| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | Name | Effect(s) | ||||||||||||||||||||||||
2 | Blood Siphon | 10% increased maximum Life, +5 Life gained on Kill, +20 to Strength | ||||||||||||||||||||||||
3 | Soul Siphon | +10 to maximum Mana, 18% increased maximum Mana, +5 Mana gained on Kill | ||||||||||||||||||||||||
4 | Lava Lash | Damage with Weapons Penetrates 8% Fire Resistance, 30% increased Fire Damage with Attack Skills | ||||||||||||||||||||||||
5 | Martial Experience | 30% increased Physical Damage with Two Handed Melee Weapons, 0.8% of Physical Attack Damage Leeched as Life, 50% increased total Recovery per second from Life Leech, 30% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon | ||||||||||||||||||||||||
6 | Diamond Skin | 24% increased Armour, +12% to all Elemental Resistances, 3% increased Movement Speed | ||||||||||||||||||||||||
7 | Solidity | 20% increased Attack Damage while holding a Shield, +8% Elemental Resistances while holding a Shield, Attack Skills deal 20% increased Damage with Ailments while holding a Shield, +3% Chance to Block Attack Damage while holding a Shield | ||||||||||||||||||||||||
8 | Defiance | 20% increased Attack Damage while holding a Shield, 25% increased Defences from Equipped Shield, Attack Skills deal 20% increased Damage with Ailments while holding a Shield, +3% Chance to Block Attack Damage while holding a Shield | ||||||||||||||||||||||||
9 | Fury Bolts | 10% increased Global Accuracy Rating, 20% increased Projectile Damage, +20 to Strength | ||||||||||||||||||||||||
10 | Butchery | 25% increased Physical Damage with Two Handed Melee Weapons, 5% increased Attack Speed with Two Handed Melee Weapons, 25% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon, +20 to Strength | ||||||||||||||||||||||||
11 | Strong Arm | 25% increased Physical Damage with One Handed Melee Weapons, 5% increased Attack Speed with One Handed Melee Weapons, 25% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon, +20 to Strength | ||||||||||||||||||||||||
12 | Wrecking Ball | 10% increased Attack Speed with Two Handed Melee Weapons, 20% increased Stun Duration with Two Handed Melee Weapons on Enemies, 20% increased Damage with Two Handed Weapons, 20% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon | ||||||||||||||||||||||||
13 | Executioner | 24% increased Physical Damage with Two Handed Melee Weapons, 50% increased Damage with Hits against Enemies that are on Low Life, 8% increased Area of Effect if you've Killed Recently, 24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon | ||||||||||||||||||||||||
14 | Sanctum of Thought | You take 20% reduced Extra Damage from Critical Strikes, 30% increased Armour, 20% reduced Effect of Curses on you | ||||||||||||||||||||||||
15 | Born to Fight | 4% increased Melee Attack Speed, +20 to Accuracy Rating, 26% increased Melee Physical Damage, +20 to Strength | ||||||||||||||||||||||||
16 | Freedom of Movement | 30% increased Evasion Rating, 5% chance to Dodge Attack Hits while Phasing, 10% increased Movement Speed while Phasing, 10% chance to gain Phasing for 4 seconds on Kill | ||||||||||||||||||||||||
17 | Ironwood | 25% increased Totem Damage, Totems gain +16% to all Elemental Resistances, Totems have 10% additional Physical Damage Reduction | ||||||||||||||||||||||||
18 | Endurance | +1 to Maximum Endurance Charges | ||||||||||||||||||||||||
19 | Devotion | 8% increased maximum Life, 3% increased effect of Non-Curse Auras from your Skills, +20 to Strength | ||||||||||||||||||||||||
20 | Whirling Barrier | +6% Chance to Block Spell Damage while wielding a Staff, 20% chance to gain a Power Charge when you Block, +6% Chance to Block Attack Damage while wielding a Staff | ||||||||||||||||||||||||
