[Lucario]/ [Aerodactyl] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | All disruptions occur every turn now. You may want to do as much as many damage before DD runs out. Complexity is very helpful but it isnt required. A Mega Aero team can handle most of the blocks | Not Applicable | Until March 2016 Level 175: 5 Hearts (Bank Hearts) September 2016 Level 175: Skill Swapper Level 175: 2 Mega Speedup Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
59 | SP 176-179 181-199 | #REF! | Darkrai | 15620 +45/lvl | Dark | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 1 Row of Blocks Timer: Adds 2x3 blocks of 3 Darkrai and 3 Cresselia after 2 turns Adds 1 Row of Blocks after 2 turns | 4 | [Heracross]/[Lucario] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | Nothing change with LV151+ just the HP increment is 45 instead of 50 per level. Same strategy. You may occasionally want to add a Move+5 if it is getting too much | Not Applicable | Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
60 | SP 200 | #REF! | Darkrai | Until2016 34573 88000 | Dark | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 5 Black Clouds Timer: Adds 2x3 blocks of 3 Darkrai and 3 Cresselia after a turn Adds 5 Black Clouds after a turn Repeat Added Support: Blocks | 4 | [Heracross]/[Lucario]/ [Aerodactyl] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | Same with LV175 just a large gap of HP (about 6500 more!) You can go all out here. Should be possible with M-Steelix using Moves +5, Disruption Delay, Attack Power + and Mega Start, but this is not guaranteed as the HP is quite higher than 175. Else prepare a Jewel or 2. C-1 is an option here, and take M-Ray or Gengar with you then. | Not Applicable | Until March 2016 Level 200: Mega Speedup September 2016 Level 200: 2 Mega Speedup Level 200: 3 Raise Max Level Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
61 | SP 201-Up | #REF! | Darkrai | 16835 +45/lvl | Dark | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 1 Row of Blocks Timer: Adds 2x3 blocks of 3 Darkrai and 3 Cresselia after 2 turns Adds 1 Row of Blocks after 2 turns | 4 | [Heracross]/[Lucario] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | No point going through this level. But if you would like to try, its very much the same as LV181+ | Not Applicable | Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
62 | SP 30,55, 105,130,180 | #REF! | Darkrai | 2744 | Dark | 8 | Base: 0% +1% /lvl | #REF! | Board: 12 Coins Initial: None Timer: Adds 1-2 coin every turn. | 4 | [Heracross]/[Lucario] Conkeldurr, Heracross Lucario, Genesect, Xerneas Pinsir | Darkrai's Bonus Stage. Cresselia's Bonus Stage has more coins though. Just match coins making sure that you do enough damage before the number of turns | Not Applicable | Only available on: August 17 - August 31, 2015 March 1 - March 15, 2016 September 13 - September 27, 2016 February 28 - March 14, 2017 | |||
63 | SP 1-10 | #REF! | Latias | 4368 +121/lvl (1st-2nd Run) 4760 +423/lvl (3nd Run) | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds 3 Rocks after every 3 turns | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | No disruptions pretty easy | Not Applicable | Level 5: 1 EXPx1.5 (1-2 Run) Level 10: Disruption Delay (1-2 Run) Level 10: Moves+5 (3rd Run) Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
64 | SP 11-20 | #REF! | Latias (1st and 2nd Run) | 5014 +186/lvl | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds 2 Barrier after every 3 turns | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Bring either Avalugg or Diancie here with you and you shouldn't have problems | Not Applicable | Available between September 28 - October 12, 2015 November 24 - December 8, 2015 | |||
65 | SP 11-24 | #REF! | Latias 3rd run | 2590 +293/lvl | Dragon | 18 | Base: 0% +1% /lvl | Board: Initial: Timer: | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Available between January 31 - February 14, 2017 | ||||||
66 | SP 21-35 | #REF! | Latias (1st and 2nd Run) | 8640 +154/lvl | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds 2x2 Rocks after 3 turns | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Still no problem in this | Not Applicable | Level 25: Mega Start Level 35: 1000 coins Available between September 28 - October 12, 2015 November 24 - December 8, 2015 | |||
67 | SP 25 | #REF! | Latias 3rd run | 18041 | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Aim for combos. Can be done itemless pretty easily. | Not Applicable | Level 25: Raise Max Level Available between January 31 - February 14, 2017 | |||
68 | SP 26-49 | #REF! | Latias 3rd run | 4662 +203/lvl | Dragon | 18 | Base: 0% +1% /lvl | Board: Initial: Timer: | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Level 35: Exp Booster M Available between January 31 - February 14, 2017 | ||||||
69 | SP 36-49 | #REF! | Latias (1st and 2nd Run) | 7613 +156/lvl | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds 3 Barrier after 3 turns | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Bring Diancie or Avalugg back here to clear the barriers | Not Applicable | Available between September 28 - October 12, 2015 November 24 - December 8, 2015 | |||
70 | SP 50 | #REF! | Latias | 1st-2nd run 17400 3rd run 18826 | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: Zigzag Pattern Rocks (12), 6 Barriers Initial: None Timer: Adds a Zigzag-Pattern Rocks on 1st-2nd Column after 3 turns. Then, adds 2 more of the following: Adds a Zigzag-Pattern Rocks on 5th-6th Column Adds 5 Barriers Repeat from start | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | You can do this itemless if the ability procs really great. This is slim and the minimum you need to use against it would be Move+5. Move+5 and DD seems to be also great if Move+5 do not work For strategy, your first move should always be Diancie's Barrier Bash to free some barriers on the board. If you do not have Diancie, add Avalugg to your team but dont expect it to be as effective as Diancie. For Mega, Mega Altaria works really well for clearing the board. Mega Glalie is okay but do not really clear some rocks away unlike Mega Altaria | Not Applicable | Level 50: Latiasite Level 50: MSU (Only if already have Latiasite from 2nd Run) Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
71 | SP 51-60 | #REF! | Latias | 9856 +342/lvl (1st Run) 6048 +896/lvl (2nd Run) | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds a O-Shaped Rock (8 Rocks) after 3 turns | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | You should be switching your Mega to Latias by now as Untrained Latias = MAX Glalie/Altaria. The rocks can easily be disposed by combos. Make sure to replace Diancie by something better (Rayquaza for Dragon combo or Xerneas for Power) | Not Applicable | Level 60: 1000 Coins (1st-2nd Run) Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
72 | SP 61-69 | #REF! | Latias | 12936 +578/lvl (1st Run) 14112 +630/lvl (2nd Run) | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: None HP <= 6000: Adds 1-5 Barrier if you dont make a 4+ combo Notes: Adds 1-5 Rocks if you don't make a 4+ combo | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Time to return Diancie to your team. Make sure to make combos all the time as its disruption only procs when you dont make a combo. Also Mega Gengar is godsend for combos. Maybe you should swap for it if you are getting trouble | Not Applicable | Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
73 | SP 70 | #REF! | Latias | 20752 (1st Run) 20479 (2nd Run) | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: Zigzag Pattern Rocks (12), 6 Barriers Initial: None Timer: Adds a Zigzag-Pattern Rocks on 1st-2nd Column after 3 turns. Then, adds 2 more of the following: Adds a Zigzag-Pattern Rocks on 5th-6th Column Adds 5 Barriers Repeat from start | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Same with Stage 50 just has higher HP. Do the same strategy you use against it | Not Applicable | Level 70: Mega Speed-Up (1st-2nd Run) Level 70: Skill Swapper (3rd Run) Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
74 | SP 71-80 | #REF! | Latias | 14784 +411/lvl (1st Run) 15120 +560/lvl (2nd Run) | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: None HP <= 6000: Adds 1-5 Barrier if you dont make a 4+ combo Notes: Adds 1-5 Rocks if you don't make a 4+ combo | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Same with the previous one except this one has higher HP. Use the same strategy | Not Applicable | Level 80: 2000 Coins (1st-2nd Run) Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
75 | SP 81-90 | #REF! | Latias | 9240 +274/lvl (1st Run) 10080 +299/lvl (2nd Run) | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: Barrier in 2nd and 5th Column Initial: None Timer: None Moves <= 12: Adds 3 Rocks after 2 turns | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | A large gap in HP in previous battles. Expect this to be easier. And the disruption isn't really that bad either. Use Diancie to get rid of barriers | Not Applicable | Level 85: Skill booster S (3rd Run) Level 90: 2000 coins (1st-2nd run) Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
76 | SP 91-99 | #REF! | Latias | 9856 +308/lvl (1st Run) 10752 +336/lvl (2nd Run) | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: Barrier in 2nd and 5th Column Initial: None Timer: None Moves <= 12: Adds 3 Rocks after 2 turns | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Same with the last one just an increase in HP per level. Just do the same with last one | Not Applicable | Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
77 | SP 100 | #REF! | Latias | 44044 (1st Run) 42504 (2nd Run) | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: Zigzag Pattern Rocks (12), 6 Barriers Initial: None Timer: Adds a Zigzag-Pattern Rocks on 1st-2nd Column after 3 turns. Then, adds 2 more of the following: Adds a Zigzag-Pattern Rocks on 5th-6th Column Adds 5 Barriers Repeat from start | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Double the HP from LV70. Expect this one to be really hard. Use Move+5, DD and Attack Up for assurance. If you think your Mega is too slow, you may want to buy a Mega Start (this is Optional and probably wont need it). Definitely no need to use Complexity | Not Applicable | Level 100: Mega Speed-Up Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
78 | SP 101-110 | #REF! | Latias | 10080 +448/lvl (1st Run) 10320 +459/lvl (2nd Run) | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: 5th Row in Barrier Initial: None Timer: Adds 3-5 Rocks after 3 turns | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | This one is simple. Can be done itemless. Two Diancie matches will eliminate all barriers easily. Make sure to find one with 4 icons as 3 icons is not 100%. Can be done itemless. | Not Applicable | Level 110: 2000 Coins (1st-2nd Run) Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
79 | SP 111-125 | #REF! | Latias (125 not included for 3rd run) | 10752 +384/lvl (1st Run) 11008 +423/lvl (2nd Run) | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: 5th Row in Barrier Initial: None Timer: Adds 3-5 Rocks after 3 turns | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Nothing's change from previous stage except for the HP increment. Use the same strategy | Not Applicable | Level 125: 2000 Coins (1st -2nd Run) Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
80 | SP 125 | #REF! | Latias 3rd run | 43516 | Dragon | 18 | Base: 0% +1% /lvl | #REF! | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Same as 100. But higher HP. | Not Applicable | Level 125: 2 RMLs Available between January 31 - February 14, 2017 | ||||
81 | SP 126-135 | #REF! | Latias | 10752 +373/lvl (1st Run) 11008 +382/lvl (2nd Run) | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: 3rd and 4th Row in Rocks except for C3 and D4 Initial: None Timer: Adds 3 Barrier after 3 turns | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Barrier is now the disruption and the Rocks is now the initial. Still easy. Can be done itemless. You may want to clear some rocks before it makes any disruption. Latias' Swap is useful for adding more Latias icons although the activation rate is not high. For the barrier disruption, one Diancie match per disruption will take care of everything it throws at you | Not Applicable | Level 135: 2000 Coins (1st-2nd Run) Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
82 | SP 136-149 | #REF! | Latias | 11424 +465/lvl (1st Run) 11696 +476/lvl (2nd Run) | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: 3rd and 4th Row in Rocks except for C3 and D4 Initial: None Timer: Adds 3 Barrier after 3 turns | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Nothings change. Just the HP increment. Use the same strategy | Not Applicable | Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
83 | SP 150 | #REF! | Latias | 49896 (1st Run) 49192 (2nd Run) | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: Zigzag Pattern Rocks (12), 6 Barriers Initial: None Timer: Adds a Zigzag-Pattern Rocks on 1st-2nd Column after 3 turns. Then, adds 2 more of the following: Adds a Zigzag-Pattern Rocks on 5th-6th Column Adds 5 Barriers Repeat from start Added Support: Goomy. Will be replaced by Pidgey if Goomy is added as support | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Same with LVL100 but this time it has higher HP and has Goomy as an additional support. Goomy is Super Effective and may help with Mega Latias (Goomy has Mega Boost) but may also bother as you have 5 Pokemon on board. If it bothers you too much, use a Complexity plus the items you used in LVL100 | Not Applicable | Level 150: 1 Mega Speed-Up (1st-2nd Run) Level 150: 2 Mega Speed-Ups (3rd Run) Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
84 | SP 151-160 | #REF! | Latias | 10080 +373/lvl (1st Run) 11400 +422/lvl (2nd Run) | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds 3 Rocks after 2 turns Adds 2 Barrier after 2 turns Repeat from the start | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Stage become easy again. Stage 61-69 is harder than this. Just combo near the Rock when Rock is spawned. And use Diancie's Barrier Bash+ when Barrier is spawned | Not Applicable | Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
85 | SP 161-175 | #REF! | Latias | 10752 +480/lvl (1st Run) 12160 +543/lvl (2nd Run) | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds 3 Rocks after 2 turns Adds 2 Barrier after 2 turns Repeat from the start | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Nothings change. Just HP increment. Same strategy with last battle | Not Applicable | Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
86 | SP 176-185 | #REF! | Latias | 18816 +653/lvl (1st Run) 21280 +739/lvl (2nd Run) | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: None Moves <= 10: Adds 1-5 Barrier if you dont make a 4+ combo Notes: Adds 1-5 Rocks if you don't make a 4+ combo | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Same with one of the previous stages. Just higher HP and Barrier disruption is now based to move not HP. You can do itemless on first stages. You may want to use Move+5 if you are getting short on moves. Dont forget that Mega Gengar is good at combos if you are having trouble | Not Applicable | Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
87 | SP 186-199 | #REF! | Latias | 19992 +995/lvl (1st Run) 22610 +1125/lvl (2nd Run) | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: None Moves <= 10: Adds 1-5 Barrier if you dont make a 4+ combo Notes: Adds 1-5 Rocks if you don't make a 4+ combo | 4 | [Glalie]/[Altaria]/ [Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza | Same with last one just HP increment changed. Use same strategy. Move+5 or DD will do the stages with higher HP | Not Applicable | Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
88 | SP 200-Up | #REF! | Latias | 51744 (1st Run) 77330 (2nd Run) | Dragon | 18 | Base: 0% +1% /lvl | #REF! | Board: Zigzag Pattern Rocks (12), 6 Barriers Initial: None Timer: Adds a Zigzag-Pattern Rocks on 1st-2nd Column after 3 turns. Then, adds 2 more of the following: Adds a Zigzag-Pattern Rocks on 5th-6th Column Adds 5 Barriers Repeat from start Added Support: Goomy. Will be replaced by Pidgey if Goomy is added as support | 4 | [Glalie]/[Altaria]/ [Latias]/[Gengar] Haxorus, Avalugg, Dragonite, Xerneas Diancie, Regice, Rayquaza, Latias | This one is same with LVL150 just has higher HP. You can go all out here if you want to clear this without problems. | Not Applicable | Level 200: 1 Mega Speed-Up (1st-2nd Run) Level 200: 3 Raise Max Levels (3rd Run) Available between September 28 - October 12, 2015 November 24 - December 8, 2015 January 31 - February 14, 2017 | |||
89 | SP 1-10 | #REF! | Delibird | 392 +283/lvl | Ice | 15 | Base: N/A Bonus: N/A | #REF! | None | 4 | [Lucario]/[Mawile] Aurorus, Steelix, Ninetales Blaziken, Moltres, Lucario, Entei Regirock, Dialga | Very easy. Nothing worth noting | Not Applicable | Level 1: EXP x1.5 Level 5: Move+5 Level 10: Disruption Delay Available from - November 24, 2015 | |||
90 | SP 11-30 | #REF! | Delibird | 3465 +91/lvl | Ice | 15 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: Adds 3 Rocks Timer: Adds 3 Rocks after every 3 turns | 4 | [Lucario]/[Mawile] Aurorus, Steelix, Ninetales Blaziken, Moltres, Lucario, Entei Regirock, Dialga | Still very easy. Nothing worth noting | Not Applicable | Level 15: EXP x1.5 Level 20: Mega Start Level 30: Attack Up Available from - November 24, 2015 | |||
91 | SP 31-49 | #REF! | Delibird | 3920 +103/lvl | Ice | 15 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: Adds 3 Blocks Timer: None | 4 | [Lucario]/[Mawile] Aurorus, Steelix, Ninetales Blaziken, Moltres, Lucario, Entei Regirock, Dialga | No more timer disruptions. Still easy | Not Applicable | Level 40: EXP x1.5 Available from - November 24, 2015 | |||
92 | SP 50 | #REF! | Delibird | 7296 | Ice | 15 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: None Timer: Adds 4 Delibird after 3 moves 69% Health: Adds 1 Column of Barrier every 2 turns | 4 | [Lucario]/[Mawile] Aurorus, Steelix, Ninetales Blaziken, Moltres, Lucario, Entei Regirock, Dialga | The disruption is still easy. The column of barrier may be a bit hard but M-Lucario can take care of it easily. No need to use items. | Not Applicable | Level 50: Attack Power Up Available from - November 24, 2015 | |||
93 | SP 51-80 | #REF! | Delibird | 4864 +84/lvl | Ice | 15 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: Adds 3 Barriers Timer: Adds 3 Barriers after 3 turns x2 | 4 | [Lucario]/[Mawile] Aurorus, Steelix, Ninetales Blaziken, Moltres, Lucario, Entei Regirock, Dialga | The barriers are easy to deal and eventually end after some turns. No need to use items | Not Applicable | Level 60: Move+5 Level 70: Disruption Delay Level 80: Mega Start Available from - November 24, 2015 | |||
94 | SP 81-99 | #REF! | Delibird | 4378 +162/lvl | Ice | 15 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: Adds 3 Barriers. Then 3 more barriers Timer: Adds 4 Blocks after 4 turns | 4 | [Lucario]/[Mawile] Aurorus, Steelix, Ninetales Blaziken, Moltres, Lucario, Entei Regirock, Dialga | Dialga will take care of the Blocks Blocks here. Still doable without items | Not Applicable | Level 60: Move+5 Level 70: Disruption Delay Level 80: Mega Start Available from - November 24, 2015 | |||
95 | SP 100 | #REF! | Delibird | 9242 | Ice | 15 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: None Timer: Adds 4 Delibird after 3 moves 54% Health: Adds 1 Column of Barrier every 2 turns | 4 | [Lucario]/[Mawile] Aurorus, Steelix, Ninetales Blaziken, Moltres, Lucario, Entei Regirock, Dialga | This one is same with Level 50. Use the same tactic you use. Still can be done itemless | Not Applicable | Level 60: Move+5 Level 70: Disruption Delay Level 80: Mega Start Available from - November 24, 2015 | |||
96 | SP 1-4 | #REF! | Latios | 2700 | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | None | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | The time was very long. You should have no problem with this stage | Not Applicable | Available only between November 24 - December 8, 2015 | |||
97 | SP 5-9 | #REF! | Latios | 3100 | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 3 Barrier Timer: Adds 3 Barrier every 3 moves | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | Still easy. The barrier isn't a problem. Just dont try to move icons too much | Not Applicable | Level 5: EXP x1.5 Available only between November 24 - December 8, 2015 | |||
98 | SP 10-14 | #REF! | Latios | 3100 +200/lvl | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 4 Barrier Timer: Adds 4 Barrier every 3 moves | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | Still same with last one except this one will throw 4 instead. Still easy | Not Applicable | Level 10: Disruption Delay Available only between November 24 - December 8, 2015 | |||
99 | SP 15 | #REF! | Latios | 4100 | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: Black Clouds on 1st and 6th Column Initial: Adds 1 Row of Rocks Timer: Adds 1 Row of Rocks every 2 moves | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | The Rocks are very easy to deal with. Nothing worth noting here | Not Applicable | Available only between November 24 - December 8, 2015 | |||
100 | SP 16-19 | #REF! | Latios | 4100 | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: Black Clouds on 1st and 6th Column Initial: Adds 4 Barrier Timer: Adds 4 Barrier every 3 moves | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | SP10-14's disruptions with SP15's HP. Still easy | Not Applicable | Available only between November 24 - December 8, 2015 | |||
101 | SP 20-24 | #REF! | Latios | 4100 +100/lvl | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: Black Clouds on 1st and 6th Column Initial: Adds 1-2 Row of Barriers Timer: Adds 2 Barrier after 2 moves Adds 1-2 Row of Barrier after 3 moves Repeat | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | The Row of Barrier disruption will only affect the last 2 rows. Nothing really to worry about. You can easily just match using the 4 other rows | Not Applicable | Available only between November 24 - December 8, 2015 | |||
102 | SP 25-29 | #REF! | Latios | 4600 +350/lvl | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 1-2 Row of Barriers Timer: Adds 2x2 Barrier after 2 moves Adds 1-2 Row of Barrier after 3 moves Repeat | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | Very much same with last stage except for the other disruption is 2x2 Barrier instead and higher HP. Use the same strategy | Not Applicable | Level 25: 10 hearts Available only between November 24 - December 8, 2015 | |||
103 | SP 30-34 | #REF! | Latios | 6350 +250/lvl | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: Barriers except on outer wall and center Initial: Adds 2x2 Barrier at the center Timer: Adds 2x2 Barrier every 3 moves HP <=3000: Adds 2x2 Barrier every 2 moves | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | When the stage starts, quickly move some Pokemon inside the "square" that can be matched to clear the barriers. You need to take out barriers very fast here because this stage is full of barriers. Start the barriers at the second row to get skyfall then going down. You may ignore the barriers at center since they'll spawn every 3 of yor moves anyway | Not Applicable | Available only between November 24 - December 8, 2015 | |||
104 | SP 35-39 | #REF! | Latios | 7600 | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: Barriers except on outer wall and center Initial: Adds 2x2 Barrier at the center Timer: Adds 2x2 Barrier every 3 moves HP <=3000: Adds 1-2 Row of Barriers every 3 moves | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | Combination of Last Stage and the stage before it. You can completely ignore the 5th-6th Rows if its HP is less than 3000 and just go match at the other rows. Seems to be still easy | Not Applicable | Level 35: 1 Exp Booster M Available only between November 24 - December 8, 2015 | |||
105 | SP 40-44 | #REF! | Latios | 6350 +300/lvl | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: 2x2 Rocks at 4 corners Initial: Adds 2x2 Barrier at the center, Adds 5 Rocks x2 Timer: Adds 2x2 Barrier at the center after 3 moves Adds 5 Rocks x2 after 3 moves Repeat | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | Switch C3-C4 and D3-D4 fast before the initial disruption will enter to prevent it and destroy all Rocks. The stage becomes trivial after that | Not Applicable | Available only between November 24 - December 8, 2015 | |||
106 | SP 44-49 | #REF! | Latios | 7850 +100/lvl | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: 2x2 Rocks at 4 corners Initial: Adds 2x2 Rocks at the center, Adds 5 Barrier x2 Timer: Adds 2x2 Rocks at the center after 3 moves Adds 5 Barriers x2 after 3 moves Repeat | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | The initial will turn the center tiles into Rocks so be quick and match C3-C4 and D3-D4 before that happens. | Not Applicable | Available only between November 24 - December 8, 2015 | |||
107 | SP 50 | #REF! | Latios | 14000 | Dragon | 0:50 | Base: 0% +1% /lvl | #REF! | Board: Barriers except on outer wall and center Initial: None Timer: Adds 5 Barrier every 2 moves HP <= 6850: Adds 5 Rocks every 2 moves Added Support: Rocks | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | This stage is hard you'll surely need items. DD is best to delay the disruptions to easily get combos. An Attack Up is optional depending on how good you are in timed stage. If you think you are not that good, then use one. Time+10 is safety net and in my opinion, not recommended especially if you are using an Attack Up. For the stage part, Mega Gardevoir will deal with the barriers easily. Start the stage by matching its icons until it Mega Evolves. You can also try adding Spritzee with you (Mega Boost+) to get more boost. If you dont have M-Gardevoir, your best bet woulld be M-Latias. If you dont M-Latias too, use M-Glalie. | Not Applicable | Level 50: Latiosite Or 1 Mega Speedup if you already have the Latiosite Available only between November 24 - December 8, 2015 | |||
108 | SP 51-59 | #REF! | Latios | 7250 +100/lvl | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: 12 Rocks Initial: None Timer: Adds a Row of Barrier after 4 moves, then another row of Barrier Adds a Row of Barrier after 2 moves Repeat Added Support: Goomy. Will be replaced by Pidgey if Goomy is added as support | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir]/ [Latios] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | The best first moves will be C2-C5 and D2-D5 which is enough to break the rocks on the upper corner of the board. Really easy even with a 5th Pokemon with you. I suggest to replace Goodra with any other SE Pokemon you have since its icon is very similar to Goomy. | Not Applicable | Available only between November 24 - December 8, 2015 | |||
109 | SP 60-69 | #REF! | Latios | 8150 | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: 12 Rocks Initial: None Timer: Adds 5 Rocks after 3 moves Adds 5 Barriers after 2 moves Repeat Added Support: Goomy. Will be replaced by Pidgey if Goomy is added as support | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir]/ [Latios] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | You should use the same strategy you use on last stage for this stage. Rocks are easy to deal. You should prioritize on clearing the barriers first. | Not Applicable | Level 60: 1000 coins Available only between November 24 - December 8, 2015 | |||
110 | SP 70-79 | #REF! | Latios | 7350 +200/lvl | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: 12 Rocks Initial: None Timer: Adds a Row of Barrier after 4 moves, then another row of Barrier Adds a Row of Barrier after 2 moves Repeat Added Support: Goomy. Will be replaced by Pidgey if Goomy is added as support | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir]/ [Latios] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | This one is same with SP51-59. Just higher HP and increment Use the same strategy. Note that the Row of Barrier disruption will only happen on Row 3-6. I suggest to completely ignore the last 2 rows and match only at the upper coner of the field. | Not Applicable | Level 70: 1 Exp Booster S Available only between November 24 - December 8, 2015 | |||
111 | SP 80-89 | #REF! | Latios | 9350 | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: 12 Rocks Initial: None Timer: Adds 5 Rocks after 3 moves Adds 5 Barriers after 2 moves Repeat Added Support: Goomy. Will be replaced by Pidgey if Goomy is added as support | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir]/ [Latios] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | Now this one is same with SP60-69. Just with higher HP. You should use the same strategy with the last one. | Not Applicable | Level 80: 2000 coins Available only between November 24 - December 8, 2015 | |||
112 | SP 90-99 | #REF! | Latios | 8350 +150/lvl | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: 12 Rocks Initial: None Timer: Adds a Row of Barrier after 4 moves, then another row of Barrier Adds a Row of Barrier after 2 moves Repeat Added Support: Goomy. Will be replaced by Pidgey if Goomy is added as support | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir]/ [Latios] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | Same with the previous again (SP70) Just higher HP and lower increment If you deal SP70+ without trouble, you should have no trouble with this stage | Not Applicable | Level 90: 1 Exp Booster L Available only between November 24 - December 8, 2015 | |||
113 | SP 100 | #REF! | Latios | 16000 | Dragon | 0:45 | Base: 0% +1% /lvl | #REF! | Board: 6 Blocks (C1, D1, A6, B6, E6, F6) Initial: None Timer: Adds 5 Barriers after 2 moves x3 Adds a Row of Ice after a move x2 Repeat Added Support: Blocks | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir]/ [Latios] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | Now this one has Blocks Support and Barrier disruption. The map's initial layout is the same everytime. You should bring a tile from 3rd-4th column up by one row (unless the tile was a Blocks Block) The Row of Barrier disruption will only affect 3th-6th Row. A DD+Attack Up will deal with this. There's not much that different from SP50 in terms of HP (only 2000 more) The best Mega here would be M-Gardevoir because it can deal with Blocks very easy. M-Latias/Latios' Mega Effect is random and is not highly recommended | Not Applicable | Level 100: 1 Raise Max Level Available only between November 24 - December 8, 2015 | |||
114 | SP 101-140 | #REF! | Latios | 10350 +50/lvl | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: 6 Blocks (C1, D1, A6, B6, E6, F6) Initial: None Timer: Adds 1 Row of Blocks every 3 moves Added Support: Blocks | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir]/ [Latios] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | You should use the same strategy with SP100 at initial. The Blocks of Row disruption is easy to deal as long as you move some Pokemon into the tiles that would affect it. M-Gardevoir can deal with Blocks Blocks if you have it. The release of M-Steelix also helps for these stages if you managed to get the stone. Focus on evolving it and activate it from time to time when the Blocks is getting omnipresent. | Not Applicable | If you are struggling in 101, I suugest you to stop instead. This stage is hard for those who are not very good at timed stage. Pokemon that are not MAX'ed are also a disadvantage Level 110: 1 Exp Booster M Level 125: 1 Level Up Available only between November 24 - December 8, 2015 | |||
115 | SP 141-149 | #REF! | Latios | 13350 | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: 6 Blocks (C1, D1, A6, B6, E6, F6) Initial: None Timer: Adds 1 Row of Blocks after 3 moves x2 Adds 1-2 Row of Blocks after a move Repeat Added Support: Blocks | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir]/ [Latios] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | Same with previous one. This one's disruption can affect up to 2 Rows at a time. Those rows of Blocks can be easily take care by Mega Effects that affects a large proportion of the field like Gardevoir or Altaria M-Steelix shines even more here. | Not Applicable | Available only between November 24 - December 8, 2015 | |||
116 | SP 150 | #REF! | Latios | 21000 | Dragon | 0:45 | Base: 0% +1% /lvl | #REF! | Board: 6 Blocks (C1, D1, A6, B6, E6, F6) Initial: None Timer: None Notes: Adds 5 Barriers if you didn't make a 4+ combo HP <= 10000: Adds 1-2 Row of Barrier every move Added Support: Blocks | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir]/ [Latios] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | The first part of disruption is easy. Making a 4+ combo is relatively easy (Note that this stage has 5 support so it is not as easy as the first stages). The next part would be quite difficult. (1-2 Row of Barrier every move?) Attack Up+DD seems to be the best to stop disruptions and double the damage. Use Mega Start only if you are using a slow Mega (such as Latios and Latias) | Not Applicable | Level 150: Mega Speed-Up Available only between November 24 - December 8, 2015 | |||
117 | SP 151-190 | #REF! | Latios | 10000 +50/lvl | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: 6 Blocks (C1, D1, A6, B6, E6, F6) Initial: None Timer: Adds 1 Row of Blocks every 2 moves Added Support: Blocks | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir]/ [Latios] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | Same with SP101-140 except this one is every 2 turns instead of 3. Also note that this stage has lower HP as well so this would be easier If you are struggling in SP141-150, I would suggest you to stop. The next stages would require at least a Time+10 if you are not very good at timed stages. | Not Applicable | Available only between November 24 - December 8, 2015 | |||
118 | SP 191-198 | #REF! | Latios | 19000 +100/lvl | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: 6 Blocks (C1, D1, A6, B6, E6, F6) Initial: None Timer: Adds 1 Row of Blocks after 3 moves x2 Adds 1-2 Row of Blocks after a move Repeat Added Support: Blocks | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir]/ [Latios] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | While this was was the same as SP141-149, it has way higher HP than it. Use the same strategy. This would require at least a Time+10 each if you are not very good at timed stages. M-Steelix gives me better results than M-Latios or Latias for these stages. | Not Applicable | Available only between November 24 - December 8, 2015 | |||
119 | SP 199-200 | #REF! | Latios | 23400 | Dragon | 0:45 | Base: 0% +1% /lvl | #REF! | Board: 6 Blocks (C1, D1, A6, B6, E6, F6) Initial: None Timer: Adds 5 Barrier after 3 moves Adds 1 Row of Ice after a move x2 Repeat Added Support: Blocks | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir]/ [Latios] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | You read that right. To get the Speed Up, you need to do this stage two times. You can also use M-Aerodactyl to clear the Blocks away. Attack Up is required here. DD to stop its disruption, Time+10 for Safety Net, Mega Start if you are using a slow Mega. | Not Applicable | Level 200: 2 Raise Max Level Available only between November 24 - December 8, 2015 | |||
120 | SP 201-Up | #REF! | Latios | 10350 +50/lvl | Dragon | 1:00 | Base: 0% +1% /lvl | #REF! | Board: 6 Blocks (C1, D1, A6, B6, E6, F6) Initial: None Timer: Adds 1 Row of Blocks every 3 moves Added Support: Blocks | 4 | [Altaria]/[Glalie]/ [Latias]/[Gardevoir]/ [Latios] Gardevoir, Avalugg, Haxorus Articuno, Xerneas, Goodra, Dragonite Latias, Regice, Diancie, Rayquaza | This is 100% same with SP101-140. Going for this stage is a waste of time.. | Not Applicable | Available only between November 24 - December 8, 2015 | |||
121 | SP 1-10 | #REF! | Keldeo (Resolute) | 3180 +118/lvl | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds 3 Rocks every 3 moves | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Easy | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 | |||
122 | SP 11-25 | #REF! | Keldeo (Resolute) | 4032 +96/lvl | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds 3 Blocks every 3 moves | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Easy | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 Until 2016 Level 25: 1000 coins | |||
123 | SP 26-29 | #REF! | Keldeo (Resolute) | 8820 +420/lvl | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds barriers on row 5 every 3 moves | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Easy | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 | |||
124 | SP 30 | #REF! | Keldeo (Resolute) | 16800 | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: Initial: Timer: | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Doable itemless with a good team. | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 Level 30: Mega Speed Up | |||
125 | SP 31-40 | #REF! | Keldeo (Resolute) | 8190 +210/lvl | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds barriers on row 5 every 3 moves | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 Until 2016 Level 40: 1000 coins | ||||
126 | SP 41-49 | #REF! | Keldeo (Resolute) | 11200 +140/lvl | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds 2 rows of Rocks x2 every 5 moves | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 | ||||
127 | SP 50 | #REF! | Keldeo (Resolute) | Until2016 21840 18500 | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: Initial: Timer: | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 December-January Level 50: Mega Speed Up From September 2016 Level 50: Skill Swapper | ||||
128 | SP 51-60 | #REF! | Keldeo (Resolute) | 7280 +187/lvl | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds 3 Rocks after 3 moves Then if no 3+ combo, adds 5 Rocks *2 Repeat | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 Until 2016 Level 60: 1000 coins | ||||
129 | SP 61-70 | #REF! | Keldeo (Resolute) | 7280 +187/lvl | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds a column of barriers after 3 moves Adds a column of barriers after 4 moves Repeat | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 Until 2016 Level 70: Disruption Delay | ||||
130 | SP 71-80 | #REF! | Keldeo (Resolute) | 4480 +249/lvl | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds 1 row of Blocks after 3 moves *3 Adds 1 row of Blocks after 2 moves Repeat | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 December-January Level 80: Attack Power September-October Level 80: Mega Start 2017 Level 75: 1000 coins | ||||
131 | SP 81-90 | #REF! | Keldeo (Resolute) | 9520 +124/lvl | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 5 Rocks x3 Timer: Adds 5 Rocks x3 every 4 moves | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 Until 2016 Level 90: 1000 coins | ||||
132 | SP 91-99 | #REF! | Keldeo (Resolute) | Until2016 18772 +247 /lvl 11732 +247 /lvl | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds a 4x2 block of Barriers after 3 moves Adds 5 Rocks after 4 moves Repeat | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 | ||||
133 | SP 100 | #REF! | Keldeo (Resolute) | 40824 | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: Checkered Barriers and Rocks in columns 3-4 Initial: Timer: | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 2nd run Level 100: Raise Max Level 1st and 3rd run Level 100: Mega Speed Up | ||||
134 | SP 101-125 | #REF! | Keldeo (Resolute) | 9458 +91/lvl | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: Initial: Timer: | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 December-January Level 125: 2000 coins From September 2016 Level 125: Exp Booster M | ||||
135 | SP 126-140 | #REF! | Keldeo (Resolute) | 6739 +111/lvl | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Fills row 1 with Blocks after 3 moves *3 FIlls row 1 with Blocks after 2 moves Repeat | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 | ||||
