A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | AF | AG | AH | AI | AJ | AK | AL | AM | AN | AO | AP | AQ | AR | AS | AT | AU | AV | AW | AX | AY | AZ | BA | BB | |
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1 | Soul Hunters Tier List | |||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Unit | Position | Type | Role 1 | Role 2 | Overall (O+1/2) | Overall (O) | Overall (P+) | Campaign | Raid | HoL | Crucible | Arena Off | Arena Def | Power Curve | Notes | Group Effects | Available In | ||||||||||||||||||||||||||||||||||||
3 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Tiers are intended to guide new players to allocate resources for the best units. | Additional Resources: | Forum | msg Aka | msg jarch3r | Also look at: | Planning Sheet | |||||||||||||||||||||||||||||||||||||||||||||||
5 | Data is largely subjective — based upon common community opinion, hero use, and current game balance. If you have an opinion or suggestion, please use above links or add a comment here. | Heroes Village | ||||||||||||||||||||||||||||||||||||||||||||||||||||
6 | "P+" refers to "P to P+4" fusion, 4-5*, maxed abilities heroes. "Blue" and "Green" fusions are NOT taken into account because there are locked skills. | Heroic Academy | ||||||||||||||||||||||||||||||||||||||||||||||||||||
7 | "O" refers to "Orange" fusion, 6*-7*, full equipment and maxed abilities (NO AWAKENINGS). | Items Crafting | ||||||||||||||||||||||||||||||||||||||||||||||||||||
8 | "O+1/2" refers to "O+1" and "O+2" fusions, 6*-7*, full equipment, full enchanted, maxed abilities (AWAKENED heroes' ratings are UNDERLINED). Area ratings(Raid, HoL, Arena, etc) are based on O+1/2 fusion! | |||||||||||||||||||||||||||||||||||||||||||||||||||||
9 | "Power Curve" refers to AWAKENED heroes(O+1/2); it is the same for P+ and O but differs for O+1/2 Awakened heroes(having an additional spell). | |||||||||||||||||||||||||||||||||||||||||||||||||||||
10 | "Power Curve" identifies the portion of A FIGHT where the hero gives his best: Early (1-30 seconds); Mid (30-60 seconds); Late (60-90 seconds); Balanced (whole fight). It's useful to balance Arena teams, mostly. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
11 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
12 | Overall Tiers | Roles | Power Curve | Early (0-30") | Mid (30"-60") | Late (60"-90") | Visual | |||||||||||||||||||||||||||||||||||||||||||||||
13 | S | Must have in every team | not using means lose more than win | Tank | Frontline Damage Soaker | Early | S | B | C | |||||||||||||||||||||||||||||||||||||||||||||
14 | A | Essential units; Metagame | fits in almost every team | Support | Buffs or Heals Party | Mid | A | S | B | |||||||||||||||||||||||||||||||||||||||||||||
15 | B | Good; Sub-Meta | needs right team OR right enemies | Control | Excels at Inhibiting Enemy | Late | C | A | S | |||||||||||||||||||||||||||||||||||||||||||||
16 | C | Good; Niche; Out of Meta | needs right team AND right enemies | AOE | DPS with Area Damage | Balanced | A | A | A | |||||||||||||||||||||||||||||||||||||||||||||
17 | D | Outclassed; Limited Usage | someone else can do the job way better | ST | DPS with Single Target Damage | "Power Curve" identifies the portion of a fight where the hero gives his best. | ||||||||||||||||||||||||||||||||||||||||||||||||
18 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
19 | Front | These ratings are based on O+1/2 | Front | |||||||||||||||||||||||||||||||||||||||||||||||||||
20 | Adeline | Front | Adeline | |||||||||||||||||||||||||||||||||||||||||||||||||||
21 | Alice | Front | M | AOE | Tank | C | B | C | C | B | C | C | B | C | Alice | Late | Her kit is awesome with a frontline; great with Taurus and/or Firehawk for an AOE/Combo team. You can hear nice stories but low usage makes her hard to be judged. | Stun, DoT, Pet | Guild Store | |||||||||||||||||||||||||||||||||||