21 | Smashing Strikes | 30% increased Damage with Staves, 30% increased Critical Strike Chance with Staves, 10% chance to gain an Endurance Charge on Melee Critical Strike, 30% increased Damage with Ailments from Attack Skills while wielding a Staff, +1 to Melee range with Staves | ||||||||||||||||||||||||
22 | Counterweight | 60% increased Global Critical Strike Chance while wielding a Staff, +30% to Global Critical Strike Multiplier while wielding a Staff | ||||||||||||||||||||||||
23 | Splitting Strikes | 26% increased Physical Damage with Axes, 6% increased Attack Speed with Axes, 26% increased Damage with Ailments from Attack Skills while wielding an Axe, +1 to Melee range with Axes | ||||||||||||||||||||||||
24 | Sanctuary | +3% Chance to Block Spell Damage while holding a Shield, +12% Elemental Resistances while holding a Shield, +3% Chance to Block Attack Damage while holding a Shield | ||||||||||||||||||||||||
25 | Graceful Assault | 20% increased Attack Damage, 30% increased Evasion Rating during Onslaught, 20% increased Onslaught Effect, 10% chance to gain Onslaught for 4 seconds on Kill | ||||||||||||||||||||||||
26 | Testudo | 60% increased Block Recovery, +20 Mana gained when you Block, 40% increased Defences from Equipped Shield, +5% Chance to Block Attack Damage while holding a Shield | ||||||||||||||||||||||||
27 | Retaliation | 20% increased Attack Damage while holding a Shield, 8% increased Attack Speed while holding a Shield, 40% increased Defences from Equipped Shield, Attack Skills deal 20% increased Damage with Ailments while holding a Shield | ||||||||||||||||||||||||
28 | Blade Master | 20% increased Physical Damage with Swords, 8% increased Attack Speed with Swords, +200 to Accuracy Rating with Swords, 20% increased Damage with Ailments from Attack Skills while wielding a Sword, +1 to Melee range with Swords | ||||||||||||||||||||||||
29 | Razor's Edge | 30% increased Physical Damage with Swords, Attacks have 15% chance to cause Bleeding, 30% increased Damage with Ailments from Attack Skills while wielding a Sword, Bleeding you inflict deals Damage 15% faster | ||||||||||||||||||||||||
30 | Skull Cracking | 30% increased Physical Damage with Maces, 10% reduced Enemy Stun Threshold with Maces, Hits that Stun Enemies have Culling Strike, 30% increased Damage with Ailments from Attack Skills while wielding a Mace | ||||||||||||||||||||||||
31 | Bone Breaker | 30% increased Physical Damage with Maces, 12% increased Area of Effect, 30% increased Damage with Ailments from Attack Skills while wielding a Mace, +1 to Melee range with Maces | ||||||||||||||||||||||||
32 | Vigour | +1 to Maximum Endurance Charges | ||||||||||||||||||||||||
33 | Revelry | +20 to maximum Mana, 15% increased maximum Mana, +2 Mana gained for each Enemy hit by your Attacks | ||||||||||||||||||||||||
34 | Ribcage Crusher | 18% increased Damage with Maces, 6% increased Attack Speed with Maces, 15% increased Area of Effect if you have Stunned an Enemy Recently, 18% increased Damage with Ailments from Attack Skills while wielding a Mace | ||||||||||||||||||||||||
35 | Heart of the Warrior | +20 to maximum Life, 10% increased maximum Life, +10 to Strength | ||||||||||||||||||||||||
36 | Versatility | 5% increased Attack Speed, 10% increased Global Accuracy Rating, 5% reduced Mana Cost of Skills, +20 to Dexterity and Intelligence | ||||||||||||||||||||||||
37 | Slaughter | 25% increased Physical Damage with Axes, 8% increased Attack Speed with Axes, 10% chance to gain Onslaught for 4 seconds on Kill, 25% increased Damage with Ailments from Attack Skills while wielding an Axe | ||||||||||||||||||||||||