136 | SP 141-149 | #REF! | Keldeo (Resolute) | 12312 | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: None Initial: Adds 5 Rocks x3 Timer: Adds 5 Rocks x3 every 4 moves | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | M Alakazam works well here; tons of Rocks to eat and transform into tons of damage. | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 | |||
137 | SP 150 | #REF! | Keldeo (Resolute) | 1st run 32130 2nd run 27130 21000 | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: Initial: Timer: Added: Keldeo. | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Full item run is recommended here, some strategies without C-1 and M-Tyranitar are mentioned on reddit, but they are quite the gambling for having tried myself. Take your Mega Mewtwo Y psychic team, and go wreck this. | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 Until 2016 Level 150: Mega Speed Up 2017 Level 150: 2 Raise Max Level | |||
138 | SP 151-175 | #REF! | Keldeo (Resolute) | 9913 +95 /lvl | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: Initial: Timer: | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 December-January Level 175: 2000 coins September-October Level 175: Exp Booster M 2017 Level 175: Skill Booster S | ||||
139 | SP 176-190 | #REF! | Keldeo (Resolute) | 9653 +159 /lvl | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: Initial: Timer: | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 | ||||
140 | SP 191-199 | #REF! | Keldeo (Resolute) | 17820 +278 /lvl | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: Initial: Timer: | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 | ||||
141 | SP 200 | #REF! | Keldeo (Resolute) | 37400 | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: Initial: Timer: Added: Keldeo. | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Full item run too is the safest bet. | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 December-January Level 200: Mega Speed Up September-October Level 200: Skill Swapper 2017 Level 200: Skill Booster L | |||
142 | SP 201-240 | #REF! | Keldeo (Resolute) | 12800 | Fighting | 16 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds 3 Rocks after 3 moves Then, if no 3+ combo, Adds 5 Rocks *2 Repeat | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 September-October Level 235: Skill Booster S 2017 Level 235: Attack Power | ||||
143 | SP 241-249 | #REF! | Keldeo (Resolute) | Until2016 18900 17940 | Fighting | Until2016 16 8 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: Adds 3 Rocks after 3 moves Then, if no 3+ combo, Adds 5 Rocks *2 Repeat | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 | ||||
144 | SP 250 | #REF! | Keldeo (Resolute) | Until2016 42000 38400 | Fighting | Until2016 16 11 | Base: 0% +1% /lvl | #REF! | Board: Initial: Timer: Added: Keldeo. | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Full item run. | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 December-January Level 250: Mega Speed Up September-October Level 250: 2 Raise Max Level 2017 Level 250: 2 Mega Speed Up | |||
145 | SP 251-295 | #REF! | Keldeo (Resolute) | Until2016 18113 11500 | Fighting | Until2016 16 8 | Base: 0% +1% /lvl | #REF! | Board: Initial: Timer: | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 September-October Level 275: 2 Skill Booster S 2017 Level 275: Skill Booster M | ||||
146 | SP 296-299 | #REF! | Keldeo (Resolute) | Until2016 36225 28600 | Fighting | Until2016 16 8 | Base: 0% +1% /lvl | #REF! | Board: None Initial: None Timer: If no 4+ combo adds 3 Rocks (twice) If no 4+ combo adds 3 Blocks (4 times) Repeat | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | These stages may require a Moves+5. They are heavily dependent on being able to have a 4+ combo from start. Mega Mewtwo Y with Unown! to evolve super fast is the key here, to then get some massive combos every turn to take these levels down. | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 | |||
147 | SP 300 | #REF! | Keldeo (Resolute) | Until2016 63840 48309 | Fighting | Until2016 16 11 | Base: 0% +1% /lvl | #REF! | Board: Initial: Timer: Added: Keldeo. | 4 | [MewtwoY]/[Gardevoir]/ [Slowbro]/[Alakazam] Salamence, Braviary, Deoxys, Florges Xerneas, Noivern Lugia, Cresselia, Victini, Azelf, Uxie | Last full item run for those 2 sweet Mega Speedups | Not Applicable | Only available from: December 22, 2015 - January 5, 2016 September 27 - October 11, 2016 March 28 - April 11, 2017 Until 2016 Level 300: 2 Mega Speed Up 2017 Level 300: 3 Raise Max Level | |||
148 | SP 1-10 | #REF! | Kyurem (timed) | 3710 +618/lvl | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: None Initial: None Timer: None | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | Doable itemless | N/A | Available from January 26, 2016 until February 9, 2016 | ||||
149 | SP 11-20 | #REF! | Kyurem (timed) | 4081 +194/lvl | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: None Initial: None Timer: Adds 1x3 Rocks after 4 moves Repeat | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | Doable itemless | N/A | Available from January 26, 2016 until February 9, 2016 | ||||
150 | SP 21-30 | #REF! | Kyurem (timed) | 4081 +194/lvl | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: None Initial: None Timer: Adds 2 Barriers after 5 moves Repeat | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | Doable itemless | N/A | Available from January 26, 2016 until February 9, 2016 You get a Time +10 for clearing Level 30 | ||||
151 | SP 31-40 | #REF! | Kyurem (timed) | 5670 +270/lvl | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: None Initial: None Timer: Adds a 2x2 Blocks square after 7 moves Repeat | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | Doable itemless | N/A | Available from January 26, 2016 until February 9, 2016 You get an Attack Power for clearing level 40 | ||||
152 | SP 41-49 | #REF! | Kyurem (timed) | 5508 +122/lvl | Ice | 0:30 | Base: 0% Bonus: 1% /level | Board: 3 Rocks per row, alterning left and right Initial: None Timer: None | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | Doable itemless | N/A | Available from January 26, 2016 until February 9, 2016 | ||||
153 | SP50 | #REF! | Kyurem (timed) | 24883 | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: 3 Rocks per row, alterning left and right Initial: None Timer: HP<=40%: Adds 4 Barriers after 4 moves Repeat | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | The stage can be done itemless with Pyre Team and M Charizard. You need to keep Pyre on all the time. Else, a Time +10 is enough to beat this stage when your team is high level. (Done with M-Lucario, Tyranitar, Ho-Oh, Dialga). If this is not enough, Mega Start is preferred over Disruption Delay, as the disruptions kick in late and are not that bad. | N/A | Available from January 26, 2016 until February 9, 2016 You get a Mega Speed Up for clearing level 50 | ||||
154 | SP 51-60 | #REF! | Kyurem (timed) | 4590 +510/lvl | Ice | 0:40 | Base: 0% Bonus: 1% /level | Board: None Initial: None Timer: If no 4-match or plus, adds 3 Rocks after every move x2 Adds 5 Rocks after 1 move Repeat | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | Doable itemless | N/A | Available from January 26, 2016 until February 9, 2016 You get a Exp*1.5 for clearing level 60 | ||||
155 | SP 61-70 | #REF! | Kyurem (timed) | 7088 +337/lvl | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: None Initial: None Timer: Fills columns 1 and 2 with Blocks blocks after 8 moves Fills columns 5 and 6 with Blocks blocks after 0 moves Repeat | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | Doable itemless | N/A | Available from January 26, 2016 until February 9, 2016 You get a Time +10 for clearing level 70 | ||||
156 | SP 71-80 | #REF! | Kyurem (timed) | 4860 +180/lvl | Ice | 0:40 | Base: 0% Bonus: 1% /level | Board: None Initial: Adds 4 Barriers Timer: Adds 4 Barriers after 7 moves Repeat | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | Doable itemless | N/A | Available from January 26, 2016 until February 9, 2016 You get a Disruption Delay for clearing level 80 | ||||
157 | SP 81-90 | #REF! | Kyurem (timed) | 6615 +315/lvl | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: None Initial: None Timer: Fills row 1 with Rocks after 5 moves Repeat | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | Doable itemless | N/A | Available from January 26, 2016 until February 9, 2016 You get a Mega Start for clearing level 90 | ||||
158 | SP 91-99 | #REF! | Kyurem (timed) | 5184 +97/lvl | Ice | 0:30 | Base: 0% Bonus: 1% /level | Board: Barriers in rows 2 and 5. And 2 barriers in C3 and D4. Initial: None Timer: None | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | Doable itemless | N/A | Available from January 26, 2016 until February 9, 2016 | ||||
159 | SP100 | #REF! | Kyurem (timed) | 36936 | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: Barriers in rows 2 and 5. And 2 barriers in C3 and D4. Initial: None Timer: If no 4-match or plus, adds 3 Rocks x2 Adds 5 Rocks after 1 move Repeat | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | Focus on removing barriers from top to bottom. When the stage appears, think your first moves to remove as many barriers as fast as possible. If you can manage half the HP itemless, then obviously AP+ will be enough. Time +10 can help if you're unsure. Take AP+ and Mega Start if you do only around a third of the HP bar itemless. The previous 99 stages should have helped you become better at keeping making matches in the bottom rows to deal constant damage. | N/A | Available from January 26, 2016 until February 9, 2016 You get a Mega Speed Up for clearing level 100 | ||||
160 | SP 101- 125 | #REF! | Kyurem (timed) | 7776 +81/lvl | Ice | 0:40 | Base: 0% Bonus: 1% /level | Board: None Initial: None Timer: If no 4-match or plus, adds 3 Rocks x2 Adds 5 Rocks after 1 move Repeat | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | Doable itemless | N/A | Available from January 26, 2016 until February 9, 2016 You get 2500 coins for clearing level 125 | ||||
161 | SP 126- 140 | #REF! | Kyurem (timed) | 9072 +278/lvl | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: Barriers in rows 2 and 5. And 2 barriers in C3 and D4. Initial: None Timer: None | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | Doable itemless | N/A | Available from January 26, 2016 until February 9, 2016 | ||||
162 | SP 141- 149 | #REF! | Kyurem (timed) | 7438 +164/lvl | Ice | 0:30 | Base: 0% Bonus: 1% /level | Board: Initial: None Timer: None | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | Doable itemless Match very fast and it should be enough. | N/A | Available from January 26, 2016 until February 9, 2016 | ||||
163 | SP 150 | #REF! | Kyurem (timed) | 31238 | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: Barriers in rows 2 and 5. And 2 barriers in C3 and D4. Initial: None Timer: HP>=85%: Adds 4 Barriers after 10 moves Repeat HP<=85%: Adds 4 Barriers after 3 moves Repeat Added Support: Machop. Will be replaced by Klink if Machop is in your team | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | Complexity-1 is not needed to beat this level, although at least Attack Power + is recommended depending on how good you are at timed stages. I am stopping my escalation here, so for the next stages the advice will come from what I can gather. | N/A | Available from January 26, 2016 until February 9, 2016 You get a Mega Speedup for clearing level 150 | ||||
164 | SP 151- 175 | #REF! | Kyurem (timed) | 6825 +95/lvl | Ice | 0:40 | Base: 0% Bonus: 1% /level | Board: None Initial: None Timer: Fills column 2 or 5 with Barriers after 3 moves Adds 2*2 Reshiram after 3 moves Repeat | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | N/A | Available from January 26, 2016 until February 9, 2016 You get 2000 coins for clearing level 175 | |||||
165 | SP 176- 190 | #REF! | Kyurem (timed) | 9800 +300/lvl | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: None Initial: None Timer: Adds 1 Blocks block after 1 move Repeat | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | N/A | Available from January 26, 2016 until February 9, 2016 | |||||
166 | SP 191- 199 | #REF! | Kyurem (timed) | 19950 +208/lvl | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: None Initial: Adds 1 Blocks block x2 Timer: Adds 5 Barriers after 1 move Adds 1 Blocks block x2 after 1 move Repeat | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | N/A | Available from January 26, 2016 until February 9, 2016 | |||||
167 | SP 200 | #REF! | Kyurem (timed) | 42000 | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: Barriers in rows 2 and 5. And 2 barriers in C3 and D4. Initial: None Timer: HP>= 88%: Adds 4 Barriers after 10 moves Repeat HP<=85%: Adds 4 Barriers after 3 moves Repeat | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | N/A | Available from January 26, 2016 until February 9, 2016 You get a Mega Speed Up for clearing level 200 | |||||
168 | SP 201- 240 | #REF! | Kyurem (timed) | 16100 +103/lvl | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: Initial: Timer: | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | N/A | Available from January 26, 2016 until February 9, 2016 | |||||
169 | SP 241- 249 | #REF! | Kyurem (timed) | 17769 +247/lvl | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: Initial: Timer: | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | N/A | Available from January 26, 2016 until February 9, 2016 | |||||
170 | SP 250 | #REF! | Kyurem (timed) | 48750 | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: Initial: Timer: | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | N/A | Available from January 26, 2016 until February 9, 2016 You get 1 Mega Speed Up for clearing level 250 | |||||
171 | SP 251- 280 | #REF! | Kyurem (timed) | 8873 +131/lvl | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: Initial: Timer: | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | N/A | Available from January 26, 2016 until February 9, 2016 | |||||
172 | SP 281- 299 | #REF! | Kyurem (timed) | 15210 +563/lvl | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: Initial: Timer: | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | N/A | Available from January 26, 2016 until February 9, 2016 | |||||
173 | SP 300 | #REF! | Kyurem (timed) | 53625 | Ice | 0:50 | Base: 0% Bonus: 1% /level | Board: Initial: Timer: | 4 | [Lucario]/[Medicham]/ [Mawile]/[Steelix]/ [Charidard Y]/[Blaziken]/ [Aerodactyl] Conkeldurr, Aggron, Klinklang, Tyranitar Gallade, Delphox, Cobalion Machamp, Registeel, Gigalith, Dialga, Ho-Oh | N/A | Available from January 26, 2016 until February 9, 2016 You get 2 Mega Speed Up for clearing level 300 | |||||
174 | SP 1-10 | #REF! | Diancie (Escalation Battle) | 3861 +195/lvl | Fairy | 16 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: None TImer: Adds 3 Rocks after 3 moves Repeat | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | Curiously not that easy of levels to start off an escalation, but no items needed. Just match and you'll get it. | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 February 2016 - Level 10: 5 hearts August 2016 - Level 10: 1000 coins | |||
175 | SP 11-20 | #REF! | Diancie (Escalation Battle) | 3378 +171/lvl | Fairy | 16 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: None Timer: Adds 2 Blocks after 2 moves Repeat | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | Easier levels than the previous ones, you will get through these stages easily even with a not very strong team. The disrupted Blocks do not require M-Steelix to beat the level. Dialga is enough, and even if you don't have it, you can manage with M Mawile. | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 February 2016 - Level 20: 5 hearts August 2016 - Level 20: Mega Start April 2017 - Level 20: Moves +5 | |||
176 | SP 21-30 | #REF! | Diancie (Escalation Battle) (30 not included for 3rd run) | Until 2016 4326 +160/lvl 4326 +324/lvl | Fairy | 16 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: Adds 4 coins Timer: Adds 3 Blocks after 3 moves Repeat | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | Definitely take the time to match the coins in the beginning for an additional 300 coins. Be careful, they can be replaced by Blocks if you take too much time preparing them. After that, there are enough moves to deplete the health bar, just combo and use Dialga if you have it to destroy the disruptions. | Clear the level | Only available from: April 11 - April 25, 2017 Level 30: Raise Max Level | |||
177 | SP 30 | #REF! | Diancie (Escalation Battle) 3rd run | 13909 | Fairy | 16 | Base: 0% Bonus: 1% /level | Board: Initial: Timer: | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | |||||||
178 | SP 31-40 | #REF! | Diancie (Escalation Battle) | 3966 +200/lvl | Fairy | 16 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: None Timer: Adds 3 Barriers after 4 moves Repeat | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | Even though there is no Barrier Bash+ Super Effective Pokémon, these levels are easily doable. The disruption rate is low, so no need for alarm. Just match your icons, and you'll get through these levels. | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 2016 - Level 40: Disruption Delay | |||
179 | SP 41-49 | #REF! | Diancie (Escalation Battle) | Until2016 7431 +126/lvl 10568 +220/lvl | Fairy | 16 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: Adds 3 Rocks and fills a column with Rocks Timer: Adds 3 Rocks and fills a column with Rocks after 3 moves Repeat | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | Despite the higher amount of HP, it is easy to get combos and deal a lot of damage in these levels. No items are needed, the disruptions are really manageable. | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 | |||
180 | SP 50 | #REF! | Diancie (Escalation Battle) | Until2016 20800 15642 | Fairy | 16 | Base: 0% Bonus: 1% /level | #REF! | Board: 4 Rocks in every corner; 4 Barriers in the middle Initial: Adds 4 Rocks in a corner Timer: Adds 4 Rocks in a corner after 1 move x3 Adds 4 Barriers in the middle Repeat Note: The initial disruption counts for one in the timer. | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | Level beatable itemless or with Moves +5 only, but it requires a lot of luck with the combos. Disruption Delay is helpful to beat this if you manage to do around 75% of the HP bar itemless. Not gonna lie, spending an AP+ here, with moves +5 as safety if you do around half the health bar is the safest way to go. You want to get that stone, who knows what the next levels will be in the future. Edit: we are in the future of when I wrote this text, and the future is not bright. Maybe the next future will be better, but now I have no hopes for such a future. Sorry if you get the stone and not a Speedup :( | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 Level 50: Diancite If you have Diancite already, you get a Mega Speedup instead. | |||
181 | SP 51-70 | #REF! | Diancie (Escalation Battle) | 6875 +217/lvl | Fairy | 16 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: Adds 3 Rocks Timer: Adds 3 Rocks after 3 moves x2 If no 3+ Combo, adds 3 Blocks Blocks after 1 move Repeat Note: The initial disruption counts for one in the timer. | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | Quite easy levels, Blocks Disruptions are avoidable if you make a combo of 3 or more when the timer on Diancie disappears. You may get unlucky with combos sometimes and lose a level, but you don't need items for these levels. | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 February 2016 Level 60: Moves +5 Level 70: Exp. Points x1.5 From August 2016 Level 60: 1000 coins Level 70: Exp. Booster M | |||
182 | SP 71-90 | #REF! | Diancie (Escalation Battle) | 6250 +92/lvl | Fairy | 16 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: None Timer: Adds a Blocks block after 1 move x5 Fills a column with Blocks after 2 moves Repeat | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | Same as the levels before, they are all doable itemless, but sometimes luck will not be in your favour. The Blocks column disruptions happens late enough so that Mawile can take care of it. | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 February 2016 Level 80: Disruption Delay Level 90: Mega Start August 2016 Level 80: Skill Booster S April 2017 Level 80: Skill Swapper Level 90: Skill Booster S | |||
183 | SP 91-99 | #REF! | Diancie (Escalation Battle) | Until2016 8529 +219/lvl 9635 +247/lvl | Fairy | 16 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: Adds 3 Rocks and Blocks in 2 columns (alterning) (columns 1-2; 3-4 or 5-6) Timer: Adds 3 Rocks and Blocks in 2 columns after 3 moves x3 Adds 3 Blocks Repeat Note: The initial disruption counts for one in the timer. | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | I recommend more M-Steelix for these levels, as he will deal more than 1000 damage after every disruption, so super good. If you don't have it, this will be slightly complicated, Dialga can take care of some of the Blocks. WIthout both DIalga and Steelix, I feel these levels are very hard itemless. Get rid of the Rocks as soon as you can, and maybe bring a Block Smash+ Pokémon from another type to ease the level. | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 | |||
184 | SP 100 | #REF! | Diancie (Escalation Battle) | 35964 | Fairy | 16 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: Adds 4 Rocks in a corner Timer: Adds 4 Rocks in a corner after 1 move x3 Adds 4 Barriers in the middle Repeat Note: The initial disruption counts for one in the timer. | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | This level is a tough cookie. Beat it with Attack Power+, Moves +5 and Disruption delay with 3 moves left. Team: Mawile (MAX), Cobalion (Max), Jirachi (6), Muk(8). It is beatable with only AP+, as I managed once to put it to less than half health itemless, but luck was heavily involved for combos. M Gengar and M Ray can take this with the same items pretty well also. | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 1st run - Level 100: 1 jewel 2nd-3rd run - Level 100: 1 Mega Speedup | |||
185 | SP 101-140 | #REF! | Diancie (Escalation Battle) | 5881 +69/lvl | Fairy | 16 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: Adds 2 Blocks Timer: Adds 2 Blocks after 3 moves x2 If no 3+ Combo, Fills a column with Blocks after the move Repeat Note: The initial disruption counts for one in the timer. | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | These levels feel very easy after having beaten level 100. The column disruption can be avoided here too, so focus on finding a 3+ combo and you'll get through these levels. The additional HP per level is also low, so everything is fine | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 February 2016 - Level 130: 10 hearts August 2016 - Level 130: 2 Exp. Booster M April 2017 - Level 130: Attack Power | |||
186 | SP 141-149 | #REF! | Diancie (Escalation Battle) | 14212 +187/lvl | Fairy | 16 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: Adds 3 Barriers Timer: Adds 3 Barriers after 3 moves x3 Fills a column with Barriers Repeat Note: The initial disruption counts for one in the timer. | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | These levels are not that hard. It may happen that you don't combo well, but when it does, you can finish with around 5 moves left for any of these levels. Mawile is preferred as Mega here, and no real need for Dialga, you can bring Muk/Cobalion/Crobat or Klinklang instead. Jirachi is a big help to mega evolve Mawile ultra fast. | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 | |||
187 | SP 150 | #REF! | Diancie (Escalation Battle) | 44268 | Fairy | 16 | Base: 0% Bonus: 1% /level | #REF! | Board: 4 Rocks in every corner; 4 Barriers in the middle Initial: Adds 4 Rocks in a corner Timer: Adds 4 Rocks in a corner after 1 move x3 Adds 4 Barriers in the middle Repeat Note: The initial disruption counts for one in the timer. | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | So, now that there is M-Rayquaza, this level is doable without buying a Complexity-1. Just go M Ray or M Gengar with Disruption Delay, Moves +5, Attack Power + (and Mega Start if your Rayquaza is not full candied), and that should do the trick. Disruption Delay and C-1 with Gengar and 2 super effectives will wreck this. | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 2016 - Level 150: Mega Speedup 2017 - Level 150: Raise Max Level | |||
188 | SP 151-190 | #REF! | Diancie (Escalation Battle) | 12240 +105/lvl | Fairy | 16 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: None Timer: Adds 3 Blocks after 3 moves If no 4+ Combo, adds 4 Rocks after the move Repeat | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | The amount of HP gets quite important by the end of these levels, and keeping up 4+ combos is not that easy. However, the disruptions are Rocks, so when Mawile is mega-evolved, you should not be drowning under Rocks. Focus on assuring 4 combos and you should get through these stages without much trouble when the skyfall helps. If not, don't give up, they are beatable itemless. | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 February 2016 - Level 180: 10 hearts August 2016 - Level 180: Skill Booster S April 2017 - Level 180: 2 Exp. Booster M | |||
189 | SP 191-199 | #REF! | Diancie (Escalation Battle) | Until2016 13878 +400/lvl 18525 +178/lvl | Fairy | Until2016 16 14 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: Fills one column with Rocks x2 Timer: Fill one column with Rocks after 4 moves x3 Repeat | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | If only Mega Steelix would also crush Rocks. Well, nope. The board can be swarmed with Rocks super fast if you're unlucky. Diancie can disrupt the same column, so that helps. Going in with Mawile/Jirachi/Muk and Cobalion for evolving Mawile fast while dealing some serious damage with Power of 4+. These levels are doable itemless. If you struggle here, I guess level 200 will be even more cruel on you. But if you have spare coins and want that speedup more than anything, then a Moves +5 is probably enough to get these 9 levels more easily. Maybe you can bring a Skill Boosted Shaymin here to get some time without disruptions and deal damage? | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 | |||
190 | SP 200 | #REF! | Diancie (Escalation Battle) | Until2016 50050 19152 | Fairy | Until2016 16 9 | Base: 0% Bonus: 1% /level | #REF! | Board: 4 Rocks in every corner; 4 Barriers in the middle Initial: Adds 4 Rocks in a corner Timer: Adds 4 Rocks in a corner after 1 move x3 Adds 4 Barriers in the middle Repeat Note: The initial disruption counts for one in the timer. Added support: Bronzor. Will be replaced by Klefki is used. | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | I went full item run with Mawile, Muk, Cobalion and Dialga. Had super bad on skyfall combos, was one move short so used a jewel. I am not sure how the strategy with M-Gengar applies to this stage with full items, but it seems some people claim having successed with full items and M-Rayquaza. Anyways, not going full item run is a really hard challenge, I advise not wasting coins or hearts and spend those items. | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 February 2016 - Level 200: Mega Speedup August 2016 - Level 200: Raise Max Level April 2017 - Level 200: 2 Raise Max Level | |||
191 | SP 201-244 | #REF! | Diancie (Escalation Battle) | 13125 +85/lvl | Fairy | 16 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: None Timer: Adds 3 Blocks after 3 moves If no 4+ Combo, adds 4 Rocks after the move Repeat | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | These levels should be fine itemless, the disruptions can be avoided as long as you make combos of at least 4. M-Rayquaza candied, or M-Gengar greatly helps towards keeping this combo up. | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 | |||
192 | SP 245-249 | #REF! | Diancie (Escalation Battle) | Until2016 24360 +2030 /lvl 25916 +589/lvl | Fairy | Until2016 16 12 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: None Timer: Adds 2 Barriers after 3 moves x2 Fills a column with Barriers after 4 moves Repeat | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | Candied M-Ray seems the only way to do this itemless, and it still requires some luck on the combos. Had to use Moves+5 so that I would not get annoyed by failing too many times. Don't adventure yourself in these levels without a full candied M Ray, or else it would become really expensive to go through with them, especially since Diance can get angry only at 246 latest. | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 | |||
193 | SP 250 | #REF! | Diancie (Escalation Battle) | Until2016 54600 42562 | Fairy | Until2016 16 9 | Base: 0% Bonus: 1% /level | #REF! | Board: 4 Rocks in every corner; 4 Barriers in the middle Initial: Adds 4 Rocks in a corner Timer: Adds 4 Rocks in a corner after 1 move x3 Adds 4 Barriers in the middle Repeat Note: The initial disruption counts for one in the timer. Added support: Bronzor. Will be replaced by Klefki is used. | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | Full item run is needed here too. M-Ray, Gengar or Mawile all work OK, but this is heavily RNG dependant. Prepare some jewels not to waste your full item run. (Had to use 2 =( thanks RNGesus) Not sure if it's worth the trouble for a Skill Booster L to go up to lvl 300... This was already a pain just for another Skill Swapper. | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 February 2016 - Level 250: Mega Speedup August 2016 - Level 250: Skill Swapper April 2017 - Level 250: 2 Mega Speedup | |||
194 | SP 251-294 | #REF! | Diancie (Escalation Battle) | Until2016 13125 +85/lvl 13283 +121/lvl | Fairy | 16 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: None Timer: Adds 3 Blocks after 3 moves If no 4+ Combo, adds 5 Rocks after the move Repeat | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | With what you went through already, these levels should be fine. Although the HP reaches close to 17000HP near the end, it's doable itemless since the disruptions can be at least delayed. | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 | |||
195 | SP 295-299 | #REF! | Diancie (Escalation Battle) | Until2016 36400 +2844 /lvl 39034 +610/lvl | Fairy | Until2016 16 12 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: None Timer: Adds 2 Barriers after 3 moves x2 Fills a column with Barriers after 4 moves Repeat | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | 5 levels of struggle before reaching the freaking Skill Booster L. I would say that at least Attack Power + is needed for these levels, the HP is crazy high. | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 | |||
196 | SP 300-Up | #REF! | Diancie (Escalation Battle) | Until2016 61425 45516 | Fairy | Until2016 16 9 | Base: 0% Bonus: 1% /level | #REF! | Board: 4 Rocks in every corner; 4 Barriers in the middle Initial: Adds 4 Rocks in a corner Timer: Adds 4 Rocks in a corner after 1 move x3 Adds 4 Barriers in the middle Repeat Note: The initial disruption counts for one in the timer. Added support: Bronzor. Will be replaced by Klefki is used. | 4 | [Mawile]/[Steelix] Muk, Klinklang, Bronzong, Aegislash, Aggron, Nidoqueen Cobalion Registeel, Jirachi, Crobat | Same setup as 250, but with even more HP. Full item run is non negociable here. | Clear the level | Only available from: February 9 - February 23, 2016 August 25 - September 8, 2016 April 11 - April 25, 2017 February 2016 - Level 300: 2 Mega Speedup August 2016 - Level 300: Skill Booster L April 2017 - Level 300: 3 Raise Max Level | |||
197 | SP 1-20 | #REF! | Zygarde 50% | 2630 +178/lvl | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: None Timer: Adds 3 Zygarde 50% every 3 moves | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas Diancie, Zygarde 50%, Zygarde 10%, Kyurem | Easy levels, you should have no trouble. | Clear the level | Available from April 12 - April 26, 2016 Level 5 reward: 1000 coins Level 10 reward: Exp Booster S Level 20 reward: 1000 coins | |||
198 | SP 21-49 | #REF! | Zygarde 50% | 3130 +171/lvl | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: None Timer: Adds 3 Zygarde 50% every 3 moves Moves <=7: Fill row 1 with Blocks blocks every 2 moves | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas Diancie, Zygarde 50%, Zygarde 10%, Kyurem | Same here, you should finish before there are 7 moves left so no worries | Clear the level | Available from April 12 - April 26, 2016 Level 30 reward: Moves +5 Level 40 reward: Mega Start | |||
199 | SP 50 | #REF! | Zygarde 50% | 17521 | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: 4 Barriers and 16 Blocks Initial: None Timer: Adds 3 Goomy + 2 Zygarde 50% after 3 moves Fills a 2x3 block with Barriers after 2 moves Repeat | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas Diancie, Zygarde 50%, Zygarde 10%, Kyurem | Bring Goomy here? Don't be scared, after 4 turns the Blocks go away and it's enough time to deal damage. Beatable itemless, although hard to pull off without a candied M Rayquaza. Will see what other strats are possible | Clear the level | Available from April 12 - April 26, 2016 Reward: Skill Swapper | |||
200 | SP 51-75 | #REF! | Zygarde 50% | 5288 +176/lvl | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: None Timer: Adds 4 Rocks after 4 moves Adds 5 Goomy after 2 moves Repeat | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas Diancie, Zygarde 50%, Zygarde 10%, Kyurem | Can bring Goomy here. Its Mega Boost also helps for M-Rayquaza, but be sure to bring non Dragon types too. | Clear the level | Available from April 12 - April 26, 2016 Level 60 reward: 1000 coins Level 70 reward: Disruption Delay | |||
201 | SP 76-99 | #REF! | Zygarde 50% | 8250 +160/lvl | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: Adds 3 Zygarde 10% Timer: Fills a random column with Blocks Blocks after 2 moves Adds 3 Zygarde 10% after 4 moves Repeat | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas Diancie, Zygarde 50%, Zygarde 10%, Kyurem | Zygarde 10% is a nice addition on these levels to conter the disruptions. | Clear the level | Available from April 12 - April 26, 2016 Level 80 Reward: Skill Booster S Level 90 Reward: Exp Booster S | |||
202 | SP 100 | #REF! | Zygarde 50% | 34656 | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: 3 Rocks on rows 1 and 6, 3 Barriers on rows 2 and 5. Initial: None Timer: Adds Rocks, Barriers and Goomy every 2 moves HP<= 29%: Adds 3 Blocks in row 1 and 3 Barriers in row 2 every 2 moves | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas Diancie, Zygarde 50%, Zygarde 10%, Kyurem | Bringing Zygarde 10% with M-Ray, Xerneas and Kyurem was a nice choice for me (20/20 candies on Ray, all Max level except Zyg 10% - lvl6) Managed to beat the level with DD and Moves +5 (4 moves left) Overall, if your team is weaker, going with AP+ and Disruption Delay should be fine. (Mega start on M-Ray if you are scared). I would keep Zygarde 10% even with DD, since it helps your dragon Mega evolve a lot. And it matches the disruptions later on. | Clear the level | Available from April 12 - April 26, 2016 Reward: Mega Speedup | |||
203 | SP 101- 125 | #REF! | Zygarde 50% | 6875 +217/lvl | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: None Timer: Adds a mix of Barriers, Rocks and Goomy every 3 moves (5 icons disrupted total) | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas Diancie, Zygarde 50%, Zygarde 10%, Kyurem | These levels should be easy. I'm more successful when bringingGoomy | Clear the level | Available from April 12 - April 26, 2016 Level 125 reward: Exp Booster M | |||
204 | SP 126- 149 | #REF! | Zygarde 50% | 7121 +255/lvl | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: Fills a column with Barriers Timer: Fills a random column with Barriers after 2 moves x2 (initial counts) Adds 5 Goomy after 2 moves x2 Repeat | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas Diancie, Zygarde 50%, Zygarde 10%, Kyurem | Have had better luck with M-Latios, Goomy, Zygarde 50% and Dragonite. Doable itemless with that team. | Clear the level | Available from April 12 - April 26, 2016 | |||
205 | SP 150 | #REF! | Zygarde 50% | 35256 | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: 16 Blocks in the middle and 4 Barriers Initial: None Timer: Does one of the following: - Adds 3 Goomy - Adds 3 Zygarde 50% - Adds 5 Rocks - FIlls row 1 with Rocks after 2 moves Adds a 4x3 block of Blocks after 4 moves Repeat | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas Diancie, Zygarde 50%, Zygarde 10%, Kyurem | Beat this level using Attack Power+ and Disruption Delay (4 moves left). Team was M-Ray (candied), Xerneas, Kyurem and Zygarde 50%. I suggest buying Mega Start if your M Ray has no candies. Same as level 50, focus on removing Barriers in the beginning and wait for the Blocks to disappear. There is time to deal damage after that. | Clear the level | Available from April 12 - April 26, 2016 Reward: Skill Swapper | |||
206 | SP 151- 179 | #REF! | Zygarde 50% | 7517 +191/lvl | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: Adds 4 Rocks in the center Timer: Adds 4 Rocks or 3 Goomy+2 Zygarde 50% after 1 move Adds 4 Rocks in the center after 1 move Repeat | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas, Walrein Diancie, Zygarde 50%, Zygarde 10%, Kyurem | It's very easy to be overwhelmed by Rocks here, so be sure to remove them as soon as possible. The HP is not that high so focusing on removing rocks will still provide a sufficient damage output to beat these levels. The release of Walrein really helps for these stages, so if you have it take it with you! Overall all doable itemless, even if sometimes you may spaghetti one level because combos will not work in your favour. | Clear the level | Available from April 12 - April 26, 2016 Level 160 Reward: Exp Booster M | |||
207 | SP 180 | #REF! | Zygarde 50% | 67423 | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: 6 Rocks and 6 Barriers Initial: Adds 3 Goomy and 3 Zygarde 50% Timer: Adds 3 Rocks and 3 barriers after 2 moves Adds 3 Goomy and 3 Zygarde 50% after 2 moves Repeat | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas Diancie, Zygarde 50%, Zygarde 10%, Kyurem | Eh, 67k HP. Ouch. I did half of the HP itemless with M-Ray Xerneas Goomy and Zyg 50%. So I think AP+ and Moves +5 are enough in these conditions. Although, I think having M-Latios with Dragonite instead of Xerneas for full dragon team can work as well. Or, Gengar Dragonite Goodra with Zyg 50%. Goodra can eject the disrupted Goomy, and thanks to M-Gengar it's overall a 3 Pokémon stage. Attack Power+, Disruption Delay and Moves +5 seem the better items for this (with Mega Start if you choose M-Ray or M-Latios for safety) | Clear the level | Available from April 12 - April 26, 2016 Reward: Skill Booster M | |||
208 | SP 181- 199 | #REF! | Zygarde 50% | 10024 +467/lvl | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: Adds 3 Rocks and 3 Barriers on rows 1-2 or 5-6 Timer: Adds 3 Goomy on row 1 and 3 Zygarde 50% on row 2 after 1 move Adds 3 Rocks on row 1 and 3 Barriers on row 2 after 2 moves Repeat | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas Diancie, Zygarde 50%, Zygarde 10%, Kyurem | HP is a bit high and the disruptions are not easy, but bringing both Goomy and Zygarde 50% using M-Latios works perfectly fine here. | Clear the level | Available from April 12 - April 26, 2016 | |||
