C | D | E | F | G | H | I | J | K | |
---|---|---|---|---|---|---|---|---|---|
1 | Hand (Size 6): | Buried: | Displayed: | Discarded: | Recharged: | Draw: | Unknown Cards Left: | ||
2 | Pit Gladiator | Nahyndrian Elixer | Blessing of the Vaultmaster | Heister | 18 | ||||
3 | Sunsword | Banner of Valor | Random from Discarded: | Total Deck: | |||||
4 | Armor of Skulls | Fell Viridio | 19 | ||||||
5 | Blessing of Deskari | Norge | Random from Hand: | Random Card of Type: | |||||
6 | Elder Fire Dragon L6 | Any | |||||||
7 | Evangelist | Quang | Reloaded: | ||||||
8 | Push cards up to fill empty space. | ||||||||
9 | |||||||||
10 | |||||||||
11 | |||||||||
12 | |||||||||
13 | Heal X cards. Enter X Below. | ||||||||
14 | |||||||||
15 | Set Aside: | 0 | |||||||
16 | Blessing of Abadar | ||||||||
17 | Recovery: | Wayfinder#Core | |||||||
18 | w2Sawtooth Saber | ||||||||
19 | Dawnflower's Kiss | Healing Text: | |||||||
20 | [ooc]Radovan has all cards in his discard pile healed: [i](w1Vampiric Backsword +3, Ring of Regeneration)[/i]. Deck shuffled.[/ooc] | ||||||||
21 | Attempt to Recover all cards in Recovery by rolling: | ||||||||
22 | Other: | ||||||||
23 | [b]Hero Points:[/b] 1 | ||||||||
24 | [b]Mythic Charges:[/b] 7/7 | 1d10+4+1d4 | |||||||
25 | Reroll last used: 1-6E/Hero Point last used:1-6Cx2 | ||||||||
26 | |||||||||
35 | (Optional) Current Location: | ||||||||
36 | Leave notes here for your team - Support/Movement/Other: | Copy/paste from here: | Recovery Text: | ||||||
37 | Blessings are available for use. / Local character takes 2 less from fire,poison, ranged combat | [quote=Radovan] [b]Hand: [url=https://pacg.fandom.com/wiki/Pit_Gladiator]Pit Gladiator[/url], [url=https://pacg.fandom.com/wiki/Sunsword]Sunsword[/url], [url=https://pacg.fandom.com/wiki/Armor_of_Skulls]Armor of Skulls[/url], [url=https://pacg.fandom.com/wiki/Blessing_of_Deskari]Blessing of Deskari[/url], [url=https://pacg.fandom.com/wiki/Evangelist]Evangelist[/url], [/b] [b]Displayed:[/b] [url=https://pacg.fandom.com/wiki/Nahyndrian_Elixer]Nahyndrian Elixer[/url], [url=https://pacg.fandom.com/wiki/Banner_of_Valor]Banner of Valor[/url], [url=https://pacg.fandom.com/wiki/Fell_Viridio]Fell Viridio[/url], [url=https://pacg.fandom.com/wiki/Norge]Norge[/url], [url=https://pacg.fandom.com/wiki/Elder_Fire_Dragon_L6]Elder Fire Dragon L6[/url], [url=https://pacg.fandom.com/wiki/Quang]Quang[/url], [b]Deck:[/b] 19 [b]Discard:[/b] 1 [b]Buried:[/b] 0 [b]Hero Points:[/b] 1 [b]Mythic Charges:[/b] 7/7 Reroll last used: 1-6E/Hero Point last used:1-6Cx2 [b]NOTES:[/b] [b]Available Support: [/b]Blessings are available for use. / Local character takes 2 less from fire,poison, ranged combat [/quote] [spoiler=Deck, Discard, Buried] [b][i]Reloaded: [/i][/b] [b][i]Middle of Deck (Unknown Order): [/i][/b]Blessing of Nocticula, Sorrowsoul, Blessing of Achaekek, Elyana, Gravewatcher Chain Mail, Mendevian Crusader, Ring of Regeneration, Blessing of Droskar, Rodrick, w3Corrosive Backsword +4, Belt of Physical Might, Rodrick, Lost Soul L3, Dreamstalker, w1Vampiric Backsword +3, Blessing of the Elements, w4Shadowless Sword, Crystal Ball [b][i]Recharged: [/i][/b]Heister, [b][i]Discard Pile: [/i][/b][s]Blessing of the Vaultmaster, [/s] [b][i]Buried Pile: [/i][/b][/spoiler] [spoiler=Skills and Powers][b]SKILLS[/b] [b]Strength d8[/b] [b]☑ +1[/b] [b]☑ +2[/b] [b]☑ +3[/b] [b]☑ +4[/b] [b]Dexterity d8[/b] [b]☑ +1[/b] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc] [ooc]☐ +4[/ooc] - [b] Disable[/b]: Dexterity +2 - [b] Stealth[/b]: Dexterity +2 - [b] Acrobatics<Quang>[/b]: Dexterity +2 [b]Constitution d8[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc] - [b] Fortitude<Norge>[/b]: Constitution +2 [b]Intelligence d4[/b] [ooc]☐ +1[/ooc] [b]Wisdom d6[/b] [ooc]☐ +1[/ooc] [b]Charisma d8[/b] [b]☑ +1[/b] [b]☑ +2[/b] - [b] Diplomacy[/b]: Charisma +2 - [b] Perception<Fell Viridio>[/b]: Diplomacy (Charisma +2) Favored Card: [b]Ally[/b] [b]Hand Size: [/b]5 [b]☑ 6[/b] [b]Proficiencies:[/b] [i]Weapons[/i] [b]POWERS:[/b] At the start of the scenario, display any 1 devil form (☑ or 2 devil forms) (☑ or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form. Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 (☐ 1d12) if you did not play a weapon. Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☑ or to a character at your location) by 1 (☑ 2) (☐ 3). ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead. ☑ When a monster encountered by a character at your location is undefeated (☑ or when you defeat a monster), display a monster from the box next to displayed devil form. [spoiler][b]Mythic Marshal[/b]: Add your number of mythic charges to your Strength or Charisma check. Then you may expend 1 or more charges. If you do, after you assemble your dice, for each charge expended, replace 1 of your highest non-d20 dice with a d20, and if you succeed at the check, choose another character at your location to get a charge. When a character at your location encounters a card, you may give 5 of your mythic charges to other characters at your location; you choose how to distribute them.[/spoiler] [/spoiler] | |||||||
38 | |||||||||
39 | 6.5->6.6 | ||||||||
40 | [quote=Radovan] [b]Hand: [url=https://pacg.fandom.com/wiki/Pit_Gladiator]Pit Gladiator[/url], [url=https://pacg.fandom.com/wiki/Sunsword]Sunsword[/url], [url=https://pacg.fandom.com/wiki/Armor_of_Skulls]Armor of Skulls[/url], [url=https://pacg.fandom.com/wiki/Blessing_of_Deskari]Blessing of Deskari[/url], [url=https://pacg.fandom.com/wiki/Evangelist]Evangelist[/url], [/b] | Character Name: | Pronoun: | Marked Scourges: | |||||
41 | [b]Displayed:[/b] [url=https://pacg.fandom.com/wiki/Nahyndrian_Elixer]Nahyndrian Elixer[/url], [url=https://pacg.fandom.com/wiki/Banner_of_Valor]Banner of Valor[/url], [url=https://pacg.fandom.com/wiki/Fell_Viridio]Fell Viridio[/url], [url=https://pacg.fandom.com/wiki/Norge]Norge[/url], [url=https://pacg.fandom.com/wiki/Elder_Fire_Dragon_L6]Elder Fire Dragon L6[/url], [url=https://pacg.fandom.com/wiki/Quang]Quang[/url], | Radovan | his | DAZED | [spoiler=Dazed][b]While Marked:[/b] You may explore only once per turn and you may not examine locations. If this scourge is displayed at the start of your turn, at the end of the turn, shuffle your hand into your deck and remove this scourge.[/spoiler] | ||||
42 | [b]Deck:[/b] 19 [b]Discard:[/b] 1 [b]Buried:[/b] 0 | Hand Size: | Recovery Skill: | DRAINED | [spoiler=Drained][b]While Marked:[/b] On your checks, subtract 1 for each die rolled. At the end of your turn, you may bury a Divine boon to remove this scourge.[/spoiler] | ||||
43 | [b]Hero Points:[/b] 1 [b]Mythic Charges:[/b] 7/7 Reroll last used: 1-6E/Hero Point last used:1-6Cx2 | 6 | TBD | ENTANGLED | [spoiler=Entangled][b]While Marked:[/b] You cannot evade or move. When your location is closed, remove this scourge.[/spoiler] | ||||
44 | [b]NOTES:[/b] [b]Available Support: [/b]Blessings are available for use. / Local character takes 2 less from fire,poison, ranged combat | Draw from Reload first? | Sort Hand on Push? | EXHAUSTED | [spoiler=Exhausted][b]While Marked:[/b] On each check or step, you may play no more than 1 boon. At the start of your move step, you may end your turn to remove this scourge.[/spoiler] | ||||
45 | [/quote] | FRIGHTENED | [spoiler=Frightened][b]While Marked:[/b] When you encounter a monster, suffer 1d4-1 Mental damage that cannot be reduced. When your location is closed, you may remove this scourge.[/spoiler] | ||||||