38 | Cleaving | 20% increased Physical Damage with Axes, 30% increased Damage with Hits and Ailments against Bleeding Enemies, 20% increased Damage with Ailments from Attack Skills while wielding an Axe, Bleeding you inflict deals Damage 15% faster | ||||||||||||||||||||||||
39 | Tireless | 8% increased maximum Life, 6% reduced Mana Cost of Skills | ||||||||||||||||||||||||
40 | Dervish | +2% Chance to Block Attack Damage while Dual Wielding, 24% increased Weapon Damage while Dual Wielding, 6% increased Attack Speed while Dual Wielding, Attack Skills deal 24% increased Damage with Ailments while Dual Wielding | ||||||||||||||||||||||||
41 | Soul of Steel | +150 to Armour, 30% increased Armour, +1% to all maximum Elemental Resistances, 5% additional Physical Damage Reduction | ||||||||||||||||||||||||
42 | Lightning Walker | 25% increased Lightning Damage, 5% increased Cast Speed with Lightning Skills, +15% to Lightning Resistance | ||||||||||||||||||||||||
43 | Fire Walker | 25% increased Fire Damage, 5% increased Cast Speed with Fire Skills, +15% to Fire Resistance | ||||||||||||||||||||||||
44 | Frost Walker | 25% increased Cold Damage, 5% increased Cast Speed with Cold Skills, +15% to Cold Resistance | ||||||||||||||||||||||||
45 | Dynamo | 16% increased maximum Mana, 5% reduced Mana Cost of Skills | ||||||||||||||||||||||||
46 | Hatchet Master | 25% increased Damage with Axes, 8% increased Attack Speed with Axes, 25% increased Damage with Ailments from Attack Skills while wielding an Axe, 40% increased Global Evasion Rating when on Full Life | ||||||||||||||||||||||||
47 | Mana Flows | +10 to maximum Mana, 16% increased maximum Mana, 40% increased Mana Regeneration Rate, +20 to Intelligence | ||||||||||||||||||||||||
48 | Bravery | 24% increased Evasion Rating and Armour, 8% increased maximum Life | ||||||||||||||||||||||||
49 | Battle Cry | 10% increased Warcry Cooldown Recovery Speed, Using Warcries is Instant, 20% increased Warcry Buff Effect | ||||||||||||||||||||||||
50 | Stamina | +1 to Maximum Endurance Charges | ||||||||||||||||||||||||
51 | Righteous Decree | 22% increased maximum Mana, 6% reduced Mana Cost of Skills | ||||||||||||||||||||||||
52 | Sacrifice | Minions have 10% increased maximum Life, 0.5% of Life Regenerated per second, Minions Regenerate 1% Life per second, Minions have +10% to all Elemental Resistances | ||||||||||||||||||||||||
53 | Lust for Carnage | 12% increased Attack Speed, 1.2% of Physical Attack Damage Leeched as Life, 20% increased total Recovery per second from Life Leech | ||||||||||||||||||||||||
54 | Doom Cast | 60% increased Critical Strike Chance for Spells, +15% to Critical Strike Multiplier for Spells | ||||||||||||||||||||||||
55 | Runesmith | You can Cast an additional Brand, Brand Skills deal 30% increased Damage to Enemies they're Attached to, Brand Skills have 10% increased Duration, 12% increased Brand Activation frequency | ||||||||||||||||||||||||
56 | Fangs of Frost | Damage with Weapons Penetrates 8% Cold Resistance, 30% increased Cold Damage with Attack Skills, 10% increased Effect of Chill | ||||||||||||||||||||||||
57 | Fending | 12% chance to Knock Enemies Back on hit, 25% increased Knockback Distance | ||||||||||||||||||||||||
58 | Sleight of Hand | 8% increased Attack Speed with One Handed Melee Weapons, 20% increased Damage with One Handed Weapons, 30% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon | ||||||||||||||||||||||||
59 | Entropy | 27% increased Damage over Time, 5% increased Skill Effect Duration | ||||||||||||||||||||||||
60 | Will of Blades | 25% increased Critical Strike Chance, 25% increased Physical Damage | ||||||||||||||||||||||||