209 | SP 200 | #REF! | Zygarde 50% | 185632 !! | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: 16 Blocks and 4 Barriers Initial: Adds 3 Goomy on row 1 and 3 Zygarde 50% on row 2 Timer: Adds 3 Barrier Rocks on both rows 1 and 2 after 1 move Adds 3 Goomy on row 1 and 3 Zygarde 50% on row 2 Repeat | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas Diancie, Zygarde 50%, Zygarde 10%, Kyurem | Look at that HP amount. Beautiful. Full item run (well, except the Exp 1.5) Full dragon team with M-Latios, Dragonite and Goodra looks decent. Or, M-Gengar with Dragonite and Goodra, to make it look like you're playing a Safari. Update: I beat the level using M-Gengar, Dragonite and Goodra (all MAX), and using all items. Had 2 moves left. Focus on activating Dragonite's ability in the beginning, and then when the disruptions are here, focus on Goodra's ability to remove the supports. I wonder if Pixie Power team (M-Gengar Togekiss Xerneas) is good. | Clear the level | Available from April 12 - April 26, 2016 Reward: Raise Max Level | |||
210 | SP 201- 225 | #REF! | Zygarde 50% | 9854 +125/lvl | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: Adds 3 Rocks on row 1 and 3 Barriers on row 2 Timer: Adds 3 Goomy and 3 Zygarde 50% after 3 moves Adds 3 Rocks on row 1 and 3 Barriers on row 2 after 3 moves Repeat | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas Diancie, Zygarde 50%, Zygarde 10%, Kyurem | Well this will feel very easy after the level 200 :'D. You can choose to bring both Goomy and Zygarde 50%, works well with the disruptions. Add M-Ray+ Xerneas, or M-Latios / M-Gengar with the last pokémon of your choice. | Clear the level | Available from April 12 - April 26, 2016 Level 225 Reward: Exp Booster M | |||
211 | SP 226- 249 | #REF! | Zygarde 50% | 8023 +403/lvl | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: None Timer: Adds Zygarde 50%, Goomy, Rock and Barriers in 2 adjacent columns every 2 moves | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas Diancie, Zygarde 50%, Zygarde 10%, Kyurem | The mixed disruptions make this a bit weird, but there's not really anything special about these levels. | Clear the level | Available from April 12 - April 26, 2016 | |||
212 | SP 250 | #REF! | Zygarde 50% | 221050 | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: In this one, the barriers shown are also Rocks I think Initial: None Timer: Adds a 4x3 block of Blocks in the middle after every move | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas Diancie, Zygarde 50%, Zygarde 10%, Kyurem | The full item run is not really negotiable here. If you have a jewel or 2 in the bank, prepare to use them. M-Gengar, Dragonite, and your best dragon type will work the best here. Activate Dragon Dance, plan for the Gengar to disappear, and you will beat this level with some combo luck. | Clear the level | Available from April 12 - April 26, 2016 Reward: Mega Speedup | |||
213 | SP 251- 275 | #REF! | Zygarde 50% | 9854 +125/lvl | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: Adds 3 Rocks on row 1 and 3 Barriers on row 2 Timer: Adds 3 Goomy and 3 Zygarde 50% after 3 moves Adds 3 Rocks on row 1 and 3 Barriers on row 2 after 3 moves Repeat | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas Diancie, Zygarde 50%, Zygarde 10%, Kyurem | If you managed to arrive here, I want to think that these levels will not be that hard for you. Can bring both Goomy and Zyg 50%, worked for me without any trouble. | Clear the level | Available from April 12 - April 26, 2016 | |||
214 | SP 276- 299 | #REF! | Zygarde 50% | 20111 +441/lvl | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: None Initial: None Timer: Adds 6 Barriers every 3 moves | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas Diancie, Zygarde 50%, Zygarde 10%, Kyurem | Damn, the HP is high for just normal levels. But the end is here soon! Bringing Zygarde 50% for the Barrier Bash + seems nice, maybe even Diancie too if there are too many (not M-Diancie though, keep M-Ray or else in the Mega slot) I had to buy Moves +5 for the last levels, it was enough though for when I was not getting good combos with M-Rayquaza. | Clear the level | Available from April 12 - April 26, 2016 | |||
215 | SP 300 | #REF! | Zygarde 50% | 201050 | Dragon | 17 | Base: 0% Bonus: 1% /level | #REF! | Board: SCREENSHOT IS WITH C-1 Initial: None Timer: After every move, adds: 3x2 Blocks starting at A3 (like in initial board) AND 3x4 Blocks starting at D2 (like in initial board) with a Goomy and a Zygarde 50% in F3 and F4 Yep, that disruption is brutal. | 4 | [Rayquaza]/[Latios]/ [Altaria]/[Gardevoir]/ [Latias]/[Glalie] Florges, Haxorus, Togekiss, Azumarill Articuno, Mamoswine, Dragonite, Goodra, Xerneas Diancie, Zygarde 50%, Zygarde 10%, Kyurem | u_u The final boss So, I tried 2 full item runs: one with M-Latios, Dragonite and Goodra. Failed miserably with only 75% damage dealt. Second one with M-Gengar, Dragonite and Goodra, finished with 10 moves left, so right before Zygarde was going to start disrupting again. I had 40+ combos on all moves after the Blocks disappeared. Yes that is what it takes to take this bastard down. | Clear the level | Available from April 12 - April 26, 2016 Rewards: 2x Raise Max Level | |||
216 | SP 1-9 | #REF! | Giratina (Origin Forme) 2nd run | 4200 + 375/lvl | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Sharpedo]/[Sableye]/ [Absol] Yveltal Hoopa-U Zoroark | Only available from: March 14 - March 28, 2017 | ||||||
217 | SP 10 | #REF! | Giratina (Origin Forme) 2nd run | 24000 | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Beedrill] Yveltal Hoopa-U Zoroark | The fastest Boss Stage in EB (after 3%). Very easy. Itemless. | Only available from: March 14 - March 28, 2017 Level 10: Skill Booster M | |||||
218 | SP 11-39 | #REF! | Giratina (Origin Forme) 2nd run | 4950 + 117/lvl | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Sharpedo]/[Sableye]/ [Absol] Yveltal Hoopa-C Zoroark | Only available from: March 14 - March 28, 2017 Level 20: Exp Booster M Level 30: Time +10 | ||||||
219 | SP 40 | #REF! | Giratina (Origin Forme) 2nd run | 29172 | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Shiny Rayquaza] Sharpedo Yveltal Zoroark | Make line of 5 Zoroark in the fifth move. Relatively easy. Itemless. | Only available from: March 14 - March 28, 2017 Level 40: Skill Swapper | |||||
220 | SP 41-69 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 1st 7200 + 96/lvl 2nd 8820 + 64/lvl | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Sharpedo]/[Sableye]/ [Absol] Yveltal Hoopa-C Zoroark | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 2016 Level 50: Disruption Delay Level 60: Exp Points x1.5 2017 Level 55: Exp Points x1.5 | ||||||
221 | SP 70 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 1st 25400 2nd 33976 | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Shiny Rayquaza] Sharpedo Giratina Origin Zoroark | Initial board and disruptions with Giratina Origin. Double Siniester Power for activate. Hard Itemless, optionaly Time +10. | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 Level 70: Mega Speedup | |||||
222 | SP 71-99 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 7912 + 188/lvl | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Sharpedo]/[Sableye]/ [Absol] Yveltal Hoopa-C Zoroark | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 2016: Level 80: Exp Booster S Level 90: Exp Booster M 2017 Level 85: Skill Booster S | ||||||
223 | SP 100 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 34288 | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Shiny Rayquaza] Sharpedo Yveltal Zoroark | Initial board and disruptions with blocks. Use Pokémon with different color and Siniester Power for activate. Hard Itemless, optionaly Time +10. | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 2016 Level 100: Skill Swapper 2017 Level 100: Mega Speedup | |||||
224 | SP 101-129 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 10173 + 121/lvl | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Sharpedo]/[Sableye]/ [Absol] Yveltal Hoopa-U Zoroark | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 | ||||||
225 | SP 130 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 1st 31288 2nd 41328 | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Shiny Rayquaza] Sharpedo Yveltal Zoroark | Hard: Attack Power Medium: Attack Power, Time +10 Easy: Attack Power, Disruption Delay | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 2016 Level 130: Skill Booster M 2017 Level 130: Raise Max Level | |||||
226 | SP 131-149 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 1st 8085 + 256/lvl 2nd 8778 + 320/lvl | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Sharpedo]/[Sableye]/ [Absol] Yveltal Hoopa-U Zoroark | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 | ||||||
227 | SP 150 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 1st 32340 2nd 39270 | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Shiny Rayquaza] Sharpedo Yveltal Zoroark | Hard: Attack Power Medium: Attack Power, Time +10 Easy: Attack Power, Disruption Delay | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 Level 150: Mega Speedup | |||||
228 | SP 151-199 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 1st 8085 + 72/lvl 2nd 7623 + 120/lvl | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Sharpedo]/[Sableye]/ [Absol] Yveltal Hoopa-U Zoroark | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 2016 Level 180: 2 Exp Booster M | ||||||
229 | SP 200 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 1st 68040 2nd 49410 | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Shiny Rayquaza] Sharpedo Yveltal Zoroark | Hard: Time +10, Attack Power Medium: Time +10, Attack Power, Disruption Delay Easy: Time +10, Attack Power, Disruption Delay, Mega Start | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 2016 Level 200: Raise Max Level 2017 Level 200: 2 Raise Max Level | |||||
230 | SP 201-239 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 1st 6804 + 106/lvl 2nd 7560 + 119/lvl | Ghost | 0:40 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Sharpedo]/[Sableye]/ [Absol] Yveltal Hoopa-C Zoroark | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 2016 Level 230: 2 Exp Booster M | ||||||
231 | SP 240-249 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 7812 +252/lvl | Ghost | 0:30 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 | |||||||
232 | SP 250 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 1st 47040 2nd 32340 | Ghost | 0:30 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 2016 Level 250: Raise Max Level 2017 Level 250: 2 Raise Max Level | |||||||
233 | SP 251-269 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 1st 10164 + 166/lvl 2nd 12474 + 128/lvl | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 | |||||||
234 | SP 270-279 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 1st 4620 + 233/lvl 2nd 7770 + 460/lvl | Ghost | 0:30 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 | |||||||
235 | SP 280 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 1st 82220 2nd 58968 | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 2016 Level 280: Raise Max Level 2017 Level 280: 2 Mega Speedup | |||||||
236 | SP 281-289 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 10080 + 315/lvl | Ghost | 0:40 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 | |||||||
237 | SP 290-299 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 1st 19866 + 256/lvl 2nd 27200 + 280/lvl | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 | |||||||
238 | SP 300 | #REF! | Giratina (Origin Forme) 1st and 2nd run | 1st 51212 2nd 64092 | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 2016 Level 300: 2 Raise Max Level 2017 Level 300: 3 Raise Max Level | |||||||
239 | SP 301-Up | #REF! | Giratina (Origin Forme) 1st and 2nd run | 12600 | Ghost | 0:50 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: July 5 - July 19, 2016 March 14 - March 28, 2017 | |||||||
240 | SP 1-24 | #REF! | Meloetta (Aria Forme) | 3872 +211/lvl | Psychic | 18 | Base: 0% Bonus: 1% /lvl | #REF! | Board: None Initial: None Timer: Adds 3 Rocks every 3 moves | 4 | [Gengar]/[Absol]/ [Heracross]/[Scizor]/ [Banette] Hoopa U, Zoroark, Volcarona, Scyther Bisharp, Yveltal, Hydreigon, Genesect Darkrai, Hoopa C, Giratina, Leavanny | Easy stages. | Level 5: Exp Booster M Level 10: Disruption Delay | ||||
241 | SP 25 | #REF! | Meloetta (Aria Forme) | 13915 | Psychic | 18 | Base: 0% Bonus: 1% /lvl | #REF! | Board: 8 Blocks and 4 Rocks Initial: Adds 3 Blocks or 2 Blocks+4 Rocks Timer: Adds 3 Blocks or 2 Blocks+4 Rocks every 3 moves | 4 | [Gengar]/[Absol]/ [Heracross]/[Scizor]/ [Banette] Hoopa U, Zoroark, Volcarona, Scyther Bisharp, Yveltal, Hydreigon, Genesect Darkrai, Hoopa C, Giratina, Leavanny | Doable itemless with M Gengar, Yveltal Block Smash+, and your best SE. Once the Blocks disappear, you will be able to deal a lot more damage. | Level 25: Skill Booster S | ||||
242 | SP 26-49 | #REF! | Meloetta (Aria Forme) | 3140 +274/lvl | Psychic | 15 | Base: 0% Bonus: 1% /lvl | #REF! | Board: None Initial: Adds 4 Barriers Timer: Adds 1 Barrier after 3 moves Adds 4 Barriers after 2 moves Repeat | 4 | [Gengar]/[Absol]/ [Heracross]/[Scizor]/ [Banette] Hoopa U, Zoroark, Volcarona, Scyther Bisharp, Yveltal, Hydreigon, Genesect Darkrai, Hoopa C, Giratina, Leavanny | Still easy, use Hoopa C. | |||||
243 | SP 50 | #REF! | Meloetta (Aria Forme) | 22608 | Psychic | 16 | Base: 0% Bonus: 1% /lvl | #REF! | Board: 8 Barriers (L shaped) Initial: None Timer: Adds 4 Barriers in L shape every 4 moves | 4 | [Gengar]/[Absol]/ [Heracross]/[Scizor]/ [Banette] Hoopa U, Zoroark, Volcarona, Scyther Bisharp, Yveltal, Hydreigon, Genesect Darkrai, Hoopa C, Giratina, Leavanny | Doable itemless if you have Hoopa U skill boosted to send some huge chunks of damage to Meloetta. Also, Hoopa C is helpful on this stage to remove Barriers. M Gengar or M Ray work well. You should not need more than a Moves +5 with Hoopa C to finish this stage. Focus on removing the barriers and after that dish the damage. Darkrai can put Meloetta to sleep too. | Level 50: Mega Speedup | ||||
244 | SP 51-75 | #REF! | Meloetta (Aria Forme) | 9420 +342/lvl | Psychic | 18 | Base: 0% Bonus: 1% /lvl | #REF! | Board: None Initial: Adds 3 or 4 Blocks Timer: Adds 3 or 4 Blocks every 2 moves | 4 | [Gengar]/[Absol]/ [Heracross]/[Scizor]/ [Banette] Hoopa U, Zoroark, Volcarona, Scyther Bisharp, Yveltal, Hydreigon, Genesect Darkrai, Hoopa C, Giratina, Leavanny | Yveltal Block Smash+ is very helpful here. The HP growth is not ridiculous, but there are enough moves to finish. Maybe M Absol is good in case you don't have BS+ Yveltal. | |||||
245 | SP 75 | #REF! | Meloetta (Aria Forme) | 24492 | Psychic | 18 | Base: 0% Bonus: 1% /lvl | #REF! | Board: 8 Blocks Initial: None Timer: Adds 4 Blocks every 3 moves | 4 | [Gengar]/[Absol]/ [Heracross]/[Scizor]/ [Banette] Hoopa U, Zoroark, Volcarona, Scyther Bisharp, Yveltal, Hydreigon, Genesect Darkrai, Hoopa C, Giratina, Leavanny | Level 75: Skill Booster M | |||||
246 | SP 76-99 | #REF! | Meloetta (Aria Forme) | 9420 +820/lvl | Psychic | 10 | Base: 0% Bonus: 1% /lvl | #REF! | Board: 6 Blocks and 6 Rocks Initial: None Timer: Adds 5 Rocks after every move Moves <=5: Adds 4 Blocks and 6 Rocks after 1 move Adds 5 Rocks after 1 move Repeat | 3 | [Gengar]/[Absol]/ [Heracross]/[Scizor]/ [Banette] Hoopa U, Zoroark, Volcarona, Scyther Bisharp, Yveltal, Hydreigon, Genesect Darkrai, Hoopa C, Giratina, Leavanny | These stages can become tricky if you let the Rocks pile up. Yveltal can help destroy the Blocks, and maybe Bisharp for the Rocks. Or Darkrai to Sleep Charm Meloetta. | |||||
247 | SP 100 | #REF! | Meloetta (Aria Forme) | 31400 | Psychic | 15 | Base: 0% Bonus: 1% /lvl | #REF! | Board: 9 Rocks on left side Initial: None Timer: Adds 9 Rocks and 2 Meloetta on a random side every 3 moves | 4 | [Gengar]/[Absol]/ [Heracross]/[Scizor]/ [Banette] Hoopa U, Zoroark, Volcarona, Scyther Bisharp, Yveltal, Hydreigon, Genesect Darkrai, Hoopa C, Giratina, Leavanny | Doable itemless with some luck, and candied Tyranitar + boosted Hoopa U. If not, Moves +5 with a standard team should be enough. You may want to take a clearing Mega with you and not M Gengar. If you are not confident, Mega Start Tyranitar will destroy this. | Level 100: Skill Swapper | ||||
248 | SP 101- 124 | #REF! | Meloetta (Aria Forme) | 10205 +342/lvl | Psychic | 18 | Base: 0% Bonus: 1% /lvl | #REF! | Board: None Initial: Adds 3 Barriers Timer: Adds 7 Barriers after 1 move Adds 3 Barriers after 4 moves Repeat | 4 | [Gengar]/[Absol]/ [Heracross]/[Scizor]/ [Banette] Hoopa U, Zoroark, Volcarona, Scyther Bisharp, Yveltal, Hydreigon, Genesect Darkrai, Hoopa C, Giratina, Leavanny | Hoopa C is the MVP here. | |||||
249 | SP 125 | #REF! | Meloetta (Aria Forme) | 30144 | Psychic | 18 | Base: 0% Bonus: 1% /lvl | #REF! | Board: 16 Barriers Initial: None Timer: Adds 16 Barriers every 5 moves (initial pattern or similar) | 4 | [Gengar]/[Absol]/ [Heracross]/[Scizor]/ [Banette] Hoopa U, Zoroark, Volcarona, Scyther Bisharp, Yveltal, Hydreigon, Genesect Darkrai, Hoopa C, Giratina, Leavanny | To be safe, I suggest to go Mega Start Tyranitar on this stage, no need for Moves +5 and you will beat this. Darkrai can also Sleep Charm, and match M TTar to extend Sleep Charm duration. | Level 125: Mega Speedup | ||||
250 | SP 126- 149 | #REF! | Meloetta (Aria Forme) | 10048 +164/lvl | Psychic | 18 | Base: 0% Bonus: 1% /lvl | #REF! | Board: None Initial: Adds 2 Blocks Timer: Adds the pattern after 2 moves Adds 2 Metal after 2 moves Repeat Pattern: B BMBBBB B=Block, M=Meloetta B Alternates between horizontal and vertical (rotate 90 degrees ) | 4 | [Gengar]/[Absol]/ [Heracross]/[Scizor]/ [Banette] Hoopa U, Zoroark, Volcarona, Scyther Bisharp, Yveltal, Hydreigon, Genesect Darkrai, Hoopa C, Giratina, Leavanny | Seems like these stages are doable without trouble. Yveltal Block Smash+ is mandatory here. A clearing Mega like Scizor can help. | |||||
251 | SP 150 | #REF! | Meloetta (Aria Forme) | 32656 | Psychic | 18 | Base: 0% Bonus: 1% /lvl | #REF! | Board: 6 Blocks, 2 Barrier Blocks and 2 Meloetta Initial: Adds 3 Blocks and 2 Meloetta Timer: Adds 3 Blocks and 2 Meloetta every 3 moves | 4 | [Gengar]/[Absol]/ [Heracross]/[Scizor]/ [Banette] Hoopa U, Zoroark, Volcarona, Scyther Bisharp, Yveltal, Hydreigon, Genesect Darkrai, Hoopa C, Giratina, Leavanny | Safest bet is to go Mega Start and Moves +5 with Mega Tyranitar. Can easily clean the initial board, can clear if disruptions happen, can combo well. If you can activate Sleep Charm with Darkrai, that's a bonus. | Level 150: 2 Raise Max Level | ||||
252 | SP 151- 174 | #REF! | Meloetta (Aria Forme) | 13650 +366/lvl | Psychic | 18 | Base: 0% Bonus: 1% /lvl | #REF! | Board: 12 Rocks and 4 Barriers Initial: None Timer: Adds 4 Rocks after 4 moves Adds 3 Barrier Rocks and 3 Meloetta on row 1 after 3 moves Repeat | 4 | [Gengar]/[Absol]/ [Heracross]/[Scizor]/ [Banette] Hoopa U, Zoroark, Volcarona, Scyther Bisharp, Yveltal, Hydreigon, Genesect Darkrai, Hoopa C, Giratina, Leavanny | These stages become a bit hard near the end. A lot of Rocks will spawn. M Tyranitar is perfect for delaying the disruptions or clearing them if they happen. Bisharp can be helpful with Rock Break+. | |||||
253 | SP 175 | #REF! | Meloetta (Aria Forme) | 49000 | Psychic | 18 | Base: 0% Bonus: 1% /lvl | #REF! | Board: Blocks and 4 Barriers Initial: None Timer: Adds 4 Blocks every 3 moves | 4 | [Gengar]/[Absol]/ [Heracross]/[Scizor]/ [Banette] Hoopa U, Zoroark, Volcarona, Scyther Bisharp, Yveltal, Hydreigon, Genesect Darkrai, Hoopa C, Giratina, Leavanny | Attack Power + and Moves +5 are enough with M Tyranitar and a good team. Add Mega Start if your Tyranitar is not candied. | Level 175: Mega Speedup | ||||
254 | SP 176- 199 | #REF! | Meloetta (Aria Forme) | 11375 +381/lvl | Psychic | 18 | Base: 0% Bonus: 1% /lvl | #REF! | Board: None Initial: None Timer: Adds a ton of Meloetta icons with and without Barriers every 3 moves | 4 | [Gengar]/[Absol]/ [Heracross]/[Scizor]/ [Banette] Hoopa U, Zoroark, Volcarona, Scyther Bisharp, Yveltal, Hydreigon, Genesect Darkrai, Hoopa C, Giratina, Leavanny | Bring Meloetta with you, this will make automatic combos happen when the disruption hits. With M Ray or M Tyranitar this should become easily clearable. | |||||
255 | SP 200 and higher | #REF! | Meloetta (Aria Forme) | 59136 | Psychic | 20 | Base: 0% Bonus: 1% /lvl | #REF! | Board: None Initial: None Timer: Adds 2 Blocks after 3 moves Adds ? after 2 moves Repeat Added: Meloetta | 4 | [Gengar]/[Absol]/ [Heracross]/[Scizor]/ [Banette] Hoopa U, Zoroark, Volcarona, Scyther Bisharp, Yveltal, Hydreigon, Genesect Darkrai, Hoopa C, Giratina, Leavanny | Full item run to ensure the win. | Level 200: 2 Mega Speedup | ||||
256 | SP 1-25 | #REF! | Mew | 726 + 152/lvl | Psychic | 10 | Base: 1% Bonus: 1% /lvl | #REF! | Board: None Initial: None Timer: 2 Rocks every 3 moves | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | Easy stages with M Gengar. | Reward: Moves +5 | ||||
257 | SP 26-49 | #REF! | Mew | 671 + 146/lvl | Psychic | 8 | Base: 1% Bonus: 1% /lvl | #REF! | Board: None Initial: Adds 2 barriers Timer: Adds 2 barriers every 3 moves | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | ||||||
258 | SP 50 | #REF! | Mew | 7623 | Psychic | 15 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | Reward: 1 Mega Speedup | |||||
259 | SP 51-99 | #REF! | Mew | 3872 + 101/lvl | Psychic | 12 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Rocks in U shape Initial: Timer: 2x2 barriers + 2 rocks on top | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | Level 75: 1 Disruption Delay | |||||
260 | SP 100 | #REF! | Mew | 14399 | Psychic | 18 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | Itemless or Moves+5 with M Beedrill (if candied) to quickly remove the left columns of blocks. | Reward: Skill Swapper | ||||
261 | SP 101- 149 | #REF! | Mew | 2032 + 50/lvl | Psychic | 10 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Rocks in the middle Initial: Timer: 2 columns or rows of 5 Rocks and 1 Mew | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | Bisharp is helpful for these levels. It's not too hard without it anyways. | Level 125: Mega Start | ||||
262 | SP 150 | #REF! | Mew | 15246 | Psychic | 8 | Base: 1% Bonus: 1% /lvl | #REF! | Board: 3 rocks and 3 blocks, and 4 barriers in Pi shape in the bottom Initial: None Timer: Adds Rocks and Mew icons every 3 moves | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | Bringing Mew and getting a Moves +5 should be enough to beat this stage. M Gengar, Yveltal BS+ are nice additions to make that possible. Can be done itemless with luck, but a Moves+5 is more cost efficient. | Reward: 1 Mega Speedup | ||||
263 | SP 151- 199 | #REF! | Mew | 1863 + 73/lvl | Psychic | 15 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Rows 1 and 6 in Rocks, 4 Blocks Initial: None Timer: Adds 6 Rocks and 2 Barrier Blocks every 4 moves | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | Level 175: Skill Booster S | |||||
264 | SP 200 | #REF! | Mew | 30976 | Psychic | 16 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | Reward: 2 Raise Max Levels | |||||
265 | SP 201- 249 | #REF! | Mew | 605 + 89/lvl | Psychic | 12 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | ||||||
266 | SP 250 | #REF! | Mew | 13068 | Psychic | 8 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | Reward: 1 Mega Speedup | |||||
267 | SP 251- 299 | #REF! | Mew | 4743 + 142/lvl | Psychic | 20 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | ||||||
268 | SP 300 | #REF! | Mew | 14520 | Psychic | 10 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | Reward: 2 Skill Booster M | |||||
269 | SP 301- 349 | #REF! | Mew | 7260 + 101/lvl | Psychic | 15 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | ||||||
270 | SP 350 | #REF! | Mew | 33880 | Psychic | 16 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | Reward: 2 Raise Max Level | |||||
271 | SP 351- 399 | #REF! | Mew | 3811 + 133/lvl | Psychic | 10 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | ||||||
272 | SP 400 | #REF! | Mew | 33074 | Psychic | 20 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | Reward: Skill Booster L | |||||
273 | SP 401- 449 | #REF! | Mew | 726 + 51/lvl | Psychic | 8 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | ||||||
274 | SP 450 | #REF! | Mew | 47880 | Psychic | 15 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | Full item run here too seems to be the way to ensure a win without fail. | Reward: 2 Mega Speedup | ||||
275 | SP 451- 499 | #REF! | Mew | 5082 + 152/lvl | Psychic | 10 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | ||||||
276 | SP 500 | #REF! | Mew | 64750 | Psychic | 16 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Sharpedo]/ [Absol]/[Heracross]/ [Banette]/[Rayquaza] Scyther, Scizor, Volcarona, Zoroark Genesect, Yveltal, Bisharp, Malamar, Genesect Giratina (O), Pinsir, Darkrai, Hoopa | Full item run is not really negociable to play it safe. | Reward: 3 Raise Max Level | ||||
277 | SP 1-24 | #REF! | Celebi | 8120 +265/lvl | Psychic | 0:40 | Base: 1% Bonus: 1% /lvl | #REF! | Board: None Initial: None Timer: None | 3 | [Gengar]/[Tyranitar]/ [Rayquaza]/[Absol] Zoroark, Hoopa U, Volcarona, Heracross Yveltal, Hydreigon, Genesect, Honchkrow Hoopa C, Darkrai, Giratina, Dusknoir | Nothing to say here, it's straighforward. | |||||
278 | SP 25 | #REF! | Celebi | 11600 | Psychic | 0:40 | Base: 1% Bonus: 1% /lvl | #REF! | Board: None Initial: None Timer: Adds 4 Blocks after 4 moves Adds row of Blocks after 4 moves Repeat | 4 | [Gengar]/[Tyranitar]/ [Rayquaza]/[Absol] Zoroark, Hoopa U, Volcarona, Heracross Yveltal, Hydreigon, Genesect, Honchkrow Hoopa C, Darkrai, Giratina, Dusknoir | Doable itemless, with the Mega of your convenience. | |||||
279 | SP 26-49 | #REF! | Celebi | 8568 +124/lvl | Psychic | 0:40 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Blocks Initial: None Timer: Adds 4 Barriers Blocks after 3 moves Adds 2 Blocks after 3 moves Repeat | 4 | [Gengar]/[Tyranitar]/ [Rayquaza]/[Absol] Zoroark, Hoopa U, Volcarona, Heracross Yveltal, Hydreigon, Genesect, Honchkrow Hoopa C, Darkrai, Giratina, Dusknoir | Using M Tyranitar here is nice not only to stop the timer a bit and think, but also to target the disruptions to remove them. Combo is your second priority after removing Blocks. | |||||
280 | SP 50 | #REF! | Celebi | 23520 | Psychic | 0:40 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Celebi, Woobuffet and Blocks Initial: Timer: | 4 | [Gengar]/[Tyranitar]/ [Rayquaza]/[Absol] Zoroark, Hoopa U, Volcarona, Heracross Yveltal, Hydreigon, Genesect, Honchkrow Hoopa C, Darkrai, Giratina, Dusknoir | A Time +10 is recommended whether you use M Tyranitar or M Gengar. | |||||
281 | SP 51-74 | #REF! | Celebi | 7980 +124/lvl | Psychic | 0:40 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Tyranitar]/ [Rayquaza]/[Absol] Zoroark, Hoopa U, Volcarona, Heracross Yveltal, Hydreigon, Genesect, Honchkrow Hoopa C, Darkrai, Giratina, Dusknoir | ||||||
282 | SP 75 | #REF! | Celebi | 21280 | Psychic | 0:40 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Tyranitar]/ [Rayquaza]/[Absol] Zoroark, Hoopa U, Volcarona, Heracross Yveltal, Hydreigon, Genesect, Honchkrow Hoopa C, Darkrai, Giratina, Dusknoir | The level is a bit tricky but is doable with only Time +10 if you have the chance of maintaining a Sinister Power combo. I failed twice so I went with AP+, it is very safe to do it like that. It should work fine with M Gengar too, but also get a T+10 just in case the AP+ is not enough. | |||||
283 | SP 76-99 | #REF! | Celebi | 9068 +131/lvl | Psychic | 0:40 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Tyranitar]/ [Rayquaza]/[Absol] Zoroark, Hoopa U, Volcarona, Heracross Yveltal, Hydreigon, Genesect, Honchkrow Hoopa C, Darkrai, Giratina, Dusknoir | ||||||
284 | SP 100 | #REF! | Celebi | 27360 | Psychic | 0:40 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Tyranitar]/ [Rayquaza]/[Absol] Zoroark, Hoopa U, Volcarona, Heracross Yveltal, Hydreigon, Genesect, Honchkrow Hoopa C, Darkrai, Giratina, Dusknoir | Going with Attack Power+ and Time +10 with M Absol is safe here. I had 23s left. Don't match M Absol until you hear the sound of the disruption coming. | |||||
285 | SP 101- 124 | #REF! | Celebi | 7605 +110/lvl | Psychic | 0:40 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Tyranitar]/ [Rayquaza]/[Absol] Zoroark, Hoopa U, Volcarona, Heracross Yveltal, Hydreigon, Genesect, Honchkrow Hoopa C, Darkrai, Giratina, Dusknoir | ||||||
286 | SP 125 | #REF! | Celebi | 21060 | Psychic | 0:30 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Tyranitar]/ [Rayquaza]/[Absol] Zoroark, Hoopa U, Volcarona, Heracross Yveltal, Hydreigon, Genesect, Honchkrow Hoopa C, Darkrai, Giratina, Dusknoir | ||||||
287 | SP 126- 149 | #REF! | Celebi | 5967 +216/lvl | Psychic | 0:25 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Tyranitar]/ [Rayquaza]/[Absol] Zoroark, Hoopa U, Volcarona, Heracross Yveltal, Hydreigon, Genesect, Honchkrow Hoopa C, Darkrai, Giratina, Dusknoir | ||||||
288 | SP 150 | #REF! | Celebi | 40755 | Psychic | 0:40 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Tyranitar]/ [Rayquaza]/[Absol] Zoroark, Hoopa U, Volcarona, Heracross Yveltal, Hydreigon, Genesect, Honchkrow Hoopa C, Darkrai, Giratina, Dusknoir | ||||||
289 | SP 151- 174 | #REF! | Celebi | 9263 +242/lvl | Psychic | 0:40 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Tyranitar]/ [Rayquaza]/[Absol] Zoroark, Hoopa U, Volcarona, Heracross Yveltal, Hydreigon, Genesect, Honchkrow Hoopa C, Darkrai, Giratina, Dusknoir | ||||||
290 | SP 175 | #REF! | Celebi | 40681 | Psychic | 0:40 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Tyranitar]/ [Rayquaza]/[Absol] Zoroark, Hoopa U, Volcarona, Heracross Yveltal, Hydreigon, Genesect, Honchkrow Hoopa C, Darkrai, Giratina, Dusknoir | ||||||
291 | SP 176- 199 | #REF! | Celebi | 10238 +191/lvl | Psychic | 0:40 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Tyranitar]/ [Rayquaza]/[Absol] Zoroark, Hoopa U, Volcarona, Heracross Yveltal, Hydreigon, Genesect, Honchkrow Hoopa C, Darkrai, Giratina, Dusknoir | ||||||
292 | SP 200 | #REF! | Celebi | 58500 | Psychic | 0:40 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Timer: | 4 | [Gengar]/[Tyranitar]/ [Rayquaza]/[Absol] Zoroark, Hoopa U, Volcarona, Heracross Yveltal, Hydreigon, Genesect, Honchkrow Hoopa C, Darkrai, Giratina, Dusknoir | ||||||
293 | SP 1-14 | #REF! | Volcanion | 3,003 + 270 | Water | 12 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
294 | SP 15 | #REF! | Volcanion | 14,642 | Water | 12 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Reward: Skill Booster M Only available from: February 14 - February 28, 2017 | |||||
295 | SP 16-49 | #REF! | Volcanion | 1,372 + 84 | Water | 8 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
296 | SP 50 | #REF! | Volcanion | 24,024 | Water | 16 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Reward: Mega Speedup Only available from: February 14 - February 28, 2017 | |||||
297 | SP 51-99 | #REF! | Volcanion | 2,574 + 90 | Water | 12 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
298 | SP 100 | #REF! | Volcanion | 37,064 | Water | 15 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Reward: Skill Swapper Only available from: February 14 - February 28, 2017 | |||||
299 | SP 101- 149 | #REF! | Volcanion | 2,145 +90 | Water | 10 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
300 | SP 150 | #REF! | Volcanion | 27,456 | Water | 12 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
301 | SP 151- 199 | #REF! | Volcanion | 1,287 + 90 | Water | 10 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
302 | SP 200 | #REF! | Volcanion | 34,320 | Water | 12 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
303 | SP 201-249 | #REF! | Volcanion | 3,150 + 175 | Water | 16 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
304 | SP 250 | #REF! | Volcanion | 19,040 | Water | 10 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
305 | SP 251- 299 | #REF! | Volcanion | 4,200 +158 | Water | 15 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
306 | SP 300 | #REF! | Volcanion | 40,600 | Water | 12 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
307 | SP 301- 349 | #REF! | Volcanion | 2,940 + 105 | Water | 10 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
308 | SP 350 | #REF! | Volcanion | 46,200 | Water | 15 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
309 | SP 351- 399 | #REF! | Volcanion | 1,680 + 105 | Water | 8 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
310 | SP 400 | #REF! | Volcanion | 33,600 | Water | 12 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
311 | SP 401- 449 | #REF! | Volcanion | 4,200 + 132 | Water | 15 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
312 | SP 450 | #REF! | Volcanion | 30,624 | Water | 10 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
313 | SP 451- 499 | #REF! | Volcanion | 5,600 + 190 | Water | 16 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
314 | SP 500 | #REF! | Volcanion | 52,500 | Water | 12 | Base: 1% Bonus: 1% /lvl | #REF! | Board: Initial: Bonus: | 4 | [Gengar]/[Rayquaza]/ [Sceptile]/[Tyranitar] Emolga, Magnezone, Roserade, Ferrothorn Virizion, Raikou, Zapdos, Jumpluff Zekrom, Bellossom, Shaymin L, Thundurus | Only available from: February 14 - February 28, 2017 | |||||
315 | SP 1-24 | #REF! | Incineroar | 2904 +148/lvl | Fire | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Shiny Gyarados]/ [Camerupt] Suicune/Donphan Ash's Greninja Golurk | Only available from: May 2 - May 16, 2016 | ||||||
316 | SP 25 | #REF! | Incineroar | 20592 | Fire | 12 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Tyranitar]/[Camerupt] Suicune/Volcanion Landorus Therian Ash's Greninja | Easy. No Items | Only available from: May 2 - May 16, 2016 Level 25: Mega Speedup | |||||
317 | SP 26-49 | #REF! | Incineroar | 3432 +101/lvl | Fire | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Shiny Gyarados]/ [Camerupt] Suicune/Donphan Ash's Greninja Golurk | Only available from: May 2 - May 16, 2016 | ||||||
318 | SP 50 | #REF! | Incineroar | 26312 | Fire | 15 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Tyranitar]/[Camerupt] Palkia Landorus Therian Ash's Greninja | Easy. No Items | Only available from: May 2 - May 16, 2016 Level 50: Skill Swapper | |||||
319 | SP 51-74 | #REF! | Incineroar | 4004 +232/lvl | Fire | 12 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Shiny Gyarados]/ [Camerupt] Suicune/Donphan Ash's Greninja Golurk | Only available from: May 2 - May 16, 2016 | ||||||
320 | SP 75 | #REF! | Incineroar | 27762 | Fire | 16 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Tyranitar] Landorus Therian Ash's Greninja Incineroar | Easy. No Items | Only available from: Level 75: Raise Max Level | |||||
321 | SP 76-99 | #REF! | Incineroar | 3150 +83/lvl | Fire | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Shiny Gyarados]/ [Camerupt] Suicune/Donphan Ash's Greninja Golurk | Only available from: May 2 - May 16, 2016 | ||||||
322 | SP 100 | #REF! | Incineroar | 35420 | Fire | 12 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Tyranitar] Ash's Greninja Landorus Therian Volcanion/Groudon | Hard: Moves +5 Medium: Moves +5, Mega Start Easy: Moves +5, Disruption Delay, Mega Start | Only available from: May 2 - May 16, 2016 Level 100: Mega Speedup | |||||
323 | SP 101-109 | #REF! | Incineroar | 5206 +115/lvl | Fire | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Shiny Gyarados]/ [Camerupt] Suicune/Donphan Ash's Greninja Golurk | Only available from: May 2 - May 16, 2016 | ||||||
324 | SP 110 | #REF! | Incineroar | 57880 | Fire | 15 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Camerupt] Suicune Landorus Therian Ash's Greninja | Hard: Attack Power Medium: Moves +5, Attack Power Easy: Moves +5, Disruption Delay, Attack Power | Only available from: May 2 - May 16, 2016 Level 110: Raise Max Level | |||||
325 | SP 111-119 | #REF! | Incineroar | 9800 +230/lvl | Fire | 12 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Shiny Gyarados]/ [Camerupt] Suicune/Donphan Ash's Greninja Golurk | Only available from: May 2 - May 16, 2016 | ||||||
326 | SP 120 | #REF! | Incineroar | 50400 | Fire | 16 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Aerodactyl] Landorus Therian Volcanion Ash's Greninja | Hard: Mega Start, Attack Power Medium: Moves +5, Mega Start, Attack Power Easy: Moves +5, Disruption Delay, Mega Start, Attack Power | Only available from: May 2 - May 16, 2016 Level 120: Mega Speedup | |||||
327 | SP 121-129 | #REF! | Incineroar | 9800 +270/lvl | Fire | 15 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Shiny Gyarados]/ [Camerupt] Suicune/Donphan Ash's Greninja Golurk | Only available from: May 2 - May 16, 2016 | ||||||
328 | SP 130 | #REF! | Incineroar | 42000 | Fire | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [] | Only available from: May 2 - May 16, 2016 Level 130: 2 Raise Max Level | ||||||
329 | SP 131-139 | #REF! | Incineroar | 11025 +460/lvl | Fire | 12 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Camerupt] Ash's Greninja Landorus Therian Manaphy Winking | Only available from: May 2 - May 16, 2016 | ||||||
330 | SP 140 | #REF! | Incineroar | 62062 | Fire | 15 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Tyranitar] Ash's Greninja Landorus Therian Suicune | Hard: Moves +5, Mega Start, Attack Power Medium: Moves +5, Disruption Delay, Mega Start, Attack Power Easy: Full Items | Only available from: May 2 - May 16, 2016 Level 140: 2 Raise Max Level | |||||
331 | SP 141-149 | #REF! | Incineroar | 4900 +766/lvl | Fire | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Diancie] Ash's Greninja Landorus Therian Volcanion | Only available from: May 2 - May 16, 2016 | ||||||
332 | SP 150-Up | #REF! | Incineroar | 79008 | Fire | 15 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Tyranitar] Ash's Greninja Landorus Therian Volcanion | Hard: Disruption Delay, Mega Start, Attack Power, Complexity -1 Medium: Full Items | Only available from: May 2 - May 16, 2016 Level 150: 3 Raise Max Levell | |||||
333 | SP 1-15 | #REF! | Primarina | 2420 +242/lvl | Water | 12 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Sceptile] Emolga Virizion Carnivine | Only available from: May 16 - May 30, 2017 Level 15: Moves +5 | ||||||
334 | SP 16-24 | #REF! | Primarina | 2359 +272/lvl | Water | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: May 16 - May 30, 2017 | |||||||
335 | SP 25 | #REF! | Primarina | 9152 | Water | 8 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Ampharos] Emolga Zekrom Shaymin Land Form | Itemless | Only available from: May 16 - May 30, 2017 Level 25: Mega SpeedUp | |||||
336 | SP 26-49 | #REF! | Primarina | 4754 +111/lvl | Water | 12 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: May 16 - May 30, 2017 | |||||||
337 | SP 50 | #REF! | Primarina | 26312 | Water | 16 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Ampharos] Emolga Virizion Shaymin Land Form | Itemless | Only available from: May 16 - May 30, 2017 Level 50: Raise Max Level | |||||
338 | SP 51-74 | #REF! | Primarina | 6292 +125/lvl | Water | 12 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: May 16 - May 30, 2017 | |||||||
339 | SP 75 | #REF! | Primarina | 22362 | Water | 15 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Ampharos] Emolga Virizion Shaymin Land Form | Itemless | Only available from: May 16 - May 30, 2017 Level 75: 2 Exp Booster L | |||||
340 | SP 76-99 | #REF! | Primarina | 10296 +409/lvl | Water | 12 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 3 | Only available from: May 16 - May 30, 2017 | |||||||
341 | SP 100 | #REF! | Primarina | 38357 | Water | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Aggron] Emolga Virizion Shaymin Land Form | Moves +5 and Attack Power | Only available from: May 16 - May 30, 2017 Level 100: Skill Swapper | |||||
342 | SP 101-109 | #REF! | Primarina | 3217 +131/lvl | Water | 12 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: May 16 - May 30, 2017 | |||||||