22 | Crusher | Front | P | Tank | Support | D | D | C | C | D | D | D | D | D | Crusher | Early | Very bad hero overall, only use is in the firehawk Prophecy Pool. | Energy Down, Stun, Shield | Hall of Legends | |||||||||||||||||||||||||||||||||||
23 | Dina | Front | P | Tank | ST | C | B | A | B | C | D | B | B | C | Dina | Balanced | Good steady frontline who relies mostly on her shield and ult. Tankyness and damage are average, making her well balanced while shining nowhere. | Stun | Guild Store | |||||||||||||||||||||||||||||||||||
24 | Drago | Front | P | Tank | AOE | C | C | D | A | B | C | D | C | C | Drago | Early | Fairly weak until post level 80 (and post Purple 4), good at Orange. Useful into a physical team to burst Zem, or when you face physical teams. | Stun, PArmor Down | Heroic Campaign | |||||||||||||||||||||||||||||||||||
25 | Driller | Front | P | Tank | Control | C | A | A | B | C | D | C | B | B | Driller | Late | Heavy control Tank, average damage...works better as a distraction. Good as a second tank-CC, outshined by Kaneq(easier to acquire SS) at O+1 and by Prince of Persia at O+2. | Stun, Knockback | Guild Store | |||||||||||||||||||||||||||||||||||
26 | Elric | Front | P | Tank | Control | C | C | C | A | C | C | C | C | B | Elric | Early | Great tank, falls at Orange pre-awakening. Good at O+1. All around tank for both physical and magic damage, high health. Dealing almost no damage, he's good for Late(curve) comps. | Knockback, Stun, Energy Down | Heroic Campaign | |||||||||||||||||||||||||||||||||||
27 | Esabel | Front | P | Tank | AOE | D | D | D | C | D | D | D | D | D | Esabel | Early | Better champions with similar kits (Elric, Namtar) | Stun, Knockback | Arena | |||||||||||||||||||||||||||||||||||
28 | Ezio | Front | P | AOE | ST | S | C | A | A | C | A | B | S | A | Ezio | Balanced | Good survivability due to extremely high dodge, but lack of lifesteal before Orange means that when he's locked down he is toast. C tier at O+1 before awakening. Extremely powerful at O+2. | PHit Down, Stun | Purchase Only | |||||||||||||||||||||||||||||||||||
29 | Goram | Front | P | ST | Tank | S | S | S | S | S | S | B | S | S | Goram | Mid | Physical DPS kit with tank equipment, Goram is a damage oriented frontline. His kit pre-awakening is nothing special in Arena; awakening skill is one of the best in current meta. | Pet, PArmor Down, Stun | Conjuring Stone (VIP 5) | |||||||||||||||||||||||||||||||||||
30 | Gus | Front | P | AOE | Tank | C | B | B | B | C | D | C | C | B | Gus | Balanced | Gives his best in Arena Defense and supressing enemy physical damage teams. Being Magic > Physical damage, he is niche. Usable into "time-out teams" with Octo, Ezio, Cara, Lumos, etc. | Stun, Disarm, PAtk Down | Hall of Legends | |||||||||||||||||||||||||||||||||||
31 | Hanzo | Front | P | AOE | Dodge | D | D | C | B | C | D | C | D | D | Hanzo | Mid | Hanzo suffers the "there are other dodge characters who do this better" issue. Under average in arena, he's not really a good choice) | Stun | Arena | |||||||||||||||||||||||||||||||||||
32 | Hurok | Front | M | AOE | ST | A | A | B | B | B | A | C | A | A | Hurok | Mid | CC | Event | ||||||||||||||||||||||||||||||||||||
33 | Killjoy | Front | M | Control | AOE | C | D | C | C | D | D | C | C | B | Killjoy | Mid | Excels more at control than strong magic damage, which limits usefulness. | Pet, DoT, Knockback, MArmor Down | Guild Store | |||||||||||||||||||||||||||||||||||
34 | Konrad | Front | M | Tank | AOE | B | B | C | C | C | D | C | B | A | Konrad | Late | Heavy resistance oriented tank(especially post-ult) finds not much space into teams due of his strange kit and better choices in HoL Shop. Fits in almost every team, excels in none. | CC, MArmor Down | Hall of Legends | |||||||||||||||||||||||||||||||||||
35 | Lars | Front | P | Tank | AOE | C | B | A | C | D | D | C | B | C | Lars | Early | A strong early game hero than falls of hard late game. | Stun, Slow | Guild Store | |||||||||||||||||||||||||||||||||||
