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100% Map Completion Notes (mostly following 100% early-grapple route)Extra Potential Things
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Immediately re-visit ceres ridley room after leaving
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Regular 100% until early supers, don't collect missiles, just visit rooms
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Visit spazer, but don't grab
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Only use one super at Kraid entrance, visit the square below
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Kraid save room
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Kill Kraid
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Go up to energy/missile recharge
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Kraid e-tank
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Color in all hell rooms
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Bubble mountain save
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Get lower blocks on way to speed booster on the way in
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After wave go through lower left doorMake sure to collect lower right tile pre-wave
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Go down through lower right door
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Go through both lavas
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Head left and up to bug recharge room
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Bomb to the right in bubble mountain to get lower right missile square
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One block will be missing in bubble mountain, will get later
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Collect one round of bugs at blue gate on way to crocomire
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Get croc e-tank, but wait until he's fully dead/map appears to leave
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Get power bomb
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Get blocks from missile on lower right of long vertical corridor
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All blocks in room before grapple
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Go up and out of grapple, collect all blocks
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Recharge with bugs then get save room
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Get save above crocomire
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All blocks on way out with 100% route (heading to business center)
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Map station in business center
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Up to red tower power bombs, don't collect missile pack
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Save room above PBs
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Get 2nd PBs
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Go in hidden hole on right where you normally leave maridia (not going back this way)
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Get save room before phantoon, then missile area, then map station
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Get both super packs
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Straight up like any%, then do attic like 100% minus collection
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After attic collect first two top tiles in huge outside area, then go to lower right room
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Collect all squares in huge area up top (no need to go down to missiles)
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Mockball under missile to the right, and don't shinespark up, just jump
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Jump through door after gravity to collect extra block on left, collect all lower blocks in area including where missiles are
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Get the blocks under moat (bonus points for blue suit swag)
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In ship area, get all tiles on the right side up to three tiles high, then refill at the ship
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Go to parlour and get all adjoining areas (save, missile, map station)
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Go down climb, get super, then go back down the climb
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Get old MB missile area
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Down elevator then right, shinespark to get dual-missile room area
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Left to green brinstar, collect lower left block in green hills
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Go up/left and use uppermost left door to green brinstar map station, ignore everything on the way
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Save room on left, then missile recharge room
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Get hidden lower right block in fire flea room
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Down to e-tank/etecoon area, get save after e-tank
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Lay bomb above etecoons to get block to the left (then continue going up shaft BigBrother)
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Head to shinespark animal + recharge room (dachora)
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Go to spore spawn, collecting all blocks including save on left
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Get spore supers, then e-tank room on the right
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Upper left to power bomb area, getting all blocks on the way
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Down to charge e-tank
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Head to X-Ray, collecting all blocks on the way/way back, including green hills
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Get lower left recharge station in red brinstar shaft
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Break maridia tube, go down to save room
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Get all blocks in first big maridia room (except main st. supers)
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Jump through door to next room to collect upper two tiles, collect all blocks on left/on way down to main st. supers
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Get super blocks (not the item unless needed)
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Go down through door after supers (collect all on the left side down), then to turtle e-tank room, shinespark to get tank
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Collect the rest of blocks in the pre-turtle room, then go up on the right side
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Collect all tiles in this giant room (easiest way to do this is new any% jump, then do the new any% jump to the upper door, only one tile will be missing to get on way back)
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Collect all squares in upper room (with green gate), then drop down and use grapple beam to go to right and grab missing tile/enter door on right
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Go up and collect all squares in room with hidden missile on right
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Do left rooms like 100% minus collecting missiles or supers
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Head towards botwoon and get save room on lower left
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Go under instead of full-halfie to get tiles to the right (bonus points for over under spark)
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Get all tiles on the way to draygon, including save/recharge/missile area
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Use rightmost sand under botwoon e-tank
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Don't worry about blocks in this room, just head down to power bomb area
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Fill in all PB area blocks, then to springball
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Go up pipe and get plasma like 100%
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After plasma, drop down to left, get all squares above the water
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Head to right and quick drop, then go to right through cactus alley/getting all squares
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Back down to left, get botwoon e-tank if necessary, then drop down left sand
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Collect remaining tiles in this room, you'll have to break speed booster blocks for missiles/super area
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Go to reserve tank, collect all sqaures
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Try to get double d-boost, don't worry about empty square on right, will get later
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Go down and right to map station
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Collect ice, then up bomb corridor to “normal” escape from ice
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Head down through PB blocks then to lava dive room like 100%
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Do NOT do Kronic boost
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Get all blocks in lava dive, going up in mouth for one block, then get save room
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Go to the right and use the upper right door in pirate climb room and collect all tiles that you can in mickey mouse missile room.
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Then back left for GT, getting all squares on the way (make sure to get all squares in statue ball holding room)
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Get screwattack, then recharge room
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Go to mickey mouse missile square, then head back out towards huge lava/acid rising room
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Get all squares in huge lava/acid rising room, dropping straight down at first
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Like 100% until after Ridley, get ki hunter save room on the way out
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Get all squares in glow e-tank room, then like 100% minus grabbing PBs
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Go to lava rising room missile square
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Norfair reserve squares, then get final bubble mountain square
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Back to Maridia like in any% towards statues, but instead head to right through green gate
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Continue right, going to plasma area, where you go down and collect remaining tiles
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Go through forgotten highway getting all squares, including save room on the way
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Get all wrecked ship e-tank room squares, grabbing e-tank if necessary
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Back through wrecked ship to the left, getting all upper squares in the open area on way out