343 | SP 110 | #REF! | Primarina | 12495 | Water | 9 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | [Diancie] Emolga Virizion Raikou | Itemless | Only available from: May 16 - May 30, 2017 Level 110: 2 Skill Booster M | |||||
344 | SP 111-119 | #REF! | Primarina | 6063 +276/lvl | Water | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: May 16 - May 30, 2017 | |||||||
345 | SP 120 | #REF! | Primarina | 23800 | Water | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: May 16 - May 30, 2017 Level 120: Mega SpeedUp | |||||||
346 | SP 121-129 | #REF! | Primarina | 6860 +123/lvl | Water | 9 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: May 16 - May 30, 2017 | |||||||
347 | SP 130 | #REF! | Primarina | 23800 | Water | 8 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: May 16 - May 30, 2017 Level 130: 2 Raise Max Level | |||||||
348 | SP 131-139 | #REF! | Primarina | 7087 +207/lvl | Water | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: May 16 - May 30, 2017 | |||||||
349 | SP 140 | #REF! | Primarina | 44660 | Water | 15 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: May 16 - May 30, 2017 Level 140: 2 Mega SpeedUp | |||||||
350 | SP 141-149 | #REF! | Primarina | 5670 +1497/lvl | Water | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: May 16 - May 30, 2017 | |||||||
351 | SP 150-Up | #REF! | Primarina | 61152 | Water | 10 | Base: 0% Bonus: 1% /lvl | Board: Initial: Timer: | 4 | Only available from: May 16 - May 30, 2017 Level 150: 3 Raise Max Level |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Stage No. | Pokemon | Hit Pts | Type | Moves | Capture Rate | Initial Board Setup | Disruptions | Pokemon | Recommended Party | Clearing Strategy | S-Ranking Strategy | Notes | Mobile Notes | |||
2 | Competitions | ||||||||||||||||
3 | SP | #REF! | Mega Lucario (Timed) | Infinite | Fighting | 1:00 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: None Timer: Adds 2x2 Rocks every 5 moves Added Support: Lucario | 4 | [Slowbro]/[Mewtwo] Azumarill, Slurpuff, Chatot, Chimecho Xerneas None | Pretty straightforward stage. Note that you dont need to use items to get a very high score | Clear the stage | The winners will get a Lucarionite NA: 20000 Japan: 50000 *Europe: 10000 * - was originally 20000. It was changed for an unknown reason Only available in March 15 - 22, 2015 | |||
4 | SP | #REF! | Mega Blastoise (Timed) | Infinite | Water | 1:00 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: None Timer: Adds 1 Rock after 3 moves x4 Add 1 Row of Rock after 5 moves Repeat Added Support: Squirtle | 4 | [Ampharos] Dedenne, Raichu, Emolga, Grovyle Raikou, Zapdos, Sceptile None | Pretty straightforward stage. Still you can get a Mega Stone even without spending a coin | Clear the stage | The winners will get a Blastoisite NA: 20000 Japan: 50000 Europe: 10000 Only available in April 6 - 12, 2015 | |||
5 | SP | #REF! | Mega Banette (Timed) | Infinite | Ghost | 1:00 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: None Timer: Adds 1 Black Cloud after 3 moves x4 Add a 2x2 Black Cloud after 3 moves Repeat Added Support: Gulpin. Will be replaced by Trubbish if Gulpin is added as Support | 4 | [Gengar] Zoroark, Haunter, Chandelure, Mismagius, Banette Yveltal, Absol Sharpedo | Do not match too much Gulpin in here. When there is too much Gengar on the field, make sure to match them | Clear the stage | The winners will get a Banettite NA: 20000 Japan: 50000 Europe: 10000 Only available in April 30 - May 6, 2015 | |||
6 | SP | #REF! | Mega Lucario (Turn) | Infinite | Fighting | 20 | Base: N/A Bonus: N/A | #REF! | Board: Riolu Initial: None Timer: Adds 2-4 Rocks after 2 turns Half Turn: Adds 1 row of Rocks after 2 turns | 4 | [Slowbro]/[Mewtwo] Azumarill, Slurpuff, Chatot, Chimecho Xerneas Victini | Pretty straightforward stage. This is easier than the time-base one. | Clear the stage | The winners will get a Lucarionite NA: 30000 Japan: 65000 Europe: 15000 Only available in March 18 - 25, 2015 | |||
7 | SP | #REF! | Mega Venusaur (Timed) | Infinite | Grass | 1:00 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: Adds 2-5 Rocks Timer: One of below: Adds 2-5 Rocks after 2 moves x2 Add 1 Column or 1 Row of Rocks after a move x4 Repeat Added Support: Bulbasaur. Will be replaced by Ivysaur if Bulbasaur is added as Support | 4 | [Glalie] Heracross, Volbeat, Chatot, Swellow Heatran, Blaziken, Genesect None | Try to eliminate as much Rocks as it constantly spawn them. | Clear the stage | The winners will get a Venusaurite NA: 20000 Japan: 50000 Europe: 10000 Only available in May 29 - June 8, 2015 | |||
8 | SP | #REF! | Mega Blastoise (Turn) | Infinite | Water | 20 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: Adds 2 Rocks Timer: Adds 4 Rocks after 3 turns, Adds 5 Rocks after 3 turns, Adds 2 Rocks after 3 turns, Adds 3 Blocks after 3 turns | 4 | [Ampharos] Dedenne, Raichu, Emolga, Grovyle Raikou, Zapdos, Sceptile Shaymin | Pretty straightforward stage. If you have Shaymin, Sleep Charm is good for this stage. An alternative for Shaymin is Grovyle. | Clear the stage | The winners will get a Blastoisite NA: 30000 Japan: 65000 Europe: 15000 Only available in June 15 - 22, 2015 | |||
9 | SP | #REF! | Mega Manectric (Timed) | Infinite | Electric | 1:00 | Base: N/A Bonus: N/A | #REF! | Board: Rocks at 6th row and some more Rocks. Initial: None Timer: Adds 1-5 Blocks after 5 moves x3 Adds a zigzag patterned column of Blocks on 3rd and 4th column after 3 moves x2 Added Support: Mareep. Will be replaced by Flaaffy is Mareep is added | 4 | [Gengar]/[Any] Stunfisk, Marowak, Drilbur, Donphan None Groudon | We have a lot of winners this time. The only way you cou;d get a Mega Speed Up is using all items as a lot of competitors will actually do this. A Damage Streak+M-Gengar will be a good team. Groudon instead of Drilbur/Donphan can also do more damage if you cant get Damage Streak combos. Mega Aero is also viable but since we have no Mega Start, Gengar would be a better choice | Clear the stage | The winners will get a Manectite NA: 40000 Top 6000: +Mega Speed-Up Top 20000: +Mega Start Japan: 50000 Top 15000: +Mega Speed-Up Top 50000: +Mega Start Europe: 20000 Top 3000: +Mega Speed-Up Top 10000: +Mega Start Only available in June 29 - July 5, 2015 | |||
10 | SP | #REF! | Mega Lucario (Turn) | Infinite | Fighting | 20 | Base: N/A Bonus: N/A | #REF! | Board: 2nd and 5th column is covered in Rocks, 1 Rock in other column Initial: None Timer: Adds 2-5 Rocks after 2 turns Less than 8 turns: Adds 1 Row of Blocks Blocks after 3 turns | 4 | [Mewtwo]/[Slowbro] Salamence, Braviary, Chimecho, Reuniclus Mewtwo, Xerneas Victini | A little bit different than last time. Still same but no more Riolus | Clear the stage | The winners will get a Lucarionite NA: 30000 Japan: 60000 Europe: 15000 Only available in July 13 - 20, 2015 | |||
11 | SP | #REF! | Mega Blaziken (Timed) | Infinite | Fire | 1:00 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: None Timer: Adds 1 Blocks Block after 2 moves x3 Adds 2 Column of Blocks in the 5th and 6th or 1st and 2nd Column after 4 moves x3 Repeat Added Support: Ninetales. Will be replaced by Vulpix if Ninetales is added as support | 4 | [Aerodactyl]/[Blastoise]/ [Gengar] Tyranitar, Excadrill, Milotic, Aurorus Swampert, Greninja Manaphy, Groudon, Kyogre | It seems that Gengar is superior than Super Effective Megas here (When Complexity is used) Not much hard as the Blocks only affect the side. Mega Aero is also good if you want a decent disruption cleaner | Clear the stage | The winners will get a Blazikenite NA: 20000 Top 6000: + Mega Speed Up Japan: 50000 Top 15000: + Mega Speed Up Europe: 10000 Top 4000: + Mega Speed Up Others (no Other Prize) NA Top 25000: Complexity-1 Japan Top 65000: Complexity-1 Europe Top 16000: Complexity-1 Only available in July 20 - 27, 2015 | |||
12 | SP | #REF! | Mega Garchomp (Timed) | Infinite | Ground | 1:20 | Base: N/A Bonus: N/A | #REF! | Board: 3rd and 4th Column in Rocks Initial: None Timer: Adds 3 Rocks after 3 moves x3 Adds 4 Blocks after 2 moves Repeat Added Support: Gible. Will be replaced by Marowak if Gible is added as support Note: Phione, Blocks and Rocks will skyfall at the 3rd and 4th Column | 4 | [Blastoise]/[Venusaur] Tangrowth, Milotic, Avalugg Swampert, Sceptile, Greninja, Chesnaught, Articuno, Suicune *Manaphy, Phione | * - Manaphy is added as recomendded but not good because of similar Sprite with Phione Make sure to bring Pokemon whose Sprite is not same as the other. You have a lot of Pokemon to choose from here. Just keep matching and make sure to prioritize your Mega first. Destroy the Blocks using your Mega Effect and erase the Phione by matching your own Phione. If you are fast enough, the Blocks will disappear and you can combo very efficiently. (This may take a pile of Blocks and you can do it for about 45 seconds if fast enough) | Clear the stage | The winners will get a Garchompinite NA: 18000 Top 5000: + Mega Speed Up Japan: 50000 Top 15000: + Mega Speed Up Europe: 12000 Top 3000: + Mega Speed Up Others (no Other Prize) NA Top 26000: Attack-Up Japan Top 70000: Attack Up Europe Top 16000: Attack Up Only available in August 7 - 17, 2015 | |||
13 | SP | #REF! | Mega Venusaur (Turn) | Infinite | Grass | 15 | Base: N/A Bonus: N/A | #REF! | Board: Zigzag Pattern Rocks Initial: None Timer: Adds 5 Blocks after 2 turns Adds 1 Column of Rocks after a turn x2 Repeat | 4 | [Glalie]/[Blaziken]/ [Heracross] Heracross, Ninetales, Braviary, Salamence Heatran, Blaziken, Genesect, Delphox None | Pretty easy with any Mega team. All 3 super effective Megas seems to work just well. You may have to watch out of the disruptions if you are using M-Blaziken. | Clear the stage | The winners will get a Venusaurite NA: 25000 Top 2000: + Mega Speed Up Japan: 65000 Top 5000: + Mega Speed Up Europe: 16000 Top 1200: + Mega Speed Up Others (no Other Prize) NA Top 80000: Attack-Up Japan Top 30000: Attack Up Europe Top 20000: Attack Up Consolation: Disruption Delay Only available in August 24 - 31, 2015 | |||
14 | SP | #REF! | Mega Sharpedo (Timed) | Infinite | Dark | 1:00 | Base: N/A Bonus: N/A | #REF! | Board: 12 Blocks and 4 Carvanha Initial: None Timer: Add Blocks on 3rd and 4th Column after 4 moves Add 2x2 Carvanha after 2 moves x2 Repeat Added Support: Carvanha. Will be replaced by Corsola if Carvanha is added as support Available Items: Complexity-1 Disruption Delay Attack Up | 4 | [Heracross]/[Lucario] Heracross, Conkeldurr, Volcarona, Scizor Xerneas, Genesect, Lucario Pinsir | Blocks disruption is per column so M-Lucario cant seem pretty good at clearing it. However, it is still good at clearing a bad board when it is gone. To get M-Lucario strategy successful, you must match a Lucario at 3rd and 4th Column when the Blocks are about to spawn to prevent them. M-Heracross eats the Blocks but you should need to place it at the right of Blocks Block to do this. Since the stage has no Mega Start, I suggest bringing Volcarona for a Mega Boost. You may also want Genesect for Crowd Control damage. For those who want to get the best scores, a Pixie Power team seems to be the best. Another team is Pummel team | Clear the stage | The winners will get a Sharpedonite NA: 18000 Top 3500: + Mega Speed Up Japan: 50000 Top 10000: + Mega Speed Up Europe: 11000 Top 2500: + Mega Speed Up Others (no Other Prize) NA Top 25000: Attack-Up x2 Japan Top 70000: Attack Up x2 Europe Top 16000: Attack Up x2 Consolation: Disruption Delay Only available in September 7 - 14, 2015 | |||
15 | SP | #REF! | Mega Charizard Y (Timed) | Infinite | Fire | 1:00 | Base: N/A Bonus: N/A | #REF! | Board: 18 Rocks, 9 Charizard Initial: None Timer: Add 3 Rocks after 3 moves x6 Adds 2x2 Rocks after 2 moves Repeat last disruption Added Support: Fennekin. Will be replaced by Braixen if Fennekin is added as support Available Items: Complexity-1 Disruption Delay Attack Up | 4 | [Garchomp]/[Blastoise]/ [Gengar] Tyranitar, Milotic, Excadrill Terrakion, Greninja, Suicune Starmie, Kyogre, Groudon, Manaphy | The fastest way to clear the field is C1-D1, then A5-B5, then E5-F5. If you want to eliminate the whole board, the next step would be to match B6-E6 Nothing really unusual in the disruptions. Its a pretty straightforward stage. For Mega, Garchomp is the best for clearing the board. Blastoise can do this too but lacks the power and combo effectively. Gengar is good if you cant combo while having M-Garchomp's effect but has significantly lower damage output | Clear the stage | The winners will get a Charizardite Y NA: 18000 Top 3500: + Mega Speed Up Japan: 50000 Top 10000: + Mega Speed Up Europe: 11000 Top 2500: + Mega Speed Up Others (no Other Prize) NA Top 25000: Attack-Up x2 Japan Top 70000: Attack Up x2 Europe Top 16000: Attack Up x2 Only available in September 18 - 28, 2015 | |||
16 | SP | #REF! | Mega Absol (Timed) | Infinite | Dark | 1:00 | Base: N/A Bonus: N/A | #REF! | Board: 6 Blocks Initial: Adds Barrier in 5th and 6th Row, Adds Barrier in 3rd or 4th Row Timer: Adds Barrier in 5th and 6th Row after 10 moves. Then, adds more barrier in 3rd or 4th Row. Repeat Added Support: Riolu. Will be replaced by Tangrowth if Riolu is added as support Available Items: Complexity-1 Disruption Delay Attack Up | 4 | [Heracross]/[Lucario] Heracross, Conkeldurr, Volcarona, Scizor Xerneas, Genesect, Lucario Pinsir, Diancie | You start with 3 rows in barrier. Focus on Mega Evolving your Pokemon first. Mega Lucario is better than Heracross in this stage because of its ability to Mega Evolve faster and eat blocks better. Pair it with Xerneas, Genesect and Diancie for maximum output. For those getting a high score, Pummel and Pixie Power teams are a way to go. You may want to use Lucario for the Mega. | Clear the stage | The winners will get a Absolite NA: 20000 Top 3800: + Mega Speed Up Japan: 50000 Top 10000: + Mega Speed Up Europe: 12000 Top 2400: + Mega Speed Up Others (no Other Prize) NA Top 27000: Attack-Up x2 Japan Top 70000: Attack Up x2 Europe Top 17000: Attack Up x2 Only available in October 5 - 12, 2015 | |||
17 | SP | #REF! | Mega Banette (Turn) | Infinite | Ghost | 18 | Base: N/A Bonus: N/A | #REF! | Board: 8 Blocks Initial: None Timer: Adds 4 Blocks after 2 turns Moves <= 13: Either of the following: Adds 5 Litwick after 4 moves Adds 2 Barrier after 4 moves Available Items: Mega Start Disruption Delay Attack Power Up | 4 | [Gengar]/[Banette]/ [Absol]/[Sharpedo] Zoroark, Banette, Weavile Yveltal, Absol Sharpedo, Giratina, Darkrai, Dusknoir | The disruptions isn't too much. Take your time think what to match. Absol and Sharpedo are great for clearing the Blocks if you dont use a Block Smasher. | Clear the stage | The winners will get a Banettite NA: 23000 Top 1500: + Mega Speed Up Japan: 65000 Top 5000: + Mega Speed Up Europe: 16000 Top 1000: + Mega Speed Up Others (no Other Prize) NA Top 28000: Attack-Up Japan Top 80000: Attack Up Europe Top 19000: Attack Up Only available in October 19 - 26, 2015 | |||
18 | SP | #REF! | Mega Gardevoir (Timed) | Infinite | Fairy | 1:00 | Base: N/A Bonus: N/A | #REF! | Board: 1st and 6th Column in Rocks Initial: None Timer: Adds 3 Rocks after 3 moves x6 Adds Blocks on 3rd and 4th Column after every 4 moves Notes: Rocks will skyfall at 3rd and 4th, and 1st and 2nd alternate Added Support: Gardevoir. Will be replaced by Kirlia if Gardevoir is added as support Available Items: Complexity Attack Power Up | 4 | [Mawile]/[Gengar] Steelix, Muk, Nidoqueen, Nidoking Cobalion Jirachi, Dialga | The competition doesn't offer a DD this time. For Pokemon, both Cobalion and Muk are the best for Power of 4+ (doesn't really matter if you can continue the combo until the end) and Dialga is for Pure Power. Mawile can be used as it is our only Super Effective Mega but Gengar can still work if you are using a Double Normal Team. | Clear the stage | The winners will get a Gardevoirite NA: 19000 Top 3800: + Mega Speed Up Japan: 50000 Top 10000: + Mega Speed Up Europe: 12000 Top 2300: + Mega Speed Up Others (no Other Prize) NA Top 27000: Attack-Up + DD Japan Top 70000: Attack Up + DD Europe Top 16000: Attack Up + DD Only available in November 2 -9, 2015 | |||
19 | SP | #REF! | Mega Manectric (Turn) | Infinite | Electric | 18 | Base: N/A Bonus: N/A | #REF! | Board: 8 Blocks Initial: None Timer: Adds 4 Blocks after 3 turns Moves <= 9: Adds 2-5 Rocks after 3 turns Available Items: Mega Start Disruption Delay Attack Power Up | 4 | [Garchomp] Excadrill, Hippowdon, Stunfisk, Marowak None Groudon, Gabite, Garchomp | Nothing really strange about the stage. Stunfisk and Marowak are the best of the 60 BP ones because of extra damage. | Clear the stage | The winners will get a Manectite NA: 18000 Top 1600: +Mega Speed-Up Top 30000: +Attack Up Japan: 50000 Top 15000: +Mega Speed-Up Top 50000: +Attack Up Europe: 12000 Top 1000: +Mega Speed-Up Top 20000: +Attack Up Only available in November 16 - November 24, 2015 | |||
20 | SP | #REF! | Mega Steelix (Timed) | Infinite | Steel | 1:00 | Base: N/A Bonus: N/A | #REF! | Board: 3rd and 4th Column in Barrier Initial: None Timer: Adds 1-2 Column of Blocks after 5 moves then, adds 1 more Column of Blocks Notes: Rocks will skyfall at 3rd and 4th, and 1st and 2nd alternate Added Support: Ninetales. Will be replaced by Vulpix if Ninetales is added as support Available Items: Complexity Attack Power Up Disruption Delay | 4 | [Garchomp]/[Lucario]/ [Blaziken]/[Charizard Y] Excadrill, Ninetales, Conkeldurr Delphox, Gallade, Moltres, Blaziken, Lucario Emboar | First priority is to get rid of Barrier. Blocks will fall on 1st, 2nd, 5th and 6th Columns and you'll run out of moves if you dont clear them. Mega Aero is NVE but can also be used to clear the Blocks away. | Clear the stage | The winners will get a Steelixite NA: 19000 Top 3800: + Mega Speed Up Japan: 50000 Top 10000: + Mega Speed Up Europe: 12000 Top 2300: + Mega Speed Up Others (no Other Prize) NA Top 27000: Attack-Up + DD Japan Top 70000: Attack Up + DD Europe Top 16000: Attack Up + DD Only available in December 1- 8, 2015 | |||
21 | SP | #REF! | Mega Lucario (Turn) | Infinite | Fighting | 23 | Base: N/A Bonus: N/A | #REF! | Board: None Initial: None Timer: None Note: Some rocks will fall as Skyfall | 4 | [Slowbro]/[Mewtwo] Azumarill, Slurpuff, Chatot, Chimecho Xerneas Victini, Cresselia, Lugia | Pretty straightforward stage. This is easier than the time-base one. Note: You cannot use items in this stage | Clear the stage | Exclusive to Mobile Version Top 100000: Lucarionite Top 10000: +Mega Speed-Up Others: 1 EXPx1.5 Available until December 8, 2015 | Chance for those who don't have Lucarionite yet. The stage is easy since it has no disruption. | ||
22 | SP | #REF! | Mega Garchomp | Infinite | Ground | 18 | Base: N/A Bonus: N/A | #REF! | Board: 10 Rocks, Phione Initial: None Timer:Adds 1 Column of Barrier on Row 4 after 2 turns Adds a 1x2 Rock after 3 turns x2 Repeat Note: Some Phione will skyfall | 4 | [Glalie]/[Blastoise]/ [Venusaur] Avalugg, Milotic, Tangrowth Swampert, Articuno, Suicune, Virizion, Chesnaught Palkia, Starmie, Phione | This stage has Phione in it. It is better to add it to the team. It is useful as it has Crowd Control. You have nothing to worry about the Rocks. The barrier disruption can be a little bit irritating so try to remove it via Avalugg or Palkia if you have it to your team. For Mega, both 3 will work as well as M-Gengar. Practice using these Mega first to know what to use on your item run | Clear the stage | The winners will get a Garchompite NA: 18000 Top 1800: +Mega Speed-Up Top 30000: Attack Up Japan: 50000 Top 15000: +Mega Speed-Up Top 50000: Attack Up Europe: 12000 Top 1200: +Mega Speed-Up Top 20000: Attack Up Only available in: | Same strategy with 3ds | ||
23 | SP | #REF! | Mega Swampert | Infinite | Water | 1:00 | Base: N/A Bonus: N/A | #REF! | Board: 6 Barriers Initial: None Timer: Adds 1 Barrier after 2 moves x3 Adds 1 Column of Barrier Repeat Notes: Rocks will skyfall at 2nd and 5th Column Added Support: Luxio. Will be replaced by Chespin if Luxio is added as support Available Items: Complexity Attack Power Up Disruption Delay | 4 | [Manectric]/[Ampharos] /[Venusaur] Tangrowth, Gogoat, Roserade Luxray, Zapdos, Raikou, Virizion Thundurus, Shaymin | Seems to be an easy stage. The disruption isn't that much. Can probably do it even without DD | Clear the stage | The winners will get a Swampertite NA: 18000 Top 3600: + Mega Speed Up Japan: 50000 Top 10000: + Mega Speed Up Europe: 12000 Top 2300: + Mega Speed Up Others (no Other Prize) NA Top 27000: Attack-Up + DD Japan Top 70000: Attack Up + DD Europe Top 16000: Attack Up + DD Only available in December 29, 2015 until January 12, 2016 | |||
24 | SP | #REF! | Mega Banette (Turn) (Mobile Only) | Infinite | Ghost | 18 | Base: N/A Bonus: N/A | #REF! | Board: 8 Blocks Initial: None Timer: Adds 4 Blocks after 2 turns Moves <= 13: Either of the following: Adds 5 Litwick after 4 moves Adds 2 Barrier after 4 moves Available Items: Mega Start Disruption Delay Attack Power Up | 4 | [Gengar] Zoroark, Banette, Weavile Yveltal, Absol Sharpedo, Giratina, | The disruptions isn't too much. Take your time think what to match. Absol and Sharpedo are great for clearing the Blocks if you dont use a Block Smasher. | Clear the stage | The winners will get a Banettite Top 20,000: Banettite + Mega Speedup 20,001-100,000: Banettite 100,001-140,000: Attack Power+ and 1 Jewel 140,000+: 1 Jewel Only available in January 5-12 2016 Reward period: January 15-22 2016 | |||
25 | SP | #REF! | Mega Sharpedo | Infinite | Dark | 161 | Base: N/A Bonus: N/A | Board: Rocks in columns 2 and 5 Initial: None Timer: Adds 2 Barriers after 2 moves x3 Fills a random column with Barriers after 3 moves Adds 2 Barriers after 2 moves Repeat Available Items: | 4 | [Heracross]/[Lucario]/ [Gardevoir]/[Medicham] Heracross, Conkeldurr, Volcarona, Scizor, Florges Xerneas, Genesect, Lucario Pinsir, Machamp | Clear the stage | The winners will get a Sharpedonite You get a Jewel instead if you already have the Sharpedonite NA: 20000 Top 2000: + Mega Speed Up Japan: 50000 Top 5000: + Mega Speed Up Europe: 12000 Top 1200: + Mega Speed Up Mobile: 80000 Top 15000: + Mega Speed Up Others (no Other Prize) NA Top 30000: Attack-Up Japan Top 80000: Attack Up Europe Top 18000: Attack Up Mobile Top 120000: Attack Up and 1 Jewel Consolation 3DS: Disruption Delay Consolation Mobile: Jewel Only available during January 25- February 2, 2016. | |||||
26 | SP | #REF! | Mega Abomasnow (3DS) | Infinite | Ice | 1:10 | N/A | Board: 6 barriers, including 4 with Reshiram. B1, B3 , B5, D1, D3, D5 (the ones in rows 5 and 5 are Reshiram Barriers) Initial: Timer: Adds 1 Barrier after 1 move x7 Adds 4 Barriers in 2*2 shape in the middle of the board after 2 moves x2 Repeat Added support: Doublade. Will be replaced by Snover if used. | 4 | [Lucario]/[CharizardY]/ [Blaziken]/[Medicham]/ [Mawile] Tyranitar, Klinklang, Conkeldurr,Sawk, Ninetales, Auroras, Aegislash, Aggron Cobalion, Terrakion, Gallade, Delphox Machamp, Reshiram, Emboar, Ho-Oh | Mega Charizard Y is really good at gettind rid of the Barriers disruptions in the middle of the stage. Combine it with a Pyre team, keep the combo going and you should score really well. If you can't do that, either Lucario or Medicham can work as Mega, they can also easily get rid of the spawned barriers. | Play the level | Only available from February 9, 2016 to February 16, 2016 Winners get a Abomasite: JP: Top 50000 NA: Top 19000 EU: Top 12000 Special Prize: Abomasite + Mega Speed Up JP: Top 10000 NA: Top 3700 EU: Top 2300 2 Attack Power +: JP: 50001-70000 NA: 19001-26000 EU: 12001-17000 Consolation prize: 1 Attack Power + | ||||
27 | SP | #REF! | Mega Blastoise (Mobile) | Infinite | Water | 17 | N/A | Board: ? Initial: Adds 2, 3, 4 or 5 Rocks Timer: Adds 2, 3, 4 or 5 Rocks after 3 moves Repeat Moves <=6: Adds 3 Blocks after 2 moves Repeat | 4 | [Ampharos] Dedenne, Tangrowth, Gogoat, Roserade Zapdos, Raikou, Virizion, Luxray Zekrom, Shaymin, Thundurus | Play the level | Only available from February 9, 2016 to February 16, 2016 Rewards: Top 20000: 1 Mega Speed Up + Blastoisinite Top 80000: Blastoisinite Top 120000: 2 Attack Power + Consolation prize: 1 Attack Power + | |||||
28 | SP | #REF! | Mega Charizard X (Timed) (3DS only) | Infinite | Dragon | 1:00 | Base: N/A Bonus: N/A | Board: Rocks on row 4, Barriers on rows 4, 5 and 6; 7 Axew on the board Initial: None Timer: Adds 3 Rocks to Row 1 after 3 moves x3 Adds 5 Axew after 3 moves x2 Repeat | 4 | [Gardevoir]/[Diancie]/ [Rayquaza]/[Latios]/ [Latias]/[Altaria]/ [Glalie]/[Abomasnow] Florges, Azumarill, Togekiss, Avalugg, Haxorus Dragonite, Xerneas, Mamoswine, Articuno Kyurem, Regice | The Axew are easy to remove, then it's juust about keeping the damage input high. You can use Gengar or Rayquaza as Mega, and a Pixie Power team with Togekiss and your strongest Fairy pokémon to get a high score. Try to make the rocks disappear as fast as possible, and the barriers only if they are spawned in the top. | Clear the level | |||||
29 | SP | #REF! | Mega Venusaur (Timed) Mobile Only | Infinite | Grass | 1:00 | Base: N/A Bonus: N/A | 4 | [Glalie] Heracross, Volbeat, Chatot, Swellow Heatran, Blaziken, Genesect None | Clear the stage | The winners will get a Venusaurite | ||||||
30 | SP | #REF! | Mega Charizard Y | Infinite | Fire | 19 | Base: N/A Bonus: N/A | Board: One hero Squirtle and 8 Blocks blocks Initial: None Timer: Adds 2 Blocks every 2 moves Moves <= 3: Adds 3 Blocks every 3 moves | 4 | I guess bring Tyranitar if you don't want that Squirtle to be here forever. | Clear the level | ||||||
31 | SP | #REF! | Mega Absol | Infinite | Dark | 18 | N/A | #REF! | Board: 2x2 Blocks in each bottom corner Initial: Adds Barriers to rows 5 and 6 Timer: Adds 2x2 Barriers in the middle after 3 moves Adds Barriers to rows 5 and 6 after 3 moves Repeat | 4 | [Mewtwo X]/[Medicham] [Lucario]/[Heracross] [Diancie]/[Gardevoir] Conkeldurr, Pangoro, Scyther, Florges Xerneas, Gallade, Genesect Keldeo Resolute, Machamp, Pinsir | Seems like fighting teams with Mewtwo X work quite well. Add Lucario and Pangoro to trigger the ability for fighting pokémon to deal more damage. If you did not reach Mewtwo X yet, do not worry, M-Medicham does a nice job at this level. And if you did not reach M-Medicham, go get that Lucarionite in the missions! | Complete the stage | ||||
32 | SP | #REF! | Mega Sceptile | Infinite | Grass | 19 | N/A | Board: None Initial: Some Blocks Timer: Adds 5 black clouds after 6 moves Adds 5 Blocks after 2 moves Repeat | 4 | [Blaziken]/[Gengar]/ [Rayquaza]/[CharizardY] Braviary, Salamence Delphox, Heatran, Moltres Reshiram, Ho-Oh, Talonflame, Lugia | Fast match: you get a x1.5 damage multiplier on your combos if you make the match in the first 2(?) seconds after the previous one. (correct me if this is wrong) Pyre Team, Sky Blast Team look strong. Also M-Ray with Pyre instead of Blaziken can work too. Top scorers in EU at the moment did not take a Block Smash+ with them, probably because you don't need it if you buy a Disruption Delay. | Clear the stage | Rewards: NO SPEEDUP??! NA Top 2 000: Sceptilite and 1 Raise Max Level 2001-20 000: Sceptilite 20 001-30 000: 2 Attack Power + EU Top 1 200: Sceptilite and 1 Raise Max Level 1201-12 000: Sceptilite 12 001-18 000: 2 Attack Power + JP Top 10 000: Sceptilite and 1 Raise Max Level 10 001-50 000: Sceptilite 50 001-70 000: 2 Attack Power + Everyone else gets 1 Attack Power + | ||||
33 | SP | #REF! | Mega Blaziken | Infinite | Fire | 30 | N/A | #REF! | Board: None Initial: Adds 2 Rocks on row 5 Timer: Adds 2 Rocks on row 5 after 3 moves x3 Adds 4 Barriers and 2 Rocks in this pattern after 3 moves x1 BXXB B=Barrier, R=Rock RXXR Top left cell is B2 BXXB Repeat Added Support: Nintetales. | 4 | [Garchomp]/[Blastoise]/ [Swampert] Milotic, Excadrill, Stunfisk, Marowak, Tyranitar, Aurorus Gliscor, Suicune, Terrakion, Greninja Palkia, Landorus I & T, Gigalith, Regirock, Groudon, Kyogre, Ash-Greninja | No Complexity-1 for this one. You'll have to deal with the Ninetales. There's Mega Start for this one, so the candies on the Megas won't play much of a role though. The disruptions are very light, Palkia gets rid of the barriers easily, and Gliscor can get rid or Rocks well too, but it's BP70 and not 80. Groudon could paralyse M-Blaziken, as Quake works on Fire types. If both your Landorus are same level, it's been proven that Therian forme with Risk Taker has on average a greater damage output than Po5+ (especially combo-wise). | Clear the stage | Available from April 19 - April 26, 2016 Rewards: 1 Blazikenite and 1 Raise Max Level NA: Top 3500 EU: Top 2500 1 Blazikenite: NA: 3501 - 22000 EU: 2501 - 15000 Note: If you already have the stone, you get a Mega Speedup instead 1 Attack Power +: NA: 22001 - 30000 EU: 15001 - 20000 Everyone else gets a Disruption Delay! | You finally get your sweet Blazikenite | ||
34 | SP | #REF! | Mega Swampert | Infinite | Water | 18 | Base: N/A Bonus: N/A | #REF! | Board: Blocks, Treecko in the skyfall Initial: None Timer: Adds 5 Blocks in L shape after 3 moves x2 Adds 6 Barriers on rows 3-4? after 1 move Repeat Items available: Mega Start, Attack Power+, Disruption Delay | 4 | [Manectric]/[Ampharos] /[Venusaur] Tangrowth, Gogoat, Roserade Luxray, Zapdos, Raikou, Virizion Thundurus, Shaymin, Zekrom, Bellossom | Not a fast match competition this time. Zekrom is the MVP here. Activating it early is the key to free the board and deal more damage. Mega Start is available, so it does not matter the candies your Rayquaza has, you will be on the same level as everybody else! Take Gengar if you don't have Ray to score well. | Clear the stage | Swampertite + Raise Max Level NA: Top 3500 EU: Top 2500 Swampertite NA: 3501-22000 EU: 2501-15000 Attack Power + NA: 22001-30000 EU: 15001-20000 Everyone else gets a Disruption Delay. If you already have the Swampertite, you get a Mega Speedup instead. Only available in December 29, 2015 until January 12, 2016 | |||
35 | SP | #REF! | Mega Abomasnow | Infinite | Ice | 18 | N/A | Board: 8 Blocks Initial: None Timer: Adds 5 Rocks after 3 moves Adds 4 Rocks and 4 Magmortar after 3 moves Repeat | 4 | [Lucario]/[CharizardY]/ [Blaziken]/[Medicham]/ [Mawile] Tyranitar, Klinklang, Conkeldurr,Sawk, Ninetales, Auroras, Aegislash, Aggron Cobalion, Terrakion, Gallade, Delphox Machamp, Reshiram, Emboar, Ho-Oh | Really nice to bring Magmortar with you since the disruption can combo into itself if a Magmortar is in the middle. Bringing Dialga to erase the Blocks blocks fast is also a nice strategy. Rayquaza is the go to Mega here, and then you can have Delphox or Charizard to bring the fire damage up | Play the level | Only available from May 31, 2016 to June 7, 2016 Abomasite + 2* Mega Speed Up JP: Top ? NA: Top 700 EU: Top 500 Abomasite + Mega Speed Up JP: Top ? NA: 701-3500 EU: 501-2500 Abomasite: JP: Top ? NA: 3501-22000 EU: 2501-15000 Attack Power +: JP:?50001-70000 NA: 22001-30000 EU: 15001-20000 Consolation prize: Disruption Delay If you have Abomasite already, you get a Raise Max Level instead. | ||||
36 | SP | #REF! | Mega Gardevoir (Turn) | Infinite | Fairy | 18 | Base: N/A Bonus: N/A | #REF! | Board: Blocks on first row and bottom left corner, 8 Rocks in the bottom Initial: None Timer: Adds 2 Rocks after 3 moves Adds 2 Blocks and 4 Nidoking after 3 moves Repeat Available Items: Mega Start, Disruption Delay, Attack Power Up | 4 | [Mawile]/[Steelix] Klinklang, Muk, Nidoqueen, Nidoking Cobalion Jirachi, Dialga | Well go catch Dialga before attempting this stage, will be a ton easier. Bringing Nidoking is also a nice idea considering that it is disrupted, and the pattern of the disruption could trigger the Power of 5! I was wrong, half of the top scores have M-Rayquaza. Sorry for doubting you lord of the Mega. Basically, using M-Ray or M-Mawile seems the same according to the top scores, in the end it will depend on your skyfall luck to place very very high. So do as you wish basically. One Mega, Nidoking, and probably Dialga with a Power of 4+ Pokémon (Muk or Cobalion). Looks to be the best team to take the prizes home. | Clear the stage | Only available from June 14-21, 2016 Gardevoirite + Mega Speed Up + Raise Max Level JP: Top 3000 NA: Top 1100 EU: Top 800 Gardevoirite + Mega Speed Up JP: 3001-1000 NA: 1101-3600 EU: 801-2400 Gardevoirite: JP: Top 10001-60000 NA: 3601-22000 EU: 2401-15000 Attack Power +: JP: 60001-80000 NA: 22001-30000 EU: 15001-20000 Consolation prize: Disruption Delay If you have Gardevoirite already, you get a Level Up instead. | |||
37 | SP | #REF! | Mega Steelix (Turn, 2nd run) | Infinite | Steel | 18 | Base: N/A Bonus: N/A | #REF! | Board: Rocks and Barriers Initial: None Timer: Adds Rocks after 3 moves When making a 2+ combo, adds 7 Entei x3 Repeat Added: Rocks. | 4 | [Blaziken]/[Garchomp] Excadrill, Conkeldurr, Flygon Entei, Gliscor, Charizard Lucario Landorus T+L, Groudon, Machamp | Bringing Entei with you is a nice move since Steelix will disrupt some, and it can combo. Other than that, it may not be worth to Skill swap Entei. Po5 can deal additional damage, just like clearing Rocks can increase the combo. Really depends on luck in the end, there is no better choice in my opinion. Is disruption delay better to score well, that I have no clue. | |||||
38 | SP | #REF! | M-Garchomp 3rd run | ∞ | Ground | 18 | N/A | #REF! | Board: 4 Blocks and 4 Suicune Initial: Adds 3 Blocks on row 3 Timer: After a 2+ combo, adds 2 Suicune or 5 Barriered Blocks (?) Adds 3 Blocks on row 3 every 3 moves The 4 Suicune are part of the board, I did not take Suicune in my team for this screenshot. | 4 | [Rayquaza]/[Swampert] [S-Gyarados]/ [Gyarados] Milotic, Roserade, Golduck, Avalugg Poliwrath, Virizion, Blastoise, Suicune Bellossom, Shaymin, Kyurem, Palkia | Bring Suicune with you since it is disrupted. Having Block Smash+ on it really helps, since there also are Blocks disrupted. Rayquaza does a fantastic job as Mega again, especially in Fast Match. Suicune + Blastoise with Raise Max Levels are also serious damage dealers on this stage. | |||||
39 | SP | #REF! | Mega Charizard X Featuring Xerneas | ∞ | Dragon | Base: N/A Bonus: N/A | #REF! | Board: 6 Rocks and 3 Barriered Xerneas in the bottom (others are from my team) Initial: None Timer: Adds Barriers after 3 moves After a combo of 1+, adds some Xerneas Repeat | 4 | [Gardevoir]/[Diancie]/ [Rayquaza]/[Latios]/ [Latias]/[Altaria]/ [Glalie]/[Abomasnow] Florges, Azumarill, Togekiss, Avalugg, Haxorus Dragonite, Xerneas, Mamoswine, Articuno Kyurem, Regice | Bring Xerneas with you. It's the strategy for this week apparently. It works! | Clear the level | |||||
40 | SP | #REF! | Mega Alakazam | ∞ | Psychic | 19 | Base: N/A Bonus: N/A | #REF! | Board: Rocks, Blocks and one Yveltal in bottom left Initial: Adds 2 Blocks Timer: Adds 2 Blocks after 3 turns x2 After a 2+ adds 2 Yveltal x3 Adds 5 Blocks and 5 Rocks like initial board Repeat | 4 | [Gengar]/[Rayquaza] Hoopa C, Zoroark, Scizor Genesect, Hydreigon, Yveltal Darkrai, Hoopa, Giratina (O) | Disruptions are not clear, I tried to write them as I saw them in game (pkparaiso is weird). Bringing skill swapped Yveltal is a wonderful idea here. Gengar as Mega for the super effectiveness, and there is no Mega start so he's good. You can bring Zoroark and a dark type of your choice for the Sinister power combo team. | Clear the level | ||||
41 | #REF! | Mega Beedrill | ∞ | Poison | N/A | ||||||||||||
42 | SP | #REF! | Mega Pidgeot | Flying finally | 18 | N/A | #REF! | Board: Barried Rocks, 3 Pidgey and 3 Pidgeotto in columns 3-4 Initial: None Timer: Adds Rocks, Pidgey and Pidgeotto Adds Pidgeot and Electivire | 4 | Level up your Pidgeot, seems like Flap and the disrupted Pidgeot icons go well together. Plus, it'll be useful for when you use M Pidgeot, that horizontal V shape, aka > | |||||||
43 | SP | #REF! | Mega Banette | Over 9000 | Ghost | 18 | Base: N/A Bonus: N/A | #REF! | 4 | ||||||||
44 | SP | #REF! | Mega Sharpedo 2nd run | Infinite | Dark | 18 | Base: N/A Bonus: N/A | #REF! | Board: Initial: None Timer: Adds 3 Metal and 3 Carvanha or 3 Rocks and 3 Sharpedo after 3 moves After a 3+ combo, adds 4 Medicham, 1 Carvanha and 1 Sharpedo x3 Repeat | 4 | [Heracross]/[Lucario]/ [Medicham]/[Tyranitar] Heracross, Conkeldurr, Volcarona, Scizor Xerneas, Genesect, Lucario, Gallade Pinsir, Machamp | Taking Medicham with you as Mega or Support seems to be the best idea. | Clear the stage | ||||
45 | #REF! | Mega Camerupt | |||||||||||||||
46 | SP | #REF! | Mega Mewtwo X | Fighting | 18 | #REF! | Board: Barriered Rocks Initial: None Timer: Adds barriers every 3 moves Moves <=9: Resets part of the board Then add some Tornadus T Repeat | [Salamence]/[MewtwoY] Braviary, Deoxys, Salamence, Gardevoir, Staraptor Mewtwo, Xerneas Mew, Lugia, Cresselia, Meloetta, Shaymin L | MMX disrupts Tornadus T icons in the second half, so bringing it is useful to generate automatic combos. If you reached Mega Salamence, go for it with a full Flying team as it is a Super Effective Rayquaza basically. If not, a Mega Mewtwo Y team with Tornadus T can still generate some very good combos and overall score. Good luck! | ||||||||
47 | SP | #REF! | Mega Houndoom | Fire | 18 | Base: N/A Bonus: N/A | #REF! | Board: 9 Rocks and 1 Politoed icon (E5) Initial: None Timer: Adds 4 Rocks and 1 Block in + shape every 3 moves Moves <=9: Adds 14 Politoed and 8 Rocks in the bottom Adds 5 Politoed and 2 Rocks Adds 3 Houndour and 4 Rocks Some Blocks predetermined in the skyfall (not a 5th support) | 4 | Disrupts Politoed so you should probably bring it. | |||||||
48 | SP | #REF! | Shiny Mega Rayquaza (Fast Match) | Infinite | Flying | 14 | Base: N/A Bonus: N/A | Board: 6 blocks, 1 Cradily and 1 Armaldo. Skyfall: 4 blocks, 2 Cradily, 2 Druddigon and 2 Taillow in Row 4. Initial: None Timer: Added 4 blocks every 2 moves. Moves <=7: If combo >=1, added 9, 10 or 13 blocks in barriers. If combo >=4, added 12, 10, 5 or 3 Armaldo (x4, in this order) Repeat. Available Items: Mega Start, Disruption Delay, Attack Power Up | 4 | [Tyranitar], [Aggron], [S-Rayquaza] Armaldo Cradily, Zekrom, Rampardos, Gigalith Angry Pikachu, Emolga, Thundurus-T | Clear the stage | Only available from: February 21 - February 28, 2017 Meteorite + 10 MSU + 10 RML 1-100 (EU-NA), 1-500 (JP), 1-1000 (Mobile) Meteorite + 7 MSU + 7 RML 101-200 (EU), 101-300 (NA), 501-1200 (JP) 1001-2500 (Mobile) Meteorite + 5 MSU + 5 RML 201-500 (EU), 301-700 (NA), 1201-2500 (JP) 2501-5000 (Mobile) Meteorite + 4 MSU + 4 RML 501-900 (EU), 701-1300 (NA) 2501-5000 (JP), 5001-10000 (Mobile) Meteorite +3 MSU + 3 RML 901-1900 (EU), 1301-2700 (NA) 5001-10000 (JP), 10001-20000 (Mobile) Meteorite + 2 MSU + 2 RML 1901-3800 (EU), 2701-5400 (NA) 10001-20000 (JP), 20001-40000 (Mobile Meteorite + 1 MSU + 1 RML 3801-5700 (EU), 5401-8100 (NA) 20001-30000 (JP), 40001-60000 (Mobile) Meteorite +1MSU+ 1 Skill Booster M 5701-7600 (EU), 8101-11000 (NA) 30001-40000 (JP), 60001-80000 (Mobile) Meteorite + 1 Exp Booster L + 1 DD 7601-9400 (EU), 11001-13000 (NA) 40001-50000 (JP), 80001-100000 (Mobile) 1 AP + 1 Exp Booster L + 1 DD 9401-11000 (EU), 13001-16000 (NA) 50001-60000 (JP), 100001-120000 (Mobile) 1 AP + 1 DD 11001-13000 (EU),16001-19000 (NA) 60001-70000 (JP), 120001-140000 (Mobile) Consolation prize: Attack Power If you have Meteorite already, you get a Level Up instead. | |||||
49 | SP | #REF! | M-Garchomp 4th run | ∞ | Ground | 16 | Base: N/A Bonus: N/A | Board: Initial: Timer: | 4 | [Shiny Gyarados]/ [Aggron] Articuno/Volcanion Chesnaught Manaphy Winking | Clear the stage | Only available from: March 14 - March 21, 2017 Garchompite + 5 MSU + 5 RML 1-200 (EU-NA), 1-1000 (JP), 1-2000 (Mobile) Garchompite + 4 MSU + 4 RML 201-500 (EU), 201-600 (NA), 1001-2500 (JP), 2001-5000 (Mobile) Garchompite + 3 MSU + 3 RML 501-900 (EU), 601-1200 (NA), 2501-5000 (JP), 5001-10000 (Mobile) Garchompite + 2 MSU + 2 RML 901-1900 (EU), 1201-2400 (NA), 5001-10000 (JP), 10001-20000 (Mobile) Garchompite + 1 MSU + 1 RML 1901-3800 (EU), 2401-4700 (NA), 10001-20000 (JP), 20001-40000 (Mobile) Garchompite + 1 MSU + 1 Skill Booster M 3801-5700 (EU), 4701-7100 (NA), 20001-30000 (JP), 40001-60000 (Mobile) Garchompite + 1 MSU + 1 DD 5701-7600 (EU), 7101-9000 (NA), 30001-40000 (JP), 60001-80000 (Mobile) Garchompite + 1 AP 7601-9400 (EU), 9001-12000 (NA), 40001-50000 (JP), 80001-100000 (Mobile) 1 AP + 1 DD 9401-13000 (EU), 12001-17000 (NA), 50001-70000 (JP), 100001-140000 (Mobile) Consolation prize: Attack Power If you have Garchompite already, you get a Level Up instead. | |||||
