| A | B | C | D | E | F | G | H | I | J | K | L | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | ||||||||||||
2 | Orie Combo List | Combo Positioning ➜ Midscreen / ForwardTechCornerRange / Corner | ||||||||||
3 | Check the Orie Primer for more detailed combo theory notes. | When in doubt delay j.C to get the reloop | ||||||||||
4 | Combos marked with ( * ) are important to learn early on | |||||||||||
5 | Combo | Damage | Meter | Assist | Video | Combo | Comments | |||||
6 | Position | |||||||||||
7 | M | ➜ | C | |||||||||
8 | 5A starter | |||||||||||
9 | * | 5AAA > 2C > 5BB > jc.BA > djc.AACB, 2B > 214B | 5396 | Standard BnB. 214B -> B is omitted for better safejump | ||||||||
10 | * | 5AAA > 2C > 5BB > jc.BA > djc.AACB, 2B > jc.C | 5377 | j.C ender useful for corner oki | ||||||||
11 | * | 5AAA > 2C > 5BB > jc.BA > djc.AACB, 2B > 214B+C | 6703 | 2 | Video | |||||||
12 | 5AAA > 5BB > 2C > 2B > jc.BA > djc.AACB, 2B > 214B | 5458 | Older BnB. Slightly higher damage than previous combo but more likely to drop on specific characters. Not recommended. | |||||||||
13 | 5AAA > 5BB > 2C > 2B > jc.BA > djc.AACB, 2B > jc.C | 5422 | j.C ender useful for corner oki | |||||||||
14 | 5AAA > 5BB > 2C > 2B > jc.BA > djc.AACB, 2B > 214B+C | 6765 | 2 | |||||||||
15 | 5AAA > 5BB > 2C > 2B > hjc.BAA > djc.AACB, 2B > 214B | 5495 | High jump adds additional hit | |||||||||
16 | 5AAA > 5BB > 2C > 2B > hjc.BAA > djc.AACB, 2B > jc.C | 5447 | ||||||||||
17 | 5AAA > 5BB > 2C > 2B > hjc.BAA > djc.AACB, 2B > 214B+C | 6802 | 2 | |||||||||
18 | 5AAA > 5BB > 2C > 2B > hjc.BAA > djc.BCA, 2C > 2B > 214B | 5518 | Advanced BnB. Timings are more difficult. | |||||||||
19 | 5AAA > 5BB > 2C > 2B > hjc.BAA > djc.BCA, 2C > 2B > jc.C | 5466 | ||||||||||
20 | 5AAA > 5BB > 2C > 2B > hjc.BAA > djc.BCA, 2C > 236B+C | 7034 | 2 | Different route allows for stronger super (236B+C) ender | ||||||||
21 | 5AAA > 2C > 5BB > jc.AB > djc.BCA, 2C > 5B > 2B > 214B | 5485 | j.BCA route allows for 236B+C | |||||||||
22 | 5AAA > 2C > 5BB > jc.AB > djc.BCA, 2C > 5B > 2B > jc.C | 5445 | ||||||||||
23 | 5AAA > 2C > 5BB > jc.AB > djc.BCA, 2C > 5BBB > 236B+C | 7098 | 2 | To land 5BBB ender, delay after 2nd 2C | ||||||||
24 | ||||||||||||
25 | ||||||||||||
26 | Corner | |||||||||||
27 | 5AAA > 2C > 5B > 2B > 236B, 5A > 2B > jc.BA > djc.AACB, 2B > jc.C | 5566 | ||||||||||
28 | 5AAA > 2C > 5B > 2B > 236B, 5A > 2B > jc.BA > djc.AACB, 2B > 214B+C | 6918 | 2 | |||||||||
29 | 5AAA > 2C > 5B > 2B > 236B, 5A > 2B > 236B, 5A > 5B > 2B > jc.C | 5440 | Video | Corner Thrust loops. More difficult and lower damage than alternatives, but useful for staying close to the ground (for burst punishing) | ||||||||