36 | Leon | Front | P | Support | Tank | C | B | D | C | C | C | B | C | C | Leon | Balanced | Fairly weak until post level 80 (and post Purple 4); great at O for his strong tanking vs. physical opponents and party buffs; average at O+1, doesn't really fit in any team | Shield, PArmor Up, PAtk Up | Heroic Campaign | |||||||||||||||||||||||||||||||||||
37 | Magdor | Front | P | Tank | Control | C | C | C | B | C | D | C | C | D | Magdor | Mid | Magdor's ult places him in the mid-line. For this and being Physical resistance oriente, his status as a tank in this meta is questionable. | DoT, Stun, Knockback | Epic Arena | |||||||||||||||||||||||||||||||||||
38 | Malrath | Front | P | AOE | Tank | A | B | B | A | C | D | S | S | A | Malrath | Mid | High DPS and average tankyness make this hero a risky frontline. Good survivability due his kit. Because of Arachna falling a part, Malrath + Goram is one of the best frontline duo in this meta. | Lifesteal Down | Hall of Legends | |||||||||||||||||||||||||||||||||||
39 | Mirielle | Front | P | Tank | ST | A | B | B | C | B | C | C | A | A | Mirielle | Late | Cool kit to use into physical teams, even if strange and random to build a team around her. High HP pool. No tests of her awakening yet. | Pet, Slow, Energy Down | Guild Store | |||||||||||||||||||||||||||||||||||
40 | Musashi | Front | P | ST | DPS | C | C | B | C | C | B | C | C | D | Musashi | Mid | Musashi shines in HoL only. His low resistance and high damage makes him not so good as a frontline. In an AOE meta, his utility is questionable. | None | Heroic Campaign | |||||||||||||||||||||||||||||||||||
41 | Namtar | Front | P | ST | Control | B | D | D | C | B | B | C | B | B | Namtar | Late | A kit built to counter and control magic damage teams. Bad pre-awakening, great post-awakening. Great in long fights, under-average in short-medium ones. | Stun, PAtk Down, MAtk Down | Arena | |||||||||||||||||||||||||||||||||||
42 | Octo | Front | P | AOE | Control | A | B | C | B | A | S | B | A | B | Octo | Balanced | Good post-awakening especially for HoL. He can dodge and jump a lot to distract opponent's damage dealers. Pretty good in Arena aswell at O+2, especially with physical teams reborn. | PArmor Down, Slow, PAtk Down | Crucible of Fire | |||||||||||||||||||||||||||||||||||
43 | Orkon | Front | P | Tank | Control | S | A | C | C | S | C | C | S | S | Orkon | Late | *LOW TESTS RATINGS* (last ZioiP's edit) High survivability, low damage. His main goal is to survive to unleash his ult. In Late he may turn into a powerhouse. He does amazingly high damage in raids. | CC | Conjuring Stone (VIP 5) | |||||||||||||||||||||||||||||||||||
44 | Petros | Front | Petros | |||||||||||||||||||||||||||||||||||||||||||||||||||
45 | Prince of Persia | Front | P | ST | Control | B | B | B | B | C | C | C | A | A | Prince of Persia | Balanced | Low damage; high CC and distraction oriented. More a tank than a DPS. Pretty good if paired with high DPS. | Stun | Purchase Only | |||||||||||||||||||||||||||||||||||
46 | Rayman | Front | P | AOE | Control | B | B | C | B | C | D | C | B | A | Rayman | Balanced | Stun, Knockback | Purchase Only | ||||||||||||||||||||||||||||||||||||
47 | Riley | Front | P | AOE | Tank | C | B | S | B | B | D | B | C | C | Riley | Mid | Must have during P fusion. At O+1 she's not good enough for Arena but she can still be useful in CoF, Raids and Campaing. Weak in Hall of Legends due to self-healing debuffs. | PCrit Up, Stun | Epic Arena | |||||||||||||||||||||||||||||||||||
48 | Salus | Front | ||||||||||||||||||||||||||||||||||||||||||||||||||||
49 | Shirley | Front | M | Tank | ST | C | D | C | C | C | D | C | C | C | Shirley | Balanced | High health tank with an useful hook to focus the backline. She doesn't do much better than Elric (who is more accessible for soulstones + good awakening). | Stun, DoT, Knockback | Crucible of Fire | |||||||||||||||||||||||||||||||||||