50 | SP | #REF! | Meloetta (Aria Forme) | ∞ | Psychic | 15 | Base: N/A Bonus: N/A | 4 | [Aggron/ Tyrannitar/ Shiny Rayquaza/ Gengar] Yveltal/ Zoroark/ Hydreigon Hoopa-U/Accelgor Genesect | Take Genesect with you as it comes in Meloetta's disruptions in the later half. Free combos and huge activations of Crowd Control whether its skill booosted or not. Hoopa U with its SL5 Risk Taker can do huge damage with the AP+. Accelgor may be used as it comes in the skyfall initially with Escavalier, and may help to Eject Escavalier, the non support pokemon. | Clear the stage | Only available from March 28, 2017 to April 4, 2017 1 Skill Swapper + 5 MSUs + 10 RMLs 1-100 (EU-NA); 1-500 (JP) ; 1-1000 (Mobile) 1 Skill Swapper + 4 MSUs + 8 RMLs 101-300 (EU); 101-400 (NA); 501-1500 (JP); 1001-3000 (Mobile) 1 Skill Swapper + 3 MSUs + 6 RMLs 301-500(EU); 401-800 (NA); 1501-3000 (JP); 3001-6000 (Mobile) 1 Skill Swapper + 2 MSUs + 4 RMLs 501-900 (EU); 801-1300 (NA); 3001-5000 (JP); 6001-10000 (Mobile) 1 Skill Swapper + 2 MSUs + 2 RMLs 901-1800 (EU); 1301-2500 (NA); 5001-10000(JP); 10001-20000 (Mobile) 1 Skill Swapper + 1 MSU + 1 RML 1801-3600 (EU); 2501-5100 (NA); 10001-20000 (JP); 20001-40000 (Mobile) 1 Skill Swapper + 1 MSU + 1 Skill Booster M 3601-5400 (EU); 5101-8000 (NA); 20001-30000 (JP); 40001-60000 (Mobile) 1 Skill Swapper + 1 MSU + 1 Disruption Delay 5401-7200 (EU); 8001-10000 (NA); 30001-40000 (JP); 60001-80000 (Mobile) 1 Skill Swapper + 1 Attack Power Up 7201-9000 (EU); 10001-13000 (NA); 40001-50000 (JP); 80001-100000 (Mobile) 1 Attack Power Up + 1 Disruption Delay 9001-13000 (EU); 13001-18000 (NA); 50001-70000 (JP); 100001-140000 (Mobile) Consoloation Prize: 1 Attack Power Up | |||||
51 | SP | #REF! | Mega Houndoom 2nd run | Fire | 16 | Base: N/A Bonus: N/A | 4 | [Tyranitar] Landorus Incarnate Greninja Ash Donphan/Hippowdon/ Manaphy Winking | Clear the stage | Only available from April 11 - April 18, 2017 Houndoomite + 5 MSUs + 10 RMLs 1-100 (EU-NA); 1-500 (JP) ; 1-1000 (Mobile) Houndoomite + 4 MSUs + 8 RMLs 101-300 (EU); 101-400 (NA); 501-1500 (JP); 1001-3000 (Mobile) Houndoomite + 3 MSUs + 6 RMLs 301-500(EU); 401-800 (NA); 1501-3000 (JP); 3001-6000 (Mobile) Houndoomite + 2 MSUs + 4 RMLs 501-900 (EU); 801-1300 (NA); 3001-5000 (JP); 6001-10000 (Mobile) Houndoomite + 2 MSUs + 2 RMLs 901-1800 (EU); 1301-2500 (NA); 5001-10000(JP); 10001-20000 (Mobile) Houndoomite + 1 MSU + 1 RML 1801-3600 (EU); 2501-5100 (NA); 10001-20000 (JP); 20001-40000 (Mobile) Houndoomite + 1 MSU + 1 Skill Booster M 3601-5400 (EU); 5101-8000 (NA); 20001-30000 (JP); 40001-60000 (Mobile) Houndoomite + 1 MSU + 1 DD 5401-7200 (EU); 8001-10000 (NA); 30001-40000 (JP); 60001-80000 (Mobile) Houndoomite + 1 Attack Power Up 7201-9000 (EU); 10001-13000 (NA); 40001-50000 (JP); 80001-100000 (Mobile) 1 Attack Power Up + 1 Disruption Delay 9001-13000 (EU); 13001-18000 (NA); 50001-70000 (JP); 100001-140000 (Mobile) Consoloation Prize: 1 Attack Power Up If you have Houndoomite already, you get a Level Up instead. | |||||||
52 | 450 | #REF! | Hoopa (Unbound) | Dark | 16 | - | Board: Initial: Timer: Added Pokémon: Hoopa Unbound | Clear the stage | Only available from April 19 - April 25, 2017 1 Skill Swapper + 5 MSUs + 10 RMLs 1-100 (EU-NA); 1-500 (JP) ; 1-1000 (Mobile) 1 Skill Swapper + 4 MSUs + 8 RMLs 101-300 (EU); 101-400 (NA); 501-1500 (JP); 1001-3000 (Mobile) 1 Skill Swapper + 3 MSUs + 6 RMLs 301-500(EU); 401-800 (NA); 1501-3000 (JP); 3001-6000 (Mobile) 1 Skill Swapper + 2 MSUs + 4 RMLs 501-900 (EU); 801-1300 (NA); 3001-5000 (JP); 6001-10000 (Mobile) 1 Skill Swapper + 2 MSUs + 2 RMLs 901-1800 (EU); 1301-2500 (NA); 5001-10000(JP); 10001-20000 (Mobile) 1 Skill Swapper + 1 MSU + 1 RML 1801-3600 (EU); 2501-5100 (NA); 10001-20000 (JP); 20001-40000 (Mobile) 1 Skill Swapper + 1 MSU + 1 Skill Booster M 3601-5400 (EU); 5101-8000 (NA); 20001-30000 (JP); 40001-60000 (Mobile) 1 Skill Swapper + 1 MSU + 1 DD 5401-7200 (EU); 8001-10000 (NA); 30001-40000 (JP); 60001-80000 (Mobile) 1 Skill Swapper + 1 Attack Power Up 7201-9000 (EU); 10001-13000 (NA); 40001-50000 (JP); 80001-100000 (Mobile) 1 Attack Power Up + 1 Disruption Delay 9001-13000 (EU); 13001-18000 (NA); 50001-70000 (JP); 100001-140000 (Mobile) Consoloation Prize: 1 Attack Power Up | ||||||||
53 | SP | #REF! | Decidueye | Infinite | 13 | Board: Initial: Timer: | [] | Clear the stage | Only available from May 9 - May 16, 2017 1 Skill Swapper + 5 MSUs + 10 RMLs 1-100 (EU-NA); 1-300 (JP) ; 1-600 (Mobile) 1 Skill Swapper + 4 MSUs + 8 RMLs 101-200 (EU-NA); 301-1000 (JP); 601-2000 (Mobile) 1 Skill Swapper + 3 MSUs + 6 RMLs 201-300(EU); 201-500 (NA); 1001-2500 (JP); 2001-5000 (Mobile) 1 Skill Swapper + 2 MSUs + 4 RMLs 301-500 (EU); 501-800 (NA); 2501-4000 (JP); 5001-8000 (Mobile) 1 Skill Swapper + 2 MSUs + 2 RMLs 501-1100 (EU); 801-1600 (NA); 4001-8000(JP); 8001-16000 (Mobile) 1 Skill Swapper + 1 MSU + 1 RML 1101-2700 (EU); 1601-3900 (NA); 8001-20000 (JP); 16001-40000 (Mobile) 1 Skill Swapper + 1 MSU + 1 Skill Booster M 2701-4000 (EU); 3901-5800 (NA); 20001-30000 (JP); 40001-60000 (Mobile) 1 Skill Swapper + 1 MSU + 1 DD 4001-5400 (EU); 5801-8000 (NA); 30001-40000 (JP); 60001-80000 (Mobile) 1 Skill Swapper + 1 Attack Power Up 5401-6700 (EU); 8001-10000 (NA); 40001-50000 (JP); 80001-100000 (Mobile) 1 Attack Power Up + 1 Disruption Delay 6701-9000 (EU); 10001-14000 (NA); 50001-70000 (JP); 100001-140000 (Mobile) Consoloation Prize: 1 Attack Power Up | ||||||||
54 | SP | #REF! | Incineroar | Infinite | Fire | 12 | Board: Initial: Timer: | Clear the stage | Only available from May 23 - May 30, 2017 1 Skill Swapper + 5 MSUs + 10 RMLs 1-100 (EU-NA); 1-300 (JP) ; 1-600 (Mobile) 1 Skill Swapper + 4 MSUs + 8 RMLs 101-200 (EU-NA); 301-1000 (JP); 601-2000 (Mobile) 1 Skill Swapper + 3 MSUs + 6 RMLs 201-300(EU); 201-500 (NA); 1001-2500 (JP); 2001-5000 (Mobile) 1 Skill Swapper + 2 MSUs + 4 RMLs 301-500 (EU); 501-800 (NA); 2501-4000 (JP); 5001-8000 (Mobile) 1 Skill Swapper + 2 MSUs + 2 RMLs 501-1100 (EU); 801-1600 (NA); 4001-8000(JP); 8001-16000 (Mobile) 1 Skill Swapper + 1 MSU + 1 RML 1101-2700 (EU); 1601-3900 (NA); 8001-20000 (JP); 16001-40000 (Mobile) 1 Skill Swapper + 1 MSU + 1 Skill Booster M 2701-4000 (EU); 3901-5800 (NA); 20001-30000 (JP); 40001-60000 (Mobile) 1 Skill Swapper + 1 MSU + 1 DD 4001-5400 (EU); 5801-8000 (NA); 30001-40000 (JP); 60001-80000 (Mobile) 1 Skill Swapper + 1 Attack Power Up 5401-6700 (EU); 8001-10000 (NA); 40001-50000 (JP); 80001-100000 (Mobile) 1 Attack Power Up + 1 Disruption Delay 6701-9000 (EU); 10001-14000 (NA); 50001-70000 (JP); 100001-140000 (Mobile) Consoloation Prize: 1 Attack Power Up | ||||||||
55 | -END- |
A | B | C | |
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1 | Some Very Important Stage Guides | ||
2 | Meowth Farming Guide | ||
3 | Weekend Meowth Guide | ||
4 | EXP Grinding Guide | ||
5 | Meowth Farming Guide | ||
6 | This guide will show you how to efficiently farm coins on Meowth Stage 37. | ||
7 | Video for Meowth Farming: | https://youtu.be/kDDFYs1u9eY | |
8 | credits to Relvamon of GameFAQs for the video | ||
9 | What Pokemon to use: | Best: Conkeldurr (Last Ditch Effort+Fighting) Arceus (Double Normal) - high damage when triggered Good: Crowd Control (Heracross, Volbeat, Genesect) - high damage but needs same Pokemon on board Crowd Attack (None as of now) Last Ditch Effort, Hitting Streak, Damage Streak, Power of 4 Fighting Type (Lucario, Riolu, Hawlucha, Pangoro, Mienshao, Throh, Sawk) Average: Others that are not in the what not to use. This includes very weak Pokemons and not very effectives | |
10 | What Pokemon not to use: | Any Pokemons that has these Abilities: Paralyze, Stabilize, Swap, Burn, Sleep Charm, Freeze, Prank, Mind Zap, Quake, Quirky, Quirky+, Stabilize+, Disrupt Buster, Astonish, Spookify, Chill, Stabilize++, Swap+, Swap++, Shock Attack Some examples are: Pikachu, Blastoise, Mewtwo, Charizard, Shaymin, Glalie, Cofagrigus, Absol, Donphan, Yamask, Xerneas, Milotic, Misdreavus, Gastly, Delibird | |
11 | Teams Used for Meowth Grinding | This will tackle teams used for Meowth Grinding. 1.) Damage Team - This team consist of strong Pokemon. This requires skills on balancing damage each turn while making sure not to K.O. Meowth too quickly. - Consist of 4 Pokemon with 70 or above BP. There are two types of this team. Pure and Abilities. For Pure, the damage is calculated and will not drop or increase. An Example of this team is Tyranitar(80), Tangrowth(70), Xerneas(80), and Jirachi(70). For the abilities one, this requires more limiting of combos as damage may or may not increase depending on the number of match. This team utilize better than the other one since it gives more damage. Requires at least 2 Pokemon with damage increasing abilities. An Example would be Zapdos(70), Salamence(80), Victini(80), and Starmie(70). A match of 4 will 100% activate Power of 4 and Hitting Streak giving more damage. - For this to work, you need to do the usual way. Bring the coin to the left side while giving damage to Meowth. Check its HP if you are getting high damage. Once you have already bring the coin to the right place, you need to match Pokemon on top row only (Vertical or Horizontal) to prevent skyfall combo. Repeat. The advantage to this is that you dont need to think for a high damage for the last turn as the damage you already dealt while arranging the coins will deplete its HP and will be easier to K.O. Meowth at the last turn. - The disadvantage to this is Overkilling. Unlucky combos will lead to 30 coins. If you think that the HP is too low, maybe you should just get 330, Change Pokemon (change an Ability increasing Pokemon to a Pure damage) or change the team. | |
12 | 2.) Balance Team - This team is balanced. Enough said. - Consist of a Fighting Type, 2 Neutral, and 1 Ghost Type. Another team can consist of 2 Fighting Type and 2 Ghost Types. An Example of this would be Lucario(Fighting), Bulbasaur(Grass), Squirtle(Water), and Chandelure(Ghost). This team is used to carefully damage Meowth while arranging the coins. The objective is to always get 530 unlike the other one which you should go for 330 when the HP is too low. - For this to work, match coins as you desire. Get Fighting matches when HP is too high and Ghost Type matches when it is too low. Very easy to utilize and used by many players - Disadvantage would be not to be able to K.O. Meowth at last turn if there is not a good combo for the Fighting Type | ||
13 | 3.) Crowd Control Team - A Crowd Control Team. XD - Usually consists of 3 Neutral/NVE and a Crowd Control User. The goal was to deal a big damage at the last turn using Crowd Control to deal over Meowth. An example would be Bulbasaur(Power of 4), Squirtle(Power of 4), Chandelure(Mega Boost) and Heracross(Crowd Control) - To do this, match the coins as usual. Then at the last turn, find a 4 or 5 match of the Crowd Control Pokemon and match it. With this, you should make sure not to use too many Crowd Control icons while arranging coins. The advantage of this is the sure kill at last turn if you are able to activate Crowd Control and spare at least 7 icons on the board. - Disadvantage would be sudden activation of Crowd Control (20% at 3 matches) or less icons at the end resulting in Underkill | ||
14 | 4.) Last Ditch/Swarm/Steely Resolve Team - Consists of a team that will trigger its ability only on the final 3 turns - Consist of 4 Pokemon with these abilities. Why 4? To make sure that you'll get a big damage and activate its ability when you need it. An Example would be Conkeldurr(Last Ditch Effort), Mawile(Steely Resolve), Skarmory(Steely Resolve), Scyther(Swarm) - To do this, match the coins as usual. At 3 turns left, only 1 coin is not in place. Since the ability will not activate in the first turn, trigger its ability here giving enough damage until the last turn. Note: On 2 turns left, when the coin spawn, you should drag the Pokemon Icon, not the coin (So for example - assuming you are using the left pattern, you should drag the F4 to the coin). The advantage to this is not accindentally triggering its ability while matching coins and activating it only when you need it at the last turns - Disadvantage is that the 3 Abilties are not 100% guranteed unless you are going for 4 matches. They also do only 1.5 damage like Power of 4. A Conkeldurr activating Last Ditch Effort can go from 300+ to 500+ depending on the number of matches | ||
15 | Initial | #REF! | For this, I am using a Tyranitar (LV8), Volbeat (LV9), Victini (LV9), Chesnaught (LV7) Our first objective here is to bring the coin on the upper right corner (F1) one or two spaces down and to bring the coin on the lower left corner (A6) above the lower right corner coin one (F6). Looking at the image on the left, we need to guide the coin (A6) to where the Volbeat is (F5). So first things first, we need the Chesnaught (A4) to be replaced by a Volbeat so we can move the coin to where the Volbeat is. Note that I am using a Crowd Control Pokemon so we need to avoid matching 4 Volbeats to avoid big damage. Note 1: If we move the Chesnaught (A4) to the Volbeat (F4) we can match the Chesnaught and move a Volbeat successfully into the A4. However if we do that, the Coin on the F1 will fall to the F4 and we will be unable to move the Coin to the F5 (or else we will get only 130) Not only that but we will be unable to get 530 now as it is impossible to get 5 coins there. My first move will get rid of the Chesnaught in the upper right. I'll move Victini (E1) to the Chesnaught (F2) This will match a Victini, get rid of a Chesnaught and move the coin 1 space back. |
16 | After Turn1 | #REF! | Meowth's Disruption becomes 2. Now we will be unable to move the Chesnaught to the right so lets find another Chesnaught we can match to get a Volbeat in A4. Look at the Chesnaughts at the 2nd Column. A match of Chesnaught and a Volbeat as we wish. My next move will be swapping Chesnaught (A4) with Volbeat (B3). |
17 | After Turn2 | #REF! | Meowth's Disruption becomes 1. No chain of combos activated. Now that we have the Volbeat on A4, we will now be able to move the Coin (A6) to the spot where we need to move it (F5). My next move will be to Swap Coin (A6) with Volbeat (F5). |
18 | After Turn3 | #REF! | A chain of 2 combos. Meowth Disrupts. A new coin has been placed. Meowth's Disruption becomes 3 again. Our next objective is to move the Coin (D3) into the Chesnaught (F3). To do that we need to find a match of Chesnaught. We have a Chesnaught already on the top of the Coin so we need to either find a Tyranitar or a Volbeat match with a Chesnaught to move it. After a couple seconds of finding, we have the Volbeats on 5th Column (E2, E3, E4) and the Tyranitar on the last row (B6, C6, and D6). We will be using the Volbeats for our last move so I decide to use the Tyranitars. I will be swapping Chesnaught (C6) with Tyranitar (D4) as my next move. |
19 | After Turn4 | #REF! | Meowth's Disruption becomes 2. Now that we have a match of Chesnaught, we can now successfully move it to the desired place. My next move will move the Coin (D4) into the Chesnaught (F3) |
20 | After Turn5 | #REF! | 2 Combo Chains. Meowth's Disruption becomes 1. Now we need one more turn to wait for Meowth's Disruption. Lets make a match. Note: Avoid a match on the lower corner to avoid unneccessary combos. I will move a Chesnaught (C2) with a Tyranitar (A1) |
21 | After Turn6 | #REF! | Meowth Disrupts a Coin. Meowth's Disruption becomes 3 again. We have our final coin on the board now. We will now match them. I will move the Coin (D4) with Volbeat (F4) |
22 | After Turn7 | #REF! | Meowth's Disruption falls to 2. We have 1 turn left. We need to deplete Meowth's HP to 0 here or else our work will be gone to waste. Oh look a Crowd Control! 4 Volbeat in the 4th Column. You know what to do. I move Volbeat (E4) with Tyranitar (D3) |
23 | Clear | #REF! | Clear! |
24 | Finish | #REF! | Finish |
25 | Some Meowth Strategies: | ||
26 | Tips 1 | #REF! | In this image, we already have 2 Volbeat (A4, A5) lined up above the Coin (A6). We can either: 1. Change the Tyranitar (F5) into a Volbeat to get it above the Coin in F6 or 2. Ignore it and go for Tyranitar match (We have one Tyranitar in C6) 1. Move the Tyranitar (F5) into the Volbeat (C3). Then move the Coin (A6) into the Volbeat (F5) 2. Move the Volbeat (B6) into the Tyranitar (D3). Then move the Coin (A6) into the Tyranitar (F5) Both uses 2 moves. Your next move would be to move the Coin (F1) one place down. The Chesnaught in the Center (D4, D5) will do this (match it with any other Chesnaught) |
27 | Tips 2 | 1.) Always have a Handy Pokemon on Team. Conkeldurr, Hitting Streak, Damage Streak and Crowd Control are the best at damages. 2.) Abilities are situational and some do not have 100% activation rate. Conkeldurr is better because of Last Ditch Effort+ Fighting than a Crowd Control even though Crowd Control gives more damage. Also (have tested), Last Ditch Effort is not 100% on activating. You can activate it at 4 moves left and make sure (if it is your final match) to have at least 4 tiles to match to activate it. Crowd Control needs to have lots of Pokemons on board unlike Last Ditch Effort. It is also not 100% so make sure to have at least 4 blocks to match. 3.) Do not use a Quick Evolving Mega Pokemon. Not only it can mess you with the board, but also when it Mega Evolves, the Disruption Counter will not move making you to match only 4 coins or match 5 coins at your last turn which is not good 4.) You may also want to limit the number of Abilities that will activate in a team. Do not use a team full of extra damage! For example: Do not use a team of Conkeldurr, Chesnaught, Delphox and Victini. You may want to limit at least 2 of extra damage. Example: Conkeldurr, Bonsly, Chesnaught and Pidgey. The extra damages are always overkill and you dont know what the skyfall will be. | |
28 | Tips 3 | 1.) Vitality Drain Pokemons are not good for a last hit on Meowth Stage. Sure it has a small precentage of activating but when it activate (assuming Meowth is on a very low health), Vitality Drain can go as low as 1 damage. (Vitality Drain never defeats a Pokemon) 2.) There are other ways to Grind Coins in Meowth like matching at the last row instead or matching from F1-F5 instead of F2-F6. You may try what you think you will be comfortable doing. | |
29 | Frequently Ask Questions | ||
30 | 1 | When is the best time to farm for Coins? | |
31 | - When you get to Meowth, you already have access to Volbeat and Buneary. So it is literally when you reach the Meowth stage | ||
32 | 2 | What is the best team to use in Meowth Farming? | |
33 | - Just dont use anything that is in the "What not to use". A Super Effective/Crowd Control+3 Other Pokemons (even not Super Effective) will do. An example would be Lucario, Snorlax, Zapdos, Pidgey | ||
34 | 3 | When is the best time to give up getting 500? | |
35 | - First thing you should do at start is the board setup. Will you be able to get the first coin into the correct place? If not I would be go for 330 when after 3 turns I didn't do that | ||
36 | 4 | Is using a MAX Pokemon okay? | |
37 | - Its okay but since you gain EXP from this stage, I dont recommend. I was able to MAX my Snorlax and Chesnaught here | ||
38 | |||
39 | If you have any question, feel free to ask or PM me to be added here. | ||
40 | |||
41 | Weekend Meowth Farming Guide | ||
42 | Video for Weekend Meowth Farming: | https://youtu.be/aFvOAAPLqx4 | |
43 | credits to Relvamon of GameFAQs for the video | ||
44 | This guide will give some recommendations on teams to use for Weekend Meowth to earn more coins | ||
45 | Teams to Use: | 1.) Mega Gengar Team Can consist of: [Gengar], <Cherrim>, {Xerneas}, Haunter, Yamask, <Farfetch'd>, <Cherubi> Optional: Banette, Chandelure, Lampent Advantages: - Act as a temporary Complexity - Mega Gengar can easily Mega Evolve giving you much more turns to get more coins - You can easily form a team using it and is the earliest team you can use. Disadvatages: - Do not spawn that much after a match. And when they spawn, it hardly even get more than needed for combos - Other teams are doing better | |
46 | 2.) Mega Mewtwo Y Team Can consist of: [Mewtwo Y], Espeon, Meowstic M, Meowstic F, or Gothitelle Optional: {Xerneas}, <Cherrim>, Haunter, Yamask, <Farfetch'd>, <Cherubi> Advantages: - Mega Mewtwo Y erases 10 of 1 same Pokemon which make good combos - With 3 Mega Boosters with you, you'll Mega Evolve fast enough. You can change one Mega Booster for Gothitelle if you want - Unlike Gengar, it doesn't erase itself so you can match other Mewtwo next turn. Disadvantages: - Other than Mega Boosters, we do not get another good options as we dont have a Quirky Psychic-Type - Swap (Ordinary Mewtwo's Ability) is bad for erasing coins - Mega Mewtwo Y's ability cannot erase itself. This is bad when there is load of Mewtwo on board. - Mewtwo can only be get in the EX Stage. Unless you catch it there (its a hard stage), you cant use this team | ||
47 | 3.) Mega Banette Team Can consist of: [Banette], Haunter, Yamask, Chandelure, Lampent, Optional: {Xerneas}, <Cherrim>, <Farfetch'd>, <Cherubi> Advantages: - Mega Banette erases 10 of 1 same Pokemon which make good combos - Has Mega Boost as its own ability so you can match it to get more of the Mega's Gauge Bar - Unlike Gengar, it doesn't erase itself so you can match other Banette next turn. - Also has Ghost Quirkys that can help with erasing some more Pokemons and Mega Boosters when needed Disadvantages: - Very long to Mega Evolve without help of Mega Boosters/Mega Start - While it has Mega Boost, it doesn't spawn that much after Mega Evolving thus, wasting turns - Mega Banette's ability cannot erase itself. This is bad when there is load of Banette on board. - The Banettite can only be get from Competitions. Unless you won from the competition, you cant use this team | ||
48 | 4.) Mega Blaziken Team Can consist of: [Blaziken], Any other fire type Pokemon that does not remove disruptions (Mega Boosters prefered) Optional: N/A Advantages: - Mega Blaziken does not erase Coins. Using this, you can potentially turn all other fire type into Mega Blaziken getting huge combos - Coins will fall on the bottom getting 500-700 coins match easily - Very quick in Mega Evolving specially with Mega Speed Up. Disadvantages: - A Bad board will ruin your turn, sometimes you'll get absolutely no Blaziken match ups | ||
49 | What to bring: | You may want to buy Move+5 before starting. This extends your turns by 5 more and giving you much more turns to get more coins for only 800. Mega Start is optional. Many prefer not to use one as 1500 isn't worth it. Some Tips: 1.) You may want to Mega Evolve your Pokemon as much as possible. 2.) Meowth will disrupt only if you get a 3 or more combos (You know you get this when there is "Nice!", "Great!", "Awesome!" or "Fantastic!" on your board. You can even have Meowth disrupt then have a combo and Meowth will disrupt again if you have a good board. 3.) Quirky does not activate everytime. I recommend to only match them when you are sure to get a 3 or more combo or it will be a 4 or 5 tile match (even with 4, it is not 100% to activate) 4.) Do not match coins. Let it match by combos. Only match coins when it is the last turn. | |
50 | What Pokemon not to use: | Any Pokemons that has these Abilities: Paralyze, Stabilize, Swap (except for Mewtwo), Burn, Sleep Charm, Freeze, Prank, Mind Zap, Quake, Stabilize+, Disrupt Buster, Astonish, Spookify, Chill, Stabilize++, Swap+, Swap++, Shock Attack Some examples are: Pikachu, Blastoise, Charizard, Shaymin, Glalie, Cofagrigus, Absol, Donphan, Milotic, Misdreavus, Gastly, Delibird | |
51 | Frequently Ask Questions | ||
52 | 1 | Changes from Weekend Meowth Stage? | |
53 | - Weekend Meowth stage can be played from Saturdays to Sundays. You can also buy Disruption Delay once but was removed. | ||
54 | 2 | Is using a MAX Pokemon okay? | |
55 | - You do not get EXP from Meowth Stage so why not? | ||
56 | 3 | I only get [Insert Small Amount Here]. What can I do to get more coins? | |
57 | - Check your team? Does it contain Pokemons on what not to use? Also check the tips area if you follow some of them. | ||
58 | |||
59 | If you have any question or suggestions, feel free to ask or PM me to be added here. | ||
60 | |||
61 | EXP Grinding Guide | ||
62 | This guide will give some recommendations on teams on how to grind up EXP fast | ||
63 | Stages to use: | 1.) Buneary Stage Win: 30 XP for 3 Pokemon, 60 XP for Crown Pokemon Can consist of: [Any], Any other 3 Advantages: - Very early grinding spot. Easy to beat - Not very time consuming - No disruptions. Disadvatages: - Outclassed by Ampharos and Snorlax stages - Slow EXP at higher levels Earliest grinding stage and the easiest. Just match and match to clear the Wooden Blocks | |
64 | 2.) Ampharos Stage Win: 50 XP for 3 Pokemon, 100 XP for Crown Pokemon Can consist of: [Any], A Ground Type, A Mind Zapper, A Psychic (for Mewtwo Team), A Ghost (for Banette Team), Flaaffy or Just Any 3 others Optional: Sleep Charm, Eject Advantages: - Not a very hard stage. You have 50 turns here - High EXP. - Disruptions can be prevented with Mind Zap Disadvatages: - You may fail if you do not have a storng team or if your team do not consist of any of the above Pokemon - Flaaffy Disruptions makes combos hard. The Barriers is also not good - Steel, Electric, and Flying will have a hard time here. - Time consuming. About 3-8 minutes per round. Best Grinding Stage so far. You can get a Pokemon to MAX is just one day here. Mind Zap will reset the counter to 15 if you prevent its first disruption from falling to 0. Prank can also be good but unreliable. Bringing Flaaffy will make combos even without using a move. You can bring a team without any of them. Just make sure you have a decent Mega to use. With the release of M-Garchomp, this stage is now easy. You can now able to bring 3 NVE here with it. | ||
65 | 3.) Snorlax Stage Win: 55 XP for 3 Pokemon, 110 XP for Crown Pokemon Can consist of: [Any]/[Aerodactyl], Fighting Types, Any(?) Advantages: - Higher EXP than Ampharos - Not that hard stage. Disadvatages: - Non-Fighting Type (beside M-Aero) will have a hard time here. - Constant Disruptions Best for Fighting Types. I may test using Non-Fighting type here. I think a [Mega], Fighting, Fighting, Any will also do here | ||
66 | 4.) Victini Stage Win: 400 XP for 3 Pokemon, 800 XP (?) for Crown Pokemon Can consist of: [Any], At least 2 Super Effectives (or 1 if Move+5), Any 1 or 2 Advantages: - Huge Amount in EXP. You cant really complain - Not a hard stage. A Team of Super Effectives will do this fast Disadvatages: - A 7 turn stage. You cant really use a Neutral Team here unless you are using some items - Only Once Per Week! :( Not much I can say. Even if you lose, you'll still get chunks of EXP | ||
67 | Notes: | 1.) Other stages to look at (Note that this are not grinding stages. It just gives lot of EXPs) - Milotic(30), Timburr(35), Reuniclus(30), Tyranitar(30) 2.) Starmie stage was released through an Event (Safari #3) that gives out 100 EXP per stage clear (200 for Crowned Pokemon) However, its unreliabilty was not good. Use this stage only if you need to catch other Safari Pokemon | |
68 | Frequently Ask Questions | ||
69 | 1 | How much EXP do you get from a stage? | |
70 | - Number of Moves = EXP. So we get an EXP of 26 on Steelix Stage. Timed Stage do not follow this format. All EX Stages gives 10 EXP, Event Stages (except for Victini and Meowth) gives 5 EXP, Victini gives 400 EXP, Meowth (Event) and all Competitions do not give any EXP at all. | ||
71 | 2 | Is EXP x 1.5 worth it? | |
72 | - I really cant much say about this because a lot of people say its not worth it. If you have MAX coins and do not have anything to spend, then use it. I personally always use it on Ampharos stage and do not play the stage unless I use one. You can use this to decide if you want to use it or not: 1 Heart = 50 EXP or 75 EXP 2 Hearts = 100 EXP or 150 EXP 3 Hearts = 150 EXP or 225 EXP (or 2 hearts+600 = 3 hearts+0) | ||
73 | 3 | I always lose on Ampharos Stage. Any tips? | |
74 | - Follow what is in the guide. Or if you already followed it, go to Buneary Stage. (Remember: If you get Ampharos' HP less than 20%, you'll get more EXP in Ampharos than Buneary even if you lose. Crown is not computed here) | ||
75 | 4 | How many EXP does it need to level up on the next level? | |
76 | - This answer came from a GameFAQs boards The amount of EXP a Pokemon needs to level up depends on its starting Attack Power. Starting Attack 30 = 50 Base EXP. Starting Attack 40 = 55 Base EXP. Starting Attack 50 = 60 Base EXP. Starting Attack 60 = 65 Base EXP. Starting Attack 70 = 70 Base EXP. Starting Attack 80 = 75 Base EXP. Each level is harder to reach than the last. Lv.2: Base EXP * 1 Lv.3: Base EXP * 2 (total: 3x) Lv.4: Base EXP * 3 (total: 6x) Lv.5: Base EXP * 3 (total: 9x) Lv.6: Base EXP * 9 (total: 18x) Lv.7: Base EXP * 15 (total: 33x) Lv.8: Base EXP * 18 (total: 51x) Lv.9: Base EXP * 21 (total: 72x) Lv.MAX: Base EXP * 24 (total: 96x) Credit to yasoukyoku of GameFAQs for the information | ||
77 | 5 | How much EXP to do you get from a stage loss? | |
78 | - It depends on how much HP is left on the Pokemon. For example: Ampharos has still 10% of health left. The team will get 90% of the EXP from it which is 45 EXP per Pokemon. You'll also lost the Crown Bonus which is 50 more EXP for a single Pokemon | ||
79 | 6 | What determines what Pokemon would get the crown? | |
80 | - The Pokemon with the most number of icons match will get the crown. T, L or + shaped combos count as number of icons per match (so a 3 vertical and 3 horizontal would result in 6 icons match | ||
81 | |||
82 | If you have any question or suggestions, feel free to ask or PM me to be added here. |
A | B | C | D | E | F | G | H | I | |
---|---|---|---|---|---|---|---|---|---|
1 | Pokemon Listing base on Base Damage | ||||||||
2 | Type/Stage | Pokemon | BP | Max AP (RMLs) | Ability | Skill Swap | Notes | Mega Bar | Speed Ups |
3 | |||||||||
4 | Italic: Repeat stage for farming Personalised Skill Boosters. | ||||||||
5 | Bug | ||||||||
6 | EX21 | Genesect | 80 | 115 (5) | Crowd Control | 4 Up | |||
7 | 148 | Heracross | 70 | 110 (5) | Crowd Control | Mega Boost+ | Mega Stone | 16 | 8 |
8 | Leavanny | 70 | Block Smash+ | ||||||
9 | Pinsir | 70 | Power of 4 | TBA | |||||
10 | 143 | Scizor | 70 | 110 (5) | Swarm | Swap++ | Mega Stone | 18 | 12 |
11 | 94 | Scyther | 70 | 125 (10) | Swarm | L-Boost | |||
12 | 206 | Volcarona | 70 | Mega Boost | |||||
13 | EX38 | Yanmega | 70 | Risk Taker | |||||
14 | Accelgor | 60 | Eject++ | ||||||
15 | Durant | 60 | 105 (5) | Block Smash | Risk Taker | ||||
16 | Escavalier | 60 | Barrier Bash++ | ||||||
17 | Forretress | 60 | Rock Break + | ||||||
18 | 258 | Galvantula | 60 | Paralyze | |||||
19 | 82 | Masquerain | 60 | 105 (5) | Opportunist | Nosedive | |||
20 | 497 | Mothim | 60 | Cross Attack | |||||
21 | EX44 | Ninjask | 60 | Paralysis Combo | |||||
22 | 306 | Parasect | 60 | Sleep Charm | |||||
23 | 444 | Scolipede | 60 | Power of 4+ | |||||
24 | Shuckle | 60 | 105 (5) | Risk-Taker | |||||
25 | Swadloon | 60 | Power of 4+ | ||||||
26 | 371 | Vespiquen | 60 | Stabilize+ | |||||
27 | 220 | Vivillon | 60 | 105 (5) | Astonish | ||||
28 | 494 | Wormadam | 60 | Stabilize | |||||
29 | 277 | Ariados | 50 | Power of 5 | |||||
30 | 29/468 | Illumise | 50 | Swap | |||||
31 | 255 | Joltik | 50 | Mega Boost | |||||
32 | 528 | Karrablast | 50 | Final Effort | |||||
33 | 157 | Larvesta | 50 | Cloud Clear | |||||
34 | Ledian | 50 | Barrier Bash+ | ||||||
35 | Sewaddle | 50 | Counterattack | ||||||
36 | 523 | Shelmet | 50 | T-Boost | |||||
37 | 28/464 | Volbeat | 50 | Crowd Control | |||||
38 | 439 | Whirlipede | 50 | Damage Streak | |||||
39 | 354 | Yanma | 50 | Hitting Streak | |||||
40 | 302 | Paras | 40 | Paralyze | |||||
41 | Pineco | 40 | Counterattack | ||||||
42 | 219 | Spewpa | 40 | Eject | |||||
43 | 35 | Surskit | 40 | 105 (10) | Opportunist | Power of 4+ | |||
44 | 485 | Burmy | 30 | Mind Zap | |||||
45 | 367 | Combee | 30 | 100 (10) | Mega Boost+ | ||||
46 | Ledyba | 30 | Crowd Control | ||||||
47 | 453 | Nincada | 30 | Barrier Bash | |||||
48 | 218 | Scatterbug | 30 | Mega Boost | |||||
49 | 457 | Shedinja | 30 | Stabilize++ | |||||
50 | 275 | Spinarak | 30 | Rock Break | |||||
51 | 435 | Venipede | 30 | Counterattack | |||||
52 | |||||||||
53 | Dark | ||||||||
54 | 450 | Hoopa (Unbound) | 90 | Risk-Taker | |||||
55 | Darkrai | 80 | Sleep Charm | ||||||
56 | EX41 | Hydreigon | 80 | Swap+ | |||||
57 | EX19 | Yveltal | 80 | 115 (5) | Power of 5 | Block Smash+ | |||
58 | EX28 | Bisharp | 70 | Rock Break+ | |||||
59 | EX37 | Honchkrow | 70 | Power of 5+ | |||||
60 | EX32 | Malamar | 70 | Quirky+ | |||||
61 | 274 | Mandibuzz | 70 | Hitting Streak | |||||
62 | 202 | Weavile | 70 | Astonish | |||||
63 | 129/465 | Zoroark | 70 | 99 (3) | Sinister Power | Hitting Streak | |||
64 | EX1 | Absol | 60 | 105 (5) | Mind Zap | Mega Stone | 18 | 8 | |
65 | 87/513 | Liepard | 60 | Counterattack | Swap++ | ||||
66 | 173 | Mightyena | 60 | Sinister Power | |||||
67 | 307 | Murkrow | 60 | Stabilize | |||||
68 | 382 | Scrafty | 60 | Last-Ditch Effort | |||||
69 | Sharpedo | 60 | 120 (10) | Eject | Mega Boost | Mega Stone | 22 | 13 | |
70 | 181 | Sneasel | 60 | Prank | |||||
71 | 372 | Zweilous | 60 | Dancing Dragons | |||||
72 | Carvanha | 50 | Mega Boost | ||||||
73 | 368 | Deino | 50 | Power of 4 | |||||
74 | 245 | Pawniard | 50 | Block Smash | |||||
75 | 24/458 | Sableye | 50 | 100 (5) | Risk-Taker | Swap+ | Mega Stone | 16 | 10 |
76 | 376 | Scraggy | 50 | Hyper Punch | |||||
77 | 70/423 | Umbreon | 50 | 100 (5) | Mega Boost | Eject+ | |||
78 | 266 | Vullaby | 50 | Barrier Bash | |||||
79 | 50/461 | Zorua | 50 | Sinister Power | |||||
80 | 251 | Inkay | 40 | Mega Boost+ | |||||
81 | 13/508 | Purrloin | 40 | Opportunist | |||||
82 | 159 | Poochyena | 30 | Counterattack | |||||
83 | |||||||||
84 | Dragon | ||||||||
85 | Kyurem (Black) | 90 | Swap++ | ||||||
86 | Kyurem (White) | 90 | Eject++ | ||||||
87 | Zygarde 100% | 90 | Power of 5+ | Block Smash+ | |||||
88 | EX10/540 | Dragonite | 80 | Dancing Dragons | |||||
89 | EX30 | Goodra | 80 | Eject+ | |||||
90 | Latias | 80 | Swap | Mega Stone | 22 | 13 | |||
91 | Latios | 80 | Counterattack | Mega Stone | 19 | 13 | |||
92 | Zygarde 50% | 80 | Barrier Bash+ | ||||||
93 | 149/495 | Haxorus | 70 | Dragon Talon | |||||
94 | Rayquaza | 70 | Dragon Talon | Mega Stone | 33 | 20 | |||
95 | 118 | Altaria | 60 | 105 (5) | Eject | Mega Stone | 16 | 10 | |
96 | 109/535 | Dragonair | 60 | Dancing Dragons | |||||
97 | Drudiggon | 60 | 105 (5) | Power of 4 | Risk-Taker | ||||
98 | 102/492 | Fraxure | 60 | Dragon Talon | |||||
99 | 188 | Shelgon | 60 | Damage Streak | |||||
100 | 229 | Sliggoo | 60 | Barrier Bash | |||||
101 | 49/488 | Axew | 50 | Dragon Talon | |||||
102 | 162 | Bagon | 50 | Power of 4 | |||||
103 | 64/532 | Dratini | 50 | Opportunist | |||||
104 | 213 | Goomy | 50 | Mega Boost | |||||
105 | Zygarde 10% | 50 | Mega Boost+ | ||||||
106 | |||||||||
107 | Electric | ||||||||
108 | Zekrom | 80 | Block Smash+ | ||||||
109 | 130/545 | Ampharos | 70 | Dancing Dragons | Mega Boost/ Paralysis Combo | Mega Stone | 18 | 9 | |
110 | Eelektross | 70 | Hyper Punch | ||||||
111 | Electivire | 70 | 110 (5) | T-Boost | |||||
112 | EX31 | Luxray | 70 | Cloud Clear+ | |||||
113 | 330 | Magnezone | 70 | Power of 4+ | |||||
114 | EX16 | Raikou | 70 | 110 (5) | Power of 5 | Barrier Bash+ | |||
115 | Thundurus (Incarnate) | 70 | 125 (10) | Power of 5+ | |||||
116 | Thundurus (Therian) | 70 | Risk-Taker | ||||||
117 | EX5 | Zapdos | 70 | 125 (10) | Power of 4 | ||||
118 | 85 | Dedenne | 60 | 105 (5) | Mega Boost | Shock Attack | |||
119 | Eelektrik | 60 | Paralysis Combo | ||||||
120 | 391 | Electabuzz | 60 | Heavy Hitter | |||||
121 | EX43 | Electrode | 60 | Rock Break++ | |||||
122 | 92/503 | Emolga | 60 | 105 (5) | Risk-Taker | ||||
123 | 491 | Heliolisk | 60 | T-Boost | |||||
124 | 287 | Lanturn | 60 | Cloud Clear+ | |||||
125 | 328 | Magneton | 60 | Crowd Control | |||||
126 | Manectric | 60 | Hitting Streak | Mega Stone | 20 | 14 | |||
127 | Minun | 60 | Flash Mob | ||||||
128 | Plusle | 60 | Flash Mob | ||||||
129 | 103/481 | Raichu | 60 | Paralyze | |||||
130 | Raichu (Winking) | 60 | Rock Break+ | ||||||
131 | EX2 | Rotom | 60 | 105 (5) | Paralyze | Mega Boost+ | |||
132 | 208 | Zebstrika | 60 | Block Bash | |||||
133 | 282 | Chinchou | 50 | Astonish | |||||
134 | 387 | Elekid | 50 | Eject | |||||
135 | 53/542 | Flaaffy | 50 | Opportunist | |||||
136 | 112/467 | Jolteon | 50 | 100 (5) | Mega Boost | Eject+ | |||
137 | 245 | Luxio | 50 | Block Smash | |||||
138 | 325 | Magnemite | 50 | Barrier Bash | |||||
139 | Pachirisu | 50 | 85 (3) | Mega Boost | Cheer | ||||
140 | 23/477 | Pikachu | 50 | 115 (10) | Paralyze | ||||
141 | Pikachu (Angry) | 50 | 115 (10) | Super Bolt | |||||
142 | Pikachu (Enamored) | 50 | 115 (10) | Mind Zap | |||||
143 | Pikachu (Happy) | 50 | 115 (10) | Power of 4+ | |||||
144 | Pikachu (Holiday) | 50 | 115 (10) | Mega Boost+ | |||||
145 | Pikachu (Kimono Boy) | 50 | Sleep Combo | ||||||
146 | Pikachu (Kimono Girl) | 50 | Paralysis Combo | ||||||
147 | Pikachu (Sleeping) | 50 | 115 (10) | Sleep Charm | |||||
148 | Pikachu (Smiling) | 50 | 115 (10) | Flash Mob | |||||
149 | Pikachu (Spooky) | 50 | 115 (10) | Block Smash+ | |||||
150 | Pikachu (Winking) | 50 | 115 (10) | Swap++ | |||||
151 | 442 | Voltorb | 50 | Mega Boost+ | |||||
152 | 191 | Blitzle | 40 | Rock Break | |||||
153 | Electrike | 40 | Hitting Streak | ||||||
154 | 483 | Heleoptile | 40 | Swap | |||||
155 | 12/538 | Mareep | 40 | Opportunist | |||||
156 | Tynamo | 40 | Stabilize | ||||||
157 | 8/474 | Pichu | 30 | Opportunist | |||||
158 | 243 | Shinx | 30 | Counterattack | |||||
159 | |||||||||
160 | Fairy | ||||||||
161 | EX18 | Xerneas | 80 | 130 (10) | Quirky+ | Power of 4 | |||
162 | Diancie | 70 | 110 (5) | Barrier Bash+ | Mega Boost+ | Mega Stone | 19 | 10 | |
163 | 280 | Florges | 70 | Swap+ | |||||
164 | 238 | Gardevoir | 70 | 110 (5) | Swap | Mind Zap | Mega Stone | 15 | 9 |
165 | 249 | Aromatisse | 60 | Power of 4 | |||||
166 | 76 | Azumarill | 60 | 120 (10) | Opportunist | Risk-Taker | |||
167 | Clefable | 60 | Pixie Power | ||||||
168 | 184 | Granbull | 60 | 120 (10) | Heavy Hitter | Non Stop+ | |||
169 | 86 | Slurpuff | 60 | 120 (10) | Opportunist | Cheer | |||
170 | Slurpuff (Winking) | 60 | Cross Attack | ||||||
171 | 147/518 | Togekiss | 60 | 105 (5) | Pixie Power | ||||
172 | Togekiss (Winking) | 60 | Power of 4+ | ||||||
173 | 299 | Wigglytuff | 60 | Stabilize+ | |||||
174 | Wigglytuff (Winking) | 60 | Rock Break++ | ||||||
175 | Clefairy | 50 | Crowd Control | ||||||
176 | Clefairy (Winking) | 50 | Block Smash+ | ||||||
177 | 262 | Flabébé | 50 | Quirky | |||||
178 | 273 | Floette | 50 | Cloud Clearr | |||||
179 | 174 | Snubbull | 50 | 115 (10) | Crowd Control | Block Smash+ | |||
180 | 246 | Spritzee | 50 | Mega Boost+ | |||||
181 | 27 | Swirlix | 50 | 115 (10) | Opportunist | Flash Mob | |||
182 | Swirlix (Winking) | 50 | Block Smash+ | ||||||
183 | 79/536 | Sylveon | 50 | 100 (5) | Mega Boost | Eject+ | |||
184 | 68/512 | Togetic | 50 | 100 (5) | Pixie Power | Shock Attack | |||
185 | Togetic (Winking) | 50 | Mega Boost+ | ||||||
186 | Jigglipuff (Winking) | 40 | Eject+ | ||||||
187 | 293 | Jigglypuff | 40 | Barrier Bash | |||||
188 | 223 | Kirlia | 40 | Eject | |||||
189 | 40 | Marill | 40 | Opportunist | |||||