61 | Command of the Elements | 6% increased Attack Speed while holding a Shield, 40% increased Defences from Equipped Shield, Damage with Weapons Penetrates 4% Elemental Resistance, 24% increased Elemental Damage with Attack Skills | ||||||||||||||||||||||||
62 | Blunt Trauma | 15% increased Accuracy Rating with Staves, 40% increased Critical Strike Chance with Staves, +20% to Critical Strike Multiplier with Staves, Knocks Back Enemies if you get a Critical Strike with a Staff | ||||||||||||||||||||||||
63 | One with the River | 30% increased Elemental Damage with Staves, Damage with Weapons Penetrates 5% Elemental Resistance, 5% reduced Elemental Damage taken while stationary | ||||||||||||||||||||||||
64 | Unnatural Calm | 18% increased maximum Energy Shield, 15% increased Energy Shield Recharge Rate, +1% to maximum Lightning Resistance | ||||||||||||||||||||||||
65 | Bloodless | 8% increased maximum Life, Enemies Cannot Leech Life From you | ||||||||||||||||||||||||
66 | Eagle Eye | +100 to Accuracy Rating, 15% increased Global Accuracy Rating, 30% increased Critical Strike Chance | ||||||||||||||||||||||||
67 | Stun Mastery | 10% reduced Enemy Stun Threshold, 30% increased Stun and Block Recovery, 10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit, 10% chance to double Stun Duration | ||||||||||||||||||||||||
68 | Gravepact | Minions deal 20% increased Damage, +1 to Maximum number of Raised Zombies, +1 to Maximum number of Skeletons | ||||||||||||||||||||||||
69 | Arcane Swiftness | 5% increased Cast Speed while holding a Shield, 5% increased Spell Damage per 5% Chance to Block Attack Damage, 20% chance to Avoid Elemental Ailments while holding a Shield, 20% chance to Avoid being Stunned while holding a Shield, +3% Chance to Block Attack Damage while holding a Shield | ||||||||||||||||||||||||
70 | Combat Stamina | 20% increased Armour, 5% increased maximum Life, 1% of Life Regenerated per second | ||||||||||||||||||||||||
71 | Claws of the Falcon | 16% increased Damage with Claws, 12% increased Accuracy Rating with Claws, +30% to Critical Strike Multiplier with Claws, 16% increased Damage with Ailments from Attack Skills while wielding a Claw | ||||||||||||||||||||||||
72 | Fangs of the Viper | 20% increased Chaos Damage, 5% increased Movement Speed, +20 to Dexterity, 20% increased Physical Damage | ||||||||||||||||||||||||
73 | Path of the Warrior | +10 to Armour, +20 to Strength, 12% increased Physical Damage | ||||||||||||||||||||||||
74 | Constitution | +20 to maximum Life, 14% increased maximum Life | ||||||||||||||||||||||||
75 | Enigmatic Defence | +5% Chance to Block Spell Damage while wielding a Staff, 15% increased Spell Damage while wielding a Staff, 10% chance to gain Unholy Might on block for 3 seconds, +5% Chance to Block Attack Damage while wielding a Staff | ||||||||||||||||||||||||
76 | Fusillade | 15% increased Attack Speed with Wands, 30% increased Accuracy Rating with Wands | ||||||||||||||||||||||||
77 | Elder Power | 10% increased Wand Damage per Power Charge, 10% chance to gain a Power Charge on Kill | ||||||||||||||||||||||||
78 | Disintegration | 60% increased Critical Strike Chance with Wands, +30% to Critical Strike Multiplier with Wands, +20 to Intelligence | ||||||||||||||||||||||||
79 | Destructive Apparatus | 25% increased Mine Damage, 15% increased Mine Duration, 8% increased Mine Laying Speed | ||||||||||||||||||||||||
80 | Purity of Flesh | 8% increased maximum Life, +8% to Chaos Resistance, +10 to Strength | ||||||||||||||||||||||||
81 | Hex Master | 40% increased Area of Effect of Curse Skills, 5% increased Effect of your Curses, Curse Skills have 80% increased Skill Effect Duration | ||||||||||||||||||||||||
82 | Longshot | 20% increased Projectile Speed, 20% increased Projectile Attack Damage, Projectiles gain Damage as they travel farther, dealing up\nto 40% increased Damage with Hits to targets | ||||||||||||||||||||||||