30 | 5AAA > 2C > 5B > 2B > 236B, 5A > 2B > 236B, 5A > 5BBB > 2C > 236B+C | 7149 | 2 | Video | Corner Thrust loops offer more damage with meter than alternatives. | |||||||
31 | 5A > 214C > 2B > 5B > 214A~B > 2B > 5B > 214A~B > 2B > 5B > jc.C | 6656 | 1 | |||||||||
32 | 5A > 214C > 2B > 5B > 214A~B > 2B > 5B > 214A~B > 2B > 5B > 236B+C | 8169 | 3 | |||||||||
33 | 2A starter | |||||||||||
34 | * | 2A > 5AAA > 5BB > 2C > 2B > jc.BA > djc.AACB, 2B > 214B | 4340 | 2A into 5A is not the most optimal but it is the most consistent confirm | ||||||||
35 | * | 2A > 5AAA > 5BB > 2C > 2B > jc.BA > djc.AACB, 2B > jc.C | 4280 | |||||||||
36 | * | 2A > 5AAA > 5BB > 2C > 2B > jc.BA > djc.AACB, 2B >214B+C | 5647 | 2 | ||||||||
37 | * | 2A > 5BBB > 2C > 2B > jc.BA > djc.AACB, 2B > 214B | 4836 | A bit tighter to confirm but better damage | ||||||||
38 | * | 2A > 5BBB > 2C > 2B > jc.BA > djc.AACB, 2B > jc.C | 4808 | |||||||||
39 | * | 2A > 5BBB > 2C > 2B > jc.BA > djc.AACB, 2B > 214B+C | 6143 | 2 | ||||||||
40 | Corner | |||||||||||
41 | ||||||||||||
42 | 5B starter | |||||||||||
43 | * | 5BBB > 2C > 2B > jc.BA > djc.AACB, 2B > 214B | 6353 | Simple BnB | ||||||||
44 | * | 5BBB > 2C > 2B > jc.BA > djc.AACB, 2B > jc.C | 6353 | |||||||||
45 | * | 5BBB > 2C > 2B > jc.BA > djc.AACB, 2B > 214B+C | 7644 | 2 | ||||||||
46 | 5B > 2C > 2B > jc.BA > djc.AACB, 2B > jc.B > djc.AACB, 2B > 214B | 6402 | Better corner carry | |||||||||
47 | 5B > 2C > 2B > jc.BA > djc.AACB, 2B > jc.B > djc.AACB, 2B > jc.C | 6349 | ||||||||||
48 | 5B > 2C > 2B > jc.BA > djc.AACB, 2B > jc.B > djc.AACB, 2B > 214B+C | 7709 | 2 | |||||||||
49 | 5B > 2C > 2B > jc.BA > djc.AACB, 5B > 2B> jc.B > djc.BCA, 2B > 214B | 6404 | j.B loop allows better super ender | |||||||||
50 | 5B > 2C > 2B > jc.BA > djc.AACB, 5B > 2B> jc.B > djc.BCA, 2B > jc.C | 6351 | ||||||||||
51 | 5B > 2C > 2B > jc.BA > djc.AACB, 5B > 2B> jc.B > djc.BCA, 2C 236B+C | 7971 | 2 | video | ||||||||
52 | 5BBB > 2C > 2B > hjc.AAB > djc.BCA, 2C > 2B > 214B | 6423 | Advanced BnB. Timings are more difficult | |||||||||
53 | 5BBB > 2C > 2B > hjc.AAB > djc.BCA, 2C > 2B > jc.C | 6409 | ||||||||||
54 | 5BBB > 2C > 2B > hjc.AAB > djc.BCA, 2C > 236B+C | 7903 | 2 | |||||||||
55 | 5BBB > 2C > 2B > hjc.AAB > djc.BCA, 2C >5BBB > 236B+C | 8106 | 2 | Delay after 2nd 2c to land 5bbb | ||||||||
56 | 5BBB > 2C > 2B > hjc.AAB > djc.BCA, 5BBB > 2C > 236B+C | 8118 | 2 | video | Inconsistent ender version of previous but highest possible solo damage | |||||||
57 | Corner | |||||||||||
58 | 5B > 214C > 2B > 214A~B > 5A > 2B > 214A~B > 5A > 2B > jc.C | 7587 | 1 | Add slight delays before 214B~A | ||||||||
59 | 5B > 214C > 2B > 214A~B > 5A > 2B > 214A~B > 5A > 5B > 236B+C | 9085 | 3 | |||||||||