190 | 32 | Azurill | 30 | Opportunist | |||||
191 | Cleffa | 30 | Mega Boost | ||||||
192 | 285 | Igglybuff | 30 | Sleep Charm | |||||
193 | 217 | Ralts | 30 | Prank | |||||
194 | 7/506 | Togepi | 30 | 85 (5) | Opportunist | Block Smash++ | |||
195 | |||||||||
196 | Fighting | ||||||||
197 | Meloetta (Pirouette) | 80 | Nosedive | ||||||
198 | 198 | Conkeldurr | 70 | Last-Ditch Effort | |||||
199 | EX29 | Gallade | 70 | Block Smash+ | |||||
200 | EX3 | Lucario | 70 | 110 (5) | Pummel | Mega Stone | 14 | 4 | |
201 | Machamp | 70 | 125 (10) | Eject | Risk-Taker | ||||
202 | 186 | Gurdurr | 60 | Cloud Clear | |||||
203 | 264 | Hariyama | 60 | Stabilize+ | |||||
204 | Hitmonchan | 60 | Hyper Punch | ||||||
205 | Hitmonlee | 60 | Cross Attack | ||||||
206 | Hitmontop | 60 | Rock Break+ | ||||||
207 | Keldeo( Resolute) | 60 | Power of 4+ | ||||||
208 | 242 | Machoke | 60 | Stabilize | |||||
209 | 230 | Medicham | 60 | 105 (5) | Mega Boost | Mega Stone | 21 | 12 | |
210 | 110 | Mienshao | 60 | Hitting Streak | |||||
211 | 193 | Pangoro | 60 | Pummel | |||||
212 | 344 | Primeape | 60 | Power of 5+ | |||||
213 | 99/514 | Sawk | 60 | 105 (5) | Power of 4 | Rock Break+ | |||
214 | 98/519 | Throh | 60 | 105 (5) | Power of 5 | Barrier Bash+ | |||
215 | 58/422 | Hawlucha | 50 | 100 (5) | Rock Break | Cloud Clear+ | |||
216 | 242 | Machop | 50 | Pummel | |||||
217 | 319 | Mankey | 50 | Crowd Control | |||||
218 | 77 | Mienfoo | 50 | Hitting Streak | |||||
219 | 163 | Pancham | 50 | Mega Boost | |||||
220 | 176 | Timburr | 50 | Block Smash | |||||
221 | 221 | Meditite | 40 | Astonish | |||||
222 | 33 | Riolu | 40 | Heavy Hitter | |||||
223 | 263 | Makuhita | 30 | Barrier Bash | |||||
224 | Tyrogue | 30 | 100 (10) | Paralyze | |||||
225 | |||||||||
226 | Fire | ||||||||
227 | EX17 | Heatran | 80 | Last-Ditch Effort | |||||
228 | Ho-Oh | 80 | Power of 5+ | Pyre | |||||
229 | Reshiram | 80 | Barrier Bash+ | ||||||
230 | EX38 | Arcanine | 70 | Power of 4+ | |||||
231 | EX12 | Blaziken | 70 | 110 (5) | Hitting Streak | Swap++ | Mega Stone | 12 | 6 |
232 | EX23 | Delphox | 70 | Pyre | |||||
233 | Emboar | 70 | 110 (5) | Barrier Bash | Risk-Taker | ||||
234 | EX14 | Entei | 70 | 110 (5) | Power of 5 | Rock Break+ | |||
235 | Houndoom | 70 | Risk Taker | Mega Stone | 16 | 7 | |||
236 | Infernape | 70 | Hitting Streak | Shock Attack | |||||
237 | Magmortar | 70 | Cross Attack | ||||||
238 | EX6 | Moltres | 70 | 125 (10) | Power of 4 | ||||
239 | 117 | Ninetales | 70 | Block Smash | |||||
240 | Pyroar (Female) | 70 | Crowd Control | ||||||
241 | Pyroar (Male) | 70 | Relentless | ||||||
242 | Typhlosion | 70 | Hyper Punch | ||||||
243 | 189 | Braixen | 60 | 92 (3) | Stabilize+ | ||||
244 | EX9 | Charizard | 60 | 105 (5) | Burn | Mega Stone Y (Fire) Mega Stone X (Dragon) | 13 16 | 3 13 | |
245 | 66 | Combusken | 60 | 105 (5) | Pyre | Quirky++ | |||
246 | Darmaritan | 60 | Burn | ||||||
247 | Heatmor | 60 | Eject | ||||||
248 | 365 | Magcargo | 60 | Swap+ | |||||
249 | 399 | Magmar | 60 | Cloud Clear+ | |||||
250 | 254 | Monferno | 60 | Swap | |||||
251 | Pignite | 60 | Heavy Hitter | ||||||
252 | 448 | Quilava | 60 | L-Boost | |||||
253 | 322 | Simisear | 60 | Paralyze | |||||
254 | Talonflame | 60 | 105 (5) | Block Smash+ | |||||
255 | Torkoal | 60 | Quake | ||||||
256 | Charmander (Winking) | 50 | Barrier Bash+ | ||||||
257 | 55/413 | Charmeleon | 50 | 100 (5) | Burn | ||||
258 | 252 | Chimchar | 50 | Prank | |||||
259 | 426 | Cyndaquil | 50 | Rock Break+ | |||||
260 | Cyndaquil (Winking) | 50 | Eject+ | ||||||
261 | Darumaka | 50 | Stabilize | ||||||
262 | 156 | Fennekin | 50 | Burn | |||||
263 | 123/459 | Flareon | 50 | 100 (5) | Mega Boost | Eject+ | |||
264 | Fletchinder | 50 | Swap+ | ||||||
265 | 313 | Growlithe | 50 | Risk Taker | |||||
266 | Houndour | 50 | Mega Boost | ||||||
267 | Litleo | 50 | Astonish | ||||||
268 | 396 | Magby | 50 | Quirky | |||||
269 | 301 | Pansear | 50 | Counterattack | |||||
270 | Rotom (Heat) | 50 | 100 (5) | Mega Boost | |||||
271 | Tepig | 50 | Rock Break | ||||||
272 | 14 | Torchic | 50 | 115 (10) | Pyre | Flash Mob | |||
273 | Torchic (Winking) | 50 | Power of 4+ | ||||||
274 | 4/406 | Charmander | 40 | 90 (5) | Power of 4 | Mega Boost+ | |||
275 | 42 | Vulpix | 40 | Opportunist | |||||
276 | 361 | Slugma | 30 | Sleep Charm | |||||
277 | |||||||||
278 | Flying | ||||||||
279 | Lugia | 80 | Eject+ | ||||||
280 | Rayquaza (Shiny) | 80 | Dragon Talon | Mega Stone | 24 | 15 | |||
281 | 209 | Salamence | 80 | 115 (5) | Hitting Streak | Mega Boost | Mega Stone | 22 | 10 |
282 | 204 | Braviary | 70 | Sky Blast | |||||
283 | Noivern | 70 | Cloud Clear++ | ||||||
284 | Shaymin (Sky forme) | 70 | Power of 4+ | ||||||
285 | Tornadus (Incarnate) | 70 | 125 (10) | Power of 5+ | |||||
286 | Tornadus (Therian) | 70 | Risk-Taker | ||||||
287 | 48 | Chatot | 60 | Flap | |||||
288 | 296 | Dodrio | 60 | Risk Taker | |||||
289 | 318 | Fearow | 60 | 105 (5) | Rock Break+ | ||||
290 | EX45 | Mantine | 60 | Risk-Taker | |||||
291 | Noctowl | 60 | Power of 5 | ||||||
292 | 237 | Pelipper | 60 | Power of 4 | |||||
293 | 137/449 | Pidgeot | 60 | 105 (5) | Flap | Mega Stone | 18 | 12 | |
294 | 224 | Staraptor | 60 | 120 (10) | Stabilize+ | ||||
295 | 73 | Swellow | 60 | Cloud Clear | |||||
296 | Unfezant | 60 | Nosedive | ||||||
297 | 294 | Doduo | 50 | Block Smash | |||||
298 | Farfetch'd | 50 | 100 (5) | Quirky | Power of 4+ | ||||
299 | 44/443 | Pidgeotto | 50 | 80 (2) | Flap | Sky Blast | |||
300 | Rotom (Fan) | 50 | 100 (5) | Mega Boost | |||||
301 | 171 | Rufflet | 50 | Flap | |||||
302 | 215 | Staravia | 50 | Mind Zap | |||||
303 | 34 | Swablu | 50 | Opportunist | |||||
304 | Tranquill | 50 | Flap | ||||||
305 | Fletchling | 40 | Counterattack | ||||||
306 | 36 | Taillow | 40 | Rock Break | |||||
307 | 232 | Wingull | 40 | Cloud Clear | |||||
308 | Hoothoot | 30 | Swap | ||||||
309 | Noibat | 30 | Mega Boost | ||||||
310 | 6/434 | Pidgey | 30 | Opportunist | Shock Attack | ||||
311 | Pidove | 30 | Quirky | ||||||
312 | 311 | Spearow | 30 | Last-Ditch Effort | |||||
313 | 211 | Starly | 30 | Crowd Control | |||||
314 | |||||||||
315 | Ghost | ||||||||
316 | Giratina (Altered) | 80 | Power of 4+ | ||||||
317 | Giratina (Origin) | 80 | Sinister Power | ||||||
318 | Dusknoir | 70 | 110 (5) | Last-Ditch Effort | Sleep Combo | ||||
319 | 125 | Gengar | 70 | Power of 5 | Spookify | Mega Stone | 11 | 1 | |
320 | Hoopa (Confined) | 70 | Barrier Bash+ | ||||||
321 | 177/498 | Banette | 60 | Mega Boost | Mega Stone | 27 | 15 | ||
322 | 134/547 | Chandelure | 60 | Mega Boost | Power of 4+ | ||||
323 | 196 | Cofagrigus | 60 | 105 (5) | Prank | ||||
324 | Drifblim | 60 | Cross Attack | ||||||
325 | 455 | Dusclops | 60 | Sleep Charm | |||||
326 | 484 | Gourgeist | 60 | Eject | |||||
327 | Gourgeist (Spooky) | 60 | Spookify | ||||||
328 | 121 | Haunter | 60 | Quirky | |||||
329 | Jellicent (Female) | 60 | Mind Zap | ||||||
330 | 430 | Jellicent (Male) | 60 | Prank | |||||
331 | 107 | Misdreavus | 60 | Astonish | |||||
332 | 131 | Mismagius | 60 | Astonish | |||||
333 | Spiritomb | 60 | Spookify | ||||||
334 | 308 | Trevenant | 60 | Swap+ | |||||
335 | Drifloon | 50 | Rock Break | ||||||
336 | Frillish (Female) | 50 | Vitality Drain | ||||||
337 | 421 | Frillish (Male) | 50 | Barrier Bash | |||||
338 | 62 | Gastly | 50 | Spookify | |||||
339 | 122/539 | Lampent | 50 | Mega Boost | |||||
340 | 303 | Phantump | 50 | Stabilize | |||||
341 | 478 | Pumpkaboo | 50 | Risk Taker | |||||
342 | Pumpkaboo (Spooky) | 50 | Swap+ | ||||||
343 | Sableye (Spooky) | 50 | Prank | Mega Stone | 14 | 7 | |||
344 | 164 | Yamask | 50 | Quirky | |||||
345 | 451 | Duskull | 40 | Block Smash | |||||
346 | 25/533 | Litwick | 40 | Astonish | |||||
347 | 170/489 | Shuppet | 40 | Mind Zap | |||||
348 | |||||||||
349 | Grass | ||||||||
350 | Bellossom | 70 | 110 (5) | Mind Zap | |||||
351 | EX22 | Chesnaught | 70 | 125 (10) | Hitting Streak | ||||
352 | 348 | Exeggutor | 70 | Cloud Clear+ | |||||
353 | 256 | Gogoat | 70 | Quirky+ | |||||
354 | EX40 | Ludicolo | 70 | Mind Zap | |||||
355 | Meganium | 70 | Stabilize+ | ||||||
356 | 250 | Roserade | 70 | Stabilize+ | |||||
357 | EX11 | Sceptile | 70 | 110 (5) | Vitality Drain | Swap++ | Mega Stone | 12 | 6 |
358 | Shaymin (Land forme) | 70 | Sleep Charm | ||||||
359 | 199 | Tangrowth | 70 | Cloud Clear | Sleep Combo | ||||
360 | Vileplume | 70 | Power of 5+ | ||||||
361 | EX26 | Virizion | 70 | 110 (5) | Power of 4+ | ||||
362 | Amoonguss | 60 | Paralysis Combo | ||||||
363 | 414 | Bayleef | 60 | T-Boost | |||||
364 | Breloom | 60 | Rock Break++ | ||||||
365 | 398 | Cacturne | 60 | Hyper Punch | |||||
366 | Carnivine | 60 | 105 (5) | Risk-Taker | Flash Mob | ||||
367 | Cherrim | 60 | Quirky+ | ||||||
368 | 460 | Ferrothorn | 60 | Block Smash+ | |||||
369 | Gloom | 60 | Paralyze | ||||||
370 | 72 | Grovyle | 60 | 105 (5) | Sleep Charm | Quirky++ | |||
371 | EX46 | Jumpluff | 60 | Barrier Bash+ | |||||
372 | 127 | Lilligant | 60 | Sleep Charm | |||||
373 | Maractus | 60 | Barrier Bash | ||||||
374 | 187 | Quilladin | 60 | 105 (5) | Paralyze | ||||
375 | 248 | Roselia | 60 | Rock Break | |||||
376 | Sawsbuck (Spring) | 60 | Block Smash | ||||||
377 | 480 | Shiftry | 60 | T-Boost | |||||
378 | 334 | Simisage | 60 | Astonish | |||||
379 | Sunflora | 60 | Constrict | ||||||
380 | 178 | Tangela | 60 | 92 (3) | Stabilize | Constrict | |||
381 | Tropius | 60 | 105 (5) | Eject | Mega Boost++ | ||||
382 | EX7 | Venusaur | 60 | 105 (5) | Vitality Drain | Mega Stone | 12 | 3 | |
383 | 504 | Weepinbell | 60 | L-Boost | |||||
384 | 138 | Whimsicott | 60 | Swap | |||||
385 | Whimsicott (Winking) | 60 | Eject+ | ||||||
386 | 501 | Bellsprout | 50 | Constrict | |||||
387 | 394 | Cacnea | 50 | Swap+ | |||||
388 | 152 | Chespin | 50 | 85 (3) | Damage Streak | Rock Break+ | |||
389 | 407 | Chikorita | 50 | Rock Break+ | |||||
390 | Chikorita (Winking) | 50 | Barrier Bash+ | ||||||
391 | Deerling (Spring) | 50 | Eject | ||||||
392 | 323 | Exeggcute | 50 | Crowd Control | |||||
393 | 456 | Ferroseed | 50 | Barrier Bash | |||||
394 | 59/436 | Ivysaur | 50 | 100 (5) | Vitality Drain | ||||
395 | 142 | Leafeon | 50 | 100 (5) | Mega Boost | Eject+ | |||
396 | 356 | Lombre | 50 | Last-Ditch Effort | |||||
397 | 476 | Nuzleaf | 50 | Prank | |||||
398 | Oddish | 50 | Mega Boost | ||||||
399 | 315 | Pansage | 50 | Counterattack | |||||
400 | Rotom (Mow) | 50 | 100 (5) | Mega Boost | |||||
401 | 253 | Skiddo | 50 | Barrier Bash | |||||
402 | 534 | Skiploom | 50 | Sleep Combo | |||||
403 | 22 | Treecko | 50 | 115 (10) | Sleep Charm | Flash Mob | |||
404 | Treecko (Winking) | 50 | Power of 4+ | ||||||
405 | 2/424 | Bulbasaur | 40 | 90 (5) | Power of 4 | Mega Boost+ | |||
406 | Bulbasaur (Winking) | 40 | Block Smash+ | ||||||
407 | Cherubi | 40 | Quirky | ||||||
408 | 83 | Cottonee | 40 | Swap | |||||
409 | Cottonee (Winking) | 40 | Crowd Control | ||||||
410 | 524 | Foongus | 40 | Mind Zap | |||||
411 | 84 | Petilil | 40 | Swap | |||||
412 | 486 | Shroomish | 40 | Paralysis Combo | |||||
413 | 241 | Budew | 30 | Mega Boost+ | |||||
414 | 531 | Hoppip | 30 | Barrier Bash++ | |||||
415 | 351 | Lotad | 30 | Block Smash | |||||
416 | 472 | Seedot | 30 | Final Effort | |||||
417 | Sunkern | 30 | Eject++ | ||||||
418 | |||||||||
419 | Ground | ||||||||
420 | Garchomp | 80 | Dragon Talon | Mega Stone | 24 | 14 | |||
421 | Landorus (Incarnate) | 80 | 130 (10) | Power of 5+ | |||||
422 | Landorus (Therian) | 80 | Risk Taker | ||||||
423 | Camerupt | 70 | Power of 4 | Mega Stone | 18 | 7 | |||
424 | 490 | Claydol | 70 | Power of 4+ | |||||
425 | 205 | Excadrill | 70 | 125 (10) | Power of 5 | Cross Attack | |||
426 | 390 | Flygon | 70 | Rock Break+ | |||||
427 | EX34 | Gliscor | 70 | Rock Break+ | |||||
428 | Groudon | 70 | 110 (5) | Quake | |||||
429 | 349 | Krookodile | 70 | Risk Taker | |||||
430 | Rhyperior | 70 | Hyper Punch | ||||||
431 | 393 | Diggersby | 60 | Stabilize | |||||
432 | 101/409 | Donphan | 60 | 120 (10) | Quake | Ground Forces | |||
433 | Gabite | 60 | Block Smash | ||||||
434 | 269 | Gligar | 60 | Cloud Clear | |||||
435 | 340 | Golurk | 60 | 105 (5) | Block Smash+ | ||||
436 | 201 | Hippowdon | 60 | 105 (5) | Last-Ditch Effort | Non Stop+ | |||
437 | 139 | Marowak | 60 | 105 (5) | Damage Streak | ||||
438 | 381 | Rhydon | 60 | Power of 4 | |||||
439 | Sandslash | 60 | Counterattack | ||||||
440 | 136 | Stunfisk | 60 | 105 (5) | Damage Streak | Sleep Combo | |||
441 | Whiscash | 60 | Rock Break+ | ||||||
442 | 482 | Baltoy | 50 | Eject | |||||
443 | 74 | Cubone | 50 | 85 (3) | Rock Break | Mega Boost+ | |||
444 | 168 | Drilbur | 50 | 100 (5) | Damage Streak | Quirky++ | |||
445 | Gible | 50 | Mega Boost | ||||||
446 | 324 | Golett | 50 | Heavy hitter | |||||
447 | 161 | Hippopotas | 50 | 115 (10) | Quake | Flash Mob | |||
448 | 346 | Krokorok | 50 | Astonish | |||||
449 | Numel | 50 | Burn | ||||||
450 | 15/403 | Phanpy | 50 | 100 (5) | Opportunist | Power of 4+ | |||
451 | 377 | Rhyhorn | 50 | Brute Force | |||||
452 | Sandshrew | 50 | Damage Streak | ||||||
453 | 386 | Vibrava | 50 | Hitting Streak | |||||
454 | Barboach | 40 | Mega Boost+ | ||||||
455 | 327 | Sandile | 40 | Prank | |||||
456 | 358 | Trapinch | 40 | Barrier Bash | |||||
457 | |||||||||
458 | Ice | ||||||||
459 | Kyurem | 80 | 115 (5) | Power of 5+ | |||||
460 | EX4 | Articuno | 70 | 125 (10) | Power of 4 | ||||
461 | 203 | Avalugg | 70 | 110 (5) | Barrier Bash | Flash Mob | |||
462 | EX33 | Mamoswine | 70 | Barrier Bash+ | |||||
463 | Regice | 70 | Hitting Streak | Swap++ | |||||
464 | EX36 | Walrein | 70 | Rock Break+ | |||||
465 | 289 | Abomasnow | 60 | 92 (3) | Heavy Hitter | Mind Zap | Mega Stone | 13 | 7 |
466 | 548 | Beartic | 60 | Ice Dance | |||||
467 | 128 | Froslass | 60 | Mega Boost | |||||
468 | 108/427 | Glalie | 60 | 105 (5) | Chill | Mega Stone | 16 | 6 | |
469 | Glalie (Winking) | 60 | Cross Attack | Mega Stone | 29 | 20 | |||
470 | 345 | Jynx | 60 | Barrier Bash+ | |||||
471 | 395 | Piloswine | 60 | Stabilize | |||||
472 | 317 | Sealeo | 60 | Eject | |||||
473 | 119/529 | Vanilluxe | 60 | Freeze | |||||
474 | 172 | Bergmite | 50 | Freeze | |||||
475 | 544 | Cubchoo | 50 | Mega Boost+ | |||||
476 | Cubchoo (Holiday) | 50 | Power of 4+ | ||||||
477 | 106 | Delibird | 50 | Chill | |||||
478 | Delibird (Holiday) | 50 | Stabilize++ | ||||||
479 | 114 | Glaceon | 50 | 100 (5) | Mega Boost | Eject+ | |||
480 | Rotom (Frost) | 50 | 100 (5) | Mega Boost | |||||
481 | 333 | Smoochum | 50 | Quirky | |||||
482 | 286 | Snover | 50 | Block Smash | |||||
483 | Snover (Holiday) | 50 | Mega Boost+ | ||||||
484 | 111/526 | Vanillish | 50 | 115 (10) | Opportunist | Ice Dance | |||
485 | 78/417 | Snorunt | 40 | 105 (10) | Freeze | ||||
486 | Snorunt (Winking) | 40 | Block Smash+ | ||||||
487 | 314 | Spheal | 40 | Crowd Control | |||||
488 | 47/521 | Vanillite | 40 | Opportunist | Barrier Bash++ | ||||
489 | Vanillite (Holiday) | 40 | Crowd Control | ||||||
490 | 291 | Swinub | 30 | Rock Break | |||||
491 | |||||||||
492 | Normal | ||||||||
493 | Arceus | 90 | Double Normal | ||||||
494 | Regigigas | 90 | Hyper Punch | ||||||
495 | Slaking | 80 | Risk-Taker | ||||||
496 | 115/493 | Blissey | 70 | Power of 5 | |||||
497 | 192 | Lickilicky | 70 | Damage Streak | |||||
498 | 297 | Porygon2 | 70 | Crowd Control | |||||
499 | EX35 | Poryzon-Z | 70 | Shock Attack | |||||
500 | 183/510 | Snorlax | 70 | Brute Force | Stabilize++ | ||||
501 | Stoutland | 70 | Power of 4+ | ||||||
502 | Tauros | 70 | Quake | ||||||
503 | 342 | Ursaring | 70 | Risk Taker | |||||
504 | Ambipom | 60 | Shock Attack | ||||||
505 | 233 | Bouffalant | 60 | Rock Break | |||||
506 | Castform | 60 | Cloud Clear+ | ||||||
507 | Castform (Winking) | 60 | Block Smash+ | ||||||
508 | 88/487 | Chansey | 60 | Mega Boost | |||||
509 | 113/445 | Cincinno | 60 | Opportunist | |||||
510 | 259 | Exploud | 60 | Eject+ | |||||
511 | Furfrou | 60 | Quirky+ | ||||||
512 | 339 | Furret | 60 | Astonish | |||||
513 | Kecleon | 60 | Mind Zap | ||||||
514 | Linoone | 60 | L-Boost | ||||||
515 | 80 | Miltank | 60 | Opportunist | |||||
516 | 126 | Persian | 60 | Brute Force | |||||
517 | 362 | Purugly | 60 | Power of 4 | |||||
518 | 281 | Raticate | 60 | Counterattack | |||||
519 | Stantler | 60 | Sleep Charm | ||||||
520 | 440 | Vigoroth | 60 | Relentless | |||||
521 | 384 | Watchog | 60 | Rock Break+ | |||||
522 | Zangoose | 60 | Hitting Streak | ||||||
523 | Aipom | 50 | L-Boost | ||||||
524 | 9/446 | Audino | 50 | Opportunist | Mega Boost+ | Mega Stone | 12 | 3 | |
525 | Audino (Winking) | 50 | Mind Zap | Mega Stone | 22 | 15 | |||
526 | 236 | Delcatty | 50 | Prank | |||||
527 | 355 | Glameow | 50 | Quirky | |||||
528 | Herdier | 50 | Rock Break+ | ||||||
529 | 19/499 | Kangaskhan | 50 | 115 (10) | Power of 4 | Rock Break++ | Mega Stone | 11 | 8 |
530 | 175 | Lickitung | 50 | Last Ditch-Effort | |||||
531 | 52 | Lopunny | 50 | 115 (10) | Mega Boost | Swap++ | Mega Stone | 11 | 8 |
532 | 257 | Loudred | 50 | Spookify | |||||
533 | 46/438 | Mincinno | 50 | Opportunist | |||||
534 | 151/505 | Munchlax | 50 | Risk-Taker | |||||
535 | 278 | Porygon | 50 | Barrier Bash+ | |||||
536 | Spinda | 50 | Counterattack | ||||||
537 | 329 | Teddiursa | 50 | Swap | |||||
538 | 21 | Buneary | 40 | Opportunist | |||||
539 | Dunsparce | 40 | Mega Boost+ | ||||||
540 | 5/416 | Eevee | 40 | 90 (5) | Mega Boost | Eject+ | |||
541 | Lillipup | 40 | Eject | ||||||
542 | 37 | Meowth | 40 | Mega Boost | |||||
543 | 432 | Slakoth | 40 | Mind Zap | |||||
544 | 454 | Bidoof | 30 | Sleep Combo | |||||
545 | 388 | Bunnelby | 30 | Cloud Clear | |||||
546 | 11/479 | Happiny | 30 | Opportunist | |||||
547 | 378 | Patrat | 30 | Eject | |||||
548 | 276 | Rattata | 30 | Prank | |||||
549 | 338 | Sentret | 30 | Crowd Control | |||||
550 | 222 | Skitty | 30 | Mega Boost+ | |||||
551 | 155 | Smeargle | 30 | Block Smash | |||||
552 | 244 | Whismur | 30 | Paralyze | |||||
553 | Zigzagoon | 30 | Cloud Clear++ | ||||||
554 | |||||||||
555 | Poison | ||||||||
556 | Crobat | 70 | Poisonous Mist | ||||||
557 | 347 | Drapion | 70 | Power of 5+ | |||||
558 | Gengar (Spooky) | 70 | Vitality Drain | Mega Stone | 14 | 7 | |||
559 | 234 | Muk | 70 | 110 (5) | Power of 4+ | ||||
560 | 141 | Nidoking | 70 | Power of 5 | |||||
561 | 140 | Nidoqueen | 70 | Power of 4 | |||||
562 | 546 | Tentacruel | 70 | Poison Pact | |||||
563 | Beedrill | 60 | 92 (3) | Block Smash | Mega Stone | 15 | 12 | ||
564 | 370 | Dragalge | 60 | Dragon Talon | |||||
565 | 194 | Garbodor | 60 | Risk Taker | |||||
566 | Golbat | 60 | Power of 4 | ||||||
567 | Seviper | 60 | 105 (5) | Eject | Toxic Stress | ||||
568 | 289 | Skuntank | 60 | Last-Ditch Effort | |||||
569 | 124/429 | Swalot | 60 | Opportunist | |||||
570 | 146 | Toxicroak | 60 | 105 (5) | Prank | Poison | |||
571 | 310 | Weezing | 60 | Quirky+ | |||||
572 | 38 | Croagunk | 50 | 100 (5) | Prank | Poison Pact | |||
573 | 231 | Grimer | 50 | Crowd Control | |||||
574 | 89/419 | Gulpin | 50 | 100 (5) | Opportunist | Poison | |||
575 | 305 | Koffing | 50 | Barrier Bash | |||||
576 | 95 | Nidorina | 50 | Opportunist | |||||
577 | 96 | Nidorino | 50 | Opportunist | |||||
578 | 343 | Skorupi | 50 | Counterattack | |||||
579 | 364 | Skrelp | 50 | Block Smash | |||||
580 | 279 | Stunky | 50 | Rock Break | |||||
581 | 541 | Tentacool | 50 | Toxic Stress | |||||
582 | 160 | Trubbish | 50 | 100 (5) | Mega Boost | Mind Zap | |||
583 | 341 | Kakuna | 40 | Last-Ditch Effort | |||||
584 | 16 | Nidoran (Female) | 40 | 90 (5) | Opportunist | Mega Boost++ | |||
585 | 17 | Nidoran (Male) | 40 | 90 (5) | Opportunist | Mega Boost++ | |||
586 | 337 | Weedle | 30 | Mind Zap | |||||
587 | Zubat | 30 | Paralyze | ||||||
588 | |||||||||
589 | Psychic | ||||||||
590 | Cresselia | 80 | Barrier Bash+ | ||||||
591 | 260 | Deoxys | 80 | Swap+ | |||||
592 | Meloetta (Aria) | 80 | Mega Boost++ | ||||||
593 | EX20 | Mewtwo | 80 | 130 (10) | Swap | Power of 4 | Mega Stone Y (Psychic) Mega Stone X (Fighting) | 23 15 | 14 9 |
594 | Victini | 80 | Hitting Streak | ||||||
595 | Alakazam | 70 | Risk Taker | Mega Stone | 18 | 9 | |||
596 | Azelf | 70 | Paralyze | ||||||
597 | Uxie | 70 | Mind Zap | ||||||
598 | Beheeyem | 60 | Rock Break | ||||||
599 | 100 | Chimecho | 60 | Barrier Bash | |||||
600 | Girafarig | 60 | Swat | ||||||
601 | 228 | Gothitelle | 60 | Quirky+ | |||||
602 | Grumpig | 60 | Stabilize+ | ||||||
603 | Hypno | 60 | Sleep Combo | ||||||
604 | Kadabra | 60 | Counterattack | ||||||
605 | 226 | Mr. Mime | 60 | Prank | |||||
606 | 267 | Musharna | 60 | Mind Zap | |||||
607 | 197 | Reuniclus | 60 | 105 (5) | Swat | ||||
608 | Sigilyph | 60 | 92 (3) | Barrier Bash | |||||
609 | 69 | Slowbro | 60 | 105 (5) | Barrier Bash | Mega Stone | 16 | 6 | |
610 | 132 | Slowking | 60 | Power of 5 | |||||
611 | 517 | Swoobat | 60 | Flap | |||||
612 | Wobbuffet | 60 | Counterattack | Rock Break+ | |||||
613 | Wobbuffet (Female) | 60 | Swap+ | ||||||
614 | 369 | Xatu | 60 | Power of 4 | |||||
615 | Abra | 50 | Rock Break | ||||||
616 | Celebi | 50 | 100 (5) | Stabilize | Cheer | ||||
617 | Drowzee | 50 | Sleep Charm | ||||||
618 | 182 | Duosion | 50 | Swap | |||||
619 | Elgyem | 50 | Block Smash | ||||||
620 | 71/441 | Espeon | 50 | 100 (5) | Mega Boost | Eject+ | |||
621 | 216 | Gothorita | 50 | Sleep Charm | |||||
622 | 81/431 | Meowstic (Female) | 50 | 100 (5) | Mega Boost | Hitting Streak | |||
623 | 67/428 | Meowstic (Male) | 50 | 100 (5) | Mega Boost | Hitting Streak | |||
624 | Mew | 50 | 100 (5) | Power of 5 | Barrier Bash+/ Block Smash+/ Power of 4+/ Eject+ | ||||
625 | 214 | Mime Jr. | 50 | Quirky | |||||
626 | 363 | Natu | 50 | Astonish | |||||
627 | 31 | Slowpoke | 50 | 100 (5) | Stabilize | Swap++ | |||
628 | 304 | Spoink | 50 | Paralyze | |||||
629 | 373 | Unown ! | 50 | Mega Boost+ | |||||
630 | 383 | Unown ? | 50 | Mind Zap | |||||
631 | 511 | Woobat | 50 | Eject | |||||
632 | 26 | Chingling | 40 | Opportunist | |||||
633 | 1/418 | Espurr | 40 | 90 (5) | Opportunist | Sleep Charm | |||
634 | 212 | Gothita | 40 | Cloud Clear | |||||
635 | Kirlia | 40 | |||||||
636 | 265 | Munna | 40 | Block Smash | |||||
637 | 166 | Solosis | 40 | Barrier Bash | |||||
638 | Wynaut | 30 | Stabilize | ||||||
639 | |||||||||
640 | Rock | ||||||||
641 | 200 | Tyranitar | 80 | Eject | Mega Stone | 30 | 15 | ||
642 | Archeops | 70 | Power of 4+ | ||||||
643 | 116 | Aurorus | 70 | Damage Streak | |||||
644 | 366 | Barbaracle | 70 | Crowd Control | |||||
645 | Gigalith | 70 | Block Smash+ | ||||||
646 | Golem | 70 | Cross Attack | ||||||
647 | 284 | Probopass | 70 | Stabilize+ | |||||
648 | Regirock | 70 | Last-Ditch Effort | Rock Break+ | |||||
649 | EX25 | Terrakion | 70 | 110 (5) | Power of 4+ | ||||
650 | 320 | Tyrantrum | 70 | 125 (10) | Dragon Talon | ||||
651 | 104/516 | Aerodactyl | 60 | Cloud Clear | Swap++ | Mega Stone | 23 | 14 | |
652 | 452 | Archen | 60 | Paralyze | |||||
653 | Armaldo | 60 | 105 (5) | Damage Streak | |||||
654 | 380 | Bastiodon | 60 | Last-Ditch Effort | |||||
655 | 97/502 | Carbink | 60 | Damage Streak | |||||
656 | Carbink (Winking) | 60 | Mega Boost+ | ||||||
657 | Cradily | 60 | 105 (5) | Eject+ | |||||
658 | 415 | Graveler | 60 | Rockify | |||||
659 | Kabutops | 60 | 105 (5) | Barrier Bash+ | |||||
660 | Lunatone | 60 | Swap+ | ||||||
661 | 179 | Pupitar | 60 | Mega Boost | |||||
662 | 360 | Rampardos | 60 | 105 (5) | Block Smash+ | ||||
663 | Relicanth | 60 | Mega Boost | ||||||
664 | Solrock | 60 | Swap+ | ||||||
665 | 93 | Sudowoodo | 60 | Opportunist | |||||
666 | 65 | Amaura | 50 | Risk-Taker | |||||
667 | 520 | Anorith | 50 | Mega Boost+ | |||||
668 | 359 | Binacle | 50 | Hitting Streak | |||||
669 | Boldore | 50 | Heavy Hitter | ||||||
670 | 353 | Cranidos | 50 | Barrier Bash | |||||
671 | 412 | Geodude | 50 | Quake | |||||
672 | 332 | Kabuto | 50 | Rock Break+ | |||||
673 | 169 | Larvitar | 50 | 100 (5) | Risk-Taker | ||||
674 | 507 | Lileep | 50 | Mind Zap | |||||
675 | 272 | Nosepass | 50 | Block Smash | |||||
676 | 153 | Onix | 50 | 100 (5) | Eject | Power of 5+ | |||
677 | 375 | Shieldon | 50 | Counterattack | |||||
678 | 316 | Tyrunt | 50 | Rock Break | |||||
679 | 61 | Bonsly | 40 | Opportunist | |||||
680 | Roggenrola | 40 | Last-Ditch Effort | ||||||
681 | |||||||||
682 | Steel | ||||||||
683 | Dialga | 80 | 115 (5) | Block Smash+ | |||||
684 | 470 | Metagross | 80 | Cross Attack | Mega Stone | 17 | 8 | ||
685 | 207 | Aegislash | 70 | 125 (10) | Counterattack | ||||
686 | 270 | Aggron | 70 | Eject | Mega Stone | 18 | 5 | ||
687 | 133 | Bronzong | 70 | Block Smash | |||||
688 | EX27 | Cobalion | 70 | 110 (5) | Power of 4+ | ||||
689 | Jirachi | 70 | 110 (5) | Mega Boost+ | |||||
690 | 239 | Klinklang | 70 | Damage Streak | |||||
691 | Registeel | 70 | Paralyze | Block Smash++ | |||||
692 | 190 | Steelix | 70 | Steely Resolve | Flash Mob | Mega Stone | 21 | 11 | |
693 | 195 | Doublade | 60 | 105 (5) | Hitting Streak | Power of 4+ | |||
694 | 227 | Klang | 60 | Power of 5 | |||||
695 | 18/473 | Klefki | 60 | 105 (5) | Block Smash | Mega Boost+ | |||
696 | 268 | Lairon | 60 | Mega Boost | |||||
697 | 466 | Metang | 60 | Mega Boost | |||||
698 | 144/496 | Skarmory | 60 | 105 (5) | Steely Resolve | Nosedive | |||
699 | 261 | Aron | 50 | Rock Break | |||||
700 | 462 | Beldum | 50 | Blockify | |||||
701 | 91 | Bronzor | 50 | Block Smash | |||||
702 | 167 | Honedge | 50 | 115 (10) | Steely Resolve | Risk-Taker | |||
703 | 225 | Klink | 50 | Hitting Streak | |||||
704 | 51 | Mawile | 50 | 115 (10) | Steely Resolve | Risk-Taker | Mega Stone | 18 | 8 |
705 | |||||||||
706 | Water | ||||||||
707 | Palkia | 80 | 115 (5) | Barrier Bash+ | |||||
708 | Volcanion | 80 | Risk-Taker | ||||||
709 | Ash-Greninja | 70 | 110 (5) | Power of 4+ | Unity | ||||
710 | Cloyster | 70 | Rock Break | ||||||
711 | Feraligatr | 70 | Paralyze | ||||||
712 | 357 | Golduck | 70 | Heavy Hitter | |||||
713 | 398 | Gorebyss | 70 | Mind Zap | |||||
714 | EX24 | Greninja | 70 | 125 (10) | Mind Zap | ||||
715 | Gyarados | 70 | 99 (3) | Power of 5+ | Mega Stone | 18 | 12 | ||
716 | Gyarados (Shiny) | 70 | 99 (3) | L-Boost | Mega Stone | 19 | 10 | ||
717 | Kingdra | 70 | Whirlpool | ||||||
718 | Kyogre | 70 | 110 (5) | Rock Break | |||||
719 | Manaphy | 70 | Swap+ | Eject++ | |||||
720 | Manaphy (Winking) | 70 | 110 (5) | Rock Break++ | |||||
721 | 165 | Milotic | 70 | Stabilize+ | |||||
722 | Politoed | 70 | Crowd Control | ||||||
723 | EX42 | Poliwrath | 70 | Eject+ | |||||
724 | EX47 | Samurott | 70 | Quake | |||||
725 | 292 | Seismitoad | 70 | Last-Ditch Effort | |||||
726 | Starmie | 70 | Power of 5 | ||||||
727 | EX15 | Suicune | 70 | 110 (5) | Power of 5 | Block Smash+ | |||
728 | EX13 | Swampert | 70 | 110 (5) | Hitting Streak | Swap++ | Mega Stone | 12 | 6 |
729 | Wailord | 70 | 110 (5) | Flash Mob | |||||
730 | 288 | Alomomola | 60 | Swap | |||||
731 | 469 | Bibarel | 60 | Risk-Taker | |||||
732 | EX8 | Blastoise | 60 | 105 (5) | Stabilize+ | Mega Stone | 12 | 4 | |
733 | Carracosta | 60 | Paralysis Combo | ||||||
734 | 527 | Crawdaunt | 60 | Block Smash+ | |||||
735 | 437 | Croconaw | 60 | Cross Attack | |||||
736 | 408 | Dewgong | 60 | Hitting Streak | |||||
737 | 543 | Dewott | 60 | Shoch Attack | |||||
738 | 145 | Floatzel | 60 | Stabilize | |||||
739 | 185 | Frogadier | 60 | 92 (3) | Power of 5 | ||||
740 | 389 | Gastrodon (West Sea) | 60 | Power of 5 | |||||
741 | 395 | Huntail | 60 | Astonish | |||||
742 | Keldeo (Ordinary) | 60 | 105 (5) | Block Smash | Flash Mob | ||||
743 | 335 | Lumineon | 60 | Quirky+ | |||||
744 | 63 | Marshtomp | 60 | 105 (5) | Eject | Quirky++ | |||
745 | Omastar | 60 | Rock Break+ | ||||||
746 | Goldeen | 50 | Eject+ | ||||||
747 | Seaking | 60 | Whirlpool | ||||||
748 | Krabby | 50 | Block Smash+ | ||||||
749 | Kingler | 60 | Hyper Punch | ||||||
750 | Phione | 60 | Crowd Control | ||||||
751 | 379 | Seadra | 60 | Dancing Dragons | |||||
752 | 331 | Simipour | 60 | Quake | |||||
753 | 471 | Wailmer | 60 | Whirlpool | |||||
754 | 56 | Buizel | 50 | Barrier Bash | |||||
755 | 392 | Clamperl | 50 | Mega Boost+ | |||||
756 | 522 | Corphish | 50 | Final Effort | |||||
757 | 39 | Corsola | 50 | 115 (10) | Eject | Non Stop+ | |||
758 | 326 | Finneon | 50 | Quirky | |||||
759 | 154 | Froakie | 50 | Rock Break | |||||
760 | 43/549 | Lapras | 50 | 100 (5) | Power of 4 | Shock Attack | |||
761 | Luvdisc | 50 | Mega Boost | ||||||
762 | Mantyke | 50 | Crowd Control | ||||||
763 | 41 | Mudkip | 50 | 115 (10) | Stabilize | Big Wave | |||
764 | Mudkip (Winking) | 50 | Power of 4+ | ||||||
765 | 336 | Omanyte | 50 | Sleep Charm | |||||
766 | 537 | Oshawott | 50 | Whirlpool | |||||
767 | 283 | Palpitoad | 50 | Damage Streak | |||||
768 | 312 | Panpour | 50 | Counterattack | |||||
769 | 425 | Poliwag | 50 | Cheer | |||||
770 | 447 | Poliwhirl | 50 | Sleep Combo | |||||
771 | 352 | Psyduck | 50 | Downpour | |||||
772 | Qwilfish | 50 | Paralyze | ||||||
773 | Rotom (Wash) | 50 | 100 (5) | Mega Boost | |||||
774 | 405 | Seel | 50 | Freeze | |||||
775 | Shellder | 50 | Block Smash | ||||||
776 | 385 | Shellos (West Sea) | 50 | Cloud Clear | |||||
777 | Staryu | 50 | Prank | ||||||
778 | 475 | Tirtuoga | 50 | L-Boost | |||||
779 | 433 | Totodile | 50 | Rock Break+ | |||||
780 | Totodile (Winking) | 50 | Swap+ | ||||||
781 | 54/463 | Vaporeon | 50 | 100 (5) | Mega Boost | Eject+ | |||
782 | 57/411 | Wartortle | 50 | 100 (5) | Stabilize | ||||
783 | 374 | Horsea | 40 | Last-Ditch Effort | |||||
784 | 3/402 | Squirtle | 40 | 90 (5) | Power of 4 | Mega Boost+ | |||
785 | Squirtle (Winking) | 40 | Rock Break+ | ||||||
786 | 271 | Tympole | 40 | Astonish | |||||
787 | 158 | Feebas | 30 | Opportunist | Barrier Bash++ | ||||
788 | 321 | Magikarp | 30 | 100 (10) | Swap++ | Risk-Taker | |||
789 | Magikarp (Shiny) | 30 | Cheer | ||||||
790 | |||||||||
791 | |||||||||
792 | Unreleased (Only in Pokedex) | ||||||||
793 | -END- |
A | B | C | D | E | F | G | H | I | J | |
---|---|---|---|---|---|---|---|---|---|---|
1 | Terms: | Field Explanation/Charts: | Tips: | |||||||
2 | Items | 1.) Rule of Thumb before S-Ranking a stage: Try the stage first itemless even if it is a | ||||||||
3 | Moves +5 | A1 | B1 | C1 | D1 | E1 | F1 | stage you have cleared a long ago. This way you'll be able to see what you lack. | ||
4 | - An ITEM that extends the number of moves you can perform by 5 more. | A2 | B2 | C2 | D2 | E2 | F2 | If you are short on 1-3 moves, either level up your Pokemon more, do more combo | ||
5 | - Exclusive only to Main/Special that are not timed based | A3 | B3 | C3 | D3 | E3 | F3 | more or add a Move+5 | ||
6 | - This does not increase your catch rate but is added at S-Ranking stages. | A4 | B4 | C4 | D4 | E4 | F4 | 2.) Try to drag the Pokemon which you want its ability to trigger. For example: You | ||
7 | - Worth 800 coins. | A5 | B5 | C5 | D5 | E5 | F5 | wanted to trigger Crowd Control over a match of Snubbull and Swampert. Then, | ||
8 | Time +10 | A6 | B6 | C6 | D6 | E6 | F6 | drag the Snubbull first. (Note: It is reported that the Pokemon that was not dragged | ||
9 | - An ITEM that extends your time by 10 more seconds. | can activate its ability if the dragged Pokemon didn't activate) | ||||||||
10 | - Exclusive only to EX Stages | 3.) Move+5/Time+10 do not increase catch Percentage. Only use Move+5/Time+10 if | ||||||||
11 | - This does not increase your catch rate but is added at S-Ranking stages. | Any new tiles that will fall will start at A1, | you are S-Ranking a stage | |||||||
12 | - Worth 800 coins. | B1, C1, D1, E1, and F1. | 4.) Guides are not 100% accurate. Whether you are using my guide or other guides, it | |||||||
13 | DD/Disruption Delay | will not always yield the same result. So if the guide says you can S-Rank a stage | ||||||||
14 | - An ITEM that constricts disruptions for half of the stage's turn/time. | Tiles will fall until all blank spaces that are | using these items, they may not to you. It depends on how you play and use the | |||||||
15 | - Worth 1500 coins. | not occupied (except when a tile has a | Pokemon. If you are saying "Then why should I use this guide?" this guide is just | |||||||
16 | Mega Start | barrier) was occupied with a tile. | a standard of choices you can use so you'll have an idea on what to use. The | |||||||
17 | - Starts the stage with Mega Gauge at full. | decisions will be purely in your hands. Don't blame the guide if the guide tells you | ||||||||
18 | - Only appears when you have a Mega at your Mega Slot | Disruptions can appear at any tile. | to use these but didn't get the appropriate result. | |||||||
19 | - Worth 2500 coins. | 5.) Some combo rules: The match with the most number of icons will go first. For | ||||||||
20 | Attack Power Up | Skyfall is the same with new tiles. It starts | example, a cross(+) shaped combo with 4 in vertical and 5 in horizontal will deal | |||||||
21 | - Doubles any damage done to your opponent. | at the 1. | the 5 matches first. A 4x4 match will only trigger Power of 4/4+ once and will not | |||||||
22 | - Exclusive to special stages. | trigger on the other. A 4x5 match will not trigger Power of 4/4+ but will be able to | ||||||||
23 | - Worth 3000 coins. | Combo Multiplier Board (No. of Combo) | trigger Power of 5/5+ so make sure to plan your combo accordingly | |||||||
24 | EXP x1.5 | No. of Combo | Multiplier | 6.) A cross, L-shaped or T-shaped match will add mega gauge depending on the | ||||||
25 | - An ITEM that increases your EXP that you got from a stage by 50% more. | 1 | x1 | number of icons per match not per icon. So a 4x4 will add 8 to the gauge not 7 even | ||||||
26 | - Worth 300 coins. | 2 - 4 | x1.1 | though you use only 7 icons | ||||||
27 | Complexity/C-1 | 5 - 9 | x1.15 | 7.) There are many ways to stop disruptions. First is the Disruption Delay item which | ||||||
28 | - An ITEM that removes a disruption/support Pokemon | 10 - 24 | x1.2 | delay the Pokemon's disruption for half of the number of turns. It stacks with the | ||||||
29 | - Worth 9000 coins. | 25 - 49 | x1.3 | item Move+5 which increases the number of delayed turns to 2 more turns. The | ||||||
30 | Mega Speed Up/Rare Candy/Enhancement | 50 - 74 | x1.4 | next would be abilities. Status inflicting abilities (Burn, Spookify, Paralyze, Sleep, | ||||||
31 | - An ITEM that speeds up the Mega Evolution Rate of a Pokemon. | 75 - 99 | x1.5 | Frozen) delay disruptions for 1 turn when they are activate. Quake and Chill delay | ||||||
32 | - Exclusive to Mega Pokemon only | 100 -199 | x2 | disruptions for a turn, while Sleep Charm, Paralyze and Freeze delay the disruption | ||||||
33 | Exp Booster S | 200+ | x2.5 | for 3 turns. Another way of delaying disruption is through Mind Zap and Prank. | ||||||
34 | - Gives +50 EXP to a Pokémon | This all assumes that any abilities is not in | The last way of delaying a disruption is Mega Evolving your Pokemon. On that turn | |||||||
35 | Exp Booster M | effect | the disruption counter will not move (this assumes that it evolves on the first match | |||||||
36 | - Gives +200 EXP to a Pokémmon | It will not delay the disruption in a combo) | ||||||||
37 | Exp Booster L | Combo Multiplier Board (No. of Matches) | 8.) For players who want to get on the top of the competitions, you should master how | |||||||
38 | - Gives +1000 EXP to a Pokémon | No. of Matches | Multiplier | to use Damage Increasing in a combo abilities. The best is Double Normal ability | ||||||
39 | Level Up | 3 | x1 | (currently Arceus exclusive) which increases damage done in a combo by x2.5 | ||||||
40 | - Increases a Pokémon's level by 1 | 4 | x1.5 | which is higher than Super Effective (x2). Pair it with 2 other Normal types and a | ||||||
41 | Raise Max Level | 5 | x2 | good Mega for best results (You shouldn't use these teams on Ghosts, Rocks, and | ||||||
42 | - Raises a Pokémon's max level by 1 | 6 | x2.5 | Steel types). Other damage increasing in combo abilities includes Pixie Power | ||||||
43 | - Exclusive to certain Pokémon | This all assumes that any abilities is not in | (Fairy), Sinister Power (Dark), Pummel (Fighting), Pyre (Fire) and Sky Blast (Flying) | |||||||
44 | Other | effect | Other notable abilities includes Sleep Charm (x1.2), Spookify (x1.5 for Ghost), | |||||||
45 | Pokeball | Freeze (x1.5 for Ice), Burn (x1.5 for Fire) | ||||||||
46 | - An ITEM used to catch wild Pokemon | Stage Explanation | 9.) There are a number of ways to speed-up the Mega Evolution of a Pokemon. First, | |||||||
47 | Great Ball | PB | Puerto Blanco | Mega Start will start you with a full Mega Gauge if you bought that item. Second, | ||||||
48 | - An ITEM used to catch wild Pokemon. Doubles the catch percentage | SB | Sandy Bazaar | we have Mega Speed Up which decreases the number of icons needed to fill up the | ||||||
49 | of a Pokemon. | NF | Night Festival | Mega Gauge. Each speed up takes less one icon. Mega Speed Up are distributed | ||||||
50 | - Usable only when a Pokemon escapes at the Pokeball. | IA | Isla Azul | through Escalations, Competitions, and sometimes given out as a code or event. | ||||||
51 | - Worth 2500 coins (First one is free) | RP | Rainbow Park | The other way is through the ability of Mega Boost which when triggered, increases | ||||||
52 | Super Catch | GR | Galerie Rouge | the Mega Gauge by 3 (for Mega Boost), 6 (for Mega Boost+) or 9 (for Mega Boost++) | ||||||
53 | - A random occurence where the capture rate of a Pokemon increases | SS | Sweet Strasse | The last would be to match the ordinary tile of the Mega Pokemon itself. Note that | ||||||
54 | by a random number. | SM | Silbern Museum | matching a T, L, or + will increase the Mega Gauge per matches not per icons so | ||||||
55 | Main | MV | Mt. Vinter | a T with 3 vertical and 3 horizontal will add 6 instead of 5. Also note that ordinary | ||||||
56 | - A Pokemon found in Main Stages | CN | Castle Noapte | Mega Pokemon tile will only increase the Mega Gauge by Pokemon that is not in | ||||||
57 | EX | JV | Jungle Verde | a barrier. A 3 tile match with 2 tiles in a barrier will only increase the Mega Gauge | ||||||
58 | - A Pokemon found in EX Stages | WW | Wacky Workshop | by 1. | ||||||
59 | Event/Special | PV | Pedra Valley | 10.) When is the right time to use a Jewel? The only worthwhile times to use Jewels | ||||||
60 | - A Pokemon found in Event Stages. They usually exist only in limited | AT | Albens Town | is to use them in bulk of 12. Coins or Heart doesn't matter. The best time to use | ||||||
61 | number of days (About 2 weeks or so) | RC | Roseus Center | them is for emergency when a stage was about to leave and you need coins to | ||||||
62 | Competition | DU | Desert Umbra | beat it or you need more hearts finding a specific Pokemon in the Safari. Using | ||||||
63 | - Players compete to get a Limited Mega Stone. Usually it is timed but | EX | Expert Stages | Jewels to recover 5 moves is not a very good idea unless you really need to get | ||||||
64 | repeat seems to be turn-based. Winners get the Mega Stone/2 Jewels | Active | Active Events | past that stage and used items on it. The same applies for recovering 15 more | ||||||
65 | but sometimes Mega Speed-Up/Other items seems to be added | MC | Mission Cards | seconds on timed stage. The reason why casual players tend to lose hope on | ||||||
66 | HP/Hit Points | SM | Survival Mode | hard stages is they spend their Jewels the moment they have acquired it and | ||||||
67 | - The number of life left on the Pokemon before you clear it | EV1 | Daily/Safari | use coins on very easy stages. | ||||||
68 | Type | EV2 | Challenges | |||||||
69 | - The Pokemon's Type | EV3 | Escalation Battles | If there is something else you want to be added. Feel free to PM me | ||||||
70 | Moves | EV4 | Competitions | |||||||
71 | - Number of Moves you can do on that stage | |||||||||
72 | Capture Rate | |||||||||
73 | - The higher the capture rate, the higher the chance you will be able to | |||||||||
74 | catch the Pokemon | |||||||||
75 | Base (Capture) | |||||||||
76 | - Base Capture Rate of the Pokemon | |||||||||
77 | Bonus (Capture) | |||||||||
78 | - Percent added for each move/second left on the stage | |||||||||