83 | Claws of the Magpie | 20% increased Damage with Claws, 10% increased Attack Speed with Claws, 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws, 20% increased Damage with Ailments from Attack Skills while wielding a Claw | ||||||||||||||||||||||||
84 | Soul Raker | 20% increased Damage with Claws, 1.2% of Attack Damage Leeched as Life, 0.8% of Attack Damage Leeched as Mana, 50% increased total Recovery per second from Life Leech, 20% increased Damage with Ailments from Attack Skills while wielding a Claw | ||||||||||||||||||||||||
85 | Claws of the Hawk | 40% increased Critical Strike Chance with Claws, +25% to Critical Strike Multiplier with Claws, 10% chance to Blind Enemies on Critical Strike | ||||||||||||||||||||||||
86 | Warrior's Blood | 1.8% of Life Regenerated per second, 20% increased Stun Threshold, +20 to Strength | ||||||||||||||||||||||||
87 | Mysticism | +4% Chance to Block Spell Damage while Dual Wielding, +4% Chance to Block Attack Damage while Dual Wielding, 16% increased Spell Damage while Dual Wielding, 10% chance to gain a Frenzy Charge when you Block Attack Damage, 10% chance to gain a Power Charge when you Block Spell Damage | ||||||||||||||||||||||||
88 | Flaying | 24% increased Damage with Daggers, 12% increased Attack Speed with Daggers, 10% increased Accuracy Rating with Daggers, 24% increased Damage with Ailments from Attack Skills while wielding a Dagger | ||||||||||||||||||||||||
89 | Backstabbing | 40% increased Critical Strike Chance with Daggers, +30% to Critical Strike Multiplier with Daggers, +40% to Critical Strike Multiplier against Enemies that are on Full Life, 30% increased Critical Strike Chance against Enemies on Full Life | ||||||||||||||||||||||||
90 | Arcing Blows | Damage with Weapons Penetrates 8% Lightning Resistance, 30% increased Lightning Damage with Attack Skills, 10% increased Effect of Shock | ||||||||||||||||||||||||
91 | Crackling Speed | 16% increased Lightning Damage, 4% increased Cast Speed, +15% to Critical Strike Multiplier, 10% increased Effect of Shock | ||||||||||||||||||||||||
92 | Prism Weave | 6% increased Attack Speed with Wands, 24% increased Elemental Damage with Wands, Damage with Weapons Penetrates 5% Elemental Resistance | ||||||||||||||||||||||||
93 | Piercing Shots | Projectiles Pierce 2 additional Targets | ||||||||||||||||||||||||
94 | Instability | +1 to Maximum Power Charges | ||||||||||||||||||||||||
95 | Static Blows | 20% increased Shock Duration on Enemies, 40% increased Critical Strike Chance against Shocked Enemies, 30% increased Damage if you have Shocked an Enemy Recently, 30% increased Effect of Shock | ||||||||||||||||||||||||
96 | Wandslinger | 8% increased Attack Speed with Wands, 10% increased Accuracy Rating with Wands, 16% increased Damage with Wands, 16% increased Damage with Ailments from Attack Skills while wielding a Wand | ||||||||||||||||||||||||
97 | Heart of Thunder | 25% increased Lightning Damage, Damage Penetrates 6% Lightning Resistance, 0.2% of Lightning Damage Leeched as Energy Shield | ||||||||||||||||||||||||
98 | Breath of Lightning | 20% increased Lightning Damage, 20% increased Shock Duration on Enemies, 10% chance to Shock, 15% increased Effect of Shock | ||||||||||||||||||||||||
99 | Tempest Blast | Gain 20% of Wand Physical Damage as Extra Lightning Damage | ||||||||||||||||||||||||
100 | Shaman's Dominion | 100% increased Global Critical Strike Chance if you've Summoned a Totem Recently, +20% to Critical Strike Multiplier with Totem Skills, 50% increased Critical Strike Chance with Brand Skills, +20% to Critical Strike Multiplier with Brand Skills |