ABCDEFGHIJKLMNOPQRSTUVWXYZAAABACADAEAFAGAHAIAJAKALAMANAOAPAQAR
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Character Name
Exploration
InitiativePerceptionTEMLArcanaTEMLCraftingTEMLDeceptionTEMLMedicineTEMLNatureTEML
Occultism
TEML
Religion
TEMLSocietyTEMLStealthTEMLSurvivalTEMLTheiveryTEML
Bardic Lore
TEMLLore NameLore ModTEMLLore NameLore ModTEML
Lore Name
Lore ModTEMLNotes
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ZindarelAvoid Notice1210E7T7T7T11E8TScouting7T
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ZakzakScout97E0U5T7T0U0U0U0U0U9T0U4U0U
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BookerInvestigate87EUUU5TUUUT8TTUT
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DocInvestigate109ET7T9E6T6T9TUnderworld 6T
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Instructions
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1. Enter your character name. Please don't include any quotation marks (") as they break the dice expressions.
2. Enter your Exploration Activity
3. Enter your initiative modifier for that activity. Do NOT include the "+" symbol, just the number.
If someone is scouting, include the bonus too.
4. Ener your Perception modifier and training level; as before, don't include the "+" symbol for a positive modifier.
5. Enter the modifiers and training level for any other rolls you want me to roll secret checks on.
There is room for 3 custom Lore skills, and Bardic Lore.
Skip any skills you don't want rolled!
Some skills are not listed (like Diplomacy and Athletics) as these are not normally secret checks by the GM.
6. You or the GM can paste in the generated macros from the next sheet.
The GM may sort your columns alphabetically.
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*Originally made by GM Doug H. and used with his permission.
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