79 | Initial Board Setup | |||||||||
80 | - Board you will expect to see before you will be able to make a move | |||||||||
81 | (Some have fixed setup but most of the time it will be random) | |||||||||
82 | Board Disruption | |||||||||
83 | - The disruption that appears on the initial board setup | |||||||||
84 | Initial Disruption | |||||||||
85 | - Disruptions that occur before you'll be able to make a move | |||||||||
86 | Timer Disruption | |||||||||
87 | - Disruptions occur after a certain amount of moves (When timer went | |||||||||
88 | down to 0.) | |||||||||
89 | Pokemon (Support) | |||||||||
90 | - Number of Support Pokemon you can bring | |||||||||
91 | Added Support | |||||||||
92 | - Support added to the stage. You cant choose what is added | |||||||||
93 | Super Effective | |||||||||
94 | - Deals 2x damage to the Pokemon | |||||||||
95 | Neutral | |||||||||
96 | - Deals normal damage to the Pokemon | |||||||||
97 | Not Very Effective | |||||||||
98 | - Deals half damage to the Pokemon | |||||||||
99 | Recommended Party | |||||||||
100 | - Pokemon that are needed for that stage. Usually they are Super Effective/ | |||||||||
101 | Strongest but sometimes, they are added as disruption | |||||||||
102 | Clearing Strategy | |||||||||
103 | - Strategy for clearing the stage | |||||||||
104 | S-Ranking Strategy | |||||||||
105 | - Strategy you can use to S-Rank the stage | |||||||||
106 | Notes (Tab) | |||||||||
107 | - Other things that are important | |||||||||
108 | Helpful Videos | |||||||||
109 | - Videos that can help you | |||||||||
110 | Barrier | |||||||||
111 | - A disruption that do not let the Pokemon in it to be moved. | |||||||||
112 | - It can be removed by matching the Pokemon inside it | |||||||||
113 | - The Pokemon inside it do not disappear after the match | |||||||||
114 | Rocks | |||||||||
115 | - A disruption that takes a space on the board | |||||||||
116 | - It can be removed by matching near it | |||||||||
117 | Blocks | |||||||||
118 | - A disruption that takes a space on the board | |||||||||
119 | - Disappears after 5 turns/seconds | |||||||||
120 | Coins | |||||||||
121 | - A disruption that adds a coin on the board | |||||||||
122 | - Matching this will yield you a number of coins: 3 - 100, 4 - 300, 5 - 500, | |||||||||
123 | 6 - 700. Note that you must clear the stage to be able to get the bonus | |||||||||
124 | Black Clouds | |||||||||
125 | - A disruption that unables you to check what is inside the tile | |||||||||
126 | - Click on the tile to let you see what is inside it though | |||||||||
127 | Abilities | |||||||||
128 | - All Pokemon has an ability. An ability helps you against the Opponent. | |||||||||
129 | - Abilities range from added Power to clearing Disruptions | |||||||||
130 | [Pokemon] | |||||||||
131 | - Notes for Pokemon that has Mega Stone/Place on Mega Slot | |||||||||
132 | Home Button Exploit | |||||||||
133 | - An exploit to be able to look for combos and score significant higher on | |||||||||
134 | time-based stages. Apparently, it was fixed at v1.2 | |||||||||
135 | Mega Luke | |||||||||
136 | - Short for Mega Lucario | |||||||||
137 | Mega Aero | |||||||||
138 | - Short for Mega Aerodactyl | |||||||||
139 | Mobile Notes | |||||||||
140 | - Anything I would like to point out about a difference in Mobile Version | |||||||||
141 | ||||||||||
142 | -END- |
A | B | C | D | E | |
---|---|---|---|---|---|
1 | Ability Listing | ||||
2 | Ability Name | Description | Activation Rate | What it Does | Notes |
3 | Astonish | Can delay your opponent's disruptions for a turn | 3 match: 20% 4 match: 30% 5 match: 100% | Timer Disruption will not go down for a turn | |
4 | Barrier Bash | Removes one barrier-type disruption without fail | 3 match: 100% 4 match: 100% 5 match: 100% | Removes 1 Barrier on the board | |
5 | Barrier Bash+ | Sometimes clears three barrier disruptions. | 3 match: 50% 4 match: 100% 5 match: 100% | Removes 3 Barriers on the board | |
6 | Barrier Bash++ | Sometimes removes five barrier-type disruptions. | 3 match: 50% 4 match: 100% 5 match: 100% | Removes 5 Barriers on the board (Unreleased) | |
7 | Block Smash | Clears one unbreakable-block disruption without fail | 3 match: 100% 4 match: 100% 5 match: 100% | Removes 1 Blocks Block on the board | |
8 | Block Smash+ | Sometimes clears three unbreakable-block disruptions. | 3 match: 50% 4 match: 100% 5 match: 100% | Removes 3 Blocks on the board | |
9 | Block Smash++ | Sometimes clears five unbreakable-block disruptions. | 3 match: 40% 4 match: 100% 5 match: 100% | Removes 5 Blocks on the board. (Unreleased) | |
10 | Brute Force | Increases damage for attacks that are not very effective. | 3 match: 50% 4 match: 100% 5 match: 100% | Not very effective attacks will deal 2x damage. (In this scenario, it will become neutral damage) | While this is good, bringing Super Effective is much better as it deals x2 damage than Brute Force activated damage |
11 | Burn | Leaves the foe burned. | 3 match: 5% 4 match: 30% 5 match: 80% | Burns the opponent for 3 turns. A burned Pokemon will take 50% more damage from Fire-Types | Good for an all-Fire team |
12 | Chill | Can delay your opponent's disruptions for a turn. | 3 match: 20% 4 match: 30% 5 match: 80% | Timer Disruption will not go down for a turn | |
13 | Cloud Clear | Clears away one black-cloud disruption without fail. | 3 match: 100% 4 match: 100% 5 match: 100% | Removes 1 Black Cloud on the board | |
14 | Cloud Clear+ | Sometimes clears away three black-cloud disruptions. | 3 match: 50% 4 match: 100% 5 match: 100% | Removes 3 Black Clouds on the board (Unreleased) | |
15 | Cloud Clear++ | Sometimes clears away five black-cloud disruptions. | 3 match: 40% 4 match: 100% 5 match: 100% | Removes 5 Black Clouds on the board (Unreleased) | |
16 | Counterattack | The more disruptions on the board, the greater the damage. | 3 match: 25% 4 match: 50% 5 match: 100% | Damage increased by number of disruptions on board x20 | |
17 | Crowd Control | The more <Pokémon> in the puzzle area, the more damage. | 3 match: 20% 4 match: 100% 5 match: 100% | Damage increased by number of same Pokemon on board x50 (Excluding the match) | |
18 | Crowd Power | The more <Pokémon> in the puzzle area, the more damage. | 3 match: 40% 4 match: 100% 5 match: 100% | Damage increased by number of same Pokemon on board x50 (Excluding the match) | |
19 | Damage Streak | Does more damage the more times in a row it is triggered. | 3 match: 60% 4 match: 100% 5 match: 100% | Damage is based on number of Damage Streak activated on same combo: 1st activation: x1.2 2nd activation: x1.44 3rd activation: x1.728 4th or higher activation: x2 | |
20 | Dancing Dragons | Increases damage done by any Dragon types in a combo. | 3 match: 20% 4 match: 50% 5 match: 100% | Damage done by Dragons in the same combo x1.2 | |
21 | Disrupt Buster | Occasionally erases all of the foe's disruptions. | 3 match: 2% 4 match: 3% 5 match: 4% | Unreleased | |
22 | Double Normal | Increases damage done by any Normal types in a combo. | 3 match: 20% 4 match: 60% 5 match: 80% | Dameg done by Normal Types when triggered x2.5 | |
23 | Downpour | Does more damage when the opponent has more HP left. | 3 match: 15% 4 match: 25% 5 match: 30% | Damage = Opponent's remaining HP x10%. Any damage from the match is excluded and this ability cannot faint a Pokemon (in that case, can deal as low as 0 damage) On stages without HP bar, it has a fix damage of 0 (Unreleased) | |
24 | Dragon Talon | Attacks sometimes deal greater damage than usual. | 3 match: 20% 4 match: 50% 5 match: 50% | Damage when triggered x1.5 | Pretty much like Opportunist |
25 | Eject | Removes one non-Support Pokémon icon without fail | 3 match: 100% 4 match: 100% 5 match: 100% | Removes a disruption-based Pokemon (not skyfall) or Pokemon that is already on board | |
26 | Eject+ | Sometimes removes three non-Support Pokémon icons. | 3 match: 50% 4 match: 100% 5 match: 100% | Removes 3 disruption-based Pokemon (not skyfall) or Pokemon that is already on board | |
27 | Eject++ | Sometimes removes five non-Support Pokémon icons. | 3 match: 40% 4 match: 100% 5 match: 100% | Removes 5 disruption-based Pokemon (not skyfall) or Pokemon that is already on board (Unreleased) | |
28 | Fearless | Combos do more damage if the opponent is Ghost type. | 3 match: 10% 4 match: 50% 5 match: 100% | Unreleased | |
29 | Flap | Occasionally delays a Ground-type opponent's disruptions. | 3 match: 50% 4 match: 100% 5 match: 100% | Timer Disruption will not go down for a turn when the opponent is Ground Type (Need Testing) | This seems to be a Flying-Type exclusive move. Pretty much useless since you'll be bringing Super Effectives against Ground Types |
30 | Freeze | Leaves the foe frozen. | 3 match: 5% 4 match: 25% 5 match: 70% | Freezes the opponent for 3 turns. A frozen Pokemon cannot use its disruption (Timer Disruption is also frozen) and Ice Damage is increased by 50% | Electric Types are immune to freeze (Needs more testing) |
31 | Heavy Hitter | Attacks sometimes deal greater damage than usual. | 3 match: 20% 4 match: 50% 5 match: 50% | Damage when triggered x1.5 | |
32 | Hitting Streak | Does more damage the more times in a row it is triggered. | 3 match: 60% 4 match: 100% 5 match: 100% | Damage is based on number of Damage Streak activated on same combo: 1st activation: x1.2 2nd activation: x1.44 3rd activation: x1.728 4th or higher activation: x2 | |
33 | Hyper Punch | Attacks sometimes deal greater damage than usual. | 3 match: 10% 4 match: 50% 5 match: 50% | Damage when triggered x3 (Unreleased) | |
34 | Last Ditch Effort | Attacks do more damage when things are looking desperate. | 3 match: 50% 4 match: 100% 5 match: 100% | Damage when triggered x1.5 (Only activates on last 3 turns) | |
35 | Mega Boost | Fills the Mega Gauge of a Pokémon of the same type | 3 match: 50% 4 match: 100% 5 match: 100% | Increases the Mega Gauge Bar by 3 if the Mega Pokemon is same type as the Pokemon (do not activate when no Mega) | |
36 | Mega Boost+ | Fills the Mega Gauge of a Pokémon of the same type more | 3 match: 50% 4 match: 100% 5 match: 100% | Increases the Mega Gauge Bar by 6 if the Mega Pokemon is same type as the Pokemon (do not activate when no Mega) | |
37 | Mega Boost++ | Fills the Mega Gauge of same type of Pokémon even more. | 3 match: 10% 4 match: 20% 5 match: 30% | Increases the Mega Gauge Bar by 9 if the Mega Pokemon is same type as the Pokemon (do not activate when no Mega) | |
38 | Mind Zap | Can delay your opponent's disruptions for a turn. | 3 match: 10% 4 match: 40% 5 match: 100% | Resets the Timer Disruption counter back to original | The discription is far from its real effect |
39 | Nose Dive | Attacks can occasionally deal greater damage than usual | 3 match: 15% 4 match: 40% 5 match: 70% | Damage when triggered x5 | |
40 | Opportunist | Attacks can occasionally deal greater damage than usual | 3 match: 5% 4 match: 10% 5 match: 10% | Damage when triggered x1.5 | |
41 | Paralyze | Leaves the foe Paralyze | 3 match: 10% 4 match: 30% 5 match: 80% | Paralyzes the opponent for 3 turns. A Paralyzed Pokemon cannot use its disruptions (Timer Disruption will not go down) (Needs more testing if more damage by Electric Pokemon) | Steel and Electric are immune to paralyze |
42 | Pixie Power | Increases damage done by any Fairy types in a combo. | 3 match: 15% 4 match: 35% 5 match: 60% | Damages done by Fairy Type in the combo x1.5 | |
43 | Poisonous Mist | Does more damage when the opponent has more HP left. | 3 match: 15% 4 match: 25% 5 match: 30% | Damage = Opponent's remaining HP x10%. Any damage from the match is excluded and this ability cannot faint a Pokemon (in that case, can deal as low as 0 damage) On stages without HP bar, it has a fix damage of 0 | |
44 | Power of 4 | Attacks do more damage when you make a match of 4 | 3 match: 0% 4 match: 100% 5 match: 0% | Damage when triggered x1.5 | |
45 | Power of 4+ | Attacks do even more damage when you make a match of four. | 3 match: 0% 4 match: 80% 5 match: 0% | Damage when triggered x3 | |
46 | Power of 5 | Attacks do more damage when you make a match of 5 | 3 match: 0% 4 match: 0% 5 match: 100% | Damage when triggered x1.5 | |
47 | Power of 5+ | Attacks do even more damage when you make a match of five. | 3 match: 0% 4 match: 0% 5 match: 80% | Damage when triggered x3 | |
48 | Prank | Occasionally changes when a foe will next disrupt your play. | 3 match: 20% 4 match: 40% 5 match: 100% | Changes the Timer Disruption counter to a random number (This is based on Timer Disruption counter. Example: Ampharos counter will become 1-15. When Flaaffy disruption was already in effect, changes the counter to 1-3) | A downgraded Mind Zap |
49 | Pummel | Increases damage done by any Fighting types in a combo | 3 match: 15% 4 match: 50% 5 match: 100% | Damages done by Fighting Type in the combo x1.2 | |
50 | Pyre | Increases damage done by any Fire types in a combo. | 3 match: 50% 4 match: 100% 5 match: 100% | Damages done by Fire Type in the combo x1.2 | |
51 | Quake | Sometimes increases damage and leaves opponent paralyzed. | 3 match: 20% 4 match: 30% 5 match: 50% | Damage when triggered x1.2 and Paralyzes the opponent. A Paralyzed Pokemon cannot use its disruptions (Timer Disruption will not go down) | Steel and Electric are immune to paralyze |
52 | Quirky | Occasionally erases one extra matching Pokémon elsewhere. | 3 match: 30% 4 match: 50% 5 match: 100% | Erases 1 same Pokemon on board | |
53 | Quirky+ | Occasionally erases two extra matching Pokémon elsewhere. | 3 match: 25% 4 match: 35% 5 match: 100% | Erases 2 same Pokemon on board | |
54 | Risk-Taker | Damage may randomly be increased or decreased | 3 match: 50% 4 match: 70% 5 match: 100% | (Needs testing) | |
55 | Rock Break | Destroys one breakable-rock disruption without fail. | 3 match: 100% 4 match: 100% 5 match: 100% | Removes 1 Rock on the board | |
56 | Rock Break+ | Sometimes destroys three breakable-rock disruptions. | 3 match: 50% 4 match: 100% 5 match: 100% | Removes 3 Rocks on the board (Unreleased) | |
57 | Rock Break++ | Sometimes destroys five breakable-rock disruptions. | 3 match: 40% 4 match: 100% 5 match: 100% | Removes 5 Rocks on the board (Unreleased) | |
58 | Shock Attack | Leaves the foe paralyzed | 3 match: 20% 4 match: 30% 5 match: 80% | Paralyzes the opponent for 3 turns. A Paralyzed Pokemon cannot use its disruptions (Timer Disruption will not go down) (Unreleased) | |
59 | Sinister Power | Increases damage done by any Dark types in a combo. | 3 match: 15% 4 match: 35% 5 match: 60% | Damages done by Dark Type in the combo x1.5 | |
60 | Sky Blast | Increases damage done by any Flying types in a combo. | 3 match: 10% 4 match: 60% 5 match: 90% | Damage done by Flying Type in a combo x2 | |
61 | Sleep Charm | Leaves the foe asleep. | 3 match: 5% 4 match: 30% 5 match: 80% | Opponent will fell asleep. An Asleep Pokemon cannot use its disruptions and damage increased by x1.2 (Timer Disruption will not go down) | Grass Types are immune to Sleep |
62 | Spookify | Leaves the foe spooked. | 3 match: 5% 4 match: 30% 5 match: 80% | Opponent will be spooked. A Spooked Pokemon increases damage by Ghost Type by 50% | |
63 | Stabilize | Occasionally erases one of the foe's disruptions on the board. | 3 match: 30% 4 match: 50% 5 match: 100% | Erases 1 Barrier, Rock, Blocks Block, Black Cloud or Coin | |
64 | Stabilize+ | Occasionally erases two of the foe's disruptions on the board. | 3 match: 20% 4 match: 50% 5 match: 80% | Erases 2 Barrier, Rock, Blocks Block, Black Cloud or Coin | |
65 | Stabilize++ | Occasionally erases five of the foe's disruptions on the board. | 3 match: 25% 4 match: 50% 5 match: 100% | Erases 5 Barrier, Rock, Blocks Block, Black Cloud or Coin | |
66 | Steely Resolve | Attacks do more damage when things are looking desperate. | 3 match: 60% 4 match: 100% 5 match: 100% | Damage when triggered x1.5 (Only activates on last 3 turns) | |
67 | Super Bolt | Attacks can occasionally deal greater damage than usual | 3 match: 10% 4 match: 20% 5 match: 50% | Damage when triggered x10 (Unreleased) | |
68 | Swap | Can replace a disruption with one of your Pokémon | 3 match: 30% 4 match: 50% 5 match: 100% | Changes 1 Rock, Blocks Block or Coin into a matching Pokemon | |
69 | Swap+ | Can replace some disruptions with this Pokémon. | 3 match: 25% 4 match: 50% 5 match: 100% | Changes 3 Rock, Blocks Block or Coin into a matching Pokemon | |
70 | Swap++ | Can replace many disruptions with this Pokémon. | 3 match: 20% 4 match: 50% 5 match: 100% | Changes 5 Rock, Blocks Block or Coin into a matching Pokemon (Unreleased) | |
71 | Swarm | Attacks do more damage when things are looking desperate. | 3 match: 60% 4 match: 100% 5 match: 100% | Damage when triggered x1.5 (Only activates on last 3 turns) | |
72 | Swat | Does more damage against Flying, Bug, or Fairy types. | 3 match: 20% 4 match: 30% 5 match: 50% | (Needs testing) | Unless the Pokemon is Super Effective, it is better to bring Super Effective to Flying, Bug and Fairy |
73 | Vitality Drain | Does more damage when the opponent has more HP left. | 3 match: 5% 4 match: 10% 5 match: 30% | Damage = Opponent's remaining HP x10%. Any damage from the match is excluded and this ability cannot faint a Pokemon (in that case, can deal as low as 0 damage) On stages without HP bar, it has a fix damage of 0 | |
74 | |||||
75 | |||||
76 | -END- |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Skills Listing | ||||||||||||||||||||||||||
2 | Skill English | Habilidad Español | Base Damage on SL1 | Activation Rate on 3/4/5 match | Effect Boost in SL2 | PSB to SL2 | Effect Boost in SL3 | PSB to SL3 | Effect Boost in SL4 | PSB to SL4 | Effect Boost in SL5 | PSB to SL5 | Description | What it does? | |||||||||||||
3 | Cross Attack | Ataque Cruz | x2 | 100% / 100% / 100% | x2.2 | 2 | x2.4 | 9 | x2.8 | 30 | x3 | 100 | Making a + shaped match deals more damage than usual. | ||||||||||||||
4 | Alchemist | --Unreleased-- | x1 | 3% / 10% / 30% | +2% | 10 | +5% | 50 | +10% | 100 | +15% | 200 | Changes one block into a coin. | ||||||||||||||
5 | Astonish | Impresionar | x1 | 20% / 30% / 100% | x1.1 | 2 | x1.2 | 9 | x1.4 | 30 | x1.5 | 70 | Can delay your opponent's disruptions for a turn. | Timer Disruption will not go down for a turn | |||||||||||||
6 | Barrier Bash | Quitabarreras | x1 | 100% / 100% / 100% | x1.2 | 2 | x1.5 | 9 | x1.7 | 30 | x2 | 70 | Removes one barrier-type disruption without fail. | Removes 1 Barrier on the board | |||||||||||||
7 | Barrier Bash+ | Quitabarreras+ | x1 | 50% / 100% / 100% | +10% | 5 | +15% | 30 | +20% | 70 | +30% | 120 | Sometimes clears three barrier disruptions. | Removes 3 Barriers on the board | |||||||||||||
8 | Barrier Bash++ | Quitabarreras++ | x1 | 40% / 100% / 100% | +5% | 5 | +10% | 30 | +15% | 70 | +20% | 120 | Sometimes removes five barrier-type disruptions. | Removes 5 Barriers on the board | |||||||||||||
9 | Block Smash | Rompebloques | x1 | 100% / 100% / 100% | x1.5 | 3 | x1.7 | 10 | x1.8 | 25 | x2 | 50 | Clears one unbreakable-block disruption without fail. | Removes 1 Block on the board | |||||||||||||
10 | Block Smash+ | Rompebloques+ | x1 | 50% / 100% / 100% | +10% | 5 | +15% | 30 | +20% | 70 | +30% | 120 | Sometimes clears three unbreakable-block disruptions. | Removes 3 Blocks on the board | |||||||||||||
11 | Block Smash++ | Rompebloques++ | x1 | 40% / 100% / 100% | +5% | 5 | +10% | 30 | +15% | 70 | +20% | 120 | Sometimes clears five unbreakable-block disruptions. | Removes 5 Blocks on the board | |||||||||||||
12 | Blockify | Bloqueo | x2 | 60% / 80% / 100% | +5% | 2 | +10% | 9 | +15% | 30 | +20% | 70 | Occasionally turns one non-Support Pokémon into a block. | ||||||||||||||
13 | Brute Force | Fuerza Bruta | x1 | 50% / 100% / 100% | x2 | 2 | x2.5 | 9 | x3 | 30 | x4 | 70 | Increases damage for attacks that are not very effective. | Not very effective attacks will deal 2x damage. (In this scenario, it will become neutral damage) | |||||||||||||
14 | Burn | Abrasivo | x1 | 5% / 55% / 80% | +5% | 5 | +10% | 30 | +15% | 70 | +20% | 120 | Leaves the foe burned. | Burns the opponent for 3 turns. A burned Pokemon will take 50% more damage from Fire-Types | |||||||||||||
15 | Cheer | VÃtores | x1 | 60% / 100% / 100% | +10% | 3 | +15% | 10 | +20% | 25 | +40% | 50 | Increases the chance that the next match's skill is triggered. | ||||||||||||||
16 | Chill | Enfriar | x1 | 20% / 30% / 100% | +10% | 2 | +20% | 9 | +25% | 30 | +30% | 70 | Can delay your opponent's disruptions for a turn. | Timer Disruption will not go down for a turn | |||||||||||||
17 | Cloud Clear | Quitanubes | x1 | 100% / 100% / 100% | x1.5 | 3 | x1.7 | 10 | x1.8 | 25 | x2 | 50 | Clears away one black-cloud disruption without fail. | Removes 1 Black Cloud on the board. | |||||||||||||
18 | Cloud Clear+ | Quitanubes+ | x1 | 50% / 100% / 100% | +10% | 5 | +15% | 30 | +20% | 70 | +30% | 120 | Sometimes clears away three black-cloud disruptions. | Removes 3 Black Clouds on the board. | |||||||||||||
19 | Cloud Clear++ | Quitanubes++ | x1 | 40% / 100% / 100% | +5% | 5 | +10% | 30 | +15% | 70 | +20% | 120 | Sometimes clears away five black-cloud disruptions. | Removes 5 Black Clouds on the board. | |||||||||||||
20 | Constrict | Restricción | x2 | 20% / 50% / 90% | +5% | 5 | +10% | 20 | +15% | 40 | +20% | 100 | Can delay your opponent's disruptions for two turns. | ||||||||||||||
21 | Counterattack | Contraataque | 20AP x n disruptions | 25% / 75% / 100% | x1.5 | 2 | x1.75 | 9 | x2 | 30 | x2.5 | 100 | The more disruptions on the board, the greater the damage. | Damage increased by number of disruptions on board x20 | |||||||||||||
22 | Crowd Control | Poder Horda | 50AP x n pokemon | 20% / 60% / 80% | +10% | 5 | +15% | 20 | +20% | 40 | +40% | 100 | The more (Pokémon) in the puzzle area, the more damage. | Damage increased by number of same Pokemon on board x50 (Excluding the match) | |||||||||||||
23 | Crowd Power | Fuerza Grupo | 50AP x n pokemon | 25% / 70% / 90% | x1.2 | 5 | x1.4 | 20 | x1.6 | 40 | x2 | 100 | The more of this Pokémon in the puzzle area, the more damage. | Damage increased by number of same Pokemon on board x50 (Excluding the match) | |||||||||||||
24 | Damage Streak | Progresivo | x1.2 | 60% / 100% / 100% | x1.32 | 5 | x1.56 | 20 | x1.8 | 40 | x2.4 | 100 | Does more damage the more times in a row it is triggered. | Damage is based on number of Damage Streak activated on same combo: 1st activation: x1.2 2nd activation: x1.44 3rd activation: x1.728 4th or higher activation: x2 | |||||||||||||
25 | Dancing Dragons | Combo Dragón | Combo x1.2 | 60% / 100% / 100% | +10% | 5 | +15% | 20 | +20% | 40 | +30% | 100 | Increases damage done by any Dragon types in a combo. | Damage done by Dragons in the same combo x1.2 | |||||||||||||
26 | Disrupt Buster | --Despeje-- | x1 | 1% / 5% / 10% | +5% | 10 | +10% | 50 | +15% | 100 | +30% | 200 | Occasionally erases all of the foe's disruptions. | ||||||||||||||
27 | Double Normal | Combo Normal | Combo x2.5 | 20% / 60% / 80% | +5% | 5 | +10% | 20 | +15% | 40 | +20% | 100 | Increases damage done by any Normal types in a combo. | Dameg done by Normal Types when triggered x2.5 | |||||||||||||
28 | Downpour | Chaparrón | 10% HP left | 10% / 25% / 30% | +10% | 3 | +15% | 10 | +20% | 25 | +25% | 50 | Does more damage when the opponent has more HP left. | Damage = Opponent's remaining HPx10%. Any damage from the match is excluded and this ability cannot faint a Pokemon. On stages without HP bar, it has a fix damage of 0. | |||||||||||||
29 | Dragon Shriek | --Unreleased-- | x1 | 20% / 40% / 80% | x1.2 | 5 | x1.4 | 20 | x1.6 | 40 | x2 | 100 | Leaves the foe paralyzed for a longer period of time. | ||||||||||||||
30 | Dragon Sweep | --Unreleased-- | x1 | 60% / 80% / 100% | x2 | 5 | x2.2 | 20 | x2.5 | 40 | x3 | 100 | May remove two non-Support Pokémon. | ||||||||||||||
31 | Dragon Talon | Zarpa Dragón | x1.5 | 40% / 60% / 100% | +10% | 5 | +15% | 15 | +20% | 40 | +30% | 70 | Attacks sometimes deal greater damage than usual. | Damage when triggered x1.5 | |||||||||||||
32 | Eject | Expulsión | x1 | 100% / 100% / 100% | x1.5 | 2 | x1.7 | 9 | x1.8 | 30 | x2 | 70 | Removes one non-Support Pokémon icon without fail. | Removes a disruption-based Pokemon (not skyfall) or Pokemon that is already on board. | |||||||||||||
33 | Eject+ | Expulsión+ | x1 | 50% / 100% / 100% | +10% | 5 | +15% | 30 | +20% | 70 | +30% | 120 | Sometimes removes three non-Support Pokémon icons. | Removes 3 disruption-based Pokemon (not skyfall) or Pokemon that is already on board. | |||||||||||||
34 | Eject++ | Expulsión++ | x1 | 40% / 100% / 100% | +5% | 5 | +10% | 30 | +15% | 70 | +20% | 120 | Sometimes removes five non-Support Pokémon icons. | Removes 5 disruption-based Pokemon (not skyfall) or Pokemon that is already on board. | |||||||||||||
35 | Fearless | --Temerario-- | Combo x2 | 10% / 50% 100% | x1.2 | 2 | x1.4 | 9 | x1.5 | 30 | x2 | 70 | Combos do more damage if the opponent is Ghost type. | ||||||||||||||
36 | Final Effort | Colofón | x3 | 60% / 80% / 100% | x3.6 | 2 | x4.2 | 9 | x6 | 30 | x10.2 | 70 | Attacks do more damage when there are no more moves left. | ||||||||||||||
37 | Flap | Aleteo | x1 | 20% / 30% / 100% | x1.1 | 5 | x1.2 | 20 | x1.4 | 40 | x1.5 | 100 | Can delay your opponent's disruptions for a turn. | Timer Disruption will not go down for a turn when the opponent is Ground Type | |||||||||||||
38 | Flash Mob | Unión | 30AP x n pokemon | 5% / 40% / 60% | +20% | 2 | +30% | 9 | +40% | 30 | +60% | 70 | Having more Pokémon of the same type boosts damage dealt. | ||||||||||||||
39 | Flashover | --Unreleased-- | x2 | 25% / 50% / 80% | x2.2 | 5 | x2.6 | 20 | x3 | 40 | x4 | 100 | Attacks sometimes deal greater damage than usual. | ||||||||||||||
40 | Freeze | Congelante | x1 | 5% / 35% / 70% | +10% | 5 | +12% | 20 | +15% | 40 | +20% | 100 | Leaves the foe frozen. | Freezes the opponent for 3 turns. Cannot use its disruption. Ice Damage is increased x1.5 | |||||||||||||
41 | Fury of 5 | --Unreleased-- | x4 | 0% / 0% / 90% | x6 | 10 | x8 | 50 | x12 | 100 | x16 | 200 | Attacks do more damage when you make a match of five. | ||||||||||||||
42 | Goad | --Unreleased-- | x1 | 5% / 30% / 80% | +5% | 10 | +10% | 50 | +15% | 100 | +20% | 200 | May force the foe to trigger its disruption immediately. | ||||||||||||||
43 | Good Luck | --Unreleased-- | x1.2 | 0% / 0% / 0% | x1.22 | 10 | x1.25 | 50 | x1.28 | 100 | x1.3 | 200 | Makes it more likely to receive items when set as a Support. | ||||||||||||||
44 | Ground Forces | Combo Tierra | Combo x1.2 | 20% / 60% / 80% | +10% | 5 | +15% | 20 | +20% | 40 | +25% | 100 | Increases damage done by Ground types in the combo. | ||||||||||||||
45 | Heavy Hitter | Ultragolpe | x1.5 | 20% / 50% / 80% | x2.25 | 5 | x3 | 15 | x3.3 | 40 | x4.05 | 70 | Attacks sometimes deal greater damage than usual. | Damage when triggered x1.5 | |||||||||||||
46 | Hitting Streak | Ráfaga | x1.2 | 60% / 100% / 100% | +10% | 5 | +15% | 20 | +20% | 40 | +30% | 100 | Does more damage the more times in a row it is triggered. | Damage is based on number of Damage Streak activated on same combo: 1st activation: x1.2 2nd activation: x1.44 3rd activation: x1.728 4th or higher activation: x2 | |||||||||||||
47 | Hyper Puch | Hiperpuño | x3 | 10% / 50% / 50% | +10% | 2 | +15% | 9 | +20% | 30 | +30% | 70 | Attacks sometimes deal greater damage than usual. | Damage when triggered x3. | |||||||||||||
48 | Ice Dance | Danza Glacial | Combo x1.2 | 30% / 50% / 70% | +10% | 5 | +15% | 20 | +20% | 40 | +30% | 100 | Increases damage done by Ice types in the combo. | ||||||||||||||
49 | Last-Ditch Effort | Último Esfuerzo | x2 | 50% / 100% / 100% | x2.4 | 5 | x3 | 20 | x4 | 40 | x6 | 100 | Attacks do more damage when things are looking desperate. | Only activates on last 3 turns. | |||||||||||||
50 | L-Boost | Ataque L | x2 | 100% / 100% / 100% | x2.2 | 2 | x2.4 | 9 | x2.8 | 30 | x3 | 100 | Making an L-shaped match deals more damage than usual. | ||||||||||||||
51 | Mega Boost | Megafuerza | x1 | 50% / 100% / 100% | +10% | 5 | +15% | 20 | +20% | 40 | +40% | 100 | Fills the Mega Gauge of a Pokémon of the same type. | Increases the Mega Gauge Bar by 3 if the Mega Pokemon is same type as the Pokemon | |||||||||||||
52 | Mega Boost+ | Megafuerza+ | x1 | 50% / 100% / 100% | +5% | 5 | +10% | 30 | +20% | 70 | +30% | 120 | Fills the Mega Gauge of a Pokémon of the same type more. | Increases the Mega Gauge Bar by 6 if the Mega Pokemon is same type as the Pokemon | |||||||||||||
53 | Mega Boost++ | Megafuerza++ | x1 | 10% / 20% / 60% | +5% | 5 | +10% | 30 | +15% | 70 | +20% | 120 | Fills the Mega Gauge of same type of Pokémon even more. | Increases the Mega Gauge Bar by 9 if the Mega Pokemon is same type as the Pokemon | |||||||||||||
54 | Mind Zap | Despiste | x1 | 10% / 40% / 100% | +5% | 5 | +10% | 20 | +20% | 40 | +25% | 100 | Can delay your opponent's disruptions for a turn. | Resets the Timer Disruption counter back to original | |||||||||||||
55 | Nosedive | CaÃda en Picado | x5 | 15% / 40% / 70% | +10% | 5 | +15% | 30 | +20% | 70 | +30% | 120 | Attacks can occasionally deal greater damage than usual. | Damage when triggered x5 | |||||||||||||
56 | Oportunist | Certero | x1.5 | 5% / 10% / 10% | x2.1 | 3 | x2.7 | 10 | x3 | 25 | x5.1 | 50 | Attacks can occasionally deal greater damage than usual. | Damage when triggered x1.5 | |||||||||||||
57 | Paralysis Combo | Combo Parálisis | Combo x1.5 | 40% / 60% / 100% | +20% | 2 | +25% | 9 | +30% | 30 | +40% | 70 | Boosts damage done by combos if the foe is paralyzed. | ||||||||||||||
58 | Paralyze | Paralizante | x1 | 10% / 30% / 80% | +5% | 2 | +8% | 9 | +10% | 30 | +15% | 70 | Leaves the foe paralyzed. | Opponent wil be paralized for 2 turns. Cannot use its disruptions. | |||||||||||||
59 | Pixie Power | Poder Feérico | Combo x1.5 | 15% / 40% / 80% | +20% | 5 | +25% | 20 | +30% | 40 | +40% | 100 | Increases damage done by any Fairy types in a combo. | Damages done by Fairy Type in the combo x1.5 | |||||||||||||
60 | Poison | Envenenamiento | x1.2 | 10% / 40% / 70% | +5% | 5 | +10% | 20 | +20% | 40 | +30% | 100 | Leaves the foe poisoned. | ||||||||||||||
61 | Poison Pact | Combo Veneno | Combo x1.3 | 40% / 60% / 80% | +10% | 5 | +20% | 30 | +30% | 70 | +50% | 120 | Increases damage done by Poison types in a combo. | ||||||||||||||
62 | Poisonous Mist | Niebla Tóxica | 10% HP Left | 10% / 25% / 30% | +10% | 3 | +15% | 10 | +20% | 25 | +25% | 50 | Does more damage when the opponent has more HP left. | Damage = Opponent's remaining HPx10%. Any damage from the match is excluded and this ability cannot faint a Pokemon. On stages without HP bar, it has a fix damage of 0. | |||||||||||||
63 | Power of 4 | Fuerza 4 | x1.5 | 0% / 100% / 0% | x2.25 | 5 | x2.7 | 30 | x3.15 | 70 | x3.6 | 120 | Attacks do more damage when you make a match of four. | Damage when triggered x1.5 | |||||||||||||
64 | Power of 4+ | Fuerza 4+ | x3 | 0% / 80% / 0% | x3.3 | 5 | x3.6 | 30 | x3.9 | 70 | x4.5 | 120 | Attacks do even more damage when you make a match of four. | Damage when triggered x3 | |||||||||||||
65 | Power of 5 | Fuerza 5 | x1.5 | 0% / 0% / 100% | x2.25 | 5 | x2.7 | 30 | x3.15 | 70 | x3.6 | 120 | Attacks do more damage when you make a match of five. | Damage when triggered x1.5 | |||||||||||||
66 | Power of 5+ | Fuerza5+ | x3 | 0% / 0% / 80% | x3.3 | 5 | x3.6 | 30 | x3.9 | 70 | x4.5 | 120 | Attacks do even more damage when you make a match of five. | Damage when triggered x3 | |||||||||||||
67 | Prank | Travieso | x1 | 20% / 40% / 100% | +10% | 3 | +20% | 10 | +30% | 25 | +40% | 50 | Occasionally changes when a foe will next disrupt your play. | Changes the Timer Disruption counter to a random number. | |||||||||||||
68 | Prospector | --Unreleased-- | x1 | 3% / 10% / 30% | +2% | 10 | +5% | 50 | +10% | 100 | +15% | 200 | Changes one rock into a coin. | ||||||||||||||
69 | Pummel | Beligerante | Combo x1.2 | 15% / 50% / 100% | +20% | 5 | +25% | 30 | +40% | 70 | +50% | 120 | Increases damage done by any Fighting types in a combo. | Damages done by Fighting Type in the combo x1.2 | |||||||||||||
70 | Pyre | PÃrico | Combo x1.2 | 50% / 100% / 100% | +10% | 5 | +20% | 30 | +30% | 70 | +40% | 120 | Increases damage done by any Fire types in a combo. | Damages done by Fire Type in the combo x1.2 | |||||||||||||
71 | Quake | Temblor | x1.2 | 20% / 35% / 60% | +10% | 2 | +20% | 9 | +30% | 30 | +40% | 70 | Sometimes increases damage and leaves opponent paralyzed. | Damage when triggered x1.2 and Paralyzes the opponent for 1 turn. Cannot use its disruptions. | |||||||||||||
72 | Quirky | Antojo | x1 | 30% / 50% / 100% | +30% | 3 | +40% | 10 | +50% | 25 | +70% | 50 | Occasionally erases one extra matching Pokémon elsewhere. | Erases 1 same Pokemon on board. | |||||||||||||
73 | Quirky+ | Antojo+ | x1 | 25% / 35% / 100% | +10% | 2 | +20% | 9 | +40% | 30 | +65% | 70 | Occasionally erases two extra matching Pokémon elsewhere. | Erases 2 same Pokemon on board. | |||||||||||||
74 | Relentless | Ensañamiento | Combo x1.2 | 70% / 80% / 100% | x1.44 | 5 | x1.56 | 20 | x1.8 | 40 | x2.04 | 100 | Boosts damage done by combos if foe has any status condition. | ||||||||||||||
75 | Risk-Taker | Oscilante | x0.33 -> x3 | 50% / 70% / 100% | x0.5 -> x4.5 | 2 | x0.6 -> x5.2 | 9 | x0.66 -> x6 | 30 | x0.83 -> x7.5 | 70 | Damage may randomly be increased or decreased. | ||||||||||||||
76 | Rock Break | Quiebrarrocas | x1 | 100% / 100% / 100% | x1.5 | 3 | x1.7 | 10 | x1.8 | 25 | x2 | 50 | Destroys one breakable-rock disruption without fail. | Removes 1 Rock on the board. | |||||||||||||
77 | Rock Break+ | Quiebrarrocas+ | x1 | 50% / 100% / 100% | +10% | 5 | +15% | 30 | +20% | 70 | +30% | 120 | Sometimes destroys three breakable-rock disruptions. | Removes 3 Rocks on the board. | |||||||||||||
78 | Rock Break++ | Quiebrarrocas++ | x1 | 40% / 100% / 100% | +5% | 5 | +10% | 30 | +15% | 70 | +20% | 120 | Sometimes destroys five breakable-rock disruptions. | Removes 5 Rocks on the board. | |||||||||||||
79 | Rockify | Enroque | x1 | 60% / 80% / 100% | +5% | 2 | +10% | 9 | +15% | 30 | +20% | 70 | Occasionally turns one non-Support Pokémon into a rock. | ||||||||||||||
80 | Shock Attack | Ataque Shock | x1 | 20% / 30% / 80% | +5% | 5 | +7% | 20 | +10% | 40 | +15% | 100 | Leaves the foe paralyzed. | Opponent wil be paralized for 4 turns. Cannot use its disruptions. | |||||||||||||
81 | Sinister Power | Fuerza Sinisestra | Combo x1.5 | 15% / 40% / 80% | +20% | 5 | +25% | 20 | +30% | 40 | +40% | 100 | Increases damage done by any Dark types in a combo. | Damages done by Dark Type in the combo x1.5 | |||||||||||||
82 | Sky Blast | Combo Aéreo | Combo x2 | 10% / 60% / 90% | +5% | 5 | +10% | 30 | +15% | 70 | +20% | 120 | Increases damage done by any Flying types in a combo. | Damage done by Flying Type in a combo x2 | |||||||||||||
83 | Sleep Charm | Adormilante | x1 | 5% / 30% / 80% | +10% | 5 | +15% | 20 | +18% | 40 | +25% | 100 | Leaves the foe asleep. | Opponent will fell asleep for 3 turns. Cannot use its disruptions and increase damage received by x1.2 | |||||||||||||
84 | Sleep Combo | Combo Sueño | Combo x1.5 | 40% / 60% / 100% | +20% | 5 | +25% | 20 | +30% | 40 | +40% | 100 | Boosts damage done by combos if the foe is asleep. | ||||||||||||||
85 | Spookify | Pavoroso | x1 | 5% / 45% / 80% | +10% | 5 | +15% | 20 | +20% | 40 | +30% | 100 | Leaves the foe spooked. | Opponent will be spooked for 3 turns, increasing damage by Ghost Type by 50% | |||||||||||||
86 | Stabilize | Quitainterferencia | x1 | 30% / 50% / 100% | +10% | 2 | +20% | 9 | +50% | 30 | +70% | 70 | Occasionally erases one of the foe's disruptions on the board. | Erases 1 Barrier, Rock, Blocks Block, Black Cloud or Coin | |||||||||||||
87 | Stabilize+ | Quitainterferencia+ | x1 | 20% / 50% / 80% | +10% | 5 | +20% | 20 | +40% | 40 | +50% | 100 | Occasionally erases two of the foe's disruptions on the board. | Erases 2 Barrier, Rock, Blocks Block, Black Cloud or Coin | |||||||||||||
88 | Stabilize++ | Quitainterferencia++ | x1 | 25% / 50% / 100% | +10% | 5 | +15% | 30 | +20% | 70 | +25% | 120 | Occasionally erases five of the foe's disruptions on the board. | Erases 5 Barrier, Rock, Blocks Block, Black Cloud or Coin | |||||||||||||
89 | Steely Resolve | EspÃritu Férreo | x2 | 60% / 80% / 100% | x2.2 | 5 | x2.4 | 20 | x5 | 40 | x7 | 100 | Attacks do more damage when things are looking desperate. | Only activates on last 3 turns. | |||||||||||||
90 | Super Bolt | Supervoltio | x10 | 10% / 20% / 50% | x11 | 2 | x12 | 9 | x13 | 30 | x15 | 100 | Attacks can occasionally deal greater damage than usual. | Damage when triggered x10. | |||||||||||||
91 | Swap | Trueque | x1 | 30% / 50% / 100% | +20% | 3 | +30% | 10 | +50% | 25 | +70% | 50 | Can replace a disruption with this Pokémon. | Changes 1 Rock, Blocks Block or Coin into a matching Pokemon | |||||||||||||
92 | Swap+ | Trueque+ | x1 | 25% / 50% / 100% | +10% | 5 | +20% | 30 | +30% | 70 | +35% | 120 | Can replace some disruptions with this Pokémon. | Changes 3 Rock, Blocks Block or Coin into a matching Pokemon | |||||||||||||
93 | Swap++ | Trueque++ | x1 | 20% / 50% / 100% | +5% | 5 | +10% | 30 | +20% | 70 | +30% | 120 | Can replace many disruptions with this Pokémon. | Changes 5 Rock, Blocks Block or Coin into a matching Pokemon | |||||||||||||
94 | Swarm | Enjambre | x2 | 60% / 80% / 100% | +10% | 2 | +20% | 9 | +30% | 30 | +40% | 70 | Attacks do more damage when things are looking desperate. | Only activates on last 3 turns. Damage when triggered x1.5 | |||||||||||||
95 | Swat | Demoledor | x1 | 20% / 40% / 100% | x1.1 | 2 | x1.2 | 9 | x1.4 | 30 | x1.6 | 70 | Does more damage against Flying, Bug, or Fairy types. | ||||||||||||||
96 | T-Boost | Ataque T | x2 | 100% / 100% / 100% | x2.2 | 2 | x2.4 | 9 | x2.8 | 30 | x3 | 100 | Making a T-shaped match deals more damage than usual. | ||||||||||||||
97 | Toxic Stress | Reserva Tóxica | x1.5 | 50% / 100% / 100% | +5% | 5 | +10% | 20 | +15% | 40 | +20% | 100 | Does more damage the more times in a row it is triggered. | ||||||||||||||
98 | Transform | --Unreleased-- | x1 | 50% / 100% / 100% | +5% | 5 | +10% | 20 | +20% | 40 | +30% | 100 | Changes up to 3 Pokémon into another Support Pokémon. | ||||||||||||||
99 | Vitality Drain | RobaenergÃa | 10% HP Left | 5% / 20% / 50% | +5% | 3 | +10% | 10 | +20% | 25 | +30% | 50 | Does more damage when the opponent has more HP left. | Damage = Opponent's remaining HPx10%. Any damage from the match is excluded and this ability cannot faint a Pokemon. On stages without HP bar, it has a fix damage of 0. | |||||||||||||
100 | Whirlpool | Torbellino | x1 | 30% / 60% / 90% | +5% | 2 | +10% | 9 | +15% | 30 | +20% | 70 | Can delay your opponent's disruptions for a turn. | ||||||||||||||
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103 | Shoutout to /u/G996 on the subreddit for translating all of this data from Spanish to English. I'm just here to put pretty colourful tables. | ||||||||||||||||||||||||||
104 | Every skill has a gauge that can be filled. There are 5 levels total, level 1 being the standard. Skill Level 2=SL2 for abbreviation. | ||||||||||||||||||||||||||
105 | Every level increases either the % of activation of the skill, or the damage. This depends on the skill, this is not Pokémon specific. | ||||||||||||||||||||||||||
106 | |||||||||||||||||||||||||||
107 | To fill the gauge | ||||||||||||||||||||||||||
108 | You can use the Skill Boosters (SBs) that you can earn on Thursdays against Eevee, or in Escalation Battles or other rewards. | ||||||||||||||||||||||||||
109 | You can earn Personal Skill Boosters (PSBs) that are dropped by the Pokémon you're fighting. They will fill that Pokémon's skill gauge only, not another one. | ||||||||||||||||||||||||||
110 | Note: PSBs are dropped only in repeat events and repeat main stages. | ||||||||||||||||||||||||||