46 | [spoiler=Deck, Discard, Buried] [b][i]Reloaded: [/i][/b] [b][i]Middle of Deck (Unknown Order): [/i][/b]Blessing of Nocticula, Sorrowsoul, Blessing of Achaekek, Elyana, Gravewatcher Chain Mail, Mendevian Crusader, Ring of Regeneration, Blessing of Droskar, Rodrick, w3Corrosive Backsword +4, Belt of Physical Might, Rodrick, Lost Soul L3, Dreamstalker, w1Vampiric Backsword +3, Blessing of the Elements, w4Shadowless Sword, Crystal Ball [b][i]Recharged: [/i][/b]Heister, [b][i]Discard Pile: [/i][/b][s]Blessing of the Vaultmaster, [/s] [b][i]Buried Pile: [/i][/b][/spoiler] | Hide Warning Messages? | Card Type colors? | POISONED | [spoiler=Poisoned][b]While Marked:[/b] After you reset, recharge a random card. When you would heal any number of cards, you may remove this scourge instead.[/spoiler] | ||||
47 | [spoiler=Skills and Powers][b]SKILLS[/b] | WOUNDED | [spoiler=Wounded][b]While Marked:[/b] At the start of your turn, discard the top card of your deck. When you would heal any number of cards, you may remove this scourge instead.[/spoiler] | ||||||
48 | [b]Strength d8[/b] [b]☑ +1[/b] [b]☑ +2[/b] [b]☑ +3[/b] [b]☑ +4[/b] | PLAGUED (Curse) | [spoiler=Plagued][b]While Marked:[/b]
At the start of your turn, each other local character must succeed at a Constitution or Fortitude 5+# check or suffer this scourge. At the end of your turn, succeed at a Constitution of Fortitude 3+# check or bury the top card of your deck; if you succeed by 5 or more, remove this scourge.[/spoiler] | ||||||
49 | [b]Dexterity d8[/b] [b]☑ +1[/b] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc] [ooc]☐ +4[/ooc] | HONOR-TESTED (Curse) | [spoiler=Honor-Tested][b]While Marked:[/b]
When you encounter a monster, discard a card and add 3 to your checks against it. If you cannot discard, the monster is evaded. When you evade a monster, remove this scourge. At the end of the scenario, gain 1 respect point.[/spoiler] | ||||||
50 | - [b] Disable[/b]: Dexterity +2 | ||||||||
51 | - [b] Stealth[/b]: Dexterity +2 | ||||||||
52 | - [b] Acrobatics<Quang>[/b]: Dexterity +2 | ||||||||
53 | [b]Constitution d8[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc] | ||||||||
54 | - [b] Fortitude<Norge>[/b]: Constitution +2 | ||||||||
55 | [b]Intelligence d4[/b] [ooc]☐ +1[/ooc] | ||||||||
56 | [b]Wisdom d6[/b] [ooc]☐ +1[/ooc] | ||||||||
57 | [b]Charisma d8[/b] [b]☑ +1[/b] [b]☑ +2[/b] | ||||||||
58 | - [b] Diplomacy[/b]: Charisma +2 | ||||||||
59 | - [b] Perception<Fell Viridio>[/b]: Diplomacy (Charisma +2) | ||||||||
60 | |||||||||
61 | Favored Card: [b]Ally[/b] | ||||||||
62 | [b]Hand Size: [/b]5 [b]☑ 6[/b] | ||||||||
63 | [b]Proficiencies:[/b] | ||||||||
64 | [i]Weapons[/i] | ||||||||
65 | [b]POWERS:[/b] | ||||||||
66 | At the start of the scenario, display any 1 devil form (☑ or 2 devil forms) (☑ or 3 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form. | ||||||||
67 | Add 1d4 (☐ 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 (☐ 1d12) if you did not play a weapon. | ||||||||
68 | Reduce Fire, Poison, or Ranged Combat damage (☐ or damage dealt by a summoned monster) dealt to you (☑ or to a character at your location) by 1 (☑ 2) (☐ 3). | ||||||||
69 | ☐ When a character at your location would encounter a monster, you may bury a card displayed next to a displayed devil form to encounter it instead. | ||||||||
70 | ☑ When a monster encountered by a character at your location is undefeated (☑ or when you defeat a monster), display a monster from the box next to displayed devil form. | ||||||||
71 | [spoiler][b]Mythic Marshal[/b]: Add your number of mythic charges to your Strength or Charisma check. Then you may expend 1 or more charges. If you do, after you assemble your dice, for each charge expended, replace 1 of your highest non-d20 dice with a d20, and if you succeed at the check, choose another character at your location to get a charge. When a character at your location encounters a card, you may give 5 of your mythic charges to other characters at your location; you choose how to distribute them.[/spoiler] | ||||||||
72 | [/spoiler] | ||||||||
73 | |||||||||
74 | [b]Radovan- [/b] 1-P: Dread Lord Rising | ||||||||
75 | |||||||||
76 | [b]Starting Location[/b] Celestial Beacon | ||||||||
77 | [b]Loot[/b] | ||||||||