60 | 5B > 214C > 2B > 5B > 214A~B > 2B > 214A~B > 5A > 5B > 2B > jc.C | 7819 | 1 | No need to delay between 5b and 214B~A | ||||||||
61 | 5B > 214C > 2B > 5B > 214A~B > 2B > 5B > 214A~B > 5A > 2C > 236B+C | 9333 | 3 | |||||||||
62 | 5B > 214C > 2B > 5B > 214A~B > 5AAAAA | 8647 | 1 | Cross raid route | ||||||||
63 | 2B starter | |||||||||||
64 | 2B > 2C > 5BB > jc.BA > djc.AACB, 2B > 214B | 5546 | 2B confirm off standing opponent. (Happens rarely) | |||||||||
65 | 2B > 2C > 5BB > jc.BA > djc.AACB, 2B > jc.C | 5546 | ||||||||||
66 | 2B > 2C > 5BB > jc.BA > djc.AACB, 2B > 214B+C | 6831 | 2 | |||||||||
67 | * | 2B > jc.BA > djc.AACB, 2B > jc.BA > djc.AACB, 2B > 214B | 6135 | Anti-air confirm (More common) | ||||||||
68 | * | 2B > jc.BA > djc.AACB, 2B > jc.BA > djc.AACB, 2B > jc.C | 6091 | |||||||||
69 | * | 2B > jc.BA > djc.AACB, 2B > jc.BA > djc.AACB, 2B > 214B+C | 7425 | 2 | ||||||||
70 | Corner | |||||||||||
71 | ||||||||||||
72 | 2C starter | |||||||||||
73 | * | 2C> 2B > jc.BA > djc.AACB, 2B > jc.BA > djc.AACB, 2B > 214B | 6010 | |||||||||
74 | * | 2C> 2B > jc.BA > djc.AACB, 2B > jc.BA > djc.AACB, 2B > jc.C | 5952 | |||||||||
75 | * | 2C> 2B > jc.BA > djc.AACB, 2B > jc.BA > djc.AACB, 2B > 214B+C | 7317 | 2 | ||||||||
76 | Corner | |||||||||||
77 | ||||||||||||
78 | 236A starter | |||||||||||
79 | CH 236A > 5AAA > 2C > 5BB > jc.AB > djc.AACB, 2B > 214B | 5764 | ||||||||||
80 | CH 236A > 5AAA > 2C > 5BB > jc.AB > djc.AACB, 2B > jc.C | 5719 | ||||||||||
81 | CH 236A > 5AAA > 2C > 5BB > jc.AB > djc.AACB, 2B > 214B+C | 7071 | 2 | |||||||||
82 | CH 236A > 2C > 5BB > jc.AB > djc.BCA, 2C > 5BBB > 2B > 214B | 6252 | ||||||||||
83 | CH 236A > 2C > 5BB > jc.AB > djc.BCA, 2C > 5BBB > 2B > jc.C | 6210 | ||||||||||
84 | CH 236A > 2C > 5BB > jc.AB > djc.BCA, 2C > 5BBB > 236B+C | 7758 | 2 | video | ||||||||
85 | Corner | |||||||||||
86 | ||||||||||||
87 | j.214A/214A starter | |||||||||||
88 | j./214A, 5P, 5BB > jc.BA > djc.AACB, 2B > 214B | 6070 | ||||||||||
89 | j./214A, 5P, 5BB > jc.BA > djc.AACB, 2B > jc.C | 6070 | ||||||||||
90 | j./214A, 5P, 5BB > jc.BA > djc.AACB, 2B > 214B | 7346 | 2 | |||||||||
91 | Corner | |||||||||||
92 | ||||||||||||
93 | j.214B | |||||||||||
94 | j.214B, 5BBB > 2C > 2B > jc.BA > djc.AACB, 2B > 214B | 6133 | Only works on close j.214B confirm. Need assist for longer range j.214B confirms | |||||||||
95 | j.214B, 5BBB > 2C > 2B > jc.BA > djc.AACB, 2B > jc.C | 6111 | ||||||||||
96 | j.214B, 5BBB > 2C > 2B > jc.BA > djc.AACB, 2B > 214B+C | 7440 | 2 | |||||||||
97 | Corner | |||||||||||
98 | ||||||||||||
99 | Grab | |||||||||||
100 | B+C, 5BBB > 2C > 2B > jc.BA > djc.AACB, 2B > 214B | 5064 | Does not work if there is no wallbounce (can happen for a number of reasons, such as throwing out of the corner) | |||||||||