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112 | The gauge needs a certain amount of Skill Points (SP) to go to the next level (based on skill). A PSB gives 1SP, a Skill Booster S gives 3SP; SB M gives 10SP, and SB L gives 30SP. | ||||||||||||||||||||||||||
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114 | There are different classes of gauge size and progression for skills, and here they are (with the effect of each level) | ||||||||||||||||||||||||||
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A | B | C | D | E | F | G | H | I | J | ||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | Mega Ability Listing | ||||||||||
2 | Pokemon | Icons to evolve | Speedup cap | Description | What it Does | *Total affected tiles | **Damage Output | Mega Stone | Notes | ||
3 | All Mega effects erases Rocks, Blocks, Coins and Black Clouds. Mega Effects also erases barriers except for Blaziken. | ||||||||||
4 | #REF! | Abomasnow | 13 | 3 | Erases all Pokemon five rows above and five rows below. | #REF! | Minimum: 3 (1x3) Maximum: 25 (5x1) | Competition | A horizontal match will erase all Pokemon above and below for each column. A vertical match will only erase the whole column. | ||
5 | #REF! | Absol | 18 | 3 | Erases diagonal Pokemon from upper-right to lower-left corner. | #REF! | 12 | Competition | Fixed tiles erase. 3 diagonal lines erases tiles. The tiles are: 1st line: C1, B2, A3 2nd line: F1, E2, D3, C4, B5, A6 3rd line: F4, E5, D6 | ||
6 | #REF! | Aerodactyl | 23 | 7 | Erases rocks and blocks (max 10), and also does damage to the foe. | #REF! | Minimum: 0 Maximum: 10 | Stage 180 | Erases up to 10 Rocks, Blocks or Coins (if a Rock, Block or coin is in a Black Cloud, the Black Cloud will also be erased but does not count towards the 10 blocks destroy. Same goes for the barrier. Erase pattern starts from the top row going from A1-F1. If a Rock, Block or Coin skyfalls, it will become priority if it lands on top side and will be erased first before any other tiles. For example: A Blocks Block falls into C1 while the Mega effect has erased the ninth tile in second row. The 10th tile to be erased is in third row. The last tile that will be removed will be the skyfall Blocks Block that fell into C1 instead of the tile in third row. This was tested on Buneary stage | ||
7 | #REF! | Aggron | Stage 550 | ||||||||
8 | #REF! | Alakazam | Erases things like rocks and blocks (max 10) and also does damage to the foe. | Competition | |||||||
9 | #REF! | Altaria | 22 | 6 | Erases all Pokemon within two spaces of the match. | #REF! | Minimum: 8 (1x3) - match is in either sides Maximum: 18 (5x5) | 3 match: 4 match: 5 match: | Stage 75 | After some testing about this Mega's Mega Effect, I can say that this is indeed same with Mega Audino and can be extended by having more Mega Altaria beside the match. Doing so, it will erase another tile depending on the kind of match. A horizontal match will only extend Altaria one more tile on top or bottom and only extends one more top or bottom tile. A vertical match will only extend one more tile on the right or left and only extends one more right or left. If you form a T, L, or + formation, it will extend the line with the most number of tiles. So for a 3x4 (3 vertical, 4 horizontal), it will only extend the horizontal match. A 3x3, 4x4, or 5x5 will always only extend the horizontal match. The actual testing was done using Mega Blastoise | |
10 | #REF! | Ampharos | 24 | 7 | A random lightning strike erases a jagged line of Pokémon. | #REF! | 12 (may lower if the random line crosses each other) | 3 match: 4 match: 5 match: | Stage 105 | 2 random lightning line from Row 1 up to Row 6. Erases only up to 2 tiles per Row. (1 if the lightning lines crossed each other) | |
11 | #REF! | Audino | 12 | 3 | Erases all Pokémon within one space of the match. | #REF! | Minimum: 4 (1x3) - match is in either sides Maximum: 16 (5x5) + 2-4 extended tiles | 3 match: 4 match: 5 match: | Stage 10 | You can extend the Mega Effect of this Pokemon by having more Mega Audino beside the match. Doing so, it will erase another tile beside the added tile depending on the kind of match. A horizontal match will only extend Audino on top or bottom and only extends one more top or bottom tile. A vertical match will only extend on right or left and only extends one more right or left. If you form a T, L, or + formation, it will extend the line with the most number of tiles. So for a 3x4 (3 vertical, 4 horizontal), it will only extend the horizontal match. A 3x3, 4x4, or 5x5 will always only extend the horizontal match. This was tested on Braviary stage | |
12 | #REF! | Audino (Winking) | 15 | Clears a Pokémon with the same type as Mega Audino (max 10) | Minimum: 0 Maximum: 10 | Stage 10 | |||||
13 | #REF! | Banette | 27 | 8 | Clears a Pokémon with the same type as Mega Banette (max 10) | #REF! | Minimum: 0 Maximum: 10 | Competition | Erases up to 10 tiles with the same type as Mega Banette. Mega Banette is Ghost type and will only erase other Ghost types. Will not erase other Mega Banette tiles. Erase pattern starts from the top row going from A1-F1. Only erases one Pokemon at a time. So if you have 5 Haunter and 6 Chandelure on the field, if the Pokemon erased is Haunter, it will only erase Haunter only (despite only 5 tiles erased). If a new Haunter skyfalls, it will only be erased depending on where the Mega Effect was currently in effect. For example: A Haunter icon falls into C6 while the Mega effect was erasing tiles in the second row. The Haunter icon that fall into C6 will be included in the erased tiles. A Haunter tile that skyfall into C1 will not be erased with the same scenario Please let me know if I made a mistake. This is currently in test. | ||
14 | #REF! | Beedrill | 15 | 12 | Erases Pokemon and disruptions around a spot you tap | 9 (3x3) | Competition | ||||
15 | #REF! | Blastoise | 19 | 4 | Erases all Pokemon within two spaces of the match. | #REF! | Minimum: 8 (1x3) - match is in either sides Maximum: 18 (5x5) | Competition | After some testing about this Mega's Mega Effect, I can say that this is indeed same with Mega Audino and can be extended by having more Mega Blastoise beside the match. Doing so, it will erase another tile depending on the kind of match. A horizontal match will only extend Blastoise one more tile on top or bottom and only extends one more top or bottom tile. A vertical match will only extend one more tile on the right or left and only extends one more right or left. If you form a T, L, or + formation, it will extend the line with the most number of tiles. So for a 3x4 (3 vertical, 4 horizontal), it will only extend the horizontal match. A 3x3, 4x4, or 5x5 will always only extend the horizontal match. This was tested on Ampharos stage | ||
16 | #REF! | Blaziken | 12 | 3 | Erases Pokemon (max 3) of the same type as Mega Blaziken. | #REF! | 3 | Competition | Do not be fooled by the description. It replaces 3 fire type Pokemon into Blaziken tiles. This does not remove the barrier (if the Pokemon in barrier was replaced) unless the new Blaziken tile matches again. | ||
17 | #REF! | Camerupt | 18 | 7 | Erases Pokemon and disruptions around two spots you tap | 10 (5 in two spots) | Competition | ||||
18 | #REF! | Charizard X | 16 | 5 | Erases all Pokémon in an X shaped pattern | #REF! | 12 | Competition | Nothing more to add really. Just that Charizard X becomes dragon type when mega evolving. | ||
19 | #REF! | Charizard Y | 16 | 3 | Erases all Pokemon in a Y-Shaped pattern. | #REF! | 12 | Competition | Fixed tiles erase. Erases tiles with a Y-Shaped. The tiles are: A1, B2, C3, C4, C5, C6, F1, E2, D3, D4, D5, D6 | ||
20 | #REF! | Diancie | 19 | 6 | Erases disruptions or Pokémon covered by a Barrier (max 10), damages foe | #REF! | Min: 0 Max: 10 | No additional damage per Barrier removed | Escalation Battle | Removing pattern is the same as Mega Mewtwo Y or Mega Rayquaza, it starts in the top left, goes through row on left to right, and then goes to row 2 and so on. No additional damage per icon removed unlike M-Aero. | |
21 | #REF! | Garchomp | 24 | 10 | Erases diagonal Pokemon from upper-left to lower-right corner. | #REF! | 12 | 3 match: 320*** 4 match: 740*** 5 match: | Competition | Fixed tiles erase. 3 diagonal lines erases tiles. The tiles are: 1st line: D1, E2, F3 2nd line: A1, B2, C3, D4, E5, F6 3rd line: A4, B5, C6 | |
22 | #REF! | Gardevoir | 15 | 5 | Erases all Pokémon in the five columns to the left and right. | #REF! | Minimum: 3 (3x1) Maximum: 25 (1x5) | Competition | A vertical match will erase all Pokemon from left to right for each row. A horizontal match will only erase the whole row. | ||
23 | #REF! | Gengar | 11 | 1 | Erases all Mega Gengar in the puzzle area. | #REF! | Depends | 3 match: 4 match: 5 match: + /Gengar | Stage 135 | Erases all Mega Gengar tiles on board. Erase pattern starts from the top row going from A1-F1. If a Mega Gengar tile skyfalls, it will be added to the mega effect as long as Mega Gengar's Mega effect is still in effect. This was tested on Gengar stage | |
24 | #REF! | Gengar (Spooky) | 7 | Erases Pokemon (max 3) of the same type as Spooky Gengar | 3 | Stage 135 | Exact same mechanic as M Blaziken. Does not actually remove icons, but replaces them with Spooky Gengar icon. | ||||
25 | #REF! | Glalie | 19 | 6 | Erases all Pokémon in a V-shaped pattern. | #REF! | 12 | 3 match: 4 match: 5 match: | Stage 120 | Fixed tiles erase. Erases tiles with a V-Shaped. The tiles are: A1, A2, B3, B4, C5, C6, D5, D6, E3, E4, F1, F2 | |
26 | #REF! | Glalie (Winking) | 29 | 20 | Erases blocks (max 10) and also does damage to the foe. | Min: 0 Max: 10 | Stage 120 | ||||
27 | #REF! | Gyarados | 6 | Erases Pokemon on a random jagged line horizontally. | Competition | ||||||
28 | #REF! | Heracross | 21 | 6 | Adds one more Mega Heracross to the left of the match. | #REF! | Depends | Stage 210 | Despite the description, it does not add one more Heracross tile at the left of the match. It only adds one more Heracross tile at the left of the other Heracross tiles. Will only add a Heracross on left if: 1.) There is a tile on the left. 2.) The tile on the left isn't a Heracross tile Will not add a Heracross on left if: 1.) The Heracross tile is on Column 1 2.) The tile at the left of it is a Heracross tile. 3.) There is no tile at the left or the tile at the left is empty. This can be done when a barrier stops skyfall tiles. 4.) The Heracross tile is the match 5.) 3 Heracross tiles make a match and the Heracross tile is included in it | ||
29 | #REF! | Houndoom | 16 | 7 | Erases disruptions or Pokémon covered by a Barrier (max 10), damages foe | Minimum: 0 Maximum: 10 | Competition | ||||
30 | #REF! | Kangaskhan | 16 | 8 | Erases all Pokémon in the five columns to the left and right. | #REF! | Minimum: 3 (3x1) Maximum: 25 (1x5) | 3 match: 4 match: 5 match: | Stage 20 | A vertical match will erase all Pokemon from left to right for each row. A horizontal match will only erase the whole row. | |
31 | #REF! | Latias | 22 | 10 | Erases Pokemon on a random jagged line horizontally. | #REF! | 12 (may lower if the random line crosses each other) | Stage 50: Escalation Battle | 2 random lightning line from Column 1 up to Column 6. Erases only up to 2 tiles per Row. (1 if the lightning lines crossed each other) | ||
32 | #REF! | Latios | 19 | 5 | Erases a jagged mine of Pokémon horizontally | #REF! | 12 (may lower if the random line crosses each other) | Escalation Battle | See this as Manectric's ability, but horizontal. The jagged line is always the same pattern, just the line it starts from is random. | ||
33 | #REF! | Lopunny | 16 | 8 | Erases all Pokemon five rows above and five rows below. | #REF! | Minimum: 3 (1x3) Maximum: 25 (5x1) | 3 match: 4 match: 5 match: | Stage 60 | A horizontal match will erase all Pokemon above and below for each column. A vertical match will only erase the whole column. | |
34 | #REF! | Lucario | 14 | 4 | Erases all Pokemon five rows above and five rows below. | #REF! | Minimum: 3 (1x3) Maximum: 25 (5x1) | Competition | A horizontal match will erase all Pokemon above and below for each column. A vertical match will only erase the whole column. | ||
35 | #REF! | Manectric | 20 | 7 | A vertical lightning strike erases a jagged line of Pokemon | #REF! | 12 | Competition | Fixed pattern. The place where the lightning will strike is random. Erases 2 tiles per row. The pattern for the lightning strike is always zigzag (second tile is lower right of the first, third tile is 3rd row same column as first, etc) | ||
36 | #REF! | Mawile | 21 | 7 | Erases diagonal Pokemon from upper-right to lower-left corner. | #REF! | 12 | 3 match: 4 match: 5 match: | Stage 90 | Fixed tiles erase. 3 diagonal lines erases tiles. The tiles are: 1st line: C1, B2, A3 2nd line: F1, E2, D3, C4, B5, A6 3rd line: F4, E5, D6 | |
37 | #REF! | Medicham | 21 | 6 | Erases a group of Pokémon in the middle at once | #REF! | 12 | Stage 240 | Fixed tiles erase. 12 tiles at the center The tiles are: B3, B4, C2, C3, C4, C5, D2, D3, D4, D5, E3, E4. | ||
38 | #REF! | Metagross | 17 | 8 | Erases all Pokémon in an X shaped pattern | #REF! | 12 | Stage 500 | |||
39 | #REF! | Mewtwo X | 15 | 5 | Erases Pokemon (max 3) of the same type as Mega Mewtwo X. | #REF! | 3 | Stage 350 | Exact same mechanic as M Blaziken. Does not actually remove icons, but replaces them with Mewtwo X icon. | ||
40 | #REF! | Mewtwo Y | 23 | 5 | Clears a Pokémon with the same type as Mega Mewtwo Y (max 10) | #REF! | Minimum: 0 Maximum: 10 | Stage 150 | Erases up to 10 tiles with the same type as Mega Mewtwo Y. Mega Mewtwo Y is Psychic type and will only erase other Psychic types. Will not erase other Mega Mewtwo Y tiles. Erase pattern starts from the top row going from A1-F1. Only erases one Pokemon at a time. So if you have 5 Espeon and 6 Meowstic M on the field, if the Pokemon erased is Espeon, it will only erase Espeon only (despite only 5 tiles erased). If a new Espeon skyfalls, it will only be erased depending on where the Mega Effect was currently in effect. For example: A Espeon icon falls into C6 while the Mega effect was erasing tiles in the second row. The Espeon icon that fall into C6 will be included in the erased tiles. A Espeon tile that skyfall into C1 will not be erased with the same scenario Please let me know if I made a mistake. This is currently in test. | ||
41 | #REF! | Pidgeot | Competition | ||||||||
42 | #REF! | Rayquaza | 33 | 20 | Erases a Pokémon of a different type from Mega Rayquaza (max 10) | #REF! | Minimum: 0 Maximum: 10 | Stage 300 | This is Mega Mewtwo Y's ability, but affecting all non Dragon types. Mechanism of removal of icons is the exact same. | ||
43 | #REF! | Rayquaza (Shiny) | |||||||||
44 | #REF! | Sableye | 22 | 8 | Erases all Pokémon in an O-shaped pattern. | #REF! | 12 | 3 match: 4 match: 5 match: | Stage 30 | Fixed tiles erase. Erases tiles with a O-Shaped. The tiles are: C1, D1, B2, E2, A3, F3, A4, F4, B5, E5, C6, D6 | |
45 | #REF! | Sableye (Spooky) | 7 | Erases Pokemon (max 3) of the same type as Mega Sableye | 3 | Stage 30 | |||||
46 | #REF! | Salamence | 22 | 10 | Clears a Pokémon with the same type as Mega Salamence (max 10) | Minimum: 0 Maximum: 10 | Stage 530 | ||||
47 | #REF! | Sceptile | 12 | 3 | Erases Pokemon (max 3) of the same type as Mega Sceptile. | #REF! | 3 | Competition | Same thing as Blaziken and Swampert, and Mewtwo X. | ||
48 | #REF! | Scizor | 18 | 8 | Erases a jagged line of Pokémon horizontally | 12 | Stage 400 | Same effect as Latios. | |||
49 | #REF! | Sharpedo | 22 | 10 | Adds one more Mega Sharpedo above the match. | #REF! | Depends | Competition | Despite the description, it does not add one more Sharpedo tile above the match. It only adds one more Sharpedo tile above other Sharpedo tiles. Will only add a Sharpedo on top if: 1.) There is a tile on top. 2.) The tile on top isn't a Sharpedo tile Will not add a Sharpedo on top if: 1.) The Sharpedo tile is on Row 1 (which is the top row) 2.) The tile above it is a Sharpedo tile. 3.) There is no tile above or the tile above is empty. This can be done when a barrier stops skyfall tiles. 4.) The Sharpedo tile is the match 5.) 3 Sharpedo tiles make a match and the Sharpedo tile is included in it | ||
50 | #REF! | Gyarados (Shiny) | 19 | 10 | Erases all Mega Gyrados in the puzzle area | Competition | |||||
51 | #REF! | Slowbro | 18 | 2 | Adds one more Mega Slowbro above the match. | #REF! | Depends | 3 match: 4 match: 5 match: | Stage 45 | Despite the description, it does not add one more Slowbro tile above the match. It only adds one more Slowbro tile above other Slowbro tiles. Will only add a Slowbro on top if: 1.) There is a tile on top. 2.) The tile on top isn't a Slowbro tile Will not add a Slowbro on top if: 1.) The Slowbro tile is on Row 1 (which is the top row) 2.) The tile above it is a Slowbro tile. 3.) There is no tile above or the tile above is empty. This can be done when a barrier stops skyfall tiles. 4.) The Slowbro tile is the match 5.) 3 Slowbro tiles make a match and the slowbro tile is included in it | |
52 | #REF! | Steelix | 21 | 7 | Erases blocks (max 10), and also does damage to the foe. | #REF! | Minimum: 0 Maximum: 10 | Competition | This ability is different from Aerodactyl, as it removes only Blocks and not rocks. The removal pattern/logic of the blocks is the same as Mega Aero though. | ||
53 | #REF! | Swampert | 12 | 3 | Erases Pokémon (max 3) of the same type as Mega Swampert | #REF! | 3 | Competition | Exact same ability as M-Blaziken, but for water type. The ability does not "erase" water Pokémon icons, it replaces 3 of them with a Mega Swampert icon. | ||
54 | #REF! | Tyranitar | Stage 420 | ||||||||
55 | #REF! | Venusaur | 15 | 3 | Erases all Pokémon in the five columns to the left and right. | #REF! | Minimum: 3 (3x1) Maximum: 25 (1x5) | Competition | A vertical match will erase all Pokemon from left to right for each row. A horizontal match will only erase the whole row. | ||
56 | * - all assumes that all tiles have something in it. Mega effects without fixed effect have mega tiles excluded. Fixed effect also count mega tiles if they are added in area of effect. | ||||||||||
57 | ** - all assumes that the Pokemon has MAX Level and Mega Tiles that matched do not get into the Mega Effect | ||||||||||
58 | *** - because of how this Mega Effect works, it is impossible to make a match without having at least 1 Mega Tiles to be affected. | ||||||||||
59 | -END- |
A | B | C | D | E | F | G | |
---|---|---|---|---|---|---|---|
1 | Notes (This section is not updated) | ||||||
2 | Any other notes about the game | ||||||
3 | |||||||
4 | Important Links | ||||||
5 | 1 | http://pastebin.com/aedF7gJZ | Pokemon Shuffle Mobile Ability Activation Rate by XJakub | ||||
6 | 2 | Pokemon Shuffle Guide (pkparaiso) | |||||
7 | |||||||
8 | Pokemon Shuffle Mobile | ||||||
9 | On August 24, 2015, Pokemon Shuffle has become available in mobile. This will tackle any difference between 3ds version and mobile version | ||||||
10 | After a few playthrough I can say that there is too much difference in 3ds and Mobile version but going for another guide for mobile version would be too much work. | ||||||
11 | Im only listing some big changes. If there is something you want to add, let me know | ||||||
12 | NOTE: I will not be covering Escalation stages on Mobile version. Please use some other guide instead. | ||||||
13 | |||||||
14 | Interface/Game Play Difference | ||||||
15 | 1 | Different Jewel Values. Much cheaper than 3ds version. However, about 1 week later, the price changed and now its much expensive than 3ds version | |||||
16 | 2 | Items cost much more than 3ds version. EXPx1.5 is 800, Move+5 is 1000, Disruption Delay is 2000, Mega Start is 2500, Complexity is 9500, Attack Up is 5000 and Great Ball is 3500 | |||||
17 | 3 | Sadly, you can't play offline unlike the 3ds version | |||||
18 | 4 | While 3ds has streetpass, mobile version has Facebook link where you can link your account to it and give gifts to friends | |||||
19 | 5 | You can transfer accounts to different mobile. | |||||
20 | 6 | You can change Nickname, there is a Jewel Breakdown on how many jewel you have obtained and bought. | |||||
21 | 7 | This is not confirmed yet but it since Super Catch Rate do not activate that much now. I also usually fail to catch Pokemon with more than 50% catch rate and catch low catch rate Pokemon | |||||
22 | 8 | The game will ask you if you want to purchase/exchange a Jewel for 4000 for a Great Ball when failed to catch a Pokemon while you have less than 3500 on hand | |||||
23 | 9 | You'll get 20 coins for defeating a stage again. Unlike 3ds version where it is 30 coins | |||||
24 | |||||||
25 | Bugs/Glitches | ||||||
26 | 1 | Mega Effects is delayed if the mega icon matched in the same time it Mega Evolves. Example: You got a L Match Audino. The first part (vertical), it Mega Evolves, the other part (horizontal) will not trigger | |||||
27 | its Mega Effect (Seems to be working only on slow Android/IOS) | ||||||
28 | 2 | When the catch rate of the Pokemon is less than 10%, the catch rate of the Pokemon will be ? | |||||
29 | 3 | Sometimes, falling combos dont break Rocks (Needs more testing) | |||||
30 | 4 | There is a current glitch that allows you to get unlimited hearts via sending mini-hearts over and over again (You need FB friends to do this) EDIT: This was sadly patched and no longer works | |||||
31 | 5 | There is a current bug that even when you defeat the Mega Boss, you do not get your Mega Stone. It is currently being fixed. EDIT: This was fixed already | |||||
32 | 6 | People are getting scores and rank for Palkia stage even though they haven't tried playing the stage | |||||
33 | 7 | People are some random amount of coins in Safari #5 completion (Coins range from 100-200) | |||||
34 | |||||||
35 | Pokemon/Abilities Difference | ||||||
36 | 1 | Some abilities was nerfed. This is the list of nerfed abilities: Crowd Control, Steely Resolve | |||||
37 | 2 | Some abilities has higher activation. This is the list of these abilities: Block Smash+, Burn, Chill, Counterattack, Dancing Dragons, Dragon Talon, Flap, Freeze, Heavy Hitter, Pixie Power, Quake, | |||||
38 | Sinister Power, Spookify, Swat, Vitality Drain | ||||||
39 | 3 | Some abilities get higher activation yet lower on other matches. These are the abilities: Disrupt Buster | |||||
40 | |||||||
41 | Main Stage Difference | ||||||
42 | 1 | First 10 stages gives out 300 coins when defeating it for the first time. Other stages after that will still give 100 though | |||||
43 | 2 | The Jewel you get after Eevee stage needs to be convert to Hearts unlike the 3ds version where it is not necessary | |||||
44 | 3 | Stage 10: Mega Audino - You get 5 Hearts and a Jewel after beating it. Amelia will not give a free Heart at Happiny stage | |||||
45 | 4 | Stage 11: Happiny - Amelia will not give a free Heart | |||||
46 | 5 | Stage 13: Purrloin - Higher HP than usual | |||||
47 | 6 | Stage 16: Nidoran F - Lower catch rate than usual | |||||
48 | 7 | Stage 17: Nidoran M - Lower catch rate than usual | |||||
49 | 8 | Stage 18: Klefki - Lower catch rate than usual | |||||
50 | 9 | Stage 20: Mega Kangaskhan - You get 5 Hearts and a Mega Start instead of a Jewel after beating it. | |||||
51 | 10 | Stage 23: Pikachu - Lower catch rate than usual | |||||
52 | 11 | Stage 25: Litwick - Lower catch rate than usual | |||||
53 | 12 | Stage 28: Volbeat - Lower Catch Rate than usual | |||||
54 | 13 | Stage 29: Illumise - Lower Catch Rate than usual | |||||
55 | 14 | Stage 30: Mega Sableye - You need to catch at least 15 Pokemon to enter this stage. You get 5 Hearts instead of a Jewel after beating it. | |||||
56 | 15 | Stage 31: Slowpoke - disruption becomes: Add 3 Slowpoke and 1 Barrier in 2x2 block every 3 turns | |||||
57 | 16 | Stage 37: Meowth - disruption becomes: Add 1 coin or 2 coins, a Rock after 3 turns (Need More testing) | |||||
58 | 17 | Stage 38: Croagunk - Lower Catch Rate than usual | |||||
59 | 18 | Stage 43: Lapras - Lower catch Rate than usual | |||||
60 | 19 | Stage 45: Mega Slowbro - You'll get 4 Hearts instead of a Jewel for beating it | |||||
61 | 20 | Stage 46: Mincinno - Lower catch rate than usual | |||||
62 | 21 | Stage 48: Chatot - Lower catch rate than usual | |||||
63 | 22 | Stage 49: Axew - Lower catch rate than usual | |||||
64 | 23 | Stage 50: Zorua - Lower catch rate than usual | |||||
65 | 24 | Stage 51: Mawile - Lower catch rate than usual | |||||
66 | 25 | Stage 54: Vaporeon - Lower catch rate than usual | |||||
67 | 26 | Stage 59: Ivysaur - Lower catch rate than usual | |||||
68 | 27 | Stage 60: Lopunny - You need to catch at least 35 Pokemon to enter this stage. You get 5 Hearts instead of a Jewel after beating it. | |||||
69 | 28 | Stage 62: Gastly - Higher HP, Lower catch rate than usual | |||||
70 | 29 | Stage 66: Combusken - Lower catch rate than usual | |||||
71 | 30 | Stage 67: Meowstic (M) - Lower catch rate than usual | |||||
72 | 31 | Stage 68: Togetic - Lower catch rate than usual. | |||||
73 | 32 | Stage 69: Slowbro - Lower catch rate than usual | |||||
74 | 33 | Stage 70: Umbreon - Higher HP, Lower catch rate than usual | |||||
75 | 34 | Stage 71: Espeon - Lower catch rate than usual | |||||
76 | 35 | Stage 72: Grovyle - Lower catch rate than usual | |||||
77 | 36 | Stage 73: Swellow - Lower catch rate than usual | |||||
78 | 37 | Stage 74: Cubone - Higher HP, Lower catch rate than usual | |||||
79 | 38 | Stage 75: Mega Altaria - You get 5 Hearts instead of a Jewel after beating it. | |||||
80 | 39 | Stage 77: Mienfoo - Higher HP, Lower catch rate than usual | |||||
81 | 40 | Stage 78: Snorunt - Lower catch rate than usual | |||||
82 | 41 | Stage 79: Sylveon - Lower catch rate than usual | |||||
83 | 42 | Stage 81: Meowstic (F) - Lower catch rate than usual | |||||
84 | 43 | Stage 85: Dedenne - Higher HP | |||||
85 | 44 | Stage 87: Liepard - Higher HP | |||||
86 | 45 | Stage 90: Mega Mawile - You need to catch at least 55 Pokemon to enter this stage. You get 5 hearts instead of a Jewel after beating it | |||||
87 | 46 | Stage 91: Bronzor - Higher HP | |||||
88 | 47 | Stage 94: Scyther - Lower catch rate than usual | |||||
89 | 48 | Stage 95: Nidorina - Higher catch rate than usual | |||||
90 | 49 | Stage 96: Nidorino - Higher HP, Lower catch rate than usual | |||||
91 | 50 | Stage 98: Throh - Lower catch rate than usual | |||||
92 | 51 | Stage 99: Sawk - Lower catch rate than usual | |||||
93 | 52 | Stage 101: Donphan - Lower catch rate than usual | |||||
94 | 53 | Stage 102: Fraxure - Higher HP, Lower catch rate than usual | |||||
95 | 54 | Stage 103: Raichu - Higher HP, Lower catch rate than usual | |||||
96 | 55 | Stage 104: Aerodactyl - Lower catch rate than usual | |||||
97 | 56 | Stage 105: Mega Ampharos - You'll get 5 Hearts instead of a Jewel for beating it | |||||
98 | 57 | Stage 107: Misdreavus - Lower catch rate than usual | |||||
99 | 58 | Stage 108: Glalie - Higher HP, Lower catch rate than usual | |||||
100 | 59 | Stage 110: Mienshao - Higher HP, Lower catch rate than usual | |||||
101 | 60 | Stage 111: Vanillish - Lower catch rate than usual | |||||
102 | 61 | Stage 112: Jolteon - Lower catch rate than usual | |||||
103 | 62 | Stage 114: Glaceon - Lower catch rate than usual | |||||
104 | 63 | Stage 116: Aurorus - Higher HP, Lower catch rate than usual | |||||
105 | 64 | Stage 117: Ninetales - Higher HP, Lower catch rate than usual | |||||
106 | 65 | Stage 118: Altaria - Lower catch rate than usual | |||||
107 | 66 | Stage 119: Vanilluxe - Lower catch rate than usual | |||||
108 | 67 | Stage 120: Glalie - You need to catch at least 75 Pokemon to enter this stage. You get 5 hearts instead of a Jewel after beating it. | |||||
109 | 68 | Stage 121: Haunter - Higher HP, Lower catch rate than usual | |||||
110 | 69 | Stage 122: Lampent - Lower catch rate than usual | |||||
111 | 70 | Stage 123: Flareon - Lower catch rate than usual | |||||
112 | 71 | Stage 124: Swalot - Lower catch rate than usual | |||||
113 | 72 | Stage 125: Gengar - Higher HP, Lower catch rate than usual | |||||
114 | 73 | Stage 127: Lilligant - Lower catch rate than usual | |||||
115 | 74 | Stage 128: Froslass - Lower catch rate than usual | |||||
116 | 75 | Stage 129: Zoroark - Higher HP, Lower catch rate than usual | |||||
117 | 76 | Stage 131: Mismagius - Lower catch rate than usual | |||||
118 | 77 | Stage 132: Slowking - Higher HP, Lower catch rate than usual | |||||
119 | 78 | Stage 133: Bronzong - Higher Hp, Lower catch rate than usual | |||||
120 | 79 | Stagw 134: Chandelure - Lower catch rate than usual | |||||
121 | 80 | Stage 135: Mega Gengar - You'll get 5 hearts instead of a Jewel after beating it. | |||||
122 | 81 | Stage 136: Stunfisk - Higher Hp, Lower catch rate than usual | |||||
123 | 82 | Stage 137: Pidgeot - Higher HP, Lower catch rate than usual | |||||
124 | 83 | Stage 138: Whimsicott - Lower catch rate than usual | |||||
125 | 84 | Stage 139: Marowak - Higher HP, Lower catch rate than usual | |||||
126 | 85 | Stage 140: Nidoqueen - Lower catch rate than usual | |||||
127 | 86 | Stage 141: Nidoking - Higher HP, Lower catch rate than usual | |||||
128 | 87 | Stage 143: Scizor - Higher HP, Lower catch rate than usual | |||||
129 | 88 | Stage 144: Skarmory - Higher HP, Lower catch rate than usual | |||||
130 | 89 | Stage 145: Floatzel - Lower catch rate than usual | |||||
131 | 90 | Stage 147: Togekiss - Higher HP, Lower catch rate than usual | |||||
132 | 91 | Stage 148: Heracross - Higher HP, Lower catch rate than usual | |||||
133 | 92 | Stage 149: Haxorus - Lower catch rate than usual | |||||
134 | 93 | Stage 150: Mega Mewtwo Y - You need to catch at least 105 Pokemon to enter this stage. You get 5 hearts instead of a Jewel after beating it. | |||||
135 | 94 | Stage 151: Munchlax - Lower catch rate than usual | |||||
136 | 95 | Stage 152: Chespin - Higher HP | |||||
137 | 96 | Stage 153: Onix - Lower HP, Lower catch rate than usual | |||||
138 | 97 | Stage 154: Froakie - Lower catch rate than usual | |||||
139 | 98 | Stage 155: Smeargle - Lower catch rate than usual | |||||
140 | 99 | Stage 156: Fennekin - Lower catch rate than usual | |||||
141 | 100 | Stage 157: Larvesta - Higher HP, Lower catch rate than usual | |||||
142 | 101 | Stage 158: Feebas - Higher HP, Lower catch rate than usual | |||||
143 | 102 | Stage 159: Poochyena - Lower catch rate than usual | |||||
144 | 103 | Stage 160: Trubbish - Lower catch rate than usual | |||||
145 | 104 | Stage 161: Hippopotas - Higher HP, Lower catch rate than usual | |||||
146 | 105 | Stage 162: Bagon - Lower catch rate than usual | |||||
147 | 106 | Stage 163: Pancham - Lower catch rate than usual | |||||
148 | 107 | Stage 164: Yamask - Lower catch rate than usual | |||||
149 | 108 | Stage 165: Milotic - Lower catch rate than usual | |||||
150 | 109 | Stage 166: Solosis - Lower catch rate than usual | |||||
151 | 110 | Stage 167: Honedge - Lower catch rate than usual | |||||
152 | 111 | Stage 168: Drilbur - Lower catch rate than usual | |||||
153 | 112 | Stage 169: Larvitar - Lower catch rate than usual | |||||
154 | 113 | Stage 170: Shuppet - Lower catch rate than usual | |||||
155 | 114 | Stage 171: Rufflet - 15 moves only instead of 16, Lower catch rate than usual | |||||
156 | 115 | Stage 172: Bergmite - Lower catch rate than usual | |||||
157 | 116 | Stage 173: Mightyena - Lower catch rate than usual (Ouch for the 0.3 +3 catch rate) | |||||
158 | 117 | Stage 174: Snubbull - Lower catch rate than usual | |||||
159 | 118 | Stage 175: Lickitung - 18 moves instead of 23, Lower catch rate than usual (S-Rank is 9 moves now instead of 11) | |||||
160 | 119 | Stage 176: Timburr - Lower catch rate than usual | |||||
161 | 120 | Stage 177: Banette - Lower catch rate than usual. S-Ranking is now 7 instead of 9 moves | |||||
162 | 121 | Stage 178: Tangela - Lower catch rate than usual. | |||||
163 | 122 | Stage 179: Pupitar - Higher HP, Lower catch rate than usual. | |||||
164 | 123 | Stage 180: Mega Aerodactyl - Higher HP. You get 5 hearts instead of a Jewel after beating it. | |||||
165 | |||||||
166 | EX Stage Difference | ||||||
167 | 1 | EX 1: Absol - Lower catch rate than usual | |||||
168 | 2 | EX 2: Rotom - Lower catch rate than usual | |||||
169 | 3 | EX 3: Lucario - Lower catch rate than usual | |||||
170 | 4 | EX 4: Articuno - Lower catch rate than usual | |||||
171 | 5 | EX 5: Zapdos - Lower catch rate than usual | |||||
172 | 6 | EX 6: Moltres - Lower catch rate than usual | |||||
173 | 7 | EX 7: Venusaur - Lower catch rate than usual | |||||
174 | 8 | EX 8: Blastoise - Lower catch rate than usual | |||||
175 | 9 | EX 9: Charizard - Lower catch rate than usual | |||||
176 | 10 | EX 10: Dragonite - Lower catch rate than usual | |||||
177 | 11 | EX 11: Sceptile - Lower catch rate than usual | |||||
178 | 12 | EX 12: Blaziken - Lower catch rate than usual | |||||
179 | 13 | EX 13: Swampert - Lower catch rate than usual | |||||
180 | 14 | EX 14: Entei - Lower catch rate than usual | |||||
181 | 15 | EX 15: Suicune - Lower catch rate than usual | |||||
182 | 16 | EX 16: Raikou - Lower catch rate than usual | |||||
183 | 17 | EX 17: Heatran - Lower catch rate than usual | |||||
184 | 18 | EX 18: Xerneas - Lower catch rate than usual | |||||
185 | 19 | EX 19: Yveltal - Lower catch rate than usual | |||||
186 | 20 | EX 20: Mewtwo - Lower catch rate than usual | |||||
187 | |||||||
188 | Special Stage Difference | ||||||
189 | 1 | Stage SP: Mew - You'll get a Jewel instead of 1000 coins for beating it the first time | |||||
190 | 2 | Stage SP: Wobbuffet - Higher catch rate than usual. 16 turns instead of 10. You'll get nothing at all for beating it instead of 1 coin in 3ds | |||||
191 | 3 | Stage SP: Kyogre - Lower catch rate than usual. The extra 500 coins for beating it the first time is also gone | |||||
192 | 4 | Stage SP: Groudon - Lower catch rate than usual. The extra 500 coins for beating it the first time is also gone | |||||
193 | 5 | Stage SP: Rayquaza - Lower catch rate than usual. The extra 500 coins for beating it the first time is also gone | |||||
194 | 6 | Stage SP: Mega Charizard Y - This competition is not per region. Top 250,000 will get a Mega Stone instead. Also no Mega Speed Up reward | |||||
195 | 7 | Stage SP: Keldeo - Uses the first Keldeo stage. Lower catch rate than usual | |||||
196 | 8 | Stage SP: Pinsir - Uses the first Pinsir's HP but uses the second Pinsir's catch rate | |||||
197 | 9 | Stage SP: Giratina - Escalation stages 50+ differ from 3ds version | |||||
198 | 10 | Stage SP: Palkia - Requires 2 hearts to play | |||||
199 | 11 | Stage SP: Dialga - Requires 2 hearts to play | |||||
200 | |||||||
201 | Events Listing | ||||||
202 | 1 | Commemorative Mew - Available from | |||||
203 | 2 | Daily Pokemon #1 - Available from | |||||
204 | 3 | Try Em Items Stage - Wobbuffet - Available from | |||||
205 | 4 | Kyogre - Available from | |||||
206 | 5 | Great Challenge Groudon - Available from | |||||
207 | 6 | Daily Pokemon #2 - Available from | |||||
208 | 7 | Commemorative Diancie - Available from | |||||
209 | 8 | Competition: Mega Charizard Y - Available from | |||||
210 | 9 | Once a Day Pinsir - Available from September 29, 2015 - October 2, 2015 | |||||
211 | 10 | Great Challenge Keldeo - Available from September 28, 2015 - October 2, 2015 | |||||
212 | 11 | Escalation: Giratina - Available from | |||||
213 | 12 | Great Challenge Palkia - Available from October 5, 2015 - October 12, 2015 | |||||
214 | 13 | Great Challenge Dialga - Available from October 5, 2015 - October 12, 2015 | |||||
215 | 14 | Great Challenge Dusknoir - Available from October 12, 2015 - October 26, 2015 | |||||
216 | 15 | Safari #4 - Available from October 12, 2015 - October 26, 2015 | |||||
217 | |||||||
218 | Bugs/Glitches | ||||||
219 | No. | Image | Name | Description | Effect on Game | How to Perform | Notes |
220 | 1 | #REF! | Use any Pokemon | Able to use any Pokemon even if the Pokemon isn't caught yet. Image shows Mewtwo, Yveltal, Heatran and Xerneas in party even though they are still uncaught | Early use of strong Pokemon like Mewtwo and Yveltal making S-Ranking relatively easy. The Pokemon can was used will gain EXP just like an ordinary Pokemon. It is unknown if the EXP will stay after the stage | Click a stage. Then click the Pokeball icon on the lower right. It will show you a list of Pokemon you have caught. Click the search button (Magnefying Glass at lower right) and click on "Caught Pokemon". It will then change to "All Pokemon". Click the SEARCH button. It will now show a list of all Pokemon available with the uncaught in Silhoutte. Drag a Pokemon in the party to any Pokemon you want to use and the Pokemon will show on the party and can be use to that stage | Was fixed in v1.0.2. Dragging a Pokemon from your party to a silhoutte of a Pokemon will now remove it in the party instead. |
221 | 2 | #REF! | M-Gengar Not Very Effective | M-Gengar will deal 1/2 damage instead of the usual neutral or super effective when the stage ends Image shows M-Gengar deals Not Very Effective damage on Mega Mewtwo Y | Score will get lower than usual. This has a very big impact on Competitions. Apparently it was found to be working on Cresselia Escalation and M-Manectric Competition | Defeat the Pokemon. When the Bonus Combo is in effect and a M-Gengar icon matches, it will deal not very Effective Damage | Not fixed. Currently working only on M-Gengar. All other ghost types are working just fine |
222 | 3 | #REF! | Barrier Glitch | Icons will not fall even though the Barrier was removed when the stage was finished Image shows Nidoqueen do not fall (It should match to the Nidoqueen below) | Score will get lower than usual (when a match like the image will take place). Other than that, no really effect. It was found to be working on Cresselia Escalation and Marill stage | Match a Pokemon in the barrier. Make sure that the damage it will inflict will defeat the Pokemon and make sure that an icon will fall (match a Pokemon in Barrier with a Pokemon below it) | Not fixed. Only works on Barriers. Other disruptions are fine This also exist in Moblie Version |
223 | 4 | #REF! | Highlighted Mega a.k.a Mega Do Not Disappear | Mega Icon will be stuck on screen Image shows a M-Ampharos tile is stucked on F3. Below the tile was a Zapdos | No really effect. Clicking on the Mega Tile will remove it | Unknown as of the moment | Not fixed. Seems to work on most Megas. (Found to be working mostly on M-Gengar) |
224 | |||||||
225 | Other known Notes (These are not Bugs/Glitches) | ||||||
226 | No. | Image | Name | Description | Effect on Game | How to Perform | Notes |
227 | 1 | #REF! | Vitality Drain dealing 0 Damage | Vitality Drain will deal 0 damage :) Image shows a Sceptile's Vitality Drain triggers on M-Garchomp Competition and deals 0 Super Effective Damage | Lower score than usual. Only works on Competitions (Both Timed and Turn-Based) | Have Vitality Drain activate on Competition | |
228 | 2 | Quake not working on Electric/Steel | Quake will never trigger on certain Pokemon Types | Nothing. It's just the ability wont trigger Seems to have effect on Electric/Steel is immune to Paralyze | Bring a Pokemon with Quake on Electric/Steel | A little bit weird since Steel Types are not really immune in Paralyze. Ground Types which are immune to Electricity are affected though | |
229 | 3 | Sleep Charm not Working on Ghost/ Dark | Nothing. It's just the ability wont trigger Currently unknown why this is... | Bring a Pokemon with Sleep Charm on Dark/Ghost | Seems this was intended for Giratina/Darkrai Escalation. If it works outside of these stages, let me know | ||
230 | 4 | Crowd Control not Activating | Crowd Control do not activate on 4-5 Tile match even though it is 100% activation rate. | I think this is intended to prevent getting 0 damage on Crowd Control. Vitality Drain on the other hand was not prevented | Works only when that Pokemon has all its tile matched. (In other words, match all remaining Pokemon icon in 1 match) | ||
231 | |||||||
232 | -END- |