50 | Tanya | Front | P | ST | Tank | A | C | C | B | C | B | B | A | B | Tanya | Early | Key strength is her ability to target backline targets and eliminate them quickly while drawing enemy fire, but overall damage is low. Nightshade is an improved Tanya. | PArmor Down | Hall of Legends | |||||||||||||||||||||||||||||||||||
51 | Tareth | Front | P | ST | Tank | C | A | B | C | C | B | B | B | C | Tareth | Mid | Great second line tank. Her main role is killing Zem. Good survivability and party buffs make are a top choice in current meta. | Stun, Haste, Lifesteal Up, PArmor Up | Hall of Legends | |||||||||||||||||||||||||||||||||||
52 | Tashi | Front | P | ST | AOE | A | A | B | B | B | B | B | A | B | Tashi | Balanced | His kit is pretty cool for a frontline damage dealer. Good counter to Zem, especially until O. Good free alternative to Ezio. | Energy Down, Slow, Knockback, Stun | Crucible of Fire | |||||||||||||||||||||||||||||||||||
53 | Tholin | Front | P | Tank | Support | B | B | B | A | A | A | B | C | C | Tholin | Early | Best DPS tank, but what he trades for damage he loses in armor. Core to several successful HOL compositions. A must in almost every competition. | Pet, Energy Up, Stun, DoT, Slow, Haste | Crucible of Fire | |||||||||||||||||||||||||||||||||||
54 | Torsen | Front | P | Tank | Control | D | D | D | C | D | D | D | C | D | Torsen | Mid | Better champions with similar kits (Drago, Elric) | Slow | Heroic Campaign | |||||||||||||||||||||||||||||||||||
55 | Ulfang | Front | P | Tank | Support | D | D | B | B | C | D | C | C | C | Ulfang | Early | Skills that look good on paper, but his buffs fall off for physical damage parties from P+2. Squishy. | Stun, MAtk Up, PAtk Up, Haste, PArmor Down, Lifesteal Up | Crucible of Fire | |||||||||||||||||||||||||||||||||||
56 | Valan | Front | P | Tank | AOE | B | C | C | D | B | A | C | Valan | Balanced | Valan help protect squishy heroes such as Vulko with his sheild. Even better with ability skin. However, Mirielle slow ability takes the sheild off of all the heroes before the battle really starts. | Stun, Knockback, Shield, PArmor Up | Arena | |||||||||||||||||||||||||||||||||||||
57 | Vernos | Front | P | Tank | Control | A | C | C | B | B | A | C | C | B | Vernos | Balanced | Was absolutely amazing in the ROTA feature, and can do crazy damage against Legendary Konrad and Vincent (with awakening only) | CC, DoT, PArmor Up, Pet | Traveling Treant Vendor | |||||||||||||||||||||||||||||||||||
58 | Vespix | Front | P | ST | AOE | C | C | B | D | D | D | C | C | C | Vespix | Balanced | Vespix's damage is good, but nothing amazing. | Stun, Energy Down | Arena | |||||||||||||||||||||||||||||||||||
59 | Vincent | Front | M | Tank | AOE | C | C | C | C | C | D | B | C | C | Vincent | Balanced | Very high damage glass cannon, needs at least 5* to be put on defence team. If he survives and ults, he doees massive damage. He needs to be behind at least 2 tanks on defence to not get one shotted by Sylphi, Nilya, and Tut's initial attack. Countered hard by Malrath. | Stun, Pet, Lifesteal Down, Healing Down | Heroic Campaign | |||||||||||||||||||||||||||||||||||
60 | Volt | Front | Volt | |||||||||||||||||||||||||||||||||||||||||||||||||||
61 | Vulko | Front | S | A | A | S | S | C | A | S | A | Vulko | Late | Very squishy front liner who is vulnerable to magic attacks from nilya, sylphi, and tut. However, he can dive to the back line and do massive damage. His ult does very high damage | Silence | Conjuring Stone (VIP 5) | ||||||||||||||||||||||||||||||||||||||
62 | Xanos | Front | M | AOE | Control | A | C | A | A | B | D | S | A | B | Xanos | Mid | Great AOE damage and control, extreme useful against physical tanks due to magic damage over time and distruption abilities. Falls during O but comes back at O+1 as a titan. | Stun, DoT | Arena | |||||||||||||||||||||||||||||||||||