78 | 1-4C - Will put Blessing of Abadar into box and add Blessing of Nocticula into my deck | ||||||||
79 | Will put Wayfinder into box and add Banner of Valor into my deck | ||||||||
80 | Will put Sawtooth Saber into box and add Dawnflower's Kiss into my deck | ||||||||
81 | [b]Starting Hand[/b] - Ally | ||||||||
82 | [b]Displayed Devil Forms[/b] - Quang,Norge and Fell Viridio | ||||||||
83 | [ooc]Radovan has the following Medals Knights of Kenobres (Str, Cha, Wis) / Champions of Mendev : While displayed, any character may expend a mythic charge to treat her character as if she has one of the following checked skills until the end of the turn: (X) Mythic Medal of Valor: Melee: Strength + 5 () Mythic Medal of Agility: Ranged: Dexterity + 5 (X) Mythic Medal of Vigor: Fortitude: Constitution + 5 (X) Mythic Medal of Clarity: Knowledge: Intelligence + 5 (X) Mythic Medal of Spirit: Divine: Wisdom + 5 (X) Mythic Medal of Command: Arcane: Charisma + 5[/ooc] | ||||||||
84 | |||||||||
85 | [b]Radovan- [/b] 1-P: Dread Lord Rising | ||||||||
86 | |||||||||
87 | [spoiler=Rewards] | ||||||||
88 | [b]Scenario Reward [/b] | ||||||||
89 | Each player unlocks the ability to choose the mythic path Shield of Iomedae or Sword of Iomedae for 1 of his characters that plays the Season of the Righteous Adventure Path. Shield of Iomedae: Mythic Path WOTR - 5 Add your number of mythic charges to your Dexterity, Constitution, or Intelligence check. Then you may expend 1 or more charges. If you do, you may draw a random card from your discard pile, and when you assemble your dice, for each charge expended, replace 1 of your highest non-d20 dice with a d20. If you expend 5 or more charges on a single check, each character gets a charge. The Lady of Valor chooses only the most stalwart of defenders to become her Shield of Iomedae. such a herald must be ready to stand between an army of raveners and a helpless farmer, ensuring that the farmer's land is safe from harm. Before you is one of the greatest challenges of the mortal realm: holding back the onslaught of thousands of demons. If Iomedae has her way, the end of the Mendeveian Crusade is in sight. For the forces of evil to triumph, they will have to get through you. Sword Of Iomedae: Mythic Path WOTR - 5 Add your number of mythic charges to your Strength, Wisdom, or Charisma check. Then you may expend 1 or more charges. If you do, ignore effects that increase the difficulty of the check, and when you assemble your dice, for each charge expended, replace 1 of your highest non-d20 dice with a d20. If you expend 5 or more charges on a single check, each character gets a charge. The glint off the blade of a Sword of Iomedae reflects the powerful divine energy of the Lady of Valor. There are legions of chaos to be vanquished, and since they will not all meet you on your holy ground, you must take the fight to them. Even if outnumbered and on a hostile plane, your sword strikes true. Of all the foes that the goddess has made over the years, the demon lords of the Abyss are the most dogged in their pursuit of blood. If it's blood they want, it's blood they will get. | ||||||||
90 | |||||||||
91 | [b]Adventure Reward [/b] | ||||||||
92 | N/A | ||||||||
93 | [/spoiler] | ||||||||
94 | [b]Tier/XP 6.5>6.6 [/b] | ||||||||
95 | |||||||||
96 | [b]Hero Points (Prior + Gained - Used = Current)[/b] | ||||||||
97 | 10+1-0=11 | ||||||||
98 | Will bank Hero point | ||||||||
99 | [b]Loot rolls[/b] | [dice= 1st choice Weapon 5]1d1000[/dice] [ooc] Vampiric Backsword+3[/ooc] | |||||||
100 | None Needed | [dice= 2nd choice Weapon 5]1d1[/dice] [ooc] Keen Rapier +3[/ooc] | |||||||
101 | |||||||||
102 | [b]Deck Upgrades [/b] | ||||||||
103 | None | ||||||||
104 | Banished Cards: None | ||||||||
105 | Holes Filled: None | ||||||||
106 | Removed: None | ||||||||
107 | |||||||||
108 | Planned Loot for Next Scenario: Blessing of Nocticula, Banner of Valor, Dawnflower's Kiss |