63 | Zem | Front | M | Tank | AOE | A | S | S | A | S | A | B | A | A | Zem | Late | Best frontline in the game, he can literally 1v5 some teams. Great damage, good tankyness, great health regen. Must have in every team until O+1! Not so hard to deal with at O+2. | Pet | Crucible of Fire | |||||||||||||||||||||||||||||||||||
64 | Alana | Middle | P | ST | AOE | C | D | D | B | A | C | C | C | D | Alana | Balanced | Alana shines in her utility against single targets (armor weaken, ally physical boost), but her ultimate takes too long to charge for aoe encounters. | PArmor Down, PAtk Up | Heroic Campaign | |||||||||||||||||||||||||||||||||||
65 | Aqua | Middle | P | AOE | Support | C | C | C | C | B | D | C | C | C | Aqua | Mid | He needs to be able to use his ultimate, and his usefulness relies upon what his small enemy clone can actually do. Nice party buff; solid option to counter Fire Hawk, Garrick, Cara or Serafine. | PArmor Down, Stun, Pet, MArmor Up | Mystic Ruins | |||||||||||||||||||||||||||||||||||
66 | Arachna | Middle | M | ST | Control | C | B | A | C | B | C | C | B | C | Arachna | Balanced | Excels until O, but falls off heavily at O+1. Strong after awakening, but exists in an awkward space until then. A must to counter physical teams. Slightly coming back due to physical teams reborn. | DoT, CC | Heroic Campaign | |||||||||||||||||||||||||||||||||||
67 | Ariel | Middle | M | AOE | Control | B | D | B | A | C | D | A | A | B | Ariel | Mid | Dominates during P+ but falls off when opponents' health rise. O+1 brings her back. Nice damage and good CC. Almost useless awakening, out of the signature item. | Silence | Crucible of Fire | |||||||||||||||||||||||||||||||||||
68 | Avior | Middle | M | ST | Support | A | B | B | C | C | C | C | A | A | Avior | Mid | Great damage oriented support. Useful in Arena only but a solid pick against almost every team. | Protect, CC Down, Shield, Pet, Stun, DoT, Healing Down | Guild Store | |||||||||||||||||||||||||||||||||||
69 | Bloodspear | Middle | P | ST | Support | B | C | B | B | A | B | B | C | C | Bloodspear | Late | Core part of Hall of Legends and Raid Teams for his valuable attack boost on ultimate. Good sustained single target damage. | PAtk Up, MAtk Up, Haste, Knockback | Guild Store | |||||||||||||||||||||||||||||||||||
70 | Cara | Middle | M | Control | ST | B | A | A | B | D | B | B | B | B | Cara | Late | Cara's value comes from her high damage abilities while providing good control. Weak if she wastes her spells on minions. Good in HoL due to physical damage debuff, good resistance and lifesteal. | Stun, PAtk Down | Hall of Legends | |||||||||||||||||||||||||||||||||||
71 | Chrona | Middle | P | AOE | A | B | B | B | C | D | C | A | C | Chrona | Mid | Good survivability(kit) and damage. Tests gave fluctuating results due to the different amount of *. Shiens into Dive teams. | Pet, PArmor Down, Flare | Valentine Event | ||||||||||||||||||||||||||||||||||||
72 | Cyana | Middle | M | AOE | D | D | D | C | D | D | C | D | D | Cyana | Balanced | Useful hero to counter Garrick. She doesn't really shine anywhere. | DoT, Pet, PArmor Down | Hall of Legends | ||||||||||||||||||||||||||||||||||||
73 | Daphne | Middle | M | Support | Control | A | A | B | C | C | D | C | A | A | Daphne | Late | *KIT OPINIONS* Good abilities with low stats. Good survivability. Not a must, she's good if you focus on Dive teams. | CC, MAtk Down, PAtk Down, Slow, MArmor Up, PArmor Up, Knockback | Epic Arena | |||||||||||||||||||||||||||||||||||
74 | Desmond | Middle | M | AOE | A | A | B | B | A | D | C | A | B | Desmond | Mid | *KIT OPINIONS* His kit seems nothing special in the current meta, where Combo and Burst teams dominate. He may bring to a meta shift or set himself at a mediocre level after 4 top tier releases. | DoT, Stun, CC | Conjuring Stone (VIP 5) | ||||||||||||||||||||||||||||||||||||
75 | Dokras | Middle | M | AOE | Control | B | C | A | B | C | C | B | B | A | Dokras | Late | Top tier defense choice, excels in arena defense or against ST characters. During P fusion his damage is great, not so good pre-awakening at O+. Finds low space due to early-mid meta. | Pet, CC | Crucible of Fire | |||||||||||||||||||||||||||||||||||
76 | Dr. Zeno | Middle | M | AOE | ST | C | C | C | B | B | B | C | D | C | Dr. Zeno | Late | Good in long fights, especially in HoL. In Arena he highly suffers every early-mid fight and balanced(Power Curve) hero. Niche. | Slow, MArmor Up | Epic Arena | |||||||||||||||||||||||||||||||||||
77 | Ember | Middle | M | AOE | D | D | D | C | D | D | D | D | D | Ember | Early | Too many heroes do what she does, but better. No real utility in any part of the game! | DoT | Heroic Campaign | ||||||||||||||||||||||||||||||||||||
78 | Enrique | Middle | M | Support | Control | D | D | D | C | D | D | C | C | D | Enrique | Mid | Marginally good for Arena Defense, but is outshined by characters who do damage while providing similar buffs. Hard to make him shine. | CC, Haste, Stun, Dodge Up | Arena | |||||||||||||||||||||||||||||||||||
79 | Ethera | Middle | P | ST | Support | C | D | D | A | C | D | B | C | C | Ethera | Mid | Extremely powerful ultimate in both control and damage, but Ethera dies fast when not able to dodge. Higher damage from O+1 fusion kicked her back into a strange dimension. | Stun, Slow | Arena | |||||||||||||||||||||||||||||||||||
80 | Firehawk | Middle | M | AOE | B | C | S | A | D | D | B | C | C | Firehawk | Mid | One of the best DPS in the game. Win condition until Orange. Falls off at O to shine again at O+1. Good(maybe one of the best) pick for Combo teams at O+2. Easy to counter on Def side. | Stun | Guild Store | ||||||||||||||||||||||||||||||||||||
81 | Garrick | Middle | P | ST | Support | C | B | A | B | S | B | B | C | C | Garrick | Balanced | Massive single target damage while providing valuable buffs on kill for party. Really useful everywhere, during Purple fusion. C tier from O+1 because of many popular heroes focusing the mid line. | Energy Up, PAtk Up, Shield, Stun, Haste, MAtk Up | Epic Arena | |||||||||||||||||||||||||||||||||||
82 | Havoc | Middle | M | AOE | Support | C | B | C | C | C | B | C | C | C | Havoc | Balanced | Good for his Physical Damage debuff. High damage, low resistance and selfish ult make him not a priority. His awakening doesn't really change his utility into the Arena. | CC, PAtk Down | Hall of Legends | |||||||||||||||||||||||||||||||||||
83 | Jasmine | Middle | M | Support | AOE | C | C | A | A | C | C | S | C | C | Jasmine | Mid | One of two heroes with a healing ultimate, but her unavoidable AOE damage and stun means that Jasmine outshines Flora in every way. | Stun, Shield, Healing Up, Healing Down, Dispel, Cleanse | Guild Store | |||||||||||||||||||||||||||||||||||
84 | Jasper | Middle | M | ST | AOE | B | B | B | A | C | C | B | B | C | Jasper | Stun, Energy Down, CC | Arena | |||||||||||||||||||||||||||||||||||||
85 | Kaneq | Middle | P | Control | ST | B | C | C | B | B | C | B | B | B | Kaneq | Early | Great for control and countering assassins. Great damage and average tankiness, provides great utility. He doesn't shine until O+1, when he's great into almost every team. Good at O+2, not a must. | Stun, Slow, CC | Mystic Ruins | |||||||||||||||||||||||||||||||||||
86 | Kong | Middle | P | AOE | Control | B | A | B | C | B | A | C | C | C | Kong | Balanced | Great kit for HoL Crusher and Vincent. Useful in Arena to counter specific teams, but he doesn't really shine there. | Pet | Crucible of Fire | |||||||||||||||||||||||||||||||||||
87 | Leah | Middle | P | AOE | ST | C | B | C | B | B | D | B | C | D | Leah | Mid | Great into physical AOE teams with attack speed buffs(Tholin, Bloodspear, etc). Bad for ST encounters. Not so good in Arena due to Physical AOE teams fall and decoys heroes(Kong, etc). | PArmor Down | Heroic Campaign | |||||||||||||||||||||||||||||||||||
88 | Lumos | Middle | M | Support | AOE | A | A | A | B | C | C | C | A | A | Lumos | Mid | Great Single target Healer/Buffer, Great AoE Skills. He needs to be among great scaling heroes(e.g.Zem, Xanos, Serafine) to make his ult useful. One of the best supports in the game. | MAtk Up, MCrit Up, PArmor Up, Haste, Stun, Shield, DoT | Epic Arena | |||||||||||||||||||||||||||||||||||
89 | Lucius | Middle | M | Support | D | D | D | B | D | D | C | D | D | Lucius | Late | Outshined by other summoners like Dokras, finds his usefulness only in the Giant Havoc(Profecy Pool). | Pet, Shield, Energy Up, MArmor Up | Heroic Campaign | ||||||||||||||||||||||||||||||||||||
90 | Mog | Middle | ||||||||||||||||||||||||||||||||||||||||||||||||||||
91 | Mortus | Middle | M | ST | Support | C | D | B | C | B | C | C | B | C | Mortus | Mid | Useful when he can kill things. Hard countered by Zem's pillar and Firehawk. Still a good attack choice. | Energy Down, CC, PAtk Up, MAtk Up | Heroic Campaign | |||||||||||||||||||||||||||||||||||
92 | Nightshade | Middle | P | ST | Dodge | B | B | B | B | B | B | B | B | C | Nightshade | Late | Very high single target damage. Great to focus and kill backline. Loses her spot in HoL due to Sylphi and Lingling. Squishy to be a solo-diver. | Stun, DoT | Hall of Legends | |||||||||||||||||||||||||||||||||||
93 | Nilya | Middle | M | AOE | Support | A | A | A | B | S | C | C | A | B | Nilya | Balanced | She has very high burst to front lines in the beginning of the battle in Arena, and if she can unleash an ult it is likely that she will kill 2 heroes. She does incredibly high damage to raid bosses (2m+) | CC, Slow | Arena | |||||||||||||||||||||||||||||||||||
94 | Osiris | Middle | M | ST | Support | A | C | C | B | C | A | C | B | C | Osiris | Early | Good into magic teams even if squisher than Alastair. Her kit is average during P+ and falls off badly from O+1. She finds her main utility in Profecy Pool. | Silence, MAtk Up | Heroic Campaign | |||||||||||||||||||||||||||||||||||
95 | Sarya | Middle | M | A | A | S | S | C | A | A | B | Sarya | Balanced | 90% of Sarya's damage comes from her auto attacked, therefore she is heavily reliant on her skill that depends on stars. Althought she is ok at lower stars, she really shines and 6 and 7*. Can be used very effectively in arena at 6* and 7*, however, she is deleted by vulko. | Event | |||||||||||||||||||||||||||||||||||||||
96 | Selene | Middle | M | ST | C | D | D | B | C | C | C | B | C | Selene | Mid | Simply does not excel at anything, not even post-awakening. Better focus on someone else. | Stun, MArmor Down | Heroic Campaign | ||||||||||||||||||||||||||||||||||||
97 | Serafine | Middle | M | ST | AOE | A | C | A | A | B | B | A | A | A | Serafine | Balanced | Great until level 80 and great again post-awakening. Shines in every fight, because of very fast charging ult. Loses efficency vs heroes like Xanos, Tanya and Aqua. | Silence, MArmor Down | Epic Arena | |||||||||||||||||||||||||||||||||||
98 | Sumiko | Middle | M | Support | Control | D | D | D | C | D | D | D | D | D | Sumiko | Balanced | Her only decent area is Arena Defense, but she is outshined by characters who do damage while providing similar buffs. | Stun, PAtk Up, MAtk Up, PHit Up | Heroic Campaign | |||||||||||||||||||||||||||||||||||
99 | Sylphi | Middle | M | AOE | Control | S | S | S | S | S | S | S | S | S | Sylphi | Late | Increasing resistance when taking damage makes her good paired with supports. For sure one of the best Arena heroes, while overall the best hero in the game. | Silence, MPierce Up | Conjuring Stone (VIP 5) | |||||||||||||||||||||||||||||||||||
100 | Taurus | Middle | M | AOE | Support | S | S | A | A | A | D | S | S | S | Taurus | Mid | Great kit, damage and versatility. Solid A in every multi-target mode. Bad against Boss. His damage doesn't shine vs full-academy opponents. | Stun, Energy Up, PArmor Up, PAtk Up, MAtk Up, CC Down | Crucible of Fire |